diff options
Diffstat (limited to 'services/surfaceflinger/RefreshRateOverlay.cpp')
-rw-r--r-- | services/surfaceflinger/RefreshRateOverlay.cpp | 350 |
1 files changed, 186 insertions, 164 deletions
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp index bc32a1d66c..d4435c2818 100644 --- a/services/surfaceflinger/RefreshRateOverlay.cpp +++ b/services/surfaceflinger/RefreshRateOverlay.cpp @@ -14,283 +14,305 @@ * limitations under the License. */ -// TODO(b/129481165): remove the #pragma below and fix conversion issues -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wconversion" -#pragma clang diagnostic ignored "-Wextra" - #include <algorithm> #include "RefreshRateOverlay.h" #include "Client.h" #include "Layer.h" -#include <gui/IProducerListener.h> +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wconversion" +#include <SkCanvas.h> +#include <SkPaint.h> +#pragma clang diagnostic pop +#include <SkBlendMode.h> +#include <SkRect.h> +#include <SkSurface.h> +#include <gui/SurfaceComposerClient.h> +#include <gui/SurfaceControl.h> #undef LOG_TAG #define LOG_TAG "RefreshRateOverlay" namespace android { +namespace { -void RefreshRateOverlay::SevenSegmentDrawer::drawRect(const Rect& r, const half4& color, - const sp<GraphicBuffer>& buffer, - uint8_t* pixels) { - for (int32_t j = r.top; j < r.bottom; j++) { - if (j >= buffer->getHeight()) { - break; - } +constexpr int kDigitWidth = 64; +constexpr int kDigitHeight = 100; +constexpr int kDigitSpace = 16; - for (int32_t i = r.left; i < r.right; i++) { - if (i >= buffer->getWidth()) { - break; - } +// Layout is digit, space, digit, space, digit, space, spinner. +constexpr int kBufferWidth = 4 * kDigitWidth + 3 * kDigitSpace; +constexpr int kBufferHeight = kDigitHeight; - uint8_t* iter = pixels + 4 * (i + (buffer->getStride() * j)); - iter[0] = uint8_t(color.r * 255); - iter[1] = uint8_t(color.g * 255); - iter[2] = uint8_t(color.b * 255); - iter[3] = uint8_t(color.a * 255); - } - } +SurfaceComposerClient::Transaction createTransaction(const sp<SurfaceControl>& surface) { + constexpr float kFrameRate = 0.f; + constexpr int8_t kCompatibility = ANATIVEWINDOW_FRAME_RATE_NO_VOTE; + constexpr int8_t kSeamlessness = ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS; + + return SurfaceComposerClient::Transaction().setFrameRate(surface, kFrameRate, kCompatibility, + kSeamlessness); } -void RefreshRateOverlay::SevenSegmentDrawer::drawSegment(Segment segment, int left, - const half4& color, - const sp<GraphicBuffer>& buffer, - uint8_t* pixels) { - const Rect rect = [&]() { +} // namespace + +void RefreshRateOverlay::SevenSegmentDrawer::drawSegment(Segment segment, int left, SkColor color, + SkCanvas& canvas) { + const SkRect rect = [&]() { switch (segment) { case Segment::Upper: - return Rect(left, 0, left + DIGIT_WIDTH, DIGIT_SPACE); + return SkRect::MakeLTRB(left, 0, left + kDigitWidth, kDigitSpace); case Segment::UpperLeft: - return Rect(left, 0, left + DIGIT_SPACE, DIGIT_HEIGHT / 2); + return SkRect::MakeLTRB(left, 0, left + kDigitSpace, kDigitHeight / 2); case Segment::UpperRight: - return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, 0, left + DIGIT_WIDTH, - DIGIT_HEIGHT / 2); + return SkRect::MakeLTRB(left + kDigitWidth - kDigitSpace, 0, left + kDigitWidth, + kDigitHeight / 2); case Segment::Middle: - return Rect(left, DIGIT_HEIGHT / 2 - DIGIT_SPACE / 2, left + DIGIT_WIDTH, - DIGIT_HEIGHT / 2 + DIGIT_SPACE / 2); + return SkRect::MakeLTRB(left, kDigitHeight / 2 - kDigitSpace / 2, + left + kDigitWidth, kDigitHeight / 2 + kDigitSpace / 2); case Segment::LowerLeft: - return Rect(left, DIGIT_HEIGHT / 