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-rw-r--r--services/surfaceflinger/BufferLayerConsumer.cpp500
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diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
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index a1035f01bf..0000000000
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ /dev/null
@@ -1,500 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#undef LOG_TAG
-#define LOG_TAG "BufferLayerConsumer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#include "BufferLayerConsumer.h"
-#include "Layer.h"
-#include "Scheduler/VsyncController.h"
-
-#include <inttypes.h>
-
-#include <cutils/compiler.h>
-
-#include <hardware/hardware.h>
-
-#include <math/mat4.h>
-
-#include <gui/BufferItem.h>
-#include <gui/GLConsumer.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/SurfaceComposerClient.h>
-#include <private/gui/ComposerService.h>
-#include <renderengine/RenderEngine.h>
-#include <renderengine/impl/ExternalTexture.h>
-#include <utils/Log.h>
-#include <utils/String8.h>
-#include <utils/Trace.h>
-
-namespace android {
-
-// Macros for including the BufferLayerConsumer name in log messages
-#define BLC_LOGV(x, ...) ALOGV("[%s] " x, mName.c_str(), ##__VA_ARGS__)
-#define BLC_LOGD(x, ...) ALOGD("[%s] " x, mName.c_str(), ##__VA_ARGS__)
-// #define BLC_LOGI(x, ...) ALOGI("[%s] " x, mName.c_str(), ##__VA_ARGS__)
-#define BLC_LOGW(x, ...) ALOGW("[%s] " x, mName.c_str(), ##__VA_ARGS__)
-#define BLC_LOGE(x, ...) ALOGE("[%s] " x, mName.c_str(), ##__VA_ARGS__)
-
-static const mat4 mtxIdentity;
-
-BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq,
- renderengine::RenderEngine& engine, uint32_t tex,
- Layer* layer)
- : ConsumerBase(bq, false),
- mCurrentCrop(Rect::EMPTY_RECT),
- mCurrentTransform(0),
- mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mCurrentFence(Fence::NO_FENCE),
- mCurrentTimestamp(0),
- mCurrentDataSpace(ui::Dataspace::UNKNOWN),
- mCurrentFrameNumber(0),
- mCurrentTransformToDisplayInverse(false),
- mCurrentSurfaceDamage(),
- mCurrentApi(0),
- mDefaultWidth(1),
- mDefaultHeight(1),
- mFilteringEnabled(true),
- mRE(engine),
- mTexName(tex),
- mLayer(layer),
- mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) {
- BLC_LOGV("BufferLayerConsumer");
-
- memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
-
- mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
-}
-
-status_t BufferLayerConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) {
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- BLC_LOGE("setDefaultBufferSize: BufferLayerConsumer is abandoned!");
- return NO_INIT;
- }
- mDefaultWidth = w;
- mDefaultHeight = h;
- return mConsumer->setDefaultBufferSize(w, h);
-}
-
-void BufferLayerConsumer::setContentsChangedListener(const wp<ContentsChangedListener>& listener) {
- setFrameAvailableListener(listener);
- Mutex::Autolock lock(mMutex);
- mContentsChangedListener = listener;
-}
-
-status_t BufferLayerConsumer::updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime,
- bool* autoRefresh, bool* queuedBuffer,
- uint64_t maxFrameNumber) {
- ATRACE_CALL();
- BLC_LOGV("updateTexImage");
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- BLC_LOGE("updateTexImage: BufferLayerConsumer is abandoned!");
- return NO_INIT;
- }
-
- BufferItem item;
-
- // Acquire the next buffer.
- // In asynchronous mode the list is guaranteed to be one buffer
- // deep, while in synchronous mode we use the oldest buffer.
- status_t err = acquireBufferLocked(&item, expectedPresentTime, maxFrameNumber);
- if (err != NO_ERROR) {
- if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
- err = NO_ERROR;
- } else if (err == BufferQueue::PRESENT_LATER) {
- // return the error, without logging
- } else {
- BLC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err);
- }
- return err;
- }
-
- if (autoRefresh) {
- *autoRefresh = item.mAutoRefresh;
- }
-
- if (queuedBuffer) {
- *queuedBuffer = item.mQueuedBuffer;
- }
-
- // We call the rejecter here, in case the caller has a reason to
- // not accept this buffer. This is used by SurfaceFlinger to
- // reject buffers which have the wrong size
- int slot = item.mSlot;
- if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) {
- releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
- return BUFFER_REJECTED;
- }
-
- // Release the previous buffer.
