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-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp69
1 files changed, 24 insertions, 45 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index a4803df9f0..21c8193ca1 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -727,6 +727,7 @@ void SurfaceFlinger::init() {
mCompositionEngine->setTimeStats(mTimeStats);
mCompositionEngine->setHwComposer(getFactory().createHWComposer(mHwcServiceName));
mCompositionEngine->getHwComposer().setConfiguration(this, getBE().mComposerSequenceId);
+ ClientCache::getInstance().setRenderEngine(&getRenderEngine());
// Process any initial hotplug and resulting display changes.
processDisplayHotplugEventsLocked();
const auto display = getDefaultDisplayDeviceLocked();
@@ -3692,7 +3693,6 @@ void SurfaceFlinger::applyTransactionState(const FrameTimelineInfo& frameTimelin
if (uncacheBuffer.isValid()) {
ClientCache::getInstance().erase(uncacheBuffer);
- getRenderEngine().unbindExternalTextureBuffer(uncacheBuffer.id);
}
// If a synchronous transaction is explicitly requested without any changes, force a transaction
@@ -4056,23 +4056,16 @@ uint32_t SurfaceFlinger::setClientStateLocked(
}
bool bufferChanged = what & layer_state_t::eBufferChanged;
bool cacheIdChanged = what & layer_state_t::eCachedBufferChanged;
- sp<GraphicBuffer> buffer;
+ std::shared_ptr<renderengine::ExternalTexture> buffer;
if (bufferChanged && cacheIdChanged && s.buffer != nullptr) {
- buffer = s.buffer;
- bool success = ClientCache::getInstance().add(s.cachedBuffer, s.buffer);
- if (success) {
- getRenderEngine().cacheExternalTextureBuffer(s.buffer);
- success = ClientCache::getInstance()
- .registerErasedRecipient(s.cachedBuffer,
- wp<ClientCache::ErasedRecipient>(this));
- if (!success) {
- getRenderEngine().unbindExternalTextureBuffer(s.buffer->getId());
- }
- }
+ ClientCache::getInstance().add(s.cachedBuffer, s.buffer);
+ buffer = ClientCache::getInstance().get(s.cachedBuffer);
} else if (cacheIdChanged) {
buffer = ClientCache::getInstance().get(s.cachedBuffer);
- } else if (bufferChanged) {
- buffer = s.buffer;
+ } else if (bufferChanged && s.buffer != nullptr) {
+ buffer = std::make_shared<
+ renderengine::ExternalTexture>(s.buffer, getRenderEngine(),
+ renderengine::ExternalTexture::Usage::READABLE);
}
if (buffer) {
const bool frameNumberChanged = what & layer_state_t::eFrameNumberChanged;
@@ -5993,15 +5986,17 @@ status_t SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
const status_t bufferStatus = buffer->initCheck();
LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureScreenCommon: Buffer failed to allocate: %d",
bufferStatus);
- return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, buffer,
+ const auto texture = std::make_shared<
+ renderengine::ExternalTexture>(buffer, getRenderEngine(),
+ renderengine::ExternalTexture::Usage::WRITEABLE);
+ return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, texture,
false /* regionSampling */, grayscale, captureListener);
}
-status_t SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
- TraverseLayersFunction traverseLayers,
- sp<GraphicBuffer>& buffer, bool regionSampling,
- bool grayscale,
- const sp<IScreenCaptureListener>& captureListener) {
+status_t SurfaceFlinger::captureScreenCommon(
+ RenderAreaFuture renderAreaFuture, TraverseLayersFunction traverseLayers,
+ const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
+ bool grayscale, const sp<IScreenCaptureListener>& captureListener) {
ATRACE_CALL();
if (captureListener == nullptr) {
@@ -6034,15 +6029,6 @@ status_t SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
regionSampling, grayscale, captureResults);
});
- // TODO(b/180767535): Remove this once we optimize buffer lifecycle for RenderEngine
- // Only do this when we're not doing region sampling, to allow the region sampling thread to
- // manage buffer lifecycle itself.
- if (!regionSampling &&
- getRenderEngine().getRenderEngineType() ==
- renderengine::RenderEngine::RenderEngineType::SKIA_GL_THREADED) {
- getRenderEngine().unbindExternalTextureBuffer(buffer->getId());
- }
-
captureResults.result = result;
captureListener->onScreenCaptureCompleted(captureResults);
}));
@@ -6050,11 +6036,10 @@ status_t SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
return NO_ERROR;
}
-status_t SurfaceFlinger::renderScreenImplLocked(const RenderArea& renderArea,
- TraverseLayersFunction traverseLayers,
- const sp<GraphicBuffer>& buffer, bool forSystem,
- bool regionSampling, bool grayscale,
- ScreenCaptureResults& captureResults) {
+status_t SurfaceFlinger::renderScreenImplLocked(
+ const RenderArea& renderArea, TraverseLayersFunction traverseLayers,
+ const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool forSystem,
+ bool regionSampling, bool grayscale, ScreenCaptureResults& captureResults) {
ATRACE_CALL();
traverseLayers([&](Layer* layer) {
@@ -6062,7 +6047,7 @@ status_t SurfaceFlinger::renderScreenImplLocked(const RenderArea& renderArea,
captureResults.capturedSecureLayers || (layer->isVisible() && layer->isSecure());
});
- const bool useProtected = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
+ const bool useProtected = buffer->getBuffer()->getUsage() & GRALLOC_USAGE_PROTECTED;
// We allow the system server to take screenshots of secure layers for
// use in situations like the Screen-rotation animation and place
@@ -6072,7 +6057,7 @@ status_t SurfaceFlinger::renderScreenImplLocked(const RenderArea& renderArea,
return PERMISSION_DENIED;
}
- captureResults.buffer = buffer;
+ captureResults.buffer = buffer->getBuffer();
captureResults.capturedDataspace = renderArea.getReqDataSpace();
const auto reqWidth = renderArea.getReqWidth();
@@ -6163,11 +6148,9 @@ status_t SurfaceFlinger::renderScreenImplLocked(const RenderArea& renderArea,
base::unique_fd drawFence;
getRenderEngine().useProtectedContext(useProtected);
- // TODO(b/180767535): Remove this once we optimize buffer lifecycle for RenderEngine
- const bool useFramebufferCache = getRenderEngine().getRenderEngineType() ==
- renderengine::RenderEngine::RenderEngineType::SKIA_GL_THREADED;
+ const constexpr bool kUseFramebufferCache = false;
getRenderEngine().drawLayers(clientCompositionDisplay, clientCompositionLayerPointers, buffer,
- useFramebufferCache, std::move(bufferFence), &drawFence);
+ kUseFramebufferCache, std::move(bufferFence), &drawFence);
if (drawFence >= 0) {
sp<Fence> releaseFence = new Fence(dup(drawFence));
@@ -6432,10 +6415,6 @@ void SurfaceFlinger::removeFromOffscreenLayers(Layer* layer) {
mOffscreenLayers.erase(layer);
}
-void SurfaceFlinger::bufferErased(const client_cache_t& clientCacheId) {
- getRenderEngine().unbindExternalTextureBuffer(clientCacheId.id);
-}
-
status_t SurfaceFlinger::setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
float lightPosY, float lightPosZ,
float lightRadius) {