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-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp136
1 files changed, 70 insertions, 66 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 0bbef950c4..780b897aae 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -659,12 +659,14 @@ void SurfaceFlinger::enableHalVirtualDisplays(bool enable) {
}
}
-VirtualDisplayId SurfaceFlinger::acquireVirtualDisplay(ui::Size resolution, ui::PixelFormat format,
- const std::string& uniqueId) {
+std::optional<VirtualDisplayIdVariant> SurfaceFlinger::acquireVirtualDisplay(
+ ui::Size resolution, ui::PixelFormat format, const std::string& uniqueId,
+ compositionengine::DisplayCreationArgsBuilder& builder) {
if (auto& generator = mVirtualDisplayIdGenerators.hal) {
if (const auto id = generator->generateId()) {
if (getHwComposer().allocateVirtualDisplay(*id, resolution, &format)) {
acquireVirtualDisplaySnapshot(*id, uniqueId);
+ builder.setId(*id);
return *id;
}
@@ -679,22 +681,23 @@ VirtualDisplayId SurfaceFlinger::acquireVirtualDisplay(ui::Size resolution, ui::
const auto id = mVirtualDisplayIdGenerators.gpu.generateId();
LOG_ALWAYS_FATAL_IF(!id, "Failed to generate ID for GPU virtual display");
acquireVirtualDisplaySnapshot(*id, uniqueId);
+ builder.setId(*id);
return *id;
}
-void SurfaceFlinger::releaseVirtualDisplay(VirtualDisplayId displayId) {
- if (const auto id = HalVirtualDisplayId::tryCast(displayId)) {
- if (auto& generator = mVirtualDisplayIdGenerators.hal) {
- generator->releaseId(*id);
- releaseVirtualDisplaySnapshot(*id);
- }
- return;
- }
-
- const auto id = GpuVirtualDisplayId::tryCast(displayId);
- LOG_ALWAYS_FATAL_IF(!id);
- mVirtualDisplayIdGenerators.gpu.releaseId(*id);
- releaseVirtualDisplaySnapshot(*id);
+void SurfaceFlinger::releaseVirtualDisplay(VirtualDisplayIdVariant displayId) {
+ ftl::match(
+ displayId,
+ [this](HalVirtualDisplayId halVirtualDisplayId) {
+ if (auto& generator = mVirtualDisplayIdGenerators.hal) {
+ generator->releaseId(halVirtualDisplayId);
+ releaseVirtualDisplaySnapshot(halVirtualDisplayId);
+ }
+ },
+ [this](GpuVirtualDisplayId gpuVirtualDisplayId) {
+ mVirtualDisplayIdGenerators.gpu.releaseId(gpuVirtualDisplayId);
+ releaseVirtualDisplaySnapshot(gpuVirtualDisplayId);
+ });
}
void SurfaceFlinger::releaseVirtualDisplaySnapshot(VirtualDisplayId displayId) {
@@ -1182,6 +1185,7 @@ status_t SurfaceFlinger::getStaticDisplayInfo(int64_t displayId, ui::StaticDispl
const auto& snapshot = snapshotRef.get();
info->connectionType = snapshot.connectionType();
+ info->port = snapshot.port();
info->deviceProductInfo = snapshot.deviceProductInfo();
if (mEmulatedDisplayDensity) {
@@ -2863,9 +2867,9 @@ CompositeResultsPerDisplay SurfaceFlinger::composite(
// output. Layer stacks are not tracked in Display when we iterate through
// frameTargeters. Cross-referencing layer stacks allows us to filter out displays
// by ID with duplicate layer stacks before adding them to CompositionEngine output.
