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-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp201
1 files changed, 103 insertions, 98 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 6b40c98d0a..03ee3006ae 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1226,8 +1226,8 @@ void SurfaceFlinger::getDynamicDisplayInfoInternal(ui::DynamicDisplayInfo*& info
outMode.peakRefreshRate = peakFps.getValue();
outMode.vsyncRate = mode->getVsyncRate().getValue();
- const auto vsyncConfigSet = mScheduler->getVsyncConfiguration().getConfigsForRefreshRate(
- Fps::fromValue(outMode.peakRefreshRate));
+ const auto vsyncConfigSet =
+ mScheduler->getVsyncConfigsForRefreshRate(Fps::fromValue(outMode.peakRefreshRate));
outMode.appVsyncOffset = vsyncConfigSet.late.appOffset;
outMode.sfVsyncOffset = vsyncConfigSet.late.sfOffset;
outMode.group = mode->getGroup();
@@ -3326,8 +3326,7 @@ void SurfaceFlinger::onCompositionPresented(PhysicalDisplayId pacesetterId,
const auto schedule = mScheduler->getVsyncSchedule();
const TimePoint vsyncDeadline = schedule->vsyncDeadlineAfter(presentTime);
const Fps renderRate = pacesetterDisplay->refreshRateSelector().getActiveMode().fps;
- const nsecs_t vsyncPhase =
- mScheduler->getVsyncConfiguration().getCurrentConfigs().late.sfOffset;
+ const nsecs_t vsyncPhase = mScheduler->getCurrentVsyncConfigs().late.sfOffset;
const CompositorTiming compositorTiming(vsyncDeadline.ns(), renderRate.getPeriodNsecs(),
vsyncPhase, presentLatency.ns());
@@ -4657,7 +4656,7 @@ void SurfaceFlinger::initScheduler(const sp<const DisplayDevice>& display) {
/*applyImmediately*/ true);
}
- const auto configs = mScheduler->getVsyncConfiguration().getCurrentConfigs();
+ const auto configs = mScheduler->getCurrentVsyncConfigs();
mScheduler->createEventThread(scheduler::Cycle::Render, mFrameTimeline->getTokenManager(),
/* workDuration */ configs.late.appWorkDuration,
@@ -4991,13 +4990,7 @@ bool SurfaceFlinger::shouldLatchUnsignaled(const layer_state_t& state, size_t nu
return true;
}
-status_t SurfaceFlinger::setTransactionState(
- const FrameTimelineInfo& frameTimelineInfo, Vector<ComposerState>& states,
- Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken,
- InputWindowCommands inputWindowCommands, int64_t desiredPresentTime, bool isAutoTimestamp,
- const std::vector<client_cache_t>& uncacheBuffers, bool hasListenerCallbacks,
- const std::vector<ListenerCallbacks>& listenerCallbacks, uint64_t transactionId,
- const std::vector<uint64_t>& mergedTransactionIds) {
+status_t SurfaceFlinger::setTransactionState(TransactionState&& transactionState) {
SFTRACE_CALL();
IPCThreadState* ipc = IPCThreadState::self();
@@ -5005,7 +4998,7 @@ status_t SurfaceFlinger::setTransactionState(
const int originUid = ipc->getCallingUid();
uint32_t permissions = LayerStatePermissions::getTransactionPermissions(originPid, originUid);
ftl::Flags<adpf::Workload> queuedWorkload;
- for (auto& composerState : states) {
+ for (auto& composerState : transactionState.mComposerStates) {
composerState.state.sanitize(permissions);
if (composerState.state.what & layer_state_t::COMPOSITION_EFFECTS) {
queuedWorkload |= adpf::Workload::EFFECTS;
@@ -5015,27 +5008,27 @@ status_t SurfaceFlinger::setTransactionState(
}
}
- for (DisplayState& display : displays) {
+ for (DisplayState& display : transactionState.mDisplayStates) {
display.sanitize(permissions);
}
- if (!inputWindowCommands.empty() &&
+ if (!transactionState.mInputWindowCommands.empty() &&
