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path: root/services/surfaceflinger/HdrSdrRatioOverlay.cpp
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Diffstat (limited to 'services/surfaceflinger/HdrSdrRatioOverlay.cpp')
-rw-r--r--services/surfaceflinger/HdrSdrRatioOverlay.cpp22
1 files changed, 17 insertions, 5 deletions
diff --git a/services/surfaceflinger/HdrSdrRatioOverlay.cpp b/services/surfaceflinger/HdrSdrRatioOverlay.cpp
index dfb1c1e251..20886358b5 100644
--- a/services/surfaceflinger/HdrSdrRatioOverlay.cpp
+++ b/services/surfaceflinger/HdrSdrRatioOverlay.cpp
@@ -114,7 +114,7 @@ HdrSdrRatioOverlay::HdrSdrRatioOverlay(ConstructorTag)
ALOGE("%s: Failed to create buffer state layer", __func__);
return;
}
- SurfaceComposerClient::Transaction()
+ createTransaction()
.setLayer(mSurfaceControl->get(), INT32_MAX - 2)
.setTrustedOverlay(mSurfaceControl->get(), true)
.apply();
@@ -130,7 +130,7 @@ void HdrSdrRatioOverlay::changeHdrSdrRatio(float currentHdrSdrRatio) {
}
void HdrSdrRatioOverlay::setLayerStack(ui::LayerStack stack) {
- SurfaceComposerClient::Transaction().setLayerStack(mSurfaceControl->get(), stack).apply();
+ createTransaction().setLayerStack(mSurfaceControl->get(), stack).apply();
}
void HdrSdrRatioOverlay::setViewport(ui::Size viewport) {
@@ -141,7 +141,7 @@ void HdrSdrRatioOverlay::setViewport(ui::Size viewport) {
// set the ratio frame to the top right of the screen
frame.offsetBy(viewport.width - frame.width(), height >> 4);
- SurfaceComposerClient::Transaction()
+ createTransaction()
.setMatrix(mSurfaceControl->get(), frame.getWidth() / static_cast<float>(kBufferWidth),
0, 0, frame.getHeight() / static_cast<float>(kBufferHeight))
.setPosition(mSurfaceControl->get(), frame.left, frame.top)
@@ -167,7 +167,7 @@ auto HdrSdrRatioOverlay::getOrCreateBuffers(float currentHdrSdrRatio) -> const s
}
}();
- SurfaceComposerClient::Transaction().setTransform(mSurfaceControl->get(), transform).apply();
+ createTransaction().setTransform(mSurfaceControl->get(), transform).apply();
constexpr SkColor kMinRatioColor = SK_ColorBLUE;
constexpr SkColor kMaxRatioColor = SK_ColorGREEN;
@@ -194,9 +194,21 @@ auto HdrSdrRatioOverlay::getOrCreateBuffers(float currentHdrSdrRatio) -> const s
void HdrSdrRatioOverlay::animate() {
if (!std::isfinite(mCurrentHdrSdrRatio) || mCurrentHdrSdrRatio < 1.0f) return;
- SurfaceComposerClient::Transaction()
+ createTransaction()
.setBuffer(mSurfaceControl->get(), getOrCreateBuffers(mCurrentHdrSdrRatio))
.apply();
}
+SurfaceComposerClient::Transaction HdrSdrRatioOverlay::createTransaction() const {
+ constexpr float kFrameRate = 0.f;
+ constexpr int8_t kCompatibility = ANATIVEWINDOW_FRAME_RATE_NO_VOTE;
+ constexpr int8_t kSeamlessness = ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS;
+
+ const sp<SurfaceControl>& surface = mSurfaceControl->get();
+
+ SurfaceComposerClient::Transaction transaction;
+ transaction.setFrameRate(surface, kFrameRate, kCompatibility, kSeamlessness);
+ return transaction;
+}
+
} // namespace android \ No newline at end of file