2, left + DIGIT_SPACE, DIGIT_HEIGHT); + return SkRect::MakeLTRB(left, kDigitHeight / 2, left + kDigitSpace, kDigitHeight); case Segment::LowerRight: - return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, DIGIT_HEIGHT / 2, left + DIGIT_WIDTH, - DIGIT_HEIGHT); - case Segment::Buttom: - return Rect(left, DIGIT_HEIGHT - DIGIT_SPACE, left + DIGIT_WIDTH, DIGIT_HEIGHT); + return SkRect::MakeLTRB(left + kDigitWidth - kDigitSpace, kDigitHeight / 2, + left + kDigitWidth, kDigitHeight); + case Segment::Bottom: + return SkRect::MakeLTRB(left, kDigitHeight - kDigitSpace, left + kDigitWidth, + kDigitHeight); } }(); - drawRect(rect, color, buffer, pixels); + SkPaint paint; + paint.setColor(color); + paint.setBlendMode(SkBlendMode::kSrc); + canvas.drawRect(rect, paint); } -void RefreshRateOverlay::SevenSegmentDrawer::drawDigit(int digit, int left, const half4& color, - const sp<GraphicBuffer>& buffer, - uint8_t* pixels) { +void RefreshRateOverlay::SevenSegmentDrawer::drawDigit(int digit, int left, SkColor color, + SkCanvas& canvas) { if (digit < 0 || digit > 9) return; if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 7 || digit == 8 || digit == 9) - drawSegment(Segment::Upper, left, color, buffer, pixels); + drawSegment(Segment::Upper, left, color, canvas); if (digit == 0 || digit == 4 || digit == 5 || digit == 6 || digit == 8 || digit == 9) - drawSegment(Segment::UpperLeft, left, color, buffer, pixels); + drawSegment(Segment::UpperLeft, left, color, canvas); if (digit == 0 || digit == 1 || digit == 2 || digit == 3 || digit == 4 || digit == 7 || digit == 8 || digit == 9) - drawSegment(Segment::UpperRight, left, color, buffer, pixels); + drawSegment(Segment::UpperRight, left, color, canvas); if (digit == 2 || digit == 3 || digit == 4 || digit == 5 || digit == 6 || digit == 8 || digit == 9) - drawSegment(Segment::Middle, left, color, buffer, pixels); + drawSegment(Segment::Middle, left, color, canvas); if (digit == 0 || digit == 2 || digit == 6 || digit == 8) - drawSegment(Segment::LowerLeft, left, color, buffer, pixels); + drawSegment(Segment::LowerLeft, left, color, canvas); if (digit == 0 || digit == 1 || digit == 3 || digit == 4 || digit == 5 || digit == 6 || digit == 7 || digit == 8 || digit == 9) - drawSegment(Segment::LowerRight, left, color, buffer, pixels); + drawSegment(Segment::LowerRight, left, color, canvas); if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 8 || digit == 9) - drawSegment(Segment::Buttom, left, color, buffer, pixels); + drawSegment(Segment::Bottom, left, color, canvas); } -std::vector<sp<GraphicBuffer>> RefreshRateOverlay::SevenSegmentDrawer::drawNumber( - int number, const half4& color, bool showSpinner) { +auto RefreshRateOverlay::SevenSegmentDrawer::draw(int number, SkColor color, + ui::Transform::RotationFlags rotation, + bool showSpinner) -> Buffers { if (number < 0 || number > 1000) return {}; const auto hundreds = number / 100; const auto tens = (number / 10) % 10; const auto ones = number % 10; - std::vector<sp<GraphicBuffer>> buffers; - const auto loopCount = showSpinner ? 6 : 1; - for (int i = 0; i < loopCount; i++) { + const size_t loopCount = showSpinner ? 