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-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp20
1 files changed, 5 insertions, 15 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index d2dddba27d..c21c81676b 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -87,6 +87,7 @@
#include <cutils/compiler.h>
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
+#include <configstore/Utils.h>
#define DISPLAY_COUNT 1
@@ -100,22 +101,9 @@ EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint na
namespace android {
+using namespace android::hardware::configstore;
using namespace android::hardware::configstore::V1_0;
-static sp<ISurfaceFlingerConfigs> getConfigs() {
- static sp<ISurfaceFlingerConfigs> configs
- = ISurfaceFlingerConfigs::getService();
- return configs;
-}
-
-static int64_t getVsyncEventPhaseOffsetNs() {
- int64_t ret = 1000000; // default value
- getConfigs()->vsyncEventPhaseOffsetNs([&](OptionalInt64 value) {
- if (value.specified) ret = value.value;
- });
- return ret;
-}
-
// This is the phase offset in nanoseconds of the software vsync event
// relative to the vsync event reported by HWComposer. The software vsync
// event is when SurfaceFlinger and Choreographer-based applications run each
@@ -136,7 +124,9 @@ static int64_t getVsyncEventPhaseOffsetNs() {
// the latency will end up being an additional vsync period, and animations
// will hiccup. Therefore, this latency should be tuned somewhat
// conservatively (or at least with awareness of the trade-off being made).
-static int64_t vsyncPhaseOffsetNs = getVsyncEventPhaseOffsetNs();
+static int64_t vsyncPhaseOffsetNs = getInt64<
+ ISurfaceFlingerConfigs,
+ &ISurfaceFlingerConfigs::vsyncEventPhaseOffsetNs>(1000000);
// This is the phase offset at which SurfaceFlinger's composition runs.
static constexpr int64_t sfVsyncPhaseOffsetNs = SF_VSYNC_EVENT_PHASE_OFFSET_NS;