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-rw-r--r--services/surfaceflinger/Layer.cpp1791
1 files changed, 943 insertions, 848 deletions
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 72f1fc4363..1318bc0b2a 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -19,120 +19,110 @@
#define LOG_TAG "Layer"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <math.h>
-#include <stdint.h>
-#include <stdlib.h>
-#include <sys/types.h>
-#include <algorithm>
+#include "Layer.h"
+#include <android-base/stringprintf.h>
+#include <compositionengine/Display.h>
+#include <compositionengine/Layer.h>
+#include <compositionengine/LayerFECompositionState.h>
+#include <compositionengine/OutputLayer.h>
+#include <compositionengine/impl/LayerCompositionState.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <cutils/compiler.h>
#include <cutils/native_handle.h>
#include <cutils/properties.h>
-
+#include <gui/BufferItem.h>
+#include <gui/LayerDebugInfo.h>
+#include <gui/Surface.h>
+#include <math.h>
+#include <renderengine/RenderEngine.h>
+#include <stdint.h>
+#include <stdlib.h>
+#include <sys/types.h>
+#include <ui/DebugUtils.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/PixelFormat.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <utils/NativeHandle.h>
#include <utils/StopWatch.h>
#include <utils/Trace.h>
-#include <ui/DebugUtils.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/PixelFormat.h>
-
-#include <gui/BufferItem.h>
-#include <gui/LayerDebugInfo.h>
-#include <gui/Surface.h>
+#include <algorithm>
+#include <mutex>
+#include <sstream>
#include "BufferLayer.h"
+#include "ColorLayer.h"
#include "Colorizer.h"
#include "DisplayDevice.h"
-#include "Layer.h"
+#include "DisplayHardware/HWComposer.h"
+#include "LayerProtoHelper.h"
#include "LayerRejecter.h"
#include "MonitoredProducer.h"
#include "SurfaceFlinger.h"
-#include "clz.h"
-
-#include "DisplayHardware/HWComposer.h"
-
-#include "RenderEngine/RenderEngine.h"
-
-#include <mutex>
-#include "LayerProtoHelper.h"
+#include "TimeStats/TimeStats.h"
#define DEBUG_RESIZE 0
namespace android {
-LayerBE::LayerBE()
- : mMesh(Mesh::TRIANGLE_FAN, 4, 2, 2) {
-}
-
-
-int32_t Layer::sSequence = 1;
-
-Layer::Layer(SurfaceFlinger* flinger, const sp<Client>& client, const String8& name, uint32_t w,
- uint32_t h, uint32_t flags)
- : contentDirty(false),
- sequence(uint32_t(android_atomic_inc(&sSequence))),
- mFlinger(flinger),
- mPremultipliedAlpha(true),
- mName(name),
- mTransactionFlags(0),
- mPendingStateMutex(),
- mPendingStates(),
- mQueuedFrames(0),
- mSidebandStreamChanged(false),
- mActiveBufferSlot(BufferQueue::INVALID_BUFFER_SLOT),
- mCurrentTransform(0),
- mOverrideScalingMode(-1),
- mCurrentOpacity(true),
- mCurrentFrameNumber(0),
- mFrameLatencyNeeded(false),
- mNeedsFiltering(false),
- mProtectedByApp(false),
- mClientRef(client),
- mPotentialCursor(false),
- mQueueItemLock(),
- mQueueItemCondition(),
- mQueueItems(),
- mLastFrameNumberReceived(0),
- mAutoRefresh(false),
- mFreezeGeometryUpdates(false),
- mCurrentChildren(LayerVector::StateSet::Current),
- mDrawingChildren(LayerVector::StateSet::Drawing) {
+using base::StringAppendF;
+
+std::atomic<int32_t> Layer::sSequence{1};
+
+Layer::Layer(const LayerCreationArgs& args)
+ : mFlinger(args.flinger),
+ mName(args.name),
+ mClientRef(args.client),
+ mWindowType(args.metadata.getInt32(METADATA_WINDOW_TYPE, 0)) {
mCurrentCrop.makeInvalid();
uint32_t layerFlags = 0;
- if (flags & ISurfaceComposerClient::eHidden) layerFlags |= layer_state_t::eLayerHidden;
- if (flags & ISurfaceComposerClient::eOpaque) layerFlags |= layer_state_t::eLayerOpaque;
- if (flags & ISurfaceComposerClient::eSecure) layerFlags |= layer_state_t::eLayerSecure;
+ if (args.flags & ISurfaceComposerClient::eHidden) layerFlags |= layer_state_t::eLayerHidden;
+ if (args.flags & ISurfaceComposerClient::eOpaque) layerFlags |= layer_state_t::eLayerOpaque;
+ if (args.flags & ISurfaceComposerClient::eSecure) layerFlags |= layer_state_t::eLayerSecure;
- mName = name;
mTransactionName = String8("TX - ") + mName;
- mCurrentState.active.w = w;
- mCurrentState.active.h = h;
+ mCurrentState.active_legacy.w = args.w;
+ mCurrentState.active_legacy.h = args.h;
mCurrentState.flags = layerFlags;
- mCurrentState.active.transform.set(0, 0);
- mCurrentState.crop.makeInvalid();
- mCurrentState.finalCrop.makeInvalid();
- mCurrentState.requestedFinalCrop = mCurrentState.finalCrop;
- mCurrentState.requestedCrop = mCurrentState.crop;
+ mCurrentState.active_legacy.transform.set(0, 0);
+ mCurrentState.crop_legacy.makeInvalid();
+ mCurrentState.requestedCrop_legacy = mCurrentState.crop_legacy;
mCurrentState.z = 0;
mCurrentState.color.a = 1.0f;
mCurrentState.layerStack = 0;
mCurrentState.sequence = 0;
- mCurrentState.requested = mCurrentState.active;
- mCurrentState.appId = 0;
- mCurrentState.type = 0;
+ mCurrentState.requested_legacy = mCurrentState.active_legacy;
+ mCurrentState.active.w = UINT32_MAX;
+ mCurrentState.active.h = UINT32_MAX;
+ mCurrentState.active.transform.set(0, 0);
+ mCurrentState.transform = 0;
+ mCurrentState.transformToDisplayInverse = false;
+ mCurrentState.crop.makeInvalid();
+ mCurrentState.acquireFence = new Fence(-1);
+ mCurrentState.dataspace = ui::Dataspace::UNKNOWN;
+ mCurrentState.hdrMetadata.validTypes = 0;
+ mCurrentState.surfaceDamageRegion.clear();
+ mCurrentState.cornerRadius = 0.0f;
+ mCurrentState.api = -1;
+ mCurrentState.hasColorTransform = false;
+ mCurrentState.colorSpaceAgnostic = false;
+ mCurrentState.metadata = args.metadata;
// drawing state & current state are identical
mDrawingState = mCurrentState;
CompositorTiming compositorTiming;
- flinger->getCompositorTiming(&compositorTiming);
+ args.flinger->getCompositorTiming(&compositorTiming);
mFrameEventHistory.initializeCompositorTiming(compositorTiming);
mFrameTracker.setDisplayRefreshPeriod(compositorTiming.interval);
+
+ mSchedulerLayerHandle = mFlinger->mScheduler->registerLayer(mName.c_str(), mWindowType);
+
+ mFlinger->onLayerCreated();
}
Layer::~Layer() {
@@ -141,13 +131,8 @@ Layer::~Layer() {
c->detachLayer(this);
}
- for (auto& point : mRemoteSyncPoints) {
- point->setTransactionApplied();
- }
- for (auto& point : mLocalSyncPoints) {
- point->setFrameAvailable();
- }
mFrameTracker.logAndResetStats(mName);
+ mFlinger->onLayerDestroyed(this);
}
// ---------------------------------------------------------------------------
@@ -161,33 +146,73 @@ Layer::~Layer() {
*/
void Layer::onLayerDisplayed(const sp<Fence>& /*releaseFence*/) {}
-void Layer::onRemovedFromCurrentState() {
- // the layer is removed from SF mCurrentState to mLayersPendingRemoval
-
- mPendingRemoval = true;
+void Layer::removeRemoteSyncPoints() {
+ for (auto& point : mRemoteSyncPoints) {
+ point->setTransactionApplied();
+ }
+ mRemoteSyncPoints.clear();
- if (mCurrentState.zOrderRelativeOf != nullptr) {
- sp<Layer> strongRelative = mCurrentState.zOrderRelativeOf.promote();
- if (strongRelative != nullptr) {
- strongRelative->removeZOrderRelative(this);
- mFlinger->setTransactionFlags(eTraversalNeeded);
+ {
+ Mutex::Autolock pendingStateLock(mPendingStateMutex);
+ for (State pendingState : mPendingStates) {
+ pendingState.barrierLayer_legacy = nullptr;
}
- mCurrentState.zOrderRelativeOf = nullptr;
}
+}
- for (const auto& child : mCurrentChildren) {
- child->onRemovedFromCurrentState();
+void Layer::removeRelativeZ(const std::vector<Layer*>& layersInTree) {
+ if (mCurrentState.zOrderRelativeOf == nullptr) {
+ return;
+ }
+
+ sp<Layer> strongRelative = mCurrentState.zOrderRelativeOf.promote();
+ if (strongRelative == nullptr) {
+ setZOrderRelativeOf(nullptr);
+ return;
+ }
+
+ if (!std::binary_search(layersInTree.begin(), layersInTree.end(), strongRelative.get())) {
+ strongRelative->removeZOrderRelative(this);
+ mFlinger->setTransactionFlags(eTraversalNeeded);
+ setZOrderRelativeOf(nullptr);
+ }
+}
+
+void Layer::removeFromCurrentState() {
+ mRemovedFromCurrentState = true;
+
+ // Since we are no longer reachable from CurrentState SurfaceFlinger
+ // will no longer invoke doTransaction for us, and so we will
+ // never finish applying transactions. We signal the sync point
+ // now so that another layer will not become indefinitely
+ // blocked.
+ removeRemoteSyncPoints();
+
+ {
+ Mutex::Autolock syncLock(mLocalSyncPointMutex);
+ for (auto& point : mLocalSyncPoints) {
+ point->setFrameAvailable();
+ }
+ mLocalSyncPoints.clear();
}
+
+ mFlinger->markLayerPendingRemovalLocked(this);
}
-void Layer::onRemoved() {
- // the layer is removed from SF mLayersPendingRemoval
- abandon();
+void Layer::onRemovedFromCurrentState() {
+ auto layersInTree = getLayersInTree(LayerVector::StateSet::Current);
+ std::sort(layersInTree.begin(), layersInTree.end());
+ for (const auto& layer : layersInTree) {
+ layer->removeFromCurrentState();
+ layer->removeRelativeZ(layersInTree);
+ }
+}
- destroyAllHwcLayers();
+void Layer::addToCurrentState() {
+ mRemovedFromCurrentState = false;
for (const auto& child : mCurrentChildren) {
- child->onRemoved();
+ child->addToCurrentState();
}
}
@@ -205,6 +230,11 @@ bool Layer::getPremultipledAlpha() const {
sp<IBinder> Layer::getHandle() {
Mutex::Autolock _l(mLock);
+ if (mGetHandleCalled) {
+ ALOGE("Get handle called twice" );
+ return nullptr;
+ }
+ mGetHandleCalled = true;
return new Handle(mFlinger, this);
}
@@ -212,44 +242,18 @@ sp<IBinder> Layer::getHandle() {
// h/w composer set-up
// ---------------------------------------------------------------------------
-bool Layer::createHwcLayer(HWComposer* hwc, int32_t hwcId) {
- LOG_ALWAYS_FATAL_IF(getBE().mHwcLayers.count(hwcId) != 0,
- "Already have a layer for hwcId %d", hwcId);
- HWC2::Layer* layer = hwc->createLayer(hwcId);
- if (!layer) {
- return false;
- }
- LayerBE::HWCInfo& hwcInfo = getBE().mHwcLayers[hwcId];
- hwcInfo.hwc = hwc;
- hwcInfo.layer = layer;
- layer->setLayerDestroyedListener(
- [this, hwcId](HWC2::Layer* /*layer*/) { getBE().mHwcLayers.erase(hwcId); });
- return true;
+bool Layer::hasHwcLayer(const sp<const DisplayDevice>& displayDevice) {
+ auto outputLayer = findOutputLayerForDisplay(displayDevice);
+ LOG_FATAL_IF(!outputLayer);
+ return outputLayer->getState().hwc && (*outputLayer->getState().hwc).hwcLayer != nullptr;
}
-bool Layer::destroyHwcLayer(int32_t hwcId) {
- if (getBE().mHwcLayers.count(hwcId) == 0) {
- return false;
+HWC2::Layer* Layer::getHwcLayer(const sp<const DisplayDevice>& displayDevice) {
+ auto outputLayer = findOutputLayerForDisplay(displayDevice);
+ if (!outputLayer || !outputLayer->getState().hwc) {
+ return nullptr;
}
- auto& hwcInfo = getBE().mHwcLayers[hwcId];
- LOG_ALWAYS_FATAL_IF(hwcInfo.layer == nullptr, "Attempt to destroy null layer");
- LOG_ALWAYS_FATAL_IF(hwcInfo.hwc == nullptr, "Missing HWComposer");
- hwcInfo.hwc->destroyLayer(hwcId, hwcInfo.layer);
- // The layer destroyed listener should have cleared the entry from
- // mHwcLayers. Verify that.
