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Diffstat (limited to 'services/surfaceflinger/BufferLayerConsumer.cpp')
-rw-r--r-- | services/surfaceflinger/BufferLayerConsumer.cpp | 500 |
1 files changed, 0 insertions, 500 deletions
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp deleted file mode 100644 index a1035f01bf..0000000000 --- a/services/surfaceflinger/BufferLayerConsumer.cpp +++ /dev/null @@ -1,500 +0,0 @@ -/* - * Copyright (C) 2010 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -// TODO(b/129481165): remove the #pragma below and fix conversion issues -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wconversion" - -#undef LOG_TAG -#define LOG_TAG "BufferLayerConsumer" -#define ATRACE_TAG ATRACE_TAG_GRAPHICS -//#define LOG_NDEBUG 0 - -#include "BufferLayerConsumer.h" -#include "Layer.h" -#include "Scheduler/VsyncController.h" - -#include <inttypes.h> - -#include <cutils/compiler.h> - -#include <hardware/hardware.h> - -#include <math/mat4.h> - -#include <gui/BufferItem.h> -#include <gui/GLConsumer.h> -#include <gui/ISurfaceComposer.h> -#include <gui/SurfaceComposerClient.h> -#include <private/gui/ComposerService.h> -#include <renderengine/RenderEngine.h> -#include <renderengine/impl/ExternalTexture.h> -#include <utils/Log.h> -#include <utils/String8.h> -#include <utils/Trace.h> - -namespace android { - -// Macros for including the BufferLayerConsumer name in log messages -#define BLC_LOGV(x, ...) ALOGV("[%s] " x, mName.c_str(), ##__VA_ARGS__) -#define BLC_LOGD(x, ...) ALOGD("[%s] " x, mName.c_str(), ##__VA_ARGS__) -// #define BLC_LOGI(x, ...) ALOGI("[%s] " x, mName.c_str(), ##__VA_ARGS__) -#define BLC_LOGW(x, ...) ALOGW("[%s] " x, mName.c_str(), ##__VA_ARGS__) -#define BLC_LOGE(x, ...) ALOGE("[%s] " x, mName.c_str(), ##__VA_ARGS__) - -static const mat4 mtxIdentity; - -BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, - renderengine::RenderEngine& engine, uint32_t tex, - Layer* layer) - : ConsumerBase(bq, false), - mCurrentCrop(Rect::EMPTY_RECT), - mCurrentTransform(0), - mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE), - mCurrentFence(Fence::NO_FENCE), - mCurrentTimestamp(0), - mCurrentDataSpace(ui::Dataspace::UNKNOWN), - mCurrentFrameNumber(0), - mCurrentTransformToDisplayInverse(false), - mCurrentSurfaceDamage(), - mCurrentApi(0), - mDefaultWidth(1), - mDefaultHeight(1), - mFilteringEnabled(true), - mRE(engine), - mTexName(tex), - mLayer(layer), - mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) { - BLC_LOGV("BufferLayerConsumer"); - - memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix)); - - mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); -} - -status_t BufferLayerConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) { - Mutex::Autolock lock(mMutex); - if (mAbandoned) { - BLC_LOGE("setDefaultBufferSize: BufferLayerConsumer is abandoned!"); - return NO_INIT; - } - mDefaultWidth = w; - mDefaultHeight = h; - return mConsumer->setDefaultBufferSize(w, h); -} - -void BufferLayerConsumer::setContentsChangedListener(const wp<ContentsChangedListener>& listener) { - setFrameAvailableListener(listener); - Mutex::Autolock lock(mMutex); - mContentsChangedListener = listener; -} - -status_t BufferLayerConsumer::updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime, - bool* autoRefresh, bool* queuedBuffer, - uint64_t maxFrameNumber) { - ATRACE_CALL(); - BLC_LOGV("updateTexImage"); - Mutex::Autolock lock(mMutex); - - if (mAbandoned) { - BLC_LOGE("updateTexImage: BufferLayerConsumer is abandoned!"); - return NO_INIT; - } - - BufferItem item; - - // Acquire the next buffer. - // In asynchronous mode the list is guaranteed to be one buffer - // deep, while in synchronous mode we use the oldest buffer. - status_t err = acquireBufferLocked(&item, expectedPresentTime, maxFrameNumber); - if (err != NO_ERROR) { - if (err == BufferQueue::NO_BUFFER_AVAILABLE) { - err = NO_ERROR; - } else if (err == BufferQueue::PRESENT_LATER) { - // return the error, without logging - } else { - BLC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err); - } - return err; - } - - if (autoRefresh) { - *autoRefresh = item.mAutoRefresh; - } - - if (queuedBuffer) { - *queuedBuffer = item.mQueuedBuffer; - } - - // We call the rejecter here, in case the caller has a reason to - // not accept this buffer. This is used by SurfaceFlinger to - // reject buffers which have the wrong size - int slot = item.mSlot; - if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) { - releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer); - return BUFFER_REJECTED; - } - - // Release the previous buffer. - err = updateAndReleaseLocked(item, &mPendingRelease); - if (err != NO_ERROR) { - return err; - } - return err; -} - -void BufferLayerConsumer::setReleaseFence(const sp<Fence>& fence) { - if (!fence->isValid()) { - return; - } - - auto slot = mPendingRelease.isPending ? mPendingRelease.currentTexture : mCurrentTexture; - if (slot == BufferQueue::INVALID_BUFFER_SLOT) { - return; - } - - auto buffer = mPendingRelease.isPending ? mPendingRelease.graphicBuffer - : mCurrentTextureBuffer->getBuffer(); - auto err = addReleaseFence(slot, buffer, fence); - if (err != OK) { - BLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err); - } -} - -bool BufferLayerConsumer::releasePendingBuffer() { - if (!mPendingRelease.isPending) { - BLC_LOGV("Pending buffer already released"); - return false; - } - BLC_LOGV("Releasing pending buffer"); - Mutex::Autolock lock(mMutex); - status_t result = - releaseBufferLocked(mPendingRelease.currentTexture, mPendingRelease.graphicBuffer); - if (result < NO_ERROR) { - BLC_LOGE("releasePendingBuffer failed: %s (%d)", strerror(-result), result); - } - mPendingRelease = PendingRelease(); - return true; -} - -sp<Fence> BufferLayerConsumer::getPrevFinalReleaseFence() const { - Mutex::Autolock lock(mMutex); - return ConsumerBase::mPrevFinalReleaseFence; -} - -status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen, - uint64_t maxFrameNumber) { - status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber); - if (err != NO_ERROR) { - return err; - } - - // If item->mGraphicBuffer is not null, this buffer has not been acquired - // before, so we need to clean up old references. - if (item->mGraphicBuffer != nullptr) { - std::lock_guard<std::mutex> lock(mImagesMutex); - if (mImages[item->mSlot] == nullptr || mImages[item->mSlot]->getBuffer() == nullptr || - mImages[item->mSlot]->getBuffer()->getId() != item->mGraphicBuffer->getId()) { - mImages[item->mSlot] = std::make_shared< - renderengine::impl::ExternalTexture>(item->mGraphicBuffer, mRE, - renderengine::impl::ExternalTexture:: - Usage::READABLE); - } - } - - return NO_ERROR; -} - -status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item, - PendingRelease* pendingRelease) { - status_t err = NO_ERROR; - - int slot = item.mSlot; - - BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture, - (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->getBuffer() != nullptr) - ? mCurrentTextureBuffer->getBuffer()->handle - : 0, - slot, mSlots[slot].mGraphicBuffer->handle); - - // Hang onto the pointer so that it isn't freed in the call to - // releaseBufferLocked() if we're in shared buffer mode and both buffers are - // the same. - - std::shared_ptr<renderengine::ExternalTexture> nextTextureBuffer; - { - std::lock_guard<std::mutex> lock(mImagesMutex); - nextTextureBuffer = mImages[slot]; - } - - // release old buffer - if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { - if (pendingRelease == nullptr) { - status_t status = - releaseBufferLocked(mCurrentTexture, mCurrentTextureBuffer->getBuffer()); - if (status < NO_ERROR) { - BLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status), - status); - err = status; - // keep going, with error raised [?] - } - } else { - pendingRelease->currentTexture = mCurrentTexture; - pendingRelease->graphicBuffer = mCurrentTextureBuffer->getBuffer(); - pendingRelease->isPending = true; - } - } - - // Update the BufferLayerConsumer state. - mCurrentTexture = slot; - mCurrentTextureBuffer = nextTextureBuffer; - mCurrentCrop = item.mCrop; - mCurrentTransform = item.mTransform; - mCurrentScalingMode = item.mScalingMode; - mCurrentTimestamp = item.mTimestamp; - mCurrentDataSpace = static_cast<ui::Dataspace>(item.mDataSpace); - mCurrentHdrMetadata = item.mHdrMetadata; - mCurrentFence = item.mFence; - mCurrentFenceTime = item.mFenceTime; - mCurrentFrameNumber = item.mFrameNumber; - mCurrentTransformToDisplayInverse = item.mTransformToDisplayInverse; - mCurrentSurfaceDamage = item.mSurfaceDamage; - mCurrentApi = item.mApi; - - computeCurrentTransformMatrixLocked(); - - return err; -} - -void BufferLayerConsumer::getTransformMatrix(float mtx[16]) { - Mutex::Autolock lock(mMutex); - memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix)); -} - -void BufferLayerConsumer::setFilteringEnabled(bool enabled) { - Mutex::Autolock lock(mMutex); - if (mAbandoned) { - BLC_LOGE("setFilteringEnabled: BufferLayerConsumer is abandoned!"); - return; - } - bool needsRecompute = mFilteringEnabled != enabled; - mFilteringEnabled = enabled; - - if (needsRecompute && mCurrentTextureBuffer == nullptr) { - BLC_LOGD("setFilteringEnabled called with mCurrentTextureBuffer == nullptr"); - } - - if (needsRecompute && mCurrentTextureBuffer != nullptr) { - computeCurrentTransformMatrixLocked(); - } -} - -void BufferLayerConsumer::computeCurrentTransformMatrixLocked() { - BLC_LOGV("computeCurrentTransformMatrixLocked"); - if (mCurrentTextureBuffer == nullptr || mCurrentTextureBuffer->getBuffer() == nullptr) { - BLC_LOGD("computeCurrentTransformMatrixLocked: " - "mCurrentTextureBuffer is nullptr"); - } - GLConsumer::computeTransformMatrix(mCurrentTransformMatrix, - mCurrentTextureBuffer == nullptr - ? nullptr - : mCurrentTextureBuffer->getBuffer(), - getCurrentCropLocked(), mCurrentTransform, - mFilteringEnabled); -} - -nsecs_t BufferLayerConsumer::getTimestamp() { - BLC_LOGV("getTimestamp"); - Mutex::Autolock lock(mMutex); - return mCurrentTimestamp; -} - -ui::Dataspace BufferLayerConsumer::getCurrentDataSpace() { - BLC_LOGV("getCurrentDataSpace"); - Mutex::Autolock lock(mMutex); - return mCurrentDataSpace; -} - -const HdrMetadata& BufferLayerConsumer::getCurrentHdrMetadata() const { - BLC_LOGV("getCurrentHdrMetadata"); - Mutex::Autolock lock(mMutex); - return mCurrentHdrMetadata; -} - -uint64_t BufferLayerConsumer::getFrameNumber() { - BLC_LOGV("getFrameNumber"); - Mutex::Autolock lock(mMutex); - return mCurrentFrameNumber; -} - -bool BufferLayerConsumer::getTransformToDisplayInverse() const { - Mutex::Autolock lock(mMutex); - return mCurrentTransformToDisplayInverse; -} - -const Region& BufferLayerConsumer::getSurfaceDamage() const { - return mCurrentSurfaceDamage; -} - -void BufferLayerConsumer::mergeSurfaceDamage(const Region& damage) { - if (damage.bounds() == Rect::INVALID_RECT || - mCurrentSurfaceDamage.bounds() == Rect::INVALID_RECT) { - mCurrentSurfaceDamage = Region::INVALID_REGION; - } else { - mCurrentSurfaceDamage |= damage; - } -} - -int BufferLayerConsumer::getCurrentApi() const { - Mutex::Autolock lock(mMutex); - return mCurrentApi; -} - -std::shared_ptr<renderengine::ExternalTexture> BufferLayerConsumer::getCurrentBuffer( - int* outSlot, sp<Fence>* outFence) const { - Mutex::Autolock lock(mMutex); - - if (outSlot != nullptr) { - *outSlot = mCurrentTexture; - } - - if (outFence != nullptr) { - *outFence = mCurrentFence; - } - - return mCurrentTextureBuffer == nullptr ? nullptr : mCurrentTextureBuffer; -} - -Rect BufferLayerConsumer::getCurrentCrop() const { - Mutex::Autolock lock(mMutex); - return getCurrentCropLocked(); -} - -Rect BufferLayerConsumer::getCurrentCropLocked() const { - uint32_t width = mDefaultWidth; - uint32_t height = mDefaultHeight; - // If the buffer comes with a rotated bit for 90 (or 270) degrees, switch width/height in order - // to scale and crop correctly. - if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) { - width = mDefaultHeight; - height = mDefaultWidth; - } - - return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) - ? GLConsumer::scaleDownCrop(mCurrentCrop, width, height) - : mCurrentCrop; -} - -uint32_t BufferLayerConsumer::getCurrentTransform() const { - Mutex::Autolock lock(mMutex); - return mCurrentTransform; -} - -uint32_t BufferLayerConsumer::getCurrentScalingMode() const { - Mutex::Autolock lock(mMutex); - return mCurrentScalingMode; -} - -sp<Fence> BufferLayerConsumer::getCurrentFence() const { - Mutex::Autolock lock(mMutex); - return mCurrentFence; -} - -std::shared_ptr<FenceTime> BufferLayerConsumer::getCurrentFenceTime() const { - Mutex::Autolock lock(mMutex); - return mCurrentFenceTime; -} - -void BufferLayerConsumer::freeBufferLocked(int slotIndex) { - BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex); - std::lock_guard<std::mutex> lock(mImagesMutex); - if (slotIndex == mCurrentTexture) { - mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; - } - mImages[slotIndex] = nullptr; - ConsumerBase::freeBufferLocked(slotIndex); -} - -void BufferLayerConsumer::onDisconnect() { - Mutex::Autolock lock(mMutex); - - if (mAbandoned) { - // Nothing to do if we're already abandoned. - return; - } - - mLayer->onDisconnect(); -} - -void BufferLayerConsumer::onSidebandStreamChanged() { - [[maybe_unused]] FrameAvailableListener* unsafeFrameAvailableListener = nullptr; - { - Mutex::Autolock lock(mFrameAvailableMutex); - unsafeFrameAvailableListener = mFrameAvailableListener.unsafe_get(); - } - sp<ContentsChangedListener> listener; - { // scope for the lock - Mutex::Autolock lock(mMutex); - ALOG_ASSERT(unsafeFrameAvailableListener == mContentsChangedListener.unsafe_get()); - listener = mContentsChangedListener.promote(); - } - - if (listener != nullptr) { - listener->onSidebandStreamChanged(); - } -} - -void BufferLayerConsumer::onBufferAvailable(const BufferItem& item) { - if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) { - std::lock_guard<std::mutex> lock(mImagesMutex); - const std::shared_ptr<renderengine::ExternalTexture>& oldImage = mImages[item.mSlot]; - if (oldImage == nullptr || oldImage->getBuffer() == nullptr || - oldImage->getBuffer()->getId() != item.mGraphicBuffer->getId()) { - mImages[item.mSlot] = std::make_shared< - renderengine::impl::ExternalTexture>(item.mGraphicBuffer, mRE, - renderengine::impl::ExternalTexture:: - Usage::READABLE); - } - } -} - -void BufferLayerConsumer::abandonLocked() { - BLC_LOGV("abandonLocked"); - mCurrentTextureBuffer = nullptr; - for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { - std::lock_guard<std::mutex> lock(mImagesMutex); - mImages[i] = nullptr; - } - ConsumerBase::abandonLocked(); -} - -status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) { - return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); -} - -void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const { - result.appendFormat("%smTexName=%d mCurrentTexture=%d\n" - "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n", - prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left, - mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom, - mCurrentTransform); - - ConsumerBase::dumpLocked(result, prefix); -} -}; // namespace android - -// TODO(b/129481165): remove the #pragma below and fix conversion issues -#pragma clang diagnostic pop // ignored "-Wconversion" |