- err = updateAndReleaseLocked(item, &mPendingRelease);
- if (err != NO_ERROR) {
- return err;
- }
- return err;
-}
-
-void BufferLayerConsumer::setReleaseFence(const sp<Fence>& fence) {
- if (!fence->isValid()) {
- return;
- }
-
- auto slot = mPendingRelease.isPending ? mPendingRelease.currentTexture : mCurrentTexture;
- if (slot == BufferQueue::INVALID_BUFFER_SLOT) {
- return;
- }
-
- auto buffer = mPendingRelease.isPending ? mPendingRelease.graphicBuffer
- : mCurrentTextureBuffer->getBuffer();
- auto err = addReleaseFence(slot, buffer, fence);
- if (err != OK) {
- BLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err);
- }
-}
-
-bool BufferLayerConsumer::releasePendingBuffer() {
- if (!mPendingRelease.isPending) {
- BLC_LOGV("Pending buffer already released");
- return false;
- }
- BLC_LOGV("Releasing pending buffer");
- Mutex::Autolock lock(mMutex);
- status_t result =
- releaseBufferLocked(mPendingRelease.currentTexture, mPendingRelease.graphicBuffer);
- if (result < NO_ERROR) {
- BLC_LOGE("releasePendingBuffer failed: %s (%d)", strerror(-result), result);
- }
- mPendingRelease = PendingRelease();
- return true;
-}
-
-sp<Fence> BufferLayerConsumer::getPrevFinalReleaseFence() const {
- Mutex::Autolock lock(mMutex);
- return ConsumerBase::mPrevFinalReleaseFence;
-}
-
-status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
- uint64_t maxFrameNumber) {
- status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber);
- if (err != NO_ERROR) {
- return err;
- }
-
- // If item->mGraphicBuffer is not null, this buffer has not been acquired
- // before, so we need to clean up old references.
- if (item->mGraphicBuffer != nullptr) {
- std::lock_guard<std::mutex> lock(mImagesMutex);
- if (mImages[item->mSlot] == nullptr || mImages[item->mSlot]->getBuffer() == nullptr ||
- mImages[item->mSlot]->getBuffer()->getId() != item->mGraphicBuffer->getId()) {
- mImages[item->mSlot] = std::make_shared<
- renderengine::impl::ExternalTexture>(item->mGraphicBuffer, mRE,
- renderengine::impl::ExternalTexture::
- Usage::READABLE);
- }
- }
-
- return NO_ERROR;
-}
-
-status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item,
- PendingRelease* pendingRelease) {
- status_t err = NO_ERROR;
-
- int slot = item.mSlot;
-
- BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture,
- (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->getBuffer() != nullptr)
- ? mCurrentTextureBuffer->getBuffer()->handle
- : 0,
- slot, mSlots[slot].mGraphicBuffer->handle);
-
- // Hang onto the pointer so that it isn't freed in the call to
- // releaseBufferLocked() if we're in shared buffer mode and both buffers are
- // the same.
-
- std::shared_ptr<renderengine::ExternalTexture> nextTextureBuffer;
- {
- std::lock_guard<std::mutex> lock(mImagesMutex);
- nextTextureBuffer = mImages[slot];
- }
-
- // release old buffer
- if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
- if (pendingRelease == nullptr) {
- status_t status =
- releaseBufferLocked(mCurrentTexture, mCurrentTextureBuffer->getBuffer());
- if (status < NO_ERROR) {
- BLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status),
- status);
- err = status;
- // keep going, with error raised [?]
- }
- } else {
- pendingRelease->currentTexture = mCurrentTexture;
- pendingRelease->graphicBuffer = mCurrentTextureBuffer->getBuffer();
- pendingRelease->isPending = true;
- }
- }
-
- // Update the BufferLayerConsumer state.
