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Test: presubmit
Flag: EXEMPT refactor
Bug: 393217449
Change-Id: I25857739af659a52d2e33fc0e05799959f4024ab
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These currently use flags that muddy up client code. We've added nice
new *::create methods, so lets use those and clean
things up.
BYPASS_IGBP_IGBC_API_REASON=warren buffers
Bug: 398822412
Flag: EXEMPT refactor
Test: builds, presubmit
Change-Id: If86b22a6ddaed044afdaa06a2e2fb1c7a79ba941
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Using ConsumerBase-based classes is now the recommended way to create
BufferQueues.
This is an important step for go/warren-buffers, because it consolidates
usages of BufferQueues to supported APIs and reduces the libgui API
surface that exposes IGBP/IGBC.
BYPASS_IGBP_IGBC_API_REASON: this CL is part of the migration.
Bug: 340933754
Flag: com.android.graphics.libgui.flags.wb_consumer_base_owns_bq
Test: atest, presubmit, compiles
Change-Id: I9f366ef480f2039e4b550dae7854338a1a28b2f8
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SurfaceFlinger and SurfaceComposerClient simply return the first
connected display as internal display, which is not really correct.
In particular,in the case of dual display for foldable devices, both
displays are marked as Internal determined by calling into HWC2
IComposerClient::getDisplayConnectionType().
Therefore, the concept of internal/external/primary displays is removed
from SurfaceFlinger, and the display manager is the better place to
handle the logics.
flatland is modified to take an extra argument to specify display id,
and error occurs if no display is specified in case of multi-display.
Bug: 241285477
Bug: 242763577
Bug: 74619554
Test: atest libgui_test libsurfaceflinger_unittest SurfaceFlinger_test
Change-Id: Ib6c7e502ef3269c2c60a4e5388e5ac75275f87ed
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This CL continues the raneming of display "configs" to
display "modes". The goal of this is to have the same
names as in the java code and the public display APIs.
Additionally in this CL we move DisplayConfig (from libui)
to the namespace android::ui. This is to prevent conflict
with the SurfaceFlinger's internal android::DisplayMode.
This is consistent with the neighboring classes which
are also in the ui namespace.
Also the type of the parameter defaultMode of
{s,g}etDesiredDisplayModeSpecs is changed to size_t
for consistency with the rest of the code. Appropriate
error handling is added for this.
Bug: 159590486
Bug: 179158858
Test: presubmit
Change-Id: I31e5be1f2223a9ec9340789ce3dc5738eceaf40f
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The DisplayInfo list returned by ISurfaceComposer for display configs
contains display information/state redundant across configs.
Extract config information to DisplayConfig, and repurpose DisplayInfo
for immutable information about a physical display. In a future CL, SF
will populate DisplayInfo with additional data (e.g. connection type,
EDID fields) on initial connection. DisplayConfigs retain the ability
to reload on subsequent connections. Introduce ui::DisplayState for
transactional state applicable to both physical and virtual displays.
Bug: 144601064
Test: dumpsys display
Change-Id: I72003e8ef71483ef483d0de85d28b859a6c9f5fc
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This CL replaces ISurfaceComposer::{eDisplayIdMain,eDisplayIdHdmi} with
the stable 64-bit display IDs generated by SF. Note that the 64-bit IDs
fall back to the old values if the HWC API for display identification is
not supported.
Bug: 74619554
Test: LocalDisplayAdapter and Choreographer receive 64-bit IDs
Test: 64-bit IDs fall back to 0 and 1 on HWC 2.2 and below
Change-Id: I3c08eff6eb8bb179ecce596ab2820a2aa44c8649
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Fixes -Wzero-as-null-pointer-constant warning.
Test: m
Bug: 68236239
Change-Id: I73a0a82e3e32001f8ffb0880250c7023dd8290d3
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Essentially a process global singleton for transactions is not so useful once
we make surface control public API as process isn't something an app developer
is really thinking about. It's also nice that we get to delete two of the plumbing layers.
Test: Boots
Change-Id: I8864bd7e2f5865e3c0a425cf82f9928211911774
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Buffers can now be allocated directly through
the graphic allocator HAL.
