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-rw-r--r--services/surfaceflinger/TransactionCompletedThread.cpp371
1 files changed, 0 insertions, 371 deletions
diff --git a/services/surfaceflinger/TransactionCompletedThread.cpp b/services/surfaceflinger/TransactionCompletedThread.cpp
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index ca244934e4..0000000000
--- a/services/surfaceflinger/TransactionCompletedThread.cpp
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-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-//#define LOG_NDEBUG 0
-#undef LOG_TAG
-#define LOG_TAG "TransactionCompletedThread"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "TransactionCompletedThread.h"
-
-#include <cinttypes>
-
-#include <binder/IInterface.h>
-#include <utils/RefBase.h>
-
-namespace android {
-
-// Returns 0 if they are equal
-// <0 if the first id that doesn't match is lower in c2 or all ids match but c2 is shorter
-// >0 if the first id that doesn't match is greater in c2 or all ids match but c2 is longer
-//
-// See CallbackIdsHash for a explaniation of why this works
-static int compareCallbackIds(const std::vector<CallbackId>& c1,
- const std::vector<CallbackId>& c2) {
- if (c1.empty()) {
- return !c2.empty();
- }
- return c1.front() - c2.front();
-}
-
-TransactionCompletedThread::~TransactionCompletedThread() {
- std::lock_guard lockThread(mThreadMutex);
-
- {
- std::lock_guard lock(mMutex);
- mKeepRunning = false;
- mConditionVariable.notify_all();
- }
-
- if (mThread.joinable()) {
- mThread.join();
- }
-
- {
- std::lock_guard lock(mMutex);
- for (const auto& [listener, transactionStats] : mCompletedTransactions) {
- listener->unlinkToDeath(mDeathRecipient);
- }
- }
-}
-
-void TransactionCompletedThread::run() {
- std::lock_guard lock(mMutex);
- if (mRunning || !mKeepRunning) {
- return;
- }
- mDeathRecipient = new ThreadDeathRecipient();
- mRunning = true;
-
- std::lock_guard lockThread(mThreadMutex);
- mThread = std::thread(&TransactionCompletedThread::threadMain, this);
-}
-
-status_t TransactionCompletedThread::startRegistration(const ListenerCallbacks& listenerCallbacks) {
- // begin running if not already running
- run();
- std::lock_guard lock(mMutex);
- if (!mRunning) {
- ALOGE("cannot add callback because the callback thread isn't running");
- return BAD_VALUE;
- }
-
- auto [itr, inserted] = mRegisteringTransactions.insert(listenerCallbacks);
- auto& [listener, callbackIds] = listenerCallbacks;
-
- if (inserted) {
- if (mCompletedTransactions.count(listener) == 0) {
- status_t err = listener->linkToDeath(mDeathRecipient);
- if (err != NO_ERROR) {
- ALOGE("cannot add callback because linkToDeath failed, err: %d", err);
- return err;
- }
- }
- auto& transactionStatsDeque = mCompletedTransactions[listener];
- transactionStatsDeque.emplace_back(callbackIds);
- }
-
- return NO_ERROR;
-}
-
-status_t TransactionCompletedThread::endRegistration(const ListenerCallbacks& listenerCallbacks) {
- std::lock_guard lock(mMutex);
- if (!mRunning) {
- ALOGE("cannot add callback because the callback thread isn't running");
- return BAD_VALUE;
- }
-
- auto itr = mRegisteringTransactions.find(listenerCallbacks);
- if (itr == mRegisteringTransactions.end()) {
- ALOGE("cannot end a registration that does not exist");
- return BAD_VALUE;
- }
-
- mRegisteringTransactions.erase(itr);
-
- return NO_ERROR;
-}
-
-bool TransactionCompletedThread::isRegisteringTransaction(
- const sp<IBinder>& transactionListener, const std::vector<CallbackId>& callbackIds) {
- ListenerCallbacks listenerCallbacks(transactionListener, callbackIds);
-
- auto itr = mRegisteringTransactions.find(listenerCallbacks);
- return itr != mRegisteringTransactions.end();
-}
-
-status_t TransactionCompletedThread::registerPendingCallbackHandle(
- const sp<CallbackHandle>& handle) {
- std::lock_guard lock(mMutex);
- if (!mRunning) {
- ALOGE("cannot register callback handle because the callback thread isn't running");
- return BAD_VALUE;
- }
-
- // If we can't find the transaction stats something has gone wrong. The client should call
- // startRegistration before trying to register a pending callback handle.
