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-rw-r--r--libs/gui/LayerState.cpp57
-rw-r--r--libs/gui/SurfaceComposerClient.cpp58
-rw-r--r--libs/gui/include/gui/LayerState.h24
-rw-r--r--libs/gui/include/gui/SurfaceComposerClient.h2
4 files changed, 80 insertions, 61 deletions
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index acd9ac5a93..27d86bb4e2 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -153,7 +153,8 @@ status_t layer_state_t::write(Parcel& output) const
SAFE_PARCEL(output.writeBool, isTrustedOverlay);
SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dropInputMode));
- SAFE_PARCEL(bufferData.write, output);
+ SAFE_PARCEL(output.writeNullableParcelable,
+ bufferData ? std::make_optional<BufferData>(*bufferData) : std::nullopt);
return NO_ERROR;
}
@@ -263,7 +264,9 @@ status_t layer_state_t::read(const Parcel& input)
uint32_t mode;
SAFE_PARCEL(input.readUint32, &mode);
dropInputMode = static_cast<gui::DropInputMode>(mode);
- SAFE_PARCEL(bufferData.read, input);
+ std::optional<BufferData> tmpBufferData;
+ SAFE_PARCEL(input.readParcelable, &tmpBufferData);
+ bufferData = tmpBufferData ? std::make_shared<BufferData>(*tmpBufferData) : nullptr;
return NO_ERROR;
}
@@ -518,7 +521,7 @@ bool layer_state_t::hasBufferChanges() const {
}
bool layer_state_t::hasValidBuffer() const {
- return bufferData.buffer || bufferData.cachedBuffer.isValid();
+ return bufferData && (bufferData->buffer || bufferData->cachedBuffer.isValid());
}
status_t layer_state_t::matrix22_t::write(Parcel& output) const {
@@ -681,64 +684,64 @@ ReleaseCallbackId BufferData::generateReleaseCallbackId() const {
return {buffer->getId(), frameNumber};
}
-status_t BufferData::write(Parcel& output) const {
- SAFE_PARCEL(output.writeInt32, flags.get());
+status_t BufferData::writeToParcel(Parcel* output) const {
+ SAFE_PARCEL(output->writeInt32, flags.get());
if (buffer) {
- SAFE_PARCEL(output.writeBool, true);
- SAFE_PARCEL(output.write, *buffer);
+ SAFE_PARCEL(output->writeBool, true);
+ SAFE_PARCEL(output->write, *buffer);
} else {
- SAFE_PARCEL(output.writeBool, false);
+ SAFE_PARCEL(output->writeBool, false);
}
if (acquireFence) {
- SAFE_PARCEL(output.writeBool, true);
- SAFE_PARCEL(output.write, *acquireFence);
+ SAFE_PARCEL(output->writeBool, true);
+ SAFE_PARCEL(output->write, *acquireFence);
} else {
- SAFE_PARCEL(output.writeBool, false);
+ SAFE_PARCEL(output->writeBool, false);
}
- SAFE_PARCEL(output.writeUint64, frameNumber);
- SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(releaseBufferListener));
- SAFE_PARCEL(output.writeStrongBinder, releaseBufferEndpoint);
+ SAFE_PARCEL(output->writeUint64, frameNumber);
+ SAFE_PARCEL(output->writeStrongBinder, IInterface::asBinder(releaseBufferListener));
+ SAFE_PARCEL(output->writeStrongBinder, releaseBufferEndpoint);
- SAFE_PARCEL(output.writeStrongBinder, cachedBuffer.token.promote());
- SAFE_PARCEL(output.writeUint64, cachedBuffer.id);
+ SAFE_PARCEL(output->writeStrongBinder, cachedBuffer.token.promote());
+ SAFE_PARCEL(output->writeUint64, cachedBuffer.id);
return NO_ERROR;
}
-status_t BufferData::read(const Parcel& input) {
+status_t BufferData::readFromParcel(const Parcel* input) {
int32_t tmpInt32;
- SAFE_PARCEL(input.readInt32, &tmpInt32);
+ SAFE_PARCEL(input->readInt32, &tmpInt32);
flags = Flags<BufferDataChange>(tmpInt32);
bool tmpBool = false;
- SAFE_PARCEL(input.readBool, &tmpBool);
+ SAFE_PARCEL(input->readBool, &tmpBool);
if (tmpBool) {
buffer = new GraphicBuffer();
- SAFE_PARCEL(input.read, *buffer);
+ SAFE_PARCEL(input->read, *buffer);
}
