summaryrefslogtreecommitdiff
path: root/services/surfaceflinger/BufferLayer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'services/surfaceflinger/BufferLayer.cpp')
-rw-r--r--services/surfaceflinger/BufferLayer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index bdecdb78d0..3b1b796076 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -207,7 +207,7 @@ std::optional<renderengine::LayerSettings> BufferLayer::prepareClientComposition
* the code below applies the primary display's inverse transform to
* the texture transform
*/
- uint32_t transform = DisplayDevice::getPrimaryDisplayOrientationTransform();
+ uint32_t transform = DisplayDevice::getPrimaryDisplayRotationFlags();
mat4 tr = inverseOrientation(transform);
/**
@@ -622,7 +622,7 @@ Rect BufferLayer::getBufferSize(const State& s) const {
}
if (getTransformToDisplayInverse()) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
if (invTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
@@ -658,7 +658,7 @@ FloatRect BufferLayer::computeSourceBounds(const FloatRect& parentBounds) const
}
if (getTransformToDisplayInverse()) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
if (invTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}