Test: marlin: run full camera cts
Test: angler: take screenshot, take photo w/ and w/o HDR, video, panorama, refocus, slo-mo
Bug: 36462585
Bug: 36333314
Change-Id: Ie5222c53c3b9462e0ac7a41568718aad131eb328
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This reverts commit 78491c9f694cb0767996503c629776a8eda950d7.
Change-Id: I78d5c0a30ab80265f697f681387872b6763b2d1e
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This reverts commit 527747dce1ab4714bd424e5c1a25ebad3506c2cb.
selinux policy allowing this change fixed.
Test: took a screenshot
Test: ran ImageReaderTest CTS
Bug: 36194109
Change-Id: I72ac17b6c252750aa2a66cd1d94bd8b4e21b5e9d
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This reverts commit 1da94dfed674e94edc37cdc8ef68530520edf169.
Bug: 36176799
Bug: 36175706
Change-Id: I6dd5fe8df564f0efa4392a800fb316e27a05076e
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buffers can now be allocated in-process.
Test: compile & run
Bug: cleanup
Change-Id: I3d4317a9bed20a6d8be2b7ac8fbb85738efb3657
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frameworks/native/cmds/flatland/GLHelper.cpp:366:9: warning: Potential
leak of memory pointed to by 'src'
Test: Warning no longer appears
Change-Id: I2721d292cf1f387f34fb2e69f8370f1abff3f01f
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This reverts commit acd56150573d3a6d449c0de01f93c6f269d121e3.
Change-Id: I877f63a57fbddb4dcff71b3909b460ecc05981eb
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Removes the ability to set a custom GraphicBuffer allocator for a
BufferQueue. Custom-allocated buffers may still be used through the
attachBuffer call.
Change-Id: I127bdfb496fc089a61c7e266c8bd2b906d41f32e
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- Rename setDefaultMaxBufferCount() to setMaxBufferCount(). Modify it
to be hard maximum on the number of buffers that can't be overwritten
by the producer.
- Enforce the maximum buffer count in setMaxAcquiredBufferCount(),
setMaxDequeuedBufferCount(), and setAsyncMode().
- Remove mOverrideMaxBufferCount as it's no longer needed since
overriding is no longer possible.
- Expose setMaxAcquiredBufferCount() in GLConsumer.
- Remove disableAsyncBuffer(), it was only being used for single buffer
mode. Single buffer mode is now achievable with setMaxBufferCount().
Bug 13174928
Change-Id: Ia33799f42751272a711fbd8559f7602ce9f18e4f
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Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.
Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
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Bug: 13415624
Change-Id: I1c17833511b5961af5a9bbb9cc3d627ce558d424
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- Fix format (print/scanf)
- Suppress unused argument warning messages (bonus)
Change-Id: I05c7724d2aba6da1e82a86000e11f3a8fef4e728
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Change-Id: I0ed5e2cd4c8945ee95673ed0eec5820d9def5097
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this is the first step of a series of improvements to
BufferQueue. A few things happen in this change:
- setSynchronousMode() goes away as well as the SynchronousModeAllowed flag
- BufferQueue now defaults to (what used to be) synchronous mode
- a new "controlled by app" flag is passed when creating consumers and producers
those flags are used to put the BufferQueue in a mode where it
will never block if both flags are set. This is achieved by:
- returning an error from dequeueBuffer() if it would block
- making sure a buffer is always available by replacing
the previous buffer with the new one in queueBuffer()
(note: this is similar to what asynchrnous mode used to be)
Note: in this change EGL's swap-interval 0 is broken; this will be
fixed in another change.
Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d
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Change-Id: I883b0a7b19d8e722f9ab714ba6f49e658b02ca86
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Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
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Change-Id: I50831d4efd543664ff7df7aaef35d842aebf1bd6
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This change adds a GPU benchmark named 'flatland' that is intended to measure
GPU performance of UI rendering and compositing scenarios at a fixed a clock
frequency. This initial version includes only window compositing scenarios.
Change-Id: I5577863aa3be5c6da8b49cb5d53cc49dec2f7081
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