diff options
Diffstat (limited to 'libs')
216 files changed, 19639 insertions, 6033 deletions
diff --git a/libs/arect/include/android/rect.h b/libs/arect/include/android/rect.h index b36728e934..d52861add0 100644 --- a/libs/arect/include/android/rect.h +++ b/libs/arect/include/android/rect.h @@ -57,7 +57,7 @@ typedef struct ARect { } ARect; #ifdef __cplusplus -}; +} #endif #endif // ANDROID_RECT_H diff --git a/libs/attestation/Android.bp b/libs/attestation/Android.bp index 2bf15d45eb..fddecc0ceb 100644 --- a/libs/attestation/Android.bp +++ b/libs/attestation/Android.bp @@ -22,6 +22,7 @@ package { cc_library_static { name: "libattestation", + host_supported: true, cflags: [ "-Wall", "-Wextra", diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp index 28369d6df0..f17bb7da14 100644 --- a/libs/binder/Android.bp +++ b/libs/binder/Android.bp @@ -321,10 +321,6 @@ cc_library { }, afdo: true, - - header_abi_checker: { - diff_flags: ["-allow-adding-removing-weak-symbols"], - }, } cc_library_static { @@ -463,9 +459,7 @@ aidl_interface { local_include_dir: "aidl", host_supported: true, srcs: [ - "aidl/android/content/pm/IPackageChangeObserver.aidl", "aidl/android/content/pm/IPackageManagerNative.aidl", - "aidl/android/content/pm/PackageChangeEvent.aidl", "aidl/android/content/pm/IStagedApexObserver.aidl", "aidl/android/content/pm/ApexStagedEvent.aidl", "aidl/android/content/pm/StagedApexInfo.aidl", diff --git a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl index 7c99f76ec6..f8a8843309 100644 --- a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl +++ b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl @@ -17,7 +17,6 @@ package android.content.pm; -import android.content.pm.IPackageChangeObserver; import android.content.pm.IStagedApexObserver; import android.content.pm.StagedApexInfo; @@ -92,18 +91,6 @@ interface IPackageManagerNative { */ @utf8InCpp String getModuleMetadataPackageName(); - /* Returns the names of all packages. */ - @utf8InCpp String[] getAllPackages(); - - /** Register an extra package change observer to receive the multi-cast. */ - void registerPackageChangeObserver(in IPackageChangeObserver observer); - - /** - * Unregister an existing package change observer. - * This does nothing if this observer was not already registered. - */ - void unregisterPackageChangeObserver(in IPackageChangeObserver observer); - /** * Returns true if the package has the SHA 256 version of the signing certificate. * @see PackageManager#hasSigningCertificate(String, byte[], int), where type diff --git a/libs/binder/include/binder/IInterface.h b/libs/binder/include/binder/IInterface.h index 9f7e2c87b8..dc572ac953 100644 --- a/libs/binder/include/binder/IInterface.h +++ b/libs/binder/include/binder/IInterface.h @@ -219,80 +219,79 @@ inline IBinder* BpInterface<INTERFACE>::onAsBinder() namespace internal { constexpr const char* const kManualInterfaces[] = { - "android.app.IActivityManager", - "android.app.IUidObserver", - "android.drm.IDrm", - "android.dvr.IVsyncCallback", - "android.dvr.IVsyncService", - "android.gfx.tests.ICallback", - "android.gfx.tests.IIPCTest", - "android.gfx.tests.ISafeInterfaceTest", - "android.graphicsenv.IGpuService", - "android.gui.IConsumerListener", - "android.gui.IGraphicBufferConsumer", - "android.gui.ITransactionComposerListener", - "android.gui.SensorEventConnection", - "android.gui.SensorServer", - "android.hardware.ICamera", - "android.hardware.ICameraClient", - "android.hardware.ICameraRecordingProxy", - "android.hardware.ICameraRecordingProxyListener", - "android.hardware.ICrypto", - "android.hardware.IOMXObserver", - "android.hardware.IStreamListener", - "android.hardware.IStreamSource", - "android.media.IAudioService", - "android.media.IDataSource", - "android.media.IDrmClient", - "android.media.IMediaCodecList", - "android.media.IMediaDrmService", - "android.media.IMediaExtractor", - "android.media.IMediaExtractorService", - "android.media.IMediaHTTPConnection", - "android.media.IMediaHTTPService", - "android.media.IMediaLogService", - "android.media.IMediaMetadataRetriever", - "android.media.IMediaMetricsService", - "android.media.IMediaPlayer", - "android.media.IMediaPlayerClient", - "android.media.IMediaPlayerService", - "android.media.IMediaRecorder", - "android.media.IMediaRecorderClient", - "android.media.IMediaResourceMonitor", - "android.media.IMediaSource", - "android.media.IRemoteDisplay", - "android.media.IRemoteDisplayClient", - "android.media.IResourceManagerClient", - "android.media.IResourceManagerService", - "android.os.IComplexTypeInterface", - "android.os.IPermissionController", - "android.os.IPingResponder", - "android.os.IProcessInfoService", - "android.os.ISchedulingPolicyService", - "android.os.IStringConstants", - "android.os.storage.IObbActionListener", - "android.os.storage.IStorageEventListener", - "android.os.storage.IStorageManager", - "android.os.storage.IStorageShutdownObserver", - "android.service.vr.IPersistentVrStateCallbacks", - "android.service.vr.IVrManager", - "android.service.vr.IVrStateCallbacks", - "android.ui.ISurfaceComposer", - "android.ui.ISurfaceComposerClient", - "android.utils.IMemory", - "android.utils.IMemoryHeap", - "com.android.car.procfsinspector.IProcfsInspector", - "com.android.internal.app.IAppOpsCallback", - "com.android.internal.app.IAppOpsService", - "com.android.internal.app.IBatteryStats", - "com.android.internal.os.IResultReceiver", - "com.android.internal.os.IShellCallback", - "drm.IDrmManagerService", - "drm.IDrmServiceListener", - "IAAudioClient", - "IAAudioService", - "VtsFuzzer", - nullptr, + "android.app.IActivityManager", + "android.app.IUidObserver", + "android.drm.IDrm", + "android.dvr.IVsyncCallback", + "android.dvr.IVsyncService", + "android.gfx.tests.ICallback", + "android.gfx.tests.IIPCTest", + "android.gfx.tests.ISafeInterfaceTest", + "android.graphicsenv.IGpuService", + "android.gui.IConsumerListener", + "android.gui.IGraphicBufferConsumer", + "android.gui.ITransactionComposerListener", + "android.gui.SensorEventConnection", + "android.gui.SensorServer", + "android.hardware.ICamera", + "android.hardware.ICameraClient", + "android.hardware.ICameraRecordingProxy", + "android.hardware.ICameraRecordingProxyListener", + "android.hardware.ICrypto", + "android.hardware.IOMXObserver", + "android.hardware.IStreamListener", + "android.hardware.IStreamSource", + "android.media.IAudioService", + "android.media.IDataSource", + "android.media.IDrmClient", + "android.media.IMediaCodecList", + "android.media.IMediaDrmService", + "android.media.IMediaExtractor", + "android.media.IMediaExtractorService", + "android.media.IMediaHTTPConnection", + "android.media.IMediaHTTPService", + "android.media.IMediaLogService", + "android.media.IMediaMetadataRetriever", + "android.media.IMediaMetricsService", + "android.media.IMediaPlayer", + "android.media.IMediaPlayerClient", + "android.media.IMediaPlayerService", + "android.media.IMediaRecorder", + "android.media.IMediaRecorderClient", + "android.media.IMediaResourceMonitor", + "android.media.IMediaSource", + "android.media.IRemoteDisplay", + "android.media.IRemoteDisplayClient", + "android.media.IResourceManagerClient", + "android.media.IResourceManagerService", + "android.os.IComplexTypeInterface", + "android.os.IPermissionController", + "android.os.IPingResponder", + "android.os.IProcessInfoService", + "android.os.ISchedulingPolicyService", + "android.os.IStringConstants", + "android.os.storage.IObbActionListener", + "android.os.storage.IStorageEventListener", + "android.os.storage.IStorageManager", + "android.os.storage.IStorageShutdownObserver", + "android.service.vr.IPersistentVrStateCallbacks", + "android.service.vr.IVrManager", + "android.service.vr.IVrStateCallbacks", + "android.ui.ISurfaceComposer", + "android.utils.IMemory", + "android.utils.IMemoryHeap", + "com.android.car.procfsinspector.IProcfsInspector", + "com.android.internal.app.IAppOpsCallback", + "com.android.internal.app.IAppOpsService", + "com.android.internal.app.IBatteryStats", + "com.android.internal.os.IResultReceiver", + "com.android.internal.os.IShellCallback", + "drm.IDrmManagerService", + "drm.IDrmServiceListener", + "IAAudioClient", + "IAAudioService", + "VtsFuzzer", + nullptr, }; constexpr const char* const kDownstreamManualInterfaces[] = { diff --git a/libs/bufferqueueconverter/Android.bp b/libs/bufferqueueconverter/Android.bp index c5d3a3207c..5f145a149d 100644 --- a/libs/bufferqueueconverter/Android.bp +++ b/libs/bufferqueueconverter/Android.bp @@ -22,6 +22,7 @@ cc_library_shared { double_loadable: true, srcs: [ + ":libgui_frame_event_aidl", "BufferQueueConverter.cpp", ], diff --git a/libs/ftl/Android.bp b/libs/ftl/Android.bp index c010a2e58a..8e57152b49 100644 --- a/libs/ftl/Android.bp +++ b/libs/ftl/Android.bp @@ -14,12 +14,18 @@ cc_test { address: true, }, srcs: [ + "algorithm_test.cpp", "cast_test.cpp", "concat_test.cpp", "enum_test.cpp", "fake_guard_test.cpp", "flags_test.cpp", "future_test.cpp", + "match_test.cpp", + "mixins_test.cpp", + "non_null_test.cpp", + "optional_test.cpp", + "shared_mutex_test.cpp", "small_map_test.cpp", "small_vector_test.cpp", "static_vector_test.cpp", diff --git a/libs/ftl/algorithm_test.cpp b/libs/ftl/algorithm_test.cpp new file mode 100644 index 0000000000..8052caf642 --- /dev/null +++ b/libs/ftl/algorithm_test.cpp @@ -0,0 +1,50 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <ftl/algorithm.h> +#include <ftl/small_map.h> +#include <ftl/static_vector.h> +#include <gtest/gtest.h> + +#include <string_view> + +namespace android::test { + +// Keep in sync with example usage in header file. +TEST(Algorithm, FindIf) { + using namespace std::string_view_literals; + + const ftl::StaticVector vector = {"upside"sv, "down"sv, "cake"sv}; + EXPECT_EQ(ftl::find_if(vector, [](const auto& str) { return str.front() == 'c'; }), "cake"sv); + + const ftl::SmallMap map = ftl::init::map<int, ftl::StaticVector<std::string_view, 3>>( + 12, "snow"sv, "cone"sv)(13, "tiramisu"sv)(14, "upside"sv, "down"sv, "cake"sv); + + using Map = decltype(map); + + EXPECT_EQ(14, ftl::find_if(map, [](const auto& pair) { + return pair.second.size() == 3; + }).transform(ftl::to_key<Map>)); + + const auto opt = ftl::find_if(map, [](const auto& pair) { + return pair.second.size() == 1; + }).transform(ftl::to_mapped_ref<Map>); + + ASSERT_TRUE(opt); + EXPECT_EQ(opt->get(), ftl::StaticVector("tiramisu"sv)); +} + +} // namespace android::test diff --git a/libs/ftl/concat_test.cpp b/libs/ftl/concat_test.cpp index 8ecb1b252d..771f05478a 100644 --- a/libs/ftl/concat_test.cpp +++ b/libs/ftl/concat_test.cpp @@ -28,8 +28,25 @@ TEST(Concat, Example) { EXPECT_EQ(string.c_str()[string.size()], '\0'); } +TEST(Concat, Characters) { + EXPECT_EQ(ftl::Concat(u'a', ' ', U'b').str(), "97 98"); +} + +TEST(Concat, References) { + int i[] = {-1, 2}; + unsigned u = 3; + EXPECT_EQ(ftl::Concat(i[0], std::as_const(i[1]), u).str(), "-123"); + + const bool b = false; + const char c = 'o'; + EXPECT_EQ(ftl::Concat(b, "tt", c).str(), "falsetto"); +} + namespace { +static_assert(ftl::Concat{true, false, true}.str() == "truefalsetrue"); +static_assert(ftl::Concat{':', '-', ')'}.str() == ":-)"); + static_assert(ftl::Concat{"foo"}.str() == "foo"); static_assert(ftl::Concat{ftl::truncated<3>("foobar")}.str() == "foo"); diff --git a/libs/ftl/match_test.cpp b/libs/ftl/match_test.cpp new file mode 100644 index 0000000000..a6cff2eed6 --- /dev/null +++ b/libs/ftl/match_test.cpp @@ -0,0 +1,48 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <ftl/match.h> +#include <gtest/gtest.h> + +#include <chrono> +#include <string> +#include <variant> + +namespace android::test { + +// Keep in sync with example usage in header file. +TEST(Match, Example) { + using namespace std::chrono; + using namespace std::chrono_literals; + using namespace std::string_literals; + + std::variant<seconds, minutes, hours> duration = 119min; + + // Mutable match. + ftl::match(duration, [](auto& d) { ++d; }); + + // Immutable match. Exhaustive due to minutes being convertible to seconds. + EXPECT_EQ("2 hours"s, + ftl::match( + duration, + [](const seconds& s) { + const auto h = duration_cast<hours>(s); + return std::to_string(h.count()) + " hours"s; + }, + [](const hours& h) { return std::to_string(h.count() / 24) + " days"s; })); +} + +} // namespace android::test diff --git a/libs/ftl/mixins_test.cpp b/libs/ftl/mixins_test.cpp new file mode 100644 index 0000000000..2c9f9dfd8a --- /dev/null +++ b/libs/ftl/mixins_test.cpp @@ -0,0 +1,185 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <ftl/mixins.h> +#include <gtest/gtest.h> + +#include <chrono> +#include <functional> +#include <type_traits> +#include <utility> + +namespace android::test { +namespace { + +// Keep in sync with example usage in header file. + +struct Id : ftl::Constructible<Id, std::int32_t>, ftl::Equatable<Id> { + using Constructible::Constructible; +}; + +static_assert(!std::is_default_constructible_v<Id>); + +struct Color : ftl::DefaultConstructible<Color, std::uint8_t>, + ftl::Equatable<Color>, + ftl::Orderable<Color> { + using DefaultConstructible::DefaultConstructible; +}; + +static_assert(Color() == Color(0u)); +static_assert(ftl::to_underlying(Color(-1)) == 255u); +static_assert(Color(1u) < Color(2u)); + +struct Sequence : ftl::DefaultConstructible<Sequence, std::int8_t, -1>, + ftl::Equatable<Sequence>, + ftl::Orderable<Sequence>, + ftl::Incrementable<Sequence> { + using DefaultConstructible::DefaultConstructible; +}; + +static_assert(Sequence() == Sequence(-1)); + +struct Timeout : ftl::DefaultConstructible<Timeout, std::chrono::seconds, 10>, + ftl::Equatable<Timeout>, + ftl::Addable<Timeout> { + using DefaultConstructible::DefaultConstructible; +}; + +using namespace std::chrono_literals; +static_assert(Timeout() + Timeout(5s) == Timeout(15s)); + +// Construction. +constexpr Id kId{1234}; +constexpr Sequence kSequence; + +// Underlying value. +static_assert(ftl::to_underlying(Id(-42)) == -42); +static_assert(ftl::to_underlying(kSequence) == -1); + +// Casting. +static_assert(static_cast<std::int32_t>(Id(-1)) == -1); +static_assert(static_cast<std::int8_t>(kSequence) == -1); + +static_assert(!std::is_convertible_v<std::int32_t, Id>); +static_assert(!std::is_convertible_v<Id, std::int32_t>); + +// Equality. +static_assert(kId == Id(1234)); +static_assert(kId != Id(123)); +static_assert(kSequence == Sequence(-1)); + +// Ordering. +static_assert(Sequence(1) < Sequence(2)); +static_assert(Sequence(2) > Sequence(1)); +static_assert(Sequence(3) <= Sequence(4)); +static_assert(Sequence(4) >= Sequence(3)); +static_assert(Sequence(5) <= Sequence(5)); +static_assert(Sequence(6) >= Sequence(6)); + +// Incrementing. +template <typename Op, typename T, typename... Ts> +constexpr auto mutable_op(Op op, T lhs, Ts... rhs) { + const T result = op(lhs, rhs...); + return std::make_pair(lhs, result); +} + +static_assert(mutable_op([](auto& lhs) { return ++lhs; }, Sequence()) == + std::make_pair(Sequence(0), Sequence(0))); + +static_assert(mutable_op([](auto& lhs) { return lhs++; }, Sequence()) == + std::make_pair(Sequence(0), Sequence(-1))); + +// Addition. + +// `Addable` implies `Incrementable`. +static_assert(mutable_op([](auto& lhs) { return ++lhs; }, Timeout()) == + std::make_pair(Timeout(11s), Timeout(11s))); + +static_assert(mutable_op([](auto& lhs) { return lhs++; }, Timeout()) == + std::make_pair(Timeout(11s), Timeout(10s))); + +static_assert(Timeout(5s) + Timeout(6s) == Timeout(11s)); + +static_assert(mutable_op([](auto& lhs, const auto& rhs) { return lhs += rhs; }, Timeout(7s), + Timeout(8s)) == std::make_pair(Timeout(15s), Timeout(15s))); + +// Type safety. + +namespace traits { + +template <typename, typename = void> +struct is_incrementable : std::false_type {}; + +template <typename T> +struct is_incrementable<T, std::void_t<decltype(++std::declval<T&>())>> : std::true_type {}; + +template <typename T> +constexpr bool is_incrementable_v = is_incrementable<T>{}; + +template <typename, typename, typename, typename = void> +struct has_binary_op : std::false_type {}; + +template <typename Op, typename T, typename U> +struct has_binary_op<Op, T, U, std::void_t<decltype(Op{}(std::declval<T&>(), std::declval<U&>()))>> + : std::true_type {}; + +template <typename T, typename U> +constexpr bool is_equatable_v = + has_binary_op<std::equal_to<void>, T, U>{} && has_binary_op<std::not_equal_to<void>, T, U>{}; + +template <typename T, typename U> +constexpr bool is_orderable_v = + has_binary_op<std::less<void>, T, U>{} && has_binary_op<std::less_equal<void>, T, U>{} && + has_binary_op<std::greater<void>, T, U>{} && has_binary_op<std::greater_equal<void>, T, U>{}; + +template <typename T, typename U> +constexpr bool is_addable_v = has_binary_op<std::plus<void>, T, U>{}; + +} // namespace traits + +struct Real : ftl::Constructible<Real, float> { + using Constructible::Constructible; +}; + +static_assert(traits::is_equatable_v<Id, Id>); +static_assert(!traits::is_equatable_v<Real, Real>); +static_assert(!traits::is_equatable_v<Id, Color>); +static_assert(!traits::is_equatable_v<Sequence, Id>); +static_assert(!traits::is_equatable_v<Id, std::int32_t>); +static_assert(!traits::is_equatable_v<std::chrono::seconds, Timeout>); + +static_assert(traits::is_orderable_v<Color, Color>); +static_assert(!traits::is_orderable_v<Id, Id>); +static_assert(!traits::is_orderable_v<Real, Real>); +static_assert(!traits::is_orderable_v<Color, Sequence>); +static_assert(!traits::is_orderable_v<Color, std::uint8_t>); +static_assert(!traits::is_orderable_v<std::chrono::seconds, Timeout>); + +static_assert(traits::is_incrementable_v<Sequence>); +static_assert(traits::is_incrementable_v<Timeout>); +static_assert(!traits::is_incrementable_v<Id>); +static_assert(!traits::is_incrementable_v<Color>); +static_assert(!traits::is_incrementable_v<Real>); + +static_assert(traits::is_addable_v<Timeout, Timeout>); +static_assert(!traits::is_addable_v<Id, Id>); +static_assert(!traits::is_addable_v<Real, Real>); +static_assert(!traits::is_addable_v<Sequence, Sequence>); +static_assert(!traits::is_addable_v<Timeout, Sequence>); +static_assert(!traits::is_addable_v<Color, Timeout>); + +} // namespace +} // namespace android::test diff --git a/libs/ftl/non_null_test.cpp b/libs/ftl/non_null_test.cpp new file mode 100644 index 0000000000..bd0462b3b6 --- /dev/null +++ b/libs/ftl/non_null_test.cpp @@ -0,0 +1,75 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <ftl/non_null.h> +#include <gtest/gtest.h> + +#include <memory> +#include <string> +#include <string_view> + +namespace android::test { +namespace { + +void get_length(const ftl::NonNull<std::shared_ptr<std::string>>& string_ptr, + ftl::NonNull<std::size_t*> length_ptr) { + // No need for `nullptr` checks. + *length_ptr = string_ptr->length(); +} + +using Pair = std::pair<ftl::NonNull<std::shared_ptr<int>>, std::shared_ptr<int>>; + +Pair dupe_if(ftl::NonNull<std::unique_ptr<int>> non_null_ptr, bool condition) { + // Move the underlying pointer out, so `non_null_ptr` must not be accessed after this point. + auto unique_ptr = std::move(non_null_ptr).take(); + + auto non_null_shared_ptr = ftl::as_non_null(std::shared_ptr<int>(std::move(unique_ptr))); + auto nullable_shared_ptr = condition ? non_null_shared_ptr.get() : nullptr; + + return {std::move(non_null_shared_ptr), std::move(nullable_shared_ptr)}; +} + +} // namespace + +// Keep in sync with example usage in header file. +TEST(NonNull, Example) { + const auto string_ptr = ftl::as_non_null(std::make_shared<std::string>("android")); + std::size_t size; + get_length(string_ptr, ftl::as_non_null(&size)); + EXPECT_EQ(size, 7u); + + auto ptr = ftl::as_non_null(std::make_unique<int>(42)); + const auto [ptr1, ptr2] = dupe_if(std::move(ptr), true); + EXPECT_EQ(ptr1.get(), ptr2); +} + +namespace { + +constexpr std::string_view kApple = "apple"; +constexpr std::string_view kOrange = "orange"; + +using StringViewPtr = ftl::NonNull<const std::string_view*>; +constexpr StringViewPtr kApplePtr = ftl::as_non_null(&kApple); +constexpr StringViewPtr kOrangePtr = ftl::as_non_null(&kOrange); + +constexpr StringViewPtr longest(StringViewPtr ptr1, StringViewPtr ptr2) { + return ptr1->length() > ptr2->length() ? ptr1 : ptr2; +} + +static_assert(longest(kApplePtr, kOrangePtr) == kOrangePtr); + +} // namespace +} // namespace android::test diff --git a/libs/ftl/optional_test.cpp b/libs/ftl/optional_test.cpp new file mode 100644 index 0000000000..6b3b6c49e5 --- /dev/null +++ b/libs/ftl/optional_test.cpp @@ -0,0 +1,198 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <ftl/optional.h> +#include <ftl/static_vector.h> +#include <ftl/string.h> +#include <ftl/unit.h> +#include <gtest/gtest.h> + +#include <cstdlib> +#include <functional> +#include <numeric> +#include <utility> + +using namespace std::placeholders; +using namespace std::string_literals; + +namespace android::test { + +using ftl::Optional; +using ftl::StaticVector; + +TEST(Optional, Construct) { + // Empty. + EXPECT_EQ(std::nullopt, Optional<int>()); + EXPECT_EQ(std::nullopt, Optional<std::string>(std::nullopt)); + + // Value. + EXPECT_EQ('?', Optional('?')); + EXPECT_EQ(""s, Optional(std::string())); + + // In place. + EXPECT_EQ("???"s, Optional<std::string>(std::in_place, 3u, '?')); + EXPECT_EQ("abc"s, Optional<std::string>(std::in_place, {'a', 'b', 'c'})); + + // Implicit downcast. + { + Optional opt = std::optional("test"s); + static_assert(std::is_same_v<decltype(opt), Optional<std::string>>); + + ASSERT_TRUE(opt); + EXPECT_EQ(opt.value(), "test"s); + } +} + +TEST(Optional, Transform) { + // Empty. + EXPECT_EQ(std::nullopt, Optional<int>().transform([](int) { return 0; })); + + // By value. + EXPECT_EQ(0, Optional(0).transform([](int x) { return x; })); + EXPECT_EQ(100, Optional(99).transform([](int x) { return x + 1; })); + EXPECT_EQ("0b100"s, Optional(4).transform(std::bind(ftl::to_string<int>, _1, ftl::Radix::kBin))); + + // By reference. + { + Optional opt = 'x'; + EXPECT_EQ('z', opt.transform([](char& c) { + c = 'y'; + return 'z'; + })); + + EXPECT_EQ('y', opt); + } + + // By rvalue reference. + { + std::string out; + EXPECT_EQ("xyz"s, Optional("abc"s).transform([&out](std::string&& str) { + out = std::move(str); + return "xyz"s; + })); + + EXPECT_EQ(out, "abc"s); + } + + // No return value. + { + Optional opt = "food"s; + EXPECT_EQ(ftl::unit, opt.transform(ftl::unit_fn([](std::string& str) { str.pop_back(); }))); + EXPECT_EQ(opt, "foo"s); + } + + // Chaining. + EXPECT_EQ(14u, Optional(StaticVector{"upside"s, "down"s}) + .transform([](StaticVector<std::string, 3>&& v) { + v.push_back("cake"s); + return v; + }) + .transform([](const StaticVector<std::string, 3>& v) { + return std::accumulate(v.begin(), v.end(), std::string()); + }) + .transform([](const std::string& s) { return s.length(); })); +} + +namespace { + +Optional<int> parse_int(const std::string& str) { + if (const int i = std::atoi(str.c_str())) return i; + return std::nullopt; +} + +} // namespace + +TEST(Optional, AndThen) { + // Empty. + EXPECT_EQ(std::nullopt, Optional<int>().and_then([](int) -> Optional<int> { return 0; })); + EXPECT_EQ(std::nullopt, Optional<int>().and_then([](int) { return Optional<int>(); })); + + // By value. + EXPECT_EQ(0, Optional(0).and_then([](int x) { return Optional(x); })); + EXPECT_EQ(123, Optional("123").and_then(parse_int)); + EXPECT_EQ(std::nullopt, Optional("abc").and_then(parse_int)); + + // By reference. + { + Optional opt = 'x'; + EXPECT_EQ('z', opt.and_then([](char& c) { + c = 'y'; + return Optional('z'); + })); + + EXPECT_EQ('y', opt); + } + + // By rvalue reference. + { + std::string out; + EXPECT_EQ("xyz"s, Optional("abc"s).and_then([&out](std::string&& str) { + out = std::move(str); + return Optional("xyz"s); + })); + + EXPECT_EQ(out, "abc"s); + } + + // Chaining. + using StringVector = StaticVector<std::string, 3>; + EXPECT_EQ(14u, Optional(StaticVector{"-"s, "1"s}) + .and_then([](StringVector&& v) -> Optional<StringVector> { + if (v.push_back("4"s)) return v; + return {}; + }) + .and_then([](const StringVector& v) -> Optional<std::string> { + if (v.full()) return std::accumulate(v.begin(), v.end(), std::string()); + return {}; + }) + .and_then(parse_int) + .and_then([](int i) { + return i > 0 ? std::nullopt : std::make_optional(static_cast<unsigned>(-i)); + })); +} + +// Comparison. +namespace { + +constexpr Optional<int> kOptional1 = 1; +constexpr Optional<int> kAnotherOptional1 = 1; +constexpr Optional<int> kOptional2 = 2; +constexpr Optional<int> kOptionalEmpty, kAnotherOptionalEmpty; + +constexpr std::optional<int> kStdOptional1 = 1; + +static_assert(kOptional1 == kAnotherOptional1); + +static_assert(kOptional1 != kOptional2); +static_assert(kOptional2 != kOptional1); + +static_assert(kOptional1 != kOptionalEmpty); +static_assert(kOptionalEmpty != kOptional1); + +static_assert(kOptionalEmpty == kAnotherOptionalEmpty); + +static_assert(kOptional1 == kStdOptional1); +static_assert(kStdOptional1 == kOptional1); + +static_assert(kOptional2 != kStdOptional1); +static_assert(kStdOptional1 != kOptional2); + +static_assert(kOptional2 != kOptionalEmpty); +static_assert(kOptionalEmpty != kOptional2); + +} // namespace + +} // namespace android::test diff --git a/libs/ftl/shared_mutex_test.cpp b/libs/ftl/shared_mutex_test.cpp new file mode 100644 index 0000000000..6da7061ae0 --- /dev/null +++ b/libs/ftl/shared_mutex_test.cpp @@ -0,0 +1,60 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <ftl/shared_mutex.h> +#include <gtest/gtest.h> +#include <ftl/fake_guard.h> + +namespace android::test { + +TEST(SharedMutex, SharedLock) { + ftl::SharedMutex mutex; + std::shared_lock shared_lock(mutex); + + { std::shared_lock shared_lock2(mutex); } +} + +TEST(SharedMutex, ExclusiveLock) { + ftl::SharedMutex mutex; + std::unique_lock unique_lock(mutex); +} + +TEST(SharedMutex, Annotations) { + struct { + void foo() FTL_ATTRIBUTE(requires_shared_capability(mutex)) { num++; } + void bar() FTL_ATTRIBUTE(requires_capability(mutex)) { num++; } + void baz() { + std::shared_lock shared_lock(mutex); + num++; + } + ftl::SharedMutex mutex; + int num = 0; + + } s; + + { + // TODO(b/257958323): Use an RAII class instead of locking manually. + s.mutex.lock_shared(); + s.foo(); + s.baz(); + s.mutex.unlock_shared(); + } + s.mutex.lock(); + s.bar(); + s.mutex.unlock(); +} + +} // namespace android::test diff --git a/libs/ftl/small_map_test.cpp b/libs/ftl/small_map_test.cpp index 1740a2b54c..634877f672 100644 --- a/libs/ftl/small_map_test.cpp +++ b/libs/ftl/small_map_test.cpp @@ -15,12 +15,15 @@ */ #include <ftl/small_map.h> +#include <ftl/unit.h> #include <gtest/gtest.h> #include <cctype> #include <string> +#include <string_view> using namespace std::string_literals; +using namespace std::string_view_literals; namespace android::test { @@ -38,7 +41,7 @@ TEST(SmallMap, Example) { EXPECT_TRUE(map.contains(123)); - EXPECT_EQ(map.get(42, [](const std::string& s) { return s.size(); }), 3u); + EXPECT_EQ(map.get(42).transform([](const std::string& s) { return s.size(); }), 3u); const auto opt = map.get(-1); ASSERT_TRUE(opt); @@ -50,7 +53,7 @@ TEST(SmallMap, Example) { map.emplace_or_replace(0, "vanilla", 2u, 3u); EXPECT_TRUE(map.dynamic()); - EXPECT_EQ(map, SmallMap(ftl::init::map(-1, "xyz")(0, "nil")(42, "???")(123, "abc"))); + EXPECT_EQ(map, SmallMap(ftl::init::map(-1, "xyz"sv)(0, "nil"sv)(42, "???"sv)(123, "abc"sv))); } TEST(SmallMap, Construct) { @@ -70,7 +73,7 @@ TEST(SmallMap, Construct) { EXPECT_EQ(map.max_size(), 5u); EXPECT_FALSE(map.dynamic()); - EXPECT_EQ(map, SmallMap(ftl::init::map(123, "abc")(456, "def")(789, "ghi"))); + EXPECT_EQ(map, SmallMap(ftl::init::map(123, "abc"sv)(456, "def"sv)(789, "ghi"sv))); } { // In-place constructor with different types. @@ -81,7 +84,7 @@ TEST(SmallMap, Construct) { EXPECT_EQ(map.max_size(), 5u); EXPECT_FALSE(map.dynamic()); - EXPECT_EQ(map, SmallMap(ftl::init::map(42, "???")(123, "abc")(-1, "\0\0\0"))); + EXPECT_EQ(map, SmallMap(ftl::init::map(42, "???"sv)(123, "abc"sv)(-1, ""sv))); } { // In-place constructor with implicit size. @@ -92,7 +95,7 @@ TEST(SmallMap, Construct) { EXPECT_EQ(map.max_size(), 3u); EXPECT_FALSE(map.dynamic()); - EXPECT_EQ(map, SmallMap(ftl::init::map(-1, "\0\0\0")(42, "???")(123, "abc"))); + EXPECT_EQ(map, SmallMap(ftl::init::map(-1, ""sv)(42, "???"sv)(123, "abc"sv))); } } @@ -108,7 +111,7 @@ TEST(SmallMap, Assign) { { // Convertible types; same capacity. SmallMap map1 = ftl::init::map<char, std::string>('M', "mega")('G', "giga"); - const SmallMap map2 = ftl::init::map('T', "tera")('P', "peta"); + const SmallMap map2 = ftl::init::map('T', "tera"sv)('P', "peta"sv); map1 = map2; EXPECT_EQ(map1, map2); @@ -147,7 +150,7 @@ TEST(SmallMap, UniqueKeys) { } } -TEST(SmallMap, Find) { +TEST(SmallMap, Get) { { // Constant reference. const SmallMap map = ftl::init::map('a', 'A')('b', 'B')('c', 'C'); @@ -172,14 +175,15 @@ TEST(SmallMap, Find) { EXPECT_EQ(d, 'D'); } { - // Constant unary operation. + // Immutable transform operation. const SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z'); - EXPECT_EQ(map.get('c', [](char c) { return std::toupper(c); }), 'Z'); + EXPECT_EQ(map.get('c').transform([](char c) { return std::toupper(c); }), 'Z'); } { - // Mutable unary operation. + // Mutable transform operation. SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z'); - EXPECT_TRUE(map.get('c', [](char& c) { c = std::toupper(c); })); + EXPECT_EQ(map.get('c').transform(ftl::unit_fn([](char& c) { c = std::toupper(c); })), + ftl::unit); EXPECT_EQ(map, SmallMap(ftl::init::map('c', 'Z')('b', 'y')('a', 'x'))); } @@ -247,7 +251,7 @@ TEST(SmallMap, TryReplace) { } { // Replacement arguments can refer to the replaced mapping. - const auto ref = map.get(2, [](const auto& s) { return s.str[0]; }); + const auto ref = map.get(2).transform([](const String& s) { return s.str[0]; }); ASSERT_TRUE(ref); // Construct std::string from one character. @@ -292,7 +296,7 @@ TEST(SmallMap, EmplaceOrReplace) { } { // Replacement arguments can refer to the replaced mapping. - const auto ref = map.get(2, [](const auto& s) { return s.str[0]; }); + const auto ref = map.get(2).transform([](const String& s) { return s.str[0]; }); ASSERT_TRUE(ref); // Construct std::string from one character. diff --git a/libs/gralloc/types/Android.bp b/libs/gralloc/types/Android.bp index bd21fbaf0e..6d1dfe8124 100644 --- a/libs/gralloc/types/Android.bp +++ b/libs/gralloc/types/Android.bp @@ -23,6 +23,7 @@ package { cc_library { name: "libgralloctypes", + defaults: ["android.hardware.graphics.common-ndk_shared"], cflags: [ "-Wall", "-Werror", @@ -51,14 +52,13 @@ cc_library { ], shared_libs: [ - "android.hardware.graphics.common-V3-ndk", "android.hardware.graphics.mapper@4.0", "libhidlbase", "liblog", ], export_shared_lib_headers: [ - "android.hardware.graphics.common-V3-ndk", + "android.hardware.graphics.common-V4-ndk", "android.hardware.graphics.mapper@4.0", "libhidlbase", ], diff --git a/libs/graphicsenv/Android.bp b/libs/graphicsenv/Android.bp index a96a07a9b8..af50a2980c 100644 --- a/libs/graphicsenv/Android.bp +++ b/libs/graphicsenv/Android.bp @@ -27,10 +27,13 @@ cc_library_shared { srcs: [ "GpuStatsInfo.cpp", "GraphicsEnv.cpp", - "IGpuService.cpp" + "IGpuService.cpp", ], - cflags: ["-Wall", "-Werror"], + cflags: [ + "-Wall", + "-Werror", + ], shared_libs: [ "libbase", @@ -46,4 +49,13 @@ cc_library_shared { ], export_include_dirs: ["include"], + + product_variables: { + // `debuggable` is set for eng and userdebug builds + debuggable: { + cflags: [ + "-DANDROID_DEBUGGABLE", + ], + }, + }, } diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp index 4a0a839948..5f5f85a2ad 100644 --- a/libs/graphicsenv/GraphicsEnv.cpp +++ b/libs/graphicsenv/GraphicsEnv.cpp @@ -126,7 +126,20 @@ static const std::string getSystemNativeLibraries(NativeLibrary type) { } bool GraphicsEnv::isDebuggable() { - return prctl(PR_GET_DUMPABLE, 0, 0, 0, 0) > 0; + // This flag determines if the application is marked debuggable + bool appDebuggable = prctl(PR_GET_DUMPABLE, 0, 0, 0, 0) > 0; + + // This flag is set only in `debuggable` builds of the platform +#if defined(ANDROID_DEBUGGABLE) + bool platformDebuggable = true; +#else + bool platformDebuggable = false; +#endif + + ALOGV("GraphicsEnv::isDebuggable returning appDebuggable=%s || platformDebuggable=%s", + appDebuggable ? "true" : "false", platformDebuggable ? "true" : "false"); + + return appDebuggable || platformDebuggable; } void GraphicsEnv::setDriverPathAndSphalLibraries(const std::string path, diff --git a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h index 82a6b6c2c0..73d3196948 100644 --- a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h +++ b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h @@ -35,7 +35,7 @@ public: // Check if the process is debuggable. It returns false except in any of the // following circumstances: - // 1. ro.debuggable=1 (global debuggable enabled). + // 1. ANDROID_DEBUGGABLE is defined (global debuggable enabled). // 2. android:debuggable="true" in the manifest for an individual app. // 3. An app which explicitly calls prctl(PR_SET_DUMPABLE, 1). // 4. GraphicsEnv calls prctl(PR_SET_DUMPABLE, 1) in the presence of diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp index 6c39bbf716..a988e39de0 100644 --- a/libs/gui/Android.bp +++ b/libs/gui/Android.bp @@ -120,6 +120,12 @@ filegroup { path: "aidl/", } +filegroup { + name: "libgui_frame_event_aidl", + srcs: ["aidl/android/gui/FrameEvent.aidl"], + path: "aidl/", +} + cc_library_static { name: "libgui_aidl_static", vendor_available: true, @@ -136,16 +142,24 @@ cc_library_static { "include", ], + include_dirs: [ + "frameworks/native/include", + ], + export_shared_lib_headers: [ "libbinder", ], static_libs: [ "libui-types", + "libgui_window_info_static", ], aidl: { export_aidl_headers: true, + include_dirs: [ + "frameworks/native/libs/gui", + ], }, } @@ -178,19 +192,18 @@ cc_library_shared { "BitTube.cpp", "BLASTBufferQueue.cpp", "BufferItemConsumer.cpp", + "CompositorTiming.cpp", "ConsumerBase.cpp", "CpuConsumer.cpp", "DebugEGLImageTracker.cpp", "DisplayEventDispatcher.cpp", "DisplayEventReceiver.cpp", - "FrameTimelineInfo.cpp", "GLConsumer.cpp", "IConsumerListener.cpp", "IGraphicBufferConsumer.cpp", "IGraphicBufferProducer.cpp", "IProducerListener.cpp", "ISurfaceComposer.cpp", - "ISurfaceComposerClient.cpp", "ITransactionCompletedListener.cpp", "LayerDebugInfo.cpp", "LayerMetadata.cpp", @@ -202,7 +215,6 @@ cc_library_shared { "SurfaceControl.cpp", "SurfaceComposerClient.cpp", "SyncFeatures.cpp", - "TransactionTracing.cpp", "VsyncEventData.cpp", "view/Surface.cpp", "WindowInfosListenerReporter.cpp", @@ -259,10 +271,16 @@ cc_library_static { defaults: ["libgui_bufferqueue-defaults"], srcs: [ + ":libgui_frame_event_aidl", ":inputconstants_aidl", ":libgui_bufferqueue_sources", - ":libgui_aidl", ], + + aidl: { + include_dirs: [ + "frameworks/native/libs/gui", + ], + }, } filegroup { @@ -293,6 +311,8 @@ filegroup { cc_defaults { name: "libgui_bufferqueue-defaults", + defaults: ["android.hardware.graphics.common-ndk_shared"], + cflags: [ "-Wall", "-Werror", @@ -321,7 +341,6 @@ cc_defaults { "android.hardware.graphics.bufferqueue@2.0", "android.hardware.graphics.common@1.1", "android.hardware.graphics.common@1.2", - "android.hardware.graphics.common-V3-ndk", "android.hidl.token@1.0-utils", "libbase", "libcutils", @@ -381,6 +400,7 @@ cc_library_static { ], srcs: [ + ":libgui_frame_event_aidl", "mock/GraphicBufferConsumer.cpp", "mock/GraphicBufferProducer.cpp", ], diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp index a51bbb1553..97e45c6d47 100644 --- a/libs/gui/BLASTBufferQueue.cpp +++ b/libs/gui/BLASTBufferQueue.cpp @@ -33,6 +33,7 @@ #include <utils/Trace.h> #include <private/gui/ComposerService.h> +#include <private/gui/ComposerServiceAIDL.h> #include <chrono> @@ -158,23 +159,23 @@ BLASTBufferQueue::BLASTBufferQueue(const std::string& name, bool updateDestinati id++; mBufferItemConsumer->setName(String8(consumerName.c_str())); mBufferItemConsumer->setFrameAvailableListener(this); - mBufferItemConsumer->setBufferFreedListener(this); - ComposerService::getComposerService()->getMaxAcquiredBufferCount(&mMaxAcquiredBuffers); + ComposerServiceAIDL::getComposerService()->getMaxAcquiredBufferCount(&mMaxAcquiredBuffers); mBufferItemConsumer->setMaxAcquiredBufferCount(mMaxAcquiredBuffers); mCurrentMaxAcquiredBufferCount = mMaxAcquiredBuffers; mNumAcquired = 0; mNumFrameAvailable = 0; TransactionCompletedListener::getInstance()->addQueueStallListener( - [&]() { - std::function<void(bool)> callbackCopy; - { - std::unique_lock _lock{mMutex}; - callbackCopy = mTransactionHangCallback; - } - if (callbackCopy) callbackCopy(true); - }, this); + [&](const std::string& reason) { + std::function<void(const std::string&)> callbackCopy; + { + std::unique_lock _lock{mMutex}; + callbackCopy = mTransactionHangCallback; + } + if (callbackCopy) callbackCopy(reason); + }, + this); BQA_LOGV("BLASTBufferQueue created"); } @@ -334,9 +335,11 @@ void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence std::optional<SurfaceControlStats> statsOptional = findMatchingStat(stats, pendingSC); if (statsOptional) { SurfaceControlStats stat = *statsOptional; - mTransformHint = stat.transformHint; - mBufferItemConsumer->setTransformHint(mTransformHint); - BQA_LOGV("updated mTransformHint=%d", mTransformHint); + if (stat.transformHint) { + mTransformHint = *stat.transformHint; + mBufferItemConsumer->setTransformHint(mTransformHint); + BQA_LOGV("updated mTransformHint=%d", mTransformHint); + } // Update frametime stamps if the frame was latched and presented, indicated by a // valid latch time. if (stat.latchTime > 0) { @@ -357,11 +360,12 @@ void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence } } for (const auto& staleRelease : staleReleases) { - BQA_LOGE("Faking releaseBufferCallback from transactionCompleteCallback"); - BBQ_TRACE("FakeReleaseCallback"); releaseBufferCallbackLocked(staleRelease, - stat.previousReleaseFence ? stat.previousReleaseFence : Fence::NO_FENCE, - stat.currentMaxAcquiredBufferCount); + stat.previousReleaseFence + ? stat.previousReleaseFence + : Fence::NO_FENCE, + stat.currentMaxAcquiredBufferCount, + true /* fakeRelease */); } } else { BQA_LOGE("Failed to find matching SurfaceControl in transactionCallback"); @@ -405,11 +409,13 @@ void BLASTBufferQueue::releaseBufferCallback( BBQ_TRACE(); std::unique_lock _lock{mMutex}; - releaseBufferCallbackLocked(id, releaseFence, currentMaxAcquiredBufferCount); + releaseBufferCallbackLocked(id, releaseFence, currentMaxAcquiredBufferCount, + false /* fakeRelease */); } -void BLASTBufferQueue::releaseBufferCallbackLocked(const ReleaseCallbackId& id, - const sp<Fence>& releaseFence, std::optional<uint32_t> currentMaxAcquiredBufferCount) { +void BLASTBufferQueue::releaseBufferCallbackLocked( + const ReleaseCallbackId& id, const sp<Fence>& releaseFence, + std::optional<uint32_t> currentMaxAcquiredBufferCount, bool fakeRelease) { ATRACE_CALL(); BQA_LOGV("releaseBufferCallback %s", id.to_string().c_str()); @@ -432,6 +438,11 @@ void BLASTBufferQueue::releaseBufferCallbackLocked(const ReleaseCallbackId& id, auto rb = ReleasedBuffer{id, releaseFence}; if (std::find(mPendingRelease.begin(), mPendingRelease.end(), rb) == mPendingRelease.end()) { mPendingRelease.emplace_back(rb); + if (fakeRelease) { + BQA_LOGE("Faking releaseBufferCallback from transactionCompleteCallback %" PRIu64, + id.framenumber); + BBQ_TRACE("FakeReleaseCallback"); + } } // Release all buffers that are beyond the ones that we need to hold @@ -590,7 +601,7 @@ void BLASTBufferQueue::acquireNextBufferLocked( if (dequeueTime != mDequeueTimestamps.end()) { Parcel p; p.writeInt64(dequeueTime->second); - t->setMetadata(mSurfaceControl, METADATA_DEQUEUE_TIME, p); + t->setMetadata(mSurfaceControl, gui::METADATA_DEQUEUE_TIME, p); mDequeueTimestamps.erase(dequeueTime); } } @@ -623,6 +634,7 @@ Rect BLASTBufferQueue::computeCrop(const BufferItem& item) { } void BLASTBufferQueue::acquireAndReleaseBuffer() { + BBQ_TRACE(); BufferItem bufferItem; status_t status = mBufferItemConsumer->acquireBuffer(&bufferItem, 0 /* expectedPresent */, false); @@ -636,6 +648,7 @@ void BLASTBufferQueue::acquireAndReleaseBuffer() { } void BLASTBufferQueue::flushAndWaitForFreeBuffer(std::unique_lock<std::mutex>& lock) { + BBQ_TRACE(); if (!mSyncedFrameNumbers.empty() && mNumFrameAvailable > 0) { // We are waiting on a previous sync's transaction callback so allow another sync // transaction to proceed. @@ -666,8 +679,8 @@ void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { bool waitForTransactionCallback = !mSyncedFrameNumbers.empty(); { - BBQ_TRACE(); std::unique_lock _lock{mMutex}; + BBQ_TRACE(); const bool syncTransactionSet = mTransactionReadyCallback != nullptr; BQA_LOGV("onFrameAvailable-start syncTransactionSet=%s", boolToString(syncTransactionSet)); @@ -1105,57 +1118,13 @@ uint64_t BLASTBufferQueue::getLastAcquiredFrameNum() { return mLastAcquiredFrameNumber; } -void BLASTBufferQueue::abandon() { - std::unique_lock _lock{mMutex}; - // flush out the shadow queue - while (mNumFrameAvailable > 0) { - acquireAndReleaseBuffer(); - } - - // Clear submitted buffer states - mNumAcquired = 0; - mSubmitted.clear(); - mPendingRelease.clear(); - - if (!mPendingTransactions.empty()) { - BQA_LOGD("Applying pending transactions on abandon %d", - static_cast<uint32_t>(mPendingTransactions.size())); - SurfaceComposerClient::Transaction t; - mergePendingTransactions(&t, std::numeric_limits<uint64_t>::max() /* frameNumber */); - // All transactions on our apply token are one-way. See comment on mAppliedLastTransaction - t.setApplyToken(mApplyToken).apply(false, true); - } - - // Clear sync states - if (!mSyncedFrameNumbers.empty()) { - BQA_LOGD("mSyncedFrameNumbers cleared"); - mSyncedFrameNumbers.clear(); - } - - if (mSyncTransaction != nullptr) { - BQA_LOGD("mSyncTransaction cleared mAcquireSingleBuffer=%s", - mAcquireSingleBuffer ? "true" : "false"); - mSyncTransaction = nullptr; - mAcquireSingleBuffer = false; - } - - // abandon buffer queue - if (mBufferItemConsumer != nullptr) { - mBufferItemConsumer->abandon(); - mBufferItemConsumer->setFrameAvailableListener(nullptr); - mBufferItemConsumer->setBufferFreedListener(nullptr); - } - mBufferItemConsumer = nullptr; - mConsumer = nullptr; - mProducer = nullptr; -} - bool BLASTBufferQueue::isSameSurfaceControl(const sp<SurfaceControl>& surfaceControl) const { std::unique_lock _lock{mMutex}; return SurfaceControl::isSameSurface(mSurfaceControl, surfaceControl); } -void BLASTBufferQueue::setTransactionHangCallback(std::function<void(bool)> callback) { +void BLASTBufferQueue::setTransactionHangCallback( + std::function<void(const std::string&)> callback) { std::unique_lock _lock{mMutex}; mTransactionHangCallback = callback; } diff --git a/libs/gui/CompositorTiming.cpp b/libs/gui/CompositorTiming.cpp new file mode 100644 index 0000000000..50f7b252b6 --- /dev/null +++ b/libs/gui/CompositorTiming.cpp @@ -0,0 +1,54 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#define LOG_TAG "CompositorTiming" + +#include <cutils/compiler.h> +#include <gui/CompositorTiming.h> +#include <log/log.h> + +namespace android::gui { + +CompositorTiming::CompositorTiming(nsecs_t vsyncDeadline, nsecs_t vsyncPeriod, nsecs_t vsyncPhase, + nsecs_t presentLatency) { + if (CC_UNLIKELY(vsyncPeriod <= 0)) { + ALOGE("Invalid VSYNC period"); + return; + } + + const nsecs_t idealLatency = [=] { + // Modulo rounds toward 0 not INT64_MIN, so treat signs separately. + if (vsyncPhase < 0) return -vsyncPhase % vsyncPeriod; + + const nsecs_t latency = (vsyncPeriod - vsyncPhase) % vsyncPeriod; + return latency > 0 ? latency : vsyncPeriod; + }(); + + // Snap the latency to a value that removes scheduling jitter from the composite and present + // times, which often have >1ms of jitter. Reducing jitter is important if an app attempts to + // extrapolate something like user input to an accurate present time. Snapping also allows an + // app to precisely calculate vsyncPhase with (presentLatency % interval). + const nsecs_t bias = vsyncPeriod / 2; + const nsecs_t extraVsyncs = (presentLatency - idealLatency + bias) / vsyncPeriod; + const nsecs_t snappedLatency = + extraVsyncs > 0 ? idealLatency + extraVsyncs * vsyncPeriod : idealLatency; + + this->deadline = vsyncDeadline - idealLatency; + this->interval = vsyncPeriod; + this->presentLatency = snappedLatency; +} + +} // namespace android::gui diff --git a/libs/gui/DisplayEventDispatcher.cpp b/libs/gui/DisplayEventDispatcher.cpp index dfdce20438..501e69ade5 100644 --- a/libs/gui/DisplayEventDispatcher.cpp +++ b/libs/gui/DisplayEventDispatcher.cpp @@ -35,11 +35,14 @@ static const size_t EVENT_BUFFER_SIZE = 100; static constexpr nsecs_t WAITING_FOR_VSYNC_TIMEOUT = ms2ns(300); -DisplayEventDispatcher::DisplayEventDispatcher( - const sp<Looper>& looper, ISurfaceComposer::VsyncSource vsyncSource, - ISurfaceComposer::EventRegistrationFlags eventRegistration) - : mLooper(looper), mReceiver(vsyncSource, eventRegistration), mWaitingForVsync(false), - mLastVsyncCount(0), mLastScheduleVsyncTime(0) { +DisplayEventDispatcher::DisplayEventDispatcher(const sp<Looper>& looper, + gui::ISurfaceComposer::VsyncSource vsyncSource, + EventRegistrationFlags eventRegistration) + : mLooper(looper), + mReceiver(vsyncSource, eventRegistration), + mWaitingForVsync(false), + mLastVsyncCount(0), + mLastScheduleVsyncTime(0) { ALOGV("dispatcher %p ~ Initializing display event dispatcher.", this); } diff --git a/libs/gui/DisplayEventReceiver.cpp b/libs/gui/DisplayEventReceiver.cpp index bfb77699c0..c52fb6b7c3 100644 --- a/libs/gui/DisplayEventReceiver.cpp +++ b/libs/gui/DisplayEventReceiver.cpp @@ -19,10 +19,9 @@ #include <utils/Errors.h> #include <gui/DisplayEventReceiver.h> -#include <gui/ISurfaceComposer.h> #include <gui/VsyncEventData.h> -#include <private/gui/ComposerService.h> +#include <private/gui/ComposerServiceAIDL.h> #include <private/gui/BitTube.h> @@ -32,15 +31,20 @@ namespace android { // --------------------------------------------------------------------------- -DisplayEventReceiver::DisplayEventReceiver( - ISurfaceComposer::VsyncSource vsyncSource, - ISurfaceComposer::EventRegistrationFlags eventRegistration) { - sp<ISurfaceComposer> sf(ComposerService::getComposerService()); +DisplayEventReceiver::DisplayEventReceiver(gui::ISurfaceComposer::VsyncSource vsyncSource, + EventRegistrationFlags eventRegistration) { + sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService()); if (sf != nullptr) { - mEventConnection = sf->createDisplayEventConnection(vsyncSource, eventRegistration); + mEventConnection = nullptr; + binder::Status status = + sf->createDisplayEventConnection(vsyncSource, + static_cast< + gui::ISurfaceComposer::EventRegistration>( + eventRegistration.get()), + &mEventConnection); if (mEventConnection != nullptr) { mDataChannel = std::make_unique<gui::BitTube>(); - const auto status = mEventConnection->stealReceiveChannel(mDataChannel.get()); + status = mEventConnection->stealReceiveChannel(mDataChannel.get()); if (!status.isOk()) { ALOGE("stealReceiveChannel failed: %s", status.toString8().c_str()); mInitError = std::make_optional<status_t>(status.transactionError()); diff --git a/libs/gui/DisplayInfo.cpp b/libs/gui/DisplayInfo.cpp index 52d9540eeb..bd640df81e 100644 --- a/libs/gui/DisplayInfo.cpp +++ b/libs/gui/DisplayInfo.cpp @@ -20,8 +20,13 @@ #include <gui/DisplayInfo.h> #include <private/gui/ParcelUtils.h> +#include <android-base/stringprintf.h> #include <log/log.h> +#include <inttypes.h> + +#define INDENT " " + namespace android::gui { // --- DisplayInfo --- @@ -67,4 +72,17 @@ status_t DisplayInfo::writeToParcel(android::Parcel* parcel) const { return OK; } +void DisplayInfo::dump(std::string& out, const char* prefix) const { + using android::base::StringAppendF; + + out += prefix; + StringAppendF(&out, "DisplayViewport[id=%" PRId32 "]\n", displayId); + out += prefix; + StringAppendF(&out, INDENT "Width=%" PRId32 ", Height=%" PRId32 "\n", logicalWidth, + logicalHeight); + std::string transformPrefix(prefix); + transformPrefix.append(INDENT); + transform.dump(out, "Transform", transformPrefix.c_str()); +} + } // namespace android::gui diff --git a/libs/gui/FrameTimelineInfo.cpp b/libs/gui/FrameTimelineInfo.cpp deleted file mode 100644 index 3800b88ab0..0000000000 --- a/libs/gui/FrameTimelineInfo.cpp +++ /dev/null @@ -1,68 +0,0 @@ -/* - * Copyright (C) 2021 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#define LOG_TAG "FrameTimelineInfo" - -#include <inttypes.h> - -#include <android/os/IInputConstants.h> -#include <gui/FrameTimelineInfo.h> -#include <gui/LayerState.h> -#include <private/gui/ParcelUtils.h> -#include <utils/Errors.h> - -#include <cmath> - -using android::os::IInputConstants; - -namespace android { - -status_t FrameTimelineInfo::write(Parcel& output) const { - SAFE_PARCEL(output.writeInt64, vsyncId); - SAFE_PARCEL(output.writeInt32, inputEventId); - SAFE_PARCEL(output.writeInt64, startTimeNanos); - return NO_ERROR; -} - -status_t FrameTimelineInfo::read(const Parcel& input) { - SAFE_PARCEL(input.readInt64, &vsyncId); - SAFE_PARCEL(input.readInt32, &inputEventId); - SAFE_PARCEL(input.readInt64, &startTimeNanos); - return NO_ERROR; -} - -void FrameTimelineInfo::merge(const FrameTimelineInfo& other) { - // When merging vsync Ids we take the oldest valid one - if (vsyncId != INVALID_VSYNC_ID && other.vsyncId != INVALID_VSYNC_ID) { - if (other.vsyncId > vsyncId) { - vsyncId = other.vsyncId; - inputEventId = other.inputEventId; - startTimeNanos = other.startTimeNanos; - } - } else if (vsyncId == INVALID_VSYNC_ID) { - vsyncId = other.vsyncId; - inputEventId = other.inputEventId; - startTimeNanos = other.startTimeNanos; - } -} - -void FrameTimelineInfo::clear() { - vsyncId = INVALID_VSYNC_ID; - inputEventId = IInputConstants::INVALID_INPUT_EVENT_ID; - startTimeNanos = 0; -} - -}; // namespace android diff --git a/libs/gui/GLConsumerUtils.cpp b/libs/gui/GLConsumerUtils.cpp index 7a06c3d801..a1c69e7d6d 100644 --- a/libs/gui/GLConsumerUtils.cpp +++ b/libs/gui/GLConsumerUtils.cpp @@ -27,6 +27,13 @@ namespace android { void GLConsumer::computeTransformMatrix(float outTransform[16], const sp<GraphicBuffer>& buf, const Rect& cropRect, uint32_t transform, bool filtering) { + computeTransformMatrix(outTransform, buf->getWidth(), buf->getHeight(), buf->getPixelFormat(), + cropRect, transform, filtering); +} + +void GLConsumer::computeTransformMatrix(float outTransform[16], float bufferWidth, + float bufferHeight, PixelFormat pixelFormat, + const Rect& cropRect, uint32_t transform, bool filtering) { // Transform matrices static const mat4 mtxFlipH( -1, 0, 0, 0, @@ -60,8 +67,6 @@ void GLConsumer::computeTransformMatrix(float outTransform[16], if (!cropRect.isEmpty()) { float tx = 0.0f, ty = 0.0f, sx = 1.0f, sy = 1.0f; - float bufferWidth = buf->getWidth(); - float bufferHeight = buf->getHeight(); float shrinkAmount = 0.0f; if (filtering) { // In order to prevent bilinear sampling beyond the edge of the @@ -70,7 +75,7 @@ void GLConsumer::computeTransformMatrix(float outTransform[16], // off each end, but because the chroma channels of YUV420 images // are subsampled we may need to shrink the crop region by a whole // texel on each side. - switch (buf->getPixelFormat()) { + switch (pixelFormat) { case PIXEL_FORMAT_RGBA_8888: case PIXEL_FORMAT_RGBX_8888: case PIXEL_FORMAT_RGBA_FP16: diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp index 24d39fe86a..a77ca04943 100644 --- a/libs/gui/ISurfaceComposer.cpp +++ b/libs/gui/ISurfaceComposer.cpp @@ -19,14 +19,11 @@ #include <android/gui/IDisplayEventConnection.h> #include <android/gui/IRegionSamplingListener.h> -#include <android/gui/ITransactionTraceListener.h> #include <binder/IPCThreadState.h> #include <binder/IServiceManager.h> #include <binder/Parcel.h> #include <gui/IGraphicBufferProducer.h> #include <gui/ISurfaceComposer.h> -#include <gui/ISurfaceComposerClient.h> -#include <gui/LayerDebugInfo.h> #include <gui/LayerState.h> #include <private/gui/ParcelUtils.h> #include <stdint.h> @@ -37,7 +34,6 @@ #include <ui/DisplayState.h> #include <ui/DynamicDisplayInfo.h> #include <ui/HdrCapabilities.h> -#include <ui/StaticDisplayInfo.h> #include <utils/Log.h> // --------------------------------------------------------------------------- @@ -63,26 +59,18 @@ public: virtual ~BpSurfaceComposer(); - virtual sp<ISurfaceComposerClient> createConnection() - { - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - remote()->transact(BnSurfaceComposer::CREATE_CONNECTION, data, &reply); - return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder()); - } - status_t setTransactionState(const FrameTimelineInfo& frameTimelineInfo, - const Vector<ComposerState>& state, - const Vector<DisplayState>& displays, uint32_t flags, - const sp<IBinder>& applyToken, const InputWindowCommands& commands, - int64_t desiredPresentTime, bool isAutoTimestamp, - const client_cache_t& uncacheBuffer, bool hasListenerCallbacks, + Vector<ComposerState>& state, const Vector<DisplayState>& displays, + uint32_t flags, const sp<IBinder>& applyToken, + const InputWindowCommands& commands, int64_t desiredPresentTime, + bool isAutoTimestamp, const client_cache_t& uncacheBuffer, + bool hasListenerCallbacks, const std::vector<ListenerCallbacks>& listenerCallbacks, uint64_t transactionId) override { Parcel data, reply; data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(frameTimelineInfo.write, data); + frameTimelineInfo.writeToParcel(&data); SAFE_PARCEL(data.writeUint32, static_cast<uint32_t>(state.size())); for (const auto& s : state) { @@ -119,905 +107,6 @@ public: data, &reply); } } - - void bootFinished() override { - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - remote()->transact(BnSurfaceComposer::BOOT_FINISHED, data, &reply); - } - - bool authenticateSurfaceTexture( - const sp<IGraphicBufferProducer>& bufferProducer) const override { - Parcel data, reply; - int err = NO_ERROR; - err = data.writeInterfaceToken( - ISurfaceComposer::getInterfaceDescriptor()); - if (err != NO_ERROR) { - ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing " - "interface descriptor: %s (%d)", strerror(-err), -err); - return false; - } - err = data.writeStrongBinder(IInterface::asBinder(bufferProducer)); - if (err != NO_ERROR) { - ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing " - "strong binder to parcel: %s (%d)", strerror(-err), -err); - return false; - } - err = remote()->transact(BnSurfaceComposer::AUTHENTICATE_SURFACE, data, - &reply); - if (err != NO_ERROR) { - ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error " - "performing transaction: %s (%d)", strerror(-err), -err); - return false; - } - int32_t result = 0; - err = reply.readInt32(&result); - if (err != NO_ERROR) { - ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error " - "retrieving result: %s (%d)", strerror(-err), -err); - return false; - } - return result != 0; - } - - status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) const override { - if (!outSupported) { - return UNEXPECTED_NULL; - } - outSupported->clear(); - - Parcel data, reply; - - status_t err = data.writeInterfaceToken( - ISurfaceComposer::getInterfaceDescriptor()); - if (err != NO_ERROR) { - return err; - } - - err = remote()->transact( - BnSurfaceComposer::GET_SUPPORTED_FRAME_TIMESTAMPS, - data, &reply); - if (err != NO_ERROR) { - return err; - } - - int32_t result = 0; - err = reply.readInt32(&result); - if (err != NO_ERROR) { - return err; - } - if (result != NO_ERROR) { - return result; - } - - std::vector<int32_t> supported; - err = reply.readInt32Vector(&supported); - if (err != NO_ERROR) { - return err; - } - - outSupported->reserve(supported.size()); - for (int32_t s : supported) { - outSupported->push_back(static_cast<FrameEvent>(s)); - } - return NO_ERROR; - } - - sp<IDisplayEventConnection> createDisplayEventConnection( - VsyncSource vsyncSource, EventRegistrationFlags eventRegistration) override { - Parcel data, reply; - sp<IDisplayEventConnection> result; - int err = data.writeInterfaceToken( - ISurfaceComposer::getInterfaceDescriptor()); - if (err != NO_ERROR) { - return result; - } - data.writeInt32(static_cast<int32_t>(vsyncSource)); - data.writeUint32(eventRegistration.get()); - err = remote()->transact( - BnSurfaceComposer::CREATE_DISPLAY_EVENT_CONNECTION, - data, &reply); - if (err != NO_ERROR) { - ALOGE("ISurfaceComposer::createDisplayEventConnection: error performing " - "transaction: %s (%d)", strerror(-err), -err); - return result; - } - result = interface_cast<IDisplayEventConnection>(reply.readStrongBinder()); - return result; - } - - status_t getStaticDisplayInfo(const sp<IBinder>& display, - ui::StaticDisplayInfo* info) override { - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - data.writeStrongBinder(display); - remote()->transact(BnSurfaceComposer::GET_STATIC_DISPLAY_INFO, data, &reply); - const status_t result = reply.readInt32(); - if (result != NO_ERROR) return result; - return reply.read(*info); - } - - status_t getDynamicDisplayInfo(const sp<IBinder>& display, - ui::DynamicDisplayInfo* info) override { - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - data.writeStrongBinder(display); - remote()->transact(BnSurfaceComposer::GET_DYNAMIC_DISPLAY_INFO, data, &reply); - const status_t result = reply.readInt32(); - if (result != NO_ERROR) return result; - return reply.read(*info); - } - - status_t getDisplayNativePrimaries(const sp<IBinder>& display, - ui::DisplayPrimaries& primaries) override { - Parcel data, reply; - status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (result != NO_ERROR) { - ALOGE("getDisplayNativePrimaries failed to writeInterfaceToken: %d", result); - return result; - } - result = data.writeStrongBinder(display); - if (result != NO_ERROR) { - ALOGE("getDisplayNativePrimaries failed to writeStrongBinder: %d", result); - return result; - } - result = remote()->transact(BnSurfaceComposer::GET_DISPLAY_NATIVE_PRIMARIES, data, &reply); - if (result != NO_ERROR) { - ALOGE("getDisplayNativePrimaries failed to transact: %d", result); - return result; - } - result = reply.readInt32(); - if (result == NO_ERROR) { - memcpy(&primaries, reply.readInplace(sizeof(ui::DisplayPrimaries)), - sizeof(ui::DisplayPrimaries)); - } - return result; - } - - status_t setActiveColorMode(const sp<IBinder>& display, ColorMode colorMode) override { - Parcel data, reply; - status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (result != NO_ERROR) { - ALOGE("setActiveColorMode failed to writeInterfaceToken: %d", result); - return result; - } - result = data.writeStrongBinder(display); - if (result != NO_ERROR) { - ALOGE("setActiveColorMode failed to writeStrongBinder: %d", result); - return result; - } - result = data.writeInt32(static_cast<int32_t>(colorMode)); - if (result != NO_ERROR) { - ALOGE("setActiveColorMode failed to writeInt32: %d", result); - return result; - } - result = remote()->transact(BnSurfaceComposer::SET_ACTIVE_COLOR_MODE, data, &reply); - if (result != NO_ERROR) { - ALOGE("setActiveColorMode failed to transact: %d", result); - return result; - } - return static_cast<status_t>(reply.readInt32()); - } - - status_t setBootDisplayMode(const sp<IBinder>& display, - ui::DisplayModeId displayModeId) override { - Parcel data, reply; - status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (result != NO_ERROR) { - ALOGE("setBootDisplayMode failed to writeInterfaceToken: %d", result); - return result; - } - result = data.writeStrongBinder(display); - if (result != NO_ERROR) { - ALOGE("setBootDisplayMode failed to writeStrongBinder: %d", result); - return result; - } - result = data.writeInt32(displayModeId); - if (result != NO_ERROR) { - ALOGE("setBootDisplayMode failed to writeIint32: %d", result); - return result; - } - result = remote()->transact(BnSurfaceComposer::SET_BOOT_DISPLAY_MODE, data, &reply); - if (result != NO_ERROR) { - ALOGE("setBootDisplayMode failed to transact: %d", result); - } - return result; - } - - status_t clearAnimationFrameStats() override { - Parcel data, reply; - status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (result != NO_ERROR) { - ALOGE("clearAnimationFrameStats failed to writeInterfaceToken: %d", result); - return result; - } - result = remote()->transact(BnSurfaceComposer::CLEAR_ANIMATION_FRAME_STATS, data, &reply); - if (result != NO_ERROR) { - ALOGE("clearAnimationFrameStats failed to transact: %d", result); - return result; - } - return reply.readInt32(); - } - - status_t getAnimationFrameStats(FrameStats* outStats) const override { - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - remote()->transact(BnSurfaceComposer::GET_ANIMATION_FRAME_STATS, data, &reply); - reply.read(*outStats); - return reply.readInt32(); - } - - virtual status_t overrideHdrTypes(const sp<IBinder>& display, - const std::vector<ui::Hdr>& hdrTypes) { - Parcel data, reply; - SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(data.writeStrongBinder, display); - - std::vector<int32_t> hdrTypesVector; - for (ui::Hdr i : hdrTypes) { - hdrTypesVector.push_back(static_cast<int32_t>(i)); - } - SAFE_PARCEL(data.writeInt32Vector, hdrTypesVector); - - status_t result = remote()->transact(BnSurfaceComposer::OVERRIDE_HDR_TYPES, data, &reply); - if (result != NO_ERROR) { - ALOGE("overrideHdrTypes failed to transact: %d", result); - return result; - } - return result; - } - - status_t onPullAtom(const int32_t atomId, std::string* pulledData, bool* success) { - Parcel data, reply; - SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(data.writeInt32, atomId); - - status_t err = remote()->transact(BnSurfaceComposer::ON_PULL_ATOM, data, &reply); - if (err != NO_ERROR) { - ALOGE("onPullAtom failed to transact: %d", err); - return err; - } - - int32_t size = 0; - SAFE_PARCEL(reply.readInt32, &size); - const void* dataPtr = reply.readInplace(size); - if (dataPtr == nullptr) { - return UNEXPECTED_NULL; - } - pulledData->assign((const char*)dataPtr, size); - SAFE_PARCEL(reply.readBool, success); - return NO_ERROR; - } - - status_t enableVSyncInjections(bool enable) override { - Parcel data, reply; - status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (result != NO_ERROR) { - ALOGE("enableVSyncInjections failed to writeInterfaceToken: %d", result); - return result; - } - result = data.writeBool(enable); - if (result != NO_ERROR) { - ALOGE("enableVSyncInjections failed to writeBool: %d", result); - return result; - } - result = remote()->transact(BnSurfaceComposer::ENABLE_VSYNC_INJECTIONS, data, &reply, - IBinder::FLAG_ONEWAY); - if (result != NO_ERROR) { - ALOGE("enableVSyncInjections failed to transact: %d", result); - return result; - } - return result; - } - - status_t injectVSync(nsecs_t when) override { - Parcel data, reply; - status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (result != NO_ERROR) { - ALOGE("injectVSync failed to writeInterfaceToken: %d", result); - return result; - } - result = data.writeInt64(when); - if (result != NO_ERROR) { - ALOGE("injectVSync failed to writeInt64: %d", result); - return result; - } - result = remote()->transact(BnSurfaceComposer::INJECT_VSYNC, data, &reply, - IBinder::FLAG_ONEWAY); - if (result != NO_ERROR) { - ALOGE("injectVSync failed to transact: %d", result); - return result; - } - return result; - } - - status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) override { - if (!outLayers) { - return UNEXPECTED_NULL; - } - - Parcel data, reply; - - status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (err != NO_ERROR) { - return err; - } - - err = remote()->transact(BnSurfaceComposer::GET_LAYER_DEBUG_INFO, data, &reply); - if (err != NO_ERROR) { - return err; - } - - int32_t result = 0; - err = reply.readInt32(&result); - if (err != NO_ERROR) { - return err; - } - if (result != NO_ERROR) { - return result; - } - - outLayers->clear(); - return reply.readParcelableVector(outLayers); - } - - status_t getCompositionPreference(ui::Dataspace* defaultDataspace, - ui::PixelFormat* defaultPixelFormat, - ui::Dataspace* wideColorGamutDataspace, - ui::PixelFormat* wideColorGamutPixelFormat) const override { - Parcel data, reply; - status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (error != NO_ERROR) { - return error; - } - error = remote()->transact(BnSurfaceComposer::GET_COMPOSITION_PREFERENCE, data, &reply); - if (error != NO_ERROR) { - return error; - } - error = static_cast<status_t>(reply.readInt32()); - if (error == NO_ERROR) { - *defaultDataspace = static_cast<ui::Dataspace>(reply.readInt32()); - *defaultPixelFormat = static_cast<ui::PixelFormat>(reply.readInt32()); - *wideColorGamutDataspace = static_cast<ui::Dataspace>(reply.readInt32()); - *wideColorGamutPixelFormat = static_cast<ui::PixelFormat>(reply.readInt32()); - } - return error; - } - - status_t getColorManagement(bool* outGetColorManagement) const override { - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - remote()->transact(BnSurfaceComposer::GET_COLOR_MANAGEMENT, data, &reply); - bool result; - status_t err = reply.readBool(&result); - if (err == NO_ERROR) { - *outGetColorManagement = result; - } - return err; - } - - status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display, - ui::PixelFormat* outFormat, - ui::Dataspace* outDataspace, - uint8_t* outComponentMask) const override { - if (!outFormat || !outDataspace || !outComponentMask) return BAD_VALUE; - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - data.writeStrongBinder(display); - - status_t error = - remote()->transact(BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES, - data, &reply); - if (error != NO_ERROR) { - return error; - } - - uint32_t value = 0; - error = reply.readUint32(&value); - if (error != NO_ERROR) { - return error; - } - *outFormat = static_cast<ui::PixelFormat>(value); - - error = reply.readUint32(&value); - if (error != NO_ERROR) { - return error; - } - *outDataspace = static_cast<ui::Dataspace>(value); - - error = reply.readUint32(&value); - if (error != NO_ERROR) { - return error; - } - *outComponentMask = static_cast<uint8_t>(value); - return error; - } - - status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable, - uint8_t componentMask, uint64_t maxFrames) override { - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - data.writeStrongBinder(display); - data.writeBool(enable); - data.writeByte(static_cast<int8_t>(componentMask)); - data.writeUint64(maxFrames); - status_t result = - remote()->transact(BnSurfaceComposer::SET_DISPLAY_CONTENT_SAMPLING_ENABLED, data, - &reply); - return result; - } - - status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames, - uint64_t timestamp, - DisplayedFrameStats* outStats) const override { - if (!outStats) return BAD_VALUE; - - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - data.writeStrongBinder(display); - data.writeUint64(maxFrames); - data.writeUint64(timestamp); - - status_t result = - remote()->transact(BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLE, data, &reply); - - if (result != NO_ERROR) { - return result; - } - - result = reply.readUint64(&outStats->numFrames); - if (result != NO_ERROR) { - return result; - } - - result = reply.readUint64Vector(&outStats->component_0_sample); - if (result != NO_ERROR) { - return result; - } - result = reply.readUint64Vector(&outStats->component_1_sample); - if (result != NO_ERROR) { - return result; - } - result = reply.readUint64Vector(&outStats->component_2_sample); - if (result != NO_ERROR) { - return result; - } - result = reply.readUint64Vector(&outStats->component_3_sample); - return result; - } - - status_t getProtectedContentSupport(bool* outSupported) const override { - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - status_t error = - remote()->transact(BnSurfaceComposer::GET_PROTECTED_CONTENT_SUPPORT, data, &reply); - if (error != NO_ERROR) { - return error; - } - error = reply.readBool(outSupported); - return error; - } - - status_t addRegionSamplingListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle, - const sp<IRegionSamplingListener>& listener) override { - Parcel data, reply; - status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (error != NO_ERROR) { - ALOGE("addRegionSamplingListener: Failed to write interface token"); - return error; - } - error = data.write(samplingArea); - if (error != NO_ERROR) { - ALOGE("addRegionSamplingListener: Failed to write sampling area"); - return error; - } - error = data.writeStrongBinder(stopLayerHandle); - if (error != NO_ERROR) { - ALOGE("addRegionSamplingListener: Failed to write stop layer handle"); - return error; - } - error = data.writeStrongBinder(IInterface::asBinder(listener)); - if (error != NO_ERROR) { - ALOGE("addRegionSamplingListener: Failed to write listener"); - return error; - } - error = remote()->transact(BnSurfaceComposer::ADD_REGION_SAMPLING_LISTENER, data, &reply); - if (error != NO_ERROR) { - ALOGE("addRegionSamplingListener: Failed to transact"); - } - return error; - } - - status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) override { - Parcel data, reply; - status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (error != NO_ERROR) { - ALOGE("removeRegionSamplingListener: Failed to write interface token"); - return error; - } - error = data.writeStrongBinder(IInterface::asBinder(listener)); - if (error != NO_ERROR) { - ALOGE("removeRegionSamplingListener: Failed to write listener"); - return error; - } - error = remote()->transact(BnSurfaceComposer::REMOVE_REGION_SAMPLING_LISTENER, data, - &reply); - if (error != NO_ERROR) { - ALOGE("removeRegionSamplingListener: Failed to transact"); - } - return error; - } - - virtual status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) { - Parcel data, reply; - SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(data.writeInt32, taskId); - SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener)); - const status_t error = - remote()->transact(BnSurfaceComposer::ADD_FPS_LISTENER, data, &reply); - if (error != OK) { - ALOGE("addFpsListener: Failed to transact"); - } - return error; - } - - virtual status_t removeFpsListener(const sp<gui::IFpsListener>& listener) { - Parcel data, reply; - SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener)); - - const status_t error = - remote()->transact(BnSurfaceComposer::REMOVE_FPS_LISTENER, data, &reply); - if (error != OK) { - ALOGE("removeFpsListener: Failed to transact"); - } - return error; - } - - virtual status_t addTunnelModeEnabledListener( - const sp<gui::ITunnelModeEnabledListener>& listener) { - Parcel data, reply; - SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener)); - - const status_t error = - remote()->transact(BnSurfaceComposer::ADD_TUNNEL_MODE_ENABLED_LISTENER, data, - &reply); - if (error != NO_ERROR) { - ALOGE("addTunnelModeEnabledListener: Failed to transact"); - } - return error; - } - - virtual status_t removeTunnelModeEnabledListener( - const sp<gui::ITunnelModeEnabledListener>& listener) { - Parcel data, reply; - SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener)); - - const status_t error = - remote()->transact(BnSurfaceComposer::REMOVE_TUNNEL_MODE_ENABLED_LISTENER, data, - &reply); - if (error != NO_ERROR) { - ALOGE("removeTunnelModeEnabledListener: Failed to transact"); - } - return error; - } - - status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, - ui::DisplayModeId defaultMode, bool allowGroupSwitching, - float primaryRefreshRateMin, float primaryRefreshRateMax, - float appRequestRefreshRateMin, - float appRequestRefreshRateMax) override { - Parcel data, reply; - status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs: failed to writeInterfaceToken: %d", result); - return result; - } - result = data.writeStrongBinder(displayToken); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs: failed to write display token: %d", result); - return result; - } - result = data.writeInt32(defaultMode); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs failed to write defaultMode: %d", result); - return result; - } - result = data.writeBool(allowGroupSwitching); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs failed to write allowGroupSwitching: %d", result); - return result; - } - result = data.writeFloat(primaryRefreshRateMin); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs failed to write primaryRefreshRateMin: %d", result); - return result; - } - result = data.writeFloat(primaryRefreshRateMax); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs failed to write primaryRefreshRateMax: %d", result); - return result; - } - result = data.writeFloat(appRequestRefreshRateMin); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs failed to write appRequestRefreshRateMin: %d", - result); - return result; - } - result = data.writeFloat(appRequestRefreshRateMax); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs failed to write appRequestRefreshRateMax: %d", - result); - return result; - } - - result = - remote()->transact(BnSurfaceComposer::SET_DESIRED_DISPLAY_MODE_SPECS, data, &reply); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs failed to transact: %d", result); - return result; - } - return reply.readInt32(); - } - - status_t getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, - ui::DisplayModeId* outDefaultMode, - bool* outAllowGroupSwitching, - float* outPrimaryRefreshRateMin, - float* outPrimaryRefreshRateMax, - float* outAppRequestRefreshRateMin, - float* outAppRequestRefreshRateMax) override { - if (!outDefaultMode || !outAllowGroupSwitching || !outPrimaryRefreshRateMin || - !outPrimaryRefreshRateMax || !outAppRequestRefreshRateMin || - !outAppRequestRefreshRateMax) { - return BAD_VALUE; - } - Parcel data, reply; - status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs failed to writeInterfaceToken: %d", result); - return result; - } - result = data.writeStrongBinder(displayToken); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs failed to writeStrongBinder: %d", result); - return result; - } - result = - remote()->transact(BnSurfaceComposer::GET_DESIRED_DISPLAY_MODE_SPECS, data, &reply); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs failed to transact: %d", result); - return result; - } - - result = reply.readInt32(outDefaultMode); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs failed to read defaultMode: %d", result); - return result; - } - if (*outDefaultMode < 0) { - ALOGE("%s: defaultMode must be non-negative but it was %d", __func__, *outDefaultMode); - return BAD_VALUE; - } - - result = reply.readBool(outAllowGroupSwitching); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs failed to read allowGroupSwitching: %d", result); - return result; - } - result = reply.readFloat(outPrimaryRefreshRateMin); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs failed to read primaryRefreshRateMin: %d", result); - return result; - } - result = reply.readFloat(outPrimaryRefreshRateMax); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs failed to read primaryRefreshRateMax: %d", result); - return result; - } - result = reply.readFloat(outAppRequestRefreshRateMin); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs failed to read appRequestRefreshRateMin: %d", result); - return result; - } - result = reply.readFloat(outAppRequestRefreshRateMax); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs failed to read appRequestRefreshRateMax: %d", result); - return result; - } - return reply.readInt32(); - } - - status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor, - float lightPosY, float lightPosZ, float lightRadius) override { - Parcel data, reply; - status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (error != NO_ERROR) { - ALOGE("setGlobalShadowSettings: failed to write interface token: %d", error); - return error; - } - - std::vector<float> shadowConfig = {ambientColor.r, ambientColor.g, ambientColor.b, - ambientColor.a, spotColor.r, spotColor.g, - spotColor.b, spotColor.a, lightPosY, - lightPosZ, lightRadius}; - - error = data.writeFloatVector(shadowConfig); - if (error != NO_ERROR) { - ALOGE("setGlobalShadowSettings: failed to write shadowConfig: %d", error); - return error; - } - - error = remote()->transact(BnSurfaceComposer::SET_GLOBAL_SHADOW_SETTINGS, data, &reply, - IBinder::FLAG_ONEWAY); - if (error != NO_ERROR) { - ALOGE("setGlobalShadowSettings: failed to transact: %d", error); - return error; - } - return NO_ERROR; - } - - status_t getDisplayDecorationSupport( - const sp<IBinder>& displayToken, - std::optional<common::DisplayDecorationSupport>* outSupport) const override { - Parcel data, reply; - status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (error != NO_ERROR) { - ALOGE("getDisplayDecorationSupport: failed to write interface token: %d", error); - return error; - } - error = data.writeStrongBinder(displayToken); - if (error != NO_ERROR) { - ALOGE("getDisplayDecorationSupport: failed to write display token: %d", error); - return error; - } - error = remote()->transact(BnSurfaceComposer::GET_DISPLAY_DECORATION_SUPPORT, data, &reply); - if (error != NO_ERROR) { - ALOGE("getDisplayDecorationSupport: failed to transact: %d", error); - return error; - } - bool support; - error = reply.readBool(&support); - if (error != NO_ERROR) { - ALOGE("getDisplayDecorationSupport: failed to read support: %d", error); - return error; - } - - if (support) { - int32_t format, alphaInterpretation; - error = reply.readInt32(&format); - if (error != NO_ERROR) { - ALOGE("getDisplayDecorationSupport: failed to read format: %d", error); - return error; - } - error = reply.readInt32(&alphaInterpretation); - if (error != NO_ERROR) { - ALOGE("getDisplayDecorationSupport: failed to read alphaInterpretation: %d", error); - return error; - } - outSupport->emplace(); - outSupport->value().format = static_cast<common::PixelFormat>(format); - outSupport->value().alphaInterpretation = - static_cast<common::AlphaInterpretation>(alphaInterpretation); - } else { - outSupport->reset(); - } - return NO_ERROR; - } - - status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate, - int8_t compatibility, int8_t changeFrameRateStrategy) override { - Parcel data, reply; - SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(surface)); - SAFE_PARCEL(data.writeFloat, frameRate); - SAFE_PARCEL(data.writeByte, compatibility); - SAFE_PARCEL(data.writeByte, changeFrameRateStrategy); - - status_t err = remote()->transact(BnSurfaceComposer::SET_FRAME_RATE, data, &reply); - if (err != NO_ERROR) { - ALOGE("setFrameRate: failed to transact: %s (%d)", strerror(-err), err); - return err; - } - - return reply.readInt32(); - } - - status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface, - const FrameTimelineInfo& frameTimelineInfo) override { - Parcel data, reply; - status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - if (err != NO_ERROR) { - ALOGE("%s: failed writing interface token: %s (%d)", __func__, strerror(-err), -err); - return err; - } - - err = data.writeStrongBinder(IInterface::asBinder(surface)); - if (err != NO_ERROR) { - ALOGE("%s: failed writing strong binder: %s (%d)", __func__, strerror(-err), -err); - return err; - } - - SAFE_PARCEL(frameTimelineInfo.write, data); - - err = remote()->transact(BnSurfaceComposer::SET_FRAME_TIMELINE_INFO, data, &reply); - if (err != NO_ERROR) { - ALOGE("%s: failed to transact: %s (%d)", __func__, strerror(-err), err); - return err; - } - - return reply.readInt32(); - } - - status_t addTransactionTraceListener( - const sp<gui::ITransactionTraceListener>& listener) override { - Parcel data, reply; - SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener)); - - return remote()->transact(BnSurfaceComposer::ADD_TRANSACTION_TRACE_LISTENER, data, &reply); - } - - /** - * Get priority of the RenderEngine in surface flinger. - */ - int getGPUContextPriority() override { - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - status_t err = - remote()->transact(BnSurfaceComposer::GET_GPU_CONTEXT_PRIORITY, data, &reply); - if (err != NO_ERROR) { - ALOGE("getGPUContextPriority failed to read data: %s (%d)", strerror(-err), err); - return 0; - } - return reply.readInt32(); - } - - status_t getMaxAcquiredBufferCount(int* buffers) const override { - Parcel data, reply; - data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor()); - status_t err = - remote()->transact(BnSurfaceComposer::GET_MAX_ACQUIRED_BUFFER_COUNT, data, &reply); - if (err != NO_ERROR) { - ALOGE("getMaxAcquiredBufferCount failed to read data: %s (%d)", strerror(-err), err); - return err; - } - - return reply.readInt32(buffers); - } - - status_t addWindowInfosListener( - const sp<IWindowInfosListener>& windowInfosListener) const override { - Parcel data, reply; - SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(windowInfosListener)); - return remote()->transact(BnSurfaceComposer::ADD_WINDOW_INFOS_LISTENER, data, &reply); - } - - status_t removeWindowInfosListener( - const sp<IWindowInfosListener>& windowInfosListener) const override { - Parcel data, reply; - SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(windowInfosListener)); - return remote()->transact(BnSurfaceComposer::REMOVE_WINDOW_INFOS_LISTENER, data, &reply); - } - - status_t setOverrideFrameRate(uid_t uid, float frameRate) override { - Parcel data, reply; - SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor()); - SAFE_PARCEL(data.writeUint32, uid); - SAFE_PARCEL(data.writeFloat, frameRate); - - status_t err = remote()->transact(BnSurfaceComposer::SET_OVERRIDE_FRAME_RATE, data, &reply); - if (err != NO_ERROR) { - ALOGE("setOverrideFrameRate: failed to transact %s (%d)", strerror(-err), err); - return err; - } - - return NO_ERROR; - } }; // Out-of-line virtual method definition to trigger vtable emission in this @@ -1031,18 +120,12 @@ IMPLEMENT_META_INTERFACE(SurfaceComposer, "android.ui.ISurfaceComposer"); status_t BnSurfaceComposer::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { - switch(code) { - case CREATE_CONNECTION: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IBinder> b = IInterface::asBinder(createConnection()); - reply->writeStrongBinder(b); - return NO_ERROR; - } + switch (code) { case SET_TRANSACTION_STATE: { CHECK_INTERFACE(ISurfaceComposer, data, reply); FrameTimelineInfo frameTimelineInfo; - SAFE_PARCEL(frameTimelineInfo.read, data); + frameTimelineInfo.readFromParcel(&data); uint32_t count = 0; SAFE_PARCEL_READ_SIZE(data.readUint32, &count, data.dataSize()); @@ -1102,642 +185,6 @@ status_t BnSurfaceComposer::onTransact( uncachedBuffer, hasListenerCallbacks, listenerCallbacks, transactionId); } - case BOOT_FINISHED: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - bootFinished(); - return NO_ERROR; - } - case AUTHENTICATE_SURFACE: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IGraphicBufferProducer> bufferProducer = - interface_cast<IGraphicBufferProducer>(data.readStrongBinder()); - int32_t result = authenticateSurfaceTexture(bufferProducer) ? 1 : 0; - reply->writeInt32(result); - return NO_ERROR; - } - case GET_SUPPORTED_FRAME_TIMESTAMPS: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - std::vector<FrameEvent> supportedTimestamps; - status_t result = getSupportedFrameTimestamps(&supportedTimestamps); - status_t err = reply->writeInt32(result); - if (err != NO_ERROR) { - return err; - } - if (result != NO_ERROR) { - return result; - } - - std::vector<int32_t> supported; - supported.reserve(supportedTimestamps.size()); - for (FrameEvent s : supportedTimestamps) { - supported.push_back(static_cast<int32_t>(s)); - } - return reply->writeInt32Vector(supported); - } - case CREATE_DISPLAY_EVENT_CONNECTION: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - auto vsyncSource = static_cast<ISurfaceComposer::VsyncSource>(data.readInt32()); - EventRegistrationFlags eventRegistration = - static_cast<EventRegistration>(data.readUint32()); - - sp<IDisplayEventConnection> connection( - createDisplayEventConnection(vsyncSource, eventRegistration)); - reply->writeStrongBinder(IInterface::asBinder(connection)); - return NO_ERROR; - } - case GET_STATIC_DISPLAY_INFO: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - ui::StaticDisplayInfo info; - const sp<IBinder> display = data.readStrongBinder(); - const status_t result = getStaticDisplayInfo(display, &info); - SAFE_PARCEL(reply->writeInt32, result); - if (result != NO_ERROR) return result; - SAFE_PARCEL(reply->write, info); - return NO_ERROR; - } - case GET_DYNAMIC_DISPLAY_INFO: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - ui::DynamicDisplayInfo info; - const sp<IBinder> display = data.readStrongBinder(); - const status_t result = getDynamicDisplayInfo(display, &info); - SAFE_PARCEL(reply->writeInt32, result); - if (result != NO_ERROR) return result; - SAFE_PARCEL(reply->write, info); - return NO_ERROR; - } - case GET_DISPLAY_NATIVE_PRIMARIES: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - ui::DisplayPrimaries primaries; - sp<IBinder> display = nullptr; - - status_t result = data.readStrongBinder(&display); - if (result != NO_ERROR) { - ALOGE("getDisplayNativePrimaries failed to readStrongBinder: %d", result); - return result; - } - - result = getDisplayNativePrimaries(display, primaries); - reply->writeInt32(result); - if (result == NO_ERROR) { - memcpy(reply->writeInplace(sizeof(ui::DisplayPrimaries)), &primaries, - sizeof(ui::DisplayPrimaries)); - } - - return NO_ERROR; - } - case SET_ACTIVE_COLOR_MODE: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IBinder> display = nullptr; - status_t result = data.readStrongBinder(&display); - if (result != NO_ERROR) { - ALOGE("getActiveColorMode failed to readStrongBinder: %d", result); - return result; - } - int32_t colorModeInt = 0; - result = data.readInt32(&colorModeInt); - if (result != NO_ERROR) { - ALOGE("setActiveColorMode failed to readInt32: %d", result); - return result; - } - result = setActiveColorMode(display, - static_cast<ColorMode>(colorModeInt)); - result = reply->writeInt32(result); - return result; - } - case SET_BOOT_DISPLAY_MODE: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IBinder> display = nullptr; - status_t result = data.readStrongBinder(&display); - if (result != NO_ERROR) { - ALOGE("setBootDisplayMode failed to readStrongBinder: %d", result); - return result; - } - ui::DisplayModeId displayModeId; - result = data.readInt32(&displayModeId); - if (result != NO_ERROR) { - ALOGE("setBootDisplayMode failed to readInt32: %d", result); - return result; - } - return setBootDisplayMode(display, displayModeId); - } - case CLEAR_ANIMATION_FRAME_STATS: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - status_t result = clearAnimationFrameStats(); - reply->writeInt32(result); - return NO_ERROR; - } - case GET_ANIMATION_FRAME_STATS: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - FrameStats stats; - status_t result = getAnimationFrameStats(&stats); - reply->write(stats); - reply->writeInt32(result); - return NO_ERROR; - } - case ENABLE_VSYNC_INJECTIONS: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - bool enable = false; - status_t result = data.readBool(&enable); - if (result != NO_ERROR) { - ALOGE("enableVSyncInjections failed to readBool: %d", result); - return result; - } - return enableVSyncInjections(enable); - } - case INJECT_VSYNC: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - int64_t when = 0; - status_t result = data.readInt64(&when); - if (result != NO_ERROR) { - ALOGE("enableVSyncInjections failed to readInt64: %d", result); - return result; - } - return injectVSync(when); - } - case GET_LAYER_DEBUG_INFO: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - std::vector<LayerDebugInfo> outLayers; - status_t result = getLayerDebugInfo(&outLayers); - reply->writeInt32(result); - if (result == NO_ERROR) - { - result = reply->writeParcelableVector(outLayers); - } - return result; - } - case GET_COMPOSITION_PREFERENCE: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - ui::Dataspace defaultDataspace; - ui::PixelFormat defaultPixelFormat; - ui::Dataspace wideColorGamutDataspace; - ui::PixelFormat wideColorGamutPixelFormat; - status_t error = - getCompositionPreference(&defaultDataspace, &defaultPixelFormat, - &wideColorGamutDataspace, &wideColorGamutPixelFormat); - reply->writeInt32(error); - if (error == NO_ERROR) { - reply->writeInt32(static_cast<int32_t>(defaultDataspace)); - reply->writeInt32(static_cast<int32_t>(defaultPixelFormat)); - reply->writeInt32(static_cast<int32_t>(wideColorGamutDataspace)); - reply->writeInt32(static_cast<int32_t>(wideColorGamutPixelFormat)); - } - return error; - } - case GET_COLOR_MANAGEMENT: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - bool result; - status_t error = getColorManagement(&result); - if (error == NO_ERROR) { - reply->writeBool(result); - } - return error; - } - case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - - sp<IBinder> display = data.readStrongBinder(); - ui::PixelFormat format; - ui::Dataspace dataspace; - uint8_t component = 0; - auto result = - getDisplayedContentSamplingAttributes(display, &format, &dataspace, &component); - if (result == NO_ERROR) { - reply->writeUint32(static_cast<uint32_t>(format)); - reply->writeUint32(static_cast<uint32_t>(dataspace)); - reply->writeUint32(static_cast<uint32_t>(component)); - } - return result; - } - case SET_DISPLAY_CONTENT_SAMPLING_ENABLED: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - - sp<IBinder> display = nullptr; - bool enable = false; - int8_t componentMask = 0; - uint64_t maxFrames = 0; - status_t result = data.readStrongBinder(&display); - if (result != NO_ERROR) { - ALOGE("setDisplayContentSamplingEnabled failure in reading Display token: %d", - result); - return result; - } - - result = data.readBool(&enable); - if (result != NO_ERROR) { - ALOGE("setDisplayContentSamplingEnabled failure in reading enable: %d", result); - return result; - } - - result = data.readByte(static_cast<int8_t*>(&componentMask)); - if (result != NO_ERROR) { - ALOGE("setDisplayContentSamplingEnabled failure in reading component mask: %d", - result); - return result; - } - - result = data.readUint64(&maxFrames); - if (result != NO_ERROR) { - ALOGE("setDisplayContentSamplingEnabled failure in reading max frames: %d", result); - return result; - } - - return setDisplayContentSamplingEnabled(display, enable, - static_cast<uint8_t>(componentMask), maxFrames); - } - case GET_DISPLAYED_CONTENT_SAMPLE: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - - sp<IBinder> display = data.readStrongBinder(); - uint64_t maxFrames = 0; - uint64_t timestamp = 0; - - status_t result = data.readUint64(&maxFrames); - if (result != NO_ERROR) { - ALOGE("getDisplayedContentSample failure in reading max frames: %d", result); - return result; - } - - result = data.readUint64(×tamp); - if (result != NO_ERROR) { - ALOGE("getDisplayedContentSample failure in reading timestamp: %d", result); - return result; - } - - DisplayedFrameStats stats; - result = getDisplayedContentSample(display, maxFrames, timestamp, &stats); - if (result == NO_ERROR) { - reply->writeUint64(stats.numFrames); - reply->writeUint64Vector(stats.component_0_sample); - reply->writeUint64Vector(stats.component_1_sample); - reply->writeUint64Vector(stats.component_2_sample); - reply->writeUint64Vector(stats.component_3_sample); - } - return result; - } - case GET_PROTECTED_CONTENT_SUPPORT: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - bool result; - status_t error = getProtectedContentSupport(&result); - if (error == NO_ERROR) { - reply->writeBool(result); - } - return error; - } - case ADD_REGION_SAMPLING_LISTENER: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - Rect samplingArea; - status_t result = data.read(samplingArea); - if (result != NO_ERROR) { - ALOGE("addRegionSamplingListener: Failed to read sampling area"); - return result; - } - sp<IBinder> stopLayerHandle; - result = data.readNullableStrongBinder(&stopLayerHandle); - if (result != NO_ERROR) { - ALOGE("addRegionSamplingListener: Failed to read stop layer handle"); - return result; - } - sp<IRegionSamplingListener> listener; - result = data.readNullableStrongBinder(&listener); - if (result != NO_ERROR) { - ALOGE("addRegionSamplingListener: Failed to read listener"); - return result; - } - return addRegionSamplingListener(samplingArea, stopLayerHandle, listener); - } - case REMOVE_REGION_SAMPLING_LISTENER: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IRegionSamplingListener> listener; - status_t result = data.readNullableStrongBinder(&listener); - if (result != NO_ERROR) { - ALOGE("removeRegionSamplingListener: Failed to read listener"); - return result; - } - return removeRegionSamplingListener(listener); - } - case ADD_FPS_LISTENER: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - int32_t taskId; - status_t result = data.readInt32(&taskId); - if (result != NO_ERROR) { - ALOGE("addFpsListener: Failed to read layer handle"); - return result; - } - sp<gui::IFpsListener> listener; - result = data.readNullableStrongBinder(&listener); - if (result != NO_ERROR) { - ALOGE("addFpsListener: Failed to read listener"); - return result; - } - return addFpsListener(taskId, listener); - } - case REMOVE_FPS_LISTENER: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<gui::IFpsListener> listener; - status_t result = data.readNullableStrongBinder(&listener); - if (result != NO_ERROR) { - ALOGE("removeFpsListener: Failed to read listener"); - return result; - } - return removeFpsListener(listener); - } - case ADD_TUNNEL_MODE_ENABLED_LISTENER: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<gui::ITunnelModeEnabledListener> listener; - status_t result = data.readNullableStrongBinder(&listener); - if (result != NO_ERROR) { - ALOGE("addTunnelModeEnabledListener: Failed to read listener"); - return result; - } - return addTunnelModeEnabledListener(listener); - } - case REMOVE_TUNNEL_MODE_ENABLED_LISTENER: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<gui::ITunnelModeEnabledListener> listener; - status_t result = data.readNullableStrongBinder(&listener); - if (result != NO_ERROR) { - ALOGE("removeTunnelModeEnabledListener: Failed to read listener"); - return result; - } - return removeTunnelModeEnabledListener(listener); - } - case SET_DESIRED_DISPLAY_MODE_SPECS: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IBinder> displayToken = data.readStrongBinder(); - ui::DisplayModeId defaultMode; - status_t result = data.readInt32(&defaultMode); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs: failed to read defaultMode: %d", result); - return result; - } - if (defaultMode < 0) { - ALOGE("%s: defaultMode must be non-negative but it was %d", __func__, defaultMode); - return BAD_VALUE; - } - bool allowGroupSwitching; - result = data.readBool(&allowGroupSwitching); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs: failed to read allowGroupSwitching: %d", result); - return result; - } - float primaryRefreshRateMin; - result = data.readFloat(&primaryRefreshRateMin); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs: failed to read primaryRefreshRateMin: %d", - result); - return result; - } - float primaryRefreshRateMax; - result = data.readFloat(&primaryRefreshRateMax); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs: failed to read primaryRefreshRateMax: %d", - result); - return result; - } - float appRequestRefreshRateMin; - result = data.readFloat(&appRequestRefreshRateMin); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs: failed to read appRequestRefreshRateMin: %d", - result); - return result; - } - float appRequestRefreshRateMax; - result = data.readFloat(&appRequestRefreshRateMax); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs: failed to read appRequestRefreshRateMax: %d", - result); - return result; - } - result = setDesiredDisplayModeSpecs(displayToken, defaultMode, allowGroupSwitching, - primaryRefreshRateMin, primaryRefreshRateMax, - appRequestRefreshRateMin, appRequestRefreshRateMax); - if (result != NO_ERROR) { - ALOGE("setDesiredDisplayModeSpecs: failed to call setDesiredDisplayModeSpecs: " - "%d", - result); - return result; - } - reply->writeInt32(result); - return result; - } - case GET_DESIRED_DISPLAY_MODE_SPECS: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IBinder> displayToken = data.readStrongBinder(); - ui::DisplayModeId defaultMode; - bool allowGroupSwitching; - float primaryRefreshRateMin; - float primaryRefreshRateMax; - float appRequestRefreshRateMin; - float appRequestRefreshRateMax; - - status_t result = - getDesiredDisplayModeSpecs(displayToken, &defaultMode, &allowGroupSwitching, - &primaryRefreshRateMin, &primaryRefreshRateMax, - &appRequestRefreshRateMin, - &appRequestRefreshRateMax); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs: failed to get getDesiredDisplayModeSpecs: " - "%d", - result); - return result; - } - - result = reply->writeInt32(defaultMode); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs: failed to write defaultMode: %d", result); - return result; - } - result = reply->writeBool(allowGroupSwitching); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs: failed to write allowGroupSwitching: %d", - result); - return result; - } - result = reply->writeFloat(primaryRefreshRateMin); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs: failed to write primaryRefreshRateMin: %d", - result); - return result; - } - result = reply->writeFloat(primaryRefreshRateMax); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs: failed to write primaryRefreshRateMax: %d", - result); - return result; - } - result = reply->writeFloat(appRequestRefreshRateMin); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs: failed to write appRequestRefreshRateMin: %d", - result); - return result; - } - result = reply->writeFloat(appRequestRefreshRateMax); - if (result != NO_ERROR) { - ALOGE("getDesiredDisplayModeSpecs: failed to write appRequestRefreshRateMax: %d", - result); - return result; - } - reply->writeInt32(result); - return result; - } - case SET_GLOBAL_SHADOW_SETTINGS: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - - std::vector<float> shadowConfig; - status_t error = data.readFloatVector(&shadowConfig); - if (error != NO_ERROR || shadowConfig.size() != 11) { - ALOGE("setGlobalShadowSettings: failed to read shadowConfig: %d", error); - return error; - } - - half4 ambientColor = {shadowConfig[0], shadowConfig[1], shadowConfig[2], - shadowConfig[3]}; - half4 spotColor = {shadowConfig[4], shadowConfig[5], shadowConfig[6], shadowConfig[7]}; - float lightPosY = shadowConfig[8]; - float lightPosZ = shadowConfig[9]; - float lightRadius = shadowConfig[10]; - return setGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, - lightRadius); - } - case GET_DISPLAY_DECORATION_SUPPORT: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IBinder> displayToken; - SAFE_PARCEL(data.readNullableStrongBinder, &displayToken); - std::optional<common::DisplayDecorationSupport> support; - auto error = getDisplayDecorationSupport(displayToken, &support); - if (error != NO_ERROR) { - ALOGE("getDisplayDecorationSupport failed with error %d", error); - return error; - } - reply->writeBool(support.has_value()); - if (support) { - reply->writeInt32(static_cast<int32_t>(support.value().format)); - reply->writeInt32(static_cast<int32_t>(support.value().alphaInterpretation)); - } - return error; - } - case SET_FRAME_RATE: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IBinder> binder; - SAFE_PARCEL(data.readStrongBinder, &binder); - - sp<IGraphicBufferProducer> surface = interface_cast<IGraphicBufferProducer>(binder); - if (!surface) { - ALOGE("setFrameRate: failed to cast to IGraphicBufferProducer"); - return BAD_VALUE; - } - float frameRate; - SAFE_PARCEL(data.readFloat, &frameRate); - - int8_t compatibility; - SAFE_PARCEL(data.readByte, &compatibility); - - int8_t changeFrameRateStrategy; - SAFE_PARCEL(data.readByte, &changeFrameRateStrategy); - - status_t result = - setFrameRate(surface, frameRate, compatibility, changeFrameRateStrategy); - reply->writeInt32(result); - return NO_ERROR; - } - case SET_FRAME_TIMELINE_INFO: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IBinder> binder; - status_t err = data.readStrongBinder(&binder); - if (err != NO_ERROR) { - ALOGE("setFrameTimelineInfo: failed to read strong binder: %s (%d)", strerror(-err), - -err); - return err; - } - sp<IGraphicBufferProducer> surface = interface_cast<IGraphicBufferProducer>(binder); - if (!surface) { - ALOGE("setFrameTimelineInfo: failed to cast to IGraphicBufferProducer: %s (%d)", - strerror(-err), -err); - return err; - } - - FrameTimelineInfo frameTimelineInfo; - SAFE_PARCEL(frameTimelineInfo.read, data); - - status_t result = setFrameTimelineInfo(surface, frameTimelineInfo); - reply->writeInt32(result); - return NO_ERROR; - } - case ADD_TRANSACTION_TRACE_LISTENER: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<gui::ITransactionTraceListener> listener; - SAFE_PARCEL(data.readStrongBinder, &listener); - - return addTransactionTraceListener(listener); - } - case GET_GPU_CONTEXT_PRIORITY: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - int priority = getGPUContextPriority(); - SAFE_PARCEL(reply->writeInt32, priority); - return NO_ERROR; - } - case GET_MAX_ACQUIRED_BUFFER_COUNT: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - int buffers = 0; - int err = getMaxAcquiredBufferCount(&buffers); - if (err != NO_ERROR) { - return err; - } - SAFE_PARCEL(reply->writeInt32, buffers); - return NO_ERROR; - } - case OVERRIDE_HDR_TYPES: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IBinder> display = nullptr; - SAFE_PARCEL(data.readStrongBinder, &display); - - std::vector<int32_t> hdrTypes; - SAFE_PARCEL(data.readInt32Vector, &hdrTypes); - - std::vector<ui::Hdr> hdrTypesVector; - for (int i : hdrTypes) { - hdrTypesVector.push_back(static_cast<ui::Hdr>(i)); - } - return overrideHdrTypes(display, hdrTypesVector); - } - case ON_PULL_ATOM: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - int32_t atomId = 0; - SAFE_PARCEL(data.readInt32, &atomId); - - std::string pulledData; - bool success; - status_t err = onPullAtom(atomId, &pulledData, &success); - SAFE_PARCEL(reply->writeByteArray, pulledData.size(), - reinterpret_cast<const uint8_t*>(pulledData.data())); - SAFE_PARCEL(reply->writeBool, success); - return err; - } - case ADD_WINDOW_INFOS_LISTENER: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IWindowInfosListener> listener; - SAFE_PARCEL(data.readStrongBinder, &listener); - - return addWindowInfosListener(listener); - } - case REMOVE_WINDOW_INFOS_LISTENER: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - sp<IWindowInfosListener> listener; - SAFE_PARCEL(data.readStrongBinder, &listener); - - return removeWindowInfosListener(listener); - } - case SET_OVERRIDE_FRAME_RATE: { - CHECK_INTERFACE(ISurfaceComposer, data, reply); - - uid_t uid; - SAFE_PARCEL(data.readUint32, &uid); - - float frameRate; - SAFE_PARCEL(data.readFloat, &frameRate); - - return setOverrideFrameRate(uid, frameRate); - } default: { return BBinder::onTransact(code, data, reply, flags); } diff --git a/libs/gui/ISurfaceComposerClient.cpp b/libs/gui/ISurfaceComposerClient.cpp deleted file mode 100644 index 5e7a7ec67b..0000000000 --- a/libs/gui/ISurfaceComposerClient.cpp +++ /dev/null @@ -1,124 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -// tag as surfaceflinger -#define LOG_TAG "SurfaceFlinger" - -#include <gui/ISurfaceComposerClient.h> - -#include <gui/IGraphicBufferProducer.h> - -#include <binder/SafeInterface.h> - -#include <ui/FrameStats.h> - -namespace android { - -namespace { // Anonymous - -enum class Tag : uint32_t { - CREATE_SURFACE = IBinder::FIRST_CALL_TRANSACTION, - CREATE_WITH_SURFACE_PARENT, - CLEAR_LAYER_FRAME_STATS, - GET_LAYER_FRAME_STATS, - MIRROR_SURFACE, - LAST = MIRROR_SURFACE, -}; - -} // Anonymous namespace - -class BpSurfaceComposerClient : public SafeBpInterface<ISurfaceComposerClient> { -public: - explicit BpSurfaceComposerClient(const sp<IBinder>& impl) - : SafeBpInterface<ISurfaceComposerClient>(impl, "BpSurfaceComposerClient") {} - - ~BpSurfaceComposerClient() override; - - status_t createSurface(const String8& name, uint32_t width, uint32_t height, PixelFormat format, - uint32_t flags, const sp<IBinder>& parent, LayerMetadata metadata, - sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp, - int32_t* outLayerId, uint32_t* outTransformHint) override { - return callRemote<decltype(&ISurfaceComposerClient::createSurface)>(Tag::CREATE_SURFACE, - name, width, height, - format, flags, parent, - std::move(metadata), - handle, gbp, outLayerId, - outTransformHint); - } - - status_t createWithSurfaceParent(const String8& name, uint32_t width, uint32_t height, - PixelFormat format, uint32_t flags, - const sp<IGraphicBufferProducer>& parent, - LayerMetadata metadata, sp<IBinder>* handle, - sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId, - uint32_t* outTransformHint) override { - return callRemote<decltype( - &ISurfaceComposerClient::createWithSurfaceParent)>(Tag::CREATE_WITH_SURFACE_PARENT, - name, width, height, format, - flags, parent, - std::move(metadata), handle, gbp, - outLayerId, outTransformHint); - } - - status_t clearLayerFrameStats(const sp<IBinder>& handle) const override { - return callRemote<decltype( - &ISurfaceComposerClient::clearLayerFrameStats)>(Tag::CLEAR_LAYER_FRAME_STATS, - handle); - } - - status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const override { - return callRemote<decltype( - &ISurfaceComposerClient::getLayerFrameStats)>(Tag::GET_LAYER_FRAME_STATS, handle, - outStats); - } - - status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle, - int32_t* outLayerId) override { - return callRemote<decltype(&ISurfaceComposerClient::mirrorSurface)>(Tag::MIRROR_SURFACE, - mirrorFromHandle, - outHandle, outLayerId); - } -}; - -// Out-of-line virtual method definition to trigger vtable emission in this -// translation unit (see clang warning -Wweak-vtables) -BpSurfaceComposerClient::~BpSurfaceComposerClient() {} - -IMPLEMENT_META_INTERFACE(SurfaceComposerClient, "android.ui.ISurfaceComposerClient"); - -// ---------------------------------------------------------------------- - -status_t BnSurfaceComposerClient::onTransact(uint32_t code, const Parcel& data, Parcel* reply, - uint32_t flags) { - if (code < IBinder::FIRST_CALL_TRANSACTION || code > static_cast<uint32_t>(Tag::LAST)) { - return BBinder::onTransact(code, data, reply, flags); - } - auto tag = static_cast<Tag>(code); - switch (tag) { - case Tag::CREATE_SURFACE: - return callLocal(data, reply, &ISurfaceComposerClient::createSurface); - case Tag::CREATE_WITH_SURFACE_PARENT: - return callLocal(data, reply, &ISurfaceComposerClient::createWithSurfaceParent); - case Tag::CLEAR_LAYER_FRAME_STATS: - return callLocal(data, reply, &ISurfaceComposerClient::clearLayerFrameStats); - case Tag::GET_LAYER_FRAME_STATS: - return callLocal(data, reply, &ISurfaceComposerClient::getLayerFrameStats); - case Tag::MIRROR_SURFACE: - return callLocal(data, reply, &ISurfaceComposerClient::mirrorSurface); - } -} - -} // namespace android diff --git a/libs/gui/ITransactionCompletedListener.cpp b/libs/gui/ITransactionCompletedListener.cpp index e4b8bad8f8..2b25b614e9 100644 --- a/libs/gui/ITransactionCompletedListener.cpp +++ b/libs/gui/ITransactionCompletedListener.cpp @@ -17,6 +17,9 @@ #define LOG_TAG "ITransactionCompletedListener" //#define LOG_NDEBUG 0 +#include <cstdint> +#include <optional> + #include <gui/ISurfaceComposer.h> #include <gui/ITransactionCompletedListener.h> #include <gui/LayerState.h> @@ -30,7 +33,7 @@ enum class Tag : uint32_t { ON_TRANSACTION_COMPLETED = IBinder::FIRST_CALL_TRANSACTION, ON_RELEASE_BUFFER, ON_TRANSACTION_QUEUE_STALLED, - LAST = ON_RELEASE_BUFFER, + LAST = ON_TRANSACTION_QUEUE_STALLED, }; } // Anonymous namespace @@ -126,7 +129,12 @@ status_t SurfaceStats::writeToParcel(Parcel* output) const { } else { SAFE_PARCEL(output->writeBool, false); } - SAFE_PARCEL(output->writeUint32, transformHint); + + SAFE_PARCEL(output->writeBool, transformHint.has_value()); + if (transformHint.has_value()) { + output->writeUint32(transformHint.value()); + } + SAFE_PARCEL(output->writeUint32, currentMaxAcquiredBufferCount); SAFE_PARCEL(output->writeParcelable, eventStats); SAFE_PARCEL(output->writeInt32, static_cast<int32_t>(jankData.size())); @@ -156,7 +164,16 @@ status_t SurfaceStats::readFromParcel(const Parcel* input) { previousReleaseFence = new Fence(); SAFE_PARCEL(input->read, *previousReleaseFence); } - SAFE_PARCEL(input->readUint32, &transformHint); + bool hasTransformHint = false; + SAFE_PARCEL(input->readBool, &hasTransformHint); + if (hasTransformHint) { + uint32_t tempTransformHint; + SAFE_PARCEL(input->readUint32, &tempTransformHint); + transformHint = std::make_optional(tempTransformHint); + } else { + transformHint = std::nullopt; + } + SAFE_PARCEL(input->readUint32, ¤tMaxAcquiredBufferCount); SAFE_PARCEL(input->readParcelable, &eventStats); @@ -273,15 +290,17 @@ public: void onReleaseBuffer(ReleaseCallbackId callbackId, sp<Fence> releaseFence, uint32_t currentMaxAcquiredBufferCount) override { - callRemoteAsync<decltype( - &ITransactionCompletedListener::onReleaseBuffer)>(Tag::ON_RELEASE_BUFFER, - callbackId, releaseFence, - currentMaxAcquiredBufferCount); + callRemoteAsync<decltype(&ITransactionCompletedListener:: + onReleaseBuffer)>(Tag::ON_RELEASE_BUFFER, callbackId, + releaseFence, + currentMaxAcquiredBufferCount); } - void onTransactionQueueStalled() override { - callRemoteAsync<decltype(&ITransactionCompletedListener::onTransactionQueueStalled)>( - Tag::ON_TRANSACTION_QUEUE_STALLED); + void onTransactionQueueStalled(const String8& reason) override { + callRemoteAsync< + decltype(&ITransactionCompletedListener:: + onTransactionQueueStalled)>(Tag::ON_TRANSACTION_QUEUE_STALLED, + reason); } }; diff --git a/libs/gui/LayerDebugInfo.cpp b/libs/gui/LayerDebugInfo.cpp index ea5fb293a6..15b2221464 100644 --- a/libs/gui/LayerDebugInfo.cpp +++ b/libs/gui/LayerDebugInfo.cpp @@ -27,7 +27,7 @@ using android::base::StringAppendF; #define RETURN_ON_ERROR(X) do {status_t res = (X); if (res != NO_ERROR) return res;} while(false) -namespace android { +namespace android::gui { status_t LayerDebugInfo::writeToParcel(Parcel* parcel) const { RETURN_ON_ERROR(parcel->writeCString(mName.c_str())); @@ -149,4 +149,4 @@ std::string to_string(const LayerDebugInfo& info) { return result; } -} // android +} // namespace android::gui diff --git a/libs/gui/LayerMetadata.cpp b/libs/gui/LayerMetadata.cpp index 189d51a4c1..4e12fd330c 100644 --- a/libs/gui/LayerMetadata.cpp +++ b/libs/gui/LayerMetadata.cpp @@ -23,7 +23,7 @@ using android::base::StringPrintf; -namespace android { +namespace android::gui { LayerMetadata::LayerMetadata() = default; @@ -144,4 +144,4 @@ std::string LayerMetadata::itemToString(uint32_t key, const char* separator) con } } -} // namespace android +} // namespace android::gui diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp index 502031c8d8..95962afda1 100644 --- a/libs/gui/LayerState.cpp +++ b/libs/gui/LayerState.cpp @@ -19,15 +19,36 @@ #include <cinttypes> #include <cmath> +#include <android/gui/ISurfaceComposerClient.h> #include <android/native_window.h> #include <binder/Parcel.h> #include <gui/IGraphicBufferProducer.h> -#include <gui/ISurfaceComposerClient.h> #include <gui/LayerState.h> +#include <gui/SurfaceControl.h> #include <private/gui/ParcelUtils.h> #include <system/window.h> #include <utils/Errors.h> +#define CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD) \ + { \ + if ((OTHER.what & CHANGE_FLAG) && (FIELD != OTHER.FIELD)) { \ + DIFF_RESULT |= CHANGE_FLAG; \ + } \ + } + +#define CHECK_DIFF2(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD1, FIELD2) \ + { \ + CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD1) \ + CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD2) \ + } + +#define CHECK_DIFF3(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD1, FIELD2, FIELD3) \ + { \ + CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD1) \ + CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD2) \ + CHECK_DIFF(DIFF_RESULT, CHANGE_FLAG, OTHER, FIELD3) \ + } + namespace android { using gui::FocusRequest; @@ -40,15 +61,13 @@ layer_state_t::layer_state_t() x(0), y(0), z(0), - w(0), - h(0), - alpha(0), flags(0), mask(0), reserved(0), cornerRadius(0.0f), backgroundBlurRadius(0), - transform(0), + color(0), + bufferTransform(0), transformToDisplayInverse(false), crop(Rect::INVALID_RECT), dataspace(ui::Dataspace::UNKNOWN), @@ -63,9 +82,11 @@ layer_state_t::layer_state_t() frameRate(0.0f), frameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT), changeFrameRateStrategy(ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS), + defaultFrameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT), fixedTransformHint(ui::Transform::ROT_INVALID), autoRefresh(false), isTrustedOverlay(false), + borderEnabled(false), bufferCrop(Rect::INVALID_RECT), destinationFrame(Rect::INVALID_RECT), dropInputMode(gui::DropInputMode::NONE) { @@ -82,25 +103,27 @@ status_t layer_state_t::write(Parcel& output) const