(permissions & layer_state_t::Permission::ACCESS_SURFACE_FLINGER) == 0) {
ALOGE("Only privileged callers are allowed to send input commands.");
- inputWindowCommands.clear();
+ transactionState.mInputWindowCommands.clear();
}
- if (flags & (eEarlyWakeupStart | eEarlyWakeupEnd)) {
+ if (transactionState.mFlags & (eEarlyWakeupStart | eEarlyWakeupEnd)) {
const bool hasPermission =
(permissions & layer_state_t::Permission::ACCESS_SURFACE_FLINGER) ||
callingThreadHasPermission(sWakeupSurfaceFlinger);
if (!hasPermission) {
ALOGE("Caller needs permission android.permission.WAKEUP_SURFACE_FLINGER to use "
"eEarlyWakeup[Start|End] flags");
- flags &= ~(eEarlyWakeupStart | eEarlyWakeupEnd);
+ transactionState.mFlags &= ~(eEarlyWakeupStart | eEarlyWakeupEnd);
}
}
- if (flags & eEarlyWakeupStart) {
+ if (transactionState.mFlags & eEarlyWakeupStart) {
queuedWorkload |= adpf::Workload::WAKEUP;
}
mPowerAdvisor->setQueuedWorkload(queuedWorkload);
@@ -5043,8 +5036,8 @@ status_t SurfaceFlinger::setTransactionState(
const int64_t postTime = systemTime();
std::vector<uint64_t> uncacheBufferIds;
- uncacheBufferIds.reserve(uncacheBuffers.size());
- for (const auto& uncacheBuffer : uncacheBuffers) {
+ uncacheBufferIds.reserve(transactionState.mUncacheBuffers.size());
+ for (const auto& uncacheBuffer : transactionState.mUncacheBuffers) {
sp<GraphicBuffer> buffer = ClientCache::getInstance().erase(uncacheBuffer);
if (buffer != nullptr) {
uncacheBufferIds.push_back(buffer->getId());
@@ -5052,8 +5045,8 @@ status_t SurfaceFlinger::setTransactionState(
}
std::vector<ResolvedComposerState> resolvedStates;
- resolvedStates.reserve(states.size());
- for (auto& state : states) {
+ resolvedStates.reserve(transactionState.mComposerStates.size());
+ for (auto& state : transactionState.mComposerStates) {
resolvedStates.emplace_back(std::move(state));
auto& resolvedState = resolvedStates.back();
resolvedState.layerId = LayerHandle::getLayerId(resolvedState.state.surface);
@@ -5064,7 +5057,7 @@ status_t SurfaceFlinger::setTransactionState(
(layer) ? layer->getDebugName() : std::to_string(resolvedState.state.layerId);
resolvedState.externalTexture =
getExternalTextureFromBufferData(*resolvedState.state.bufferData,
- layerName.c_str(), transactionId);
+ layerName.c_str(), transactionState.getId());
if (resolvedState.externalTexture) {
resolvedState.state.bufferData->buffer = resolvedState.externalTexture->getBuffer();
if (FlagManager::getInstance().monitor_buffer_fences()) {
@@ -5092,22 +5085,12 @@ status_t SurfaceFlinger::setTransactionState(
}
}
- QueuedTransactionState state{frameTimelineInfo,
- resolvedStates,
- displays,
- flags,
- applyToken,
- std::move(inputWindowCommands),
- desiredPresentTime,
- isAutoTimestamp,
+ QueuedTransactionState state{std::move(transactionState),
+ std::move(resolvedStates),
std::move(uncacheBufferIds),
postTime,
- hasListenerCallbacks,
- listenerCallbacks,
originPid,
- originUid,
- transactionId,
- mergedTransactionIds};
+ originUid};
state.workloadHint = queuedWorkload;
if (mTransactionTracing) {
@@ -5121,6 +5104,9 @@ status_t SurfaceFlinger::setTransactionState(
}(state.flags);
const auto frameHint = state.isFrameActive() ? FrameHint::kActive : FrameHint::kNone;
+ // Copy fields of |state| needed after it is moved into queueTransaction
+ VsyncId vsyncId{state.frameTimelineInfo.vsyncId};
+ auto applyToken = state.applyToken;
{
// Transactions are added via a lockless queue and does not need to be added from the main
// thread.
