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-rw-r--r--opengl/libs/Android.bp4
-rw-r--r--opengl/libs/EGL/Loader.cpp88
-rw-r--r--opengl/libs/EGL/Loader.h1
-rw-r--r--opengl/libs/EGL/egl.cpp10
-rw-r--r--opengl/libs/EGL/egl_display.cpp2
-rw-r--r--opengl/libs/EGL/egldefs.h7
6 files changed, 100 insertions, 12 deletions
diff --git a/opengl/libs/Android.bp b/opengl/libs/Android.bp
index c0bace8486..abc7a72716 100644
--- a/opengl/libs/Android.bp
+++ b/opengl/libs/Android.bp
@@ -208,6 +208,10 @@ cc_library_shared {
defaults: ["gles_libs_defaults"],
srcs: ["GLES2/gl2.cpp"],
cflags: ["-DLOG_TAG=\"libGLESv2\""],
+
+ // Bug: http://b/133874658 Disable native_coverage as we investigate a
+ // crash in surfaceflinger on coverage-enabled cuttlefish builds.
+ native_coverage: false,
}
//##############################################################################
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index d5c46c6683..038a432337 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -84,6 +84,11 @@ static void* do_android_load_sphal_library(const char* path, int mode) {
return android_load_sphal_library(path, mode);
}
+static int do_android_unload_sphal_library(void* dso) {
+ ATRACE_CALL();
+ return android_unload_sphal_library(dso);
+}
+
Loader::driver_t::driver_t(void* gles)
{
dso[0] = gles;
@@ -180,11 +185,81 @@ static const char* HAL_SUBNAME_KEY_PROPERTIES[2] = {
"ro.board.platform",
};
+static bool should_unload_system_driver(egl_connection_t* cnx) {
+ // Return false if the system driver has been unloaded once.
+ if (cnx->systemDriverUnloaded) {
+ return false;
+ }
+
+ // Return true if Angle namespace is set.
+ android_namespace_t* ns = android::GraphicsEnv::getInstance().getAngleNamespace();
+ if (ns) {
+ return true;
+ }
+
+#ifndef __ANDROID_VNDK__
+ // Return true if updated driver namespace is set.
+ ns = android::GraphicsEnv::getInstance().getDriverNamespace();
+ if (ns) {
+ return true;
+ }
+#endif
+
+ return false;
+}
+
+static void uninit_api(char const* const* api, __eglMustCastToProperFunctionPointerType* curr) {
+ while (*api) {
+ *curr++ = nullptr;
+ api++;
+ }
+}
+
+void Loader::unload_system_driver(egl_connection_t* cnx) {
+ ATRACE_CALL();
+
+ uninit_api(gl_names,
+ (__eglMustCastToProperFunctionPointerType*)&cnx
+ ->hooks[egl_connection_t::GLESv2_INDEX]
+ ->gl);
+ uninit_api(gl_names,
+ (__eglMustCastToProperFunctionPointerType*)&cnx
+ ->hooks[egl_connection_t::GLESv1_INDEX]
+ ->gl);
+ uninit_api(egl_names, (__eglMustCastToProperFunctionPointerType*)&cnx->egl);
+
+ if (cnx->dso) {
+ ALOGD("Unload system gl driver.");
+ driver_t* hnd = (driver_t*)cnx->dso;
+ if (hnd->dso[2]) {
+ do_android_unload_sphal_library(hnd->dso[2]);
+ }
+ if (hnd->dso[1]) {
+ do_android_unload_sphal_library(hnd->dso[1]);
+ }
+ if (hnd->dso[0]) {
+ do_android_unload_sphal_library(hnd->dso[0]);
+ }
+ cnx->dso = nullptr;
+ }
+
+ cnx->systemDriverUnloaded = true;
+}
+
void* Loader::open(egl_connection_t* cnx)
{
ATRACE_CALL();
const nsecs_t openTime = systemTime();
+ if (should_unload_system_driver(cnx)) {
+ unload_system_driver(cnx);
+ }
+
+ // If a driver has been loaded, return the driver directly.
+ if (cnx->dso) {
+ return cnx->dso;
+ }
+
setEmulatorGlesValue();
// Check if we should use ANGLE early, so loading each driver doesn't require repeated queries.
