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path: root/services/surfaceflinger/BufferStateLayer.cpp
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-rw-r--r--services/surfaceflinger/BufferStateLayer.cpp70
1 files changed, 19 insertions, 51 deletions
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 2fac880065..6cecd8956a 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -295,8 +295,8 @@ bool BufferStateLayer::updateGeometry() {
return assignTransform(&mDrawingState.transform, t);
}
- uint32_t bufferWidth = mDrawingState.buffer->getBuffer()->getWidth();
- uint32_t bufferHeight = mDrawingState.buffer->getBuffer()->getHeight();
+ uint32_t bufferWidth = mDrawingState.buffer->getWidth();
+ uint32_t bufferHeight = mDrawingState.buffer->getHeight();
// Undo any transformations on the buffer.
if (mDrawingState.bufferTransform & ui::Transform::ROT_90) {
std::swap(bufferWidth, bufferHeight);
@@ -368,46 +368,13 @@ bool BufferStateLayer::addFrameEvent(const sp<Fence>& acquireFence, nsecs_t post
return true;
}
-std::shared_ptr<renderengine::ExternalTexture> BufferStateLayer::getBufferFromBufferData(
- const BufferData& bufferData) {
- bool cacheIdChanged = bufferData.flags.test(BufferData::BufferDataChange::cachedBufferChanged);
- bool bufferSizeExceedsLimit = false;
- std::shared_ptr<renderengine::ExternalTexture> buffer = nullptr;
- if (cacheIdChanged && bufferData.buffer != nullptr) {
- bufferSizeExceedsLimit =
- mFlinger->exceedsMaxRenderTargetSize(bufferData.buffer->getWidth(),
- bufferData.buffer->getHeight());
- if (!bufferSizeExceedsLimit) {
- ClientCache::getInstance().add(bufferData.cachedBuffer, bufferData.buffer);
- buffer = ClientCache::getInstance().get(bufferData.cachedBuffer);
- }
- } else if (cacheIdChanged) {
- buffer = ClientCache::getInstance().get(bufferData.cachedBuffer);
- } else if (bufferData.buffer != nullptr) {
- bufferSizeExceedsLimit =
- mFlinger->exceedsMaxRenderTargetSize(bufferData.buffer->getWidth(),
- bufferData.buffer->getHeight());
- if (!bufferSizeExceedsLimit) {
- buffer = std::make_shared<
- renderengine::ExternalTexture>(bufferData.buffer, mFlinger->getRenderEngine(),
- renderengine::ExternalTexture::Usage::READABLE);
- }
- }
- ALOGE_IF(bufferSizeExceedsLimit,
- "Attempted to create an ExternalTexture for layer %s that exceeds render target size "
- "limit.",
- getDebugName());
- return buffer;
-}
-
-bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
+bool BufferStateLayer::setBuffer(std::shared_ptr<renderengine::ExternalTexture>& buffer,
+ const BufferData& bufferData, nsecs_t postTime,
nsecs_t desiredPresentTime, bool isAutoTimestamp,
std::optional<nsecs_t> dequeueTime,
const FrameTimelineInfo& info) {
ATRACE_CALL();
- const std::shared_ptr<renderengine::ExternalTexture>& buffer =
- getBufferFromBufferData(bufferData);
if (!buffer) {
return false;
}
@@ -419,8 +386,9 @@ bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
if (mDrawingState.buffer) {
mReleasePreviousBuffer = true;
- if (mDrawingState.buffer != mBufferInfo.mBuffer ||
- mDrawingState.frameNumber != mBufferInfo.mFrameNumber) {
+ if (!mBufferInfo.mBuffer ||
+ (!mDrawingState.buffer->hasSameBuffer(*mBufferInfo.mBuffer) ||
+ mDrawingState.frameNumber != mBufferInfo.mFrameNumber)) {
// If mDrawingState has a buffer, and we are about to update again
// before swapping to drawing state, then the first buffer will be
// dropped and we should decrement the pending buffer count and