- SAFE_PARCEL(input.readBool, &tmpBool);
+ SAFE_PARCEL(input->readBool, &tmpBool);
if (tmpBool) {
acquireFence = new Fence();
- SAFE_PARCEL(input.read, *acquireFence);
+ SAFE_PARCEL(input->read, *acquireFence);
}
- SAFE_PARCEL(input.readUint64, &frameNumber);
+ SAFE_PARCEL(input->readUint64, &frameNumber);
sp<IBinder> tmpBinder = nullptr;
- SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
+ SAFE_PARCEL(input->readNullableStrongBinder, &tmpBinder);
if (tmpBinder) {
releaseBufferListener = checked_interface_cast<ITransactionCompletedListener>(tmpBinder);
}
- SAFE_PARCEL(input.readNullableStrongBinder, &releaseBufferEndpoint);
+ SAFE_PARCEL(input->readNullableStrongBinder, &releaseBufferEndpoint);
tmpBinder = nullptr;
- SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
+ SAFE_PARCEL(input->readNullableStrongBinder, &tmpBinder);
cachedBuffer.token = tmpBinder;
- SAFE_PARCEL(input.readUint64, &cachedBuffer.id);
+ SAFE_PARCEL(input->readUint64, &cachedBuffer.id);
return NO_ERROR;
}
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index b10c3848fa..6a4ddaea9d 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -728,18 +728,18 @@ void SurfaceComposerClient::Transaction::releaseBufferIfOverwriting(const layer_
return;
}
- auto listener = state.bufferData.releaseBufferListener;
+ auto listener = state.bufferData->releaseBufferListener;
sp<Fence> fence =
- state.bufferData.acquireFence ? state.bufferData.acquireFence : Fence::NO_FENCE;
- if (state.bufferData.releaseBufferEndpoint ==
+ state.bufferData->acquireFence ? state.bufferData->acquireFence : Fence::NO_FENCE;
+ if (state.bufferData->releaseBufferEndpoint ==
IInterface::asBinder(TransactionCompletedListener::getIInstance())) {
// if the callback is in process, run on a different thread to avoid any lock contigency
// issues in the client.
SurfaceComposerClient::getDefault()
->mReleaseCallbackThread
- .addReleaseCallback(state.bufferData.generateReleaseCallbackId(), fence);
+ .addReleaseCallback(state.bufferData->generateReleaseCallbackId(), fence);
} else {
- listener->onReleaseBuffer(state.bufferData.generateReleaseCallbackId(), fence, UINT_MAX);
+ listener->onReleaseBuffer(state.bufferData->generateReleaseCallbackId(), fence, UINT_MAX);
}
}
@@ -839,7 +839,8 @@ void SurfaceComposerClient::Transaction::cacheBuffers() {
layer_state_t* s = &(mComposerStates[handle].state);
if (!(s->what & layer_state_t::eBufferChanged)) {
continue;
- } else if (s->bufferData.flags.test(BufferData::BufferDataChange::cachedBufferChanged)) {
+ } else if (s->bufferData &&
+ s->bufferData->flags.test(BufferData::BufferDataChange::cachedBufferChanged)) {
// If eBufferChanged and eCachedBufferChanged are both trued then that means
// we already cached the buffer in a previous call to cacheBuffers, perhaps
// from writeToParcel on a Transaction that was merged in to this one.
@@ -848,22 +849,22 @@ void SurfaceComposerClient::Transaction::cacheBuffers() {
// Don't try to cache a null buffer. Sending null buffers is cheap so we shouldn't waste
// time trying to cache them.
- if (!s->bufferData.buffer) {
+ if (!s->bufferData || !s->bufferData->buffer) {
continue;
}
uint64_t cacheId = 0;
- status_t ret = BufferCache::getInstance().getCacheId(s->bufferData.buffer, &cacheId);
+ status_t ret = BufferCache::getInstance().getCacheId(s->bufferData->buffer, &cacheId);
if (ret == NO_ERROR) {
// Cache-hit. Strip the buffer and send only the id.
- s->bufferData.buffer = nullptr;
+ s->bufferData->buffer = nullptr;
} else {
// Cache-miss. Include the buffer and send the new cacheId.