- mCurrentTexture = slot;
- mCurrentTextureBuffer = nextTextureBuffer;
- mCurrentCrop = item.mCrop;
- mCurrentTransform = item.mTransform;
- mCurrentScalingMode = item.mScalingMode;
- mCurrentTimestamp = item.mTimestamp;
- mCurrentDataSpace = static_cast<ui::Dataspace>(item.mDataSpace);
- mCurrentHdrMetadata = item.mHdrMetadata;
- mCurrentFence = item.mFence;
- mCurrentFenceTime = item.mFenceTime;
- mCurrentFrameNumber = item.mFrameNumber;
- mCurrentTransformToDisplayInverse = item.mTransformToDisplayInverse;
- mCurrentSurfaceDamage = item.mSurfaceDamage;
- mCurrentApi = item.mApi;
-
- computeCurrentTransformMatrixLocked();
-
- return err;
-}
-
-void BufferLayerConsumer::getTransformMatrix(float mtx[16]) {
- Mutex::Autolock lock(mMutex);
- memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
-}
-
-void BufferLayerConsumer::setFilteringEnabled(bool enabled) {
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- BLC_LOGE("setFilteringEnabled: BufferLayerConsumer is abandoned!");
- return;
- }
- bool needsRecompute = mFilteringEnabled != enabled;
- mFilteringEnabled = enabled;
-
- if (needsRecompute && mCurrentTextureBuffer == nullptr) {
- BLC_LOGD("setFilteringEnabled called with mCurrentTextureBuffer == nullptr");
- }
-
- if (needsRecompute && mCurrentTextureBuffer != nullptr) {
- computeCurrentTransformMatrixLocked();
- }
-}
-
-void BufferLayerConsumer::computeCurrentTransformMatrixLocked() {
- BLC_LOGV("computeCurrentTransformMatrixLocked");
- if (mCurrentTextureBuffer == nullptr || mCurrentTextureBuffer->getBuffer() == nullptr) {
- BLC_LOGD("computeCurrentTransformMatrixLocked: "
- "mCurrentTextureBuffer is nullptr");
- }
- GLConsumer::computeTransformMatrix(mCurrentTransformMatrix,
- mCurrentTextureBuffer == nullptr
- ? nullptr
- : mCurrentTextureBuffer->getBuffer(),
- getCurrentCropLocked(), mCurrentTransform,
- mFilteringEnabled);
-}
-
-nsecs_t BufferLayerConsumer::getTimestamp() {
- BLC_LOGV("getTimestamp");
- Mutex::Autolock lock(mMutex);
- return mCurrentTimestamp;
-}
-
-ui::Dataspace BufferLayerConsumer::getCurrentDataSpace() {
- BLC_LOGV("getCurrentDataSpace");
- Mutex::Autolock lock(mMutex);
- return mCurrentDataSpace;
-}
-
-const HdrMetadata& BufferLayerConsumer::getCurrentHdrMetadata() const {
- BLC_LOGV("getCurrentHdrMetadata");
- Mutex::Autolock lock(mMutex);
- return mCurrentHdrMetadata;
-}
-
-uint64_t BufferLayerConsumer::getFrameNumber() {
- BLC_LOGV("getFrameNumber");
- Mutex::Autolock lock(mMutex);
- return mCurrentFrameNumber;
-}
-
-bool BufferLayerConsumer::getTransformToDisplayInverse() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentTransformToDisplayInverse;
-}
-
-const Region& BufferLayerConsumer::getSurfaceDamage() const {
- return mCurrentSurfaceDamage;
-}
-
-void BufferLayerConsumer::mergeSurfaceDamage(const Region& damage) {
- if (damage.bounds() == Rect::INVALID_RECT ||
- mCurrentSurfaceDamage.bounds() == Rect::INVALID_RECT) {
- mCurrentSurfaceDamage = Region::INVALID_REGION;
- } else {
- mCurrentSurfaceDamage |= damage;
- }
-}
-
-int BufferLayerConsumer::getCurrentApi() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentApi;
-}
-
-std::shared_ptr<renderengine::ExternalTexture> BufferLayerConsumer::getCurrentBuffer(
- int* outSlot, sp<Fence>* outFence) const {
- Mutex::Autolock lock(mMutex);
-
- if (outSlot != nullptr) {
- *outSlot = mCurrentTexture;
- }
-
- if (outFence != nullptr) {
- *outFence = mCurrentFence;
- }
-
- return mCurrentTextureBuffer == nullptr ? nullptr : mCurrentTextureBuffer;
-}
-
-Rect BufferLayerConsumer::getCurrentCrop() const {
- Mutex::Autolock lock(mMutex);
- return getCurrentCropLocked();
-}
-
-Rect BufferLayerConsumer::getCurrentCropLocked() const {
- uint32_t width = mDefaultWidth;
- uint32_t height = mDefaultHeight;
- // If the buffer comes with a rotated bit for 90 (or 270) degrees, switch width/height in order
- // to scale and crop correctly.
