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2025-01-16
Support Rust PersistableBundle in AIDL.
Andrew Walbran
2024-01-24
Add Rust support for Surface unstructured parcelable.
Andrew Walbran
2023-10-31
Add PersistableBundle ndk and AIDL type
Devin Moore
2022-12-07
Make ANativeWindow available over stable AIDL
Sungtak Lee
2021-06-02
SF - plumbing game mode for metrics (Part 1)
Adithya Srinivasan
2021-02-26
Adding aidl file to share deviceProductInfo constants bw java and c++
Kriti Dang
2021-02-23
Revert "Adding aidl file to share deviceProductInfo constants bw..."
Ulyana Trafimovich
2021-02-17
Adding aidl file to share deviceProductInfo constants bw java and c++
Kriti Dang
2021-01-07
BlastBufferQueue: Pass client dequeue times to SurfaceFlinger
Vishnu Nair
2020-11-02
Plumb owner pid into Layer
Adithya Srinivasan
2020-01-17
Merge "Make PersistableBundle a stable parcelable." am: 0f56c2b4ba am: 3bf5cc...
Automerger Merge Worker
2020-01-08
Make PersistableBundle a stable parcelable.
Cody Kesting
2019-12-23
Add AIDL for LayerMetadtaKey
Daichi Hirono
2017-02-09
Split view::Surface out of Surface.cpp
Mathias Agopian
2016-03-01
GUI: Move Surface.aidl here and implement for native
Eino-Ville Talvala
2016-01-06
Add PersistableBundle.aidl into binder includes
Samuel Tan