- ui::DisplayMap<DisplayId, ui::LayerStack> physicalDisplayLayerStacks;
+ ui::DisplayMap<PhysicalDisplayId, ui::LayerStack> physicalDisplayLayerStacks;
for (auto& [_, display] : displays) {
- const auto id = PhysicalDisplayId::tryCast(display->getId());
+ const auto id = asPhysicalDisplayId(display->getDisplayIdVariant());
if (id && frameTargeters.contains(*id)) {
physicalDisplayLayerStacks.try_emplace(*id, display->getLayerStack());
}
@@ -3131,7 +3135,7 @@ CompositeResultsPerDisplay SurfaceFlinger::composite(
for (const auto& [_, display] : displays) {
const auto& state = display->getCompositionDisplay()->getState();
CompositionCoverageFlags& flags =
- mCompositionCoverage.try_emplace(display->getId()).first->second;
+ mCompositionCoverage.try_emplace(display->getDisplayIdVariant()).first->second;
if (state.usesDeviceComposition) {
flags |= CompositionCoverage::Hwc;
@@ -3185,8 +3189,8 @@ CompositeResultsPerDisplay SurfaceFlinger::composite(
CompositeResultsPerDisplay resultsPerDisplay;
// Filter out virtual displays.
- for (const auto& [id, coverage] : mCompositionCoverage) {
- if (const auto idOpt = PhysicalDisplayId::tryCast(id)) {
+ for (const auto& [idVar, coverage] : mCompositionCoverage) {
+ if (const auto idOpt = asPhysicalDisplayId(idVar)) {
resultsPerDisplay.try_emplace(*idOpt, CompositeResult{coverage});
}
}
@@ -3224,16 +3228,12 @@ bool SurfaceFlinger::isHdrLayer(const frontend::LayerSnapshot& snapshot) const {
return false;
}
-ui::Rotation SurfaceFlinger::getPhysicalDisplayOrientation(DisplayId displayId,
+ui::Rotation SurfaceFlinger::getPhysicalDisplayOrientation(PhysicalDisplayId displayId,
bool isPrimary) const {
- const auto id = PhysicalDisplayId::tryCast(displayId);
- if (!id) {
- return ui::ROTATION_0;
- }
if (!mIgnoreHwcPhysicalDisplayOrientation &&
getHwComposer().getComposer()->isSupported(
Hwc2::Composer::OptionalFeature::PhysicalDisplayOrientation)) {
- switch (getHwComposer().getPhysicalDisplayOrientation(*id)) {
+ switch (getHwComposer().getPhysicalDisplayOrientation(displayId)) {
case Hwc2::AidlTransform::ROT_90:
return ui::ROTATION_90;
case Hwc2::AidlTransform::ROT_180:
@@ -3881,13 +3881,17 @@ sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
creationArgs.hasWideColorGamut = false;
creationArgs.supportedPerFrameMetadata = 0;
- if (const auto physicalIdOpt = PhysicalDisplayId::tryCast(compositionDisplay->getId())) {
+ if (const auto physicalIdOpt =
+ compositionDisplay->getDisplayIdVariant().and_then(asPhysicalDisplayId)) {
const auto physicalId = *physicalIdOpt;
creationArgs.isPrimary = physicalId == getPrimaryDisplayIdLocked();
creationArgs.refreshRateSelector =
FTL_FAKE_GUARD(kMainThreadContext,
mDisplayModeController.selectorPtrFor(physicalId));
+ creationArgs.physicalOrientation =
+ getPhysicalDisplayOrientation(physicalId, creationArgs.isPrimary);
+ ALOGV("Display Orientation: %s", toCString(creationArgs.physicalOrientation));
mPhysicalDisplays.get(physicalId)
.transform(&PhysicalDisplay::snapshotRef)
@@ -3900,7 +3904,8 @@ sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
}));
}
- if (const auto id = HalDisplayId::tryCast(compositionDisplay->getId())) {
+ if (const auto id = compositionDisplay->getDisplayIdVariant().and_then(
+ asHalDisplayId<DisplayIdVariant>)) {
getHwComposer().getHdrCapabilities(*id, &creationArgs.hdrCapabilities);
creationArgs.supportedPerFrameMetadata = getHwComposer().getSupportedPerFrameMetadata(*id);
}
@@ -3916,10 +3921,6 @@ sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