SAFE_PARCEL(output.writeFloat, x); SAFE_PARCEL(output.writeFloat, y); SAFE_PARCEL(output.writeInt32, z); - SAFE_PARCEL(output.writeUint32, w); - SAFE_PARCEL(output.writeUint32, h); SAFE_PARCEL(output.writeUint32, layerStack.id); - SAFE_PARCEL(output.writeFloat, alpha); SAFE_PARCEL(output.writeUint32, flags); SAFE_PARCEL(output.writeUint32, mask); SAFE_PARCEL(matrix.write, output); SAFE_PARCEL(output.write, crop); - SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, reparentSurfaceControl); SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, relativeLayerSurfaceControl); SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, parentSurfaceControlForChild); SAFE_PARCEL(output.writeFloat, color.r); SAFE_PARCEL(output.writeFloat, color.g); SAFE_PARCEL(output.writeFloat, color.b); + SAFE_PARCEL(output.writeFloat, color.a); SAFE_PARCEL(windowInfoHandle->writeToParcel, &output); SAFE_PARCEL(output.write, transparentRegion); - SAFE_PARCEL(output.writeUint32, transform); + SAFE_PARCEL(output.writeUint32, bufferTransform); SAFE_PARCEL(output.writeBool, transformToDisplayInverse); - + SAFE_PARCEL(output.writeBool, borderEnabled); + SAFE_PARCEL(output.writeFloat, borderWidth); + SAFE_PARCEL(output.writeFloat, borderColor.r); + SAFE_PARCEL(output.writeFloat, borderColor.g); + SAFE_PARCEL(output.writeFloat, borderColor.b); + SAFE_PARCEL(output.writeFloat, borderColor.a); SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dataspace)); SAFE_PARCEL(output.write, hdrMetadata); SAFE_PARCEL(output.write, surfaceDamageRegion); @@ -131,6 +154,7 @@ status_t layer_state_t::write(Parcel& output) const SAFE_PARCEL(output.writeFloat, frameRate); SAFE_PARCEL(output.writeByte, frameRateCompatibility); SAFE_PARCEL(output.writeByte, changeFrameRateStrategy); + SAFE_PARCEL(output.writeByte, defaultFrameRateCompatibility); SAFE_PARCEL(output.writeUint32, fixedTransformHint); SAFE_PARCEL(output.writeBool, autoRefresh); SAFE_PARCEL(output.writeBool, dimmingEnabled); @@ -172,10 +196,7 @@ status_t layer_state_t::read(const Parcel& input) SAFE_PARCEL(input.readFloat, &x); SAFE_PARCEL(input.readFloat, &y); SAFE_PARCEL(input.readInt32, &z); - SAFE_PARCEL(input.readUint32, &w); - SAFE_PARCEL(input.readUint32, &h); SAFE_PARCEL(input.readUint32, &layerStack.id); - SAFE_PARCEL(input.readFloat, &alpha); SAFE_PARCEL(input.readUint32, &flags); @@ -183,7 +204,6 @@ status_t layer_state_t::read(const Parcel& input) SAFE_PARCEL(matrix.read, input); SAFE_PARCEL(input.read, crop); - SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &reparentSurfaceControl); SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &relativeLayerSurfaceControl); SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &parentSurfaceControlForChild); @@ -195,11 +215,25 @@ status_t layer_state_t::read(const Parcel& input) color.g = tmpFloat; SAFE_PARCEL(input.readFloat, &tmpFloat); color.b = tmpFloat; + SAFE_PARCEL(input.readFloat, &tmpFloat); + color.a = tmpFloat; + SAFE_PARCEL(windowInfoHandle->readFromParcel, &input); SAFE_PARCEL(input.read, transparentRegion); - SAFE_PARCEL(input.readUint32, &transform); + SAFE_PARCEL(input.readUint32, &bufferTransform); SAFE_PARCEL(input.readBool, &transformToDisplayInverse); + SAFE_PARCEL(input.readBool, &borderEnabled); + SAFE_PARCEL(input.readFloat, &tmpFloat); + borderWidth = tmpFloat; + SAFE_PARCEL(input.readFloat, &tmpFloat); + borderColor.r = tmpFloat; + SAFE_PARCEL(input.readFloat, &tmpFloat); + borderColor.g = tmpFloat; + SAFE_PARCEL(input.readFloat, &tmpFloat); + borderColor.b = tmpFloat; + SAFE_PARCEL(input.readFloat, &tmpFloat); + borderColor.a = tmpFloat; uint32_t tmpUint32 = 0; SAFE_PARCEL(input.readUint32, &tmpUint32); @@ -240,6 +274,7 @@ status_t layer_state_t::read(const Parcel& input) SAFE_PARCEL(input.readFloat, &frameRate); SAFE_PARCEL(input.readByte, &frameRateCompatibility); SAFE_PARCEL(input.readByte, &changeFrameRateStrategy); + SAFE_PARCEL(input.readByte, &defaultFrameRateCompatibility); SAFE_PARCEL(input.readUint32, &tmpUint32); fixedTransformHint = static_cast<ui::Transform::RotationFlags>(tmpUint32); SAFE_PARCEL(input.readBool, &autoRefresh); @@ -437,14 +472,9 @@ void layer_state_t::merge(const layer_state_t& other) { what &= ~eRelativeLayerChanged; z = other.z; } - if (other.what & eSizeChanged) { - what |= eSizeChanged; - w = other.w; - h = other.h; - } if (other.what & eAlphaChanged) { what |= eAlphaChanged; - alpha = other.alpha; + color.a = other.color.a; } if (other.what & eMatrixChanged) { what |= eMatrixChanged; @@ -486,12 +516,9 @@ void layer_state_t::merge(const layer_state_t& other) { what |= eReparent; parentSurfaceControlForChild = other.parentSurfaceControlForChild; } - if (other.what & eDestroySurface) { - what |= eDestroySurface; - } - if (other.what & eTransformChanged) { - what |= eTransformChanged; - transform = other.transform; + if (other.what & eBufferTransformChanged) { + what |= eBufferTransformChanged; + bufferTransform = other.bufferTransform; } if (other.what & eTransformToDisplayInverseChanged) { what |= eTransformToDisplayInverseChanged; @@ -538,7 +565,7 @@ void layer_state_t::merge(const layer_state_t& other) { } if (other.what & eBackgroundColorChanged) { what |= eBackgroundColorChanged; - color = other.color; + color.rgb = other.color.rgb; bgColorAlpha = other.bgColorAlpha; bgColorDataspace = other.bgColorDataspace; } @@ -550,6 +577,16 @@ void layer_state_t::merge(const layer_state_t& other) { what |= eShadowRadiusChanged; shadowRadius = other.shadowRadius; } + if (other.what & eRenderBorderChanged) { + what |= eRenderBorderChanged; + borderEnabled = other.borderEnabled; + borderWidth = other.borderWidth; + borderColor = other.borderColor; + } + if (other.what & eDefaultFrameRateCompatibilityChanged) { + what |= eDefaultFrameRateCompatibilityChanged; + defaultFrameRateCompatibility = other.defaultFrameRateCompatibility; + } if (other.what & eFrameRateSelectionPriority) { what |= eFrameRateSelectionPriority; frameRateSelectionPriority = other.frameRateSelectionPriority; @@ -593,7 +630,7 @@ void layer_state_t::merge(const layer_state_t& other) { } if (other.what & eColorChanged) { what |= eColorChanged; - color = other.color; + color.rgb = other.color.rgb; } if (other.what & eColorSpaceAgnosticChanged) { what |= eColorSpaceAgnosticChanged; @@ -610,12 +647,80 @@ void layer_state_t::merge(const layer_state_t& other) { } } +uint64_t layer_state_t::diff(const layer_state_t& other) const { + uint64_t diff = 0; + CHECK_DIFF2(diff, ePositionChanged, other, x, y); + if (other.what & eLayerChanged) { + diff |= eLayerChanged; + diff &= ~eRelativeLayerChanged; + } + CHECK_DIFF(diff, eAlphaChanged, other, color.a); + CHECK_DIFF(diff, eMatrixChanged, other, matrix); + if (other.what & eTransparentRegionChanged && + (!transparentRegion.hasSameRects(other.transparentRegion))) { + diff |= eTransparentRegionChanged; + } + if (other.what & eFlagsChanged) { + uint64_t changedFlags = (flags & other.mask) ^ (other.flags & other.mask); + if (changedFlags) diff |= eFlagsChanged; + } + CHECK_DIFF(diff, eLayerStackChanged, other, layerStack); + CHECK_DIFF(diff, eCornerRadiusChanged, other, cornerRadius); + CHECK_DIFF(diff, eBackgroundBlurRadiusChanged, other, backgroundBlurRadius); + if (other.what & eBlurRegionsChanged) diff |= eBlurRegionsChanged; + if (other.what & eRelativeLayerChanged) { + diff |= eRelativeLayerChanged; + diff &= ~eLayerChanged; + } + if (other.what & eReparent && + !SurfaceControl::isSameSurface(parentSurfaceControlForChild, + other.parentSurfaceControlForChild)) { + diff |= eReparent; + } + CHECK_DIFF(diff, eBufferTransformChanged, other, bufferTransform); + CHECK_DIFF(diff, eTransformToDisplayInverseChanged, other, transformToDisplayInverse); + CHECK_DIFF(diff, eCropChanged, other, crop); + if (other.what & eBufferChanged) diff |= eBufferChanged; + CHECK_DIFF(diff, eDataspaceChanged, other, dataspace); + CHECK_DIFF(diff, eHdrMetadataChanged, other, hdrMetadata); + if (other.what & eSurfaceDamageRegionChanged && + (!surfaceDamageRegion.hasSameRects(other.surfaceDamageRegion))) { + diff |= eSurfaceDamageRegionChanged; + } + CHECK_DIFF(diff, eApiChanged, other, api); + if (other.what & eSidebandStreamChanged) diff |= eSidebandStreamChanged; + CHECK_DIFF(diff, eApiChanged, other, api); + CHECK_DIFF(diff, eColorTransformChanged, other, colorTransform); + if (other.what & eHasListenerCallbacksChanged) diff |= eHasListenerCallbacksChanged; + if (other.what & eInputInfoChanged) diff |= eInputInfoChanged; + CHECK_DIFF3(diff, eBackgroundColorChanged, other, color.rgb, bgColorAlpha, bgColorDataspace); + if (other.what & eMetadataChanged) diff |= eMetadataChanged; + CHECK_DIFF(diff, eShadowRadiusChanged, other, shadowRadius); + CHECK_DIFF3(diff, eRenderBorderChanged, other, borderEnabled, borderWidth, borderColor); + CHECK_DIFF(diff, eDefaultFrameRateCompatibilityChanged, other, defaultFrameRateCompatibility); + CHECK_DIFF(diff, eFrameRateSelectionPriority, other, frameRateSelectionPriority); + CHECK_DIFF3(diff, eFrameRateChanged, other, frameRate, frameRateCompatibility, + changeFrameRateStrategy); + CHECK_DIFF(diff, eFixedTransformHintChanged, other, fixedTransformHint); + CHECK_DIFF(diff, eAutoRefreshChanged, other, autoRefresh); + CHECK_DIFF(diff, eTrustedOverlayChanged, other, isTrustedOverlay); + CHECK_DIFF(diff, eStretchChanged, other, stretchEffect); + CHECK_DIFF(diff, eBufferCropChanged, other, bufferCrop); + CHECK_DIFF(diff, eDestinationFrameChanged, other, destinationFrame); + if (other.what & eProducerDisconnect) diff |= eProducerDisconnect; + CHECK_DIFF(diff, eDropInputModeChanged, other, dropInputMode); + CHECK_DIFF(diff, eColorChanged, other, color.rgb); + CHECK_DIFF(diff, eColorSpaceAgnosticChanged, other, colorSpaceAgnostic); + CHECK_DIFF(diff, eDimmingEnabledChanged, other, dimmingEnabled); + return diff; +} + bool layer_state_t::hasBufferChanges() const { return what & layer_state_t::eBufferChanged; } bool layer_state_t::hasValidBuffer() const { - return bufferData && (bufferData->buffer || bufferData->cachedBuffer.isValid()); + return bufferData && (bufferData->hasBuffer() || bufferData->cachedBuffer.isValid()); } status_t layer_state_t::matrix22_t::write(Parcel& output) const { @@ -641,29 +746,44 @@ bool InputWindowCommands::merge(const InputWindowCommands& other) { changes |= !other.focusRequests.empty(); focusRequests.insert(focusRequests.end(), std::make_move_iterator(other.focusRequests.begin()), std::make_move_iterator(other.focusRequests.end())); - changes |= other.syncInputWindows && !syncInputWindows; - syncInputWindows |= other.syncInputWindows; + changes |= !other.windowInfosReportedListeners.empty(); + windowInfosReportedListeners.insert(other.windowInfosReportedListeners.begin(), + other.windowInfosReportedListeners.end()); return changes; } bool InputWindowCommands::empty() const { - return focusRequests.empty() && !syncInputWindows; + return focusRequests.empty() && windowInfosReportedListeners.empty(); } void InputWindowCommands::clear() { focusRequests.clear(); - syncInputWindows = false; + windowInfosReportedListeners.clear(); } status_t InputWindowCommands::write(Parcel& output) const { SAFE_PARCEL(output.writeParcelableVector, focusRequests); - SAFE_PARCEL(output.writeBool, syncInputWindows); + + SAFE_PARCEL(output.writeInt32, windowInfosReportedListeners.size()); + for (const auto& listener : windowInfosReportedListeners) { + SAFE_PARCEL(output.writeStrongBinder, listener); + } + return NO_ERROR; } status_t InputWindowCommands::read(const Parcel& input) { SAFE_PARCEL(input.readParcelableVector, &focusRequests); - SAFE_PARCEL(input.readBool, &syncInputWindows); + + int listenerSize = 0; + SAFE_PARCEL_READ_SIZE(input.readInt32, &listenerSize, input.dataSize()); + windowInfosReportedListeners.reserve(listenerSize); + for (int i = 0; i < listenerSize; i++) { + sp<gui::IWindowInfosReportedListener> listener; + SAFE_PARCEL(input.readStrongBinder, &listener); + windowInfosReportedListeners.insert(listener); + } + return NO_ERROR; } diff --git a/libs/gui/ScreenCaptureResults.cpp b/libs/gui/ScreenCaptureResults.cpp index fe387064bc..601a5f9b33 100644 --- a/libs/gui/ScreenCaptureResults.cpp +++ b/libs/gui/ScreenCaptureResults.cpp @@ -17,6 +17,7 @@ #include <gui/ScreenCaptureResults.h> #include <private/gui/ParcelUtils.h> +#include <ui/FenceResult.h> namespace android::gui { @@ -28,17 +29,17 @@ status_t ScreenCaptureResults::writeToParcel(android::Parcel* parcel) const { SAFE_PARCEL(parcel->writeBool, false); } - if (fence != Fence::NO_FENCE) { + if (fenceResult.ok() && fenceResult.value() != Fence::NO_FENCE) { SAFE_PARCEL(parcel->writeBool, true); - SAFE_PARCEL(parcel->write, *fence); + SAFE_PARCEL(parcel->write, *fenceResult.value()); } else { SAFE_PARCEL(parcel->writeBool, false); + SAFE_PARCEL(parcel->writeInt32, fenceStatus(fenceResult)); } SAFE_PARCEL(parcel->writeBool, capturedSecureLayers); SAFE_PARCEL(parcel->writeBool, capturedHdrLayers); SAFE_PARCEL(parcel->writeUint32, static_cast<uint32_t>(capturedDataspace)); - SAFE_PARCEL(parcel->writeInt32, result); return NO_ERROR; } @@ -53,8 +54,13 @@ status_t ScreenCaptureResults::readFromParcel(const android::Parcel* parcel) { bool hasFence; SAFE_PARCEL(parcel->readBool, &hasFence); if (hasFence) { - fence = new Fence(); - SAFE_PARCEL(parcel->read, *fence); + fenceResult = sp<Fence>::make(); + SAFE_PARCEL(parcel->read, *fenceResult.value()); + } else { + status_t status; + SAFE_PARCEL(parcel->readInt32, &status); + fenceResult = status == NO_ERROR ? FenceResult(Fence::NO_FENCE) + : FenceResult(base::unexpected(status)); } SAFE_PARCEL(parcel->readBool, &capturedSecureLayers); @@ -62,7 +68,6 @@ status_t ScreenCaptureResults::readFromParcel(const android::Parcel* parcel) { uint32_t dataspace = 0; SAFE_PARCEL(parcel->readUint32, &dataspace); capturedDataspace = static_cast<ui::Dataspace>(dataspace); - SAFE_PARCEL(parcel->readInt32, &result); return NO_ERROR; } diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp index 6b544b2b96..c4fb1cf408 100644 --- a/libs/gui/Surface.cpp +++ b/libs/gui/Surface.cpp @@ -30,15 +30,17 @@ #include <android/gui/DisplayStatInfo.h> #include <android/native_window.h> +#include <gui/TraceUtils.h> #include <utils/Log.h> -#include <utils/Trace.h> #include <utils/NativeHandle.h> +#include <utils/Trace.h> #include <ui/DynamicDisplayInfo.h> #include <ui/Fence.h> #include <ui/GraphicBuffer.h> #include <ui/Region.h> +#include <gui/AidlStatusUtil.h> #include <gui/BufferItem.h> #include <gui/IProducerListener.h> @@ -49,10 +51,17 @@ namespace android { +using gui::aidl_utils::statusTFromBinderStatus; using ui::Dataspace; namespace { +enum { + // moved from nativewindow/include/system/window.h, to be removed + NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT = 28, + NATIVE_WINDOW_GET_HDR_SUPPORT = 29, +}; + bool isInterceptorRegistrationOp(int op) { return op == NATIVE_WINDOW_SET_CANCEL_INTERCEPTOR || op == NATIVE_WINDOW_SET_DEQUEUE_INTERCEPTOR || @@ -182,7 +191,7 @@ status_t Surface::getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration) { gui::DisplayStatInfo stats; binder::Status status = composerServiceAIDL()->getDisplayStats(nullptr, &stats); if (!status.isOk()) { - return status.transactionError(); + return statusTFromBinderStatus(status); } *outRefreshDuration = stats.vsyncPeriod; @@ -345,33 +354,25 @@ status_t Surface::getFrameTimestamps(uint64_t frameNumber, return NO_ERROR; } +// Deprecated(b/242763577): to be removed, this method should not be used +// The reason this method still exists here is to support compiled vndk +// Surface support should not be tied to the display +// Return true since most displays should have this support status_t Surface::getWideColorSupport(bool* supported) { ATRACE_CALL(); - const sp<IBinder> display = ComposerServiceAIDL::getInstance().getInternalDisplayToken(); - if (display == nullptr) { - return NAME_NOT_FOUND; - } - - *supported = false; - binder::Status status = composerServiceAIDL()->isWideColorDisplay(display, supported); - return status.transactionError(); + *supported = true; + return NO_ERROR; } +// Deprecated(b/242763577): to be removed, this method should not be used +// The reason this method still exists here is to support compiled vndk +// Surface support should not be tied to the display +// Return true since most displays should have this support status_t Surface::getHdrSupport(bool* supported) { ATRACE_CALL(); - const sp<IBinder> display = ComposerServiceAIDL::getInstance().getInternalDisplayToken(); - if (display == nullptr) { - return NAME_NOT_FOUND; - } - - ui::DynamicDisplayInfo info; - if (status_t err = composerService()->getDynamicDisplayInfo(display, &info); err != NO_ERROR) { - return err; - } - - *supported = !info.hdrCapabilities.getSupportedHdrTypes().empty(); + *supported = true; return NO_ERROR; } @@ -634,7 +635,7 @@ void Surface::getDequeueBufferInputLocked( } int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { - ATRACE_CALL(); + ATRACE_FORMAT("dequeueBuffer - %s", getDebugName()); ALOGV("Surface::dequeueBuffer"); IGraphicBufferProducer::DequeueBufferInput dqInput; @@ -1256,10 +1257,10 @@ void Surface::querySupportedTimestampsLocked() const { mQueriedSupportedTimestamps = true; std::vector<FrameEvent> supportedFrameTimestamps; - status_t err = composerService()->getSupportedFrameTimestamps( - &supportedFrameTimestamps); + binder::Status status = + composerServiceAIDL()->getSupportedFrameTimestamps(&supportedFrameTimestamps); - if (err != NO_ERROR) { + if (!status.isOk()) { return; } @@ -1287,15 +1288,12 @@ int Surface::query(int what, int* value) const { if (err == NO_ERROR) { return NO_ERROR; } - sp<ISurfaceComposer> surfaceComposer = composerService(); + sp<gui::ISurfaceComposer> surfaceComposer = composerServiceAIDL(); if (surfaceComposer == nullptr) { return -EPERM; // likely permissions error } - if (surfaceComposer->authenticateSurfaceTexture(mGraphicBufferProducer)) { - *value = 1; - } else { - *value = 0; - } + // ISurfaceComposer no longer supports authenticateSurfaceTexture + *value = 0; return NO_ERROR; } case NATIVE_WINDOW_CONCRETE_TYPE: @@ -1867,7 +1865,11 @@ int Surface::dispatchSetFrameTimelineInfo(va_list args) { auto startTimeNanos = static_cast<int64_t>(va_arg(args, int64_t)); ALOGV("Surface::%s", __func__); - return setFrameTimelineInfo({frameTimelineVsyncId, inputEventId, startTimeNanos}); + FrameTimelineInfo ftlInfo; + ftlInfo.vsyncId = frameTimelineVsyncId; + ftlInfo.inputEventId = inputEventId; + ftlInfo.startTimeNanos = startTimeNanos; + return setFrameTimelineInfo(ftlInfo); } bool Surface::transformToDisplayInverse() const { @@ -2624,22 +2626,18 @@ void Surface::ProducerListenerProxy::onBuffersDiscarded(const std::vector<int32_ mSurfaceListener->onBuffersDiscarded(discardedBufs); } -status_t Surface::setFrameRate(float frameRate, int8_t compatibility, - int8_t changeFrameRateStrategy) { - ATRACE_CALL(); - ALOGV("Surface::setFrameRate"); - - if (!ValidateFrameRate(frameRate, compatibility, changeFrameRateStrategy, - "Surface::setFrameRate")) { - return BAD_VALUE; - } - - return composerService()->setFrameRate(mGraphicBufferProducer, frameRate, compatibility, - changeFrameRateStrategy); +[[deprecated]] status_t Surface::setFrameRate(float /*frameRate*/, int8_t /*compatibility*/, + int8_t /*changeFrameRateStrategy*/) { + ALOGI("Surface::setFrameRate is deprecated, setFrameRate hint is dropped as destination is not " + "SurfaceFlinger"); + // ISurfaceComposer no longer supports setFrameRate, we will return NO_ERROR when the api is + // called to avoid apps crashing, as BAD_VALUE can generate fatal exception in apps. + return NO_ERROR; } -status_t Surface::setFrameTimelineInfo(const FrameTimelineInfo& frameTimelineInfo) { - return composerService()->setFrameTimelineInfo(mGraphicBufferProducer, frameTimelineInfo); +status_t Surface::setFrameTimelineInfo(const FrameTimelineInfo& /*frameTimelineInfo*/) { + // ISurfaceComposer no longer supports setFrameTimelineInfo + return BAD_VALUE; } sp<IBinder> Surface::getSurfaceControlHandle() const { @@ -2652,4 +2650,12 @@ void Surface::destroy() { mSurfaceControlHandle = nullptr; } +const char* Surface::getDebugName() { + std::unique_lock lock{mNameMutex}; + if (mName.empty()) { + mName = getConsumerName(); + } + return mName.c_str(); +} + }; // namespace android diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp index 0f5192d41c..1e43700d06 100644 --- a/libs/gui/SurfaceComposerClient.cpp +++ b/libs/gui/SurfaceComposerClient.cpp @@ -16,11 +16,16 @@ #define LOG_TAG "SurfaceComposerClient" +#include <semaphore.h> #include <stdint.h> #include <sys/types.h> +#include <android/gui/BnWindowInfosReportedListener.h> #include <android/gui/DisplayState.h> +#include <android/gui/ISurfaceComposerClient.h> #include <android/gui/IWindowInfosListener.h> +#include <android/os/IInputConstants.h> +#include <gui/TraceUtils.h> #include <utils/Errors.h> #include <utils/Log.h> #include <utils/SortedVector.h> @@ -33,11 +38,11 @@ #include <system/graphics.h> +#include <gui/AidlStatusUtil.h> #include <gui/BufferItemConsumer.h> #include <gui/CpuConsumer.h> #include <gui/IGraphicBufferProducer.h> #include <gui/ISurfaceComposer.h> -#include <gui/ISurfaceComposerClient.h> #include <gui/LayerState.h> #include <gui/Surface.h> #include <gui/SurfaceComposerClient.h> @@ -61,6 +66,7 @@ using gui::IRegionSamplingListener; using gui::WindowInfo; using gui::WindowInfoHandle; using gui::WindowInfosListener; +using gui::aidl_utils::statusTFromBinderStatus; using ui::ColorMode; // --------------------------------------------------------------------------- @@ -111,7 +117,6 @@ bool ComposerService::connectLocked() { if (instance.mComposerService == nullptr) { if (ComposerService::getInstance().connectLocked()) { ALOGD("ComposerService reconnected"); - WindowInfosListenerReporter::getInstance()->reconnect(instance.mComposerService); } } return instance.mComposerService; @@ -159,6 +164,7 @@ bool ComposerServiceAIDL::connectLocked() { if (instance.mComposerService == nullptr) { if (ComposerServiceAIDL::getInstance().connectLocked()) { ALOGD("ComposerServiceAIDL reconnected"); + WindowInfosListenerReporter::getInstance()->reconnect(instance.mComposerService); } } return instance.mComposerService; @@ -380,10 +386,11 @@ void TransactionCompletedListener::onTransactionCompleted(ListenerStats listener surfaceStats.previousReleaseFence, surfaceStats.transformHint, surfaceStats.eventStats, surfaceStats.currentMaxAcquiredBufferCount); - if (callbacksMap[callbackId].surfaceControls[surfaceStats.surfaceControl]) { + if (callbacksMap[callbackId].surfaceControls[surfaceStats.surfaceControl] && + surfaceStats.transformHint.has_value()) { callbacksMap[callbackId] .surfaceControls[surfaceStats.surfaceControl] - ->setTransformHint(surfaceStats.transformHint); + ->setTransformHint(*surfaceStats.transformHint); } // If there is buffer id set, we look up any pending client release buffer callbacks // and call them. This is a performance optimization when we have a transaction @@ -449,23 +456,24 @@ void TransactionCompletedListener::onTransactionCompleted(ListenerStats listener } } -void TransactionCompletedListener::onTransactionQueueStalled() { - std::unordered_map<void*, std::function<void()>> callbackCopy; - { - std::scoped_lock<std::mutex> lock(mMutex); - callbackCopy = mQueueStallListeners; - } - for (auto const& it : callbackCopy) { - it.second(); - } +void TransactionCompletedListener::onTransactionQueueStalled(const String8& reason) { + std::unordered_map<void*, std::function<void(const std::string&)>> callbackCopy; + { + std::scoped_lock<std::mutex> lock(mMutex); + callbackCopy = mQueueStallListeners; + } + for (auto const& it : callbackCopy) { + it.second(reason.c_str()); + } } -void TransactionCompletedListener::addQueueStallListener(std::function<void()> stallListener, - void* id) { +void TransactionCompletedListener::addQueueStallListener( + std::function<void(const std::string&)> stallListener, void* id) { std::scoped_lock<std::mutex> lock(mMutex); mQueueStallListeners[id] = stallListener; } -void TransactionCompletedListener::removeQueueStallListener(void *id) { + +void TransactionCompletedListener::removeQueueStallListener(void* id) { std::scoped_lock<std::mutex> lock(mMutex); mQueueStallListeners.erase(id); } @@ -625,12 +633,11 @@ SurfaceComposerClient::Transaction::Transaction() { SurfaceComposerClient::Transaction::Transaction(const Transaction& other) : mId(other.mId), - mForceSynchronous(other.mForceSynchronous), mTransactionNestCount(other.mTransactionNestCount), mAnimation(other.mAnimation), mEarlyWakeupStart(other.mEarlyWakeupStart), mEarlyWakeupEnd(other.mEarlyWakeupEnd), - mContainsBuffer(other.mContainsBuffer), + mMayContainBuffer(other.mMayContainBuffer), mDesiredPresentTime(other.mDesiredPresentTime), mIsAutoTimestamp(other.mIsAutoTimestamp), mFrameTimelineInfo(other.mFrameTimelineInfo), @@ -659,16 +666,15 @@ SurfaceComposerClient::Transaction::createFromParcel(const Parcel* parcel) { status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel) { - const uint32_t forceSynchronous = parcel->readUint32(); + const uint64_t transactionId = parcel->readUint64(); const uint32_t transactionNestCount = parcel->readUint32(); const bool animation = parcel->readBool(); const bool earlyWakeupStart = parcel->readBool(); const bool earlyWakeupEnd = parcel->readBool(); - const bool containsBuffer = parcel->readBool(); const int64_t desiredPresentTime = parcel->readInt64(); const bool isAutoTimestamp = parcel->readBool(); FrameTimelineInfo frameTimelineInfo; - SAFE_PARCEL(frameTimelineInfo.read, *parcel); + frameTimelineInfo.readFromParcel(parcel); sp<IBinder> applyToken; parcel->readNullableStrongBinder(&applyToken); @@ -736,12 +742,11 @@ status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel inputWindowCommands.read(*parcel); // Parsing was successful. Update the object. - mForceSynchronous = forceSynchronous; + mId = transactionId; mTransactionNestCount = transactionNestCount; mAnimation = animation; mEarlyWakeupStart = earlyWakeupStart; mEarlyWakeupEnd = earlyWakeupEnd; - mContainsBuffer = containsBuffer; mDesiredPresentTime = desiredPresentTime; mIsAutoTimestamp = isAutoTimestamp; mFrameTimelineInfo = frameTimelineInfo; @@ -767,15 +772,14 @@ status_t SurfaceComposerClient::Transaction::writeToParcel(Parcel* parcel) const const_cast<SurfaceComposerClient::Transaction*>(this)->cacheBuffers(); - parcel->writeUint32(mForceSynchronous); + parcel->writeUint64(mId); parcel->writeUint32(mTransactionNestCount); parcel->writeBool(mAnimation); parcel->writeBool(mEarlyWakeupStart); parcel->writeBool(mEarlyWakeupEnd); - parcel->writeBool(mContainsBuffer); parcel->writeInt64(mDesiredPresentTime); parcel->writeBool(mIsAutoTimestamp); - SAFE_PARCEL(mFrameTimelineInfo.write, *parcel); + mFrameTimelineInfo.writeToParcel(parcel); parcel->writeStrongBinder(mApplyToken); parcel->writeUint32(static_cast<uint32_t>(mDisplayStates.size())); for (auto const& displayState : mDisplayStates) { @@ -871,12 +875,12 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::merge(Tr mInputWindowCommands.merge(other.mInputWindowCommands); - mContainsBuffer |= other.mContainsBuffer; + mMayContainBuffer |= other.mMayContainBuffer; mEarlyWakeupStart = mEarlyWakeupStart || other.mEarlyWakeupStart; mEarlyWakeupEnd = mEarlyWakeupEnd || other.mEarlyWakeupEnd; mApplyToken = other.mApplyToken; - mFrameTimelineInfo.merge(other.mFrameTimelineInfo); + mergeFrameTimelineInfo(mFrameTimelineInfo, other.mFrameTimelineInfo); other.clear(); return *this; @@ -887,15 +891,14 @@ void SurfaceComposerClient::Transaction::clear() { mDisplayStates.clear(); mListenerCallbacks.clear(); mInputWindowCommands.clear(); - mContainsBuffer = false; - mForceSynchronous = 0; + mMayContainBuffer = false; mTransactionNestCount = 0; mAnimation = false; mEarlyWakeupStart = false; mEarlyWakeupEnd = false; mDesiredPresentTime = 0; mIsAutoTimestamp = true; - mFrameTimelineInfo.clear(); + clearFrameTimelineInfo(mFrameTimelineInfo); mApplyToken = nullptr; } @@ -909,14 +912,19 @@ void SurfaceComposerClient::doUncacheBufferTransaction(uint64_t cacheId) { client_cache_t uncacheBuffer; uncacheBuffer.token = BufferCache::getInstance().getToken(); uncacheBuffer.id = cacheId; - - sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance()); - sf->setTransactionState(FrameTimelineInfo{}, {}, {}, 0, applyToken, {}, systemTime(), true, - uncacheBuffer, false, {}, generateId()); + Vector<ComposerState> composerStates; + status_t status = + sf->setTransactionState(FrameTimelineInfo{}, composerStates, {}, + ISurfaceComposer::eOneWay, Transaction::getDefaultApplyToken(), + {}, systemTime(), true, uncacheBuffer, false, {}, generateId()); + if (status != NO_ERROR) { + ALOGE_AND_TRACE("SurfaceComposerClient::doUncacheBufferTransaction - %s", + strerror(-status)); + } } void SurfaceComposerClient::Transaction::cacheBuffers() { - if (!mContainsBuffer) { + if (!mMayContainBuffer) { return; } @@ -961,12 +969,55 @@ void SurfaceComposerClient::Transaction::cacheBuffers() { } } +class SyncCallback { +public: + static void function(void* callbackContext, nsecs_t /* latchTime */, + const sp<Fence>& /* presentFence */, + const std::vector<SurfaceControlStats>& /* stats */) { + if (!callbackContext) { + ALOGE("failed to get callback context for SyncCallback"); + } + SyncCallback* helper = static_cast<SyncCallback*>(callbackContext); + LOG_ALWAYS_FATAL_IF(sem_post(&helper->mSemaphore), "sem_post failed"); + } + ~SyncCallback() { + if (mInitialized) { + LOG_ALWAYS_FATAL_IF(sem_destroy(&mSemaphore), "sem_destroy failed"); + } + } + void init() { + LOG_ALWAYS_FATAL_IF(clock_gettime(CLOCK_MONOTONIC, &mTimeoutTimespec) == -1, + "clock_gettime() fail! in SyncCallback::init"); + mTimeoutTimespec.tv_sec += 4; + LOG_ALWAYS_FATAL_IF(sem_init(&mSemaphore, 0, 0), "sem_init failed"); + mInitialized = true; + } + void wait() { + int result = sem_clockwait(&mSemaphore, CLOCK_MONOTONIC, &mTimeoutTimespec); + if (result && errno != ETIMEDOUT && errno != EINTR) { + LOG_ALWAYS_FATAL("sem_clockwait failed(%d)", errno); + } else if (errno == ETIMEDOUT) { + ALOGW("Sync transaction timed out waiting for commit callback."); + } + } + void* getContext() { return static_cast<void*>(this); } + +private: + sem_t mSemaphore; + bool mInitialized = false; + timespec mTimeoutTimespec; +}; + status_t SurfaceComposerClient::Transaction::apply(bool synchronous, bool oneWay) { if (mStatus != NO_ERROR) { return mStatus; } - sp<ISurfaceComposer> sf(ComposerService::getComposerService()); + SyncCallback syncCallback; + if (synchronous) { + syncCallback.init(); + addTransactionCommittedCallback(syncCallback.function, syncCallback.getContext()); + } bool hasListenerCallbacks = !mListenerCallbacks.empty(); std::vector<ListenerCallbacks> listenerCallbacks; @@ -1001,27 +1052,22 @@ status_t SurfaceComposerClient::Transaction::apply(bool synchronous, bool oneWay Vector<DisplayState> displayStates; uint32_t flags = 0; - mForceSynchronous |= synchronous; - - for (auto const& kv : mComposerStates){ + for (auto const& kv : mComposerStates) { composerStates.add(kv.second); } displayStates = std::move(mDisplayStates); - if (mForceSynchronous) { - flags |= ISurfaceComposer::eSynchronous; - } if (mAnimation) { flags |= ISurfaceComposer::eAnimation; } if (oneWay) { - if (mForceSynchronous) { - ALOGE("Transaction attempted to set synchronous and one way at the same time" - " this is an invalid request. Synchronous will win for safety"); - } else { - flags |= ISurfaceComposer::eOneWay; - } + if (synchronous) { + ALOGE("Transaction attempted to set synchronous and one way at the same time" + " this is an invalid request. Synchronous will win for safety"); + } else { + flags |= ISurfaceComposer::eOneWay; + } } // If both mEarlyWakeupStart and mEarlyWakeupEnd are set @@ -1033,10 +1079,9 @@ status_t SurfaceComposerClient::Transaction::apply(bool synchronous, bool oneWay flags |= ISurfaceComposer::eEarlyWakeupEnd; } - sp<IBinder> applyToken = mApplyToken - ? mApplyToken - : IInterface::asBinder(TransactionCompletedListener::getIInstance()); + sp<IBinder> applyToken = mApplyToken ? mApplyToken : sApplyToken; + sp<ISurfaceComposer> sf(ComposerService::getComposerService()); sf->setTransactionState(mFrameTimelineInfo, composerStates, displayStates, flags, applyToken, mInputWindowCommands, mDesiredPresentTime, mIsAutoTimestamp, {} /*uncacheBuffer - only set in doUncacheBufferTransaction*/, @@ -1046,10 +1091,23 @@ status_t SurfaceComposerClient::Transaction::apply(bool synchronous, bool oneWay // Clear the current states and flags clear(); + if (synchronous) { + syncCallback.wait(); + } + mStatus = NO_ERROR; return NO_ERROR; } +sp<IBinder> SurfaceComposerClient::Transaction::sApplyToken = new BBinder(); + +sp<IBinder> SurfaceComposerClient::Transaction::getDefaultApplyToken() { + return sApplyToken; +} + +void SurfaceComposerClient::Transaction::setDefaultApplyToken(sp<IBinder> applyToken) { + sApplyToken = applyToken; +} // --------------------------------------------------------------------------- sp<IBinder> SurfaceComposerClient::createDisplay(const String8& displayName, bool secure) { @@ -1080,21 +1138,6 @@ std::vector<PhysicalDisplayId> SurfaceComposerClient::getPhysicalDisplayIds() { return physicalDisplayIds; } -status_t SurfaceComposerClient::getPrimaryPhysicalDisplayId(PhysicalDisplayId* id) { - int64_t displayId; - binder::Status status = - ComposerServiceAIDL::getComposerService()->getPrimaryPhysicalDisplayId(&displayId); - if (status.isOk()) { - *id = *DisplayId::fromValue<PhysicalDisplayId>(static_cast<uint64_t>(displayId)); - } - return status.transactionError(); -} - -std::optional<PhysicalDisplayId> SurfaceComposerClient::getInternalDisplayId() { - ComposerServiceAIDL& instance = ComposerServiceAIDL::getInstance(); - return instance.getInternalDisplayId(); -} - sp<IBinder> SurfaceComposerClient::getPhysicalDisplayToken(PhysicalDisplayId displayId) { sp<IBinder> display = nullptr; binder::Status status = @@ -1103,11 +1146,6 @@ sp<IBinder> SurfaceComposerClient::getPhysicalDisplayToken(PhysicalDisplayId dis return status.isOk() ? display : nullptr; } -sp<IBinder> SurfaceComposerClient::getInternalDisplayToken() { - ComposerServiceAIDL& instance = ComposerServiceAIDL::getInstance(); - return instance.getInternalDisplayToken(); -} - void SurfaceComposerClient::Transaction::setAnimationTransaction() { mAnimation = true; } @@ -1170,21 +1208,6 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::hide( return setFlags(sc, layer_state_t::eLayerHidden, layer_state_t::eLayerHidden); } -SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setSize( - const sp<SurfaceControl>& sc, uint32_t w, uint32_t h) { - layer_state_t* s = getLayerState(sc); - if (!s) { - mStatus = BAD_INDEX; - return *this; - } - s->what |= layer_state_t::eSizeChanged; - s->w = w; - s->h = h; - - registerSurfaceControlForCallback(sc); - return *this; -} - SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setLayer( const sp<SurfaceControl>& sc, int32_t z) { layer_state_t* s = getLayerState(sc); @@ -1227,6 +1250,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFlags if ((mask & layer_state_t::eLayerOpaque) || (mask & layer_state_t::eLayerHidden) || (mask & layer_state_t::eLayerSecure) || (mask & layer_state_t::eLayerSkipScreenshot) || (mask & layer_state_t::eEnableBackpressure) || + (mask & layer_state_t::eIgnoreDestinationFrame) || (mask & layer_state_t::eLayerIsDisplayDecoration)) { s->what |= layer_state_t::eFlagsChanged; } @@ -1274,8 +1298,11 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setAlpha mStatus = BAD_INDEX; return *this; } + if (alpha < 0.0f || alpha > 1.0f) { + ALOGE("SurfaceComposerClient::Transaction::setAlpha: invalid alpha %f, clamping", alpha); + } s->what |= layer_state_t::eAlphaChanged; - s->alpha = alpha; + s->color.a = std::clamp(alpha, 0.f, 1.f); registerSurfaceControlForCallback(sc); return *this; @@ -1406,7 +1433,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setColor return *this; } s->what |= layer_state_t::eColorChanged; - s->color = color; + s->color.rgb = color; registerSurfaceControlForCallback(sc); return *this; @@ -1421,7 +1448,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBackg } s->what |= layer_state_t::eBackgroundColorChanged; - s->color = color; + s->color.rgb = color; s->bgColorAlpha = alpha; s->bgColorDataspace = dataspace; @@ -1436,8 +1463,8 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setTrans mStatus = BAD_INDEX; return *this; } - s->what |= layer_state_t::eTransformChanged; - s->transform = transform; + s->what |= layer_state_t::eBufferTransformChanged; + s->bufferTransform = transform; registerSurfaceControlForCallback(sc); return *this; @@ -1475,7 +1502,6 @@ std::shared_ptr<BufferData> SurfaceComposerClient::Transaction::getAndClearBuffe s->what &= ~layer_state_t::eBufferChanged; s->bufferData = nullptr; - mContainsBuffer = false; return bufferData; } @@ -1506,7 +1532,6 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBuffe if (buffer == nullptr) { s->what &= ~layer_state_t::eBufferChanged; s->bufferData = nullptr; - mContainsBuffer = false; return *this; } @@ -1541,7 +1566,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBuffe const std::vector<SurfaceControlStats>&) {}, nullptr); - mContainsBuffer = true; + mMayContainBuffer = true; return *this; } @@ -1729,8 +1754,10 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFocus return *this; } -SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::syncInputWindows() { - mInputWindowCommands.syncInputWindows = true; +SurfaceComposerClient::Transaction& +SurfaceComposerClient::Transaction::addWindowInfosReportedListener( + sp<gui::IWindowInfosReportedListener> windowInfosReportedListener) { + mInputWindowCommands.windowInfosReportedListeners.insert(windowInfosReportedListener); return *this; } @@ -1837,6 +1864,19 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrame return *this; } +SurfaceComposerClient::Transaction& +SurfaceComposerClient::Transaction::setDefaultFrameRateCompatibility(const sp<SurfaceControl>& sc, + int8_t compatibility) { + layer_state_t* s = getLayerState(sc); + if (!s) { + mStatus = BAD_INDEX; + return *this; + } + s->what |= layer_state_t::eDefaultFrameRateCompatibilityChanged; + s->defaultFrameRateCompatibility = compatibility; + return *this; +} + SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFixedTransformHint( const sp<SurfaceControl>& sc, int32_t fixedTransformHint) { layer_state_t* s = getLayerState(sc); @@ -1855,7 +1895,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFixed SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameTimelineInfo( const FrameTimelineInfo& frameTimelineInfo) { - mFrameTimelineInfo.merge(frameTimelineInfo); + mergeFrameTimelineInfo(mFrameTimelineInfo, frameTimelineInfo); return *this; } @@ -1949,6 +1989,23 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setDropI return *this; } +SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::enableBorder( + const sp<SurfaceControl>& sc, bool shouldEnable, float width, const half4& color) { + layer_state_t* s = getLayerState(sc); + if (!s) { + mStatus = BAD_INDEX; + return *this; + } + + s->what |= layer_state_t::eRenderBorderChanged; + s->borderEnabled = shouldEnable; + s->borderWidth = width; + s->borderColor = color; + + registerSurfaceControlForCallback(sc); + return *this; +} + // --------------------------------------------------------------------------- DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) { @@ -2004,7 +2061,6 @@ void SurfaceComposerClient::Transaction::setDisplayProjection(const sp<IBinder>& s.layerStackSpaceRect = layerStackRect; s.orientedDisplaySpaceRect = displayRect; s.what |= DisplayState::eDisplayProjectionChanged; - mForceSynchronous = true; // TODO: do we actually still need this? } void SurfaceComposerClient::Transaction::setDisplaySize(const sp<IBinder>& token, uint32_t width, uint32_t height) { @@ -2014,6 +2070,31 @@ void SurfaceComposerClient::Transaction::setDisplaySize(const sp<IBinder>& token s.what |= DisplayState::eDisplaySizeChanged; } +// copied from FrameTimelineInfo::merge() +void SurfaceComposerClient::Transaction::mergeFrameTimelineInfo(FrameTimelineInfo& t, + const FrameTimelineInfo& other) { + // When merging vsync Ids we take the oldest valid one + if (t.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID && + other.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID) { + if (other.vsyncId > t.vsyncId) { + t.vsyncId = other.vsyncId; + t.inputEventId = other.inputEventId; + t.startTimeNanos = other.startTimeNanos; + } + } else if (t.vsyncId == FrameTimelineInfo::INVALID_VSYNC_ID) { + t.vsyncId = other.vsyncId; + t.inputEventId = other.inputEventId; + t.startTimeNanos = other.startTimeNanos; + } +} + +// copied from FrameTimelineInfo::clear() +void SurfaceComposerClient::Transaction::clearFrameTimelineInfo(FrameTimelineInfo& t) { + t.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID; + t.inputEventId = os::IInputConstants::INVALID_INPUT_EVENT_ID; + t.startTimeNanos = 0; +} + // --------------------------------------------------------------------------- SurfaceComposerClient::SurfaceComposerClient() : mStatus(NO_INIT) {} @@ -2022,11 +2103,11 @@ SurfaceComposerClient::SurfaceComposerClient(const sp<ISurfaceComposerClient>& c : mStatus(NO_ERROR), mClient(client) {} void SurfaceComposerClient::onFirstRef() { - sp<ISurfaceComposer> sf(ComposerService::getComposerService()); + sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService()); if (sf != nullptr && mStatus == NO_INIT) { sp<ISurfaceComposerClient> conn; - conn = sf->createConnection(); - if (conn != nullptr) { + binder::Status status = sf->createConnection(&conn); + if (status.isOk() && conn != nullptr) { mClient = conn; mStatus = NO_ERROR; } @@ -2064,7 +2145,7 @@ void SurfaceComposerClient::dispose() { } sp<SurfaceControl> SurfaceComposerClient::createSurface(const String8& name, uint32_t w, uint32_t h, - PixelFormat format, uint32_t flags, + PixelFormat format, int32_t flags, const sp<IBinder>& parentHandle, LayerMetadata metadata, uint32_t* outTransformHint) { @@ -2074,38 +2155,13 @@ sp<SurfaceControl> SurfaceComposerClient::createSurface(const String8& name, uin return s; } -sp<SurfaceControl> SurfaceComposerClient::createWithSurfaceParent(const String8& name, uint32_t w, - uint32_t h, PixelFormat format, - uint32_t flags, Surface* parent, - LayerMetadata metadata, - uint32_t* outTransformHint) { - sp<SurfaceControl> sur; - status_t err = mStatus; - - if (mStatus == NO_ERROR) { - sp<IBinder> handle; - sp<IGraphicBufferProducer> parentGbp = parent->getIGraphicBufferProducer(); - sp<IGraphicBufferProducer> gbp; - - uint32_t transformHint = 0; - int32_t id = -1; - err = mClient->createWithSurfaceParent(name, w, h, format, flags, parentGbp, - std::move(metadata), &handle, &gbp, &id, - &transformHint); - if (outTransformHint) { - *outTransformHint = transformHint; - } - ALOGE_IF(err, "SurfaceComposerClient::createWithSurfaceParent error %s", strerror(-err)); - if (err == NO_ERROR) { - return new SurfaceControl(this, handle, gbp, id, transformHint); - } - } - return nullptr; +static std::string toString(const String16& string) { + return std::string(String8(string).c_str()); } status_t SurfaceComposerClient::createSurfaceChecked(const String8& name, uint32_t w, uint32_t h, PixelFormat format, - sp<SurfaceControl>* outSurface, uint32_t flags, + sp<SurfaceControl>* outSurface, int32_t flags, const sp<IBinder>& parentHandle, LayerMetadata metadata, uint32_t* outTransformHint) { @@ -2113,21 +2169,18 @@ status_t SurfaceComposerClient::createSurfaceChecked(const String8& name, uint32 status_t err = mStatus; if (mStatus == NO_ERROR) { - sp<IBinder> handle; - sp<IGraphicBufferProducer> gbp; - - uint32_t transformHint = 0; - int32_t id = -1; - err = mClient->createSurface(name, w, h, format, flags, parentHandle, std::move(metadata), - &handle, &gbp, &id, &transformHint); - + gui::CreateSurfaceResult result; + binder::Status status = mClient->createSurface(std::string(name.string()), flags, + parentHandle, std::move(metadata), &result); + err = statusTFromBinderStatus(status); if (outTransformHint) { - *outTransformHint = transformHint; + *outTransformHint = result.transformHint; } ALOGE_IF(err, "SurfaceComposerClient::createSurface error %s", strerror(-err)); if (err == NO_ERROR) { - *outSurface = - new SurfaceControl(this, handle, gbp, id, w, h, format, transformHint, flags); + *outSurface = new SurfaceControl(this, result.handle, result.layerId, + toString(result.layerName), w, h, format, + result.transformHint, flags); } } return err; @@ -2138,12 +2191,22 @@ sp<SurfaceControl> SurfaceComposerClient::mirrorSurface(SurfaceControl* mirrorFr return nullptr; } - sp<IBinder> handle; sp<IBinder> mirrorFromHandle = mirrorFromSurface->getHandle(); - int32_t layer_id = -1; - status_t err = mClient->mirrorSurface(mirrorFromHandle, &handle, &layer_id); + gui::CreateSurfaceResult result; + const binder::Status status = mClient->mirrorSurface(mirrorFromHandle, &result); + const status_t err = statusTFromBinderStatus(status); + if (err == NO_ERROR) { + return new SurfaceControl(this, result.handle, result.layerId, toString(result.layerName)); + } + return nullptr; +} + +sp<SurfaceControl> SurfaceComposerClient::mirrorDisplay(DisplayId displayId) { + gui::CreateSurfaceResult result; + const binder::Status status = mClient->mirrorDisplay(displayId.value, &result); + const status_t err = statusTFromBinderStatus(status); if (err == NO_ERROR) { - return new SurfaceControl(this, handle, nullptr, layer_id, true /* owned */); + return new SurfaceControl(this, result.handle, result.layerId, toString(result.layerName)); } return nullptr; } @@ -2152,7 +2215,8 @@ status_t SurfaceComposerClient::clearLayerFrameStats(const sp<IBinder>& token) c if (mStatus != NO_ERROR) { return mStatus; } - return mClient->clearLayerFrameStats(token); + const binder::Status status = mClient->clearLayerFrameStats(token); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::getLayerFrameStats(const sp<IBinder>& token, @@ -2160,21 +2224,28 @@ status_t SurfaceComposerClient::getLayerFrameStats(const sp<IBinder>& token, if (mStatus != NO_ERROR) { return mStatus; } - return mClient->getLayerFrameStats(token, outStats); + gui::FrameStats stats; + const binder::Status status = mClient->getLayerFrameStats(token, &stats); + if (status.isOk()) { + outStats->refreshPeriodNano = stats.refreshPeriodNano; + outStats->desiredPresentTimesNano.setCapacity(stats.desiredPresentTimesNano.size()); + for (const auto& t : stats.desiredPresentTimesNano) { + outStats->desiredPresentTimesNano.add(t); + } + outStats->actualPresentTimesNano.setCapacity(stats.actualPresentTimesNano.size()); + for (const auto& t : stats.actualPresentTimesNano) { + outStats->actualPresentTimesNano.add(t); + } + outStats->frameReadyTimesNano.setCapacity(stats.frameReadyTimesNano.size()); + for (const auto& t : stats.frameReadyTimesNano) { + outStats->frameReadyTimesNano.add(t); + } + } + return statusTFromBinderStatus(status); } // ---------------------------------------------------------------------------- -status_t SurfaceComposerClient::enableVSyncInjections(bool enable) { - sp<ISurfaceComposer> sf(ComposerService::getComposerService()); - return sf->enableVSyncInjections(enable); -} - -status_t SurfaceComposerClient::injectVSync(nsecs_t when) { - sp<ISurfaceComposer> sf(ComposerService::getComposerService()); - return sf->injectVSync(when); -} - status_t SurfaceComposerClient::getDisplayState(const sp<IBinder>& display, ui::DisplayState* state) { gui::DisplayState ds; @@ -2186,17 +2257,106 @@ status_t SurfaceComposerClient::getDisplayState(const sp<IBinder>& display, state->layerStackSpaceRect = ui::Size(ds.layerStackSpaceRect.width, ds.layerStackSpaceRect.height); } - return status.transactionError(); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::getStaticDisplayInfo(const sp<IBinder>& display, - ui::StaticDisplayInfo* info) { - return ComposerService::getComposerService()->getStaticDisplayInfo(display, info); + ui::StaticDisplayInfo* outInfo) { + using Tag = android::gui::DeviceProductInfo::ManufactureOrModelDate::Tag; + gui::StaticDisplayInfo ginfo; + binder::Status status = + ComposerServiceAIDL::getComposerService()->getStaticDisplayInfo(display, &ginfo); + if (status.isOk()) { + // convert gui::StaticDisplayInfo to ui::StaticDisplayInfo + outInfo->connectionType = static_cast<ui::DisplayConnectionType>(ginfo.connectionType); + outInfo->density = ginfo.density; + outInfo->secure = ginfo.secure; + outInfo->installOrientation = static_cast<ui::Rotation>(ginfo.installOrientation); + + DeviceProductInfo info; + std::optional<gui::DeviceProductInfo> dpi = ginfo.deviceProductInfo; + gui::DeviceProductInfo::ManufactureOrModelDate& date = dpi->manufactureOrModelDate; + info.name = dpi->name; + if (dpi->manufacturerPnpId.size() > 0) { + // copid from PnpId = std::array<char, 4> in ui/DeviceProductInfo.h + constexpr int kMaxPnpIdSize = 4; + size_t count = std::max<size_t>(kMaxPnpIdSize, dpi->manufacturerPnpId.size()); + std::copy_n(dpi->manufacturerPnpId.begin(), count, info.manufacturerPnpId.begin()); + } + if (dpi->relativeAddress.size() > 0) { + std::copy(dpi->relativeAddress.begin(), dpi->relativeAddress.end(), + std::back_inserter(info.relativeAddress)); + } + info.productId = dpi->productId; + if (date.getTag() == Tag::modelYear) { + DeviceProductInfo::ModelYear modelYear; + modelYear.year = static_cast<uint32_t>(date.get<Tag::modelYear>().year); + info.manufactureOrModelDate = modelYear; + } else if (date.getTag() == Tag::manufactureYear) { + DeviceProductInfo::ManufactureYear manufactureYear; + manufactureYear.year = date.get<Tag::manufactureYear>().modelYear.year; + info.manufactureOrModelDate = manufactureYear; + } else if (date.getTag() == Tag::manufactureWeekAndYear) { + DeviceProductInfo::ManufactureWeekAndYear weekAndYear; + weekAndYear.year = + date.get<Tag::manufactureWeekAndYear>().manufactureYear.modelYear.year; + weekAndYear.week = date.get<Tag::manufactureWeekAndYear>().week; + info.manufactureOrModelDate = weekAndYear; + } + + outInfo->deviceProductInfo = info; + } + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::getDynamicDisplayInfo(const sp<IBinder>& display, - ui::DynamicDisplayInfo* info) { - return ComposerService::getComposerService()->getDynamicDisplayInfo(display, info); + ui::DynamicDisplayInfo* outInfo) { + gui::DynamicDisplayInfo ginfo; + binder::Status status = + ComposerServiceAIDL::getComposerService()->getDynamicDisplayInfo(display, &ginfo); + if (status.isOk()) { + // convert gui::DynamicDisplayInfo to ui::DynamicDisplayInfo + outInfo->supportedDisplayModes.clear(); + outInfo->supportedDisplayModes.reserve(ginfo.supportedDisplayModes.size()); + for (const auto& mode : ginfo.supportedDisplayModes) { + ui::DisplayMode outMode; + outMode.id = mode.id; + outMode.resolution.width = mode.resolution.width; + outMode.resolution.height = mode.resolution.height; + outMode.xDpi = mode.xDpi; + outMode.yDpi = mode.yDpi; + outMode.refreshRate = mode.refreshRate; + outMode.appVsyncOffset = mode.appVsyncOffset; + outMode.sfVsyncOffset = mode.sfVsyncOffset; + outMode.presentationDeadline = mode.presentationDeadline; + outMode.group = mode.group; + outInfo->supportedDisplayModes.push_back(outMode); + } + + outInfo->activeDisplayModeId = ginfo.activeDisplayModeId; + + outInfo->supportedColorModes.clear(); + outInfo->supportedColorModes.reserve(ginfo.supportedColorModes.size()); + for (const auto& cmode : ginfo.supportedColorModes) { + outInfo->supportedColorModes.push_back(static_cast<ui::ColorMode>(cmode)); + } + + outInfo->activeColorMode = static_cast<ui::ColorMode>(ginfo.activeColorMode); + + std::vector<ui::Hdr> types; + types.reserve(ginfo.hdrCapabilities.supportedHdrTypes.size()); + for (const auto& hdr : ginfo.hdrCapabilities.supportedHdrTypes) { + types.push_back(static_cast<ui::Hdr>(hdr)); + } + outInfo->hdrCapabilities = HdrCapabilities(types, ginfo.hdrCapabilities.maxLuminance, + ginfo.hdrCapabilities.maxAverageLuminance, + ginfo.hdrCapabilities.minLuminance); + + outInfo->autoLowLatencyModeSupported = ginfo.autoLowLatencyModeSupported; + outInfo->gameContentTypeSupported = ginfo.gameContentTypeSupported; + outInfo->preferredBootDisplayMode = ginfo.preferredBootDisplayMode; + } + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::getActiveDisplayMode(const sp<IBinder>& display, @@ -2216,58 +2376,87 @@ status_t SurfaceComposerClient::getActiveDisplayMode(const sp<IBinder>& display, return NAME_NOT_FOUND; } -status_t SurfaceComposerClient::setDesiredDisplayModeSpecs( - const sp<IBinder>& displayToken, ui::DisplayModeId defaultMode, bool allowGroupSwitching, - float primaryRefreshRateMin, float primaryRefreshRateMax, float appRequestRefreshRateMin, - float appRequestRefreshRateMax) { - return ComposerService::getComposerService() - ->setDesiredDisplayModeSpecs(displayToken, defaultMode, allowGroupSwitching, - primaryRefreshRateMin, primaryRefreshRateMax, - appRequestRefreshRateMin, appRequestRefreshRateMax); +status_t SurfaceComposerClient::setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, + const gui::DisplayModeSpecs& specs) { + binder::Status status = + ComposerServiceAIDL::getComposerService()->setDesiredDisplayModeSpecs(displayToken, + specs); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, - ui::DisplayModeId* outDefaultMode, - bool* outAllowGroupSwitching, - float* outPrimaryRefreshRateMin, - float* outPrimaryRefreshRateMax, - float* outAppRequestRefreshRateMin, - float* outAppRequestRefreshRateMax) { - return ComposerService::getComposerService() - ->getDesiredDisplayModeSpecs(displayToken, outDefaultMode, outAllowGroupSwitching, - outPrimaryRefreshRateMin, outPrimaryRefreshRateMax, - outAppRequestRefreshRateMin, outAppRequestRefreshRateMax); + gui::DisplayModeSpecs* outSpecs) { + if (!outSpecs) { + return BAD_VALUE; + } + binder::Status status = + ComposerServiceAIDL::getComposerService()->getDesiredDisplayModeSpecs(displayToken, + outSpecs); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::getDisplayNativePrimaries(const sp<IBinder>& display, ui::DisplayPrimaries& outPrimaries) { - return ComposerService::getComposerService()->getDisplayNativePrimaries(display, outPrimaries); + gui::DisplayPrimaries primaries; + binder::Status status = + ComposerServiceAIDL::getComposerService()->getDisplayNativePrimaries(display, + &primaries); + if (status.isOk()) { + outPrimaries.red.X = primaries.red.X; + outPrimaries.red.Y = primaries.red.Y; + outPrimaries.red.Z = primaries.red.Z; + + outPrimaries.green.X = primaries.green.X; + outPrimaries.green.Y = primaries.green.Y; + outPrimaries.green.Z = primaries.green.Z; + + outPrimaries.blue.X = primaries.blue.X; + outPrimaries.blue.Y = primaries.blue.Y; + outPrimaries.blue.Z = primaries.blue.Z; + + outPrimaries.white.X = primaries.white.X; + outPrimaries.white.Y = primaries.white.Y; + outPrimaries.white.Z = primaries.white.Z; + } + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::setActiveColorMode(const sp<IBinder>& display, ColorMode colorMode) { - return ComposerService::getComposerService()->setActiveColorMode(display, colorMode); + binder::Status status = ComposerServiceAIDL::getComposerService() + ->setActiveColorMode(display, static_cast<int>(colorMode)); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::getBootDisplayModeSupport(bool* support) { binder::Status status = ComposerServiceAIDL::getComposerService()->getBootDisplayModeSupport(support); - return status.transactionError(); + return statusTFromBinderStatus(status); +} + +status_t SurfaceComposerClient::getOverlaySupport(gui::OverlayProperties* outProperties) { + binder::Status status = + ComposerServiceAIDL::getComposerService()->getOverlaySupport(outProperties); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::setBootDisplayMode(const sp<IBinder>& display, ui::DisplayModeId displayModeId) { - return ComposerService::getComposerService()->setBootDisplayMode(display, displayModeId); + binder::Status status = ComposerServiceAIDL::getComposerService() + ->setBootDisplayMode(display, static_cast<int>(displayModeId)); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::clearBootDisplayMode(const sp<IBinder>& display) { binder::Status status = ComposerServiceAIDL::getComposerService()->clearBootDisplayMode(display); - return status.transactionError(); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::setOverrideFrameRate(uid_t uid, float frameRate) { - return ComposerService::getComposerService()->setOverrideFrameRate(uid, frameRate); + binder::Status status = + ComposerServiceAIDL::getComposerService()->setOverrideFrameRate(uid, frameRate); + return statusTFromBinderStatus(status); } void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) { @@ -2286,57 +2475,137 @@ void SurfaceComposerClient::setDisplayPowerMode(const sp<IBinder>& token, status_t SurfaceComposerClient::getCompositionPreference( ui::Dataspace* defaultDataspace, ui::PixelFormat* defaultPixelFormat, ui::Dataspace* wideColorGamutDataspace, ui::PixelFormat* wideColorGamutPixelFormat) { - return ComposerService::getComposerService() - ->getCompositionPreference(defaultDataspace, defaultPixelFormat, - wideColorGamutDataspace, wideColorGamutPixelFormat); + gui::CompositionPreference pref; + binder::Status status = + ComposerServiceAIDL::getComposerService()->getCompositionPreference(&pref); + if (status.isOk()) { + *defaultDataspace = static_cast<ui::Dataspace>(pref.defaultDataspace); + *defaultPixelFormat = static_cast<ui::PixelFormat>(pref.defaultPixelFormat); + *wideColorGamutDataspace = static_cast<ui::Dataspace>(pref.wideColorGamutDataspace); + *wideColorGamutPixelFormat = static_cast<ui::PixelFormat>(pref.wideColorGamutPixelFormat); + } + return statusTFromBinderStatus(status); } bool SurfaceComposerClient::getProtectedContentSupport() { bool supported = false; - ComposerService::getComposerService()->getProtectedContentSupport(&supported); + ComposerServiceAIDL::getComposerService()->getProtectedContentSupport(&supported); return supported; } status_t SurfaceComposerClient::clearAnimationFrameStats() { - return ComposerService::getComposerService()->clearAnimationFrameStats(); + binder::Status status = ComposerServiceAIDL::getComposerService()->clearAnimationFrameStats(); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::getAnimationFrameStats(FrameStats* outStats) { - return ComposerService::getComposerService()->getAnimationFrameStats(outStats); + gui::FrameStats stats; + binder::Status status = + ComposerServiceAIDL::getComposerService()->getAnimationFrameStats(&stats); + if (status.isOk()) { + outStats->refreshPeriodNano = stats.refreshPeriodNano; + outStats->desiredPresentTimesNano.setCapacity(stats.desiredPresentTimesNano.size()); + for (const auto& t : stats.desiredPresentTimesNano) { + outStats->desiredPresentTimesNano.add(t); + } + outStats->actualPresentTimesNano.setCapacity(stats.actualPresentTimesNano.size()); + for (const auto& t : stats.actualPresentTimesNano) { + outStats->actualPresentTimesNano.add(t); + } + outStats->frameReadyTimesNano.setCapacity(stats.frameReadyTimesNano.size()); + for (const auto& t : stats.frameReadyTimesNano) { + outStats->frameReadyTimesNano.add(t); + } + } + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::overrideHdrTypes(const sp<IBinder>& display, const std::vector<ui::Hdr>& hdrTypes) { - return ComposerService::getComposerService()->overrideHdrTypes(display, hdrTypes); + std::vector<int32_t> hdrTypesVector; + hdrTypesVector.reserve(hdrTypes.size()); + for (auto t : hdrTypes) { + hdrTypesVector.push_back(static_cast<int32_t>(t)); + } + + binder::Status status = + ComposerServiceAIDL::getComposerService()->overrideHdrTypes(display, hdrTypesVector); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::onPullAtom(const int32_t atomId, std::string* outData, bool* success) { - return ComposerService::getComposerService()->onPullAtom(atomId, outData, success); + gui::PullAtomData pad; + binder::Status status = ComposerServiceAIDL::getComposerService()->onPullAtom(atomId, &pad); + if (status.isOk()) { + outData->assign((const char*)pad.data.data(), pad.data.size()); + *success = pad.success; + } + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::getDisplayedContentSamplingAttributes(const sp<IBinder>& display, ui::PixelFormat* outFormat, ui::Dataspace* outDataspace, uint8_t* outComponentMask) { - return ComposerService::getComposerService() - ->getDisplayedContentSamplingAttributes(display, outFormat, outDataspace, - outComponentMask); + if (!outFormat || !outDataspace || !outComponentMask) { + return BAD_VALUE; + } + + gui::ContentSamplingAttributes attrs; + binder::Status status = ComposerServiceAIDL::getComposerService() + ->getDisplayedContentSamplingAttributes(display, &attrs); + if (status.isOk()) { + *outFormat = static_cast<ui::PixelFormat>(attrs.format); + *outDataspace = static_cast<ui::Dataspace>(attrs.dataspace); + *outComponentMask = static_cast<uint8_t>(attrs.componentMask); + } + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable, uint8_t componentMask, uint64_t maxFrames) { - return ComposerService::getComposerService()->setDisplayContentSamplingEnabled(display, enable, - componentMask, - maxFrames); + binder::Status status = + ComposerServiceAIDL::getComposerService() + ->setDisplayContentSamplingEnabled(display, enable, + static_cast<int8_t>(componentMask), + static_cast<int64_t>(maxFrames)); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames, uint64_t timestamp, DisplayedFrameStats* outStats) { - return ComposerService::getComposerService()->getDisplayedContentSample(display, maxFrames, - timestamp, outStats); + if (!outStats) { + return BAD_VALUE; + } + + gui::DisplayedFrameStats stats; + binder::Status status = + ComposerServiceAIDL::getComposerService()->getDisplayedContentSample(display, maxFrames, + timestamp, &stats); + if (status.isOk()) { + // convert gui::DisplayedFrameStats to ui::DisplayedFrameStats + outStats->numFrames = static_cast<uint64_t>(stats.numFrames); + outStats->component_0_sample.reserve(stats.component_0_sample.size()); + for (const auto& s : stats.component_0_sample) { + outStats->component_0_sample.push_back(static_cast<uint64_t>(s)); + } + outStats->component_1_sample.reserve(stats.component_1_sample.size()); + for (const auto& s : stats.component_1_sample) { + outStats->component_1_sample.push_back(static_cast<uint64_t>(s)); + } + outStats->component_2_sample.reserve(stats.component_2_sample.size()); + for (const auto& s : stats.component_2_sample) { + outStats->component_2_sample.push_back(static_cast<uint64_t>(s)); + } + outStats->component_3_sample.reserve(stats.component_3_sample.size()); + for (const auto& s : stats.component_3_sample) { + outStats->component_3_sample.push_back(static_cast<uint64_t>(s)); + } + } + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::isWideColorDisplay(const sp<IBinder>& display, @@ -2344,39 +2613,55 @@ status_t SurfaceComposerClient::isWideColorDisplay(const sp<IBinder>& display, binder::Status status = ComposerServiceAIDL::getComposerService()->isWideColorDisplay(display, outIsWideColorDisplay); - return status.transactionError(); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::addRegionSamplingListener( const Rect& samplingArea, const sp<IBinder>& stopLayerHandle, const sp<IRegionSamplingListener>& listener) { - return ComposerService::getComposerService()->addRegionSamplingListener(samplingArea, - stopLayerHandle, - listener); + gui::ARect rect; + rect.left = samplingArea.left; + rect.top = samplingArea.top; + rect.right = samplingArea.right; + rect.bottom = samplingArea.bottom; + binder::Status status = + ComposerServiceAIDL::getComposerService()->addRegionSamplingListener(rect, + stopLayerHandle, + listener); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::removeRegionSamplingListener( const sp<IRegionSamplingListener>& listener) { - return ComposerService::getComposerService()->removeRegionSamplingListener(listener); + binder::Status status = + ComposerServiceAIDL::getComposerService()->removeRegionSamplingListener(listener); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) { - return ComposerService::getComposerService()->addFpsListener(taskId, listener); + binder::Status status = + ComposerServiceAIDL::getComposerService()->addFpsListener(taskId, listener); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::removeFpsListener(const sp<gui::IFpsListener>& listener) { - return ComposerService::getComposerService()->removeFpsListener(listener); + binder::Status status = ComposerServiceAIDL::getComposerService()->removeFpsListener(listener); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::addTunnelModeEnabledListener( const sp<gui::ITunnelModeEnabledListener>& listener) { - return ComposerService::getComposerService()->addTunnelModeEnabledListener(listener); + binder::Status status = + ComposerServiceAIDL::getComposerService()->addTunnelModeEnabledListener(listener); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::removeTunnelModeEnabledListener( const sp<gui::ITunnelModeEnabledListener>& listener) { - return ComposerService::getComposerService()->removeTunnelModeEnabledListener(listener); + binder::Status status = + ComposerServiceAIDL::getComposerService()->removeTunnelModeEnabledListener(listener); + return statusTFromBinderStatus(status); } bool SurfaceComposerClient::getDisplayBrightnessSupport(const sp<IBinder>& displayToken) { @@ -2392,7 +2677,7 @@ status_t SurfaceComposerClient::setDisplayBrightness(const sp<IBinder>& displayT binder::Status status = ComposerServiceAIDL::getComposerService()->setDisplayBrightness(displayToken, brightness); - return status.transactionError(); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::addHdrLayerInfoListener( @@ -2400,7 +2685,7 @@ status_t SurfaceComposerClient::addHdrLayerInfoListener( binder::Status status = ComposerServiceAIDL::getComposerService()->addHdrLayerInfoListener(displayToken, listener); - return status.transactionError(); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::removeHdrLayerInfoListener( @@ -2408,45 +2693,79 @@ status_t SurfaceComposerClient::removeHdrLayerInfoListener( binder::Status status = ComposerServiceAIDL::getComposerService()->removeHdrLayerInfoListener(displayToken, listener); - return status.transactionError(); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::notifyPowerBoost(int32_t boostId) { binder::Status status = ComposerServiceAIDL::getComposerService()->notifyPowerBoost(boostId); - return status.transactionError(); + return statusTFromBinderStatus(status); } status_t SurfaceComposerClient::setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor, float lightPosY, float lightPosZ, float lightRadius) { - return ComposerService::getComposerService()->setGlobalShadowSettings(ambientColor, spotColor, - lightPosY, lightPosZ, - lightRadius); + gui::Color ambientColorG, spotColorG; + ambientColorG.r = ambientColor.r; + ambientColorG.g = ambientColor.g; + ambientColorG.b = ambientColor.b; + ambientColorG.a = ambientColor.a; + spotColorG.r = spotColor.r; + spotColorG.g = spotColor.g; + spotColorG.b = spotColor.b; + spotColorG.a = spotColor.a; + binder::Status status = + ComposerServiceAIDL::getComposerService()->setGlobalShadowSettings(ambientColorG, + spotColorG, + lightPosY, lightPosZ, + lightRadius); + return statusTFromBinderStatus(status); } std::optional<DisplayDecorationSupport> SurfaceComposerClient::getDisplayDecorationSupport( const sp<IBinder>& displayToken) { + std::optional<gui::DisplayDecorationSupport> gsupport; + binder::Status status = + ComposerServiceAIDL::getComposerService()->getDisplayDecorationSupport(displayToken, + &gsupport); std::optional<DisplayDecorationSupport> support; - ComposerService::getComposerService()->getDisplayDecorationSupport(displayToken, &support); + if (status.isOk() && gsupport.has_value()) { + support.emplace(DisplayDecorationSupport{ + .format = + static_cast<aidl::android::hardware::graphics::common::PixelFormat>( + gsupport->format), + .alphaInterpretation = + static_cast<aidl::android::hardware::graphics::common::AlphaInterpretation>( + gsupport->alphaInterpretation) + }); + } return support; } -int SurfaceComposerClient::getGPUContextPriority() { - return ComposerService::getComposerService()->getGPUContextPriority(); +int SurfaceComposerClient::getGpuContextPriority() { + int priority; + binder::Status status = + ComposerServiceAIDL::getComposerService()->getGpuContextPriority(&priority); + if (!status.isOk()) { + status_t err = statusTFromBinderStatus(status); + ALOGE("getGpuContextPriority failed to read data: %s (%d)", strerror(-err), err); + return 0; + } + return priority; } status_t SurfaceComposerClient::addWindowInfosListener( const sp<WindowInfosListener>& windowInfosListener, std::pair<std::vector<gui::WindowInfo>, std::vector<gui::DisplayInfo>>* outInitialInfo) { return WindowInfosListenerReporter::getInstance() - ->addWindowInfosListener(windowInfosListener, ComposerService::getComposerService(), + ->addWindowInfosListener(windowInfosListener, ComposerServiceAIDL::getComposerService(), outInitialInfo); } status_t SurfaceComposerClient::removeWindowInfosListener( const sp<WindowInfosListener>& windowInfosListener) { return WindowInfosListenerReporter::getInstance() - ->removeWindowInfosListener(windowInfosListener, ComposerService::getComposerService()); + ->removeWindowInfosListener(windowInfosListener, + ComposerServiceAIDL::getComposerService()); } // ---------------------------------------------------------------------------- @@ -2457,7 +2776,7 @@ status_t ScreenshotClient::captureDisplay(const DisplayCaptureArgs& captureArgs, if (s == nullptr) return NO_INIT; binder::Status status = s->captureDisplay(captureArgs, captureListener); - return status.transactionError(); + return statusTFromBinderStatus(status); } status_t ScreenshotClient::captureDisplay(DisplayId displayId, @@ -2466,7 +2785,7 @@ status_t ScreenshotClient::captureDisplay(DisplayId displayId, if (s == nullptr) return NO_INIT; binder::Status status = s->captureDisplayById(displayId.value, captureListener); - return status.transactionError(); + return statusTFromBinderStatus(status); } status_t ScreenshotClient::captureLayers(const LayerCaptureArgs& captureArgs, @@ -2475,7 +2794,7 @@ status_t ScreenshotClient::captureLayers(const LayerCaptureArgs& captureArgs, if (s == nullptr) return NO_INIT; binder::Status status = s->captureLayers(captureArgs, captureListener); - return status.transactionError(); + return statusTFromBinderStatus(status); } // --------------------------------------------------------------------------------- diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp index 654fb336fe..7aee882422 100644 --- a/libs/gui/SurfaceControl.cpp +++ b/libs/gui/SurfaceControl.cpp @@ -49,13 +49,12 @@ namespace android { // ============================================================================ SurfaceControl::SurfaceControl(const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle, - const sp<IGraphicBufferProducer>& gbp, int32_t layerId, - uint32_t w, uint32_t h, PixelFormat format, uint32_t transform, - uint32_t flags) + int32_t layerId, const std::string& name, uint32_t w, uint32_t h, + PixelFormat format, uint32_t transform, uint32_t flags) : mClient(client), mHandle(handle), - mGraphicBufferProducer(gbp), mLayerId(layerId), + mName(name), mTransformHint(transform), mWidth(w), mHeight(h), @@ -65,9 +64,9 @@ SurfaceControl::SurfaceControl(const sp<SurfaceComposerClient>& client, const sp SurfaceControl::SurfaceControl(const sp<SurfaceControl>& other) { mClient = other->mClient; mHandle = other->mHandle; - mGraphicBufferProducer = other->mGraphicBufferProducer; mTransformHint = other->mTransformHint; mLayerId = other->mLayerId; + mName = other->mName; mWidth = other->mWidth; mHeight = other->mHeight; mFormat = other->mFormat; @@ -165,11 +164,11 @@ sp<Surface> SurfaceControl::createSurface() void SurfaceControl::updateDefaultBufferSize(uint32_t width, uint32_t height) { Mutex::Autolock _l(mLock); - mWidth = width; mHeight = height; + mWidth = width; + mHeight = height; if (mBbq) { mBbq->update(mBbqChild, width, height, mFormat); } - } sp<IBinder> SurfaceControl::getLayerStateHandle() const @@ -188,6 +187,10 @@ int32_t SurfaceControl::getLayerId() const { return mLayerId; } +const std::string& SurfaceControl::getName() const { + return mName; +} + sp<IGraphicBufferProducer> SurfaceControl::getIGraphicBufferProducer() { getSurface(); @@ -215,6 +218,7 @@ status_t SurfaceControl::writeToParcel(Parcel& parcel) { SAFE_PARCEL(parcel.writeStrongBinder, ISurfaceComposerClient::asBinder(mClient->getClient())); SAFE_PARCEL(parcel.writeStrongBinder, mHandle); SAFE_PARCEL(parcel.writeInt32, mLayerId); + SAFE_PARCEL(parcel.writeUtf8AsUtf16, mName); SAFE_PARCEL(parcel.writeUint32, mTransformHint); SAFE_PARCEL(parcel.writeUint32, mWidth); SAFE_PARCEL(parcel.writeUint32, mHeight); @@ -228,6 +232,7 @@ status_t SurfaceControl::readFromParcel(const Parcel& parcel, sp<IBinder> client; sp<IBinder> handle; int32_t layerId; + std::string layerName; uint32_t transformHint; uint32_t width; uint32_t height; @@ -236,18 +241,17 @@ status_t SurfaceControl::readFromParcel(const Parcel& parcel, SAFE_PARCEL(parcel.readStrongBinder, &client); SAFE_PARCEL(parcel.readStrongBinder, &handle); SAFE_PARCEL(parcel.readInt32, &layerId); + SAFE_PARCEL(parcel.readUtf8FromUtf16, &layerName); SAFE_PARCEL(parcel.readUint32, &transformHint); SAFE_PARCEL(parcel.readUint32, &width); SAFE_PARCEL(parcel.readUint32, &height); SAFE_PARCEL(parcel.readUint32, &format); // We aren't the original owner of the surface. - *outSurfaceControl = - new SurfaceControl(new SurfaceComposerClient( - interface_cast<ISurfaceComposerClient>(client)), - handle.get(), nullptr, layerId, - width, height, format, - transformHint); + *outSurfaceControl = new SurfaceControl(new SurfaceComposerClient( + interface_cast<ISurfaceComposerClient>(client)), + handle.get(), layerId, layerName, width, height, format, + transformHint); return NO_ERROR; } diff --git a/libs/gui/SyncFeatures.cpp b/libs/gui/SyncFeatures.cpp index 1a8fc1a00a..2d863c2585 100644 --- a/libs/gui/SyncFeatures.cpp +++ b/libs/gui/SyncFeatures.cpp @@ -36,8 +36,12 @@ SyncFeatures::SyncFeatures() : Singleton<SyncFeatures>(), mHasFenceSync(false), mHasWaitSync(false) { EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); - // This can only be called after EGL has been initialized; otherwise the - // check below will abort. + // eglQueryString can only be called after EGL has been initialized; + // otherwise the check below will abort. If RenderEngine is using SkiaVk, + // EGL will not have been initialized. There's no problem with initializing + // it again here (it is ref counted), and then terminating it later. + EGLBoolean initialized = eglInitialize(dpy, nullptr, nullptr); + LOG_ALWAYS_FATAL_IF(!initialized, "eglInitialize failed"); const char* exts = eglQueryString(dpy, EGL_EXTENSIONS); LOG_ALWAYS_FATAL_IF(exts == nullptr, "eglQueryString failed"); if (strstr(exts, "EGL_ANDROID_native_fence_sync")) { @@ -63,6 +67,8 @@ SyncFeatures::SyncFeatures() : Singleton<SyncFeatures>(), mString.append(" EGL_KHR_wait_sync"); } mString.append("]"); + // Terminate EGL to match the eglInitialize above + eglTerminate(dpy); } bool SyncFeatures::useNativeFenceSync() const { diff --git a/libs/gui/TransactionTracing.cpp b/libs/gui/TransactionTracing.cpp deleted file mode 100644 index eedc3df009..0000000000 --- a/libs/gui/TransactionTracing.cpp +++ /dev/null @@ -1,53 +0,0 @@ -/* - * Copyright 2020 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "gui/TransactionTracing.h" -#include "gui/ISurfaceComposer.h" - -#include <private/gui/ComposerService.h> - -namespace android { - -sp<TransactionTraceListener> TransactionTraceListener::sInstance = nullptr; -std::mutex TransactionTraceListener::sMutex; - -TransactionTraceListener::TransactionTraceListener() {} - -sp<TransactionTraceListener> TransactionTraceListener::getInstance() { - const std::lock_guard<std::mutex> lock(sMutex); - - if (sInstance == nullptr) { - sInstance = new TransactionTraceListener; - - sp<ISurfaceComposer> sf(ComposerService::getComposerService()); - sf->addTransactionTraceListener(sInstance); - } - - return sInstance; -} - -binder::Status TransactionTraceListener::onToggled(bool enabled) { - ALOGD("TransactionTraceListener: onToggled listener called"); - mTracingEnabled = enabled; - - return binder::Status::ok(); -} - -bool TransactionTraceListener::isTracingEnabled() { - return mTracingEnabled; -} - -} // namespace android
\ No newline at end of file diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp index 4e966d1393..804ce4fac0 100644 --- a/libs/gui/WindowInfo.cpp +++ b/libs/gui/WindowInfo.cpp @@ -76,7 +76,7 @@ bool WindowInfo::operator==(const WindowInfo& info) const { info.inputConfig == inputConfig && info.displayId == displayId && info.replaceTouchableRegionWithCrop == replaceTouchableRegionWithCrop && info.applicationInfo == applicationInfo && info.layoutParamsType == layoutParamsType && - info.layoutParamsFlags == layoutParamsFlags && info.isClone == isClone; + info.layoutParamsFlags == layoutParamsFlags; } status_t WindowInfo::writeToParcel(android::Parcel* parcel) const { @@ -124,8 +124,7 @@ status_t WindowInfo::writeToParcel(android::Parcel* parcel) const { parcel->write(touchableRegion) ?: parcel->writeBool(replaceTouchableRegionWithCrop) ?: parcel->writeStrongBinder(touchableRegionCropHandle.promote()) ?: - parcel->writeStrongBinder(windowToken) ?: - parcel->writeBool(isClone); + parcel->writeStrongBinder(windowToken); // clang-format on return status; } @@ -176,8 +175,7 @@ status_t WindowInfo::readFromParcel(const android::Parcel* parcel) { parcel->read(touchableRegion) ?: parcel->readBool(&replaceTouchableRegionWithCrop) ?: parcel->readNullableStrongBinder(&touchableRegionCropHandleSp) ?: - parcel->readNullableStrongBinder(&windowToken) ?: - parcel->readBool(&isClone); + parcel->readNullableStrongBinder(&windowToken); // clang-format on if (status != OK) { diff --git a/libs/gui/WindowInfosListenerReporter.cpp b/libs/gui/WindowInfosListenerReporter.cpp index cfc7dbc463..01e865da6a 100644 --- a/libs/gui/WindowInfosListenerReporter.cpp +++ b/libs/gui/WindowInfosListenerReporter.cpp @@ -14,7 +14,8 @@ * limitations under the License. */ -#include <gui/ISurfaceComposer.h> +#include <android/gui/ISurfaceComposer.h> +#include <gui/AidlStatusUtil.h> #include <gui/WindowInfosListenerReporter.h> namespace android { @@ -23,6 +24,7 @@ using gui::DisplayInfo; using gui::IWindowInfosReportedListener; using gui::WindowInfo; using gui::WindowInfosListener; +using gui::aidl_utils::statusTFromBinderStatus; sp<WindowInfosListenerReporter> WindowInfosListenerReporter::getInstance() { static sp<WindowInfosListenerReporter> sInstance = new WindowInfosListenerReporter; @@ -31,13 +33,14 @@ sp<WindowInfosListenerReporter> WindowInfosListenerReporter::getInstance() { status_t WindowInfosListenerReporter::addWindowInfosListener( const sp<WindowInfosListener>& windowInfosListener, - const sp<ISurfaceComposer>& surfaceComposer, + const sp<gui::ISurfaceComposer>& surfaceComposer, std::pair<std::vector<gui::WindowInfo>, std::vector<gui::DisplayInfo>>* outInitialInfo) { status_t status = OK; { std::scoped_lock lock(mListenersMutex); if (mWindowInfosListeners.empty()) { - status = surfaceComposer->addWindowInfosListener(this); + binder::Status s = surfaceComposer->addWindowInfosListener(this); + status = statusTFromBinderStatus(s); } if (status == OK) { @@ -55,12 +58,13 @@ status_t WindowInfosListenerReporter::addWindowInfosListener( status_t WindowInfosListenerReporter::removeWindowInfosListener( const sp<WindowInfosListener>& windowInfosListener, - const sp<ISurfaceComposer>& surfaceComposer) { + const sp<gui::ISurfaceComposer>& surfaceComposer) { status_t status = OK; { std::scoped_lock lock(mListenersMutex); if (mWindowInfosListeners.size() == 1) { - status = surfaceComposer->removeWindowInfosListener(this); + binder::Status s = surfaceComposer->removeWindowInfosListener(this); + status = statusTFromBinderStatus(s); // Clear the last stored state since we're disabling updates and don't want to hold // stale values mLastWindowInfos.clear(); @@ -78,7 +82,8 @@ status_t WindowInfosListenerReporter::removeWindowInfosListener( binder::Status WindowInfosListenerReporter::onWindowInfosChanged( const std::vector<WindowInfo>& windowInfos, const std::vector<DisplayInfo>& displayInfos, const sp<IWindowInfosReportedListener>& windowInfosReportedListener) { - std::unordered_set<sp<WindowInfosListener>, SpHash<WindowInfosListener>> windowInfosListeners; + std::unordered_set<sp<WindowInfosListener>, gui::SpHash<WindowInfosListener>> + windowInfosListeners; { std::scoped_lock lock(mListenersMutex); @@ -101,7 +106,7 @@ binder::Status WindowInfosListenerReporter::onWindowInfosChanged( return binder::Status::ok(); } -void WindowInfosListenerReporter::reconnect(const sp<ISurfaceComposer>& composerService) { +void WindowInfosListenerReporter::reconnect(const sp<gui::ISurfaceComposer>& composerService) { std::scoped_lock lock(mListenersMutex); if (!mWindowInfosListeners.empty()) { composerService->addWindowInfosListener(this); diff --git a/libs/gui/aidl/android/gui/Rect.aidl b/libs/gui/aidl/android/gui/ARect.aidl index 1b13761392..5785907a9c 100644 --- a/libs/gui/aidl/android/gui/Rect.aidl +++ b/libs/gui/aidl/android/gui/ARect.aidl @@ -20,7 +20,7 @@ package android.gui; // TODO(b/221473398): // use hardware/interfaces/graphics/common/aidl/android/hardware/graphics/common/Rect.aidl /** @hide */ -parcelable Rect { +parcelable ARect { /// Minimum X coordinate of the rectangle. int left; diff --git a/libs/binder/aidl/android/content/pm/PackageChangeEvent.aidl b/libs/gui/aidl/android/gui/Color.aidl index e30e9072fc..12af066562 100644 --- a/libs/binder/aidl/android/content/pm/PackageChangeEvent.aidl +++ b/libs/gui/aidl/android/gui/Color.aidl @@ -1,5 +1,5 @@ /* - * Copyright (C) 2020 The Android Open Source Project + * Copyright 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -14,19 +14,12 @@ * limitations under the License. */ -package android.content.pm; +package android.gui; -/** - * This event is designed for notification to native code listener about - * any changes on a package including update, deletion and etc. - * - * @hide - */ -parcelable PackageChangeEvent { - @utf8InCpp String packageName; - long version; - long lastUpdateTimeMillis; - boolean newInstalled; - boolean dataRemoved; - boolean isDeleted; +/** @hide */ +parcelable Color { + float r; + float g; + float b; + float a; } diff --git a/libs/gui/aidl/android/gui/CompositionPreference.aidl b/libs/gui/aidl/android/gui/CompositionPreference.aidl new file mode 100644 index 0000000000..b615824a7d --- /dev/null +++ b/libs/gui/aidl/android/gui/CompositionPreference.aidl @@ -0,0 +1,25 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +/** @hide */ +parcelable CompositionPreference { + int /*ui::Dataspace*/ defaultDataspace; + int /*ui::PixelFormat*/ defaultPixelFormat; + int /*ui::Dataspace*/ wideColorGamutDataspace; + int /*ui::PixelFormat*/ wideColorGamutPixelFormat; +} diff --git a/libs/gui/aidl/android/gui/ContentSamplingAttributes.aidl b/libs/gui/aidl/android/gui/ContentSamplingAttributes.aidl new file mode 100644 index 0000000000..5d913b1da6 --- /dev/null +++ b/libs/gui/aidl/android/gui/ContentSamplingAttributes.aidl @@ -0,0 +1,24 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +/** @hide */ +parcelable ContentSamplingAttributes { + int /*ui::PixelFormat*/ format; + int /*ui::Dataspace*/ dataspace; + byte componentMask; +} diff --git a/libs/gui/aidl/android/gui/CreateSurfaceResult.aidl b/libs/gui/aidl/android/gui/CreateSurfaceResult.aidl new file mode 100644 index 0000000000..eea12dc75d --- /dev/null +++ b/libs/gui/aidl/android/gui/CreateSurfaceResult.aidl @@ -0,0 +1,25 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +/** @hide */ +parcelable CreateSurfaceResult { + IBinder handle; + int layerId; + String layerName; + int transformHint; +} diff --git a/libs/gui/aidl/android/gui/DeviceProductInfo.aidl b/libs/gui/aidl/android/gui/DeviceProductInfo.aidl new file mode 100644 index 0000000000..98404cf0fd --- /dev/null +++ b/libs/gui/aidl/android/gui/DeviceProductInfo.aidl @@ -0,0 +1,58 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +// Product-specific information about the display or the directly connected device on the +// display chain. For example, if the display is transitively connected, this field may contain +// product information about the intermediate device. + +/** @hide */ +parcelable DeviceProductInfo { + parcelable ModelYear { + int year; + } + + parcelable ManufactureYear { + ModelYear modelYear; + } + + parcelable ManufactureWeekAndYear { + ManufactureYear manufactureYear; + + // 1-base week number. Week numbering may not be consistent between manufacturers. + int week; + } + + union ManufactureOrModelDate { + ModelYear modelYear; + ManufactureYear manufactureYear; + ManufactureWeekAndYear manufactureWeekAndYear; + } + + // Display name. + @utf8InCpp String name; + + // NULL-terminated Manufacturer plug and play ID. + byte[] manufacturerPnpId; + + // Manufacturer product ID. + @utf8InCpp String productId; + + ManufactureOrModelDate manufactureOrModelDate; + + byte[] relativeAddress; +} diff --git a/libs/gui/aidl/android/gui/DisplayConnectionType.aidl b/libs/gui/aidl/android/gui/DisplayConnectionType.aidl new file mode 100644 index 0000000000..72c4ede7ac --- /dev/null +++ b/libs/gui/aidl/android/gui/DisplayConnectionType.aidl @@ -0,0 +1,24 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +/** @hide */ +@Backing(type="int") +enum DisplayConnectionType { + Internal = 0, + External = 1 +} diff --git a/libs/input/android/os/BlockUntrustedTouchesMode.aidl b/libs/gui/aidl/android/gui/DisplayDecorationSupport.aidl index 9504e993f8..023049657b 100644 --- a/libs/input/android/os/BlockUntrustedTouchesMode.aidl +++ b/libs/gui/aidl/android/gui/DisplayDecorationSupport.aidl @@ -1,5 +1,5 @@ /** - * Copyright (c) 2020, The Android Open Source Project + * Copyright (c) 2022, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -14,22 +14,12 @@ * limitations under the License. */ -package android.os; +package android.gui; - -/** - * Block untrusted touches feature mode. - * - * @hide - */ -@Backing(type="int") -enum BlockUntrustedTouchesMode { - /** Feature is off. */ - DISABLED, - - /** Untrusted touches are flagged but not blocked. */ - PERMISSIVE, - - /** Untrusted touches are blocked. */ - BLOCK +// TODO(b/222607970): +// remove this aidl and use android.hardware.graphics.common.DisplayDecorationSupport +/** @hide */ +parcelable DisplayDecorationSupport { + int format; + int alphaInterpretation; } diff --git a/libs/gui/aidl/android/gui/DisplayMode.aidl b/libs/gui/aidl/android/gui/DisplayMode.aidl new file mode 100644 index 0000000000..3cd77f82d7 --- /dev/null +++ b/libs/gui/aidl/android/gui/DisplayMode.aidl @@ -0,0 +1,36 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +import android.gui.Size; + +// Mode supported by physical display. +// Make sure to sync with libui DisplayMode.h + +/** @hide */ +parcelable DisplayMode { + int id; + Size resolution; + float xDpi = 0.0f; + float yDpi = 0.0f; + + float refreshRate = 0.0f; + long appVsyncOffset = 0; + long sfVsyncOffset = 0; + long presentationDeadline = 0; + int group = -1; +} diff --git a/libs/gui/aidl/android/gui/DisplayModeSpecs.aidl b/libs/gui/aidl/android/gui/DisplayModeSpecs.aidl new file mode 100644 index 0000000000..af138c7539 --- /dev/null +++ b/libs/gui/aidl/android/gui/DisplayModeSpecs.aidl @@ -0,0 +1,75 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +/** @hide */ +parcelable DisplayModeSpecs { + /** + * Defines the refresh rates ranges that should be used by SF. + */ + parcelable RefreshRateRanges { + /** + * Defines a range of refresh rates. + */ + parcelable RefreshRateRange { + float min; + float max; + } + + /** + * The range of refresh rates that the display should run at. + */ + RefreshRateRange physical; + + /** + * The range of refresh rates that apps should render at. + */ + RefreshRateRange render; + } + + /** + * Base mode ID. This is what system defaults to for all other settings, or + * if the refresh rate range is not available. + */ + int defaultMode; + + /** + * If true this will allow switching between modes in different display configuration + * groups. This way the user may see visual interruptions when the display mode changes. + */ + + boolean allowGroupSwitching; + + /** + * The primary physical and render refresh rate ranges represent DisplayManager's general + * guidance on the display modes SurfaceFlinger will consider when switching refresh + * rates and scheduling the frame rate. Unless SurfaceFlinger has a specific reason to do + * otherwise, it will stay within this range. + */ + RefreshRateRanges primaryRanges; + + /** + * The app request physical and render refresh rate ranges allow SurfaceFlinger to consider + * more display modes when switching refresh rates. Although SurfaceFlinger will + * generally stay within the primary range, specific considerations, such as layer frame + * rate settings specified via the setFrameRate() API, may cause SurfaceFlinger to go + * outside the primary range. SurfaceFlinger never goes outside the app request range. + * The app request range will be greater than or equal to the primary refresh rate range, + * never smaller. + */ + RefreshRateRanges appRequestRanges; +} diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/DisplayPrimaries.aidl index 6929a6cb49..dbf668c629 100644 --- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl +++ b/libs/gui/aidl/android/gui/DisplayPrimaries.aidl @@ -1,5 +1,5 @@ /* - * Copyright (C) 2020 The Android Open Source Project + * Copyright 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -14,15 +14,20 @@ * limitations under the License. */ -package android.content.pm; +package android.gui; -import android.content.pm.PackageChangeEvent; +// copied from libui ConfigStoreTypes.h -/** - * This is a non-blocking notification when a package has changed. - * - * @hide - */ -oneway interface IPackageChangeObserver { - void onPackageChanged(in PackageChangeEvent event); +/** @hide */ +parcelable DisplayPrimaries { + parcelable CieXyz { + float X; + float Y; + float Z; + } + + CieXyz red; + CieXyz green; + CieXyz blue; + CieXyz white; } diff --git a/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl b/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl new file mode 100644 index 0000000000..f4b6dadc49 --- /dev/null +++ b/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl @@ -0,0 +1,40 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +/** @hide */ +parcelable DisplayedFrameStats { + /* The number of frames represented by this sample. */ + long numFrames = 0; + + /* A histogram counting how many times a pixel of a given value was displayed onscreen for + * FORMAT_COMPONENT_0. The buckets of the histogram are evenly weighted, the number of buckets + * is device specific. eg, for RGBA_8888, if sampleComponent0 is {10, 6, 4, 1} this means that + * 10 red pixels were displayed onscreen in range 0x00->0x3F, 6 red pixels + * were displayed onscreen in range 0x40->0x7F, etc. + */ + long[] component_0_sample; + + /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_1. */ + long[] component_1_sample; + + /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_2. */ + long[] component_2_sample; + + /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_3. */ + long[] component_3_sample; +} diff --git a/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl b/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl new file mode 100644 index 0000000000..57e6081e27 --- /dev/null +++ b/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl @@ -0,0 +1,45 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +import android.gui.DisplayMode; +import android.gui.HdrCapabilities; + +// Information about a physical display which may change on hotplug reconnect. +// Make sure to sync with libui DynamicDisplayInfo.h + +/** @hide */ +parcelable DynamicDisplayInfo { + List<DisplayMode> supportedDisplayModes; + + int activeDisplayModeId; + + int[] supportedColorModes; + int activeColorMode; + HdrCapabilities hdrCapabilities; + + // True if the display reports support for HDMI 2.1 Auto Low Latency Mode. + // For more information, see the HDMI 2.1 specification. + boolean autoLowLatencyModeSupported; + + // True if the display reports support for Game Content Type. + // For more information, see the HDMI 1.4 specification. + boolean gameContentTypeSupported; + + // The boot display mode preferred by the implementation. + int preferredBootDisplayMode; +} diff --git a/libs/gui/aidl/android/gui/FrameEvent.aidl b/libs/gui/aidl/android/gui/FrameEvent.aidl new file mode 100644 index 0000000000..aaabdb5b54 --- /dev/null +++ b/libs/gui/aidl/android/gui/FrameEvent.aidl @@ -0,0 +1,35 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +// Identifiers for all the events that may be recorded or reported. + +/** @hide */ +@Backing(type="int") +enum FrameEvent { + POSTED = 0, + REQUESTED_PRESENT = 1, + LATCH = 2, + ACQUIRE = 3, + FIRST_REFRESH_START = 4, + LAST_REFRESH_START = 5, + GPU_COMPOSITION_DONE = 6, + DISPLAY_PRESENT = 7, + DEQUEUE_READY = 8, + RELEASE = 9, + EVENT_COUNT = 10 // Not an actual event. +} diff --git a/libs/gui/aidl/android/gui/FrameStats.aidl b/libs/gui/aidl/android/gui/FrameStats.aidl new file mode 100644 index 0000000000..a145e74b11 --- /dev/null +++ b/libs/gui/aidl/android/gui/FrameStats.aidl @@ -0,0 +1,47 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +// Make sure to sync with libui FrameStats.h + +/** @hide */ +parcelable FrameStats { + /* + * Approximate refresh time, in nanoseconds. + */ + long refreshPeriodNano; + + /* + * The times in nanoseconds for when the frame contents were posted by the producer (e.g. + * the application). They are either explicitly set or defaulted to the time when + * Surface::queueBuffer() was called. + */ + long[] desiredPresentTimesNano; + + /* + * The times in milliseconds for when the frame contents were presented on the screen. + */ + long[] actualPresentTimesNano; + + /* + * The times in nanoseconds for when the frame contents were ready to be presented. Note that + * a frame can be posted and still it contents being rendered asynchronously in GL. In such a + * case these are the times when the frame contents were completely rendered (i.e. their fences + * signaled). + */ + long[] frameReadyTimesNano; +} diff --git a/libs/gui/include/gui/FrameTimelineInfo.h b/libs/gui/aidl/android/gui/FrameTimelineInfo.aidl index 255ce568d2..6ffe466f20 100644 --- a/libs/gui/include/gui/FrameTimelineInfo.h +++ b/libs/gui/aidl/android/gui/FrameTimelineInfo.aidl @@ -1,5 +1,5 @@ /* - * Copyright 2021 The Android Open Source Project + * Copyright 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -14,36 +14,23 @@ * limitations under the License. */ -#pragma once +package android.gui; -#include <stdint.h> - -#include <binder/Parcel.h> - -namespace android { - -struct FrameTimelineInfo { +/** @hide */ +parcelable FrameTimelineInfo { // Needs to be in sync with android.graphics.FrameInfo.INVALID_VSYNC_ID in java - static constexpr int64_t INVALID_VSYNC_ID = -1; + const long INVALID_VSYNC_ID = -1; // The vsync id that was used to start the transaction - int64_t vsyncId = INVALID_VSYNC_ID; + long vsyncId = INVALID_VSYNC_ID; // The id of the input event that caused this buffer // Default is android::os::IInputConstants::INVALID_INPUT_EVENT_ID = 0 // We copy the value of the input event ID instead of including the header, because libgui // header libraries containing FrameTimelineInfo must be available to vendors, but libinput is // not directly vendor available. - int32_t inputEventId = 0; + int inputEventId = 0; // The current time in nanoseconds the application started to render the frame. - int64_t startTimeNanos = 0; - - status_t write(Parcel& output) const; - status_t read(const Parcel& input); - - void merge(const FrameTimelineInfo& other); - void clear(); -}; - -} // namespace android + long startTimeNanos = 0; +} diff --git a/libs/gui/aidl/android/gui/HdrCapabilities.aidl b/libs/gui/aidl/android/gui/HdrCapabilities.aidl new file mode 100644 index 0000000000..9d06da9f27 --- /dev/null +++ b/libs/gui/aidl/android/gui/HdrCapabilities.aidl @@ -0,0 +1,27 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +// Make sure to sync with libui HdrCapabilities.h + +/** @hide */ +parcelable HdrCapabilities { + int[] supportedHdrTypes; + float maxLuminance; + float maxAverageLuminance; + float minLuminance; +} diff --git a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl index b31b37bada..40410fb59e 100644 --- a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl +++ b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl @@ -16,39 +16,97 @@ package android.gui; -import android.gui.DisplayCaptureArgs; +import android.gui.Color; +import android.gui.CompositionPreference; +import android.gui.ContentSamplingAttributes; import android.gui.DisplayBrightness; +import android.gui.DisplayCaptureArgs; +import android.gui.DisplayDecorationSupport; +import android.gui.DisplayedFrameStats; +import android.gui.DisplayModeSpecs; +import android.gui.DisplayPrimaries; import android.gui.DisplayState; import android.gui.DisplayStatInfo; +import android.gui.DynamicDisplayInfo; +import android.gui.FrameEvent; +import android.gui.FrameStats; +import android.gui.IDisplayEventConnection; +import android.gui.IFpsListener; import android.gui.IHdrLayerInfoListener; -import android.gui.LayerCaptureArgs; +import android.gui.IRegionSamplingListener; import android.gui.IScreenCaptureListener; +import android.gui.ISurfaceComposerClient; +import android.gui.ITunnelModeEnabledListener; +import android.gui.IWindowInfosListener; +import android.gui.LayerCaptureArgs; +import android.gui.LayerDebugInfo; +import android.gui.OverlayProperties; +import android.gui.PullAtomData; +import android.gui.ARect; +import android.gui.StaticDisplayInfo; /** @hide */ interface ISurfaceComposer { - /* create a virtual display + enum VsyncSource { + eVsyncSourceApp = 0, + eVsyncSourceSurfaceFlinger = 1 + } + + enum EventRegistration { + modeChanged = 1 << 0, + frameRateOverride = 1 << 1, + } + + /** + * Signal that we're done booting. + * Requires ACCESS_SURFACE_FLINGER permission + */ + // Note this must be the 1st method, so IBinder::FIRST_CALL_TRANSACTION + // is assigned, as it is called from Java by ActivityManagerService. + void bootFinished(); + + /** + * Create a display event connection + */ + @nullable IDisplayEventConnection createDisplayEventConnection(VsyncSource vsyncSource, + EventRegistration eventRegistration); + + /** + * Create a connection with SurfaceFlinger. + */ + @nullable ISurfaceComposerClient createConnection(); + + /** + * Create a virtual display * requires ACCESS_SURFACE_FLINGER permission. */ @nullable IBinder createDisplay(@utf8InCpp String displayName, boolean secure); - /* destroy a virtual display + /** + * Destroy a virtual display * requires ACCESS_SURFACE_FLINGER permission. */ void destroyDisplay(IBinder display); - /* get stable IDs for connected physical displays. + /** + * Get stable IDs for connected physical displays. */ long[] getPhysicalDisplayIds(); - long getPrimaryPhysicalDisplayId(); - - /* get token for a physical display given its stable ID obtained via getPhysicalDisplayIds or a - * DisplayEventReceiver hotplug event. + /** + * Get token for a physical display given its stable ID obtained via getPhysicalDisplayIds or + * a DisplayEventReceiver hotplug event. */ @nullable IBinder getPhysicalDisplayToken(long displayId); - /* set display power mode. depending on the mode, it can either trigger + /** + * Returns the frame timestamps supported by SurfaceFlinger. + */ + FrameEvent[] getSupportedFrameTimestamps(); + + /** + * Set display power mode. depending on the mode, it can either trigger * screen on, off or low power mode and wait for it to complete. * requires ACCESS_SURFACE_FLINGER permission. */ @@ -60,12 +118,31 @@ interface ISurfaceComposer { * video frames */ DisplayStatInfo getDisplayStats(@nullable IBinder display); - /** + /** * Get transactional state of given display. */ DisplayState getDisplayState(IBinder display); /** + * Gets immutable information about given physical display. + */ + StaticDisplayInfo getStaticDisplayInfo(IBinder display); + + /** + * Gets dynamic information about given physical display. + */ + DynamicDisplayInfo getDynamicDisplayInfo(IBinder display); + + DisplayPrimaries getDisplayNativePrimaries(IBinder display); + + void setActiveColorMode(IBinder display, int colorMode); + + /** + * Sets the user-preferred display mode that a device should boot in. + */ + void setBootDisplayMode(IBinder display, int displayModeId); + + /** * Clears the user-preferred display mode. The device should now boot in system preferred * display mode. */ @@ -110,7 +187,9 @@ interface ISurfaceComposer { * match the size of the output buffer. */ void captureDisplay(in DisplayCaptureArgs args, IScreenCaptureListener listener); + void captureDisplayById(long displayId, IScreenCaptureListener listener); + /** * Capture a subtree of the layer hierarchy, potentially ignoring the root node. * This requires READ_FRAME_BUFFER permission. This function will fail if there @@ -118,13 +197,143 @@ interface ISurfaceComposer { */ void captureLayers(in LayerCaptureArgs args, IScreenCaptureListener listener); - /* + /** + * Clears the frame statistics for animations. + * + * Requires the ACCESS_SURFACE_FLINGER permission. + */ + void clearAnimationFrameStats(); + + /** + * Gets the frame statistics for animations. + * + * Requires the ACCESS_SURFACE_FLINGER permission. + */ + FrameStats getAnimationFrameStats(); + + /** + * Overrides the supported HDR modes for the given display device. + * + * Requires the ACCESS_SURFACE_FLINGER permission. + */ + void overrideHdrTypes(IBinder display, in int[] hdrTypes); + + /** + * Pulls surfaceflinger atoms global stats and layer stats to pipe to statsd. + * + * Requires the calling uid be from system server. + */ + PullAtomData onPullAtom(int atomId); + + /** + * Gets the list of active layers in Z order for debugging purposes + * + * Requires the ACCESS_SURFACE_FLINGER permission. + */ + List<LayerDebugInfo> getLayerDebugInfo(); + + boolean getColorManagement(); + + /** + * Gets the composition preference of the default data space and default pixel format, + * as well as the wide color gamut data space and wide color gamut pixel format. + * If the wide color gamut data space is V0_SRGB, then it implies that the platform + * has no wide color gamut support. + * + */ + CompositionPreference getCompositionPreference(); + + /** + * Requires the ACCESS_SURFACE_FLINGER permission. + */ + ContentSamplingAttributes getDisplayedContentSamplingAttributes(IBinder display); + + /** + * Turns on the color sampling engine on the display. + * + * Requires the ACCESS_SURFACE_FLINGER permission. + */ + void setDisplayContentSamplingEnabled(IBinder display, boolean enable, byte componentMask, long maxFrames); + + /** + * Returns statistics on the color profile of the last frame displayed for a given display + * + * Requires the ACCESS_SURFACE_FLINGER permission. + */ + DisplayedFrameStats getDisplayedContentSample(IBinder display, long maxFrames, long timestamp); + + /** + * Gets whether SurfaceFlinger can support protected content in GPU composition. + */ + boolean getProtectedContentSupport(); + + /** * Queries whether the given display is a wide color display. * Requires the ACCESS_SURFACE_FLINGER permission. */ boolean isWideColorDisplay(IBinder token); - /* + /** + * Registers a listener to stream median luma updates from SurfaceFlinger. + * + * The sampling area is bounded by both samplingArea and the given stopLayerHandle + * (i.e., only layers behind the stop layer will be captured and sampled). + * + * Multiple listeners may be provided so long as they have independent listeners. + * If multiple listeners are provided, the effective sampling region for each listener will + * be bounded by whichever stop layer has a lower Z value. + * + * Requires the same permissions as captureLayers and captureScreen. + */ + void addRegionSamplingListener(in ARect samplingArea, @nullable IBinder stopLayerHandle, IRegionSamplingListener listener); + + /** + * Removes a listener that was streaming median luma updates from SurfaceFlinger. + */ + void removeRegionSamplingListener(IRegionSamplingListener listener); + + /** + * Registers a listener that streams fps updates from SurfaceFlinger. + * + * The listener will stream fps updates for the layer tree rooted at the layer denoted by the + * task ID, i.e., the layer must have the task ID as part of its layer metadata with key + * METADATA_TASK_ID. If there is no such layer, then no fps is expected to be reported. + * + * Multiple listeners may be supported. + * + * Requires the READ_FRAME_BUFFER permission. + */ + void addFpsListener(int taskId, IFpsListener listener); + + /** + * Removes a listener that was streaming fps updates from SurfaceFlinger. + */ + void removeFpsListener(IFpsListener listener); + + /** + * Registers a listener to receive tunnel mode enabled updates from SurfaceFlinger. + * + * Requires ACCESS_SURFACE_FLINGER permission. + */ + void addTunnelModeEnabledListener(ITunnelModeEnabledListener listener); + + /** + * Removes a listener that was receiving tunnel mode enabled updates from SurfaceFlinger. + * + * Requires ACCESS_SURFACE_FLINGER permission. + */ + void removeTunnelModeEnabledListener(ITunnelModeEnabledListener listener); + + /** + * Sets the refresh rate boundaries for the display. + * + * @see DisplayModeSpecs.aidl for details. + */ + void setDesiredDisplayModeSpecs(IBinder displayToken, in DisplayModeSpecs specs); + + DisplayModeSpecs getDesiredDisplayModeSpecs(IBinder displayToken); + + /** * Gets whether brightness operations are supported on a display. * * displayToken @@ -138,7 +347,7 @@ interface ISurfaceComposer { */ boolean getDisplayBrightnessSupport(IBinder displayToken); - /* + /** * Sets the brightness of a display. * * displayToken @@ -153,7 +362,7 @@ interface ISurfaceComposer { */ void setDisplayBrightness(IBinder displayToken, in DisplayBrightness brightness); - /* + /** * Adds a listener that receives HDR layer information. This is used in combination * with setDisplayBrightness to adjust the display brightness depending on factors such * as whether or not HDR is in use. @@ -162,7 +371,7 @@ interface ISurfaceComposer { */ void addHdrLayerInfoListener(IBinder displayToken, IHdrLayerInfoListener listener); - /* + /** * Removes a listener that was added with addHdrLayerInfoListener. * * Returns NO_ERROR upon success, NAME_NOT_FOUND if the display is invalid, and BAD_VALUE if @@ -171,7 +380,7 @@ interface ISurfaceComposer { */ void removeHdrLayerInfoListener(IBinder displayToken, IHdrLayerInfoListener listener); - /* + /** * Sends a power boost to the composer. This function is asynchronous. * * boostId @@ -179,5 +388,75 @@ interface ISurfaceComposer { * * Returns NO_ERROR upon success. */ - void notifyPowerBoost(int boostId); + oneway void notifyPowerBoost(int boostId); + + /* + * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows + * material design guidelines. + * + * ambientColor + * Color to the ambient shadow. The alpha is premultiplied. + * + * spotColor + * Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow + * depends on the light position. + * + * lightPosY/lightPosZ + * Position of the light used to cast the spot shadow. The X value is always the display + * width / 2. + * + * lightRadius + * Radius of the light casting the shadow. + */ + oneway void setGlobalShadowSettings(in Color ambientColor, in Color spotColor, float lightPosY, float lightPosZ, float lightRadius); + + /** + * Gets whether a display supports DISPLAY_DECORATION layers. + * + * displayToken + * The token of the display. + * outSupport + * An output parameter for whether/how the display supports + * DISPLAY_DECORATION layers. + * + * Returns NO_ERROR upon success. Otherwise, + * NAME_NOT_FOUND if the display is invalid, or + * BAD_VALUE if the output parameter is invalid. + */ + @nullable DisplayDecorationSupport getDisplayDecorationSupport(IBinder displayToken); + + /** + * Set the override frame rate for a specified uid by GameManagerService. + * Passing the frame rate and uid to SurfaceFlinger to update the override mapping + * in the scheduler. + */ + void setOverrideFrameRate(int uid, float frameRate); + + /** + * Gets priority of the RenderEngine in SurfaceFlinger. + */ + int getGpuContextPriority(); + + /** + * Gets the number of buffers SurfaceFlinger would need acquire. This number + * would be propagated to the client via MIN_UNDEQUEUED_BUFFERS so that the + * client could allocate enough buffers to match SF expectations of the + * pipeline depth. SurfaceFlinger will make sure that it will give the app at + * least the time configured as the 'appDuration' before trying to latch + * the buffer. + * + * The total buffers needed for a given configuration is basically the + * numbers of vsyncs a single buffer is used across the stack. For the default + * configuration a buffer is held ~1 vsync by the app, ~1 vsync by SurfaceFlinger + * and 1 vsync by the display. The extra buffers are calculated as the + * number of additional buffers on top of the 2 buffers already present + * in MIN_UNDEQUEUED_BUFFERS. + */ + int getMaxAcquiredBufferCount(); + + void addWindowInfosListener(IWindowInfosListener windowInfosListener); + + void removeWindowInfosListener(IWindowInfosListener windowInfosListener); + + OverlayProperties getOverlaySupport(); } diff --git a/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl b/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl new file mode 100644 index 0000000000..68781ce953 --- /dev/null +++ b/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl @@ -0,0 +1,63 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +import android.gui.CreateSurfaceResult; +import android.gui.FrameStats; +import android.gui.LayerMetadata; + +/** @hide */ +interface ISurfaceComposerClient { + + // flags for createSurface() + // (keep in sync with SurfaceControl.java) + const int eHidden = 0x00000004; + const int eDestroyBackbuffer = 0x00000020; + const int eSkipScreenshot = 0x00000040; + const int eSecure = 0x00000080; + const int eNonPremultiplied = 0x00000100; + const int eOpaque = 0x00000400; + const int eProtectedByApp = 0x00000800; + const int eProtectedByDRM = 0x00001000; + const int eCursorWindow = 0x00002000; + const int eNoColorFill = 0x00004000; + + const int eFXSurfaceBufferQueue = 0x00000000; + const int eFXSurfaceEffect = 0x00020000; + const int eFXSurfaceBufferState = 0x00040000; + const int eFXSurfaceContainer = 0x00080000; + const int eFXSurfaceMask = 0x000F0000; + + /** + * Requires ACCESS_SURFACE_FLINGER permission + */ + CreateSurfaceResult createSurface(@utf8InCpp String name, int flags, @nullable IBinder parent, in LayerMetadata metadata); + + /** + * Requires ACCESS_SURFACE_FLINGER permission + */ + void clearLayerFrameStats(IBinder handle); + + /** + * Requires ACCESS_SURFACE_FLINGER permission + */ + FrameStats getLayerFrameStats(IBinder handle); + + CreateSurfaceResult mirrorSurface(IBinder mirrorFromHandle); + + CreateSurfaceResult mirrorDisplay(long displayId); +} diff --git a/libs/gui/aidl/android/gui/ITransactionTraceListener.aidl b/libs/gui/aidl/android/gui/ITransactionTraceListener.aidl deleted file mode 100644 index 5cd12fdc2b..0000000000 --- a/libs/gui/aidl/android/gui/ITransactionTraceListener.aidl +++ /dev/null @@ -1,6 +0,0 @@ -package android.gui; - -/** @hide */ -interface ITransactionTraceListener { - void onToggled(boolean enabled); -}