@@ -5130,7 +5116,7 @@ status_t SurfaceFlinger::setTransactionState(
for (const auto& [displayId, data] : mNotifyExpectedPresentMap) {
if (data.hintStatus.load() == NotifyExpectedPresentHintStatus::ScheduleOnTx) {
- scheduleNotifyExpectedPresentHint(displayId, VsyncId{frameTimelineInfo.vsyncId});
+ scheduleNotifyExpectedPresentHint(displayId, vsyncId);
}
}
setTransactionFlags(eTransactionFlushNeeded, schedule, applyToken, frameHint);
@@ -5139,7 +5125,7 @@ status_t SurfaceFlinger::setTransactionState(
bool SurfaceFlinger::applyTransactionState(
const FrameTimelineInfo& frameTimelineInfo, std::vector<ResolvedComposerState>& states,
- Vector<DisplayState>& displays, uint32_t flags,
+ std::span<DisplayState> displays, uint32_t flags,
const InputWindowCommands& inputWindowCommands, const int64_t desiredPresentTime,
bool isAutoTimestamp, const std::vector<uint64_t>& uncacheBufferIds, const int64_t postTime,
bool hasListenerCallbacks, const std::vector<ListenerCallbacks>& listenerCallbacks,
@@ -5629,7 +5615,8 @@ void SurfaceFlinger::initializeDisplays() {
auto layerStack = ui::DEFAULT_LAYER_STACK.id;
for (const auto& [id, display] : FTL_FAKE_GUARD(mStateLock, mPhysicalDisplays)) {
- state.displays.push(DisplayState(display.token(), ui::LayerStack::fromValue(layerStack++)));
+ state.displays.emplace_back(
+ DisplayState(display.token(), ui::LayerStack::fromValue(layerStack++)));
}
std::vector<QueuedTransactionState> transactions;
@@ -5697,13 +5684,7 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa
incRefreshableDisplays();
}
- if (displayId == mActiveDisplayId &&
- FlagManager::getInstance().correct_virtual_display_power_state()) {
- applyOptimizationPolicy(__func__);
- }
-
const auto activeMode = display->refreshRateSelector().getActiveMode().modePtr;
- using OptimizationPolicy = gui::ISurfaceComposer::OptimizationPolicy;
if (currentMode == hal::PowerMode::OFF) {
// Turn on the display
@@ -5718,10 +5699,12 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa
onActiveDisplayChangedLocked(activeDisplay.get(), *display);
}
- if (displayId == mActiveDisplayId &&
- !FlagManager::getInstance().correct_virtual_display_power_state()) {
- optimizeThreadScheduling("setPhysicalDisplayPowerMode(ON/DOZE)",
- OptimizationPolicy::optimizeForPerformance);
+ if (displayId == mActiveDisplayId) {
+ if (FlagManager::getInstance().correct_virtual_display_power_state()) {
+ applyOptimizationPolicy("setPhysicalDisplayPowerMode(ON)");
+ } else {
+ disablePowerOptimizations("setPhysicalDisplayPowerMode(ON)");
+ }
}
getHwComposer().setPowerMode(displayId, mode);
@@ -5730,8 +5713,7 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa
mScheduler->getVsyncSchedule(displayId)->getPendingHardwareVsyncState();
requestHardwareVsync(displayId, enable);
- if (displayId == mActiveDisplayId &&
- !FlagManager::getInstance().correct_virtual_display_power_state()) {
+ if (displayId == mActiveDisplayId) {
mScheduler->enableSyntheticVsync(false);
}
@@ -5748,13 +5730,13 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa
if (const auto display = getActivatableDisplay()) {
onActiveDisplayChangedLocked(activeDisplay.get(), *display);