- cacheId = BufferCache::getInstance().cache(s->bufferData.buffer);
+ cacheId = BufferCache::getInstance().cache(s->bufferData->buffer);
}
- s->bufferData.flags |= BufferData::BufferDataChange::cachedBufferChanged;
- s->bufferData.cachedBuffer.token = BufferCache::getInstance().getToken();
- s->bufferData.cachedBuffer.id = cacheId;
+ s->bufferData->flags |= BufferData::BufferDataChange::cachedBufferChanged;
+ s->bufferData->cachedBuffer.token = BufferCache::getInstance().getToken();
+ s->bufferData->cachedBuffer.id = cacheId;
// If we have more buffers than the size of the cache, we should stop caching so we don't
// evict other buffers in this transaction
@@ -1322,23 +1323,22 @@ SurfaceComposerClient::Transaction::setTransformToDisplayInverse(const sp<Surfac
return *this;
}
-std::optional<BufferData> SurfaceComposerClient::Transaction::getAndClearBuffer(
+std::shared_ptr<BufferData> SurfaceComposerClient::Transaction::getAndClearBuffer(
const sp<SurfaceControl>& sc) {
layer_state_t* s = getLayerState(sc);
if (!s) {
- return std::nullopt;
+ return nullptr;
}
if (!(s->what & layer_state_t::eBufferChanged)) {
- return std::nullopt;
+ return nullptr;
}
- BufferData bufferData = s->bufferData;
+ std::shared_ptr<BufferData> bufferData = std::move(s->bufferData);
TransactionCompletedListener::getInstance()->removeReleaseBufferCallback(
- bufferData.generateReleaseCallbackId());
- BufferData emptyBufferData;
+ bufferData->generateReleaseCallbackId());
s->what &= ~layer_state_t::eBufferChanged;
- s->bufferData = emptyBufferData;
+ s->bufferData = nullptr;
mContainsBuffer = false;
return bufferData;
@@ -1356,24 +1356,24 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBuffe
releaseBufferIfOverwriting(*s);
- BufferData bufferData;
- bufferData.buffer = buffer;
+ std::shared_ptr<BufferData> bufferData = std::make_shared<BufferData>();
+ bufferData->buffer = buffer;
if (frameNumber) {
- bufferData.frameNumber = *frameNumber;
- bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ bufferData->frameNumber = *frameNumber;
+ bufferData->flags |= BufferData::BufferDataChange::frameNumberChanged;
}
if (fence) {
- bufferData.acquireFence = *fence;
- bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData->acquireFence = *fence;
+ bufferData->flags |= BufferData::BufferDataChange::fenceChanged;
}
- bufferData.releaseBufferEndpoint =
+ bufferData->releaseBufferEndpoint =
IInterface::asBinder(TransactionCompletedListener::getIInstance());
if (mIsAutoTimestamp) {
mDesiredPresentTime = systemTime();
}
- setReleaseBufferCallback(&bufferData, callback);
+ setReleaseBufferCallback(bufferData.get(), callback);
s->what |= layer_state_t::eBufferChanged;
- s->bufferData = bufferData;
+ s->bufferData = std::move(bufferData);
registerSurfaceControlForCallback(sc);
mContainsBuffer = true;
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index e48f52d13d..968ace93b9 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -58,7 +58,22 @@ struct client_cache_t {
bool isValid() const { return token != nullptr; }
};
-struct BufferData {
+class BufferData : public Parcelable {
+public:
+ virtual ~BufferData() = default;
+ virtual bool hasBuffer() const { return buffer != nullptr; }
+ virtual bool hasSameBuffer(const BufferData& other) const {
+ return buffer == other.buffer && frameNumber == other.frameNumber;
+ }
+ virtual uint32_t getWidth() const { return buffer->getWidth(); }
+ virtual uint32_t getHeight() const { return buffer->getHeight(); }
+ Rect getBounds() const {
+ return {0, 0, static_cast<int32_t>(getWidth()), static_cast<int32_t>(getHeight())};
+ }
+ virtual uint64_t getId() const { return buffer->getId(); }
+ virtual PixelFormat getPixelFormat() const { return buffer->getPixelFormat(); }
+ virtual uint64_t getUsage() const { return buffer->getUsage(); }
+
enum class BufferDataChange : uint32_t {
fenceChanged = 0x01,
frameNumberChanged = 0x02,
@@ -89,8 +104,9 @@ struct BufferData {
// Generates the release callback id based on the buffer id and frame number.
// This is used as an identifier when release callbacks are invoked.
ReleaseCallbackId generateReleaseCallbackId() const;
- status_t write(Parcel& output) const;
- status_t read(const Parcel& input);
+
+ status_t writeToParcel(Parcel* parcel) const override;
+ status_t readFromParcel(const Parcel* parcel) override;
};
/*
@@ -204,7 +220,7 @@ struct layer_state_t {
uint32_t transform;
bool transformToDisplayInverse;
Rect crop;
- BufferData bufferData;
+ std::shared_ptr<BufferData> bufferData = nullptr;
ui::Dataspace dataspace;
HdrMetadata hdrMetadata;
Region surfaceDamageRegion;
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index b739b3c8bf..62758af2c0 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -501,7 +501,7 @@ public:
const std::optional<sp<Fence>>& fence = std::nullopt,
const std::optional<uint64_t>& frameNumber = std::nullopt,
ReleaseBufferCallback callback = nullptr);
- std::optional<BufferData> getAndClearBuffer(const sp<SurfaceControl>& sc);
+ std::shared_ptr<BufferData> getAndClearBuffer(const sp<SurfaceControl>& sc);
Transaction& setDataspace(const sp<SurfaceControl>& sc, ui::Dataspace dataspace);
Transaction& setHdrMetadata(const sp<SurfaceControl>& sc, const HdrMetadata& hdrMetadata);
Transaction& setSurfaceDamageRegion(const sp<SurfaceControl>& sc,