\ No newline at end of file diff --git a/libs/gui/aidl/android/gui/LayerDebugInfo.aidl b/libs/gui/aidl/android/gui/LayerDebugInfo.aidl new file mode 100644 index 0000000000..faca980f3c --- /dev/null +++ b/libs/gui/aidl/android/gui/LayerDebugInfo.aidl @@ -0,0 +1,19 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +parcelable LayerDebugInfo cpp_header "gui/LayerDebugInfo.h"; diff --git a/libs/gui/aidl/android/gui/LayerMetadata.aidl b/libs/gui/aidl/android/gui/LayerMetadata.aidl new file mode 100644 index 0000000000..1368ac512f --- /dev/null +++ b/libs/gui/aidl/android/gui/LayerMetadata.aidl @@ -0,0 +1,19 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +parcelable LayerMetadata cpp_header "gui/LayerMetadata.h"; diff --git a/libs/gui/aidl/android/gui/OverlayProperties.aidl b/libs/gui/aidl/android/gui/OverlayProperties.aidl new file mode 100644 index 0000000000..75cea157aa --- /dev/null +++ b/libs/gui/aidl/android/gui/OverlayProperties.aidl @@ -0,0 +1,26 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +/** @hide */ +parcelable OverlayProperties { + parcelable SupportedBufferCombinations { + int[] pixelFormats; + int[] dataspaces; + } + SupportedBufferCombinations[] combinations; +} diff --git a/libs/gui/aidl/android/gui/PullAtomData.aidl b/libs/gui/aidl/android/gui/PullAtomData.aidl new file mode 100644 index 0000000000..14d33c6d0b --- /dev/null +++ b/libs/gui/aidl/android/gui/PullAtomData.aidl @@ -0,0 +1,23 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +/** @hide */ +parcelable PullAtomData { + @utf8InCpp String data; + boolean success; +} diff --git a/libs/gui/aidl/android/gui/StaticDisplayInfo.aidl b/libs/gui/aidl/android/gui/StaticDisplayInfo.aidl new file mode 100644 index 0000000000..0ccda56ef5 --- /dev/null +++ b/libs/gui/aidl/android/gui/StaticDisplayInfo.aidl @@ -0,0 +1,30 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.gui; + +import android.gui.DisplayConnectionType; +import android.gui.DeviceProductInfo; +import android.gui.Rotation; + +/** @hide */ +parcelable StaticDisplayInfo { + DisplayConnectionType connectionType = DisplayConnectionType.Internal; + float density; + boolean secure; + @nullable DeviceProductInfo deviceProductInfo; + Rotation installOrientation = Rotation.Rotation0; +} diff --git a/libs/gui/fuzzer/Android.bp b/libs/gui/fuzzer/Android.bp new file mode 100644 index 0000000000..1c61d6bb8b --- /dev/null +++ b/libs/gui/fuzzer/Android.bp @@ -0,0 +1,137 @@ +/* + * Copyright 2021 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at: + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package { + // See: http://go/android-license-faq + // A large-scale-change added 'default_applicable_licenses' to import + // all of the 'license_kinds' from "frameworks_native_license" + // to get the below license kinds: + // SPDX-license-identifier-Apache-2.0 + default_applicable_licenses: ["frameworks_native_license"], +} + +cc_defaults { + name: "libgui_fuzzer_defaults", + static_libs: [ + "android.hidl.token@1.0-utils", + "libbinder_random_parcel", + "libgui_aidl_static", + "libgui_window_info_static", + "libpdx", + "libgmock", + "libgui_mocks", + "libgmock_ndk", + "libgmock_main", + "libgtest_ndk_c++", + "libgmock_main_ndk", + "librenderengine_mocks", + "perfetto_trace_protos", + "libcompositionengine_mocks", + "perfetto_trace_protos", + ], + shared_libs: [ + "android.hardware.configstore@1.0", + "android.hardware.configstore-utils", + "android.hardware.graphics.bufferqueue@1.0", + "android.hardware.graphics.bufferqueue@2.0", + "android.hardware.power-V4-cpp", + "android.hidl.token@1.0", + "libSurfaceFlingerProp", + "libgui", + "libbase", + "liblog", + "libEGL", + "libGLESv2", + "libbinder", + "libcutils", + "libhidlbase", + "libinput", + "libui", + "libutils", + "libnativewindow", + "libvndksupport", + "libbufferhubqueue", + ], + header_libs: [ + "libdvr_headers", + "libui_fuzzableDataspaces_headers", + ], + fuzz_config: { + cc: [ + "android-media-fuzzing-reports@google.com", + ], + componentid: 155276, + }, +} + +cc_fuzz { + name: "libgui_surfaceComposer_fuzzer", + srcs: [ + "libgui_surfaceComposer_fuzzer.cpp", + ], + defaults: [ + "libgui_fuzzer_defaults", + ], +} + +cc_fuzz { + name: "libgui_surfaceComposerClient_fuzzer", + srcs: [ + "libgui_surfaceComposerClient_fuzzer.cpp", + ], + defaults: [ + "libgui_fuzzer_defaults", + ], +} + +cc_fuzz { + name: "libgui_parcelable_fuzzer", + srcs: [ + "libgui_parcelable_fuzzer.cpp", + ], + defaults: [ + "libgui_fuzzer_defaults", + ], +} + +cc_fuzz { + name: "libgui_bufferQueue_fuzzer", + srcs: [ + "libgui_bufferQueue_fuzzer.cpp", + ], + defaults: [ + "libgui_fuzzer_defaults", + ], +} + +cc_fuzz { + name: "libgui_consumer_fuzzer", + srcs: [ + "libgui_consumer_fuzzer.cpp", + ], + defaults: [ + "libgui_fuzzer_defaults", + ], +} + +cc_fuzz { + name: "libgui_displayEvent_fuzzer", + srcs: [ + "libgui_displayEvent_fuzzer.cpp", + ], + defaults: [ + "libgui_fuzzer_defaults", + ], +} diff --git a/libs/gui/fuzzer/README.md b/libs/gui/fuzzer/README.md new file mode 100644 index 0000000000..96e27c989f --- /dev/null +++ b/libs/gui/fuzzer/README.md @@ -0,0 +1,219 @@ +# Fuzzers for Libgui + +## Table of contents ++ [libgui_surfaceComposer_fuzzer](#SurfaceComposer) ++ [libgui_surfaceComposerClient_fuzzer](#SurfaceComposerClient) ++ [libgui_parcelable_fuzzer](#Libgui_Parcelable) ++ [libgui_bufferQueue_fuzzer](#BufferQueue) ++ [libgui_consumer_fuzzer](#Libgui_Consumer) ++ [libgui_displayEvent_fuzzer](#LibGui_DisplayEvent) + +# <a name="libgui_surfaceComposer_fuzzer"></a> Fuzzer for SurfaceComposer + +SurfaceComposer supports the following parameters: +1. SurfaceWidth (parameter name:`width`) +2. SurfaceHeight (parameter name:`height`) +3. TransactionStateFlags (parameter name:`flags`) +4. TransformHint (parameter name:`outTransformHint`) +5. SurfacePixelFormat (parameter name:`format`) +6. LayerId (parameter name:`outLayerId`) +7. SurfaceComposerTags (parameter name:`surfaceTag`) +8. PowerBoostID (parameter name:`boostId`) +9. VsyncSource (parameter name:`vsyncSource`) +10. EventRegistrationFlags (parameter name:`eventRegistration`) +11. FrameRateCompatibility (parameter name:`frameRateCompatibility`) +12. ChangeFrameRateStrategy (parameter name:`changeFrameRateStrategy`) +13. HdrTypes (parameter name:`hdrTypes`) + +| Parameter| Valid Values| Configured Value| +|------------- |-------------| ----- | +|`surfaceTag` | 0.`BnSurfaceComposer::BOOT_FINISHED`, 1.`BnSurfaceComposer::CREATE_CONNECTION`, 2.`BnSurfaceComposer::GET_STATIC_DISPLAY_INFO`, 3.`BnSurfaceComposer::CREATE_DISPLAY_EVENT_CONNECTION`, 4.`BnSurfaceComposer::CREATE_DISPLAY`, 5.`BnSurfaceComposer::DESTROY_DISPLAY`, 6.`BnSurfaceComposer::GET_PHYSICAL_DISPLAY_TOKEN`, 7.`BnSurfaceComposer::SET_TRANSACTION_STATE`, 8.`BnSurfaceComposer::AUTHENTICATE_SURFACE`, 9.`BnSurfaceComposer::GET_SUPPORTED_FRAME_TIMESTAMPS`, 10.`BnSurfaceComposer::GET_DISPLAY_STATE`, 11.`BnSurfaceComposer::CAPTURE_DISPLAY`, 12.`BnSurfaceComposer::CAPTURE_LAYERS`, 13.`BnSurfaceComposer::CLEAR_ANIMATION_FRAME_STATS`, 14.`BnSurfaceComposer::GET_ANIMATION_FRAME_STATS`, 15.`BnSurfaceComposer::SET_POWER_MODE`, 16.`BnSurfaceComposer::GET_DISPLAY_STATS`, 17.`BnSurfaceComposer::SET_ACTIVE_COLOR_MODE`, 18.`BnSurfaceComposer::ENABLE_VSYNC_INJECTIONS`, 19.`BnSurfaceComposer::INJECT_VSYNC`, 20.`BnSurfaceComposer::GET_LAYER_DEBUG_INFO`, 21.`BnSurfaceComposer::GET_COMPOSITION_PREFERENCE`, 22.`BnSurfaceComposer::GET_COLOR_MANAGEMENT`, 23.`BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES`, 24.`BnSurfaceComposer::SET_DISPLAY_CONTENT_SAMPLING_ENABLED`, 25.`BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLE`, 26.`BnSurfaceComposer::GET_PROTECTED_CONTENT_SUPPORT`, 27.`BnSurfaceComposer::IS_WIDE_COLOR_DISPLAY`, 28.`BnSurfaceComposer::GET_DISPLAY_NATIVE_PRIMARIES`, 29.`BnSurfaceComposer::GET_PHYSICAL_DISPLAY_IDS`, 30.`BnSurfaceComposer::ADD_REGION_SAMPLING_LISTENER`, 31.`BnSurfaceComposer::REMOVE_REGION_SAMPLING_LISTENER`, 32.`BnSurfaceComposer::SET_DESIRED_DISPLAY_MODE_SPECS`, 33.`BnSurfaceComposer::GET_DESIRED_DISPLAY_MODE_SPECS`, 34.`BnSurfaceComposer::GET_DISPLAY_BRIGHTNESS_SUPPORT`, 35.`BnSurfaceComposer::SET_DISPLAY_BRIGHTNESS`, 36.`BnSurfaceComposer::CAPTURE_DISPLAY_BY_ID`, 37.`BnSurfaceComposer::NOTIFY_POWER_BOOST`, 38.`BnSurfaceComposer::SET_GLOBAL_SHADOW_SETTINGS`, 39.`BnSurfaceComposer::SET_AUTO_LOW_LATENCY_MODE`, 40.`BnSurfaceComposer::SET_GAME_CONTENT_TYPE`, 41.`BnSurfaceComposer::SET_FRAME_RATE`, 42.`BnSurfaceComposer::ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN`, 43.`BnSurfaceComposer::SET_FRAME_TIMELINE_INFO`, 44.`BnSurfaceComposer::ADD_TRANSACTION_TRACE_LISTENER`, 45.`BnSurfaceComposer::GET_GPU_CONTEXT_PRIORITY`, 46.`BnSurfaceComposer::GET_MAX_ACQUIRED_BUFFER_COUNT`, 47.`BnSurfaceComposer::GET_DYNAMIC_DISPLAY_INFO`, 48.`BnSurfaceComposer::ADD_FPS_LISTENER`, 49.`BnSurfaceComposer::REMOVE_FPS_LISTENER`, 50.`BnSurfaceComposer::OVERRIDE_HDR_TYPES`, 51.`BnSurfaceComposer::ADD_HDR_LAYER_INFO_LISTENER`, 52.`BnSurfaceComposer::REMOVE_HDR_LAYER_INFO_LISTENER`, 53.`BnSurfaceComposer::ON_PULL_ATOM`, 54.`BnSurfaceComposer::ADD_TUNNEL_MODE_ENABLED_LISTENER`, 55.`BnSurfaceComposer::REMOVE_TUNNEL_MODE_ENABLED_LISTENER` | Value obtained from FuzzedDataProvider| +|`boostId`| 0.`hardware::power::Boost::INTERACTION`, 1.`hardware::power::Boost::DISPLAY_UPDATE_IMMINENT`, 2.`hardware::power::Boost::ML_ACC`, 3.`hardware::power::Boost::AUDIO_LAUNCH`, 4.`hardware::power::Boost::CAMERA_LAUNCH`, 5.`hardware::power::Boost::CAMERA_SHOT` |Value obtained from FuzzedDataProvider| +|`vsyncSource`| 0.`ISurfaceComposer::eVsyncSourceApp`, 1.`ISurfaceComposer::eVsyncSourceSurfaceFlinger`, |Value obtained from FuzzedDataProvider| +|`eventRegistration`| 0.`ISurfaceComposer::EventRegistration::modeChanged`, 1.`ISurfaceComposer::EventRegistration::frameRateOverride` |Value obtained from FuzzedDataProvider| +|`frameRateCompatibility`| 0.`ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT`, 1.`ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE` |Value obtained from FuzzedDataProvider| +|`changeFrameRateStrategy`| 0.`ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS`, 1.`ANATIVEWINDOW_CHANGE_FRAME_RATE_ALWAYS` |Value obtained from FuzzedDataProvider| +|`hdrTypes`| 0.`ui::Hdr::DOLBY_VISION`, 1.`ui::Hdr::HDR10`, 2.`ui::Hdr::HLG`, 3.`ui::Hdr::HDR10_PLUS` |Value obtained from FuzzedDataProvider| + +#### Steps to run +1. Build the fuzzer +``` + $ mm -j$(nproc) libgui_surfaceComposer_fuzzer +``` +2. Run on device +``` + $ adb sync data + $ adb shell /data/fuzz/arm64/libgui_surfaceComposer_fuzzer/libgui_surfaceComposer_fuzzer +``` + +# <a name="libgui_surfaceComposerClient_fuzzer"></a> Fuzzer for SurfaceComposerClient + +SurfaceComposerClient supports the following data sources: +1. SurfaceWidth (parameter name:`width`) +2. SurfaceHeight (parameter name:`height`) +3. TransactionStateFlags (parameter name:`flags`) +4. TransformHint (parameter name:`outTransformHint`) +5. SurfacePixelFormat (parameter name:`format`) +6. LayerId (parameter name:`outLayerId`) +7. SurfaceComposerClientTags (parameter name:`surfaceTag`) +8. DefaultMode (parameter name:`defaultMode`) +9. PrimaryRefreshRateMin (parameter name:`primaryRefreshRateMin`) +10. PrimaryRefreshRateMax (parameter name:`primaryRefreshRateMax`) +11. AppRefreshRateMin (parameter name:`appRefreshRateMin`) +12. AppRefreshRateMax (parameter name:`appRefreshRateMax`) +13. DisplayPowerMode (parameter name:`mode`) +14. CacheId (parameter name:`cacheId`) +15. DisplayBrightness (parameter name:`brightness`) +16. PowerBoostID (parameter name:`boostId`) +17. AtomId (parameter name:`atomId`) +18. ComponentMask (parameter name:`componentMask`) +19. MaxFrames (parameter name:`maxFrames`) +20. TaskId (parameter name:`taskId`) +21. Alpha (parameter name:`aplha`) +22. CornerRadius (parameter name:`cornerRadius`) +23. BackgroundBlurRadius (parameter name:`backgroundBlurRadius`) +24. Half3Color (parameter name:`color`) +25. LayerStack (parameter name:`layerStack`) +26. Dataspace (parameter name:`dataspace`) +27. Api (parameter name:`api`) +28. Priority (parameter name:`priority`) +29. TouchableRegionPointX (parameter name:`pointX`) +30. TouchableRegionPointY (parameter name:`pointY`) +31. ColorMode (parameter name:`colorMode`) +32. WindowInfoFlags (parameter name:`flags`) +33. WindowInfoTransformOrientation (parameter name:`transform`) + +| Parameter| Valid Values| Configured Value| +|------------- |-------------| ----- | +|`surfaceTag`| 0.`Tag::CREATE_SURFACE`, 1.`Tag::CREATE_WITH_SURFACE_PARENT`, 2.`Tag::CLEAR_LAYER_FRAME_STATS`, 3.`Tag::GET_LAYER_FRAME_STATS`, 4.`Tag::MIRROR_SURFACE`, 5.`Tag::LAST` |Value obtained from FuzzedDataProvider| +|`mode`| 0.`gui::TouchOcclusionMode::BLOCK_UNTRUSTED`, 1.`gui::TouchOcclusionMode::USE_OPACITY`, 2.`gui::TouchOcclusionMode::ALLOW` |Value obtained from FuzzedDataProvider| +|`boostId`| 0.`hardware::power::Boost::INTERACTION`, 1.`hardware::power::Boost::DISPLAY_UPDATE_IMMINENT`, 2.`hardware::power::Boost::ML_ACC`, 3.`hardware::power::Boost::AUDIO_LAUNCH`, 4.`hardware::power::Boost::CAMERA_LAUNCH`, 5.`hardware::power::Boost::CAMERA_SHOT` |Value obtained from FuzzedDataProvider| +|`colorMode`|0.`ui::ColorMode::NATIVE`, 1.`ui::ColorMode::STANDARD_BT601_625`, 2.`ui::ColorMode::STANDARD_BT601_625_UNADJUSTED`, 3.`ui::ColorMode::STANDARD_BT601_525`, 4.`ui::ColorMode::STANDARD_BT601_525_UNADJUSTED`, 5.`ui::ColorMode::STANDARD_BT709`, 6.`ui::ColorMode::DCI_P3`, 7.`ui::ColorMode::SRGB`, 8.`ui::ColorMode::ADOBE_RGB`, 9.`ui::ColorMode::DISPLAY_P3`, 10.`ui::ColorMode::BT2020`, 11.`ui::ColorMode::BT2100_PQ`, 12.`ui::ColorMode::BT2100_HLG`, 13.`ui::ColorMode::DISPLAY_BT2020` |Value obtained from FuzzedDataProvider| +|`flags`|0 .`gui::WindowInfo::Flag::ALLOW_LOCK_WHILE_SCREEN_ON`, 1.`gui::WindowInfo::Flag::DIM_BEHIND`, 2.`gui::WindowInfo::Flag::BLUR_BEHIND`, 3.`gui::WindowInfo::Flag::NOT_FOCUSABLE`, 4.`gui::WindowInfo::Flag::NOT_TOUCHABLE`, 5.`gui::WindowInfo::Flag::NOT_TOUCH_MODAL`, 6.`gui::WindowInfo::Flag::TOUCHABLE_WHEN_WAKING`, 7.`gui::WindowInfo::Flag::KEEP_SCREEN_ON`, 8.`gui::WindowInfo::Flag::LAYOUT_IN_SCREEN`, 9.`gui::WindowInfo::Flag::LAYOUT_NO_LIMITS`, 10.`gui::WindowInfo::Flag::FULLSCREEN`, 11.`gui::WindowInfo::Flag::FORCE_NOT_FULLSCREEN`, 12.`gui::WindowInfo::Flag::DITHER`, 13.`gui::WindowInfo::Flag::SECURE`, 14.`gui::WindowInfo::Flag::SCALED`, 15.`gui::WindowInfo::Flag::IGNORE_CHEEK_PRESSES`, 16.`gui::WindowInfo::Flag::LAYOUT_INSET_DECOR`, 17.`gui::WindowInfo::Flag::ALT_FOCUSABLE_IM`, 18.`gui::WindowInfo::Flag::WATCH_OUTSIDE_TOUCH`, 19.`gui::WindowInfo::Flag::SHOW_WHEN_LOCKED`, 20.`gui::WindowInfo::Flag::SHOW_WALLPAPER`, 21.`gui::WindowInfo::Flag::TURN_SCREEN_ON`, 22.`gui::WindowInfo::Flag::DISMISS_KEYGUARD`, 23.`gui::WindowInfo::Flag::SPLIT_TOUCH`, 24.`gui::WindowInfo::Flag::HARDWARE_ACCELERATED`, 25.`gui::WindowInfo::Flag::LAYOUT_IN_OVERSCAN`, 26.`gui::WindowInfo::Flag::TRANSLUCENT_STATUS`, 27.`gui::WindowInfo::Flag::TRANSLUCENT_NAVIGATION`, 28.`gui::WindowInfo::Flag::LOCAL_FOCUS_MODE`, 29.`gui::WindowInfo::Flag::SLIPPERY`, 30.`gui::WindowInfo::Flag::LAYOUT_ATTACHED_IN_DECOR`, 31.`gui::WindowInfo::Flag::DRAWS_SYSTEM_BAR_BACKGROUNDS`, |Value obtained from FuzzedDataProvider| +|`dataspace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider| +|`transform`| 0.`ui::Transform::ROT_0`, 1.`ui::Transform::FLIP_H`, 2.`ui::Transform::FLIP_V`, 3.`ui::Transform::ROT_90`, 4.`ui::Transform::ROT_180`, 5.`ui::Transform::ROT_270` |Value obtained from FuzzedDataProvider| + +#### Steps to run +1. Build the fuzzer +``` + $ mm -j$(nproc) libgui_surfaceComposerClient_fuzzer +``` +2. To run on device +``` + $ adb sync data + $ adb shell /data/fuzz/arm64/libgui_surfaceComposerClient_fuzzer/libgui_surfaceComposerClient_fuzzer +``` + +# <a name="libgui_parcelable_fuzzer"></a> Fuzzer for Libgui_Parcelable + +Libgui_Parcelable supports the following parameters: +1. LayerMetadataKey (parameter name:`key`) +2. Dataspace (parameter name:`mDataspace`) + +| Parameter| Valid Values| Configured Value| +|------------- |-------------| ----- | +|`key`| 0.`view::LayerMetadataKey::METADATA_OWNER_UID`, 1.`view::LayerMetadataKey::METADATA_WINDOW_TYPE`, 2.`view::LayerMetadataKey::METADATA_TASK_ID`, 3.`view::LayerMetadataKey::METADATA_MOUSE_CURSOR`, 4.`view::LayerMetadataKey::METADATA_ACCESSIBILITY_ID`, 5.`view::LayerMetadataKey::METADATA_OWNER_PID`, 6.`view::LayerMetadataKey::METADATA_DEQUEUE_TIME`, 7.`view::LayerMetadataKey::METADATA_GAME_MODE`, |Value obtained from FuzzedDataProvider| +|`mDataSpace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider| + +#### Steps to run +1. Build the fuzzer +``` + $ mm -j$(nproc) libgui_fuzzer +``` +2. Run on device +``` + $ adb sync data + $ adb shell /data/fuzz/arm64/libgui_fuzzer/libgui_fuzzer +``` + +# <a name="libgui_bufferQueue_fuzzer"></a> Fuzzer for BufferQueue + +BufferQueue supports the following parameters: +1. SurfaceWidth (parameter name:`width`) +2. SurfaceHeight (parameter name:`height`) +3. TransactionStateFlags (parameter name:`flags`) +4. TransformHint (parameter name:`outTransformHint`) +5. SurfacePixelFormat (parameter name:`format`) +6. LayerId (parameter name:`layerId`) +7. BufferId (parameter name:`bufferId`) +8. FrameNumber (parameter name:`frameNumber`) +9. FrameRate (parameter name:`frameRate`) +10. Compatability (parameter name:`compatability`) +11. LatchTime (parameter name:`latchTime`) +12. AcquireTime (parameter name:`acquireTime`) +13. RefreshTime (parameter name:`refreshTime`) +14. DequeueTime (parameter name:`dequeueTime`) +15. Slot (parameter name:`slot`) +16. MaxBuffers (parameter name:`maxBuffers`) +17. GenerationNumber (parameter name:`generationNumber`) +18. Api (parameter name:`api`) +19. Usage (parameter name:`usage`) +20. MaxFrameNumber (parameter name:`maxFrameNumber`) +21. BufferCount (parameter name:`bufferCount`) +22. MaxAcquredBufferCount (parameter name:`maxAcquredBufferCount`) +23. Status (parameter name:`status`) +24. ApiConnection (parameter name:`apiConnection`) +25. Dataspace (parameter name:`dataspace`) + +| Parameter| Valid Values| Configured Value| +|------------- |-------------| ----- | +|`status`| 0.`OK`, 1.`NO_MEMORY`, 2.`NO_INIT`, 3.`BAD_VALUE`, 4.`DEAD_OBJECT`, 5.`INVALID_OPERATION`, 6.`TIMED_OUT`, 7.`WOULD_BLOCK`, 8.`UNKNOWN_ERROR`, 9.`ALREADY_EXISTS`, |Value obtained from FuzzedDataProvider| +|`apiConnection`| 0.`BufferQueueCore::CURRENTLY_CONNECTED_API`, 1.`BufferQueueCore::NO_CONNECTED_API`, 2.`NATIVE_WINDOW_API_EGL`, 3.`NATIVE_WINDOW_API_CPU`, 4.`NATIVE_WINDOW_API_MEDIA`, 5.`NATIVE_WINDOW_API_CAMERA`, |Value obtained from FuzzedDataProvider| +|`dataspace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider| + +#### Steps to run +1. Build the fuzzer +``` + $ mm -j$(nproc) libgui_bufferQueue_fuzzer +``` +2. To run on device +``` + $ adb sync data + $ adb shell /data/fuzz/arm64/libgui_bufferQueue_fuzzer/libgui_bufferQueue_fuzzer +``` + +# <a name="libgui_consumer_fuzzer"></a> Fuzzer for Libgui_Consumer + +Libgui_Consumer supports the following parameters: +1. GraphicWidth (parameter name:`graphicWidth`) +2. GraphicHeight (parameter name:`graphicHeight`) +4. TransformHint (parameter name:`outTransformHint`) +5. GraphicPixelFormat (parameter name:`format`) +6. Usage (parameter name:`usage`) + +#### Steps to run +1. Build the fuzzer +``` + $ mm -j$(nproc) libgui_consumer_fuzzer +``` +2. Run on device +``` + $ adb sync data + $ adb shell /data/fuzz/arm64/libgui_consumer_fuzzer/libgui_consumer_fuzzer +``` + +# <a name="libgui_displayEvent_fuzzer"></a> Fuzzer for LibGui_DisplayEvent + +LibGui_DisplayEvent supports the following parameters: +1. DisplayEventType (parameter name:`type`) +2. Events (parameter name:`events`) +3. VsyncSource (parameter name:`vsyncSource`) +4. EventRegistrationFlags (parameter name:`flags`) + +| Parameter| Valid Values| Configured Value| +|------------- |-------------| ----- | +|`vsyncSource`| 0.`ISurfaceComposer::eVsyncSourceApp`, 1.`ISurfaceComposer::eVsyncSourceSurfaceFlinger`, |Value obtained from FuzzedDataProvider| +|`flags`| 0.`ISurfaceComposer::EventRegistration::modeChanged`, 1.`ISurfaceComposer::EventRegistration::frameRateOverride`, |Value obtained from FuzzedDataProvider| +|`type`| 0.`DisplayEventReceiver::DISPLAY_EVENT_NULL`, 1.`DisplayEventReceiver::DISPLAY_EVENT_VSYNC`, 2.`DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG`, 3.`DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE`, 4.`DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE`, 5.`DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH`, |Value obtained from FuzzedDataProvider| +|`events`| 0.`Looper::EVENT_INPUT`, 1.`Looper::EVENT_OUTPUT`, 2.`Looper::EVENT_ERROR`, 3.`Looper::EVENT_HANGUP`, 4.`Looper::EVENT_INVALID`, |Value obtained from FuzzedDataProvider| + +#### Steps to run +1. Build the fuzzer +``` + $ mm -j$(nproc) libgui_displayEvent_fuzzer +``` +2. Run on device +``` + $ adb sync data + $ adb shell /data/fuzz/arm64/libgui_displayEvent_fuzzer/libgui_displayEvent_fuzzer +``` diff --git a/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp b/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp new file mode 100644 index 0000000000..761f08feb6 --- /dev/null +++ b/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp @@ -0,0 +1,392 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include <android-base/stringprintf.h> +#include <gui/BufferQueueConsumer.h> +#include <gui/BufferQueueCore.h> +#include <gui/BufferQueueProducer.h> +#include <gui/bufferqueue/2.0/types.h> +#include <system/window.h> + +#include <libgui_fuzzer_utils.h> + +using namespace android; +using namespace hardware::graphics::bufferqueue; +using namespace V1_0::utils; +using namespace V2_0::utils; + +constexpr int32_t kMaxBytes = 256; + +constexpr int32_t kError[] = { + OK, NO_MEMORY, NO_INIT, BAD_VALUE, DEAD_OBJECT, INVALID_OPERATION, + TIMED_OUT, WOULD_BLOCK, UNKNOWN_ERROR, ALREADY_EXISTS, +}; + +constexpr int32_t kAPIConnection[] = { + BufferQueueCore::CURRENTLY_CONNECTED_API, + BufferQueueCore::NO_CONNECTED_API, + NATIVE_WINDOW_API_EGL, + NATIVE_WINDOW_API_CPU, + NATIVE_WINDOW_API_MEDIA, + NATIVE_WINDOW_API_CAMERA, +}; + +class BufferQueueFuzzer { +public: + BufferQueueFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){}; + void process(); + +private: + void invokeTypes(); + void invokeH2BGraphicBufferV1(); + void invokeH2BGraphicBufferV2(); + void invokeBufferQueueConsumer(); + void invokeBufferQueueProducer(); + void invokeBlastBufferQueue(); + void invokeQuery(sp<BufferQueueProducer>); + void invokeQuery(sp<V1_0::utils::H2BGraphicBufferProducer>); + void invokeQuery(sp<V2_0::utils::H2BGraphicBufferProducer>); + void invokeAcquireBuffer(sp<BufferQueueConsumer>); + void invokeOccupancyTracker(sp<BufferQueueConsumer>); + sp<SurfaceControl> makeSurfaceControl(); + sp<BLASTBufferQueue> makeBLASTBufferQueue(sp<SurfaceControl>); + + FuzzedDataProvider mFdp; +}; + +class ManageResourceHandle { +public: + ManageResourceHandle(FuzzedDataProvider* fdp) { + mNativeHandle = native_handle_create(0 /*numFds*/, 1 /*numInts*/); + mShouldOwn = fdp->ConsumeBool(); + mStream = NativeHandle::create(mNativeHandle, mShouldOwn); + } + ~ManageResourceHandle() { + if (!mShouldOwn) { + native_handle_close(mNativeHandle); + native_handle_delete(mNativeHandle); + } + } + sp<NativeHandle> getStream() { return mStream; } + +private: + bool mShouldOwn; + sp<NativeHandle> mStream; + native_handle_t* mNativeHandle; +}; + +sp<SurfaceControl> BufferQueueFuzzer::makeSurfaceControl() { + sp<IBinder> handle; + const sp<FakeBnSurfaceComposerClient> testClient(new FakeBnSurfaceComposerClient()); + sp<SurfaceComposerClient> client = new SurfaceComposerClient(testClient); + sp<BnGraphicBufferProducer> producer; + uint32_t layerId = mFdp.ConsumeIntegral<uint32_t>(); + std::string layerName = base::StringPrintf("#%d", layerId); + return sp<SurfaceControl>::make(client, handle, layerId, layerName, + mFdp.ConsumeIntegral<int32_t>(), + mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<int32_t>(), + mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<uint32_t>()); +} + +sp<BLASTBufferQueue> BufferQueueFuzzer::makeBLASTBufferQueue(sp<SurfaceControl> surface) { + return sp<BLASTBufferQueue>::make(mFdp.ConsumeRandomLengthString(kMaxBytes), surface, + mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<int32_t>()); +} + +void BufferQueueFuzzer::invokeBlastBufferQueue() { + sp<SurfaceControl> surface = makeSurfaceControl(); + sp<BLASTBufferQueue> queue = makeBLASTBufferQueue(surface); + + BufferItem item; + queue->onFrameAvailable(item); + queue->onFrameReplaced(item); + uint64_t bufferId = mFdp.ConsumeIntegral<uint64_t>(); + queue->onFrameDequeued(bufferId); + queue->onFrameCancelled(bufferId); + + SurfaceComposerClient::Transaction next; + uint64_t frameNumber = mFdp.ConsumeIntegral<uint64_t>(); + queue->mergeWithNextTransaction(&next, frameNumber); + queue->applyPendingTransactions(frameNumber); + + queue->update(surface, mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<int32_t>()); + queue->setFrameRate(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeIntegral<int8_t>(), + mFdp.ConsumeBool() /*shouldBeSeamless*/); + FrameTimelineInfo info; + queue->setFrameTimelineInfo(info); + + ManageResourceHandle handle(&mFdp); + queue->setSidebandStream(handle.getStream()); + + queue->getLastTransformHint(); + queue->getLastAcquiredFrameNum(); + + CompositorTiming compTiming; + sp<Fence> previousFence = new Fence(memfd_create("pfd", MFD_ALLOW_SEALING)); + sp<Fence> gpuFence = new Fence(memfd_create("gfd", MFD_ALLOW_SEALING)); + FrameEventHistoryStats frameStats(frameNumber, gpuFence, compTiming, + mFdp.ConsumeIntegral<int64_t>(), + mFdp.ConsumeIntegral<int64_t>()); + std::vector<SurfaceControlStats> stats; + sp<Fence> presentFence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING)); + SurfaceControlStats controlStats(surface, mFdp.ConsumeIntegral<int64_t>(), + mFdp.ConsumeIntegral<int64_t>(), presentFence, previousFence, + mFdp.ConsumeIntegral<uint32_t>(), frameStats, + mFdp.ConsumeIntegral<uint32_t>()); + stats.push_back(controlStats); +} + +void BufferQueueFuzzer::invokeQuery(sp<BufferQueueProducer> producer) { + int32_t value; + producer->query(mFdp.ConsumeIntegral<int32_t>(), &value); +} + +void BufferQueueFuzzer::invokeQuery(sp<V1_0::utils::H2BGraphicBufferProducer> producer) { + int32_t value; + producer->query(mFdp.ConsumeIntegral<int32_t>(), &value); +} + +void BufferQueueFuzzer::invokeQuery(sp<V2_0::utils::H2BGraphicBufferProducer> producer) { + int32_t value; + producer->query(mFdp.ConsumeIntegral<int32_t>(), &value); +} + +void BufferQueueFuzzer::invokeBufferQueueProducer() { + sp<BufferQueueCore> core(new BufferQueueCore()); + sp<BufferQueueProducer> producer(new BufferQueueProducer(core)); + const sp<android::IProducerListener> listener; + android::IGraphicBufferProducer::QueueBufferOutput output; + uint32_t api = mFdp.ConsumeIntegral<uint32_t>(); + producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output); + + sp<GraphicBuffer> buffer; + int32_t slot = mFdp.ConsumeIntegral<int32_t>(); + uint32_t maxBuffers = mFdp.ConsumeIntegral<uint32_t>(); + producer->requestBuffer(slot, &buffer); + producer->setMaxDequeuedBufferCount(maxBuffers); + producer->setAsyncMode(mFdp.ConsumeBool() /*async*/); + + android::IGraphicBufferProducer::QueueBufferInput input; + producer->attachBuffer(&slot, buffer); + producer->queueBuffer(slot, input, &output); + + int32_t format = mFdp.ConsumeIntegral<int32_t>(); + uint32_t width = mFdp.ConsumeIntegral<uint32_t>(); + uint32_t height = mFdp.ConsumeIntegral<uint32_t>(); + uint64_t usage = mFdp.ConsumeIntegral<uint64_t>(); + uint64_t outBufferAge; + FrameEventHistoryDelta outTimestamps; + sp<android::Fence> fence; + producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge, + &outTimestamps); + producer->detachBuffer(slot); + producer->detachNextBuffer(&buffer, &fence); + producer->cancelBuffer(slot, fence); + + invokeQuery(producer); + + ManageResourceHandle handle(&mFdp); + producer->setSidebandStream(handle.getStream()); + + producer->allocateBuffers(width, height, format, usage); + producer->allowAllocation(mFdp.ConsumeBool() /*allow*/); + producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/); + producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/); + producer->setLegacyBufferDrop(mFdp.ConsumeBool() /*drop*/); + producer->setAutoPrerotation(mFdp.ConsumeBool() /*autoPrerotation*/); + + producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>()); + producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>()); + producer->disconnect(api); +} + +void BufferQueueFuzzer::invokeAcquireBuffer(sp<BufferQueueConsumer> consumer) { + BufferItem item; + consumer->acquireBuffer(&item, mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<uint64_t>()); +} + +void BufferQueueFuzzer::invokeOccupancyTracker(sp<BufferQueueConsumer> consumer) { + String8 outResult; + String8 prefix((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str()); + consumer->dumpState(prefix, &outResult); + + std::vector<OccupancyTracker::Segment> outHistory; + consumer->getOccupancyHistory(mFdp.ConsumeBool() /*forceFlush*/, &outHistory); +} + +void BufferQueueFuzzer::invokeBufferQueueConsumer() { + sp<BufferQueueCore> core(new BufferQueueCore()); + sp<BufferQueueConsumer> consumer(new BufferQueueConsumer(core)); + sp<android::IConsumerListener> listener; + consumer->consumerConnect(listener, mFdp.ConsumeBool() /*controlledByApp*/); + invokeAcquireBuffer(consumer); + + int32_t slot = mFdp.ConsumeIntegral<int32_t>(); + sp<GraphicBuffer> buffer = + new GraphicBuffer(mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<uint64_t>()); + consumer->attachBuffer(&slot, buffer); + consumer->detachBuffer(slot); + + consumer->setDefaultBufferSize(mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<uint32_t>()); + consumer->setMaxBufferCount(mFdp.ConsumeIntegral<int32_t>()); + consumer->setMaxAcquiredBufferCount(mFdp.ConsumeIntegral<int32_t>()); + + String8 name((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str()); + consumer->setConsumerName(name); + consumer->setDefaultBufferFormat(mFdp.ConsumeIntegral<int32_t>()); + android_dataspace dataspace = + static_cast<android_dataspace>(mFdp.PickValueInArray(kDataspaces)); + consumer->setDefaultBufferDataSpace(dataspace); + + consumer->setTransformHint(mFdp.ConsumeIntegral<uint32_t>()); + consumer->setConsumerUsageBits(mFdp.ConsumeIntegral<uint64_t>()); + consumer->setConsumerIsProtected(mFdp.ConsumeBool() /*isProtected*/); + invokeOccupancyTracker(consumer); + + sp<Fence> releaseFence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING)); + consumer->releaseBuffer(mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint64_t>(), + EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence); + consumer->consumerDisconnect(); +} + +void BufferQueueFuzzer::invokeTypes() { + HStatus hStatus; + int32_t status = mFdp.PickValueInArray(kError); + bool bufferNeedsReallocation = mFdp.ConsumeBool(); + bool releaseAllBuffers = mFdp.ConsumeBool(); + b2h(status, &hStatus, &bufferNeedsReallocation, &releaseAllBuffers); + h2b(hStatus, &status); + + HConnectionType type; + int32_t apiConnection = mFdp.PickValueInArray(kAPIConnection); + b2h(apiConnection, &type); + h2b(type, &apiConnection); +} + +void BufferQueueFuzzer::invokeH2BGraphicBufferV1() { + sp<V1_0::utils::H2BGraphicBufferProducer> producer( + new V1_0::utils::H2BGraphicBufferProducer(new FakeGraphicBufferProducerV1())); + const sp<android::IProducerListener> listener; + android::IGraphicBufferProducer::QueueBufferOutput output; + uint32_t api = mFdp.ConsumeIntegral<uint32_t>(); + producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output); + + sp<GraphicBuffer> buffer; + int32_t slot = mFdp.ConsumeIntegral<int32_t>(); + producer->requestBuffer(slot, &buffer); + producer->setMaxDequeuedBufferCount(mFdp.ConsumeIntegral<int32_t>()); + producer->setAsyncMode(mFdp.ConsumeBool()); + + android::IGraphicBufferProducer::QueueBufferInput input; + input.fence = new Fence(memfd_create("ffd", MFD_ALLOW_SEALING)); + producer->attachBuffer(&slot, buffer); + producer->queueBuffer(slot, input, &output); + + int32_t format = mFdp.ConsumeIntegral<int32_t>(); + uint32_t width = mFdp.ConsumeIntegral<uint32_t>(); + uint32_t height = mFdp.ConsumeIntegral<uint32_t>(); + uint64_t usage = mFdp.ConsumeIntegral<uint64_t>(); + uint64_t outBufferAge; + FrameEventHistoryDelta outTimestamps; + sp<android::Fence> fence; + producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge, + &outTimestamps); + producer->detachBuffer(slot); + producer->cancelBuffer(slot, fence); + + invokeQuery(producer); + + ManageResourceHandle handle(&mFdp); + producer->setSidebandStream(handle.getStream()); + + producer->allocateBuffers(width, height, format, usage); + producer->allowAllocation(mFdp.ConsumeBool() /*allow*/); + producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/); + producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/); + + producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>()); + producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>()); + producer->disconnect(api); +} + +void BufferQueueFuzzer::invokeH2BGraphicBufferV2() { + sp<V2_0::utils::H2BGraphicBufferProducer> producer( + new V2_0::utils::H2BGraphicBufferProducer(new FakeGraphicBufferProducerV2())); + const sp<android::IProducerListener> listener; + android::IGraphicBufferProducer::QueueBufferOutput output; + uint32_t api = mFdp.ConsumeIntegral<uint32_t>(); + producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output); + + sp<GraphicBuffer> buffer; + int32_t slot = mFdp.ConsumeIntegral<int32_t>(); + producer->requestBuffer(slot, &buffer); + producer->setMaxDequeuedBufferCount(mFdp.ConsumeIntegral<uint32_t>()); + producer->setAsyncMode(mFdp.ConsumeBool()); + + android::IGraphicBufferProducer::QueueBufferInput input; + input.fence = new Fence(memfd_create("ffd", MFD_ALLOW_SEALING)); + producer->attachBuffer(&slot, buffer); + producer->queueBuffer(slot, input, &output); + + int32_t format = mFdp.ConsumeIntegral<int32_t>(); + uint32_t width = mFdp.ConsumeIntegral<uint32_t>(); + uint32_t height = mFdp.ConsumeIntegral<uint32_t>(); + uint64_t usage = mFdp.ConsumeIntegral<uint64_t>(); + uint64_t outBufferAge; + FrameEventHistoryDelta outTimestamps; + sp<android::Fence> fence; + producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge, + &outTimestamps); + producer->detachBuffer(slot); + producer->cancelBuffer(slot, fence); + + invokeQuery(producer); + + ManageResourceHandle handle(&mFdp); + producer->setSidebandStream(handle.getStream()); + + producer->allocateBuffers(width, height, format, usage); + producer->allowAllocation(mFdp.ConsumeBool() /*allow*/); + producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/); + producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/); + + producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>()); + producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>()); + producer->disconnect(api); +} + +void BufferQueueFuzzer::process() { + invokeBlastBufferQueue(); + invokeH2BGraphicBufferV1(); + invokeH2BGraphicBufferV2(); + invokeTypes(); + invokeBufferQueueConsumer(); + invokeBufferQueueProducer(); +} + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { + BufferQueueFuzzer bufferQueueFuzzer(data, size); + bufferQueueFuzzer.process(); + return 0; +} diff --git a/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp b/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp new file mode 100644 index 0000000000..24a046d3a9 --- /dev/null +++ b/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp @@ -0,0 +1,82 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include <gui/BufferQueueConsumer.h> +#include <gui/BufferQueueCore.h> +#include <gui/BufferQueueProducer.h> +#include <gui/GLConsumer.h> +#include <libgui_fuzzer_utils.h> + +using namespace android; + +constexpr int32_t kMinBuffer = 0; +constexpr int32_t kMaxBuffer = 100000; + +class ConsumerFuzzer { +public: + ConsumerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){}; + void process(); + +private: + FuzzedDataProvider mFdp; +}; + +void ConsumerFuzzer::process() { + sp<BufferQueueCore> core(new BufferQueueCore()); + sp<IGraphicBufferConsumer> consumer(new BufferQueueConsumer(core)); + + uint64_t maxBuffers = mFdp.ConsumeIntegralInRange<uint64_t>(kMinBuffer, kMaxBuffer); + sp<CpuConsumer> cpu( + new CpuConsumer(consumer, maxBuffers, mFdp.ConsumeBool() /*controlledByApp*/)); + CpuConsumer::LockedBuffer lockBuffer; + cpu->lockNextBuffer(&lockBuffer); + cpu->unlockBuffer(lockBuffer); + cpu->abandon(); + + uint32_t tex = mFdp.ConsumeIntegral<uint32_t>(); + sp<GLConsumer> glComsumer(new GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL, + mFdp.ConsumeBool() /*useFenceSync*/, + mFdp.ConsumeBool() /*isControlledByApp*/)); + sp<Fence> releaseFence = new Fence(memfd_create("rfd", MFD_ALLOW_SEALING)); + glComsumer->setReleaseFence(releaseFence); + glComsumer->updateTexImage(); + glComsumer->releaseTexImage(); + + sp<GraphicBuffer> buffer = + new GraphicBuffer(mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<uint64_t>()); + float mtx[16]; + glComsumer->getTransformMatrix(mtx); + glComsumer->computeTransformMatrix(mtx, buffer, getRect(&mFdp), + mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeBool() /*filtering*/); + glComsumer->scaleDownCrop(getRect(&mFdp), mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<uint32_t>()); + + glComsumer->setDefaultBufferSize(mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<uint32_t>()); + glComsumer->setFilteringEnabled(mFdp.ConsumeBool() /*enabled*/); + + glComsumer->setConsumerUsageBits(mFdp.ConsumeIntegral<uint64_t>()); + glComsumer->attachToContext(tex); + glComsumer->abandon(); +} + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { + ConsumerFuzzer consumerFuzzer(data, size); + consumerFuzzer.process(); + return 0; +} diff --git a/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp b/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp new file mode 100644 index 0000000000..6d5ae49635 --- /dev/null +++ b/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp @@ -0,0 +1,104 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <android/gui/ISurfaceComposer.h> + +#include <libgui_fuzzer_utils.h> + +using namespace android; + +constexpr gui::ISurfaceComposer::VsyncSource kVsyncSource[] = { + gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp, + gui::ISurfaceComposer::VsyncSource::eVsyncSourceSurfaceFlinger, +}; + +constexpr gui::ISurfaceComposer::EventRegistration kEventRegistration[] = { + gui::ISurfaceComposer::EventRegistration::modeChanged, + gui::ISurfaceComposer::EventRegistration::frameRateOverride, +}; + +constexpr uint32_t kDisplayEvent[] = { + DisplayEventReceiver::DISPLAY_EVENT_NULL, + DisplayEventReceiver::DISPLAY_EVENT_VSYNC, + DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG, + DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE, + DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE, + DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH, +}; + +constexpr int32_t kEvents[] = { + Looper::EVENT_INPUT, Looper::EVENT_OUTPUT, Looper::EVENT_ERROR, + Looper::EVENT_HANGUP, Looper::EVENT_INVALID, +}; + +DisplayEventReceiver::Event buildDisplayEvent(FuzzedDataProvider* fdp, uint32_t type, + DisplayEventReceiver::Event event) { + switch (type) { + case DisplayEventReceiver::DISPLAY_EVENT_VSYNC: { + event.vsync.count = fdp->ConsumeIntegral<uint32_t>(); + event.vsync.vsyncData.frameInterval = fdp->ConsumeIntegral<uint64_t>(); + event.vsync.vsyncData.preferredFrameTimelineIndex = fdp->ConsumeIntegral<uint32_t>(); + for (size_t idx = 0; idx < gui::VsyncEventData::kFrameTimelinesLength; ++idx) { + event.vsync.vsyncData.frameTimelines[idx].vsyncId = fdp->ConsumeIntegral<int64_t>(); + event.vsync.vsyncData.frameTimelines[idx].deadlineTimestamp = + fdp->ConsumeIntegral<uint64_t>(); + event.vsync.vsyncData.frameTimelines[idx].expectedPresentationTime = + fdp->ConsumeIntegral<uint64_t>(); + } + break; + + } + case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG: { + event.hotplug = DisplayEventReceiver::Event::Hotplug{fdp->ConsumeBool() /*connected*/}; + break; + } + case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE: { + event.modeChange = + DisplayEventReceiver::Event::ModeChange{fdp->ConsumeIntegral<int32_t>(), + fdp->ConsumeIntegral<int64_t>()}; + break; + } + case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE: + case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH: { + event.frameRateOverride = + DisplayEventReceiver::Event::FrameRateOverride{fdp->ConsumeIntegral<uint32_t>(), + fdp->ConsumeFloatingPoint< + float>()}; + break; + } + } + return event; +} + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { + FuzzedDataProvider fdp(data, size); + sp<Looper> looper; + sp<FakeDisplayEventDispatcher> dispatcher( + new FakeDisplayEventDispatcher(looper, fdp.PickValueInArray(kVsyncSource), + fdp.PickValueInArray(kEventRegistration))); + + dispatcher->initialize(); + DisplayEventReceiver::Event event; + uint32_t type = fdp.PickValueInArray(kDisplayEvent); + PhysicalDisplayId displayId; + event.header = + DisplayEventReceiver::Event::Header{type, displayId, fdp.ConsumeIntegral<int64_t>()}; + event = buildDisplayEvent(&fdp, type, event); + + dispatcher->injectEvent(event); + dispatcher->handleEvent(0, fdp.PickValueInArray(kEvents), nullptr); + return 0; +} diff --git a/libs/gui/fuzzer/libgui_fuzzer_utils.h b/libs/gui/fuzzer/libgui_fuzzer_utils.h new file mode 100644 index 0000000000..9d1ee8f65b --- /dev/null +++ b/libs/gui/fuzzer/libgui_fuzzer_utils.h @@ -0,0 +1,308 @@ +/* + * Copyright 2021 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include <android/gui/BnRegionSamplingListener.h> +#include <android/gui/BnSurfaceComposer.h> +#include <android/gui/BnSurfaceComposerClient.h> +#include <android/gui/IDisplayEventConnection.h> +#include <android/gui/ISurfaceComposerClient.h> +#include <fuzzer/FuzzedDataProvider.h> +#include <gmock/gmock.h> +#include <gui/BLASTBufferQueue.h> +#include <gui/DisplayEventDispatcher.h> +#include <gui/IGraphicBufferProducer.h> +#include <gui/LayerDebugInfo.h> +#include <gui/LayerState.h> +#include <gui/bufferqueue/1.0/H2BGraphicBufferProducer.h> +#include <gui/bufferqueue/2.0/H2BGraphicBufferProducer.h> +#include <ui/fuzzer/FuzzableDataspaces.h> + +namespace android { + +constexpr uint32_t kOrientation[] = { + ui::Transform::ROT_0, ui::Transform::FLIP_H, ui::Transform::FLIP_V, + ui::Transform::ROT_90, ui::Transform::ROT_180, ui::Transform::ROT_270, +}; + +Rect getRect(FuzzedDataProvider* fdp) { + const int32_t left = fdp->ConsumeIntegral<int32_t>(); + const int32_t top = fdp->ConsumeIntegral<int32_t>(); + const int32_t right = fdp->ConsumeIntegral<int32_t>(); + const int32_t bottom = fdp->ConsumeIntegral<int32_t>(); + return Rect(left, top, right, bottom); +} + +gui::DisplayBrightness getBrightness(FuzzedDataProvider* fdp) { + static constexpr float kMinBrightness = 0; + static constexpr float kMaxBrightness = 1; + gui::DisplayBrightness brightness; + brightness.sdrWhitePoint = + fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness); + brightness.sdrWhitePointNits = + fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness); + brightness.displayBrightness = + fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness); + brightness.displayBrightnessNits = + fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness); + return brightness; +} + +class FakeBnSurfaceComposer : public gui::BnSurfaceComposer { +public: + MOCK_METHOD(binder::Status, bootFinished, (), (override)); + MOCK_METHOD(binder::Status, createDisplayEventConnection, + (gui::ISurfaceComposer::VsyncSource, gui::ISurfaceComposer::EventRegistration, + sp<gui::IDisplayEventConnection>*), + (override)); + MOCK_METHOD(binder::Status, createConnection, (sp<gui::ISurfaceComposerClient>*), (override)); + MOCK_METHOD(binder::Status, createDisplay, (const std::string&, bool, sp<IBinder>*), + (override)); + MOCK_METHOD(binder::Status, destroyDisplay, (const sp<IBinder>&), (override)); + MOCK_METHOD(binder::Status, getPhysicalDisplayIds, (std::vector<int64_t>*), (override)); + MOCK_METHOD(binder::Status, getPhysicalDisplayToken, (int64_t, sp<IBinder>*), (override)); + MOCK_METHOD(binder::Status, setPowerMode, (const sp<IBinder>&, int), (override)); + MOCK_METHOD(binder::Status, getSupportedFrameTimestamps, (std::vector<FrameEvent>*), + (override)); + MOCK_METHOD(binder::Status, getDisplayStats, (const sp<IBinder>&, gui::DisplayStatInfo*), + (override)); + MOCK_METHOD(binder::Status, getDisplayState, (const sp<IBinder>&, gui::DisplayState*), + (override)); + MOCK_METHOD(binder::Status, getStaticDisplayInfo, (const sp<IBinder>&, gui::StaticDisplayInfo*), + (override)); + MOCK_METHOD(binder::Status, getDynamicDisplayInfo, + (const sp<IBinder>&, gui::DynamicDisplayInfo*), (override)); + MOCK_METHOD(binder::Status, getDisplayNativePrimaries, + (const sp<IBinder>&, gui::DisplayPrimaries*), (override)); + MOCK_METHOD(binder::Status, setActiveColorMode, (const sp<IBinder>&, int), (override)); + MOCK_METHOD(binder::Status, setBootDisplayMode, (const sp<IBinder>&, int), (override)); + MOCK_METHOD(binder::Status, clearBootDisplayMode, (const sp<IBinder>&), (override)); + MOCK_METHOD(binder::Status, getBootDisplayModeSupport, (bool*), (override)); + MOCK_METHOD(binder::Status, setAutoLowLatencyMode, (const sp<IBinder>&, bool), (override)); + MOCK_METHOD(binder::Status, setGameContentType, (const sp<IBinder>&, bool), (override)); + MOCK_METHOD(binder::Status, captureDisplay, + (const DisplayCaptureArgs&, const sp<IScreenCaptureListener>&), (override)); + MOCK_METHOD(binder::Status, captureDisplayById, (int64_t, const sp<IScreenCaptureListener>&), + (override)); + MOCK_METHOD(binder::Status, captureLayers, + (const LayerCaptureArgs&, const sp<IScreenCaptureListener>&), (override)); + MOCK_METHOD(binder::Status, clearAnimationFrameStats, (), (override)); + MOCK_METHOD(binder::Status, getAnimationFrameStats, (gui::FrameStats*), (override)); + MOCK_METHOD(binder::Status, overrideHdrTypes, (const sp<IBinder>&, const std::vector<int32_t>&), + (override)); + MOCK_METHOD(binder::Status, onPullAtom, (int32_t, gui::PullAtomData*), (override)); + MOCK_METHOD(binder::Status, getLayerDebugInfo, (std::vector<gui::LayerDebugInfo>*), (override)); + MOCK_METHOD(binder::Status, getColorManagement, (bool*), (override)); + MOCK_METHOD(binder::Status, getCompositionPreference, (gui::CompositionPreference*), + (override)); + MOCK_METHOD(binder::Status, getDisplayedContentSamplingAttributes, + (const sp<IBinder>&, gui::ContentSamplingAttributes*), (override)); + MOCK_METHOD(binder::Status, setDisplayContentSamplingEnabled, + (const sp<IBinder>&, bool, int8_t, int64_t), (override)); + MOCK_METHOD(binder::Status, getDisplayedContentSample, + (const sp<IBinder>&, int64_t, int64_t, gui::DisplayedFrameStats*), (override)); + MOCK_METHOD(binder::Status, getProtectedContentSupport, (bool*), (override)); + MOCK_METHOD(binder::Status, isWideColorDisplay, (const sp<IBinder>&, bool*), (override)); + MOCK_METHOD(binder::Status, addRegionSamplingListener, + (const gui::ARect&, const sp<IBinder>&, const sp<gui::IRegionSamplingListener>&), + (override)); + MOCK_METHOD(binder::Status, removeRegionSamplingListener, + (const sp<gui::IRegionSamplingListener>&), (override)); + MOCK_METHOD(binder::Status, addFpsListener, (int32_t, const sp<gui::IFpsListener>&), + (override)); + MOCK_METHOD(binder::Status, removeFpsListener, (const sp<gui::IFpsListener>&), (override)); + MOCK_METHOD(binder::Status, addTunnelModeEnabledListener, + (const sp<gui::ITunnelModeEnabledListener>&), (override)); + MOCK_METHOD(binder::Status, removeTunnelModeEnabledListener, + (const sp<gui::ITunnelModeEnabledListener>&), (override)); + MOCK_METHOD(binder::Status, setDesiredDisplayModeSpecs, + (const sp<IBinder>&, const gui::DisplayModeSpecs&), (override)); + MOCK_METHOD(binder::Status, getDesiredDisplayModeSpecs, + (const sp<IBinder>&, gui::DisplayModeSpecs*), (override)); + MOCK_METHOD(binder::Status, getDisplayBrightnessSupport, (const sp<IBinder>&, bool*), + (override)); + MOCK_METHOD(binder::Status, setDisplayBrightness, + (const sp<IBinder>&, const gui::DisplayBrightness&), (override)); + MOCK_METHOD(binder::Status, addHdrLayerInfoListener, + (const sp<IBinder>&, const sp<gui::IHdrLayerInfoListener>&), (override)); + MOCK_METHOD(binder::Status, removeHdrLayerInfoListener, + (const sp<IBinder>&, const sp<gui::IHdrLayerInfoListener>&), (override)); + MOCK_METHOD(binder::Status, notifyPowerBoost, (int), (override)); + MOCK_METHOD(binder::Status, setGlobalShadowSettings, + (const gui::Color&, const gui::Color&, float, float, float), (override)); + MOCK_METHOD(binder::Status, getDisplayDecorationSupport, + (const sp<IBinder>&, std::optional<gui::DisplayDecorationSupport>*), (override)); + MOCK_METHOD(binder::Status, setOverrideFrameRate, (int32_t, float), (override)); + MOCK_METHOD(binder::Status, getGpuContextPriority, (int32_t*), (override)); + MOCK_METHOD(binder::Status, getMaxAcquiredBufferCount, (int32_t*), (override)); + MOCK_METHOD(binder::Status, addWindowInfosListener, (const sp<gui::IWindowInfosListener>&), + (override)); + MOCK_METHOD(binder::Status, removeWindowInfosListener, (const sp<gui::IWindowInfosListener>&), + (override)); + MOCK_METHOD(binder::Status, getOverlaySupport, (gui::OverlayProperties*), (override)); +}; + +class FakeBnSurfaceComposerClient : public gui::BnSurfaceComposerClient { +public: + MOCK_METHOD(binder::Status, createSurface, + (const std::string& name, int32_t flags, const sp<IBinder>& parent, + const gui::LayerMetadata& metadata, gui::CreateSurfaceResult* outResult), + (override)); + + MOCK_METHOD(binder::Status, clearLayerFrameStats, (const sp<IBinder>& handle), (override)); + + MOCK_METHOD(binder::Status, getLayerFrameStats, + (const sp<IBinder>& handle, gui::FrameStats* outStats), (override)); + + MOCK_METHOD(binder::Status, mirrorSurface, + (const sp<IBinder>& mirrorFromHandle, gui::CreateSurfaceResult* outResult), + (override)); + + MOCK_METHOD(binder::Status, mirrorDisplay, + (int64_t displayId, gui::CreateSurfaceResult* outResult), (override)); +}; + +class FakeDisplayEventDispatcher : public DisplayEventDispatcher { +public: + FakeDisplayEventDispatcher(const sp<Looper>& looper, + gui::ISurfaceComposer::VsyncSource vsyncSource, + gui::ISurfaceComposer::EventRegistration eventRegistration) + : DisplayEventDispatcher(looper, vsyncSource, eventRegistration){}; + + MOCK_METHOD4(dispatchVsync, void(nsecs_t, PhysicalDisplayId, uint32_t, VsyncEventData)); + MOCK_METHOD3(dispatchHotplug, void(nsecs_t, PhysicalDisplayId, bool)); + MOCK_METHOD4(dispatchModeChanged, void(nsecs_t, PhysicalDisplayId, int32_t, nsecs_t)); + MOCK_METHOD2(dispatchNullEvent, void(nsecs_t, PhysicalDisplayId)); + MOCK_METHOD3(dispatchFrameRateOverrides, + void(nsecs_t, PhysicalDisplayId, std::vector<FrameRateOverride>)); +}; + +} // namespace android + +namespace android::hardware { + +namespace graphics::bufferqueue::V1_0::utils { + +class FakeGraphicBufferProducerV1 : public HGraphicBufferProducer { +public: + FakeGraphicBufferProducerV1() { + ON_CALL(*this, setMaxDequeuedBufferCount).WillByDefault([]() { return 0; }); + ON_CALL(*this, setAsyncMode).WillByDefault([]() { return 0; }); + ON_CALL(*this, detachBuffer).WillByDefault([]() { return 0; }); + ON_CALL(*this, cancelBuffer).WillByDefault([]() { return 0; }); + ON_CALL(*this, disconnect).WillByDefault([]() { return 0; }); + ON_CALL(*this, setSidebandStream).WillByDefault([]() { return 0; }); + ON_CALL(*this, allowAllocation).WillByDefault([]() { return 0; }); + ON_CALL(*this, setGenerationNumber).WillByDefault([]() { return 0; }); + ON_CALL(*this, setSharedBufferMode).WillByDefault([]() { return 0; }); + ON_CALL(*this, setAutoRefresh).WillByDefault([]() { return 0; }); + ON_CALL(*this, setDequeueTimeout).WillByDefault([]() { return 0; }); + ON_CALL(*this, setLegacyBufferDrop).WillByDefault([]() { return 0; }); + }; + MOCK_METHOD2(requestBuffer, Return<void>(int, requestBuffer_cb)); + MOCK_METHOD1(setMaxDequeuedBufferCount, Return<int32_t>(int32_t)); + MOCK_METHOD1(setAsyncMode, Return<int32_t>(bool)); + MOCK_METHOD6(dequeueBuffer, + Return<void>(uint32_t, uint32_t, graphics::common::V1_0::PixelFormat, uint32_t, + bool, dequeueBuffer_cb)); + MOCK_METHOD1(detachBuffer, Return<int32_t>(int)); + MOCK_METHOD1(detachNextBuffer, Return<void>(detachNextBuffer_cb)); + MOCK_METHOD2(attachBuffer, Return<void>(const media::V1_0::AnwBuffer&, attachBuffer_cb)); + MOCK_METHOD3( + queueBuffer, + Return<void>( + int, + const graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput&, + queueBuffer_cb)); + MOCK_METHOD2(cancelBuffer, Return<int32_t>(int, const hidl_handle&)); + MOCK_METHOD2(query, Return<void>(int32_t, query_cb)); + MOCK_METHOD4(connect, + Return<void>(const sp<graphics::bufferqueue::V1_0::IProducerListener>&, int32_t, + bool, connect_cb)); + MOCK_METHOD2(disconnect, + Return<int32_t>( + int, graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode)); + MOCK_METHOD1(setSidebandStream, Return<int32_t>(const hidl_handle&)); + MOCK_METHOD4(allocateBuffers, + Return<void>(uint32_t, uint32_t, graphics::common::V1_0::PixelFormat, uint32_t)); + MOCK_METHOD1(allowAllocation, Return<int32_t>(bool)); + MOCK_METHOD1(setGenerationNumber, Return<int32_t>(uint32_t)); + MOCK_METHOD1(getConsumerName, Return<void>(getConsumerName_cb)); + MOCK_METHOD1(setSharedBufferMode, Return<int32_t>(bool)); + MOCK_METHOD1(setAutoRefresh, Return<int32_t>(bool)); + MOCK_METHOD1(setDequeueTimeout, Return<int32_t>(nsecs_t)); + MOCK_METHOD1(setLegacyBufferDrop, Return<int32_t>(bool)); + MOCK_METHOD1(getLastQueuedBuffer, Return<void>(getLastQueuedBuffer_cb)); + MOCK_METHOD1(getFrameTimestamps, Return<void>(getFrameTimestamps_cb)); + MOCK_METHOD1(getUniqueId, Return<void>(getUniqueId_cb)); +}; + +}; // namespace graphics::bufferqueue::V1_0::utils + +namespace graphics::bufferqueue::V2_0::utils { + +class FakeGraphicBufferProducerV2 : public HGraphicBufferProducer { +public: + FakeGraphicBufferProducerV2() { + ON_CALL(*this, setMaxDequeuedBufferCount).WillByDefault([]() { return Status::OK; }); + ON_CALL(*this, setAsyncMode).WillByDefault([]() { return Status::OK; }); + ON_CALL(*this, detachBuffer).WillByDefault([]() { return Status::OK; }); + ON_CALL(*this, cancelBuffer).WillByDefault([]() { return Status::OK; }); + ON_CALL(*this, disconnect).WillByDefault([]() { return Status::OK; }); + ON_CALL(*this, allocateBuffers).WillByDefault([]() { return Status::OK; }); + ON_CALL(*this, allowAllocation).WillByDefault([]() { return Status::OK; }); + ON_CALL(*this, setGenerationNumber).WillByDefault([]() { return Status::OK; }); + ON_CALL(*this, setDequeueTimeout).WillByDefault([]() { return Status::OK; }); + ON_CALL(*this, getUniqueId).WillByDefault([]() { return 0; }); + }; + MOCK_METHOD2(requestBuffer, Return<void>(int, requestBuffer_cb)); + MOCK_METHOD1(setMaxDequeuedBufferCount, Return<graphics::bufferqueue::V2_0::Status>(int)); + MOCK_METHOD1(setAsyncMode, Return<graphics::bufferqueue::V2_0::Status>(bool)); + MOCK_METHOD2( + dequeueBuffer, + Return<void>( + const graphics::bufferqueue::V2_0::IGraphicBufferProducer::DequeueBufferInput&, + dequeueBuffer_cb)); + MOCK_METHOD1(detachBuffer, Return<graphics::bufferqueue::V2_0::Status>(int)); + MOCK_METHOD1(detachNextBuffer, Return<void>(detachNextBuffer_cb)); + MOCK_METHOD3(attachBuffer, + Return<void>(const graphics::common::V1_2::HardwareBuffer&, uint32_t, + attachBuffer_cb)); + MOCK_METHOD3( + queueBuffer, + Return<void>( + int, + const graphics::bufferqueue::V2_0::IGraphicBufferProducer::QueueBufferInput&, + queueBuffer_cb)); + MOCK_METHOD2(cancelBuffer, + Return<graphics::bufferqueue::V2_0::Status>(int, const hidl_handle&)); + MOCK_METHOD2(query, Return<void>(int32_t, query_cb)); + MOCK_METHOD4(connect, + Return<void>(const sp<graphics::bufferqueue::V2_0::IProducerListener>&, + graphics::bufferqueue::V2_0::ConnectionType, bool, connect_cb)); + MOCK_METHOD1(disconnect, + Return<graphics::bufferqueue::V2_0::Status>( + graphics::bufferqueue::V2_0::ConnectionType)); + MOCK_METHOD4(allocateBuffers, + Return<graphics::bufferqueue::V2_0::Status>(uint32_t, uint32_t, uint32_t, + uint64_t)); + MOCK_METHOD1(allowAllocation, Return<graphics::bufferqueue::V2_0::Status>(bool)); + MOCK_METHOD1(setGenerationNumber, Return<graphics::bufferqueue::V2_0::Status>(uint32_t)); + MOCK_METHOD1(getConsumerName, Return<void>(getConsumerName_cb)); + MOCK_METHOD1(setDequeueTimeout, Return<graphics::bufferqueue::V2_0::Status>(int64_t)); + MOCK_METHOD0(getUniqueId, Return<uint64_t>()); +}; + +}; // namespace graphics::bufferqueue::V2_0::utils +}; // namespace android::hardware diff --git a/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp b/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp new file mode 100644 index 0000000000..9f0f6cac19 --- /dev/null +++ b/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp @@ -0,0 +1,175 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include <gui/BufferQueueConsumer.h> +#include <gui/BufferQueueCore.h> +#include <gui/BufferQueueProducer.h> +#include <gui/LayerMetadata.h> +#include <gui/OccupancyTracker.h> +#include <gui/StreamSplitter.h> +#include <gui/Surface.h> +#include <gui/SurfaceControl.h> +#include <gui/view/Surface.h> +#include <libgui_fuzzer_utils.h> +#include "android/view/LayerMetadataKey.h" + +using namespace android; + +constexpr int32_t kMaxBytes = 256; +constexpr int32_t kMatrixSize = 4; +constexpr int32_t kLayerMetadataKeyCount = 8; + +constexpr uint32_t kMetadataKey[] = { + (uint32_t)view::LayerMetadataKey::METADATA_OWNER_UID, + (uint32_t)view::LayerMetadataKey::METADATA_WINDOW_TYPE, + (uint32_t)view::LayerMetadataKey::METADATA_TASK_ID, + (uint32_t)view::LayerMetadataKey::METADATA_MOUSE_CURSOR, + (uint32_t)view::LayerMetadataKey::METADATA_ACCESSIBILITY_ID, + (uint32_t)view::LayerMetadataKey::METADATA_OWNER_PID, + (uint32_t)view::LayerMetadataKey::METADATA_DEQUEUE_TIME, + (uint32_t)view::LayerMetadataKey::METADATA_GAME_MODE, +}; + +class ParcelableFuzzer { +public: + ParcelableFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){}; + void process(); + +private: + void invokeStreamSplitter(); + void invokeOccupancyTracker(); + void invokeLayerDebugInfo(); + void invokeLayerMetadata(); + void invokeViewSurface(); + + FuzzedDataProvider mFdp; +}; + +void ParcelableFuzzer::invokeViewSurface() { + view::Surface surface; + surface.name = String16((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str()); + Parcel parcel; + surface.writeToParcel(&parcel); + parcel.setDataPosition(0); + surface.readFromParcel(&parcel); + bool nameAlreadyWritten = mFdp.ConsumeBool(); + surface.writeToParcel(&parcel, nameAlreadyWritten); + parcel.setDataPosition(0); + surface.readFromParcel(&parcel, mFdp.ConsumeBool()); +} + +void ParcelableFuzzer::invokeLayerMetadata() { + std::unordered_map<uint32_t, std::vector<uint8_t>> map; + for (size_t idx = 0; idx < kLayerMetadataKeyCount; ++idx) { + std::vector<uint8_t> data; + for (size_t idx1 = 0; idx1 < mFdp.ConsumeIntegral<uint32_t>(); ++idx1) { + data.push_back(mFdp.ConsumeIntegral<uint8_t>()); + } + map[kMetadataKey[idx]] = data; + } + LayerMetadata metadata(map); + uint32_t key = mFdp.PickValueInArray(kMetadataKey); + metadata.setInt32(key, mFdp.ConsumeIntegral<int32_t>()); + metadata.itemToString(key, (mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str()); + + Parcel parcel; + metadata.writeToParcel(&parcel); + parcel.setDataPosition(0); + metadata.readFromParcel(&parcel); +} + +void ParcelableFuzzer::invokeLayerDebugInfo() { + gui::LayerDebugInfo info; + info.mName = mFdp.ConsumeRandomLengthString(kMaxBytes); + info.mParentName = mFdp.ConsumeRandomLengthString(kMaxBytes); + info.mType = mFdp.ConsumeRandomLengthString(kMaxBytes); + info.mLayerStack = mFdp.ConsumeIntegral<uint32_t>(); + info.mX = mFdp.ConsumeFloatingPoint<float>(); + info.mY = mFdp.ConsumeFloatingPoint<float>(); + info.mZ = mFdp.ConsumeIntegral<uint32_t>(); + info.mWidth = mFdp.ConsumeIntegral<int32_t>(); + info.mHeight = mFdp.ConsumeIntegral<int32_t>(); + info.mActiveBufferWidth = mFdp.ConsumeIntegral<int32_t>(); + info.mActiveBufferHeight = mFdp.ConsumeIntegral<int32_t>(); + info.mActiveBufferStride = mFdp.ConsumeIntegral<int32_t>(); + info.mActiveBufferFormat = mFdp.ConsumeIntegral<int32_t>(); + info.mNumQueuedFrames = mFdp.ConsumeIntegral<int32_t>(); + + info.mFlags = mFdp.ConsumeIntegral<uint32_t>(); + info.mPixelFormat = mFdp.ConsumeIntegral<int32_t>(); + info.mTransparentRegion = Region(getRect(&mFdp)); + info.mVisibleRegion = Region(getRect(&mFdp)); + info.mSurfaceDamageRegion = Region(getRect(&mFdp)); + info.mCrop = getRect(&mFdp); + info.mDataSpace = static_cast<android_dataspace>(mFdp.PickValueInArray(kDataspaces)); + info.mColor = half4(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>(), + mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>()); + for (size_t idx = 0; idx < kMatrixSize; ++idx) { + info.mMatrix[idx / 2][idx % 2] = mFdp.ConsumeFloatingPoint<float>(); + } + info.mIsOpaque = mFdp.ConsumeBool(); + info.mContentDirty = mFdp.ConsumeBool(); + info.mStretchEffect.width = mFdp.ConsumeFloatingPoint<float>(); + info.mStretchEffect.height = mFdp.ConsumeFloatingPoint<float>(); + info.mStretchEffect.vectorX = mFdp.ConsumeFloatingPoint<float>(); + info.mStretchEffect.vectorY = mFdp.ConsumeFloatingPoint<float>(); + info.mStretchEffect.maxAmountX = mFdp.ConsumeFloatingPoint<float>(); + info.mStretchEffect.maxAmountY = mFdp.ConsumeFloatingPoint<float>(); + info.mStretchEffect.mappedChildBounds = + FloatRect(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>(), + mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>()); + + Parcel parcel; + info.writeToParcel(&parcel); + parcel.setDataPosition(0); + info.readFromParcel(&parcel); +} + +void ParcelableFuzzer::invokeOccupancyTracker() { + nsecs_t totalTime = mFdp.ConsumeIntegral<uint32_t>(); + size_t numFrames = mFdp.ConsumeIntegral<size_t>(); + float occupancyAverage = mFdp.ConsumeFloatingPoint<float>(); + OccupancyTracker::Segment segment(totalTime, numFrames, occupancyAverage, + mFdp.ConsumeBool() /*usedThirdBuffer*/); + Parcel parcel; + segment.writeToParcel(&parcel); + parcel.setDataPosition(0); + segment.readFromParcel(&parcel); +} + +void ParcelableFuzzer::invokeStreamSplitter() { + sp<IGraphicBufferProducer> producer; + sp<IGraphicBufferConsumer> consumer; + BufferQueue::createBufferQueue(&producer, &consumer); + sp<StreamSplitter> splitter; + StreamSplitter::createSplitter(consumer, &splitter); + splitter->addOutput(producer); + std::string name = mFdp.ConsumeRandomLengthString(kMaxBytes); + splitter->setName(String8(name.c_str())); +} + +void ParcelableFuzzer::process() { + invokeStreamSplitter(); + invokeOccupancyTracker(); + invokeLayerDebugInfo(); + invokeLayerMetadata(); + invokeViewSurface(); +} + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { + ParcelableFuzzer libGuiFuzzer(data, size); + libGuiFuzzer.process(); + return 0; +} diff --git a/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp new file mode 100644 index 0000000000..57720dd513 --- /dev/null +++ b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp @@ -0,0 +1,327 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include <android/hardware/power/Boost.h> +#include <fuzzbinder/libbinder_driver.h> +#include <gui/Surface.h> +#include <gui/SurfaceComposerClient.h> +#include <libgui_fuzzer_utils.h> +#include "android-base/stringprintf.h" + +using namespace android; + +constexpr int32_t kRandomStringMaxBytes = 256; + +constexpr ui::ColorMode kColormodes[] = {ui::ColorMode::NATIVE, + ui::ColorMode::STANDARD_BT601_625, + ui::ColorMode::STANDARD_BT601_625_UNADJUSTED, + ui::ColorMode::STANDARD_BT601_525, + ui::ColorMode::STANDARD_BT601_525_UNADJUSTED, + ui::ColorMode::STANDARD_BT709, + ui::ColorMode::DCI_P3, + ui::ColorMode::SRGB, + ui::ColorMode::ADOBE_RGB, + ui::ColorMode::DISPLAY_P3, + ui::ColorMode::BT2020, + ui::ColorMode::BT2100_PQ, + ui::ColorMode::BT2100_HLG, + ui::ColorMode::DISPLAY_BT2020}; + +constexpr hardware::power::Boost kBoost[] = { + hardware::power::Boost::INTERACTION, hardware::power::Boost::DISPLAY_UPDATE_IMMINENT, + hardware::power::Boost::ML_ACC, hardware::power::Boost::AUDIO_LAUNCH, + hardware::power::Boost::CAMERA_LAUNCH, hardware::power::Boost::CAMERA_SHOT, +}; + +constexpr gui::TouchOcclusionMode kMode[] = { + gui::TouchOcclusionMode::BLOCK_UNTRUSTED, + gui::TouchOcclusionMode::USE_OPACITY, + gui::TouchOcclusionMode::ALLOW, +}; + +constexpr gui::WindowInfo::Flag kFlags[] = { + gui::WindowInfo::Flag::ALLOW_LOCK_WHILE_SCREEN_ON, + gui::WindowInfo::Flag::DIM_BEHIND, + gui::WindowInfo::Flag::BLUR_BEHIND, + gui::WindowInfo::Flag::NOT_FOCUSABLE, + gui::WindowInfo::Flag::NOT_TOUCHABLE, + gui::WindowInfo::Flag::NOT_TOUCH_MODAL, + gui::WindowInfo::Flag::TOUCHABLE_WHEN_WAKING, + gui::WindowInfo::Flag::KEEP_SCREEN_ON, + gui::WindowInfo::Flag::LAYOUT_IN_SCREEN, + gui::WindowInfo::Flag::LAYOUT_NO_LIMITS, + gui::WindowInfo::Flag::FULLSCREEN, + gui::WindowInfo::Flag::FORCE_NOT_FULLSCREEN, + gui::WindowInfo::Flag::DITHER, + gui::WindowInfo::Flag::SECURE, + gui::WindowInfo::Flag::SCALED, + gui::WindowInfo::Flag::IGNORE_CHEEK_PRESSES, + gui::WindowInfo::Flag::LAYOUT_INSET_DECOR, + gui::WindowInfo::Flag::ALT_FOCUSABLE_IM, + gui::WindowInfo::Flag::WATCH_OUTSIDE_TOUCH, + gui::WindowInfo::Flag::SHOW_WHEN_LOCKED, + gui::WindowInfo::Flag::SHOW_WALLPAPER, + gui::WindowInfo::Flag::TURN_SCREEN_ON, + gui::WindowInfo::Flag::DISMISS_KEYGUARD, + gui::WindowInfo::Flag::SPLIT_TOUCH, + gui::WindowInfo::Flag::HARDWARE_ACCELERATED, + gui::WindowInfo::Flag::LAYOUT_IN_OVERSCAN, + gui::WindowInfo::Flag::TRANSLUCENT_STATUS, + gui::WindowInfo::Flag::TRANSLUCENT_NAVIGATION, + gui::WindowInfo::Flag::LOCAL_FOCUS_MODE, + gui::WindowInfo::Flag::SLIPPERY, + gui::WindowInfo::Flag::LAYOUT_ATTACHED_IN_DECOR, + gui::WindowInfo::Flag::DRAWS_SYSTEM_BAR_BACKGROUNDS, +}; + +constexpr gui::WindowInfo::Type kType[] = { + gui::WindowInfo::Type::UNKNOWN, + gui::WindowInfo::Type::FIRST_APPLICATION_WINDOW, + gui::WindowInfo::Type::BASE_APPLICATION, + gui::WindowInfo::Type::APPLICATION, + gui::WindowInfo::Type::APPLICATION_STARTING, + gui::WindowInfo::Type::LAST_APPLICATION_WINDOW, + gui::WindowInfo::Type::FIRST_SUB_WINDOW, + gui::WindowInfo::Type::APPLICATION_PANEL, + gui::WindowInfo::Type::APPLICATION_MEDIA, + gui::WindowInfo::Type::APPLICATION_SUB_PANEL, + gui::WindowInfo::Type::APPLICATION_ATTACHED_DIALOG, + gui::WindowInfo::Type::APPLICATION_MEDIA_OVERLAY, +}; + +constexpr gui::WindowInfo::InputConfig kFeatures[] = { + gui::WindowInfo::InputConfig::NO_INPUT_CHANNEL, + gui::WindowInfo::InputConfig::DISABLE_USER_ACTIVITY, + gui::WindowInfo::InputConfig::DROP_INPUT, + gui::WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED, + gui::WindowInfo::InputConfig::SPY, + gui::WindowInfo::InputConfig::INTERCEPTS_STYLUS, +}; + +class SurfaceComposerClientFuzzer { +public: + SurfaceComposerClientFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){}; + void process(); + +private: + void invokeSurfaceComposerClient(); + void invokeSurfaceComposerClientBinder(); + void invokeSurfaceComposerTransaction(); + void getWindowInfo(gui::WindowInfo*); + sp<SurfaceControl> makeSurfaceControl(); + BlurRegion getBlurRegion(); + void fuzzOnPullAtom(); + gui::DisplayModeSpecs getDisplayModeSpecs(); + + FuzzedDataProvider mFdp; +}; + +gui::DisplayModeSpecs SurfaceComposerClientFuzzer::getDisplayModeSpecs() { + const auto getRefreshRateRange = [&] { + gui::DisplayModeSpecs::RefreshRateRanges::RefreshRateRange range; + range.min = mFdp.ConsumeFloatingPoint<float>(); + range.max = mFdp.ConsumeFloatingPoint<float>(); + return range; + }; + + const auto getRefreshRateRanges = [&] { + gui::DisplayModeSpecs::RefreshRateRanges ranges; + ranges.physical = getRefreshRateRange(); + ranges.render = getRefreshRateRange(); + return ranges; + }; + + String8 displayName((mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes)).c_str()); + sp<IBinder> displayToken = + SurfaceComposerClient::createDisplay(displayName, mFdp.ConsumeBool() /*secure*/); + gui::DisplayModeSpecs specs; + specs.defaultMode = mFdp.ConsumeIntegral<int32_t>(); + specs.allowGroupSwitching = mFdp.ConsumeBool(); + specs.primaryRanges = getRefreshRateRanges(); + specs.appRequestRanges = getRefreshRateRanges(); + return specs; +} + +BlurRegion SurfaceComposerClientFuzzer::getBlurRegion() { + int32_t left = mFdp.ConsumeIntegral<int32_t>(); + int32_t right = mFdp.ConsumeIntegral<int32_t>(); + int32_t top = mFdp.ConsumeIntegral<int32_t>(); + int32_t bottom = mFdp.ConsumeIntegral<int32_t>(); + uint32_t blurRadius = mFdp.ConsumeIntegral<uint32_t>(); + float alpha = mFdp.ConsumeFloatingPoint<float>(); + float cornerRadiusTL = mFdp.ConsumeFloatingPoint<float>(); + float cornerRadiusTR = mFdp.ConsumeFloatingPoint<float>(); + float cornerRadiusBL = mFdp.ConsumeFloatingPoint<float>(); + float cornerRadiusBR = mFdp.ConsumeFloatingPoint<float>(); + return BlurRegion{blurRadius, cornerRadiusTL, cornerRadiusTR, cornerRadiusBL, + cornerRadiusBR, alpha, left, top, + right, bottom}; +} + +void SurfaceComposerClientFuzzer::getWindowInfo(gui::WindowInfo* windowInfo) { + windowInfo->id = mFdp.ConsumeIntegral<int32_t>(); + windowInfo->name = mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes); + windowInfo->layoutParamsFlags = mFdp.PickValueInArray(kFlags); + windowInfo->layoutParamsType = mFdp.PickValueInArray(kType); + windowInfo->frameLeft = mFdp.ConsumeIntegral<int32_t>(); + windowInfo->frameTop = mFdp.ConsumeIntegral<int32_t>(); + windowInfo->frameRight = mFdp.ConsumeIntegral<int32_t>(); + windowInfo->frameBottom = mFdp.ConsumeIntegral<int32_t>(); + windowInfo->surfaceInset = mFdp.ConsumeIntegral<int32_t>(); + windowInfo->alpha = mFdp.ConsumeFloatingPointInRange<float>(0, 1); + ui::Transform transform(mFdp.PickValueInArray(kOrientation)); + windowInfo->transform = transform; + windowInfo->touchableRegion = Region(getRect(&mFdp)); + windowInfo->replaceTouchableRegionWithCrop = mFdp.ConsumeBool(); + windowInfo->touchOcclusionMode = mFdp.PickValueInArray(kMode); + windowInfo->ownerPid = mFdp.ConsumeIntegral<int32_t>(); + windowInfo->ownerUid = mFdp.ConsumeIntegral<int32_t>(); + windowInfo->packageName = mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes); + windowInfo->inputConfig = mFdp.PickValueInArray(kFeatures); +} + +sp<SurfaceControl> SurfaceComposerClientFuzzer::makeSurfaceControl() { + sp<IBinder> handle; + const sp<FakeBnSurfaceComposerClient> testClient(new FakeBnSurfaceComposerClient()); + sp<SurfaceComposerClient> client = new SurfaceComposerClient(testClient); + sp<BnGraphicBufferProducer> producer; + uint32_t width = mFdp.ConsumeIntegral<uint32_t>(); + uint32_t height = mFdp.ConsumeIntegral<uint32_t>(); + uint32_t transformHint = mFdp.ConsumeIntegral<uint32_t>(); + uint32_t flags = mFdp.ConsumeIntegral<uint32_t>(); + int32_t format = mFdp.ConsumeIntegral<int32_t>(); + int32_t layerId = mFdp.ConsumeIntegral<int32_t>(); + std::string layerName = base::StringPrintf("#%d", layerId); + return new SurfaceControl(client, handle, layerId, layerName, width, height, format, + transformHint, flags); +} + +void SurfaceComposerClientFuzzer::invokeSurfaceComposerTransaction() { + sp<SurfaceControl> surface = makeSurfaceControl(); + + SurfaceComposerClient::Transaction transaction; + int32_t layer = mFdp.ConsumeIntegral<int32_t>(); + transaction.setLayer(surface, layer); + + sp<SurfaceControl> relativeSurface = makeSurfaceControl(); + transaction.setRelativeLayer(surface, relativeSurface, layer); + + Region transparentRegion(getRect(&mFdp)); + transaction.setTransparentRegionHint(surface, transparentRegion); + transaction.setAlpha(surface, mFdp.ConsumeFloatingPoint<float>()); + + transaction.setCornerRadius(surface, mFdp.ConsumeFloatingPoint<float>()); + transaction.setBackgroundBlurRadius(surface, mFdp.ConsumeFloatingPoint<float>()); + std::vector<BlurRegion> regions; + uint32_t vectorSize = mFdp.ConsumeIntegralInRange<uint32_t>(0, 100); + regions.resize(vectorSize); + for (size_t idx = 0; idx < vectorSize; ++idx) { + regions.push_back(getBlurRegion()); + } + transaction.setBlurRegions(surface, regions); + + transaction.setLayerStack(surface, {mFdp.ConsumeIntegral<uint32_t>()}); + half3 color = {mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(), + mFdp.ConsumeIntegral<uint32_t>()}; + transaction.setColor(surface, color); + transaction.setBackgroundColor(surface, color, mFdp.ConsumeFloatingPoint<float>(), + mFdp.PickValueInArray(kDataspaces)); + + transaction.setApi(surface, mFdp.ConsumeIntegral<int32_t>()); + transaction.setFrameRateSelectionPriority(surface, mFdp.ConsumeIntegral<int32_t>()); + transaction.setColorSpaceAgnostic(surface, mFdp.ConsumeBool() /*agnostic*/); + + gui::WindowInfo windowInfo; + getWindowInfo(&windowInfo); + transaction.setInputWindowInfo(surface, windowInfo); + Parcel windowParcel; + windowInfo.writeToParcel(&windowParcel); + windowParcel.setDataPosition(0); + windowInfo.readFromParcel(&windowParcel); + + windowInfo.addTouchableRegion(getRect(&mFdp)); + int32_t pointX = mFdp.ConsumeIntegral<int32_t>(); + int32_t pointY = mFdp.ConsumeIntegral<int32_t>(); + windowInfo.touchableRegionContainsPoint(pointX, pointY); + windowInfo.frameContainsPoint(pointX, pointY); + + Parcel transactionParcel; + transaction.writeToParcel(&transactionParcel); + transactionParcel.setDataPosition(0); + transaction.readFromParcel(&transactionParcel); + SurfaceComposerClient::Transaction::createFromParcel(&transactionParcel); +} + +void SurfaceComposerClientFuzzer::fuzzOnPullAtom() { + std::string outData; + bool success; + SurfaceComposerClient::onPullAtom(mFdp.ConsumeIntegral<int32_t>(), &outData, &success); +} + +void SurfaceComposerClientFuzzer::invokeSurfaceComposerClient() { + String8 displayName((mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes)).c_str()); + sp<IBinder> displayToken = + SurfaceComposerClient::createDisplay(displayName, mFdp.ConsumeBool() /*secure*/); + SurfaceComposerClient::setDesiredDisplayModeSpecs(displayToken, getDisplayModeSpecs()); + + ui::ColorMode colorMode = mFdp.PickValueInArray(kColormodes); + SurfaceComposerClient::setActiveColorMode(displayToken, colorMode); + SurfaceComposerClient::setAutoLowLatencyMode(displayToken, mFdp.ConsumeBool() /*on*/); + SurfaceComposerClient::setGameContentType(displayToken, mFdp.ConsumeBool() /*on*/); + SurfaceComposerClient::setDisplayPowerMode(displayToken, mFdp.ConsumeIntegral<int32_t>()); + SurfaceComposerClient::doUncacheBufferTransaction(mFdp.ConsumeIntegral<uint64_t>()); + + SurfaceComposerClient::setDisplayBrightness(displayToken, getBrightness(&mFdp)); + hardware::power::Boost boostId = mFdp.PickValueInArray(kBoost); + SurfaceComposerClient::notifyPowerBoost((int32_t)boostId); + + String8 surfaceName((mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes)).c_str()); + sp<BBinder> handle(new BBinder()); + sp<BnGraphicBufferProducer> producer; + sp<Surface> surfaceParent( + new Surface(producer, mFdp.ConsumeBool() /*controlledByApp*/, handle)); + + fuzzOnPullAtom(); + SurfaceComposerClient::setDisplayContentSamplingEnabled(displayToken, + mFdp.ConsumeBool() /*enable*/, + mFdp.ConsumeIntegral<uint8_t>(), + mFdp.ConsumeIntegral<uint64_t>()); + + sp<IBinder> stopLayerHandle; + sp<gui::IRegionSamplingListener> listener = sp<gui::IRegionSamplingListenerDefault>::make(); + sp<gui::IRegionSamplingListenerDelegator> sampleListener = + new gui::IRegionSamplingListenerDelegator(listener); + SurfaceComposerClient::addRegionSamplingListener(getRect(&mFdp), stopLayerHandle, + sampleListener); + sp<gui::IFpsListenerDefault> fpsListener; + SurfaceComposerClient::addFpsListener(mFdp.ConsumeIntegral<int32_t>(), fpsListener); +} + +void SurfaceComposerClientFuzzer::invokeSurfaceComposerClientBinder() { + sp<FakeBnSurfaceComposerClient> client(new FakeBnSurfaceComposerClient()); + fuzzService(client.get(), std::move(mFdp)); +} + +void SurfaceComposerClientFuzzer::process() { + invokeSurfaceComposerClient(); + invokeSurfaceComposerTransaction(); + invokeSurfaceComposerClientBinder(); +} + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { + SurfaceComposerClientFuzzer surfaceComposerClientFuzzer(data, size); + surfaceComposerClientFuzzer.process(); + return 0; +} diff --git a/libs/gui/fuzzer/libgui_surfaceComposer_fuzzer.cpp b/libs/gui/fuzzer/libgui_surfaceComposer_fuzzer.cpp new file mode 100644 index 0000000000..6d5427bc9e --- /dev/null +++ b/libs/gui/fuzzer/libgui_surfaceComposer_fuzzer.cpp @@ -0,0 +1,41 @@ +/* + * Copyright 2021 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <fuzzbinder/libbinder_driver.h> +#include <fuzzer/FuzzedDataProvider.h> +#include <libgui_fuzzer_utils.h> + +using namespace android; + +class SurfaceComposerFuzzer { +public: + SurfaceComposerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){}; + void process(); + +private: + FuzzedDataProvider mFdp; +}; + +void SurfaceComposerFuzzer::process() { + sp<FakeBnSurfaceComposer> composer(new FakeBnSurfaceComposer()); + fuzzService(composer.get(), std::move(mFdp)); +} + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { + SurfaceComposerFuzzer surfaceComposerFuzzer(data, size); + surfaceComposerFuzzer.process(); + return 0; +} diff --git a/libs/gui/include/gui/AidlStatusUtil.h b/libs/gui/include/gui/AidlStatusUtil.h new file mode 100644 index 0000000000..55be27bf35 --- /dev/null +++ b/libs/gui/include/gui/AidlStatusUtil.h @@ -0,0 +1,114 @@ +/* + * Copyright (C) 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <binder/Status.h> + +// Extracted from frameworks/av/media/libaudioclient/include/media/AidlConversionUtil.h +namespace android::gui::aidl_utils { + +/** + * Return the equivalent Android status_t from a binder exception code. + * + * Generally one should use statusTFromBinderStatus() instead. + * + * Exception codes can be generated from a remote Java service exception, translate + * them for use on the Native side. + * + * Note: for EX_TRANSACTION_FAILED and EX_SERVICE_SPECIFIC a more detailed error code + * can be found from transactionError() or serviceSpecificErrorCode(). + */ +static inline status_t statusTFromExceptionCode(int32_t exceptionCode) { + using namespace ::android::binder; + switch (exceptionCode) { + case Status::EX_NONE: + return OK; + case Status::EX_SECURITY: // Java SecurityException, rethrows locally in Java + return PERMISSION_DENIED; + case Status::EX_BAD_PARCELABLE: // Java BadParcelableException, rethrows in Java + case Status::EX_ILLEGAL_ARGUMENT: // Java IllegalArgumentException, rethrows in Java + case Status::EX_NULL_POINTER: // Java NullPointerException, rethrows in Java + return BAD_VALUE; + case Status::EX_ILLEGAL_STATE: // Java IllegalStateException, rethrows in Java + case Status::EX_UNSUPPORTED_OPERATION: // Java UnsupportedOperationException, rethrows + return INVALID_OPERATION; + case Status::EX_HAS_REPLY_HEADER: // Native strictmode violation + case Status::EX_PARCELABLE: // Java bootclass loader (not standard exception), rethrows + case Status::EX_NETWORK_MAIN_THREAD: // Java NetworkOnMainThreadException, rethrows + case Status::EX_TRANSACTION_FAILED: // Native - see error code + case Status::EX_SERVICE_SPECIFIC: // Java ServiceSpecificException, + // rethrows in Java with integer error code + return UNKNOWN_ERROR; + } + return UNKNOWN_ERROR; +} + +/** + * Return the equivalent Android status_t from a binder status. + * + * Used to handle errors from a AIDL method declaration + * + * [oneway] void method(type0 param0, ...) + * + * or the following (where return_type is not a status_t) + * + * return_type method(type0 param0, ...) + */ +static inline status_t statusTFromBinderStatus(const ::android::binder::Status &status) { + return status.isOk() ? OK // check OK, + : status.serviceSpecificErrorCode() // service-side error, not standard Java exception + // (fromServiceSpecificError) + ?: status.transactionError() // a native binder transaction error (fromStatusT) + ?: statusTFromExceptionCode(status.exceptionCode()); // a service-side error with a + // standard Java exception (fromExceptionCode) +} + +/** + * Return a binder::Status from native service status. + * + * This is used for methods not returning an explicit status_t, + * where Java callers expect an exception, not an integer return value. + */ +static inline ::android::binder::Status binderStatusFromStatusT( + status_t status, const char *optionalMessage = nullptr) { + const char *const emptyIfNull = optionalMessage == nullptr ? "" : optionalMessage; + // From binder::Status instructions: + // Prefer a generic exception code when possible, then a service specific + // code, and finally a status_t for low level failures or legacy support. + // Exception codes and service specific errors map to nicer exceptions for + // Java clients. + + using namespace ::android::binder; + switch (status) { + case OK: + return Status::ok(); + case PERMISSION_DENIED: // throw SecurityException on Java side + return Status::fromExceptionCode(Status::EX_SECURITY, emptyIfNull); + case BAD_VALUE: // throw IllegalArgumentException on Java side + return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT, emptyIfNull); + case INVALID_OPERATION: // throw IllegalStateException on Java side + return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE, emptyIfNull); + } + + // A service specific error will not show on status.transactionError() so + // be sure to use statusTFromBinderStatus() for reliable error handling. + + // throw a ServiceSpecificException. + return Status::fromServiceSpecificError(status, emptyIfNull); +} + +} // namespace android::gui::aidl_utils diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h index f5898d20f1..47dcc42e16 100644 --- a/libs/gui/include/gui/BLASTBufferQueue.h +++ b/libs/gui/include/gui/BLASTBufferQueue.h @@ -69,9 +69,7 @@ private: bool mPreviouslyConnected GUARDED_BY(mMutex); }; -class BLASTBufferQueue - : public ConsumerBase::FrameAvailableListener, public BufferItemConsumer::BufferFreedListener -{ +class BLASTBufferQueue : public ConsumerBase::FrameAvailableListener { public: BLASTBufferQueue(const std::string& name, bool updateDestinationFrame = true); BLASTBufferQueue(const std::string& name, const sp<SurfaceControl>& surface, int width, @@ -83,7 +81,6 @@ public: sp<Surface> getSurface(bool includeSurfaceControlHandle); bool isSameSurfaceControl(const sp<SurfaceControl>& surfaceControl) const; - void onBufferFreed(const wp<GraphicBuffer>&/* graphicBuffer*/) override { /* TODO */ } void onFrameReplaced(const BufferItem& item) override; void onFrameAvailable(const BufferItem& item) override; void onFrameDequeued(const uint64_t) override; @@ -96,7 +93,8 @@ public: void releaseBufferCallback(const ReleaseCallbackId& id, const sp<Fence>& releaseFence, std::optional<uint32_t> currentMaxAcquiredBufferCount); void releaseBufferCallbackLocked(const ReleaseCallbackId& id, const sp<Fence>& releaseFence, - std::optional<uint32_t> currentMaxAcquiredBufferCount); + std::optional<uint32_t> currentMaxAcquiredBufferCount, + bool fakeRelease); void syncNextTransaction(std::function<void(SurfaceComposerClient::Transaction*)> callback, bool acquireSingleBuffer = true); void stopContinuousSyncTransaction(); @@ -114,15 +112,12 @@ public: uint32_t getLastTransformHint() const; uint64_t getLastAcquiredFrameNum(); - void abandon(); /** - * Set a callback to be invoked when we are hung. The boolean parameter - * indicates whether the hang is due to an unfired fence. - * TODO: The boolean is always true atm, unfired fence is - * the only case we detect. + * Set a callback to be invoked when we are hung. The string parameter + * indicates the reason for the hang. */ - void setTransactionHangCallback(std::function<void(bool)> callback); + void setTransactionHangCallback(std::function<void(const std::string&)> callback); virtual ~BLASTBufferQueue(); @@ -245,7 +240,7 @@ private: // Queues up transactions using this token in SurfaceFlinger. This prevents queued up // transactions from other parts of the client from blocking this transaction. - const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = new BBinder(); + const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = sp<BBinder>::make(); // Guards access to mDequeueTimestamps since we cannot hold to mMutex in onFrameDequeued or // we will deadlock. @@ -286,7 +281,7 @@ private: bool mAppliedLastTransaction = false; uint64_t mLastAppliedFrameNumber = 0; - std::function<void(bool)> mTransactionHangCallback; + std::function<void(const std::string&)> mTransactionHangCallback; std::unordered_set<uint64_t> mSyncedFrameNumbers GUARDED_BY(mMutex); }; diff --git a/libs/gui/include/gui/CompositorTiming.h b/libs/gui/include/gui/CompositorTiming.h new file mode 100644 index 0000000000..cb8ca7a15c --- /dev/null +++ b/libs/gui/include/gui/CompositorTiming.h @@ -0,0 +1,43 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <utils/Timers.h> + +namespace android::gui { + +// Expected timing of the next composited frame, based on the timing of the latest frames. +struct CompositorTiming { + static constexpr nsecs_t kDefaultVsyncPeriod = 16'666'667; + + CompositorTiming() = default; + CompositorTiming(nsecs_t vsyncDeadline, nsecs_t vsyncPeriod, nsecs_t vsyncPhase, + nsecs_t presentLatency); + + // Time point when compositing is expected to start. + nsecs_t deadline = 0; + + // Duration between consecutive frames. In other words, the VSYNC period. + nsecs_t interval = kDefaultVsyncPeriod; + + // Duration between composite start and present. For missed frames, the extra latency is rounded + // to a multiple of the VSYNC period, such that the remainder (presentLatency % interval) always + // evaluates to the VSYNC phase offset. + nsecs_t presentLatency = kDefaultVsyncPeriod; +}; + +} // namespace android::gui diff --git a/libs/gui/include/gui/DisplayEventDispatcher.h b/libs/gui/include/gui/DisplayEventDispatcher.h index a3425395bf..bf3a07b6b5 100644 --- a/libs/gui/include/gui/DisplayEventDispatcher.h +++ b/libs/gui/include/gui/DisplayEventDispatcher.h @@ -23,10 +23,10 @@ using FrameRateOverride = DisplayEventReceiver::Event::FrameRateOverride; class DisplayEventDispatcher : public LooperCallback { public: - explicit DisplayEventDispatcher( - const sp<Looper>& looper, - ISurfaceComposer::VsyncSource vsyncSource = ISurfaceComposer::eVsyncSourceApp, - ISurfaceComposer::EventRegistrationFlags eventRegistration = {}); + explicit DisplayEventDispatcher(const sp<Looper>& looper, + gui::ISurfaceComposer::VsyncSource vsyncSource = + gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp, + EventRegistrationFlags eventRegistration = {}); status_t initialize(); void dispose(); diff --git a/libs/gui/include/gui/DisplayEventReceiver.h b/libs/gui/include/gui/DisplayEventReceiver.h index cf7a4e5522..0f4907fcb9 100644 --- a/libs/gui/include/gui/DisplayEventReceiver.h +++ b/libs/gui/include/gui/DisplayEventReceiver.h @@ -20,20 +20,26 @@ #include <stdint.h> #include <sys/types.h> +#include <ftl/flags.h> + #include <utils/Errors.h> #include <utils/RefBase.h> #include <utils/Timers.h> +#include <android/gui/ISurfaceComposer.h> #include <binder/IInterface.h> -#include <gui/ISurfaceComposer.h> #include <gui/VsyncEventData.h> +#include <ui/DisplayId.h> + // ---------------------------------------------------------------------------- namespace android { // ---------------------------------------------------------------------------- +using EventRegistrationFlags = ftl::Flags<gui::ISurfaceComposer::EventRegistration>; + using gui::IDisplayEventConnection; using gui::ParcelableVsyncEventData; using gui::VsyncEventData; @@ -111,9 +117,9 @@ public: * To receive ModeChanged and/or FrameRateOverrides events specify this in * the constructor. Other events start being delivered immediately. */ - explicit DisplayEventReceiver( - ISurfaceComposer::VsyncSource vsyncSource = ISurfaceComposer::eVsyncSourceApp, - ISurfaceComposer::EventRegistrationFlags eventRegistration = {}); + explicit DisplayEventReceiver(gui::ISurfaceComposer::VsyncSource vsyncSource = + gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp, + EventRegistrationFlags eventRegistration = {}); /* * ~DisplayEventReceiver severs the connection with SurfaceFlinger, new events diff --git a/libs/gui/include/gui/DisplayInfo.h b/libs/gui/include/gui/DisplayInfo.h index 74f33a2a87..42b62c755c 100644 --- a/libs/gui/include/gui/DisplayInfo.h +++ b/libs/gui/include/gui/DisplayInfo.h @@ -41,6 +41,8 @@ struct DisplayInfo : public Parcelable { status_t writeToParcel(android::Parcel*) const override; status_t readFromParcel(const android::Parcel*) override; + + void dump(std::string& result, const char* prefix = "") const; }; } // namespace android::gui
\ No newline at end of file diff --git a/libs/gui/include/gui/FrameTimestamps.h b/libs/gui/include/gui/FrameTimestamps.h index dd3de58844..c08a9b1b6c 100644 --- a/libs/gui/include/gui/FrameTimestamps.h +++ b/libs/gui/include/gui/FrameTimestamps.h @@ -17,6 +17,9 @@ #ifndef ANDROID_GUI_FRAMETIMESTAMPS_H #define ANDROID_GUI_FRAMETIMESTAMPS_H +#include <android/gui/FrameEvent.h> + +#include <gui/CompositorTiming.h> #include <ui/FenceTime.h> #include <utils/Flattenable.h> #include <utils/StrongPointer.h> @@ -31,22 +34,8 @@ namespace android { struct FrameEvents; class FrameEventHistoryDelta; - -// Identifiers for all the events that may be recorded or reported. -enum class FrameEvent { - POSTED, - REQUESTED_PRESENT, - LATCH, - ACQUIRE, - FIRST_REFRESH_START, - LAST_REFRESH_START, - GPU_COMPOSITION_DONE, - DISPLAY_PRESENT, - DEQUEUE_READY, - RELEASE, - EVENT_COUNT, // Not an actual event. -}; - +using gui::CompositorTiming; +using gui::FrameEvent; // A collection of timestamps corresponding to a single frame. struct FrameEvents { @@ -96,12 +85,6 @@ struct FrameEvents { std::shared_ptr<FenceTime> releaseFence{FenceTime::NO_FENCE}; }; -struct CompositorTiming { - nsecs_t deadline{0}; - nsecs_t interval{16666667}; - nsecs_t presentLatency{16666667}; -}; - // A short history of frames that are synchronized between the consumer and // producer via deltas. class FrameEventHistory { diff --git a/libs/gui/include/gui/GLConsumer.h b/libs/gui/include/gui/GLConsumer.h index 2f538ffb86..ba268ab17a 100644 --- a/libs/gui/include/gui/GLConsumer.h +++ b/libs/gui/include/gui/GLConsumer.h @@ -138,6 +138,10 @@ public: const sp<GraphicBuffer>& buf, const Rect& cropRect, uint32_t transform, bool filtering); + static void computeTransformMatrix(float outTransform[16], float bufferWidth, + float bufferHeight, PixelFormat pixelFormat, + const Rect& cropRect, uint32_t transform, bool filtering); + // Scale the crop down horizontally or vertically such that it has the // same aspect ratio as the buffer does. static Rect scaleDownCrop(const Rect& crop, uint32_t bufferWidth, diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h index a610e940be..d517e99fda 100644 --- a/libs/gui/include/gui/ISurfaceComposer.h +++ b/libs/gui/include/gui/ISurfaceComposer.h @@ -17,18 +17,16 @@ #pragma once #include <android/gui/DisplayBrightness.h> +#include <android/gui/FrameTimelineInfo.h> #include <android/gui/IDisplayEventConnection.h> #include <android/gui/IFpsListener.h> #include <android/gui/IHdrLayerInfoListener.h> #include <android/gui/IRegionSamplingListener.h> #include <android/gui/IScreenCaptureListener.h> -#include <android/gui/ITransactionTraceListener.h> #include <android/gui/ITunnelModeEnabledListener.h> #include <android/gui/IWindowInfosListener.h> #include <binder/IBinder.h> #include <binder/IInterface.h> -#include <ftl/flags.h> -#include <gui/FrameTimelineInfo.h> #include <gui/ITransactionCompletedListener.h> #include <gui/SpHash.h> #include <math/vec4.h> @@ -57,17 +55,14 @@ namespace android { struct client_cache_t; -struct ComposerState; +class ComposerState; struct DisplayStatInfo; struct DisplayState; struct InputWindowCommands; -class LayerDebugInfo; class HdrCapabilities; -class IGraphicBufferProducer; -class ISurfaceComposerClient; class Rect; -enum class FrameEvent; +using gui::FrameTimelineInfo; using gui::IDisplayEventConnection; using gui::IRegionSamplingListener; using gui::IScreenCaptureListener; @@ -77,6 +72,7 @@ namespace gui { struct DisplayCaptureArgs; struct LayerCaptureArgs; +class LayerDebugInfo; } // namespace gui @@ -85,7 +81,6 @@ namespace ui { struct DisplayMode; struct DisplayState; struct DynamicDisplayInfo; -struct StaticDisplayInfo; } // namespace ui @@ -97,11 +92,8 @@ class ISurfaceComposer: public IInterface { public: DECLARE_META_INTERFACE(SurfaceComposer) - static constexpr size_t MAX_LAYERS = 4096; - // flags for setTransactionState() enum { - eSynchronous = 0x01, eAnimation = 0x02, // Explicit indication that this transaction and others to follow will likely result in a @@ -116,322 +108,13 @@ public: eOneWay = 0x20 }; - enum VsyncSource { - eVsyncSourceApp = 0, - eVsyncSourceSurfaceFlinger = 1 - }; - - enum class EventRegistration { - modeChanged = 1 << 0, - frameRateOverride = 1 << 1, - }; - - using EventRegistrationFlags = ftl::Flags<EventRegistration>; - - /* - * Create a connection with SurfaceFlinger. - */ - virtual sp<ISurfaceComposerClient> createConnection() = 0; - - /* return an IDisplayEventConnection */ - virtual sp<IDisplayEventConnection> createDisplayEventConnection( - VsyncSource vsyncSource = eVsyncSourceApp, - EventRegistrationFlags eventRegistration = {}) = 0; - /* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */ virtual status_t setTransactionState( - const FrameTimelineInfo& frameTimelineInfo, const Vector<ComposerState>& state, + const FrameTimelineInfo& frameTimelineInfo, Vector<ComposerState>& state, const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken, const InputWindowCommands& inputWindowCommands, int64_t desiredPresentTime, bool isAutoTimestamp, const client_cache_t& uncacheBuffer, bool hasListenerCallbacks, const std::vector<ListenerCallbacks>& listenerCallbacks, uint64_t transactionId) = 0; - - /* signal that we're done booting. - * Requires ACCESS_SURFACE_FLINGER permission - */ - virtual void bootFinished() = 0; - - /* verify that an IGraphicBufferProducer was created by SurfaceFlinger. - */ - virtual bool authenticateSurfaceTexture( - const sp<IGraphicBufferProducer>& surface) const = 0; - - /* Returns the frame timestamps supported by SurfaceFlinger. - */ - virtual status_t getSupportedFrameTimestamps( - std::vector<FrameEvent>* outSupported) const = 0; - - /** - * Gets immutable information about given physical display. - */ - virtual status_t getStaticDisplayInfo(const sp<IBinder>& display, ui::StaticDisplayInfo*) = 0; - - /** - * Gets dynamic information about given physical display. - */ - virtual status_t getDynamicDisplayInfo(const sp<IBinder>& display, ui::DynamicDisplayInfo*) = 0; - - virtual status_t getDisplayNativePrimaries(const sp<IBinder>& display, - ui::DisplayPrimaries& primaries) = 0; - virtual status_t setActiveColorMode(const sp<IBinder>& display, - ui::ColorMode colorMode) = 0; - - /** - * Sets the user-preferred display mode that a device should boot in. - */ - virtual status_t setBootDisplayMode(const sp<IBinder>& display, ui::DisplayModeId) = 0; - - /* Clears the frame statistics for animations. - * - * Requires the ACCESS_SURFACE_FLINGER permission. - */ - virtual status_t clearAnimationFrameStats() = 0; - - /* Gets the frame statistics for animations. - * - * Requires the ACCESS_SURFACE_FLINGER permission. - */ - virtual status_t getAnimationFrameStats(FrameStats* outStats) const = 0; - - /* Overrides the supported HDR modes for the given display device. - * - * Requires the ACCESS_SURFACE_FLINGER permission. - */ - virtual status_t overrideHdrTypes(const sp<IBinder>& display, - const std::vector<ui::Hdr>& hdrTypes) = 0; - - /* Pulls surfaceflinger atoms global stats and layer stats to pipe to statsd. - * - * Requires the calling uid be from system server. - */ - virtual status_t onPullAtom(const int32_t atomId, std::string* outData, bool* success) = 0; - - virtual status_t enableVSyncInjections(bool enable) = 0; - - virtual status_t injectVSync(nsecs_t when) = 0; - - /* Gets the list of active layers in Z order for debugging purposes - * - * Requires the ACCESS_SURFACE_FLINGER permission. - */ - virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) = 0; - - virtual status_t getColorManagement(bool* outGetColorManagement) const = 0; - - /* Gets the composition preference of the default data space and default pixel format, - * as well as the wide color gamut data space and wide color gamut pixel format. - * If the wide color gamut data space is V0_SRGB, then it implies that the platform - * has no wide color gamut support. - * - * Requires the ACCESS_SURFACE_FLINGER permission. - */ - virtual status_t getCompositionPreference(ui::Dataspace* defaultDataspace, - ui::PixelFormat* defaultPixelFormat, - ui::Dataspace* wideColorGamutDataspace, - ui::PixelFormat* wideColorGamutPixelFormat) const = 0; - /* - * Requires the ACCESS_SURFACE_FLINGER permission. - */ - virtual status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display, - ui::PixelFormat* outFormat, - ui::Dataspace* outDataspace, - uint8_t* outComponentMask) const = 0; - - /* Turns on the color sampling engine on the display. - * - * Requires the ACCESS_SURFACE_FLINGER permission. - */ - virtual status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable, - uint8_t componentMask, - uint64_t maxFrames) = 0; - - /* Returns statistics on the color profile of the last frame displayed for a given display - * - * Requires the ACCESS_SURFACE_FLINGER permission. - */ - virtual status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames, - uint64_t timestamp, - DisplayedFrameStats* outStats) const = 0; - - /* - * Gets whether SurfaceFlinger can support protected content in GPU composition. - * Requires the ACCESS_SURFACE_FLINGER permission. - */ - virtual status_t getProtectedContentSupport(bool* outSupported) const = 0; - - /* Registers a listener to stream median luma updates from SurfaceFlinger. - * - * The sampling area is bounded by both samplingArea and the given stopLayerHandle - * (i.e., only layers behind the stop layer will be captured and sampled). - * - * Multiple listeners may be provided so long as they have independent listeners. - * If multiple listeners are provided, the effective sampling region for each listener will - * be bounded by whichever stop layer has a lower Z value. - * - * Requires the same permissions as captureLayers and captureScreen. - */ - virtual status_t addRegionSamplingListener(const Rect& samplingArea, - const sp<IBinder>& stopLayerHandle, - const sp<IRegionSamplingListener>& listener) = 0; - - /* - * Removes a listener that was streaming median luma updates from SurfaceFlinger. - */ - virtual status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) = 0; - - /* Registers a listener that streams fps updates from SurfaceFlinger. - * - * The listener will stream fps updates for the layer tree rooted at the layer denoted by the - * task ID, i.e., the layer must have the task ID as part of its layer metadata with key - * METADATA_TASK_ID. If there is no such layer, then no fps is expected to be reported. - * - * Multiple listeners may be supported. - * - * Requires the READ_FRAME_BUFFER permission. - */ - virtual status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) = 0; - /* - * Removes a listener that was streaming fps updates from SurfaceFlinger. - */ - virtual status_t removeFpsListener(const sp<gui::IFpsListener>& listener) = 0; - - /* Registers a listener to receive tunnel mode enabled updates from SurfaceFlinger. - * - * Requires ACCESS_SURFACE_FLINGER permission. - */ - virtual status_t addTunnelModeEnabledListener( - const sp<gui::ITunnelModeEnabledListener>& listener) = 0; - - /* - * Removes a listener that was receiving tunnel mode enabled updates from SurfaceFlinger. - * - * Requires ACCESS_SURFACE_FLINGER permission. - */ - virtual status_t removeTunnelModeEnabledListener( - const sp<gui::ITunnelModeEnabledListener>& listener) = 0; - - /* Sets the refresh rate boundaries for the display. - * - * The primary refresh rate range represents display manager's general guidance on the display - * modes we'll consider when switching refresh rates. Unless we get an explicit signal from an - * app, we should stay within this range. - * - * The app request refresh rate range allows us to consider more display modes when switching - * refresh rates. Although we should generally stay within the primary range, specific - * considerations, such as layer frame rate settings specified via the setFrameRate() api, may - * cause us to go outside the primary range. We never go outside the app request range. The app - * request range will be greater than or equal to the primary refresh rate range, never smaller. - * - * defaultMode is used to narrow the list of display modes SurfaceFlinger will consider - * switching between. Only modes with a mode group and resolution matching defaultMode - * will be considered for switching. The defaultMode corresponds to an ID of mode in the list - * of supported modes returned from getDynamicDisplayInfo(). - */ - virtual status_t setDesiredDisplayModeSpecs( - const sp<IBinder>& displayToken, ui::DisplayModeId defaultMode, - bool allowGroupSwitching, float primaryRefreshRateMin, float primaryRefreshRateMax, - float appRequestRefreshRateMin, float appRequestRefreshRateMax) = 0; - - virtual status_t getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, - ui::DisplayModeId* outDefaultMode, - bool* outAllowGroupSwitching, - float* outPrimaryRefreshRateMin, - float* outPrimaryRefreshRateMax, - float* outAppRequestRefreshRateMin, - float* outAppRequestRefreshRateMax) = 0; - - /* - * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows - * material design guidelines. - * - * ambientColor - * Color to the ambient shadow. The alpha is premultiplied. - * - * spotColor - * Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow - * depends on the light position. - * - * lightPosY/lightPosZ - * Position of the light used to cast the spot shadow. The X value is always the display - * width / 2. - * - * lightRadius - * Radius of the light casting the shadow. - */ - virtual status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor, - float lightPosY, float lightPosZ, - float lightRadius) = 0; - - /* - * Gets whether a display supports DISPLAY_DECORATION layers. - * - * displayToken - * The token of the display. - * outSupport - * An output parameter for whether/how the display supports - * DISPLAY_DECORATION layers. - * - * Returns NO_ERROR upon success. Otherwise, - * NAME_NOT_FOUND if the display is invalid, or - * BAD_VALUE if the output parameter is invalid. - */ - virtual status_t getDisplayDecorationSupport( - const sp<IBinder>& displayToken, - std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport>* - outSupport) const = 0; - - /* - * Sets the intended frame rate for a surface. See ANativeWindow_setFrameRate() for more info. - */ - virtual status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate, - int8_t compatibility, int8_t changeFrameRateStrategy) = 0; - - /* - * Set the override frame rate for a specified uid by GameManagerService. - * Passing the frame rate and uid to SurfaceFlinger to update the override mapping - * in the scheduler. - */ - virtual status_t setOverrideFrameRate(uid_t uid, float frameRate) = 0; - - /* - * Sets the frame timeline vsync info received from choreographer that corresponds to next - * buffer submitted on that surface. - */ - virtual status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface, - const FrameTimelineInfo& frameTimelineInfo) = 0; - - /* - * Adds a TransactionTraceListener to listen for transaction tracing state updates. - */ - virtual status_t addTransactionTraceListener( - const sp<gui::ITransactionTraceListener>& listener) = 0; - - /** - * Gets priority of the RenderEngine in SurfaceFlinger. - */ - virtual int getGPUContextPriority() = 0; - - /** - * Gets the number of buffers SurfaceFlinger would need acquire. This number - * would be propagated to the client via MIN_UNDEQUEUED_BUFFERS so that the - * client could allocate enough buffers to match SF expectations of the - * pipeline depth. SurfaceFlinger will make sure that it will give the app at - * least the time configured as the 'appDuration' before trying to latch - * the buffer. - * - * The total buffers needed for a given configuration is basically the - * numbers of vsyncs a single buffer is used across the stack. For the default - * configuration a buffer is held ~1 vsync by the app, ~1 vsync by SurfaceFlinger - * and 1 vsync by the display. The extra buffers are calculated as the - * number of additional buffers on top of the 2 buffers already present - * in MIN_UNDEQUEUED_BUFFERS. - */ - virtual status_t getMaxAcquiredBufferCount(int* buffers) const = 0; - - virtual status_t addWindowInfosListener( - const sp<gui::IWindowInfosListener>& windowInfosListener) const = 0; - virtual status_t removeWindowInfosListener( - const sp<gui::IWindowInfosListener>& windowInfosListener) const = 0; }; // ---------------------------------------------------------------------------- @@ -442,77 +125,77 @@ public: // Note: BOOT_FINISHED must remain this value, it is called from // Java by ActivityManagerService. BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION, - CREATE_CONNECTION, - GET_STATIC_DISPLAY_INFO, - CREATE_DISPLAY_EVENT_CONNECTION, - CREATE_DISPLAY, // Deprecated. Autogenerated by .aidl now. - DESTROY_DISPLAY, // Deprecated. Autogenerated by .aidl now. - GET_PHYSICAL_DISPLAY_TOKEN, // Deprecated. Autogenerated by .aidl now. + CREATE_CONNECTION, // Deprecated. Autogenerated by .aidl now. + GET_STATIC_DISPLAY_INFO, // Deprecated. Autogenerated by .aidl now. + CREATE_DISPLAY_EVENT_CONNECTION, // Deprecated. Autogenerated by .aidl now. + CREATE_DISPLAY, // Deprecated. Autogenerated by .aidl now. + DESTROY_DISPLAY, // Deprecated. Autogenerated by .aidl now. + GET_PHYSICAL_DISPLAY_TOKEN, // Deprecated. Autogenerated by .aidl now. SET_TRANSACTION_STATE, - AUTHENTICATE_SURFACE, - GET_SUPPORTED_FRAME_TIMESTAMPS, - GET_DISPLAY_MODES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. - GET_ACTIVE_DISPLAY_MODE, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. + AUTHENTICATE_SURFACE, // Deprecated. Autogenerated by .aidl now. + GET_SUPPORTED_FRAME_TIMESTAMPS, // Deprecated. Autogenerated by .aidl now. + GET_DISPLAY_MODES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. + GET_ACTIVE_DISPLAY_MODE, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. GET_DISPLAY_STATE, - CAPTURE_DISPLAY, // Deprecated. Autogenerated by .aidl now. - CAPTURE_LAYERS, // Deprecated. Autogenerated by .aidl now. - CLEAR_ANIMATION_FRAME_STATS, - GET_ANIMATION_FRAME_STATS, - SET_POWER_MODE, // Deprecated. Autogenerated by .aidl now. + CAPTURE_DISPLAY, // Deprecated. Autogenerated by .aidl now. + CAPTURE_LAYERS, // Deprecated. Autogenerated by .aidl now. + CLEAR_ANIMATION_FRAME_STATS, // Deprecated. Autogenerated by .aidl now. + GET_ANIMATION_FRAME_STATS, // Deprecated. Autogenerated by .aidl now. + SET_POWER_MODE, // Deprecated. Autogenerated by .aidl now. GET_DISPLAY_STATS, - GET_HDR_CAPABILITIES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. - GET_DISPLAY_COLOR_MODES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. - GET_ACTIVE_COLOR_MODE, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. - SET_ACTIVE_COLOR_MODE, - ENABLE_VSYNC_INJECTIONS, - INJECT_VSYNC, - GET_LAYER_DEBUG_INFO, - GET_COMPOSITION_PREFERENCE, - GET_COLOR_MANAGEMENT, - GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES, - SET_DISPLAY_CONTENT_SAMPLING_ENABLED, + GET_HDR_CAPABILITIES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. + GET_DISPLAY_COLOR_MODES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. + GET_ACTIVE_COLOR_MODE, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. + SET_ACTIVE_COLOR_MODE, // Deprecated. Autogenerated by .aidl now. + ENABLE_VSYNC_INJECTIONS, // Deprecated. Autogenerated by .aidl now. + INJECT_VSYNC, // Deprecated. Autogenerated by .aidl now. + GET_LAYER_DEBUG_INFO, // Deprecated. Autogenerated by .aidl now. + GET_COMPOSITION_PREFERENCE, // Deprecated. Autogenerated by .aidl now. + GET_COLOR_MANAGEMENT, // Deprecated. Autogenerated by .aidl now. + GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES, // Deprecated. Autogenerated by .aidl now. + SET_DISPLAY_CONTENT_SAMPLING_ENABLED, // Deprecated. Autogenerated by .aidl now. GET_DISPLAYED_CONTENT_SAMPLE, - GET_PROTECTED_CONTENT_SUPPORT, - IS_WIDE_COLOR_DISPLAY, // Deprecated. Autogenerated by .aidl now. - GET_DISPLAY_NATIVE_PRIMARIES, - GET_PHYSICAL_DISPLAY_IDS, // Deprecated. Autogenerated by .aidl now. - ADD_REGION_SAMPLING_LISTENER, - REMOVE_REGION_SAMPLING_LISTENER, - SET_DESIRED_DISPLAY_MODE_SPECS, - GET_DESIRED_DISPLAY_MODE_SPECS, - GET_DISPLAY_BRIGHTNESS_SUPPORT, // Deprecated. Autogenerated by .aidl now. - SET_DISPLAY_BRIGHTNESS, // Deprecated. Autogenerated by .aidl now. - CAPTURE_DISPLAY_BY_ID, // Deprecated. Autogenerated by .aidl now. - NOTIFY_POWER_BOOST, // Deprecated. Autogenerated by .aidl now. + GET_PROTECTED_CONTENT_SUPPORT, // Deprecated. Autogenerated by .aidl now. + IS_WIDE_COLOR_DISPLAY, // Deprecated. Autogenerated by .aidl now. + GET_DISPLAY_NATIVE_PRIMARIES, // Deprecated. Autogenerated by .aidl now. + GET_PHYSICAL_DISPLAY_IDS, // Deprecated. Autogenerated by .aidl now. + ADD_REGION_SAMPLING_LISTENER, // Deprecated. Autogenerated by .aidl now. + REMOVE_REGION_SAMPLING_LISTENER, // Deprecated. Autogenerated by .aidl now. + SET_DESIRED_DISPLAY_MODE_SPECS, // Deprecated. Autogenerated by .aidl now. + GET_DESIRED_DISPLAY_MODE_SPECS, // Deprecated. Autogenerated by .aidl now. + GET_DISPLAY_BRIGHTNESS_SUPPORT, // Deprecated. Autogenerated by .aidl now. + SET_DISPLAY_BRIGHTNESS, // Deprecated. Autogenerated by .aidl now. + CAPTURE_DISPLAY_BY_ID, // Deprecated. Autogenerated by .aidl now. + NOTIFY_POWER_BOOST, // Deprecated. Autogenerated by .aidl now. SET_GLOBAL_SHADOW_SETTINGS, GET_AUTO_LOW_LATENCY_MODE_SUPPORT, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. SET_AUTO_LOW_LATENCY_MODE, // Deprecated. Autogenerated by .aidl now. GET_GAME_CONTENT_TYPE_SUPPORT, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. SET_GAME_CONTENT_TYPE, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead. - SET_FRAME_RATE, + SET_FRAME_RATE, // Deprecated. Autogenerated by .aidl now. // Deprecated. Use DisplayManager.setShouldAlwaysRespectAppRequestedMode(true); ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN, - SET_FRAME_TIMELINE_INFO, - ADD_TRANSACTION_TRACE_LISTENER, + SET_FRAME_TIMELINE_INFO, // Deprecated. Autogenerated by .aidl now. + ADD_TRANSACTION_TRACE_LISTENER, // Deprecated. Autogenerated by .aidl now. GET_GPU_CONTEXT_PRIORITY, GET_MAX_ACQUIRED_BUFFER_COUNT, - GET_DYNAMIC_DISPLAY_INFO, - ADD_FPS_LISTENER, - REMOVE_FPS_LISTENER, - OVERRIDE_HDR_TYPES, - ADD_HDR_LAYER_INFO_LISTENER, // Deprecated. Autogenerated by .aidl now. - REMOVE_HDR_LAYER_INFO_LISTENER, // Deprecated. Autogenerated by .aidl now. - ON_PULL_ATOM, - ADD_TUNNEL_MODE_ENABLED_LISTENER, - REMOVE_TUNNEL_MODE_ENABLED_LISTENER, - ADD_WINDOW_INFOS_LISTENER, - REMOVE_WINDOW_INFOS_LISTENER, - GET_PRIMARY_PHYSICAL_DISPLAY_ID, // Deprecated. Autogenerated by .aidl now. + GET_DYNAMIC_DISPLAY_INFO, // Deprecated. Autogenerated by .aidl now. + ADD_FPS_LISTENER, // Deprecated. Autogenerated by .aidl now. + REMOVE_FPS_LISTENER, // Deprecated. Autogenerated by .aidl now. + OVERRIDE_HDR_TYPES, // Deprecated. Autogenerated by .aidl now. + ADD_HDR_LAYER_INFO_LISTENER, // Deprecated. Autogenerated by .aidl now. + REMOVE_HDR_LAYER_INFO_LISTENER, // Deprecated. Autogenerated by .aidl now. + ON_PULL_ATOM, // Deprecated. Autogenerated by .aidl now. + ADD_TUNNEL_MODE_ENABLED_LISTENER, // Deprecated. Autogenerated by .aidl now. + REMOVE_TUNNEL_MODE_ENABLED_LISTENER, // Deprecated. Autogenerated by .aidl now. + ADD_WINDOW_INFOS_LISTENER, // Deprecated. Autogenerated by .aidl now. + REMOVE_WINDOW_INFOS_LISTENER, // Deprecated. Autogenerated by .aidl now. + GET_PRIMARY_PHYSICAL_DISPLAY_ID, // Deprecated. Autogenerated by .aidl now. GET_DISPLAY_DECORATION_SUPPORT, GET_BOOT_DISPLAY_MODE_SUPPORT, // Deprecated. Autogenerated by .aidl now. - SET_BOOT_DISPLAY_MODE, - CLEAR_BOOT_DISPLAY_MODE, // Deprecated. Autogenerated by .aidl now. - SET_OVERRIDE_FRAME_RATE, + SET_BOOT_DISPLAY_MODE, // Deprecated. Autogenerated by .aidl now. + CLEAR_BOOT_DISPLAY_MODE, // Deprecated. Autogenerated by .aidl now. + SET_OVERRIDE_FRAME_RATE, // Deprecated. Autogenerated by .aidl now. // Always append new enum to the end. }; diff --git a/libs/gui/include/gui/ISurfaceComposerClient.h b/libs/gui/include/gui/ISurfaceComposerClient.h deleted file mode 100644 index 9e9e191480..0000000000 --- a/libs/gui/include/gui/ISurfaceComposerClient.h +++ /dev/null @@ -1,97 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#pragma once - -#include <binder/IInterface.h> -#include <binder/SafeInterface.h> -#include <gui/LayerMetadata.h> -#include <ui/PixelFormat.h> - -#include <unordered_map> - -namespace android { - -class FrameStats; -class IGraphicBufferProducer; - -class ISurfaceComposerClient : public IInterface { -public: - DECLARE_META_INTERFACE(SurfaceComposerClient) - - // flags for createSurface() - enum { // (keep in sync with SurfaceControl.java) - eHidden = 0x00000004, - eDestroyBackbuffer = 0x00000020, - eSkipScreenshot = 0x00000040, - eSecure = 0x00000080, - eNonPremultiplied = 0x00000100, - eOpaque = 0x00000400, - eProtectedByApp = 0x00000800, - eProtectedByDRM = 0x00001000, - eCursorWindow = 0x00002000, - eNoColorFill = 0x00004000, - - eFXSurfaceBufferQueue = 0x00000000, - eFXSurfaceEffect = 0x00020000, - eFXSurfaceBufferState = 0x00040000, - eFXSurfaceContainer = 0x00080000, - eFXSurfaceMask = 0x000F0000, - }; - - // TODO(b/172002646): Clean up the Surface Creation Arguments - /* - * Requires ACCESS_SURFACE_FLINGER permission - */ - virtual status_t createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format, - uint32_t flags, const sp<IBinder>& parent, - LayerMetadata metadata, sp<IBinder>* handle, - sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId, - uint32_t* outTransformHint) = 0; - - /* - * Requires ACCESS_SURFACE_FLINGER permission - */ - virtual status_t createWithSurfaceParent(const String8& name, uint32_t w, uint32_t h, - PixelFormat format, uint32_t flags, - const sp<IGraphicBufferProducer>& parent, - LayerMetadata metadata, sp<IBinder>* handle, - sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId, - uint32_t* outTransformHint) = 0; - - /* - * Requires ACCESS_SURFACE_FLINGER permission - */ - virtual status_t clearLayerFrameStats(const sp<IBinder>& handle) const = 0; - - /* - * Requires ACCESS_SURFACE_FLINGER permission - */ - virtual status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const = 0; - - virtual status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle, - int32_t* outLayerId) = 0; -}; - -class BnSurfaceComposerClient : public SafeBnInterface<ISurfaceComposerClient> { -public: - BnSurfaceComposerClient() - : SafeBnInterface<ISurfaceComposerClient>("BnSurfaceComposerClient") {} - - status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) override; -}; - -} // namespace android diff --git a/libs/gui/include/gui/ITransactionCompletedListener.h b/libs/gui/include/gui/ITransactionCompletedListener.h index cc136bb40a..453e8f3ef5 100644 --- a/libs/gui/include/gui/ITransactionCompletedListener.h +++ b/libs/gui/include/gui/ITransactionCompletedListener.h @@ -132,7 +132,7 @@ public: SurfaceStats() = default; SurfaceStats(const sp<IBinder>& sc, std::variant<nsecs_t, sp<Fence>> acquireTimeOrFence, - const sp<Fence>& prevReleaseFence, uint32_t hint, + const sp<Fence>& prevReleaseFence, std::optional<uint32_t> hint, uint32_t currentMaxAcquiredBuffersCount, FrameEventHistoryStats frameEventStats, std::vector<JankData> jankData, ReleaseCallbackId previousReleaseCallbackId) : surfaceControl(sc), @@ -147,7 +147,7 @@ public: sp<IBinder> surfaceControl; std::variant<nsecs_t, sp<Fence>> acquireTimeOrFence = -1; sp<Fence> previousReleaseFence; - uint32_t transformHint = 0; + std::optional<uint32_t> transformHint = 0; uint32_t currentMaxAcquiredBufferCount = 0; FrameEventHistoryStats eventStats; std::vector<JankData> jankData; @@ -194,7 +194,8 @@ public: virtual void onReleaseBuffer(ReleaseCallbackId callbackId, sp<Fence> releaseFence, uint32_t currentMaxAcquiredBufferCount) = 0; - virtual void onTransactionQueueStalled() = 0; + + virtual void onTransactionQueueStalled(const String8& name) = 0; }; class BnTransactionCompletedListener : public SafeBnInterface<ITransactionCompletedListener> { diff --git a/libs/gui/include/gui/JankInfo.h b/libs/gui/include/gui/JankInfo.h index ce9716f1fe..1dddeba616 100644 --- a/libs/gui/include/gui/JankInfo.h +++ b/libs/gui/include/gui/JankInfo.h @@ -24,9 +24,9 @@ enum JankType { None = 0x0, // Jank that occurs in the layers below SurfaceFlinger DisplayHAL = 0x1, - // SF took too long on the CPU + // SF took too long on the CPU; deadline missed during HWC SurfaceFlingerCpuDeadlineMissed = 0x2, - // SF took too long on the GPU + // SF took too long on the GPU; deadline missed during GPU composition SurfaceFlingerGpuDeadlineMissed = 0x4, // Either App or GPU took too long on the frame AppDeadlineMissed = 0x8, diff --git a/libs/gui/include/gui/LayerDebugInfo.h b/libs/gui/include/gui/LayerDebugInfo.h index af834d78df..dbb80e583c 100644 --- a/libs/gui/include/gui/LayerDebugInfo.h +++ b/libs/gui/include/gui/LayerDebugInfo.h @@ -25,7 +25,7 @@ #include <string> #include <math/vec4.h> -namespace android { +namespace android::gui { /* Class for transporting debug info from SurfaceFlinger to authorized * recipients. The class is intended to be a data container. There are @@ -52,7 +52,7 @@ public: uint32_t mZ = 0 ; int32_t mWidth = -1; int32_t mHeight = -1; - Rect mCrop = Rect::INVALID_RECT; + android::Rect mCrop = android::Rect::INVALID_RECT; half4 mColor = half4(1.0_hf, 1.0_hf, 1.0_hf, 0.0_hf); uint32_t mFlags = 0; PixelFormat mPixelFormat = PIXEL_FORMAT_NONE; @@ -71,4 +71,4 @@ public: std::string to_string(const LayerDebugInfo& info); -} // namespace android +} // namespace android::gui diff --git a/libs/gui/include/gui/LayerMetadata.h b/libs/gui/include/gui/LayerMetadata.h index 27f4d379e9..9cf62bc7d6 100644 --- a/libs/gui/include/gui/LayerMetadata.h +++ b/libs/gui/include/gui/LayerMetadata.h @@ -20,7 +20,7 @@ #include <unordered_map> -namespace android { +namespace android::gui { enum { METADATA_OWNER_UID = 1, @@ -30,7 +30,8 @@ enum { METADATA_ACCESSIBILITY_ID = 5, METADATA_OWNER_PID = 6, METADATA_DEQUEUE_TIME = 7, - METADATA_GAME_MODE = 8 + METADATA_GAME_MODE = 8, + METADATA_CALLING_UID = 9, }; struct LayerMetadata : public Parcelable { @@ -65,8 +66,18 @@ enum class GameMode : int32_t { Standard = 1, Performance = 2, Battery = 3, + Custom = 4, - ftl_last = Battery + ftl_last = Custom }; -} // namespace android +} // namespace android::gui + +using android::gui::METADATA_ACCESSIBILITY_ID; +using android::gui::METADATA_DEQUEUE_TIME; +using android::gui::METADATA_GAME_MODE; +using android::gui::METADATA_MOUSE_CURSOR; +using android::gui::METADATA_OWNER_PID; +using android::gui::METADATA_OWNER_UID; +using android::gui::METADATA_TASK_ID; +using android::gui::METADATA_WINDOW_TYPE; diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h index 0a9b75a7f1..6ec6bd70db 100644 --- a/libs/gui/include/gui/LayerState.h +++ b/libs/gui/include/gui/LayerState.h @@ -21,6 +21,7 @@ #include <stdint.h> #include <sys/types.h> +#include <android/gui/IWindowInfosReportedListener.h> #include <android/native_window.h> #include <gui/IGraphicBufferProducer.h> #include <gui/ITransactionCompletedListener.h> @@ -51,7 +52,9 @@ namespace android { class Parcel; -class ISurfaceComposerClient; + +using gui::ISurfaceComposerClient; +using gui::LayerMetadata; struct client_cache_t { wp<IBinder> token = nullptr; @@ -130,7 +133,7 @@ struct layer_state_t { eLayerOpaque = 0x02, // SURFACE_OPAQUE eLayerSkipScreenshot = 0x40, // SKIP_SCREENSHOT eLayerSecure = 0x80, // SECURE - // Queue up BufferStateLayer buffers instead of dropping the oldest buffer when this flag is + // Queue up layer buffers instead of dropping the oldest buffer when this flag is // set. This blocks the client until all the buffers have been presented. If the buffers // have presentation timestamps, then we may drop buffers. eEnableBackpressure = 0x100, // ENABLE_BACKPRESSURE @@ -145,25 +148,27 @@ struct layer_state_t { enum { ePositionChanged = 0x00000001, eLayerChanged = 0x00000002, - eSizeChanged = 0x00000004, + /* unused = 0x00000004, */ eAlphaChanged = 0x00000008, eMatrixChanged = 0x00000010, eTransparentRegionChanged = 0x00000020, eFlagsChanged = 0x00000040, eLayerStackChanged = 0x00000080, + /* unused = 0x00000100, */ + /* unused = 0x00000200, */ eDimmingEnabledChanged = 0x00000400, eShadowRadiusChanged = 0x00000800, - /* unused 0x00001000, */ + eRenderBorderChanged = 0x00001000, eBufferCropChanged = 0x00002000, eRelativeLayerChanged = 0x00004000, eReparent = 0x00008000, eColorChanged = 0x00010000, - eDestroySurface = 0x00020000, - eTransformChanged = 0x00040000, + /* unused = 0x00020000, */ + eBufferTransformChanged = 0x00040000, eTransformToDisplayInverseChanged = 0x00080000, eCropChanged = 0x00100000, eBufferChanged = 0x00200000, - /* unused 0x00400000, */ + eDefaultFrameRateCompatibilityChanged = 0x00400000, eDataspaceChanged = 0x00800000, eHdrMetadataChanged = 0x01000000, eSurfaceDamageRegionChanged = 0x02000000, @@ -196,7 +201,32 @@ struct layer_state_t { void merge(const layer_state_t& other); status_t write(Parcel& output) const; status_t read(const Parcel& input); + // Compares two layer_state_t structs and returns a set of change flags describing all the + // states that are different. + uint64_t diff(const layer_state_t& other) const; bool hasBufferChanges() const; + + // Changes to the tree structure. + static constexpr uint64_t HIERARCHY_CHANGES = layer_state_t::eLayerChanged | + layer_state_t::eRelativeLayerChanged | layer_state_t::eReparent | + layer_state_t::eBackgroundColorChanged; + // Content updates. + static constexpr uint64_t CONTENT_CHANGES = layer_state_t::eAlphaChanged | + layer_state_t::eTransparentRegionChanged | layer_state_t::eShadowRadiusChanged | + layer_state_t::eRenderBorderChanged | layer_state_t::eColorChanged | + layer_state_t::eBufferChanged | layer_state_t::eDataspaceChanged | + layer_state_t::eApiChanged | layer_state_t::eSidebandStreamChanged | + layer_state_t::eColorTransformChanged | layer_state_t::eCornerRadiusChanged | + layer_state_t::eBackgroundColorChanged | layer_state_t::eColorSpaceAgnosticChanged | + layer_state_t::eBackgroundBlurRadiusChanged | layer_state_t::eBlurRegionsChanged | + layer_state_t::eAutoRefreshChanged | layer_state_t::eStretchChanged; + // Changes to content or children size. + static constexpr uint64_t GEOMETRY_CHANGES = layer_state_t::ePositionChanged | + layer_state_t::eMatrixChanged | layer_state_t::eTransparentRegionChanged | + layer_state_t::eBufferCropChanged | layer_state_t::eBufferTransformChanged | + layer_state_t::eTransformToDisplayInverseChanged | layer_state_t::eCropChanged | + layer_state_t::eDestinationFrameChanged; + bool hasValidBuffer() const; void sanitize(int32_t permissions); @@ -207,6 +237,11 @@ struct layer_state_t { float dsdy{0}; status_t write(Parcel& output) const; status_t read(const Parcel& input); + inline bool operator==(const matrix22_t& other) const { + return std::tie(dsdx, dtdx, dtdy, dsdy) == + std::tie(other.dsdx, other.dtdx, other.dtdy, other.dsdy); + } + inline bool operator!