- if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- width = mDefaultHeight;
- height = mDefaultWidth;
- }
-
- return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
- ? GLConsumer::scaleDownCrop(mCurrentCrop, width, height)
- : mCurrentCrop;
-}
-
-uint32_t BufferLayerConsumer::getCurrentTransform() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentTransform;
-}
-
-uint32_t BufferLayerConsumer::getCurrentScalingMode() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentScalingMode;
-}
-
-sp<Fence> BufferLayerConsumer::getCurrentFence() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentFence;
-}
-
-std::shared_ptr<FenceTime> BufferLayerConsumer::getCurrentFenceTime() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentFenceTime;
-}
-
-void BufferLayerConsumer::freeBufferLocked(int slotIndex) {
- BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
- std::lock_guard<std::mutex> lock(mImagesMutex);
- if (slotIndex == mCurrentTexture) {
- mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
- }
- mImages[slotIndex] = nullptr;
- ConsumerBase::freeBufferLocked(slotIndex);
-}
-
-void BufferLayerConsumer::onDisconnect() {
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- // Nothing to do if we're already abandoned.
- return;
- }
-
- mLayer->onDisconnect();
-}
-
-void BufferLayerConsumer::onSidebandStreamChanged() {
- [[maybe_unused]] FrameAvailableListener* unsafeFrameAvailableListener = nullptr;
- {
- Mutex::Autolock lock(mFrameAvailableMutex);
- unsafeFrameAvailableListener = mFrameAvailableListener.unsafe_get();
- }
- sp<ContentsChangedListener> listener;
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
- ALOG_ASSERT(unsafeFrameAvailableListener == mContentsChangedListener.unsafe_get());
- listener = mContentsChangedListener.promote();
- }
-
- if (listener != nullptr) {
- listener->onSidebandStreamChanged();
- }
-}
-
-void BufferLayerConsumer::onBufferAvailable(const BufferItem& item) {
- if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) {
- std::lock_guard<std::mutex> lock(mImagesMutex);
- const std::shared_ptr<renderengine::ExternalTexture>& oldImage = mImages[item.mSlot];
- if (oldImage == nullptr || oldImage->getBuffer() == nullptr ||
- oldImage->getBuffer()->getId() != item.mGraphicBuffer->getId()) {
- mImages[item.mSlot] = std::make_shared<
- renderengine::impl::ExternalTexture>(item.mGraphicBuffer, mRE,
- renderengine::impl::ExternalTexture::
- Usage::READABLE);
- }
- }
-}
-
-void BufferLayerConsumer::abandonLocked() {
- BLC_LOGV("abandonLocked");
- mCurrentTextureBuffer = nullptr;
- for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- std::lock_guard<std::mutex> lock(mImagesMutex);
- mImages[i] = nullptr;
- }
- ConsumerBase::abandonLocked();
-}
-
-status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) {
- return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS);
-}
-
-void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const {
- result.appendFormat("%smTexName=%d mCurrentTexture=%d\n"
- "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
- prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
- mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
- mCurrentTransform);
-
- ConsumerBase::dumpLocked(result, prefix);
-}
-}; // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"