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Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp28
1 files changed, 15 insertions, 13 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 3bfc2cc2a3..f33ea5b983 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -582,14 +582,8 @@ void SurfaceFlinger::releaseVirtualDisplay(VirtualDisplayId displayId) {
std::vector<PhysicalDisplayId> SurfaceFlinger::getPhysicalDisplayIdsLocked() const {
std::vector<PhysicalDisplayId> displayIds;
displayIds.reserve(mPhysicalDisplayTokens.size());
- const auto defaultDisplayId = [this]() REQUIRES(mStateLock) {
- if (const auto display = getDefaultDisplayDeviceLocked()) {
- return display->getPhysicalId();
- }
- // fallback to the internal display id if the active display is unknown
- return getInternalDisplayIdLocked();
- }();
+ const auto defaultDisplayId = getDefaultDisplayDeviceLocked()->getPhysicalId();
displayIds.push_back(defaultDisplayId);
for (const auto& [id, token] : mPhysicalDisplayTokens) {
@@ -603,7 +597,7 @@ std::vector<PhysicalDisplayId> SurfaceFlinger::getPhysicalDisplayIdsLocked() con
status_t SurfaceFlinger::getPrimaryPhysicalDisplayId(PhysicalDisplayId* id) const {
Mutex::Autolock lock(mStateLock);
- *id = getInternalDisplayIdLocked();
+ *id = getPrimaryDisplayIdLocked();
return NO_ERROR;
}
@@ -1314,17 +1308,25 @@ std::vector<ColorMode> SurfaceFlinger::getDisplayColorModes(const DisplayDevice&
}
status_t SurfaceFlinger::getDisplayNativePrimaries(const sp<IBinder>& displayToken,
- ui::DisplayPrimaries &primaries) {
+ ui::DisplayPrimaries& primaries) {
if (!displayToken) {
return BAD_VALUE;
}
- // Currently we only support this API for a single internal display.
- if (getInternalDisplayToken() != displayToken) {
+ Mutex::Autolock lock(mStateLock);
+
+ const auto display = getDisplayDeviceLocked(displayToken);
+ if (!display) {
return NAME_NOT_FOUND;
}
- memcpy(&primaries, &mInternalDisplayPrimaries, sizeof(ui::DisplayPrimaries));
+ const auto connectionType = display->getConnectionType();
+ if (connectionType != ui::DisplayConnectionType::Internal) {
+ return INVALID_OPERATION;
+ }
+
+ // TODO(b/229846990): For now, assume that all internal displays have the same primaries.
+ primaries = mInternalDisplayPrimaries;
return NO_ERROR;
}
@@ -2820,7 +2822,7 @@ sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
}
if (const auto id = PhysicalDisplayId::tryCast(compositionDisplay->getId())) {
- creationArgs.isPrimary = id == getInternalDisplayIdLocked();
+ creationArgs.isPrimary = id == getPrimaryDisplayIdLocked();
if (useColorManagement) {
std::vector<ColorMode> modes = getHwComposer().getColorModes(*id);