=(const matrix22_t& other) const { return !(*this == other); } }; sp<IBinder> surface; int32_t layerId; @@ -214,28 +249,23 @@ struct layer_state_t { float x; float y; int32_t z; - uint32_t w; - uint32_t h; ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK; - float alpha; uint32_t flags; uint32_t mask; uint8_t reserved; matrix22_t matrix; float cornerRadius; uint32_t backgroundBlurRadius; - sp<SurfaceControl> reparentSurfaceControl; sp<SurfaceControl> relativeLayerSurfaceControl; sp<SurfaceControl> parentSurfaceControlForChild; - half3 color; + half4 color; // non POD must be last. see write/read Region transparentRegion; - - uint32_t transform; + uint32_t bufferTransform; bool transformToDisplayInverse; Rect crop; std::shared_ptr<BufferData> bufferData = nullptr; @@ -247,7 +277,7 @@ struct layer_state_t { mat4 colorTransform; std::vector<BlurRegion> blurRegions; - sp<gui::WindowInfoHandle> windowInfoHandle = new gui::WindowInfoHandle(); + sp<gui::WindowInfoHandle> windowInfoHandle = sp<gui::WindowInfoHandle>::make(); LayerMetadata metadata; @@ -273,6 +303,9 @@ struct layer_state_t { int8_t frameRateCompatibility; int8_t changeFrameRateStrategy; + // Default frame rate compatibility used to set the layer refresh rate votetype. + int8_t defaultFrameRateCompatibility; + // Set by window manager indicating the layer and all its children are // in a different orientation than the display. The hint suggests that // the graphic producers should receive a transform hint as if the @@ -291,6 +324,11 @@ struct layer_state_t { // should be trusted for input occlusion detection purposes bool isTrustedOverlay; + // Flag to indicate if border needs to be enabled on the layer + bool borderEnabled; + float borderWidth; + half4 borderColor; + // Stretch effect to be applied to this layer StretchEffect stretchEffect; @@ -303,7 +341,8 @@ struct layer_state_t { bool dimmingEnabled; }; -struct ComposerState { +class ComposerState { +public: layer_state_t state; status_t write(Parcel& output) const; status_t read(const Parcel& input); @@ -352,7 +391,9 @@ struct DisplayState { struct InputWindowCommands { std::vector<gui::FocusRequest> focusRequests; - bool syncInputWindows{false}; + std::unordered_set<sp<gui::IWindowInfosReportedListener>, + SpHash<gui::IWindowInfosReportedListener>> + windowInfosReportedListeners; // Merges the passed in commands and returns true if there were any changes. bool merge(const InputWindowCommands& other); diff --git a/libs/gui/include/gui/ScreenCaptureResults.h b/libs/gui/include/gui/ScreenCaptureResults.h index 724c11c881..6e17791a29 100644 --- a/libs/gui/include/gui/ScreenCaptureResults.h +++ b/libs/gui/include/gui/ScreenCaptureResults.h @@ -19,6 +19,7 @@ #include <binder/Parcel.h> #include <binder/Parcelable.h> #include <ui/Fence.h> +#include <ui/FenceResult.h> #include <ui/GraphicBuffer.h> namespace android::gui { @@ -31,11 +32,10 @@ public: status_t readFromParcel(const android::Parcel* parcel) override; sp<GraphicBuffer> buffer; - sp<Fence> fence = Fence::NO_FENCE; + FenceResult fenceResult = Fence::NO_FENCE; bool capturedSecureLayers{false}; bool capturedHdrLayers{false}; ui::Dataspace capturedDataspace{ui::Dataspace::V0_SRGB}; - status_t result = OK; }; } // namespace android::gui diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h index ab9ebaa882..7aec0bf09d 100644 --- a/libs/gui/include/gui/Surface.h +++ b/libs/gui/include/gui/Surface.h @@ -17,8 +17,8 @@ #ifndef ANDROID_GUI_SURFACE_H #define ANDROID_GUI_SURFACE_H +#include <android/gui/FrameTimelineInfo.h> #include <gui/BufferQueueDefs.h> -#include <gui/FrameTimelineInfo.h> #include <gui/HdrMetadata.h> #include <gui/IGraphicBufferProducer.h> #include <gui/IProducerListener.h> @@ -41,6 +41,8 @@ class ISurfaceComposer; class ISurfaceComposer; +using gui::FrameTimelineInfo; + /* This is the same as ProducerListener except that onBuffersDiscarded is * called with a vector of graphic buffers instead of buffer slots. */ @@ -111,6 +113,24 @@ public: return surface != nullptr && surface->getIGraphicBufferProducer() != nullptr; } + static sp<IGraphicBufferProducer> getIGraphicBufferProducer(ANativeWindow* window) { + int val; + if (window->query(window, NATIVE_WINDOW_CONCRETE_TYPE, &val) >= 0 && + val == NATIVE_WINDOW_SURFACE) { + return ((Surface*) window)->mGraphicBufferProducer; + } + return nullptr; + } + + static sp<IBinder> getSurfaceControlHandle(ANativeWindow* window) { + int val; + if (window->query(window, NATIVE_WINDOW_CONCRETE_TYPE, &val) >= 0 && + val == NATIVE_WINDOW_SURFACE) { + return ((Surface*) window)->mSurfaceControlHandle; + } + return nullptr; + } + /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer. * * A sideband stream is a device-specific mechanism for passing buffers @@ -185,8 +205,8 @@ public: nsecs_t* outDisplayPresentTime, nsecs_t* outDequeueReadyTime, nsecs_t* outReleaseTime); - status_t getWideColorSupport(bool* supported); - status_t getHdrSupport(bool* supported); + status_t getWideColorSupport(bool* supported) __attribute__((__deprecated__)); + status_t getHdrSupport(bool* supported) __attribute__((__deprecated__)); status_t getUniqueId(uint64_t* outId) const; status_t getConsumerUsage(uint64_t* outUsage) const; @@ -283,6 +303,10 @@ private: int dispatchGetLastQueuedBuffer2(va_list args); int dispatchSetFrameTimelineInfo(va_list args); + std::mutex mNameMutex; + std::string mName; + const char* getDebugName(); + protected: virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd); virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd); diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h index 9033e17c53..2038f1477a 100644 --- a/libs/gui/include/gui/SurfaceComposerClient.h +++ b/libs/gui/include/gui/SurfaceComposerClient.h @@ -38,6 +38,9 @@ #include <ui/GraphicTypes.h> #include <ui/PixelFormat.h> #include <ui/Rotation.h> +#include <ui/StaticDisplayInfo.h> + +#include <android/gui/ISurfaceComposerClient.h> #include <gui/CpuConsumer.h> #include <gui/ISurfaceComposer.h> @@ -52,20 +55,21 @@ namespace android { class HdrCapabilities; -class ISurfaceComposerClient; class IGraphicBufferProducer; class ITunnelModeEnabledListener; class Region; using gui::DisplayCaptureArgs; using gui::IRegionSamplingListener; +using gui::ISurfaceComposerClient; using gui::LayerCaptureArgs; +using gui::LayerMetadata; struct SurfaceControlStats { SurfaceControlStats(const sp<SurfaceControl>& sc, nsecs_t latchTime, std::variant<nsecs_t, sp<Fence>> acquireTimeOrFence, const sp<Fence>& presentFence, const sp<Fence>& prevReleaseFence, - uint32_t hint, FrameEventHistoryStats eventStats, + std::optional<uint32_t> hint, FrameEventHistoryStats eventStats, uint32_t currentMaxAcquiredBufferCount) : surfaceControl(sc), latchTime(latchTime), @@ -81,7 +85,7 @@ struct SurfaceControlStats { std::variant<nsecs_t, sp<Fence>> acquireTimeOrFence = -1; sp<Fence> presentFence; sp<Fence> previousReleaseFence; - uint32_t transformHint = 0; + std::optional<uint32_t> transformHint = 0; FrameEventHistoryStats frameEventStats; uint32_t currentMaxAcquiredBufferCount = 0; }; @@ -155,18 +159,11 @@ public: static status_t getActiveDisplayMode(const sp<IBinder>& display, ui::DisplayMode*); // Sets the refresh rate boundaries for the display. - static status_t setDesiredDisplayModeSpecs( - const sp<IBinder>& displayToken, ui::DisplayModeId defaultMode, - bool allowGroupSwitching, float primaryRefreshRateMin, float primaryRefreshRateMax, - float appRequestRefreshRateMin, float appRequestRefreshRateMax); + static status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, + const gui::DisplayModeSpecs&); // Gets the refresh rate boundaries for the display. static status_t getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, - ui::DisplayModeId* outDefaultMode, - bool* outAllowGroupSwitching, - float* outPrimaryRefreshRateMin, - float* outPrimaryRefreshRateMax, - float* outAppRequestRefreshRateMin, - float* outAppRequestRefreshRateMax); + gui::DisplayModeSpecs*); // Get the coordinates of the display's native color primaries static status_t getDisplayNativePrimaries(const sp<IBinder>& display, @@ -178,6 +175,10 @@ public: // Gets if boot display mode operations are supported on a device static status_t getBootDisplayModeSupport(bool* support); + + // Gets the overlay properties of the device + static status_t getOverlaySupport(gui::OverlayProperties* outProperties); + // Sets the user-preferred display mode that a device should boot in static status_t setBootDisplayMode(const sp<IBinder>& display, ui::DisplayModeId); // Clears the user-preferred display mode @@ -218,7 +219,7 @@ public: /** * Gets the context priority of surface flinger's render engine. */ - static int getGPUContextPriority(); + static int getGpuContextPriority(); /** * Uncaches a buffer in ISurfaceComposer. It must be uncached via a transaction so that it is @@ -314,7 +315,7 @@ public: uint32_t w, // width in pixel uint32_t h, // height in pixel PixelFormat format, // pixel-format desired - uint32_t flags = 0, // usage flags + int32_t flags = 0, // usage flags const sp<IBinder>& parentHandle = nullptr, // parentHandle LayerMetadata metadata = LayerMetadata(), // metadata uint32_t* outTransformHint = nullptr); @@ -324,21 +325,11 @@ public: uint32_t h, // height in pixel PixelFormat format, // pixel-format desired sp<SurfaceControl>* outSurface, - uint32_t flags = 0, // usage flags + int32_t flags = 0, // usage flags const sp<IBinder>& parentHandle = nullptr, // parentHandle LayerMetadata metadata = LayerMetadata(), // metadata uint32_t* outTransformHint = nullptr); - //! Create a surface - sp<SurfaceControl> createWithSurfaceParent(const String8& name, // name of the surface - uint32_t w, // width in pixel - uint32_t h, // height in pixel - PixelFormat format, // pixel-format desired - uint32_t flags = 0, // usage flags - Surface* parent = nullptr, // parent - LayerMetadata metadata = LayerMetadata(), // metadata - uint32_t* outTransformHint = nullptr); - // Creates a mirrored hierarchy for the mirrorFromSurface. This returns a SurfaceControl // which is a parent of the root of the mirrored hierarchy. // @@ -350,6 +341,8 @@ public: // B B' sp<SurfaceControl> mirrorSurface(SurfaceControl* mirrorFromSurface); + sp<SurfaceControl> mirrorDisplay(DisplayId displayId); + //! Create a virtual display static sp<IBinder> createDisplay(const String8& displayName, bool secure); @@ -358,16 +351,9 @@ public: //! Get stable IDs for connected physical displays static std::vector<PhysicalDisplayId> getPhysicalDisplayIds(); - static status_t getPrimaryPhysicalDisplayId(PhysicalDisplayId*); - static std::optional<PhysicalDisplayId> getInternalDisplayId(); //! Get token for a physical display given its stable ID static sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId); - static sp<IBinder> getInternalDisplayToken(); - - static status_t enableVSyncInjections(bool enable); - - static status_t injectVSync(nsecs_t when); struct SCHash { std::size_t operator()(const sp<SurfaceControl>& sc) const { @@ -398,7 +384,10 @@ public: class Transaction : public Parcelable { private: + static sp<IBinder> sApplyToken; void releaseBufferIfOverwriting(const layer_state_t& state); + static void mergeFrameTimelineInfo(FrameTimelineInfo& t, const FrameTimelineInfo& other); + static void clearFrameTimelineInfo(FrameTimelineInfo& t); protected: std::unordered_map<sp<IBinder>, ComposerState, IBinderHash> mComposerStates; @@ -408,14 +397,15 @@ public: uint64_t mId; - uint32_t mForceSynchronous = 0; uint32_t mTransactionNestCount = 0; bool mAnimation = false; bool mEarlyWakeupStart = false; bool mEarlyWakeupEnd = false; - // Indicates that the Transaction contains a buffer that should be cached - bool mContainsBuffer = false; + // Indicates that the Transaction may contain buffers that should be cached. The reason this + // is only a guess is that buffers can be removed before cache is called. This is only a + // hint that at some point a buffer was added to this transaction before apply was called. + bool mMayContainBuffer = false; // mDesiredPresentTime is the time in nanoseconds that the client would like the transaction // to be presented. When it is not possible to present at exactly that time, it will be @@ -474,10 +464,9 @@ public: Transaction& merge(Transaction&& other); Transaction& show(const sp<SurfaceControl>& sc); Transaction& hide(const sp<SurfaceControl>& sc); - Transaction& setPosition(const sp<SurfaceControl>& sc, - float x, float y); - Transaction& setSize(const sp<SurfaceControl>& sc, - uint32_t w, uint32_t h); + Transaction& setPosition(const sp<SurfaceControl>& sc, float x, float y); + // b/243180033 remove once functions are not called from vendor code + Transaction& setSize(const sp<SurfaceControl>&, uint32_t, uint32_t) { return *this; } Transaction& setLayer(const sp<SurfaceControl>& sc, int32_t z); @@ -577,7 +566,9 @@ public: Transaction& setInputWindowInfo(const sp<SurfaceControl>& sc, const gui::WindowInfo& info); Transaction& setFocusedWindow(const gui::FocusRequest& request); - Transaction& syncInputWindows(); + + Transaction& addWindowInfosReportedListener( + sp<gui::IWindowInfosReportedListener> windowInfosReportedListener); // Set a color transform matrix on the given layer on the built-in display. Transaction& setColorTransform(const sp<SurfaceControl>& sc, const mat3& matrix, @@ -590,6 +581,9 @@ public: Transaction& setFrameRate(const sp<SurfaceControl>& sc, float frameRate, int8_t compatibility, int8_t changeFrameRateStrategy); + Transaction& setDefaultFrameRateCompatibility(const sp<SurfaceControl>& sc, + int8_t compatibility); + // Set by window manager indicating the layer and all its children are // in a different orientation than the display. The hint suggests that // the graphic producers should receive a transform hint as if the @@ -636,6 +630,9 @@ public: const Rect& destinationFrame); Transaction& setDropInputMode(const sp<SurfaceControl>& sc, gui::DropInputMode mode); + Transaction& enableBorder(const sp<SurfaceControl>& sc, bool shouldEnable, float width, + const half4& color); + status_t setDisplaySurface(const sp<IBinder>& token, const sp<IGraphicBufferProducer>& bufferProducer); @@ -667,6 +664,9 @@ public: * TODO (b/213644870): Remove all permissioned things from Transaction */ void sanitize(); + + static sp<IBinder> getDefaultApplyToken(); + static void setDefaultApplyToken(sp<IBinder> applyToken); }; status_t clearLayerFrameStats(const sp<IBinder>& token) const; @@ -779,7 +779,7 @@ protected: // This is protected by mSurfaceStatsListenerMutex, but GUARDED_BY isn't supported for // std::recursive_mutex std::multimap<int32_t, SurfaceStatsCallbackEntry> mSurfaceStatsListeners; - std::unordered_map<void*, std::function<void()>> mQueueStallListeners; + std::unordered_map<void*, std::function<void(const std::string&)>> mQueueStallListeners; public: static sp<TransactionCompletedListener> getInstance(); @@ -797,7 +797,7 @@ public: const sp<SurfaceControl>& surfaceControl, const std::unordered_set<CallbackId, CallbackIdHash>& callbackIds); - void addQueueStallListener(std::function<void()> stallListener, void* id); + void addQueueStallListener(std::function<void(const std::string&)> stallListener, void* id); void removeQueueStallListener(void *id); /* @@ -828,7 +828,7 @@ public: // For Testing Only static void setInstance(const sp<TransactionCompletedListener>&); - void onTransactionQueueStalled() override; + void onTransactionQueueStalled(const String8& reason) override; private: ReleaseBufferCallback popReleaseBufferCallbackLocked(const ReleaseCallbackId&); diff --git a/libs/gui/include/gui/SurfaceControl.h b/libs/gui/include/gui/SurfaceControl.h index b72cf8390e..1d4fc7f06d 100644 --- a/libs/gui/include/gui/SurfaceControl.h +++ b/libs/gui/include/gui/SurfaceControl.h @@ -24,11 +24,12 @@ #include <utils/RefBase.h> #include <utils/threads.h> +#include <android/gui/ISurfaceComposerClient.h> + #include <ui/FrameStats.h> #include <ui/PixelFormat.h> #include <ui/Region.h> -#include <gui/ISurfaceComposerClient.h> #include <math/vec3.h> namespace android { @@ -77,6 +78,7 @@ public: sp<IBinder> getHandle() const; sp<IBinder> getLayerStateHandle() const; int32_t getLayerId() const; + const std::string& getName() const; sp<IGraphicBufferProducer> getIGraphicBufferProducer(); @@ -93,9 +95,9 @@ public: explicit SurfaceControl(const sp<SurfaceControl>& other); SurfaceControl(const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle, - const sp<IGraphicBufferProducer>& gbp, int32_t layerId, - uint32_t width = 0, uint32_t height = 0, PixelFormat format = 0, - uint32_t transformHint = 0, uint32_t flags = 0); + int32_t layerId, const std::string& layerName, uint32_t width = 0, + uint32_t height = 0, PixelFormat format = 0, uint32_t transformHint = 0, + uint32_t flags = 0); sp<SurfaceControl> getParentingLayer(); @@ -115,13 +117,13 @@ private: status_t validate() const; sp<SurfaceComposerClient> mClient; - sp<IBinder> mHandle; - sp<IGraphicBufferProducer> mGraphicBufferProducer; + sp<IBinder> mHandle; mutable Mutex mLock; mutable sp<Surface> mSurfaceData; mutable sp<BLASTBufferQueue> mBbq; mutable sp<SurfaceControl> mBbqChild; int32_t mLayerId = 0; + std::string mName; uint32_t mTransformHint = 0; uint32_t mWidth = 0; uint32_t mHeight = 0; diff --git a/libs/gui/include/gui/SyncScreenCaptureListener.h b/libs/gui/include/gui/SyncScreenCaptureListener.h index 0784fbc058..bcf565a494 100644 --- a/libs/gui/include/gui/SyncScreenCaptureListener.h +++ b/libs/gui/include/gui/SyncScreenCaptureListener.h @@ -34,7 +34,9 @@ public: ScreenCaptureResults waitForResults() { std::future<ScreenCaptureResults> resultsFuture = resultsPromise.get_future(); const auto screenCaptureResults = resultsFuture.get(); - screenCaptureResults.fence->waitForever(""); + if (screenCaptureResults.fenceResult.ok()) { + screenCaptureResults.fenceResult.value()->waitForever(""); + } return screenCaptureResults; } @@ -42,4 +44,4 @@ private: std::promise<ScreenCaptureResults> resultsPromise; }; -} // namespace android
\ No newline at end of file +} // namespace android diff --git a/libs/gui/include/gui/TraceUtils.h b/libs/gui/include/gui/TraceUtils.h index e5d268445c..441b833b5d 100644 --- a/libs/gui/include/gui/TraceUtils.h +++ b/libs/gui/include/gui/TraceUtils.h @@ -21,11 +21,20 @@ #include <cutils/trace.h> #include <utils/Trace.h> -#define ATRACE_FORMAT(fmt, ...) \ - TraceUtils::TraceEnder __traceEnder = \ - (TraceUtils::atraceFormatBegin(fmt, ##__VA_ARGS__), TraceUtils::TraceEnder()) +#define ATRACE_FORMAT(fmt, ...) \ + TraceUtils::TraceEnder traceEnder = \ + (CC_UNLIKELY(ATRACE_ENABLED()) && \ + (TraceUtils::atraceFormatBegin(fmt, ##__VA_ARGS__), true), \ + TraceUtils::TraceEnder()) -#define ATRACE_FORMAT_BEGIN(fmt, ...) TraceUtils::atraceFormatBegin(fmt, ##__VA_ARGS__) +#define ATRACE_FORMAT_INSTANT(fmt, ...) \ + (CC_UNLIKELY(ATRACE_ENABLED()) && (TraceUtils::instantFormat(fmt, ##__VA_ARGS__), true)) + +#define ALOGE_AND_TRACE(fmt, ...) \ + do { \ + ALOGE(fmt, ##__VA_ARGS__); \ + ATRACE_FORMAT_INSTANT(fmt, ##__VA_ARGS__); \ + } while (false) namespace android { @@ -37,8 +46,6 @@ public: }; static void atraceFormatBegin(const char* fmt, ...) { - if (CC_LIKELY(!ATRACE_ENABLED())) return; - const int BUFFER_SIZE = 256; va_list ap; char buf[BUFFER_SIZE]; @@ -50,6 +57,17 @@ public: ATRACE_BEGIN(buf); } -}; // class TraceUtils + static void instantFormat(const char* fmt, ...) { + const int BUFFER_SIZE = 256; + va_list ap; + char buf[BUFFER_SIZE]; + + va_start(ap, fmt); + vsnprintf(buf, BUFFER_SIZE, fmt, ap); + va_end(ap); + + ATRACE_INSTANT(buf); + } +}; -} /* namespace android */ +} // namespace android diff --git a/libs/gui/include/gui/VsyncEventData.h b/libs/gui/include/gui/VsyncEventData.h index 8e99539fe9..dfdae214d2 100644 --- a/libs/gui/include/gui/VsyncEventData.h +++ b/libs/gui/include/gui/VsyncEventData.h @@ -16,7 +16,7 @@ #pragma once -#include <gui/FrameTimelineInfo.h> +#include <android/gui/FrameTimelineInfo.h> #include <array> diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h index 169f7f022b..b01a3db52d 100644 --- a/libs/gui/include/gui/WindowInfo.h +++ b/libs/gui/include/gui/WindowInfo.h @@ -171,6 +171,8 @@ struct WindowInfo : public Parcelable { static_cast<uint32_t>(os::InputConfig::SPY), INTERCEPTS_STYLUS = static_cast<uint32_t>(os::InputConfig::INTERCEPTS_STYLUS), + CLONE = + static_cast<uint32_t>(os::InputConfig::CLONE), // clang-format on }; @@ -236,8 +238,6 @@ struct WindowInfo : public Parcelable { void setInputConfig(ftl::Flags<InputConfig> config, bool value); - bool isClone = false; - void addTouchableRegion(const Rect& region); bool touchableRegionContainsPoint(int32_t x, int32_t y) const; @@ -272,6 +272,7 @@ public: WindowInfoHandle(const WindowInfo& other); inline const WindowInfo* getInfo() const { return &mInfo; } + inline WindowInfo* editInfo() { return &mInfo; } sp<IBinder> getToken() const; diff --git a/libs/gui/include/gui/WindowInfosListenerReporter.h b/libs/gui/include/gui/WindowInfosListenerReporter.h index 3b4aed442e..2754442a95 100644 --- a/libs/gui/include/gui/WindowInfosListenerReporter.h +++ b/libs/gui/include/gui/WindowInfosListenerReporter.h @@ -17,15 +17,14 @@ #pragma once #include <android/gui/BnWindowInfosListener.h> +#include <android/gui/ISurfaceComposer.h> #include <android/gui/IWindowInfosReportedListener.h> #include <binder/IBinder.h> -#include <gui/ISurfaceComposer.h> #include <gui/SpHash.h> #include <gui/WindowInfosListener.h> #include <unordered_set> namespace android { -class ISurfaceComposer; class WindowInfosListenerReporter : public gui::BnWindowInfosListener { public: @@ -33,17 +32,17 @@ public: binder::Status onWindowInfosChanged(const std::vector<gui::WindowInfo>&, const std::vector<gui::DisplayInfo>&, const sp<gui::IWindowInfosReportedListener>&) override; - status_t addWindowInfosListener( - const sp<gui::WindowInfosListener>& windowInfosListener, const sp<ISurfaceComposer>&, + const sp<gui::WindowInfosListener>& windowInfosListener, + const sp<gui::ISurfaceComposer>&, std::pair<std::vector<gui::WindowInfo>, std::vector<gui::DisplayInfo>>* outInitialInfo); status_t removeWindowInfosListener(const sp<gui::WindowInfosListener>& windowInfosListener, - const sp<ISurfaceComposer>& surfaceComposer); - void reconnect(const sp<ISurfaceComposer>&); + const sp<gui::ISurfaceComposer>& surfaceComposer); + void reconnect(const sp<gui::ISurfaceComposer>&); private: std::mutex mListenersMutex; - std::unordered_set<sp<gui::WindowInfosListener>, SpHash<gui::WindowInfosListener>> + std::unordered_set<sp<gui::WindowInfosListener>, gui::SpHash<gui::WindowInfosListener>> mWindowInfosListeners GUARDED_BY(mListenersMutex); std::vector<gui::WindowInfo> mLastWindowInfos GUARDED_BY(mListenersMutex); diff --git a/libs/gui/include/gui/fake/BufferData.h b/libs/gui/include/gui/fake/BufferData.h new file mode 100644 index 0000000000..725d11c313 --- /dev/null +++ b/libs/gui/include/gui/fake/BufferData.h @@ -0,0 +1,51 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <gui/LayerState.h> + +namespace android::fake { + +// Class which exposes buffer properties from BufferData without holding on to an actual buffer +class BufferData : public android::BufferData { +public: + BufferData(uint64_t bufferId, uint32_t width, uint32_t height, int32_t pixelFormat, + uint64_t outUsage) + : mBufferId(bufferId), + mWidth(width), + mHeight(height), + mPixelFormat(pixelFormat), + mOutUsage(outUsage) {} + bool hasBuffer() const override { return mBufferId != 0; } + bool hasSameBuffer(const android::BufferData& other) const override { + return getId() == other.getId() && frameNumber == other.frameNumber; + } + uint32_t getWidth() const override { return mWidth; } + uint32_t getHeight() const override { return mHeight; } + uint64_t getId() const override { return mBufferId; } + PixelFormat getPixelFormat() const override { return mPixelFormat; } + uint64_t getUsage() const override { return mOutUsage; } + +private: + uint64_t mBufferId; + uint32_t mWidth; + uint32_t mHeight; + int32_t mPixelFormat; + uint64_t mOutUsage; +}; + +} // namespace android::fake diff --git a/libs/gui/include/private/gui/ComposerServiceAIDL.h b/libs/gui/include/private/gui/ComposerServiceAIDL.h index 9a96976c0f..6352a5851c 100644 --- a/libs/gui/include/private/gui/ComposerServiceAIDL.h +++ b/libs/gui/include/private/gui/ComposerServiceAIDL.h @@ -20,6 +20,7 @@ #include <sys/types.h> #include <android/gui/ISurfaceComposer.h> +#include <ui/DisplayId.h> #include <utils/Singleton.h> #include <utils/StrongPointer.h> @@ -50,28 +51,6 @@ public: // Get a connection to the Composer Service. This will block until // a connection is established. Returns null if permission is denied. static sp<gui::ISurfaceComposer> getComposerService(); - - // the following two methods are moved from ISurfaceComposer.h - // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic. - std::optional<PhysicalDisplayId> getInternalDisplayId() const { - std::vector<int64_t> displayIds; - binder::Status status = mComposerService->getPhysicalDisplayIds(&displayIds); - return (!status.isOk() || displayIds.empty()) - ? std::nullopt - : DisplayId::fromValue<PhysicalDisplayId>( - static_cast<uint64_t>(displayIds.front())); - } - - // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic. - sp<IBinder> getInternalDisplayToken() const { - const auto displayId = getInternalDisplayId(); - if (!displayId) return nullptr; - sp<IBinder> display; - binder::Status status = - mComposerService->getPhysicalDisplayToken(static_cast<int64_t>(displayId->value), - &display); - return status.isOk() ? display : nullptr; - } }; // --------------------------------------------------------------------------- diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp index fa54c7d1f6..183acc12cc 100644 --- a/libs/gui/tests/Android.bp +++ b/libs/gui/tests/Android.bp @@ -24,6 +24,7 @@ cc_test { "BLASTBufferQueue_test.cpp", "BufferItemConsumer_test.cpp", "BufferQueue_test.cpp", + "CompositorTiming_test.cpp", "CpuConsumer_test.cpp", "EndToEndNativeInputTest.cpp", "DisplayInfo_test.cpp", diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp index b993289e6a..cf2593dc81 100644 --- a/libs/gui/tests/BLASTBufferQueue_test.cpp +++ b/libs/gui/tests/BLASTBufferQueue_test.cpp @@ -19,6 +19,7 @@ #include <gui/BLASTBufferQueue.h> #include <android/hardware/graphics/common/1.2/types.h> +#include <gui/AidlStatusUtil.h> #include <gui/BufferQueueCore.h> #include <gui/BufferQueueProducer.h> #include <gui/FrameTimestamps.h> @@ -187,7 +188,10 @@ protected: void SetUp() { mComposer = ComposerService::getComposerService(); mClient = new SurfaceComposerClient(); - mDisplayToken = mClient->getInternalDisplayToken(); + const auto ids = SurfaceComposerClient::getPhysicalDisplayIds(); + ASSERT_FALSE(ids.empty()); + // display 0 is picked as this test is not much display depedent + mDisplayToken = SurfaceComposerClient::getPhysicalDisplayToken(ids.front()); ASSERT_NE(nullptr, mDisplayToken.get()); Transaction t; t.setDisplayLayerStack(mDisplayToken, ui::DEFAULT_LAYER_STACK); @@ -305,11 +309,12 @@ protected: const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener(); binder::Status status = sf->captureDisplay(captureArgs, captureListener); - if (status.transactionError() != NO_ERROR) { - return status.transactionError(); + status_t err = gui::aidl_utils::statusTFromBinderStatus(status); + if (err != NO_ERROR) { + return err; } captureResults = captureListener->waitForResults(); - return captureResults.result; + return fenceStatus(captureResults.fenceResult); } void queueBuffer(sp<IGraphicBufferProducer> igbp, uint8_t r, uint8_t g, uint8_t b, @@ -1146,6 +1151,7 @@ TEST_F(BLASTBufferQueueTest, SyncNextTransactionDropBuffer) { ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults)); ASSERT_NO_FATAL_FAILURE( checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight})); + sync.apply(); } // This test will currently fail because the old surfacecontrol will steal the last presented buffer diff --git a/libs/gui/tests/CompositorTiming_test.cpp b/libs/gui/tests/CompositorTiming_test.cpp new file mode 100644 index 0000000000..d8bb21d582 --- /dev/null +++ b/libs/gui/tests/CompositorTiming_test.cpp @@ -0,0 +1,61 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <gtest/gtest.h> +#include <gui/CompositorTiming.h> + +namespace android::test { +namespace { + +constexpr nsecs_t kMillisecond = 1'000'000; +constexpr nsecs_t kVsyncPeriod = 8'333'333; +constexpr nsecs_t kVsyncPhase = -2'166'667; +constexpr nsecs_t kIdealLatency = -kVsyncPhase; + +} // namespace + +TEST(CompositorTimingTest, InvalidVsyncPeriod) { + const nsecs_t vsyncDeadline = systemTime(); + constexpr nsecs_t kInvalidVsyncPeriod = -1; + + const gui::CompositorTiming timing(vsyncDeadline, kInvalidVsyncPeriod, kVsyncPhase, + kIdealLatency); + + EXPECT_EQ(timing.deadline, 0); + EXPECT_EQ(timing.interval, gui::CompositorTiming::kDefaultVsyncPeriod); + EXPECT_EQ(timing.presentLatency, gui::CompositorTiming::kDefaultVsyncPeriod); +} + +TEST(CompositorTimingTest, PresentLatencySnapping) { + for (nsecs_t presentDelay = 0, compositeTime = systemTime(); presentDelay < 10 * kVsyncPeriod; + presentDelay += kMillisecond, compositeTime += kVsyncPeriod) { + const nsecs_t presentLatency = kIdealLatency + presentDelay; + const nsecs_t vsyncDeadline = compositeTime + presentLatency + kVsyncPeriod; + + const gui::CompositorTiming timing(vsyncDeadline, kVsyncPeriod, kVsyncPhase, + presentLatency); + + EXPECT_EQ(timing.deadline, compositeTime + presentDelay + kVsyncPeriod); + EXPECT_EQ(timing.interval, kVsyncPeriod); + + // The presentDelay should be rounded to a multiple of the VSYNC period, such that the + // remainder (presentLatency % interval) always evaluates to the VSYNC phase offset. + EXPECT_GE(timing.presentLatency, kIdealLatency); + EXPECT_EQ(timing.presentLatency % timing.interval, kIdealLatency); + } +} + +} // namespace android::test diff --git a/libs/gui/tests/DisplayedContentSampling_test.cpp b/libs/gui/tests/DisplayedContentSampling_test.cpp index b647aaba8f..0a2750a4dd 100644 --- a/libs/gui/tests/DisplayedContentSampling_test.cpp +++ b/libs/gui/tests/DisplayedContentSampling_test.cpp @@ -32,7 +32,10 @@ protected: void SetUp() { mComposerClient = new SurfaceComposerClient; ASSERT_EQ(OK, mComposerClient->initCheck()); - mDisplayToken = mComposerClient->getInternalDisplayToken(); + const auto ids = SurfaceComposerClient::getPhysicalDisplayIds(); + ASSERT_FALSE(ids.empty()); + // display 0 is picked for now, can extend to support all displays if needed + mDisplayToken = SurfaceComposerClient::getPhysicalDisplayToken(ids.front()); ASSERT_TRUE(mDisplayToken); } diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp index 2637f59b5e..3344e0b690 100644 --- a/libs/gui/tests/EndToEndNativeInputTest.cpp +++ b/libs/gui/tests/EndToEndNativeInputTest.cpp @@ -360,8 +360,10 @@ public: void SetUp() { mComposerClient = new SurfaceComposerClient; ASSERT_EQ(NO_ERROR, mComposerClient->initCheck()); - - const auto display = mComposerClient->getInternalDisplayToken(); + const auto ids = SurfaceComposerClient::getPhysicalDisplayIds(); + ASSERT_FALSE(ids.empty()); + // display 0 is picked for now, can extend to support all displays if needed + const auto display = SurfaceComposerClient::getPhysicalDisplayToken(ids.front()); ASSERT_NE(display, nullptr); ui::DisplayMode mode; diff --git a/libs/gui/tests/RegionSampling_test.cpp b/libs/gui/tests/RegionSampling_test.cpp index c9106bed4c..b18b544257 100644 --- a/libs/gui/tests/RegionSampling_test.cpp +++ b/libs/gui/tests/RegionSampling_test.cpp @@ -19,14 +19,16 @@ #include <android/gui/BnRegionSamplingListener.h> #include <binder/ProcessState.h> +#include <gui/AidlStatusUtil.h> #include <gui/DisplayEventReceiver.h> #include <gui/ISurfaceComposer.h> #include <gui/Surface.h> #include <gui/SurfaceComposerClient.h> -#include <private/gui/ComposerService.h> +#include <private/gui/ComposerServiceAIDL.h> #include <utils/Looper.h> using namespace std::chrono_literals; +using android::gui::aidl_utils::statusTFromBinderStatus; namespace android::test { @@ -242,24 +244,33 @@ protected: }; TEST_F(RegionSamplingTest, invalidLayerHandle_doesNotCrash) { - sp<ISurfaceComposer> composer = ComposerService::getComposerService(); + sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService(); sp<Listener> listener = new Listener(); - const Rect sampleArea{100, 100, 200, 200}; + gui::ARect sampleArea; + sampleArea.left = 100; + sampleArea.top = 100; + sampleArea.right = 200; + sampleArea.bottom = 200; // Passing in composer service as the layer handle should not crash, we'll // treat it as a layer that no longer exists and silently allow sampling to // occur. - status_t status = composer->addRegionSamplingListener(sampleArea, - IInterface::asBinder(composer), listener); - ASSERT_EQ(NO_ERROR, status); + binder::Status status = + composer->addRegionSamplingListener(sampleArea, IInterface::asBinder(composer), + listener); + ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status)); composer->removeRegionSamplingListener(listener); } TEST_F(RegionSamplingTest, DISABLED_CollectsLuma) { fill_render(rgba_green); - sp<ISurfaceComposer> composer = ComposerService::getComposerService(); + sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService(); sp<Listener> listener = new Listener(); - const Rect sampleArea{100, 100, 200, 200}; + gui::ARect sampleArea; + sampleArea.left = 100; + sampleArea.top = 100; + sampleArea.right = 200; + sampleArea.bottom = 200; composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener); EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received"; @@ -271,9 +282,13 @@ TEST_F(RegionSamplingTest, DISABLED_CollectsLuma) { TEST_F(RegionSamplingTest, DISABLED_CollectsChangingLuma) { fill_render(rgba_green); - sp<ISurfaceComposer> composer = ComposerService::getComposerService(); + sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService(); sp<Listener> listener = new Listener(); - const Rect sampleArea{100, 100, 200, 200}; + gui::ARect sampleArea; + sampleArea.left = 100; + sampleArea.top = 100; + sampleArea.right = 200; + sampleArea.bottom = 200; composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener); EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received"; @@ -291,13 +306,21 @@ TEST_F(RegionSamplingTest, DISABLED_CollectsChangingLuma) { TEST_F(RegionSamplingTest, DISABLED_CollectsLumaFromTwoRegions) { fill_render(rgba_green); - sp<ISurfaceComposer> composer = ComposerService::getComposerService(); + sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService(); sp<Listener> greenListener = new Listener(); - const Rect greenSampleArea{100, 100, 200, 200}; + gui::ARect greenSampleArea; + greenSampleArea.left = 100; + greenSampleArea.top = 100; + greenSampleArea.right = 200; + greenSampleArea.bottom = 200; composer->addRegionSamplingListener(greenSampleArea, mTopLayer->getHandle(), greenListener); sp<Listener> grayListener = new Listener(); - const Rect graySampleArea{500, 100, 600, 200}; + gui::ARect graySampleArea; + graySampleArea.left = 500; + graySampleArea.top = 100; + graySampleArea.right = 600; + graySampleArea.bottom = 200; composer->addRegionSamplingListener(graySampleArea, mTopLayer->getHandle(), grayListener); EXPECT_TRUE(grayListener->wait_event(300ms)) @@ -312,29 +335,49 @@ TEST_F(RegionSamplingTest, DISABLED_CollectsLumaFromTwoRegions) { } TEST_F(RegionSamplingTest, DISABLED_TestIfInvalidInputParameters) { - sp<ISurfaceComposer> composer = ComposerService::getComposerService(); + sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService(); sp<Listener> listener = new Listener(); - const Rect sampleArea{100, 100, 200, 200}; + + gui::ARect invalidRect; + invalidRect.left = Rect::INVALID_RECT.left; + invalidRect.top = Rect::INVALID_RECT.top; + invalidRect.right = Rect::INVALID_RECT.right; + invalidRect.bottom = Rect::INVALID_RECT.bottom; + + gui::ARect sampleArea; + sampleArea.left = 100; + sampleArea.top = 100; + sampleArea.right = 200; + sampleArea.bottom = 200; // Invalid input sampleArea EXPECT_EQ(BAD_VALUE, - composer->addRegionSamplingListener(Rect::INVALID_RECT, mTopLayer->getHandle(), - listener)); + statusTFromBinderStatus(composer->addRegionSamplingListener(invalidRect, + mTopLayer->getHandle(), + listener))); listener->reset(); // Invalid input binder - EXPECT_EQ(NO_ERROR, composer->addRegionSamplingListener(sampleArea, NULL, listener)); + EXPECT_EQ(NO_ERROR, + statusTFromBinderStatus( + composer->addRegionSamplingListener(sampleArea, NULL, listener))); // Invalid input listener EXPECT_EQ(BAD_VALUE, - composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), NULL)); - EXPECT_EQ(BAD_VALUE, composer->removeRegionSamplingListener(NULL)); + statusTFromBinderStatus(composer->addRegionSamplingListener(sampleArea, + mTopLayer->getHandle(), + NULL))); + EXPECT_EQ(BAD_VALUE, statusTFromBinderStatus(composer->removeRegionSamplingListener(NULL))); // remove the listener composer->removeRegionSamplingListener(listener); } TEST_F(RegionSamplingTest, DISABLED_TestCallbackAfterRemoveListener) { fill_render(rgba_green); - sp<ISurfaceComposer> composer = ComposerService::getComposerService(); + sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService(); sp<Listener> listener = new Listener(); - const Rect sampleArea{100, 100, 200, 200}; + gui::ARect sampleArea; + sampleArea.left = 100; + sampleArea.top = 100; + sampleArea.right = 200; + sampleArea.bottom = 200; composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener); fill_render(rgba_green); @@ -349,13 +392,18 @@ TEST_F(RegionSamplingTest, DISABLED_TestCallbackAfterRemoveListener) { } TEST_F(RegionSamplingTest, DISABLED_CollectsLumaFromMovingLayer) { - sp<ISurfaceComposer> composer = ComposerService::getComposerService(); + sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService(); sp<Listener> listener = new Listener(); Rect sampleArea{100, 100, 200, 200}; + gui::ARect sampleAreaA; + sampleAreaA.left = sampleArea.left; + sampleAreaA.top = sampleArea.top; + sampleAreaA.right = sampleArea.right; + sampleAreaA.bottom = sampleArea.bottom; // Test: listener in (100, 100). See layer before move, no layer after move. fill_render(rgba_blue); - composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener); + composer->addRegionSamplingListener(sampleAreaA, mTopLayer->getHandle(), listener); EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received"; EXPECT_NEAR(listener->luma(), luma_blue, error_margin); listener->reset(); @@ -367,7 +415,11 @@ TEST_F(RegionSamplingTest, DISABLED_CollectsLumaFromMovingLayer) { // Test: listener offset to (600, 600). No layer before move, see layer after move. fill_render(rgba_green); sampleArea.offsetTo(600, 600); - composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener); + sampleAreaA.left = sampleArea.left; + sampleAreaA.top = sampleArea.top; + sampleAreaA.right = sampleArea.right; + sampleAreaA.bottom = sampleArea.bottom; + composer->addRegionSamplingListener(sampleAreaA, mTopLayer->getHandle(), listener); EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received"; EXPECT_NEAR(listener->luma(), luma_gray, error_margin); listener->reset(); diff --git a/libs/gui/tests/SamplingDemo.cpp b/libs/gui/tests/SamplingDemo.cpp index a083a228a6..f98437b4f8 100644 --- a/libs/gui/tests/SamplingDemo.cpp +++ b/libs/gui/tests/SamplingDemo.cpp @@ -26,7 +26,7 @@ #include <gui/ISurfaceComposer.h> #include <gui/SurfaceComposerClient.h> #include <gui/SurfaceControl.h> -#include <private/gui/ComposerService.h> +#include <private/gui/ComposerServiceAIDL.h> #include <utils/Trace.h> using namespace std::chrono_literals; @@ -121,10 +121,22 @@ int main(int, const char**) { const Rect backButtonArea{200, 1606, 248, 1654}; sp<android::Button> backButton = new android::Button("BackButton", backButtonArea); - sp<ISurfaceComposer> composer = ComposerService::getComposerService(); - composer->addRegionSamplingListener(homeButtonArea, homeButton->getStopLayerHandle(), + gui::ARect homeButtonAreaA; + homeButtonAreaA.left = 490; + homeButtonAreaA.top = 1606; + homeButtonAreaA.right = 590; + homeButtonAreaA.bottom = 1654; + + gui::ARect backButtonAreaA; + backButtonAreaA.left = 200; + backButtonAreaA.top = 1606; + backButtonAreaA.right = 248; + backButtonAreaA.bottom = 1654; + + sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService(); + composer->addRegionSamplingListener(homeButtonAreaA, homeButton->getStopLayerHandle(), homeButton); - composer->addRegionSamplingListener(backButtonArea, backButton->getStopLayerHandle(), + composer->addRegionSamplingListener(backButtonAreaA, backButton->getStopLayerHandle(), backButton); ProcessState::self()->startThreadPool(); diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp index 065cd7a5c7..6d3b42515b 100644 --- a/libs/gui/tests/Surface_test.cpp +++ b/libs/gui/tests/Surface_test.cpp @@ -24,6 +24,7 @@ #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h> #include <binder/ProcessState.h> #include <configstore/Utils.h> +#include <gui/AidlStatusUtil.h> #include <gui/BufferItemConsumer.h> #include <gui/IProducerListener.h> #include <gui/ISurfaceComposer.h> @@ -212,11 +213,12 @@ protected: const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener(); binder::Status status = sf->captureDisplay(captureArgs, captureListener); - if (status.transactionError() != NO_ERROR) { - return status.transactionError(); + status_t err = gui::aidl_utils::statusTFromBinderStatus(status); + if (err != NO_ERROR) { + return err; } captureResults = captureListener->waitForResults(); - return captureResults.result; + return fenceStatus(captureResults.fenceResult); } sp<Surface> mSurface; @@ -261,7 +263,10 @@ TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersDontSucceed) { sp<ANativeWindow> anw(mSurface); // Verify the screenshot works with no protected buffers. - const sp<IBinder> display = ComposerServiceAIDL::getInstance().getInternalDisplayToken(); + const auto ids = SurfaceComposerClient::getPhysicalDisplayIds(); + ASSERT_FALSE(ids.empty()); + // display 0 is picked for now, can extend to support all displays if needed + const sp<IBinder> display = SurfaceComposerClient::getPhysicalDisplayToken(ids.front()); ASSERT_FALSE(display == nullptr); DisplayCaptureArgs captureArgs; @@ -690,13 +695,8 @@ public: mSupportsPresent = supportsPresent; } - sp<ISurfaceComposerClient> createConnection() override { return nullptr; } - sp<IDisplayEventConnection> createDisplayEventConnection( - ISurfaceComposer::VsyncSource, ISurfaceComposer::EventRegistrationFlags) override { - return nullptr; - } status_t setTransactionState(const FrameTimelineInfo& /*frameTimelineInfo*/, - const Vector<ComposerState>& /*state*/, + Vector<ComposerState>& /*state*/, const Vector<DisplayState>& /*displays*/, uint32_t /*flags*/, const sp<IBinder>& /*applyToken*/, const InputWindowCommands& /*inputWindowCommands*/, @@ -708,260 +708,224 @@ public: return NO_ERROR; } - void bootFinished() override {} - bool authenticateSurfaceTexture( - const sp<IGraphicBufferProducer>& /*surface*/) const override { - return false; - } +protected: + IBinder* onAsBinder() override { return nullptr; } - status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) - const override { - *outSupported = { - FrameEvent::REQUESTED_PRESENT, - FrameEvent::ACQUIRE, - FrameEvent::LATCH, - FrameEvent::FIRST_REFRESH_START, - FrameEvent::LAST_REFRESH_START, - FrameEvent::GPU_COMPOSITION_DONE, - FrameEvent::DEQUEUE_READY, - FrameEvent::RELEASE - }; - if (mSupportsPresent) { - outSupported->push_back( - FrameEvent::DISPLAY_PRESENT); - } - return NO_ERROR; - } +private: + bool mSupportsPresent{true}; +}; - status_t getStaticDisplayInfo(const sp<IBinder>& /*display*/, ui::StaticDisplayInfo*) override { - return NO_ERROR; - } - status_t getDynamicDisplayInfo(const sp<IBinder>& /*display*/, - ui::DynamicDisplayInfo*) override { - return NO_ERROR; - } - status_t getDisplayNativePrimaries(const sp<IBinder>& /*display*/, - ui::DisplayPrimaries& /*primaries*/) override { - return NO_ERROR; - } - status_t setActiveColorMode(const sp<IBinder>& /*display*/, ColorMode /*colorMode*/) override { - return NO_ERROR; - } - status_t setBootDisplayMode(const sp<IBinder>& /*display*/, ui::DisplayModeId /*id*/) override { - return NO_ERROR; - } +class FakeSurfaceComposerAIDL : public gui::ISurfaceComposer { +public: + ~FakeSurfaceComposerAIDL() override {} - status_t clearAnimationFrameStats() override { return NO_ERROR; } - status_t getAnimationFrameStats(FrameStats* /*outStats*/) const override { - return NO_ERROR; - } - status_t overrideHdrTypes(const sp<IBinder>& /*display*/, - const std::vector<ui::Hdr>& /*hdrTypes*/) override { - return NO_ERROR; - } - status_t onPullAtom(const int32_t /*atomId*/, std::string* /*outData*/, - bool* /*success*/) override { - return NO_ERROR; - } - status_t enableVSyncInjections(bool /*enable*/) override { - return NO_ERROR; - } - status_t injectVSync(nsecs_t /*when*/) override { return NO_ERROR; } - status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* /*layers*/) override { - return NO_ERROR; + void setSupportsPresent(bool supportsPresent) { mSupportsPresent = supportsPresent; } + + binder::Status bootFinished() override { return binder::Status::ok(); } + + binder::Status createDisplayEventConnection( + VsyncSource /*vsyncSource*/, EventRegistration /*eventRegistration*/, + sp<gui::IDisplayEventConnection>* outConnection) override { + *outConnection = nullptr; + return binder::Status::ok(); } - status_t getCompositionPreference( - ui::Dataspace* /*outDefaultDataspace*/, ui::PixelFormat* /*outDefaultPixelFormat*/, - ui::Dataspace* /*outWideColorGamutDataspace*/, - ui::PixelFormat* /*outWideColorGamutPixelFormat*/) const override { - return NO_ERROR; + + binder::Status createConnection(sp<gui::ISurfaceComposerClient>* outClient) override { + *outClient = nullptr; + return binder::Status::ok(); } - status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& /*display*/, - ui::PixelFormat* /*outFormat*/, - ui::Dataspace* /*outDataspace*/, - uint8_t* /*outComponentMask*/) const override { - return NO_ERROR; + + binder::Status createDisplay(const std::string& /*displayName*/, bool /*secure*/, + sp<IBinder>* /*outDisplay*/) override { + return binder::Status::ok(); } - status_t setDisplayContentSamplingEnabled(const sp<IBinder>& /*display*/, bool /*enable*/, - uint8_t /*componentMask*/, - uint64_t /*maxFrames*/) override { - return NO_ERROR; + + binder::Status destroyDisplay(const sp<IBinder>& /*display*/) override { + return binder::Status::ok(); } - status_t getDisplayedContentSample(const sp<IBinder>& /*display*/, uint64_t /*maxFrames*/, - uint64_t /*timestamp*/, - DisplayedFrameStats* /*outStats*/) const override { - return NO_ERROR; + + binder::Status getPhysicalDisplayIds(std::vector<int64_t>* /*outDisplayIds*/) override { + return binder::Status::ok(); } - status_t getColorManagement(bool* /*outGetColorManagement*/) const override { return NO_ERROR; } - status_t getProtectedContentSupport(bool* /*outSupported*/) const override { return NO_ERROR; } + binder::Status getPhysicalDisplayToken(int64_t /*displayId*/, + sp<IBinder>* /*outDisplay*/) override { + return binder::Status::ok(); + } - status_t addRegionSamplingListener(const Rect& /*samplingArea*/, - const sp<IBinder>& /*stopLayerHandle*/, - const sp<IRegionSamplingListener>& /*listener*/) override { - return NO_ERROR; + binder::Status setPowerMode(const sp<IBinder>& /*display*/, int /*mode*/) override { + return binder::Status::ok(); } - status_t removeRegionSamplingListener( - const sp<IRegionSamplingListener>& /*listener*/) override { - return NO_ERROR; + + binder::Status getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) override { + *outSupported = {FrameEvent::REQUESTED_PRESENT, + FrameEvent::ACQUIRE, + FrameEvent::LATCH, + FrameEvent::FIRST_REFRESH_START, + FrameEvent::LAST_REFRESH_START, + FrameEvent::GPU_COMPOSITION_DONE, + FrameEvent::DEQUEUE_READY, + FrameEvent::RELEASE}; + if (mSupportsPresent) { + outSupported->push_back(FrameEvent::DISPLAY_PRESENT); + } + return binder::Status::ok(); } - status_t addFpsListener(int32_t /*taskId*/, const sp<gui::IFpsListener>& /*listener*/) { - return NO_ERROR; + + binder::Status getDisplayStats(const sp<IBinder>& /*display*/, + gui::DisplayStatInfo* /*outStatInfo*/) override { + return binder::Status::ok(); } - status_t removeFpsListener(const sp<gui::IFpsListener>& /*listener*/) { return NO_ERROR; } - status_t addTunnelModeEnabledListener(const sp<gui::ITunnelModeEnabledListener>& /*listener*/) { - return NO_ERROR; + binder::Status getDisplayState(const sp<IBinder>& /*display*/, + gui::DisplayState* /*outState*/) override { + return binder::Status::ok(); } - status_t removeTunnelModeEnabledListener( - const sp<gui::ITunnelModeEnabledListener>& /*listener*/) { - return NO_ERROR; + binder::Status getStaticDisplayInfo(const sp<IBinder>& /*display*/, + gui::StaticDisplayInfo* /*outInfo*/) override { + return binder::Status::ok(); } - status_t setDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/, - ui::DisplayModeId /*defaultMode*/, - bool /*allowGroupSwitching*/, - float /*primaryRefreshRateMin*/, - float /*primaryRefreshRateMax*/, - float /*appRequestRefreshRateMin*/, - float /*appRequestRefreshRateMax*/) { - return NO_ERROR; + binder::Status getDynamicDisplayInfo(const sp<IBinder>& /*display*/, + gui::DynamicDisplayInfo* /*outInfo*/) override { + return binder::Status::ok(); } - status_t getDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/, - ui::DisplayModeId* /*outDefaultMode*/, - bool* /*outAllowGroupSwitching*/, - float* /*outPrimaryRefreshRateMin*/, - float* /*outPrimaryRefreshRateMax*/, - float* /*outAppRequestRefreshRateMin*/, - float* /*outAppRequestRefreshRateMax*/) override { - return NO_ERROR; - }; - status_t setGlobalShadowSettings(const half4& /*ambientColor*/, const half4& /*spotColor*/, - float /*lightPosY*/, float /*lightPosZ*/, - float /*lightRadius*/) override { - return NO_ERROR; + binder::Status getDisplayNativePrimaries(const sp<IBinder>& /*display*/, + gui::DisplayPrimaries* /*outPrimaries*/) override { + return binder::Status::ok(); } - status_t getDisplayDecorationSupport( - const sp<IBinder>& /*displayToken*/, - std::optional<DisplayDecorationSupport>* /*outSupport*/) const override { - return NO_ERROR; + binder::Status setActiveColorMode(const sp<IBinder>& /*display*/, int /*colorMode*/) override { + return binder::Status::ok(); } - status_t setFrameRate(const sp<IGraphicBufferProducer>& /*surface*/, float /*frameRate*/, - int8_t /*compatibility*/, int8_t /*changeFrameRateStrategy*/) override { - return NO_ERROR; + binder::Status setBootDisplayMode(const sp<IBinder>& /*display*/, + int /*displayModeId*/) override { + return binder::Status::ok(); } - status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& /*surface*/, - const FrameTimelineInfo& /*frameTimelineInfo*/) override { - return NO_ERROR; + binder::Status clearBootDisplayMode(const sp<IBinder>& /*display*/) override { + return binder::Status::ok(); } - status_t addTransactionTraceListener( - const sp<gui::ITransactionTraceListener>& /*listener*/) override { - return NO_ERROR; + binder::Status getBootDisplayModeSupport(bool* /*outMode*/) override { + return binder::Status::ok(); } - int getGPUContextPriority() override { return 0; }; + binder::Status setAutoLowLatencyMode(const sp<IBinder>& /*display*/, bool /*on*/) override { + return binder::Status::ok(); + } - status_t getMaxAcquiredBufferCount(int* /*buffers*/) const override { return NO_ERROR; } + binder::Status setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override { + return binder::Status::ok(); + } - status_t addWindowInfosListener( - const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) const override { - return NO_ERROR; + binder::Status captureDisplay(const DisplayCaptureArgs&, + const sp<IScreenCaptureListener>&) override { + return binder::Status::ok(); } - status_t removeWindowInfosListener( - const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) const override { - return NO_ERROR; + binder::Status captureDisplayById(int64_t, const sp<IScreenCaptureListener>&) override { + return binder::Status::ok(); } - status_t setOverrideFrameRate(uid_t /*uid*/, float /*frameRate*/) override { return NO_ERROR; } + binder::Status captureLayers(const LayerCaptureArgs&, + const sp<IScreenCaptureListener>&) override { + return binder::Status::ok(); + } -protected: - IBinder* onAsBinder() override { return nullptr; } + binder::Status clearAnimationFrameStats() override { return binder::Status::ok(); } -private: - bool mSupportsPresent{true}; -}; + binder::Status getAnimationFrameStats(gui::FrameStats* /*outStats*/) override { + return binder::Status::ok(); + } -class FakeSurfaceComposerAIDL : public gui::ISurfaceComposer { -public: - ~FakeSurfaceComposerAIDL() override {} + binder::Status overrideHdrTypes(const sp<IBinder>& /*display*/, + const std::vector<int32_t>& /*hdrTypes*/) override { + return binder::Status::ok(); + } - void setSupportsPresent(bool supportsPresent) { mSupportsPresent = supportsPresent; } + binder::Status onPullAtom(int32_t /*atomId*/, gui::PullAtomData* /*outPullData*/) override { + return binder::Status::ok(); + } - binder::Status createDisplay(const std::string& /*displayName*/, bool /*secure*/, - sp<IBinder>* /*outDisplay*/) override { + binder::Status getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* /*outLayers*/) override { return binder::Status::ok(); } - binder::Status destroyDisplay(const sp<IBinder>& /*display*/) override { + binder::Status getColorManagement(bool* /*outGetColorManagement*/) override { return binder::Status::ok(); } - binder::Status getPhysicalDisplayIds(std::vector<int64_t>* /*outDisplayIds*/) override { + binder::Status getCompositionPreference(gui::CompositionPreference* /*outPref*/) override { return binder::Status::ok(); } - binder::Status getPrimaryPhysicalDisplayId(int64_t* /*outDisplayId*/) override { + binder::Status getDisplayedContentSamplingAttributes( + const sp<IBinder>& /*display*/, gui::ContentSamplingAttributes* /*outAttrs*/) override { return binder::Status::ok(); } - binder::Status getPhysicalDisplayToken(int64_t /*displayId*/, - sp<IBinder>* /*outDisplay*/) override { + binder::Status setDisplayContentSamplingEnabled(const sp<IBinder>& /*display*/, bool /*enable*/, + int8_t /*componentMask*/, + int64_t /*maxFrames*/) override { return binder::Status::ok(); } - binder::Status setPowerMode(const sp<IBinder>& /*display*/, int /*mode*/) override { + binder::Status getProtectedContentSupport(bool* /*outSupporte*/) override { return binder::Status::ok(); } - binder::Status getDisplayStats(const sp<IBinder>& /*display*/, - gui::DisplayStatInfo* /*outStatInfo*/) override { + binder::Status getDisplayedContentSample(const sp<IBinder>& /*display*/, int64_t /*maxFrames*/, + int64_t /*timestamp*/, + gui::DisplayedFrameStats* /*outStats*/) override { return binder::Status::ok(); } - binder::Status getDisplayState(const sp<IBinder>& /*display*/, - gui::DisplayState* /*outState*/) override { + binder::Status isWideColorDisplay(const sp<IBinder>& /*token*/, + bool* /*outIsWideColorDisplay*/) override { return binder::Status::ok(); } - binder::Status clearBootDisplayMode(const sp<IBinder>& /*display*/) override { + binder::Status addRegionSamplingListener( + const gui::ARect& /*samplingArea*/, const sp<IBinder>& /*stopLayerHandle*/, + const sp<gui::IRegionSamplingListener>& /*listener*/) override { return binder::Status::ok(); } - binder::Status getBootDisplayModeSupport(bool* /*outMode*/) override { + binder::Status removeRegionSamplingListener( + const sp<gui::IRegionSamplingListener>& /*listener*/) override { return binder::Status::ok(); } - binder::Status setAutoLowLatencyMode(const sp<IBinder>& /*display*/, bool /*on*/) override { + binder::Status addFpsListener(int32_t /*taskId*/, + const sp<gui::IFpsListener>& /*listener*/) override { return binder::Status::ok(); } - binder::Status setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override { + binder::Status removeFpsListener(const sp<gui::IFpsListener>& /*listener*/) override { return binder::Status::ok(); } - binder::Status captureDisplay(const DisplayCaptureArgs&, - const sp<IScreenCaptureListener>&) override { + binder::Status addTunnelModeEnabledListener( + const sp<gui::ITunnelModeEnabledListener>& /*listener*/) override { return binder::Status::ok(); } - binder::Status captureDisplayById(int64_t, const sp<IScreenCaptureListener>&) override { + binder::Status removeTunnelModeEnabledListener( + const sp<gui::ITunnelModeEnabledListener>& /*listener*/) override { return binder::Status::ok(); } - binder::Status captureLayers(const LayerCaptureArgs&, - const sp<IScreenCaptureListener>&) override { + binder::Status setDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/, + const gui::DisplayModeSpecs&) override { return binder::Status::ok(); } - binder::Status isWideColorDisplay(const sp<IBinder>& /*token*/, - bool* /*outIsWideColorDisplay*/) override { + binder::Status getDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/, + gui::DisplayModeSpecs*) override { return binder::Status::ok(); } @@ -989,6 +953,44 @@ public: binder::Status notifyPowerBoost(int /*boostId*/) override { return binder::Status::ok(); } + binder::Status setGlobalShadowSettings(const gui::Color& /*ambientColor*/, + const gui::Color& /*spotColor*/, float /*lightPosY*/, + float /*lightPosZ*/, float /*lightRadius*/) override { + return binder::Status::ok(); + } + + binder::Status getDisplayDecorationSupport( + const sp<IBinder>& /*displayToken*/, + std::optional<gui::DisplayDecorationSupport>* /*outSupport*/) override { + return binder::Status::ok(); + } + + binder::Status setOverrideFrameRate(int32_t /*uid*/, float /*frameRate*/) override { + return binder::Status::ok(); + } + + binder::Status getGpuContextPriority(int32_t* /*outPriority*/) override { + return binder::Status::ok(); + } + + binder::Status getMaxAcquiredBufferCount(int32_t* /*buffers*/) override { + return binder::Status::ok(); + } + + binder::Status addWindowInfosListener( + const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) override { + return binder::Status::ok(); + } + + binder::Status removeWindowInfosListener( + const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) override { + return binder::Status::ok(); + } + + binder::Status getOverlaySupport(gui::OverlayProperties* /*properties*/) override { + return binder::Status::ok(); + } + protected: IBinder* onAsBinder() override { return nullptr; } @@ -1034,10 +1036,10 @@ protected: class TestSurface : public Surface { public: - TestSurface(const sp<IGraphicBufferProducer>& bufferProducer, - FenceToFenceTimeMap* fenceMap) - : Surface(bufferProducer), - mFakeSurfaceComposer(new FakeSurfaceComposer) { + TestSurface(const sp<IGraphicBufferProducer>& bufferProducer, FenceToFenceTimeMap* fenceMap) + : Surface(bufferProducer), + mFakeSurfaceComposer(new FakeSurfaceComposer), + mFakeSurfaceComposerAIDL(new FakeSurfaceComposerAIDL) { mFakeFrameEventHistory = new FakeProducerFrameEventHistory(fenceMap); mFrameEventHistory.reset(mFakeFrameEventHistory); } @@ -1048,6 +1050,10 @@ public: return mFakeSurfaceComposer; } + sp<gui::ISurfaceComposer> composerServiceAIDL() const override { + return mFakeSurfaceComposerAIDL; + } + nsecs_t now() const override { return mNow; } @@ -1058,6 +1064,7 @@ public: public: sp<FakeSurfaceComposer> mFakeSurfaceComposer; + sp<FakeSurfaceComposerAIDL> mFakeSurfaceComposerAIDL; nsecs_t mNow = 0; // mFrameEventHistory owns the instance of FakeProducerFrameEventHistory, @@ -1070,20 +1077,30 @@ class GetFrameTimestampsTest : public ::testing::Test { protected: struct FenceAndFenceTime { explicit FenceAndFenceTime(FenceToFenceTimeMap& fenceMap) - : mFence(new Fence), - mFenceTime(fenceMap.createFenceTimeForTest(mFence)) {} - sp<Fence> mFence { nullptr }; - std::shared_ptr<FenceTime> mFenceTime { nullptr }; + : mFenceTime(fenceMap.createFenceTimeForTest(mFence)) {} + + sp<Fence> mFence = sp<Fence>::make(); + std::shared_ptr<FenceTime> mFenceTime; }; + static CompositorTiming makeCompositorTiming(nsecs_t deadline = 1'000'000'000, + nsecs_t interval = 16'666'667, + nsecs_t presentLatency = 50'000'000) { + CompositorTiming timing; + timing.deadline = deadline; + timing.interval = interval; + timing.presentLatency = presentLatency; + return timing; + } + struct RefreshEvents { RefreshEvents(FenceToFenceTimeMap& fenceMap, nsecs_t refreshStart) - : mFenceMap(fenceMap), - kCompositorTiming( - {refreshStart, refreshStart + 1, refreshStart + 2 }), - kStartTime(refreshStart + 3), - kGpuCompositionDoneTime(refreshStart + 4), - kPresentTime(refreshStart + 5) {} + : mFenceMap(fenceMap), + kCompositorTiming( + makeCompositorTiming(refreshStart, refreshStart + 1, refreshStart + 2)), + kStartTime(refreshStart + 3), + kGpuCompositionDoneTime(refreshStart + 4), + kPresentTime(refreshStart + 5) {} void signalPostCompositeFences() { mFenceMap.signalAllForTest( @@ -1093,8 +1110,8 @@ protected: FenceToFenceTimeMap& mFenceMap; - FenceAndFenceTime mGpuCompositionDone { mFenceMap }; - FenceAndFenceTime mPresent { mFenceMap }; + FenceAndFenceTime mGpuCompositionDone{mFenceMap}; + FenceAndFenceTime mPresent{mFenceMap}; const CompositorTiming kCompositorTiming; @@ -1360,11 +1377,7 @@ TEST_F(GetFrameTimestampsTest, DefaultDisabled) { // This test verifies that the frame timestamps are retrieved if explicitly // enabled via native_window_enable_frame_timestamps. TEST_F(GetFrameTimestampsTest, EnabledSimple) { - CompositorTiming initialCompositorTiming { - 1000000000, // 1s deadline - 16666667, // 16ms interval - 50000000, // 50ms present latency - }; + const CompositorTiming initialCompositorTiming = makeCompositorTiming(); mCfeh->initializeCompositorTiming(initialCompositorTiming); enableFrameTimestamps(); @@ -1424,6 +1437,7 @@ TEST_F(GetFrameTimestampsTest, EnabledSimple) { TEST_F(GetFrameTimestampsTest, QueryPresentSupported) { bool displayPresentSupported = true; mSurface->mFakeSurfaceComposer->setSupportsPresent(displayPresentSupported); + mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(displayPresentSupported); // Verify supported bits are forwarded. int supportsPresent = -1; @@ -1435,6 +1449,7 @@ TEST_F(GetFrameTimestampsTest, QueryPresentSupported) { TEST_F(GetFrameTimestampsTest, QueryPresentNotSupported) { bool displayPresentSupported = false; mSurface->mFakeSurfaceComposer->setSupportsPresent(displayPresentSupported); + mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(displayPresentSupported); // Verify supported bits are forwarded. int supportsPresent = -1; @@ -1501,11 +1516,7 @@ TEST_F(GetFrameTimestampsTest, SnapToNextTickOverflow) { // This verifies the compositor timing is updated by refresh events // and piggy backed on a queue, dequeue, and enabling of timestamps.. TEST_F(GetFrameTimestampsTest, CompositorTimingUpdatesBasic) { - CompositorTiming initialCompositorTiming { - 1000000000, // 1s deadline - 16666667, // 16ms interval - 50000000, // 50ms present latency - }; + const CompositorTiming initialCompositorTiming = makeCompositorTiming(); mCfeh->initializeCompositorTiming(initialCompositorTiming); enableFrameTimestamps(); @@ -1586,11 +1597,7 @@ TEST_F(GetFrameTimestampsTest, CompositorTimingUpdatesBasic) { // This verifies the compositor deadline properly snaps to the the next // deadline based on the current time. TEST_F(GetFrameTimestampsTest, CompositorTimingDeadlineSnaps) { - CompositorTiming initialCompositorTiming { - 1000000000, // 1s deadline - 16666667, // 16ms interval - 50000000, // 50ms present latency - }; + const CompositorTiming initialCompositorTiming = makeCompositorTiming(); mCfeh->initializeCompositorTiming(initialCompositorTiming); enableFrameTimestamps(); @@ -2012,6 +2019,7 @@ TEST_F(GetFrameTimestampsTest, NoReleaseNoSync) { TEST_F(GetFrameTimestampsTest, PresentUnsupportedNoSync) { enableFrameTimestamps(); mSurface->mFakeSurfaceComposer->setSupportsPresent(false); + mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(false); // Dequeue and queue frame 1. const uint64_t fId1 = getNextFrameId(); diff --git a/libs/gui/tests/WindowInfo_test.cpp b/libs/gui/tests/WindowInfo_test.cpp index 99658ccd4b..c51b244c50 100644 --- a/libs/gui/tests/WindowInfo_test.cpp +++ b/libs/gui/tests/WindowInfo_test.cpp @@ -71,7 +71,6 @@ TEST(WindowInfo, Parcelling) { i.applicationInfo.name = "ApplicationFooBar"; i.applicationInfo.token = new BBinder(); i.applicationInfo.dispatchingTimeoutMillis = 0x12345678ABCD; - i.isClone = true; Parcel p; i.writeToParcel(&p); @@ -102,7 +101,6 @@ TEST(WindowInfo, Parcelling) { ASSERT_EQ(i.replaceTouchableRegionWithCrop, i2.replaceTouchableRegionWithCrop); ASSERT_EQ(i.touchableRegionCropHandle, i2.touchableRegionCropHandle); ASSERT_EQ(i.applicationInfo, i2.applicationInfo); - ASSERT_EQ(i.isClone, i2.isClone); } TEST(InputApplicationInfo, Parcelling) { diff --git a/libs/input/Android.bp b/libs/input/Android.bp index b2fec7917b..34ef7b4946 100644 --- a/libs/input/Android.bp +++ b/libs/input/Android.bp @@ -26,7 +26,7 @@ package { filegroup { name: "inputconstants_aidl", srcs: [ - "android/os/BlockUntrustedTouchesMode.aidl", + "android/hardware/input/InputDeviceCountryCode.aidl", "android/os/IInputConstants.aidl", "android/os/InputEventInjectionResult.aidl", "android/os/InputEventInjectionSync.aidl", @@ -89,7 +89,6 @@ cc_library { shared_libs: [ "libutils", "libbinder", - "libui", ], static_libs: [ diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp index 2b7483d27d..3685f54a53 100644 --- a/libs/input/Input.cpp +++ b/libs/input/Input.cpp @@ -22,6 +22,7 @@ #include <inttypes.h> #include <string.h> +#include <android-base/file.h> #include <android-base/logging.h> #include <android-base/stringprintf.h> #include <cutils/compiler.h> @@ -34,7 +35,7 @@ #ifdef __linux__ #include <binder/Parcel.h> #endif -#ifdef __ANDROID__ +#if defined(__ANDROID__) #include <sys/random.h> #endif @@ -87,6 +88,8 @@ const char* motionClassificationToString(MotionClassification classification) { return "AMBIGUOUS_GESTURE"; case MotionClassification::DEEP_PRESS: return "DEEP_PRESS"; + case MotionClassification::TWO_FINGER_SWIPE: + return "TWO_FINGER_SWIPE"; } } @@ -110,15 +113,31 @@ const char* motionToolTypeToString(int32_t toolType) { } // --- IdGenerator --- +#if defined(__ANDROID__) +[[maybe_unused]] +#endif +static status_t +getRandomBytes(uint8_t* data, size_t size) { + int ret = TEMP_FAILURE_RETRY(open("/dev/urandom", O_RDONLY | O_CLOEXEC | O_NOFOLLOW)); + if (ret == -1) { + return -errno; + } + + base::unique_fd fd(ret); + if (!base::ReadFully(fd, data, size)) { + return -errno; + } + return OK; +} + IdGenerator::IdGenerator(Source source) : mSource(source) {} int32_t IdGenerator::nextId() const { constexpr uint32_t SEQUENCE_NUMBER_MASK = ~SOURCE_MASK; int32_t id = 0; -// Avoid building against syscall getrandom(2) on host, which will fail build on Mac. Host doesn't -// use sequence number so just always return mSource. -#ifdef __ANDROID__ +#if defined(__ANDROID__) + // On device, prefer 'getrandom' to '/dev/urandom' because it's faster. constexpr size_t BUF_LEN = sizeof(id); size_t totalBytes = 0; while (totalBytes < BUF_LEN) { @@ -130,8 +149,17 @@ int32_t IdGenerator::nextId() const { } totalBytes += bytes; } +#else +#if defined(__linux__) + // On host, <sys/random.h> / GRND_NONBLOCK is not available + while (true) { + status_t result = getRandomBytes(reinterpret_cast<uint8_t*>(&id), sizeof(id)); + if (result == OK) { + break; + } + } +#endif // __linux__ #endif // __ANDROID__ - return (id & SEQUENCE_NUMBER_MASK) | static_cast<int32_t>(mSource); } @@ -210,6 +238,10 @@ bool isFromSource(uint32_t source, uint32_t test) { return (source & test) == test; } +bool isStylusToolType(uint32_t toolType) { + return toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS || toolType == AMOTION_EVENT_TOOL_TYPE_ERASER; +} + VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event) { return {{VerifiedInputEvent::Type::KEY, event.getDeviceId(), event.getEventTime(), event.getSource(), event.getDisplayId()}, @@ -410,14 +442,6 @@ bool PointerCoords::operator==(const PointerCoords& other) const { return true; } -void PointerCoords::copyFrom(const PointerCoords& other) { - bits = other.bits; - uint32_t count = BitSet64::count(bits); - for (uint32_t i = 0; i < count; i++) { - values[i] = other.values[i]; - } -} - void PointerCoords::transform(const ui::Transform& transform) { const vec2 xy = transform.transform(getXYValue()); setAxisValue(AMOTION_EVENT_AXIS_X, xy.x); diff --git a/libs/input/InputDevice.cpp b/libs/input/InputDevice.cpp index a9089690b0..4751a7de8b 100644 --- a/libs/input/InputDevice.cpp +++ b/libs/input/InputDevice.cpp @@ -26,6 +26,7 @@ #include <input/InputEventLabels.h> using android::base::StringPrintf; +using android::hardware::input::InputDeviceCountryCode; namespace android { @@ -177,9 +178,11 @@ InputDeviceInfo::InputDeviceInfo(const InputDeviceInfo& other) mAlias(other.mAlias), mIsExternal(other.mIsExternal), mHasMic(other.mHasMic), + mCountryCode(other.mCountryCode), mSources(other.mSources), mKeyboardType(other.mKeyboardType), mKeyCharacterMap(other.mKeyCharacterMap), + mSupportsUsi(other.mSupportsUsi), mHasVibrator(other.mHasVibrator), mHasBattery(other.mHasBattery), mHasButtonUnderPad(other.mHasButtonUnderPad), @@ -192,8 +195,8 @@ InputDeviceInfo::~InputDeviceInfo() { } void InputDeviceInfo::initialize(int32_t id, int32_t generation, int32_t controllerNumber, - const InputDeviceIdentifier& identifier, const std::string& alias, bool isExternal, - bool hasMic) { + const InputDeviceIdentifier& identifier, const std::string& alias, + bool isExternal, bool hasMic, InputDeviceCountryCode countryCode) { mId = id; mGeneration = generation; mControllerNumber = controllerNumber; @@ -201,12 +204,14 @@ void InputDeviceInfo::initialize(int32_t id, int32_t generation, int32_t control mAlias = alias; mIsExternal = isExternal; mHasMic = hasMic; + mCountryCode = countryCode; mSources = 0; mKeyboardType = AINPUT_KEYBOARD_TYPE_NONE; mHasVibrator = false; mHasBattery = false; mHasButtonUnderPad = false; mHasSensor = false; + mSupportsUsi = false; mMotionRanges.clear(); mSensors.clear(); mLights.clear(); diff --git a/libs/input/InputEventLabels.cpp b/libs/input/InputEventLabels.cpp index c0aa2e26a2..b78fae3027 100644 --- a/libs/input/InputEventLabels.cpp +++ b/libs/input/InputEventLabels.cpp @@ -23,6 +23,8 @@ namespace android { +// clang-format off + // NOTE: If you add a new keycode here you must also add it to several other files. // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list. #define KEYCODES_SEQUENCE \ @@ -314,7 +316,30 @@ namespace android { DEFINE_KEYCODE(REFRESH), \ DEFINE_KEYCODE(THUMBS_UP), \ DEFINE_KEYCODE(THUMBS_DOWN), \ - DEFINE_KEYCODE(PROFILE_SWITCH) + DEFINE_KEYCODE(PROFILE_SWITCH), \ + DEFINE_KEYCODE(VIDEO_APP_1), \ + DEFINE_KEYCODE(VIDEO_APP_2), \ + DEFINE_KEYCODE(VIDEO_APP_3), \ + DEFINE_KEYCODE(VIDEO_APP_4), \ + DEFINE_KEYCODE(VIDEO_APP_5), \ + DEFINE_KEYCODE(VIDEO_APP_6), \ + DEFINE_KEYCODE(VIDEO_APP_7), \ + DEFINE_KEYCODE(VIDEO_APP_8), \ + DEFINE_KEYCODE(FEATURED_APP_1), \ + DEFINE_KEYCODE(FEATURED_APP_2), \ + DEFINE_KEYCODE(FEATURED_APP_3), \ + DEFINE_KEYCODE(FEATURED_APP_4), \ + DEFINE_KEYCODE(DEMO_APP_1), \ + DEFINE_KEYCODE(DEMO_APP_2), \ + DEFINE_KEYCODE(DEMO_APP_3), \ + DEFINE_KEYCODE(DEMO_APP_4), \ + DEFINE_KEYCODE(KEYBOARD_BACKLIGHT_DOWN), \ + DEFINE_KEYCODE(KEYBOARD_BACKLIGHT_UP), \ + DEFINE_KEYCODE(KEYBOARD_BACKLIGHT_TOGGLE), \ + DEFINE_KEYCODE(STYLUS_BUTTON_PRIMARY), \ + DEFINE_KEYCODE(STYLUS_BUTTON_SECONDARY), \ + DEFINE_KEYCODE(STYLUS_BUTTON_TERTIARY), \ + DEFINE_KEYCODE(STYLUS_BUTTON_TAIL) // NOTE: If you add a new axis here you must also add it to several other files. // Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list. @@ -366,8 +391,9 @@ namespace android { DEFINE_AXIS(GENERIC_13), \ DEFINE_AXIS(GENERIC_14), \ DEFINE_AXIS(GENERIC_15), \ - DEFINE_AXIS(GENERIC_16) - + DEFINE_AXIS(GENERIC_16), \ + DEFINE_AXIS(GESTURE_X_OFFSET), \ + DEFINE_AXIS(GESTURE_Y_OFFSET) // NOTE: If you add new LEDs here, you must also add them to Input.h #define LEDS_SEQUENCE \ @@ -393,6 +419,8 @@ namespace android { DEFINE_FLAG(GESTURE), \ DEFINE_FLAG(WAKE) +// clang-format on + // --- InputEventLookup --- const std::unordered_map<std::string, int> InputEventLookup::KEYCODES = {KEYCODES_SEQUENCE}; diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp index 61950522ff..8d8433b973 100644 --- a/libs/input/InputTransport.cpp +++ b/libs/input/InputTransport.cpp @@ -51,7 +51,7 @@ static const nsecs_t NANOS_PER_MS = 1000000; // Latency added during resampling. A few milliseconds doesn't hurt much but // reduces the impact of mispredicted touch positions. -static const nsecs_t RESAMPLE_LATENCY = 5 * NANOS_PER_MS; +const std::chrono::duration RESAMPLE_LATENCY = 5ms; // Minimum time difference between consecutive samples before attempting to resample. static const nsecs_t RESAMPLE_MIN_DELTA = 2 * NANOS_PER_MS; @@ -721,7 +721,11 @@ android::base::Result<InputPublisher::ConsumerResponse> InputPublisher::receiveC // --- InputConsumer --- InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel) - : mResampleTouch(isTouchResamplingEnabled()), mChannel(channel), mMsgDeferred(false) {} + : InputConsumer(channel, isTouchResamplingEnabled()) {} + +InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel, + bool enableTouchResampling) + : mResampleTouch(enableTouchResampling), mChannel(channel), mMsgDeferred(false) {} InputConsumer::~InputConsumer() { } @@ -751,7 +755,10 @@ status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consum // Receive a fresh message. status_t result = mChannel->receiveMessage(&mMsg); if (result == OK) { - mConsumeTimes.emplace(mMsg.header.seq, systemTime(SYSTEM_TIME_MONOTONIC)); + const auto [_, inserted] = + mConsumeTimes.emplace(mMsg.header.seq, systemTime(SYSTEM_TIME_MONOTONIC)); + LOG_ALWAYS_FATAL_IF(!inserted, "Already have a consume time for seq=%" PRIu32, + mMsg.header.seq); } if (result) { // Consume the next batched event unless batches are being held for later. @@ -918,7 +925,7 @@ status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory, nsecs_t sampleTime = frameTime; if (mResampleTouch) { - sampleTime -= RESAMPLE_LATENCY; + sampleTime -= std::chrono::nanoseconds(RESAMPLE_LATENCY).count(); } ssize_t split = findSampleNoLaterThan(batch, sampleTime); if (split < 0) { @@ -1166,6 +1173,11 @@ void InputConsumer::resampleTouchState(nsecs_t sampleTime, MotionEvent* event, return; } + if (current->eventTime == sampleTime) { + // Prevents having 2 events with identical times and coordinates. + return; + } + // Resample touch coordinates. History oldLastResample; oldLastResample.initializeFrom(touchState.lastResample); diff --git a/libs/input/KeyCharacterMap.cpp b/libs/input/KeyCharacterMap.cpp index 2039fa6553..422e6e09eb 100644 --- a/libs/input/KeyCharacterMap.cpp +++ b/libs/input/KeyCharacterMap.cpp @@ -304,9 +304,8 @@ char16_t KeyCharacterMap::getNumber(int32_t keyCode) const { char16_t KeyCharacterMap::getCharacter(int32_t keyCode, int32_t metaState) const { char16_t result = 0; - const Key* key; - const Behavior* behavior; - if (getKeyBehavior(keyCode, metaState, &key, &behavior)) { + const Behavior* behavior = getKeyBehavior(keyCode, metaState); + if (behavior != nullptr) { result = behavior->character; } #if DEBUG_MAPPING @@ -321,9 +320,8 @@ bool KeyCharacterMap::getFallbackAction(int32_t keyCode, int32_t metaState, outFallbackAction->metaState = 0; bool result = false; - const Key* key; - const Behavior* behavior; - if (getKeyBehavior(keyCode, metaState, &key, &behavior)) { + const Behavior* behavior = getKeyBehavior(keyCode, metaState); + if (behavior != nullptr) { if (behavior->fallbackKeyCode) { outFallbackAction->keyCode = behavior->fallbackKeyCode; outFallbackAction->metaState = metaState & ~behavior->metaState; @@ -347,12 +345,12 @@ char16_t KeyCharacterMap::getMatch(int32_t keyCode, const char16_t* chars, size_ // Try to find the most general behavior that maps to this character. // For example, the base key behavior will usually be last in the list. // However, if we find a perfect meta state match for one behavior then use that one. - for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) { - if (behavior->character) { + for (const Behavior& behavior : key->behaviors) { + if (behavior.character) { for (size_t i = 0; i < numChars; i++) { - if (behavior->character == chars[i]) { - result = behavior->character; - if ((behavior->metaState & metaState) == behavior->metaState) { + if (behavior.character == chars[i]) { + result = behavior.character; + if ((behavior.metaState & metaState) == behavior.metaState) { goto ExactMatch; } break; @@ -438,9 +436,8 @@ void KeyCharacterMap::tryRemapKey(int32_t keyCode, int32_t metaState, *outKeyCode = keyCode; *outMetaState = metaState; - const Key* key; - const Behavior* behavior; - if (getKeyBehavior(keyCode, metaState, &key, &behavior)) { + const Behavior* behavior = getKeyBehavior(keyCode, metaState); + if (behavior != nullptr) { if (behavior->replacementKeyCode) { *outKeyCode = behavior->replacementKeyCode; int32_t newMetaState = metaState & ~behavior->metaState; @@ -484,21 +481,17 @@ bool KeyCharacterMap::getKey(int32_t keyCode, const Key** outKey) const { return false; } -bool KeyCharacterMap::getKeyBehavior(int32_t keyCode, int32_t metaState, - const Key** outKey, const Behavior** outBehavior) const { +const KeyCharacterMap::Behavior* KeyCharacterMap::getKeyBehavior(int32_t keyCode, + int32_t metaState) const { const Key* key; if (getKey(keyCode, &key)) { - const Behavior* behavior = key->firstBehavior; - while (behavior) { - if (matchesMetaState(metaState, behavior->metaState)) { - *outKey = key; - *outBehavior = behavior; - return true; + for (const Behavior& behavior : key->behaviors) { + if (matchesMetaState(metaState, behavior.metaState)) { + return &behavior; } - behavior = behavior->next; } } - return false; + return nullptr; } bool KeyCharacterMap::matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState) { @@ -543,12 +536,12 @@ bool KeyCharacterMap::findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMeta // Try to find the most general behavior that maps to this character. // For example, the base key behavior will usually be last in the list. const Behavior* found = nullptr; - for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) { - if (behavior->character == ch) { - found = behavior; + for (const Behavior& behavior : key->behaviors) { + if (behavior.character == ch) { + found = &behavior; } } - if (found) { + if (found != nullptr) { *outKeyCode = mKeys.keyAt(i); *outMetaState = found->metaState; return true; @@ -706,7 +699,6 @@ std::shared_ptr<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) key->number = number; map->mKeys.add(keyCode, key); - Behavior* lastBehavior = nullptr; while (parcel->readInt32()) { int32_t metaState = parcel->readInt32(); char16_t character = parcel->readInt32(); @@ -716,17 +708,12 @@ std::shared_ptr<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) return nullptr; } - Behavior* behavior = new Behavior(); - behavior->metaState = metaState; - behavior->character = character; - behavior->fallbackKeyCode = fallbackKeyCode; - behavior->replacementKeyCode = replacementKeyCode; - if (lastBehavior) { - lastBehavior->next = behavior; - } else { - key->firstBehavior = behavior; - } - lastBehavior = behavior; + key->behaviors.push_back({ + .metaState = metaState, + .character = character, + .fallbackKeyCode = fallbackKeyCode, + .replacementKeyCode = replacementKeyCode, + }); } if (parcel->errorCheck()) { @@ -777,13 +764,12 @@ void KeyCharacterMap::writeToParcel(Parcel* parcel) const { parcel->writeInt32(keyCode); parcel->writeInt32(key->label); parcel->writeInt32(key->number); - for (const Behavior* behavior = key->firstBehavior; behavior != nullptr; - behavior = behavior->next) { + for (const Behavior& behavior : key->behaviors) { parcel->writeInt32(1); - parcel->writeInt32(behavior->metaState); - parcel->writeInt32(behavior->character); - parcel->writeInt32(behavior->fallbackKeyCode); - parcel->writeInt32(behavior->replacementKeyCode); + parcel->writeInt32(behavior.metaState); + parcel->writeInt32(behavior.character); + parcel->writeInt32(behavior.fallbackKeyCode); + parcel->writeInt32(behavior.replacementKeyCode); } parcel->writeInt32(0); } @@ -804,38 +790,10 @@ void KeyCharacterMap::writeToParcel(Parcel* parcel) const { // --- KeyCharacterMap::Key --- -KeyCharacterMap::Key::Key() : - label(0), number(0), firstBehavior(nullptr) { -} - -KeyCharacterMap::Key::Key(const Key& other) : - label(other.label), number(other.number), - firstBehavior(other.firstBehavior ? new Behavior(*other.firstBehavior) : nullptr) { -} - -KeyCharacterMap::Key::~Key() { - Behavior* behavior = firstBehavior; - while (behavior) { - Behavior* next = behavior->next; - delete behavior; - behavior = next; - } -} - - -// --- KeyCharacterMap::Behavior --- - -KeyCharacterMap::Behavior::Behavior() : - next(nullptr), metaState(0), character(0), fallbackKeyCode(0), replacementKeyCode(0) { -} - -KeyCharacterMap::Behavior::Behavior(const Behavior& other) : - next(other.next ? new Behavior(*other.next) : nullptr), - metaState(other.metaState), character(other.character), - fallbackKeyCode(other.fallbackKeyCode), - replacementKeyCode(other.replacementKeyCode) { -} +KeyCharacterMap::Key::Key() : label(0), number(0) {} +KeyCharacterMap::Key::Key(const Key& other) + : label(other.label), number(other.number), behaviors(other.behaviors) {} // --- KeyCharacterMap::Parser --- @@ -1213,23 +1171,21 @@ status_t KeyCharacterMap::Parser::parseKeyProperty() { #endif break; case PROPERTY_META: { - for (Behavior* b = key->firstBehavior; b; b = b->next) { - if (b->metaState == property.metaState) { + for (const Behavior& b : key->behaviors) { + if (b.metaState == property.metaState) { ALOGE("%s: Duplicate key behavior for modifier.", mTokenizer->getLocation().string()); return BAD_VALUE; } } - Behavior* newBehavior = new Behavior(behavior); - newBehavior->metaState = property.metaState; - newBehavior->next = key->firstBehavior; - key->firstBehavior = newBehavior; -#if DEBUG_PARSER - ALOGD("Parsed key meta: keyCode=%d, meta=0x%x, char=%d, fallback=%d replace=%d.", - mKeyCode, - newBehavior->metaState, newBehavior->character, - newBehavior->fallbackKeyCode, newBehavior->replacementKeyCode); -#endif + Behavior newBehavior = behavior; + newBehavior.metaState = property.metaState; + key->behaviors.push_front(newBehavior); + ALOGD_IF(DEBUG_PARSER, + "Parsed key meta: keyCode=%d, meta=0x%x, char=%d, fallback=%d replace=%d.", + mKeyCode, key->behaviors.front().metaState, key->behaviors.front().character, + key->behaviors.front().fallbackKeyCode, + key->behaviors.front().replacementKeyCode); break; } } @@ -1242,8 +1198,8 @@ status_t KeyCharacterMap::Parser::finishKey(Key* key) { if (!key->number) { char16_t digit = 0; char16_t symbol = 0; - for (Behavior* b = key->firstBehavior; b; b = b->next) { - char16_t ch = b->character; + for (const Behavior& b : key->behaviors) { + char16_t ch = b.character; if (ch) { if (ch >= '0' && ch <= '9') { digit = ch; diff --git a/libs/input/KeyLayoutMap.cpp b/libs/input/KeyLayoutMap.cpp index d6b4579a94..73710330d0 100644 --- a/libs/input/KeyLayoutMap.cpp +++ b/libs/input/KeyLayoutMap.cpp @@ -192,7 +192,8 @@ status_t KeyLayoutMap::mapKey(int32_t scanCode, int32_t usageCode, } // Return pair of sensor type and sensor data index, for the input device abs code -base::Result<std::pair<InputDeviceSensorType, int32_t>> KeyLayoutMap::mapSensor(int32_t absCode) { +base::Result<std::pair<InputDeviceSensorType, int32_t>> KeyLayoutMap::mapSensor( + int32_t absCode) const { auto it = mSensorsByAbsCode.find(absCode); if (it == mSensorsByAbsCode.end()) { ALOGD_IF(DEBUG_MAPPING, "mapSensor: absCode=%d, ~ Failed.", absCode); diff --git a/libs/input/Keyboard.cpp b/libs/input/Keyboard.cpp index c3f5151fd1..3f8467d818 100644 --- a/libs/input/Keyboard.cpp +++ b/libs/input/Keyboard.cpp @@ -49,25 +49,23 @@ status_t KeyMap::load(const InputDeviceIdentifier& deviceIdentifier, const PropertyMap* deviceConfiguration) { // Use the configured key layout if available. if (deviceConfiguration) { - String8 keyLayoutName; - if (deviceConfiguration->tryGetProperty(String8("keyboard.layout"), - keyLayoutName)) { + std::string keyLayoutName; + if (deviceConfiguration->tryGetProperty("keyboard.layout", keyLayoutName)) { status_t status = loadKeyLayout(deviceIdentifier, keyLayoutName.c_str()); if (status == NAME_NOT_FOUND) { ALOGE("Configuration for keyboard device '%s' requested keyboard layout '%s' but " - "it was not found.", - deviceIdentifier.name.c_str(), keyLayoutName.string()); + "it was not found.", + deviceIdentifier.name.c_str(), keyLayoutName.c_str()); } } - String8 keyCharacterMapName; - if (deviceConfiguration->tryGetProperty(String8("keyboard.characterMap"), - keyCharacterMapName)) { + std::string keyCharacterMapName; + if (deviceConfiguration->tryGetProperty("keyboard.characterMap", keyCharacterMapName)) { status_t status = loadKeyCharacterMap(deviceIdentifier, keyCharacterMapName.c_str()); if (status == NAME_NOT_FOUND) { ALOGE("Configuration for keyboard device '%s' requested keyboard character " - "map '%s' but it was not found.", - deviceIdentifier.name.c_str(), keyCharacterMapName.string()); + "map '%s' but it was not found.", + deviceIdentifier.name.c_str(), keyCharacterMapName.c_str()); } } @@ -165,7 +163,7 @@ bool isKeyboardSpecialFunction(const PropertyMap* config) { return false; } bool isSpecialFunction = false; - config->tryGetProperty(String8("keyboard.specialFunction"), isSpecialFunction); + config->tryGetProperty("keyboard.specialFunction", isSpecialFunction); return isSpecialFunction; } @@ -180,8 +178,7 @@ bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier, if (deviceConfiguration) { bool builtIn = false; - if (deviceConfiguration->tryGetProperty(String8("keyboard.builtIn"), builtIn) - && builtIn) { + if (deviceConfiguration->tryGetProperty("keyboard.builtIn", builtIn) && builtIn) { return true; } } diff --git a/libs/input/PropertyMap.cpp b/libs/input/PropertyMap.cpp index a842166761..ed9ac9fc72 100644 --- a/libs/input/PropertyMap.cpp +++ b/libs/input/PropertyMap.cpp @@ -17,6 +17,7 @@ #define LOG_TAG "PropertyMap" #include <input/PropertyMap.h> +#include <log/log.h> // Enables debug output for the parser. #define DEBUG_PARSER 0 @@ -39,25 +40,25 @@ void PropertyMap::clear() { mProperties.clear(); } -void PropertyMap::addProperty(const String8& key, const String8& value) { - mProperties.add(key, value); +void PropertyMap::addProperty(const std::string& key, const std::string& value) { + mProperties.emplace(key, value); } -bool PropertyMap::hasProperty(const String8& key) const { - return mProperties.indexOfKey(key) >= 0; +bool PropertyMap::hasProperty(const std::string& key) const { + return mProperties.find(key) != mProperties.end(); } -bool PropertyMap::tryGetProperty(const String8& key, String8& outValue) const { - ssize_t index = mProperties.indexOfKey(key); - if (index < 0) { +bool PropertyMap::tryGetProperty(const std::string& key, std::string& outValue) const { + auto it = mProperties.find(key); + if (it == mProperties.end()) { return false; } - outValue = mProperties.valueAt(index); + outValue = it->second; return true; } -bool PropertyMap::tryGetProperty(const String8& key, bool& outValue) const { +bool PropertyMap::tryGetProperty(const std::string& key, bool& outValue) const { int32_t intValue; if (!tryGetProperty(key, intValue)) { return false; @@ -67,34 +68,34 @@ bool PropertyMap::tryGetProperty(const String8& key, bool& outValue) const { return true; } -bool PropertyMap::tryGetProperty(const String8& key, int32_t& outValue) const { - String8 stringValue; +bool PropertyMap::tryGetProperty(const std::string& key, int32_t& outValue) const { + std::string stringValue; if (!tryGetProperty(key, stringValue) || stringValue.length() == 0) { return false; } char* end; - int value = strtol(stringValue.string(), &end, 10); + int32_t value = static_cast<int32_t>(strtol(stringValue.c_str(), &end, 10)); if (*end != '\0') { - ALOGW("Property key '%s' has invalid value '%s'. Expected an integer.", key.string(), - stringValue.string()); + ALOGW("Property key '%s' has invalid value '%s'. Expected an integer.", key.c_str(), + stringValue.c_str()); return false; } outValue = value; return true; } -bool PropertyMap::tryGetProperty(const String8& key, float& outValue) const { - String8 stringValue; +bool PropertyMap::tryGetProperty(const std::string& key, float& outValue) const { + std::string stringValue; if (!tryGetProperty(key, stringValue) || stringValue.length() == 0) { return false; } char* end; - float value = strtof(stringValue.string(), &end); + float value = strtof(stringValue.c_str(), &end); if (*end != '\0') { - ALOGW("Property key '%s' has invalid value '%s'. Expected a float.", key.string(), - stringValue.string()); + ALOGW("Property key '%s' has invalid value '%s'. Expected a float.", key.c_str(), + stringValue.c_str()); return false; } outValue = value; @@ -102,8 +103,8 @@ bool PropertyMap::tryGetProperty(const String8& key, float& outValue) const { } void PropertyMap::addAll(const PropertyMap* map) { - for (size_t i = 0; i < map->mProperties.size(); i++) { - mProperties.add(map->mProperties.keyAt(i), map->mProperties.valueAt(i)); + for (const auto& [key, value] : map->mProperties) { + mProperties.emplace(key, value); } } @@ -115,25 +116,24 @@ android::base::Result<std::unique_ptr<PropertyMap>> PropertyMap::load(const char Tokenizer* rawTokenizer; status_t status = Tokenizer::open(String8(filename), &rawTokenizer); - std::unique_ptr<Tokenizer> tokenizer(rawTokenizer); if (status) { - ALOGE("Error %d opening property file %s.", status, filename); - } else { + return android::base::Error(-status) << "Could not open file: " << filename; + } #if DEBUG_PARSER_PERFORMANCE - nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC); + nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC); #endif - Parser parser(outMap.get(), tokenizer.get()); - status = parser.parse(); + std::unique_ptr<Tokenizer> tokenizer(rawTokenizer); + Parser parser(outMap.get(), tokenizer.get()); + status = parser.parse(); #if DEBUG_PARSER_PERFORMANCE - nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime; - ALOGD("Parsed property file '%s' %d lines in %0.3fms.", - tokenizer->getFilename().string(), tokenizer->getLineNumber(), - elapsedTime / 1000000.0); + nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime; + ALOGD("Parsed property file '%s' %d lines in %0.3fms.", tokenizer->getFilename().string(), + tokenizer->getLineNumber(), elapsedTime / 1000000.0); #endif - if (status) { - return android::base::Error(BAD_VALUE) << "Could not parse " << filename; - } + if (status) { + return android::base::Error(BAD_VALUE) << "Could not parse " << filename; } + return std::move(outMap); } @@ -184,13 +184,13 @@ status_t PropertyMap::Parser::parse() { return BAD_VALUE; } - if (mMap->hasProperty(keyToken)) { + if (mMap->hasProperty(keyToken.string())) { ALOGE("%s: Duplicate property value for key '%s'.", mTokenizer->getLocation().string(), keyToken.string()); return BAD_VALUE; } - mMap->addProperty(keyToken, valueToken); + mMap->addProperty(keyToken.string(), valueToken.string()); } mTokenizer->nextLine(); diff --git a/libs/input/PropertyMap_fuzz.cpp b/libs/input/PropertyMap_fuzz.cpp index afb97a1d47..d985dc1748 100755 --- a/libs/input/PropertyMap_fuzz.cpp +++ b/libs/input/PropertyMap_fuzz.cpp @@ -17,32 +17,22 @@ #include "android-base/file.h" #include "fuzzer/FuzzedDataProvider.h" #include "input/PropertyMap.h" -#include "utils/String8.h" static constexpr int MAX_FILE_SIZE = 256; static constexpr int MAX_STR_LEN = 2048; static constexpr int MAX_OPERATIONS = 1000; -static const std::vector<std::function<void(FuzzedDataProvider*, android::PropertyMap)>> +static const std::vector<std::function<void(FuzzedDataProvider*, android::PropertyMap&)>> operations = { - [](FuzzedDataProvider*, android::PropertyMap propertyMap) -> void { - propertyMap.getProperties(); - }, - [](FuzzedDataProvider*, android::PropertyMap propertyMap) -> void { + [](FuzzedDataProvider*, android::PropertyMap& propertyMap) -> void { propertyMap.clear(); }, - [](FuzzedDataProvider* dataProvider, android::PropertyMap propertyMap) -> void { - std::string keyStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN); - android::String8 key = android::String8(keyStr.c_str()); - propertyMap.hasProperty(key); - }, - [](FuzzedDataProvider* dataProvider, android::PropertyMap propertyMap) -> void { - std::string keyStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN); - android::String8 key = android::String8(keyStr.c_str()); - android::String8 out; + [](FuzzedDataProvider* dataProvider, android::PropertyMap& propertyMap) -> void { + std::string key = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN); + std::string out; propertyMap.tryGetProperty(key, out); }, - [](FuzzedDataProvider* dataProvider, android::PropertyMap /*unused*/) -> void { + [](FuzzedDataProvider* dataProvider, android::PropertyMap& /*unused*/) -> void { TemporaryFile tf; // Generate file contents std::string contents = dataProvider->ConsumeRandomLengthString(MAX_FILE_SIZE); @@ -54,17 +44,15 @@ static const std::vector<std::function<void(FuzzedDataProvider*, android::Proper } android::PropertyMap::load(tf.path); }, - [](FuzzedDataProvider* dataProvider, android::PropertyMap propertyMap) -> void { - std::string keyStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN); - std::string valStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN); - android::String8 key = android::String8(keyStr.c_str()); - android::String8 val = android::String8(valStr.c_str()); + [](FuzzedDataProvider* dataProvider, android::PropertyMap& propertyMap) -> void { + std::string key = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN); + std::string val = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN); propertyMap.addProperty(key, val); }, }; extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { FuzzedDataProvider dataProvider(data, size); - android::PropertyMap propertyMap = android::PropertyMap(); + android::PropertyMap propertyMap; int opsRun = 0; while (dataProvider.remaining_bytes() > 0 && opsRun++ < MAX_OPERATIONS) { diff --git a/libs/input/VelocityControl.cpp b/libs/input/VelocityControl.cpp index 6e991e98bb..5c008b1158 100644 --- a/libs/input/VelocityControl.cpp +++ b/libs/input/VelocityControl.cpp @@ -37,6 +37,10 @@ VelocityControl::VelocityControl() { reset(); } +VelocityControlParameters& VelocityControl::getParameters() { + return mParameters; +} + void VelocityControl::setParameters(const VelocityControlParameters& parameters) { mParameters = parameters; reset(); @@ -44,8 +48,8 @@ void VelocityControl::setParameters(const VelocityControlParameters& parameters) void VelocityControl::reset() { mLastMovementTime = LLONG_MIN; - mRawPosition.x = 0; - mRawPosition.y = 0; + mRawPositionX = 0; + mRawPositionY = 0; mVelocityTracker.clear(); } @@ -61,17 +65,20 @@ void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) { mLastMovementTime = eventTime; if (deltaX) { - mRawPosition.x += *deltaX; + mRawPositionX += *deltaX; } if (deltaY) { - mRawPosition.y += *deltaY; + mRawPositionY += *deltaY; } - mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), {mRawPosition}); + mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), + {{AMOTION_EVENT_AXIS_X, {mRawPositionX}}, + {AMOTION_EVENT_AXIS_Y, {mRawPositionY}}}); - float vx, vy; + std::optional<float> vx = mVelocityTracker.getVelocity(AMOTION_EVENT_AXIS_X, 0); + std::optional<float> vy = mVelocityTracker.getVelocity(AMOTION_EVENT_AXIS_Y, 0); float scale = mParameters.scale; - if (mVelocityTracker.getVelocity(0, &vx, &vy)) { - float speed = hypotf(vx, vy) * scale; + if (vx && vy) { + float speed = hypotf(*vx, *vy) * scale; if (speed >= mParameters.highThreshold) { // Apply full acceleration above the high speed threshold. scale *= mParameters.acceleration; @@ -85,10 +92,9 @@ void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) { if (DEBUG_ACCELERATION) { ALOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): " - "vx=%0.3f, vy=%0.3f, speed=%0.3f, accel=%0.3f", - mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold, - mParameters.acceleration, - vx, vy, speed, scale / mParameters.scale); + "vx=%0.3f, vy=%0.3f, speed=%0.3f, accel=%0.3f", + mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold, + mParameters.acceleration, *vx, *vy, speed, scale / mParameters.scale); } } else { diff --git a/libs/input/VelocityTracker.cpp b/libs/input/VelocityTracker.cpp index 7f427f2364..19b4684e4a 100644 --- a/libs/input/VelocityTracker.cpp +++ b/libs/input/VelocityTracker.cpp @@ -27,6 +27,8 @@ #include <utils/BitSet.h> #include <utils/Timers.h> +using std::literals::chrono_literals::operator""ms; + namespace android { /** @@ -53,12 +55,34 @@ const bool DEBUG_IMPULSE = // Nanoseconds per milliseconds. static const nsecs_t NANOS_PER_MS = 1000000; +// All axes supported for velocity tracking, mapped to their default strategies. +// Although other strategies are available for testing and comparison purposes, +// the default strategy is the one that applications will actually use. Be very careful +// when adjusting the default strategy because it can dramatically affect +// (often in a bad way) the user experience. +static const std::map<int32_t, VelocityTracker::Strategy> DEFAULT_STRATEGY_BY_AXIS = + {{AMOTION_EVENT_AXIS_X, VelocityTracker::Strategy::LSQ2}, + {AMOTION_EVENT_AXIS_Y, VelocityTracker::Strategy::LSQ2}, + {AMOTION_EVENT_AXIS_SCROLL, VelocityTracker::Strategy::IMPULSE}}; + +// Axes specifying location on a 2D plane (i.e. X and Y). +static const std::set<int32_t> PLANAR_AXES = {AMOTION_EVENT_AXIS_X, AMOTION_EVENT_AXIS_Y}; + +// Axes whose motion values are differential values (i.e. deltas). +static const std::set<int32_t> DIFFERENTIAL_AXES = {AMOTION_EVENT_AXIS_SCROLL}; + // Threshold for determining that a pointer has stopped moving. // Some input devices do not send ACTION_MOVE events in the case where a pointer has // stopped. We need to detect this case so that we can accurately predict the // velocity after the pointer starts moving again. -static const nsecs_t ASSUME_POINTER_STOPPED_TIME = 40 * NANOS_PER_MS; +static const std::chrono::duration ASSUME_POINTER_STOPPED_TIME = 40ms; +static std::string toString(std::chrono::nanoseconds t) { + std::stringstream stream; + stream.precision(1); + stream << std::fixed << std::chrono::duration<float, std::milli>(t).count() << " ms"; + return stream.str(); +} static float vectorDot(const float* a, const float* b, uint32_t m) { float r = 0; @@ -118,46 +142,46 @@ static std::string matrixToString(const float* a, uint32_t m, uint32_t n, bool r // --- VelocityTracker --- VelocityTracker::VelocityTracker(const Strategy strategy) - : mLastEventTime(0), mCurrentPointerIdBits(0), mActivePointerId(-1) { - // Configure the strategy. - if (!configureStrategy(strategy)) { - ALOGE("Unrecognized velocity tracker strategy %" PRId32 ".", strategy); - if (!configureStrategy(VelocityTracker::DEFAULT_STRATEGY)) { - LOG_ALWAYS_FATAL("Could not create the default velocity tracker strategy '%" PRId32 - "'!", - strategy); - } - } -} + : mLastEventTime(0), + mCurrentPointerIdBits(0), + mActivePointerId(-1), + mOverrideStrategy(strategy) {} VelocityTracker::~VelocityTracker() { } -bool VelocityTracker::configureStrategy(Strategy strategy) { - if (strategy == VelocityTracker::Strategy::DEFAULT) { - mStrategy = createStrategy(VelocityTracker::DEFAULT_STRATEGY); +bool VelocityTracker::isAxisSupported(int32_t axis) { + return DEFAULT_STRATEGY_BY_AXIS.find(axis) != DEFAULT_STRATEGY_BY_AXIS.end(); +} + +void VelocityTracker::configureStrategy(int32_t axis) { + const bool isDifferentialAxis = DIFFERENTIAL_AXES.find(axis) != DIFFERENTIAL_AXES.end(); + + std::unique_ptr<VelocityTrackerStrategy> createdStrategy; + if (mOverrideStrategy != VelocityTracker::Strategy::DEFAULT) { + createdStrategy = createStrategy(mOverrideStrategy, isDifferentialAxis /* deltaValues */); } else { - mStrategy = createStrategy(strategy); + createdStrategy = createStrategy(DEFAULT_STRATEGY_BY_AXIS.at(axis), + isDifferentialAxis /* deltaValues */); } - return mStrategy != nullptr; + + LOG_ALWAYS_FATAL_IF(createdStrategy == nullptr, + "Could not create velocity tracker strategy for axis '%" PRId32 "'!", axis); + mConfiguredStrategies[axis] = std::move(createdStrategy); } std::unique_ptr<VelocityTrackerStrategy> VelocityTracker::createStrategy( - VelocityTracker::Strategy strategy) { + VelocityTracker::Strategy strategy, bool deltaValues) { switch (strategy) { case VelocityTracker::Strategy::IMPULSE: - if (DEBUG_STRATEGY) { - ALOGI("Initializing impulse strategy"); - } - return std::make_unique<ImpulseVelocityTrackerStrategy>(); + ALOGI_IF(DEBUG_STRATEGY, "Initializing impulse strategy"); + return std::make_unique<ImpulseVelocityTrackerStrategy>(deltaValues); case VelocityTracker::Strategy::LSQ1: return std::make_unique<LeastSquaresVelocityTrackerStrategy>(1); case VelocityTracker::Strategy::LSQ2: - if (DEBUG_STRATEGY && !DEBUG_IMPULSE) { - ALOGI("Initializing lsq2 strategy"); - } + ALOGI_IF(DEBUG_STRATEGY && !DEBUG_IMPULSE, "Initializing lsq2 strategy"); return std::make_unique<LeastSquaresVelocityTrackerStrategy>(2); case VelocityTracker::Strategy::LSQ3: @@ -197,8 +221,7 @@ std::unique_ptr<VelocityTrackerStrategy> VelocityTracker::createStrategy( void VelocityTracker::clear() { mCurrentPointerIdBits.clear(); mActivePointerId = -1; - - mStrategy->clear(); + mConfiguredStrategies.clear(); } void VelocityTracker::clearPointers(BitSet32 idBits) { @@ -209,27 +232,25 @@ void VelocityTracker::clearPointers(BitSet32 idBits) { mActivePointerId = !remainingIdBits.isEmpty() ? remainingIdBits.firstMarkedBit() : -1; } - mStrategy->clearPointers(idBits); + for (const auto& [_, strategy] : mConfiguredStrategies) { + strategy->clearPointers(idBits); + } } void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, - const std::vector<VelocityTracker::Position>& positions) { - LOG_ALWAYS_FATAL_IF(idBits.count() != positions.size(), - "Mismatching number of pointers, idBits=%" PRIu32 ", positions=%zu", - idBits.count(), positions.size()); + const std::map<int32_t /*axis*/, std::vector<float>>& positions) { while (idBits.count() > MAX_POINTERS) { idBits.clearLastMarkedBit(); } - if ((mCurrentPointerIdBits.value & idBits.value) - && eventTime >= mLastEventTime + ASSUME_POINTER_STOPPED_TIME) { - if (DEBUG_VELOCITY) { - ALOGD("VelocityTracker: stopped for %0.3f ms, clearing state.", - (eventTime - mLastEventTime) * 0.000001f); - } + if ((mCurrentPointerIdBits.value & idBits.value) && + std::chrono::nanoseconds(eventTime - mLastEventTime) > ASSUME_POINTER_STOPPED_TIME) { + ALOGD_IF(DEBUG_VELOCITY, "VelocityTracker: stopped for %s, clearing state.", + toString(std::chrono::nanoseconds(eventTime - mLastEventTime)).c_str()); + // We have not received any movements for too long. Assume that all pointers // have stopped. - mStrategy->clear(); + mConfiguredStrategies.clear(); } mLastEventTime = eventTime; @@ -238,29 +259,40 @@ void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, mActivePointerId = idBits.isEmpty() ? -1 : idBits.firstMarkedBit(); } - mStrategy->addMovement(eventTime, idBits, positions); + for (const auto& [axis, positionValues] : positions) { + LOG_ALWAYS_FATAL_IF(idBits.count() != positionValues.size(), + "Mismatching number of pointers, idBits=%" PRIu32 ", positions=%zu", + idBits.count(), positionValues.size()); + if (mConfiguredStrategies.find(axis) == mConfiguredStrategies.end()) { + configureStrategy(axis); + } + mConfiguredStrategies[axis]->addMovement(eventTime, idBits, positionValues); + } if (DEBUG_VELOCITY) { ALOGD("VelocityTracker: addMovement eventTime=%" PRId64 ", idBits=0x%08x, activePointerId=%d", eventTime, idBits.value, mActivePointerId); - for (BitSet32 iterBits(idBits); !iterBits.isEmpty();) { - uint32_t id = iterBits.firstMarkedBit(); - uint32_t index = idBits.getIndexOfBit(id); - iterBits.clearBit(id); - Estimator estimator; - getEstimator(id, &estimator); - ALOGD(" %d: position (%0.3f, %0.3f), " - "estimator (degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f)", - id, positions[index].x, positions[index].y, int(estimator.degree), - vectorToString(estimator.xCoeff, estimator.degree + 1).c_str(), - vectorToString(estimator.yCoeff, estimator.degree + 1).c_str(), - estimator.confidence); + for (const auto& positionsEntry : positions) { + for (BitSet32 iterBits(idBits); !iterBits.isEmpty();) { + uint32_t id = iterBits.firstMarkedBit(); + uint32_t index = idBits.getIndexOfBit(id); + iterBits.clearBit(id); + Estimator estimator; + getEstimator(positionsEntry.first, id, &estimator); + ALOGD(" %d: axis=%d, position=%0.3f, " + "estimator (degree=%d, coeff=%s, confidence=%f)", + id, positionsEntry.first, positionsEntry.second[index], int(estimator.degree), + vectorToString(estimator.coeff, estimator.degree + 1).c_str(), + estimator.confidence); + } } } } void VelocityTracker::addMovement(const MotionEvent* event) { + // Stores data about which axes to process based on the incoming motion event. + std::set<int32_t> axesToProcess; int32_t actionMasked = event->getActionMasked(); switch (actionMasked) { @@ -268,6 +300,7 @@ void VelocityTracker::addMovement(const MotionEvent* event) { case AMOTION_EVENT_ACTION_HOVER_ENTER: // Clear all pointers on down before adding the new movement. clear(); + axesToProcess.insert(PLANAR_AXES.begin(), PLANAR_AXES.end()); break; case AMOTION_EVENT_ACTION_POINTER_DOWN: { // Start a new movement trace for a pointer that just went down. @@ -276,13 +309,27 @@ void VelocityTracker::addMovement(const MotionEvent* event) { BitSet32 downIdBits; downIdBits.markBit(event->getPointerId(event->getActionIndex())); clearPointers(downIdBits); + axesToProcess.insert(PLANAR_AXES.begin(), PLANAR_AXES.end()); break; } case AMOTION_EVENT_ACTION_MOVE: case AMOTION_EVENT_ACTION_HOVER_MOVE: + axesToProcess.insert(PLANAR_AXES.begin(), PLANAR_AXES.end()); break; - default: - // Ignore all other actions because they do not convey any new information about + case AMOTION_EVENT_ACTION_POINTER_UP: + case AMOTION_EVENT_ACTION_UP: { + std::chrono::nanoseconds delaySinceLastEvent(event->getEventTime() - mLastEventTime); + if (delaySinceLastEvent > ASSUME_POINTER_STOPPED_TIME) { + ALOGD_IF(DEBUG_VELOCITY, + "VelocityTracker: stopped for %s, clearing state upon pointer liftoff.", + toString(delaySinceLastEvent).c_str()); + // We have not received any movements for too long. Assume that all pointers + // have stopped. + for (int32_t axis : PLANAR_AXES) { + mConfiguredStrategies.erase(axis); + } + } + // These actions because they do not convey any new information about // pointer movement. We also want to preserve the last known velocity of the pointers. // Note that ACTION_UP and ACTION_POINTER_UP always report the last known position // of the pointers that went up. ACTION_POINTER_UP does include the new position of @@ -292,6 +339,13 @@ void VelocityTracker::addMovement(const MotionEvent* event) { // before adding the movement. return; } + case AMOTION_EVENT_ACTION_SCROLL: + axesToProcess.insert(AMOTION_EVENT_AXIS_SCROLL); + break; + default: + // Ignore all other actions. + return; + } size_t pointerCount = event->getPointerCount(); if (pointerCount > MAX_POINTERS) { @@ -308,62 +362,74 @@ void VelocityTracker::addMovement(const MotionEvent* event) { pointerIndex[i] = idBits.getIndexOfBit(event->getPointerId(i)); } - std::vector<Position> positions; - positions.resize(pointerCount); + std::map<int32_t, std::vector<float>> positions; + for (int32_t axis : axesToProcess) { + positions[axis].resize(pointerCount); + } size_t historySize = event->getHistorySize(); for (size_t h = 0; h <= historySize; h++) { nsecs_t eventTime = event->getHistoricalEventTime(h); - for (size_t i = 0; i < pointerCount; i++) { - uint32_t index = pointerIndex[i]; - positions[index].x = event->getHistoricalX(i, h); - positions[index].y = event->getHistoricalY(i, h); + for (int32_t axis : axesToProcess) { + for (size_t i = 0; i < pointerCount; i++) { + positions[axis][pointerIndex[i]] = event->getHistoricalAxisValue(axis, i, h); + } } addMovement(eventTime, idBits, positions); } } -bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const { +std::optional<float> VelocityTracker::getVelocity(int32_t axis, uint32_t id) const { Estimator estimator; - if (getEstimator(id, &estimator) && estimator.degree >= 1) { - *outVx = estimator.xCoeff[1]; - *outVy = estimator.yCoeff[1]; - return true; + bool validVelocity = getEstimator(axis, id, &estimator) && estimator.degree >= 1; + if (validVelocity) { + return estimator.coeff[1]; } - *outVx = 0; - *outVy = 0; - return false; + return {}; } -bool VelocityTracker::getEstimator(uint32_t id, Estimator* outEstimator) const { - return mStrategy->getEstimator(id, outEstimator); +VelocityTracker::ComputedVelocity VelocityTracker::getComputedVelocity(int32_t units, + float maxVelocity) { + ComputedVelocity computedVelocity; + for (const auto& [axis, _] : mConfiguredStrategies) { + BitSet32 copyIdBits = BitSet32(mCurrentPointerIdBits); + while (!copyIdBits.isEmpty()) { + uint32_t id = copyIdBits.clearFirstMarkedBit(); + std::optional<float> velocity = getVelocity(axis, id); + if (velocity) { + float adjustedVelocity = + std::clamp(*velocity * units / 1000, -maxVelocity, maxVelocity); + computedVelocity.addVelocity(axis, id, adjustedVelocity); + } + } + } + return computedVelocity; } +bool VelocityTracker::getEstimator(int32_t axis, uint32_t id, Estimator* outEstimator) const { + const auto& it = mConfiguredStrategies.find(axis); + if (it == mConfiguredStrategies.end()) { + return false; + } + return it->second->getEstimator(id, outEstimator); +} // --- LeastSquaresVelocityTrackerStrategy --- -LeastSquaresVelocityTrackerStrategy::LeastSquaresVelocityTrackerStrategy( - uint32_t degree, Weighting weighting) : - mDegree(degree), mWeighting(weighting) { - clear(); -} +LeastSquaresVelocityTrackerStrategy::LeastSquaresVelocityTrackerStrategy(uint32_t degree, + Weighting weighting) + : mDegree(degree), mWeighting(weighting), mIndex(0) {} LeastSquaresVelocityTrackerStrategy::~LeastSquaresVelocityTrackerStrategy() { } -void LeastSquaresVelocityTrackerStrategy::clear() { - mIndex = 0; - mMovements[0].idBits.clear(); -} - void LeastSquaresVelocityTrackerStrategy::clearPointers(BitSet32 idBits) { BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value); mMovements[mIndex].idBits = remainingIdBits; } -void LeastSquaresVelocityTrackerStrategy::addMovement( - nsecs_t eventTime, BitSet32 idBits, - const std::vector<VelocityTracker::Position>& positions) { +void LeastSquaresVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits, + const std::vector<float>& positions) { if (mMovements[mIndex].eventTime != eventTime) { // When ACTION_POINTER_DOWN happens, we will first receive ACTION_MOVE with the coordinates // of the existing pointers, and then ACTION_POINTER_DOWN with the coordinates that include @@ -438,10 +504,10 @@ void LeastSquaresVelocityTrackerStrategy::addMovement( static bool solveLeastSquares(const std::vector<float>& x, const std::vector<float>& y, const std::vector<float>& w, uint32_t n, float* outB, float* outDet) { const size_t m = x.size(); - if (DEBUG_STRATEGY) { - ALOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n), - vectorToString(x).c_str(), vectorToString(y).c_str(), vectorToString(w).c_str()); - } + + ALOGD_IF(DEBUG_STRATEGY, "solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n), + vectorToString(x).c_str(), vectorToString(y).c_str(), vectorToString(w).c_str()); + LOG_ALWAYS_FATAL_IF(m != y.size() || m != w.size(), "Mismatched vector sizes"); // Expand the X vector to a matrix A, pre-multiplied by the weights. @@ -452,9 +518,9 @@ static bool solveLeastSquares(const std::vector<float>& x, const std::vector<flo a[i][h] = a[i - 1][h] * x[h]; } } - if (DEBUG_STRATEGY) { - ALOGD(" - a=%s", matrixToString(&a[0][0], m, n, false /*rowMajor*/).c_str()); - } + + ALOGD_IF(DEBUG_STRATEGY, " - a=%s", + matrixToString(&a[0][0], m, n, false /*rowMajor*/).c_str()); // Apply the Gram-Schmidt process to A to obtain its QR decomposition. float q[n][m]; // orthonormal basis, column-major order @@ -473,9 +539,7 @@ static bool solveLeastSquares(const std::vector<float>& x, const std::vector<flo float norm = vectorNorm(&q[j][0], m); if (norm < 0.000001f) { // vectors are linearly dependent or zero so no solution - if (DEBUG_STRATEGY) { - ALOGD(" - no solution, norm=%f", norm); - } + ALOGD_IF(DEBUG_STRATEGY, " - no solution, norm=%f", norm); return false; } @@ -518,9 +582,8 @@ static bool solveLeastSquares(const std::vector<float>& x, const std::vector<flo } outB[i] /= r[i][i]; } - if (DEBUG_STRATEGY) { - ALOGD(" - b=%s", vectorToString(outB, n).c_str()); - } + + ALOGD_IF(DEBUG_STRATEGY, " - b=%s", vectorToString(outB, n).c_str()); // Calculate the coefficient of determination as 1 - (SSerr / SStot) where // SSerr is the residual sum of squares (variance of the error), @@ -546,11 +609,11 @@ static bool solveLeastSquares(const std::vector<float>& x, const std::vector<flo sstot += w[h] * w[h] * var * var; } *outDet = sstot > 0.000001f ? 