diff options
Diffstat (limited to 'services/surfaceflinger/TransactionCompletedThread.cpp')
| -rw-r--r-- | services/surfaceflinger/TransactionCompletedThread.cpp | 198 |
1 files changed, 129 insertions, 69 deletions
diff --git a/services/surfaceflinger/TransactionCompletedThread.cpp b/services/surfaceflinger/TransactionCompletedThread.cpp index 6e0c1e2d97..1d2217d322 100644 --- a/services/surfaceflinger/TransactionCompletedThread.cpp +++ b/services/surfaceflinger/TransactionCompletedThread.cpp @@ -29,6 +29,18 @@ namespace android { +// Returns 0 if they are equal +// <0 if the first id that doesn't match is lower in c2 or all ids match but c2 is shorter +// >0 if the first id that doesn't match is greater in c2 or all ids match but c2 is longer +// +// See CallbackIdsHash for a explaniation of why this works +static int compareCallbackIds(const std::vector<CallbackId>& c1, const std::vector<CallbackId> c2) { + if (c1.empty()) { + return !c2.empty(); + } + return c1.front() - c2.front(); +} + TransactionCompletedThread::~TransactionCompletedThread() { std::lock_guard lockThread(mThreadMutex); @@ -44,8 +56,8 @@ TransactionCompletedThread::~TransactionCompletedThread() { { std::lock_guard lock(mMutex); - for (const auto& [listener, listenerStats] : mListenerStats) { - listener->unlinkToDeath(mDeathRecipient); + for (const auto& [listener, transactionStats] : mCompletedTransactions) { + IInterface::asBinder(listener)->unlinkToDeath(mDeathRecipient); } } } @@ -62,85 +74,127 @@ void TransactionCompletedThread::run() { mThread = std::thread(&TransactionCompletedThread::threadMain, this); } -void TransactionCompletedThread::registerPendingCallbackHandle(const sp<CallbackHandle>& handle) { +status_t TransactionCompletedThread::addCallback(const sp<ITransactionCompletedListener>& listener, + const std::vector<CallbackId>& callbackIds) { std::lock_guard lock(mMutex); + if (!mRunning) { + ALOGE("cannot add callback because the callback thread isn't running"); + return BAD_VALUE; + } - sp<IBinder> listener = IInterface::asBinder(handle->listener); - const auto& callbackIds = handle->callbackIds; + if (mCompletedTransactions.count(listener) == 0) { + status_t err = IInterface::asBinder(listener)->linkToDeath(mDeathRecipient); + if (err != NO_ERROR) { + ALOGE("cannot add callback because linkToDeath failed, err: %d", err); + return err; + } + } - mPendingTransactions[listener][callbackIds]++; + auto& transactionStatsDeque = mCompletedTransactions[listener]; + transactionStatsDeque.emplace_back(callbackIds); + return NO_ERROR; } -void TransactionCompletedThread::addPresentedCallbackHandles( +status_t TransactionCompletedThread::registerPendingCallbackHandle( + const sp<CallbackHandle>& handle) { + std::lock_guard lock(mMutex); + if (!mRunning) { + ALOGE("cannot register callback handle because the callback thread isn't running"); + return BAD_VALUE; + } + + // If we can't find the transaction stats something has gone wrong. The client should call + // addCallback before trying to register a pending callback handle. + TransactionStats* transactionStats; + status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats); + if (err != NO_ERROR) { + ALOGE("cannot find transaction stats"); + return err; + } + + mPendingTransactions[handle->listener][handle->callbackIds]++; + return NO_ERROR; +} + +status_t TransactionCompletedThread::addPresentedCallbackHandles( const std::deque<sp<CallbackHandle>>& handles) { std::lock_guard lock(mMutex); + if (!mRunning) { + ALOGE("cannot add presented callback handle because the callback thread isn't running"); + return BAD_VALUE; + } for (const auto& handle : handles) { - auto listener = mPendingTransactions.find(IInterface::asBinder(handle->listener)); - auto& pendingCallbacks = listener->second; - auto pendingCallback = pendingCallbacks.find(handle->callbackIds); + auto listener = mPendingTransactions.find(handle->listener); + if (listener != mPendingTransactions.end()) { + auto& pendingCallbacks = listener->second; + auto pendingCallback = pendingCallbacks.find(handle->callbackIds); - if (pendingCallback != pendingCallbacks.end()) { - auto& pendingCount = pendingCallback->second; + if (pendingCallback != pendingCallbacks.end()) { + auto& pendingCount = pendingCallback->second; - // Decrease the pending count for this listener - if (--pendingCount == 0) { - pendingCallbacks.erase(pendingCallback); + // Decrease the pending count for this listener + if (--pendingCount == 0) { + pendingCallbacks.erase(pendingCallback); + } + } else { + ALOGW("there are more latched callbacks than there were registered callbacks"); } } else { - ALOGE("there are more latched callbacks than there were registered callbacks"); + ALOGW("cannot find listener in mPendingTransactions"); } - addCallbackHandle(handle); + status_t err = addCallbackHandle(handle); + if (err != NO_ERROR) { + ALOGE("could not add callback handle"); + return err; + } } -} -void TransactionCompletedThread::addUnpresentedCallbackHandle(const sp<CallbackHandle>& handle) { - std::lock_guard lock(mMutex); - addCallbackHandle(handle); + return NO_ERROR; } -void TransactionCompletedThread::addCallback( - const sp<ITransactionCompletedListener>& transactionListener, - const std::vector<CallbackId>& callbackIds) { +status_t