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-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 5f81cd45cc..be0c1548d7 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -40,6 +40,7 @@
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <binder/PermissionCache.h>
+#include <com_android_graphics_surfaceflinger_flags.h>
#include <common/FlagManager.h>
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/CompositionRefreshArgs.h>
@@ -813,8 +814,24 @@ void chooseRenderEngineType(renderengine::RenderEngineCreationArgs::Builder& bui
.setGraphicsApi(renderengine::RenderEngine::GraphicsApi::VK);
} else {
const auto kVulkan = renderengine::RenderEngine::GraphicsApi::VK;
+// TODO: b/341728634 - Clean up conditional compilation.
+// Note: this guard in particular must check e.g.
+// COM_ANDROID_GRAPHICS_SURFACEFLINGER_FLAGS_GRAPHITE_RENDERENGINE directly (instead of calling e.g.
+// COM_ANDROID_GRAPHICS_SURFACEFLINGER_FLAGS(GRAPHITE_RENDERENGINE)) because that macro is undefined
+// in the libsurfaceflingerflags_test variant of com_android_graphics_surfaceflinger_flags.h, which
+// is used by layertracegenerator (which also needs SurfaceFlinger.cpp). :)
+#if COM_ANDROID_GRAPHICS_SURFACEFLINGER_FLAGS_GRAPHITE_RENDERENGINE || \
+ COM_ANDROID_GRAPHICS_SURFACEFLINGER_FLAGS_FORCE_COMPILE_GRAPHITE_RENDERENGINE
const bool useGraphite = FlagManager::getInstance().graphite_renderengine() &&
renderengine::RenderEngine::canSupport(kVulkan);
+#else
+ const bool useGraphite = false;
+ if (FlagManager::getInstance().graphite_renderengine()) {
+ ALOGE("RenderEngine's Graphite Skia backend was requested with the "
+ "debug.renderengine.graphite system property, but it is not compiled in this "
+ "build! Falling back to Ganesh backend selection logic.");
+ }
+#endif
const bool useVulkan = useGraphite ||
(FlagManager::getInstance().vulkan_renderengine() &&
renderengine::RenderEngine::canSupport(kVulkan));