1.0f - (sserr / sstot) : 1; - if (DEBUG_STRATEGY) { - ALOGD(" - sserr=%f", sserr); - ALOGD(" - sstot=%f", sstot); - ALOGD(" - det=%f", *outDet); - } + + ALOGD_IF(DEBUG_STRATEGY, " - sserr=%f", sserr); + ALOGD_IF(DEBUG_STRATEGY, " - sstot=%f", sstot); + ALOGD_IF(DEBUG_STRATEGY, " - det=%f", *outDet); + return true; } @@ -613,8 +676,7 @@ bool LeastSquaresVelocityTrackerStrategy::getEstimator(uint32_t id, outEstimator->clear(); // Iterate over movement samples in reverse time order and collect samples. - std::vector<float> x; - std::vector<float> y; + std::vector<float> positions; std::vector<float> w; std::vector<float> time; @@ -631,15 +693,13 @@ bool LeastSquaresVelocityTrackerStrategy::getEstimator(uint32_t id, break; } - const VelocityTracker::Position& position = movement.getPosition(id); - x.push_back(position.x); - y.push_back(position.y); + positions.push_back(movement.getPosition(id)); w.push_back(chooseWeight(index)); time.push_back(-age * 0.000000001f); index = (index == 0 ? HISTORY_SIZE : index) - 1; - } while (x.size() < HISTORY_SIZE); + } while (positions.size() < HISTORY_SIZE); - const size_t m = x.size(); + const size_t m = positions.size(); if (m == 0) { return false; // no data } @@ -652,39 +712,36 @@ bool LeastSquaresVelocityTrackerStrategy::getEstimator(uint32_t id, if (degree == 2 && mWeighting == WEIGHTING_NONE) { // Optimize unweighted, quadratic polynomial fit - std::optional<std::array<float, 3>> xCoeff = solveUnweightedLeastSquaresDeg2(time, x); - std::optional<std::array<float, 3>> yCoeff = solveUnweightedLeastSquaresDeg2(time, y); - if (xCoeff && yCoeff) { + std::optional<std::array<float, 3>> coeff = + solveUnweightedLeastSquaresDeg2(time, positions); + if (coeff) { outEstimator->time = newestMovement.eventTime; outEstimator->degree = 2; outEstimator->confidence = 1; for (size_t i = 0; i <= outEstimator->degree; i++) { - outEstimator->xCoeff[i] = (*xCoeff)[i]; - outEstimator->yCoeff[i] = (*yCoeff)[i]; + outEstimator->coeff[i] = (*coeff)[i]; } return true; } } else if (degree >= 1) { // General case for an Nth degree polynomial fit - float xdet, ydet; + float det; uint32_t n = degree + 1; - if (solveLeastSquares(time, x, w, n, outEstimator->xCoeff, &xdet) && - solveLeastSquares(time, y, w, n, outEstimator->yCoeff, &ydet)) { + if (solveLeastSquares(time, positions, w, n, outEstimator->coeff, &det)) { outEstimator->time = newestMovement.eventTime; outEstimator->degree = degree; - outEstimator->confidence = xdet * ydet; - if (DEBUG_STRATEGY) { - ALOGD("estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f", - int(outEstimator->degree), vectorToString(outEstimator->xCoeff, n).c_str(), - vectorToString(outEstimator->yCoeff, n).c_str(), outEstimator->confidence); - } + outEstimator->confidence = det; + + ALOGD_IF(DEBUG_STRATEGY, "estimate: degree=%d, coeff=%s, confidence=%f", + int(outEstimator->degree), vectorToString(outEstimator->coeff, n).c_str(), + outEstimator->confidence); + return true; } } // No velocity data available for this pointer, but we do have its current position. - outEstimator->xCoeff[0] = x[0]; - outEstimator->yCoeff[0] = y[0]; + outEstimator->coeff[0] = positions[0]; outEstimator->time = newestMovement.eventTime; outEstimator->degree = 0; outEstimator->confidence = 1; @@ -768,26 +825,21 @@ IntegratingVelocityTrackerStrategy::IntegratingVelocityTrackerStrategy(uint32_t IntegratingVelocityTrackerStrategy::~IntegratingVelocityTrackerStrategy() { } -void IntegratingVelocityTrackerStrategy::clear() { - mPointerIdBits.clear(); -} - void IntegratingVelocityTrackerStrategy::clearPointers(BitSet32 idBits) { mPointerIdBits.value &= ~idBits.value; } -void IntegratingVelocityTrackerStrategy::addMovement( - nsecs_t eventTime, BitSet32 idBits, - const std::vector<VelocityTracker::Position>& positions) { +void IntegratingVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits, + const std::vector<float>& positions) { uint32_t index = 0; for (BitSet32 iterIdBits(idBits); !iterIdBits.isEmpty();) { uint32_t id = iterIdBits.clearFirstMarkedBit(); State& state = mPointerState[id]; - const VelocityTracker::Position& position = positions[index++]; + const float position = positions[index++]; if (mPointerIdBits.hasBit(id)) { - updateState(state, eventTime, position.x, position.y); + updateState(state, eventTime, position); } else { - initState(state, eventTime, position.x, position.y); + initState(state, eventTime, position); } } @@ -807,21 +859,18 @@ bool IntegratingVelocityTrackerStrategy::getEstimator(uint32_t id, return false; } -void IntegratingVelocityTrackerStrategy::initState(State& state, - nsecs_t eventTime, float xpos, float ypos) const { +void IntegratingVelocityTrackerStrategy::initState(State& state, nsecs_t eventTime, + float pos) const { state.updateTime = eventTime; state.degree = 0; - state.xpos = xpos; - state.xvel = 0; - state.xaccel = 0; - state.ypos = ypos; - state.yvel = 0; - state.yaccel = 0; + state.pos = pos; + state.accel = 0; + state.vel = 0; } -void IntegratingVelocityTrackerStrategy::updateState(State& state, - nsecs_t eventTime, float xpos, float ypos) const { +void IntegratingVelocityTrackerStrategy::updateState(State& state, nsecs_t eventTime, + float pos) const { const nsecs_t MIN_TIME_DELTA = 2 * NANOS_PER_MS; const float FILTER_TIME_CONSTANT = 0.010f; // 10 milliseconds @@ -832,34 +881,26 @@ void IntegratingVelocityTrackerStrategy::updateState(State& state, float dt = (eventTime - state.updateTime) * 0.000000001f; state.updateTime = eventTime; - float xvel = (xpos - state.xpos) / dt; - float yvel = (ypos - state.ypos) / dt; + float vel = (pos - state.pos) / dt; if (state.degree == 0) { - state.xvel = xvel; - state.yvel = yvel; + state.vel = vel; state.degree = 1; } else { float alpha = dt / (FILTER_TIME_CONSTANT + dt); if (mDegree == 1) { - state.xvel += (xvel - state.xvel) * alpha; - state.yvel += (yvel - state.yvel) * alpha; + state.vel += (vel - state.vel) * alpha; } else { - float xaccel = (xvel - state.xvel) / dt; - float yaccel = (yvel - state.yvel) / dt; + float accel = (vel - state.vel) / dt; if (state.degree == 1) { - state.xaccel = xaccel; - state.yaccel = yaccel; + state.accel = accel; state.degree = 2; } else { - state.xaccel += (xaccel - state.xaccel) * alpha; - state.yaccel += (yaccel - state.yaccel) * alpha; + state.accel += (accel - state.accel) * alpha; } - state.xvel += (state.xaccel * dt) * alpha; - state.yvel += (state.yaccel * dt) * alpha; + state.vel += (state.accel * dt) * alpha; } } - state.xpos = xpos; - state.ypos = ypos; + state.pos = pos; } void IntegratingVelocityTrackerStrategy::populateEstimator(const State& state, @@ -867,37 +908,26 @@ void IntegratingVelocityTrackerStrategy::populateEstimator(const State& state, outEstimator->time = state.updateTime; outEstimator->confidence = 1.0f; outEstimator->degree = state.degree; - outEstimator->xCoeff[0] = state.xpos; - outEstimator->xCoeff[1] = state.xvel; - outEstimator->xCoeff[2] = state.xaccel / 2; - outEstimator->yCoeff[0] = state.ypos; - outEstimator->yCoeff[1] = state.yvel; - outEstimator->yCoeff[2] = state.yaccel / 2; + outEstimator->coeff[0] = state.pos; + outEstimator->coeff[1] = state.vel; + outEstimator->coeff[2] = state.accel / 2; } // --- LegacyVelocityTrackerStrategy --- -LegacyVelocityTrackerStrategy::LegacyVelocityTrackerStrategy() { - clear(); -} +LegacyVelocityTrackerStrategy::LegacyVelocityTrackerStrategy() : mIndex(0) {} LegacyVelocityTrackerStrategy::~LegacyVelocityTrackerStrategy() { } -void LegacyVelocityTrackerStrategy::clear() { - mIndex = 0; - mMovements[0].idBits.clear(); -} - void LegacyVelocityTrackerStrategy::clearPointers(BitSet32 idBits) { BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value); mMovements[mIndex].idBits = remainingIdBits; } -void LegacyVelocityTrackerStrategy::addMovement( - nsecs_t eventTime, BitSet32 idBits, - const std::vector<VelocityTracker::Position>& positions) { +void LegacyVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits, + const std::vector<float>& positions) { if (++mIndex == HISTORY_SIZE) { mIndex = 0; } @@ -945,12 +975,11 @@ bool LegacyVelocityTrackerStrategy::getEstimator(uint32_t id, // overestimate the velocity at that time point. Most samples might be measured // 16ms apart but some consecutive samples could be only 0.5sm apart because // the hardware or driver reports them irregularly or in bursts. - float accumVx = 0; - float accumVy = 0; + float accumV = 0; uint32_t index = oldestIndex; uint32_t samplesUsed = 0; const Movement& oldestMovement = mMovements[oldestIndex]; - const VelocityTracker::Position& oldestPosition = oldestMovement.getPosition(id); + float oldestPosition = oldestMovement.getPosition(id); nsecs_t lastDuration = 0; while (numTouches-- > 1) { @@ -964,26 +993,22 @@ bool LegacyVelocityTrackerStrategy::getEstimator(uint32_t id, // the velocity. Consequently, we impose a minimum duration constraint on the // samples that we include in the calculation. if (duration >= MIN_DURATION) { - const VelocityTracker::Position& position = movement.getPosition(id); + float position = movement.getPosition(id); float scale = 1000000000.0f / duration; // one over time delta in seconds - float vx = (position.x - oldestPosition.x) * scale; - float vy = (position.y - oldestPosition.y) * scale; - accumVx = (accumVx * lastDuration + vx * duration) / (duration + lastDuration); - accumVy = (accumVy * lastDuration + vy * duration) / (duration + lastDuration); + float v = (position - oldestPosition) * scale; + accumV = (accumV * lastDuration + v * duration) / (duration + lastDuration); lastDuration = duration; samplesUsed += 1; } } // Report velocity. - const VelocityTracker::Position& newestPosition = newestMovement.getPosition(id); + float newestPosition = newestMovement.getPosition(id); outEstimator->time = newestMovement.eventTime; outEstimator->confidence = 1; - outEstimator->xCoeff[0] = newestPosition.x; - outEstimator->yCoeff[0] = newestPosition.y; + outEstimator->coeff[0] = newestPosition; if (samplesUsed) { - outEstimator->xCoeff[1] = accumVx; - outEstimator->yCoeff[1] = accumVy; + outEstimator->coeff[1] = accumV; outEstimator->degree = 1; } else { outEstimator->degree = 0; @@ -993,26 +1018,19 @@ bool LegacyVelocityTrackerStrategy::getEstimator(uint32_t id, // --- ImpulseVelocityTrackerStrategy --- -ImpulseVelocityTrackerStrategy::ImpulseVelocityTrackerStrategy() { - clear(); -} +ImpulseVelocityTrackerStrategy::ImpulseVelocityTrackerStrategy(bool deltaValues) + : mDeltaValues(deltaValues), mIndex(0) {} ImpulseVelocityTrackerStrategy::~ImpulseVelocityTrackerStrategy() { } -void ImpulseVelocityTrackerStrategy::clear() { - mIndex = 0; - mMovements[0].idBits.clear(); -} - void ImpulseVelocityTrackerStrategy::clearPointers(BitSet32 idBits) { BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value); mMovements[mIndex].idBits = remainingIdBits; } -void ImpulseVelocityTrackerStrategy::addMovement( - nsecs_t eventTime, BitSet32 idBits, - const std::vector<VelocityTracker::Position>& positions) { +void ImpulseVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits, + const std::vector<float>& positions) { if (mMovements[mIndex].eventTime != eventTime) { // When ACTION_POINTER_DOWN happens, we will first receive ACTION_MOVE with the coordinates // of the existing pointers, and then ACTION_POINTER_DOWN with the coordinates that include @@ -1109,7 +1127,8 @@ static float kineticEnergyToVelocity(float work) { return (work < 0 ? -1.0 : 1.0) * sqrtf(fabsf(work)) * sqrt2; } -static float calculateImpulseVelocity(const nsecs_t* t, const float* x, size_t count) { +static float calculateImpulseVelocity(const nsecs_t* t, const float* x, size_t count, + bool deltaValues) { // The input should be in reversed time order (most recent sample at index i=0) // t[i] is in nanoseconds, but due to FP arithmetic, convert to seconds inside this function static constexpr float SECONDS_PER_NANO = 1E-9; @@ -1120,12 +1139,26 @@ static float calculateImpulseVelocity(const nsecs_t* t, const float* x, size_t c if (t[1] > t[0]) { // Algorithm will still work, but not perfectly ALOGE("Samples provided to calculateImpulseVelocity in the wrong order"); } + + // If the data values are delta values, we do not have to calculate deltas here. + // We can use the delta values directly, along with the calculated time deltas. + // Since the data value input is in reversed time order: + // [a] for non-delta inputs, instantenous velocity = (x[i] - x[i-1])/(t[i] - t[i-1]) + // [b] for delta inputs, instantenous velocity = -x[i-1]/(t[i] - t[i - 1]) + // e.g., let the non-delta values are: V = [2, 3, 7], the equivalent deltas are D = [2, 1, 4]. + // Since the input is in reversed time order, the input values for this function would be + // V'=[7, 3, 2] and D'=[4, 1, 2] for the non-delta and delta values, respectively. + // + // The equivalent of {(V'[2] - V'[1]) = 2 - 3 = -1} would be {-D'[1] = -1} + // Similarly, the equivalent of {(V'[1] - V'[0]) = 3 - 7 = -4} would be {-D'[0] = -4} + if (count == 2) { // if 2 points, basic linear calculation if (t[1] == t[0]) { ALOGE("Events have identical time stamps t=%" PRId64 ", setting velocity = 0", t[0]); return 0; } - return (x[1] - x[0]) / (SECONDS_PER_NANO * (t[1] - t[0])); + const float deltaX = deltaValues ? -x[0] : x[1] - x[0]; + return deltaX / (SECONDS_PER_NANO * (t[1] - t[0])); } // Guaranteed to have at least 3 points here float work = 0; @@ -1135,7 +1168,8 @@ static float calculateImpulseVelocity(const nsecs_t* t, const float* x, size_t c continue; } float vprev = kineticEnergyToVelocity(work); // v[i-1] - float vcurr = (x[i] - x[i-1]) / (SECONDS_PER_NANO * (t[i] - t[i-1])); // v[i] + const float deltaX = deltaValues ? -x[i-1] : x[i] - x[i-1]; + float vcurr = deltaX / (SECONDS_PER_NANO * (t[i] - t[i-1])); // v[i] work += (vcurr - vprev) * fabsf(vcurr); if (i == count - 1) { work *= 0.5; // initial condition, case 2) above @@ -1149,8 +1183,7 @@ bool ImpulseVelocityTrackerStrategy::getEstimator(uint32_t id, outEstimator->clear(); // Iterate over movement samples in reverse time order and collect samples. - float x[HISTORY_SIZE]; - float y[HISTORY_SIZE]; + float positions[HISTORY_SIZE]; nsecs_t time[HISTORY_SIZE]; size_t m = 0; // number of points that will be used for fitting size_t index = mIndex; @@ -1166,9 +1199,7 @@ bool ImpulseVelocityTrackerStrategy::getEstimator(uint32_t id, break; } - const VelocityTracker::Position& position = movement.getPosition(id); - x[m] = position.x; - y[m] = position.y; + positions[m] = movement.getPosition(id); time[m] = movement.eventTime; index = (index == 0 ? HISTORY_SIZE : index) - 1; } while (++m < HISTORY_SIZE); @@ -1176,32 +1207,30 @@ bool ImpulseVelocityTrackerStrategy::getEstimator(uint32_t id, if (m == 0) { return false; // no data } - outEstimator->xCoeff[0] = 0; - outEstimator->yCoeff[0] = 0; - outEstimator->xCoeff[1] = calculateImpulseVelocity(time, x, m); - outEstimator->yCoeff[1] = calculateImpulseVelocity(time, y, m); - outEstimator->xCoeff[2] = 0; - outEstimator->yCoeff[2] = 0; + outEstimator->coeff[0] = 0; + outEstimator->coeff[1] = calculateImpulseVelocity(time, positions, m, mDeltaValues); + outEstimator->coeff[2] = 0; + outEstimator->time = newestMovement.eventTime; outEstimator->degree = 2; // similar results to 2nd degree fit outEstimator->confidence = 1; - if (DEBUG_STRATEGY) { - ALOGD("velocity: (%.1f, %.1f)", outEstimator->xCoeff[1], outEstimator->yCoeff[1]); - } + + ALOGD_IF(DEBUG_STRATEGY, "velocity: %.1f", outEstimator->coeff[1]); + if (DEBUG_IMPULSE) { // TODO(b/134179997): delete this block once the switch to 'impulse' is complete. - // Calculate the lsq2 velocity for the same inputs to allow runtime comparisons + // Calculate the lsq2 velocity for the same inputs to allow runtime comparisons. + // X axis chosen arbitrarily for velocity comparisons. VelocityTracker lsq2(VelocityTracker::Strategy::LSQ2); BitSet32 idBits; const uint32_t pointerId = 0; idBits.markBit(pointerId); for (ssize_t i = m - 1; i >= 0; i--) { - lsq2.addMovement(time[i], idBits, {{x[i], y[i]}}); + lsq2.addMovement(time[i], idBits, {{AMOTION_EVENT_AXIS_X, {positions[i]}}}); } - float outVx = 0, outVy = 0; - const bool computed = lsq2.getVelocity(pointerId, &outVx, &outVy); - if (computed) { - ALOGD("lsq2 velocity: (%.1f, %.1f)", outVx, outVy); + std::optional<float> v = lsq2.getVelocity(AMOTION_EVENT_AXIS_X, pointerId); + if (v) { + ALOGD("lsq2 velocity: %.1f", *v); } else { ALOGD("lsq2 velocity: could not compute velocity"); } diff --git a/libs/input/android/hardware/input/InputDeviceCountryCode.aidl b/libs/input/android/hardware/input/InputDeviceCountryCode.aidl new file mode 100644 index 0000000000..6bb1a60dda --- /dev/null +++ b/libs/input/android/hardware/input/InputDeviceCountryCode.aidl @@ -0,0 +1,212 @@ +/* + * Copyright (C) 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.hardware.input; + +/** + * Constant for HID country code declared by a HID device. These constants are declared as AIDL to + * be used by java and native input code. + * + * @hide + */ +@Backing(type="int") +enum InputDeviceCountryCode { + /** + * Used as default value where country code is not set in the device HID descriptor + */ + INVALID = -1, + + /** + * Used as default value when country code is not supported by the HID device. The HID + * descriptor sets "00" as the country code in this case. + */ + NOT_SUPPORTED = 0, + + /** + * Arabic + */ + ARABIC = 1, + + /** + * Belgian + */ + BELGIAN = 2, + + /** + * Canadian (Bilingual) + */ + CANADIAN_BILINGUAL = 3, + + /** + * Canadian (French) + */ + CANADIAN_FRENCH = 4, + + /** + * Czech Republic + */ + CZECH_REPUBLIC = 5, + + /** + * Danish + */ + DANISH = 6, + + /** + * Finnish + */ + FINNISH = 7, + + /** + * French + */ + FRENCH = 8, + + /** + * German + */ + GERMAN = 9, + + /** + * Greek + */ + GREEK = 10, + + /** + * Hebrew + */ + HEBREW = 11, + + /** + * Hungary + */ + HUNGARY = 12, + + /** + * International (ISO) + */ + INTERNATIONAL = 13, + + /** + * Italian + */ + ITALIAN = 14, + + /** + * Japan (Katakana) + */ + JAPAN = 15, + + /** + * Korean + */ + KOREAN = 16, + + /** + * Latin American + */ + LATIN_AMERICAN = 17, + + /** + * Netherlands (Dutch) + */ + DUTCH = 18, + + /** + * Norwegian + */ + NORWEGIAN = 19, + + /** + * Persian + */ + PERSIAN = 20, + + /** + * Poland + */ + POLAND = 21, + + /** + * Portuguese + */ + PORTUGUESE = 22, + + /** + * Russia + */ + RUSSIA = 23, + + /** + * Slovakia + */ + SLOVAKIA = 24, + + /** + * Spanish + */ + SPANISH = 25, + + /** + * Swedish + */ + SWEDISH = 26, + + /** + * Swiss (French) + */ + SWISS_FRENCH = 27, + + /** + * Swiss (German) + */ + SWISS_GERMAN = 28, + + /** + * Switzerland + */ + SWITZERLAND = 29, + + /** + * Taiwan + */ + TAIWAN = 30, + + /** + * Turkish_Q + */ + TURKISH_Q = 31, + + /** + * UK + */ + UK = 32, + + /** + * US + */ + US = 33, + + /** + * Yugoslavia + */ + YUGOSLAVIA = 34, + + /** + * Turkish_F + */ + TURKISH_F = 35, +}
\ No newline at end of file diff --git a/libs/input/android/os/IInputConstants.aidl b/libs/input/android/os/IInputConstants.aidl index 5ce10a4a50..dab843b48f 100644 --- a/libs/input/android/os/IInputConstants.aidl +++ b/libs/input/android/os/IInputConstants.aidl @@ -35,6 +35,14 @@ interface IInputConstants const int INVALID_INPUT_EVENT_ID = 0; /** + * Every input device has an id. This constant value is used when a valid input device id is not + * available. + * The virtual keyboard uses -1 as the input device id. Therefore, we use -2 as the value for + * an invalid input device. + */ + const int INVALID_INPUT_DEVICE_ID = -2; + + /** * The input event was injected from accessibility. Used in policyFlags for input event * injection. */ diff --git a/libs/input/android/os/InputConfig.aidl b/libs/input/android/os/InputConfig.aidl index 6d1b3967f7..4e644fff06 100644 --- a/libs/input/android/os/InputConfig.aidl +++ b/libs/input/android/os/InputConfig.aidl @@ -144,4 +144,10 @@ enum InputConfig { * It is not valid to set this configuration if {@link #TRUSTED_OVERLAY} is not set. */ INTERCEPTS_STYLUS = 1 << 15, + + /** + * The window is a clone of another window. This may be treated differently since there's + * likely a duplicate window with the same client token, but different bounds. + */ + CLONE = 1 << 16, } diff --git a/libs/input/tests/Android.bp b/libs/input/tests/Android.bp index d947cd99e8..5aae37dae8 100644 --- a/libs/input/tests/Android.bp +++ b/libs/input/tests/Android.bp @@ -10,12 +10,14 @@ package { cc_test { name: "libinput_tests", + host_supported: true, srcs: [ "IdGenerator_test.cpp", "InputChannel_test.cpp", "InputDevice_test.cpp", "InputEvent_test.cpp", "InputPublisherAndConsumer_test.cpp", + "TouchResampling_test.cpp", "TouchVideoFrame_test.cpp", "VelocityTracker_test.cpp", "VerifiedInputEvent_test.cpp", @@ -23,6 +25,7 @@ cc_test { static_libs: [ "libgui_window_info_static", "libinput", + "libui-types", ], cflags: [ "-Wall", @@ -34,11 +37,13 @@ cc_test { "libbinder", "libcutils", "liblog", - "libui", "libutils", "libvintf", ], data: ["data/*"], + test_options: { + unit_test: true, + }, test_suites: ["device-tests"], } @@ -59,7 +64,6 @@ cc_library_static { "libcutils", "libutils", "libbinder", - "libui", "libbase", ], } diff --git a/libs/input/tests/InputDevice_test.cpp b/libs/input/tests/InputDevice_test.cpp index e872fa442b..2344463241 100644 --- a/libs/input/tests/InputDevice_test.cpp +++ b/libs/input/tests/InputDevice_test.cpp @@ -65,6 +65,9 @@ protected: } void SetUp() override { +#if !defined(__ANDROID__) + GTEST_SKIP() << "b/253299089 Generic files are currently read directly from device."; +#endif loadKeyLayout("Generic"); loadKeyCharacterMap("Generic"); } @@ -131,6 +134,9 @@ TEST_F(InputDeviceKeyMapTest, keyCharacteMapApplyMultipleOverlaysTest) { } TEST(InputDeviceKeyLayoutTest, DoesNotLoadWhenRequiredKernelConfigIsMissing) { +#if !defined(__ANDROID__) + GTEST_SKIP() << "Can't check kernel configs on host"; +#endif std::string klPath = base::GetExecutableDirectory() + "/data/kl_with_required_fake_config.kl"; base::Result<std::shared_ptr<KeyLayoutMap>> ret = KeyLayoutMap::load(klPath); ASSERT_FALSE(ret.ok()) << "Should not be able to load KeyLayout at " << klPath; @@ -139,6 +145,9 @@ TEST(InputDeviceKeyLayoutTest, DoesNotLoadWhenRequiredKernelConfigIsMissing) { } TEST(InputDeviceKeyLayoutTest, LoadsWhenRequiredKernelConfigIsPresent) { +#if !defined(__ANDROID__) + GTEST_SKIP() << "Can't check kernel configs on host"; +#endif std::string klPath = base::GetExecutableDirectory() + "/data/kl_with_required_real_config.kl"; base::Result<std::shared_ptr<KeyLayoutMap>> ret = KeyLayoutMap::load(klPath); ASSERT_TRUE(ret.ok()) << "Cannot load KeyLayout at " << klPath; diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp index 05bc0bcbe8..70e4fda662 100644 --- a/libs/input/tests/InputPublisherAndConsumer_test.cpp +++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp @@ -16,17 +16,10 @@ #include "TestHelpers.h" -#include <unistd.h> -#include <sys/mman.h> -#include <time.h> - #include <attestation/HmacKeyManager.h> -#include <cutils/ashmem.h> #include <gtest/gtest.h> #include <gui/constants.h> #include <input/InputTransport.h> -#include <utils/StopWatch.h> -#include <utils/Timers.h> using android::base::Result; diff --git a/libs/input/tests/TouchResampling_test.cpp b/libs/input/tests/TouchResampling_test.cpp new file mode 100644 index 0000000000..c09a8e9358 --- /dev/null +++ b/libs/input/tests/TouchResampling_test.cpp @@ -0,0 +1,562 @@ +/* + * Copyright (C) 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "TestHelpers.h" + +#include <chrono> +#include <vector> + +#include <attestation/HmacKeyManager.h> +#include <gtest/gtest.h> +#include <input/InputTransport.h> + +using namespace std::chrono_literals; + +namespace android { + +struct Pointer { + int32_t id; + float x; + float y; +}; + +struct InputEventEntry { + std::chrono::nanoseconds eventTime; + std::vector<Pointer> pointers; + int32_t action; +}; + +class TouchResamplingTest : public testing::Test { +protected: + std::unique_ptr<InputPublisher> mPublisher; + std::unique_ptr<InputConsumer> mConsumer; + PreallocatedInputEventFactory mEventFactory; + + uint32_t mSeq = 1; + + void SetUp() override { + std::unique_ptr<InputChannel> serverChannel, clientChannel; + status_t result = + InputChannel::openInputChannelPair("channel name", serverChannel, clientChannel); + ASSERT_EQ(OK, result); + + mPublisher = std::make_unique<InputPublisher>(std::move(serverChannel)); + mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel), + true /* enableTouchResampling */); + } + + status_t publishSimpleMotionEventWithCoords(int32_t action, nsecs_t eventTime, + const std::vector<PointerProperties>& properties, + const std::vector<PointerCoords>& coords); + void publishSimpleMotionEvent(int32_t action, nsecs_t eventTime, + const std::vector<Pointer>& pointers); + void publishInputEventEntries(const std::vector<InputEventEntry>& entries); + void consumeInputEventEntries(const std::vector<InputEventEntry>& entries, + std::chrono::nanoseconds frameTime); + void receiveResponseUntilSequence(uint32_t seq); +}; + +status_t TouchResamplingTest::publishSimpleMotionEventWithCoords( + int32_t action, nsecs_t eventTime, const std::vector<PointerProperties>& properties, + const std::vector<PointerCoords>& coords) { + const ui::Transform identityTransform; + const nsecs_t downTime = 0; + + if (action == AMOTION_EVENT_ACTION_DOWN && eventTime != 0) { + ADD_FAILURE() << "Downtime should be equal to 0 (hardcoded for convenience)"; + } + return mPublisher->publishMotionEvent(mSeq++, InputEvent::nextId(), 1 /*deviceId*/, + AINPUT_SOURCE_TOUCHSCREEN, 0 /*displayId*/, INVALID_HMAC, + action, 0 /*actionButton*/, 0 /*flags*/, 0 /*edgeFlags*/, + AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE, + identityTransform, 0 /*xPrecision*/, 0 /*yPrecision*/, + AMOTION_EVENT_INVALID_CURSOR_POSITION, + AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, + downTime, eventTime, properties.size(), properties.data(), + coords.data()); +} + +void TouchResamplingTest::publishSimpleMotionEvent(int32_t action, nsecs_t eventTime, + const std::vector<Pointer>& pointers) { + std::vector<PointerProperties> properties; + std::vector<PointerCoords> coords; + + for (const Pointer& pointer : pointers) { + properties.push_back({}); + properties.back().clear(); + properties.back().id = pointer.id; + properties.back().toolType = AMOTION_EVENT_TOOL_TYPE_FINGER; + + coords.push_back({}); + coords.back().clear(); + coords.back().setAxisValue(AMOTION_EVENT_AXIS_X, pointer.x); + coords.back().setAxisValue(AMOTION_EVENT_AXIS_Y, pointer.y); + } + + status_t result = publishSimpleMotionEventWithCoords(action, eventTime, properties, coords); + ASSERT_EQ(OK, result); +} + +/** + * Each entry is published separately, one entry at a time. As a result, action is used here + * on a per-entry basis. + */ +void TouchResamplingTest::publishInputEventEntries(const std::vector<InputEventEntry>& entries) { + for (const InputEventEntry& entry : entries) { + publishSimpleMotionEvent(entry.action, entry.eventTime.count(), entry.pointers); + } +} + +/** + * Inside the publisher, read responses repeatedly until the desired sequence number is returned. + * + * Sometimes, when you call 'sendFinishedSignal', you would be finishing a batch which is comprised + * of several input events. As a result, consumer will generate multiple 'finish' signals on your + * behalf. + * + * In this function, we call 'receiveConsumerResponse' in a loop until the desired sequence number + * is returned. + */ +void TouchResamplingTest::receiveResponseUntilSequence(uint32_t seq) { + size_t consumedEvents = 0; + while (consumedEvents < 100) { + android::base::Result<InputPublisher::ConsumerResponse> response = + mPublisher->receiveConsumerResponse(); + ASSERT_TRUE(response.ok()); + ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*response)); + const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*response); + ASSERT_TRUE(finish.handled) + << "publisher receiveFinishedSignal should have set handled to consumer's reply"; + if (finish.seq == seq) { + return; + } + consumedEvents++; + } + FAIL() << "Got " << consumedEvents << "events, but still no event with seq=" << seq; +} + +/** + * All entries are compared against a single MotionEvent, but the same data structure + * InputEventEntry is used here for simpler code. As a result, the entire array of InputEventEntry + * must contain identical values for the action field. + */ +void TouchResamplingTest::consumeInputEventEntries(const std::vector<InputEventEntry>& entries, + std::chrono::nanoseconds frameTime) { + ASSERT_GE(entries.size(), 1U) << "Must have at least 1 InputEventEntry to compare against"; + + uint32_t consumeSeq; + InputEvent* event; + + status_t status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, frameTime.count(), + &consumeSeq, &event); + ASSERT_EQ(OK, status); + MotionEvent* motionEvent = static_cast<MotionEvent*>(event); + + ASSERT_EQ(entries.size() - 1, motionEvent->getHistorySize()); + for (size_t i = 0; i < entries.size(); i++) { // most recent sample is last + SCOPED_TRACE(i); + const InputEventEntry& entry = entries[i]; + ASSERT_EQ(entry.action, motionEvent->getAction()); + ASSERT_EQ(entry.eventTime.count(), motionEvent->getHistoricalEventTime(i)); + ASSERT_EQ(entry.pointers.size(), motionEvent->getPointerCount()); + + for (size_t p = 0; p < motionEvent->getPointerCount(); p++) { + SCOPED_TRACE(p); + // The pointers can be in any order, both in MotionEvent as well as InputEventEntry + ssize_t motionEventPointerIndex = motionEvent->findPointerIndex(entry.pointers[p].id); + ASSERT_GE(motionEventPointerIndex, 0) << "Pointer must be present in MotionEvent"; + ASSERT_EQ(entry.pointers[p].x, + motionEvent->getHistoricalAxisValue(AMOTION_EVENT_AXIS_X, + motionEventPointerIndex, i)); + ASSERT_EQ(entry.pointers[p].x, + motionEvent->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_X, + motionEventPointerIndex, i)); + ASSERT_EQ(entry.pointers[p].y, + motionEvent->getHistoricalAxisValue(AMOTION_EVENT_AXIS_Y, + motionEventPointerIndex, i)); + ASSERT_EQ(entry.pointers[p].y, + motionEvent->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, + motionEventPointerIndex, i)); + } + } + + status = mConsumer->sendFinishedSignal(consumeSeq, true); + ASSERT_EQ(OK, status); + + receiveResponseUntilSequence(consumeSeq); +} + +/** + * Timeline + * ---------+------------------+------------------+--------+-----------------+---------------------- + * 0 ms 10 ms 20 ms 25 ms 35 ms + * ACTION_DOWN ACTION_MOVE ACTION_MOVE ^ ^ + * | | + * resampled value | + * frameTime + * Typically, the prediction is made for time frameTime - RESAMPLE_LATENCY, or 30 ms in this case + * However, that would be 10 ms later than the last real sample (which came in at 20 ms). + * Therefore, the resampling should happen at 20 ms + RESAMPLE_MAX_PREDICTION = 28 ms. + * In this situation, though, resample time is further limited by taking half of the difference + * between the last two real events, which would put this time at: + * 20 ms + (20 ms - 10 ms) / 2 = 25 ms. + */ +TEST_F(TouchResamplingTest, EventIsResampled) { + std::chrono::nanoseconds frameTime; + std::vector<InputEventEntry> entries, expectedEntries; + + // Initial ACTION_DOWN should be separate, because the first consume event will only return + // InputEvent with a single action. + entries = { + // id x y + {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN}, + }; + publishInputEventEntries(entries); + frameTime = 5ms; + expectedEntries = { + // id x y + {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN}, + }; + consumeInputEventEntries(expectedEntries, frameTime); + + // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y + entries = { + // id x y + {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE}, + }; + publishInputEventEntries(entries); + frameTime = 35ms; + expectedEntries = { + // id x y + {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {25ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value + }; + consumeInputEventEntries(expectedEntries, frameTime); +} + +/** + * Same as above test, but use pointer id=1 instead of 0 to make sure that system does not + * have these hardcoded. + */ +TEST_F(TouchResamplingTest, EventIsResampledWithDifferentId) { + std::chrono::nanoseconds frameTime; + std::vector<InputEventEntry> entries, expectedEntries; + + // Initial ACTION_DOWN should be separate, because the first consume event will only return + // InputEvent with a single action. + entries = { + // id x y + {0ms, {{1, 10, 20}}, AMOTION_EVENT_ACTION_DOWN}, + }; + publishInputEventEntries(entries); + frameTime = 5ms; + expectedEntries = { + // id x y + {0ms, {{1, 10, 20}}, AMOTION_EVENT_ACTION_DOWN}, + }; + consumeInputEventEntries(expectedEntries, frameTime); + + // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y + entries = { + // id x y + {10ms, {{1, 20, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {20ms, {{1, 30, 30}}, AMOTION_EVENT_ACTION_MOVE}, + }; + publishInputEventEntries(entries); + frameTime = 35ms; + expectedEntries = { + // id x y + {10ms, {{1, 20, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {20ms, {{1, 30, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {25ms, {{1, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value + }; + consumeInputEventEntries(expectedEntries, frameTime); +} + +/** + * Event should not be resampled when sample time is equal to event time. + */ +TEST_F(TouchResamplingTest, SampleTimeEqualsEventTime) { + std::chrono::nanoseconds frameTime; + std::vector<InputEventEntry> entries, expectedEntries; + + // Initial ACTION_DOWN should be separate, because the first consume event will only return + // InputEvent with a single action. + entries = { + // id x y + {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN}, + }; + publishInputEventEntries(entries); + frameTime = 5ms; + expectedEntries = { + // id x y + {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN}, + }; + consumeInputEventEntries(expectedEntries, frameTime); + + // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y + entries = { + // id x y + {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE}, + }; + publishInputEventEntries(entries); + frameTime = 20ms + 5ms /*RESAMPLE_LATENCY*/; + expectedEntries = { + // id x y + {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE}, + // no resampled event because the time of resample falls exactly on the existing event + }; + consumeInputEventEntries(expectedEntries, frameTime); +} + +/** + * Once we send a resampled value to the app, we should continue to "lie" if the pointer + * does not move. So, if the pointer keeps the same coordinates, resampled value should continue + * to be used. + */ +TEST_F(TouchResamplingTest, ResampledValueIsUsedForIdenticalCoordinates) { + std::chrono::nanoseconds frameTime; + std::vector<InputEventEntry> entries, expectedEntries; + + // Initial ACTION_DOWN should be separate, because the first consume event will only return + // InputEvent with a single action. + entries = { + // id x y + {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN}, + }; + publishInputEventEntries(entries); + frameTime = 5ms; + expectedEntries = { + // id x y + {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN}, + }; + consumeInputEventEntries(expectedEntries, frameTime); + + // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y + entries = { + // id x y + {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE}, + }; + publishInputEventEntries(entries); + frameTime = 35ms; + expectedEntries = { + // id x y + {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {25ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value + }; + consumeInputEventEntries(expectedEntries, frameTime); + + // Coordinate value 30 has been resampled to 35. When a new event comes in with value 30 again, + // the system should still report 35. + entries = { + // id x y + {40ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE}, + }; + publishInputEventEntries(entries); + frameTime = 45ms + 5ms /*RESAMPLE_LATENCY*/; + expectedEntries = { + // id x y + {40ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // original event, rewritten + {45ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled event, rewritten + }; + consumeInputEventEntries(expectedEntries, frameTime); +} + +TEST_F(TouchResamplingTest, OldEventReceivedAfterResampleOccurs) { + std::chrono::nanoseconds frameTime; + std::vector<InputEventEntry> entries, expectedEntries; + + // Initial ACTION_DOWN should be separate, because the first consume event will only return + // InputEvent with a single action. + entries = { + // id x y + {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN}, + }; + publishInputEventEntries(entries); + frameTime = 5ms; + expectedEntries = { + // id x y + {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN}, + }; + consumeInputEventEntries(expectedEntries, frameTime); + + // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y + entries = { + // id x y + {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE}, + }; + publishInputEventEntries(entries); + frameTime = 35ms; + expectedEntries = { + // id x y + {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE}, + {25ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value + }; + consumeInputEventEntries(expectedEntries, frameTime); + // Above, the resampled event is at 25ms rather than at 30 ms = 35ms - RESAMPLE_LATENCY + // because we are further bound by how far we can extrapolate by the "last time delta". + // That's 50% of (20 ms - 10ms) => 5ms. So we can't predict more than 5 ms into the future + // from the event at 20ms, which is why the resampled event is at t = 25 ms. + + // We resampled the event to 25 ms. Now, an older 'real' event comes in. + entries = { + // id x y + {24ms, {{0, 40, 30}}, AMOTION_EVENT_ACTION_MOVE}, + }; + publishInputEventEntries(entries); + frameTime = 50ms; + expectedEntries = { + // id x y + {24ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // original event, rewritten + {26ms, {{0, 45, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled event, rewritten + }; + consumeInputEventEntries(expectedEntries, frameTime); +} + +TEST_F(TouchResamplingTest, TwoPointersAreResampledIndependently) { + std::chrono::nanoseconds frameTime; + std::vector<InputEventEntry> entries, expectedEntries; + + // full action for when a pointer with id=1 appears (some other pointer must already be present) + constexpr int32_t actionPointer1Down = + AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); + + // full action for when a pointer with id=0 disappears (some other pointer must still remain) + constexpr int32_t actionPointer0Up = + AMOTION_EVENT_ACTION_POINTER_UP + (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); + + // Initial ACTION_DOWN should be separate, because the first consume event will only return + // InputEvent with a single action. + entries = { + // id x y + {0ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_DOWN}, + }; + publishInputEventEntries(entries); + frameTime = 5ms; + expectedEntries = { + // id x y + {0ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_DOWN}, + }; + consumeInputEventEntries(expectedEntries, frameTime); + + entries = { + // id x y + {10ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_MOVE}, + }; + publishInputEventEntries(entries); + frameTime = 10ms + 5ms /*RESAMPLE_LATENCY*/; + expectedEntries = { + // id x y + {10ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_MOVE}, + // no resampled value because frameTime - RESAMPLE_LATENCY == eventTime + }; + consumeInputEventEntries(expectedEntries, frameTime); + + // Second pointer id=1 appears + entries = { + // id x y + {15ms, {{0, 100, 100}, {1, 500, 500}}, actionPointer1Down}, + }; + publishInputEventEntries(entries); + frameTime = 20ms + 5ms /*RESAMPLE_LATENCY*/; + expectedEntries = { + // id x y + {15ms, {{0, 100, 100}, {1, 500, 500}}, actionPointer1Down}, + // no resampled value because frameTime - RESAMPLE_LATENCY == eventTime + }; + consumeInputEventEntries(expectedEntries, frameTime); + + // Both pointers move + entries = { + // id x y + {30ms, {{0, 100, 100}, {1, 500, 500}}, AMOTION_EVENT_ACTION_MOVE}, + {40ms, {{0, 120, 120}, {1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE}, + }; + publishInputEventEntries(entries); + frameTime = 45ms + 5ms /*RESAMPLE_LATENCY*/; + expectedEntries = { + // id x y + {30ms, {{0, 100, 100}, {1, 500, 500}}, AMOTION_EVENT_ACTION_MOVE}, + {40ms, {{0, 120, 120}, {1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE}, + {45ms, {{0, 130, 130}, {1, 650, 650}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value + }; + consumeInputEventEntries(expectedEntries, frameTime); + + // Both pointers move again + entries = { + // id x y + {60ms, {{0, 120, 120}, {1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE}, + {70ms, {{0, 130, 130}, {1, 700, 700}}, AMOTION_EVENT_ACTION_MOVE}, + }; + publishInputEventEntries(entries); + frameTime = 75ms + 5ms /*RESAMPLE_LATENCY*/; + /** + * The sample at t = 60, pointer id 0 is not equal to 120, because this value of 120 was + * received twice, and resampled to 130. So if we already reported it as "130", we continue + * to report it as such. Similar with pointer id 1. + */ + expectedEntries = { + {60ms, + {{0, 130, 130}, // not 120! because it matches previous real event + {1, 650, 650}}, + AMOTION_EVENT_ACTION_MOVE}, + {70ms, {{0, 130, 130}, {1, 700, 700}}, AMOTION_EVENT_ACTION_MOVE}, + {75ms, {{0, 135, 135}, {1, 750, 750}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value + }; + consumeInputEventEntries(expectedEntries, frameTime); + + // First pointer id=0 leaves the screen + entries = { + // id x y + {80ms, {{1, 600, 600}}, actionPointer0Up}, + }; + publishInputEventEntries(entries); + frameTime = 90ms; + expectedEntries = { + // id x y + {80ms, {{1, 600, 600}}, actionPointer0Up}, + // no resampled event for ACTION_POINTER_UP + }; + consumeInputEventEntries(expectedEntries, frameTime); + + // Remaining pointer id=1 is still present, but doesn't move + entries = { + // id x y + {90ms, {{1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE}, + }; + publishInputEventEntries(entries); + frameTime = 100ms; + expectedEntries = { + // id x y + {90ms, {{1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE}, + /** + * The latest event with ACTION_MOVE was at t = 70, coord = 700. + * Use that value for resampling here: (600 - 700) / (90 - 70) * 5 + 600 + */ + {95ms, {{1, 575, 575}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value + }; + consumeInputEventEntries(expectedEntries, frameTime); +} + +} // namespace android diff --git a/libs/input/tests/VelocityTracker_test.cpp b/libs/input/tests/VelocityTracker_test.cpp index a87b1873f0..54feea2644 100644 --- a/libs/input/tests/VelocityTracker_test.cpp +++ b/libs/input/tests/VelocityTracker_test.cpp @@ -16,9 +16,10 @@ #define LOG_TAG "VelocityTracker_test" +#include <math.h> #include <array> #include <chrono> -#include <math.h> +#include <limits> #include <android-base/stringprintf.h> #include <attestation/HmacKeyManager.h> @@ -26,7 +27,9 @@ #include <gui/constants.h> #include <input/VelocityTracker.h> -using namespace std::chrono_literals; +using std::literals::chrono_literals::operator""ms; +using std::literals::chrono_literals::operator""ns; +using std::literals::chrono_literals::operator""us; using android::base::StringPrintf; namespace android { @@ -62,8 +65,15 @@ static void EXPECT_NEAR_BY_FRACTION(float actual, float target, float fraction) EXPECT_NEAR(actual, target, tolerance); } -static void checkVelocity(float Vactual, float Vtarget) { - EXPECT_NEAR_BY_FRACTION(Vactual, Vtarget, VELOCITY_TOLERANCE); +static void checkVelocity(std::optional<float> Vactual, std::optional<float> Vtarget) { + if (Vactual != std::nullopt) { + if (Vtarget == std::nullopt) { + FAIL() << "Expected no velocity, but found " << *Vactual; + } + EXPECT_NEAR_BY_FRACTION(*Vactual, *Vtarget, VELOCITY_TOLERANCE); + } else if (Vtarget != std::nullopt) { + FAIL() << "Expected velocity, but found no velocity"; + } } static void checkCoefficient(float actual, float target) { @@ -84,7 +94,7 @@ struct Position { } }; -struct MotionEventEntry { +struct PlanarMotionEventEntry { std::chrono::nanoseconds eventTime; std::vector<Position> positions; }; @@ -133,15 +143,43 @@ static int32_t resolveAction(const std::vector<Position>& lastPositions, return AMOTION_EVENT_ACTION_MOVE; } -static std::vector<MotionEvent> createMotionEventStream( - const std::vector<MotionEventEntry>& motions) { +static std::vector<MotionEvent> createAxisScrollMotionEventStream( + const std::vector<std::pair<std::chrono::nanoseconds, float>>& motions) { + std::vector<MotionEvent> events; + for (const auto& [timeStamp, value] : motions) { + EXPECT_TRUE(!isnan(value)) << "The entry at pointerId must be valid"; + + PointerCoords coords[1]; + coords[0].setAxisValue(AMOTION_EVENT_AXIS_SCROLL, value); + + PointerProperties properties[1]; + properties[0].id = DEFAULT_POINTER_ID; + + MotionEvent event; + ui::Transform identityTransform; + event.initialize(InputEvent::nextId(), 5 /*deviceId*/, AINPUT_SOURCE_ROTARY_ENCODER, + ADISPLAY_ID_NONE, INVALID_HMAC, AMOTION_EVENT_ACTION_SCROLL, + 0 /*actionButton*/, 0 /*flags*/, AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, + 0 /*buttonState*/, MotionClassification::NONE, identityTransform, + 0 /*xPrecision*/, 0 /*yPrecision*/, AMOTION_EVENT_INVALID_CURSOR_POSITION, + AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0 /*downTime*/, + timeStamp.count(), 1 /*pointerCount*/, properties, coords); + + events.emplace_back(event); + } + + return events; +} + +static std::vector<MotionEvent> createTouchMotionEventStream( + const std::vector<PlanarMotionEventEntry>& motions) { if (motions.empty()) { ADD_FAILURE() << "Need at least 1 sample to create a MotionEvent. Received empty vector."; } std::vector<MotionEvent> events; for (size_t i = 0; i < motions.size(); i++) { - const MotionEventEntry& entry = motions[i]; + const PlanarMotionEventEntry& entry = motions[i]; BitSet32 pointers = getValidPointers(entry.positions); const uint32_t pointerCount = pointers.count(); @@ -149,12 +187,11 @@ static std::vector<MotionEvent> createMotionEventStream( if (i == 0) { action = AMOTION_EVENT_ACTION_DOWN; EXPECT_EQ(1U, pointerCount) << "First event should only have 1 pointer"; - } else if (i == motions.size() - 1) { - EXPECT_EQ(1U, pointerCount) << "Last event should only have 1 pointer"; + } else if ((i == motions.size() - 1) && pointerCount == 1) { action = AMOTION_EVENT_ACTION_UP; } else { - const MotionEventEntry& previousEntry = motions[i-1]; - const MotionEventEntry& nextEntry = motions[i+1]; + const PlanarMotionEventEntry& previousEntry = motions[i-1]; + const PlanarMotionEventEntry& nextEntry = motions[i+1]; action = resolveAction(previousEntry.positions, entry.positions, nextEntry.positions); } @@ -193,54 +230,217 @@ static std::vector<MotionEvent> createMotionEventStream( return events; } -static void computeAndCheckVelocity(const VelocityTracker::Strategy strategy, - const std::vector<MotionEventEntry>& motions, int32_t axis, - float targetVelocity) { +static std::optional<float> computePlanarVelocity( + const VelocityTracker::Strategy strategy, + const std::vector<PlanarMotionEventEntry>& motions, int32_t axis, + uint32_t pointerId = DEFAULT_POINTER_ID) { VelocityTracker vt(strategy); - float Vx, Vy; - std::vector<MotionEvent> events = createMotionEventStream(motions); + std::vector<MotionEvent> events = createTouchMotionEventStream(motions); for (MotionEvent event : events) { vt.addMovement(&event); } - vt.getVelocity(DEFAULT_POINTER_ID, &Vx, &Vy); + return vt.getVelocity(axis, pointerId); +} +static std::vector<MotionEvent> createMotionEventStream( + int32_t axis, const std::vector<std::pair<std::chrono::nanoseconds, float>>& motion) { switch (axis) { - case AMOTION_EVENT_AXIS_X: - checkVelocity(Vx, targetVelocity); - break; - case AMOTION_EVENT_AXIS_Y: - checkVelocity(Vy, targetVelocity); - break; - default: - FAIL() << "Axis must be either AMOTION_EVENT_AXIS_X or AMOTION_EVENT_AXIS_Y"; + case AMOTION_EVENT_AXIS_SCROLL: + return createAxisScrollMotionEventStream(motion); + default: + ADD_FAILURE() << "Axis " << axis << " is not supported"; + return {}; + } +} + +static std::optional<float> computeVelocity( + const VelocityTracker::Strategy strategy, + const std::vector<std::pair<std::chrono::nanoseconds, float>>& motions, int32_t axis) { + VelocityTracker vt(strategy); + + for (const MotionEvent& event : createMotionEventStream(axis, motions)) { + vt.addMovement(&event); } + + return vt.getVelocity(axis, DEFAULT_POINTER_ID); +} + +static void computeAndCheckVelocity(const VelocityTracker::Strategy strategy, + const std::vector<PlanarMotionEventEntry>& motions, + int32_t axis, std::optional<float> targetVelocity, + uint32_t pointerId = DEFAULT_POINTER_ID) { + checkVelocity(computePlanarVelocity(strategy, motions, axis, pointerId), targetVelocity); +} + +static void computeAndCheckAxisScrollVelocity( + const VelocityTracker::Strategy strategy, + const std::vector<std::pair<std::chrono::nanoseconds, float>>& motions, + std::optional<float> targetVelocity) { + checkVelocity(computeVelocity(strategy, motions, AMOTION_EVENT_AXIS_SCROLL), targetVelocity); } -static void computeAndCheckQuadraticEstimate(const std::vector<MotionEventEntry>& motions, - const std::array<float, 3>& coefficients) { +static void computeAndCheckQuadraticEstimate(const std::vector<PlanarMotionEventEntry>& motions, + const std::array<float, 3>& coefficients) { VelocityTracker vt(VelocityTracker::Strategy::LSQ2); - std::vector<MotionEvent> events = createMotionEventStream(motions); + std::vector<MotionEvent> events = createTouchMotionEventStream(motions); for (MotionEvent event : events) { vt.addMovement(&event); } - VelocityTracker::Estimator estimator; - EXPECT_TRUE(vt.getEstimator(0, &estimator)); + VelocityTracker::Estimator estimatorX; + VelocityTracker::Estimator estimatorY; + EXPECT_TRUE(vt.getEstimator(AMOTION_EVENT_AXIS_X, 0, &estimatorX)); + EXPECT_TRUE(vt.getEstimator(AMOTION_EVENT_AXIS_Y, 0, &estimatorY)); for (size_t i = 0; i< coefficients.size(); i++) { - checkCoefficient(estimator.xCoeff[i], coefficients[i]); - checkCoefficient(estimator.yCoeff[i], coefficients[i]); + checkCoefficient(estimatorX.coeff[i], coefficients[i]); + checkCoefficient(estimatorY.coeff[i], coefficients[i]); + } +} + +/* + *================== VelocityTracker tests that do not require test motion data ==================== + */ +TEST(SimpleVelocityTrackerTest, TestSupportedAxis) { + // Note that we are testing up to the max possible axis value, plus 3 more values. We are going + // beyond the max value to add a bit more protection. "3" is chosen arbitrarily to cover a few + // more values beyond the max. + for (int32_t axis = 0; axis <= AMOTION_EVENT_MAXIMUM_VALID_AXIS_VALUE + 3; axis++) { + switch (axis) { + case AMOTION_EVENT_AXIS_X: + case AMOTION_EVENT_AXIS_Y: + case AMOTION_EVENT_AXIS_SCROLL: + EXPECT_TRUE(VelocityTracker::isAxisSupported(axis)) << axis << " is supported"; + break; + default: + EXPECT_FALSE(VelocityTracker::isAxisSupported(axis)) << axis << " is NOT supported"; + } } } /* * ================== VelocityTracker tests generated manually ===================================== */ +TEST_F(VelocityTrackerTest, TestDefaultStrategiesForPlanarAxes) { + std::vector<PlanarMotionEventEntry> motions = {{10ms, {{2, 4}}}, + {20ms, {{4, 12}}}, + {30ms, {{6, 20}}}, + {40ms, {{10, 30}}}}; + + EXPECT_EQ(computePlanarVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X), + computePlanarVelocity(VelocityTracker::Strategy::DEFAULT, motions, + AMOTION_EVENT_AXIS_X)); + EXPECT_EQ(computePlanarVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y), + computePlanarVelocity(VelocityTracker::Strategy::DEFAULT, motions, + AMOTION_EVENT_AXIS_Y)); +} + +TEST_F(VelocityTrackerTest, TestComputedVelocity) { + VelocityTracker::ComputedVelocity computedVelocity; + + computedVelocity.addVelocity(AMOTION_EVENT_AXIS_X, 0 /*id*/, 200 /*velocity*/); + computedVelocity.addVelocity(AMOTION_EVENT_AXIS_X, 26U /*id*/, 400 /*velocity*/); + computedVelocity.addVelocity(AMOTION_EVENT_AXIS_X, 27U /*id*/, 650 /*velocity*/); + computedVelocity.addVelocity(AMOTION_EVENT_AXIS_X, MAX_POINTER_ID, 750 /*velocity*/); + computedVelocity.addVelocity(AMOTION_EVENT_AXIS_Y, 0 /*id*/, 1000 /*velocity*/); + computedVelocity.addVelocity(AMOTION_EVENT_AXIS_Y, 26U /*id*/, 2000 /*velocity*/); + computedVelocity.addVelocity(AMOTION_EVENT_AXIS_Y, 27U /*id*/, 3000 /*velocity*/); + computedVelocity.addVelocity(AMOTION_EVENT_AXIS_Y, MAX_POINTER_ID, 4000 /*velocity*/); + + // Check the axes/indices with velocity. + EXPECT_EQ(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, 0U /*id*/)), 200); + EXPECT_EQ(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, 26U /*id*/)), 400); + EXPECT_EQ(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, 27U /*id*/)), 650); + EXPECT_EQ(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, MAX_POINTER_ID)), 750); + EXPECT_EQ(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_Y, 0U /*id*/)), 1000); + EXPECT_EQ(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_Y, 26U /*id*/)), 2000); + EXPECT_EQ(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_Y, 27U /*id*/)), 3000); + EXPECT_EQ(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_Y, MAX_POINTER_ID)), 4000); + for (uint32_t id = 0; id <= MAX_POINTER_ID; id++) { + // Since no data was added for AXIS_SCROLL, expect empty value for the axis for any id. + EXPECT_FALSE(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_SCROLL, id)) + << "Empty scroll data expected at id=" << id; + if (id == 0 || id == 26U || id == 27U || id == MAX_POINTER_ID) { + // Already checked above; continue. + continue; + } + // No data was added to X/Y for this id, expect empty value. + EXPECT_FALSE(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, id)) + << "Empty X data expected at id=" << id; + EXPECT_FALSE(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_Y, id)) + << "Empty Y data expected at id=" << id; + } + // Out-of-bounds ids should given empty values. + EXPECT_FALSE(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, -1)); + EXPECT_FALSE(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, MAX_POINTER_ID + 1)); +} + +TEST_F(VelocityTrackerTest, TestGetComputedVelocity) { + std::vector<PlanarMotionEventEntry> motions = { + {235089067457000ns, {{528.00, 0}}}, {235089084684000ns, {{527.00, 0}}}, + {235089093349000ns, {{527.00, 0}}}, {235089095677625ns, {{527.00, 0}}}, + {235089101859000ns, {{527.00, 0}}}, {235089110378000ns, {{528.00, 0}}}, + {235089112497111ns, {{528.25, 0}}}, {235089118760000ns, {{531.00, 0}}}, + {235089126686000ns, {{535.00, 0}}}, {235089129316820ns, {{536.33, 0}}}, + {235089135199000ns, {{540.00, 0}}}, {235089144297000ns, {{546.00, 0}}}, + {235089146136443ns, {{547.21, 0}}}, {235089152923000ns, {{553.00, 0}}}, + {235089160784000ns, {{559.00, 0}}}, {235089162955851ns, {{560.66, 0}}}, + {235089162955851ns, {{560.66, 0}}}, // ACTION_UP + }; + VelocityTracker vt(VelocityTracker::Strategy::IMPULSE); + std::vector<MotionEvent> events = createTouchMotionEventStream(motions); + for (const MotionEvent& event : events) { + vt.addMovement(&event); + } + + float maxFloat = std::numeric_limits<float>::max(); + VelocityTracker::ComputedVelocity computedVelocity; + computedVelocity = vt.getComputedVelocity(1000 /* units */, maxFloat); + checkVelocity(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, DEFAULT_POINTER_ID)), + 764.345703); + + // Expect X velocity to be scaled with respective to provided units. + computedVelocity = vt.getComputedVelocity(1000000 /* units */, maxFloat); + checkVelocity(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, DEFAULT_POINTER_ID)), + 764345.703); + + // Expect X velocity to be clamped by provided max velocity. + computedVelocity = vt.getComputedVelocity(1000000 /* units */, 1000); + checkVelocity(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, DEFAULT_POINTER_ID)), 1000); + + // All 0 data for Y; expect 0 velocity. + EXPECT_EQ(*(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_Y, DEFAULT_POINTER_ID)), 0); + + // No data for scroll-axis; expect empty velocity. + EXPECT_FALSE(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_SCROLL, DEFAULT_POINTER_ID)); +} + +TEST_F(VelocityTrackerTest, TestApiInteractionsWithNoMotionEvents) { + VelocityTracker vt(VelocityTracker::Strategy::DEFAULT); + + EXPECT_FALSE(vt.getVelocity(AMOTION_EVENT_AXIS_X, DEFAULT_POINTER_ID)); + + VelocityTracker::Estimator estimator; + EXPECT_FALSE(vt.getEstimator(AMOTION_EVENT_AXIS_X, DEFAULT_POINTER_ID, &estimator)); + + VelocityTracker::ComputedVelocity computedVelocity = vt.getComputedVelocity(1000, 1000); + for (uint32_t id = 0; id <= MAX_POINTER_ID; id++) { + EXPECT_FALSE(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, id)); + EXPECT_FALSE(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_Y, id)); + } + + EXPECT_EQ(-1, vt.getActivePointerId()); + + // Make sure that the clearing functions execute without an issue. + vt.clearPointers(BitSet32(7U)); + vt.clear(); +} + TEST_F(VelocityTrackerTest, ThreePointsPositiveVelocityTest) { // Same coordinate is reported 2 times in a row // It is difficult to determine the correct answer here, but at least the direction // of the reported velocity should be positive. - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { {0ms, {{273, 0}}}, {12585us, {{293, 0}}}, {14730us, {{293, 0}}}, @@ -252,7 +452,7 @@ TEST_F(VelocityTrackerTest, ThreePointsPositiveVelocityTest) { TEST_F(VelocityTrackerTest, ThreePointsZeroVelocityTest) { // Same coordinate is reported 3 times in a row - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { {0ms, {{293, 0}}}, {6132us, {{293, 0}}}, {11283us, {{293, 0}}}, @@ -264,7 +464,7 @@ TEST_F(VelocityTrackerTest, ThreePointsZeroVelocityTest) { TEST_F(VelocityTrackerTest, ThreePointsLinearVelocityTest) { // Fixed velocity at 5 points per 10 milliseconds - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { {0ms, {{0, 0}}}, {10ms, {{5, 0}}}, {20ms, {{10, 0}}}, {20ms, {{10, 0}}}, // ACTION_UP }; computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 500); @@ -288,7 +488,7 @@ TEST_F(VelocityTrackerTest, ThreePointsLinearVelocityTest) { // --------------- Recorded by hand on swordfish --------------------------------------------------- TEST_F(VelocityTrackerTest, SwordfishFlingDown) { // Recording of a fling on Swordfish that could cause a fling in the wrong direction - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 0ms, {{271, 96}} }, { 16071042ns, {{269.786346, 106.922775}} }, { 35648403ns, {{267.983063, 156.660034}} }, @@ -323,7 +523,7 @@ TEST_F(VelocityTrackerTest, SwordfishFlingDown) { TEST_F(VelocityTrackerTest, SailfishFlingUpSlow1) { // Sailfish - fling up - slow - 1 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235089067457000ns, {{528.00, 983.00}} }, { 235089084684000ns, {{527.00, 981.00}} }, { 235089093349000ns, {{527.00, 977.00}} }, @@ -355,7 +555,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpSlow1) { TEST_F(VelocityTrackerTest, SailfishFlingUpSlow2) { // Sailfish - fling up - slow - 2 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235110560704000ns, {{522.00, 1107.00}} }, { 235110575764000ns, {{522.00, 1107.00}} }, { 235110584385000ns, {{522.00, 1107.00}} }, @@ -384,7 +584,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpSlow2) { TEST_F(VelocityTrackerTest, SailfishFlingUpSlow3) { // Sailfish - fling up - slow - 3 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 792536237000ns, {{580.00, 1317.00}} }, { 792541538987ns, {{580.63, 1311.94}} }, { 792544613000ns, {{581.00, 1309.00}} }, @@ -418,7 +618,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpSlow3) { TEST_F(VelocityTrackerTest, SailfishFlingUpFaster1) { // Sailfish - fling up - faster - 1 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235160420675000ns, {{610.00, 1042.00}} }, { 235160428220000ns, {{609.00, 1026.00}} }, { 235160436544000ns, {{609.00, 1024.00}} }, @@ -452,7 +652,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFaster1) { TEST_F(VelocityTrackerTest, SailfishFlingUpFaster2) { // Sailfish - fling up - faster - 2 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 847153808000ns, {{576.00, 1264.00}} }, { 847171174000ns, {{576.00, 1262.00}} }, { 847179640000ns, {{576.00, 1257.00}} }, @@ -478,7 +678,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFaster2) { TEST_F(VelocityTrackerTest, SailfishFlingUpFaster3) { // Sailfish - fling up - faster - 3 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235200532789000ns, {{507.00, 1084.00}} }, { 235200549221000ns, {{507.00, 1083.00}} }, { 235200557841000ns, {{507.00, 1081.00}} }, @@ -504,7 +704,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFaster3) { TEST_F(VelocityTrackerTest, SailfishFlingUpFast1) { // Sailfish - fling up - fast - 1 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 920922149000ns, {{561.00, 1412.00}} }, { 920930185000ns, {{559.00, 1377.00}} }, { 920930262463ns, {{558.98, 1376.66}} }, @@ -533,7 +733,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFast1) { TEST_F(VelocityTrackerTest, SailfishFlingUpFast2) { // Sailfish - fling up - fast - 2 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235247153233000ns, {{518.00, 1168.00}} }, { 235247170452000ns, {{517.00, 1167.00}} }, { 235247178908000ns, {{515.00, 1159.00}} }, @@ -556,7 +756,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFast2) { TEST_F(VelocityTrackerTest, SailfishFlingUpFast3) { // Sailfish - fling up - fast - 3 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235302568736000ns, {{529.00, 1167.00}} }, { 235302576644000ns, {{523.00, 1140.00}} }, { 235302579395063ns, {{520.91, 1130.61}} }, @@ -577,7 +777,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFast3) { TEST_F(VelocityTrackerTest, SailfishFlingDownSlow1) { // Sailfish - fling down - slow - 1 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235655749552755ns, {{582.00, 432.49}} }, { 235655750638000ns, {{582.00, 433.00}} }, { 235655758865000ns, {{582.00, 440.00}} }, @@ -611,7 +811,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownSlow1) { TEST_F(VelocityTrackerTest, SailfishFlingDownSlow2) { // Sailfish - fling down - slow - 2 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235671152083370ns, {{485.24, 558.28}} }, { 235671154126000ns, {{485.00, 559.00}} }, { 235671162497000ns, {{484.00, 566.00}} }, @@ -645,7 +845,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownSlow2) { TEST_F(VelocityTrackerTest, SailfishFlingDownSlow3) { // Sailfish - fling down - slow - 3 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 170983201000ns, {{557.00, 533.00}} }, { 171000668000ns, {{556.00, 534.00}} }, { 171007359750ns, {{554.73, 535.27}} }, @@ -672,7 +872,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownSlow3) { TEST_F(VelocityTrackerTest, SailfishFlingDownFaster1) { // Sailfish - fling down - faster - 1 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235695280333000ns, {{558.00, 451.00}} }, { 235695283971237ns, {{558.43, 454.45}} }, { 235695289038000ns, {{559.00, 462.00}} }, @@ -702,7 +902,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFaster1) { TEST_F(VelocityTrackerTest, SailfishFlingDownFaster2) { // Sailfish - fling down - faster - 2 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235709624766000ns, {{535.00, 579.00}} }, { 235709642256000ns, {{534.00, 580.00}} }, { 235709643350278ns, {{533.94, 580.06}} }, @@ -733,7 +933,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFaster2) { TEST_F(VelocityTrackerTest, SailfishFlingDownFaster3) { // Sailfish - fling down - faster - 3 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235727628927000ns, {{540.00, 440.00}} }, { 235727636810000ns, {{537.00, 454.00}} }, { 235727646176000ns, {{536.00, 454.00}} }, @@ -762,7 +962,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFaster3) { TEST_F(VelocityTrackerTest, SailfishFlingDownFast1) { // Sailfish - fling down - fast - 1 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235762352849000ns, {{467.00, 286.00}} }, { 235762360250000ns, {{443.00, 344.00}} }, { 235762362787412ns, {{434.77, 363.89}} }, @@ -783,7 +983,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFast1) { TEST_F(VelocityTrackerTest, SailfishFlingDownFast2) { // Sailfish - fling down - fast - 2 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 235772487188000ns, {{576.00, 204.00}} }, { 235772495159000ns, {{553.00, 236.00}} }, { 235772503568000ns, {{551.00, 240.00}} }, @@ -804,7 +1004,7 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFast2) { TEST_F(VelocityTrackerTest, SailfishFlingDownFast3) { // Sailfish - fling down - fast - 3 - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 507650295000ns, {{628.00, 233.00}} }, { 507658234000ns, {{605.00, 269.00}} }, { 507666784000ns, {{601.00, 274.00}} }, @@ -830,12 +1030,12 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFast3) { /** * ================== Multiple pointers ============================================================ * - * Three fingers quickly tap the screen. Since this is a tap, the velocities should be zero. + * Three fingers quickly tap the screen. Since this is a tap, the velocities should be empty. * If the events with POINTER_UP or POINTER_DOWN are not handled correctly (these should not be * part of the fitted data), this can cause large velocity values to be reported instead. */ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_ThreeFingerTap) { - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 0us, {{1063, 1128}, {NAN, NAN}, {NAN, NAN}} }, { 10800us, {{1063, 1128}, {682, 1318}, {NAN, NAN}} }, // POINTER_DOWN { 10800us, {{1063, 1128}, {682, 1318}, {397, 1747}} }, // POINTER_DOWN @@ -844,12 +1044,78 @@ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_ThreeFi { 272700us, {{1063, 1128}, {NAN, NAN}, {NAN, NAN}} }, }; - // Velocity should actually be zero, but we expect 0.016 here instead. - // This is close enough to zero, and is likely caused by division by a very small number. - computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, -0.016); - computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y, -0.016); - computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 0); - computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y, 0); + computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, + std::nullopt); + computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y, + std::nullopt); + computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, + std::nullopt); + computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y, + std::nullopt); +} + +/** + * ================= Pointer liftoff =============================================================== + */ + +/** + * The last movement of a pointer is always ACTION_POINTER_UP or ACTION_UP. If there's a short delay + * between the last ACTION_MOVE and the next ACTION_POINTER_UP or ACTION_UP, velocity should not be + * affected by the liftoff. + */ +TEST_F(VelocityTrackerTest, ShortDelayBeforeActionUp) { + std::vector<PlanarMotionEventEntry> motions = { + {0ms, {{10, 0}}}, {10ms, {{20, 0}}}, {20ms, {{30, 0}}}, {30ms, {{30, 0}}}, // ACTION_UP + }; + computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, + 1000); + computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 1000); +} + +/** + * The last movement of a single pointer is ACTION_UP. If there's a long delay between the last + * ACTION_MOVE and the final ACTION_UP, velocity should be reported as empty because the pointer + * should be assumed to have stopped. + */ +TEST_F(VelocityTrackerTest, LongDelayBeforeActionUp) { + std::vector<PlanarMotionEventEntry> motions = { + {0ms, {{10, 0}}}, + {10ms, {{20, 0}}}, + {20ms, {{30, 0}}}, + {3000ms, {{30, 0}}}, // ACTION_UP + }; + computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, + std::nullopt); + computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, + std::nullopt); +} + +/** + * The last movement of a pointer is always ACTION_POINTER_UP or ACTION_UP. If there's a long delay + * before ACTION_POINTER_UP event, the movement should be assumed to have stopped. + * The final velocity should be reported as empty for all pointers. + */ +TEST_F(VelocityTrackerTest, LongDelayBeforeActionPointerUp) { + std::vector<PlanarMotionEventEntry> motions = { + {0ms, {{10, 0}}}, + {10ms, {{20, 0}, {100, 0}}}, + {20ms, {{30, 0}, {200, 0}}}, + {30ms, {{30, 0}, {300, 0}}}, + {40ms, {{30, 0}, {400, 0}}}, + {3000ms, {{30, 0}}}, // ACTION_POINTER_UP + }; + computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, + std::nullopt, + /*pointerId*/ 0); + computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, + std::nullopt, + /*pointerId*/ 0); + computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, + std::nullopt, + /*pointerId*/ 1); + computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, + std::nullopt, + /*pointerId*/ 1); } /** @@ -878,7 +1144,7 @@ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_ThreeFi * In the test, we would convert these coefficients to (0*(1E3)^0, 0*(1E3)^1, 1*(1E3)^2). */ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Constant) { - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 0ms, {{1, 1}} }, // 0 s { 1ms, {{1, 1}} }, // 0.001 s { 2ms, {{1, 1}} }, // 0.002 s @@ -896,7 +1162,7 @@ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Constan * Straight line y = x :: the constant and quadratic coefficients are zero. */ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Linear) { - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 0ms, {{-2, -2}} }, { 1ms, {{-1, -1}} }, { 2ms, {{-0, -0}} }, @@ -914,7 +1180,7 @@ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Linear) * Parabola */ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Parabolic) { - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 0ms, {{1, 1}} }, { 1ms, {{4, 4}} }, { 2ms, {{8, 8}} }, @@ -932,7 +1198,7 @@ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Parabol * Parabola */ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Parabolic2) { - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 0ms, {{1, 1}} }, { 1ms, {{4, 4}} }, { 2ms, {{9, 9}} }, @@ -950,7 +1216,7 @@ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Parabol * Parabola :: y = x^2 :: the constant and linear coefficients are zero. */ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Parabolic3) { - std::vector<MotionEventEntry> motions = { + std::vector<PlanarMotionEventEntry> motions = { { 0ms, {{4, 4}} }, { 1ms, {{1, 1}} }, { 2ms, {{0, 0}} }, @@ -964,4 +1230,114 @@ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Parabol computeAndCheckQuadraticEstimate(motions, std::array<float, 3>({0, 0E3, 1E6})); } +// Recorded by hand on sailfish, but only the diffs are taken to test cumulative axis velocity. +TEST_F(VelocityTrackerTest, AxisScrollVelocity) { + std::vector<std::pair<std::chrono::nanoseconds, float>> motions = { + {235089067457000ns, 0.00}, {235089084684000ns, -1.00}, {235089093349000ns, 0.00}, + {235089095677625ns, 0.00}, {235089101859000ns, 0.00}, {235089110378000ns, 0.00}, + {235089112497111ns, 0.25}, {235089118760000ns, 1.75}, {235089126686000ns, 4.00}, + {235089129316820ns, 1.33}, {235089135199000ns, 3.67}, {235089144297000ns, 6.00}, + {235089146136443ns, 1.21}, {235089152923000ns, 5.79}, {235089160784000ns, 6.00}, + {235089162955851ns, 1.66}, + }; + + computeAndCheckAxisScrollVelocity(VelocityTracker::Strategy::IMPULSE, motions, {764.345703}); +} + +// --------------- Recorded by hand on a Wear OS device using a rotating side button --------------- +TEST_F(VelocityTrackerTest, AxisScrollVelocity_ScrollDown) { + std::vector<std::pair<std::chrono::nanoseconds, float>> motions = { + {224598065152ns, -0.050100}, {224621871104ns, -0.133600}, {224645464064ns, -0.551100}, + {224669171712ns, -0.801600}, {224687063040ns, -1.035400}, {224706691072ns, -0.484300}, + {224738213888ns, -0.334000}, {224754401280ns, -0.083500}, + }; + + computeAndCheckAxisScrollVelocity(VelocityTracker::Strategy::IMPULSE, motions, {-27.86}); +} + +TEST_F(VelocityTrackerTest, AxisScrollVelocity_ScrollUp) { + std::vector<std::pair<std::chrono::nanoseconds, float>> motions = { + {269606010880ns, 0.050100}, {269626064896ns, 0.217100}, {269641973760ns, 0.267200}, + {269658079232ns, 0.267200}, {269674217472ns, 0.267200}, {269690683392ns, 0.367400}, + {269706133504ns, 0.551100}, {269722173440ns, 0.501000}, + }; + + computeAndCheckAxisScrollVelocity(VelocityTracker::Strategy::IMPULSE, motions, {31.92}); +} + +TEST_F(VelocityTrackerTest, AxisScrollVelocity_ScrollDown_ThenUp_ThenDown) { + std::vector<std::pair<std::chrono::nanoseconds, float>> motions = { + {2580534001664ns, -0.033400}, {2580549992448ns, -0.133600}, + {2580566769664ns, -0.250500}, {2580581974016ns, -0.183700}, + {2580597964800ns, -0.267200}, {2580613955584ns, -0.551100}, + {2580635189248ns, -0.601200}, {2580661927936ns, -0.450900}, + {2580683161600ns, -0.417500}, {2580705705984ns, -0.150300}, + {2580722745344ns, -0.016700}, {2580786446336ns, 0.050100}, + {2580801912832ns, 0.150300}, {2580822360064ns, 0.300600}, + {2580838088704ns, 0.300600}, {2580854341632ns, 0.400800}, + {2580869808128ns, 0.517700}, {2580886061056ns, 0.501000}, + {2580905984000ns, 0.350700}, {2580921974784ns, 0.350700}, + {2580937965568ns, 0.066800}, {2580974665728ns, 0.016700}, + {2581034434560ns, -0.066800}, {2581049901056ns, -0.116900}, + {2581070610432ns, -0.317300}, {2581086076928ns, -0.200400}, + {2581101805568ns, -0.233800}, {2581118058496ns, -0.417500}, + {2581134049280ns, -0.417500}, {2581150040064ns, -0.367400}, + {2581166030848ns, -0.267200}, {2581181759488ns, -0.150300}, + {2581199847424ns, -0.066800}, + }; + + computeAndCheckAxisScrollVelocity(VelocityTracker::Strategy::IMPULSE, motions, {-9.73}); +} + +// ------------------------------- Hand generated test cases --------------------------------------- +TEST_F(VelocityTrackerTest, TestDefaultStrategyForAxisScroll) { + std::vector<std::pair<std::chrono::nanoseconds, float>> motions = { + {10ms, 20}, + {20ms, 25}, + {30ms, 50}, + {40ms, 100}, + }; + + EXPECT_EQ(computeVelocity(VelocityTracker::Strategy::IMPULSE, motions, + AMOTION_EVENT_AXIS_SCROLL), + computeVelocity(VelocityTracker::Strategy::DEFAULT, motions, + AMOTION_EVENT_AXIS_SCROLL)); +} + +TEST_F(VelocityTrackerTest, AxisScrollVelocity_SimilarDifferentialValues) { + std::vector<std::pair<std::chrono::nanoseconds, float>> motions = {{1ns, 2.12}, {3ns, 2.12}, + {7ns, 2.12}, {8ns, 2.12}, + {15ns, 2.12}, {18ns, 2.12}}; + + computeAndCheckAxisScrollVelocity(VelocityTracker::Strategy::IMPULSE, motions, {1690236059.86}); +} + +TEST_F(VelocityTrackerTest, AxisScrollVelocity_OnlyTwoValues) { + std::vector<std::pair<std::chrono::nanoseconds, float>> motions = {{1ms, 5}, {2ms, 10}}; + + computeAndCheckAxisScrollVelocity(VelocityTracker::Strategy::IMPULSE, motions, {10000}); +} + +TEST_F(VelocityTrackerTest, AxisScrollVelocity_ConstantVelocity) { + std::vector<std::pair<std::chrono::nanoseconds, float>> motions = {{1ms, 20}, {2ms, 20}, + {3ms, 20}, {4ms, 20}, + {5ms, 20}, {6ms, 20}}; + + computeAndCheckAxisScrollVelocity(VelocityTracker::Strategy::IMPULSE, motions, {20000}); +} + +TEST_F(VelocityTrackerTest, AxisScrollVelocity_NoMotion) { + std::vector<std::pair<std::chrono::nanoseconds, float>> motions = {{1ns, 0}, {2ns, 0}, + {3ns, 0}, {4ns, 0}, + {5ns, 0}, {6ns, 0}}; + + computeAndCheckAxisScrollVelocity(VelocityTracker::Strategy::IMPULSE, motions, {0}); +} + +TEST_F(VelocityTrackerTest, AxisScrollVelocity_NoData) { + std::vector<std::pair<std::chrono::nanoseconds, float>> motions = {}; + + computeAndCheckAxisScrollVelocity(VelocityTracker::Strategy::IMPULSE, motions, std::nullopt); +} + } // namespace android diff --git a/libs/jpegrecoverymap/Android.bp b/libs/jpegrecoverymap/Android.bp new file mode 100644 index 0000000000..54af7c912d --- /dev/null +++ b/libs/jpegrecoverymap/Android.bp @@ -0,0 +1,70 @@ +// Copyright 2022 The Android Open Source Project +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package { + // See: http://go/android-license-faq + // A large-scale-change added 'default_applicable_licenses' to import + // all of the 'license_kinds' from "frameworks_native_license" + // to get the below license kinds: + // SPDX-license-identifier-Apache-2.0 + default_applicable_licenses: ["frameworks_native_license"], +} + +cc_library_static { + name: "libjpegrecoverymap", + host_supported: true, + + export_include_dirs: ["include"], + local_include_dirs: ["include"], + + srcs: [ + "recoverymap.cpp", + "recoverymapmath.cpp", + "recoverymaputils.cpp", + ], + + shared_libs: [ + "libimage_io", + "libjpeg", + "libutils", + ], +} + +cc_library_static { + name: "libjpegencoder", + + shared_libs: [ + "libjpeg", + ], + + export_include_dirs: ["include"], + + srcs: [ + "jpegencoder.cpp", + ], +} + +cc_library_static { + name: "libjpegdecoder", + + shared_libs: [ + "libjpeg", + ], + + export_include_dirs: ["include"], + + srcs: [ + "jpegdecoder.cpp", + ], +} diff --git a/libs/jpegrecoverymap/OWNERS b/libs/jpegrecoverymap/OWNERS new file mode 100644 index 0000000000..133af5bcd4 --- /dev/null +++ b/libs/jpegrecoverymap/OWNERS @@ -0,0 +1,4 @@ +arifdikici@google.com +deakin@google.com +dichenzhang@google.com +kyslov@google.com
\ No newline at end of file diff --git a/libs/jpegrecoverymap/include/jpegrecoverymap/jpegdecoder.h b/libs/jpegrecoverymap/include/jpegrecoverymap/jpegdecoder.h new file mode 100644 index 0000000000..5c9c8b6ec6 --- /dev/null +++ b/libs/jpegrecoverymap/include/jpegrecoverymap/jpegdecoder.h @@ -0,0 +1,99 @@ + +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_JPEGRECOVERYMAP_JPEGDECODER_H +#define ANDROID_JPEGRECOVERYMAP_JPEGDECODER_H + +// We must include cstdio before jpeglib.h. It is a requirement of libjpeg. +#include <cstdio> +extern "C" { +#include <jerror.h> +#include <jpeglib.h> +} +#include <utils/Errors.h> +#include <vector> +namespace android::recoverymap { +/* + * Encapsulates a converter from JPEG to raw image (YUV420planer or grey-scale) format. + * This class is not thread-safe. + */ +class JpegDecoder { +public: + JpegDecoder(); + ~JpegDecoder(); + /* + * Decompresses JPEG image to raw image (YUV420planer or grey-scale) format. After calling + * this method, call getDecompressedImage() to get the image. + * Returns false if decompressing the image fails. + */ + bool decompressImage(const void* image, int length); + /* + * Returns the decompressed raw image buffer pointer. This method must be called only after + * calling decompressImage(). + */ + void* getDecompressedImagePtr(); + /* + * Returns the decompressed raw image buffer size. This method must be called only after + * calling decompressImage(). + */ + size_t getDecompressedImageSize(); + /* + * Returns the image width in pixels. This method must be called only after calling + * decompressImage(). + */ + size_t getDecompressedImageWidth(); + /* + * Returns the image width in pixels. This method must be called only after calling + * decompressImage(). + */ + size_t getDecompressedImageHeight(); + /* + * Returns the XMP data from the image. + */ + void* getXMPPtr(); + /* + * Returns the decompressed XMP buffer size. This method must be called only after + * calling decompressImage(). + */ + size_t getXMPSize(); + + bool getCompressedImageParameters(const void* image, int length, + size_t* pWidth, size_t* pHeight, + std::vector<uint8_t>* &iccData, + std::vector<uint8_t>* &exifData); + +private: + bool decode(const void* image, int length); + // Returns false if errors occur. + bool decompress(jpeg_decompress_struct* cinfo, const uint8_t* dest, bool isSingleChannel); + bool decompressYUV(jpeg_decompress_struct* cinfo, const uint8_t* dest); + bool decompressSingleChannel(jpeg_decompress_struct* cinfo, const uint8_t* dest); + // Process 16 lines of Y and 16 lines of U/V each time. + // We must pass at least 16 scanlines according to libjpeg documentation. + static const int kCompressBatchSize = 16; + // The buffer that holds the decompressed result. + std::vector<JOCTET> mResultBuffer; + // The buffer that holds XMP Data. + std::vector<JOCTET> mXMPBuffer; + + // Resolution of the decompressed image. + size_t mWidth; + size_t mHeight; +}; +} /* namespace android */ + +#endif // ANDROID_JPEGRECOVERYMAP_JPEGDECODER_H diff --git a/libs/jpegrecoverymap/include/jpegrecoverymap/jpegencoder.h b/libs/jpegrecoverymap/include/jpegrecoverymap/jpegencoder.h new file mode 100644 index 0000000000..61aeb8ace7 --- /dev/null +++ b/libs/jpegrecoverymap/include/jpegrecoverymap/jpegencoder.h @@ -0,0 +1,95 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_JPEGRECOVERYMAP_JPEGENCODER_H +#define ANDROID_JPEGRECOVERYMAP_JPEGENCODER_H + +// We must include cstdio before jpeglib.h. It is a requirement of libjpeg. +#include <cstdio> + +extern "C" { +#include <jerror.h> +#include <jpeglib.h> +} + +#include <utils/Errors.h> +#include <vector> + +namespace android::recoverymap { + +/* + * Encapsulates a converter from raw image (YUV420planer or grey-scale) to JPEG format. + * This class is not thread-safe. + */ +class JpegEncoder { +public: + JpegEncoder(); + ~JpegEncoder(); + + /* + * Compresses YUV420Planer image to JPEG format. After calling this method, call + * getCompressedImage() to get the image. |quality| is the jpeg image quality parameter to use. + * It ranges from 1 (poorest quality) to 100 (highest quality). |iccBuffer| is the buffer of + * ICC segment which will be added to the compressed image. + * Returns false if errors occur during compression. + */ + bool compressImage(const void* image, int width, int height, int quality, + const void* iccBuffer, unsigned int iccSize, bool isSingleChannel = false); + + /* + * Returns the compressed JPEG buffer pointer. This method must be called only after calling + * compressImage(). + */ + void* getCompressedImagePtr(); + + /* + * Returns the compressed JPEG buffer size. This method must be called only after calling + * compressImage(). + */ + size_t getCompressedImageSize(); + +private: + // initDestination(), emptyOutputBuffer() and emptyOutputBuffer() are callback functions to be + // passed into jpeg library. + static void initDestination(j_compress_ptr cinfo); + static boolean emptyOutputBuffer(j_compress_ptr cinfo); + static void terminateDestination(j_compress_ptr cinfo); + static void outputErrorMessage(j_common_ptr cinfo); + + // Returns false if errors occur. + bool encode(const void* inYuv, int width, int height, int jpegQuality, + const void* iccBuffer, unsigned int iccSize, bool isSingleChannel); + void setJpegDestination(jpeg_compress_struct* cinfo); + void setJpegCompressStruct(int width, int height, int quality, jpeg_compress_struct* cinfo, + bool isSingleChannel); + // Returns false if errors occur. + bool compress(jpeg_compress_struct* cinfo, const uint8_t* image, bool isSingleChannel); + bool compressYuv(jpeg_compress_struct* cinfo, const uint8_t* yuv); + bool compressSingleChannel(jpeg_compress_struct* cinfo, const uint8_t* image); + + // The block size for encoded jpeg image buffer. + static const int kBlockSize = 16384; + // Process 16 lines of Y and 16 lines of U/V each time. + // We must pass at least 16 scanlines according to libjpeg documentation. + static const int kCompressBatchSize = 16; + + // The buffer that holds the compressed result. + std::vector<JOCTET> mResultBuffer; +}; + +} /* namespace android */ + +#endif // ANDROID_JPEGRECOVERYMAP_JPEGENCODER_H diff --git a/libs/jpegrecoverymap/include/jpegrecoverymap/jpegrerrorcode.h b/libs/jpegrecoverymap/include/jpegrecoverymap/jpegrerrorcode.h new file mode 100644 index 0000000000..9f53a5791a --- /dev/null +++ b/libs/jpegrecoverymap/include/jpegrecoverymap/jpegrerrorcode.h @@ -0,0 +1,49 @@ +/* + * Copyright (C) 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <utils/Errors.h> + +namespace android::recoverymap { + +enum { + // status_t map for errors in the media framework + // OK or NO_ERROR or 0 represents no error. + + // See system/core/include/utils/Errors.h + // System standard errors from -1 through (possibly) -133 + // + // Errors with special meanings and side effects. + // INVALID_OPERATION: Operation attempted in an illegal state (will try to signal to app). + // DEAD_OBJECT: Signal from CodecBase to MediaCodec that MediaServer has died. + // NAME_NOT_FOUND: Signal from CodecBase to MediaCodec that the component was not found. + + // JPEGR errors + JPEGR_IO_ERROR_BASE = -10000, + ERROR_JPEGR_INVALID_INPUT_TYPE = JPEGR_IO_ERROR_BASE, + ERROR_JPEGR_INVALID_OUTPUT_TYPE = JPEGR_IO_ERROR_BASE - 1, + ERROR_JPEGR_INVALID_NULL_PTR = JPEGR_IO_ERROR_BASE - 2, + ERROR_JPEGR_RESOLUTION_MISMATCH = JPEGR_IO_ERROR_BASE - 3, + ERROR_JPEGR_BUFFER_TOO_SMALL = JPEGR_IO_ERROR_BASE - 4, + ERROR_JPEGR_INVALID_COLORGAMUT = JPEGR_IO_ERROR_BASE - 5, + + JPEGR_RUNTIME_ERROR_BASE = -20000, + ERROR_JPEGR_ENCODE_ERROR = JPEGR_RUNTIME_ERROR_BASE - 1, + ERROR_JPEGR_DECODE_ERROR = JPEGR_RUNTIME_ERROR_BASE - 2, + ERROR_JPEGR_CALCULATION_ERROR = JPEGR_RUNTIME_ERROR_BASE - 3, + ERROR_JPEGR_METADATA_ERROR = JPEGR_RUNTIME_ERROR_BASE - 4, +}; + +} // namespace android::recoverymap diff --git a/libs/jpegrecoverymap/include/jpegrecoverymap/recoverymap.h b/libs/jpegrecoverymap/include/jpegrecoverymap/recoverymap.h new file mode 100644 index 0000000000..55973034bb --- /dev/null +++ b/libs/jpegrecoverymap/include/jpegrecoverymap/recoverymap.h @@ -0,0 +1,363 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_JPEGRECOVERYMAP_RECOVERYMAP_H +#define ANDROID_JPEGRECOVERYMAP_RECOVERYMAP_H + +#include "jpegrerrorcode.h" + +namespace android::recoverymap { + +typedef enum { + JPEGR_COLORGAMUT_UNSPECIFIED, + JPEGR_COLORGAMUT_BT709, + JPEGR_COLORGAMUT_P3, + JPEGR_COLORGAMUT_BT2100, +} jpegr_color_gamut; + +// Transfer functions as defined for XMP metadata +typedef enum { + JPEGR_TF_HLG = 0, + JPEGR_TF_PQ = 1, +} jpegr_transfer_function; + +struct jpegr_info_struct { + size_t width; + size_t height; + std::vector<uint8_t>* iccData; + std::vector<uint8_t>* exifData; +}; + +/* + * Holds information for uncompressed image or recovery map. + */ +struct jpegr_uncompressed_struct { + // Pointer to the data location. + void* data; + // Width of the recovery map or image in pixels. + int width; + // Height of the recovery map or image in pixels. + int height; + // Color gamut. + jpegr_color_gamut colorGamut; +}; + +/* + * Holds information for compressed image or recovery map. + */ +struct jpegr_compressed_struct { + // Pointer to the data location. + void* data; + // Used data length in bytes. + int length; + // Maximum available data length in bytes. + int maxLength; + // Color gamut. + jpegr_color_gamut colorGamut; +}; + +/* + * Holds information for EXIF metadata. + */ +struct jpegr_exif_struct { + // Pointer to the data location. + void* data; + // Data length; + int length; +}; + +struct chromaticity_coord { + float x; + float y; +}; + + +struct st2086_metadata { + // xy chromaticity coordinate of the red primary of the mastering display + chromaticity_coord redPrimary; + // xy chromaticity coordinate of the green primary of the mastering display + chromaticity_coord greenPrimary; + // xy chromaticity coordinate of the blue primary of the mastering display + chromaticity_coord bluePrimary; + // xy chromaticity coordinate of the white point of the mastering display + chromaticity_coord whitePoint; + // Maximum luminance in nits of the mastering display + uint32_t maxLuminance; + // Minimum luminance in nits of the mastering display + float minLuminance; +}; + +struct hdr10_metadata { + // Mastering display color volume + st2086_metadata st2086Metadata; + // Max frame average light level in nits + float maxFALL; + // Max content light level in nits + float maxCLL; +}; + +struct jpegr_metadata { + // JPEG/R version + uint32_t version; + // Range scaling factor for the map + float rangeScalingFactor; + // The transfer function for decoding the HDR representation of the image + jpegr_transfer_function transferFunction; + // HDR10 metadata, only applicable for transferFunction of JPEGR_TF_PQ + hdr10_metadata hdr10Metadata; +}; + +typedef struct jpegr_uncompressed_struct* jr_uncompressed_ptr; +typedef struct jpegr_compressed_struct* jr_compressed_ptr; +typedef struct jpegr_exif_struct* jr_exif_ptr; +typedef struct jpegr_metadata* jr_metadata_ptr; +typedef struct jpegr_info_struct* jr_info_ptr; + +class RecoveryMap { +public: + /* + * Compress JPEGR image from 10-bit HDR YUV and 8-bit SDR YUV. + * + * Generate recovery map from the HDR and SDR inputs, compress SDR YUV to 8-bit JPEG and append + * the recovery map to the end of the compressed JPEG. HDR and SDR inputs must be the same + * resolution. + * @param uncompressed_p010_image uncompressed HDR image in P010 color format + * @param uncompressed_yuv_420_image uncompressed SDR image in YUV_420 color format + * @param hdr_tf transfer function of the HDR image + * @param dest destination of the compressed JPEGR image + * @param quality target quality of the JPEG encoding, must be in range of 0-100 where 100 is + * the highest quality + * @param exif pointer to the exif metadata. + * @return NO_ERROR if encoding succeeds, error code if error occurs. + */ + status_t encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image, + jr_uncompressed_ptr uncompressed_yuv_420_image, + jpegr_transfer_function hdr_tf, + jr_compressed_ptr dest, + int quality, + jr_exif_ptr exif); + + /* + * Compress JPEGR image from 10-bit HDR YUV, 8-bit SDR YUV and compressed 8-bit JPEG. + * + * This method requires HAL Hardware JPEG encoder. + * + * Generate recovery map from the HDR and SDR inputs, append the recovery map to the end of the + * compressed JPEG. HDR and SDR inputs must be the same resolution and color space. + * @param uncompressed_p010_image uncompressed HDR image in P010 color format + * @param uncompressed_yuv_420_image uncompressed SDR image in YUV_420 color format + * @param compressed_jpeg_image compressed 8-bit JPEG image + * @param hdr_tf transfer function of the HDR image + * @param dest destination of the compressed JPEGR image + * @return NO_ERROR if encoding succeeds, error code if error occurs. + */ + status_t encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image, + jr_uncompressed_ptr uncompressed_yuv_420_image, + jr_compressed_ptr compressed_jpeg_image, + jpegr_transfer_function hdr_tf, + jr_compressed_ptr dest); + + /* + * Compress JPEGR image from 10-bit HDR YUV and 8-bit SDR YUV. + * + * This method requires HAL Hardware JPEG encoder. + * + * Decode the compressed 8-bit JPEG image to YUV SDR, generate recovery map from the HDR input + * and the decoded SDR result, append the recovery map to the end of the compressed JPEG. HDR + * and SDR inputs must be the same resolution. + * @param uncompressed_p010_image uncompressed HDR image in P010 color format + * @param compressed_jpeg_image compressed 8-bit JPEG image + * @param hdr_tf transfer function of the HDR image + * @param dest destination of the compressed JPEGR image + * @return NO_ERROR if encoding succeeds, error code if error occurs. + */ + status_t encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image, + jr_compressed_ptr compressed_jpeg_image, + jpegr_transfer_function hdr_tf, + jr_compressed_ptr dest); + + /* + * Decompress JPEGR image. + * + * The output JPEGR image is in RGBA_1010102 data format if decoding to HDR. + * @param compressed_jpegr_image compressed JPEGR image + * @param dest destination of the uncompressed JPEGR image + * @param exif destination of the decoded EXIF metadata. + * @param request_sdr flag that request SDR output. If set to true, decoder will only decode + * the primary image which is SDR. Setting of request_sdr and input source + * (HDR or SDR) can be found in the table below: + * | input source | request_sdr | output of decoding | + * | HDR | true | SDR | + * | HDR | false | HDR | + * | SDR | true | SDR | + * | SDR | false | SDR | + * @return NO_ERROR if decoding succeeds, error code if error occurs. + */ + status_t decodeJPEGR(jr_compressed_ptr compressed_jpegr_image, + jr_uncompressed_ptr dest, + jr_exif_ptr exif = nullptr, + bool request_sdr = false); + + /* + * Gets Info from JPEGR file without decoding it. + * + * The output is filled jpegr_info structure + * @param compressed_jpegr_image compressed JPEGR image + * @param jpegr_info pointer to output JPEGR info + * @return NO_ERROR if JPEGR parsing succeeds, error code otherwise + */ + status_t getJPEGRInfo(jr_compressed_ptr compressed_jpegr_image, + jr_info_ptr jpegr_info); +private: + /* + * This method is called in the decoding pipeline. It will decode the recovery map. + * + * @param compressed_recovery_map compressed recovery map + * @param dest decoded recover map + * @return NO_ERROR if decoding succeeds, error code if error occurs. + */ + status_t decompressRecoveryMap(jr_compressed_ptr compressed_recovery_map, + jr_uncompressed_ptr dest); + + /* + * This method is called in the encoding pipeline. It will encode the recovery map. + * + * @param uncompressed_recovery_map uncompressed recovery map + * @param dest encoded recover map + * @return NO_ERROR if encoding succeeds, error code if error occurs. + */ + status_t compressRecoveryMap(jr_uncompressed_ptr uncompressed_recovery_map, + jr_compressed_ptr dest); + + /* + * This method is called in the encoding pipeline. It will take the uncompressed 8-bit and + * 10-bit yuv images as input, and calculate the uncompressed recovery map. The input images + * must be the same resolution. + * + * @param uncompressed_yuv_420_image uncompressed SDR image in YUV_420 color format + * @param uncompressed_p010_image uncompressed HDR image in P010 color format + * @param dest recovery map; caller responsible for memory of data + * @param metadata metadata provides the transfer function for the HDR + * image; range_scaling_factor and hdr10 FALL and CLL will + * be updated. + * @return NO_ERROR if calculation succeeds, error code if error occurs. + */ + status_t generateRecoveryMap(jr_uncompressed_ptr uncompressed_yuv_420_image, + jr_uncompressed_ptr uncompressed_p010_image, + jr_metadata_ptr metadata, + jr_uncompressed_ptr dest); + + /* + * This method is called in the decoding pipeline. It will take the uncompressed (decoded) + * 8-bit yuv image, the uncompressed (decoded) recovery map, and extracted JPEG/R metadata as + * input, and calculate the 10-bit recovered image. The recovered output image is the same + * color gamut as the SDR image, with the transfer function specified in the JPEG/R metadata, + * and is in RGBA1010102 data format. + * + * @param uncompressed_yuv_420_image uncompressed SDR image in YUV_420 color format + * @param uncompressed_recovery_map uncompressed recovery map + * @param metadata JPEG/R metadata extracted from XMP. + * @param dest reconstructed HDR image + * @return NO_ERROR if calculation succeeds, error code if error occurs. + */ + status_t applyRecoveryMap(jr_uncompressed_ptr uncompressed_yuv_420_image, + jr_uncompressed_ptr uncompressed_recovery_map, + jr_metadata_ptr metadata, + jr_uncompressed_ptr dest); + + /* + * This methoud is called to separate primary image and recovery map image from JPEGR + * + * @param compressed_jpegr_image compressed JPEGR image + * @param primary_image destination of primary image + * @param recovery_map destination of compressed recovery map + * @return NO_ERROR if calculation succeeds, error code if error occurs. + */ + status_t extractPrimaryImageAndRecoveryMap(jr_compressed_ptr compressed_jpegr_image, + jr_compressed_ptr primary_image, + jr_compressed_ptr recovery_map); + /* + * This method is called in the decoding pipeline. It will read XMP metadata to find the start + * position of the compressed recovery map, and will extract the compressed recovery map. + * + * @param compressed_jpegr_image compressed JPEGR image + * @param dest destination of compressed recovery map + * @return NO_ERROR if calculation succeeds, error code if error occurs. + */ + status_t extractRecoveryMap(jr_compressed_ptr compressed_jpegr_image, + jr_compressed_ptr dest); + + /* + * This method is called in the encoding pipeline. It will take the standard 8-bit JPEG image + * and the compressed recovery map as input, and update the XMP metadata with the end of JPEG + * marker, and append the compressed gian map after the JPEG. + * + * @param compressed_jpeg_image compressed 8-bit JPEG image + * @param compress_recovery_map compressed recover map + * @param metadata JPEG/R metadata to encode in XMP of the jpeg + * @param dest compressed JPEGR image + * @return NO_ERROR if calculation succeeds, error code if error occurs. + */ + status_t appendRecoveryMap(jr_compressed_ptr compressed_jpeg_image, + jr_compressed_ptr compressed_recovery_map, + jr_metadata_ptr metadata, + jr_compressed_ptr dest); + + /* + * This method generates XMP metadata. + * + * below is an example of the XMP metadata that this function generates where + * secondary_image_length = 1000 + * range_scaling_factor = 1.25 + * + * <x:xmpmeta + * xmlns:x="adobe:ns:meta/" + * x:xmptk="Adobe XMP Core 5.1.2"> + * <rdf:RDF + * xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> + * <rdf:Description + * xmlns:GContainer="http://ns.google.com/photos/1.0/container/"> + * <GContainer:Version>1</GContainer:Version> + * <GContainer:RangeScalingFactor>1.25</GContainer:RangeScalingFactor> + * <GContainer:Directory> + * <rdf:Seq> + * <rdf:li> + * <GContainer:Item + * Item:Semantic="Primary" + * Item:Mime="image/jpeg"/> + * </rdf:li> + * <rdf:li> + * <GContainer:Item + * Item:Semantic="RecoveryMap" + * Item:Mime="image/jpeg" + * Item:Length="1000"/> + * </rdf:li> + * </rdf:Seq> + * </GContainer:Directory> + * </rdf:Description> + * </rdf:RDF> + * </x:xmpmeta> + * + * @param secondary_image_length length of secondary image + * @param metadata JPEG/R metadata to encode as XMP + * @return XMP metadata in type of string + */ + std::string generateXmp(int secondary_image_length, jpegr_metadata& metadata); +}; + +} // namespace android::recoverymap + +#endif // ANDROID_JPEGRECOVERYMAP_RECOVERYMAP_H diff --git a/libs/jpegrecoverymap/include/jpegrecoverymap/recoverymapmath.h b/libs/jpegrecoverymap/include/jpegrecoverymap/recoverymapmath.h new file mode 100644 index 0000000000..fe7a651ffb --- /dev/null +++ b/libs/jpegrecoverymap/include/jpegrecoverymap/recoverymapmath.h @@ -0,0 +1,271 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_JPEGRECOVERYMAP_RECOVERYMAPMATH_H +#define ANDROID_JPEGRECOVERYMAP_RECOVERYMAPMATH_H + +#include <stdint.h> + +#include <jpegrecoverymap/recoverymap.h> + +namespace android::recoverymap { + +//////////////////////////////////////////////////////////////////////////////// +// Framework + +const float kSdrWhiteNits = 100.0f; + +struct Color { + union { + struct { + float r; + float g; + float b; + }; + struct { + float y; + float u; + float v; + }; + }; +}; + +typedef Color (*ColorTransformFn)(Color); +typedef float (*ColorCalculationFn)(Color); + +inline Color operator+=(Color& lhs, const Color& rhs) { + lhs.r += rhs.r; + lhs.g += rhs.g; + lhs.b += rhs.b; + return lhs; +} +inline Color operator-=(Color& lhs, const Color& rhs) { + lhs.r -= rhs.r; + lhs.g -= rhs.g; + lhs.b -= rhs.b; + return lhs; +} + +inline Color operator+(const Color& lhs, const Color& rhs) { + Color temp = lhs; + return temp += rhs; +} +inline Color operator-(const Color& lhs, const Color& rhs) { + Color temp = lhs; + return temp -= rhs; +} + +inline Color operator+=(Color& lhs, const float rhs) { + lhs.r += rhs; + lhs.g += rhs; + lhs.b += rhs; + return lhs; +} +inline Color operator-=(Color& lhs, const float rhs) { + lhs.r -= rhs; + lhs.g -= rhs; + lhs.b -= rhs; + return lhs; +} +inline Color operator*=(Color& lhs, const float rhs) { + lhs.r *= rhs; + lhs.g *= rhs; + lhs.b *= rhs; + return lhs; +} +inline Color operator/=(Color& lhs, const float rhs) { + lhs.r /= rhs; + lhs.g /= rhs; + lhs.b /= rhs; + return lhs; +} + +inline Color operator+(const Color& lhs, const float rhs) { + Color temp = lhs; + return temp += rhs; +} +inline Color operator-(const Color& lhs, const float rhs) { + Color temp = lhs; + return temp -= rhs; +} +inline Color operator*(const Color& lhs, const float rhs) { + Color temp = lhs; + return temp *= rhs; +} +inline Color operator/(const Color& lhs, const float rhs) { + Color temp = lhs; + return temp /= rhs; +} + + +//////////////////////////////////////////////////////////////////////////////// +// sRGB transformations + +/* + * Calculate the luminance of a linear RGB sRGB pixel, according to IEC 61966-2-1. + */ +float srgbLuminance(Color e); + +/* + * Convert from OETF'd srgb YUV to RGB, according to ECMA TR/98. + */ +Color srgbYuvToRgb(Color e_gamma); + +/* + * Convert from OETF'd srgb RGB to YUV, according to ECMA TR/98. + */ +Color srgbRgbToYuv(Color e_gamma); + +/* + * Convert from srgb to linear, according to IEC 61966-2-1. + * + * [0.0, 1.0] range in and out. + */ +float srgbInvOetf(float e_gamma); +Color srgbInvOetf(Color e_gamma); + + +//////////////////////////////////////////////////////////////////////////////// +// Display-P3 transformations + +/* + * Calculated the luminance of a linear RGB P3 pixel, according to EG 432-1. + */ +float p3Luminance(Color e); + + +//////////////////////////////////////////////////////////////////////////////// +// BT.2100 transformations - according to ITU-R BT.2100-2 + +/* + * Calculate the luminance of a linear RGB BT.2100 pixel. + */ +float bt2100Luminance(Color e); + +/* + * Convert from OETF'd BT.2100 RGB to YUV. + */ +Color bt2100RgbToYuv(Color e_gamma); + +/* + * Convert from OETF'd BT.2100 YUV to RGB. + */ +Color bt2100YuvToRgb(Color e_gamma); + +/* + * Convert from scene luminance in nits to HLG. + */ +Color hlgOetf(Color e); + +/* + * Convert from HLG to scene luminance in nits. + */ +Color hlgInvOetf(Color e_gamma); + +/* + * Convert from scene luminance in nits to PQ. + */ +Color pqOetf(Color e); + +/* + * Convert from PQ to scene luminance in nits. + */ +Color pqInvOetf(Color e_gamma); + + +//////////////////////////////////////////////////////////////////////////////// +// Color space conversions + +/* + * Convert between color spaces with linear RGB data, according to ITU-R BT.2407 and EG 432-1. + * + * All conversions are derived from multiplying the matrix for XYZ to output RGB color gamut by the + * matrix for input RGB color gamut to XYZ. The matrix for converting from XYZ to an RGB gamut is + * always the inverse of the RGB gamut to XYZ matrix. + */ +Color bt709ToP3(Color e); +Color bt709ToBt2100(Color e); +Color p3ToBt709(Color e); +Color p3ToBt2100(Color e); +Color bt2100ToBt709(Color e); +Color bt2100ToP3(Color e); + +/* + * Identity conversion. + */ +inline Color identityConversion(Color e) { return e; } + +/* + * Get the conversion to apply to the HDR image for recovery map generation + */ +ColorTransformFn getHdrConversionFn(jpegr_color_gamut sdr_gamut, jpegr_color_gamut hdr_gamut); + + +//////////////////////////////////////////////////////////////////////////////// +// Recovery map calculations + +/* + * Calculate the 8-bit unsigned integer recovery value for the given SDR and HDR + * luminances in linear space, and the hdr ratio to encode against. + */ +uint8_t encodeRecovery(float y_sdr, float y_hdr, float hdr_ratio); + +/* + * Calculates the linear luminance in nits after applying the given recovery + * value, with the given hdr ratio, to the given sdr input in the range [0, 1]. + */ +Color applyRecovery(Color e, float recovery, float hdr_ratio); + +/* + * Helper for sampling from images. + */ +Color getYuv420Pixel(jr_uncompressed_ptr image, size_t x, size_t y); + +/* + * Helper for sampling from images. + */ +Color getP010Pixel(jr_uncompressed_ptr image, size_t x, size_t y); + +/* + * Sample the recovery value for the map from a given x,y coordinate on a scale + * that is map scale factor larger than the map size. + */ +float sampleMap(jr_uncompressed_ptr map, size_t map_scale_factor, size_t x, size_t y); + +/* + * Sample the image Y value at the provided location, with a weighting based on nearby pixels + * and the map scale factor. + * + * Expect narrow-range image data for P010. + */ +Color sampleYuv420(jr_uncompressed_ptr map, size_t map_scale_factor, size_t x, size_t y); + +/* + * Sample the image Y value at the provided location, with a weighting based on nearby pixels + * and the map scale factor. Assumes narrow-range image data for P010. + */ +Color sampleP010(jr_uncompressed_ptr map, size_t map_scale_factor, size_t x, size_t y); + +/* + * Convert from Color to RGBA1010102. + * + * Alpha always set to 1.0. + */ +uint32_t colorToRgba1010102(Color e_gamma); + +} // namespace android::recoverymap + +#endif // ANDROID_JPEGRECOVERYMAP_RECOVERYMAPMATH_H diff --git a/libs/jpegrecoverymap/include/jpegrecoverymap/recoverymaputils.h b/libs/jpegrecoverymap/include/jpegrecoverymap/recoverymaputils.h new file mode 100644 index 0000000000..e35f2d72cb --- /dev/null +++ b/libs/jpegrecoverymap/include/jpegrecoverymap/recoverymaputils.h @@ -0,0 +1,40 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_JPEGRECOVERYMAP_RECOVERYMAPUTILS_H +#define ANDROID_JPEGRECOVERYMAP_RECOVERYMAPUTILS_H + +#include <stdint.h> +#include <cstdio> + + +namespace android::recoverymap { + +struct jpegr_metadata; + +/* + * Parses XMP packet and fills metadata with data from XMP + * + * @param xmp_data pointer to XMP packet + * @param xmp_size size of XMP packet + * @param metadata place to store HDR metadata values + * @return true if metadata is successfully retrieved, false otherwise +*/ +bool getMetadataFromXMP(uint8_t* xmp_data, size_t xmp_size, jpegr_metadata* metadata); + +} + +#endif //ANDROID_JPEGRECOVERYMAP_RECOVERYMAPUTILS_H
