From cf46eb9817dfbfc020720d1e45b5c085252500fb Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Wed, 11 May 2011 15:05:29 -0700 Subject: fix onFrameAvailable Change-Id: I391fe9f6684ac9fd4f91416ce18b583f7087d966 --- libs/gui/SurfaceTexture.cpp | 24 ++++++++++++++++++++---- 1 file changed, 20 insertions(+), 4 deletions(-) (limited to 'libs/gui/SurfaceTexture.cpp') diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index 55b1a9cebb..d7c449c353 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -385,6 +385,10 @@ status_t SurfaceTexture::setSynchronousMode(bool enabled) { status_t SurfaceTexture::queueBuffer(int buf, int64_t timestamp) { LOGV("SurfaceTexture::queueBuffer"); + + sp listener; + + { // scope for the lock Mutex::Autolock lock(mMutex); if (buf < 0 || buf >= mBufferCount) { LOGE("queueBuffer: slot index out of range [0, %d]: %d", @@ -403,6 +407,10 @@ status_t SurfaceTexture::queueBuffer(int buf, int64_t timestamp) { return -EINVAL; } + if (mQueue.empty()) { + listener = mFrameAvailableListener; + } + if (mSynchronousMode) { // in synchronous mode we queue all buffers in a FIFO mQueue.push_back(buf); @@ -423,11 +431,13 @@ status_t SurfaceTexture::queueBuffer(int buf, int64_t timestamp) { mSlots[buf].mLastQueuedCrop = mNextCrop; mSlots[buf].mLastQueuedTransform = mNextTransform; mSlots[buf].mLastQueuedTimestamp = timestamp; + mDequeueCondition.signal(); + } // scope for the lock - if (mFrameAvailableListener != 0) { - mFrameAvailableListener->onFrameAvailable(); + // call back without lock held + if (listener != 0) { + listener->onFrameAvailable(); } - mDequeueCondition.signal(); return OK; } @@ -463,6 +473,7 @@ status_t SurfaceTexture::setTransform(uint32_t transform) { status_t SurfaceTexture::updateTexImage() { LOGV("SurfaceTexture::updateTexImage"); + Mutex::Autolock lock(mMutex); int buf = mCurrentTexture; @@ -496,7 +507,7 @@ status_t SurfaceTexture::updateTexImage() { GLint error; while ((error = glGetError()) != GL_NO_ERROR) { - LOGE("GL error cleared before updating SurfaceTexture: %#04x", error); + LOGW("updateTexImage: clearing GL error: %#04x", error); } GLenum target = getTextureTarget(mSlots[buf].mGraphicBuffer->format); @@ -539,6 +550,11 @@ status_t SurfaceTexture::updateTexImage() { return OK; } +size_t SurfaceTexture::getQueuedCount() const { + Mutex::Autolock lock(mMutex); + return mQueue.size(); +} + bool SurfaceTexture::isExternalFormat(uint32_t format) { switch (format) { -- cgit v1.2.3-59-g8ed1b