From 981787535c543cf82ef6f92ad17e9d15b6dc032f Mon Sep 17 00:00:00 2001 From: Ady Abraham Date: Mon, 21 Dec 2020 19:14:30 -0800 Subject: DisplayEventDispatcher: optimize binder calls Use DisplayEventReciever::setVsyncRate instead of DisplayEventReciever::requestNextVsync to accommodate a one-time registration to vsync events when the app registers back to back callbacks. With this approach we can save all the binder calls during a running animation. Test: run TouchLatency test app and observe systrace Bug: 162096692 Change-Id: Ib415f2aade40a3d23a2b4c77e5746e5e13666d23 --- libs/gui/DisplayEventDispatcher.cpp | 70 ++++++++++++++++++++++++++----------- 1 file changed, 49 insertions(+), 21 deletions(-) (limited to 'libs/gui/DisplayEventDispatcher.cpp') diff --git a/libs/gui/DisplayEventDispatcher.cpp b/libs/gui/DisplayEventDispatcher.cpp index c6c9a8f7a7..2ad484add3 100644 --- a/libs/gui/DisplayEventDispatcher.cpp +++ b/libs/gui/DisplayEventDispatcher.cpp @@ -36,7 +36,9 @@ static const size_t EVENT_BUFFER_SIZE = 100; DisplayEventDispatcher::DisplayEventDispatcher( const sp& looper, ISurfaceComposer::VsyncSource vsyncSource, ISurfaceComposer::EventRegistrationFlags eventRegistration) - : mLooper(looper), mReceiver(vsyncSource, eventRegistration), mWaitingForVsync(false) { + : mLooper(looper), + mReceiver(vsyncSource, eventRegistration), + mVsyncState(VsyncState::Unregistered) { ALOGV("dispatcher %p ~ Initializing display event dispatcher.", this); } @@ -66,26 +68,37 @@ void DisplayEventDispatcher::dispose() { } status_t DisplayEventDispatcher::scheduleVsync() { - if (!mWaitingForVsync) { - ALOGV("dispatcher %p ~ Scheduling vsync.", this); - - // Drain all pending events. - nsecs_t vsyncTimestamp; - PhysicalDisplayId vsyncDisplayId; - uint32_t vsyncCount; - VsyncEventData vsyncEventData; - if (processPendingEvents(&vsyncTimestamp, &vsyncDisplayId, &vsyncCount, &vsyncEventData)) { - ALOGE("dispatcher %p ~ last event processed while scheduling was for %" PRId64 "", this, - ns2ms(static_cast(vsyncTimestamp))); - } + switch (mVsyncState) { + case VsyncState::Unregistered: { + ALOGV("dispatcher %p ~ Scheduling vsync.", this); + + // Drain all pending events. + nsecs_t vsyncTimestamp; + PhysicalDisplayId vsyncDisplayId; + uint32_t vsyncCount; + VsyncEventData vsyncEventData; + if (processPendingEvents(&vsyncTimestamp, &vsyncDisplayId, &vsyncCount, + &vsyncEventData)) { + ALOGE("dispatcher %p ~ last event processed while scheduling was for %" PRId64 "", + this, ns2ms(static_cast(vsyncTimestamp))); + } - status_t status = mReceiver.requestNextVsync(); - if (status) { - ALOGW("Failed to request next vsync, status=%d", status); - return status; - } + status_t status = mReceiver.setVsyncRate(1); + if (status) { + ALOGW("Failed to set vsync rate, status=%d", status); + return status; + } - mWaitingForVsync = true; + mVsyncState = VsyncState::RegisteredAndWaitingForVsync; + break; + } + case VsyncState::Registered: { + mVsyncState = VsyncState::RegisteredAndWaitingForVsync; + break; + } + case VsyncState::RegisteredAndWaitingForVsync: { + break; + } } return OK; } @@ -123,8 +136,23 @@ int DisplayEventDispatcher::handleEvent(int, int events, void*) { ", displayId=%s, count=%d, vsyncId=%" PRId64, this, ns2ms(vsyncTimestamp), to_string(vsyncDisplayId).c_str(), vsyncCount, vsyncEventData.id); - mWaitingForVsync = false; - dispatchVsync(vsyncTimestamp, vsyncDisplayId, vsyncCount, vsyncEventData); + switch (mVsyncState) { + case VsyncState::Unregistered: + ALOGW("Received unexpected VSYNC event"); + break; + case VsyncState::RegisteredAndWaitingForVsync: + mVsyncState = VsyncState::Registered; + dispatchVsync(vsyncTimestamp, vsyncDisplayId, vsyncCount, vsyncEventData); + break; + case VsyncState::Registered: + status_t status = mReceiver.setVsyncRate(0); + if (status) { + ALOGW("Failed to reset vsync rate, status=%d", status); + return status; + } + mVsyncState = VsyncState::Unregistered; + break; + } } return 1; // keep the callback -- cgit v1.2.3-59-g8ed1b