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ISurfaceComposer.cpp
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2025-03-17
Revert "Use TransactionState in SurfaceFlinger."
Anton Ivanov
2025-03-11
Use TransactionState in SurfaceFlinger.
Anton Ivanov
2024-07-24
Fix DisplayState sanitization.
Patrick Williams
2024-07-17
Revert "Fix DisplayState sanitization."
Patrick Williams
2024-06-25
Fix DisplayState sanitization.
Patrick Williams
2023-10-02
SF: fix binder thread priority
Ady Abraham
2023-05-11
Track transaction merges through transaction trace
Pablo Gamito
2023-05-08
Cleaned up transaction sanitize calls
Chavi Weingarten
2023-02-13
Cache and uncache buffers in the same transaction
Patrick Williams
2023-02-09
Revert "Cache and uncache buffers in the same transaction"
Patrick Williams
2023-01-23
Cache and uncache buffers in the same transaction
Patrick Williams
2023-01-17
Revert "Migrate ITransactionCompletedListener to AIDL"
Huihong Luo
2022-12-08
Migrate ITransactionCompletedListener to AIDL
Huihong Luo
2022-11-09
SF: Look up buffer caches in binder thread
Vishnu Nair
2022-10-07
Remove SurfaceInterceptor and surfacereplayer
Huihong Luo
2022-04-19
Migrate bootFinished of ISurfaceComposer to AIDL
Huihong Luo
2022-04-12
Migrate ISurfaceComposerClient to AIDL
Huihong Luo
2022-04-07
Migrate and clean up methods of ISurfaceComposer
Huihong Luo
2022-04-06
Migrate 13 methods of ISurfaceComposer to AIDL
Huihong Luo
2022-03-31
Migrate 10 methods of ISurfaceComposer to AIDL
Huihong Luo
2022-03-31
Migrate getSupportedFrameTimestamps() to AIDL
Huihong Luo
2022-03-31
Convert FrameStats to AIDL parcelable
Huihong Luo
2022-03-31
Convert DisplayPrimaries to AIDL parcelable
Huihong Luo
2022-03-30
Convert DynamicDisplayInfo to AIDL parcelable
Huihong Luo
2022-03-24
Convert StaticDisplayInfo to AIDL parcelable
Huihong Luo
2022-03-07
Merge "BLASTBufferQueue/SF: apply transactions with one-way binder" into tm-d...
Rob Carr
2022-03-07
BLASTBufferQueue/SF: apply transactions with one-way binder
Robert Carr
2022-02-25
Migrate display related methods to AIDL part 3
Huihong Luo
2022-02-24
Migrate display related methods to AIDL part 2
Huihong Luo
2022-02-24
Migrate display related methods to AIDL
Huihong Luo
2022-02-24
Migrate screenshot methods to AIDL
Huihong Luo
2022-02-20
Migrate screenshot methods to AIDL
Huihong Luo
2022-02-09
Update native getDisplayDecorationSupport API
Leon Scroggins III
2022-01-28
Removing getSystemPreferredDisplayMode and adding it as part of
Kriti Dang
2022-01-18
Implement game mode framerate override
Andy Yu
2022-01-13
Add boot time display mode to native framework
Kriti Dang
2022-01-05
Query the new DisplayCapability for DISPLAY_DECORATION
Leon Scroggins III
2021-11-23
Migrate IDisplayEventConnection interface to AIDL
Huihong Luo
2021-11-23
Migrate IRegionSamplingListener interface to AIDL
Huihong Luo
2021-11-02
Remove frame rate flexibility token
Marin Shalamanov
2021-09-20
SF: Temporarily expose primary display id
Vishnu Nair
2021-07-28
Merge "Added IWindowInfosChangedListener interface" into sc-v2-dev am: f103ed...
Chavi Weingarten
2021-07-27
Added IWindowInfosChangedListener interface
chaviw
2021-06-18
Merge changes from topic "sf_maxAcquiredBufferCount" into sc-dev am: a9e4e2fb...
TreeHugger Robot
2021-06-17
SF: change acquired buffers based on the current refresh rate
Ady Abraham
2021-05-25
Add SF side tunnel mode listener am: 8f04b30c59 am: 2833f90b06 am: c238fa8420
Galia Peycheva
2021-05-25
Add SF side tunnel mode listener
Galia Peycheva
2021-04-21
SF: Remove layer stack lookup for screencap
Dominik Laskowski
2021-04-22
Merge "Introduce ASurfaceTransaction_setOnCommit api" into sc-dev
Vishnu Nair
2021-04-21
Introduce ASurfaceTransaction_setOnCommit api
Vishnu Nair
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