@@ -448,7 +416,7 @@ bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
mDrawingState.frameNumber = frameNumber;
mDrawingState.releaseBufferListener = bufferData.releaseBufferListener;
- mDrawingState.buffer = buffer;
+ mDrawingState.buffer = std::move(buffer);
mDrawingState.clientCacheId = bufferData.cachedBuffer;
mDrawingState.acquireFence = bufferData.flags.test(BufferData::BufferDataChange::fenceChanged)
@@ -485,7 +453,7 @@ bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
setFrameTimelineVsyncForBufferTransaction(info, postTime);
if (buffer && dequeueTime && *dequeueTime != 0) {
- const uint64_t bufferId = buffer->getBuffer()->getId();
+ const uint64_t bufferId = buffer->getId();
mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, *dequeueTime,
FrameTracer::FrameEvent::DEQUEUE);
@@ -493,8 +461,8 @@ bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
FrameTracer::FrameEvent::QUEUE);
}
- mDrawingState.width = mDrawingState.buffer->getBuffer()->getWidth();
- mDrawingState.height = mDrawingState.buffer->getBuffer()->getHeight();
+ mDrawingState.width = mDrawingState.buffer->getWidth();
+ mDrawingState.height = mDrawingState.buffer->getHeight();
mDrawingState.releaseBufferEndpoint = bufferData.releaseBufferEndpoint;
return true;
}
@@ -599,8 +567,8 @@ Rect BufferStateLayer::getBufferSize(const State& /*s*/) const {
return Rect::INVALID_RECT;
}
- uint32_t bufWidth = mBufferInfo.mBuffer->getBuffer()->getWidth();
- uint32_t bufHeight = mBufferInfo.mBuffer->getBuffer()->getHeight();
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
// Undo any transformations on the buffer and return the result.
if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
@@ -709,7 +677,7 @@ status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nse
}
const int32_t layerId = getSequence();
- const uint64_t bufferId = mDrawingState.buffer->getBuffer()->getId();
+ const uint64_t bufferId = mDrawingState.buffer->getId();
const uint64_t frameNumber = mDrawingState.frameNumber;
const auto acquireFence = std::make_shared<FenceTime>(mDrawingState.acquireFence);
mFlinger->mTimeStats->setAcquireFence(layerId, frameNumber, acquireFence);
@@ -749,7 +717,7 @@ status_t BufferStateLayer::updateActiveBuffer() {
return BAD_VALUE;
}
- if (!mBufferInfo.mBuffer || s.buffer->getBuffer() != mBufferInfo.mBuffer->getBuffer()) {
+ if (!mBufferInfo.mBuffer || !s.buffer->hasSameBuffer(*mBufferInfo.mBuffer)) {
decrementPendingBufferCount();
}
@@ -874,10 +842,10 @@ uint32_t BufferStateLayer::getEffectiveScalingMode() const {
Rect BufferStateLayer::computeBufferCrop(const State& s) {
if (s.buffer && !s.bufferCrop.isEmpty()) {
Rect bufferCrop;
- s.buffer->getBuffer()->getBounds().intersect(s.bufferCrop, &bufferCrop);
+ s.buffer->getBounds().intersect(s.bufferCrop, &bufferCrop);
return bufferCrop;
} else if (s.buffer) {
- return s.buffer->getBuffer()->getBounds();
+ return s.buffer->getBounds();
} else {
return s.bufferCrop;
}
@@ -898,8 +866,8 @@ bool BufferStateLayer::bufferNeedsFiltering() const {
return false;
}
- int32_t bufferWidth = s.buffer->getBuffer()->width;
- int32_t bufferHeight = s.buffer->getBuffer()->height;
+ int32_t bufferWidth = static_cast<int32_t>(s.buffer->getWidth());
+ int32_t bufferHeight = static_cast<int32_t>(s.buffer->getHeight());
// Undo any transformations on the buffer and return the result.
if (s.bufferTransform & ui::Transform::ROT_90) {