\ No newline at end of file diff --git a/libs/jpegrecoverymap/jpegdecoder.cpp b/libs/jpegrecoverymap/jpegdecoder.cpp new file mode 100644 index 0000000000..0185e55e9e --- /dev/null +++ b/libs/jpegrecoverymap/jpegdecoder.cpp @@ -0,0 +1,309 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <jpegrecoverymap/jpegdecoder.h> + +#include <cutils/log.h> + +#include <errno.h> +#include <setjmp.h> +#include <string> + +using namespace std; + +namespace android::recoverymap { + +const uint32_t kExifMarker = JPEG_APP0 + 1; +const uint32_t kICCMarker = JPEG_APP0 + 2; + +struct jpegr_source_mgr : jpeg_source_mgr { + jpegr_source_mgr(const uint8_t* ptr, int len); + ~jpegr_source_mgr(); + + const uint8_t* mBufferPtr; + size_t mBufferLength; +}; + +struct jpegrerror_mgr { + struct jpeg_error_mgr pub; + jmp_buf setjmp_buffer; +}; + +static void jpegr_init_source(j_decompress_ptr cinfo) { + jpegr_source_mgr* src = static_cast<jpegr_source_mgr*>(cinfo->src); + src->next_input_byte = static_cast<const JOCTET*>(src->mBufferPtr); + src->bytes_in_buffer = src->mBufferLength; +} + +static boolean jpegr_fill_input_buffer(j_decompress_ptr /* cinfo */) { + ALOGE("%s : should not get here", __func__); + return FALSE; +} + +static void jpegr_skip_input_data(j_decompress_ptr cinfo, long num_bytes) { + jpegr_source_mgr* src = static_cast<jpegr_source_mgr*>(cinfo->src); + + if (num_bytes > static_cast<long>(src->bytes_in_buffer)) { + ALOGE("jpegr_skip_input_data - num_bytes > (long)src->bytes_in_buffer"); + } else { + src->next_input_byte += num_bytes; + src->bytes_in_buffer -= num_bytes; + } +} + +static void jpegr_term_source(j_decompress_ptr /*cinfo*/) {} + +jpegr_source_mgr::jpegr_source_mgr(const uint8_t* ptr, int len) : + mBufferPtr(ptr), mBufferLength(len) { + init_source = jpegr_init_source; + fill_input_buffer = jpegr_fill_input_buffer; + skip_input_data = jpegr_skip_input_data; + resync_to_restart = jpeg_resync_to_restart; + term_source = jpegr_term_source; +} + +jpegr_source_mgr::~jpegr_source_mgr() {} + +static void jpegrerror_exit(j_common_ptr cinfo) { + jpegrerror_mgr* err = reinterpret_cast<jpegrerror_mgr*>(cinfo->err); + longjmp(err->setjmp_buffer, 1); +} + +JpegDecoder::JpegDecoder() { +} + +JpegDecoder::~JpegDecoder() { +} + +bool JpegDecoder::decompressImage(const void* image, int length) { + if (image == nullptr || length <= 0) { + ALOGE("Image size can not be handled: %d", length); + return false; + } + + mResultBuffer.clear(); + mXMPBuffer.clear(); + if (!decode(image, length)) { + return false; + } + + return true; +} + +void* JpegDecoder::getDecompressedImagePtr() { + return mResultBuffer.data(); +} + +size_t JpegDecoder::getDecompressedImageSize() { + return mResultBuffer.size(); +} + +void* JpegDecoder::getXMPPtr() { + return mXMPBuffer.data(); +} + +size_t JpegDecoder::getXMPSize() { + return mXMPBuffer.size(); +} + + +size_t JpegDecoder::getDecompressedImageWidth() { + return mWidth; +} + +size_t JpegDecoder::getDecompressedImageHeight() { + return mHeight; +} + +bool JpegDecoder::decode(const void* image, int length) { + jpeg_decompress_struct cinfo; + jpegr_source_mgr mgr(static_cast<const uint8_t*>(image), length); + jpegrerror_mgr myerr; + string nameSpace = "http://ns.adobe.com/xap/1.0/"; + + cinfo.err = jpeg_std_error(&myerr.pub); + myerr.pub.error_exit = jpegrerror_exit; + + if (setjmp(myerr.setjmp_buffer)) { + jpeg_destroy_decompress(&cinfo); + return false; + } + jpeg_create_decompress(&cinfo); + + jpeg_save_markers(&cinfo, kExifMarker, 0xFFFF); + + cinfo.src = &mgr; + jpeg_read_header(&cinfo, TRUE); + + // Save XMP Data + for (jpeg_marker_struct* marker = cinfo.marker_list; marker; marker = marker->next) { + if (marker->marker == kExifMarker) { + const unsigned int len = marker->data_length; + if (len > nameSpace.size() && + !strncmp(reinterpret_cast<const char*>(marker->data), + nameSpace.c_str(), nameSpace.size())) { + mXMPBuffer.resize(len+1, 0); + memcpy(static_cast<void*>(mXMPBuffer.data()), marker->data, len); + break; + } + } + } + + + mWidth = cinfo.image_width; + mHeight = cinfo.image_height; + + if (cinfo.jpeg_color_space == JCS_YCbCr) { + mResultBuffer.resize(cinfo.image_width * cinfo.image_height * 3 / 2, 0); + } else if (cinfo.jpeg_color_space == JCS_GRAYSCALE) { + mResultBuffer.resize(cinfo.image_width * cinfo.image_height, 0); + } + + cinfo.raw_data_out = TRUE; + cinfo.dct_method = JDCT_IFAST; + cinfo.out_color_space = cinfo.jpeg_color_space; + + jpeg_start_decompress(&cinfo); + + if (!decompress(&cinfo, static_cast<const uint8_t*>(mResultBuffer.data()), + cinfo.jpeg_color_space == JCS_GRAYSCALE)) { + return false; + } + + jpeg_finish_decompress(&cinfo); + jpeg_destroy_decompress(&cinfo); + + return true; +} + +bool JpegDecoder::decompress(jpeg_decompress_struct* cinfo, const uint8_t* dest, + bool isSingleChannel) { + if (isSingleChannel) { + return decompressSingleChannel(cinfo, dest); + } + return decompressYUV(cinfo, dest); +} + +bool JpegDecoder::getCompressedImageParameters(const void* image, int length, + size_t *pWidth, size_t *pHeight, + std::vector<uint8_t> *&iccData , std::vector<uint8_t> *&exifData) { + jpeg_decompress_struct cinfo; + jpegr_source_mgr mgr(static_cast<const uint8_t*>(image), length); + jpegrerror_mgr myerr; + cinfo.err = jpeg_std_error(&myerr.pub); + myerr.pub.error_exit = jpegrerror_exit; + + if (setjmp(myerr.setjmp_buffer)) { + jpeg_destroy_decompress(&cinfo); + return false; + } + jpeg_create_decompress(&cinfo); + + jpeg_save_markers(&cinfo, kExifMarker, 0xFFFF); + jpeg_save_markers(&cinfo, kICCMarker, 0xFFFF); + + cinfo.src = &mgr; + if (jpeg_read_header(&cinfo, TRUE) != JPEG_HEADER_OK) { + jpeg_destroy_decompress(&cinfo); + return false; + } + + *pWidth = cinfo.image_width; + *pHeight = cinfo.image_height; + + //TODO: Parse iccProfile and exifData + (void)iccData; + (void)exifData; + + + jpeg_destroy_decompress(&cinfo); + return true; +} + + +bool JpegDecoder::decompressYUV(jpeg_decompress_struct* cinfo, const uint8_t* dest) { + + JSAMPROW y[kCompressBatchSize]; + JSAMPROW cb[kCompressBatchSize / 2]; + JSAMPROW cr[kCompressBatchSize / 2]; + JSAMPARRAY planes[3] {y, cb, cr}; + + size_t y_plane_size = cinfo->image_width * cinfo->image_height; + size_t uv_plane_size = y_plane_size / 4; + uint8_t* y_plane = const_cast<uint8_t*>(dest); + uint8_t* u_plane = const_cast<uint8_t*>(dest + y_plane_size); + uint8_t* v_plane = const_cast<uint8_t*>(dest + y_plane_size + uv_plane_size); + std::unique_ptr<uint8_t[]> empty(new uint8_t[cinfo->image_width]); + memset(empty.get(), 0, cinfo->image_width); + + while (cinfo->output_scanline < cinfo->image_height) { + for (int i = 0; i < kCompressBatchSize; ++i) { + size_t scanline = cinfo->output_scanline + i; + if (scanline < cinfo->image_height) { + y[i] = y_plane + scanline * cinfo->image_width; + } else { + y[i] = empty.get(); + } + } + // cb, cr only have half scanlines + for (int i = 0; i < kCompressBatchSize / 2; ++i) { + size_t scanline = cinfo->output_scanline / 2 + i; + if (scanline < cinfo->image_height / 2) { + int offset = scanline * (cinfo->image_width / 2); + cb[i] = u_plane + offset; + cr[i] = v_plane + offset; + } else { + cb[i] = cr[i] = empty.get(); + } + } + + int processed = jpeg_read_raw_data(cinfo, planes, kCompressBatchSize); + if (processed != kCompressBatchSize) { + ALOGE("Number of processed lines does not equal input lines."); + return false; + } + } + return true; +} + +bool JpegDecoder::decompressSingleChannel(jpeg_decompress_struct* cinfo, const uint8_t* dest) { + JSAMPROW y[kCompressBatchSize]; + JSAMPARRAY planes[1] {y}; + + uint8_t* y_plane = const_cast<uint8_t*>(dest); + std::unique_ptr<uint8_t[]> empty(new uint8_t[cinfo->image_width]); + memset(empty.get(), 0, cinfo->image_width); + + while (cinfo->output_scanline < cinfo->image_height) { + for (int i = 0; i < kCompressBatchSize; ++i) { + size_t scanline = cinfo->output_scanline + i; + if (scanline < cinfo->image_height) { + y[i] = y_plane + scanline * cinfo->image_width; + } else { + y[i] = empty.get(); + } + } + + int processed = jpeg_read_raw_data(cinfo, planes, kCompressBatchSize); + if (processed != kCompressBatchSize / 2) { + ALOGE("Number of processed lines does not equal input lines."); + return false; + } + } + return true; +} + +} // namespace android diff --git a/libs/jpegrecoverymap/jpegencoder.cpp b/libs/jpegrecoverymap/jpegencoder.cpp new file mode 100644 index 0000000000..1997bf9ea3 --- /dev/null +++ b/libs/jpegrecoverymap/jpegencoder.cpp @@ -0,0 +1,239 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <jpegrecoverymap/jpegencoder.h> + +#include <cutils/log.h> + +#include <errno.h> + +namespace android::recoverymap { + +// The destination manager that can access |mResultBuffer| in JpegEncoder. +struct destination_mgr { +public: + struct jpeg_destination_mgr mgr; + JpegEncoder* encoder; +}; + +JpegEncoder::JpegEncoder() { +} + +JpegEncoder::~JpegEncoder() { +} + +bool JpegEncoder::compressImage(const void* image, int width, int height, int quality, + const void* iccBuffer, unsigned int iccSize, + bool isSingleChannel) { + if (width % 8 != 0 || height % 2 != 0) { + ALOGE("Image size can not be handled: %dx%d", width, height); + return false; + } + + mResultBuffer.clear(); + if (!encode(image, width, height, quality, iccBuffer, iccSize, isSingleChannel)) { + return false; + } + ALOGI("Compressed JPEG: %d[%dx%d] -> %zu bytes", + (width * height * 12) / 8, width, height, mResultBuffer.size()); + return true; +} + +void* JpegEncoder::getCompressedImagePtr() { + return mResultBuffer.data(); +} + +size_t JpegEncoder::getCompressedImageSize() { + return mResultBuffer.size(); +} + +void JpegEncoder::initDestination(j_compress_ptr cinfo) { + destination_mgr* dest = reinterpret_cast<destination_mgr*>(cinfo->dest); + std::vector<JOCTET>& buffer = dest->encoder->mResultBuffer; + buffer.resize(kBlockSize); + dest->mgr.next_output_byte = &buffer[0]; + dest->mgr.free_in_buffer = buffer.size(); +} + +boolean JpegEncoder::emptyOutputBuffer(j_compress_ptr cinfo) { + destination_mgr* dest = reinterpret_cast<destination_mgr*>(cinfo->dest); + std::vector<JOCTET>& buffer = dest->encoder->mResultBuffer; + size_t oldsize = buffer.size(); + buffer.resize(oldsize + kBlockSize); + dest->mgr.next_output_byte = &buffer[oldsize]; + dest->mgr.free_in_buffer = kBlockSize; + return true; +} + +void JpegEncoder::terminateDestination(j_compress_ptr cinfo) { + destination_mgr* dest = reinterpret_cast<destination_mgr*>(cinfo->dest); + std::vector<JOCTET>& buffer = dest->encoder->mResultBuffer; + buffer.resize(buffer.size() - dest->mgr.free_in_buffer); +} + +void JpegEncoder::outputErrorMessage(j_common_ptr cinfo) { + char buffer[JMSG_LENGTH_MAX]; + + /* Create the message */ + (*cinfo->err->format_message) (cinfo, buffer); + ALOGE("%s\n", buffer); +} + +bool JpegEncoder::encode(const void* image, int width, int height, int jpegQuality, + const void* iccBuffer, unsigned int iccSize, bool isSingleChannel) { + jpeg_compress_struct cinfo; + jpeg_error_mgr jerr; + + cinfo.err = jpeg_std_error(&jerr); + // Override output_message() to print error log with ALOGE(). + cinfo.err->output_message = &outputErrorMessage; + jpeg_create_compress(&cinfo); + setJpegDestination(&cinfo); + + setJpegCompressStruct(width, height, jpegQuality, &cinfo, isSingleChannel); + jpeg_start_compress(&cinfo, TRUE); + + if (iccBuffer != nullptr && iccSize > 0) { + jpeg_write_marker(&cinfo, JPEG_APP0 + 2, static_cast<const JOCTET*>(iccBuffer), iccSize); + } + + if (!compress(&cinfo, static_cast<const uint8_t*>(image), isSingleChannel)) { + return false; + } + jpeg_finish_compress(&cinfo); + jpeg_destroy_compress(&cinfo); + return true; +} + +void JpegEncoder::setJpegDestination(jpeg_compress_struct* cinfo) { + destination_mgr* dest = static_cast<struct destination_mgr *>((*cinfo->mem->alloc_small) ( + (j_common_ptr) cinfo, JPOOL_PERMANENT, sizeof(destination_mgr))); + dest->encoder = this; + dest->mgr.init_destination = &initDestination; + dest->mgr.empty_output_buffer = &emptyOutputBuffer; + dest->mgr.term_destination = &terminateDestination; + cinfo->dest = reinterpret_cast<struct jpeg_destination_mgr*>(dest); +} + +void JpegEncoder::setJpegCompressStruct(int width, int height, int quality, + jpeg_compress_struct* cinfo, bool isSingleChannel) { + cinfo->image_width = width; + cinfo->image_height = height; + if (isSingleChannel) { + cinfo->input_components = 1; + cinfo->in_color_space = JCS_GRAYSCALE; + } else { + cinfo->input_components = 3; + cinfo->in_color_space = JCS_YCbCr; + } + jpeg_set_defaults(cinfo); + + jpeg_set_quality(cinfo, quality, TRUE); + jpeg_set_colorspace(cinfo, isSingleChannel ? JCS_GRAYSCALE : JCS_YCbCr); + cinfo->raw_data_in = TRUE; + cinfo->dct_method = JDCT_IFAST; + + if (!isSingleChannel) { + // Configure sampling factors. The sampling factor is JPEG subsampling 420 because the + // source format is YUV420. + cinfo->comp_info[0].h_samp_factor = 2; + cinfo->comp_info[0].v_samp_factor = 2; + cinfo->comp_info[1].h_samp_factor = 1; + cinfo->comp_info[1].v_samp_factor = 1; + cinfo->comp_info[2].h_samp_factor = 1; + cinfo->comp_info[2].v_samp_factor = 1; + } +} + +bool JpegEncoder::compress( + jpeg_compress_struct* cinfo, const uint8_t* image, bool isSingleChannel) { + if (isSingleChannel) { + return compressSingleChannel(cinfo, image); + } + return compressYuv(cinfo, image); +} + +bool JpegEncoder::compressYuv(jpeg_compress_struct* cinfo, const uint8_t* yuv) { + JSAMPROW y[kCompressBatchSize]; + JSAMPROW cb[kCompressBatchSize / 2]; + JSAMPROW cr[kCompressBatchSize / 2]; + JSAMPARRAY planes[3] {y, cb, cr}; + + size_t y_plane_size = cinfo->image_width * cinfo->image_height; + size_t uv_plane_size = y_plane_size / 4; + uint8_t* y_plane = const_cast<uint8_t*>(yuv); + uint8_t* u_plane = const_cast<uint8_t*>(yuv + y_plane_size); + uint8_t* v_plane = const_cast<uint8_t*>(yuv + y_plane_size + uv_plane_size); + std::unique_ptr<uint8_t[]> empty(new uint8_t[cinfo->image_width]); + memset(empty.get(), 0, cinfo->image_width); + + while (cinfo->next_scanline < cinfo->image_height) { + for (int i = 0; i < kCompressBatchSize; ++i) { + size_t scanline = cinfo->next_scanline + i; + if (scanline < cinfo->image_height) { + y[i] = y_plane + scanline * cinfo->image_width; + } else { + y[i] = empty.get(); + } + } + // cb, cr only have half scanlines + for (int i = 0; i < kCompressBatchSize / 2; ++i) { + size_t scanline = cinfo->next_scanline / 2 + i; + if (scanline < cinfo->image_height / 2) { + int offset = scanline * (cinfo->image_width / 2); + cb[i] = u_plane + offset; + cr[i] = v_plane + offset; + } else { + cb[i] = cr[i] = empty.get(); + } + } + + int processed = jpeg_write_raw_data(cinfo, planes, kCompressBatchSize); + if (processed != kCompressBatchSize) { + ALOGE("Number of processed lines does not equal input lines."); + return false; + } + } + return true; +} + +bool JpegEncoder::compressSingleChannel(jpeg_compress_struct* cinfo, const uint8_t* image) { + JSAMPROW y[kCompressBatchSize]; + JSAMPARRAY planes[1] {y}; + + uint8_t* y_plane = const_cast<uint8_t*>(image); + std::unique_ptr<uint8_t[]> empty(new uint8_t[cinfo->image_width]); + memset(empty.get(), 0, cinfo->image_width); + + while (cinfo->next_scanline < cinfo->image_height) { + for (int i = 0; i < kCompressBatchSize; ++i) { + size_t scanline = cinfo->next_scanline + i; + if (scanline < cinfo->image_height) { + y[i] = y_plane + scanline * cinfo->image_width; + } else { + y[i] = empty.get(); + } + } + int processed = jpeg_write_raw_data(cinfo, planes, kCompressBatchSize); + if (processed != kCompressBatchSize / 2) { + ALOGE("Number of processed lines does not equal input lines."); + return false; + } + } + return true; +} + +} // namespace android diff --git a/libs/jpegrecoverymap/recoverymap.cpp b/libs/jpegrecoverymap/recoverymap.cpp new file mode 100644 index 0000000000..4a209ec381 --- /dev/null +++ b/libs/jpegrecoverymap/recoverymap.cpp @@ -0,0 +1,676 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <jpegrecoverymap/recoverymap.h> +#include <jpegrecoverymap/jpegencoder.h> +#include <jpegrecoverymap/jpegdecoder.h> +#include <jpegrecoverymap/recoverymapmath.h> +#include <jpegrecoverymap/recoverymaputils.h> + +#include <image_io/jpeg/jpeg_marker.h> +#include <image_io/xml/xml_writer.h> +#include <image_io/jpeg/jpeg_info.h> +#include <image_io/jpeg/jpeg_scanner.h> +#include <image_io/jpeg/jpeg_info_builder.h> +#include <image_io/base/data_segment_data_source.h> +#include <utils/Log.h> + +#include <memory> +#include <sstream> +#include <string> +#include <cmath> + +using namespace std; +using namespace photos_editing_formats::image_io; + +namespace android::recoverymap { + +#define JPEGR_CHECK(x) \ + { \ + status_t status = (x); \ + if ((status) != NO_ERROR) { \ + return status; \ + } \ + } + +// The current JPEGR version that we encode to +static const uint32_t kJpegrVersion = 1; + +// Map is quarter res / sixteenth size +static const size_t kMapDimensionScaleFactor = 4; +// JPEG compress quality (0 ~ 100) for recovery map +static const int kMapCompressQuality = 85; + +// TODO: fill in st2086 metadata +static const st2086_metadata kSt2086Metadata = { + {0.0f, 0.0f}, + {0.0f, 0.0f}, + {0.0f, 0.0f}, + {0.0f, 0.0f}, + 0, + 1.0f, +}; + +/* + * Helper function used for generating XMP metadata. + * + * @param prefix The prefix part of the name. + * @param suffix The suffix part of the name. + * @return A name of the form "prefix:suffix". + */ +string Name(const string &prefix, const string &suffix) { + std::stringstream ss; + ss << prefix << ":" << suffix; + return ss.str(); +} + +/* + * Helper function used for writing data to destination. + * + * @param destination destination of the data to be written. + * @param source source of data being written. + * @param length length of the data to be written. + * @param position cursor in desitination where the data is to be written. + * @return status of succeed or error code. + */ +status_t Write(jr_compressed_ptr destination, const void* source, size_t length, int &position) { + if (position + length > destination->maxLength) { + return ERROR_JPEGR_BUFFER_TOO_SMALL; + } + + memcpy((uint8_t*)destination->data + sizeof(uint8_t) * position, source, length); + position += length; + return NO_ERROR; +} + +status_t RecoveryMap::encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image, + jr_uncompressed_ptr uncompressed_yuv_420_image, + jpegr_transfer_function hdr_tf, + jr_compressed_ptr dest, + int quality, + jr_exif_ptr /* exif */) { + if (uncompressed_p010_image == nullptr + || uncompressed_yuv_420_image == nullptr + || dest == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + if (quality < 0 || quality > 100) { + return ERROR_JPEGR_INVALID_INPUT_TYPE; + } + + if (uncompressed_p010_image->width != uncompressed_yuv_420_image->width + || uncompressed_p010_image->height != uncompressed_yuv_420_image->height) { + return ERROR_JPEGR_RESOLUTION_MISMATCH; + } + + jpegr_metadata metadata; + metadata.version = kJpegrVersion; + metadata.transferFunction = hdr_tf; + if (hdr_tf == JPEGR_TF_PQ) { + metadata.hdr10Metadata.st2086Metadata = kSt2086Metadata; + } + + jpegr_uncompressed_struct map; + JPEGR_CHECK(generateRecoveryMap( + uncompressed_yuv_420_image, uncompressed_p010_image, &metadata, &map)); + std::unique_ptr<uint8_t[]> map_data; + map_data.reset(reinterpret_cast<uint8_t*>(map.data)); + + jpegr_compressed_struct compressed_map; + compressed_map.maxLength = map.width * map.height; + unique_ptr<uint8_t[]> compressed_map_data = make_unique<uint8_t[]>(compressed_map.maxLength); + compressed_map.data = compressed_map_data.get(); + JPEGR_CHECK(compressRecoveryMap(&map, &compressed_map)); + + JpegEncoder jpeg_encoder; + // TODO: determine ICC data based on color gamut information + if (!jpeg_encoder.compressImage(uncompressed_yuv_420_image->data, + uncompressed_yuv_420_image->width, + uncompressed_yuv_420_image->height, quality, nullptr, 0)) { + return ERROR_JPEGR_ENCODE_ERROR; + } + jpegr_compressed_struct jpeg; + jpeg.data = jpeg_encoder.getCompressedImagePtr(); + jpeg.length = jpeg_encoder.getCompressedImageSize(); + + JPEGR_CHECK(appendRecoveryMap(&jpeg, &compressed_map, &metadata, dest)); + + return NO_ERROR; +} + +status_t RecoveryMap::encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image, + jr_uncompressed_ptr uncompressed_yuv_420_image, + jr_compressed_ptr compressed_jpeg_image, + jpegr_transfer_function hdr_tf, + jr_compressed_ptr dest) { + if (uncompressed_p010_image == nullptr + || uncompressed_yuv_420_image == nullptr + || compressed_jpeg_image == nullptr + || dest == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + if (uncompressed_p010_image->width != uncompressed_yuv_420_image->width + || uncompressed_p010_image->height != uncompressed_yuv_420_image->height) { + return ERROR_JPEGR_RESOLUTION_MISMATCH; + } + + jpegr_metadata metadata; + metadata.version = kJpegrVersion; + metadata.transferFunction = hdr_tf; + if (hdr_tf == JPEGR_TF_PQ) { + metadata.hdr10Metadata.st2086Metadata = kSt2086Metadata; + } + + jpegr_uncompressed_struct map; + JPEGR_CHECK(generateRecoveryMap( + uncompressed_yuv_420_image, uncompressed_p010_image, &metadata, &map)); + std::unique_ptr<uint8_t[]> map_data; + map_data.reset(reinterpret_cast<uint8_t*>(map.data)); + + jpegr_compressed_struct compressed_map; + compressed_map.maxLength = map.width * map.height; + unique_ptr<uint8_t[]> compressed_map_data = make_unique<uint8_t[]>(compressed_map.maxLength); + compressed_map.data = compressed_map_data.get(); + JPEGR_CHECK(compressRecoveryMap(&map, &compressed_map)); + + JPEGR_CHECK(appendRecoveryMap(compressed_jpeg_image, &compressed_map, &metadata, dest)); + + return NO_ERROR; +} + +status_t RecoveryMap::encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image, + jr_compressed_ptr compressed_jpeg_image, + jpegr_transfer_function hdr_tf, + jr_compressed_ptr dest) { + if (uncompressed_p010_image == nullptr + || compressed_jpeg_image == nullptr + || dest == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + JpegDecoder jpeg_decoder; + if (!jpeg_decoder.decompressImage(compressed_jpeg_image->data, compressed_jpeg_image->length)) { + return ERROR_JPEGR_DECODE_ERROR; + } + jpegr_uncompressed_struct uncompressed_yuv_420_image; + uncompressed_yuv_420_image.data = jpeg_decoder.getDecompressedImagePtr(); + uncompressed_yuv_420_image.width = jpeg_decoder.getDecompressedImageWidth(); + uncompressed_yuv_420_image.height = jpeg_decoder.getDecompressedImageHeight(); + uncompressed_yuv_420_image.colorGamut = compressed_jpeg_image->colorGamut; + + if (uncompressed_p010_image->width != uncompressed_yuv_420_image.width + || uncompressed_p010_image->height != uncompressed_yuv_420_image.height) { + return ERROR_JPEGR_RESOLUTION_MISMATCH; + } + + jpegr_metadata metadata; + metadata.version = kJpegrVersion; + metadata.transferFunction = hdr_tf; + if (hdr_tf == JPEGR_TF_PQ) { + metadata.hdr10Metadata.st2086Metadata = kSt2086Metadata; + } + + jpegr_uncompressed_struct map; + JPEGR_CHECK(generateRecoveryMap( + &uncompressed_yuv_420_image, uncompressed_p010_image, &metadata, &map)); + std::unique_ptr<uint8_t[]> map_data; + map_data.reset(reinterpret_cast<uint8_t*>(map.data)); + + jpegr_compressed_struct compressed_map; + compressed_map.maxLength = map.width * map.height; + unique_ptr<uint8_t[]> compressed_map_data = make_unique<uint8_t[]>(compressed_map.maxLength); + compressed_map.data = compressed_map_data.get(); + JPEGR_CHECK(compressRecoveryMap(&map, &compressed_map)); + + JPEGR_CHECK(appendRecoveryMap(compressed_jpeg_image, &compressed_map, &metadata, dest)); + + return NO_ERROR; +} + +status_t RecoveryMap::getJPEGRInfo(jr_compressed_ptr compressed_jpegr_image, + jr_info_ptr jpegr_info) { + if (compressed_jpegr_image == nullptr || jpegr_info == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + jpegr_compressed_struct primary_image, recovery_map; + JPEGR_CHECK(extractPrimaryImageAndRecoveryMap(compressed_jpegr_image, + &primary_image, &recovery_map)); + + JpegDecoder jpeg_decoder; + if (!jpeg_decoder.getCompressedImageParameters(primary_image.data, primary_image.length, + &jpegr_info->width, &jpegr_info->height, + jpegr_info->iccData, jpegr_info->exifData)) { + return ERROR_JPEGR_DECODE_ERROR; + } + + return NO_ERROR; +} + + +status_t RecoveryMap::decodeJPEGR(jr_compressed_ptr compressed_jpegr_image, + jr_uncompressed_ptr dest, + jr_exif_ptr exif, + bool request_sdr) { + if (compressed_jpegr_image == nullptr || dest == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + // TODO: fill EXIF data + (void) exif; + + jpegr_compressed_struct compressed_map; + jpegr_metadata metadata; + JPEGR_CHECK(extractRecoveryMap(compressed_jpegr_image, &compressed_map)); + + jpegr_uncompressed_struct map; + JPEGR_CHECK(decompressRecoveryMap(&compressed_map, &map)); + + JpegDecoder jpeg_decoder; + if (!jpeg_decoder.decompressImage(compressed_jpegr_image->data, compressed_jpegr_image->length)) { + return ERROR_JPEGR_DECODE_ERROR; + } + + jpegr_uncompressed_struct uncompressed_yuv_420_image; + uncompressed_yuv_420_image.data = jpeg_decoder.getDecompressedImagePtr(); + uncompressed_yuv_420_image.width = jpeg_decoder.getDecompressedImageWidth(); + uncompressed_yuv_420_image.height = jpeg_decoder.getDecompressedImageHeight(); + + if (!getMetadataFromXMP(static_cast<uint8_t*>(jpeg_decoder.getXMPPtr()), + jpeg_decoder.getXMPSize(), &metadata)) { + return ERROR_JPEGR_DECODE_ERROR; + } + + if (request_sdr) { + memcpy(dest->data, uncompressed_yuv_420_image.data, + uncompressed_yuv_420_image.width*uncompressed_yuv_420_image.height *3 / 2); + dest->width = uncompressed_yuv_420_image.width; + dest->height = uncompressed_yuv_420_image.height; + } else { + JPEGR_CHECK(applyRecoveryMap(&uncompressed_yuv_420_image, &map, &metadata, dest)); + } + + return NO_ERROR; +} + +status_t RecoveryMap::decompressRecoveryMap(jr_compressed_ptr compressed_recovery_map, + jr_uncompressed_ptr dest) { + if (compressed_recovery_map == nullptr || dest == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + JpegDecoder jpeg_decoder; + if (!jpeg_decoder.decompressImage(compressed_recovery_map->data, + compressed_recovery_map->length)) { + return ERROR_JPEGR_DECODE_ERROR; + } + + dest->data = jpeg_decoder.getDecompressedImagePtr(); + dest->width = jpeg_decoder.getDecompressedImageWidth(); + dest->height = jpeg_decoder.getDecompressedImageHeight(); + + return NO_ERROR; +} + +status_t RecoveryMap::compressRecoveryMap(jr_uncompressed_ptr uncompressed_recovery_map, + jr_compressed_ptr dest) { + if (uncompressed_recovery_map == nullptr || dest == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + // TODO: should we have ICC data for the map? + JpegEncoder jpeg_encoder; + if (!jpeg_encoder.compressImage(uncompressed_recovery_map->data, + uncompressed_recovery_map->width, + uncompressed_recovery_map->height, + kMapCompressQuality, + nullptr, + 0, + true /* isSingleChannel */)) { + return ERROR_JPEGR_ENCODE_ERROR; + } + + if (dest->maxLength < jpeg_encoder.getCompressedImageSize()) { + return ERROR_JPEGR_BUFFER_TOO_SMALL; + } + + memcpy(dest->data, jpeg_encoder.getCompressedImagePtr(), jpeg_encoder.getCompressedImageSize()); + dest->length = jpeg_encoder.getCompressedImageSize(); + dest->colorGamut = JPEGR_COLORGAMUT_UNSPECIFIED; + + return NO_ERROR; +} + +status_t RecoveryMap::generateRecoveryMap(jr_uncompressed_ptr uncompressed_yuv_420_image, + jr_uncompressed_ptr uncompressed_p010_image, + jr_metadata_ptr metadata, + jr_uncompressed_ptr dest) { + if (uncompressed_yuv_420_image == nullptr + || uncompressed_p010_image == nullptr + || metadata == nullptr + || dest == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + if (uncompressed_yuv_420_image->width != uncompressed_p010_image->width + || uncompressed_yuv_420_image->height != uncompressed_p010_image->height) { + return ERROR_JPEGR_RESOLUTION_MISMATCH; + } + + if (uncompressed_yuv_420_image->colorGamut == JPEGR_COLORGAMUT_UNSPECIFIED + || uncompressed_p010_image->colorGamut == JPEGR_COLORGAMUT_UNSPECIFIED) { + return ERROR_JPEGR_INVALID_COLORGAMUT; + } + + size_t image_width = uncompressed_yuv_420_image->width; + size_t image_height = uncompressed_yuv_420_image->height; + size_t map_width = image_width / kMapDimensionScaleFactor; + size_t map_height = image_height / kMapDimensionScaleFactor; + + dest->width = map_width; + dest->height = map_height; + dest->colorGamut = JPEGR_COLORGAMUT_UNSPECIFIED; + dest->data = new uint8_t[map_width * map_height]; + std::unique_ptr<uint8_t[]> map_data; + map_data.reset(reinterpret_cast<uint8_t*>(dest->data)); + + ColorTransformFn hdrInvOetf = nullptr; + switch (metadata->transferFunction) { + case JPEGR_TF_HLG: + hdrInvOetf = hlgInvOetf; + break; + case JPEGR_TF_PQ: + hdrInvOetf = pqInvOetf; + break; + } + + ColorTransformFn hdrGamutConversionFn = getHdrConversionFn( + uncompressed_yuv_420_image->colorGamut, uncompressed_p010_image->colorGamut); + + ColorCalculationFn luminanceFn = nullptr; + switch (uncompressed_yuv_420_image->colorGamut) { + case JPEGR_COLORGAMUT_BT709: + luminanceFn = srgbLuminance; + break; + case JPEGR_COLORGAMUT_P3: + luminanceFn = p3Luminance; + break; + case JPEGR_COLORGAMUT_BT2100: + luminanceFn = bt2100Luminance; + break; + case JPEGR_COLORGAMUT_UNSPECIFIED: + // Should be impossible to hit after input validation. + return ERROR_JPEGR_INVALID_COLORGAMUT; + } + + float hdr_y_nits_max = 0.0f; + double hdr_y_nits_avg = 0.0f; + for (size_t y = 0; y < image_height; ++y) { + for (size_t x = 0; x < image_width; ++x) { + Color hdr_yuv_gamma = getP010Pixel(uncompressed_p010_image, x, y); + Color hdr_rgb_gamma = bt2100YuvToRgb(hdr_yuv_gamma); + Color hdr_rgb = hdrInvOetf(hdr_rgb_gamma); + hdr_rgb = hdrGamutConversionFn(hdr_rgb); + float hdr_y_nits = luminanceFn(hdr_rgb); + + hdr_y_nits_avg += hdr_y_nits; + if (hdr_y_nits > hdr_y_nits_max) { + hdr_y_nits_max = hdr_y_nits; + } + } + } + hdr_y_nits_avg /= image_width * image_height; + + metadata->rangeScalingFactor = hdr_y_nits_max / kSdrWhiteNits; + if (metadata->transferFunction == JPEGR_TF_PQ) { + metadata->hdr10Metadata.maxFALL = hdr_y_nits_avg; + metadata->hdr10Metadata.maxCLL = hdr_y_nits_max; + } + + for (size_t y = 0; y < map_height; ++y) { + for (size_t x = 0; x < map_width; ++x) { + Color sdr_yuv_gamma = sampleYuv420(uncompressed_yuv_420_image, + kMapDimensionScaleFactor, x, y); + Color sdr_rgb_gamma = srgbYuvToRgb(sdr_yuv_gamma); + Color sdr_rgb = srgbInvOetf(sdr_rgb_gamma); + float sdr_y_nits = luminanceFn(sdr_rgb); + + Color hdr_yuv_gamma = sampleP010(uncompressed_p010_image, kMapDimensionScaleFactor, x, y); + Color hdr_rgb_gamma = bt2100YuvToRgb(hdr_yuv_gamma); + Color hdr_rgb = hdrInvOetf(hdr_rgb_gamma); + hdr_rgb = hdrGamutConversionFn(hdr_rgb); + float hdr_y_nits = luminanceFn(hdr_rgb); + + size_t pixel_idx = x + y * map_width; + reinterpret_cast<uint8_t*>(dest->data)[pixel_idx] = + encodeRecovery(sdr_y_nits, hdr_y_nits, metadata->rangeScalingFactor); + } + } + + map_data.release(); + return NO_ERROR; +} + +status_t RecoveryMap::applyRecoveryMap(jr_uncompressed_ptr uncompressed_yuv_420_image, + jr_uncompressed_ptr uncompressed_recovery_map, + jr_metadata_ptr metadata, + jr_uncompressed_ptr dest) { + if (uncompressed_yuv_420_image == nullptr + || uncompressed_recovery_map == nullptr + || metadata == nullptr + || dest == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + size_t width = uncompressed_yuv_420_image->width; + size_t height = uncompressed_yuv_420_image->height; + + dest->width = width; + dest->height = height; + size_t pixel_count = width * height; + + ColorTransformFn hdrOetf = nullptr; + switch (metadata->transferFunction) { + case JPEGR_TF_HLG: + hdrOetf = hlgOetf; + break; + case JPEGR_TF_PQ: + hdrOetf = pqOetf; + break; + } + + for (size_t y = 0; y < height; ++y) { + for (size_t x = 0; x < width; ++x) { + Color yuv_gamma_sdr = getYuv420Pixel(uncompressed_yuv_420_image, x, y); + Color rgb_gamma_sdr = srgbYuvToRgb(yuv_gamma_sdr); + Color rgb_sdr = srgbInvOetf(rgb_gamma_sdr); + + // TODO: determine map scaling factor based on actual map dims + float recovery = sampleMap(uncompressed_recovery_map, kMapDimensionScaleFactor, x, y); + Color rgb_hdr = applyRecovery(rgb_sdr, recovery, metadata->rangeScalingFactor); + + Color rgb_gamma_hdr = hdrOetf(rgb_hdr); + uint32_t rgba1010102 = colorToRgba1010102(rgb_gamma_hdr); + + size_t pixel_idx = x + y * width; + reinterpret_cast<uint32_t*>(dest->data)[pixel_idx] = rgba1010102; + } + } + return NO_ERROR; +} + +status_t RecoveryMap::extractPrimaryImageAndRecoveryMap(jr_compressed_ptr compressed_jpegr_image, + jr_compressed_ptr primary_image, + jr_compressed_ptr recovery_map) { + if (compressed_jpegr_image == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + MessageHandler msg_handler; + std::shared_ptr<DataSegment> seg = + DataSegment::Create(DataRange(0, compressed_jpegr_image->length), + static_cast<const uint8_t*>(compressed_jpegr_image->data), + DataSegment::BufferDispositionPolicy::kDontDelete); + DataSegmentDataSource data_source(seg); + JpegInfoBuilder jpeg_info_builder; + jpeg_info_builder.SetImageLimit(2); + JpegScanner jpeg_scanner(&msg_handler); + jpeg_scanner.Run(&data_source, &jpeg_info_builder); + data_source.Reset(); + + if (jpeg_scanner.HasError()) { + return ERROR_JPEGR_INVALID_INPUT_TYPE; + } + + const auto& jpeg_info = jpeg_info_builder.GetInfo(); + const auto& image_ranges = jpeg_info.GetImageRanges(); + if (image_ranges.empty()) { + return ERROR_JPEGR_INVALID_INPUT_TYPE; + } + + if (image_ranges.size() != 2) { + // Must be 2 JPEG Images + return ERROR_JPEGR_INVALID_INPUT_TYPE; + } + + if (primary_image != nullptr) { + primary_image->data = static_cast<uint8_t*>(compressed_jpegr_image->data) + + image_ranges[0].GetBegin(); + primary_image->length = image_ranges[0].GetLength(); + } + + if (recovery_map != nullptr) { + recovery_map->data = static_cast<uint8_t*>(compressed_jpegr_image->data) + + image_ranges[1].GetBegin(); + recovery_map->length = image_ranges[1].GetLength(); + } + + return NO_ERROR; +} + + +status_t RecoveryMap::extractRecoveryMap(jr_compressed_ptr compressed_jpegr_image, + jr_compressed_ptr dest) { + if (compressed_jpegr_image == nullptr || dest == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + return extractPrimaryImageAndRecoveryMap(compressed_jpegr_image, nullptr, dest); +} + +status_t RecoveryMap::appendRecoveryMap(jr_compressed_ptr compressed_jpeg_image, + jr_compressed_ptr compressed_recovery_map, + jr_metadata_ptr metadata, + jr_compressed_ptr dest) { + if (compressed_jpeg_image == nullptr + || compressed_recovery_map == nullptr + || metadata == nullptr + || dest == nullptr) { + return ERROR_JPEGR_INVALID_NULL_PTR; + } + + const string xmp = generateXmp(compressed_recovery_map->length, *metadata); + const string nameSpace = "http://ns.adobe.com/xap/1.0/\0"; + const int nameSpaceLength = nameSpace.size() + 1; // need to count the null terminator + + // 2 bytes: APP1 sign (ff e1) + // 29 bytes: length of name space "http://ns.adobe.com/xap/1.0/\0", + // x bytes: length of xmp packet + + const int length = 3 + nameSpaceLength + xmp.size(); + const uint8_t lengthH = ((length >> 8) & 0xff); + const uint8_t lengthL = (length & 0xff); + + int pos = 0; + + // JPEG/R structure: + // SOI (ff d8) + // APP1 (ff e1) + // 2 bytes of length (2 + 29 + length of xmp packet) + // name space ("http://ns.adobe.com/xap/1.0/\0") + // xmp + // primary image (without the first two bytes, the SOI sign) + // secondary image (the recovery map) + JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kStart, 1, pos)); + JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kSOI, 1, pos)); + JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kStart, 1, pos)); + JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kAPP1, 1, pos)); + JPEGR_CHECK(Write(dest, &lengthH, 1, pos)); + JPEGR_CHECK(Write(dest, &lengthL, 1, pos)); + JPEGR_CHECK(Write(dest, (void*)nameSpace.c_str(), nameSpaceLength, pos)); + JPEGR_CHECK(Write(dest, (void*)xmp.c_str(), xmp.size(), pos)); + JPEGR_CHECK(Write(dest, + (uint8_t*)compressed_jpeg_image->data + 2, compressed_jpeg_image->length - 2, pos)); + JPEGR_CHECK(Write(dest, compressed_recovery_map->data, compressed_recovery_map->length, pos)); + dest->length = pos; + + return NO_ERROR; +} + +string RecoveryMap::generateXmp(int secondary_image_length, jpegr_metadata& metadata) { + const string kContainerPrefix = "GContainer"; + const string kContainerUri = "http://ns.google.com/photos/1.0/container/"; + const string kItemPrefix = "Item"; + const string kRecoveryMap = "RecoveryMap"; + const string kDirectory = "Directory"; + const string kImageJpeg = "image/jpeg"; + const string kItem = "Item"; + const string kLength = "Length"; + const string kMime = "Mime"; + const string kPrimary = "Primary"; + const string kSemantic = "Semantic"; + const string kVersion = "Version"; + + const string kConDir = Name(kContainerPrefix, kDirectory); + const string kContainerItem = Name(kContainerPrefix, kItem); + const string kItemLength = Name(kItemPrefix, kLength); + const string kItemMime = Name(kItemPrefix, kMime); + const string kItemSemantic = Name(kItemPrefix, kSemantic); + + const vector<string> kConDirSeq({kConDir, string("rdf:Seq")}); + const vector<string> kLiItem({string("rdf:li"), kContainerItem}); + + std::stringstream ss; + photos_editing_formats::image_io::XmlWriter writer(ss); + writer.StartWritingElement("x:xmpmeta"); + writer.WriteXmlns("x", "adobe:ns:meta/"); + writer.WriteAttributeNameAndValue("x:xmptk", "Adobe XMP Core 5.1.2"); + writer.StartWritingElement("rdf:RDF"); + writer.WriteXmlns("rdf", "http://www.w3.org/1999/02/22-rdf-syntax-ns#"); + writer.StartWritingElement("rdf:Description"); + writer.WriteXmlns(kContainerPrefix, kContainerUri); + writer.WriteElementAndContent(Name(kContainerPrefix, kVersion), metadata.version); + writer.WriteElementAndContent(Name(kContainerPrefix, "rangeScalingFactor"), + metadata.rangeScalingFactor); + // TODO: determine structure for hdr10 metadata + // TODO: write rest of metadata + writer.StartWritingElements(kConDirSeq); + size_t item_depth = writer.StartWritingElements(kLiItem); + writer.WriteAttributeNameAndValue(kItemSemantic, kPrimary); + writer.WriteAttributeNameAndValue(kItemMime, kImageJpeg); + writer.FinishWritingElementsToDepth(item_depth); + writer.StartWritingElements(kLiItem); + writer.WriteAttributeNameAndValue(kItemSemantic, kRecoveryMap); + writer.WriteAttributeNameAndValue(kItemMime, kImageJpeg); + writer.WriteAttributeNameAndValue(kItemLength, secondary_image_length); + writer.FinishWriting(); + + return ss.str(); +} + +} // namespace android::recoverymap diff --git a/libs/jpegrecoverymap/recoverymapmath.cpp b/libs/jpegrecoverymap/recoverymapmath.cpp new file mode 100644 index 0000000000..6dcbca3707 --- /dev/null +++ b/libs/jpegrecoverymap/recoverymapmath.cpp @@ -0,0 +1,392 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <cmath> + +#include <jpegrecoverymap/recoverymapmath.h> + +namespace android::recoverymap { + +//////////////////////////////////////////////////////////////////////////////// +// sRGB transformations + +static const float kSrgbR = 0.299f, kSrgbG = 0.587f, kSrgbB = 0.114f; + +float srgbLuminance(Color e) { + return kSrgbR * e.r + kSrgbG * e.g + kSrgbB * e.b; +} + +static const float kSrgbRCr = 1.402f, kSrgbGCb = 0.34414f, kSrgbGCr = 0.71414f, kSrgbBCb = 1.772f; + +Color srgbYuvToRgb(Color e_gamma) { + return {{{ e_gamma.y + kSrgbRCr * e_gamma.v, + e_gamma.y - kSrgbGCb * e_gamma.u - kSrgbGCr * e_gamma.v, + e_gamma.y + kSrgbBCb * e_gamma.u }}}; +} + +static const float kSrgbUR = -0.1687f, kSrgbUG = -0.3313f, kSrgbUB = 0.5f; +static const float kSrgbVR = 0.5f, kSrgbVG = -0.4187f, kSrgbVB = -0.0813f; + +Color srgbRgbToYuv(Color e_gamma) { + return {{{ kSrgbR * e_gamma.r + kSrgbG * e_gamma.g + kSrgbB * e_gamma.b, + kSrgbUR * e_gamma.r + kSrgbUG * e_gamma.g + kSrgbUB * e_gamma.b, + kSrgbVR * e_gamma.r + kSrgbVG * e_gamma.g + kSrgbVB * e_gamma.b }}}; +} + +float srgbInvOetf(float e_gamma) { + if (e_gamma <= 0.04045f) { + return e_gamma / 12.92f; + } else { + return pow((e_gamma + 0.055f) / 1.055f, 2.4); + } +} + +Color srgbInvOetf(Color e_gamma) { + return {{{ srgbInvOetf(e_gamma.r), + srgbInvOetf(e_gamma.g), + srgbInvOetf(e_gamma.b) }}}; +} + + +//////////////////////////////////////////////////////////////////////////////// +// Display-P3 transformations + +static const float kP3R = 0.22897f, kP3G = 0.69174f, kP3B = 0.07929f; + +float p3Luminance(Color e) { + return kP3R * e.r + kP3G * e.g + kP3B * e.b; +} + + +//////////////////////////////////////////////////////////////////////////////// +// BT.2100 transformations - according to ITU-R BT.2100-2 + +static const float kBt2100R = 0.2627f, kBt2100G = 0.6780f, kBt2100B = 0.0593f; + +float bt2100Luminance(Color e) { + return kBt2100R * e.r + kBt2100G * e.g + kBt2100B * e.b; +} + +static const float kBt2100Cb = 1.8814f, kBt2100Cr = 1.4746f; + +Color bt2100RgbToYuv(Color e_gamma) { + float y_gamma = bt2100Luminance(e_gamma); + return {{{ y_gamma, + (e_gamma.b - y_gamma) / kBt2100Cb, + (e_gamma.r - y_gamma) / kBt2100Cr }}}; +} + +// Derived from the reverse of bt2100RgbToYuv. The derivation for R and B are +// pretty straight forward; we just reverse the formulas for U and V above. But +// deriving the formula for G is a bit more complicated: +// +// Start with equation for luminance: +// Y = kBt2100R * R + kBt2100G * G + kBt2100B * B +// Solve for G: +// G = (Y - kBt2100R * R - kBt2100B * B) / kBt2100B +// Substitute equations for R and B in terms YUV: +// G = (Y - kBt2100R * (Y + kBt2100Cr * V) - kBt2100B * (Y + kBt2100Cb * U)) / kBt2100B +// Simplify: +// G = Y * ((1 - kBt2100R - kBt2100B) / kBt2100G) +// + U * (kBt2100B * kBt2100Cb / kBt2100G) +// + V * (kBt2100R * kBt2100Cr / kBt2100G) +// +// We then get the following coeficients for calculating G from YUV: +// +// Coef for Y = (1 - kBt2100R - kBt2100B) / kBt2100G = 1 +// Coef for U = kBt2100B * kBt2100Cb / kBt2100G = kBt2100GCb = ~0.1645 +// Coef for V = kBt2100R * kBt2100Cr / kBt2100G = kBt2100GCr = ~0.5713 + +static const float kBt2100GCb = kBt2100B * kBt2100Cb / kBt2100G; +static const float kBt2100GCr = kBt2100R * kBt2100Cr / kBt2100G; + +Color bt2100YuvToRgb(Color e_gamma) { + return {{{ e_gamma.y + kBt2100Cr * e_gamma.v, + e_gamma.y - kBt2100GCb * e_gamma.u - kBt2100GCr * e_gamma.v, + e_gamma.y + kBt2100Cb * e_gamma.u }}}; +} + +static const float kHlgA = 0.17883277f, kHlgB = 0.28466892f, kHlgC = 0.55991073; + +static float hlgOetf(float e) { + if (e <= 1.0f/12.0f) { + return sqrt(3.0f * e); + } else { + return kHlgA * log(12.0f * e - kHlgB) + kHlgC; + } +} + +Color hlgOetf(Color e) { + return {{{ hlgOetf(e.r), hlgOetf(e.g), hlgOetf(e.b) }}}; +} + +static float hlgInvOetf(float e_gamma) { + if (e_gamma <= 0.5f) { + return pow(e_gamma, 2.0f) / 3.0f; + } else { + return (exp((e_gamma - kHlgC) / kHlgA) + kHlgB) / 12.0f; + } +} + +Color hlgInvOetf(Color e_gamma) { + return {{{ hlgInvOetf(e_gamma.r), + hlgInvOetf(e_gamma.g), + hlgInvOetf(e_gamma.b) }}}; +} + +static const float kPqM1 = 2610.0f / 16384.0f, kPqM2 = 2523.0f / 4096.0f * 128.0f; +static const float kPqC1 = 3424.0f / 4096.0f, kPqC2 = 2413.0f / 4096.0f * 32.0f, + kPqC3 = 2392.0f / 4096.0f * 32.0f; + +static float pqOetf(float e) { + if (e < 0.0f) e = 0.0f; + return pow((kPqC1 + kPqC2 * pow(e / 10000.0f, kPqM1)) / (1 + kPqC3 * pow(e / 10000.0f, kPqM1)), + kPqM2); +} + +Color pqOetf(Color e) { + return {{{ pqOetf(e.r), pqOetf(e.g), pqOetf(e.b) }}}; +} + +static float pqInvOetf(float e_gamma) { + static const float kPqInvOetfCoef = log2(-(pow(kPqM1, 1.0f / kPqM2) - kPqC1) + / (kPqC3 * pow(kPqM1, 1.0f / kPqM2) - kPqC2)); + return kPqInvOetfCoef / log2(e_gamma * 10000.0f); +} + +Color pqInvOetf(Color e_gamma) { + return {{{ pqInvOetf(e_gamma.r), + pqInvOetf(e_gamma.g), + pqInvOetf(e_gamma.b) }}}; +} + + +//////////////////////////////////////////////////////////////////////////////// +// Color conversions + +Color bt709ToP3(Color e) { + return {{{ 0.82254f * e.r + 0.17755f * e.g + 0.00006f * e.b, + 0.03312f * e.r + 0.96684f * e.g + -0.00001f * e.b, + 0.01706f * e.r + 0.07240f * e.g + 0.91049f * e.b }}}; +} + +Color bt709ToBt2100(Color e) { + return {{{ 0.62740f * e.r + 0.32930f * e.g + 0.04332f * e.b, + 0.06904f * e.r + 0.91958f * e.g + 0.01138f * e.b, + 0.01636f * e.r + 0.08799f * e.g + 0.89555f * e.b }}}; +} + +Color p3ToBt709(Color e) { + return {{{ 1.22482f * e.r + -0.22490f * e.g + -0.00007f * e.b, + -0.04196f * e.r + 1.04199f * e.g + 0.00001f * e.b, + -0.01961f * e.r + -0.07865f * e.g + 1.09831f * e.b }}}; +} + +Color p3ToBt2100(Color e) { + return {{{ 0.75378f * e.r + 0.19862f * e.g + 0.04754f * e.b, + 0.04576f * e.r + 0.94177f * e.g + 0.01250f * e.b, + -0.00121f * e.r + 0.01757f * e.g + 0.98359f * e.b }}}; +} + +Color bt2100ToBt709(Color e) { + return {{{ 1.66045f * e.r + -0.58764f * e.g + -0.07286f * e.b, + -0.12445f * e.r + 1.13282f * e.g + -0.00837f * e.b, + -0.01811f * e.r + -0.10057f * e.g + 1.11878f * e.b }}}; +} + +Color bt2100ToP3(Color e) { + return {{{ 1.34369f * e.r + -0.28223f * e.g + -0.06135f * e.b, + -0.06533f * e.r + 1.07580f * e.g + -0.01051f * e.b, + 0.00283f * e.r + -0.01957f * e.g + 1.01679f * e.b + }}}; +} + +// TODO: confirm we always want to convert like this before calculating +// luminance. +ColorTransformFn getHdrConversionFn(jpegr_color_gamut sdr_gamut, jpegr_color_gamut hdr_gamut) { + switch (sdr_gamut) { + case JPEGR_COLORGAMUT_BT709: + switch (hdr_gamut) { + case JPEGR_COLORGAMUT_BT709: + return identityConversion; + case JPEGR_COLORGAMUT_P3: + return p3ToBt709; + case JPEGR_COLORGAMUT_BT2100: + return bt2100ToBt709; + case JPEGR_COLORGAMUT_UNSPECIFIED: + return nullptr; + } + break; + case JPEGR_COLORGAMUT_P3: + switch (hdr_gamut) { + case JPEGR_COLORGAMUT_BT709: + return bt709ToP3; + case JPEGR_COLORGAMUT_P3: + return identityConversion; + case JPEGR_COLORGAMUT_BT2100: + return bt2100ToP3; + case JPEGR_COLORGAMUT_UNSPECIFIED: + return nullptr; + } + break; + case JPEGR_COLORGAMUT_BT2100: + switch (hdr_gamut) { + case JPEGR_COLORGAMUT_BT709: + return bt709ToBt2100; + case JPEGR_COLORGAMUT_P3: + return p3ToBt2100; + case JPEGR_COLORGAMUT_BT2100: + return identityConversion; + case JPEGR_COLORGAMUT_UNSPECIFIED: + return nullptr; + } + break; + case JPEGR_COLORGAMUT_UNSPECIFIED: + return nullptr; + } +} + + +//////////////////////////////////////////////////////////////////////////////// +// Recovery map calculations + +uint8_t encodeRecovery(float y_sdr, float y_hdr, float hdr_ratio) { + float gain = 1.0f; + if (y_sdr > 0.0f) { + gain = y_hdr / y_sdr; + } + + if (gain < -hdr_ratio) gain = -hdr_ratio; + if (gain > hdr_ratio) gain = hdr_ratio; + + return static_cast<uint8_t>(log2(gain) / log2(hdr_ratio) * 127.5f + 127.5f); +} + +static float applyRecovery(float e, float recovery, float hdr_ratio) { + return exp2(log2(e) + recovery * log2(hdr_ratio)); +} + +Color applyRecovery(Color e, float recovery, float hdr_ratio) { + return {{{ applyRecovery(e.r, recovery, hdr_ratio), + applyRecovery(e.g, recovery, hdr_ratio), + applyRecovery(e.b, recovery, hdr_ratio) }}}; +} + +// TODO: do we need something more clever for filtering either the map or images +// to generate the map? + +static size_t clamp(const size_t& val, const size_t& low, const size_t& high) { + return val < low ? low : (high < val ? high : val); +} + +static float mapUintToFloat(uint8_t map_uint) { + return (static_cast<float>(map_uint) - 127.5f) / 127.5f; +} + +float sampleMap(jr_uncompressed_ptr map, size_t map_scale_factor, size_t x, size_t y) { + float x_map = static_cast<float>(x) / static_cast<float>(map_scale_factor); + float y_map = static_cast<float>(y) / static_cast<float>(map_scale_factor); + + size_t x_lower = static_cast<size_t>(floor(x_map)); + size_t x_upper = x_lower + 1; + size_t y_lower = static_cast<size_t>(floor(y_map)); + size_t y_upper = y_lower + 1; + + x_lower = clamp(x_lower, 0, map->width - 1); + x_upper = clamp(x_upper, 0, map->width - 1); + y_lower = clamp(y_lower, 0, map->height - 1); + y_upper = clamp(y_upper, 0, map->height - 1); + + float x_influence = x_map - static_cast<float>(x_lower); + float y_influence = y_map - static_cast<float>(y_lower); + + float e1 = mapUintToFloat(reinterpret_cast<uint8_t*>(map->data)[x_lower + y_lower * map->width]); + float e2 = mapUintToFloat(reinterpret_cast<uint8_t*>(map->data)[x_lower + y_upper * map->width]); + float e3 = mapUintToFloat(reinterpret_cast<uint8_t*>(map->data)[x_upper + y_lower * map->width]); + float e4 = mapUintToFloat(reinterpret_cast<uint8_t*>(map->data)[x_upper + y_upper * map->width]); + + return e1 * (x_influence + y_influence) / 2.0f + + e2 * (x_influence + 1.0f - y_influence) / 2.0f + + e3 * (1.0f - x_influence + y_influence) / 2.0f + + e4 * (1.0f - x_influence + 1.0f - y_influence) / 2.0f; +} + +Color getYuv420Pixel(jr_uncompressed_ptr image, size_t x, size_t y) { + size_t pixel_count = image->width * image->height; + + size_t pixel_y_idx = x + y * image->width; + size_t pixel_uv_idx = x / 2 + (y / 2) * (image->width / 2); + + uint8_t y_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_y_idx]; + uint8_t u_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_count + pixel_uv_idx]; + uint8_t v_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_count * 5 / 4 + pixel_uv_idx]; + + // 128 bias for UV given we are using jpeglib; see: + // https://github.com/kornelski/libjpeg/blob/master/structure.doc + return {{{ static_cast<float>(y_uint) / 255.0f, + (static_cast<float>(u_uint) - 128.0f) / 255.0f, + (static_cast<float>(v_uint) - 128.0f) / 255.0f }}}; +} + +Color getP010Pixel(jr_uncompressed_ptr image, size_t x, size_t y) { + size_t pixel_count = image->width * image->height; + + size_t pixel_y_idx = x + y * image->width; + size_t pixel_uv_idx = x / 2 + (y / 2) * (image->width / 2); + + uint16_t y_uint = reinterpret_cast<uint16_t*>(image->data)[pixel_y_idx] + >> 6; + uint16_t u_uint = reinterpret_cast<uint16_t*>(image->data)[pixel_count + pixel_uv_idx * 2] + >> 6; + uint16_t v_uint = reinterpret_cast<uint16_t*>(image->data)[pixel_count + pixel_uv_idx * 2 + 1] + >> 6; + + // Conversions include taking narrow-range into account. + return {{{ static_cast<float>(y_uint) / 940.0f, + (static_cast<float>(u_uint) - 64.0f) / 940.0f - 0.5f, + (static_cast<float>(v_uint) - 64.0f) / 940.0f - 0.5f }}}; +} + +typedef Color (*getPixelFn)(jr_uncompressed_ptr, size_t, size_t); + +static Color samplePixels(jr_uncompressed_ptr image, size_t map_scale_factor, size_t x, size_t y, + getPixelFn get_pixel_fn) { + Color e = {{{ 0.0f, 0.0f, 0.0f }}}; + for (size_t dy = 0; dy < map_scale_factor; ++dy) { + for (size_t dx = 0; dx < map_scale_factor; ++dx) { + e += get_pixel_fn(image, x * map_scale_factor + dx, y * map_scale_factor + dy); + } + } + + return e / static_cast<float>(map_scale_factor * map_scale_factor); +} + +Color sampleYuv420(jr_uncompressed_ptr image, size_t map_scale_factor, size_t x, size_t y) { + return samplePixels(image, map_scale_factor, x, y, getYuv420Pixel); +} + +Color sampleP010(jr_uncompressed_ptr image, size_t map_scale_factor, size_t x, size_t y) { + return samplePixels(image, map_scale_factor, x, y, getP010Pixel); +} + +uint32_t colorToRgba1010102(Color e_gamma) { + return (0x3ff & static_cast<uint32_t>(e_gamma.r * 1023.0f)) + | ((0x3ff & static_cast<uint32_t>(e_gamma.g * 1023.0f)) << 10) + | ((0x3ff & static_cast<uint32_t>(e_gamma.b * 1023.0f)) << 20) + | (0x3 << 30); // Set alpha to 1.0 +} + +} // namespace android::recoverymap diff --git a/libs/jpegrecoverymap/recoverymaputils.cpp b/libs/jpegrecoverymap/recoverymaputils.cpp new file mode 100644 index 0000000000..fe46cbad91 --- /dev/null +++ b/libs/jpegrecoverymap/recoverymaputils.cpp @@ -0,0 +1,153 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <jpegrecoverymap/recoverymaputils.h> +#include <jpegrecoverymap/recoverymap.h> +#include <image_io/xml/xml_reader.h> +#include <image_io/base/message_handler.h> +#include <image_io/xml/xml_element_rules.h> +#include <image_io/xml/xml_handler.h> +#include <image_io/xml/xml_rule.h> + +#include <string> +#include <sstream> + +using namespace photos_editing_formats::image_io; +using namespace std; + +namespace android::recoverymap { + + +// Extremely simple XML Handler - just searches for interesting elements +class XMPXmlHandler : public XmlHandler { +public: + + XMPXmlHandler() : XmlHandler() { + rangeScalingFactorState = NotStrarted; + } + + enum ParseState { + NotStrarted, + Started, + Done + }; + + virtual DataMatchResult StartElement(const XmlTokenContext& context) { + string val; + if (context.BuildTokenValue(&val)) { + if (!val.compare(rangeScalingFactorName)) { + rangeScalingFactorState = Started; + } else { + if (rangeScalingFactorState != Done) { + rangeScalingFactorState = NotStrarted; + } + } + } + return context.GetResult(); + } + + virtual DataMatchResult FinishElement(const XmlTokenContext& context) { + if (rangeScalingFactorState == Started) { + rangeScalingFactorState = Done; + } + return context.GetResult(); + } + + virtual DataMatchResult ElementContent(const XmlTokenContext& context) { + string val; + if (rangeScalingFactorState == Started) { + if (context.BuildTokenValue(&val)) { + rangeScalingFactorStr.assign(val); + } + } + return context.GetResult(); + } + + bool getRangeScalingFactor(float* scaling_factor) { + if (rangeScalingFactorState == Done) { + stringstream ss(rangeScalingFactorStr); + float val; + if (ss >> val) { + *scaling_factor = val; + return true; + } else { + return false; + } + } else { + return false; + } + } + + bool getTransferFunction(jpegr_transfer_function* transfer_function) { + *transfer_function = JPEGR_TF_HLG; + return true; + } + +private: + static const string rangeScalingFactorName; + string rangeScalingFactorStr; + ParseState rangeScalingFactorState; +}; + +const string XMPXmlHandler::rangeScalingFactorName = "GContainer:rangeScalingFactor"; + + +bool getMetadataFromXMP(uint8_t* xmp_data, size_t xmp_size, jpegr_metadata* metadata) { + string nameSpace = "http://ns.adobe.com/xap/1.0/\0"; + + if (xmp_size < nameSpace.size()+2) { + // Data too short + return false; + } + + if (strncmp(reinterpret_cast<char*>(xmp_data), nameSpace.c_str(), nameSpace.size())) { + // Not correct namespace + return false; + } + + // Position the pointers to the start of XMP XML portion + xmp_data += nameSpace.size()+1; + xmp_size -= nameSpace.size()+1; + XMPXmlHandler handler; + + // We need to remove tail data until the closing tag. Otherwise parser will throw an error. + while(xmp_data[xmp_size-1]!='>' && xmp_size > 1) { + xmp_size--; + } + + string str(reinterpret_cast<const char*>(xmp_data), xmp_size); + MessageHandler msg_handler; + unique_ptr<XmlRule> rule(new XmlElementRule); + XmlReader reader(&handler, &msg_handler); + reader.StartParse(std::move(rule)); + reader.Parse(str); + reader.FinishParse(); + if (reader.HasErrors()) { + // Parse error + return false; + } + + if (!handler.getRangeScalingFactor(&metadata->rangeScalingFactor)) { + return false; + } + + if (!handler.getTransferFunction(&metadata->transferFunction)) { + return false; + } + return true; +} + +} // namespace android::recoverymap
\ No newline at end of file diff --git a/libs/jpegrecoverymap/tests/Android.bp b/libs/jpegrecoverymap/tests/Android.bp new file mode 100644 index 0000000000..8f37954841 --- /dev/null +++ b/libs/jpegrecoverymap/tests/Android.bp @@ -0,0 +1,73 @@ +// Copyright 2022 The Android Open Source Project +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package { + // See: http://go/android-license-faq + // A large-scale-change added 'default_applicable_licenses' to import + // all of the 'license_kinds' from "frameworks_native_license" + // to get the below license kinds: + // SPDX-license-identifier-Apache-2.0 + default_applicable_licenses: ["frameworks_native_license"], +} + +cc_test { + name: "libjpegrecoverymap_test", + test_suites: ["device-tests"], + srcs: [ + "recoverymap_test.cpp", + ], + shared_libs: [ + "libimage_io", + "libjpeg", + "liblog", + ], + static_libs: [ + "libgtest", + "libjpegdecoder", + "libjpegencoder", + "libjpegrecoverymap", + ], +} + +cc_test { + name: "libjpegencoder_test", + test_suites: ["device-tests"], + srcs: [ + "jpegencoder_test.cpp", + ], + shared_libs: [ + "libjpeg", + "liblog", + ], + static_libs: [ + "libjpegencoder", + "libgtest", + ], +} + +cc_test { + name: "libjpegdecoder_test", + test_suites: ["device-tests"], + srcs: [ + "jpegdecoder_test.cpp", + ], + shared_libs: [ + "libjpeg", + "liblog", + ], + static_libs: [ + "libjpegdecoder", + "libgtest", + ], +} diff --git a/libs/jpegrecoverymap/tests/data/minnie-318x240.yu12 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\ No newline at end of file diff --git a/libs/jpegrecoverymap/tests/jpegdecoder_test.cpp b/libs/jpegrecoverymap/tests/jpegdecoder_test.cpp new file mode 100644 index 0000000000..8e013517fb --- /dev/null +++ b/libs/jpegrecoverymap/tests/jpegdecoder_test.cpp @@ -0,0 +1,102 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <jpegrecoverymap/jpegdecoder.h> +#include <gtest/gtest.h> +#include <utils/Log.h> + +#include <fcntl.h> + +namespace android::recoverymap { + +#define YUV_IMAGE "/sdcard/Documents/minnie-320x240-yuv.jpg" +#define YUV_IMAGE_SIZE 20193 +#define GREY_IMAGE "/sdcard/Documents/minnie-320x240-y.jpg" +#define GREY_IMAGE_SIZE 20193 + +class JpegDecoderTest : public testing::Test { +public: + struct Image { + std::unique_ptr<uint8_t[]> buffer; + size_t size; + }; + JpegDecoderTest(); + ~JpegDecoderTest(); +protected: + virtual void SetUp(); + virtual void TearDown(); + + Image mYuvImage, mGreyImage; +}; + +JpegDecoderTest::JpegDecoderTest() {} + +JpegDecoderTest::~JpegDecoderTest() {} + +static size_t getFileSize(int fd) { + struct stat st; + if (fstat(fd, &st) < 0) { + ALOGW("%s : fstat failed", __func__); + return 0; + } + return st.st_size; // bytes +} + +static bool loadFile(const char filename[], JpegDecoderTest::Image* result) { + int fd = open(filename, O_CLOEXEC); + if (fd < 0) { + return false; + } + int length = getFileSize(fd); + if (length == 0) { + close(fd); + return false; + } + result->buffer.reset(new uint8_t[length]); + if (read(fd, result->buffer.get(), length) != static_cast<ssize_t>(length)) { + close(fd); + return false; + } + close(fd); + return true; +} + +void JpegDecoderTest::SetUp() { + if (!loadFile(YUV_IMAGE, &mYuvImage)) { + FAIL() << "Load file " << YUV_IMAGE << " failed"; + } + mYuvImage.size = YUV_IMAGE_SIZE; + if (!loadFile(GREY_IMAGE, &mGreyImage)) { + FAIL() << "Load file " << GREY_IMAGE << " failed"; + } + mGreyImage.size = GREY_IMAGE_SIZE; +} + +void JpegDecoderTest::TearDown() {} + +TEST_F(JpegDecoderTest, decodeYuvImage) { + JpegDecoder decoder; + EXPECT_TRUE(decoder.decompressImage(mYuvImage.buffer.get(), mYuvImage.size)); + ASSERT_GT(decoder.getDecompressedImageSize(), static_cast<uint32_t>(0)); +} + +TEST_F(JpegDecoderTest, decodeGreyImage) { + JpegDecoder decoder; + EXPECT_TRUE(decoder.decompressImage(mGreyImage.buffer.get(), mGreyImage.size)); + ASSERT_GT(decoder.getDecompressedImageSize(), static_cast<uint32_t>(0)); +} + +}
\ No newline at end of file diff --git a/libs/jpegrecoverymap/tests/jpegencoder_test.cpp b/libs/jpegrecoverymap/tests/jpegencoder_test.cpp new file mode 100644 index 0000000000..4cd2a5ef8c --- /dev/null +++ b/libs/jpegrecoverymap/tests/jpegencoder_test.cpp @@ -0,0 +1,125 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <jpegrecoverymap/jpegencoder.h> +#include <gtest/gtest.h> +#include <utils/Log.h> + +#include <fcntl.h> + +namespace android::recoverymap { + +#define VALID_IMAGE "/sdcard/Documents/minnie-320x240.yu12" +#define VALID_IMAGE_WIDTH 320 +#define VALID_IMAGE_HEIGHT 240 +#define SINGLE_CHANNEL_IMAGE "/sdcard/Documents/minnie-320x240.y" +#define SINGLE_CHANNEL_IMAGE_WIDTH VALID_IMAGE_WIDTH +#define SINGLE_CHANNEL_IMAGE_HEIGHT VALID_IMAGE_HEIGHT +#define INVALID_SIZE_IMAGE "/sdcard/Documents/minnie-318x240.yu12" +#define INVALID_SIZE_IMAGE_WIDTH 318 +#define INVALID_SIZE_IMAGE_HEIGHT 240 +#define JPEG_QUALITY 90 + +class JpegEncoderTest : public testing::Test { +public: + struct Image { + std::unique_ptr<uint8_t[]> buffer; + size_t width; + size_t height; + }; + JpegEncoderTest(); + ~JpegEncoderTest(); +protected: + virtual void SetUp(); + virtual void TearDown(); + + Image mValidImage, mInvalidSizeImage, mSingleChannelImage; +}; + +JpegEncoderTest::JpegEncoderTest() {} + +JpegEncoderTest::~JpegEncoderTest() {} + +static size_t getFileSize(int fd) { + struct stat st; + if (fstat(fd, &st) < 0) { + ALOGW("%s : fstat failed", __func__); + return 0; + } + return st.st_size; // bytes +} + +static bool loadFile(const char filename[], JpegEncoderTest::Image* result) { + int fd = open(filename, O_CLOEXEC); + if (fd < 0) { + return false; + } + int length = getFileSize(fd); + if (length == 0) { + close(fd); + return false; + } + result->buffer.reset(new uint8_t[length]); + if (read(fd, result->buffer.get(), length) != static_cast<ssize_t>(length)) { + close(fd); + return false; + } + close(fd); + return true; +} + +void JpegEncoderTest::SetUp() { + if (!loadFile(VALID_IMAGE, &mValidImage)) { + FAIL() << "Load file " << VALID_IMAGE << " failed"; + } + mValidImage.width = VALID_IMAGE_WIDTH; + mValidImage.height = VALID_IMAGE_HEIGHT; + if (!loadFile(INVALID_SIZE_IMAGE, &mInvalidSizeImage)) { + FAIL() << "Load file " << INVALID_SIZE_IMAGE << " failed"; + } + mInvalidSizeImage.width = INVALID_SIZE_IMAGE_WIDTH; + mInvalidSizeImage.height = INVALID_SIZE_IMAGE_HEIGHT; + if (!loadFile(SINGLE_CHANNEL_IMAGE, &mSingleChannelImage)) { + FAIL() << "Load file " << SINGLE_CHANNEL_IMAGE << " failed"; + } + mSingleChannelImage.width = SINGLE_CHANNEL_IMAGE_WIDTH; + mSingleChannelImage.height = SINGLE_CHANNEL_IMAGE_HEIGHT; +} + +void JpegEncoderTest::TearDown() {} + +TEST_F(JpegEncoderTest, validImage) { + JpegEncoder encoder; + EXPECT_TRUE(encoder.compressImage(mValidImage.buffer.get(), mValidImage.width, + mValidImage.height, JPEG_QUALITY, NULL, 0)); + ASSERT_GT(encoder.getCompressedImageSize(), static_cast<uint32_t>(0)); +} + +TEST_F(JpegEncoderTest, invalidSizeImage) { + JpegEncoder encoder; + EXPECT_FALSE(encoder.compressImage(mInvalidSizeImage.buffer.get(), mInvalidSizeImage.width, + mInvalidSizeImage.height, JPEG_QUALITY, NULL, 0)); +} + +TEST_F(JpegEncoderTest, singleChannelImage) { + JpegEncoder encoder; + EXPECT_TRUE(encoder.compressImage(mSingleChannelImage.buffer.get(), mSingleChannelImage.width, + mSingleChannelImage.height, JPEG_QUALITY, NULL, 0, true)); + ASSERT_GT(encoder.getCompressedImageSize(), static_cast<uint32_t>(0)); +} + +} + diff --git a/libs/jpegrecoverymap/tests/recoverymap_test.cpp b/libs/jpegrecoverymap/tests/recoverymap_test.cpp new file mode 100644 index 0000000000..b3cd37e7e8 --- /dev/null +++ b/libs/jpegrecoverymap/tests/recoverymap_test.cpp @@ -0,0 +1,48 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <gtest/gtest.h> +#include <jpegrecoverymap/recoverymap.h> + +namespace android::recoverymap { + +class RecoveryMapTest : public testing::Test { +public: + RecoveryMapTest(); + ~RecoveryMapTest(); +protected: + virtual void SetUp(); + virtual void TearDown(); +}; + +RecoveryMapTest::RecoveryMapTest() {} +RecoveryMapTest::~RecoveryMapTest() {} + +void RecoveryMapTest::SetUp() {} +void RecoveryMapTest::TearDown() {} + +TEST_F(RecoveryMapTest, build) { + // Force all of the recovery map lib to be linked by calling all public functions. + RecoveryMap recovery_map; + recovery_map.encodeJPEGR(nullptr, nullptr, static_cast<jpegr_transfer_function>(0), + nullptr, 0, nullptr); + recovery_map.encodeJPEGR(nullptr, nullptr, nullptr, static_cast<jpegr_transfer_function>(0), + nullptr); + recovery_map.encodeJPEGR(nullptr, nullptr, static_cast<jpegr_transfer_function>(0), nullptr); + recovery_map.decodeJPEGR(nullptr, nullptr, nullptr, false); +} + +} // namespace android::recoverymap diff --git a/libs/nativedisplay/AChoreographer.cpp b/libs/nativedisplay/AChoreographer.cpp index 8240b08085..539cbaa341 100644 --- a/libs/nativedisplay/AChoreographer.cpp +++ b/libs/nativedisplay/AChoreographer.cpp @@ -18,8 +18,8 @@ //#define LOG_NDEBUG 0 #include <android-base/thread_annotations.h> +#include <android/gui/ISurfaceComposer.h> #include <gui/DisplayEventDispatcher.h> -#include <gui/ISurfaceComposer.h> #include <jni.h> #include <private/android/choreographer.h> #include <utils/Looper.h> @@ -198,7 +198,7 @@ Choreographer* Choreographer::getForThread() { } Choreographer::Choreographer(const sp<Looper>& looper) - : DisplayEventDispatcher(looper, ISurfaceComposer::VsyncSource::eVsyncSourceApp), + : DisplayEventDispatcher(looper, gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp), mLooper(looper), mThreadId(std::this_thread::get_id()) { std::lock_guard<std::mutex> _l(gChoreographers.lock); diff --git a/libs/nativedisplay/ADisplay.cpp b/libs/nativedisplay/ADisplay.cpp index 76b85d6002..60328e48a6 100644 --- a/libs/nativedisplay/ADisplay.cpp +++ b/libs/nativedisplay/ADisplay.cpp @@ -136,6 +136,7 @@ int ADisplay_acquirePhysicalDisplays(ADisplay*** outDisplays) { } std::vector<DisplayConfigImpl> modesPerDisplay[size]; + ui::DisplayConnectionType displayConnectionTypes[size]; int numModes = 0; for (int i = 0; i < size; ++i) { const sp<IBinder> token = SurfaceComposerClient::getPhysicalDisplayToken(ids[i]); @@ -145,6 +146,7 @@ int ADisplay_acquirePhysicalDisplays(ADisplay*** outDisplays) { status != OK) { return status; } + displayConnectionTypes[i] = staticInfo.connectionType; ui::DynamicDisplayInfo dynamicInfo; if (const status_t status = @@ -168,8 +170,6 @@ int ADisplay_acquirePhysicalDisplays(ADisplay*** outDisplays) { } } - const std::optional<PhysicalDisplayId> internalId = - SurfaceComposerClient::getInternalDisplayId(); ui::Dataspace defaultDataspace; ui::PixelFormat defaultPixelFormat; ui::Dataspace wcgDataspace; @@ -201,8 +201,9 @@ int ADisplay_acquirePhysicalDisplays(ADisplay*** outDisplays) { for (size_t i = 0; i < size; ++i) { const PhysicalDisplayId id = ids[i]; - const ADisplayType type = (internalId == id) ? ADisplayType::DISPLAY_TYPE_INTERNAL - : ADisplayType::DISPLAY_TYPE_EXTERNAL; + const ADisplayType type = (displayConnectionTypes[i] == ui::DisplayConnectionType::Internal) + ? ADisplayType::DISPLAY_TYPE_INTERNAL + : ADisplayType::DISPLAY_TYPE_EXTERNAL; const std::vector<DisplayConfigImpl>& configs = modesPerDisplay[i]; memcpy(configData, configs.data(), sizeof(DisplayConfigImpl) * configs.size()); diff --git a/libs/nativedisplay/Android.bp b/libs/nativedisplay/Android.bp index 4659b96b11..8d8a2bc244 100644 --- a/libs/nativedisplay/Android.bp +++ b/libs/nativedisplay/Android.bp @@ -53,6 +53,7 @@ cc_library_shared { version_script: "libnativedisplay.map.txt", srcs: [ + ":libgui_frame_event_aidl", "AChoreographer.cpp", "ADisplay.cpp", "surfacetexture/surface_texture.cpp", diff --git a/libs/nativedisplay/libnativedisplay.map.txt b/libs/nativedisplay/libnativedisplay.map.txt index 969d9379f0..9172d5ed13 100644 --- a/libs/nativedisplay/libnativedisplay.map.txt +++ b/libs/nativedisplay/libnativedisplay.map.txt @@ -1,25 +1,25 @@ LIBNATIVEDISPLAY { global: - AChoreographer_getInstance; # apex # introduced=30 - AChoreographer_postFrameCallback; # apex # introduced=30 - AChoreographer_postFrameCallbackDelayed; # apex # introduced=30 - AChoreographer_postFrameCallback64; # apex # introduced=30 - AChoreographer_postFrameCallbackDelayed64; # apex # introduced=30 - AChoreographer_registerRefreshRateCallback; # apex # introduced=30 - AChoreographer_unregisterRefreshRateCallback; # apex # introduced=30 - AChoreographer_postVsyncCallback; # apex # introduced=33 - AChoreographerFrameCallbackData_getFrameTimeNanos; # apex # introduced=33 - AChoreographerFrameCallbackData_getFrameTimelinesLength; # apex # introduced=33 - AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex; # apex # introduced=33 - AChoreographerFrameCallbackData_getFrameTimelineVsyncId; # apex # introduced=33 - AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos; # apex # introduced=33 - AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos; # apex # introduced=33 - AChoreographer_create; # apex # introduced=30 - AChoreographer_destroy; # apex # introduced=30 - AChoreographer_getFd; # apex # introduced=30 - AChoreographer_handlePendingEvents; # apex # introduced=30 - ASurfaceTexture_fromSurfaceTexture; # apex # introduced=30 - ASurfaceTexture_release; # apex # introduced=30 + AChoreographer_getInstance; # systemapi # introduced=30 + AChoreographer_postFrameCallback; # systemapi # introduced=30 + AChoreographer_postFrameCallbackDelayed; # systemapi # introduced=30 + AChoreographer_postFrameCallback64; # systemapi # introduced=30 + AChoreographer_postFrameCallbackDelayed64; # systemapi # introduced=30 + AChoreographer_registerRefreshRateCallback; # systemapi # introduced=30 + AChoreographer_unregisterRefreshRateCallback; # systemapi # introduced=30 + AChoreographer_postVsyncCallback; # systemapi # introduced=33 + AChoreographerFrameCallbackData_getFrameTimeNanos; # systemapi # introduced=33 + AChoreographerFrameCallbackData_getFrameTimelinesLength; # systemapi # introduced=33 + AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex; # systemapi # introduced=33 + AChoreographerFrameCallbackData_getFrameTimelineVsyncId; # systemapi # introduced=33 + AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos; # systemapi # introduced=33 + AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos; # systemapi # introduced=33 + AChoreographer_create; # systemapi # introduced=30 + AChoreographer_destroy; # systemapi # introduced=30 + AChoreographer_getFd; # systemapi # introduced=30 + AChoreographer_handlePendingEvents; # systemapi # introduced=30 + ASurfaceTexture_fromSurfaceTexture; # systemapi # introduced=30 + ASurfaceTexture_release; # systemapi # introduced=30 local: *; }; diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp index 4a1784ea0b..180dce9ed7 100644 --- a/libs/nativewindow/AHardwareBuffer.cpp +++ b/libs/nativewindow/AHardwareBuffer.cpp @@ -16,6 +16,8 @@ #define LOG_TAG "AHardwareBuffer" +#include <android/hardware_buffer.h> +#include <android/hardware_buffer_aidl.h> #include <vndk/hardware_buffer.h> #include <errno.h> @@ -32,6 +34,9 @@ #include <android/hardware/graphics/common/1.1/types.h> #include <aidl/android/hardware/graphics/common/PixelFormat.h> +// TODO: Better way to handle this +#include "../binder/ndk/parcel_internal.h" + static constexpr int kFdBufferSize = 128 * sizeof(int); // 128 ints using namespace android; @@ -357,12 +362,12 @@ int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, AHardwareBuffer** out return INVALID_OPERATION; } - GraphicBuffer* gBuffer = new GraphicBuffer(); + sp<GraphicBuffer> gBuffer(new GraphicBuffer()); status_t err = gBuffer->unflatten(data, dataLen, fdData, fdCount); if (err != NO_ERROR) { return err; } - *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer); + *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer.get()); // Ensure the buffer has a positive ref-count. AHardwareBuffer_acquire(*outBuffer); @@ -412,6 +417,25 @@ int AHardwareBuffer_getId(const AHardwareBuffer* buffer, uint64_t* outId) { return OK; } +binder_status_t AHardwareBuffer_readFromParcel(const AParcel* _Nonnull parcel, + AHardwareBuffer* _Nullable* _Nonnull outBuffer) { + if (!parcel || !outBuffer) return STATUS_BAD_VALUE; + auto buffer = sp<GraphicBuffer>::make(); + status_t status = parcel->get()->read(*buffer); + if (status != STATUS_OK) return status; + *outBuffer = AHardwareBuffer_from_GraphicBuffer(buffer.get()); + AHardwareBuffer_acquire(*outBuffer); + return STATUS_OK; +} + +binder_status_t AHardwareBuffer_writeToParcel(const AHardwareBuffer* _Nonnull buffer, + AParcel* _Nonnull parcel) { + const GraphicBuffer* gb = AHardwareBuffer_to_GraphicBuffer(buffer); + if (!gb) return STATUS_BAD_VALUE; + if (!parcel) return STATUS_BAD_VALUE; + return parcel->get()->write(*gb); +} + // ---------------------------------------------------------------------------- // VNDK functions // ---------------------------------------------------------------------------- diff --git a/libs/nativewindow/ANativeWindow.cpp b/libs/nativewindow/ANativeWindow.cpp index 18a4b2d3e8..c345385839 100644 --- a/libs/nativewindow/ANativeWindow.cpp +++ b/libs/nativewindow/ANativeWindow.cpp @@ -20,10 +20,15 @@ // from nativewindow/includes/system/window.h // (not to be confused with the compatibility-only window.h from system/core/includes) #include <system/window.h> +#include <android/native_window_aidl.h> #include <private/android/AHardwareBufferHelpers.h> +#include <log/log.h> #include <ui/GraphicBuffer.h> +#include <gui/Surface.h> +#include <gui/view/Surface.h> +#include <android/binder_libbinder.h> using namespace android; @@ -59,6 +64,13 @@ static bool isDataSpaceValid(ANativeWindow* window, int32_t dataSpace) { return false; } } +static sp<IGraphicBufferProducer> IGraphicBufferProducer_from_ANativeWindow(ANativeWindow* window) { + return Surface::getIGraphicBufferProducer(window); +} + +static sp<IBinder> SurfaceControlHandle_from_ANativeWindow(ANativeWindow* window) { + return Surface::getSurfaceControlHandle(window); +} /************************************************************************************************** * NDK @@ -176,8 +188,8 @@ int32_t ANativeWindow_setBuffersDataSpace(ANativeWindow* window, int32_t dataSpa static_cast<int>(HAL_DATASPACE_BT2020_HLG)); static_assert(static_cast<int>(ADATASPACE_BT2020_ITU_HLG) == static_cast<int>(HAL_DATASPACE_BT2020_ITU_HLG)); - static_assert(static_cast<int>(DEPTH) == static_cast<int>(HAL_DATASPACE_DEPTH)); - static_assert(static_cast<int>(DYNAMIC_DEPTH) == static_cast<int>(HAL_DATASPACE_DYNAMIC_DEPTH)); + static_assert(static_cast<int>(ADATASPACE_DEPTH) == static_cast<int>(HAL_DATASPACE_DEPTH)); + static_assert(static_cast<int>(ADATASPACE_DYNAMIC_DEPTH) == static_cast<int>(HAL_DATASPACE_DYNAMIC_DEPTH)); if (!window || !query(window, NATIVE_WINDOW_IS_VALID) || !isDataSpaceValid(window, dataSpace)) { @@ -193,6 +205,13 @@ int32_t ANativeWindow_getBuffersDataSpace(ANativeWindow* window) { return query(window, NATIVE_WINDOW_DATASPACE); } +int32_t ANativeWindow_getBuffersDefaultDataSpace(ANativeWindow* window) { + if (!window || !query(window, NATIVE_WINDOW_IS_VALID)) { + return -EINVAL; + } + return query(window, NATIVE_WINDOW_DEFAULT_DATASPACE); +} + int32_t ANativeWindow_setFrameRate(ANativeWindow* window, float frameRate, int8_t compatibility) { return ANativeWindow_setFrameRateWithChangeStrategy(window, frameRate, compatibility, ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS); @@ -213,6 +232,15 @@ int32_t ANativeWindow_setFrameRateWithChangeStrategy(ANativeWindow* window, floa return native_window_set_frame_rate(window, frameRate, compatibility, changeFrameRateStrategy); } +int32_t ANativeWindow_clearFrameRate(ANativeWindow* window) { + if (!window || !query(window, NATIVE_WINDOW_IS_VALID)) { + return -EINVAL; + } + return native_window_set_frame_rate(window, 0, + ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT, + ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS); +} + /************************************************************************************************** * vndk-stable **************************************************************************************************/ @@ -334,6 +362,42 @@ int ANativeWindow_setAutoPrerotation(ANativeWindow* window, bool autoPrerotation return native_window_set_auto_prerotation(window, autoPrerotation); } +binder_status_t ANativeWindow_readFromParcel( + const AParcel* _Nonnull parcel, ANativeWindow* _Nullable* _Nonnull outWindow) { + const Parcel* nativeParcel = AParcel_viewPlatformParcel(parcel); + + // Use a android::view::Surface to unparcel the window + std::shared_ptr<android::view::Surface> shimSurface = std::shared_ptr<android::view::Surface>(); + status_t ret = shimSurface->readFromParcel(nativeParcel); + if (ret != OK) { + ALOGE("%s: Error: Failed to create android::view::Surface from AParcel", __FUNCTION__); + return STATUS_BAD_VALUE; + } + sp<Surface> surface = sp<Surface>::make( + shimSurface->graphicBufferProducer, false, shimSurface->surfaceControlHandle); + ANativeWindow* anw = surface.get(); + ANativeWindow_acquire(anw); + *outWindow = anw; + return STATUS_OK; +} + +binder_status_t ANativeWindow_writeToParcel( + ANativeWindow* _Nonnull window, AParcel* _Nonnull parcel) { + int value; + int err = (*window->query)(window, NATIVE_WINDOW_CONCRETE_TYPE, &value); + if (err != OK || value != NATIVE_WINDOW_SURFACE) { + ALOGE("Error: ANativeWindow is not backed by Surface"); + return STATUS_BAD_VALUE; + } + // Use a android::view::Surface to parcelize the window + std::shared_ptr<android::view::Surface> shimSurface = std::shared_ptr<android::view::Surface>(); + shimSurface->graphicBufferProducer = IGraphicBufferProducer_from_ANativeWindow(window); + shimSurface->surfaceControlHandle = SurfaceControlHandle_from_ANativeWindow(window); + + Parcel* nativeParcel = AParcel_viewPlatformParcel(parcel); + return shimSurface->writeToParcel(nativeParcel); +} + /************************************************************************************************** * apex-stable **************************************************************************************************/ diff --git a/libs/nativewindow/Android.bp b/libs/nativewindow/Android.bp index cedc522f3e..bc0bfc52d5 100644 --- a/libs/nativewindow/Android.bp +++ b/libs/nativewindow/Android.bp @@ -102,15 +102,19 @@ cc_library { "liblog", "libutils", "libui", + "libbinder", + "libbinder_ndk", "android.hardware.graphics.common@1.1", ], static_libs: [ "libarect", "libgrallocusage", + "libgui_aidl_static", ], header_libs: [ + "libgui_headers", "libarect_headers", "libnativebase_headers", "libnativewindow_headers", diff --git a/libs/nativewindow/include/android/data_space.h b/libs/nativewindow/include/android/data_space.h index 771844f4fe..ad4cc4a229 100644 --- a/libs/nativewindow/include/android/data_space.h +++ b/libs/nativewindow/include/android/data_space.h @@ -548,14 +548,14 @@ enum ADataSpace { * * This value is valid with formats HAL_PIXEL_FORMAT_Y16 and HAL_PIXEL_FORMAT_BLOB. */ - DEPTH = 4096, + ADATASPACE_DEPTH = 4096, /** * ISO 16684-1:2011(E) Dynamic Depth: * * Embedded depth metadata following the dynamic depth specification. */ - DYNAMIC_DEPTH = 4098 + ADATASPACE_DYNAMIC_DEPTH = 4098 }; __END_DECLS diff --git a/libs/nativewindow/include/android/hardware_buffer_aidl.h b/libs/nativewindow/include/android/hardware_buffer_aidl.h new file mode 100644 index 0000000000..906d9c6f6b --- /dev/null +++ b/libs/nativewindow/include/android/hardware_buffer_aidl.h @@ -0,0 +1,151 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @file hardware_buffer_aidl.h + * @brief HardwareBuffer NDK AIDL glue code + */ + +/** + * @addtogroup AHardwareBuffer + * + * Parcelable support for AHardwareBuffer. Can be used with libbinder_ndk + * + * @{ + */ + +#ifndef ANDROID_HARDWARE_BUFFER_AIDL_H +#define ANDROID_HARDWARE_BUFFER_AIDL_H + +#include <android/binder_parcel.h> +#include <android/hardware_buffer.h> +#include <sys/cdefs.h> + +__BEGIN_DECLS + +/** + * Read an AHardwareBuffer from a AParcel. The output buffer will have an + * initial reference acquired and will need to be released with + * AHardwareBuffer_release. + * + * Available since API level 34. + * + * \return STATUS_OK on success + * STATUS_BAD_VALUE if the parcel or outBuffer is null, or if there's an + * issue deserializing (eg, corrupted parcel) + * STATUS_BAD_TYPE if the parcel's current data position is not that of + * an AHardwareBuffer type + * STATUS_NO_MEMORY if an allocation fails + */ +binder_status_t AHardwareBuffer_readFromParcel(const AParcel* _Nonnull parcel, + AHardwareBuffer* _Nullable* _Nonnull outBuffer) __INTRODUCED_IN(34); + +/** + * Write an AHardwareBuffer to an AParcel. + * + * Available since API level 34. + * + * \return STATUS_OK on success. + * STATUS_BAD_VALUE if either buffer or parcel is null, or if the AHardwareBuffer* + * fails to serialize (eg, internally corrupted) + * STATUS_NO_MEMORY if the parcel runs out of space to store the buffer & is + * unable to allocate more + * STATUS_FDS_NOT_ALLOWED if the parcel does not allow storing FDs + */ +binder_status_t AHardwareBuffer_writeToParcel(const AHardwareBuffer* _Nonnull buffer, + AParcel* _Nonnull parcel) __INTRODUCED_IN(34); + +__END_DECLS + +// Only enable the AIDL glue helper if this is C++ +#ifdef __cplusplus + +namespace aidl::android::hardware { + +/** + * Wrapper class that enables interop with AIDL NDK generation + * Takes ownership of the AHardwareBuffer* given to it in reset() and will automatically + * destroy it in the destructor, similar to a smart pointer container + */ +class HardwareBuffer { +public: + HardwareBuffer() noexcept {} + explicit HardwareBuffer(HardwareBuffer&& other) noexcept : mBuffer(other.release()) {} + + ~HardwareBuffer() { + reset(); + } + + binder_status_t readFromParcel(const AParcel* _Nonnull parcel) { + reset(); + return AHardwareBuffer_readFromParcel(parcel, &mBuffer); + } + + binder_status_t writeToParcel(AParcel* _Nonnull parcel) const { + if (!mBuffer) { + return STATUS_BAD_VALUE; + } + return AHardwareBuffer_writeToParcel(mBuffer, parcel); + } + + /** + * Destroys any currently owned AHardwareBuffer* and takes ownership of the given + * AHardwareBuffer* + * + * @param buffer The buffer to take ownership of + */ + void reset(AHardwareBuffer* _Nullable buffer = nullptr) noexcept { + if (mBuffer) { + AHardwareBuffer_release(mBuffer); + mBuffer = nullptr; + } + mBuffer = buffer; + } + + inline AHardwareBuffer* _Nullable operator-> () const { return mBuffer; } + inline AHardwareBuffer* _Nullable get() const { return mBuffer; } + inline explicit operator bool () const { return mBuffer != nullptr; } + + HardwareBuffer& operator=(HardwareBuffer&& other) noexcept { + reset(other.release()); + return *this; + } + + /** + * Stops managing any contained AHardwareBuffer*, returning it to the caller. Ownership + * is released. + * @return AHardwareBuffer* or null if this was empty + */ + [[nodiscard]] AHardwareBuffer* _Nullable release() noexcept { + AHardwareBuffer* _Nullable ret = mBuffer; + mBuffer = nullptr; + return ret; + } + +private: + HardwareBuffer(const HardwareBuffer& other) = delete; + HardwareBuffer& operator=(const HardwareBuffer& other) = delete; + + AHardwareBuffer* _Nullable mBuffer = nullptr; +}; + +} // aidl::android::hardware + +#endif // __cplusplus + +#endif // ANDROID_HARDWARE_BUFFER_AIDL_H + +/** @} */ diff --git a/libs/nativewindow/include/android/native_window.h b/libs/nativewindow/include/android/native_window.h index f0e1c4d749..a27e3dd503 100644 --- a/libs/nativewindow/include/android/native_window.h +++ b/libs/nativewindow/include/android/native_window.h @@ -227,6 +227,16 @@ int32_t ANativeWindow_setBuffersDataSpace(ANativeWindow* window, int32_t dataSpa */ int32_t ANativeWindow_getBuffersDataSpace(ANativeWindow* window) __INTRODUCED_IN(28); +/** + * Get the default dataspace of the buffers in window as set by the consumer. + * + * Available since API level 34. + * + * \return the dataspace of buffers in window, ADATASPACE_UNKNOWN is returned if + * dataspace is unknown, or -EINVAL if window is invalid. + */ +int32_t ANativeWindow_getBuffersDefaultDataSpace(ANativeWindow* window) __INTRODUCED_IN(34); + /** Compatibility value for ANativeWindow_setFrameRate. */ enum ANativeWindow_FrameRateCompatibility { /** @@ -303,6 +313,8 @@ enum ANativeWindow_ChangeFrameRateStrategy { * You can register for changes in the refresh rate using * \a AChoreographer_registerRefreshRateCallback. * + * See ANativeWindow_clearFrameRate(). + * * Available since API level 31. * * \param window pointer to an ANativeWindow object. @@ -332,8 +344,39 @@ int32_t ANativeWindow_setFrameRateWithChangeStrategy(ANativeWindow* window, floa int8_t compatibility, int8_t changeFrameRateStrategy) __INTRODUCED_IN(31); +/** + * Clears the frame rate which is set for this window. + * + * This is equivalent to calling + * ANativeWindow_setFrameRateWithChangeStrategy(window, 0, compatibility, changeFrameRateStrategy). + * + * Usage of this API won't introduce frame rate throttling, + * or affect other aspects of the application's frame production + * pipeline. However, because the system may change the display refresh rate, + * calls to this function may result in changes to Choreographer callback + * timings, and changes to the time interval at which the system releases + * buffers back to the application. + * + * Note that this only has an effect for windows presented on the display. If + * this ANativeWindow is consumed by something other than the system compositor, + * e.g. a media codec, this call has no effect. + * + * You can register for changes in the refresh rate using + * \a AChoreographer_registerRefreshRateCallback. + * + * See ANativeWindow_setFrameRateWithChangeStrategy(). + * + * Available since API level 34. + * + * \param window pointer to an ANativeWindow object. + * + * \return 0 for success, -EINVAL if the window value is invalid. + */ +int32_t ANativeWindow_clearFrameRate(ANativeWindow* window) + __INTRODUCED_IN(__ANDROID_API_U__); + #ifdef __cplusplus -}; +} #endif #endif // ANDROID_NATIVE_WINDOW_H diff --git a/libs/nativewindow/include/android/native_window_aidl.h b/libs/nativewindow/include/android/native_window_aidl.h new file mode 100644 index 0000000000..a252245a10 --- /dev/null +++ b/libs/nativewindow/include/android/native_window_aidl.h @@ -0,0 +1,161 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @file native_window_aidl.h + * @brief NativeWindow NDK AIDL glue code + */ + +/** + * @addtogroup ANativeWindow + * + * Parcelable support for ANativeWindow. Can be used with libbinder_ndk + * + * @{ + */ + +#ifndef ANDROID_NATIVE_WINDOW_AIDL_H +#define ANDROID_NATIVE_WINDOW_AIDL_H + +#include <android/binder_parcel.h> +#include <android/native_window.h> +#include <sys/cdefs.h> + +__BEGIN_DECLS + +/** + * Read an ANativeWindow from a AParcel. The output buffer will have an + * initial reference acquired and will need to be released with + * ANativeWindow_release. + * + * Available since API level 34. + * + * \return STATUS_OK on success + * STATUS_BAD_VALUE if the parcel or outBuffer is null, or if there's an + * issue deserializing (eg, corrupted parcel) + * STATUS_BAD_TYPE if the parcel's current data position is not that of + * an ANativeWindow type + * STATUS_NO_MEMORY if an allocation fails + */ +binder_status_t ANativeWindow_readFromParcel(const AParcel* _Nonnull parcel, + ANativeWindow* _Nullable* _Nonnull outWindow) __INTRODUCED_IN(__ANDROID_API_U__); + +/** + * Write an ANativeWindow to an AParcel. + * + * Available since API level 34. + * + * \return STATUS_OK on success. + * STATUS_BAD_VALUE if either buffer or parcel is null, or if the ANativeWindow* + * fails to serialize (eg, internally corrupted) + * STATUS_NO_MEMORY if the parcel runs out of space to store the buffer & is + * unable to allocate more + * STATUS_FDS_NOT_ALLOWED if the parcel does not allow storing FDs + */ +binder_status_t ANativeWindow_writeToParcel(ANativeWindow* _Nonnull window, + AParcel* _Nonnull parcel) __INTRODUCED_IN(__ANDROID_API_U__); + +__END_DECLS + +// Only enable the AIDL glue helper if this is C++ +#ifdef __cplusplus + +namespace aidl::android::hardware { + +/** + * Wrapper class that enables interop with AIDL NDK generation + * Takes ownership of the ANativeWindow* given to it in reset() and will automatically + * destroy it in the destructor, similar to a smart pointer container + */ +class NativeWindow { +public: + NativeWindow() noexcept {} + explicit NativeWindow(ANativeWindow* _Nullable window) { + reset(window); + } + + explicit NativeWindow(NativeWindow&& other) noexcept { + mWindow = other.release(); // steal ownership from r-value + } + + ~NativeWindow() { + reset(); + } + + binder_status_t readFromParcel(const AParcel* _Nonnull parcel) { + reset(); + return ANativeWindow_readFromParcel(parcel, &mWindow); + } + + binder_status_t writeToParcel(AParcel* _Nonnull parcel) const { + if (!mWindow) { + return STATUS_BAD_VALUE; + } + return ANativeWindow_writeToParcel(mWindow, parcel); + } + + /** + * Destroys any currently owned ANativeWindow* and takes ownership of the given + * ANativeWindow* + * + * @param buffer The buffer to take ownership of + */ + void reset(ANativeWindow* _Nullable window = nullptr) noexcept { + if (mWindow) { + ANativeWindow_release(mWindow); + mWindow = nullptr; + } + if (window != nullptr) { + ANativeWindow_acquire(window); + } + mWindow = window; + } + inline ANativeWindow* _Nullable operator-> () const { return mWindow; } + inline ANativeWindow* _Nullable get() const { return mWindow; } + inline explicit operator bool () const { return mWindow != nullptr; } + + NativeWindow& operator=(NativeWindow&& other) noexcept { + mWindow = other.release(); // steal ownership from r-value + return *this; + } + + /** + * Stops managing any contained ANativeWindow*, returning it to the caller. Ownership + * is released. + * @return ANativeWindow* or null if this was empty + */ + [[nodiscard]] ANativeWindow* _Nullable release() noexcept { + ANativeWindow* _Nullable ret = mWindow; + mWindow = nullptr; + return ret; + } +private: + ANativeWindow* _Nullable mWindow = nullptr; + NativeWindow(const NativeWindow &other) = delete; + NativeWindow& operator=(const NativeWindow &other) = delete; +}; + +} // aidl::android::hardware + // +namespace aidl::android::view { + using Surface = aidl::android::hardware::NativeWindow; +} + +#endif // __cplusplus + +#endif // ANDROID_NATIVE_WINDOW_AIDL_H + +/** @} */ diff --git a/libs/nativewindow/include/system/window.h b/libs/nativewindow/include/system/window.h index a54af1fa62..c7745e6672 100644 --- a/libs/nativewindow/include/system/window.h +++ b/libs/nativewindow/include/system/window.h @@ -235,8 +235,8 @@ enum { NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS = 25, NATIVE_WINDOW_GET_COMPOSITOR_TIMING = 26, NATIVE_WINDOW_GET_FRAME_TIMESTAMPS = 27, - NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT = 28, - NATIVE_WINDOW_GET_HDR_SUPPORT = 29, + /* 28, removed: NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT */ + /* 29, removed: NATIVE_WINDOW_GET_HDR_SUPPORT */ NATIVE_WINDOW_SET_USAGE64 = ANATIVEWINDOW_PERFORM_SET_USAGE64, NATIVE_WINDOW_GET_CONSUMER_USAGE64 = 31, NATIVE_WINDOW_SET_BUFFERS_SMPTE2086_METADATA = 32, @@ -988,15 +988,34 @@ static inline int native_window_get_frame_timestamps( outDequeueReadyTime, outReleaseTime); } -static inline int native_window_get_wide_color_support( - struct ANativeWindow* window, bool* outSupport) { - return window->perform(window, NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT, - outSupport); +/* deprecated. Always returns 0 and outSupport holds true. Don't call. */ +static inline int native_window_get_wide_color_support ( + struct ANativeWindow* window __UNUSED, bool* outSupport) __deprecated; + +/* + Deprecated(b/242763577): to be removed, this method should not be used + Surface support should not be tied to the display + Return true since most displays should have this support +*/ +static inline int native_window_get_wide_color_support ( + struct ANativeWindow* window __UNUSED, bool* outSupport) { + *outSupport = true; + return 0; } -static inline int native_window_get_hdr_support(struct ANativeWindow* window, +/* deprecated. Always returns 0 and outSupport holds true. Don't call. */ +static inline int native_window_get_hdr_support(struct ANativeWindow* window __UNUSED, + bool* outSupport) __deprecated; + +/* + Deprecated(b/242763577): to be removed, this method should not be used + Surface support should not be tied to the display + Return true since most displays should have this support +*/ +static inline int native_window_get_hdr_support(struct ANativeWindow* window __UNUSED, bool* outSupport) { - return window->perform(window, NATIVE_WINDOW_GET_HDR_SUPPORT, outSupport); + *outSupport = true; + return 0; } static inline int native_window_get_consumer_usage(struct ANativeWindow* window, @@ -1034,6 +1053,11 @@ enum { * This surface is ignored while choosing the refresh rate. */ ANATIVEWINDOW_FRAME_RATE_NO_VOTE, + + /** + * This surface will vote for the minimum refresh rate. + */ + ANATIVEWINDOW_FRAME_RATE_MIN }; static inline int native_window_set_frame_rate(struct ANativeWindow* window, float frameRate, diff --git a/libs/nativewindow/libnativewindow.map.txt b/libs/nativewindow/libnativewindow.map.txt index da42a96df7..76d23fab1d 100644 --- a/libs/nativewindow/libnativewindow.map.txt +++ b/libs/nativewindow/libnativewindow.map.txt @@ -14,6 +14,8 @@ LIBNATIVEWINDOW { AHardwareBuffer_release; AHardwareBuffer_sendHandleToUnixSocket; AHardwareBuffer_unlock; + AHardwareBuffer_readFromParcel; # introduced=34 + AHardwareBuffer_writeToParcel; # introduced=34 ANativeWindowBuffer_getHardwareBuffer; # llndk ANativeWindow_OemStorageGet; # llndk ANativeWindow_OemStorageSet; # llndk @@ -21,6 +23,7 @@ LIBNATIVEWINDOW { ANativeWindow_cancelBuffer; # llndk ANativeWindow_dequeueBuffer; # llndk ANativeWindow_getBuffersDataSpace; # introduced=28 + ANativeWindow_getBuffersDefaultDataSpace; # introduced=34 ANativeWindow_getFormat; ANativeWindow_getHeight; ANativeWindow_getLastDequeueDuration; # systemapi # introduced=30 @@ -48,11 +51,14 @@ LIBNATIVEWINDOW { ANativeWindow_setDequeueTimeout; # systemapi # introduced=30 ANativeWindow_setFrameRate; # introduced=30 ANativeWindow_setFrameRateWithChangeStrategy; # introduced=31 + ANativeWindow_clearFrameRate; # introduced=UpsideDownCake ANativeWindow_setSharedBufferMode; # llndk ANativeWindow_setSwapInterval; # llndk ANativeWindow_setUsage; # llndk ANativeWindow_tryAllocateBuffers; # introduced=30 ANativeWindow_unlockAndPost; + ANativeWindow_readFromParcel; # introduced=UpsideDownCake + ANativeWindow_writeToParcel; # introduced=UpsideDownCake local: *; }; diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp index f6f57dde7d..04e24ed9ed 100644 --- a/libs/renderengine/Android.bp +++ b/libs/renderengine/Android.bp @@ -21,13 +21,15 @@ cc_defaults { cc_defaults { name: "librenderengine_defaults", - defaults: ["renderengine_defaults"], + defaults: [ + "android.hardware.graphics.composer3-ndk_shared", + "renderengine_defaults", + ], cflags: [ "-DGL_GLEXT_PROTOTYPES", "-DEGL_EGLEXT_PROTOTYPES", ], shared_libs: [ - "android.hardware.graphics.composer3-V1-ndk", "libbase", "libcutils", "libEGL", @@ -40,6 +42,7 @@ cc_defaults { "libsync", "libui", "libutils", + "libvulkan", ], static_libs: [ @@ -95,6 +98,7 @@ filegroup { "skia/ColorSpaces.cpp", "skia/SkiaRenderEngine.cpp", "skia/SkiaGLRenderEngine.cpp", + "skia/SkiaVkRenderEngine.cpp", "skia/debug/CaptureTimer.cpp", "skia/debug/CommonPool.cpp", "skia/debug/SkiaCapture.cpp", diff --git a/libs/renderengine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp index c7ad058ab9..341c011dc9 100644 --- a/libs/renderengine/RenderEngine.cpp +++ b/libs/renderengine/RenderEngine.cpp @@ -19,9 +19,11 @@ #include <cutils/properties.h> #include <log/log.h> #include "gl/GLESRenderEngine.h" +#include "renderengine/ExternalTexture.h" #include "threaded/RenderEngineThreaded.h" #include "skia/SkiaGLRenderEngine.h" +#include "skia/SkiaVkRenderEngine.h" namespace android { namespace renderengine { @@ -36,6 +38,13 @@ std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArg case RenderEngineType::SKIA_GL: ALOGD("RenderEngine with SkiaGL Backend"); return renderengine::skia::SkiaGLRenderEngine::create(args); + case RenderEngineType::SKIA_VK: +#ifdef RE_SKIAVK + ALOGD("RenderEngine with SkiaVK Backend"); + return renderengine::skia::SkiaVkRenderEngine::create(args); +#else + LOG_ALWAYS_FATAL("Requested VK backend, but RE_SKIAVK is not defined!"); +#endif case RenderEngineType::SKIA_GL_THREADED: { ALOGD("Threaded RenderEngine with SkiaGL Backend"); return renderengine::threaded::RenderEngineThreaded::create( @@ -44,6 +53,17 @@ std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArg }, args.renderEngineType); } + case RenderEngineType::SKIA_VK_THREADED: +#ifdef RE_SKIAVK + ALOGD("Threaded RenderEngine with SkiaVK Backend"); + return renderengine::threaded::RenderEngineThreaded::create( + [args]() { + return android::renderengine::skia::SkiaVkRenderEngine::create(args); + }, + args.renderEngineType); +#else + LOG_ALWAYS_FATAL("Requested VK backend, but RE_SKIAVK is not defined!"); +#endif case RenderEngineType::GLES: default: ALOGD("RenderEngine with GLES Backend"); @@ -63,16 +83,29 @@ void RenderEngine::validateOutputBufferUsage(const sp<GraphicBuffer>& buffer) { "output buffer not gpu writeable"); } -std::future<RenderEngineResult> RenderEngine::drawLayers( - const DisplaySettings& display, const std::vector<LayerSettings>& layers, - const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache, - base::unique_fd&& bufferFence) { - const auto resultPromise = std::make_shared<std::promise<RenderEngineResult>>(); - std::future<RenderEngineResult> resultFuture = resultPromise->get_future(); +ftl::Future<FenceResult> RenderEngine::drawLayers(const DisplaySettings& display, + const std::vector<LayerSettings>& layers, + const std::shared_ptr<ExternalTexture>& buffer, + const bool useFramebufferCache, + base::unique_fd&& bufferFence) { + const auto resultPromise = std::make_shared<std::promise<FenceResult>>(); + std::future<FenceResult> resultFuture = resultPromise->get_future(); + updateProtectedContext(layers, buffer); drawLayersInternal(std::move(resultPromise), display, layers, buffer, useFramebufferCache, std::move(bufferFence)); return resultFuture; } +void RenderEngine::updateProtectedContext(const std::vector<LayerSettings>& layers, + const std::shared_ptr<ExternalTexture>& buffer) { + const bool needsProtectedContext = + (buffer && (buffer->getUsage() & GRALLOC_USAGE_PROTECTED)) || + std::any_of(layers.begin(), layers.end(), [](const LayerSettings& layer) { + const std::shared_ptr<ExternalTexture>& buffer = layer.source.buffer.buffer; + return buffer && (buffer->getUsage() & GRALLOC_USAGE_PROTECTED); + }); + useProtectedContext(needsProtectedContext); +} + } // namespace renderengine } // namespace android diff --git a/libs/renderengine/benchmark/Android.bp b/libs/renderengine/benchmark/Android.bp index 249fec5866..afbe6cfa4d 100644 --- a/libs/renderengine/benchmark/Android.bp +++ b/libs/renderengine/benchmark/Android.bp @@ -24,6 +24,7 @@ package { cc_benchmark { name: "librenderengine_bench", defaults: [ + "android.hardware.graphics.composer3-ndk_shared", "skia_deps", "surfaceflinger_defaults", ], @@ -43,7 +44,6 @@ cc_benchmark { ], shared_libs: [ - "android.hardware.graphics.composer3-V1-ndk", "libbase", "libcutils", "libjnigraphics", diff --git a/libs/renderengine/benchmark/RenderEngineBench.cpp b/libs/renderengine/benchmark/RenderEngineBench.cpp index ead97cf5df..bd7b617ae7 100644 --- a/libs/renderengine/benchmark/RenderEngineBench.cpp +++ b/libs/renderengine/benchmark/RenderEngineBench.cpp @@ -39,6 +39,10 @@ std::string RenderEngineTypeName(RenderEngine::RenderEngineType type) { return "skiaglthreaded"; case RenderEngine::RenderEngineType::SKIA_GL: return "skiagl"; + case RenderEngine::RenderEngineType::SKIA_VK: + return "skiavk"; + case RenderEngine::RenderEngineType::SKIA_VK_THREADED: + return "skiavkthreaded"; case RenderEngine::RenderEngineType::GLES: case RenderEngine::RenderEngineType::THREADED: LOG_ALWAYS_FATAL("GLESRenderEngine is deprecated - why time it?"); @@ -80,16 +84,26 @@ std::pair<uint32_t, uint32_t> getDisplaySize() { std::once_flag once; std::call_once(once, []() { auto surfaceComposerClient = SurfaceComposerClient::getDefault(); - auto displayToken = surfaceComposerClient->getInternalDisplayToken(); - ui::DisplayMode displayMode; - if (surfaceComposerClient->getActiveDisplayMode(displayToken, &displayMode) < 0) { - LOG_ALWAYS_FATAL("Failed to get active display mode!"); + auto ids = SurfaceComposerClient::getPhysicalDisplayIds(); + LOG_ALWAYS_FATAL_IF(ids.empty(), "Failed to get any display!"); + ui::Size resolution = ui::kEmptySize; + // find the largest display resolution + for (auto id : ids) { + auto displayToken = surfaceComposerClient->getPhysicalDisplayToken(id); + ui::DisplayMode displayMode; + if (surfaceComposerClient->getActiveDisplayMode(displayToken, &displayMode) < 0) { + LOG_ALWAYS_FATAL("Failed to get active display mode!"); + } + auto tw = displayMode.resolution.width; + auto th = displayMode.resolution.height; + LOG_ALWAYS_FATAL_IF(tw <= 0 || th <= 0, "Invalid display size!"); + if (resolution.width * resolution.height < + displayMode.resolution.width * displayMode.resolution.height) { + resolution = displayMode.resolution; + } } - auto w = displayMode.resolution.width; - auto h = displayMode.resolution.height; - LOG_ALWAYS_FATAL_IF(w <= 0 || h <= 0, "Invalid display size!"); - width = static_cast<uint32_t>(w); - height = static_cast<uint32_t>(h); + width = static_cast<uint32_t>(resolution.width); + height = static_cast<uint32_t>(resolution.height); }); return std::pair<uint32_t, uint32_t>(width, height); } @@ -117,11 +131,12 @@ static std::shared_ptr<ExternalTexture> allocateBuffer(RenderEngine& re, uint32_ uint64_t extraUsageFlags = 0, std::string name = "output") { return std::make_shared< - impl::ExternalTexture>(new GraphicBuffer(width, height, HAL_PIXEL_FORMAT_RGBA_8888, 1, - GRALLOC_USAGE_HW_RENDER | - GRALLOC_USAGE_HW_TEXTURE | - extraUsageFlags, - std::move(name)), + impl::ExternalTexture>(sp<GraphicBuffer>::make(width, height, + HAL_PIXEL_FORMAT_RGBA_8888, 1u, + GRALLOC_USAGE_HW_RENDER | + GRALLOC_USAGE_HW_TEXTURE | + extraUsageFlags, + std::move(name)), re, impl::ExternalTexture::Usage::READABLE | impl::ExternalTexture::Usage::WRITEABLE); @@ -158,9 +173,10 @@ static std::shared_ptr<ExternalTexture> copyBuffer(RenderEngine& re, }; auto layers = std::vector<LayerSettings>{layer}; - auto [status, drawFence] = - re.drawLayers(display, layers, texture, kUseFrameBufferCache, base::unique_fd()).get(); - sp<Fence> waitFence = sp<Fence>::make(std::move(drawFence)); + sp<Fence> waitFence = + re.drawLayers(display, layers, texture, kUseFrameBufferCache, base::unique_fd()) + .get() + .value(); waitFence->waitForever(LOG_TAG); return texture; } @@ -189,10 +205,10 @@ static void benchDrawLayers(RenderEngine& re, const std::vector<LayerSettings>& // This loop starts and stops the timer. for (auto _ : benchState) { - auto [status, drawFence] = re.drawLayers(display, layers, outputBuffer, - kUseFrameBufferCache, base::unique_fd()) - .get(); - sp<Fence> waitFence = sp<Fence>::make(std::move(drawFence)); + sp<Fence> waitFence = re.drawLayers(display, layers, outputBuffer, kUseFrameBufferCache, + base::unique_fd()) + .get() + .value(); waitFence->waitForever(LOG_TAG); } diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp index 6dc01b916e..13f766c3e1 100644 --- a/libs/renderengine/gl/GLESRenderEngine.cpp +++ b/libs/renderengine/gl/GLESRenderEngine.cpp @@ -454,8 +454,9 @@ GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisp mImageManager->initThread(); mDrawingBuffer = createFramebuffer(); sp<GraphicBuffer> buf = - new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888, 1, - GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, "placeholder"); + sp<GraphicBuffer>::make(1, 1, PIXEL_FORMAT_RGBA_8888, 1, + GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, + "placeholder"); const status_t err = buf->initCheck(); if (err != OK) { @@ -1080,14 +1081,14 @@ EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer } void GLESRenderEngine::drawLayersInternal( - const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise, + const std::shared_ptr<std::promise<FenceResult>>&& resultPromise, const DisplaySettings& display, const std::vector<LayerSettings>& layers, const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache, base::unique_fd&& bufferFence) { ATRACE_CALL(); if (layers.empty()) { ALOGV("Drawing empty layer stack"); - resultPromise->set_value({NO_ERROR, base::unique_fd()}); + resultPromise->set_value(Fence::NO_FENCE); return; } @@ -1102,7 +1103,7 @@ void GLESRenderEngine::drawLayersInternal( if (buffer == nullptr) { ALOGE("No output buffer provided. Aborting GPU composition."); - resultPromise->set_value({BAD_VALUE, base::unique_fd()}); + resultPromise->set_value(base::unexpected(BAD_VALUE)); return; } @@ -1131,7 +1132,7 @@ void GLESRenderEngine::drawLayersInternal( ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).", buffer->getBuffer()->handle); checkErrors(); - resultPromise->set_value({fbo->getStatus(), base::unique_fd()}); + resultPromise->set_value(base::unexpected(fbo->getStatus())); return; } setViewportAndProjection(display.physicalDisplay, display.clip); @@ -1143,7 +1144,7 @@ void GLESRenderEngine::drawLayersInternal( ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).", buffer->getBuffer()->handle); checkErrors(); - resultPromise->set_value({status, base::unique_fd()}); + resultPromise->set_value(base::unexpected(status)); return; } } @@ -1177,7 +1178,7 @@ void GLESRenderEngine::drawLayersInternal( ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).", buffer->getBuffer()->handle); checkErrors("Can't render first blur pass"); - resultPromise->set_value({status, base::unique_fd()}); + resultPromise->set_value(base::unexpected(status)); return; } @@ -1200,7 +1201,7 @@ void GLESRenderEngine::drawLayersInternal( ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).", buffer->getBuffer()->handle); checkErrors("Can't bind native framebuffer"); - resultPromise->set_value({status, base::unique_fd()}); + resultPromise->set_value(base::unexpected(status)); return; } @@ -1209,7 +1210,7 @@ void GLESRenderEngine::drawLayersInternal( ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).", buffer->getBuffer()->handle); checkErrors("Can't render blur filter"); - resultPromise->set_value({status, base::unique_fd()}); + resultPromise->set_value(base::unexpected(status)); return; } } @@ -1309,7 +1310,7 @@ void GLESRenderEngine::drawLayersInternal( checkErrors(); // Chances are, something illegal happened (either the caller passed // us bad parameters, or we messed up our shader generation). - resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)}); + resultPromise->set_value(base::unexpected(INVALID_OPERATION)); return; } mLastDrawFence = nullptr; @@ -1321,8 +1322,7 @@ void GLESRenderEngine::drawLayersInternal( mPriorResourcesCleaned = false; checkErrors(); - resultPromise->set_value({NO_ERROR, std::move(drawFence)}); - return; + resultPromise->set_value(sp<Fence>::make(std::move(drawFence))); } void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) { diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h index 1d7c2cafb5..1b3492154b 100644 --- a/libs/renderengine/gl/GLESRenderEngine.h +++ b/libs/renderengine/gl/GLESRenderEngine.h @@ -31,6 +31,7 @@ #include <renderengine/RenderEngine.h> #include <renderengine/private/Description.h> #include <sys/types.h> +#include <ui/FenceResult.h> #include "GLShadowTexture.h" #include "ImageManager.h" @@ -60,7 +61,7 @@ public: std::future<void> primeCache() override; void genTextures(size_t count, uint32_t* names) override; void deleteTextures(size_t count, uint32_t const* names) override; - bool isProtected() const override { return mInProtectedContext; } + bool isProtected() const { return mInProtectedContext; } bool supportsProtectedContent() const override; void useProtectedContext(bool useProtectedContext) override; void cleanupPostRender() override; @@ -102,7 +103,7 @@ protected: EXCLUDES(mRenderingMutex); void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) EXCLUDES(mRenderingMutex); bool canSkipPostRenderCleanup() const override; - void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise, + void drawLayersInternal(const std::shared_ptr<std::promise<FenceResult>>&& resultPromise, const DisplaySettings& display, const std::vector<LayerSettings>& layers, const std::shared_ptr<ExternalTexture>& buffer, diff --git a/libs/renderengine/gl/ProgramCache.cpp b/libs/renderengine/gl/ProgramCache.cpp index 5ff92402dc..f7f2d54515 100644 --- a/libs/renderengine/gl/ProgramCache.cpp +++ b/libs/renderengine/gl/ProgramCache.cpp @@ -601,7 +601,7 @@ String8 ProgramCache::generateFragmentShader(const Key& needs) { } if (needs.hasTextureCoords()) { - fs << "varying vec2 outTexCoords;"; + fs << "varying highp vec2 outTexCoords;"; } if (needs.hasRoundedCorners()) { diff --git a/libs/renderengine/include/renderengine/BorderRenderInfo.h b/libs/renderengine/include/renderengine/BorderRenderInfo.h new file mode 100644 index 0000000000..0ee6661f33 --- /dev/null +++ b/libs/renderengine/include/renderengine/BorderRenderInfo.h @@ -0,0 +1,36 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once +#include <math/mat4.h> +#include <ui/Region.h> + +namespace android { +namespace renderengine { + +struct BorderRenderInfo { + float width = 0; + half4 color; + Region combinedRegion; + + bool operator==(const BorderRenderInfo& rhs) const { + return (width == rhs.width && color == rhs.color && + combinedRegion.hasSameRects(rhs.combinedRegion)); + } +}; + +} // namespace renderengine +} // namespace android