- LOG_ALWAYS_FATAL_IF(getBE().mHwcLayers.count(hwcId) != 0,
- "Stale layer entry in getBE().mHwcLayers");
- return true;
-}
-
-void Layer::destroyAllHwcLayers() {
- size_t numLayers = getBE().mHwcLayers.size();
- for (size_t i = 0; i < numLayers; ++i) {
- LOG_ALWAYS_FATAL_IF(getBE().mHwcLayers.empty(), "destroyAllHwcLayers failed");
- destroyHwcLayer(getBE().mHwcLayers.begin()->first);
- }
- LOG_ALWAYS_FATAL_IF(!getBE().mHwcLayers.empty(),
- "All hardware composer layers should have been destroyed");
+ return (*outputLayer->getState().hwc).hwcLayer.get();
}
Rect Layer::getContentCrop() const {
@@ -259,9 +263,9 @@ Rect Layer::getContentCrop() const {
if (!mCurrentCrop.isEmpty()) {
// if the buffer crop is defined, we use that
crop = mCurrentCrop;
- } else if (getBE().compositionInfo.mBuffer != nullptr) {
+ } else if (mActiveBuffer != nullptr) {
// otherwise we use the whole buffer
- crop = getBE().compositionInfo.mBuffer->getBounds();
+ crop = mActiveBuffer->getBounds();
} else {
// if we don't have a buffer yet, we use an empty/invalid crop
crop.makeInvalid();
@@ -287,412 +291,217 @@ static FloatRect reduce(const FloatRect& win, const Region& exclude) {
return Region(Rect{win}).subtract(exclude).getBounds().toFloatRect();
}
-Rect Layer::computeScreenBounds(bool reduceTransparentRegion) const {
- const Layer::State& s(getDrawingState());
- Rect win(s.active.w, s.active.h);
-
- if (!s.crop.isEmpty()) {
- win.intersect(s.crop, &win);
- }
-
- Transform t = getTransform();
- win = t.transform(win);
-
- if (!s.finalCrop.isEmpty()) {
- win.intersect(s.finalCrop, &win);
- }
-
- const sp<Layer>& p = mDrawingParent.promote();
- // Now we need to calculate the parent bounds, so we can clip ourselves to those.
- // When calculating the parent bounds for purposes of clipping,
- // we don't need to constrain the parent to its transparent region.
- // The transparent region is an optimization based on the
- // buffer contents of the layer, but does not affect the space allocated to
- // it by policy, and thus children should be allowed to extend into the
- // parent's transparent region. In fact one of the main uses, is to reduce
- // buffer allocation size in cases where a child window sits behind a main window
- // (by marking the hole in the parent window as a transparent region)
- if (p != nullptr) {
- Rect bounds = p->computeScreenBounds(false);
- bounds.intersect(win, &win);
- }
-
- if (reduceTransparentRegion) {
- auto const screenTransparentRegion = t.transform(s.activeTransparentRegion);
- win = reduce(win, screenTransparentRegion);
+Rect Layer::getScreenBounds(bool reduceTransparentRegion) const {
+ if (!reduceTransparentRegion) {
+ return Rect{mScreenBounds};
}
- return win;
+ FloatRect bounds = getBounds();
+ ui::Transform t = getTransform();
+ // Transform to screen space.
+ bounds = t.transform(bounds);
+ return Rect{bounds};
}
-FloatRect Layer::computeBounds() const {
- const Layer::State& s(getDrawingState());
- return computeBounds(s.activeTransparentRegion);
+FloatRect Layer::getBounds() const {
+ const State& s(getDrawingState());
+ return getBounds(getActiveTransparentRegion(s));
}
-FloatRect Layer::computeBounds(const Region& activeTransparentRegion) const {
- const Layer::State& s(getDrawingState());
- Rect win(s.active.w, s.active.h);
+FloatRect Layer::getBounds(const Region& activeTransparentRegion) const {
+ // Subtract the transparent region and snap to the bounds.
+ return reduce(mBounds, activeTransparentRegion);
+}
- if (!s.crop.isEmpty()) {
- win.intersect(s.crop, &win);
+ui::Transform Layer::getBufferScaleTransform() const {
+ // If the layer is not using NATIVE_WINDOW_SCALING_MODE_FREEZE (e.g.
+ // it isFixedSize) then there may be additional scaling not accounted
+ // for in the layer transform.
+ if (!isFixedSize() || !mActiveBuffer) {
+ return {};
}
- const auto& p = mDrawingParent.promote();
- FloatRect floatWin = win.toFloatRect();
- FloatRect parentBounds = floatWin;
- if (p != nullptr) {
- // We pass an empty Region here for reasons mirroring that of the case described in
- // the computeScreenBounds reduceTransparentRegion=false case.
- parentBounds = p->computeBounds(Region());
+ // If the layer is a buffer state layer, the active width and height
+ // could be infinite. In that case, return the effective transform.
+ const uint32_t activeWidth = getActiveWidth(getDrawingState());
+ const uint32_t activeHeight = getActiveHeight(getDrawingState());
+ if (activeWidth >= UINT32_MAX && activeHeight >= UINT32_MAX) {
+ return {};
}
- Transform t = s.active.transform;
-
-
- if (p != nullptr || !s.finalCrop.isEmpty()) {
- floatWin = t.transform(floatWin);
- floatWin = floatWin.intersect(parentBounds);
+ int bufferWidth = mActiveBuffer->getWidth();
+ int bufferHeight = mActiveBuffer->getHeight();
- if (!s.finalCrop.isEmpty()) {
- floatWin = floatWin.intersect(s.finalCrop.toFloatRect());
- }
- floatWin = t.inverse().transform(floatWin);
+ if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
}
- // subtract the transparent region and snap to the bounds
- return reduce(floatWin, activeTransparentRegion);
-}
-
-Rect Layer::computeInitialCrop(const sp<const DisplayDevice>& hw) const {
- // the crop is the area of the window that gets cropped, but not
- // scaled in any ways.
- const State& s(getDrawingState());
-
- // apply the projection's clipping to the window crop in
- // layerstack space, and convert-back to layer space.
- // if there are no window scaling involved, this operation will map to full
- // pixels in the buffer.
- // FIXME: the 3 lines below can produce slightly incorrect clipping when we have
- // a viewport clipping and a window transform. we should use floating point to fix this.
+ float sx = activeWidth / static_cast<float>(bufferWidth);
+ float sy = activeHeight / static_cast<float>(bufferHeight);
- Rect activeCrop(s.active.w, s.active.h);
- if (!s.crop.isEmpty()) {
- activeCrop.intersect(s.crop, &activeCrop);
- }
+ ui::Transform extraParentScaling;
+ extraParentScaling.set(sx, 0, 0, sy);
+ return extraParentScaling;
+}
- Transform t = getTransform();
- activeCrop = t.transform(activeCrop);
- if (!activeCrop.intersect(hw->getViewport(), &activeCrop)) {
- activeCrop.clear();
- }
- if (!s.finalCrop.isEmpty()) {
- if (!activeCrop.intersect(s.finalCrop, &activeCrop)) {
- activeCrop.clear();
- }
+ui::Transform Layer::getTransformWithScale(const ui::Transform& bufferScaleTransform) const {
+ // We need to mirror this scaling to child surfaces or we will break the contract where WM can
+ // treat child surfaces as pixels in the parent surface.
+ if (!isFixedSize() || !mActiveBuffer) {
+ return mEffectiveTransform;
}
+ return mEffectiveTransform * bufferScaleTransform;
+}
- const auto& p = mDrawingParent.promote();
- if (p != nullptr) {
- auto parentCrop = p->computeInitialCrop(hw);
- activeCrop.intersect(parentCrop, &activeCrop);
+FloatRect Layer::getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const {
+ // We need the pre scaled layer bounds when computing child bounds to make sure the child is
+ // cropped to its parent layer after any buffer transform scaling is applied.
+ if (!isFixedSize() || !mActiveBuffer) {
+ return mBounds;
}
-
- return activeCrop;
+ return bufferScaleTransform.inverse().transform(mBounds);
}
-FloatRect Layer::computeCrop(const sp<const DisplayDevice>& hw) const {
- // the content crop is the area of the content that gets scaled to the
- // layer's size. This is in buffer space.
- FloatRect crop = getContentCrop().toFloatRect();
-
- // In addition there is a WM-specified crop we pull from our drawing state.
+void Layer::computeBounds(FloatRect parentBounds, ui::Transform parentTransform) {
const State& s(getDrawingState());
- // Screen space to make reduction to parent crop clearer.
- Rect activeCrop = computeInitialCrop(hw);
- Transform t = getTransform();
- // Back to layer space to work with the content crop.
- activeCrop = t.inverse().transform(activeCrop);
-
- // This needs to be here as transform.transform(Rect) computes the
- // transformed rect and then takes the bounding box of the result before
- // returning. This means
- // transform.inverse().transform(transform.transform(Rect)) != Rect
- // in which case we need to make sure the final rect is clipped to the
- // display bounds.
- if (!activeCrop.intersect(Rect(s.active.w, s.active.h), &activeCrop)) {
- activeCrop.clear();
- }
-
- // subtract the transparent region and snap to the bounds
- activeCrop = reduce(activeCrop, s.activeTransparentRegion);
-
- // Transform the window crop to match the buffer coordinate system,
- // which means using the inverse of the current transform set on the
- // SurfaceFlingerConsumer.
- uint32_t invTransform = mCurrentTransform;
- if (getTransformToDisplayInverse()) {
- /*
- * the code below applies the primary display's inverse transform to the
- * buffer
- */
- uint32_t invTransformOrient = DisplayDevice::getPrimaryDisplayOrientationTransform();
- // calculate the inverse transform
- if (invTransformOrient & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- invTransformOrient ^= NATIVE_WINDOW_TRANSFORM_FLIP_V | NATIVE_WINDOW_TRANSFORM_FLIP_H;
- }
- // and apply to the current transform
- invTransform = (Transform(invTransformOrient) * Transform(invTransform)).getOrientation();
- }
-
- int winWidth = s.active.w;
- int winHeight = s.active.h;
- if (invTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- // If the activeCrop has been rotate the ends are rotated but not
- // the space itself so when transforming ends back we can't rely on
- // a modification of the axes of rotation. To account for this we
- // need to reorient the inverse rotation in terms of the current
- // axes of rotation.
- bool is_h_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) != 0;
- bool is_v_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) != 0;
- if (is_h_flipped == is_v_flipped) {
- invTransform ^= NATIVE_WINDOW_TRANSFORM_FLIP_V | NATIVE_WINDOW_TRANSFORM_FLIP_H;
- }
- winWidth = s.active.h;
- winHeight = s.active.w;
- }
- const Rect winCrop = activeCrop.transform(invTransform, s.active.w, s.active.h);
+ // Calculate effective layer transform
+ mEffectiveTransform = parentTransform * getActiveTransform(s);
- // below, crop is intersected with winCrop expressed in crop's coordinate space
- float xScale = crop.getWidth() / float(winWidth);
- float yScale = crop.getHeight() / float(winHeight);
+ // Transform parent bounds to layer space
+ parentBounds = getActiveTransform(s).inverse().transform(parentBounds);
- float insetL = winCrop.left * xScale;
- float insetT = winCrop.top * yScale;
- float insetR = (winWidth - winCrop.right) * xScale;
- float insetB = (winHeight - winCrop.bottom) * yScale;
+ // Calculate source bounds
+ mSourceBounds = computeSourceBounds(parentBounds);
- crop.left += insetL;
- crop.top += insetT;
- crop.right -= insetR;
- crop.bottom -= insetB;
+ // Calculate bounds by croping diplay frame with layer crop and parent bounds
+ FloatRect bounds = mSourceBounds;
+ const Rect layerCrop = getCrop(s);
+ if (!layerCrop.isEmpty()) {
+ bounds = mSourceBounds.intersect(layerCrop.toFloatRect());
+ }
+ bounds = bounds.intersect(parentBounds);
- return crop;
-}
+ mBounds = bounds;
+ mScreenBounds = mEffectiveTransform.transform(mBounds);
-void Layer::setGeometry(const sp<const DisplayDevice>& displayDevice, uint32_t z)
-{
- const auto hwcId = displayDevice->getHwcDisplayId();
- if (!hasHwcLayer(hwcId)) {
- return;
+ // Add any buffer scaling to the layer's children.
