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path: root/services/surfaceflinger/RefreshRateOverlay.cpp
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Diffstat (limited to 'services/surfaceflinger/RefreshRateOverlay.cpp')
-rw-r--r--services/surfaceflinger/RefreshRateOverlay.cpp170
1 files changed, 100 insertions, 70 deletions
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index a9180d4483..f1fd6db0a0 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -29,7 +29,6 @@
#include <SkBlendMode.h>
#include <SkRect.h>
#include <SkSurface.h>
-#include <gui/SurfaceComposerClient.h>
#include <gui/SurfaceControl.h>
#undef LOG_TAG
@@ -42,19 +41,10 @@ constexpr int kDigitWidth = 64;
constexpr int kDigitHeight = 100;
constexpr int kDigitSpace = 16;
-// Layout is digit, space, digit, space, digit, space, spinner.
-constexpr int kBufferWidth = 4 * kDigitWidth + 3 * kDigitSpace;
+constexpr int kMaxDigits = /*displayFps*/ 3 + /*renderFps*/ 3 + /*spinner*/ 1;
+constexpr int kBufferWidth = kMaxDigits * kDigitWidth + (kMaxDigits - 1) * kDigitSpace;
constexpr int kBufferHeight = kDigitHeight;
-SurfaceComposerClient::Transaction createTransaction(const sp<SurfaceControl>& surface) {
- constexpr float kFrameRate = 0.f;
- constexpr int8_t kCompatibility = ANATIVEWINDOW_FRAME_RATE_NO_VOTE;
- constexpr int8_t kSeamlessness = ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS;
-
- return SurfaceComposerClient::Transaction().setFrameRate(surface, kFrameRate, kCompatibility,
- kSeamlessness);
-}
-
} // namespace
SurfaceControlHolder::~SurfaceControlHolder() {
@@ -121,16 +111,10 @@ void RefreshRateOverlay::SevenSegmentDrawer::drawDigit(int digit, int left, SkCo
drawSegment(Segment::Bottom, left, color, canvas);
}
-auto RefreshRateOverlay::SevenSegmentDrawer::draw(int number, SkColor color,
+auto RefreshRateOverlay::SevenSegmentDrawer::draw(int displayFps, int renderFps, SkColor color,
ui::Transform::RotationFlags rotation,
- bool showSpinner) -> Buffers {
- if (number < 0 || number > 1000) return {};
-
- const auto hundreds = number / 100;
- const auto tens = (number / 10) % 10;
- const auto ones = number % 10;
-
- const size_t loopCount = showSpinner ? 6 : 1;
+ ftl::Flags<Features> features) -> Buffers {
+ const size_t loopCount = features.test(Features::Spinner) ? 6 : 1;
Buffers buffers;
buffers.reserve(loopCount);
@@ -152,13 +136,13 @@ auto RefreshRateOverlay::SevenSegmentDrawer::draw(int number, SkColor color,
}
}();
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(static_cast<uint32_t>(bufferWidth),
- static_cast<uint32_t>(bufferHeight), HAL_PIXEL_FORMAT_RGBA_8888,
- 1,
- GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER |
- GRALLOC_USAGE_HW_TEXTURE,
- "RefreshRateOverlayBuffer");
+ const auto kUsageFlags =
+ static_cast<uint64_t>(GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER |
+ GRALLOC_USAGE_HW_TEXTURE);
+ sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make(static_cast<uint32_t>(bufferWidth),
+ static_cast<uint32_t>(bufferHeight),
+ HAL_PIXEL_FORMAT_RGBA_8888, 1u,
+ kUsageFlags, "RefreshRateOverlayBuffer");
const status_t bufferStatus = buffer->initCheck();
LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "RefreshRateOverlay: Buffer failed to allocate: %d",
@@ -169,20 +153,9 @@ auto RefreshRateOverlay::SevenSegmentDrawer::draw(int number, SkColor color,
canvas->setMatrix(canvasTransform);
int left = 0;
- if (hundreds != 0) {
- drawDigit(hundreds, left, color, *canvas);
- }
- left += kDigitWidth + kDigitSpace;
-
- if (tens != 0) {
- drawDigit(tens, left, color, *canvas);
- }
- left += kDigitWidth + kDigitSpace;
-
- drawDigit(ones, left, color, *canvas);
- left += kDigitWidth + kDigitSpace;
-
- if (showSpinner) {
+ drawNumber(displayFps, left, color, *canvas);
+ left += 3 * (kDigitWidth + kDigitSpace);
+ if (features.test(Features::Spinner)) {
