From 7dde599bf1a0dbef7390d91c2689d506371cdbd7 Mon Sep 17 00:00:00 2001 From: Dan Stoza Date: Fri, 22 May 2015 09:51:44 -0700 Subject: Support SurfaceView synchronization. Add API for fetching the next frame number to be produced by a given buffer producer. Add an API to SurfaceComposer to defer execution of the current transaction until a given frame number. Together these may be used to synchronize app drawing and surface control updates. Change-Id: I8e0f4993332ac0199c768c88581a453fefbaff1d --- libs/gui/LayerState.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'libs/gui/LayerState.cpp') diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp index eafda86917..06f13e8b2a 100644 --- a/libs/gui/LayerState.cpp +++ b/libs/gui/LayerState.cpp @@ -38,6 +38,8 @@ status_t layer_state_t::write(Parcel& output) const *reinterpret_cast( output.writeInplace(sizeof(layer_state_t::matrix22_t))) = matrix; output.write(crop); + output.writeStrongBinder(handle); + output.writeUint64(frameNumber); output.write(transparentRegion); return NO_ERROR; } @@ -62,6 +64,8 @@ status_t layer_state_t::read(const Parcel& input) return BAD_VALUE; } input.read(crop); + handle = input.readStrongBinder(); + frameNumber = input.readUint64(); input.read(transparentRegion); return NO_ERROR; } -- cgit v1.2.3-59-g8ed1b