nativeWindow->setSwapInterval(nativeWindow.get(), 0);
}
- creationArgs.physicalOrientation =
- getPhysicalDisplayOrientation(compositionDisplay->getId(), creationArgs.isPrimary);
- ALOGV("Display Orientation: %s", toCString(creationArgs.physicalOrientation));
-
if (FlagManager::getInstance().correct_virtual_display_power_state()) {
creationArgs.initialPowerMode = state.initialPowerMode;
} else {
@@ -3949,7 +3950,8 @@ sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
mode.getPeakFps());
}
- display->setLayerFilter(makeLayerFilterForDisplay(display->getId(), state.layerStack));
+ display->setLayerFilter(
+ makeLayerFilterForDisplay(display->getDisplayIdVariant(), state.layerStack));
display->setProjection(state.orientation, state.layerStackSpaceRect,
state.orientedDisplaySpaceRect);
display->setDisplayName(state.displayName);
@@ -4005,10 +4007,12 @@ void SurfaceFlinger::processDisplayAdded(const wp<IBinder>& displayToken,
}
compositionengine::DisplayCreationArgsBuilder builder;
+ std::optional<VirtualDisplayIdVariant> virtualDisplayIdVariantOpt;
if (const auto& physical = state.physical) {
builder.setId(physical->id);
} else {
- builder.setId(acquireVirtualDisplay(resolution, pixelFormat, state.uniqueId));
+ virtualDisplayIdVariantOpt =
+ acquireVirtualDisplay(resolution, pixelFormat, state.uniqueId, builder);
}
builder.setPixels(resolution);
@@ -4028,10 +4032,10 @@ void SurfaceFlinger::processDisplayAdded(const wp<IBinder>& displayToken,
getFactory().createBufferQueue(&bqProducer, &bqConsumer, /*consumerIsSurfaceFlinger =*/false);
if (state.isVirtual()) {
- const auto displayId = VirtualDisplayId::tryCast(compositionDisplay->getId());
- LOG_FATAL_IF(!displayId);
- auto surface = sp<VirtualDisplaySurface>::make(getHwComposer(), *displayId, state.surface,
- bqProducer, bqConsumer, state.displayName);
+ LOG_FATAL_IF(!virtualDisplayIdVariantOpt);
+ auto surface = sp<VirtualDisplaySurface>::make(getHwComposer(), *virtualDisplayIdVariantOpt,
+ state.surface, bqProducer, bqConsumer,
+ state.displayName);
displaySurface = surface;
producer = std::move(surface);
} else {
@@ -4039,18 +4043,17 @@ void SurfaceFlinger::processDisplayAdded(const wp<IBinder>& displayToken,
"adding a supported display, but rendering "
"surface is provided (%p), ignoring it",
state.surface.get());
- const auto displayId = PhysicalDisplayId::tryCast(compositionDisplay->getId());
- LOG_FATAL_IF(!displayId);
#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
const auto frameBufferSurface =
- sp<FramebufferSurface>::make(getHwComposer(), *displayId, bqProducer, bqConsumer,
+ sp<FramebufferSurface>::make(getHwComposer(), state.physical->id, bqProducer,
+ bqConsumer,
state.physical->activeMode->getResolution(),
ui::Size(maxGraphicsWidth, maxGraphicsHeight));
displaySurface = frameBufferSurface;
producer = frameBufferSurface->getSurface()->getIGraphicBufferProducer();
#else
displaySurface =
- sp<FramebufferSurface>::make(getHwComposer(), *displayId, bqConsumer,
+ sp<FramebufferSurface>::make(getHwComposer(), state.physical->id, bqConsumer,
state.physical->activeMode->getResolution(),
ui::Size(maxGraphicsWidth, maxGraphicsHeight));
producer = bqProducer;
@@ -4107,8 +4110,8 @@ void SurfaceFlinger::processDisplayRemoved(const wp<IBinder>& displayToken) {
if (display) {
display->disconnect();
- if (display->isVirtual()) {
- releaseVirtualDisplay(display->getVirtualId());
+ if (const auto virtualDisplayIdVariant = display->getVirtualDisplayIdVariant()) {
+ releaseVirtualDisplay(*virtualDisplayIdVariant);