switch (i) {
case 0:
drawSegment(Segment::Upper, left, color, *canvas);
@@ -205,6 +178,13 @@ auto RefreshRateOverlay::SevenSegmentDrawer::draw(int number, SkColor color,
}
}
+ left += kDigitWidth + kDigitSpace;
+
+ if (features.test(Features::RenderRate)) {
+ drawNumber(renderFps, left, color, *canvas);
+ }
+ left += 3 * (kDigitWidth + kDigitSpace);
+
void* pixels = nullptr;
buffer->lock(GRALLOC_USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&pixels));
@@ -219,6 +199,23 @@ auto RefreshRateOverlay::SevenSegmentDrawer::draw(int number, SkColor color,
return buffers;
}
+void RefreshRateOverlay::SevenSegmentDrawer::drawNumber(int number, int left, SkColor color,
+ SkCanvas& canvas) {
+ if (number < 0 || number >= 1000) return;
+
+ if (number >= 100) {
+ drawDigit(number / 100, left, color, canvas);
+ }
+ left += kDigitWidth + kDigitSpace;
+
+ if (number >= 10) {
+ drawDigit((number / 10) % 10, left, color, canvas);
+ }
+ left += kDigitWidth + kDigitSpace;
+
+ drawDigit(number % 10, left, color, canvas);
+}
+
std::unique_ptr<SurfaceControlHolder> createSurfaceControlHolder() {
sp<SurfaceControl> surfaceControl =
SurfaceComposerClient::getDefault()
@@ -228,25 +225,28 @@ std::unique_ptr<SurfaceControlHolder> createSurfaceControlHolder() {
return std::make_unique<SurfaceControlHolder>(std::move(surfaceControl));
}
-RefreshRateOverlay::RefreshRateOverlay(FpsRange fpsRange, bool showSpinner)
- : mFpsRange(fpsRange),
- mShowSpinner(showSpinner),
- mSurfaceControl(createSurfaceControlHolder()) {
+RefreshRateOverlay::RefreshRateOverlay(FpsRange fpsRange, ftl::Flags<Features> features)
+ : mFpsRange(fpsRange), mFeatures(features), mSurfaceControl(createSurfaceControlHolder()) {
if (!mSurfaceControl) {
ALOGE("%s: Failed to create buffer state layer", __func__);
return;
}
- createTransaction(mSurfaceControl->get())
+ createTransaction()
.setLayer(mSurfaceControl->get(), INT32_MAX - 2)
.setTrustedOverlay(mSurfaceControl->get(), true)
.apply();
}
-auto RefreshRateOverlay::getOrCreateBuffers(Fps fps) -> const Buffers& {
+auto RefreshRateOverlay::getOrCreateBuffers(Fps displayFps, Fps renderFps) -> const Buffers& {
static const Buffers kNoBuffers;
if (!mSurfaceControl) return kNoBuffers;
+ // avoid caching different render rates if RenderRate is anyway not visible
+ if (!mFeatures.test(Features::RenderRate)) {
+ renderFps = 0_Hz;
+ }
+
const auto transformHint =
static_cast<ui::Transform::RotationFlags>(mSurfaceControl->get()->getTransformHint());
@@ -262,21 +262,24 @@ auto RefreshRateOverlay::getOrCreateBuffers(Fps fps) -> const Buffers& {
}
}();
- createTransaction(mSurfaceControl->get())
- .setTransform(mSurfaceControl->get(), transform)
- .apply();
+ createTransaction().setTransform(mSurfaceControl->get(), transform).apply();
- BufferCache::const_iterator it = mBufferCache.find({fps.getIntValue(), transformHint});
+ BufferCache::const_iterator it =
+ mBufferCache.find({displayFps.getIntValue(), renderFps.getIntValue(), transformHint});
if (it == mBufferCache.end()) {
- const int minFps = mFpsRange.min.getIntValue();
+ // HWC minFps is not known by the framework in order
+ // to consider lower rates we set minFps to 0.
+ const int minFps = isSetByHwc() ? 0 : mFpsRange.min.getIntValue();
const int maxFps = mFpsRange.max.getIntValue();
- // Clamp to the range. The current fps may be outside of this range if the display has
- // changed its set of supported refresh rates.
- const int intFps = std::clamp(fps.getIntValue(), minFps, maxFps);
+ // Clamp to the range. The current displayFps may be outside of this range if the display
+ // has changed its set of supported refresh rates.
+ const int displayIntFps = std::clamp(displayFps.getIntValue(), minFps, maxFps);
+ const int renderIntFps = renderFps.getIntValue();
// Ensure non-zero range to avoid division by zero.