} else {
- if (!FlagManager::getInstance().correct_virtual_display_power_state()) {
- optimizeThreadScheduling("setPhysicalDisplayPowerMode(OFF)",
- OptimizationPolicy::optimizeForPower);
+ if (FlagManager::getInstance().correct_virtual_display_power_state()) {
+ applyOptimizationPolicy("setPhysicalDisplayPowerMode(OFF)");
+ } else {
+ enablePowerOptimizations("setPhysicalDisplayPowerMode(OFF)");
}
- if (currentModeNotDozeSuspend &&
- !FlagManager::getInstance().correct_virtual_display_power_state()) {
+ if (currentModeNotDozeSuspend) {
mScheduler->enableSyntheticVsync();
}
}
@@ -5782,9 +5764,7 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa
ALOGI("Force repainting for DOZE_SUSPEND -> DOZE or ON.");
mVisibleRegionsDirty = true;
scheduleRepaint();
- if (!FlagManager::getInstance().correct_virtual_display_power_state()) {
- mScheduler->enableSyntheticVsync(false);
- }
+ mScheduler->enableSyntheticVsync(false);
}
constexpr bool kAllowToEnable = true;
mScheduler->resyncToHardwareVsync(displayId, kAllowToEnable, activeMode.get());
@@ -5794,8 +5774,7 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa
constexpr bool kDisallow = true;
mScheduler->disableHardwareVsync(displayId, kDisallow);
- if (displayId == mActiveDisplayId &&
- !FlagManager::getInstance().correct_virtual_display_power_state()) {
+ if (displayId == mActiveDisplayId) {
mScheduler->enableSyntheticVsync();
}
getHwComposer().setPowerMode(displayId, mode);
@@ -5834,44 +5813,43 @@ void SurfaceFlinger::setVirtualDisplayPowerMode(const sp<DisplayDevice>& display
to_string(displayId).c_str());
}
-void SurfaceFlinger::optimizeThreadScheduling(
- const char* whence, gui::ISurfaceComposer::OptimizationPolicy optimizationPolicy) {
- ALOGD("%s: Optimizing thread scheduling: %s", whence, to_string(optimizationPolicy));
+bool SurfaceFlinger::shouldOptimizeForPerformance() {
+ for (const auto& [_, display] : mDisplays) {
+ // Displays that are optimized for power are always powered on and should not influence
+ // whether there is an active display for the purpose of power optimization, etc. If these
+ // displays are being shown somewhere, a different (physical or virtual) display that is
+ // optimized for performance will be powered on in addition. Displays optimized for
+ // performance will change power mode, so if they are off then they are not active.
+ if (display->isPoweredOn() &&
+ display->getOptimizationPolicy() ==
+ gui::ISurfaceComposer::OptimizationPolicy::optimizeForPerformance) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void SurfaceFlinger::enablePowerOptimizations(const char* whence) {
+ ALOGD("%s: Enabling power optimizations", whence);
+
+ setSchedAttr(false, whence);
+ setSchedFifo(false, whence);
+}
+
+void SurfaceFlinger::disablePowerOptimizations(const char* whence) {
+ ALOGD("%s: Disabling power optimizations", whence);
- const bool optimizeForPerformance =
- optimizationPolicy == gui::ISurfaceComposer::OptimizationPolicy::optimizeForPerformance;
// TODO: b/281692563 - Merge the syscalls. For now, keep uclamp in a separate syscall
// and set it before SCHED_FIFO due to b/190237315.