} else {
mScheduler->unregisterDisplay(display->getPhysicalId(), mActiveDisplayId);
}
@@ -4151,8 +4154,8 @@ void SurfaceFlinger::processDisplayChanged(const wp<IBinder>& displayToken,
if (currentBinder != drawingBinder || currentState.sequenceId != drawingState.sequenceId) {
if (const auto display = getDisplayDeviceLocked(displayToken)) {
display->disconnect();
- if (display->isVirtual()) {
- releaseVirtualDisplay(display->getVirtualId());
+ if (const auto virtualDisplayIdVariant = display->getVirtualDisplayIdVariant()) {
+ releaseVirtualDisplay(*virtualDisplayIdVariant);
}
if (display->isRefreshable()) {
@@ -4184,8 +4187,8 @@ void SurfaceFlinger::processDisplayChanged(const wp<IBinder>& displayToken,
if (const auto display = getDisplayDeviceLocked(displayToken)) {
if (currentState.layerStack != drawingState.layerStack) {
- display->setLayerFilter(
- makeLayerFilterForDisplay(display->getId(), currentState.layerStack));
+ display->setLayerFilter(makeLayerFilterForDisplay(display->getDisplayIdVariant(),
+ currentState.layerStack));
}
if (currentState.flags != drawingState.flags) {
display->setFlags(currentState.flags);
@@ -4427,7 +4430,7 @@ void SurfaceFlinger::buildWindowInfos(std::vector<WindowInfo>& outWindowInfos,
void SurfaceFlinger::updateCursorAsync() {
compositionengine::CompositionRefreshArgs refreshArgs;
for (const auto& [_, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) {
- if (HalDisplayId::tryCast(display->getId())) {
+ if (asHalDisplayId(display->getDisplayIdVariant())) {
refreshArgs.outputs.push_back(display->getCompositionDisplay());
}
}
@@ -6089,17 +6092,15 @@ void SurfaceFlinger::dumpDisplays(std::string& result) const {
for (const auto& [token, display] : mDisplays) {
if (display->isVirtual()) {
- const auto displayId = display->getId();
+ const VirtualDisplayId virtualId = display->getVirtualId();
utils::Dumper::Section section(dumper,
- ftl::Concat("Virtual Display ", displayId.value).str());
+ ftl::Concat("Virtual Display ", virtualId.value).str());
display->dump(dumper);
- if (const auto virtualIdOpt = VirtualDisplayId::tryCast(displayId)) {
- std::lock_guard lock(mVirtualDisplaysMutex);
- const auto virtualSnapshotIt = mVirtualDisplays.find(virtualIdOpt.value());
- if (virtualSnapshotIt != mVirtualDisplays.end()) {
- virtualSnapshotIt->second.dump(dumper);
- }
+ std::lock_guard lock(mVirtualDisplaysMutex);
+ const auto virtualSnapshotIt = mVirtualDisplays.find(virtualId);
+ if (virtualSnapshotIt != mVirtualDisplays.end()) {
+ virtualSnapshotIt->second.dump(dumper);
}
}
}
@@ -6107,7 +6108,7 @@ void SurfaceFlinger::dumpDisplays(std::string& result) const {
void SurfaceFlinger::dumpDisplayIdentificationData(std::string& result) const {
for (const auto& [token, display] : mDisplays) {
- const auto displayId = PhysicalDisplayId::tryCast(display->getId());
+ const auto displayId = asPhysicalDisplayId(display->getDisplayIdVariant());
if (!displayId) {
continue;
}
@@ -6316,7 +6317,7 @@ perfetto::protos::LayersProto SurfaceFlinger::dumpProtoFromMainThread(uint32_t t
void SurfaceFlinger::dumpHwcLayersMinidump(std::string& result) const {
for (const auto& [token, display] : mDisplays) {
- const auto displayId = HalDisplayId::tryCast(display->getId());
+ const auto displayId = asHalDisplayId(display->getDisplayIdVariant());
if (!displayId) {
continue;
}
@@ -7383,7 +7384,7 @@ void SurfaceFlinger::captureDisplay(const DisplayCaptureArgs& args,
}
wp<const DisplayDevice> displayWeak;
- DisplayId displayId;
+ ftl::Optional<DisplayIdVariant> displayIdVariantOpt;