+ ui::Transform bufferScaleTransform = getBufferScaleTransform();
+ for (const sp<Layer>& child : mDrawingChildren) {
+ child->computeBounds(getBoundsPreScaling(bufferScaleTransform),
+ getTransformWithScale(bufferScaleTransform));
}
- auto& hwcInfo = getBE().mHwcLayers[hwcId];
-
- // enable this layer
- hwcInfo.forceClientComposition = false;
+}
- if (isSecure() && !displayDevice->isSecure()) {
- hwcInfo.forceClientComposition = true;
+Rect Layer::getCroppedBufferSize(const State& s) const {
+ Rect size = getBufferSize(s);
+ Rect crop = getCrop(s);
+ if (!crop.isEmpty() && size.isValid()) {
+ size.intersect(crop, &size);
+ } else if (!crop.isEmpty()) {
+ size = crop;
}
+ return size;
+}
- auto& hwcLayer = hwcInfo.layer;
+void Layer::setupRoundedCornersCropCoordinates(Rect win,
+ const FloatRect& roundedCornersCrop) const {
+ // Translate win by the rounded corners rect coordinates, to have all values in
+ // layer coordinate space.
+ win.left -= roundedCornersCrop.left;
+ win.right -= roundedCornersCrop.left;
+ win.top -= roundedCornersCrop.top;
+ win.bottom -= roundedCornersCrop.top;
+}
- // this gives us only the "orientation" component of the transform
- const State& s(getDrawingState());
+void Layer::latchGeometry(compositionengine::LayerFECompositionState& compositionState) const {
+ const auto& drawingState{getDrawingState()};
+ auto alpha = static_cast<float>(getAlpha());
auto blendMode = HWC2::BlendMode::None;
- if (!isOpaque(s) || getAlpha() != 1.0f) {
+ if (!isOpaque(drawingState) || alpha != 1.0f) {
blendMode =
mPremultipliedAlpha ? HWC2::BlendMode::Premultiplied : HWC2::BlendMode::Coverage;
}
- auto error = hwcLayer->setBlendMode(blendMode);
- ALOGE_IF(error != HWC2::Error::None,
- "[%s] Failed to set blend mode %s:"
- " %s (%d)",
- mName.string(), to_string(blendMode).c_str(), to_string(error).c_str(),
- static_cast<int32_t>(error));
-
- // apply the layer's transform, followed by the display's global transform
- // here we're guaranteed that the layer's transform preserves rects
- Region activeTransparentRegion(s.activeTransparentRegion);
- Transform t = getTransform();
- if (!s.crop.isEmpty()) {
- Rect activeCrop(s.crop);
- activeCrop = t.transform(activeCrop);
- if (!activeCrop.intersect(displayDevice->getViewport(), &activeCrop)) {
- activeCrop.clear();
- }
- activeCrop = t.inverse().transform(activeCrop, true);
- // This needs to be here as transform.transform(Rect) computes the
- // transformed rect and then takes the bounding box of the result before
- // returning. This means
- // transform.inverse().transform(transform.transform(Rect)) != Rect
- // in which case we need to make sure the final rect is clipped to the
- // display bounds.
- if (!activeCrop.intersect(Rect(s.active.w, s.active.h), &activeCrop)) {
- activeCrop.clear();
- }
- // mark regions outside the crop as transparent
- activeTransparentRegion.orSelf(Rect(0, 0, s.active.w, activeCrop.top));
- activeTransparentRegion.orSelf(Rect(0, activeCrop.bottom, s.active.w, s.active.h));
- activeTransparentRegion.orSelf(Rect(0, activeCrop.top, activeCrop.left, activeCrop.bottom));
- activeTransparentRegion.orSelf(
- Rect(activeCrop.right, activeCrop.top, s.active.w, activeCrop.bottom));
- }
-
- // computeBounds returns a FloatRect to provide more accuracy during the
- // transformation. We then round upon constructing 'frame'.
- Rect frame{t.transform(computeBounds(activeTransparentRegion))};
- if (!s.finalCrop.isEmpty()) {
- if (!frame.intersect(s.finalCrop, &frame)) {
- frame.clear();
- }
- }
- if (!frame.intersect(displayDevice->getViewport(), &frame)) {
- frame.clear();
- }
- const Transform& tr(displayDevice->getTransform());
- Rect transformedFrame = tr.transform(frame);
- error = hwcLayer->setDisplayFrame(transformedFrame);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set display frame [%d, %d, %d, %d]: %s (%d)", mName.string(),
- transformedFrame.left, transformedFrame.top, transformedFrame.right,
- transformedFrame.bottom, to_string(error).c_str(), static_cast<int32_t>(error));
- } else {
- hwcInfo.displayFrame = transformedFrame;
- }
-
- FloatRect sourceCrop = computeCrop(displayDevice);
- error = hwcLayer->setSourceCrop(sourceCrop);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set source crop [%.3f, %.3f, %.3f, %.3f]: "
- "%s (%d)",
- mName.string(), sourceCrop.left, sourceCrop.top, sourceCrop.right, sourceCrop.bottom,
- to_string(error).c_str(), static_cast<int32_t>(error));
- } else {
- hwcInfo.sourceCrop = sourceCrop;
- }
-
- float alpha = static_cast<float>(getAlpha());
- error = hwcLayer->setPlaneAlpha(alpha);
- ALOGE_IF(error != HWC2::Error::None,
- "[%s] Failed to set plane alpha %.3f: "
- "%s (%d)",
- mName.string(), alpha, to_string(error).c_str(), static_cast<int32_t>(error));
-
- error = hwcLayer->setZOrder(z);
- ALOGE_IF(error != HWC2::Error::None, "[%s] Failed to set Z %u: %s (%d)", mName.string(), z,
- to_string(error).c_str(), static_cast<int32_t>(error));
- int type = s.type;
- int appId = s.appId;
+ int type = drawingState.metadata.getInt32(METADATA_WINDOW_TYPE, 0);
+ int appId = drawingState.metadata.getInt32(METADATA_OWNER_UID, 0);
sp<Layer> parent = mDrawingParent.promote();
if (parent.get()) {
auto& parentState = parent->getDrawingState();
- if (parentState.type >= 0 || parentState.appId >= 0) {
- type = parentState.type;
- appId = parentState.appId;
+ const int parentType = parentState.metadata.getInt32(METADATA_WINDOW_TYPE, 0);
+ const int parentAppId = parentState.metadata.getInt32(METADATA_OWNER_UID, 0);
+ if (parentType >= 0 || parentAppId >= 0) {
+ type = parentType;
+ appId = parentAppId;
}
}
- error = hwcLayer->setInfo(type, appId);
- ALOGE_IF(error != HWC2::Error::None, "[%s] Failed to set info (%d)", mName.string(),
- static_cast<int32_t>(error));
-
- /*
- * Transformations are applied in this order:
- * 1) buffer orientation/flip/mirror
- * 2) state transformation (window manager)
- * 3) layer orientation (screen orientation)
- * (NOTE: the matrices are multiplied in reverse order)
- */
-
- const Transform bufferOrientation(mCurrentTransform);
- Transform transform(tr * t * bufferOrientation);
-
- if (getTransformToDisplayInverse()) {
- /*
- * the code below applies the primary display's inverse transform to the
- * buffer
- */
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
- // calculate the inverse transform
- if (invTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- invTransform ^= NATIVE_WINDOW_TRANSFORM_FLIP_V | NATIVE_WINDOW_TRANSFORM_FLIP_H;
- }
+ compositionState.geomLayerTransform = getTransform();
+ compositionState.geomInverseLayerTransform = compositionState.geomLayerTransform.inverse();
+ compositionState.geomBufferSize = getBufferSize(drawingState);
+ compositionState.geomContentCrop = getContentCrop();
+ compositionState.geomCrop = getCrop(drawingState);
+ compositionState.geomBufferTransform = mCurrentTransform;
+ compositionState.geomBufferUsesDisplayInverseTransform = getTransformToDisplayInverse();
+ compositionState.geomActiveTransparentRegion = getActiveTransparentRegion(drawingState);
+ compositionState.geomLayerBounds = mBounds;
+ compositionState.geomUsesSourceCrop = usesSourceCrop();
+ compositionState.isSecure = isSecure();
- /*
- * Here we cancel out the orientation component of the WM transform.
- * The scaling and translate components are already included in our bounds
- * computation so it's enough to just omit it in the composition.
- * See comment in onDraw with ref to b/36727915 for why.
- */
- transform = Transform(invTransform) * tr * bufferOrientation;
- }
-
- // this gives us only the "orientation" component of the transform
- const uint32_t orientation = transform.getOrientation();
- if (orientation & Transform::ROT_INVALID) {
- // we can only handle simple transformation
- hwcInfo.forceClientComposition = true;
- } else {
- auto transform = static_cast<HWC2::Transform>(orientation);
- hwcInfo.transform = transform;
- auto error = hwcLayer->setTransform(transform);
- ALOGE_IF(error != HWC2::Error::None,
- "[%s] Failed to set transform %s: "
- "%s (%d)",
- mName.string(), to_string(transform).c_str(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
+ compositionState.blendMode = static_cast<Hwc2::IComposerClient::BlendMode>(blendMode);
+ compositionState.alpha = alpha;
+ compositionState.type = type;
+ compositionState.appId = appId;
}
-void Layer::forceClientComposition(int32_t hwcId) {
- if (getBE().mHwcLayers.count(hwcId) == 0) {
- ALOGE("forceClientComposition: no HWC layer found (%d)", hwcId);
- return;
+void Layer::latchCompositionState(compositionengine::LayerFECompositionState& compositionState,
+ bool includeGeometry) const {
+ if (includeGeometry) {
+ latchGeometry(compositionState);
}
+}
- getBE().mHwcLayers[hwcId].forceClientComposition = true;
+const char* Layer::getDebugName() const {
+ return mName.string();
}
-bool Layer::getForceClientComposition(int32_t hwcId) {
- if (getBE().mHwcLayers.count(hwcId) == 0) {
- ALOGE("getForceClientComposition: no HWC layer found (%d)", hwcId);
- return false;
- }
+void Layer::forceClientComposition(const sp<DisplayDevice>& display) {
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ LOG_FATAL_IF(!outputLayer);
+ outputLayer->editState().forceClientComposition = true;
+}
- return getBE().mHwcLayers[hwcId].forceClientComposition;
+bool Layer::getForceClientComposition(const sp<DisplayDevice>& display) {
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ LOG_FATAL_IF(!outputLayer);
+ return outputLayer->getState().forceClientComposition;
}
-void Layer::updateCursorPosition(const sp<const DisplayDevice>& displayDevice) {
- auto hwcId = displayDevice->getHwcDisplayId();
- if (getBE().mHwcLayers.count(hwcId) == 0 ||
- getCompositionType(hwcId) != HWC2::Composition::Cursor) {
+void Layer::updateCursorPosition(const sp<const DisplayDevice>& display) {
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ LOG_FATAL_IF(!outputLayer);
+
+ if (!outputLayer->getState().hwc ||
+ (*outputLayer->getState().hwc).hwcCompositionType !=
+ Hwc2::IComposerClient::Composition::CURSOR) {
return;
}
// This gives us only the "orientation" component of the transform
- const State& s(getCurrentState());
+ const State& s(getDrawingState());
// Apply the layer's transform, followed by the display's global transform
// Here we're guaranteed that the layer's transform preserves rects
- Rect win(s.active.w, s.active.h);
- if (!s.crop.isEmpty()) {
- win.intersect(s.crop, &win);
- }
+ Rect win = getCroppedBufferSize(s);
// Subtract the transparent region and snap to the bounds
- Rect bounds = reduce(win, s.activeTransparentRegion);
+ Rect bounds = reduce(win, getActiveTransparentRegion(s));
Rect frame(getTransform().transform(bounds));
- frame.intersect(displayDevice->getViewport(), &frame);
- if (!s.finalCrop.isEmpty()) {
- frame.intersect(s.finalCrop, &frame);
- }
- auto& displayTransform(displayDevice->getTransform());
+ frame.intersect(display->getViewport(), &frame);
+ auto& displayTransform = display->getTransform();
auto position = displayTransform.transform(frame);
- auto error = getBE().mHwcLayers[hwcId].layer->setCursorPosition(position.left,
- position.top);
+ auto error =
+ (*outputLayer->getState().hwc).hwcLayer->setCursorPosition(position.left, position.top);
ALOGE_IF(error != HWC2::Error::None,
"[%s] Failed to set cursor position "
"to (%d, %d): %s (%d)",
@@ -704,80 +513,91 @@ void Layer::updateCursorPosition(const sp<const DisplayDevice>& displayDevice) {
// drawing...