TransactionCompletedThread::addUnpresentedCallbackHandle( + const sp<CallbackHandle>& handle) { std::lock_guard lock(mMutex); - addCallbackLocked(transactionListener, callbackIds); + if (!mRunning) { + ALOGE("cannot add unpresented callback handle because the callback thread isn't running"); + return BAD_VALUE; + } + + return addCallbackHandle(handle); } -status_t TransactionCompletedThread::addCallbackHandle(const sp<CallbackHandle>& handle) { - status_t err = addCallbackLocked(handle->listener, handle->callbackIds); - if (err != NO_ERROR) { - ALOGE("cannot add callback, err: %d", err); - return err; +status_t TransactionCompletedThread::findTransactionStats( + const sp<ITransactionCompletedListener>& listener, + const std::vector<CallbackId>& callbackIds, TransactionStats** outTransactionStats) { + auto& transactionStatsDeque = mCompletedTransactions[listener]; + + // Search back to front because the most recent transactions are at the back of the deque + auto itr = transactionStatsDeque.rbegin(); + for (; itr != transactionStatsDeque.rend(); itr++) { + if (compareCallbackIds(itr->callbackIds, callbackIds) == 0) { + *outTransactionStats = &(*itr); + return NO_ERROR; + } } - const sp<IBinder> listener = IInterface::asBinder(handle->listener); - auto& listenerStats = mListenerStats[listener]; - auto& transactionStats = listenerStats.transactionStats[handle->callbackIds]; - - transactionStats.latchTime = handle->latchTime; - transactionStats.surfaceStats.emplace_back(handle->surfaceControl, handle->acquireTime, - handle->previousReleaseFence); - return NO_ERROR; + ALOGE("could not find transaction stats"); + return BAD_VALUE; } -status_t TransactionCompletedThread::addCallbackLocked( - const sp<ITransactionCompletedListener>& transactionListener, - const std::vector<CallbackId>& callbackIds) { - const sp<IBinder> listener = IInterface::asBinder(transactionListener); - // If we don't already have a reference to this listener, linkToDeath so we get a notification - // if it dies. - if (mListenerStats.count(listener) == 0) { - status_t err = listener->linkToDeath(mDeathRecipient); - if (err != NO_ERROR) { - ALOGE("cannot add callback because linkToDeath failed, err: %d", err); - return err; - } +status_t TransactionCompletedThread::addCallbackHandle(const sp<CallbackHandle>& handle) { + // If we can't find the transaction stats something has gone wrong. The client should call + // addCallback before trying to add a presnted callback handle. + TransactionStats* transactionStats; + status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats); + if (err != NO_ERROR) { + return err; } - auto& listenerStats = mListenerStats[listener]; - listenerStats.listener = transactionListener; - listenerStats.transactionStats[callbackIds]; + transactionStats->latchTime = handle->latchTime; + transactionStats->surfaceStats.emplace_back(handle->surfaceControl, handle->acquireTime, + handle->previousReleaseFence); return NO_ERROR; } @@ -163,40 +217,46 @@ void TransactionCompletedThread::threadMain() { mConditionVariable.wait(mMutex); // For each listener - auto it = mListenerStats.begin(); - while (it != mListenerStats.end()) { - auto& [listener, listenerStats] = *it; + auto completedTransactionsItr = mCompletedTransactions.begin(); + while (completedTransactionsItr != mCompletedTransactions.end()) { + auto& [listener, transactionStatsDeque] = *completedTransactionsItr; + ListenerStats listenerStats; + listenerStats.listener = listener; // For each transaction - bool sendCallback = true; - for (auto& [callbackIds, transactionStats] : listenerStats.transactionStats) { - // If we are still waiting on the callback handles for this transaction, skip it - if (mPendingTransactions[listener].count(callbackIds) != 0) { - sendCallback = false; + auto transactionStatsItr = transactionStatsDeque.begin(); + while (transactionStatsItr != transactionStatsDeque.end()) { + auto& transactionStats = *transactionStatsItr; + + // If we are still waiting on the callback handles for this transaction, stop + // here because all transaction callbacks for the same listener must come in order + if (mPendingTransactions[listener].count(transactionStats.callbackIds) != 0) { break; } // If the transaction has been latched if (transactionStats.latchTime >= 0) { if (!mPresentFence) { - sendCallback = false; break; } transactionStats.presentFence = mPresentFence; } + + // Remove the transaction from completed to the callback + listenerStats.transactionStats.push_back(std::move(transactionStats)); + transactionStatsItr = transactionStatsDeque.erase(transactionStatsItr); } - // If the listener has no pending transactions and all latched transactions have been - // presented - if (sendCallback) { + // If the listener has completed transactions + if (!listenerStats.transactionStats.empty()) { // If the listener is still alive - if (listener->isBinderAlive()) { + if (IInterface::asBinder(listener)->isBinderAlive()) { // Send callback listenerStats.listener->onTransactionCompleted(listenerStats); - listener->unlinkToDeath(mDeathRecipient); + IInterface::asBinder(listener)->unlinkToDeath(mDeathRecipient); } - it = mListenerStats.erase(it); + completedTransactionsItr = mCompletedTransactions.erase(completedTransactionsItr); } else { - it++; + completedTransactionsItr++; } } |