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-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp51
1 files changed, 43 insertions, 8 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 51cb409235..3fad6deb29 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -65,6 +65,7 @@
#include <private/gui/SyncFeatures.h>
#include <processgroup/processgroup.h>
#include <renderengine/RenderEngine.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <sys/types.h>
#include <ui/ColorSpace.h>
#include <ui/DataspaceUtils.h>
@@ -4521,10 +4522,13 @@ uint32_t SurfaceFlinger::setClientStateLocked(const FrameTimelineInfo& frameTime
}
}
- if (what & layer_state_t::eBufferChanged &&
- layer->setBuffer(*s.bufferData, postTime, desiredPresentTime, isAutoTimestamp,
- dequeueBufferTimestamp, frameTimelineInfo)) {
- flags |= eTraversalNeeded;
+ if (what & layer_state_t::eBufferChanged) {
+ std::shared_ptr<renderengine::ExternalTexture> buffer =
+ getExternalTextureFromBufferData(*s.bufferData, layer->getDebugName());
+ if (layer->setBuffer(buffer, *s.bufferData, postTime, desiredPresentTime, isAutoTimestamp,
+ dequeueBufferTimestamp, frameTimelineInfo)) {
+ flags |= eTraversalNeeded;
+ }
} else if (frameTimelineInfo.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID) {
layer->setFrameTimelineVsyncForBufferlessTransaction(frameTimelineInfo, postTime);
}
@@ -6490,9 +6494,10 @@ std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::captureScre
const status_t bufferStatus = buffer->initCheck();
LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureScreenCommon: Buffer failed to allocate: %d",
bufferStatus);
- const auto texture = std::make_shared<
- renderengine::ExternalTexture>(buffer, getRenderEngine(),
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ const std::shared_ptr<renderengine::ExternalTexture> texture = std::make_shared<
+ renderengine::impl::ExternalTexture>(buffer, getRenderEngine(),
+ renderengine::impl::ExternalTexture::Usage::
+ WRITEABLE);
return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, texture,
false /* regionSampling */, grayscale, captureListener);
}
@@ -6569,7 +6574,7 @@ std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::renderScree
captureResults.capturedSecureLayers || (layer->isVisible() && layer->isSecure());
});
- const bool useProtected = buffer->getBuffer()->getUsage() & GRALLOC_USAGE_PROTECTED;
+ const bool useProtected = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
// We allow the system server to take screenshots of secure layers for
// use in situations like the Screen-rotation animation and place
@@ -7180,6 +7185,36 @@ status_t SurfaceFlinger::removeWindowInfosListener(
return NO_ERROR;
}
+std::shared_ptr<renderengine::ExternalTexture> SurfaceFlinger::getExternalTextureFromBufferData(
+ const BufferData& bufferData, const char* layerName) const {
+ bool cacheIdChanged = bufferData.flags.test(BufferData::BufferDataChange::cachedBufferChanged);
+ bool bufferSizeExceedsLimit = false;
+ std::shared_ptr<renderengine::ExternalTexture> buffer = nullptr;
+ if (cacheIdChanged && bufferData.buffer != nullptr) {
+ bufferSizeExceedsLimit = exceedsMaxRenderTargetSize(bufferData.buffer->getWidth(),
+ bufferData.buffer->getHeight());
+ if (!bufferSizeExceedsLimit) {
+ ClientCache::getInstance().add(bufferData.cachedBuffer, bufferData.buffer);
+ buffer = ClientCache::getInstance().get(bufferData.cachedBuffer);
+ }
+ } else if (cacheIdChanged) {
+ buffer = ClientCache::getInstance().get(bufferData.cachedBuffer);
+ } else if (bufferData.buffer != nullptr) {
+ bufferSizeExceedsLimit = exceedsMaxRenderTargetSize(bufferData.buffer->getWidth(),
+ bufferData.buffer->getHeight());
+ if (!bufferSizeExceedsLimit) {
+ buffer = std::make_shared<
+ renderengine::impl::ExternalTexture>(bufferData.buffer, getRenderEngine(),
+ renderengine::impl::ExternalTexture::
+ Usage::READABLE);
+ }
+ }
+ ALOGE_IF(bufferSizeExceedsLimit,
+ "Attempted to create an ExternalTexture for layer %s that exceeds render target size "
+ "limit.",
+ layerName);
+ return buffer;
+}
} // namespace android
#if defined(__gl_h_)