// ---------------------------------------------------------------------------
-void Layer::draw(const RenderArea& renderArea, const Region& clip) const {
- onDraw(renderArea, clip, false);
-}
-
-void Layer::draw(const RenderArea& renderArea, bool useIdentityTransform) const {
- onDraw(renderArea, Region(renderArea.getBounds()), useIdentityTransform);
+bool Layer::prepareClientLayer(const RenderArea& renderArea, const Region& clip,
+ Region& clearRegion, const bool supportProtectedContent,
+ renderengine::LayerSettings& layer) {
+ return prepareClientLayer(renderArea, clip, false, clearRegion, supportProtectedContent, layer);
}
-void Layer::draw(const RenderArea& renderArea) const {
- onDraw(renderArea, Region(renderArea.getBounds()), false);
+bool Layer::prepareClientLayer(const RenderArea& renderArea, bool useIdentityTransform,
+ Region& clearRegion, const bool supportProtectedContent,
+ renderengine::LayerSettings& layer) {
+ return prepareClientLayer(renderArea, Region(renderArea.getBounds()), useIdentityTransform,
+ clearRegion, supportProtectedContent, layer);
}
-void Layer::clearWithOpenGL(const RenderArea& renderArea, float red, float green, float blue,
- float alpha) const {
- auto& engine(mFlinger->getRenderEngine());
- computeGeometry(renderArea, getBE().mMesh, false);
- engine.setupFillWithColor(red, green, blue, alpha);
- engine.drawMesh(getBE().mMesh);
+bool Layer::prepareClientLayer(const RenderArea& /*renderArea*/, const Region& /*clip*/,
+ bool useIdentityTransform, Region& /*clearRegion*/,
+ const bool /*supportProtectedContent*/,
+ renderengine::LayerSettings& layer) {
+ FloatRect bounds = getBounds();
+ half alpha = getAlpha();
+ layer.geometry.boundaries = bounds;
+ if (useIdentityTransform) {
+ layer.geometry.positionTransform = mat4();
+ } else {
+ const ui::Transform transform = getTransform();
+ mat4 m;
+ m[0][0] = transform[0][0];
+ m[0][1] = transform[0][1];
+ m[0][3] = transform[0][2];
+ m[1][0] = transform[1][0];
+ m[1][1] = transform[1][1];
+ m[1][3] = transform[1][2];
+ m[3][0] = transform[2][0];
+ m[3][1] = transform[2][1];
+ m[3][3] = transform[2][2];
+ layer.geometry.positionTransform = m;
+ }
+
+ if (hasColorTransform()) {
+ layer.colorTransform = getColorTransform();
+ }
+
+ const auto roundedCornerState = getRoundedCornerState();
+ layer.geometry.roundedCornersRadius = roundedCornerState.radius;
+ layer.geometry.roundedCornersCrop = roundedCornerState.cropRect;
+
+ layer.alpha = alpha;
+ layer.sourceDataspace = mCurrentDataSpace;
+ return true;
}
-void Layer::clearWithOpenGL(const RenderArea& renderArea) const {
- clearWithOpenGL(renderArea, 0, 0, 0, 0);
-}
+void Layer::setCompositionType(const sp<const DisplayDevice>& display,
+ Hwc2::IComposerClient::Composition type) {
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ LOG_FATAL_IF(!outputLayer);
+ LOG_FATAL_IF(!outputLayer->getState().hwc);
+ auto& compositionState = outputLayer->editState();
-void Layer::setCompositionType(int32_t hwcId, HWC2::Composition type, bool callIntoHwc) {
- if (getBE().mHwcLayers.count(hwcId) == 0) {
- ALOGE("setCompositionType called without a valid HWC layer");
- return;
- }
- auto& hwcInfo = getBE().mHwcLayers[hwcId];
- auto& hwcLayer = hwcInfo.layer;
- ALOGV("setCompositionType(%" PRIx64 ", %s, %d)", hwcLayer->getId(), to_string(type).c_str(),
- static_cast<int>(callIntoHwc));
- if (hwcInfo.compositionType != type) {
+ ALOGV("setCompositionType(%" PRIx64 ", %s, %d)", ((*compositionState.hwc).hwcLayer)->getId(),
+ toString(type).c_str(), 1);
+ if ((*compositionState.hwc).hwcCompositionType != type) {
ALOGV(" actually setting");
- hwcInfo.compositionType = type;
- if (callIntoHwc) {
- auto error = hwcLayer->setCompositionType(type);
- ALOGE_IF(error != HWC2::Error::None,
- "[%s] Failed to set "
- "composition type %s: %s (%d)",
- mName.string(), to_string(type).c_str(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
- }
-}
+ (*compositionState.hwc).hwcCompositionType = type;
-HWC2::Composition Layer::getCompositionType(int32_t hwcId) const {
- if (hwcId == DisplayDevice::DISPLAY_ID_INVALID) {
- // If we're querying the composition type for a display that does not
- // have a HWC counterpart, then it will always be Client
- return HWC2::Composition::Client;
- }
- if (getBE().mHwcLayers.count(hwcId) == 0) {
- ALOGE("getCompositionType called with an invalid HWC layer");
- return HWC2::Composition::Invalid;
+ auto error = (*compositionState.hwc)
+ .hwcLayer->setCompositionType(static_cast<HWC2::Composition>(type));
+ ALOGE_IF(error != HWC2::Error::None,
+ "[%s] Failed to set "
+ "composition type %s: %s (%d)",
+ mName.string(), toString(type).c_str(), to_string(error).c_str(),
+ static_cast<int32_t>(error));
}
- return getBE().mHwcLayers.at(hwcId).compositionType;
}
-void Layer::setClearClientTarget(int32_t hwcId, bool clear) {
- if (getBE().mHwcLayers.count(hwcId) == 0) {
- ALOGE("setClearClientTarget called without a valid HWC layer");
- return;
- }
- getBE().mHwcLayers[hwcId].clearClientTarget = clear;
+Hwc2::IComposerClient::Composition Layer::getCompositionType(
+ const sp<const DisplayDevice>& display) const {
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ LOG_FATAL_IF(!outputLayer);
+ return outputLayer->getState().hwc ? (*outputLayer->getState().hwc).hwcCompositionType
+ : Hwc2::IComposerClient::Composition::CLIENT;
}
-bool Layer::getClearClientTarget(int32_t hwcId) const {
- if (getBE().mHwcLayers.count(hwcId) == 0) {
- ALOGE("getClearClientTarget called without a valid HWC layer");
- return false;
- }
- return getBE().mHwcLayers.at(hwcId).clearClientTarget;
+bool Layer::getClearClientTarget(const sp<const DisplayDevice>& display) const {
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ LOG_FATAL_IF(!outputLayer);
+ return outputLayer->getState().clearClientTarget;
}
bool Layer::addSyncPoint(const std::shared_ptr<SyncPoint>& point) {
@@ -786,6 +606,9 @@ bool Layer::addSyncPoint(const std::shared_ptr<SyncPoint>& point) {
// relevant frame
return false;
}
+ if (isRemovedFromCurrentState()) {
+ return false;
+ }
Mutex::Autolock lock(mLocalSyncPointMutex);
mLocalSyncPoints.push_back(point);
@@ -796,34 +619,18 @@ bool Layer::addSyncPoint(const std::shared_ptr<SyncPoint>& point) {
// local state
// ----------------------------------------------------------------------------
-static void boundPoint(vec2* point, const Rect& crop) {
- if (point->x < crop.left) {
- point->x = crop.left;
- }
- if (point->x > crop.right) {
- point->x = crop.right;
- }
- if (point->y < crop.top) {
- point->y = crop.top;
- }
- if (point->y > crop.bottom) {
- point->y = crop.bottom;
- }
-}
-
-void Layer::computeGeometry(const RenderArea& renderArea, Mesh& mesh,
+void Layer::computeGeometry(const RenderArea& renderArea,
+ renderengine::Mesh& mesh,
bool useIdentityTransform) const {
- const Layer::State& s(getDrawingState());
- const Transform renderAreaTransform(renderArea.getTransform());
- const uint32_t height = renderArea.getHeight();
- FloatRect win = computeBounds();
+ const ui::Transform renderAreaTransform(renderArea.getTransform());
+ FloatRect win = getBounds();
vec2 lt = vec2(win.left, win.top);
vec2 lb = vec2(win.left, win.bottom);
vec2 rb = vec2(win.right, win.bottom);
vec2 rt = vec2(win.right, win.top);
- Transform layerTransform = getTransform();
+ ui::Transform layerTransform = getTransform();
if (!useIdentityTransform) {
lt = layerTransform.transform(lt);
lb = layerTransform.transform(lb);
@@ -831,25 +638,15 @@ void Layer::computeGeometry(const RenderArea& renderArea, Mesh& mesh,
rt = layerTransform.transform(rt);
}
- if (!s.finalCrop.isEmpty()) {
- boundPoint(&lt, s.finalCrop);
- boundPoint(&lb, s.finalCrop);
- boundPoint(&rb, s.finalCrop);
- boundPoint(&rt, s.finalCrop);
- }
-
- Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
+ renderengine::Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
position[0] = renderAreaTransform.transform(lt);
position[1] = renderAreaTransform.transform(lb);
position[2] = renderAreaTransform.transform(rb);
position[3] = renderAreaTransform.transform(rt);
- for (size_t i = 0; i < 4; i++) {
- position[i].y = height - position[i].y;
- }
}
bool Layer::isSecure() const {
- const Layer::State& s(mDrawingState);
+ const State& s(mDrawingState);
return (s.flags & layer_state_t::eLayerSecure);
}
@@ -882,25 +679,31 @@ void Layer::pushPendingState() {
if (!mCurrentState.modified) {
return;
}
+ ATRACE_CALL();
// If this transaction is waiting on the receipt of a frame, generate a sync
// point and send it to the remote layer.
- if (mCurrentState.barrierLayer != nullptr) {
- sp<Layer> barrierLayer = mCurrentState.barrierLayer.promote();
+ // We don't allow installing sync points after we are removed from the current state
+ // as we won't be able to signal our end.
+ if (mCurrentState.barrierLayer_legacy != nullptr && !isRemovedFromCurrentState()) {
+ sp<Layer> barrierLayer = mCurrentState.barrierLayer_legacy.promote();
if (barrierLayer == nullptr) {
ALOGE("[%s] Unable to promote barrier Layer.", mName.string());
// If we can't promote the layer we are intended to wait on,
// then it is expired or otherwise invalid. Allow this transaction
// to be applied as per normal (no synchronization).
- mCurrentState.barrierLayer = nullptr;
+ mCurrentState.barrierLayer_legacy = nullptr;
} else {
- auto syncPoint = std::make_shared<SyncPoint>(mCurrentState.frameNumber);
+ auto syncPoint = std::make_shared<SyncPoint>(mCurrentState.frameNumber_legacy, this);
if (barrierLayer->addSyncPoint(syncPoint)) {
+ std::stringstream ss;
+ ss << "Adding sync point " << mCurrentState.frameNumber_legacy;
+ ATRACE_NAME(ss.str().c_str());
mRemoteSyncPoints.push_back(std::move(syncPoint));
} else {
// We already missed the frame we're supposed to synchronize
// on, so go ahead and apply the state update
- mCurrentState.barrierLayer = nullptr;
+ mCurrentState.barrierLayer_legacy = nullptr;
}
}
@@ -913,6 +716,7 @@ void Layer::pushPendingState() {
}
void Layer::popPendingState(State* stateToCommit) {
+ ATRACE_CALL();
*stateToCommit = mPendingStates[0];
mPendingStates.removeAt(0);
@@ -922,7 +726,7 @@ void Layer::popPendingState(State* stateToCommit) {
bool Layer::applyPendingStates(State* stateToCommit) {
bool stateUpdateAvailable = false;
while (!mPendingStates.empty()) {
- if (mPendingStates[0].barrierLayer != nullptr) {
+ if (mPendingStates[0].barrierLayer_legacy != nullptr) {
if (mRemoteSyncPoints.empty()) {
// If we don't have a sync point for this, apply it anyway. It
// will be visually wrong, but it should keep us from getting
@@ -933,7 +737,8 @@ bool Layer::applyPendingStates(State* stateToCommit) {
continue;
}
- if (mRemoteSyncPoints.front()->getFrameNumber() != mPendingStates[0].frameNumber) {
+ if (mRemoteSyncPoints.front()->getFrameNumber() !=
+ mPendingStates[0].frameNumber_legacy) {
ALOGE("[%s] Unexpected sync point frame number found", mName.string());
// Signal our end of the sync point and then dispose of it
@@ -943,6 +748,7 @@ bool Layer::applyPendingStates(State* stateToCommit) {
}
if (mRemoteSyncPoints.front()->frameIsAvailable()) {
+ ATRACE_NAME("frameIsAvailable");
// Apply the state update
popPendingState(stateToCommit);
stateUpdateAvailable = true;
@@ -951,6 +757,7 @@ bool Layer::applyPendingStates(State* stateToCommit) {
mRemoteSyncPoints.front()->setTransactionApplied();
mRemoteSyncPoints.pop_front();
} else {
+ ATRACE_NAME("!frameIsAvailable");
break;
}
} else {
@@ -970,18 +777,11 @@ bool Layer::applyPendingStates(State* stateToCommit) {
return stateUpdateAvailable;
}
-uint32_t Layer::doTransaction(uint32_t flags) {
- ATRACE_CALL();
-
- pushPendingState();
- Layer::State c = getCurrentState();
- if (!applyPendingStates(&c)) {
- return 0;
- }
-
- const Layer::State& s(getDrawingState());
+uint32_t Layer::doTransactionResize(uint32_t flags, State* stateToCommit) {
+ const State& s(getDrawingState());
- const bool sizeChanged = (c.requested.w != s.requested.w) || (c.requested.h != s.requested.h);
+ const bool sizeChanged = (stateToCommit->requested_legacy.w != s.requested_legacy.w) ||
+ (stateToCommit->requested_legacy.h != s.requested_legacy.h);
if (sizeChanged) {
// the size changed, we need to ask our client to request a new buffer
@@ -991,16 +791,15 @@ uint32_t Layer::doTransaction(uint32_t flags) {
" requested={ wh={%4u,%4u} }}\n"
" drawing={ active ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }\n"
" requested={ wh={%4u,%4u} }}\n",
- this, getName().string(), mCurrentTransform,
- getEffectiveScalingMode(), c.active.w, c.active.h, c.crop.left, c.crop.top,
- c.crop.right, c.crop.bottom, c.crop.getWidth(), c.crop.getHeight(), c.requested.w,
- c.requested.h, s.active.w, s.active.h, s.crop.left, s.crop.top, s.crop.right,
- s.crop.bottom, s.crop.getWidth(), s.crop.getHeight(), s.requested.w,
- s.requested.h);
-
- // record the new size, form this point on, when the client request
- // a buffer, it'll get the new size.
