From 0926f50664c739eaee60341f8e8c694dc9a4f3eb Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Mon, 4 May 2009 14:17:04 -0700 Subject: update surfaceflinger, libui and libagl to the new gralloc api - Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis --- include/utils/RefBase.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'include/utils/RefBase.h') diff --git a/include/utils/RefBase.h b/include/utils/RefBase.h index cbda0fd80d..bd7f28cae3 100644 --- a/include/utils/RefBase.h +++ b/include/utils/RefBase.h @@ -156,6 +156,10 @@ public: delete static_cast(this); } } + //! DEBUGGING ONLY: Get current strong ref count. + inline int32_t getStrongCount() const { + return mCount; + } protected: inline ~LightRefBase() { } -- cgit v1.2.3-59-g8ed1b