\ No newline at end of file diff --git a/libs/renderengine/include/renderengine/DisplaySettings.h b/libs/renderengine/include/renderengine/DisplaySettings.h index 59ef991eec..8d7c13cb18 100644 --- a/libs/renderengine/include/renderengine/DisplaySettings.h +++ b/libs/renderengine/include/renderengine/DisplaySettings.h @@ -22,17 +22,25 @@ #include <math/mat4.h> #include <renderengine/PrintMatrix.h> +#include <renderengine/BorderRenderInfo.h> +#include <ui/DisplayId.h> #include <ui/GraphicTypes.h> #include <ui/Rect.h> #include <ui/Region.h> #include <ui/Transform.h> +#include <optional> + namespace android { namespace renderengine { // DisplaySettings contains the settings that are applicable when drawing all // layers for a given display. struct DisplaySettings { + // A string containing the name of the display, along with its id, if it has + // one. + std::string namePlusId; + // Rectangle describing the physical display. We will project from the // logical clip onto this rectangle. Rect physicalDisplay = Rect::INVALID_RECT; @@ -79,18 +87,21 @@ struct DisplaySettings { // Configures the rendering intent of the output display. This is used for tonemapping. aidl::android::hardware::graphics::composer3::RenderIntent renderIntent = aidl::android::hardware::graphics::composer3::RenderIntent::TONE_MAP_COLORIMETRIC; + + std::vector<renderengine::BorderRenderInfo> borderInfoList; }; static inline bool operator==(const DisplaySettings& lhs, const DisplaySettings& rhs) { - return lhs.physicalDisplay == rhs.physicalDisplay && lhs.clip == rhs.clip && - lhs.maxLuminance == rhs.maxLuminance && + return lhs.namePlusId == rhs.namePlusId && lhs.physicalDisplay == rhs.physicalDisplay && + lhs.clip == rhs.clip && lhs.maxLuminance == rhs.maxLuminance && lhs.currentLuminanceNits == rhs.currentLuminanceNits && lhs.outputDataspace == rhs.outputDataspace && lhs.colorTransform == rhs.colorTransform && lhs.deviceHandlesColorTransform == rhs.deviceHandlesColorTransform && lhs.orientation == rhs.orientation && lhs.targetLuminanceNits == rhs.targetLuminanceNits && - lhs.dimmingStage == rhs.dimmingStage && lhs.renderIntent == rhs.renderIntent; + lhs.dimmingStage == rhs.dimmingStage && lhs.renderIntent == rhs.renderIntent && + lhs.borderInfoList == rhs.borderInfoList; } static const char* orientation_to_string(uint32_t orientation) { @@ -117,6 +128,7 @@ static const char* orientation_to_string(uint32_t orientation) { static inline void PrintTo(const DisplaySettings& settings, ::std::ostream* os) { *os << "DisplaySettings {"; + *os << "\n .display = " << settings.namePlusId; *os << "\n .physicalDisplay = "; PrintTo(settings.physicalDisplay, os); *os << "\n .clip = "; diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h index 3e7f69ce02..39621cd080 100644 --- a/libs/renderengine/include/renderengine/RenderEngine.h +++ b/libs/renderengine/include/renderengine/RenderEngine.h @@ -18,6 +18,7 @@ #define SF_RENDERENGINE_H_ #include <android-base/unique_fd.h> +#include <ftl/future.h> #include <math/mat4.h> #include <renderengine/DisplaySettings.h> #include <renderengine/ExternalTexture.h> @@ -26,6 +27,7 @@ #include <renderengine/LayerSettings.h> #include <stdint.h> #include <sys/types.h> +#include <ui/FenceResult.h> #include <ui/GraphicTypes.h> #include <ui/Transform.h> @@ -68,7 +70,6 @@ class Image; class Mesh; class Texture; struct RenderEngineCreationArgs; -struct RenderEngineResult; namespace threaded { class RenderEngineThreaded; @@ -98,6 +99,8 @@ public: THREADED = 2, SKIA_GL = 3, SKIA_GL_THREADED = 4, + SKIA_VK = 5, + SKIA_VK_THREADED = 6, }; static std::unique_ptr<RenderEngine> create(const RenderEngineCreationArgs& args); @@ -125,12 +128,8 @@ public: // ----- BEGIN NEW INTERFACE ----- // queries that are required to be thread safe - virtual bool isProtected() const = 0; virtual bool supportsProtectedContent() const = 0; - // Attempt to switch RenderEngine into and out of protectedContext mode - virtual void useProtectedContext(bool useProtectedContext) = 0; - // Notify RenderEngine of changes to the dimensions of the active display // so that it can configure its internal caches accordingly. virtual void onActiveDisplaySizeChanged(ui::Size size) = 0; @@ -158,12 +157,13 @@ public: // parameter does nothing. // @param bufferFence Fence signalling that the buffer is ready to be drawn // to. - // @return A future object of RenderEngineResult struct indicating whether - // drawing was successful in async mode. - virtual std::future<RenderEngineResult> drawLayers( - const DisplaySettings& display, const std::vector<LayerSettings>& layers, - const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache, - base::unique_fd&& bufferFence); + // @return A future object of FenceResult indicating whether drawing was + // successful in async mode. + virtual ftl::Future<FenceResult> drawLayers(const DisplaySettings& display, + const std::vector<LayerSettings>& layers, + const std::shared_ptr<ExternalTexture>& buffer, + const bool useFramebufferCache, + base::unique_fd&& bufferFence); // Clean-up method that should be called on the main thread after the // drawFence returned by drawLayers fires. This method will free up @@ -172,9 +172,16 @@ public: virtual void cleanupPostRender() = 0; virtual void cleanFramebufferCache() = 0; - // Returns the priority this context was actually created with. Note: this may not be - // the same as specified at context creation time, due to implementation limits on the - // number of contexts that can be created at a specific priority level in the system. + + // Returns the priority this context was actually created with. Note: this + // may not be the same as specified at context creation time, due to + // implementation limits on the number of contexts that can be created at a + // specific priority level in the system. + // + // This should return a valid EGL context priority enum as described by + // https://registry.khronos.org/EGL/extensions/IMG/EGL_IMG_context_priority.txt + // or + // https://registry.khronos.org/EGL/extensions/NV/EGL_NV_context_priority_realtime.txt virtual int getContextPriority() = 0; // Returns true if blur was requested in the RenderEngineCreationArgs and the implementation @@ -236,8 +243,15 @@ protected: friend class RenderEngineTest_cleanupPostRender_cleansUpOnce_Test; const RenderEngineType mRenderEngineType; + // Update protectedContext mode depending on whether or not any layer has a protected buffer. + void updateProtectedContext(const std::vector<LayerSettings>&, + const std::shared_ptr<ExternalTexture>&); + + // Attempt to switch RenderEngine into and out of protectedContext mode + virtual void useProtectedContext(bool useProtectedContext) = 0; + virtual void drawLayersInternal( - const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise, + const std::shared_ptr<std::promise<FenceResult>>&& resultPromise, const DisplaySettings& display, const std::vector<LayerSettings>& layers, const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache, base::unique_fd&& bufferFence) = 0; @@ -327,13 +341,6 @@ private: RenderEngine::RenderEngineType::SKIA_GL_THREADED; }; -struct RenderEngineResult { - // status indicates if drawing is successful - status_t status; - // drawFence will fire when the buffer has been drawn to and is ready to be examined. - base::unique_fd drawFence; -}; - } // namespace renderengine } // namespace android diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h index 248bd652c0..e3ce85dd07 100644 --- a/libs/renderengine/include/renderengine/mock/RenderEngine.h +++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h @@ -48,14 +48,13 @@ public: MOCK_METHOD0(cleanupPostRender, void()); MOCK_CONST_METHOD0(canSkipPostRenderCleanup, bool()); MOCK_METHOD5(drawLayers, - std::future<RenderEngineResult>(const DisplaySettings&, - const std::vector<LayerSettings>&, - const std::shared_ptr<ExternalTexture>&, - const bool, base::unique_fd&&)); + ftl::Future<FenceResult>(const DisplaySettings&, const std::vector<LayerSettings>&, + const std::shared_ptr<ExternalTexture>&, const bool, + base::unique_fd&&)); MOCK_METHOD6(drawLayersInternal, - void(const std::shared_ptr<std::promise<RenderEngineResult>>&&, - const DisplaySettings&, const std::vector<LayerSettings>&, - const std::shared_ptr<ExternalTexture>&, const bool, base::unique_fd&&)); + void(const std::shared_ptr<std::promise<FenceResult>>&&, const DisplaySettings&, + const std::vector<LayerSettings>&, const std::shared_ptr<ExternalTexture>&, + const bool, base::unique_fd&&)); MOCK_METHOD0(cleanFramebufferCache, void()); MOCK_METHOD0(getContextPriority, int()); MOCK_METHOD0(supportsBackgroundBlur, bool()); diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp index c39f0a97fd..f6b91839a3 100644 --- a/libs/renderengine/skia/Cache.cpp +++ b/libs/renderengine/skia/Cache.cpp @@ -364,8 +364,8 @@ void Cache::primeShaderCache(SkiaRenderEngine* renderengine) { const int64_t usage = GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE; sp<GraphicBuffer> dstBuffer = - new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888, - 1, usage, "primeShaderCache_dst"); + sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(), + PIXEL_FORMAT_RGBA_8888, 1, usage, "primeShaderCache_dst"); const auto dstTexture = std::make_shared<impl::ExternalTexture>(dstBuffer, *renderengine, @@ -375,8 +375,8 @@ void Cache::primeShaderCache(SkiaRenderEngine* renderengine) { // something, but the details are not important. Make use of the shadow layer drawing step // to populate it. sp<GraphicBuffer> srcBuffer = - new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888, - 1, usage, "drawImageLayer_src"); + sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(), + PIXEL_FORMAT_RGBA_8888, 1, usage, "drawImageLayer_src"); const auto srcTexture = std::make_shared< impl::ExternalTexture>(srcBuffer, *renderengine, @@ -398,8 +398,9 @@ void Cache::primeShaderCache(SkiaRenderEngine* renderengine) { // GRALLOC_USAGE_HW_TEXTURE should be the same as AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE. const int64_t usageExternal = GRALLOC_USAGE_HW_TEXTURE; sp<GraphicBuffer> externalBuffer = - new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888, - 1, usageExternal, "primeShaderCache_external"); + sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(), + PIXEL_FORMAT_RGBA_8888, 1, usageExternal, + "primeShaderCache_external"); const auto externalTexture = std::make_shared<impl::ExternalTexture>(externalBuffer, *renderengine, impl::ExternalTexture::Usage::READABLE); @@ -409,8 +410,9 @@ void Cache::primeShaderCache(SkiaRenderEngine* renderengine) { // Another external texture with a different pixel format triggers useIsOpaqueWorkaround. // It doesn't have to be f16, but it can't be the usual 8888. sp<GraphicBuffer> f16ExternalBuffer = - new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_FP16, - 1, usageExternal, "primeShaderCache_external_f16"); + sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(), + PIXEL_FORMAT_RGBA_FP16, 1, usageExternal, + "primeShaderCache_external_f16"); // The F16 texture may not be usable on all devices, so check first that it was created. status_t error = f16ExternalBuffer->initCheck(); if (!error) { diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp index 0caa9f2fbd..ff598e7ab5 100644 --- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp +++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp @@ -24,24 +24,11 @@ #include <EGL/egl.h> #include <EGL/eglext.h> #include <GrContextOptions.h> -#include <SkCanvas.h> -#include <SkColorFilter.h> -#include <SkColorMatrix.h> -#include <SkColorSpace.h> -#include <SkGraphics.h> -#include <SkImage.h> -#include <SkImageFilters.h> -#include <SkRegion.h> -#include <SkShadowUtils.h> -#include <SkSurface.h> #include <android-base/stringprintf.h> #include <gl/GrGLInterface.h> #include <gui/TraceUtils.h> #include <sync/sync.h> -#include <ui/BlurRegion.h> -#include <ui/DataspaceUtils.h> #include <ui/DebugUtils.h> -#include <ui/GraphicBuffer.h> #include <utils/Trace.h> #include <cmath> @@ -50,25 +37,7 @@ #include <numeric> #include "../gl/GLExtensions.h" -#include "Cache.h" -#include "ColorSpaces.h" -#include "SkBlendMode.h" -#include "SkImageInfo.h" -#include "filters/BlurFilter.h" -#include "filters/GaussianBlurFilter.h" -#include "filters/KawaseBlurFilter.h" -#include "filters/LinearEffect.h" #include "log/log_main.h" -#include "skia/debug/SkiaCapture.h" -#include "skia/debug/SkiaMemoryReporter.h" -#include "skia/filters/StretchShaderFactory.h" -#include "system/graphics-base-v1.0.h" - -namespace { -// Debugging settings -static const bool kPrintLayerSettings = false; -static const bool kFlushAfterEveryLayer = kPrintLayerSettings; -} // namespace bool checkGlError(const char* op, int lineNumber); @@ -224,9 +193,10 @@ std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create( } // initialize the renderer while GL is current - std::unique_ptr<SkiaGLRenderEngine> engine = - std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext, - protectedPlaceholder); + std::unique_ptr<SkiaGLRenderEngine> engine(new SkiaGLRenderEngine(args, display, ctxt, + placeholder, protectedContext, + protectedPlaceholder)); + engine->ensureGrContextsCreated(); ALOGI("OpenGL ES informations:"); ALOGI("vendor : %s", extensions.getVendor()); @@ -239,11 +209,6 @@ std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create( return engine; } -std::future<void> SkiaGLRenderEngine::primeCache() { - Cache::primeShaderCache(this); - return {}; -} - EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) { status_t err; EGLConfig config; @@ -283,72 +248,20 @@ EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bo return config; } -sk_sp<SkData> SkiaGLRenderEngine::SkSLCacheMonitor::load(const SkData& key) { - // This "cache" does not actually cache anything. It just allows us to - // monitor Skia's internal cache. So this method always returns null. - return nullptr; -} - -void SkiaGLRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data, - const SkString& description) { - mShadersCachedSinceLastCall++; - mTotalShadersCompiled++; - ATRACE_FORMAT("SF cache: %i shaders", mTotalShadersCompiled); -} - -int SkiaGLRenderEngine::reportShadersCompiled() { - return mSkSLCacheMonitor.totalShadersCompiled(); -} - SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt, EGLSurface placeholder, EGLContext protectedContext, EGLSurface protectedPlaceholder) - : SkiaRenderEngine(args.renderEngineType), + : SkiaRenderEngine(args.renderEngineType, + static_cast<PixelFormat>(args.pixelFormat), + args.useColorManagement, args.supportsBackgroundBlur), mEGLDisplay(display), mEGLContext(ctxt), mPlaceholderSurface(placeholder), mProtectedEGLContext(protectedContext), - mProtectedPlaceholderSurface(protectedPlaceholder), - mDefaultPixelFormat(static_cast<PixelFormat>(args.pixelFormat)), - mUseColorManagement(args.useColorManagement) { - sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); - LOG_ALWAYS_FATAL_IF(!glInterface.get()); - - GrContextOptions options; - options.fDisableDriverCorrectnessWorkarounds = true; - options.fDisableDistanceFieldPaths = true; - options.fReducedShaderVariations = true; - options.fPersistentCache = &mSkSLCacheMonitor; - mGrContext = GrDirectContext::MakeGL(glInterface, options); - if (supportsProtectedContent()) { - useProtectedContext(true); - mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options); - useProtectedContext(false); - } - - if (args.supportsBackgroundBlur) { - ALOGD("Background Blurs Enabled"); - mBlurFilter = new KawaseBlurFilter(); - } - mCapture = std::make_unique<SkiaCapture>(); -} + mProtectedPlaceholderSurface(protectedPlaceholder) { } SkiaGLRenderEngine::~SkiaGLRenderEngine() { - std::lock_guard<std::mutex> lock(mRenderingMutex); - if (mBlurFilter) { - delete mBlurFilter; - } - - mCapture = nullptr; - - mGrContext->flushAndSubmit(true); - mGrContext->abandonContext(); - - if (mProtectedGrContext) { - mProtectedGrContext->flushAndSubmit(true); - mProtectedGrContext->abandonContext(); - } - + finishRenderingAndAbandonContext(); if (mPlaceholderSurface != EGL_NO_SURFACE) { eglDestroySurface(mEGLDisplay, mPlaceholderSurface); } @@ -366,71 +279,69 @@ SkiaGLRenderEngine::~SkiaGLRenderEngine() { eglReleaseThread(); } -bool SkiaGLRenderEngine::supportsProtectedContent() const { - return mProtectedEGLContext != EGL_NO_CONTEXT; -} +SkiaRenderEngine::Contexts SkiaGLRenderEngine::createDirectContexts( + const GrContextOptions& options) { -GrDirectContext* SkiaGLRenderEngine::getActiveGrContext() const { - return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get(); -} + LOG_ALWAYS_FATAL_IF(isProtected(), + "Cannot setup contexts while already in protected mode"); -void SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) { - if (useProtectedContext == mInProtectedContext || - (useProtectedContext && !supportsProtectedContent())) { - return; - } + sk_sp<const GrGLInterface> glInterface = GrGLMakeNativeInterface(); - // release any scratch resources before switching into a new mode - if (getActiveGrContext()) { - getActiveGrContext()->purgeUnlockedResources(true); - } + LOG_ALWAYS_FATAL_IF(!glInterface.get(), "GrGLMakeNativeInterface() failed"); - const EGLSurface surface = - useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface; - const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext; - - if (eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE) { - mInProtectedContext = useProtectedContext; - // given that we are sharing the same thread between two GrContexts we need to - // make sure that the thread state is reset when switching between the two. - if (getActiveGrContext()) { - getActiveGrContext()->resetContext(); - } + SkiaRenderEngine::Contexts contexts; + contexts.first = GrDirectContext::MakeGL(glInterface, options); + if (supportsProtectedContentImpl()) { + useProtectedContextImpl(GrProtected::kYes); + contexts.second = GrDirectContext::MakeGL(glInterface, options); + useProtectedContextImpl(GrProtected::kNo); } -} -base::unique_fd SkiaGLRenderEngine::flush() { - ATRACE_CALL(); - if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) { - return base::unique_fd(); - } - - EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr); - if (sync == EGL_NO_SYNC_KHR) { - ALOGW("failed to create EGL native fence sync: %#x", eglGetError()); - return base::unique_fd(); - } + return contexts; +} - // native fence fd will not be populated until flush() is done. - glFlush(); +bool SkiaGLRenderEngine::supportsProtectedContentImpl() const { + return mProtectedEGLContext != EGL_NO_CONTEXT; +} - // get the fence fd - base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync)); - eglDestroySyncKHR(mEGLDisplay, sync); - if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { - ALOGW("failed to dup EGL native fence sync: %#x", eglGetError()); - } +bool SkiaGLRenderEngine::useProtectedContextImpl(GrProtected isProtected) { + const EGLSurface surface = + (isProtected == GrProtected::kYes) ? + mProtectedPlaceholderSurface : mPlaceholderSurface; + const EGLContext context = (isProtected == GrProtected::kYes) ? + mProtectedEGLContext : mEGLContext; - return fenceFd; + return eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE; } -void SkiaGLRenderEngine::waitFence(base::borrowed_fd fenceFd) { +void SkiaGLRenderEngine::waitFence(GrDirectContext*, base::borrowed_fd fenceFd) { if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) { ATRACE_NAME("SkiaGLRenderEngine::waitFence"); sync_wait(fenceFd.get(), -1); } } +base::unique_fd SkiaGLRenderEngine::flushAndSubmit(GrDirectContext* grContext) { + base::unique_fd drawFence = flush(); + + bool requireSync = drawFence.get() < 0; + if (requireSync) { + ATRACE_BEGIN("Submit(sync=true)"); + } else { + ATRACE_BEGIN("Submit(sync=false)"); + } + bool success = grContext->submit(requireSync); + ATRACE_END(); + if (!success) { + ALOGE("Failed to flush RenderEngine commands"); + // Chances are, something illegal happened (Skia's internal GPU object + // doesn't exist, or the context was abandoned). + return drawFence; + } + + return drawFence; +} + bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) { if (!gl::GLExtensions::getInstance().hasNativeFenceSync() || !gl::GLExtensions::getInstance().hasWaitSync()) { @@ -466,960 +377,29 @@ bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) { return true; } -static float toDegrees(uint32_t transform) { - switch (transform) { - case ui::Transform::ROT_90: - return 90.0; - case ui::Transform::ROT_180: - return 180.0; - case ui::Transform::ROT_270: - return 270.0; - default: - return 0.0; - } -} - -static SkColorMatrix toSkColorMatrix(const mat4& matrix) { - return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1], - matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2], - matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3], - matrix[3][3], 0); -} - -static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) { - int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK; - int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK; - - // Treat unsupported dataspaces as srgb - if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR && - destTransfer != HAL_DATASPACE_TRANSFER_HLG && - destTransfer != HAL_DATASPACE_TRANSFER_ST2084) { - destTransfer = HAL_DATASPACE_TRANSFER_SRGB; - } - - if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR && - sourceTransfer != HAL_DATASPACE_TRANSFER_HLG && - sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) { - sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB; - } - - const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR; - const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB; - const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR; - const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB; - - return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) && - sourceTransfer != destTransfer; -} - -void SkiaGLRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, - bool isRenderable) { - // Only run this if RE is running on its own thread. This way the access to GL - // operations is guaranteed to be happening on the same thread. - if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) { - return; - } - // We currently don't attempt to map a buffer if the buffer contains protected content - // because GPU resources for protected buffers is much more limited. - const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED; - if (isProtectedBuffer) { - return; - } - ATRACE_CALL(); - - // If we were to support caching protected buffers then we will need to switch the - // currently bound context if we are not already using the protected context (and subsequently - // switch back after the buffer is cached). However, for non-protected content we can bind - // the texture in either GL context because they are initialized with the same share_context - // which allows the texture state to be shared between them. - auto grContext = getActiveGrContext(); - auto& cache = mTextureCache; - - std::lock_guard<std::mutex> lock(mRenderingMutex); - mGraphicBufferExternalRefs[buffer->getId()]++; - - if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) { - std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = - std::make_shared<AutoBackendTexture::LocalRef>(grContext, - buffer->toAHardwareBuffer(), - isRenderable, mTextureCleanupMgr); - cache.insert({buffer->getId(), imageTextureRef}); - } -} - -void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) { - ATRACE_CALL(); - std::lock_guard<std::mutex> lock(mRenderingMutex); - if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId()); - iter != mGraphicBufferExternalRefs.end()) { - if (iter->second == 0) { - ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64 - "> from RenderEngine texture, but the " - "ref count was already zero!", - buffer->getId()); - mGraphicBufferExternalRefs.erase(buffer->getId()); - return; - } - - iter->second--; - - // Swap contexts if needed prior to deleting this buffer - // See Issue 1 of - // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even - // when a protected context and an unprotected context are part of the same share group, - // protected surfaces may not be accessed by an unprotected context, implying that protected - // surfaces may only be freed when a protected context is active. - const bool inProtected = mInProtectedContext; - useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED); - - if (iter->second == 0) { - mTextureCache.erase(buffer->getId()); - mGraphicBufferExternalRefs.erase(buffer->getId()); - } - - // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger - // are up-to-date. - if (inProtected != mInProtectedContext) { - useProtectedContext(inProtected); - } - } -} - -bool SkiaGLRenderEngine::canSkipPostRenderCleanup() const { - std::lock_guard<std::mutex> lock(mRenderingMutex); - return mTextureCleanupMgr.isEmpty(); -} - -void SkiaGLRenderEngine::cleanupPostRender() { +base::unique_fd SkiaGLRenderEngine::flush() { ATRACE_CALL(); - std::lock_guard<std::mutex> lock(mRenderingMutex); - mTextureCleanupMgr.cleanup(); -} - -// Helper class intended to be used on the stack to ensure that texture cleanup -// is deferred until after this class goes out of scope. -class DeferTextureCleanup final { -public: - DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) { - mMgr.setDeferredStatus(true); - } - ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); } - -private: - DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup); - AutoBackendTexture::CleanupManager& mMgr; -}; - -sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader( - const RuntimeEffectShaderParameters& parameters) { - // The given surface will be stretched by HWUI via matrix transformation - // which gets similar results for most surfaces - // Determine later on if we need to leverage the stertch shader within - // surface flinger - const auto& stretchEffect = parameters.layer.stretchEffect; - auto shader = parameters.shader; - if (stretchEffect.hasEffect()) { - const auto targetBuffer = parameters.layer.source.buffer.buffer; - const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr; - if (graphicBuffer && parameters.shader) { - shader = mStretchShaderFactory.createSkShader(shader, stretchEffect); - } - } - - if (parameters.requiresLinearEffect) { - const ui::Dataspace inputDataspace = mUseColorManagement ? parameters.layer.sourceDataspace - : ui::Dataspace::V0_SRGB_LINEAR; - const ui::Dataspace outputDataspace = mUseColorManagement - ? parameters.display.outputDataspace - : ui::Dataspace::V0_SRGB_LINEAR; - - auto effect = - shaders::LinearEffect{.inputDataspace = inputDataspace, - .outputDataspace = outputDataspace, - .undoPremultipliedAlpha = parameters.undoPremultipliedAlpha}; - - auto effectIter = mRuntimeEffects.find(effect); - sk_sp<SkRuntimeEffect> runtimeEffect = nullptr; - if (effectIter == mRuntimeEffects.end()) { - runtimeEffect = buildRuntimeEffect(effect); - mRuntimeEffects.insert({effect, runtimeEffect}); - } else { - runtimeEffect = effectIter->second; - } - mat4 colorTransform = parameters.layer.colorTransform; - - colorTransform *= - mat4::scale(vec4(parameters.layerDimmingRatio, parameters.layerDimmingRatio, - parameters.layerDimmingRatio, 1.f)); - const auto targetBuffer = parameters.layer.source.buffer.buffer; - const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr; - const auto hardwareBuffer = graphicBuffer ? graphicBuffer->toAHardwareBuffer() : nullptr; - return createLinearEffectShader(parameters.shader, effect, runtimeEffect, colorTransform, - parameters.display.maxLuminance, - parameters.display.currentLuminanceNits, - parameters.layer.source.buffer.maxLuminanceNits, - hardwareBuffer, parameters.display.renderIntent); - } - return parameters.shader; -} - -void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) { - if (CC_UNLIKELY(mCapture->isCaptureRunning())) { - // Record display settings when capture is running. - std::stringstream displaySettings; - PrintTo(display, &displaySettings); - // Store the DisplaySettings in additional information. - canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings", - SkData::MakeWithCString(displaySettings.str().c_str())); - } - - // Before doing any drawing, let's make sure that we'll start at the origin of the display. - // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual - // displays might have different scaling when compared to the physical screen. - - canvas->clipRect(getSkRect(display.physicalDisplay)); - canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top); - - const auto clipWidth = display.clip.width(); - const auto clipHeight = display.clip.height(); - auto rotatedClipWidth = clipWidth; - auto rotatedClipHeight = clipHeight; - // Scale is contingent on the rotation result. - if (display.orientation & ui::Transform::ROT_90) { - std::swap(rotatedClipWidth, rotatedClipHeight); - } - const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) / - static_cast<SkScalar>(rotatedClipWidth); - const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) / - static_cast<SkScalar>(rotatedClipHeight); - canvas->scale(scaleX, scaleY); - - // Canvas rotation is done by centering the clip window at the origin, rotating, translating - // back so that the top left corner of the clip is at (0, 0). - canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2); - canvas->rotate(toDegrees(display.orientation)); - canvas->translate(-clipWidth / 2, -clipHeight / 2); - canvas->translate(-display.clip.left, -display.clip.top); -} - -class AutoSaveRestore { -public: - AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); } - ~AutoSaveRestore() { restore(); } - void replace(SkCanvas* canvas) { - mCanvas = canvas; - mSaveCount = canvas->save(); - } - void restore() { - if (mCanvas) { - mCanvas->restoreToCount(mSaveCount); - mCanvas = nullptr; - } - } - -private: - SkCanvas* mCanvas; - int mSaveCount; -}; - -static SkRRect getBlurRRect(const BlurRegion& region) { - const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom); - const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL), - SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR), - SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR), - SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)}; - SkRRect roundedRect; - roundedRect.setRectRadii(rect, radii); - return roundedRect; -} - -// Arbitrary default margin which should be close enough to zero. -constexpr float kDefaultMargin = 0.0001f; -static bool equalsWithinMargin(float expected, float value, float margin = kDefaultMargin) { - LOG_ALWAYS_FATAL_IF(margin < 0.f, "Margin is negative!"); - return std::abs(expected - value) < margin; -} - -namespace { -template <typename T> -void logSettings(const T& t) { - std::stringstream stream; - PrintTo(t, &stream); - auto string = stream.str(); - size_t pos = 0; - // Perfetto ignores \n, so split up manually into separate ALOGD statements. - const size_t size = string.size(); - while (pos < size) { - const size_t end = std::min(string.find("\n", pos), size); - ALOGD("%s", string.substr(pos, end - pos).c_str()); - pos = end + 1; - } -} -} // namespace - -void SkiaGLRenderEngine::drawLayersInternal( - const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise, - const DisplaySettings& display, const std::vector<LayerSettings>& layers, - const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/, - base::unique_fd&& bufferFence) { - ATRACE_NAME("SkiaGL::drawLayers"); - - std::lock_guard<std::mutex> lock(mRenderingMutex); - if (layers.empty()) { - ALOGV("Drawing empty layer stack"); - resultPromise->set_value({NO_ERROR, base::unique_fd()}); - return; - } - - if (buffer == nullptr) { - ALOGE("No output buffer provided. Aborting GPU composition."); - resultPromise->set_value({BAD_VALUE, base::unique_fd()}); - return; - } - - validateOutputBufferUsage(buffer->getBuffer()); - - auto grContext = getActiveGrContext(); - auto& cache = mTextureCache; - - // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called - DeferTextureCleanup dtc(mTextureCleanupMgr); - - std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef; - if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) { - surfaceTextureRef = it->second; - } else { - surfaceTextureRef = - std::make_shared<AutoBackendTexture::LocalRef>(grContext, - buffer->getBuffer() - ->toAHardwareBuffer(), - true, mTextureCleanupMgr); - } - - // wait on the buffer to be ready to use prior to using it - waitFence(bufferFence); - - const ui::Dataspace dstDataspace = - mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR; - sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext); - - SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get()); - if (dstCanvas == nullptr) { - ALOGE("Cannot acquire canvas from Skia."); - resultPromise->set_value({BAD_VALUE, base::unique_fd()}); - return; - } - - // setup color filter if necessary - sk_sp<SkColorFilter> displayColorTransform; - if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) { - displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform)); - } - const bool ctModifiesAlpha = - displayColorTransform && !displayColorTransform->isAlphaUnchanged(); - - // Find the max layer white point to determine the max luminance of the scene... - const float maxLayerWhitePoint = std::transform_reduce( - layers.cbegin(), layers.cend(), 0.f, - [](float left, float right) { return std::max(left, right); }, - [&](const auto& l) { return l.whitePointNits; }); - - // ...and compute the dimming ratio if dimming is requested - const float displayDimmingRatio = display.targetLuminanceNits > 0.f && - maxLayerWhitePoint > 0.f && display.targetLuminanceNits > maxLayerWhitePoint - ? maxLayerWhitePoint / display.targetLuminanceNits - : 1.f; - - // Find if any layers have requested blur, we'll use that info to decide when to render to an - // offscreen buffer and when to render to the native buffer. - sk_sp<SkSurface> activeSurface(dstSurface); - SkCanvas* canvas = dstCanvas; - SkiaCapture::OffscreenState offscreenCaptureState; - const LayerSettings* blurCompositionLayer = nullptr; - if (mBlurFilter) { - bool requiresCompositionLayer = false; - for (const auto& layer : layers) { - // if the layer doesn't have blur or it is not visible then continue - if (!layerHasBlur(layer, ctModifiesAlpha)) { - continue; - } - if (layer.backgroundBlurRadius > 0 && - layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) { - requiresCompositionLayer = true; - } - for (auto region : layer.blurRegions) { - if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) { - requiresCompositionLayer = true; - } - } - if (requiresCompositionLayer) { - activeSurface = dstSurface->makeSurface(dstSurface->imageInfo()); - canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState); - blurCompositionLayer = &layer; - break; - } - } - } - - AutoSaveRestore surfaceAutoSaveRestore(canvas); - // Clear the entire canvas with a transparent black to prevent ghost images. - canvas->clear(SK_ColorTRANSPARENT); - initCanvas(canvas, display); - - if (kPrintLayerSettings) { - logSettings(display); - } - for (const auto& layer : layers) { - ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str()); - - if (kPrintLayerSettings) { - logSettings(layer); - } - - sk_sp<SkImage> blurInput; - if (blurCompositionLayer == &layer) { - LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface); - LOG_ALWAYS_FATAL_IF(canvas == dstCanvas); - - // save a snapshot of the activeSurface to use as input to the blur shaders - blurInput = activeSurface->makeImageSnapshot(); - - // blit the offscreen framebuffer into the destination AHB, but only - // if there are blur regions. backgroundBlurRadius blurs the entire - // image below, so it can skip this step. - if (layer.blurRegions.size()) { - SkPaint paint; - paint.setBlendMode(SkBlendMode::kSrc); - if (CC_UNLIKELY(mCapture->isCaptureRunning())) { - uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState); - dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()), - String8::format("SurfaceID|%" PRId64, id).c_str(), - nullptr); - dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint); - } else { - activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint); - } - } - - // assign dstCanvas to canvas and ensure that the canvas state is up to date - canvas = dstCanvas; - surfaceAutoSaveRestore.replace(canvas); - initCanvas(canvas, display); - - LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() != - dstSurface->getCanvas()->getSaveCount()); - LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() != - dstSurface->getCanvas()->getTotalMatrix()); - - // assign dstSurface to activeSurface - activeSurface = dstSurface; - } - - SkAutoCanvasRestore layerAutoSaveRestore(canvas, true); - if (CC_UNLIKELY(mCapture->isCaptureRunning())) { - // Record the name of the layer if the capture is running. - std::stringstream layerSettings; - PrintTo(layer, &layerSettings); - // Store the LayerSettings in additional information. - canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(), - SkData::MakeWithCString(layerSettings.str().c_str())); - } - // Layers have a local transform that should be applied to them - canvas->concat(getSkM44(layer.geometry.positionTransform).asM33()); - - const auto [bounds, roundRectClip] = - getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop, - layer.geometry.roundedCornersRadius); - if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) { - std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs; - - // if multiple layers have blur, then we need to take a snapshot now because - // only the lowest layer will have blurImage populated earlier - if (!blurInput) { - blurInput = activeSurface->makeImageSnapshot(); - } - // rect to be blurred in the coordinate space of blurInput - const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect()); - - // if the clip needs to be applied then apply it now and make sure - // it is restored before we attempt to draw any shadows. - SkAutoCanvasRestore acr(canvas, true); - if (!roundRectClip.isEmpty()) { - canvas->clipRRect(roundRectClip, true); - } - - // TODO(b/182216890): Filter out empty layers earlier - if (blurRect.width() > 0 && blurRect.height() > 0) { - if (layer.backgroundBlurRadius > 0) { - ATRACE_NAME("BackgroundBlur"); - auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius, - blurInput, blurRect); - - cachedBlurs[layer.backgroundBlurRadius] = blurredImage; - - mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f, - blurRect, blurredImage, blurInput); - } - - canvas->concat(getSkM44(layer.blurRegionTransform).asM33()); - for (auto region : layer.blurRegions) { - if (cachedBlurs[region.blurRadius] == nullptr) { - ATRACE_NAME("BlurRegion"); - cachedBlurs[region.blurRadius] = - mBlurFilter->generate(grContext, region.blurRadius, blurInput, - blurRect); - } - - mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius, - region.alpha, blurRect, - cachedBlurs[region.blurRadius], blurInput); - } - } - } - - if (layer.shadow.length > 0) { - // This would require a new parameter/flag to SkShadowUtils::DrawShadow - LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow"); - - SkRRect shadowBounds, shadowClip; - if (layer.geometry.boundaries == layer.shadow.boundaries) { - shadowBounds = bounds; - shadowClip = roundRectClip; - } else { - std::tie(shadowBounds, shadowClip) = - getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop, - layer.geometry.roundedCornersRadius); - } - - // Technically, if bounds is a rect and roundRectClip is not empty, - // it means that the bounds and roundedCornersCrop were different - // enough that we should intersect them to find the proper shadow. - // In practice, this often happens when the two rectangles appear to - // not match due to rounding errors. Draw the rounded version, which - // looks more like the intent. - const auto& rrect = - shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds; - drawShadow(canvas, rrect, layer.shadow); - } - - const float layerDimmingRatio = layer.whitePointNits <= 0.f - ? displayDimmingRatio - : (layer.whitePointNits / maxLayerWhitePoint) * displayDimmingRatio; - - const bool dimInLinearSpace = display.dimmingStage != - aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF; - - const bool requiresLinearEffect = layer.colorTransform != mat4() || - (mUseColorManagement && - needsToneMapping(layer.sourceDataspace, display.outputDataspace)) || - (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio)); - - // quick abort from drawing the remaining portion of the layer - if (layer.skipContentDraw || - (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending && - (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) { - continue; - } - - // If we need to map to linear space or color management is disabled, then mark the source - // image with the same colorspace as the destination surface so that Skia's color - // management is a no-op. - const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect) - ? dstDataspace - : layer.sourceDataspace; - - SkPaint paint; - if (layer.source.buffer.buffer) { - ATRACE_NAME("DrawImage"); - validateInputBufferUsage(layer.source.buffer.buffer->getBuffer()); - const auto& item = layer.source.buffer; - std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr; - - if (const auto& iter = cache.find(item.buffer->getBuffer()->getId()); - iter != cache.end()) { - imageTextureRef = iter->second; - } else { - // If we didn't find the image in the cache, then create a local ref but don't cache - // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if - // we didn't find anything in the cache then we intentionally did not cache this - // buffer's resources. - imageTextureRef = std::make_shared< - AutoBackendTexture::LocalRef>(grContext, - item.buffer->getBuffer()->toAHardwareBuffer(), - false, mTextureCleanupMgr); - } - - // if the layer's buffer has a fence, then we must must respect the fence prior to using - // the buffer. - if (layer.source.buffer.fence != nullptr) { - waitFence(layer.source.buffer.fence->get()); - } - - // isOpaque means we need to ignore the alpha in the image, - // replacing it with the alpha specified by the LayerSettings. See - // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean) - // The proper way to do this is to use an SkColorType that ignores - // alpha, like kRGB_888x_SkColorType, and that is used if the - // incoming image is kRGBA_8888_SkColorType. However, the incoming - // image may be kRGBA_F16_SkColorType, for which there is no RGBX - // SkColorType, or kRGBA_1010102_SkColorType, for which we have - // kRGB_101010x_SkColorType, but it is not yet supported as a source - // on the GPU. (Adding both is tracked in skbug.com/12048.) In the - // meantime, we'll use a workaround that works unless we need to do - // any color conversion. The workaround requires that we pretend the - // image is already premultiplied, so that we do not premultiply it - // before applying SkBlendMode::kPlus. - const bool useIsOpaqueWorkaround = item.isOpaque && - (imageTextureRef->colorType() == kRGBA_1010102_SkColorType || - imageTextureRef->colorType() == kRGBA_F16_SkColorType); - const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType - : item.isOpaque ? kOpaque_SkAlphaType - : item.usePremultipliedAlpha ? kPremul_SkAlphaType - : kUnpremul_SkAlphaType; - sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext); - - auto texMatrix = getSkM44(item.textureTransform).asM33(); - // textureTansform was intended to be passed directly into a shader, so when - // building the total matrix with the textureTransform we need to first - // normalize it, then apply the textureTransform, then scale back up. - texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height()); - texMatrix.postScale(image->width(), image->height()); - - SkMatrix matrix; - if (!texMatrix.invert(&matrix)) { - matrix = texMatrix; - } - // The shader does not respect the translation, so we add it to the texture - // transform for the SkImage. This will make sure that the correct layer contents - // are drawn in the correct part of the screen. - matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop); - - sk_sp<SkShader> shader; - - if (layer.source.buffer.useTextureFiltering) { - shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, - SkSamplingOptions( - {SkFilterMode::kLinear, SkMipmapMode::kNone}), - &matrix); - } else { - shader = image->makeShader(SkSamplingOptions(), matrix); - } - - if (useIsOpaqueWorkaround) { - shader = SkShaders::Blend(SkBlendMode::kPlus, shader, - SkShaders::Color(SkColors::kBlack, - toSkColorSpace(layerDataspace))); - } - - paint.setShader(createRuntimeEffectShader( - RuntimeEffectShaderParameters{.shader = shader, - .layer = layer, - .display = display, - .undoPremultipliedAlpha = !item.isOpaque && - item.usePremultipliedAlpha, - .requiresLinearEffect = requiresLinearEffect, - .layerDimmingRatio = dimInLinearSpace - ? layerDimmingRatio - : 1.f})); - - // Turn on dithering when dimming beyond this (arbitrary) threshold... - static constexpr float kDimmingThreshold = 0.2f; - // ...or we're rendering an HDR layer down to an 8-bit target - // Most HDR standards require at least 10-bits of color depth for source content, so we - // can just extract the transfer function rather than dig into precise gralloc layout. - // Furthermore, we can assume that the only 8-bit target we support is RGBA8888. - const bool requiresDownsample = isHdrDataspace(layer.sourceDataspace) && - buffer->getPixelFormat() == PIXEL_FORMAT_RGBA_8888; - if (layerDimmingRatio <= kDimmingThreshold || requiresDownsample) { - paint.setDither(true); - } - paint.setAlphaf(layer.alpha); - - if (imageTextureRef->colorType() == kAlpha_8_SkColorType) { - LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with A8"); - - // SysUI creates the alpha layer as a coverage layer, which is - // appropriate for the DPU. Use a color matrix to convert it to - // a mask. - // TODO (b/219525258): Handle input as a mask. - // - // The color matrix will convert A8 pixels with no alpha to - // black, as described by this vector. If the display handles - // the color transform, we need to invert it to find the color - // that will result in black after the DPU applies the transform. - SkV4 black{0.0f, 0.0f, 0.0f, 1.0f}; // r, g, b, a - if (display.colorTransform != mat4() && display.deviceHandlesColorTransform) { - SkM44 colorSpaceMatrix = getSkM44(display.colorTransform); - if (colorSpaceMatrix.invert(&colorSpaceMatrix)) { - black = colorSpaceMatrix * black; - } else { - // We'll just have to use 0,0,0 as black, which should - // be close to correct. - ALOGI("Could not invert colorTransform!"); - } - } - SkColorMatrix colorMatrix(0, 0, 0, 0, black[0], - 0, 0, 0, 0, black[1], - 0, 0, 0, 0, black[2], - 0, 0, 0, -1, 1); - if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) { - // On the other hand, if the device doesn't handle it, we - // have to apply it ourselves. - colorMatrix.postConcat(toSkColorMatrix(display.colorTransform)); - } - paint.setColorFilter(SkColorFilters::Matrix(colorMatrix)); - } - } else { - ATRACE_NAME("DrawColor"); - const auto color = layer.source.solidColor; - sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r, - .fG = color.g, - .fB = color.b, - .fA = layer.alpha}, - toSkColorSpace(layerDataspace)); - paint.setShader(createRuntimeEffectShader( - RuntimeEffectShaderParameters{.shader = shader, - .layer = layer, - .display = display, - .undoPremultipliedAlpha = false, - .requiresLinearEffect = requiresLinearEffect, - .layerDimmingRatio = layerDimmingRatio})); - } - - if (layer.disableBlending) { - paint.setBlendMode(SkBlendMode::kSrc); - } - - // An A8 buffer will already have the proper color filter attached to - // its paint, including the displayColorTransform as needed. - if (!paint.getColorFilter()) { - if (!dimInLinearSpace && !equalsWithinMargin(1.0, layerDimmingRatio)) { - // If we don't dim in linear space, then when we gamma correct the dimming ratio we - // can assume a gamma 2.2 transfer function. - static constexpr float kInverseGamma22 = 1.f / 2.2f; - const auto gammaCorrectedDimmingRatio = - std::pow(layerDimmingRatio, kInverseGamma22); - auto dimmingMatrix = - mat4::scale(vec4(gammaCorrectedDimmingRatio, gammaCorrectedDimmingRatio, - gammaCorrectedDimmingRatio, 1.f)); - - const auto colorFilter = - SkColorFilters::Matrix(toSkColorMatrix(std::move(dimmingMatrix))); - paint.setColorFilter(displayColorTransform - ? displayColorTransform->makeComposed(colorFilter) - : colorFilter); - } else { - paint.setColorFilter(displayColorTransform); - } - } - - if (!roundRectClip.isEmpty()) { - canvas->clipRRect(roundRectClip, true); - } - - if (!bounds.isRect()) { - paint.setAntiAlias(true); - canvas->drawRRect(bounds, paint); - } else { - canvas->drawRect(bounds.rect(), paint); - } - if (kFlushAfterEveryLayer) { - ATRACE_NAME("flush surface"); - activeSurface->flush(); - } - } - surfaceAutoSaveRestore.restore(); - mCapture->endCapture(); - { - ATRACE_NAME("flush surface"); - LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface); - activeSurface->flush(); - } - - base::unique_fd drawFence = flush(); - - // If flush failed or we don't support native fences, we need to force the - // gl command stream to be executed. - bool requireSync = drawFence.get() < 0; - if (requireSync) { - ATRACE_BEGIN("Submit(sync=true)"); - } else { - ATRACE_BEGIN("Submit(sync=false)"); - } - bool success = grContext->submit(requireSync); - ATRACE_END(); - if (!success) { - ALOGE("Failed to flush RenderEngine commands"); - // Chances are, something illegal happened (either the caller passed - // us bad parameters, or we messed up our shader generation). - resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)}); - return; - } - - // checkErrors(); - resultPromise->set_value({NO_ERROR, std::move(drawFence)}); - return; -} - -inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) { - return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom); -} - -inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) { - return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom); -} - -/** - * Verifies that common, simple bounds + clip combinations can be converted into - * a single RRect draw call returning true if possible. If true the radii parameter - * will be filled with the correct radii values that combined with bounds param will - * produce the insected roundRect. If false, the returned state of the radii param is undefined. - */ -static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop, - const SkRect& insetCrop, const vec2& cornerRadius, - SkVector radii[4]) { - const bool leftEqual = bounds.fLeft == crop.fLeft; - const bool topEqual = bounds.fTop == crop.fTop; - const bool rightEqual = bounds.fRight == crop.fRight; - const bool bottomEqual = bounds.fBottom == crop.fBottom; - - // In the event that the corners of the bounds only partially align with the crop we - // need to ensure that the resulting shape can still be represented as a round rect. - // In particular the round rect implementation will scale the value of all corner radii - // if the sum of the radius along any edge is greater than the length of that edge. - // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap - const bool requiredWidth = bounds.width() > (cornerRadius.x * 2); - const bool requiredHeight = bounds.height() > (cornerRadius.y * 2); - if (!requiredWidth || !requiredHeight) { - return false; - } - - // Check each cropped corner to ensure that it exactly matches the crop or its corner is - // contained within the cropped shape and does not need rounded. - // compute the UpperLeft corner radius - if (leftEqual && topEqual) { - radii[0].set(cornerRadius.x, cornerRadius.y); - } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) || - (topEqual && bounds.fLeft >= insetCrop.fLeft)) { - radii[0].set(0, 0); - } else { - return false; - } - // compute the UpperRight corner radius - if (rightEqual && topEqual) { - radii[1].set(cornerRadius.x, cornerRadius.y); - } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) || - (topEqual && bounds.fRight <= insetCrop.fRight)) { - radii[1].set(0, 0); - } else { - return false; - } - // compute the BottomRight corner radius - if (rightEqual && bottomEqual) { - radii[2].set(cornerRadius.x, cornerRadius.y); - } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) || - (bottomEqual && bounds.fRight <= insetCrop.fRight)) { - radii[2].set(0, 0); - } else { - return false; - } - // compute the BottomLeft corner radius - if (leftEqual && bottomEqual) { - radii[3].set(cornerRadius.x, cornerRadius.y); - } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) || - (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) { - radii[3].set(0, 0); - } else { - return false; + if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) { + return base::unique_fd(); } - return true; -} - -inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect, - const FloatRect& cropRect, - const vec2& cornerRadius) { - const SkRect bounds = getSkRect(boundsRect); - const SkRect crop = getSkRect(cropRect); - - SkRRect clip; - if (cornerRadius.x > 0 && cornerRadius.y > 0) { - // it the crop and the bounds are equivalent or there is no crop then we don't need a clip - if (bounds == crop || crop.isEmpty()) { - return {SkRRect::MakeRectXY(bounds, cornerRadius.x, cornerRadius.y), clip}; - } - - // This makes an effort to speed up common, simple bounds + clip combinations by - // converting them to a single RRect draw. It is possible there are other cases - // that can be converted. - if (crop.contains(bounds)) { - const auto insetCrop = crop.makeInset(cornerRadius.x, cornerRadius.y); - if (insetCrop.contains(bounds)) { - return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required - } - - SkVector radii[4]; - if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) { - SkRRect intersectionBounds; - intersectionBounds.setRectRadii(bounds, radii); - return {intersectionBounds, clip}; - } - } - - // we didn't hit any of our fast paths so set the clip to the cropRect - clip.setRectXY(crop, cornerRadius.x, cornerRadius.y); + EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr); + if (sync == EGL_NO_SYNC_KHR) { + ALOGW("failed to create EGL native fence sync: %#x", eglGetError()); + return base::unique_fd(); } - // if we hit this point then we either don't have rounded corners or we are going to rely - // on the clip to round the corners for us - return {SkRRect::MakeRect(bounds), clip}; -} + // native fence fd will not be populated until flush() is done. + glFlush(); -inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings& layer, - bool colorTransformModifiesAlpha) { - if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) { - // return false if the content is opaque and would therefore occlude the blur - const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque; - const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha; - return layer.skipContentDraw || !(opaqueContent && opaqueAlpha); + // get the fence fd + base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync)); + eglDestroySyncKHR(mEGLDisplay, sync); + if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { + ALOGW("failed to dup EGL native fence sync: %#x", eglGetError()); } - return false; -} - -inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) { - return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255); -} - -inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) { - return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], - matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1], - matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2], - matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]); -} -inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) { - return SkPoint3::Make(vector.x, vector.y, vector.z); -} - -size_t SkiaGLRenderEngine::getMaxTextureSize() const { - return mGrContext->maxTextureSize(); -} - -size_t SkiaGLRenderEngine::getMaxViewportDims() const { - return mGrContext->maxRenderTargetSize(); -} - -void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRRect& casterRRect, - const ShadowSettings& settings) { - ATRACE_CALL(); - const float casterZ = settings.length / 2.0f; - const auto flags = - settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag; - - SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ), - getSkPoint3(settings.lightPos), settings.lightRadius, - getSkColor(settings.ambientColor), getSkColor(settings.spotColor), - flags); + return fenceFd; } EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config, @@ -1539,114 +519,14 @@ int SkiaGLRenderEngine::getContextPriority() { return value; } -void SkiaGLRenderEngine::onActiveDisplaySizeChanged(ui::Size size) { - // This cache multiplier was selected based on review of cache sizes relative - // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x), - // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a - // conservative default based on that analysis. - const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat); - const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER; - - // start by resizing the current context - getActiveGrContext()->setResourceCacheLimit(maxResourceBytes); - - // if it is possible to switch contexts then we will resize the other context - const bool originalProtectedState = mInProtectedContext; - useProtectedContext(!mInProtectedContext); - if (mInProtectedContext != originalProtectedState) { - getActiveGrContext()->setResourceCacheLimit(maxResourceBytes); - // reset back to the initial context that was active when this method was called - useProtectedContext(originalProtectedState); - } -} - -void SkiaGLRenderEngine::dump(std::string& result) { +void SkiaGLRenderEngine::appendBackendSpecificInfoToDump(std::string& result) { const gl::GLExtensions& extensions = gl::GLExtensions::getInstance(); - - StringAppendF(&result, "\n ------------RE-----------------\n"); + StringAppendF(&result, "\n ------------RE GLES------------\n"); StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion()); StringAppendF(&result, "%s\n", extensions.getEGLExtensions()); StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(), extensions.getVersion()); StringAppendF(&result, "%s\n", extensions.getExtensions()); - StringAppendF(&result, "RenderEngine supports protected context: %d\n", - supportsProtectedContent()); - StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext); - StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n", - mSkSLCacheMonitor.shadersCachedSinceLastCall()); - - std::vector<ResourcePair> cpuResourceMap = { - {"skia/sk_resource_cache/bitmap_", "Bitmaps"}, - {"skia/sk_resource_cache/rrect-blur_", "Masks"}, - {"skia/sk_resource_cache/rects-blur_", "Masks"}, - {"skia/sk_resource_cache/tessellated", "Shadows"}, - {"skia", "Other"}, - }; - SkiaMemoryReporter cpuReporter(cpuResourceMap, false); - SkGraphics::DumpMemoryStatistics(&cpuReporter); - StringAppendF(&result, "Skia CPU Caches: "); - cpuReporter.logTotals(result); - cpuReporter.logOutput(result); - - { - std::lock_guard<std::mutex> lock(mRenderingMutex); - - std::vector<ResourcePair> gpuResourceMap = { - {"texture_renderbuffer", "Texture/RenderBuffer"}, - {"texture", "Texture"}, - {"gr_text_blob_cache", "Text"}, - {"skia", "Other"}, - }; - SkiaMemoryReporter gpuReporter(gpuResourceMap, true); - mGrContext->dumpMemoryStatistics(&gpuReporter); - StringAppendF(&result, "Skia's GPU Caches: "); - gpuReporter.logTotals(result); - gpuReporter.logOutput(result); - StringAppendF(&result, "Skia's Wrapped Objects:\n"); - gpuReporter.logOutput(result, true); - - StringAppendF(&result, "RenderEngine tracked buffers: %zu\n", - mGraphicBufferExternalRefs.size()); - StringAppendF(&result, "Dumping buffer ids...\n"); - for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) { - StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts); - } - StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n", - mTextureCache.size()); - StringAppendF(&result, "Dumping buffer ids...\n"); - // TODO(178539829): It would be nice to know which layer these are coming from and what - // the texture sizes are. - for (const auto& [id, unused] : mTextureCache) { - StringAppendF(&result, "- 0x%" PRIx64 "\n", id); - } - StringAppendF(&result, "\n"); - - SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true); - if (mProtectedGrContext) { - mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter); - } - StringAppendF(&result, "Skia's GPU Protected Caches: "); - gpuProtectedReporter.logTotals(result); - gpuProtectedReporter.logOutput(result); - StringAppendF(&result, "Skia's Protected Wrapped Objects:\n"); - gpuProtectedReporter.logOutput(result, true); - - StringAppendF(&result, "\n"); - StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size()); - for (const auto& [linearEffect, unused] : mRuntimeEffects) { - StringAppendF(&result, "- inputDataspace: %s\n", - dataspaceDetails( - static_cast<android_dataspace>(linearEffect.inputDataspace)) - .c_str()); - StringAppendF(&result, "- outputDataspace: %s\n", - dataspaceDetails( - static_cast<android_dataspace>(linearEffect.outputDataspace)) - .c_str()); - StringAppendF(&result, "undoPremultipliedAlpha: %s\n", - linearEffect.undoPremultipliedAlpha ? "true" : "false"); - } - } - StringAppendF(&result, "\n"); } } // namespace skia diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h index 68c336327b..af3311041d 100644 --- a/libs/renderengine/skia/SkiaGLRenderEngine.h +++ b/libs/renderengine/skia/SkiaGLRenderEngine.h @@ -41,6 +41,10 @@ #include "filters/LinearEffect.h" #include "filters/StretchShaderFactory.h" +class SkData; + +struct SkPoint3; + namespace android { namespace renderengine { namespace skia { @@ -48,36 +52,26 @@ namespace skia { class SkiaGLRenderEngine : public skia::SkiaRenderEngine { public: static std::unique_ptr<SkiaGLRenderEngine> create(const RenderEngineCreationArgs& args); - SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt, - EGLSurface placeholder, EGLContext protectedContext, - EGLSurface protectedPlaceholder); - ~SkiaGLRenderEngine() override EXCLUDES(mRenderingMutex); + ~SkiaGLRenderEngine() override; - std::future<void> primeCache() override; - void cleanupPostRender() override; - void cleanFramebufferCache() override{}; int getContextPriority() override; - bool isProtected() const override { return mInProtectedContext; } - bool supportsProtectedContent() const override; - void useProtectedContext(bool useProtectedContext) override; - bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; } - void onActiveDisplaySizeChanged(ui::Size size) override; - int reportShadersCompiled() override; protected: - void dump(std::string& result) override; - size_t getMaxTextureSize() const override; - size_t getMaxViewportDims() const override; - void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override; - void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override; - bool canSkipPostRenderCleanup() const override; - void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise, - const DisplaySettings& display, - const std::vector<LayerSettings>& layers, - const std::shared_ptr<ExternalTexture>& buffer, - const bool useFramebufferCache, base::unique_fd&& bufferFence) override; + // Implementations of abstract SkiaRenderEngine functions specific to + // rendering backend + virtual SkiaRenderEngine::Contexts createDirectContexts(const GrContextOptions& options); + bool supportsProtectedContentImpl() const override; + bool useProtectedContextImpl(GrProtected isProtected) override; + void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) override; + base::unique_fd flushAndSubmit(GrDirectContext* context) override; + void appendBackendSpecificInfoToDump(std::string& result) override; private: + SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt, + EGLSurface placeholder, EGLContext protectedContext, + EGLSurface protectedPlaceholder); + bool waitGpuFence(base::borrowed_fd fenceFd); + base::unique_fd flush(); static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig); static EGLContext createEglContext(EGLDisplay display, EGLConfig config, EGLContext shareContext, @@ -85,107 +79,14 @@ private: Protection protection); static std::optional<RenderEngine::ContextPriority> createContextPriority( const RenderEngineCreationArgs& args); - static EGLSurface createPlaceholderEglPbufferSurface(EGLDisplay display, EGLConfig config, - int hwcFormat, Protection protection); - inline SkRect getSkRect(const FloatRect& layer); - inline SkRect getSkRect(const Rect& layer); - inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const FloatRect& bounds, - const FloatRect& crop, - const vec2& cornerRadius); - inline bool layerHasBlur(const LayerSettings& layer, bool colorTransformModifiesAlpha); - inline SkColor getSkColor(const vec4& color); - inline SkM44 getSkM44(const mat4& matrix); - inline SkPoint3 getSkPoint3(const vec3& vector); - inline GrDirectContext* getActiveGrContext() const; - - base::unique_fd flush(); - // waitFence attempts to wait in the GPU, and if unable to waits on the CPU instead. - void waitFence(base::borrowed_fd fenceFd); - bool waitGpuFence(base::borrowed_fd fenceFd); - - void initCanvas(SkCanvas* canvas, const DisplaySettings& display); - void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect, - const ShadowSettings& shadowSettings); - - // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned. - // Otherwise it returns the input shader. - struct RuntimeEffectShaderParameters { - sk_sp<SkShader> shader; - const LayerSettings& layer; - const DisplaySettings& display; - bool undoPremultipliedAlpha; - bool requiresLinearEffect; - float layerDimmingRatio; - }; - sk_sp<SkShader> createRuntimeEffectShader(const RuntimeEffectShaderParameters&); + static EGLSurface createPlaceholderEglPbufferSurface( + EGLDisplay display, EGLConfig config, int hwcFormat, Protection protection); EGLDisplay mEGLDisplay; EGLContext mEGLContext; EGLSurface mPlaceholderSurface; EGLContext mProtectedEGLContext; EGLSurface mProtectedPlaceholderSurface; - BlurFilter* mBlurFilter = nullptr; - - const PixelFormat mDefaultPixelFormat; - const bool mUseColorManagement; - - // Identifier used or various mappings of layers to various - // textures or shaders - using GraphicBufferId = uint64_t; - - // Number of external holders of ExternalTexture references, per GraphicBuffer ID. - std::unordered_map<GraphicBufferId, int32_t> mGraphicBufferExternalRefs - GUARDED_BY(mRenderingMutex); - // Cache of GL textures that we'll store per GraphicBuffer ID, shared between GPU contexts. - std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache - GUARDED_BY(mRenderingMutex); - std::unordered_map<shaders::LinearEffect, sk_sp<SkRuntimeEffect>, shaders::LinearEffectHasher> - mRuntimeEffects; - AutoBackendTexture::CleanupManager mTextureCleanupMgr GUARDED_BY(mRenderingMutex); - - StretchShaderFactory mStretchShaderFactory; - // Mutex guarding rendering operations, so that: - // 1. GL operations aren't interleaved, and - // 2. Internal state related to rendering that is potentially modified by - // multiple threads is guaranteed thread-safe. - mutable std::mutex mRenderingMutex; - - sp<Fence> mLastDrawFence; - - // Graphics context used for creating surfaces and submitting commands - sk_sp<GrDirectContext> mGrContext; - // Same as above, but for protected content (eg. DRM) - sk_sp<GrDirectContext> mProtectedGrContext; - - bool mInProtectedContext = false; - // Object to capture commands send to Skia. - std::unique_ptr<SkiaCapture> mCapture; - - // Implements PersistentCache as a way to monitor what SkSL shaders Skia has - // cached. - class SkSLCacheMonitor : public GrContextOptions::PersistentCache { - public: - SkSLCacheMonitor() = default; - ~SkSLCacheMonitor() override = default; - - sk_sp<SkData> load(const SkData& key) override; - - void store(const SkData& key, const SkData& data, const SkString& description) override; - - int shadersCachedSinceLastCall() { - const int shadersCachedSinceLastCall = mShadersCachedSinceLastCall; - mShadersCachedSinceLastCall = 0; - return shadersCachedSinceLastCall; - } - - int totalShadersCompiled() const { return mTotalShadersCompiled; } - - private: - int mShadersCachedSinceLastCall = 0; - int mTotalShadersCompiled = 0; - }; - - SkSLCacheMonitor mSkSLCacheMonitor; }; } // namespace skia diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp index 1fb24f5041..413811ef99 100644 --- a/libs/renderengine/skia/SkiaRenderEngine.cpp +++ b/libs/renderengine/skia/SkiaRenderEngine.cpp @@ -20,16 +20,1245 @@ #include "SkiaRenderEngine.h" +#include <GrBackendSemaphore.h> +#include <GrContextOptions.h> +#include <SkBlendMode.h> +#include <SkCanvas.h> +#include <SkColor.h> +#include <SkColorFilter.h> +#include <SkColorMatrix.h> +#include <SkColorSpace.h> +#include <SkData.h> +#include <SkGraphics.h> +#include <SkImage.h> +#include <SkImageFilters.h> +#include <SkImageInfo.h> +#include <SkM44.h> +#include <SkMatrix.h> +#include <SkPaint.h> +#include <SkPath.h> +#include <SkPoint.h> +#include <SkPoint3.h> +#include <SkRect.h> +#include <SkRefCnt.h> +#include <SkRegion.h> +#include <SkRRect.h> +#include <SkRuntimeEffect.h> +#include <SkSamplingOptions.h> +#include <SkScalar.h> +#include <SkShader.h> +#include <SkShadowUtils.h> +#include <SkString.h> +#include <SkSurface.h> +#include <SkTileMode.h> #include <src/core/SkTraceEventCommon.h> +#include <android-base/stringprintf.h> +#include <gui/TraceUtils.h> +#include <sync/sync.h> +#include <ui/BlurRegion.h> +#include <ui/DataspaceUtils.h> +#include <ui/DebugUtils.h> +#include <ui/GraphicBuffer.h> +#include <utils/Trace.h> + +#include <cmath> +#include <cstdint> +#include <memory> +#include <numeric> + +#include "Cache.h" +#include "ColorSpaces.h" +#include "filters/BlurFilter.h" +#include "filters/GaussianBlurFilter.h" +#include "filters/KawaseBlurFilter.h" +#include "filters/LinearEffect.h" +#include "log/log_main.h" +#include "skia/debug/SkiaCapture.h" +#include "skia/debug/SkiaMemoryReporter.h" +#include "skia/filters/StretchShaderFactory.h" +#include "system/graphics-base-v1.0.h" + +namespace { + +// Debugging settings +static const bool kPrintLayerSettings = false; +static const bool kFlushAfterEveryLayer = kPrintLayerSettings; + +} // namespace + +// Utility functions related to SkRect + +namespace { + +static inline SkRect getSkRect(const android::FloatRect& rect) { + return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom); +} + +static inline SkRect getSkRect(const android::Rect& rect) { + return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom); +} + +/** + * Verifies that common, simple bounds + clip combinations can be converted into + * a single RRect draw call returning true if possible. If true the radii parameter + * will be filled with the correct radii values that combined with bounds param will + * produce the insected roundRect. If false, the returned state of the radii param is undefined. + */ +static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop, + const SkRect& insetCrop, const android::vec2& cornerRadius, + SkVector radii[4]) { + const bool leftEqual = bounds.fLeft == crop.fLeft; + const bool topEqual = bounds.fTop == crop.fTop; + const bool rightEqual = bounds.fRight == crop.fRight; + const bool bottomEqual = bounds.fBottom == crop.fBottom; + + // In the event that the corners of the bounds only partially align with the crop we + // need to ensure that the resulting shape can still be represented as a round rect. + // In particular the round rect implementation will scale the value of all corner radii + // if the sum of the radius along any edge is greater than the length of that edge. + // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap + const bool requiredWidth = bounds.width() > (cornerRadius.x * 2); + const bool requiredHeight = bounds.height() > (cornerRadius.y * 2); + if (!requiredWidth || !requiredHeight) { + return false; + } + + // Check each cropped corner to ensure that it exactly matches the crop or its corner is + // contained within the cropped shape and does not need rounded. + // compute the UpperLeft corner radius + if (leftEqual && topEqual) { + radii[0].set(cornerRadius.x, cornerRadius.y); + } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) || + (topEqual && bounds.fLeft >= insetCrop.fLeft)) { + radii[0].set(0, 0); + } else { + return false; + } + // compute the UpperRight corner radius + if (rightEqual && topEqual) { + radii[1].set(cornerRadius.x, cornerRadius.y); + } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) || + (topEqual && bounds.fRight <= insetCrop.fRight)) { + radii[1].set(0, 0); + } else { + return false; + } + // compute the BottomRight corner radius + if (rightEqual && bottomEqual) { + radii[2].set(cornerRadius.x, cornerRadius.y); + } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) || + (bottomEqual && bounds.fRight <= insetCrop.fRight)) { + radii[2].set(0, 0); + } else { + return false; + } + // compute the BottomLeft corner radius + if (leftEqual && bottomEqual) { + radii[3].set(cornerRadius.x, cornerRadius.y); + } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) || + (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) { + radii[3].set(0, 0); + } else { + return false; + } + + return true; +} + +static inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const android::FloatRect& boundsRect, + const android::FloatRect& cropRect, + const android::vec2& cornerRadius) { + const SkRect bounds = getSkRect(boundsRect); + const SkRect crop = getSkRect(cropRect); + + SkRRect clip; + if (cornerRadius.x > 0 && cornerRadius.y > 0) { + // it the crop and the bounds are equivalent or there is no crop then we don't need a clip + if (bounds == crop || crop.isEmpty()) { + return {SkRRect::MakeRectXY(bounds, cornerRadius.x, cornerRadius.y), clip}; + } + + // This makes an effort to speed up common, simple bounds + clip combinations by + // converting them to a single RRect draw. It is possible there are other cases + // that can be converted. + if (crop.contains(bounds)) { + const auto insetCrop = crop.makeInset(cornerRadius.x, cornerRadius.y); + if (insetCrop.contains(bounds)) { + return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required + } + + SkVector radii[4]; + if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) { + SkRRect intersectionBounds; + intersectionBounds.setRectRadii(bounds, radii); + return {intersectionBounds, clip}; + } + } + + // we didn't hit any of our fast paths so set the clip to the cropRect + clip.setRectXY(crop, cornerRadius.x, cornerRadius.y); + } + + // if we hit this point then we either don't have rounded corners or we are going to rely + // on the clip to round the corners for us + return {SkRRect::MakeRect(bounds), clip}; +} + +static inline bool layerHasBlur(const android::renderengine::LayerSettings& layer, + bool colorTransformModifiesAlpha) { + if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) { + // return false if the content is opaque and would therefore occlude the blur + const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque; + const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha; + return layer.skipContentDraw || !(opaqueContent && opaqueAlpha); + } + return false; +} + +static inline SkColor getSkColor(const android::vec4& color) { + return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255); +} + +static inline SkM44 getSkM44(const android::mat4& matrix) { + return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], + matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1], + matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2], + matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]); +} + +static inline SkPoint3 getSkPoint3(const android::vec3& vector) { + return SkPoint3::Make(vector.x, vector.y, vector.z); +} + +} // namespace namespace android { namespace renderengine { namespace skia { -SkiaRenderEngine::SkiaRenderEngine(RenderEngineType type) : RenderEngine(type) {} + +using base::StringAppendF; + +std::future<void> SkiaRenderEngine::primeCache() { + Cache::primeShaderCache(this); + return {}; +} + +sk_sp<SkData> SkiaRenderEngine::SkSLCacheMonitor::load(const SkData& key) { + // This "cache" does not actually cache anything. It just allows us to + // monitor Skia's internal cache. So this method always returns null. + return nullptr; +} + +void SkiaRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data, + const SkString& description) { + mShadersCachedSinceLastCall++; + mTotalShadersCompiled++; + ATRACE_FORMAT("SF cache: %i shaders", mTotalShadersCompiled); +} + +int SkiaRenderEngine::reportShadersCompiled() { + return mSkSLCacheMonitor.totalShadersCompiled(); +} void SkiaRenderEngine::setEnableTracing(bool tracingEnabled) { SkAndroidFrameworkTraceUtil::setEnableTracing(tracingEnabled); } + +SkiaRenderEngine::SkiaRenderEngine( + RenderEngineType type, + PixelFormat pixelFormat, + bool useColorManagement, + bool supportsBackgroundBlur) : + RenderEngine(type), + mDefaultPixelFormat(pixelFormat), + mUseColorManagement(useColorManagement) { + if (supportsBackgroundBlur) { + ALOGD("Background Blurs Enabled"); + mBlurFilter = new KawaseBlurFilter(); + } + mCapture = std::make_unique<SkiaCapture>(); +} + +SkiaRenderEngine::~SkiaRenderEngine() { } + +// To be called from backend dtors. +void SkiaRenderEngine::finishRenderingAndAbandonContext() { + std::lock_guard<std::mutex> lock(mRenderingMutex); + + if (mBlurFilter) { + delete mBlurFilter; + } + + if (mGrContext) { + mGrContext->flushAndSubmit(true); + mGrContext->abandonContext(); + } + + if (mProtectedGrContext) { + mProtectedGrContext->flushAndSubmit(true); + mProtectedGrContext->abandonContext(); + } +} + +void SkiaRenderEngine::useProtectedContext(bool useProtectedContext) { + if (useProtectedContext == mInProtectedContext || + (useProtectedContext && !supportsProtectedContent())) { + return; + } + + // release any scratch resources before switching into a new mode + if (getActiveGrContext()) { + getActiveGrContext()->purgeUnlockedResources(true); + } + + // Backend-specific way to switch to protected context + if (useProtectedContextImpl( + useProtectedContext ? GrProtected::kYes : GrProtected::kNo)) { + mInProtectedContext = useProtectedContext; + // given that we are sharing the same thread between two GrContexts we need to + // make sure that the thread state is reset when switching between the two. + if (getActiveGrContext()) { + getActiveGrContext()->resetContext(); + } + } +} + +GrDirectContext* SkiaRenderEngine::getActiveGrContext() { + return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get(); +} + +static float toDegrees(uint32_t transform) { + switch (transform) { + case ui::Transform::ROT_90: + return 90.0; + case ui::Transform::ROT_180: + return 180.0; + case ui::Transform::ROT_270: + return 270.0; + default: + return 0.0; + } +} + +static SkColorMatrix toSkColorMatrix(const android::mat4& matrix) { + return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1], + matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2], + matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3], + matrix[3][3], 0); +} + +static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) { + int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK; + int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK; + + // Treat unsupported dataspaces as srgb + if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR && + destTransfer != HAL_DATASPACE_TRANSFER_HLG && + destTransfer != HAL_DATASPACE_TRANSFER_ST2084) { + destTransfer = HAL_DATASPACE_TRANSFER_SRGB; + } + + if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR && + sourceTransfer != HAL_DATASPACE_TRANSFER_HLG && + sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) { + sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB; + } + + const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR; + const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB; + const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR; + const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB; + + return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) && + sourceTransfer != destTransfer; +} + +void SkiaRenderEngine::ensureGrContextsCreated() { + if (mGrContext) { + return; + } + + GrContextOptions options; + options.fDisableDriverCorrectnessWorkarounds = true; + options.fDisableDistanceFieldPaths = true; + options.fReducedShaderVariations = true; + options.fPersistentCache = &mSkSLCacheMonitor; + std::tie(mGrContext, mProtectedGrContext) = createDirectContexts(options); +} + +void SkiaRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, + bool isRenderable) { + // Only run this if RE is running on its own thread. This + // way the access to GL operations is guaranteed to be happening on the + // same thread. + if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED && + mRenderEngineType != RenderEngineType::SKIA_VK_THREADED) { + return; + } + // We currently don't attempt to map a buffer if the buffer contains protected content + // because GPU resources for protected buffers is much more limited. + const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED; + if (isProtectedBuffer) { + return; + } + ATRACE_CALL(); + + // If we were to support caching protected buffers then we will need to switch the + // currently bound context if we are not already using the protected context (and subsequently + // switch back after the buffer is cached). However, for non-protected content we can bind + // the texture in either GL context because they are initialized with the same share_context + // which allows the texture state to be shared between them. + auto grContext = getActiveGrContext(); + auto& cache = mTextureCache; + + std::lock_guard<std::mutex> lock(mRenderingMutex); + mGraphicBufferExternalRefs[buffer->getId()]++; + + if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) { + std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = + std::make_shared<AutoBackendTexture::LocalRef>(grContext, + buffer->toAHardwareBuffer(), + isRenderable, mTextureCleanupMgr); + cache.insert({buffer->getId(), imageTextureRef}); + } +} + +void SkiaRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) { + ATRACE_CALL(); + std::lock_guard<std::mutex> lock(mRenderingMutex); + if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId()); + iter != mGraphicBufferExternalRefs.end()) { + if (iter->second == 0) { + ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64 + "> from RenderEngine texture, but the " + "ref count was already zero!", + buffer->getId()); + mGraphicBufferExternalRefs.erase(buffer->getId()); + return; + } + + iter->second--; + + // Swap contexts if needed prior to deleting this buffer + // See Issue 1 of + // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even + // when a protected context and an unprotected context are part of the same share group, + // protected surfaces may not be accessed by an unprotected context, implying that protected + // surfaces may only be freed when a protected context is active. + const bool inProtected = mInProtectedContext; + useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED); + + if (iter->second == 0) { + mTextureCache.erase(buffer->getId()); + mGraphicBufferExternalRefs.erase(buffer->getId()); + } + + // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger + // are up-to-date. + if (inProtected != mInProtectedContext) { + useProtectedContext(inProtected); + } + } +} + +bool SkiaRenderEngine::canSkipPostRenderCleanup() const { + std::lock_guard<std::mutex> lock(mRenderingMutex); + return mTextureCleanupMgr.isEmpty(); +} + +void SkiaRenderEngine::cleanupPostRender() { + ATRACE_CALL(); + std::lock_guard<std::mutex> lock(mRenderingMutex); + mTextureCleanupMgr.cleanup(); +} + +sk_sp<SkShader> SkiaRenderEngine::createRuntimeEffectShader( + const RuntimeEffectShaderParameters& parameters) { + // The given surface will be stretched by HWUI via matrix transformation + // which gets similar results for most surfaces + // Determine later on if we need to leverage the stertch shader within + // surface flinger + const auto& stretchEffect = parameters.layer.stretchEffect; + auto shader = parameters.shader; + if (stretchEffect.hasEffect()) { + const auto targetBuffer = parameters.layer.source.buffer.buffer; + const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr; + if (graphicBuffer && parameters.shader) { + shader = mStretchShaderFactory.createSkShader(shader, stretchEffect); + } + } + + if (parameters.requiresLinearEffect) { + const ui::Dataspace inputDataspace = mUseColorManagement ? parameters.layer.sourceDataspace + : ui::Dataspace::V0_SRGB_LINEAR; + const ui::Dataspace outputDataspace = mUseColorManagement + ? parameters.display.outputDataspace + : ui::Dataspace::V0_SRGB_LINEAR; + + auto effect = + shaders::LinearEffect{.inputDataspace = inputDataspace, + .outputDataspace = outputDataspace, + .undoPremultipliedAlpha = parameters.undoPremultipliedAlpha}; + + auto effectIter = mRuntimeEffects.find(effect); + sk_sp<SkRuntimeEffect> runtimeEffect = nullptr; + if (effectIter == mRuntimeEffects.end()) { + runtimeEffect = buildRuntimeEffect(effect); + mRuntimeEffects.insert({effect, runtimeEffect}); + } else { + runtimeEffect = effectIter->second; + } + mat4 colorTransform = parameters.layer.colorTransform; + + colorTransform *= + mat4::scale(vec4(parameters.layerDimmingRatio, parameters.layerDimmingRatio, + parameters.layerDimmingRatio, 1.f)); + const auto targetBuffer = parameters.layer.source.buffer.buffer; + const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr; + const auto hardwareBuffer = graphicBuffer ? graphicBuffer->toAHardwareBuffer() : nullptr; + return createLinearEffectShader(parameters.shader, effect, runtimeEffect, colorTransform, + parameters.display.maxLuminance, + parameters.display.currentLuminanceNits, + parameters.layer.source.buffer.maxLuminanceNits, + hardwareBuffer, parameters.display.renderIntent); + } + return parameters.shader; +} + +void SkiaRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) { + if (CC_UNLIKELY(mCapture->isCaptureRunning())) { + // Record display settings when capture is running. + std::stringstream displaySettings; + PrintTo(display, &displaySettings); + // Store the DisplaySettings in additional information. + canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings", + SkData::MakeWithCString(displaySettings.str().c_str())); + } + + // Before doing any drawing, let's make sure that we'll start at the origin of the display. + // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual + // displays might have different scaling when compared to the physical screen. + + canvas->clipRect(getSkRect(display.physicalDisplay)); + canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top); + + const auto clipWidth = display.clip.width(); + const auto clipHeight = display.clip.height(); + auto rotatedClipWidth = clipWidth; + auto rotatedClipHeight = clipHeight; + // Scale is contingent on the rotation result. + if (display.orientation & ui::Transform::ROT_90) { + std::swap(rotatedClipWidth, rotatedClipHeight); + } + const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) / + static_cast<SkScalar>(rotatedClipWidth); + const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) / + static_cast<SkScalar>(rotatedClipHeight); + canvas->scale(scaleX, scaleY); + + // Canvas rotation is done by centering the clip window at the origin, rotating, translating + // back so that the top left corner of the clip is at (0, 0). + canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2); + canvas->rotate(toDegrees(display.orientation)); + canvas->translate(-clipWidth / 2, -clipHeight / 2); + canvas->translate(-display.clip.left, -display.clip.top); +} + +class AutoSaveRestore { +public: + AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); } + ~AutoSaveRestore() { restore(); } + void replace(SkCanvas* canvas) { + mCanvas = canvas; + mSaveCount = canvas->save(); + } + void restore() { + if (mCanvas) { + mCanvas->restoreToCount(mSaveCount); + mCanvas = nullptr; + } + } + +private: + SkCanvas* mCanvas; + int mSaveCount; +}; + +static SkRRect getBlurRRect(const BlurRegion& region) { + const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom); + const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL), + SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR), + SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR), + SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)}; + SkRRect roundedRect; + roundedRect.setRectRadii(rect, radii); + return roundedRect; +} + +// Arbitrary default margin which should be close enough to zero. +constexpr float kDefaultMargin = 0.0001f; +static bool equalsWithinMargin(float expected, float value, float margin = kDefaultMargin) { + LOG_ALWAYS_FATAL_IF(margin < 0.f, "Margin is negative!"); + return std::abs(expected - value) < margin; +} + +namespace { +template <typename T> +void logSettings(const T& t) { + std::stringstream stream; + PrintTo(t, &stream); + auto string = stream.str(); + size_t pos = 0; + // Perfetto ignores \n, so split up manually into separate ALOGD statements. + const size_t size = string.size(); + while (pos < size) { + const size_t end = std::min(string.find("\n", pos), size); + ALOGD("%s", string.substr(pos, end - pos).c_str()); + pos = end + 1; + } +} +} // namespace + +// Helper class intended to be used on the stack to ensure that texture cleanup +// is deferred until after this class goes out of scope. +class DeferTextureCleanup final { +public: + DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) { + mMgr.setDeferredStatus(true); + } + ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); } + +private: + DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup); + AutoBackendTexture::CleanupManager& mMgr; +}; + +void SkiaRenderEngine::drawLayersInternal( + const std::shared_ptr<std::promise<FenceResult>>&& resultPromise, + const DisplaySettings& display, const std::vector<LayerSettings>& layers, + const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/, + base::unique_fd&& bufferFence) { + ATRACE_FORMAT("%s for %s", __func__, display.namePlusId.c_str()); + + std::lock_guard<std::mutex> lock(mRenderingMutex); + + if (buffer == nullptr) { + ALOGE("No output buffer provided. Aborting GPU composition."); + resultPromise->set_value(base::unexpected(BAD_VALUE)); + return; + } + + validateOutputBufferUsage(buffer->getBuffer()); + + auto grContext = getActiveGrContext(); + auto& cache = mTextureCache; + + // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called + DeferTextureCleanup dtc(mTextureCleanupMgr); + + std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef; + if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) { + surfaceTextureRef = it->second; + } else { + surfaceTextureRef = + std::make_shared<AutoBackendTexture::LocalRef>(grContext, + buffer->getBuffer() + ->toAHardwareBuffer(), + true, mTextureCleanupMgr); + } + + // wait on the buffer to be ready to use prior to using it + waitFence(grContext, bufferFence); + + const ui::Dataspace dstDataspace = + mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR; + sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext); + + SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get()); + if (dstCanvas == nullptr) { + ALOGE("Cannot acquire canvas from Skia."); + resultPromise->set_value(base::unexpected(BAD_VALUE)); + return; + } + + // setup color filter if necessary + sk_sp<SkColorFilter> displayColorTransform; + if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) { + displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform)); + } + const bool ctModifiesAlpha = + displayColorTransform && !displayColorTransform->isAlphaUnchanged(); + + // Find the max layer white point to determine the max luminance of the scene... + const float maxLayerWhitePoint = std::transform_reduce( + layers.cbegin(), layers.cend(), 0.f, + [](float left, float right) { return std::max(left, right); }, + [&](const auto& l) { return l.whitePointNits; }); + + // ...and compute the dimming ratio if dimming is requested + const float displayDimmingRatio = display.targetLuminanceNits > 0.f && + maxLayerWhitePoint > 0.f && display.targetLuminanceNits > maxLayerWhitePoint + ? maxLayerWhitePoint / display.targetLuminanceNits + : 1.f; + + // Find if any layers have requested blur, we'll use that info to decide when to render to an + // offscreen buffer and when to render to the native buffer. + sk_sp<SkSurface> activeSurface(dstSurface); + SkCanvas* canvas = dstCanvas; + SkiaCapture::OffscreenState offscreenCaptureState; + const LayerSettings* blurCompositionLayer = nullptr; + if (mBlurFilter) { + bool requiresCompositionLayer = false; + for (const auto& layer : layers) { + // if the layer doesn't have blur or it is not visible then continue + if (!layerHasBlur(layer, ctModifiesAlpha)) { + continue; + } + if (layer.backgroundBlurRadius > 0 && + layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) { + requiresCompositionLayer = true; + } + for (auto region : layer.blurRegions) { + if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) { + requiresCompositionLayer = true; + } + } + if (requiresCompositionLayer) { + activeSurface = dstSurface->makeSurface(dstSurface->imageInfo()); + canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState); + blurCompositionLayer = &layer; + break; + } + } + } + + AutoSaveRestore surfaceAutoSaveRestore(canvas); + // Clear the entire canvas with a transparent black to prevent ghost images. + canvas->clear(SK_ColorTRANSPARENT); + initCanvas(canvas, display); + + if (kPrintLayerSettings) { + logSettings(display); + } + for (const auto& layer : layers) { + ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str()); + + if (kPrintLayerSettings) { + logSettings(layer); + } + + sk_sp<SkImage> blurInput; + if (blurCompositionLayer == &layer) { + LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface); + LOG_ALWAYS_FATAL_IF(canvas == dstCanvas); + + // save a snapshot of the activeSurface to use as input to the blur shaders + blurInput = activeSurface->makeImageSnapshot(); + + // blit the offscreen framebuffer into the destination AHB, but only + // if there are blur regions. backgroundBlurRadius blurs the entire + // image below, so it can skip this step. + if (layer.blurRegions.size()) { + SkPaint paint; + paint.setBlendMode(SkBlendMode::kSrc); + if (CC_UNLIKELY(mCapture->isCaptureRunning())) { + uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState); + dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()), + String8::format("SurfaceID|%" PRId64, id).c_str(), + nullptr); + dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint); + } else { + activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint); + } + } + + // assign dstCanvas to canvas and ensure that the canvas state is up to date + canvas = dstCanvas; + surfaceAutoSaveRestore.replace(canvas); + initCanvas(canvas, display); + + LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() != + dstSurface->getCanvas()->getSaveCount()); + LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() != + dstSurface->getCanvas()->getTotalMatrix()); + + // assign dstSurface to activeSurface + activeSurface = dstSurface; + } + + SkAutoCanvasRestore layerAutoSaveRestore(canvas, true); + if (CC_UNLIKELY(mCapture->isCaptureRunning())) { + // Record the name of the layer if the capture is running. + std::stringstream layerSettings; + PrintTo(layer, &layerSettings); + // Store the LayerSettings in additional information. + canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(), + SkData::MakeWithCString(layerSettings.str().c_str())); + } + // Layers have a local transform that should be applied to them + canvas->concat(getSkM44(layer.geometry.positionTransform).asM33()); + + const auto [bounds, roundRectClip] = + getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop, + layer.geometry.roundedCornersRadius); + if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) { + std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs; + + // if multiple layers have blur, then we need to take a snapshot now because + // only the lowest layer will have blurImage populated earlier + if (!blurInput) { + blurInput = activeSurface->makeImageSnapshot(); + } + // rect to be blurred in the coordinate space of blurInput + const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect()); + + // if the clip needs to be applied then apply it now and make sure + // it is restored before we attempt to draw any shadows. + SkAutoCanvasRestore acr(canvas, true); + if (!roundRectClip.isEmpty()) { + canvas->clipRRect(roundRectClip, true); + } + + // TODO(b/182216890): Filter out empty layers earlier + if (blurRect.width() > 0 && blurRect.height() > 0) { + if (layer.backgroundBlurRadius > 0) { + ATRACE_NAME("BackgroundBlur"); + auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius, + blurInput, blurRect); + + cachedBlurs[layer.backgroundBlurRadius] = blurredImage; + + mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f, + blurRect, blurredImage, blurInput); + } + + canvas->concat(getSkM44(layer.blurRegionTransform).asM33()); + for (auto region : layer.blurRegions) { + if (cachedBlurs[region.blurRadius] == nullptr) { + ATRACE_NAME("BlurRegion"); + cachedBlurs[region.blurRadius] = + mBlurFilter->generate(grContext, region.blurRadius, blurInput, + blurRect); + } + + mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius, + region.alpha, blurRect, + cachedBlurs[region.blurRadius], blurInput); + } + } + } + + if (layer.shadow.length > 0) { + // This would require a new parameter/flag to SkShadowUtils::DrawShadow + LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow"); + + SkRRect shadowBounds, shadowClip; + if (layer.geometry.boundaries == layer.shadow.boundaries) { + shadowBounds = bounds; + shadowClip = roundRectClip; + } else { + std::tie(shadowBounds, shadowClip) = + getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop, + layer.geometry.roundedCornersRadius); + } + + // Technically, if bounds is a rect and roundRectClip is not empty, + // it means that the bounds and roundedCornersCrop were different + // enough that we should intersect them to find the proper shadow. + // In practice, this often happens when the two rectangles appear to + // not match due to rounding errors. Draw the rounded version, which + // looks more like the intent. + const auto& rrect = + shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds; + drawShadow(canvas, rrect, layer.shadow); + } + + const float layerDimmingRatio = layer.whitePointNits <= 0.f + ? displayDimmingRatio + : (layer.whitePointNits / maxLayerWhitePoint) * displayDimmingRatio; + + const bool dimInLinearSpace = display.dimmingStage != + aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF; + + const bool requiresLinearEffect = layer.colorTransform != mat4() || + (mUseColorManagement && + needsToneMapping(layer.sourceDataspace, display.outputDataspace)) || + (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio)); + + // quick abort from drawing the remaining portion of the layer + if (layer.skipContentDraw || + (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending && + (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) { + continue; + } + + // If we need to map to linear space or color management is disabled, then mark the source + // image with the same colorspace as the destination surface so that Skia's color + // management is a no-op. + const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect) + ? dstDataspace + : layer.sourceDataspace; + + SkPaint paint; + if (layer.source.buffer.buffer) { + ATRACE_NAME("DrawImage"); + validateInputBufferUsage(layer.source.buffer.buffer->getBuffer()); + const auto& item = layer.source.buffer; + std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr; + + if (const auto& iter = cache.find(item.buffer->getBuffer()->getId()); + iter != cache.end()) { + imageTextureRef = iter->second; + } else { + // If we didn't find the image in the cache, then create a local ref but don't cache + // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if + // we didn't find anything in the cache then we intentionally did not cache this + // buffer's resources. + imageTextureRef = std::make_shared< + AutoBackendTexture::LocalRef>(grContext, + item.buffer->getBuffer()->toAHardwareBuffer(), + false, mTextureCleanupMgr); + } + + // if the layer's buffer has a fence, then we must must respect the fence prior to using + // the buffer. + if (layer.source.buffer.fence != nullptr) { + waitFence(grContext, layer.source.buffer.fence->get()); + } + + // isOpaque means we need to ignore the alpha in the image, + // replacing it with the alpha specified by the LayerSettings. See + // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean) + // The proper way to do this is to use an SkColorType that ignores + // alpha, like kRGB_888x_SkColorType, and that is used if the + // incoming image is kRGBA_8888_SkColorType. However, the incoming + // image may be kRGBA_F16_SkColorType, for which there is no RGBX + // SkColorType, or kRGBA_1010102_SkColorType, for which we have + // kRGB_101010x_SkColorType, but it is not yet supported as a source + // on the GPU. (Adding both is tracked in skbug.com/12048.) In the + // meantime, we'll use a workaround that works unless we need to do + // any color conversion. The workaround requires that we pretend the + // image is already premultiplied, so that we do not premultiply it + // before applying SkBlendMode::kPlus. + const bool useIsOpaqueWorkaround = item.isOpaque && + (imageTextureRef->colorType() == kRGBA_1010102_SkColorType || + imageTextureRef->colorType() == kRGBA_F16_SkColorType); + const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType + : item.isOpaque ? kOpaque_SkAlphaType + : item.usePremultipliedAlpha ? kPremul_SkAlphaType + : kUnpremul_SkAlphaType; + sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext); + + auto texMatrix = getSkM44(item.textureTransform).asM33(); + // textureTansform was intended to be passed directly into a shader, so when + // building the total matrix with the textureTransform we need to first + // normalize it, then apply the textureTransform, then scale back up. + texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height()); + texMatrix.postScale(image->width(), image->height()); + + SkMatrix matrix; + if (!texMatrix.invert(&matrix)) { + matrix = texMatrix; + } + // The shader does not respect the translation, so we add it to the texture + // transform for the SkImage. This will make sure that the correct layer contents + // are drawn in the correct part of the screen. + matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop); + + sk_sp<SkShader> shader; + + if (layer.source.buffer.useTextureFiltering) { + shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, + SkSamplingOptions( + {SkFilterMode::kLinear, SkMipmapMode::kNone}), + &matrix); + } else { + shader = image->makeShader(SkSamplingOptions(), matrix); + } + + if (useIsOpaqueWorkaround) { + shader = SkShaders::Blend(SkBlendMode::kPlus, shader, + SkShaders::Color(SkColors::kBlack, + toSkColorSpace(layerDataspace))); + } + + paint.setShader(createRuntimeEffectShader( + RuntimeEffectShaderParameters{.shader = shader, + .layer = layer, + .display = display, + .undoPremultipliedAlpha = !item.isOpaque && + item.usePremultipliedAlpha, + .requiresLinearEffect = requiresLinearEffect, + .layerDimmingRatio = dimInLinearSpace + ? layerDimmingRatio + : 1.f})); + + // Turn on dithering when dimming beyond this (arbitrary) threshold... + static constexpr float kDimmingThreshold = 0.2f; + // ...or we're rendering an HDR layer down to an 8-bit target + // Most HDR standards require at least 10-bits of color depth for source content, so we + // can just extract the transfer function rather than dig into precise gralloc layout. + // Furthermore, we can assume that the only 8-bit target we support is RGBA8888. + const bool requiresDownsample = isHdrDataspace(layer.sourceDataspace) && + buffer->getPixelFormat() == PIXEL_FORMAT_RGBA_8888; + if (layerDimmingRatio <= kDimmingThreshold || requiresDownsample) { + paint.setDither(true); + } + paint.setAlphaf(layer.alpha); + + if (imageTextureRef->colorType() == kAlpha_8_SkColorType) { + LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with A8"); + + // SysUI creates the alpha layer as a coverage layer, which is + // appropriate for the DPU. Use a color matrix to convert it to + // a mask. + // TODO (b/219525258): Handle input as a mask. + // + // The color matrix will convert A8 pixels with no alpha to + // black, as described by this vector. If the display handles + // the color transform, we need to invert it to find the color + // that will result in black after the DPU applies the transform. + SkV4 black{0.0f, 0.0f, 0.0f, 1.0f}; // r, g, b, a + if (display.colorTransform != mat4() && display.deviceHandlesColorTransform) { + SkM44 colorSpaceMatrix = getSkM44(display.colorTransform); + if (colorSpaceMatrix.invert(&colorSpaceMatrix)) { + black = colorSpaceMatrix * black; + } else { + // We'll just have to use 0,0,0 as black, which should + // be close to correct. + ALOGI("Could not invert colorTransform!"); + } + } + SkColorMatrix colorMatrix(0, 0, 0, 0, black[0], + 0, 0, 0, 0, black[1], + 0, 0, 0, 0, black[2], + 0, 0, 0, -1, 1); + if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) { + // On the other hand, if the device doesn't handle it, we + // have to apply it ourselves. + colorMatrix.postConcat(toSkColorMatrix(display.colorTransform)); + } + paint.setColorFilter(SkColorFilters::Matrix(colorMatrix)); + } + } else { + ATRACE_NAME("DrawColor"); + const auto color = layer.source.solidColor; + sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r, + .fG = color.g, + .fB = color.b, + .fA = layer.alpha}, + toSkColorSpace(layerDataspace)); + paint.setShader(createRuntimeEffectShader( + RuntimeEffectShaderParameters{.shader = shader, + .layer = layer, + .display = display, + .undoPremultipliedAlpha = false, + .requiresLinearEffect = requiresLinearEffect, + .layerDimmingRatio = layerDimmingRatio})); + } + + if (layer.disableBlending) { + paint.setBlendMode(SkBlendMode::kSrc); + } + + // An A8 buffer will already have the proper color filter attached to + // its paint, including the displayColorTransform as needed. + if (!paint.getColorFilter()) { + if (!dimInLinearSpace && !equalsWithinMargin(1.0, layerDimmingRatio)) { + // If we don't dim in linear space, then when we gamma correct the dimming ratio we + // can assume a gamma 2.2 transfer function. + static constexpr float kInverseGamma22 = 1.f / 2.2f; + const auto gammaCorrectedDimmingRatio = + std::pow(layerDimmingRatio, kInverseGamma22); + auto dimmingMatrix = + mat4::scale(vec4(gammaCorrectedDimmingRatio, gammaCorrectedDimmingRatio, + gammaCorrectedDimmingRatio, 1.f)); + + const auto colorFilter = + SkColorFilters::Matrix(toSkColorMatrix(std::move(dimmingMatrix))); + paint.setColorFilter(displayColorTransform + ? displayColorTransform->makeComposed(colorFilter) + : colorFilter); + } else { + paint.setColorFilter(displayColorTransform); + } + } + + if (!roundRectClip.isEmpty()) { + canvas->clipRRect(roundRectClip, true); + } + + if (!bounds.isRect()) { + paint.setAntiAlias(true); + canvas->drawRRect(bounds, paint); + } else { + canvas->drawRect(bounds.rect(), paint); + } + if (kFlushAfterEveryLayer) { + ATRACE_NAME("flush surface"); + activeSurface->flush(); + } + } + for (const auto& borderRenderInfo : display.borderInfoList) { + SkPaint p; + p.setColor(SkColor4f{borderRenderInfo.color.r, borderRenderInfo.color.g, + borderRenderInfo.color.b, borderRenderInfo.color.a}); + p.setAntiAlias(true); + p.setStyle(SkPaint::kStroke_Style); + p.setStrokeWidth(borderRenderInfo.width); + SkRegion sk_region; + SkPath path; + + // Construct a final SkRegion using Regions + for (const auto& r : borderRenderInfo.combinedRegion) { + sk_region.op({r.left, r.top, r.right, r.bottom}, SkRegion::kUnion_Op); + } + + sk_region.getBoundaryPath(&path); + canvas->drawPath(path, p); + path.close(); + } + + surfaceAutoSaveRestore.restore(); + mCapture->endCapture(); + { + ATRACE_NAME("flush surface"); + LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface); + activeSurface->flush(); + } + + base::unique_fd drawFence = flushAndSubmit(grContext); + resultPromise->set_value(sp<Fence>::make(std::move(drawFence))); +} + +size_t SkiaRenderEngine::getMaxTextureSize() const { + return mGrContext->maxTextureSize(); +} + +size_t SkiaRenderEngine::getMaxViewportDims() const { + return mGrContext->maxRenderTargetSize(); +} + +void SkiaRenderEngine::drawShadow(SkCanvas* canvas, + const SkRRect& casterRRect, + const ShadowSettings& settings) { + ATRACE_CALL(); + const float casterZ = settings.length / 2.0f; + const auto flags = + settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag; + + SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ), + getSkPoint3(settings.lightPos), settings.lightRadius, + getSkColor(settings.ambientColor), getSkColor(settings.spotColor), + flags); +} + +void SkiaRenderEngine::onActiveDisplaySizeChanged(ui::Size size) { + // This cache multiplier was selected based on review of cache sizes relative + // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x), + // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a + // conservative default based on that analysis. + const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat); + const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER; + + // start by resizing the current context + getActiveGrContext()->setResourceCacheLimit(maxResourceBytes); + + // if it is possible to switch contexts then we will resize the other context + const bool originalProtectedState = mInProtectedContext; + useProtectedContext(!mInProtectedContext); + if (mInProtectedContext != originalProtectedState) { + getActiveGrContext()->setResourceCacheLimit(maxResourceBytes); + // reset back to the initial context that was active when this method was called + useProtectedContext(originalProtectedState); + } +} + +void SkiaRenderEngine::dump(std::string& result) { + // Dump for the specific backend (GLES or Vk) + appendBackendSpecificInfoToDump(result); + + // Info about protected content + StringAppendF(&result, "RenderEngine supports protected context: %d\n", + supportsProtectedContent()); + StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext); + StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n", + mSkSLCacheMonitor.shadersCachedSinceLastCall()); + + std::vector<ResourcePair> cpuResourceMap = { + {"skia/sk_resource_cache/bitmap_", "Bitmaps"}, + {"skia/sk_resource_cache/rrect-blur_", "Masks"}, + {"skia/sk_resource_cache/rects-blur_", "Masks"}, + {"skia/sk_resource_cache/tessellated", "Shadows"}, + {"skia", "Other"}, + }; + SkiaMemoryReporter cpuReporter(cpuResourceMap, false); + SkGraphics::DumpMemoryStatistics(&cpuReporter); + StringAppendF(&result, "Skia CPU Caches: "); + cpuReporter.logTotals(result); + cpuReporter.logOutput(result); + + { + std::lock_guard<std::mutex> lock(mRenderingMutex); + + std::vector<ResourcePair> gpuResourceMap = { + {"texture_renderbuffer", "Texture/RenderBuffer"}, + {"texture", "Texture"}, + {"gr_text_blob_cache", "Text"}, + {"skia", "Other"}, + }; + SkiaMemoryReporter gpuReporter(gpuResourceMap, true); + mGrContext->dumpMemoryStatistics(&gpuReporter); + StringAppendF(&result, "Skia's GPU Caches: "); + gpuReporter.logTotals(result); + gpuReporter.logOutput(result); + StringAppendF(&result, "Skia's Wrapped Objects:\n"); + gpuReporter.logOutput(result, true); + + StringAppendF(&result, "RenderEngine tracked buffers: %zu\n", + mGraphicBufferExternalRefs.size()); + StringAppendF(&result, "Dumping buffer ids...\n"); + for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) { + StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts); + } + StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n", + mTextureCache.size()); + StringAppendF(&result, "Dumping buffer ids...