summaryrefslogtreecommitdiff
path: root/services/surfaceflinger/SurfaceFlinger.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp171
1 files changed, 87 insertions, 84 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 43483e475b..6020aba4fd 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1124,21 +1124,33 @@ status_t SurfaceFlinger::getDynamicDisplayInfoFromToken(const sp<IBinder>& displ
return NO_ERROR;
}
-status_t SurfaceFlinger::getDisplayStats(const sp<IBinder>&, DisplayStatInfo* outStats) {
+status_t SurfaceFlinger::getDisplayStats(const sp<IBinder>& displayToken,
+ DisplayStatInfo* outStats) {
if (!outStats) {
return BAD_VALUE;
}
- const auto& schedule = mScheduler->getVsyncSchedule();
- outStats->vsyncTime = schedule.vsyncDeadlineAfter(TimePoint::now()).ns();
- outStats->vsyncPeriod = schedule.period().ns();
+ std::optional<PhysicalDisplayId> displayIdOpt;
+ {
+ Mutex::Autolock lock(mStateLock);
+ displayIdOpt = getPhysicalDisplayIdLocked(displayToken);
+ }
+
+ if (!displayIdOpt) {
+ ALOGE("%s: Invalid physical display token %p", __func__, displayToken.get());
+ return NAME_NOT_FOUND;
+ }
+ const auto schedule = mScheduler->getVsyncSchedule(displayIdOpt);
+ outStats->vsyncTime = schedule->vsyncDeadlineAfter(TimePoint::now()).ns();
+ outStats->vsyncPeriod = schedule->period().ns();
return NO_ERROR;
}
void SurfaceFlinger::setDesiredActiveMode(display::DisplayModeRequest&& request, bool force) {
ATRACE_CALL();
- auto display = getDisplayDeviceLocked(request.mode.modePtr->getPhysicalDisplayId());
+ const auto displayId = request.mode.modePtr->getPhysicalDisplayId();
+ const auto display = getDisplayDeviceLocked(displayId);
if (!display) {
ALOGW("%s: display is no longer valid", __func__);
return;
@@ -1151,23 +1163,25 @@ void SurfaceFlinger::setDesiredActiveMode(display::DisplayModeRequest&& request,
force)) {
case DisplayDevice::DesiredActiveModeAction::InitiateDisplayModeSwitch:
// Set the render rate as setDesiredActiveMode updated it.
- mScheduler->setRenderRate(display->refreshRateSelector().getActiveMode().fps);
+ mScheduler->setRenderRate(displayId,
+ display->refreshRateSelector().getActiveMode().fps);
// Schedule a new frame to initiate the display mode switch.
scheduleComposite(FrameHint::kNone);
// Start receiving vsync samples now, so that we can detect a period
// switch.
- mScheduler->resyncToHardwareVsync(true, mode.modePtr->getFps());
+ mScheduler->resyncToHardwareVsync(displayId, true /* allowToEnable */,
+ mode.modePtr->getFps());
+
// As we called to set period, we will call to onRefreshRateChangeCompleted once
// VsyncController model is locked.