- setSchedAttr(optimizeForPerformance, whence);
- setSchedFifo(optimizeForPerformance, whence);
+ setSchedAttr(true, whence);
+ setSchedFifo(true, whence);
}
void SurfaceFlinger::applyOptimizationPolicy(const char* whence) {
- using OptimizationPolicy = gui::ISurfaceComposer::OptimizationPolicy;
-
- const bool optimizeForPerformance =
- std::any_of(mDisplays.begin(), mDisplays.end(), [](const auto& pair) {
- const auto& display = pair.second;
- return display->isPoweredOn() &&
- display->getOptimizationPolicy() ==
- OptimizationPolicy::optimizeForPerformance;
- });
-
- optimizeThreadScheduling(whence,
- optimizeForPerformance ? OptimizationPolicy::optimizeForPerformance
- : OptimizationPolicy::optimizeForPower);
-
- if (mScheduler) {
- const bool disableSyntheticVsync =
- std::any_of(mDisplays.begin(), mDisplays.end(), [](const auto& pair) {
- const auto& display = pair.second;
- const hal::PowerMode powerMode = display->getPowerMode();
- return powerMode != hal::PowerMode::OFF &&
- powerMode != hal::PowerMode::DOZE_SUSPEND &&
- display->getOptimizationPolicy() ==
- OptimizationPolicy::optimizeForPerformance;
- });
- mScheduler->enableSyntheticVsync(!disableSyntheticVsync);
+ if (shouldOptimizeForPerformance()) {
+ disablePowerOptimizations(whence);
+ } else {
+ enablePowerOptimizations(whence);
}
}
@@ -6647,9 +6625,9 @@ status_t SurfaceFlinger::CheckTransactCodeCredentials(uint32_t code) {
code == IBinder::SYSPROPS_TRANSACTION) {
return OK;
}
- // Numbers from 1000 to 1045 are currently used for backdoors. The code
+ // Numbers from 1000 to 1047 are currently used for backdoors. The code
// in onTransact verifies that the user is root, and has access to use SF.
- if (code >= 1000 && code <= 1046) {
+ if (code >= 1000 && code <= 1047) {
ALOGV("Accessing SurfaceFlinger through backdoor code: %u", code);
return OK;
}
@@ -7192,6 +7170,34 @@ status_t SurfaceFlinger::onTransact(uint32_t code, const Parcel& data, Parcel* r
mScheduler->setDebugPresentDelay(TimePoint::fromNs(ms2ns(jankDelayMs)));
return NO_ERROR;
}
+ // Update WorkDuration
+ // parameters:
+ // - (required) i64 minSfNs, used as the late.sf WorkDuration.
+ // - (required) i64 maxSfNs, used as the early.sf and earlyGl.sf WorkDuration.
+ // - (required) i64 appDurationNs, used as the late.app, early.app and earlyGl.app
+ // WorkDuration.
+ // Usage:
+ // adb shell service call SurfaceFlinger 1047 i64 12333333 i64 16666666 i64 16666666
+ case 1047: {
+ if (!property_get_bool("debug.sf.use_phase_offsets_as_durations", false)) {
+ ALOGE("Not supported when work duration is not enabled");
+ return INVALID_OPERATION;
+ }
+ int64_t minSfNs = 0;
+ int64_t maxSfNs = 0;
+ int64_t appDurationNs = 0;
+ if (data.readInt64(&minSfNs) != NO_ERROR || data.readInt64(&maxSfNs) != NO_ERROR ||
+ data.readInt64(&appDurationNs) != NO_ERROR) {
+ return BAD_VALUE;
+ }
+ mScheduler->reloadPhaseConfiguration(mDisplayModeController
+ .getActiveMode(mActiveDisplayId)
+ .fps,
+ Duration::fromNs(minSfNs),
+ Duration::fromNs(maxSfNs),
+ Duration::fromNs(appDurationNs));
+ return NO_ERROR;
+ }
}
}
return err;
@@ -8376,8 +8382,7 @@ uint32_t SurfaceFlinger::getMaxAcquiredBufferCountForCurrentRefreshRate(uid_t ui
}
int SurfaceFlinger::getMaxAcquiredBufferCountForRefreshRate(Fps refreshRate) const {
- const auto vsyncConfig =
- mScheduler->getVsyncConfiguration().getConfigsForRefreshRate(refreshRate).late;
+ const auto vsyncConfig = mScheduler->getVsyncConfigsForRefreshRate(refreshRate).late;
const auto presentLatency = vsyncConfig.appWorkDuration + vsyncConfig.sfWorkDuration;
return calculateMaxAcquiredBufferCount(refreshRate, presentLatency);
}