From 85b217668d6840c8e6a109adfb99461313676f8d Mon Sep 17 00:00:00 2001 From: Eino-Ville Talvala Date: Fri, 13 Apr 2012 15:16:31 -0700 Subject: Remove fixed USAGE_HW_TEXTURE flag from BufferQueue. USAGE_HW_TEXTURE applies to SurfaceTexture, not to all uses of BufferQueue. Refactor accordingly. Change-Id: Ic7add5e1f2bbec3d3e796ba7f15eaa0633945d8f --- libs/gui/BufferQueue.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'libs/gui/BufferQueue.cpp') diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp index ece04944b0..c851e86566 100644 --- a/libs/gui/BufferQueue.cpp +++ b/libs/gui/BufferQueue.cpp @@ -450,7 +450,6 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, (uint32_t(buffer->format) != format) || ((uint32_t(buffer->usage) & usage) != usage)) { - usage |= GraphicBuffer::USAGE_HW_TEXTURE; status_t error; sp graphicBuffer( mGraphicBufferAlloc->createGraphicBuffer( -- cgit v1.2.3-59-g8ed1b