- setDefaultBufferSize(c.requested.w, c.requested.h);
+ this, getName().string(), mCurrentTransform, getEffectiveScalingMode(),
+ stateToCommit->active_legacy.w, stateToCommit->active_legacy.h,
+ stateToCommit->crop_legacy.left, stateToCommit->crop_legacy.top,
+ stateToCommit->crop_legacy.right, stateToCommit->crop_legacy.bottom,
+ stateToCommit->crop_legacy.getWidth(), stateToCommit->crop_legacy.getHeight(),
+ stateToCommit->requested_legacy.w, stateToCommit->requested_legacy.h,
+ s.active_legacy.w, s.active_legacy.h, s.crop_legacy.left, s.crop_legacy.top,
+ s.crop_legacy.right, s.crop_legacy.bottom, s.crop_legacy.getWidth(),
+ s.crop_legacy.getHeight(), s.requested_legacy.w, s.requested_legacy.h);
}
// Don't let Layer::doTransaction update the drawing state
@@ -1021,10 +820,12 @@ uint32_t Layer::doTransaction(uint32_t flags) {
// resizePending state is to avoid applying the state of the new buffer
// to the old buffer. However in the state where we don't have an old buffer
// there is no such concern but we may still be being used as a parent layer.
- const bool resizePending = ((c.requested.w != c.active.w) || (c.requested.h != c.active.h)) &&
- (getBE().compositionInfo.mBuffer != nullptr);
+ const bool resizePending =
+ ((stateToCommit->requested_legacy.w != stateToCommit->active_legacy.w) ||
+ (stateToCommit->requested_legacy.h != stateToCommit->active_legacy.h)) &&
+ (mActiveBuffer != nullptr);
if (!isFixedSize()) {
- if (resizePending && getBE().compositionInfo.hwc.sidebandStream == nullptr) {
+ if (resizePending && mSidebandStream == nullptr) {
flags |= eDontUpdateGeometryState;
}
}
@@ -1033,7 +834,7 @@ uint32_t Layer::doTransaction(uint32_t flags) {
// latching configuration. See Layer.h for a detailed discussion of
// how geometry latching is controlled.
if (!(flags & eDontUpdateGeometryState)) {
- Layer::State& editCurrentState(getCurrentState());
+ State& editCurrentState(getCurrentState());
// If mFreezeGeometryUpdates is true we are in the setGeometryAppliesWithResize
// mode, which causes attributes which normally latch regardless of scaling mode,
@@ -1045,21 +846,46 @@ uint32_t Layer::doTransaction(uint32_t flags) {
// being stored in the same data structure while having different latching rules.
// b/38182305
//
- // Careful that "c" and editCurrentState may not begin as equivalent due to
+ // Careful that "stateToCommit" and editCurrentState may not begin as equivalent due to
// applyPendingStates in the presence of deferred transactions.
if (mFreezeGeometryUpdates) {
- float tx = c.active.transform.tx();
- float ty = c.active.transform.ty();
- c.active = c.requested;
- c.active.transform.set(tx, ty);
- editCurrentState.active = c.active;
+ float tx = stateToCommit->active_legacy.transform.tx();
+ float ty = stateToCommit->active_legacy.transform.ty();
+ stateToCommit->active_legacy = stateToCommit->requested_legacy;
+ stateToCommit->active_legacy.transform.set(tx, ty);
+ editCurrentState.active_legacy = stateToCommit->active_legacy;
} else {
- editCurrentState.active = editCurrentState.requested;
- c.active = c.requested;
+ editCurrentState.active_legacy = editCurrentState.requested_legacy;
+ stateToCommit->active_legacy = stateToCommit->requested_legacy;
}
}
- if (s.active != c.active) {
+ return flags;
+}
+
+uint32_t Layer::doTransaction(uint32_t flags) {
+ ATRACE_CALL();
+
+ if (mLayerDetached) {
+ return flags;
+ }
+
+ if (mChildrenChanged) {
+ flags |= eVisibleRegion;
+ mChildrenChanged = false;
+ }
+
+ pushPendingState();
+ State c = getCurrentState();
+ if (!applyPendingStates(&c)) {
+ return flags;
+ }
+
+ flags = doTransactionResize(flags, &c);
+
+ const State& s(getDrawingState());
+
+ if (getActiveGeometry(c) != getActiveGeometry(s)) {
// invalidate and recompute the visible regions if needed
flags |= Layer::eVisibleRegion;
}
@@ -1070,19 +896,18 @@ uint32_t Layer::doTransaction(uint32_t flags) {
this->contentDirty = true;
// we may use linear filtering, if the matrix scales us
- const uint8_t type = c.active.transform.getType();
- mNeedsFiltering = (!c.active.transform.preserveRects() || (type >= Transform::SCALE));
+ const uint8_t type = getActiveTransform(c).getType();
+ mNeedsFiltering = (!getActiveTransform(c).preserveRects() || type >= ui::Transform::SCALE);
}
- // If the layer is hidden, signal and clear out all local sync points so
- // that transactions for layers depending on this layer's frames becoming
- // visible are not blocked
- if (c.flags & layer_state_t::eLayerHidden) {
- clearSyncPoints();
+ if (mCurrentState.inputInfoChanged) {
+ flags |= eInputInfoChanged;
+ mCurrentState.inputInfoChanged = false;
}
// Commit the transaction
commitTransaction(c);
+ mCurrentState.callbackHandles = {};
return flags;
}
@@ -1091,28 +916,29 @@ void Layer::commitTransaction(const State& stateToCommit) {
}
uint32_t Layer::getTransactionFlags(uint32_t flags) {
- return android_atomic_and(~flags, &mTransactionFlags) & flags;
+ return mTransactionFlags.fetch_and(~flags) & flags;
}
uint32_t Layer::setTransactionFlags(uint32_t flags) {
- return android_atomic_or(flags, &mTransactionFlags);
+ return mTransactionFlags.fetch_or(flags);
}
bool Layer::setPosition(float x, float y, bool immediate) {
- if (mCurrentState.requested.transform.tx() == x && mCurrentState.requested.transform.ty() == y)
+ if (mCurrentState.requested_legacy.transform.tx() == x &&
+ mCurrentState.requested_legacy.transform.ty() == y)
return false;
mCurrentState.sequence++;
// We update the requested and active position simultaneously because
// we want to apply the position portion of the transform matrix immediately,
// but still delay scaling when resizing a SCALING_MODE_FREEZE layer.
- mCurrentState.requested.transform.set(x, y);
+ mCurrentState.requested_legacy.transform.set(x, y);
if (immediate && !mFreezeGeometryUpdates) {
// Here we directly update the active state
// unlike other setters, because we store it within
// the transform, but use different latching rules.
// b/38182305
- mCurrentState.active.transform.set(x, y);
+ mCurrentState.active_legacy.transform.set(x, y);
}
mFreezeGeometryUpdates = mFreezeGeometryUpdates || !immediate;
@@ -1160,7 +986,7 @@ bool Layer::setLayer(int32_t z) {
if (strongRelative != nullptr) {
strongRelative->removeZOrderRelative(this);
}
- mCurrentState.zOrderRelativeOf = nullptr;
+ setZOrderRelativeOf(nullptr);
}
setTransactionFlags(eTransactionNeeded);
return true;
@@ -1180,6 +1006,13 @@ void Layer::addZOrderRelative(const wp<Layer>& relative) {
setTransactionFlags(eTransactionNeeded);
}
+void Layer::setZOrderRelativeOf(const wp<Layer>& relativeOf) {
+ mCurrentState.zOrderRelativeOf = relativeOf;
+ mCurrentState.sequence++;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+}
+
bool Layer::setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ) {
sp<Handle> handle = static_cast<Handle*>(relativeToHandle.get());
if (handle == nullptr) {
@@ -1191,7 +1024,7 @@ bool Layer::setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relati
}
if (mCurrentState.z == relativeZ && usingRelativeZ(LayerVector::StateSet::Current) &&
- mCurrentState.zOrderRelativeOf == relative) {
+ mCurrentState.zOrderRelativeOf == relative) {
return false;
}
@@ -1203,7 +1036,7 @@ bool Layer::setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relati
if (oldZOrderRelativeOf != nullptr) {
oldZOrderRelativeOf->removeZOrderRelative(this);
}
- mCurrentState.zOrderRelativeOf = relative;
+ setZOrderRelativeOf(relative);
relative->addZOrderRelative(this);
setTransactionFlags(eTransactionNeeded);
@@ -1212,11 +1045,16 @@ bool Layer::setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relati
}
bool Layer::setSize(uint32_t w, uint32_t h) {
- if (mCurrentState.requested.w == w && mCurrentState.requested.h == h) return false;
- mCurrentState.requested.w = w;
- mCurrentState.requested.h = h;
+ if (mCurrentState.requested_legacy.w == w && mCurrentState.requested_legacy.h == h)
+ return false;
+ mCurrentState.requested_legacy.w = w;
+ mCurrentState.requested_legacy.h = h;
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
+
+ // record the new size, from this point on, when the client request
+ // a buffer, it'll get the new size.
