From cc8c35cee5de7fdf2d79a1a3716120b64301cdfe Mon Sep 17 00:00:00 2001 From: Jean-Baptiste Queru Date: Thu, 12 Nov 2009 18:45:53 -0800 Subject: eclair snapshot --- include/utils/Socket.h | 80 -------------------------------------------------- 1 file changed, 80 deletions(-) delete mode 100644 include/utils/Socket.h (limited to 'include/utils/Socket.h') diff --git a/include/utils/Socket.h b/include/utils/Socket.h deleted file mode 100644 index 8b7f406179..0000000000 --- a/include/utils/Socket.h +++ /dev/null @@ -1,80 +0,0 @@ -/* - * Copyright (C) 2005 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -// -// Socket class. Modeled after Java classes. -// -#ifndef _RUNTIME_SOCKET_H -#define _RUNTIME_SOCKET_H - -#include -#include - -namespace android { - -/* - * Basic socket class, needed to abstract away the differences between - * BSD sockets and WinSock. This establishes a streaming network - * connection (TCP/IP) to somebody. - */ -class Socket { -public: - Socket(void); - ~Socket(void); - - // Create a connection to somewhere. - // Return 0 on success. - int connect(const char* host, int port); - int connect(const InetAddress* addr, int port); - - - // Close the socket. Don't try to use this object again after - // calling this. Returns false on failure. - bool close(void); - - // If we created the socket without an address, we can use these - // to finish the connection. Returns 0 on success. - int bind(const SocketAddress& bindPoint); - int connect(const SocketAddress& endPoint); - - // Here we deviate from the traditional object-oriented fanciness - // and just provide read/write operators instead of getters for - // objects that abstract a stream. - // - // Standard read/write semantics. - int read(void* buf, ssize_t len) const; - int write(const void* buf, ssize_t len) const; - - // This must be called once, at program startup. - static bool bootInit(void); - static void finalShutdown(void); - -private: - // Internal function that establishes a connection. - int doConnect(const InetSocketAddress& addr); - - unsigned long mSock; // holds SOCKET or int - - static bool mBootInitialized; -}; - - -// debug -- unit tests -void TestSockets(void); - -}; // namespace android - -#endif // _RUNTIME_SOCKET_H -- cgit v1.2.3-59-g8ed1b