- TransactionStats* transactionStats;
- status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
- if (err != NO_ERROR) {
- ALOGE("cannot find transaction stats");
- return err;
- }
-
- mPendingTransactions[handle->listener][handle->callbackIds]++;
- return NO_ERROR;
-}
-
-status_t TransactionCompletedThread::finalizePendingCallbackHandles(
- const std::deque<sp<CallbackHandle>>& handles) {
- if (handles.empty()) {
- return NO_ERROR;
- }
- std::lock_guard lock(mMutex);
- if (!mRunning) {
- ALOGE("cannot add presented callback handle because the callback thread isn't running");
- return BAD_VALUE;
- }
-
- for (const auto& handle : handles) {
- auto listener = mPendingTransactions.find(handle->listener);
- if (listener != mPendingTransactions.end()) {
- auto& pendingCallbacks = listener->second;
- auto pendingCallback = pendingCallbacks.find(handle->callbackIds);
-
- if (pendingCallback != pendingCallbacks.end()) {
- auto& pendingCount = pendingCallback->second;
-
- // Decrease the pending count for this listener
- if (--pendingCount == 0) {
- pendingCallbacks.erase(pendingCallback);
- }
- } else {
- ALOGW("there are more latched callbacks than there were registered callbacks");
- }
- if (listener->second.size() == 0) {
- mPendingTransactions.erase(listener);
- }
- } else {
- ALOGW("cannot find listener in mPendingTransactions");
- }
-
- status_t err = addCallbackHandle(handle);
- if (err != NO_ERROR) {
- ALOGE("could not add callback handle");
- return err;
- }
- }
-
- return NO_ERROR;
-}
-
-status_t TransactionCompletedThread::registerUnpresentedCallbackHandle(
- const sp<CallbackHandle>& handle) {
- std::lock_guard lock(mMutex);
- if (!mRunning) {
- ALOGE("cannot add unpresented callback handle because the callback thread isn't running");
- return BAD_VALUE;
- }
-
- return addCallbackHandle(handle);
-}
-
-status_t TransactionCompletedThread::findTransactionStats(
- const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds,
- TransactionStats** outTransactionStats) {
- auto& transactionStatsDeque = mCompletedTransactions[listener];
-
- // Search back to front because the most recent transactions are at the back of the deque
- auto itr = transactionStatsDeque.rbegin();
- for (; itr != transactionStatsDeque.rend(); itr++) {
- if (compareCallbackIds(itr->callbackIds, callbackIds) == 0) {
- *outTransactionStats = &(*itr);
- return NO_ERROR;
- }
- }
-
- ALOGE("could not find transaction stats");
- return BAD_VALUE;
-}
-
-status_t TransactionCompletedThread::addCallbackHandle(const sp<CallbackHandle>& handle) {
- // If we can't find the transaction stats something has gone wrong. The client should call
- // startRegistration before trying to add a callback handle.
- TransactionStats* transactionStats;
- status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
- if (err != NO_ERROR) {
- return err;
- }
-
- transactionStats->latchTime = handle->latchTime;
- // If the layer has already been destroyed, don't add the SurfaceControl to the callback.
- // The client side keeps a sp<> to the SurfaceControl so if the SurfaceControl has been
- // destroyed the client side is dead and there won't be anyone to send the callback to.