+ setDefaultBufferSize(mCurrentState.requested_legacy.w, mCurrentState.requested_legacy.h);
return true;
}
bool Layer::setAlpha(float alpha) {
@@ -1228,15 +1066,48 @@ bool Layer::setAlpha(float alpha) {
return true;
}
-bool Layer::setColor(const half3& color) {
- if (color.r == mCurrentState.color.r && color.g == mCurrentState.color.g &&
- color.b == mCurrentState.color.b)
+bool Layer::setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace) {
+ if (!mCurrentState.bgColorLayer && alpha == 0) {
return false;
+ }
+ mCurrentState.sequence++;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+
+ if (!mCurrentState.bgColorLayer && alpha != 0) {
+ // create background color layer if one does not yet exist
+ uint32_t flags = ISurfaceComposerClient::eFXSurfaceColor;
+ const String8& name = mName + "BackgroundColorLayer";
+ mCurrentState.bgColorLayer = new ColorLayer(
+ LayerCreationArgs(mFlinger.get(), nullptr, name, 0, 0, flags, LayerMetadata()));
+
+ // add to child list
+ addChild(mCurrentState.bgColorLayer);
+ mFlinger->mLayersAdded = true;
+ // set up SF to handle added color layer
+ if (isRemovedFromCurrentState()) {
+ mCurrentState.bgColorLayer->onRemovedFromCurrentState();
+ }
+ mFlinger->setTransactionFlags(eTransactionNeeded);
+ } else if (mCurrentState.bgColorLayer && alpha == 0) {
+ mCurrentState.bgColorLayer->reparent(nullptr);
+ mCurrentState.bgColorLayer = nullptr;
+ return true;
+ }
+
+ mCurrentState.bgColorLayer->setColor(color);
+ mCurrentState.bgColorLayer->setLayer(std::numeric_limits<int32_t>::min());
+ mCurrentState.bgColorLayer->setAlpha(alpha);
+ mCurrentState.bgColorLayer->setDataspace(dataspace);
+
+ return true;
+}
+
+bool Layer::setCornerRadius(float cornerRadius) {
+ if (mCurrentState.cornerRadius == cornerRadius) return false;
mCurrentState.sequence++;
- mCurrentState.color.r = color.r;
- mCurrentState.color.g = color.g;
- mCurrentState.color.b = color.b;
+ mCurrentState.cornerRadius = cornerRadius;
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
return true;
@@ -1244,7 +1115,7 @@ bool Layer::setColor(const half3& color) {
bool Layer::setMatrix(const layer_state_t::matrix22_t& matrix,
bool allowNonRectPreservingTransforms) {
- Transform t;
+ ui::Transform t;
t.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
if (!allowNonRectPreservingTransforms && !t.preserveRects()) {
@@ -1252,13 +1123,15 @@ bool Layer::setMatrix(const layer_state_t::matrix22_t& matrix,
return false;
}
mCurrentState.sequence++;
- mCurrentState.requested.transform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
+ mCurrentState.requested_legacy.transform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx,
+ matrix.dsdy);
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
return true;
}
+
bool Layer::setTransparentRegionHint(const Region& transparent) {
- mCurrentState.requestedTransparentRegion = transparent;
+ mCurrentState.requestedTransparentRegion_legacy = transparent;
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
return true;
@@ -1273,26 +1146,12 @@ bool Layer::setFlags(uint8_t flags, uint8_t mask) {
return true;
}
-bool Layer::setCrop(const Rect& crop, bool immediate) {
- if (mCurrentState.requestedCrop == crop) return false;
- mCurrentState.sequence++;
- mCurrentState.requestedCrop = crop;
- if (immediate && !mFreezeGeometryUpdates) {
- mCurrentState.crop = crop;
- }
- mFreezeGeometryUpdates = mFreezeGeometryUpdates || !immediate;
-
- mCurrentState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool Layer::setFinalCrop(const Rect& crop, bool immediate) {
- if (mCurrentState.requestedFinalCrop == crop) return false;
+bool Layer::setCrop_legacy(const Rect& crop, bool immediate) {
+ if (mCurrentState.requestedCrop_legacy == crop) return false;
mCurrentState.sequence++;
- mCurrentState.requestedFinalCrop = crop;
+ mCurrentState.requestedCrop_legacy = crop;
if (immediate && !mFreezeGeometryUpdates) {
- mCurrentState.finalCrop = crop;
+ mCurrentState.crop_legacy = crop;
}
mFreezeGeometryUpdates = mFreezeGeometryUpdates || !immediate;
@@ -1308,11 +1167,12 @@ bool Layer::setOverrideScalingMode(int32_t scalingMode) {
return true;
}
-void Layer::setInfo(int32_t type, int32_t appId) {
- mCurrentState.appId = appId;
- mCurrentState.type = type;
+bool Layer::setMetadata(const LayerMetadata& data) {
+ if (!mCurrentState.metadata.merge(data, true /* eraseEmpty */)) return false;
+ mCurrentState.sequence++;
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
+ return true;
}
bool Layer::setLayerStack(uint32_t layerStack) {
@@ -1324,6 +1184,17 @@ bool Layer::setLayerStack(uint32_t layerStack) {
return true;
}
+bool Layer::setColorSpaceAgnostic(const bool agnostic) {
+ if (mCurrentState.colorSpaceAgnostic == agnostic) {
+ return false;
+ }
+ mCurrentState.sequence++;
+ mCurrentState.colorSpaceAgnostic = agnostic;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
uint32_t Layer::getLayerStack() const {
auto p = mDrawingParent.promote();
if (p == nullptr) {
@@ -1332,34 +1203,42 @@ uint32_t Layer::getLayerStack() const {
return p->getLayerStack();
}
-void Layer::deferTransactionUntil(const sp<Layer>& barrierLayer, uint64_t frameNumber) {
- mCurrentState.barrierLayer = barrierLayer;
- mCurrentState.frameNumber = frameNumber;
+void Layer::deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber) {
+ ATRACE_CALL();
+ mCurrentState.barrierLayer_legacy = barrierLayer;
+ mCurrentState.frameNumber_legacy = frameNumber;
// We don't set eTransactionNeeded, because just receiving a deferral
// request without any other state updates shouldn't actually induce a delay
mCurrentState.modified = true;
pushPendingState();
- mCurrentState.barrierLayer = nullptr;
- mCurrentState.frameNumber = 0;
+ mCurrentState.barrierLayer_legacy = nullptr;
+ mCurrentState.frameNumber_legacy = 0;
mCurrentState.modified = false;
}
-void Layer::deferTransactionUntil(const sp<IBinder>& barrierHandle, uint64_t frameNumber) {
+void Layer::deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle, uint64_t frameNumber) {
sp<Handle> handle = static_cast<Handle*>(barrierHandle.get());
- deferTransactionUntil(handle->owner.promote(), frameNumber);
+ deferTransactionUntil_legacy(handle->owner.promote(), frameNumber);
}
-
// ----------------------------------------------------------------------------
// pageflip handling...
// ----------------------------------------------------------------------------
bool Layer::isHiddenByPolicy() const {
- const Layer::State& s(mDrawingState);
+ const State& s(mDrawingState);
const auto& parent = mDrawingParent.promote();
if (parent != nullptr && parent->isHiddenByPolicy()) {
return true;
}
+ if (usingRelativeZ(LayerVector::StateSet::Drawing)) {
+ auto zOrderRelativeOf = mDrawingState.zOrderRelativeOf.promote();
+ if (zOrderRelativeOf != nullptr) {
+ if (zOrderRelativeOf->isHiddenByPolicy()) {
+ return true;
+ }
+ }
+ }
return s.flags & layer_state_t::eLayerHidden;
}
@@ -1376,15 +1255,16 @@ uint32_t Layer::getEffectiveUsage(uint32_t usage) const {
return usage;
}
-void Layer::updateTransformHint(const sp<const DisplayDevice>& hw) const {
+void Layer::updateTransformHint(const sp<const DisplayDevice>& display) const {
uint32_t orientation = 0;
+ // Disable setting transform hint if the debug flag is set.
if (!mFlinger->mDebugDisableTransformHint) {
// The transform hint is used to improve performance, but we can
// only have a single transform hint, it cannot
// apply to all displays.
- const Transform& planeTransform(hw->getTransform());
+ const ui::Transform& planeTransform = display->getTransform();
orientation = planeTransform.getOrientation();
- if (orientation & Transform::ROT_INVALID) {
+ if (orientation & ui::Transform::ROT_INVALID) {
orientation = 0;
}
}
@@ -1395,34 +1275,34 @@ void Layer::updateTransformHint(const sp<const DisplayDevice>& hw) const {
// debugging
// ----------------------------------------------------------------------------
+// TODO(marissaw): add new layer state info to layer debugging
LayerDebugInfo Layer::getLayerDebugInfo() const {
LayerDebugInfo info;
- const Layer::State& ds = getDrawingState();
+ const State& ds = getDrawingState();
info.mName = getName();
sp<Layer> parent = getParent();
info.mParentName = (parent == nullptr ? std::string("none") : parent->getName().string());
- info.mType = String8(getTypeId());
- info.mTransparentRegion = ds.activeTransparentRegion;
+ info.mType = std::string(getTypeId());
+ info.mTransparentRegion = ds.activeTransparentRegion_legacy;
info.mVisibleRegion = visibleRegion;
info.mSurfaceDamageRegion = surfaceDamageRegion;
info.mLayerStack = getLayerStack();
- info.mX = ds.active.transform.tx();
- info.mY = ds.active.transform.ty();
+ info.mX = ds.active_legacy.transform.tx();
+ info.mY = ds.active_legacy.transform.ty();
info.mZ = ds.z;
- info.mWidth = ds.active.w;
- info.mHeight = ds.active.h;
- info.mCrop = ds.crop;
- info.mFinalCrop = ds.finalCrop;
+ info.mWidth = ds.active_legacy.w;
+ info.mHeight = ds.active_legacy.h;
+ info.mCrop = ds.crop_legacy;
info.mColor = ds.color;
info.mFlags = ds.flags;
info.mPixelFormat = getPixelFormat();
info.mDataSpace = static_cast<android_dataspace>(mCurrentDataSpace);
- info.mMatrix[0][0] = ds.active.transform[0][0];
- info.mMatrix[0][1] = ds.active.transform[0][1];
- info.mMatrix[1][0] = ds.active.transform[1][0];
- info.mMatrix[1][1] = ds.active.transform[1][1];
+ info.mMatrix[0][0] = ds.active_legacy.transform[0][0];
+ info.mMatrix[0][1] = ds.active_legacy.transform[0][1];
+ info.mMatrix[1][0] = ds.active_legacy.transform[1][0];
+ info.mMatrix[1][1] = ds.active_legacy.transform[1][1];
{
- sp<const GraphicBuffer> buffer = getBE().compositionInfo.mBuffer;
+ sp<const GraphicBuffer> buffer = mActiveBuffer;
if (buffer != 0) {
info.mActiveBufferWidth = buffer->getWidth();
info.mActiveBufferHeight = buffer->getHeight();
@@ -1442,54 +1322,67 @@ LayerDebugInfo Layer::getLayerDebugInfo() const {
return info;
}
-void Layer::miniDumpHeader(String8& result) {
- result.append("----------------------------------------");
- result.append("---------------------------------------\n");
+void Layer::miniDumpHeader(std::string& result) {
+ result.append("-------------------------------");
+ result.append("-------------------------------");
+ result.append("-----------------------------\n");
result.append(" Layer name\n");
result.append(" Z | ");
+ result.append(" Window Type | ");
result.append(" Comp Type | ");
+ result.append(" Transform | ");
result.append(" Disp Frame (LTRB) | ");
result.append(" Source Crop (LTRB)\n");
- result.append("----------------------------------------");
- result.append("---------------------------------------\n");
+ result.append("-------------------------------");
+ result.append("-------------------------------");
+ result.append("-----------------------------\n");
}
-void Layer::miniDump(String8& result, int32_t hwcId) const {
- if (getBE().mHwcLayers.count(hwcId) == 0) {
+void Layer::miniDump(std::string& result, const sp<DisplayDevice>& displayDevice) const {
+ auto outputLayer = findOutputLayerForDisplay(displayDevice);
+ if (!outputLayer) {
return;
}
- String8 name;
+ std::string name;
if (mName.length() > 77) {
std::string shortened;
shortened.append(mName.string(), 36);
shortened.append("[...]");
shortened.append(mName.string() + (mName.length() - 36), 36);
- name = shortened.c_str();
+ name = shortened;
} else {
- name = mName;
+ name = std::string(mName.string(), mName.size());
}
- result.appendFormat(" %s\n", name.string());
+ StringAppendF(&result, " %s\n", name.c_str());
+
+ const State& layerState(getDrawingState());
+ const auto& compositionState = outputLayer->getState();
- const Layer::State& layerState(getDrawingState());
- const LayerBE::HWCInfo& hwcInfo = getBE().mHwcLayers.at(hwcId);
if (layerState.zOrderRelativeOf != nullptr || mDrawingParent != nullptr) {
- result.appendFormat(" rel %6d | ", layerState.z);
+ StringAppendF(&result, " rel %6d | ", layerState.z);
} else {
- result.appendFormat(" %10d | ", layerState.z);
- }
- result.appendFormat("%10s | ", to_string(getCompositionType(hwcId)).c_str());
- const Rect& frame = hwcInfo.displayFrame;
- result.appendFormat("%4d %4d %4d %4d | ", frame.left, frame.top, frame.right, frame.bottom);
- const FloatRect& crop = hwcInfo.sourceCrop;
- result.appendFormat("%6.1f %6.1f %6.1f %6.1f\n", crop.left, crop.top, crop.right, crop.bottom);
-
- result.append("- - - - - - - - - - - - - - - - - - - - ");
- result.append("- - - - - - - - - - - - - - - - - - - -\n");
-}
-
-void Layer::dumpFrameStats(String8& result) const {
+ StringAppendF(&result, " %10d | ", layerState.z);
+ }
+ StringAppendF(&result, " %10d | ", mWindowType);
+ StringAppendF(&result, "%10s | ", toString(getCompositionType(displayDevice)).c_str());
+ StringAppendF(&result, "%10s | ",
+ toString(getCompositionLayer() ? compositionState.bufferTransform
+ : static_cast<Hwc2::Transform>(0))
+ .c_str());
+ const Rect& frame = compositionState.displayFrame;
+ StringAppendF(&result, "%4d %4d %4d %4d | ", frame.left, frame.top, frame.right, frame.bottom);
+ const FloatRect& crop = compositionState.sourceCrop;
+ StringAppendF(&result, "%6.1f %6.1f %6.1f %6.1f\n", crop.left, crop.top, crop.right,
+ crop.bottom);
+
+ result.append("- - - - - - - - - - - - - - - -");
+ result.append("- - - - - - - - - - - - - - - -");
+ result.append("- - - - - - - - - - - - - - -\n");
+}
+
+void Layer::dumpFrameStats(std::string& result) const {
mFrameTracker.dumpStats(result);
}
@@ -1505,8 +1398,8 @@ void Layer::getFrameStats(FrameStats* outStats) const {
mFrameTracker.getStats(outStats);
}
-void Layer::dumpFrameEvents(String8& result) {
- result.appendFormat("- Layer %s (%s, %p)\n", getName().string(), getTypeId(), this);
+void Layer::dumpFrameEvents(std::string& result) {
+ StringAppendF(&result, "- Layer %s (%s, %p)\n", getName().string(), getTypeId(), this);
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.checkFencesForCompletion();
mFrameEventHistory.dump(result);
@@ -1515,14 +1408,14 @@ void Layer::dumpFrameEvents(String8& result) {
void Layer::onDisconnect() {
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.onDisconnect();
- mTimeStats.onDisconnect(getName().c_str());
+ mFlinger->mTimeStats->onDestroy(getSequence());
}
void Layer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
FrameEventHistoryDelta* outDelta) {
if (newTimestamps) {
- mTimeStats.setPostTime(getName().c_str(), newTimestamps->frameNumber,
- newTimestamps->postedTime);
+ mFlinger->mTimeStats->setPostTime(getSequence(), newTimestamps->frameNumber,
+ getName().c_str(), newTimestamps->postedTime);
}
Mutex::Autolock lock(mFrameEventHistoryMutex);
@@ -1551,11 +1444,17 @@ size_t Layer::getChildrenCount() const {
}
void Layer::addChild(const sp<Layer>& layer) {
+ mChildrenChanged = true;
+ setTransactionFlags(eTransactionNeeded);
+
mCurrentChildren.add(layer);
layer->setParent(this);
}
ssize_t Layer::removeChild(const sp<Layer>& layer) {
+ mChildrenChanged = true;
+ setTransactionFlags(eTransactionNeeded);
+
layer->setParent(nullptr);
return mCurrentChildren.remove(layer);
}
@@ -1573,13 +1472,11 @@ bool Layer::reparentChildren(const sp<IBinder>& newParentHandle) {
return false;
}
+ if (attachChildren()) {
+ setTransactionFlags(eTransactionNeeded);
+ }
for (const sp<Layer>& child : mCurrentChildren) {
newParent->addChild(child);
-
- sp<Client> client(child->mClientRef.promote());
- if (client != nullptr) {
- client->updateParent(newParent);
- }
}
mCurrentChildren.clear();
@@ -1589,34 +1486,62 @@ bool Layer::reparentChildren(const sp<IBinder>& newParentHandle) {
void Layer::setChildrenDrawingParent(const sp<Layer>& newParent) {
for (const sp<Layer>& child : mDrawingChildren) {
child->mDrawingParent = newParent;
+ child->computeBounds(newParent->mBounds,
+ newParent->getTransformWithScale(
+ newParent->getBufferScaleTransform()));
}
}
bool Layer::reparent(const sp<IBinder>& newParentHandle) {
- if (newParentHandle == nullptr) {
+ bool callSetTransactionFlags = false;
+
+ // While layers are detached, we allow most operations
+ // and simply halt performing the actual transaction. However
+ // for reparent != null we would enter the mRemovedFromCurrentState
+ // state, regardless of whether doTransaction was called, and
+ // so we need to prevent the update here.
