From debd1cbcd488becc629293cfcc4fc5b2ee4ef8b2 Mon Sep 17 00:00:00 2001 From: Vishnu Nair Date: Tue, 16 Mar 2021 10:06:01 -0700 Subject: Remove legacy disable triple buffering config The config changes the dequeue limit of BQ (setMaxDequeuedBufferCount) from 2 to 1, decreasing the default size of the queue from (3 to 2). Some of the motivations behind this change include: - not applicable in most scenarios since producers in the system override this - breaks async mode, not well tested in other scenarios - simplifying some of the implementation and removes a configuration/flag. Clients can still manually call setMaxDequeuedBufferCount if they wish. Test: presubmit Fixes: 182314340 Change-Id: Iea88e8a795b91ff325610cfb1eefbcfe6e434841 --- libs/gui/BLASTBufferQueue.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'libs/gui/BLASTBufferQueue.cpp') diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp index 82c9268feb..9490314b71 100644 --- a/libs/gui/BLASTBufferQueue.cpp +++ b/libs/gui/BLASTBufferQueue.cpp @@ -130,8 +130,7 @@ void BLASTBufferItemConsumer::onSidebandStreamChanged() { } BLASTBufferQueue::BLASTBufferQueue(const std::string& name, const sp& surface, - int width, int height, int32_t format, - bool enableTripleBuffering) + int width, int height, int32_t format) : mName(name), mSurfaceControl(surface), mSize(width, height), @@ -143,9 +142,8 @@ BLASTBufferQueue::BLASTBufferQueue(const std::string& name, const spsetDequeueTimeout(std::numeric_limits::max()); - if (enableTripleBuffering) { - mProducer->setMaxDequeuedBufferCount(2); - } + // safe default, most producers are expected to override this + mProducer->setMaxDequeuedBufferCount(2); mBufferItemConsumer = new BLASTBufferItemConsumer(mConsumer, GraphicBuffer::USAGE_HW_COMPOSER | GraphicBuffer::USAGE_HW_TEXTURE, -- cgit v1.2.3-59-g8ed1b