From 3e87601170141229d661df93e2f59e1ced73474b Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Thu, 7 Jun 2012 17:52:54 -0700 Subject: Implement SurfaceFlinger's ANW on top of BufferQueue SF now has its own implementation of ANW for the framebuffer and it uses BufferQueue. FramebufferNativeWindow is now only used by stand-alone apps. Change-Id: Iddeb24087df62bd92b0f78e391dda9b97ddc859c --- libs/gui/BufferQueue.cpp | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) (limited to 'libs/gui/BufferQueue.cpp') diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp index a0774cfe6b..a2e08c0367 100644 --- a/libs/gui/BufferQueue.cpp +++ b/libs/gui/BufferQueue.cpp @@ -81,7 +81,8 @@ static const char* scalingModeName(int scalingMode) { } } -BufferQueue::BufferQueue( bool allowSynchronousMode, int bufferCount ) : +BufferQueue::BufferQueue(bool allowSynchronousMode, int bufferCount, + const sp& allocator) : mDefaultWidth(1), mDefaultHeight(1), mPixelFormat(PIXEL_FORMAT_RGBA_8888), @@ -105,10 +106,14 @@ BufferQueue::BufferQueue( bool allowSynchronousMode, int bufferCount ) : mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId()); ST_LOGV("BufferQueue"); - sp composer(ComposerService::getComposerService()); - mGraphicBufferAlloc = composer->createGraphicBufferAlloc(); - if (mGraphicBufferAlloc == 0) { - ST_LOGE("createGraphicBufferAlloc() failed in BufferQueue()"); + if (allocator == NULL) { + sp composer(ComposerService::getComposerService()); + mGraphicBufferAlloc = composer->createGraphicBufferAlloc(); + if (mGraphicBufferAlloc == 0) { + ST_LOGE("createGraphicBufferAlloc() failed in BufferQueue()"); + } + } else { + mGraphicBufferAlloc = allocator; } } -- cgit v1.2.3-59-g8ed1b