diff options
Diffstat (limited to 'services/surfaceflinger/EffectLayer.cpp')
-rw-r--r-- | services/surfaceflinger/EffectLayer.cpp | 117 |
1 files changed, 1 insertions, 116 deletions
diff --git a/services/surfaceflinger/EffectLayer.cpp b/services/surfaceflinger/EffectLayer.cpp index d161c510fd..7180fa6a58 100644 --- a/services/surfaceflinger/EffectLayer.cpp +++ b/services/surfaceflinger/EffectLayer.cpp @@ -41,122 +41,7 @@ namespace android { // --------------------------------------------------------------------------- -EffectLayer::EffectLayer(const LayerCreationArgs& args) - : Layer(args), - mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()} {} - +EffectLayer::EffectLayer(const LayerCreationArgs& args) : BufferStateLayer(args) {} EffectLayer::~EffectLayer() = default; -std::optional<compositionengine::LayerFE::LayerSettings> EffectLayer::prepareClientComposition( - compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const { - std::optional<compositionengine::LayerFE::LayerSettings> layerSettings = - Layer::prepareClientComposition(targetSettings); - // Nothing to render. - if (!layerSettings) { - return {}; - } - - // set the shadow for the layer if needed - prepareShadowClientComposition(*layerSettings, targetSettings.viewport); - - // If fill bounds are occluded or the fill color is invalid skip the fill settings. - if (targetSettings.realContentIsVisible && fillsColor()) { - // Set color for color fill settings. - layerSettings->source.solidColor = getColor().rgb; - return layerSettings; - } else if (hasBlur() || drawShadows()) { - layerSettings->skipContentDraw = true; - return layerSettings; - } - - return {}; -} - -bool EffectLayer::isVisible() const { - return hasSomethingToDraw() && !isHiddenByPolicy() && (getAlpha() > 0.0_hf || hasBlur()); -} - -bool EffectLayer::setColor(const half3& color) { - if (mDrawingState.color.r == color.r && mDrawingState.color.g == color.g && - mDrawingState.color.b == color.b) { - return false; - } - - mDrawingState.sequence++; - mDrawingState.color.r = color.r; - mDrawingState.color.g = color.g; - mDrawingState.color.b = color.b; - mDrawingState.modified = true; - setTransactionFlags(eTransactionNeeded); - return true; -} - -bool EffectLayer::setDataspace(ui::Dataspace dataspace) { - if (mDrawingState.dataspace == dataspace) { - return false; - } - - mDrawingState.sequence++; - mDrawingState.dataspace = dataspace; - mDrawingState.modified = true; - setTransactionFlags(eTransactionNeeded); - return true; -} - -void EffectLayer::preparePerFrameCompositionState() { - Layer::preparePerFrameCompositionState(); - - auto* compositionState = editCompositionState(); - compositionState->color = getColor(); - compositionState->compositionType = - aidl::android::hardware::graphics::composer3::Composition::SOLID_COLOR; -} - -sp<compositionengine::LayerFE> EffectLayer::getCompositionEngineLayerFE() const { - // There's no need to get a CE Layer if the EffectLayer isn't going to draw anything. In that - // case, it acts more like a ContainerLayer so returning a null CE Layer makes more sense - if (hasSomethingToDraw()) { - return asLayerFE(); - } else { - return nullptr; - } -} - -compositionengine::LayerFECompositionState* EffectLayer::editCompositionState() { - return mCompositionState.get(); -} - -const compositionengine::LayerFECompositionState* EffectLayer::getCompositionState() const { - return mCompositionState.get(); -} - -bool EffectLayer::isOpaque(const Layer::State& s) const { - // Consider the layer to be opaque if its opaque flag is set or its effective - // alpha (considering the alpha of its parents as well) is 1.0; - return (s.flags & layer_state_t::eLayerOpaque) != 0 || (fillsColor() && getAlpha() == 1.0_hf); -} - -ui::Dataspace EffectLayer::getDataSpace() const { - return mDrawingState.dataspace; -} - -sp<Layer> EffectLayer::createClone() { - sp<EffectLayer> layer = mFlinger->getFactory().createEffectLayer( - LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata())); - layer->setInitialValuesForClone(sp<Layer>::fromExisting(this)); - return layer; -} - -bool EffectLayer::fillsColor() const { - return mDrawingState.color.r >= 0.0_hf && mDrawingState.color.g >= 0.0_hf && - mDrawingState.color.b >= 0.0_hf; -} - -bool EffectLayer::hasBlur() const { - return getBackgroundBlurRadius() > 0 || getDrawingState().blurRegions.size() > 0; -} - } // namespace android - -// TODO(b/129481165): remove the #pragma below and fix conversion issues -#pragma clang diagnostic pop // ignored "-Wconversion" |