- mScheduler->modulateVsync(&VsyncModulator::onRefreshRateChangeInitiated);
-
+ mScheduler->modulateVsync(displayId, &VsyncModulator::onRefreshRateChangeInitiated);
updatePhaseConfiguration(mode.fps);
mScheduler->setModeChangePending(true);
break;
case DisplayDevice::DesiredActiveModeAction::InitiateRenderRateSwitch:
- mScheduler->setRenderRate(mode.fps);
+ mScheduler->setRenderRate(displayId, mode.fps);
updatePhaseConfiguration(mode.fps);
mRefreshRateStats->setRefreshRate(mode.fps);
if (display->getPhysicalId() == mActiveDisplayId && emitEvent) {
@@ -1283,11 +1297,14 @@ void SurfaceFlinger::clearDesiredActiveModeState(const sp<DisplayDevice>& displa
}
void SurfaceFlinger::desiredActiveModeChangeDone(const sp<DisplayDevice>& display) {
- const auto displayFps = display->getDesiredActiveMode()->modeOpt->modePtr->getFps();
- const auto renderFps = display->getDesiredActiveMode()->modeOpt->fps;
+ const auto desiredActiveMode = display->getDesiredActiveMode();
+ const auto& modeOpt = desiredActiveMode->modeOpt;
+ const auto displayId = modeOpt->modePtr->getPhysicalDisplayId();
+ const auto displayFps = modeOpt->modePtr->getFps();
+ const auto renderFps = modeOpt->fps;
clearDesiredActiveModeState(display);
- mScheduler->resyncToHardwareVsync(true, displayFps);
- mScheduler->setRenderRate(renderFps);
+ mScheduler->resyncToHardwareVsync(displayId, true /* allowToEnable */, displayFps);
+ mScheduler->setRenderRate(displayId, renderFps);
updatePhaseConfiguration(renderFps);
}
@@ -2023,21 +2040,11 @@ void SurfaceFlinger::onComposerHalVsync(hal::HWDisplayId hwcDisplayId, int64_t t
ATRACE_FORMAT("onComposerHalVsync%s", tracePeriod.c_str());
Mutex::Autolock lock(mStateLock);
-
- if (!getHwComposer().onVsync(hwcDisplayId, timestamp)) {
- return;
- }
-
- if (const auto displayId = getHwComposer().toPhysicalDisplayId(hwcDisplayId);
- displayId != mActiveDisplayId) {
- // For now, we don't do anything with non active display vsyncs.
- return;
- }
-
- bool periodFlushed = false;
- mScheduler->addResyncSample(timestamp, vsyncPeriod, &periodFlushed);
- if (periodFlushed) {
- mScheduler->modulateVsync(&VsyncModulator::onRefreshRateChangeCompleted);
+ if (const auto displayIdOpt = getHwComposer().onVsync(hwcDisplayId, timestamp)) {
+ if (mScheduler->addResyncSample(*displayIdOpt, timestamp, vsyncPeriod)) {
+ // period flushed
+ mScheduler->modulateVsync(displayIdOpt, &VsyncModulator::onRefreshRateChangeCompleted);
+ }
}
}
@@ -2078,16 +2085,15 @@ void SurfaceFlinger::onComposerHalVsyncIdle(hal::HWDisplayId) {
mScheduler->forceNextResync();
}
-void SurfaceFlinger::setVsyncEnabled(bool enabled) {
- ATRACE_CALL();
+void SurfaceFlinger::setVsyncEnabled(PhysicalDisplayId id, bool enabled) {
+ const char* const whence = __func__;
+ ATRACE_FORMAT("%s (%d) for %" PRIu64, whence, enabled, id.value);
// On main thread to avoid race conditions with display power state.
static_cast<void>(mScheduler->schedule([=]() FTL_FAKE_GUARD(mStateLock) {
- mHWCVsyncPendingState = enabled ? hal::Vsync::ENABLE : hal::Vsync::DISABLE;
-
- if (const auto display = getDefaultDisplayDeviceLocked();
- display && display->isPoweredOn()) {
- setHWCVsyncEnabled(display->getPhysicalId(), mHWCVsyncPendingState);
+ ATRACE_FORMAT("%s (%d) for %" PRIu64 " (main thread)", whence, enabled, id.value);
+ if (const auto display = getDisplayDeviceLocked(id); display && display->isPoweredOn()) {
+ setHWCVsyncEnabled(id, enabled);
}
}));
}
@@ -2114,13 +2120,13 @@ bool SurfaceFlinger::isFencePending(const FenceTimePtr& fence, int graceTimeMs)
TimePoint SurfaceFlinger::calculateExpectedPresentTime(TimePoint frameTime) const {
const auto& schedule = mScheduler->getVsyncSchedule();
- const TimePoint vsyncDeadline = schedule.vsyncDeadlineAfter(frameTime);
+ const TimePoint vsyncDeadline = schedule->vsyncDeadlineAfter(frameTime);
if (mScheduler->vsyncModulator().getVsyncConfig().sfOffset > 0) {
return vsyncDeadline;
}
// Inflate the expected present time if we're targeting the next vsync.