6 : 1; + + Buffers buffers; + buffers.reserve(loopCount); + + for (size_t i = 0; i < loopCount; i++) { + // Pre-rotate the buffer before it reaches SurfaceFlinger. + SkMatrix canvasTransform = SkMatrix(); + const auto [bufferWidth, bufferHeight] = [&]() -> std::pair<int, int> { + switch (rotation) { + case ui::Transform::ROT_90: + canvasTransform.setTranslate(kBufferHeight, 0); + canvasTransform.preRotate(90.f); + return {kBufferHeight, kBufferWidth}; + case ui::Transform::ROT_270: + canvasTransform.setRotate(270.f, kBufferWidth / 2.f, kBufferWidth / 2.f); + return {kBufferHeight, kBufferWidth}; + default: + return {kBufferWidth, kBufferHeight}; + } + }(); + sp<GraphicBuffer> buffer = - new GraphicBuffer(BUFFER_WIDTH, BUFFER_HEIGHT, HAL_PIXEL_FORMAT_RGBA_8888, 1, + new GraphicBuffer(static_cast<uint32_t>(bufferWidth), + static_cast<uint32_t>(bufferHeight), HAL_PIXEL_FORMAT_RGBA_8888, + 1, GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_TEXTURE, "RefreshRateOverlayBuffer"); + const status_t bufferStatus = buffer->initCheck(); LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "RefreshRateOverlay: Buffer failed to allocate: %d", bufferStatus); - uint8_t* pixels; - buffer->lock(GRALLOC_USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&pixels)); - // Clear buffer content - drawRect(Rect(BUFFER_WIDTH, BUFFER_HEIGHT), half4(0), buffer, pixels); + + sk_sp<SkSurface> surface = SkSurface::MakeRasterN32Premul(bufferWidth, bufferHeight); + SkCanvas* canvas = surface->getCanvas(); + canvas->setMatrix(canvasTransform); + int left = 0; if (hundreds != 0) { - drawDigit(hundreds, left, color, buffer, pixels); + drawDigit(hundreds, left, color, *canvas); } - left += DIGIT_WIDTH + DIGIT_SPACE; + left += kDigitWidth + kDigitSpace; if (tens != 0) { - drawDigit(tens, left, color, buffer, pixels); + drawDigit(tens, left, color, *canvas); } - left += DIGIT_WIDTH + DIGIT_SPACE; + left += kDigitWidth + kDigitSpace; - drawDigit(ones, left, color, buffer, pixels); - left += DIGIT_WIDTH + DIGIT_SPACE; + drawDigit(ones, left, color, *canvas); + left += kDigitWidth + kDigitSpace; if (showSpinner) { switch (i) { case 0: - drawSegment(Segment::Upper, left, color, buffer, pixels); + drawSegment(Segment::Upper, left, color, *canvas); break; case 1: - drawSegment(Segment::UpperRight, left, color, buffer, pixels); + drawSegment(Segment::UpperRight, left, color, *canvas); break; case 2: - drawSegment(Segment::LowerRight, left, color, buffer, pixels); + drawSegment(Segment::LowerRight, left, color, *canvas); break; case 3: - drawSegment(Segment::Buttom, left, color, buffer, pixels); + drawSegment(Segment::Bottom, left, color, *canvas); break; case 4: - drawSegment(Segment::LowerLeft, left, color, buffer, pixels); + drawSegment(Segment::LowerLeft, left, color, *canvas); break; case 5: - drawSegment(Segment::UpperLeft, left, color, buffer, pixels); + drawSegment(Segment::UpperLeft, left, color, *canvas); break; } } + void* pixels = nullptr; + buffer->lock(GRALLOC_USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&pixels)); + + const SkImageInfo& imageInfo = surface->imageInfo(); + const size_t dstRowBytes = + buffer->getStride() * static_cast<size_t>(imageInfo.bytesPerPixel()); + + canvas->readPixels(imageInfo, pixels, dstRowBytes, 0, 0); buffer->unlock(); - buffers.emplace_back(buffer); + buffers.push_back(std::move(buffer)); } return buffers; } -RefreshRateOverlay::RefreshRateOverlay(SurfaceFlinger& flinger, uint32_t lowFps, uint32_t highFps, - bool showSpinner) - : mFlinger(flinger), - mClient(new Client(&mFlinger)), +RefreshRateOverlay::RefreshRateOverlay(FpsRange fpsRange, bool showSpinner) + : mFpsRange(fpsRange), mShowSpinner(showSpinner), - mLowFps(lowFps), - mHighFps(highFps) { - createLayer(); + mSurfaceControl(SurfaceComposerClient::getDefault() + ->createSurface(String8("RefreshRateOverlay"), kBufferWidth, + kBufferHeight, PIXEL_FORMAT_RGBA_8888, + ISurfaceComposerClient::eFXSurfaceBufferState)) { + if (!mSurfaceControl) { + ALOGE("%s: Failed to create buffer state layer", __func__); + return; + } + + createTransaction(mSurfaceControl) + .setLayer(mSurfaceControl, INT32_MAX - 2) + .setTrustedOverlay(mSurfaceControl, true) + .apply(); } -bool RefreshRateOverlay::createLayer() { - int32_t layerId; - const status_t ret = - mFlinger.createLayer(String8("RefreshRateOverlay"), mClient, - SevenSegmentDrawer::getWidth(), SevenSegmentDrawer::getHeight(), - PIXEL_FORMAT_RGBA_8888, - ISurfaceComposerClient::eFXSurfaceBufferState, LayerMetadata(), - &mIBinder, &mGbp, nullptr, &layerId); - if (ret) { - ALOGE("failed to create buffer state layer"); - return false; - } +auto RefreshRateOverlay::getOrCreateBuffers(Fps fps) -> const Buffers& { + static const Buffers kNoBuffers; + if (!mSurfaceControl) return kNoBuffers; + + const auto transformHint = + static_cast<ui::Transform::RotationFlags>(mSurfaceControl->getTransformHint()); + + // Tell SurfaceFlinger about the pre-rotation on the buffer. + const auto transform = [&] { + switch (transformHint) { + case ui::Transform::ROT_90: + return ui::Transform::ROT_270; + case ui::Transform::ROT_270: + return ui::Transform::ROT_90; + default: + return ui::Transform::ROT_0; + } + }(); - mLayer = mClient->getLayerUser(mIBinder); - mLayer->setFrameRate(Layer::FrameRate(Fps(0.0f), Layer::FrameRateCompatibility::NoVote)); - mLayer->setIsAtRoot(true); + createTransaction(mSurfaceControl).setTransform(mSurfaceControl, transform).apply(); - // setting Layer's Z requires resorting layersSortedByZ - ssize_t idx = mFlinger.mDrawingState.layersSortedByZ.indexOf(mLayer); - if (mLayer->setLayer(INT32_MAX - 2) && idx >= 0) { - mFlinger.mDrawingState.layersSortedByZ.removeAt(idx); - mFlinger.mDrawingState.layersSortedByZ.add(mLayer); - } + BufferCache::const_iterator it = mBufferCache.find({fps.getIntValue(), transformHint}); + if (it == mBufferCache.end()) { + const int minFps = mFpsRange.min.getIntValue(); + const int maxFps = mFpsRange.max.getIntValue(); - return true; -} + // Clamp to the range. The current fps may be outside of this range if the display has + // changed its set of supported refresh rates. + const int intFps = std::clamp(fps.getIntValue(), minFps, maxFps); -const std::vector<std::shared_ptr<renderengine::ExternalTexture>>& -RefreshRateOverlay::getOrCreateBuffers(uint32_t fps) { - if (mBufferCache.find(fps) == mBufferCache.end()) { - // Ensure the range is > 0, so we don't divide by 0. - const auto rangeLength = std::max(1u, mHighFps - mLowFps); - // Clip values outside the range [mLowFps, mHighFps]. The current fps may be outside - // of this range if the display has changed its set of supported refresh rates. - fps = std::max(fps, mLowFps); - fps = std::min(fps, mHighFps); - const auto fpsScale = static_cast<float>(fps - mLowFps) / rangeLength; - half4 color; - color.r = HIGH_FPS_COLOR.r * fpsScale + LOW_FPS_COLOR.r * (1 - fpsScale); - color.g = HIGH_FPS_COLOR.g * fpsScale + LOW_FPS_COLOR.g * (1 - fpsScale); - color.b = HIGH_FPS_COLOR.b * fpsScale + LOW_FPS_COLOR.b * (1 - fpsScale); - color.a = ALPHA; - auto buffers = SevenSegmentDrawer::drawNumber(fps, color, mShowSpinner); - std::vector<std::shared_ptr<renderengine::ExternalTexture>> textures; - std::transform(buffers.begin(), buffers.end(), std::back_inserter(textures), - [&](const auto& buffer) -> std::shared_ptr<renderengine::ExternalTexture> { - return std::make_shared< - renderengine::ExternalTexture>(buffer, - mFlinger.getRenderEngine(), - renderengine::ExternalTexture:: - Usage::READABLE); - }); - mBufferCache.emplace(fps, textures); + // Ensure non-zero range to avoid division by zero. + const float fpsScale = static_cast<float>(intFps - minFps) / std::max(1, maxFps - minFps); + + constexpr