+ if (mLayerDetached && newParentHandle == nullptr) {
return false;
}
- auto handle = static_cast<Handle*>(newParentHandle.get());
- sp<Layer> newParent = handle->owner.promote();
- if (newParent == nullptr) {
- ALOGE("Unable to promote Layer handle");
- return false;
+ sp<Layer> newParent;
+ if (newParentHandle != nullptr) {
+ auto handle = static_cast<Handle*>(newParentHandle.get());
+ newParent = handle->owner.promote();
+ if (newParent == nullptr) {
+ ALOGE("Unable to promote Layer handle");
+ return false;
+ }
+ if (newParent == this) {
+ ALOGE("Invalid attempt to reparent Layer (%s) to itself", getName().c_str());
+ return false;
+ }
}
sp<Layer> parent = getParent();
if (parent != nullptr) {
parent->removeChild(this);
}
- newParent->addChild(this);
- sp<Client> client(mClientRef.promote());
- sp<Client> newParentClient(newParent->mClientRef.promote());
+ if (newParentHandle != nullptr) {
+ newParent->addChild(this);
+ if (!newParent->isRemovedFromCurrentState()) {
+ addToCurrentState();
+ } else {
+ onRemovedFromCurrentState();
+ }
- if (client != newParentClient) {
- client->updateParent(newParent);
+ if (mLayerDetached) {
+ mLayerDetached = false;
+ callSetTransactionFlags = true;
+ }
+ } else {
+ onRemovedFromCurrentState();
}
+ if (callSetTransactionFlags || attachChildren()) {
+ setTransactionFlags(eTransactionNeeded);
+ }
return true;
}
@@ -1625,14 +1550,62 @@ bool Layer::detachChildren() {
sp<Client> parentClient = mClientRef.promote();
sp<Client> client(child->mClientRef.promote());
if (client != nullptr && parentClient != client) {
- client->detachLayer(child.get());
+ child->mLayerDetached = true;
child->detachChildren();
+ child->removeRemoteSyncPoints();
}
}
return true;
}
+bool Layer::attachChildren() {
+ bool changed = false;
+ for (const sp<Layer>& child : mCurrentChildren) {
+ sp<Client> parentClient = mClientRef.promote();
+ sp<Client> client(child->mClientRef.promote());
+ if (client != nullptr && parentClient != client) {
+ if (child->mLayerDetached) {
+ child->mLayerDetached = false;
+ changed = true;
+ }
+ changed |= child->attachChildren();
+ }
+ }
+
+ return changed;
+}
+
+bool Layer::setColorTransform(const mat4& matrix) {
+ static const mat4 identityMatrix = mat4();
+
+ if (mCurrentState.colorTransform == matrix) {
+ return false;
+ }
+ ++mCurrentState.sequence;
+ mCurrentState.colorTransform = matrix;
+ mCurrentState.hasColorTransform = matrix != identityMatrix;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+mat4 Layer::getColorTransform() const {
+ mat4 colorTransform = mat4(getDrawingState().colorTransform);
+ if (sp<Layer> parent = mDrawingParent.promote(); parent != nullptr) {
+ colorTransform = parent->getColorTransform() * colorTransform;
+ }
+ return colorTransform;
+}
+
+bool Layer::hasColorTransform() const {
+ bool hasColorTransform = getDrawingState().hasColorTransform;
+ if (sp<Layer> parent = mDrawingParent.promote(); parent != nullptr) {
+ hasColorTransform = hasColorTransform || parent->hasColorTransform();
+ }
+ return hasColorTransform;
+}
+
bool Layer::isLegacyDataSpace() const {
// return true when no higher bits are set
return !(mCurrentDataSpace & (ui::Dataspace::STANDARD_MASK |
@@ -1643,23 +1616,11 @@ void Layer::setParent(const sp<Layer>& layer) {
mCurrentParent = layer;
}
-void Layer::clearSyncPoints() {
- for (const auto& child : mCurrentChildren) {
- child->clearSyncPoints();
- }
-
- Mutex::Autolock lock(mLocalSyncPointMutex);
- for (auto& point : mLocalSyncPoints) {
- point->setFrameAvailable();
- }
- mLocalSyncPoints.clear();
-}
-
int32_t Layer::getZ() const {
return mDrawingState.z;
}
-bool Layer::usingRelativeZ(LayerVector::StateSet stateSet) {
+bool Layer::usingRelativeZ(LayerVector::StateSet stateSet) const {
const bool useDrawing = stateSet == LayerVector::StateSet::Drawing;
const State& state = useDrawing ? mDrawingState : mCurrentState;
return state.zOrderRelativeOf != nullptr;
@@ -1843,35 +1804,8 @@ void Layer::traverseChildrenInZOrder(LayerVector::StateSet stateSet,
traverseChildrenInZOrderInner(layersInTree, stateSet, visitor);
}
-Transform Layer::getTransform() const {
- Transform t;
- const auto& p = mDrawingParent.promote();
- if (p != nullptr) {
- t = p->getTransform();
-
- // If the parent is not using NATIVE_WINDOW_SCALING_MODE_FREEZE (e.g.
- // it isFixedSize) then there may be additional scaling not accounted
- // for in the transform. We need to mirror this scaling in child surfaces
- // or we will break the contract where WM can treat child surfaces as
- // pixels in the parent surface.
- if (p->isFixedSize() && p->getBE().compositionInfo.mBuffer != nullptr) {
- int bufferWidth;
- int bufferHeight;
- if ((p->mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) == 0) {
- bufferWidth = p->getBE().compositionInfo.mBuffer->getWidth();
- bufferHeight = p->getBE().compositionInfo.mBuffer->getHeight();
- } else {
- bufferHeight = p->getBE().compositionInfo.mBuffer->getWidth();
- bufferWidth = p->getBE().compositionInfo.mBuffer->getHeight();
- }
- float sx = p->getDrawingState().active.w / static_cast<float>(bufferWidth);
- float sy = p->getDrawingState().active.h / static_cast<float>(bufferHeight);
- Transform extraParentScaling;
- extraParentScaling.set(sx, 0, 0, sy);
- t = t * extraParentScaling;
- }
- }
- return t * getDrawingState().active.transform;
+ui::Transform Layer::getTransform() const {
+ return mEffectiveTransform;
}
half Layer::getAlpha() const {
@@ -1886,6 +1820,28 @@ half4 Layer::getColor() const {
return half4(color.r, color.g, color.b, getAlpha());
}
+Layer::RoundedCornerState Layer::getRoundedCornerState() const {
+ const auto& p = mDrawingParent.promote();
+ if (p != nullptr) {
+ RoundedCornerState parentState = p->getRoundedCornerState();
+ if (parentState.radius > 0) {
+ ui::Transform t = getActiveTransform(getDrawingState());
+ t = t.inverse();
+ parentState.cropRect = t.transform(parentState.cropRect);
+ // The rounded corners shader only accepts 1 corner radius for performance reasons,
+ // but a transform matrix can define horizontal and vertical scales.
+ // Let's take the average between both of them and pass into the shader, practically we
+ // never do this type of transformation on windows anyway.