- sp<IBinder> surfaceControl = handle->surfaceControl.promote();
- if (surfaceControl) {
- FrameEventHistoryStats eventStats(handle->frameNumber,
- handle->gpuCompositionDoneFence->getSnapshot().fence,
- handle->compositorTiming, handle->refreshStartTime,
- handle->dequeueReadyTime);
- transactionStats->surfaceStats.emplace_back(surfaceControl, handle->acquireTime,
- handle->previousReleaseFence,
- handle->transformHint, eventStats);
- }
- return NO_ERROR;
-}
-
-void TransactionCompletedThread::addPresentFence(const sp<Fence>& presentFence) {
- std::lock_guard<std::mutex> lock(mMutex);
- mPresentFence = presentFence;
-}
-
-void TransactionCompletedThread::sendCallbacks() {
- std::lock_guard lock(mMutex);
- if (mRunning) {
- mConditionVariable.notify_all();
- }
-}
-
-void TransactionCompletedThread::threadMain() {
- std::lock_guard lock(mMutex);
-
- while (mKeepRunning) {
- mConditionVariable.wait(mMutex);
- std::vector<ListenerStats> completedListenerStats;
-
- // For each listener
- auto completedTransactionsItr = mCompletedTransactions.begin();
- while (completedTransactionsItr != mCompletedTransactions.end()) {
- auto& [listener, transactionStatsDeque] = *completedTransactionsItr;
- ListenerStats listenerStats;
- listenerStats.listener = listener;
-
- // For each transaction
- auto transactionStatsItr = transactionStatsDeque.begin();
- while (transactionStatsItr != transactionStatsDeque.end()) {
- auto& transactionStats = *transactionStatsItr;
-
- // If this transaction is still registering, it is not safe to send a callback
- // because there could be surface controls that haven't been added to
- // transaction stats or mPendingTransactions.
- if (isRegisteringTransaction(listener, transactionStats.callbackIds)) {
- break;
- }
-
- // If we are still waiting on the callback handles for this transaction, stop
- // here because all transaction callbacks for the same listener must come in order
- auto pendingTransactions = mPendingTransactions.find(listener);
- if (pendingTransactions != mPendingTransactions.end() &&
- pendingTransactions->second.count(transactionStats.callbackIds) != 0) {
- break;
- }
-
- // If the transaction has been latched
- if (transactionStats.latchTime >= 0) {
- if (!mPresentFence) {
- break;
- }
- transactionStats.presentFence = mPresentFence;
- }
-
- // Remove the transaction from completed to the callback
- listenerStats.transactionStats.push_back(std::move(transactionStats));
- transactionStatsItr = transactionStatsDeque.erase(transactionStatsItr);
- }
- // If the listener has completed transactions
- if (!listenerStats.transactionStats.empty()) {
- // If the listener is still alive
- if (listener->isBinderAlive()) {
- // Send callback. The listener stored in listenerStats
- // comes from the cross-process setTransactionState call to
- // SF. This MUST be an ITransactionCompletedListener. We
- // keep it as an IBinder due to consistency reasons: if we
- // interface_cast at the IPC boundary when reading a Parcel,
- // we get pointers that compare unequal in the SF process.
- interface_cast<ITransactionCompletedListener>(listenerStats.listener)
- ->onTransactionCompleted(listenerStats);
- if (transactionStatsDeque.empty()) {
- listener->unlinkToDeath(mDeathRecipient);
- completedTransactionsItr =
- mCompletedTransactions.erase(completedTransactionsItr);
- } else {
- completedTransactionsItr++;
- }
- } else {
- completedTransactionsItr =
- mCompletedTransactions.erase(completedTransactionsItr);
- }
- } else {
- completedTransactionsItr++;
- }
-
- completedListenerStats.push_back(std::move(listenerStats));
- }
-
- if (mPresentFence) {
- mPresentFence.clear();
- }
-
- // If everyone else has dropped their reference to a layer and its listener is dead,
- // we are about to cause the layer to be deleted. If this happens at the wrong time and
- // we are holding mMutex, we will cause a deadlock.
- //
- // The deadlock happens because this thread is holding on to mMutex and when we delete
- // the layer, it grabs SF's mStateLock. A different SF binder thread grabs mStateLock,
- // then call's TransactionCompletedThread::run() which tries to grab mMutex.
- //
- // To avoid this deadlock, we need to unlock mMutex when dropping our last reference to
- // to the layer.
- mMutex.unlock();
- completedListenerStats.clear();
- mMutex.lock();
- }
-}
-
-// -----------------------------------------------------------------------
-
-CallbackHandle::CallbackHandle(const sp<IBinder>& transactionListener,
- const std::vector<CallbackId>& ids, const sp<IBinder>& sc)
- : listener(transactionListener), callbackIds(ids), surfaceControl(sc) {}
-
-} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"