\n"); + // TODO(178539829): It would be nice to know which layer these are coming from and what + // the texture sizes are. + for (const auto& [id, unused] : mTextureCache) { + StringAppendF(&result, "- 0x%" PRIx64 "\n", id); + } + StringAppendF(&result, "\n"); + + SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true); + if (mProtectedGrContext) { + mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter); + } + StringAppendF(&result, "Skia's GPU Protected Caches: "); + gpuProtectedReporter.logTotals(result); + gpuProtectedReporter.logOutput(result); + StringAppendF(&result, "Skia's Protected Wrapped Objects:\n"); + gpuProtectedReporter.logOutput(result, true); + + StringAppendF(&result, "\n"); + StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size()); + for (const auto& [linearEffect, unused] : mRuntimeEffects) { + StringAppendF(&result, "- inputDataspace: %s\n", + dataspaceDetails( + static_cast<android_dataspace>(linearEffect.inputDataspace)) + .c_str()); + StringAppendF(&result, "- outputDataspace: %s\n", + dataspaceDetails( + static_cast<android_dataspace>(linearEffect.outputDataspace)) + .c_str()); + StringAppendF(&result, "undoPremultipliedAlpha: %s\n", + linearEffect.undoPremultipliedAlpha ? "true" : "false"); + } + } + StringAppendF(&result, "\n"); +} + } // namespace skia } // namespace renderengine } // namespace android diff --git a/libs/renderengine/skia/SkiaRenderEngine.h b/libs/renderengine/skia/SkiaRenderEngine.h index 160a18698e..1973c7d065 100644 --- a/libs/renderengine/skia/SkiaRenderEngine.h +++ b/libs/renderengine/skia/SkiaRenderEngine.h @@ -20,6 +20,31 @@ #include <renderengine/RenderEngine.h> #include <sys/types.h> +#include <GrBackendSemaphore.h> +#include <GrDirectContext.h> +#include <SkSurface.h> +#include <android-base/thread_annotations.h> +#include <renderengine/ExternalTexture.h> +#include <renderengine/RenderEngine.h> +#include <sys/types.h> + +#include <mutex> +#include <unordered_map> + +#include "AutoBackendTexture.h" +#include "GrContextOptions.h" +#include "SkImageInfo.h" +#include "SkiaRenderEngine.h" +#include "android-base/macros.h" +#include "debug/SkiaCapture.h" +#include "filters/BlurFilter.h" +#include "filters/LinearEffect.h" +#include "filters/StretchShaderFactory.h" + +class SkData; + +struct SkPoint3; + namespace android { namespace renderengine { @@ -31,35 +56,142 @@ namespace skia { class BlurFilter; -// TODO: Put common skia stuff here that can be shared between the GL & Vulkan backends -// Currently mostly just handles all the no-op / missing APIs class SkiaRenderEngine : public RenderEngine { public: static std::unique_ptr<SkiaRenderEngine> create(const RenderEngineCreationArgs& args); - SkiaRenderEngine(RenderEngineType type); - ~SkiaRenderEngine() override {} - - virtual std::future<void> primeCache() override { return {}; }; - virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override{}; - virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override{}; - virtual bool isProtected() const override { return false; } // mInProtectedContext; } - virtual bool supportsProtectedContent() const override { return false; }; - virtual int getContextPriority() override { return 0; } - virtual int reportShadersCompiled() { return 0; } - virtual void setEnableTracing(bool tracingEnabled) override; + SkiaRenderEngine(RenderEngineType type, + PixelFormat pixelFormat, + bool useColorManagement, + bool supportsBackgroundBlur); + ~SkiaRenderEngine() override; + + std::future<void> primeCache() override final; + void cleanupPostRender() override final; + void cleanFramebufferCache() override final{ } + bool supportsBackgroundBlur() override final { + return mBlurFilter != nullptr; + } + void onActiveDisplaySizeChanged(ui::Size size) override final; + int reportShadersCompiled(); + virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override final{}; + virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override final{}; + virtual void setEnableTracing(bool tracingEnabled) override final; + + void useProtectedContext(bool useProtectedContext) override; + bool supportsProtectedContent() const override { + return supportsProtectedContentImpl(); + } + void ensureGrContextsCreated(); protected: - virtual void mapExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/, - bool /*isRenderable*/) override = 0; - virtual void unmapExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/) override = 0; - - virtual void drawLayersInternal( - const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise, - const DisplaySettings& display, const std::vector<LayerSettings>& layers, - const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache, - base::unique_fd&& bufferFence) override { - resultPromise->set_value({NO_ERROR, base::unique_fd()}); + // This is so backends can stop the generic rendering state first before + // cleaning up backend-specific state + void finishRenderingAndAbandonContext(); + + // Functions that a given backend (GLES, Vulkan) must implement + using Contexts = std::pair<sk_sp<GrDirectContext>, sk_sp<GrDirectContext>>; + virtual Contexts createDirectContexts(const GrContextOptions& options) = 0; + virtual bool supportsProtectedContentImpl() const = 0; + virtual bool useProtectedContextImpl(GrProtected isProtected) = 0; + virtual void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) = 0; + virtual base::unique_fd flushAndSubmit(GrDirectContext* context) = 0; + virtual void appendBackendSpecificInfoToDump(std::string& result) = 0; + + size_t getMaxTextureSize() const override final; + size_t getMaxViewportDims() const override final; + GrDirectContext* getActiveGrContext(); + + bool isProtected() const { return mInProtectedContext; } + + // Implements PersistentCache as a way to monitor what SkSL shaders Skia has + // cached. + class SkSLCacheMonitor : public GrContextOptions::PersistentCache { + public: + SkSLCacheMonitor() = default; + ~SkSLCacheMonitor() override = default; + + sk_sp<SkData> load(const SkData& key) override; + + void store(const SkData& key, const SkData& data, const SkString& description) override; + + int shadersCachedSinceLastCall() { + const int shadersCachedSinceLastCall = mShadersCachedSinceLastCall; + mShadersCachedSinceLastCall = 0; + return shadersCachedSinceLastCall; + } + + int totalShadersCompiled() const { return mTotalShadersCompiled; } + + private: + int mShadersCachedSinceLastCall = 0; + int mTotalShadersCompiled = 0; + }; + +private: + void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, + bool isRenderable) override final; + void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override final; + bool canSkipPostRenderCleanup() const override final; + + void initCanvas(SkCanvas* canvas, const DisplaySettings& display); + void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect, + const ShadowSettings& shadowSettings); + void drawLayersInternal(const std::shared_ptr<std::promise<FenceResult>>&& resultPromise, + const DisplaySettings& display, + const std::vector<LayerSettings>& layers, + const std::shared_ptr<ExternalTexture>& buffer, + const bool useFramebufferCache, + base::unique_fd&& bufferFence) override final; + + void dump(std::string& result) override final; + + // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned. + // Otherwise it returns the input shader. + struct RuntimeEffectShaderParameters { + sk_sp<SkShader> shader; + const LayerSettings& layer; + const DisplaySettings& display; + bool undoPremultipliedAlpha; + bool requiresLinearEffect; + float layerDimmingRatio; }; + sk_sp<SkShader> createRuntimeEffectShader(const RuntimeEffectShaderParameters&); + + const PixelFormat mDefaultPixelFormat; + const bool mUseColorManagement; + + // Identifier used for various mappings of layers to various + // textures or shaders + using GraphicBufferId = uint64_t; + + // Number of external holders of ExternalTexture references, per GraphicBuffer ID. + std::unordered_map<GraphicBufferId, int32_t> mGraphicBufferExternalRefs + GUARDED_BY(mRenderingMutex); + // Cache of GL textures that we'll store per GraphicBuffer ID, shared between GPU contexts. + std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache + GUARDED_BY(mRenderingMutex); + std::unordered_map<shaders::LinearEffect, sk_sp<SkRuntimeEffect>, shaders::LinearEffectHasher> + mRuntimeEffects; + AutoBackendTexture::CleanupManager mTextureCleanupMgr GUARDED_BY(mRenderingMutex); + + StretchShaderFactory mStretchShaderFactory; + + sp<Fence> mLastDrawFence; + BlurFilter* mBlurFilter = nullptr; + + // Object to capture commands send to Skia. + std::unique_ptr<SkiaCapture> mCapture; + + // Mutex guarding rendering operations, so that internal state related to + // rendering that is potentially modified by multiple threads is guaranteed thread-safe. + mutable std::mutex mRenderingMutex; + SkSLCacheMonitor mSkSLCacheMonitor; + + // Graphics context used for creating surfaces and submitting commands + sk_sp<GrDirectContext> mGrContext; + // Same as above, but for protected content (eg. DRM) + sk_sp<GrDirectContext> mProtectedGrContext; + bool mInProtectedContext = false; }; } // namespace skia diff --git a/libs/renderengine/skia/SkiaVkRenderEngine.cpp b/libs/renderengine/skia/SkiaVkRenderEngine.cpp new file mode 100644 index 0000000000..2b8495c3f7 --- /dev/null +++ b/libs/renderengine/skia/SkiaVkRenderEngine.cpp @@ -0,0 +1,680 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +// Allow the SkiaVkRenderEngine class to not be compiled, to save space +// NOTE: In order to build this class, define `RE_SKIAVK` in a build file. +#ifdef RE_SKIAVK + +// #define LOG_NDEBUG 0 +#undef LOG_TAG +#define LOG_TAG "RenderEngine" +#define ATRACE_TAG ATRACE_TAG_GRAPHICS + +#include "SkiaVkRenderEngine.h" + +#include <GrBackendSemaphore.h> +#include <GrContextOptions.h> +#include <vk/GrVkExtensions.h> +#include <vk/GrVkTypes.h> + +#include <android-base/stringprintf.h> +#include <gui/TraceUtils.h> +#include <sync/sync.h> +#include <utils/Trace.h> + +#include <cstdint> +#include <memory> +#include <vector> + +#include <vulkan/vulkan.h> +#include "log/log_main.h" + +namespace android { +namespace renderengine { + +struct VulkanFuncs { + PFN_vkCreateSemaphore vkCreateSemaphore = nullptr; + PFN_vkImportSemaphoreFdKHR vkImportSemaphoreFdKHR = nullptr; + PFN_vkGetSemaphoreFdKHR vkGetSemaphoreFdKHR = nullptr; + PFN_vkDestroySemaphore vkDestroySemaphore = nullptr; + + PFN_vkDeviceWaitIdle vkDeviceWaitIdle = nullptr; + PFN_vkDestroyDevice vkDestroyDevice = nullptr; + PFN_vkDestroyInstance vkDestroyInstance = nullptr; +}; + +struct VulkanInterface { + bool initialized = false; + VkInstance instance; + VkPhysicalDevice physicalDevice; + VkDevice device; + VkQueue queue; + int queueIndex; + uint32_t apiVersion; + GrVkExtensions grExtensions; + VkPhysicalDeviceFeatures2* physicalDeviceFeatures2 = nullptr; + VkPhysicalDeviceSamplerYcbcrConversionFeatures* samplerYcbcrConversionFeatures = nullptr; + VkPhysicalDeviceProtectedMemoryProperties* protectedMemoryFeatures = nullptr; + GrVkGetProc grGetProc; + bool isProtected; + bool isRealtimePriority; + + VulkanFuncs funcs; + + std::vector<std::string> instanceExtensionNames; + std::vector<std::string> deviceExtensionNames; + + GrVkBackendContext getBackendContext() { + GrVkBackendContext backendContext; + backendContext.fInstance = instance; + backendContext.fPhysicalDevice = physicalDevice; + backendContext.fDevice = device; + backendContext.fQueue = queue; + backendContext.fGraphicsQueueIndex = queueIndex; + backendContext.fMaxAPIVersion = apiVersion; + backendContext.fVkExtensions = &grExtensions; + backendContext.fDeviceFeatures2 = physicalDeviceFeatures2; + backendContext.fGetProc = grGetProc; + backendContext.fProtectedContext = isProtected ? GrProtected::kYes : GrProtected::kNo; + return backendContext; + }; + + VkSemaphore createExportableSemaphore() { + VkExportSemaphoreCreateInfo exportInfo; + exportInfo.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO; + exportInfo.pNext = nullptr; + exportInfo.handleTypes = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT; + + VkSemaphoreCreateInfo semaphoreInfo; + semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; + semaphoreInfo.pNext = &exportInfo; + semaphoreInfo.flags = 0; + + VkSemaphore semaphore; + VkResult err = funcs.vkCreateSemaphore(device, &semaphoreInfo, nullptr, &semaphore); + if (VK_SUCCESS != err) { + ALOGE("%s: failed to create semaphore. err %d\n", __func__, err); + return VK_NULL_HANDLE; + } + + return semaphore; + } + + // syncFd cannot be <= 0 + VkSemaphore importSemaphoreFromSyncFd(int syncFd) { + VkSemaphoreCreateInfo semaphoreInfo; + semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; + semaphoreInfo.pNext = nullptr; + semaphoreInfo.flags = 0; + + VkSemaphore semaphore; + VkResult err = funcs.vkCreateSemaphore(device, &semaphoreInfo, nullptr, &semaphore); + if (VK_SUCCESS != err) { + ALOGE("%s: failed to create import semaphore", __func__); + return VK_NULL_HANDLE; + } + + VkImportSemaphoreFdInfoKHR importInfo; + importInfo.sType = VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR; + importInfo.pNext = nullptr; + importInfo.semaphore = semaphore; + importInfo.flags = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT; + importInfo.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT; + importInfo.fd = syncFd; + + err = funcs.vkImportSemaphoreFdKHR(device, &importInfo); + if (VK_SUCCESS != err) { + funcs.vkDestroySemaphore(device, semaphore, nullptr); + ALOGE("%s: failed to import semaphore", __func__); + return VK_NULL_HANDLE; + } + + return semaphore; + } + + int exportSemaphoreSyncFd(VkSemaphore semaphore) { + int res; + + VkSemaphoreGetFdInfoKHR getFdInfo; + getFdInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR; + getFdInfo.pNext = nullptr; + getFdInfo.semaphore = semaphore; + getFdInfo.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT; + + VkResult err = funcs.vkGetSemaphoreFdKHR(device, &getFdInfo, &res); + if (VK_SUCCESS != err) { + ALOGE("%s: failed to export semaphore, err: %d", __func__, err); + return -1; + } + return res; + } + + void destroySemaphore(VkSemaphore semaphore) { + funcs.vkDestroySemaphore(device, semaphore, nullptr); + } +}; + +static GrVkGetProc sGetProc = [](const char* proc_name, VkInstance instance, VkDevice device) { + if (device != VK_NULL_HANDLE) { + return vkGetDeviceProcAddr(device, proc_name); + } + return vkGetInstanceProcAddr(instance, proc_name); +}; + +#define BAIL(fmt, ...) \ + { \ + ALOGE("%s: " fmt ", bailing", __func__, ##__VA_ARGS__); \ + return interface; \ + } + +#define CHECK_NONNULL(expr) \ + if ((expr) == nullptr) { \ + BAIL("[%s] null", #expr); \ + } + +#define VK_CHECK(expr) \ + if ((expr) != VK_SUCCESS) { \ + BAIL("[%s] failed. err = %d", #expr, expr); \ + return interface; \ + } + +#define VK_GET_PROC(F) \ + PFN_vk##F vk##F = (PFN_vk##F)vkGetInstanceProcAddr(VK_NULL_HANDLE, "vk" #F); \ + CHECK_NONNULL(vk##F) +#define VK_GET_INST_PROC(instance, F) \ + PFN_vk##F vk##F = (PFN_vk##F)vkGetInstanceProcAddr(instance, "vk" #F); \ + CHECK_NONNULL(vk##F) +#define VK_GET_DEV_PROC(device, F) \ + PFN_vk##F vk##F = (PFN_vk##F)vkGetDeviceProcAddr(device, "vk" #F); \ + CHECK_NONNULL(vk##F) + +VulkanInterface initVulkanInterface(bool protectedContent = false) { + VulkanInterface interface; + + VK_GET_PROC(EnumerateInstanceVersion); + uint32_t instanceVersion; + VK_CHECK(vkEnumerateInstanceVersion(&instanceVersion)); + + if (instanceVersion < VK_MAKE_VERSION(1, 1, 0)) { + return interface; + } + + const VkApplicationInfo appInfo = { + VK_STRUCTURE_TYPE_APPLICATION_INFO, nullptr, "surfaceflinger", 0, "android platform", 0, + VK_MAKE_VERSION(1, 1, 0), + }; + + VK_GET_PROC(EnumerateInstanceExtensionProperties); + + uint32_t extensionCount = 0; + VK_CHECK(vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr)); + std::vector<VkExtensionProperties> instanceExtensions(extensionCount); + VK_CHECK(vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, + instanceExtensions.data())); + std::vector<const char*> enabledInstanceExtensionNames; + enabledInstanceExtensionNames.reserve(instanceExtensions.size()); + interface.instanceExtensionNames.reserve(instanceExtensions.size()); + for (const auto& instExt : instanceExtensions) { + enabledInstanceExtensionNames.push_back(instExt.extensionName); + interface.instanceExtensionNames.push_back(instExt.extensionName); + } + + const VkInstanceCreateInfo instanceCreateInfo = { + VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, + nullptr, + 0, + &appInfo, + 0, + nullptr, + (uint32_t)enabledInstanceExtensionNames.size(), + enabledInstanceExtensionNames.data(), + }; + + VK_GET_PROC(CreateInstance); + VkInstance instance; + VK_CHECK(vkCreateInstance(&instanceCreateInfo, nullptr, &instance)); + + VK_GET_INST_PROC(instance, DestroyInstance); + interface.funcs.vkDestroyInstance = vkDestroyInstance; + VK_GET_INST_PROC(instance, EnumeratePhysicalDevices); + VK_GET_INST_PROC(instance, EnumerateDeviceExtensionProperties); + VK_GET_INST_PROC(instance, GetPhysicalDeviceProperties2); + VK_GET_INST_PROC(instance, GetPhysicalDeviceExternalSemaphoreProperties); + VK_GET_INST_PROC(instance, GetPhysicalDeviceQueueFamilyProperties); + VK_GET_INST_PROC(instance, GetPhysicalDeviceFeatures2); + VK_GET_INST_PROC(instance, CreateDevice); + + uint32_t physdevCount; + VK_CHECK(vkEnumeratePhysicalDevices(instance, &physdevCount, nullptr)); + if (physdevCount == 0) { + BAIL("Could not find any physical devices"); + } + + physdevCount = 1; + VkPhysicalDevice physicalDevice; + VkResult enumeratePhysDevsErr = + vkEnumeratePhysicalDevices(instance, &physdevCount, &physicalDevice); + if (enumeratePhysDevsErr != VK_SUCCESS && VK_INCOMPLETE != enumeratePhysDevsErr) { + BAIL("vkEnumeratePhysicalDevices failed with non-VK_INCOMPLETE error: %d", + enumeratePhysDevsErr); + } + + VkPhysicalDeviceProperties2 physDevProps = { + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2, + 0, + {}, + }; + VkPhysicalDeviceProtectedMemoryProperties protMemProps = { + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES, + 0, + {}, + }; + + if (protectedContent) { + physDevProps.pNext = &protMemProps; + } + + vkGetPhysicalDeviceProperties2(physicalDevice, &physDevProps); + if (physDevProps.properties.apiVersion < VK_MAKE_VERSION(1, 1, 0)) { + BAIL("Could not find a Vulkan 1.1+ physical device"); + } + + // Check for syncfd support. Bail if we cannot both import and export them. + VkPhysicalDeviceExternalSemaphoreInfo semInfo = { + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO, + nullptr, + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT, + }; + VkExternalSemaphoreProperties semProps = { + VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES, nullptr, 0, 0, 0, + }; + vkGetPhysicalDeviceExternalSemaphoreProperties(physicalDevice, &semInfo, &semProps); + + bool sufficientSemaphoreSyncFdSupport = (semProps.exportFromImportedHandleTypes & + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT) && + (semProps.compatibleHandleTypes & VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT) && + (semProps.externalSemaphoreFeatures & VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT) && + (semProps.externalSemaphoreFeatures & VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT); + + if (!sufficientSemaphoreSyncFdSupport) { + BAIL("Vulkan device does not support sufficient external semaphore sync fd features. " + "exportFromImportedHandleTypes 0x%x (needed 0x%x) " + "compatibleHandleTypes 0x%x (needed 0x%x) " + "externalSemaphoreFeatures 0x%x (needed 0x%x) ", + semProps.exportFromImportedHandleTypes, VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT, + semProps.compatibleHandleTypes, VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT, + semProps.externalSemaphoreFeatures, + VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT | + VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT); + } else { + ALOGD("Vulkan device supports sufficient external semaphore sync fd features. " + "exportFromImportedHandleTypes 0x%x (needed 0x%x) " + "compatibleHandleTypes 0x%x (needed 0x%x) " + "externalSemaphoreFeatures 0x%x (needed 0x%x) ", + semProps.exportFromImportedHandleTypes, VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT, + semProps.compatibleHandleTypes, VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT, + semProps.externalSemaphoreFeatures, + VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT | + VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT); + } + + uint32_t queueCount; + vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueCount, nullptr); + if (queueCount == 0) { + BAIL("Could not find queues for physical device"); + } + + std::vector<VkQueueFamilyProperties> queueProps(queueCount); + vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueCount, queueProps.data()); + + int graphicsQueueIndex = -1; + for (uint32_t i = 0; i < queueCount; ++i) { + if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) { + graphicsQueueIndex = i; + break; + } + } + + if (graphicsQueueIndex == -1) { + BAIL("Could not find a graphics queue family"); + } + + uint32_t deviceExtensionCount; + VK_CHECK(vkEnumerateDeviceExtensionProperties(physicalDevice, nullptr, &deviceExtensionCount, + nullptr)); + std::vector<VkExtensionProperties> deviceExtensions(deviceExtensionCount); + VK_CHECK(vkEnumerateDeviceExtensionProperties(physicalDevice, nullptr, &deviceExtensionCount, + deviceExtensions.data())); + + std::vector<const char*> enabledDeviceExtensionNames; + enabledDeviceExtensionNames.reserve(deviceExtensions.size()); + interface.deviceExtensionNames.reserve(deviceExtensions.size()); + for (const auto& devExt : deviceExtensions) { + enabledDeviceExtensionNames.push_back(devExt.extensionName); + interface.deviceExtensionNames.push_back(devExt.extensionName); + } + + interface.grExtensions.init(sGetProc, instance, physicalDevice, + enabledInstanceExtensionNames.size(), + enabledInstanceExtensionNames.data(), + enabledDeviceExtensionNames.size(), + enabledDeviceExtensionNames.data()); + + if (!interface.grExtensions.hasExtension(VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME, 1)) { + BAIL("Vulkan driver doesn't support external semaphore fd"); + } + + interface.physicalDeviceFeatures2 = new VkPhysicalDeviceFeatures2; + interface.physicalDeviceFeatures2->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; + interface.physicalDeviceFeatures2->pNext = nullptr; + + interface.samplerYcbcrConversionFeatures = new VkPhysicalDeviceSamplerYcbcrConversionFeatures; + interface.samplerYcbcrConversionFeatures->sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES; + interface.samplerYcbcrConversionFeatures->pNext = nullptr; + + interface.physicalDeviceFeatures2->pNext = interface.samplerYcbcrConversionFeatures; + void** tailPnext = &interface.samplerYcbcrConversionFeatures->pNext; + + if (protectedContent) { + interface.protectedMemoryFeatures = new VkPhysicalDeviceProtectedMemoryProperties; + interface.protectedMemoryFeatures->sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES; + interface.protectedMemoryFeatures->pNext = nullptr; + *tailPnext = interface.protectedMemoryFeatures; + tailPnext = &interface.protectedMemoryFeatures->pNext; + } + + vkGetPhysicalDeviceFeatures2(physicalDevice, interface.physicalDeviceFeatures2); + // Looks like this would slow things down and we can't depend on it on all platforms + interface.physicalDeviceFeatures2->features.robustBufferAccess = VK_FALSE; + + float queuePriorities[1] = {0.0f}; + void* queueNextPtr = nullptr; + + VkDeviceQueueGlobalPriorityCreateInfoEXT queuePriorityCreateInfo = { + VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT, + nullptr, + // If queue priority is supported, RE should always have realtime priority. + VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT, + }; + + if (interface.grExtensions.hasExtension(VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME, 2)) { + queueNextPtr = &queuePriorityCreateInfo; + interface.isRealtimePriority = true; + } + + VkDeviceQueueCreateFlags deviceQueueCreateFlags = + (VkDeviceQueueCreateFlags)(protectedContent ? VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT : 0); + + const VkDeviceQueueCreateInfo queueInfo = { + VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, + queueNextPtr, + deviceQueueCreateFlags, + (uint32_t)graphicsQueueIndex, + 1, + queuePriorities, + }; + + const VkDeviceCreateInfo deviceInfo = { + VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, + interface.physicalDeviceFeatures2, + 0, + 1, + &queueInfo, + 0, + nullptr, + (uint32_t)enabledDeviceExtensionNames.size(), + enabledDeviceExtensionNames.data(), + nullptr, + }; + + ALOGD("Trying to create Vk device with protectedContent=%d", protectedContent); + VkDevice device; + VK_CHECK(vkCreateDevice(physicalDevice, &deviceInfo, nullptr, &device)); + ALOGD("Trying to create Vk device with protectedContent=%d (success)", protectedContent); + + VkQueue graphicsQueue; + VK_GET_DEV_PROC(device, GetDeviceQueue); + vkGetDeviceQueue(device, graphicsQueueIndex, 0, &graphicsQueue); + + VK_GET_DEV_PROC(device, DeviceWaitIdle); + VK_GET_DEV_PROC(device, DestroyDevice); + interface.funcs.vkDeviceWaitIdle = vkDeviceWaitIdle; + interface.funcs.vkDestroyDevice = vkDestroyDevice; + + VK_GET_DEV_PROC(device, CreateSemaphore); + VK_GET_DEV_PROC(device, ImportSemaphoreFdKHR); + VK_GET_DEV_PROC(device, GetSemaphoreFdKHR); + VK_GET_DEV_PROC(device, DestroySemaphore); + interface.funcs.vkCreateSemaphore = vkCreateSemaphore; + interface.funcs.vkImportSemaphoreFdKHR = vkImportSemaphoreFdKHR; + interface.funcs.vkGetSemaphoreFdKHR = vkGetSemaphoreFdKHR; + interface.funcs.vkDestroySemaphore = vkDestroySemaphore; + + // At this point, everything's succeeded and we can continue + interface.initialized = true; + interface.instance = instance; + interface.physicalDevice = physicalDevice; + interface.device = device; + interface.queue = graphicsQueue; + interface.queueIndex = graphicsQueueIndex; + interface.apiVersion = physDevProps.properties.apiVersion; + // grExtensions already constructed + // feature pointers already constructed + interface.grGetProc = sGetProc; + interface.isProtected = protectedContent; + // funcs already initialized + + ALOGD("%s: Success init Vulkan interface", __func__); + return interface; +} + +void teardownVulkanInterface(VulkanInterface* interface) { + interface->initialized = false; + + if (interface->device != VK_NULL_HANDLE) { + interface->funcs.vkDeviceWaitIdle(interface->device); + interface->funcs.vkDestroyDevice(interface->device, nullptr); + interface->device = VK_NULL_HANDLE; + } + if (interface->instance != VK_NULL_HANDLE) { + interface->funcs.vkDestroyInstance(interface->instance, nullptr); + interface->instance = VK_NULL_HANDLE; + } + + if (interface->protectedMemoryFeatures) { + delete interface->protectedMemoryFeatures; + } + + if (interface->samplerYcbcrConversionFeatures) { + delete interface->samplerYcbcrConversionFeatures; + } + + if (interface->physicalDeviceFeatures2) { + delete interface->physicalDeviceFeatures2; + } + + interface->samplerYcbcrConversionFeatures = nullptr; + interface->physicalDeviceFeatures2 = nullptr; + interface->protectedMemoryFeatures = nullptr; +} + +static VulkanInterface sVulkanInterface; +static VulkanInterface sProtectedContentVulkanInterface; + +static void sSetupVulkanInterface() { + if (!sVulkanInterface.initialized) { + sVulkanInterface = initVulkanInterface(false /* no protected content */); + // We will have to abort if non-protected VkDevice creation fails (then nothing works). + LOG_ALWAYS_FATAL_IF(!sVulkanInterface.initialized, + "Could not initialize Vulkan RenderEngine!"); + } + if (!sProtectedContentVulkanInterface.initialized) { + sProtectedContentVulkanInterface = initVulkanInterface(true /* protected content */); + if (!sProtectedContentVulkanInterface.initialized) { + ALOGE("Could not initialize protected content Vulkan RenderEngine."); + } + } +} + +namespace skia { + +using base::StringAppendF; + +bool SkiaVkRenderEngine::canSupportSkiaVkRenderEngine() { + VulkanInterface temp = initVulkanInterface(false /* no protected content */); + ALOGD("SkiaVkRenderEngine::canSupportSkiaVkRenderEngine(): initialized == %s.", + temp.initialized ? "true" : "false"); + return temp.initialized; +} + +std::unique_ptr<SkiaVkRenderEngine> SkiaVkRenderEngine::create( + const RenderEngineCreationArgs& args) { + std::unique_ptr<SkiaVkRenderEngine> engine(new SkiaVkRenderEngine(args)); + engine->ensureGrContextsCreated(); + + if (sVulkanInterface.initialized) { + ALOGD("SkiaVkRenderEngine::%s: successfully initialized SkiaVkRenderEngine", __func__); + return engine; + } else { + ALOGD("SkiaVkRenderEngine::%s: could not create SkiaVkRenderEngine. " + "Likely insufficient Vulkan support", + __func__); + return {}; + } +} + +SkiaVkRenderEngine::SkiaVkRenderEngine(const RenderEngineCreationArgs& args) + : SkiaRenderEngine(args.renderEngineType, static_cast<PixelFormat>(args.pixelFormat), + args.useColorManagement, args.supportsBackgroundBlur) {} + +SkiaVkRenderEngine::~SkiaVkRenderEngine() { + finishRenderingAndAbandonContext(); +} + +SkiaRenderEngine::Contexts SkiaVkRenderEngine::createDirectContexts( + const GrContextOptions& options) { + sSetupVulkanInterface(); + + SkiaRenderEngine::Contexts contexts; + contexts.first = GrDirectContext::MakeVulkan(sVulkanInterface.getBackendContext(), options); + if (supportsProtectedContentImpl()) { + contexts.second = + GrDirectContext::MakeVulkan(sProtectedContentVulkanInterface.getBackendContext(), + options); + } + + return contexts; +} + +bool SkiaVkRenderEngine::supportsProtectedContentImpl() const { + return sProtectedContentVulkanInterface.initialized; +} + +bool SkiaVkRenderEngine::useProtectedContextImpl(GrProtected) { + return true; +} + +static void delete_semaphore(void* _semaphore) { + VkSemaphore semaphore = (VkSemaphore)_semaphore; + sVulkanInterface.destroySemaphore(semaphore); +} + +static void delete_semaphore_protected(void* _semaphore) { + VkSemaphore semaphore = (VkSemaphore)_semaphore; + sProtectedContentVulkanInterface.destroySemaphore(semaphore); +} + +static VulkanInterface& getVulkanInterface(bool protectedContext) { + if (protectedContext) { + return sProtectedContentVulkanInterface; + } + return sVulkanInterface; +} + +void SkiaVkRenderEngine::waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) { + if (fenceFd.get() < 0) return; + + int dupedFd = dup(fenceFd.get()); + if (dupedFd < 0) { + ALOGE("failed to create duplicate fence fd: %d", dupedFd); + sync_wait(fenceFd.get(), -1); + return; + } + + base::unique_fd fenceDup(dupedFd); + VkSemaphore waitSemaphore = + getVulkanInterface(isProtected()).importSemaphoreFromSyncFd(fenceDup.release()); + GrBackendSemaphore beSemaphore; + beSemaphore.initVulkan(waitSemaphore); + grContext->wait(1, &beSemaphore, true /* delete after wait */); +} + +base::unique_fd SkiaVkRenderEngine::flushAndSubmit(GrDirectContext* grContext) { + VkSemaphore signalSemaphore = getVulkanInterface(isProtected()).createExportableSemaphore(); + GrBackendSemaphore beSignalSemaphore; + beSignalSemaphore.initVulkan(signalSemaphore); + GrFlushInfo flushInfo; + flushInfo.fNumSemaphores = 1; + flushInfo.fSignalSemaphores = &beSignalSemaphore; + flushInfo.fFinishedProc = isProtected() ? delete_semaphore_protected : delete_semaphore; + flushInfo.fFinishedContext = (void*)signalSemaphore; + GrSemaphoresSubmitted submitted = grContext->flush(flushInfo); + grContext->submit(false /* no cpu sync */); + int drawFenceFd = -1; + if (GrSemaphoresSubmitted::kYes == submitted) { + drawFenceFd = getVulkanInterface(isProtected()).exportSemaphoreSyncFd(signalSemaphore); + } + base::unique_fd res(drawFenceFd); + return res; +} + +int SkiaVkRenderEngine::getContextPriority() { + // EGL_CONTEXT_PRIORITY_REALTIME_NV + constexpr int kRealtimePriority = 0x3357; + if (getVulkanInterface(isProtected()).isRealtimePriority) { + return kRealtimePriority; + } else { + return 0; + } +} + +void SkiaVkRenderEngine::appendBackendSpecificInfoToDump(std::string& result) { + StringAppendF(&result, "\n ------------RE Vulkan----------\n"); + StringAppendF(&result, "\n Vulkan device initialized: %d\n", sVulkanInterface.initialized); + StringAppendF(&result, "\n Vulkan protected device initialized: %d\n", + sProtectedContentVulkanInterface.initialized); + + if (!sVulkanInterface.initialized) { + return; + } + + StringAppendF(&result, "\n Instance extensions:\n"); + for (const auto& name : sVulkanInterface.instanceExtensionNames) { + StringAppendF(&result, "\n %s\n", name.c_str()); + } + + StringAppendF(&result, "\n Device extensions:\n"); + for (const auto& name : sVulkanInterface.deviceExtensionNames) { + StringAppendF(&result, "\n %s\n", name.c_str()); + } +} + +} // namespace skia +} // namespace renderengine +} // namespace android +#endif // RE_SKIAVK diff --git a/libs/renderengine/skia/SkiaVkRenderEngine.h b/libs/renderengine/skia/SkiaVkRenderEngine.h new file mode 100644 index 0000000000..1e42b80c10 --- /dev/null +++ b/libs/renderengine/skia/SkiaVkRenderEngine.h @@ -0,0 +1,63 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef SF_SKIAVKRENDERENGINE_H_ +#define SF_SKIAVKRENDERENGINE_H_ + +// Allow the SkiaVkRenderEngine class to not be compiled, to save space +// NOTE: In order to build this class, define `RE_SKIAVK` in a build file. +#ifdef RE_SKIAVK + +#include <vk/GrVkBackendContext.h> + +#include "SkiaRenderEngine.h" + +namespace android { +namespace renderengine { +namespace skia { + +class SkiaVkRenderEngine : public SkiaRenderEngine { +public: + // Returns false if Vulkan implementation can't support SkiaVkRenderEngine. + static bool canSupportSkiaVkRenderEngine(); + static std::unique_ptr<SkiaVkRenderEngine> create(const RenderEngineCreationArgs& args); + ~SkiaVkRenderEngine() override; + + int getContextPriority() override; + +protected: + // Implementations of abstract SkiaRenderEngine functions specific to + // rendering backend + virtual SkiaRenderEngine::Contexts createDirectContexts(const GrContextOptions& options); + bool supportsProtectedContentImpl() const override; + bool useProtectedContextImpl(GrProtected isProtected) override; + void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) override; + base::unique_fd flushAndSubmit(GrDirectContext* context) override; + void appendBackendSpecificInfoToDump(std::string& result) override; + +private: + SkiaVkRenderEngine(const RenderEngineCreationArgs& args); + base::unique_fd flush(); + + GrVkBackendContext mBackendContext; +}; + +} // namespace skia +} // namespace renderengine +} // namespace android + +#endif // RE_SKIAVK +#endif // SF_SKIAVKRENDERENGINE_H_ diff --git a/libs/renderengine/skia/debug/SkiaCapture.cpp b/libs/renderengine/skia/debug/SkiaCapture.cpp index 856fff4b01..b21b01cc1b 100644 --- a/libs/renderengine/skia/debug/SkiaCapture.cpp +++ b/libs/renderengine/skia/debug/SkiaCapture.cpp @@ -27,6 +27,9 @@ #include <utils/Trace.h> #include "CommonPool.h" +#include "SkCanvas.h" +#include "SkRect.h" +#include "SkTypeface.h" #include "src/utils/SkMultiPictureDocument.h" namespace android { diff --git a/libs/renderengine/skia/debug/SkiaCapture.h b/libs/renderengine/skia/debug/SkiaCapture.h index f1946290ca..d65a579916 100644 --- a/libs/renderengine/skia/debug/SkiaCapture.h +++ b/libs/renderengine/skia/debug/SkiaCapture.h @@ -19,13 +19,15 @@ #include <SkDocument.h> #include <SkNWayCanvas.h> #include <SkPictureRecorder.h> +#include <SkRefCnt.h> +#include <SkStream.h> #include <SkSurface.h> +#include "tools/SkSharingProc.h" #include <chrono> #include <mutex> #include "CaptureTimer.h" -#include "tools/SkSharingProc.h" namespace android { namespace renderengine { diff --git a/libs/renderengine/skia/filters/BlurFilter.cpp b/libs/renderengine/skia/filters/BlurFilter.cpp index 63cc02b7ea..2557ac9770 100644 --- a/libs/renderengine/skia/filters/BlurFilter.cpp +++ b/libs/renderengine/skia/filters/BlurFilter.cpp @@ -17,7 +17,6 @@ #define ATRACE_TAG ATRACE_TAG_GRAPHICS #include "BlurFilter.h" #include <SkCanvas.h> -#include <SkData.h> #include <SkPaint.h> #include <SkRRect.h> #include <SkRuntimeEffect.h> diff --git a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp index 55867a95cc..f3b6ab9885 100644 --- a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp +++ b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp @@ -18,7 +18,6 @@ #include "GaussianBlurFilter.h" #include <SkCanvas.h> -#include <SkData.h> #include <SkPaint.h> #include <SkRRect.h> #include <SkRuntimeEffect.h> diff --git a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp index bfde06fd9a..e370c39a94 100644 --- a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp +++ b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp @@ -18,7 +18,6 @@ #include "KawaseBlurFilter.h" #include <SkCanvas.h> -#include <SkData.h> #include <SkPaint.h> #include <SkRRect.h> #include <SkRuntimeEffect.h> diff --git a/libs/renderengine/tests/Android.bp b/libs/renderengine/tests/Android.bp index bbab792dba..6f328d738c 100644 --- a/libs/renderengine/tests/Android.bp +++ b/libs/renderengine/tests/Android.bp @@ -24,6 +24,7 @@ package { cc_test { name: "librenderengine_test", defaults: [ + "android.hardware.graphics.composer3-ndk_shared", "skia_deps", "surfaceflinger_defaults", ], @@ -49,7 +50,6 @@ cc_test { ], shared_libs: [ - "android.hardware.graphics.composer3-V1-ndk", "libbase", "libcutils", "libEGL", diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp index 8889f76ccf..7db95a7ea0 100644 --- a/libs/renderengine/tests/RenderEngineTest.cpp +++ b/libs/renderengine/tests/RenderEngineTest.cpp @@ -37,8 +37,8 @@ #include <condition_variable> #include <fstream> -#include "../gl/GLESRenderEngine.h" #include "../skia/SkiaGLRenderEngine.h" +#include "../skia/SkiaVkRenderEngine.h" #include "../threaded/RenderEngineThreaded.h" constexpr int DEFAULT_DISPLAY_WIDTH = 128; @@ -108,25 +108,25 @@ public: virtual std::string name() = 0; virtual renderengine::RenderEngine::RenderEngineType type() = 0; virtual std::unique_ptr<renderengine::RenderEngine> createRenderEngine() = 0; - virtual std::unique_ptr<renderengine::gl::GLESRenderEngine> createGLESRenderEngine() { - return nullptr; - } + virtual bool typeSupported() = 0; virtual bool useColorManagement() const = 0; }; -class GLESRenderEngineFactory : public RenderEngineFactory { +#ifdef RE_SKIAVK +class SkiaVkRenderEngineFactory : public RenderEngineFactory { public: - std::string name() override { return "GLESRenderEngineFactory"; } + std::string name() override { return "SkiaVkRenderEngineFactory"; } renderengine::RenderEngine::RenderEngineType type() { - return renderengine::RenderEngine::RenderEngineType::GLES; + return renderengine::RenderEngine::RenderEngineType::SKIA_VK; } std::unique_ptr<renderengine::RenderEngine> createRenderEngine() override { - return createGLESRenderEngine(); + std::unique_ptr<renderengine::RenderEngine> re = createSkiaVkRenderEngine(); + return re; } - std::unique_ptr<renderengine::gl::GLESRenderEngine> createGLESRenderEngine() { + std::unique_ptr<renderengine::skia::SkiaVkRenderEngine> createSkiaVkRenderEngine() { renderengine::RenderEngineCreationArgs reCreationArgs = renderengine::RenderEngineCreationArgs::Builder() .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888)) @@ -139,41 +139,21 @@ public: .setRenderEngineType(type()) .setUseColorManagerment(useColorManagement()) .build(); - return renderengine::gl::GLESRenderEngine::create(reCreationArgs); + return renderengine::skia::SkiaVkRenderEngine::create(reCreationArgs); } + bool typeSupported() override { + return skia::SkiaVkRenderEngine::canSupportSkiaVkRenderEngine(); + } bool useColorManagement() const override { return false; } + void skip() { GTEST_SKIP(); } }; -class GLESCMRenderEngineFactory : public RenderEngineFactory { +class SkiaVkCMRenderEngineFactory : public SkiaVkRenderEngineFactory { public: - std::string name() override { return "GLESCMRenderEngineFactory"; } - - renderengine::RenderEngine::RenderEngineType type() { - return renderengine::RenderEngine::RenderEngineType::GLES; - } - - std::unique_ptr<renderengine::RenderEngine> createRenderEngine() override { - return createGLESRenderEngine(); - } - - std::unique_ptr<renderengine::gl::GLESRenderEngine> createGLESRenderEngine() override { - renderengine::RenderEngineCreationArgs reCreationArgs = - renderengine::RenderEngineCreationArgs::Builder() - .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888)) - .setImageCacheSize(1) - .setEnableProtectedContext(false) - .setPrecacheToneMapperShaderOnly(false) - .setSupportsBackgroundBlur(true) - .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM) - .setRenderEngineType(type()) - .setUseColorManagerment(useColorManagement()) - .build(); - return renderengine::gl::GLESRenderEngine::create(reCreationArgs); - } - bool useColorManagement() const override { return true; } }; +#endif // RE_SKIAVK class SkiaGLESRenderEngineFactory : public RenderEngineFactory { public: @@ -198,6 +178,7 @@ public: return renderengine::skia::SkiaGLRenderEngine::create(reCreationArgs); } + bool typeSupported() override { return true; } bool useColorManagement() const override { return false; } }; @@ -224,6 +205,7 @@ public: return renderengine::skia::SkiaGLRenderEngine::create(reCreationArgs); } + bool typeSupported() override { return true; } bool useColorManagement() const override { return true; } }; @@ -232,14 +214,14 @@ public: std::shared_ptr<renderengine::ExternalTexture> allocateDefaultBuffer() { return std::make_shared< renderengine::impl:: - ExternalTexture>(new GraphicBuffer(DEFAULT_DISPLAY_WIDTH, - DEFAULT_DISPLAY_HEIGHT, - HAL_PIXEL_FORMAT_RGBA_8888, 1, - GRALLOC_USAGE_SW_READ_OFTEN | - GRALLOC_USAGE_SW_WRITE_OFTEN | - GRALLOC_USAGE_HW_RENDER | - GRALLOC_USAGE_HW_TEXTURE, - "output"), + ExternalTexture>(sp<GraphicBuffer>:: + make(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT, + HAL_PIXEL_FORMAT_RGBA_8888, 1, + GRALLOC_USAGE_SW_READ_OFTEN | + GRALLOC_USAGE_SW_WRITE_OFTEN | + GRALLOC_USAGE_HW_RENDER | + GRALLOC_USAGE_HW_TEXTURE, + "output"), *mRE, renderengine::impl::ExternalTexture::Usage::READABLE | renderengine::impl::ExternalTexture::Usage:: @@ -251,12 +233,12 @@ public: uint32_t height) { return std::make_shared< renderengine::impl:: - ExternalTexture>(new GraphicBuffer(width, height, - HAL_PIXEL_FORMAT_RGBA_8888, 1, - GRALLOC_USAGE_SW_READ_OFTEN | - GRALLOC_USAGE_SW_WRITE_OFTEN | - GRALLOC_USAGE_HW_TEXTURE, - "input"), + ExternalTexture>(sp<GraphicBuffer>:: + make(width, height, HAL_PIXEL_FORMAT_RGBA_8888, 1, + GRALLOC_USAGE_SW_READ_OFTEN | + GRALLOC_USAGE_SW_WRITE_OFTEN | + GRALLOC_USAGE_HW_TEXTURE, + "input"), *mRE, renderengine::impl::ExternalTexture::Usage::READABLE | renderengine::impl::ExternalTexture::Usage:: @@ -285,10 +267,12 @@ public: } std::shared_ptr<renderengine::ExternalTexture> allocateR8Buffer(int width, int height) { - auto buffer = new GraphicBuffer(width, height, android::PIXEL_FORMAT_R_8, 1, - GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN | - GRALLOC_USAGE_HW_TEXTURE, - "r8"); + const auto kUsageFlags = + static_cast<uint64_t>(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN | + GRALLOC_USAGE_HW_TEXTURE); + auto buffer = + sp<GraphicBuffer>::make(static_cast<uint32_t>(width), static_cast<uint32_t>(height), + android::PIXEL_FORMAT_R_8, 1u, kUsageFlags, "r8"); if (buffer->initCheck() != 0) { // Devices are not required to support R8. return nullptr; @@ -311,9 +295,6 @@ public: } for (uint32_t texName : mTexNames) { mRE->deleteTextures(1, &texName); - if (mGLESRE != nullptr) { - EXPECT_FALSE(mGLESRE->isTextureNameKnownForTesting(texName)); - } } const ::testing::TestInfo* const test_info = ::testing::UnitTest::GetInstance()->current_test_info(); @@ -526,20 +507,15 @@ public: void invokeDraw(const renderengine::DisplaySettings& settings, const std::vector<renderengine::LayerSettings>& layers) { - std::future<renderengine::RenderEngineResult> result = + ftl::Future<FenceResult> future = mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd()); + ASSERT_TRUE(future.valid()); - ASSERT_TRUE(result.valid()); - auto [status, fence] = result.get(); - - ASSERT_EQ(NO_ERROR, status); - if (fence.ok()) { - sync_wait(fence.get(), -1); - } + auto result = future.get(); + ASSERT_TRUE(result.ok()); - if (layers.size() > 0 && mGLESRE != nullptr) { - ASSERT_TRUE(mGLESRE->isFramebufferImageCachedForTesting(mBuffer->getBuffer()->getId())); - } + auto fence = result.value(); + fence->waitForever(LOG_TAG); } void drawEmptyLayers() { @@ -662,26 +638,13 @@ public: std::unique_ptr<renderengine::RenderEngine> mRE; std::shared_ptr<renderengine::ExternalTexture> mBuffer; - // GLESRenderEngine for testing GLES-specific behavior. - // Owened by mRE, but this is downcasted. - renderengine::gl::GLESRenderEngine* mGLESRE = nullptr; std::vector<uint32_t> mTexNames; }; void RenderEngineTest::initializeRenderEngine() { const auto& renderEngineFactory = GetParam(); - if (renderEngineFactory->type() == renderengine::RenderEngine::RenderEngineType::GLES) { - // Only GLESRenderEngine exposes test-only methods. Provide a pointer to the - // GLESRenderEngine if we're using it so that we don't need to dynamic_cast - // every time. - std::unique_ptr<renderengine::gl::GLESRenderEngine> renderEngine = - renderEngineFactory->createGLESRenderEngine(); - mGLESRE = renderEngine.get(); - mRE = std::move(renderEngine); - } else { - mRE = renderEngineFactory->createRenderEngine(); - } + mRE = renderEngineFactory->createRenderEngine(); mBuffer = allocateDefaultBuffer(); } @@ -1002,9 +965,9 @@ void RenderEngineTest::fillBufferWithColorTransformAndSourceDataspace( std::vector<renderengine::LayerSettings> layers; renderengine::LayerSettings layer; - layer.sourceDataspace = sourceDataspace; layer.geometry.boundaries = Rect(1, 1).toFloatRect(); SourceVariant::fillColor(layer, 0.5f, 0.25f, 0.125f, this); + layer.sourceDataspace = sourceDataspace; layer.alpha = 1.0f; // construct a fake color matrix @@ -1030,13 +993,13 @@ void RenderEngineTest::fillBufferColorTransform() { template <typename SourceVariant> void RenderEngineTest::fillBufferColorTransformAndSourceDataspace() { unordered_map<ui::Dataspace, ubyte4> dataspaceToColorMap; - dataspaceToColorMap[ui::Dataspace::V0_BT709] = {172, 0, 0, 255}; - dataspaceToColorMap[ui::Dataspace::BT2020] = {172, 0, 0, 255}; - dataspaceToColorMap[ui::Dataspace::ADOBE_RGB] = {172, 0, 0, 255}; + dataspaceToColorMap[ui::Dataspace::V0_BT709] = {77, 0, 0, 255}; + dataspaceToColorMap[ui::Dataspace::BT2020] = {101, 0, 0, 255}; + dataspaceToColorMap[ui::Dataspace::ADOBE_RGB] = {75, 0, 0, 255}; ui::Dataspace customizedDataspace = static_cast<ui::Dataspace>( ui::Dataspace::STANDARD_BT709 | ui::Dataspace::TRANSFER_GAMMA2_2 | ui::Dataspace::RANGE_FULL); - dataspaceToColorMap[customizedDataspace] = {172, 0, 0, 255}; + dataspaceToColorMap[customizedDataspace] = {61, 0, 0, 255}; for (const auto& [sourceDataspace, color] : dataspaceToColorMap) { fillBufferWithColorTransformAndSourceDataspace<SourceVariant>(sourceDataspace); expectBufferColor(fullscreenRect(), color.r, color.g, color.b, color.a, 1); @@ -1076,13 +1039,13 @@ void RenderEngineTest::fillBufferWithColorTransformAndOutputDataspace( template <typename SourceVariant> void RenderEngineTest::fillBufferColorTransformAndOutputDataspace() { unordered_map<ui::Dataspace, ubyte4> dataspaceToColorMap; - dataspaceToColorMap[ui::Dataspace::V0_BT709] = {202, 0, 0, 255}; - dataspaceToColorMap[ui::Dataspace::BT2020] = {192, 0, 0, 255}; - dataspaceToColorMap[ui::Dataspace::ADOBE_RGB] = {202, 0, 0, 255}; + dataspaceToColorMap[ui::Dataspace::V0_BT709] = {198, 0, 0, 255}; + dataspaceToColorMap[ui::Dataspace::BT2020] = {187, 0, 0, 255}; + dataspaceToColorMap[ui::Dataspace::ADOBE_RGB] = {192, 0, 0, 255}; ui::Dataspace customizedDataspace = static_cast<ui::Dataspace>( ui::Dataspace::STANDARD_BT709 | ui::Dataspace::TRANSFER_GAMMA2_6 | ui::Dataspace::RANGE_FULL); - dataspaceToColorMap[customizedDataspace] = {202, 0, 0, 255}; + dataspaceToColorMap[customizedDataspace] = {205, 0, 0, 255}; for (const auto& [outputDataspace, color] : dataspaceToColorMap) { fillBufferWithColorTransformAndOutputDataspace<SourceVariant>(outputDataspace); expectBufferColor(fullscreenRect(), color.r, color.g, color.b, color.a, 1); @@ -1496,13 +1459,13 @@ void RenderEngineTest::tonemap(ui::Dataspace sourceDataspace, std::function<vec3 auto buf = std::make_shared< renderengine::impl:: - ExternalTexture>(new GraphicBuffer(kGreyLevels, 1, HAL_PIXEL_FORMAT_RGBA_8888, - 1, - GRALLOC_USAGE_SW_READ_OFTEN | - GRALLOC_USAGE_SW_WRITE_OFTEN | - GRALLOC_USAGE_HW_RENDER | - GRALLOC_USAGE_HW_TEXTURE, - "input"), + ExternalTexture>(sp<GraphicBuffer>::make(kGreyLevels, 1, + HAL_PIXEL_FORMAT_RGBA_8888, 1, + GRALLOC_USAGE_SW_READ_OFTEN | + GRALLOC_USAGE_SW_WRITE_OFTEN | + GRALLOC_USAGE_HW_RENDER | + GRALLOC_USAGE_HW_TEXTURE, + "input"), *mRE, renderengine::impl::ExternalTexture::Usage::READABLE | renderengine::impl::ExternalTexture::Usage::WRITEABLE); @@ -1529,13 +1492,13 @@ void RenderEngineTest::tonemap(ui::Dataspace sourceDataspace, std::function<vec3 mBuffer = std::make_shared< renderengine::impl:: - ExternalTexture>(new GraphicBuffer(kGreyLevels, 1, HAL_PIXEL_FORMAT_RGBA_8888, - 1, - GRALLOC_USAGE_SW_READ_OFTEN | - GRALLOC_USAGE_SW_WRITE_OFTEN | - GRALLOC_USAGE_HW_RENDER | - GRALLOC_USAGE_HW_TEXTURE, - "output"), + ExternalTexture>(sp<GraphicBuffer>::make(kGreyLevels, 1, + HAL_PIXEL_FORMAT_RGBA_8888, 1, + GRALLOC_USAGE_SW_READ_OFTEN | + GRALLOC_USAGE_SW_WRITE_OFTEN | + GRALLOC_USAGE_HW_RENDER | + GRALLOC_USAGE_HW_TEXTURE, + "output"), *mRE, renderengine::impl::ExternalTexture::Usage::READABLE | renderengine::impl::ExternalTexture::Usage::WRITEABLE); @@ -1597,18 +1560,57 @@ void RenderEngineTest::tonemap(ui::Dataspace sourceDataspace, std::function<vec3 expectBufferColor(Rect(kGreyLevels, 1), generator, 2); } +#ifdef RE_SKIAVK +INSTANTIATE_TEST_SUITE_P(PerRenderEngineType, RenderEngineTest, + testing::Values(std::make_shared<SkiaGLESRenderEngineFactory>(), + std::make_shared<SkiaGLESCMRenderEngineFactory>(), + std::make_shared<SkiaVkRenderEngineFactory>(), + std::make_shared<SkiaVkCMRenderEngineFactory>())); +#else // RE_SKIAVK INSTANTIATE_TEST_SUITE_P(PerRenderEngineType, RenderEngineTest, - testing::Values(std::make_shared<GLESRenderEngineFactory>(), - std::make_shared<GLESCMRenderEngineFactory>(), - std::make_shared<SkiaGLESRenderEngineFactory>(), + testing::Values(std::make_shared<SkiaGLESRenderEngineFactory>(), std::make_shared<SkiaGLESCMRenderEngineFactory>())); +#endif // RE_SKIAVK TEST_P(RenderEngineTest, drawLayers_noLayersToDraw) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); drawEmptyLayers(); } +TEST_P(RenderEngineTest, drawLayers_fillRedBufferAndEmptyBuffer) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } + initializeRenderEngine(); + renderengine::DisplaySettings settings; + settings.physicalDisplay = fullscreenRect(); + settings.clip = fullscreenRect(); + settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR; + + // add a red layer + renderengine::LayerSettings layerOne{ + .geometry.boundaries = fullscreenRect().toFloatRect(), + .source.solidColor = half3(1.0f, 0.0f, 0.0f), + .alpha = 1.f, + }; + + std::vector<renderengine::LayerSettings> layersFirst{layerOne}; + invokeDraw(settings, layersFirst); + expectBufferColor(fullscreenRect(), 255, 0, 0, 255); + + // re-draw with an empty layer above it, and we get a transparent black one + std::vector<renderengine::LayerSettings> layersSecond; + invokeDraw(settings, layersSecond); + expectBufferColor(fullscreenRect(), 0, 0, 0, 0); +} + TEST_P(RenderEngineTest, drawLayers_withoutBuffers_withColorTransform) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); renderengine::DisplaySettings settings; @@ -1640,111 +1642,111 @@ TEST_P(RenderEngineTest, drawLayers_withoutBuffers_withColorTransform) { } TEST_P(RenderEngineTest, drawLayers_nullOutputBuffer) { - initializeRenderEngine(); - - renderengine::DisplaySettings settings; - settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR; - std::vector<renderengine::LayerSettings> layers; - renderengine::LayerSettings layer; - layer.geometry.boundaries = fullscreenRect().toFloatRect(); - BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this); - layers.push_back(layer); - std::future<renderengine::RenderEngineResult> result = - mRE->drawLayers(settings, layers, nullptr, true, base::unique_fd()); - - ASSERT_TRUE(result.valid()); - auto [status, fence] = result.get(); - ASSERT_EQ(BAD_VALUE, status); - ASSERT_FALSE(fence.ok()); -} - -TEST_P(RenderEngineTest, drawLayers_doesNotCacheFramebuffer) { - const auto& renderEngineFactory = GetParam(); - - if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) { - // GLES-specific test - return; + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); } - initializeRenderEngine(); renderengine::DisplaySettings settings; settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR; - settings.physicalDisplay = fullscreenRect(); - settings.clip = fullscreenRect(); - std::vector<renderengine::LayerSettings> layers; renderengine::LayerSettings layer; layer.geometry.boundaries = fullscreenRect().toFloatRect(); BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this); - layer.alpha = 1.0; layers.push_back(layer); + ftl::Future<FenceResult> future = + mRE->drawLayers(settings, layers, nullptr, true, base::unique_fd()); - std::future<renderengine::RenderEngineResult> result = - mRE->drawLayers(settings, layers, mBuffer, false, base::unique_fd()); - ASSERT_TRUE(result.valid()); - auto [status, fence] = result.get(); - - ASSERT_EQ(NO_ERROR, status); - if (fence.ok()) { - sync_wait(fence.get(), -1); - } - - ASSERT_FALSE(mGLESRE->isFramebufferImageCachedForTesting(mBuffer->getBuffer()->getId())); - expectBufferColor(fullscreenRect(), 255, 0, 0, 255); + ASSERT_TRUE(future.valid()); + auto result = future.get(); + ASSERT_FALSE(result.ok()); + ASSERT_EQ(BAD_VALUE, result.error()); } TEST_P(RenderEngineTest, drawLayers_fillRedBuffer_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillRedBuffer<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillGreenBuffer_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillGreenBuffer<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillBlueBuffer_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBlueBuffer<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillRedTransparentBuffer_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillRedTransparentBuffer<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferPhysicalOffset_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferPhysicalOffset<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate0_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate0<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate90_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate90<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate180_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate180<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate270_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate270<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferLayerTransform_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferLayerTransform<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferColorTransform<ColorSourceVariant>(); } @@ -1752,12 +1754,8 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_colorSource) { TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_sourceDataspace) { const auto& renderEngineFactory = GetParam(); // skip for non color management - if (!renderEngineFactory->useColorManagement()) { - return; - } - // skip for GLESRenderEngine - if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) { - return; + if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) { + GTEST_SKIP(); } initializeRenderEngine(); @@ -1767,12 +1765,8 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_sourceDataspace) { TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_outputDataspace) { const auto& renderEngineFactory = GetParam(); // skip for non color management - if (!renderEngineFactory->useColorManagement()) { - return; - } - // skip for GLESRenderEngine - if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) { - return; + if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) { + GTEST_SKIP(); } initializeRenderEngine(); @@ -1780,81 +1774,129 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_outputDataspace) { } TEST_P(RenderEngineTest, drawLayers_fillBufferRoundedCorners_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferWithRoundedCorners<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferColorTransformZeroLayerAlpha<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferAndBlurBackground<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillSmallLayerAndBlurBackground_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillSmallLayerAndBlurBackground<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_overlayCorners_colorSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); overlayCorners<ColorSourceVariant>(); } TEST_P(RenderEngineTest, drawLayers_fillRedBuffer_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillRedBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillGreenBuffer_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillGreenBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBlueBuffer_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBlueBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillRedTransparentBuffer_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillRedTransparentBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferPhysicalOffset_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferPhysicalOffset<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate0_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate0<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate90_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate90<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate180_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate180<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate270_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate270<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferLayerTransform_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferLayerTransform<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferColorTransform<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } @@ -1862,12 +1904,8 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_opaqueBufferSource) TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndSourceDataspace_opaqueBufferSource) { const auto& renderEngineFactory = GetParam(); // skip for non color management - if (!renderEngineFactory->useColorManagement()) { - return; - } - // skip for GLESRenderEngine - if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) { - return; + if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) { + GTEST_SKIP(); } initializeRenderEngine(); @@ -1877,12 +1915,8 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndSourceDataspace_o TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndOutputDataspace_opaqueBufferSource) { const auto& renderEngineFactory = GetParam(); // skip for non color management - if (!renderEngineFactory->useColorManagement()) { - return; - } - // skip for GLESRenderEngine - if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) { - return; + if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) { + GTEST_SKIP(); } initializeRenderEngine(); @@ -1890,81 +1924,129 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndOutputDataspace_o } TEST_P(RenderEngineTest, drawLayers_fillBufferRoundedCorners_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferWithRoundedCorners<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferAndBlurBackground<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillSmallLayerAndBlurBackground_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillSmallLayerAndBlurBackground<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_overlayCorners_opaqueBufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); overlayCorners<BufferSourceVariant<ForceOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillRedBuffer_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillRedBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillGreenBuffer_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillGreenBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBlueBuffer_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBlueBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillRedTransparentBuffer_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillRedTransparentBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferPhysicalOffset_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferPhysicalOffset<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate0_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate0<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate90_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate90<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate180_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate180<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate270_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferCheckersRotate270<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferLayerTransform_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferLayerTransform<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferColorTransform<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } @@ -1972,12 +2054,8 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_bufferSource) { TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndSourceDataspace_bufferSource) { const auto& renderEngineFactory = GetParam(); // skip for non color management - if (!renderEngineFactory->useColorManagement()) { - return; - } - // skip for GLESRenderEngine - if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) { - return; + if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) { + GTEST_SKIP(); } initializeRenderEngine(); @@ -1987,12 +2065,8 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndSourceDataspace_b TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndOutputDataspace_bufferSource) { const auto& renderEngineFactory = GetParam(); // skip for non color management - if (!renderEngineFactory->useColorManagement()) { - return; - } - // skip for GLESRenderEngine - if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) { - return; + if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) { + GTEST_SKIP(); } initializeRenderEngine(); @@ -2000,46 +2074,73 @@ TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndOutputDataspace_b } TEST_P(RenderEngineTest, drawLayers_fillBufferRoundedCorners_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferWithRoundedCorners<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferAndBlurBackground<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillSmallLayerAndBlurBackground_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillSmallLayerAndBlurBackground<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_overlayCorners_bufferSource) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); overlayCorners<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); } TEST_P(RenderEngineTest, drawLayers_fillBufferTextureTransform) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferTextureTransform(); } TEST_P(RenderEngineTest, drawLayers_fillBuffer_premultipliesAlpha) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferWithPremultiplyAlpha(); } TEST_P(RenderEngineTest, drawLayers_fillBuffer_withoutPremultiplyingAlpha) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); fillBufferWithoutPremultiplyAlpha(); } TEST_P(RenderEngineTest, drawLayers_fillShadow_castsWithoutCasterLayer) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); const ubyte4 backgroundColor(static_cast<uint8_t>(255), static_cast<uint8_t>(255), @@ -2056,6 +2157,9 @@ TEST_P(RenderEngineTest, drawLayers_fillShadow_castsWithoutCasterLayer) { } TEST_P(RenderEngineTest, drawLayers_fillShadow_casterLayerMinSize) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); const ubyte4 casterColor(static_cast<uint8_t>(255), static_cast<uint8_t>(0), @@ -2077,6 +2181,9 @@ TEST_P(RenderEngineTest, drawLayers_fillShadow_casterLayerMinSize) { } TEST_P(RenderEngineTest, drawLayers_fillShadow_casterColorLayer) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); const ubyte4 casterColor(static_cast<uint8_t>(255), static_cast<uint8_t>(0), @@ -2099,6 +2206,9 @@ TEST_P(RenderEngineTest, drawLayers_fillShadow_casterColorLayer) { } TEST_P(RenderEngineTest, drawLayers_fillShadow_casterOpaqueBufferLayer) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); const ubyte4 casterColor(static_cast<uint8_t>(255), static_cast<uint8_t>(0), @@ -2122,6 +2232,9 @@ TEST_P(RenderEngineTest, drawLayers_fillShadow_casterOpaqueBufferLayer) { } TEST_P(RenderEngineTest, drawLayers_fillShadow_casterWithRoundedCorner) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); const ubyte4 casterColor(static_cast<uint8_t>(255), static_cast<uint8_t>(0), @@ -2146,6 +2259,9 @@ TEST_P(RenderEngineTest, drawLayers_fillShadow_casterWithRoundedCorner) { } TEST_P(RenderEngineTest, drawLayers_fillShadow_translucentCasterWithAlpha) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); const ubyte4 casterColor(255, 0, 0, 255); @@ -2173,6 +2289,9 @@ TEST_P(RenderEngineTest, drawLayers_fillShadow_translucentCasterWithAlpha) { } TEST_P(RenderEngineTest, cleanupPostRender_cleansUpOnce) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); renderengine::DisplaySettings settings; @@ -2187,28 +2306,36 @@ TEST_P(RenderEngineTest, cleanupPostRender_cleansUpOnce) { layer.alpha = 1.0; layers.push_back(layer); - std::future<renderengine::RenderEngineResult> resultOne = + ftl::Future<FenceResult> futureOne = mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd()); - ASSERT_TRUE(resultOne.valid()); - auto [statusOne, fenceOne] = resultOne.get(); - ASSERT_EQ(NO_ERROR, statusOne); - - std::future<renderengine::RenderEngineResult> resultTwo = - mRE->drawLayers(settings, layers, mBuffer, true, std::move(fenceOne)); - ASSERT_TRUE(resultTwo.valid()); - auto [statusTwo, fenceTwo] = resultTwo.get(); - ASSERT_EQ(NO_ERROR, statusTwo); - if (fenceTwo.ok()) { - sync_wait(fenceTwo.get(), -1); - } + ASSERT_TRUE(futureOne.valid()); + auto resultOne = futureOne.get(); + ASSERT_TRUE(resultOne.ok()); + auto fenceOne = resultOne.value(); + + ftl::Future<FenceResult> futureTwo = + mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(fenceOne->dup())); + ASSERT_TRUE(futureTwo.valid()); + auto resultTwo = futureTwo.get(); + ASSERT_TRUE(resultTwo.ok()); + auto fenceTwo = resultTwo.value(); + fenceTwo->waitForever(LOG_TAG); // Only cleanup the first time. - EXPECT_FALSE(mRE->canSkipPostRenderCleanup()); - mRE->cleanupPostRender(); - EXPECT_TRUE(mRE->canSkipPostRenderCleanup()); + if (mRE->canSkipPostRenderCleanup()) { + // Skia's Vk backend may keep the texture alive beyond drawLayersInternal, so + // it never gets added to the cleanup list. In those cases, we can skip. + EXPECT_TRUE(GetParam()->type() == renderengine::RenderEngine::RenderEngineType::SKIA_VK); + } else { + mRE->cleanupPostRender(); + EXPECT_TRUE(mRE->canSkipPostRenderCleanup()); + } } TEST_P(RenderEngineTest, testRoundedCornersCrop) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); renderengine::DisplaySettings settings; @@ -2259,6 +2386,9 @@ TEST_P(RenderEngineTest, testRoundedCornersCrop) { } TEST_P(RenderEngineTest, testRoundedCornersParentCrop) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); renderengine::DisplaySettings settings; @@ -2304,6 +2434,9 @@ TEST_P(RenderEngineTest, testRoundedCornersParentCrop) { } TEST_P(RenderEngineTest, testRoundedCornersParentCropSmallBounds) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); renderengine::DisplaySettings settings; @@ -2381,6 +2514,9 @@ TEST_P(RenderEngineTest, testRoundedCornersXY) { } TEST_P(RenderEngineTest, testClear) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); const auto rect = fullscreenRect(); @@ -2410,6 +2546,9 @@ TEST_P(RenderEngineTest, testClear) { } TEST_P(RenderEngineTest, testDisableBlendingBuffer) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); const auto rect = Rect(0, 0, 1, 1); @@ -2457,11 +2596,59 @@ TEST_P(RenderEngineTest, testDisableBlendingBuffer) { expectBufferColor(rect, 0, 128, 0, 128); } -TEST_P(RenderEngineTest, testDimming) { - if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) { +TEST_P(RenderEngineTest, testBorder) { + if (GetParam()->type() != renderengine::RenderEngine::RenderEngineType::SKIA_GL) { GTEST_SKIP(); } + if (!GetParam()->useColorManagement()) { + GTEST_SKIP(); + } + + initializeRenderEngine(); + + const ui::Dataspace dataspace = ui::Dataspace::V0_SRGB; + + const auto displayRect = Rect(1080, 2280); + renderengine::DisplaySettings display{ + .physicalDisplay = displayRect, + .clip = displayRect, + .outputDataspace = dataspace, + }; + display.borderInfoList.clear(); + renderengine::BorderRenderInfo info; + info.combinedRegion = Region(Rect(99, 99, 199, 199)); + info.width = 20.0f; + info.color = half4{1.0f, 128.0f / 255.0f, 0.0f, 1.0f}; + display.borderInfoList.emplace_back(info); + + const auto greenBuffer = allocateAndFillSourceBuffer(1, 1, ubyte4(0, 255, 0, 255)); + const renderengine::LayerSettings greenLayer{ + .geometry.boundaries = FloatRect(0.f, 0.f, 1.f, 1.f), + .source = + renderengine::PixelSource{ + .buffer = + renderengine::Buffer{ + .buffer = greenBuffer, + .usePremultipliedAlpha = true, + }, + }, + .alpha = 1.0f, + .sourceDataspace = dataspace, + .whitePointNits = 200.f, + }; + + std::vector<renderengine::LayerSettings> layers; + layers.emplace_back(greenLayer); + invokeDraw(display, layers); + + expectBufferColor(Rect(99, 99, 101, 101), 255, 128, 0, 255, 1); +} + +TEST_P(RenderEngineTest, testDimming) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); const ui::Dataspace dataspace = ui::Dataspace::V0_SRGB_LINEAR; @@ -2534,7 +2721,7 @@ TEST_P(RenderEngineTest, testDimming) { } TEST_P(RenderEngineTest, testDimming_inGammaSpace) { - if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) { + if (!GetParam()->typeSupported()) { GTEST_SKIP(); } initializeRenderEngine(); @@ -2612,7 +2799,7 @@ TEST_P(RenderEngineTest, testDimming_inGammaSpace) { } TEST_P(RenderEngineTest, testDimming_inGammaSpace_withDisplayColorTransform) { - if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) { + if (!GetParam()->typeSupported()) { GTEST_SKIP(); } initializeRenderEngine(); @@ -2675,7 +2862,7 @@ TEST_P(RenderEngineTest, testDimming_inGammaSpace_withDisplayColorTransform) { } TEST_P(RenderEngineTest, testDimming_inGammaSpace_withDisplayColorTransform_deviceHandles) { - if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) { + if (!GetParam()->typeSupported()) { GTEST_SKIP(); } initializeRenderEngine(); @@ -2739,10 +2926,10 @@ TEST_P(RenderEngineTest, testDimming_inGammaSpace_withDisplayColorTransform_devi } TEST_P(RenderEngineTest, testDimming_withoutTargetLuminance) { - initializeRenderEngine(); - if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) { - return; + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); } + initializeRenderEngine(); const auto displayRect = Rect(2, 1); const renderengine::DisplaySettings display{ @@ -2793,6 +2980,9 @@ TEST_P(RenderEngineTest, testDimming_withoutTargetLuminance) { } TEST_P(RenderEngineTest, test_isOpaque) { + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); + } initializeRenderEngine(); const auto rect = Rect(0, 0, 1, 1); @@ -2844,11 +3034,7 @@ TEST_P(RenderEngineTest, test_isOpaque) { } TEST_P(RenderEngineTest, test_tonemapPQMatches) { - if (!GetParam()->useColorManagement()) { - GTEST_SKIP(); - } - - if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) { + if (!GetParam()->typeSupported() || !GetParam()->useColorManagement()) { GTEST_SKIP(); } @@ -2865,11 +3051,7 @@ TEST_P(RenderEngineTest, test_tonemapPQMatches) { } TEST_P(RenderEngineTest, test_tonemapHLGMatches) { - if (!GetParam()->useColorManagement()) { - GTEST_SKIP(); - } - - if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) { + if (!GetParam()->typeSupported() || !GetParam()->useColorManagement()) { GTEST_SKIP(); } @@ -2886,10 +3068,9 @@ TEST_P(RenderEngineTest, test_tonemapHLGMatches) { } TEST_P(RenderEngineTest, r8_behaves_as_mask) { - if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) { - return; + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); } - initializeRenderEngine(); const auto r8Buffer = allocateR8Buffer(2, 1); @@ -2947,10 +3128,9 @@ TEST_P(RenderEngineTest, r8_behaves_as_mask) { } TEST_P(RenderEngineTest, r8_respects_color_transform) { - if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) { - return; + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); } - initializeRenderEngine(); const auto r8Buffer = allocateR8Buffer(2, 1); @@ -3013,10 +3193,9 @@ TEST_P(RenderEngineTest, r8_respects_color_transform) { } TEST_P(RenderEngineTest, r8_respects_color_transform_when_device_handles) { - if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) { - return; + if (!GetParam()->typeSupported()) { + GTEST_SKIP(); } - initializeRenderEngine(); const auto r8Buffer = allocateR8Buffer(2, 1); @@ -3082,10 +3261,9 @@ TEST_P(RenderEngineTest, r8_respects_color_transform_when_device_handles) { } TEST_P(RenderEngineTest, primeShaderCache) { - if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) { + if (!GetParam()->typeSupported()) { GTEST_SKIP(); } - initializeRenderEngine(); auto fut = mRE->primeCache(); diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp index 96851892b4..fe3a16d4bf 100644 --- a/libs/renderengine/tests/RenderEngineThreadedTest.cpp +++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp @@ -17,8 +17,10 @@ #include <cutils/properties.h> #include <gmock/gmock.h> #include <gtest/gtest.h> +#include <hardware/gralloc.h> #include <renderengine/impl/ExternalTexture.h> #include <renderengine/mock/RenderEngine.h> +#include <ui/PixelFormat.h> #include "../threaded/RenderEngineThreaded.h" namespace android { @@ -95,18 +97,6 @@ TEST_F(RenderEngineThreadedTest, getMaxViewportDims_returns0) { ASSERT_EQ(dims, result); } -TEST_F(RenderEngineThreadedTest, isProtected_returnsFalse) { - EXPECT_CALL(*mRenderEngine, isProtected()).WillOnce(Return(false)); - status_t result = mThreadedRE->isProtected(); - ASSERT_EQ(false, result); -} - -TEST_F(RenderEngineThreadedTest, isProtected_returnsTrue) { - EXPECT_CALL(*mRenderEngine, isProtected()).WillOnce(Return(true)); - size_t result = mThreadedRE->isProtected(); - ASSERT_EQ(true, result); -} - TEST_F(RenderEngineThreadedTest, supportsProtectedContent_returnsFalse) { EXPECT_CALL(*mRenderEngine, supportsProtectedContent()).WillOnce(Return(false)); status_t result = mThreadedRE->supportsProtectedContent(); @@ -119,28 +109,6 @@ TEST_F(RenderEngineThreadedTest, supportsProtectedContent_returnsTrue) { ASSERT_EQ(true, result); } -TEST_F(RenderEngineThreadedTest, useProtectedContext) { - EXPECT_CALL(*mRenderEngine, useProtectedContext(true)); - auto& ipExpect = EXPECT_CALL(*mRenderEngine, isProtected()).WillOnce(Return(false)); - EXPECT_CALL(*mRenderEngine, supportsProtectedContent()).WillOnce(Return(true)); - EXPECT_CALL(*mRenderEngine, isProtected()).After(ipExpect).WillOnce(Return(true)); - - mThreadedRE->useProtectedContext(true); - ASSERT_EQ(true, mThreadedRE->isProtected()); - - // call ANY synchronous function to ensure that useProtectedContext has completed. - mThreadedRE->getContextPriority(); - ASSERT_EQ(true, mThreadedRE->isProtected()); -} - -TEST_F(RenderEngineThreadedTest, useProtectedContext_quickReject) { - EXPECT_CALL(*mRenderEngine, useProtectedContext(false)).Times(0); - EXPECT_CALL(*mRenderEngine, isProtected()).WillOnce(Return(false)); - mThreadedRE->useProtectedContext(false); - // call ANY synchronous function to ensure that useProtectedContext has completed. - mThreadedRE->getContextPriority(); -} - TEST_F(RenderEngineThreadedTest, PostRenderCleanup_skipped) { EXPECT_CALL(*mRenderEngine, canSkipPostRenderCleanup()).WillOnce(Return(true)); EXPECT_CALL(*mRenderEngine, cleanupPostRender()).Times(0); @@ -176,27 +144,86 @@ TEST_F(RenderEngineThreadedTest, drawLayers) { std::vector<renderengine::LayerSettings> layers; std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared< renderengine::impl:: - ExternalTexture>(new GraphicBuffer(), *mRenderEngine, + ExternalTexture>(sp<GraphicBuffer>::make(), *mRenderEngine, renderengine::impl::ExternalTexture::Usage::READABLE | renderengine::impl::ExternalTexture::Usage::WRITEABLE); base::unique_fd bufferFence; + EXPECT_CALL(*mRenderEngine, useProtectedContext(false)); + EXPECT_CALL(*mRenderEngine, drawLayersInternal) + .WillOnce([&](const std::shared_ptr<std::promise<FenceResult>>&& resultPromise, + const renderengine::DisplaySettings&, + const std::vector<renderengine::LayerSettings>&, + const std::shared_ptr<renderengine::ExternalTexture>&, const bool, + base::unique_fd&&) { resultPromise->set_value(Fence::NO_FENCE); }); + + ftl::Future<FenceResult> future = + mThreadedRE->drawLayers(settings, layers, buffer, false, std::move(bufferFence)); + ASSERT_TRUE(future.valid()); + auto result = future.get(); + ASSERT_TRUE(result.ok()); +} + +TEST_F(RenderEngineThreadedTest, drawLayers_protectedLayer) { + renderengine::DisplaySettings settings; + auto layerBuffer = sp<GraphicBuffer>::make(); + layerBuffer->usage |= GRALLOC_USAGE_PROTECTED; + renderengine::LayerSettings layer; + layer.source.buffer.buffer = std::make_shared< + renderengine::impl::ExternalTexture>(std::move(layerBuffer), *mRenderEngine, + renderengine::impl::ExternalTexture::Usage:: + READABLE); + std::vector<renderengine::LayerSettings> layers = {std::move(layer)}; + std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared< + renderengine::impl:: + ExternalTexture>(sp<GraphicBuffer>::make(), *mRenderEngine, + renderengine::impl::ExternalTexture::Usage::READABLE | + renderengine::impl::ExternalTexture::Usage::WRITEABLE); + + base::unique_fd bufferFence; + + EXPECT_CALL(*mRenderEngine, useProtectedContext(true)); + EXPECT_CALL(*mRenderEngine, drawLayersInternal) + .WillOnce([&](const std::shared_ptr<std::promise<FenceResult>>&& resultPromise, + const renderengine::DisplaySettings&, + const std::vector<renderengine::LayerSettings>&, + const std::shared_ptr<renderengine::ExternalTexture>&, const bool, + base::unique_fd&&) { resultPromise->set_value(Fence::NO_FENCE); }); + + ftl::Future<FenceResult> future = + mThreadedRE->drawLayers(settings, layers, buffer, false, std::move(bufferFence)); + ASSERT_TRUE(future.valid()); + auto result = future.get(); + ASSERT_TRUE(result.ok()); +} + +TEST_F(RenderEngineThreadedTest, drawLayers_protectedOutputBuffer) { + renderengine::DisplaySettings settings; + std::vector<renderengine::LayerSettings> layers; + auto graphicBuffer = sp<GraphicBuffer>::make(); + graphicBuffer->usage |= GRALLOC_USAGE_PROTECTED; + std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared< + renderengine::impl:: + ExternalTexture>(std::move(graphicBuffer), *mRenderEngine, + renderengine::impl::ExternalTexture::Usage::READABLE | + renderengine::impl::ExternalTexture::Usage::WRITEABLE); + + base::unique_fd bufferFence; + + EXPECT_CALL(*mRenderEngine, useProtectedContext(true)); EXPECT_CALL(*mRenderEngine, drawLayersInternal) - .WillOnce([&](const std::shared_ptr<std::promise<renderengine::RenderEngineResult>>&& - resultPromise, + .WillOnce([&](const std::shared_ptr<std::promise<FenceResult>>&& resultPromise, const renderengine::DisplaySettings&, const std::vector<renderengine::LayerSettings>&, const std::shared_ptr<renderengine::ExternalTexture>&, const bool, - base::unique_fd&&) -> void { - resultPromise->set_value({NO_ERROR, base::unique_fd()}); - }); + base::unique_fd&&) { resultPromise->set_value(Fence::NO_FENCE); }); - std::future<renderengine::RenderEngineResult> result = + ftl::Future<FenceResult> future = mThreadedRE->drawLayers(settings, layers, buffer, false, std::move(bufferFence)); - ASSERT_TRUE(result.valid()); - auto [status, _] = result.get(); - ASSERT_EQ(NO_ERROR, status); + ASSERT_TRUE(future.valid()); + auto result = future.get(); + ASSERT_TRUE(result.ok()); } } // namespace android diff --git a/libs/renderengine/threaded/RenderEngineThreaded.cpp b/libs/renderengine/threaded/RenderEngineThreaded.cpp index 203bb54701..8aa41b3e50 100644 --- a/libs/renderengine/threaded/RenderEngineThreaded.cpp +++ b/libs/renderengine/threaded/RenderEngineThreaded.cpp @@ -90,7 +90,6 @@ void RenderEngineThreaded::threadMain(CreateInstanceFactory factory) NO_THREAD_S } mRenderEngine = factory(); - mIsProtected = mRenderEngine->isProtected(); pthread_setname_np(pthread_self(), mThreadName); @@ -255,41 +254,11 @@ size_t RenderEngineThreaded::getMaxViewportDims() const { return mRenderEngine->getMaxViewportDims(); } -bool RenderEngineThreaded::isProtected() const { - waitUntilInitialized(); - std::lock_guard lock(mThreadMutex); - return mIsProtected; -} - bool RenderEngineThreaded::supportsProtectedContent() const { waitUntilInitialized(); return mRenderEngine->supportsProtectedContent(); } -void RenderEngineThreaded::useProtectedContext(bool useProtectedContext) { - if (isProtected() == useProtectedContext || - (useProtectedContext && !supportsProtectedContent())) { - return; - } - - { - std::lock_guard lock(mThreadMutex); - mFunctionCalls.push([useProtectedContext, this](renderengine::RenderEngine& instance) { - ATRACE_NAME("REThreaded::useProtectedContext"); - instance.useProtectedContext(useProtectedContext); - if (instance.isProtected() != useProtectedContext) { - ALOGE("Failed to switch RenderEngine context."); - // reset the cached mIsProtected value to a good state, but this does not - // prevent other callers of this method and isProtected from reading the - // invalid cached value. - mIsProtected = instance.isProtected(); - } - }); - mIsProtected = useProtectedContext; - } - mCondition.notify_one(); -} - void RenderEngineThreaded::cleanupPostRender() { if (canSkipPostRenderCleanup()) { return; @@ -313,27 +282,28 @@ bool RenderEngineThreaded::canSkipPostRenderCleanup() const { } void RenderEngineThreaded::drawLayersInternal( - const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise, + const std::shared_ptr<std::promise<FenceResult>>&& resultPromise, const DisplaySettings& display, const std::vector<LayerSettings>& layers, const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache, base::unique_fd&& bufferFence) { - resultPromise->set_value({NO_ERROR, base::unique_fd()}); + resultPromise->set_value(Fence::NO_FENCE); return; } -std::future<RenderEngineResult> RenderEngineThreaded::drawLayers( +ftl::Future<FenceResult> RenderEngineThreaded::drawLayers( const DisplaySettings& display, const std::vector<LayerSettings>& layers, const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache, base::unique_fd&& bufferFence) { ATRACE_CALL(); - const auto resultPromise = std::make_shared<std::promise<RenderEngineResult>>(); - std::future<RenderEngineResult> resultFuture = resultPromise->get_future(); + const auto resultPromise = std::make_shared<std::promise<FenceResult>>(); + std::future<FenceResult> resultFuture = resultPromise->get_future(); int fd = bufferFence.release(); { std::lock_guard lock(mThreadMutex); mFunctionCalls.push([resultPromise, display, layers, buffer, useFramebufferCache, fd](renderengine::RenderEngine& instance) { ATRACE_NAME("REThreaded::drawLayers"); + instance.updateProtectedContext(layers, buffer); instance.drawLayersInternal(std::move(resultPromise), display, layers, buffer, useFramebufferCache, base::unique_fd(fd)); }); diff --git a/libs/renderengine/threaded/RenderEngineThreaded.h b/libs/renderengine/threaded/RenderEngineThreaded.h index 1340902126..168e2d2b06 100644 --- a/libs/renderengine/threaded/RenderEngineThreaded.h +++ b/libs/renderengine/threaded/RenderEngineThreaded.h @@ -51,16 +51,14 @@ public: size_t getMaxTextureSize() const override; size_t getMaxViewportDims() const override; - bool isProtected() const override; bool supportsProtectedContent() const override; - void useProtectedContext(bool useProtectedContext) override; void cleanupPostRender() override; - std::future<RenderEngineResult> drawLayers(const DisplaySettings& display, - const std::vector<LayerSettings>& layers, - const std::shared_ptr<ExternalTexture>& buffer, - const bool useFramebufferCache, - base::unique_fd&& bufferFence) override; + ftl::Future<FenceResult> drawLayers(const DisplaySettings& display, + const std::vector<LayerSettings>& layers, + const std::shared_ptr<ExternalTexture>& buffer, + const bool useFramebufferCache, + base::unique_fd&& bufferFence) override; void cleanFramebufferCache() override; int getContextPriority() override; @@ -73,7 +71,7 @@ protected: void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override; void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override; bool canSkipPostRenderCleanup() const override; - void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise, + void drawLayersInternal(const std::shared_ptr<std::promise<FenceResult>>&& resultPromise, const DisplaySettings& display, const std::vector<LayerSettings>& layers, const std::shared_ptr<ExternalTexture>& buffer, @@ -84,6 +82,9 @@ private: void waitUntilInitialized() const; static status_t setSchedFifo(bool enabled); + // No-op. This method is only called on leaf implementations of RenderEngine. + void useProtectedContext(bool) override {} + /* ------------------------------------------------------------------------ * Threading */ @@ -107,7 +108,6 @@ private: * Render Engine */ std::unique_ptr<renderengine::RenderEngine> mRenderEngine; - std::atomic<bool> mIsProtected = false; }; } // namespace threaded } // namespace renderengine diff --git a/libs/sensor/ISensorServer.cpp b/libs/sensor/ISensorServer.cpp index a6cacad374..78f692bb0c 100644 --- a/libs/sensor/ISensorServer.cpp +++ b/libs/sensor/ISensorServer.cpp @@ -22,12 +22,12 @@ #include <cutils/native_handle.h> #include <utils/Errors.h> #include <utils/RefBase.h> -#include <utils/Vector.h> #include <utils/Timers.h> +#include <utils/Vector.h> -#include <binder/Parcel.h> #include <binder/IInterface.h> #include <binder/IResultReceiver.h> +#include <binder/Parcel.h> #include <sensor/Sensor.h> #include <sensor/ISensorEventConnection.h> @@ -205,9 +205,10 @@ status_t BnSensorServer::onTransact( if (resource == nullptr) { return BAD_VALUE; } + native_handle_set_fdsan_tag(resource); sp<ISensorEventConnection> ch = createSensorDirectConnection(opPackageName, size, type, format, resource); - native_handle_close(resource); + native_handle_close_with_tag(resource); native_handle_delete(resource); reply->writeStrongBinder(IInterface::asBinder(ch)); return NO_ERROR; diff --git a/libs/shaders/Android.bp b/libs/shaders/Android.bp index 6b936de0ec..960f845488 100644 --- a/libs/shaders/Android.bp +++ b/libs/shaders/Android.bp @@ -23,13 +23,14 @@ package { cc_library_static { name: "libshaders", - + defaults: [ + "android.hardware.graphics.common-ndk_shared", + "android.hardware.graphics.composer3-ndk_shared", + ], export_include_dirs: ["include"], local_include_dirs: ["include"], shared_libs: [ - "android.hardware.graphics.common-V3-ndk", - "android.hardware.graphics.composer3-V1-ndk", "android.hardware.graphics.common@1.2", "libnativewindow", ], diff --git a/libs/shaders/tests/Android.bp b/libs/shaders/tests/Android.bp index cf671bcb7a..1e4f45ac45 100644 --- a/libs/shaders/tests/Android.bp +++ b/libs/shaders/tests/Android.bp @@ -23,6 +23,10 @@ package { cc_test { name: "libshaders_test", + defaults: [ + "android.hardware.graphics.common-ndk_shared", + "android.hardware.graphics.composer3-ndk_shared", + ], test_suites: ["device-tests"], srcs: [ "shaders_test.cpp", @@ -31,8 +35,6 @@ cc_test { "libtonemap_headers", ], shared_libs: [ - "android.hardware.graphics.common-V3-ndk", - "android.hardware.graphics.composer3-V1-ndk", "android.hardware.graphics.common@1.2", "libnativewindow", ], diff --git a/libs/tonemap/Android.bp b/libs/tonemap/Android.bp index 37c98240c5..8c8815d0e4 100644 --- a/libs/tonemap/Android.bp +++ b/libs/tonemap/Android.bp @@ -23,13 +23,15 @@ package { cc_library_static { name: "libtonemap", + defaults: [ + "android.hardware.graphics.common-ndk_shared", + "android.hardware.graphics.composer3-ndk_shared", + ], vendor_available: true, local_include_dirs: ["include"], shared_libs: [ - "android.hardware.graphics.common-V3-ndk", - "android.hardware.graphics.composer3-V1-ndk", "liblog", "libnativewindow", ], diff --git a/libs/tonemap/tests/Android.bp b/libs/tonemap/tests/Android.bp index 58851b41be..2abf51563c 100644 --- a/libs/tonemap/tests/Android.bp +++ b/libs/tonemap/tests/Android.bp @@ -23,6 +23,10 @@ package { cc_test { name: "libtonemap_test", + defaults: [ + "android.hardware.graphics.common-ndk_shared", + "android.hardware.graphics.composer3-ndk_shared", + ], test_suites: ["device-tests"], srcs: [ "tonemap_test.cpp", @@ -31,8 +35,6 @@ cc_test { "libtonemap_headers", ], shared_libs: [ - "android.hardware.graphics.common-V3-ndk", - "android.hardware.graphics.composer3-V1-ndk", "libnativewindow", ], static_libs: [ diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp index 98d9b94322..d33dd34d4e 100644 --- a/libs/ui/Android.bp +++ b/libs/ui/Android.bp @@ -127,7 +127,6 @@ cc_library_shared { "DebugUtils.cpp", "DeviceProductInfo.cpp", "DisplayIdentification.cpp", - "DisplayMode.cpp", "DynamicDisplayInfo.cpp", "Fence.cpp", "FenceTime.cpp", @@ -139,11 +138,9 @@ cc_library_shared { "GraphicBuffer.cpp", "GraphicBufferAllocator.cpp", "GraphicBufferMapper.cpp", - "HdrCapabilities.cpp", "PixelFormat.cpp", "PublicFormat.cpp", "StaticAsserts.cpp", - "StaticDisplayInfo.cpp", ], include_dirs: [ @@ -240,10 +237,6 @@ cc_library_shared { ], afdo: true, - - header_abi_checker: { - diff_flags: ["-allow-adding-removing-weak-symbols"], - }, } cc_library_headers { diff --git a/libs/ui/DeviceProductInfo.cpp b/libs/ui/DeviceProductInfo.cpp index 04d9d3c989..6ae27dee1d 100644 --- a/libs/ui/DeviceProductInfo.cpp +++ b/libs/ui/DeviceProductInfo.cpp @@ -14,74 +14,43 @@ * limitations under the License. */ +#include <ftl/match.h> #include <ui/DeviceProductInfo.h> #include <android-base/stringprintf.h> -#include <ui/FlattenableHelpers.h> -#include <utils/Log.h> - -#define RETURN_IF_ERROR(op) \ - if (const status_t status = (op); status != OK) return status; namespace android { -using base::StringAppendF; - -size_t DeviceProductInfo::getFlattenedSize() const { - return FlattenableHelpers::getFlattenedSize(name) + - FlattenableHelpers::getFlattenedSize(manufacturerPnpId) + - FlattenableHelpers::getFlattenedSize(productId) + - FlattenableHelpers::getFlattenedSize(manufactureOrModelDate) + - FlattenableHelpers::getFlattenedSize(relativeAddress); -} - -status_t DeviceProductInfo::flatten(void* buffer, size_t size) const { - if (size < getFlattenedSize()) { - return NO_MEMORY; - } - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, name)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, manufacturerPnpId)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, productId)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, manufactureOrModelDate)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, relativeAddress)); - return OK; -} - -status_t DeviceProductInfo::unflatten(void const* buffer, size_t size) { - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &name)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &manufacturerPnpId)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &productId)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &manufactureOrModelDate)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &relativeAddress)); - return OK; -} - -void DeviceProductInfo::dump(std::string& result) const { - StringAppendF(&result, "{name=\"%s\", ", name.c_str()); - StringAppendF(&result, "manufacturerPnpId=%s, ", manufacturerPnpId.data()); - StringAppendF(&result, "productId=%s, ", productId.c_str()); - - if (const auto* model = std::get_if<ModelYear>(&manufactureOrModelDate)) { - StringAppendF(&result, "modelYear=%u, ", model->year); - } else if (const auto* manufactureWeekAndYear = - std::get_if<ManufactureWeekAndYear>(&manufactureOrModelDate)) { - StringAppendF(&result, "manufactureWeek=%u, ", manufactureWeekAndYear->week); - StringAppendF(&result, "manufactureYear=%d, ", manufactureWeekAndYear->year); - } else if (const auto* manufactureYear = - std::get_if<ManufactureYear>(&manufactureOrModelDate)) { - StringAppendF(&result, "manufactureYear=%d, ", manufactureYear->year); - } else { - ALOGE("Unknown alternative for variant DeviceProductInfo::ManufactureOrModelDate"); - } +std::string to_string(const DeviceProductInfo& info) { + using base::StringAppendF; + + std::string result; + StringAppendF(&result, "{name=\"%s\", ", info.name.c_str()); + StringAppendF(&result, "manufacturerPnpId=%s, ", info.manufacturerPnpId.data()); + StringAppendF(&result, "productId=%s, ", info.productId.c_str()); + + ftl::match( + info.manufactureOrModelDate, + [&](DeviceProductInfo::ModelYear model) { + StringAppendF(&result, "modelYear=%u, ", model.year); + }, + [&](DeviceProductInfo::ManufactureWeekAndYear manufacture) { + StringAppendF(&result, "manufactureWeek=%u, ", manufacture.week); + StringAppendF(&result, "manufactureYear=%d, ", manufacture.year); + }, + [&](DeviceProductInfo::ManufactureYear manufacture) { + StringAppendF(&result, "manufactureYear=%d, ", manufacture.year); + }); result.append("relativeAddress=["); - for (size_t i = 0; i < relativeAddress.size(); i++) { + for (size_t i = 0; i < info.relativeAddress.size(); i++) { if (i != 0) { result.append(", "); } - StringAppendF(&result, "%u", relativeAddress[i]); + StringAppendF(&result, "%u", info.relativeAddress[i]); } result.append("]}"); + return result; } } // namespace android diff --git a/libs/ui/DisplayMode.cpp b/libs/ui/DisplayMode.cpp deleted file mode 100644 index cf05dbfb05..0000000000 --- a/libs/ui/DisplayMode.cpp +++ /dev/null @@ -1,69 +0,0 @@ -/* - * Copyright 2021 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <ui/DisplayMode.h> - -#include <cstdint> - -#include <ui/FlattenableHelpers.h> - -#define RETURN_IF_ERROR(op) \ - if (const status_t status = (op); status != OK) return status; - -namespace android::ui { - -size_t DisplayMode::getFlattenedSize() const { - return FlattenableHelpers::getFlattenedSize(id) + - FlattenableHelpers::getFlattenedSize(resolution) + - FlattenableHelpers::getFlattenedSize(xDpi) + - FlattenableHelpers::getFlattenedSize(yDpi) + - FlattenableHelpers::getFlattenedSize(refreshRate) + - FlattenableHelpers::getFlattenedSize(appVsyncOffset) + - FlattenableHelpers::getFlattenedSize(sfVsyncOffset) + - FlattenableHelpers::getFlattenedSize(presentationDeadline) + - FlattenableHelpers::getFlattenedSize(group); -} - -status_t DisplayMode::flatten(void* buffer, size_t size) const { - if (size < getFlattenedSize()) { - return NO_MEMORY; - } - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, id)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, resolution)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, xDpi)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, yDpi)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, refreshRate)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, appVsyncOffset)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, sfVsyncOffset)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, presentationDeadline)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, group)); - return OK; -} - -status_t DisplayMode::unflatten(const void* buffer, size_t size) { - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &id)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &resolution)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &xDpi)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &yDpi)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &refreshRate)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &appVsyncOffset)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &sfVsyncOffset)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &presentationDeadline)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &group)); - return OK; -} - -} // namespace android::ui diff --git a/libs/ui/DynamicDisplayInfo.cpp b/libs/ui/DynamicDisplayInfo.cpp index 78ba9965b6..f5feea925d 100644 --- a/libs/ui/DynamicDisplayInfo.cpp +++ b/libs/ui/DynamicDisplayInfo.cpp @@ -18,11 +18,6 @@ #include <cstdint> -#include <ui/FlattenableHelpers.h> - -#define RETURN_IF_ERROR(op) \ - if (const status_t status = (op); status != OK) return status; - namespace android::ui { std::optional<ui::DisplayMode> DynamicDisplayInfo::getActiveDisplayMode() const { @@ -34,42 +29,4 @@ std::optional<ui::DisplayMode> DynamicDisplayInfo::getActiveDisplayMode() const return {}; } -size_t DynamicDisplayInfo::getFlattenedSize() const { - return FlattenableHelpers::getFlattenedSize(supportedDisplayModes) + - FlattenableHelpers::getFlattenedSize(activeDisplayModeId) + - FlattenableHelpers::getFlattenedSize(supportedColorModes) + - FlattenableHelpers::getFlattenedSize(activeColorMode) + - FlattenableHelpers::getFlattenedSize(hdrCapabilities) + - FlattenableHelpers::getFlattenedSize(autoLowLatencyModeSupported) + - FlattenableHelpers::getFlattenedSize(gameContentTypeSupported) + - FlattenableHelpers::getFlattenedSize(preferredBootDisplayMode); -} - -status_t DynamicDisplayInfo::flatten(void* buffer, size_t size) const { - if (size < getFlattenedSize()) { - return NO_MEMORY; - } - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, supportedDisplayModes)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, activeDisplayModeId)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, supportedColorModes)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, activeColorMode)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, hdrCapabilities)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, autoLowLatencyModeSupported)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, gameContentTypeSupported)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, preferredBootDisplayMode)); - return OK; -} - -status_t DynamicDisplayInfo::unflatten(const void* buffer, size_t size) { - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &supportedDisplayModes)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &activeDisplayModeId)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &supportedColorModes)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &activeColorMode)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &hdrCapabilities)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &autoLowLatencyModeSupported)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &gameContentTypeSupported)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &preferredBootDisplayMode)); - return OK; -} - } // namespace android::ui diff --git a/libs/ui/HdrCapabilities.cpp b/libs/ui/HdrCapabilities.cpp deleted file mode 100644 index aec2fac780..0000000000 --- a/libs/ui/HdrCapabilities.cpp +++ /dev/null @@ -1,86 +0,0 @@ -/* - * Copyright 2016 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <ui/HdrCapabilities.h> - -namespace android { - -#if defined(__clang__) -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wundefined-reinterpret-cast" -#endif - -size_t HdrCapabilities::getFlattenedSize() const { - return sizeof(mMaxLuminance) + - sizeof(mMaxAverageLuminance) + - sizeof(mMinLuminance) + - sizeof(int32_t) + - mSupportedHdrTypes.size() * sizeof(ui::Hdr); -} - -status_t HdrCapabilities::flatten(void* buffer, size_t size) const { - - if (size < getFlattenedSize()) { - return NO_MEMORY; - } - - int32_t* const buf = static_cast<int32_t*>(buffer); - reinterpret_cast<float&>(buf[0]) = mMaxLuminance; - reinterpret_cast<float&>(buf[1]) = mMaxAverageLuminance; - reinterpret_cast<float&>(buf[2]) = mMinLuminance; - buf[3] = static_cast<int32_t>(mSupportedHdrTypes.size()); - for (size_t i = 0, c = mSupportedHdrTypes.size(); i < c; ++i) { - buf[4 + i] = static_cast<int32_t>(mSupportedHdrTypes[i]); - } - return NO_ERROR; -} - -status_t HdrCapabilities::unflatten(void const* buffer, size_t size) { - - size_t minSize = sizeof(mMaxLuminance) + - sizeof(mMaxAverageLuminance) + - sizeof(mMinLuminance) + - sizeof(int32_t); - - if (size < minSize) { - return NO_MEMORY; - } - - int32_t const * const buf = static_cast<int32_t const *>(buffer); - const size_t itemCount = size_t(buf[3]); - - // check the buffer is large enough - if (size < minSize + itemCount * sizeof(int32_t)) { - return BAD_VALUE; - } - - mMaxLuminance = reinterpret_cast<float const&>(buf[0]); - mMaxAverageLuminance = reinterpret_cast<float const&>(buf[1]); - mMinLuminance = reinterpret_cast<float const&>(buf[2]); - if (itemCount) { - mSupportedHdrTypes.resize(itemCount); - for (size_t i = 0; i < itemCount; ++i) { - mSupportedHdrTypes[i] = static_cast<ui::Hdr>(buf[4 + i]); - } - } - return NO_ERROR; -} - -#if defined(__clang__) -#pragma clang diagnostic pop -#endif - -} // namespace android diff --git a/libs/ui/StaticDisplayInfo.cpp b/libs/ui/StaticDisplayInfo.cpp deleted file mode 100644 index 03d15e4694..0000000000 --- a/libs/ui/StaticDisplayInfo.cpp +++ /dev/null @@ -1,57 +0,0 @@ -/* - * Copyright 2020 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <ui/StaticDisplayInfo.h> - -#include <cstdint> - -#include <ui/FlattenableHelpers.h> - -#define RETURN_IF_ERROR(op) \ - if (const status_t status = (op); status != OK) return status; - -namespace android::ui { - -size_t StaticDisplayInfo::getFlattenedSize() const { - return FlattenableHelpers::getFlattenedSize(connectionType) + - FlattenableHelpers::getFlattenedSize(density) + - FlattenableHelpers::getFlattenedSize(secure) + - FlattenableHelpers::getFlattenedSize(deviceProductInfo) + - FlattenableHelpers::getFlattenedSize(installOrientation); -} - -status_t StaticDisplayInfo::flatten(void* buffer, size_t size) const { - if (size < getFlattenedSize()) { - return NO_MEMORY; - } - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, connectionType)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, density)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, secure)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, deviceProductInfo)); - RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, installOrientation)); - return OK; -} - -status_t StaticDisplayInfo::unflatten(void const* buffer, size_t size) { - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &connectionType)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &density)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &secure)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &deviceProductInfo)); - RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &installOrientation)); - return OK; -} - -} // namespace android::ui diff --git a/libs/ui/include/ui/ColorMode.h b/libs/ui/include/ui/ColorMode.h new file mode 100644 index 0000000000..a47eaed171 --- /dev/null +++ b/libs/ui/include/ui/ColorMode.h @@ -0,0 +1,60 @@ +/* + * Copyright 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <vector> + +#include <ui/GraphicTypes.h> + +namespace android::ui { + +using ColorModes = std::vector<ColorMode>; + +inline bool isWideColorMode(ColorMode colorMode) { + switch (colorMode) { + case ColorMode::DISPLAY_P3: + case ColorMode::ADOBE_RGB: + case ColorMode::DCI_P3: + case ColorMode::BT2020: + case ColorMode::DISPLAY_BT2020: + case ColorMode::BT2100_PQ: + case ColorMode::BT2100_HLG: + return true; + case ColorMode::NATIVE: + case ColorMode::STANDARD_BT601_625: + case ColorMode::STANDARD_BT601_625_UNADJUSTED: + case ColorMode::STANDARD_BT601_525: + case ColorMode::STANDARD_BT601_525_UNADJUSTED: + case ColorMode::STANDARD_BT709: + case ColorMode::SRGB: + return false; + } +} + +inline Dataspace pickDataspaceFor(ColorMode colorMode) { + switch (colorMode) { + case ColorMode::DISPLAY_P3: + case ColorMode::BT2100_PQ: + case ColorMode::BT2100_HLG: + case ColorMode::DISPLAY_BT2020: + return Dataspace::DISPLAY_P3; + default: + return Dataspace::V0_SRGB; + } +} + +} // namespace android::ui diff --git a/libs/ui/include/ui/DeviceProductInfo.h b/libs/ui/include/ui/DeviceProductInfo.h index 807a5d96a3..4229cf1507 100644 --- a/libs/ui/include/ui/DeviceProductInfo.h +++ b/libs/ui/include/ui/DeviceProductInfo.h @@ -24,8 +24,6 @@ #include <variant> #include <vector> -#include <utils/Flattenable.h> - namespace android { // NUL-terminated plug and play ID. @@ -34,7 +32,7 @@ using PnpId = std::array<char, 4>; // Product-specific information about the display or the directly connected device on the // display chain. For example, if the display is transitively connected, this field may contain // product information about the intermediate device. -struct DeviceProductInfo : LightFlattenable<DeviceProductInfo> { +struct DeviceProductInfo { struct ModelYear { uint32_t year; }; @@ -63,13 +61,8 @@ struct DeviceProductInfo : LightFlattenable<DeviceProductInfo> { // address is unavailable. // For example, for HDMI connected device this will be the physical address. std::vector<uint8_t> relativeAddress; - - bool isFixedSize() const { return false; } - size_t getFlattenedSize() const; - status_t flatten(void* buffer, size_t size) const; - status_t unflatten(void const* buffer, size_t size); - - void dump(std::string& result) const; }; +std::string to_string(const DeviceProductInfo&); + } // namespace android diff --git a/libs/ui/include/ui/DisplayId.h b/libs/ui/include/ui/DisplayId.h index 9120972a42..3a31fa0848 100644 --- a/libs/ui/include/ui/DisplayId.h +++ b/libs/ui/include/ui/DisplayId.h @@ -17,9 +17,11 @@ #pragma once #include <cstdint> -#include <optional> +#include <ostream> #include <string> +#include <ftl/optional.h> + namespace android { // ID of a physical or a virtual display. This class acts as a type safe wrapper around uint64_t. @@ -66,9 +68,14 @@ inline std::string to_string(DisplayId displayId) { return std::to_string(displayId.value); } +// For tests. +inline std::ostream& operator<<(std::ostream& stream, DisplayId displayId) { + return stream << "DisplayId{" << displayId.value << '}'; +} + // DisplayId of a physical display, such as the internal display or externally connected display. struct PhysicalDisplayId : DisplayId { - static constexpr std::optional<PhysicalDisplayId> tryCast(DisplayId id) { + static constexpr ftl::Optional<PhysicalDisplayId> tryCast(DisplayId id) { if (id.value & FLAG_VIRTUAL) { return std::nullopt; } diff --git a/libs/ui/include/ui/DisplayMode.h b/libs/ui/include/ui/DisplayMode.h index 56f68e7bb2..a2791a6d44 100644 --- a/libs/ui/include/ui/DisplayMode.h +++ b/libs/ui/include/ui/DisplayMode.h @@ -29,7 +29,7 @@ namespace android::ui { using DisplayModeId = int32_t; // Mode supported by physical display. -struct DisplayMode : LightFlattenable<DisplayMode> { +struct DisplayMode { DisplayModeId id; ui::Size resolution; float xDpi = 0; @@ -40,11 +40,6 @@ struct DisplayMode : LightFlattenable<DisplayMode> { nsecs_t sfVsyncOffset = 0; nsecs_t presentationDeadline = 0; int32_t group = -1; - - bool isFixedSize() const { return false; } - size_t getFlattenedSize() const; - status_t flatten(void* buffer, size_t size) const; - status_t unflatten(const void* buffer, size_t size); }; } // namespace android::ui diff --git a/libs/ui/include/ui/DynamicDisplayInfo.h b/libs/ui/include/ui/DynamicDisplayInfo.h index ce75a65214..8c9fe4c311 100644 --- a/libs/ui/include/ui/DynamicDisplayInfo.h +++ b/libs/ui/include/ui/DynamicDisplayInfo.h @@ -24,12 +24,11 @@ #include <ui/GraphicTypes.h> #include <ui/HdrCapabilities.h> -#include <utils/Flattenable.h> namespace android::ui { // Information about a physical display which may change on hotplug reconnect. -struct DynamicDisplayInfo : LightFlattenable<DynamicDisplayInfo> { +struct DynamicDisplayInfo { std::vector<ui::DisplayMode> supportedDisplayModes; // This struct is going to be serialized over binder, so @@ -53,11 +52,6 @@ struct DynamicDisplayInfo : LightFlattenable<DynamicDisplayInfo> { ui::DisplayModeId preferredBootDisplayMode; std::optional<ui::DisplayMode> getActiveDisplayMode() const; - - bool isFixedSize() const { return false; } - size_t getFlattenedSize() const; - status_t flatten(void* buffer, size_t size) const; - status_t unflatten(const void* buffer, size_t size); }; } // namespace android::ui diff --git a/libs/gui/include/gui/TransactionTracing.h b/libs/ui/include/ui/FenceResult.h index 9efba47a18..6d63fc9973 100644 --- a/libs/gui/include/gui/TransactionTracing.h +++ b/libs/ui/include/ui/FenceResult.h @@ -1,5 +1,5 @@ /* - * Copyright 2020 The Android Open Source Project + * Copyright 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -16,26 +16,18 @@ #pragma once -#include <android/gui/BnTransactionTraceListener.h> -#include <utils/Mutex.h> +#include <android-base/expected.h> +#include <utils/Errors.h> +#include <utils/StrongPointer.h> namespace android { -class TransactionTraceListener : public gui::BnTransactionTraceListener { - static std::mutex sMutex; - static sp<TransactionTraceListener> sInstance; +class Fence; - TransactionTraceListener(); +using FenceResult = base::expected<sp<Fence>, status_t>; -public: - static sp<TransactionTraceListener> getInstance(); - - binder::Status onToggled(bool enabled) override; - - bool isTracingEnabled(); - -private: - bool mTracingEnabled = false; -}; +inline status_t fenceStatus(const FenceResult& fenceResult) { + return fenceResult.ok() ? NO_ERROR : fenceResult.error(); +} } // namespace android diff --git a/libs/ui/include/ui/GraphicBuffer.h b/libs/ui/include/ui/GraphicBuffer.h index 57be686592..dbe475b805 100644 --- a/libs/ui/include/ui/GraphicBuffer.h +++ b/libs/ui/include/ui/GraphicBuffer.h @@ -270,7 +270,7 @@ private: // Send a callback when a GraphicBuffer dies. // - // This is used for BufferStateLayer caching. GraphicBuffers are refcounted per process. When + // This is used for layer caching. GraphicBuffers are refcounted per process. When // A GraphicBuffer doesn't have any more sp<> in a process, it is destroyed. This causes // problems when trying to implicitcly cache across process boundaries. Ideally, both sides // of the cache would hold onto wp<> references. When an app dropped its sp<>, the GraphicBuffer diff --git a/libs/ui/include/ui/HdrCapabilities.h b/libs/ui/include/ui/HdrCapabilities.h index 813addeca6..ae54223585 100644 --- a/libs/ui/include/ui/HdrCapabilities.h +++ b/libs/ui/include/ui/HdrCapabilities.h @@ -22,12 +22,10 @@ #include <vector> #include <ui/GraphicTypes.h> -#include <utils/Flattenable.h> namespace android { -class HdrCapabilities : public LightFlattenable<HdrCapabilities> -{ +class HdrCapabilities { public: HdrCapabilities(const std::vector<ui::Hdr>& types, float maxLuminance, float maxAverageLuminance, float minLuminance) @@ -49,12 +47,6 @@ public: float getDesiredMaxAverageLuminance() const { return mMaxAverageLuminance; } float getDesiredMinLuminance() const { return mMinLuminance; } - // Flattenable protocol - bool isFixedSize() const { return false; } - size_t getFlattenedSize() const; - status_t flatten(void* buffer, size_t size) const; - status_t unflatten(void const* buffer, size_t size); - private: std::vector<ui::Hdr> mSupportedHdrTypes; float mMaxLuminance; diff --git a/libs/ui/include/ui/StaticDisplayInfo.h b/libs/ui/include/ui/StaticDisplayInfo.h index cc7c869b3b..83da821f37 100644 --- a/libs/ui/include/ui/StaticDisplayInfo.h +++ b/libs/ui/include/ui/StaticDisplayInfo.h @@ -20,24 +20,18 @@ #include <ui/DeviceProductInfo.h> #include <ui/Rotation.h> -#include <utils/Flattenable.h> namespace android::ui { -enum class DisplayConnectionType { Internal, External }; +enum class DisplayConnectionType { Internal, External, ftl_last = External }; // Immutable information about physical display. -struct StaticDisplayInfo : LightFlattenable<StaticDisplayInfo> { +struct StaticDisplayInfo { DisplayConnectionType connectionType = DisplayConnectionType::Internal; float density = 0.f; bool secure = false; std::optional<DeviceProductInfo> deviceProductInfo; Rotation installOrientation = ROTATION_0; - - bool isFixedSize() const { return false; } - size_t getFlattenedSize() const; - status_t flatten(void* buffer, size_t size) const; - status_t unflatten(void const* buffer, size_t size); }; } // namespace android::ui diff --git a/libs/vibrator/ExternalVibration.cpp b/libs/vibrator/ExternalVibration.cpp index ec906458a3..80e911c65d 100644 --- a/libs/vibrator/ExternalVibration.cpp +++ b/libs/vibrator/ExternalVibration.cpp @@ -22,15 +22,6 @@ #include <log/log.h> #include <utils/Errors.h> - -// To guarantee if HapticScale enum has the same value as IExternalVibratorService -static_assert(static_cast<int>(android::os::HapticScale::MUTE) == static_cast<int>(android::os::IExternalVibratorService::SCALE_MUTE)); -static_assert(static_cast<int>(android::os::HapticScale::VERY_LOW) == static_cast<int>(android::os::IExternalVibratorService::SCALE_VERY_LOW)); -static_assert(static_cast<int>(android::os::HapticScale::LOW) == static_cast<int>(android::os::IExternalVibratorService::SCALE_LOW)); -static_assert(static_cast<int>(android::os::HapticScale::NONE) == static_cast<int>(android::os::IExternalVibratorService::SCALE_NONE)); -static_assert(static_cast<int>(android::os::HapticScale::HIGH) == static_cast<int>(android::os::IExternalVibratorService::SCALE_HIGH)); -static_assert(static_cast<int>(android::os::HapticScale::VERY_HIGH) == static_cast<int>(android::os::IExternalVibratorService::SCALE_VERY_HIGH)); - void writeAudioAttributes(const audio_attributes_t& attrs, android::Parcel* out) { out->writeInt32(attrs.usage); out->writeInt32(attrs.content_type); @@ -74,5 +65,25 @@ inline bool ExternalVibration::operator==(const ExternalVibration& rhs) const { return mToken == rhs.mToken; } +os::HapticScale ExternalVibration::externalVibrationScaleToHapticScale(int externalVibrationScale) { + switch (externalVibrationScale) { + case IExternalVibratorService::SCALE_MUTE: + return os::HapticScale::MUTE; + case IExternalVibratorService::SCALE_VERY_LOW: + return os::HapticScale::VERY_LOW; + case IExternalVibratorService::SCALE_LOW: + return os::HapticScale::LOW; + case IExternalVibratorService::SCALE_NONE: + return os::HapticScale::NONE; + case IExternalVibratorService::SCALE_HIGH: + return os::HapticScale::HIGH; + case IExternalVibratorService::SCALE_VERY_HIGH: + return os::HapticScale::VERY_HIGH; + default: + ALOGE("Unknown ExternalVibrationScale %d, not applying scaling", externalVibrationScale); + return os::HapticScale::NONE; + } +} + } // namespace os } // namespace android diff --git a/libs/vibrator/include/vibrator/ExternalVibration.h b/libs/vibrator/include/vibrator/ExternalVibration.h index 760dbce149..00cd3cd256 100644 --- a/libs/vibrator/include/vibrator/ExternalVibration.h +++ b/libs/vibrator/include/vibrator/ExternalVibration.h @@ -23,6 +23,7 @@ #include <binder/Parcelable.h> #include <system/audio.h> #include <utils/RefBase.h> +#include <vibrator/ExternalVibrationUtils.h> namespace android { namespace os { @@ -44,6 +45,10 @@ public : audio_attributes_t getAudioAttributes() const { return mAttrs; } sp<IExternalVibrationController> getController() { return mController; } + /* Converts the scale from non-public ExternalVibrationService into the HapticScale + * used by the utils. + */ + static os::HapticScale externalVibrationScaleToHapticScale(int externalVibrationScale); private: int32_t mUid; @@ -53,7 +58,7 @@ private: sp<IBinder> mToken = new BBinder(); }; -} // namespace android } // namespace os +} // namespace android #endif // ANDROID_EXTERNAL_VIBRATION_H diff --git a/libs/vibrator/include/vibrator/ExternalVibrationUtils.h b/libs/vibrator/include/vibrator/ExternalVibrationUtils.h index c588bfdedd..ca219d3cbf 100644 --- a/libs/vibrator/include/vibrator/ExternalVibrationUtils.h +++ b/libs/vibrator/include/vibrator/ExternalVibrationUtils.h @@ -19,8 +19,6 @@ namespace android::os { -// Copied from frameworks/base/core/java/android/os/IExternalVibratorService.aidl -// The values are checked in ExternalVibration.cpp enum class HapticScale { MUTE = -100, VERY_LOW = -2, |