SkColor kMinFpsColor = SK_ColorRED; + constexpr SkColor kMaxFpsColor = SK_ColorGREEN; + constexpr float kAlpha = 0.8f; + + SkColor4f colorBase = SkColor4f::FromColor(kMaxFpsColor) * fpsScale; + const SkColor4f minFpsColor = SkColor4f::FromColor(kMinFpsColor) * (1 - fpsScale); + + colorBase.fR = colorBase.fR + minFpsColor.fR; + colorBase.fG = colorBase.fG + minFpsColor.fG; + colorBase.fB = colorBase.fB + minFpsColor.fB; + colorBase.fA = kAlpha; + + const SkColor color = colorBase.toSkColor(); + + auto buffers = SevenSegmentDrawer::draw(intFps, color, transformHint, mShowSpinner); + it = mBufferCache.try_emplace({intFps, transformHint}, std::move(buffers)).first; } - return mBufferCache[fps]; + return it->second; } void RefreshRateOverlay::setViewport(ui::Size viewport) { constexpr int32_t kMaxWidth = 1000; - const auto width = std::min(kMaxWidth, std::min(viewport.width, viewport.height)); + const auto width = std::min({kMaxWidth, viewport.width, viewport.height}); const auto height = 2 * width; Rect frame((3 * width) >> 4, height >> 5); frame.offsetBy(width >> 5, height >> 4); - layer_state_t::matrix22_t matrix; - matrix.dsdx = frame.getWidth() / static_cast<float>(SevenSegmentDrawer::getWidth()); - matrix.dtdx = 0; - matrix.dtdy = 0; - matrix.dsdy = frame.getHeight() / static_cast<float>(SevenSegmentDrawer::getHeight()); - mLayer->setMatrix(matrix, true); - mLayer->setPosition(frame.left, frame.top); - mFlinger.mTransactionFlags.fetch_or(eTransactionMask); + createTransaction(mSurfaceControl) + .setMatrix(mSurfaceControl, frame.getWidth() / static_cast<float>(kBufferWidth), 0, 0, + frame.getHeight() / static_cast<float>(kBufferHeight)) + .setPosition(mSurfaceControl, frame.left, frame.top) + .apply(); } -void RefreshRateOverlay::setLayerStack(uint32_t stack) { - mLayer->setLayerStack(stack); - mFlinger.mTransactionFlags.fetch_or(eTransactionMask); +void RefreshRateOverlay::setLayerStack(ui::LayerStack stack) { + createTransaction(mSurfaceControl).setLayerStack(mSurfaceControl, stack).apply(); } -void RefreshRateOverlay::changeRefreshRate(const Fps& fps) { - mCurrentFps = fps.getIntValue(); - auto buffer = getOrCreateBuffers(*mCurrentFps)[mFrame]; - mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, true, {}, - mLayer->getHeadFrameNumber(-1 /* expectedPresentTime */), - std::nullopt /* dequeueTime */, FrameTimelineInfo{}, - nullptr /* releaseBufferListener */, nullptr /* releaseBufferEndpoint */); - - mFlinger.mTransactionFlags.fetch_or(eTransactionMask); +void RefreshRateOverlay::changeRefreshRate(Fps fps) { + mCurrentFps = fps; + const auto buffer = getOrCreateBuffers(fps)[mFrame]; + createTransaction(mSurfaceControl).setBuffer(mSurfaceControl, buffer).apply(); } -void RefreshRateOverlay::onInvalidate() { - if (!mCurrentFps.has_value()) return; +void RefreshRateOverlay::animate() { + if (!mShowSpinner || !mCurrentFps) return; const auto& buffers = getOrCreateBuffers(*mCurrentFps); mFrame = (mFrame + 1) % buffers.size(); - auto buffer = buffers[mFrame]; - mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, true, {}, - mLayer->getHeadFrameNumber(-1 /* expectedPresentTime */), - std::nullopt /* dequeueTime */, FrameTimelineInfo{}, - nullptr /* releaseBufferListener */, nullptr /* releaseBufferEndpoint */); - - mFlinger.mTransactionFlags.fetch_or(eTransactionMask); + const auto buffer = buffers[mFrame]; + createTransaction(mSurfaceControl).setBuffer(mSurfaceControl, buffer).apply(); } } // namespace android - -// TODO(b/129481165): remove the #pragma below and fix conversion issues -#pragma clang diagnostic pop // ignored "-Wconversion -Wextra" |