- const float fpsScale = static_cast<float>(intFps - minFps) / std::max(1, maxFps - minFps);
+ const float fpsScale =
+ static_cast<float>(displayIntFps - minFps) / std::max(1, maxFps - minFps);
constexpr SkColor kMinFpsColor = SK_ColorRED;
constexpr SkColor kMaxFpsColor = SK_ColorGREEN;
@@ -292,8 +295,11 @@ auto RefreshRateOverlay::getOrCreateBuffers(Fps fps) -> const Buffers& {
const SkColor color = colorBase.toSkColor();
- auto buffers = SevenSegmentDrawer::draw(intFps, color, transformHint, mShowSpinner);
- it = mBufferCache.try_emplace({intFps, transformHint}, std::move(buffers)).first;
+ auto buffers = SevenSegmentDrawer::draw(displayIntFps, renderIntFps, color, transformHint,
+ mFeatures);
+ it = mBufferCache
+ .try_emplace({displayIntFps, renderIntFps, transformHint}, std::move(buffers))
+ .first;
}
return it->second;
@@ -303,10 +309,15 @@ void RefreshRateOverlay::setViewport(ui::Size viewport) {
constexpr int32_t kMaxWidth = 1000;
const auto width = std::min({kMaxWidth, viewport.width, viewport.height});
const auto height = 2 * width;
- Rect frame((3 * width) >> 4, height >> 5);
- frame.offsetBy(width >> 5, height >> 4);
+ Rect frame((5 * width) >> 4, height >> 5);
- createTransaction(mSurfaceControl->get())
+ if (!mFeatures.test(Features::ShowInMiddle)) {
+ frame.offsetBy(width >> 5, height >> 4);
+ } else {
+ frame.offsetBy(width >> 1, height >> 4);
+ }
+
+ createTransaction()
.setMatrix(mSurfaceControl->get(), frame.getWidth() / static_cast<float>(kBufferWidth),
0, 0, frame.getHeight() / static_cast<float>(kBufferHeight))
.setPosition(mSurfaceControl->get(), frame.left, frame.top)
@@ -314,22 +325,41 @@ void RefreshRateOverlay::setViewport(ui::Size viewport) {
}
void RefreshRateOverlay::setLayerStack(ui::LayerStack stack) {
- createTransaction(mSurfaceControl->get()).setLayerStack(mSurfaceControl->get(), stack).apply();
+ createTransaction().setLayerStack(mSurfaceControl->get(), stack).apply();
}
-void RefreshRateOverlay::changeRefreshRate(Fps fps) {
- mCurrentFps = fps;
- const auto buffer = getOrCreateBuffers(fps)[mFrame];
- createTransaction(mSurfaceControl->get()).setBuffer(mSurfaceControl->get(), buffer).apply();
+void RefreshRateOverlay::changeRefreshRate(Fps displayFps, Fps renderFps) {
+ mDisplayFps = displayFps;
+ mRenderFps = renderFps;
+ const auto buffer = getOrCreateBuffers(displayFps, renderFps)[mFrame];
+ createTransaction().setBuffer(mSurfaceControl->get(), buffer).apply();
}
void RefreshRateOverlay::animate() {
- if (!mShowSpinner || !mCurrentFps) return;
+ if (!mFeatures.test(Features::Spinner) || !mDisplayFps) return;
- const auto& buffers = getOrCreateBuffers(*mCurrentFps);
+ const auto& buffers = getOrCreateBuffers(*mDisplayFps, *mRenderFps);
mFrame = (mFrame + 1) % buffers.size();
const auto buffer = buffers[mFrame];
- createTransaction(mSurfaceControl->get()).setBuffer(mSurfaceControl->get(), buffer).apply();
+ createTransaction().setBuffer(mSurfaceControl->get(), buffer).apply();
+}
+
+SurfaceComposerClient::Transaction RefreshRateOverlay::createTransaction() const {
+ constexpr float kFrameRate = 0.f;
+ constexpr int8_t kCompatibility = ANATIVEWINDOW_FRAME_RATE_NO_VOTE;
+ constexpr int8_t kSeamlessness = ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS;
+
+ const sp<SurfaceControl>& surface = mSurfaceControl->get();
+
+ SurfaceComposerClient::Transaction transaction;
+ if (isSetByHwc()) {
+ transaction.setFlags(surface, layer_state_t::eLayerIsRefreshRateIndicator,
+ layer_state_t::eLayerIsRefreshRateIndicator);
+ // Disable overlay layer caching when refresh rate is updated by the HWC.
+ transaction.setCachingHint(surface, gui::CachingHint::Disabled);
+ }
+ transaction.setFrameRate(surface, kFrameRate, kCompatibility, kSeamlessness);
+ return transaction;
}
} // namespace android