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path: root/opengl/libagl/BufferObjectManager.h
AgeCommit message (Collapse)Author
2019-08-22Nuke libagl and setEmulatorGlesValue Chris Forbes
If you want a software GL for bringup or otherwise, use SwiftShader. now emulator uses ro.hardware.egl in internal master at least (AOSP needs ro.hardware.egl modernization) Change-Id: I1b331c493ff0f1b4d904fea2d40f49c1fe497c28
2016-05-21Ensure memory ordering around libagl and EGL refcount operations Jesse Hall
The android_atomic_inc/android_atomic_dec functions don't impose sufficient memory ordering. Using them for object refcounting could allow an object to be destroyed prior to writes by a different thread being visible. Bug: 28820690 Change-Id: Ie018091035174255a22ebc52852528cdaec2d648
2014-03-12native frameworks: 64-bit compile issues Mark Salyzyn
- Fix format (print/scanf) - Suppress unused argument warning messages (bonus) Change-Id: I05c7724d2aba6da1e82a86000e11f3a8fef4e728
2009-03-03auto import from //depot/cupcake/@135843 The Android Open Source Project
2009-03-03auto import from //depot/cupcake/@135843 The Android Open Source Project
2008-10-21Initial Contribution The Android Open Source Project