@@ -244,9 +319,15 @@ void* Loader::open(egl_connection_t* cnx)
"couldn't find an OpenGL ES implementation, make sure you set %s or %s",
HAL_SUBNAME_KEY_PROPERTIES[0], HAL_SUBNAME_KEY_PROPERTIES[1]);
- cnx->libEgl = load_wrapper(EGL_WRAPPER_DIR "/libEGL.so");
- cnx->libGles2 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv2.so");
- cnx->libGles1 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv1_CM.so");
+ if (!cnx->libEgl) {
+ cnx->libEgl = load_wrapper(EGL_WRAPPER_DIR "/libEGL.so");
+ }
+ if (!cnx->libGles1) {
+ cnx->libGles1 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv1_CM.so");
+ }
+ if (!cnx->libGles2) {
+ cnx->libGles2 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv2.so");
+ }
if (!cnx->libEgl || !cnx->libGles2 || !cnx->libGles1) {
android::GraphicsEnv::getInstance().setDriverLoaded(android::GraphicsEnv::Api::API_GL,
@@ -584,6 +665,7 @@ Loader::driver_t* Loader::attempt_to_load_updated_driver(egl_connection_t* cnx)
return nullptr;
}
+ ALOGD("Load updated gl driver.");
android::GraphicsEnv::getInstance().setDriverToLoad(android::GraphicsEnv::Driver::GL_UPDATED);
driver_t* hnd = nullptr;
void* dso = load_updated_driver("GLES", ns);
diff --git a/opengl/libs/EGL/Loader.h b/opengl/libs/EGL/Loader.h
index 0292d02e1d..6f31ab4741 100644
--- a/opengl/libs/EGL/Loader.h
+++ b/opengl/libs/EGL/Loader.h
@@ -58,6 +58,7 @@ private:
driver_t* attempt_to_load_angle(egl_connection_t* cnx);
driver_t* attempt_to_load_updated_driver(egl_connection_t* cnx);
driver_t* attempt_to_load_system_driver(egl_connection_t* cnx, const char* suffix, const bool exact);
+ void unload_system_driver(egl_connection_t* cnx);
void initialize_api(void* dso, egl_connection_t* cnx, uint32_t mask);
static __attribute__((noinline))
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index 8870d5f571..25b1009ba2 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -187,13 +187,9 @@ static EGLBoolean egl_init_drivers_locked() {
// dynamically load our EGL implementation
egl_connection_t* cnx = &gEGLImpl;
- if (cnx->dso == nullptr) {
- cnx->hooks[egl_connection_t::GLESv1_INDEX] =
- &gHooks[egl_connection_t::GLESv1_INDEX];
- cnx->hooks[egl_connection_t::GLESv2_INDEX] =
- &gHooks[egl_connection_t::GLESv2_INDEX];
- cnx->dso = loader.open(cnx);
- }
+ cnx->hooks[egl_connection_t::GLESv1_INDEX] = &gHooks[egl_connection_t::GLESv1_INDEX];
+ cnx->hooks[egl_connection_t::GLESv2_INDEX] = &gHooks[egl_connection_t::GLESv2_INDEX];
+ cnx->dso = loader.open(cnx);
// Check to see if any layers are enabled and route functions through them
if (cnx->dso) {
diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp
index 8841a3b02c..67d69b4d06 100644
--- a/opengl/libs/EGL/egl_display.cpp
+++ b/opengl/libs/EGL/egl_display.cpp
@@ -217,7 +217,7 @@ EGLDisplay egl_display_t::getPlatformDisplay(EGLNativeDisplayType display,
Loader& loader(Loader::getInstance());
egl_connection_t* const cnx = &gEGLImpl;
- if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) {
+ if (cnx->dso) {
EGLDisplay dpy = EGL_NO_DISPLAY;
if (cnx->useAngle) {
diff --git a/opengl/libs/EGL/egldefs.h b/opengl/libs/EGL/egldefs.h
index 9e112cc034..7bb9b59ea4 100644
--- a/opengl/libs/EGL/egldefs.h
+++ b/opengl/libs/EGL/egldefs.h
@@ -44,7 +44,11 @@ struct egl_connection_t {
GLESv2_INDEX = 1
};
- inline egl_connection_t() : dso(nullptr) {
+ inline egl_connection_t() : dso(nullptr),
+ libEgl(nullptr),
+ libGles1(nullptr),
+ libGles2(nullptr),
+ systemDriverUnloaded(false) {
char const* const* entries = platform_names;
EGLFuncPointer* curr = reinterpret_cast<EGLFuncPointer*>(&platform);
@@ -76,6 +80,7 @@ struct egl_connection_t {
void* libGles1;
void* libGles2;
+ bool systemDriverUnloaded;
bool shouldUseAngle; // Should we attempt to load ANGLE
bool angleDecided; // Have we tried to load ANGLE
bool useAngle; // Was ANGLE successfully loaded