- return vsyncDeadline + schedule.period();
+ return vsyncDeadline + schedule->period();
}
void SurfaceFlinger::configure() FTL_FAKE_GUARD(kMainThreadContext) {
@@ -2147,7 +2153,7 @@ bool SurfaceFlinger::commit(TimePoint frameTime, VsyncId vsyncId, TimePoint expe
ticks<std::milli, float>(mExpectedPresentTime - TimePoint::now()),
mExpectedPresentTime == expectedVsyncTime ? "" : " (adjusted)");
- const Period vsyncPeriod = mScheduler->getVsyncSchedule().period();
+ const Period vsyncPeriod = mScheduler->getVsyncSchedule()->period();
const FenceTimePtr& previousPresentFence = getPreviousPresentFence(frameTime, vsyncPeriod);
// When backpressure propagation is enabled, we want to give a small grace period of 1ms
@@ -2417,7 +2423,7 @@ void SurfaceFlinger::composite(TimePoint frameTime, VsyncId vsyncId)
refreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::milliseconds(mDebugFlashDelay);
}
- const auto prevVsyncTime = mExpectedPresentTime - mScheduler->getVsyncSchedule().period();
+ const auto prevVsyncTime = mExpectedPresentTime - mScheduler->getVsyncSchedule()->period();
const auto hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration;
refreshArgs.earliestPresentTime = prevVsyncTime - hwcMinWorkDuration;
@@ -2503,7 +2509,7 @@ void SurfaceFlinger::composite(TimePoint frameTime, VsyncId vsyncId)
// TODO(b/160583065): Enable skip validation when SF caches all client composition layers.
const bool hasGpuUseOrReuse =
mCompositionCoverage.any(CompositionCoverage::Gpu | CompositionCoverage::GpuReuse);
- mScheduler->modulateVsync(&VsyncModulator::onDisplayRefresh, hasGpuUseOrReuse);
+ mScheduler->modulateVsync({}, &VsyncModulator::onDisplayRefresh, hasGpuUseOrReuse);
mLayersWithQueuedFrames.clear();
if (mLayerTracingEnabled && mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
@@ -2645,9 +2651,9 @@ void SurfaceFlinger::postComposition(nsecs_t callTime) {
? mPresentLatencyTracker.trackPendingFrame(compositeTime, presentFenceTime)
: Duration::zero();
- const auto& schedule = mScheduler->getVsyncSchedule();
- const TimePoint vsyncDeadline = schedule.vsyncDeadlineAfter(presentTime);
- const Period vsyncPeriod = schedule.period();
+ const auto schedule = mScheduler->getVsyncSchedule();
+ const TimePoint vsyncDeadline = schedule->vsyncDeadlineAfter(presentTime);
+ const Period vsyncPeriod = schedule->period();
const nsecs_t vsyncPhase = mVsyncConfiguration->getCurrentConfigs().late.sfOffset;
const CompositorTiming compositorTiming(vsyncDeadline.ns(), vsyncPeriod.ns(), vsyncPhase,
@@ -2722,15 +2728,19 @@ void SurfaceFlinger::postComposition(nsecs_t callTime) {
mTimeStats->incrementTotalFrames();
mTimeStats->setPresentFenceGlobal(presentFenceTime);
- const bool isInternalDisplay = display &&
- FTL_FAKE_GUARD(mStateLock, mPhysicalDisplays)
- .get(display->getPhysicalId())
- .transform(&PhysicalDisplay::isInternal)
- .value_or(false);
-
- if (isInternalDisplay && display && display->getPowerMode() == hal::PowerMode::ON &&
- presentFenceTime->isValid()) {
- mScheduler->addPresentFence(std::move(presentFenceTime));
+ {
+ ftl::FakeGuard guard(mStateLock);
+ for (const auto& [id, physicalDisplay] : mPhysicalDisplays) {
+ if (auto displayDevice = getDisplayDeviceLocked(id);
+ displayDevice && displayDevice->isPoweredOn() && physicalDisplay.isInternal()) {
+ auto presentFenceTimeI = display && display->getPhysicalId() == id
+ ? std::move(presentFenceTime)
+ : std::make_shared<FenceTime>(getHwComposer().getPresentFence(id));
+ if (presentFenceTimeI->isValid()) {
+ mScheduler->addPresentFence(id, std::move(presentFenceTimeI));
+ }
+ }
+ }
}
const bool isDisplayConnected =
@@ -2738,7 +2748,7 @@ void SurfaceFlinger::postComposition(nsecs_t callTime) {
if (!hasSyncFramework) {
if (isDisplayConnected && display->isPoweredOn()) {
- mScheduler->enableHardwareVsync();
+ mScheduler->enableHardwareVsync(display->getPhysicalId());
}
}
@@ -2848,7 +2858,7 @@ void SurfaceFlinger::commitTransactions() {
// so we can call commitTransactionsLocked unconditionally.