ui::LayerStack layerStack;
ui::Size reqSize(args.width, args.height);
std::unordered_set<uint32_t> excludeLayerIds;
@@ -7399,7 +7400,7 @@ void SurfaceFlinger::captureDisplay(const DisplayCaptureArgs& args,
return;
}
displayWeak = display;
- displayId = display->getId();
+ displayIdVariantOpt = display->getDisplayIdVariant();
layerStack = display->getLayerStack();
displayIsSecure = display->isSecure();
@@ -7427,7 +7428,7 @@ void SurfaceFlinger::captureDisplay(const DisplayCaptureArgs& args,
ScreenshotArgs screenshotArgs;
screenshotArgs.captureTypeVariant = displayWeak;
- screenshotArgs.displayId = displayId;
+ screenshotArgs.displayIdVariant = displayIdVariantOpt;
screenshotArgs.sourceCrop = gui::aidl_utils::fromARect(captureArgs.sourceCrop);
if (screenshotArgs.sourceCrop.isEmpty()) {
screenshotArgs.sourceCrop = layerStackSpaceRect;
@@ -7446,6 +7447,7 @@ void SurfaceFlinger::captureDisplay(DisplayId displayId, const CaptureArgs& args
const sp<IScreenCaptureListener>& captureListener) {
ui::LayerStack layerStack;
wp<const DisplayDevice> displayWeak;
+ ftl::Optional<DisplayIdVariant> displayIdVariantOpt;
ui::Size size;
Rect layerStackSpaceRect;
bool displayIsSecure;
@@ -7461,6 +7463,7 @@ void SurfaceFlinger::captureDisplay(DisplayId displayId, const CaptureArgs& args
}
displayWeak = display;
+ displayIdVariantOpt = display->getDisplayIdVariant();
layerStack = display->getLayerStack();
layerStackSpaceRect = display->getLayerStackSpaceRect();
size = display->getLayerStackSpaceRect().getSize();
@@ -7495,7 +7498,7 @@ void SurfaceFlinger::captureDisplay(DisplayId displayId, const CaptureArgs& args
ScreenshotArgs screenshotArgs;
screenshotArgs.captureTypeVariant = displayWeak;
- screenshotArgs.displayId = displayId;
+ screenshotArgs.displayIdVariant = displayIdVariantOpt;
screenshotArgs.sourceCrop = layerStackSpaceRect;
screenshotArgs.reqSize = size;
screenshotArgs.dataspace = static_cast<ui::Dataspace>(args.dataspace);
@@ -7987,7 +7990,7 @@ ftl::SharedFuture<FenceResult> SurfaceFlinger::renderScreenImpl(
.layerStack = layerStack,
.sourceCrop = args.sourceCrop,
.buffer = std::move(buffer),
- .displayId = args.displayId,
+ .displayIdVariant = args.displayIdVariant,
.reqBufferSize = args.reqSize,
.sdrWhitePointNits = args.sdrWhitePointNits,
.displayBrightnessNits = args.displayBrightnessNits,
@@ -8387,8 +8390,8 @@ sp<DisplayDevice> SurfaceFlinger::getActivatableDisplay() const {
// TODO(b/255635821): Choose the pacesetter display, considering both internal and external
// displays. For now, pick the other internal display, assuming a dual-display foldable.
return findDisplay([this](const DisplayDevice& display) REQUIRES(mStateLock) {
- const auto idOpt = PhysicalDisplayId::tryCast(display.getId());
- return idOpt && *idOpt != mActiveDisplayId && display.isPoweredOn() &&
+ const auto idOpt = asPhysicalDisplayId(display.getDisplayIdVariant());
+ return idOpt.has_value() && *idOpt != mActiveDisplayId && display.isPoweredOn() &&
mPhysicalDisplays.get(*idOpt)
.transform(&PhysicalDisplay::isInternal)
.value_or(false);
@@ -8925,6 +8928,7 @@ binder::Status SurfaceComposerAIDL::getStaticDisplayInfo(int64_t displayId,
if (status == NO_ERROR) {
// convert ui::StaticDisplayInfo to gui::StaticDisplayInfo
outInfo->connectionType = static_cast<gui::DisplayConnectionType>(info.connectionType);
+ outInfo->port = info.port;
outInfo->density = info.density;
outInfo->secure = info.secure;
outInfo->installOrientation = static_cast<gui::Rotation>(info.installOrientation);