+ parentState.radius *= (t[0][0] + t[1][1]) / 2.0f;
+ return parentState;
+ }
+ }
+ const float radius = getDrawingState().cornerRadius;
+ return radius > 0 && getCrop(getDrawingState()).isValid()
+ ? RoundedCornerState(getCrop(getDrawingState()).toFloatRect(), radius)
+ : RoundedCornerState();
+}
+
void Layer::commitChildList() {
for (size_t i = 0; i < mCurrentChildren.size(); i++) {
const auto& child = mCurrentChildren[i];
@@ -1895,116 +1851,178 @@ void Layer::commitChildList() {
mDrawingParent = mCurrentParent;
}
-void Layer::writeToProto(LayerProto* layerInfo, LayerVector::StateSet stateSet) {
+static wp<Layer> extractLayerFromBinder(const wp<IBinder>& weakBinderHandle) {
+ if (weakBinderHandle == nullptr) {
+ return nullptr;
+ }
+ sp<IBinder> binderHandle = weakBinderHandle.promote();
+ if (binderHandle == nullptr) {
+ return nullptr;
+ }
+ sp<Layer::Handle> handle = static_cast<Layer::Handle*>(binderHandle.get());
+ if (handle == nullptr) {
+ return nullptr;
+ }
+ return handle->owner;
+}
+
+void Layer::setInputInfo(const InputWindowInfo& info) {
+ mCurrentState.inputInfo = info;
+ mCurrentState.touchableRegionCrop = extractLayerFromBinder(info.touchableRegionCropHandle);
+ mCurrentState.modified = true;
+ mCurrentState.inputInfoChanged = true;
+ setTransactionFlags(eTransactionNeeded);
+}
+
+void Layer::writeToProto(LayerProto* layerInfo, LayerVector::StateSet stateSet,
+ uint32_t traceFlags) {
const bool useDrawing = stateSet == LayerVector::StateSet::Drawing;
const LayerVector& children = useDrawing ? mDrawingChildren : mCurrentChildren;
const State& state = useDrawing ? mDrawingState : mCurrentState;
- Transform requestedTransform = state.active.transform;
- Transform transform = getTransform();
+ ui::Transform requestedTransform = state.active_legacy.transform;
+ ui::Transform transform = getTransform();
- layerInfo->set_id(sequence);
- layerInfo->set_name(getName().c_str());
- layerInfo->set_type(String8(getTypeId()));
+ if (traceFlags & SurfaceTracing::TRACE_CRITICAL) {
+ layerInfo->set_id(sequence);
+ layerInfo->set_name(getName().c_str());
+ layerInfo->set_type(String8(getTypeId()));
- for (const auto& child : children) {
- layerInfo->add_children(child->sequence);
- }
+ for (const auto& child : children) {
+ layerInfo->add_children(child->sequence);
+ }
- for (const wp<Layer>& weakRelative : state.zOrderRelatives) {
- sp<Layer> strongRelative = weakRelative.promote();
- if (strongRelative != nullptr) {
- layerInfo->add_relatives(strongRelative->sequence);
+ for (const wp<Layer>& weakRelative : state.zOrderRelatives) {
+ sp<Layer> strongRelative = weakRelative.promote();
+ if (strongRelative != nullptr) {
+ layerInfo->add_relatives(strongRelative->sequence);
+ }
}
- }
- LayerProtoHelper::writeToProto(state.activeTransparentRegion,
- layerInfo->mutable_transparent_region());
- LayerProtoHelper::writeToProto(visibleRegion, layerInfo->mutable_visible_region());
- LayerProtoHelper::writeToProto(surfaceDamageRegion, layerInfo->mutable_damage_region());
+ LayerProtoHelper::writeToProto(state.activeTransparentRegion_legacy,
+ [&]() { return layerInfo->mutable_transparent_region(); });
+ LayerProtoHelper::writeToProto(visibleRegion,
+ [&]() { return layerInfo->mutable_visible_region(); });
+ LayerProtoHelper::writeToProto(surfaceDamageRegion,
+ [&]() { return layerInfo->mutable_damage_region(); });
- layerInfo->set_layer_stack(getLayerStack());
- layerInfo->set_z(state.z);
+ layerInfo->set_layer_stack(getLayerStack());
+ layerInfo->set_z(state.z);
- PositionProto* position = layerInfo->mutable_position();
- position->set_x(transform.tx());
- position->set_y(transform.ty());
+ LayerProtoHelper::writePositionToProto(transform.tx(), transform.ty(),
+ [&]() { return layerInfo->mutable_position(); });
- PositionProto* requestedPosition = layerInfo->mutable_requested_position();
- requestedPosition->set_x(requestedTransform.tx());
- requestedPosition->set_y(requestedTransform.ty());
+ LayerProtoHelper::writePositionToProto(requestedTransform.tx(), requestedTransform.ty(),
+ [&]() {
+ return layerInfo->mutable_requested_position();
+ });
- SizeProto* size = layerInfo->mutable_size();
- size->set_w(state.active.w);
- size->set_h(state.active.h);
+ LayerProtoHelper::writeSizeToProto(state.active_legacy.w, state.active_legacy.h,
+ [&]() { return layerInfo->mutable_size(); });
- LayerProtoHelper::writeToProto(state.crop, layerInfo->mutable_crop());
- LayerProtoHelper::writeToProto(state.finalCrop, layerInfo->mutable_final_crop());
+ LayerProtoHelper::writeToProto(state.crop_legacy,
+ [&]() { return layerInfo->mutable_crop(); });
+ layerInfo->set_corner_radius(getRoundedCornerState().radius);
- layerInfo->set_is_opaque(isOpaque(state));
- layerInfo->set_invalidate(contentDirty);
+ layerInfo->set_is_opaque(isOpaque(state));
+ layerInfo->set_invalidate(contentDirty);
+ layerInfo->set_is_protected(isProtected());
- // XXX (b/79210409) mCurrentDataSpace is not protected
- layerInfo->set_dataspace(dataspaceDetails(static_cast<android_dataspace>(mCurrentDataSpace)));
+ // XXX (b/79210409) mCurrentDataSpace is not protected
+ layerInfo->set_dataspace(
+ dataspaceDetails(static_cast<android_dataspace>(mCurrentDataSpace)));
- layerInfo->set_pixel_format(decodePixelFormat(getPixelFormat()));
- LayerProtoHelper::writeToProto(getColor(), layerInfo->mutable_color());
- LayerProtoHelper::writeToProto(state.color, layerInfo->mutable_requested_color());
- layerInfo->set_flags(state.flags);
+ layerInfo->set_pixel_format(decodePixelFormat(getPixelFormat()));
+ LayerProtoHelper::writeToProto(getColor(), [&]() { return layerInfo->mutable_color(); });
+ LayerProtoHelper::writeToProto(state.color,
+ [&]() { return layerInfo->mutable_requested_color(); });
+ layerInfo->set_flags(state.flags);
- LayerProtoHelper::writeToProto(transform, layerInfo->mutable_transform());
- LayerProtoHelper::writeToProto(requestedTransform, layerInfo->mutable_requested_transform());
+ LayerProtoHelper::writeToProto(transform, layerInfo->mutable_transform());
+ LayerProtoHelper::writeToProto(requestedTransform,
+ layerInfo->mutable_requested_transform());
- auto parent = useDrawing ? mDrawingParent.promote() : mCurrentParent.promote();
- if (parent != nullptr) {
- layerInfo->set_parent(parent->sequence);
- }
+ auto parent = useDrawing ? mDrawingParent.promote() : mCurrentParent.promote();
+ if (parent != nullptr) {
+ layerInfo->set_parent(parent->sequence);
+ } else {
+ layerInfo->set_parent(-1);
+ }
- auto zOrderRelativeOf = state.zOrderRelativeOf.promote();
- if (zOrderRelativeOf != nullptr) {
- layerInfo->set_z_order_relative_of(zOrderRelativeOf->sequence);
- }
+ auto zOrderRelativeOf = state.zOrderRelativeOf.promote();
+ if (zOrderRelativeOf != nullptr) {
+ layerInfo->set_z_order_relative_of(zOrderRelativeOf->sequence);
+ } else {
+ layerInfo->set_z_order_relative_of(-1);
+ }
+
+ auto buffer = mActiveBuffer;
+ if (buffer != nullptr) {
+ LayerProtoHelper::writeToProto(buffer,
+ [&]() { return layerInfo->mutable_active_buffer(); });
+ LayerProtoHelper::writeToProto(ui::Transform(mCurrentTransform),
+ layerInfo->mutable_buffer_transform());
+ }
- // XXX getBE().compositionInfo.mBuffer is not protected
- auto buffer = getBE().compositionInfo.mBuffer;
- if (buffer != nullptr) {
- LayerProtoHelper::writeToProto(buffer, layerInfo->mutable_active_buffer());
+ layerInfo->set_queued_frames(getQueuedFrameCount());
+ layerInfo->set_refresh_pending(isBufferLatched());
+ layerInfo->set_curr_frame(mCurrentFrameNumber);
+ layerInfo->set_effective_scaling_mode(getEffectiveScalingMode());
+
+ for (const auto& pendingState : mPendingStates) {
+ auto barrierLayer = pendingState.barrierLayer_legacy.promote();
+ if (barrierLayer != nullptr) {
+ BarrierLayerProto* barrierLayerProto = layerInfo->add_barrier_layer();
+ barrierLayerProto->set_id(barrierLayer->sequence);
+ barrierLayerProto->set_frame_number(pendingState.frameNumber_legacy);
+ }
+ }
+ LayerProtoHelper::writeToProto(mBounds, [&]() { return layerInfo->mutable_bounds(); });
}
- layerInfo->set_queued_frames(getQueuedFrameCount());
- layerInfo->set_refresh_pending(isBufferLatched());
- layerInfo->set_window_type(state.type);
- layerInfo->set_app_id(state.appId);
- layerInfo->set_curr_frame(mCurrentFrameNumber);
+ if (traceFlags & SurfaceTracing::TRACE_INPUT) {
+ LayerProtoHelper::writeToProto(state.inputInfo, state.touchableRegionCrop,
+ [&]() { return layerInfo->mutable_input_window_info(); });
+ }
- for (const auto& pendingState : mPendingStates) {
- auto barrierLayer = pendingState.barrierLayer.promote();
- if (barrierLayer != nullptr) {
- BarrierLayerProto* barrierLayerProto = layerInfo->add_barrier_layer();
- barrierLayerProto->set_id(barrierLayer->sequence);
- barrierLayerProto->set_frame_number(pendingState.frameNumber);
+ if (traceFlags & SurfaceTracing::TRACE_EXTRA) {
+ auto protoMap = layerInfo->mutable_metadata();
+ for (const auto& entry : state.metadata.mMap) {
+ (*protoMap)[entry.first] = std::string(entry.second.cbegin(), entry.second.cend());
}
+ LayerProtoHelper::writeToProto(mEffectiveTransform,
+ layerInfo->mutable_effective_transform());
+ LayerProtoHelper::writeToProto(mSourceBounds,
+ [&]() { return layerInfo->mutable_source_bounds(); });
+ LayerProtoHelper::writeToProto(mScreenBounds,
+ [&]() { return layerInfo->mutable_screen_bounds(); });
}
}
-void Layer::writeToProto(LayerProto* layerInfo, int32_t hwcId) {
- if (!hasHwcLayer(hwcId)) {
+void Layer::writeToProto(LayerProto* layerInfo, const sp<DisplayDevice>& displayDevice,
+ uint32_t traceFlags) {
+ auto outputLayer = findOutputLayerForDisplay(displayDevice);
+ if (!outputLayer) {
return;
}
- writeToProto(layerInfo, LayerVector::StateSet::Drawing);
- const auto& hwcInfo = getBE().mHwcLayers.at(hwcId);
+ writeToProto(layerInfo, LayerVector::StateSet::Drawing, traceFlags);
- const Rect& frame = hwcInfo.displayFrame;
- LayerProtoHelper::writeToProto(frame, layerInfo->mutable_hwc_frame());
+ const auto& compositionState = outputLayer->getState();
- const FloatRect& crop = hwcInfo.sourceCrop;
- LayerProtoHelper::writeToProto(crop, layerInfo->mutable_hwc_crop());
+ const Rect& frame = compositionState.displayFrame;
+ LayerProtoHelper::writeToProto(frame, [&]() { return layerInfo->mutable_hwc_frame(); });
- const int32_t transform = static_cast<int32_t>(hwcInfo.transform);
+ const FloatRect& crop = compositionState.sourceCrop;
+ LayerProtoHelper::writeToProto(crop, [&]() { return layerInfo->mutable_hwc_crop(); });
+
+ const int32_t transform =
+ getCompositionLayer() ? static_cast<int32_t>(compositionState.bufferTransform) : 0;
layerInfo->set_hwc_transform(transform);
- const int32_t compositionType = static_cast<int32_t>(hwcInfo.compositionType);
+ const int32_t compositionType =
+ static_cast<int32_t>(compositionState.hwc ? (*compositionState.hwc).hwcCompositionType
+ : Hwc2::IComposerClient::Composition::CLIENT);
layerInfo->set_hwc_composition_type(compositionType);
if (std::strcmp(getTypeId(), "BufferLayer") == 0 &&
@@ -2015,6 +2033,83 @@ void Layer::writeToProto(LayerProto* layerInfo, int32_t hwcId) {
}
}
+bool Layer::isRemovedFromCurrentState() const {
+ return mRemovedFromCurrentState;
+}
+
+InputWindowInfo Layer::fillInputInfo() {
+ InputWindowInfo info = mDrawingState.inputInfo;
+
+ if (info.displayId == ADISPLAY_ID_NONE) {
+ info.displayId = mDrawingState.layerStack;
+ }
+
+ ui::Transform t = getTransform();
+ const float xScale = t.sx();
+ const float yScale = t.sy();
+ float xSurfaceInset = info.surfaceInset;
+ float ySurfaceInset = info.surfaceInset;
+ if (xScale != 1.0f || yScale != 1.0f) {
+ info.windowXScale *= 1.0f / xScale;
+ info.windowYScale *= 1.0f / yScale;
+ info.touchableRegion.scaleSelf(xScale, yScale);
+ xSurfaceInset *= xScale;
+ ySurfaceInset *= yScale;
+ }
+
+ // Transform layer size to screen space and inset it by surface insets.
+ // If this is a portal window, set the touchableRegion to the layerBounds.
+ Rect layerBounds = info.portalToDisplayId == ADISPLAY_ID_NONE
+ ? getBufferSize(getDrawingState())
+ : info.touchableRegion.getBounds();
+ if (!layerBounds.isValid()) {
+ layerBounds = getCroppedBufferSize(getDrawingState());
+ }
+ layerBounds = t.transform(layerBounds);
+ layerBounds.inset(xSurfaceInset, ySurfaceInset, xSurfaceInset, ySurfaceInset);
+
+ // Input coordinate should match the layer bounds.
+ info.frameLeft = layerBounds.left;
+ info.frameTop = layerBounds.top;
+ info.frameRight = layerBounds.right;
+ info.frameBottom = layerBounds.bottom;
+
+ // Position the touchable region relative to frame screen location and restrict it to frame
+ // bounds.
+ info.touchableRegion = info.touchableRegion.translate(info.frameLeft, info.frameTop);
+ info.visible = canReceiveInput();
+
+ auto cropLayer = mDrawingState.touchableRegionCrop.promote();
+ if (info.replaceTouchableRegionWithCrop) {
+ if (cropLayer == nullptr) {
+ info.touchableRegion = Region(Rect{mScreenBounds});
+ } else {
+ info.touchableRegion = Region(Rect{cropLayer->mScreenBounds});
+ }
+ } else if (cropLayer != nullptr) {
+ info.touchableRegion = info.touchableRegion.intersect(Rect{cropLayer->mScreenBounds});
+ }
+
+ return info;
+}
+
+bool Layer::hasInput() const {
+ return mDrawingState.inputInfo.token != nullptr;
+}
+
+std::shared_ptr<compositionengine::Layer> Layer::getCompositionLayer() const {
+ return nullptr;
+}
+
+bool Layer::canReceiveInput() const {
+ return isVisible();
+}
+
+compositionengine::OutputLayer* Layer::findOutputLayerForDisplay(
+ const sp<const DisplayDevice>& display) const {
+ return display->getCompositionDisplay()->getOutputLayerForLayer(getCompositionLayer().get());
+}
+
// ---------------------------------------------------------------------------
}; // namespace android