// We clear the flags with mStateLock held to guarantee that
// mCurrentState won't change until the transaction is committed.
- mScheduler->modulateVsync(&VsyncModulator::onTransactionCommit);
+ mScheduler->modulateVsync({}, &VsyncModulator::onTransactionCommit);
commitTransactionsLocked(clearTransactionFlags(eTransactionMask));
mDebugInTransaction = 0;
@@ -3687,10 +3697,9 @@ void SurfaceFlinger::initScheduler(const sp<const DisplayDevice>& display) {
mScheduler = std::make_unique<Scheduler>(static_cast<ICompositor&>(*this),
static_cast<ISchedulerCallback&>(*this), features,
std::move(modulatorPtr));
- mScheduler->createVsyncSchedule(features);
mScheduler->registerDisplay(display->getPhysicalId(), display->holdRefreshRateSelector());
- setVsyncEnabled(false);
+ setVsyncEnabled(display->getPhysicalId(), false);
mScheduler->startTimers();
const auto configs = mVsyncConfiguration->getCurrentConfigs();
@@ -3706,7 +3715,7 @@ void SurfaceFlinger::initScheduler(const sp<const DisplayDevice>& display) {
/* workDuration */ activeRefreshRate.getPeriod(),
/* readyDuration */ configs.late.sfWorkDuration);
- mScheduler->initVsync(mScheduler->getVsyncSchedule().getDispatch(),
+ mScheduler->initVsync(mScheduler->getVsyncSchedule()->getDispatch(),
*mFrameTimeline->getTokenManager(), configs.late.sfWorkDuration);
mRegionSamplingThread =
@@ -3917,7 +3926,7 @@ uint32_t SurfaceFlinger::clearTransactionFlags(uint32_t mask) {
void SurfaceFlinger::setTransactionFlags(uint32_t mask, TransactionSchedule schedule,
const sp<IBinder>& applyToken, FrameHint frameHint) {
- mScheduler->modulateVsync(&VsyncModulator::setTransactionSchedule, schedule, applyToken);
+ mScheduler->modulateVsync({}, &VsyncModulator::setTransactionSchedule, schedule, applyToken);
if (const bool scheduled = mTransactionFlags.fetch_or(mask) & mask; !scheduled) {
scheduleCommit(frameHint);
@@ -3944,7 +3953,7 @@ TransactionHandler::TransactionReadiness SurfaceFlinger::transactionReadyTimelin
return TransactionReadiness::NotReady;
}
- if (!mScheduler->isVsyncValid(mExpectedPresentTime, transaction.originUid)) {
+ if (!mScheduler->isVsyncTargetForUid(mExpectedPresentTime, transaction.originUid)) {
ATRACE_NAME("!isVsyncValid");
return TransactionReadiness::NotReady;
}
@@ -4088,7 +4097,7 @@ bool SurfaceFlinger::frameIsEarly(TimePoint expectedPresentTime, VsyncId vsyncId
return false;
}
- const Duration earlyLatchVsyncThreshold = mScheduler->getVsyncSchedule().period() / 2;
+ const Duration earlyLatchVsyncThreshold = mScheduler->getVsyncSchedule()->period() / 2;
return predictedPresentTime >= expectedPresentTime &&
predictedPresentTime - expectedPresentTime >= earlyLatchVsyncThreshold;
@@ -4985,10 +4994,11 @@ void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& display, hal:
ALOGW("Couldn't set SCHED_FIFO on display on: %s\n", strerror(errno));
}
getHwComposer().setPowerMode(displayId, mode);
- if (isActiveDisplay && mode != hal::PowerMode::DOZE_SUSPEND) {
- setHWCVsyncEnabled(displayId, mHWCVsyncPendingState);
- mScheduler->onScreenAcquired(mAppConnectionHandle);
