From 454c55240d50de730f023e429ab40b82fd3c440f Mon Sep 17 00:00:00 2001 From: Alec Mouri Date: Mon, 23 Sep 2024 14:05:56 +0000 Subject: Revert "Add some tracing for release fences" This reverts commit 3118f969f488b738de1976917a0944705c209173. Reason for revert: b/368514217 Change-Id: Id69a0bd8850d2b6c093f7ce78817cdf5705215b1 --- libs/gui/BLASTBufferQueue.cpp | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'libs/gui/BLASTBufferQueue.cpp') diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp index 94998e5ab7..3c1971fd81 100644 --- a/libs/gui/BLASTBufferQueue.cpp +++ b/libs/gui/BLASTBufferQueue.cpp @@ -31,7 +31,6 @@ #include #include -#include #include #include #include @@ -476,16 +475,6 @@ void BLASTBufferQueue::releaseBufferCallbackLocked( ATRACE_CALL(); BQA_LOGV("releaseBufferCallback %s", id.to_string().c_str()); - if (CC_UNLIKELY(atrace_is_tag_enabled(ATRACE_TAG_GRAPHICS))) { - if (!mFenceMonitor) { - std::string monitorName = "release :"; - monitorName.append(mName.c_str()); - mFenceMonitor.emplace(monitorName.c_str()); - } - - mFenceMonitor->queueFence(releaseFence); - } - // Calculate how many buffers we need to hold before we release them back // to the buffer queue. This will prevent higher latency when we are running // on a lower refresh rate than the max supported. We only do that for EGL -- cgit v1.2.3-59-g8ed1b