- mScheduler->resyncToHardwareVsync(true, refreshRate);
+ if (mode != hal::PowerMode::DOZE_SUSPEND) {
+ if (isActiveDisplay) {
+ mScheduler->onScreenAcquired(mAppConnectionHandle);
+ }
+ mScheduler->resyncToHardwareVsync(displayId, true /* allowToEnable */, refreshRate);
}
mVisibleRegionsDirty = true;
@@ -5001,33 +5011,34 @@ void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& display, hal:
if (SurfaceFlinger::setSchedAttr(false) != NO_ERROR) {
ALOGW("Couldn't set uclamp.min on display off: %s\n", strerror(errno));
}
- if (isActiveDisplay && *currentModeOpt != hal::PowerMode::DOZE_SUSPEND) {
- mScheduler->disableHardwareVsync(true);
- mScheduler->onScreenReleased(mAppConnectionHandle);
+ if (*currentModeOpt != hal::PowerMode::DOZE_SUSPEND) {
+ mScheduler->disableHardwareVsync(displayId, true);
+ if (isActiveDisplay) {
+ mScheduler->onScreenReleased(mAppConnectionHandle);
+ }
}
- // Make sure HWVsync is disabled before turning off the display
- setHWCVsyncEnabled(displayId, hal::Vsync::DISABLE);
-
getHwComposer().setPowerMode(displayId, mode);
mVisibleRegionsDirty = true;
// from this point on, SF will stop drawing on this display
} else if (mode == hal::PowerMode::DOZE || mode == hal::PowerMode::ON) {
// Update display while dozing
getHwComposer().setPowerMode(displayId, mode);
- if (isActiveDisplay && *currentModeOpt == hal::PowerMode::DOZE_SUSPEND) {
+ if (*currentModeOpt == hal::PowerMode::DOZE_SUSPEND) {
+ if (isActiveDisplay) {
+ mScheduler->onScreenAcquired(mAppConnectionHandle);
+ }
ALOGI("Force repainting for DOZE_SUSPEND -> DOZE or ON.");
mVisibleRegionsDirty = true;
scheduleRepaint();
- mScheduler->onScreenAcquired(mAppConnectionHandle);
- mScheduler->resyncToHardwareVsync(true, refreshRate);
+ mScheduler->resyncToHardwareVsync(displayId, true /* allowToEnable */, refreshRate);
}
} else if (mode == hal::PowerMode::DOZE_SUSPEND) {
// Leave display going to doze
if (isActiveDisplay) {
- mScheduler->disableHardwareVsync(true);
mScheduler->onScreenReleased(mAppConnectionHandle);
}
+ mScheduler->disableHardwareVsync(displayId, true);
getHwComposer().setPowerMode(displayId, mode);
} else {
ALOGE("Attempting to set unknown power mode: %d\n", mode);
@@ -5037,8 +5048,8 @@ void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& display, hal:
if (isActiveDisplay) {
mTimeStats->setPowerMode(mode);
mRefreshRateStats->setPowerMode(mode);
- mScheduler->setDisplayPowerMode(mode);
}
+ mScheduler->setDisplayPowerMode(displayId, mode);
ALOGD("Finished setting power mode %d on display %s", mode, to_string(displayId).c_str());
}
@@ -5216,14 +5227,6 @@ void SurfaceFlinger::dumpScheduler(std::string& result) const {
mScheduler->dump(dumper);
- // TODO(b/241286146): Move to Scheduler.
- {
- utils::Dumper::Indent indent(dumper);
- dumper.dump("lastHwcVsyncState"sv, mLastHWCVsyncState);
- dumper.dump("pendingHwcVsyncState"sv, mHWCVsyncPendingState);
- }
- dumper.eol();
-
// TODO(b/241285876): Move to DisplayModeController.
dumper.dump("debugDisplayModeSetByBackdoor"sv, mDebugDisplayModeSetByBackdoor);
dumper.eol();