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-rw-r--r--libs/adbd_auth/Android.bp9
-rw-r--r--libs/android_runtime_lazy/Android.bp9
-rw-r--r--libs/arect/Android.bp17
-rw-r--r--libs/attestation/Android.bp31
-rw-r--r--libs/attestation/HmacKeyManager.cpp52
-rw-r--r--libs/attestation/OWNERS2
-rw-r--r--libs/attestation/TEST_MAPPING7
-rw-r--r--libs/attestation/tests/Android.bp28
-rw-r--r--libs/attestation/tests/HmacKeyManager_test.cpp52
-rw-r--r--libs/binder/ActivityManager.cpp25
-rw-r--r--libs/binder/Android.bp13
-rw-r--r--libs/binder/AppOpsManager.cpp6
-rw-r--r--libs/binder/IActivityManager.cpp35
-rw-r--r--libs/binder/IAppOpsService.cpp25
-rw-r--r--libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl7
-rw-r--r--libs/binder/include/binder/ActivityManager.h59
-rw-r--r--libs/binder/include/binder/AppOpsManager.h4
-rw-r--r--libs/binder/include/binder/IActivityManager.h11
-rw-r--r--libs/binder/include/binder/IAppOpsService.h5
-rw-r--r--libs/binder/include/binder/IInterface.h13
-rw-r--r--libs/binder/ndk/Android.bp17
-rw-r--r--libs/binder/ndk/ibinder.cpp2
-rw-r--r--libs/binder/ndk/ibinder_internal.h10
-rw-r--r--libs/binder/ndk/tests/Android.bp9
-rw-r--r--libs/binder/ndk/tests/iface.cpp12
-rw-r--r--libs/binder/ndk/tests/include/iface/iface.h3
-rw-r--r--libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp20
-rw-r--r--libs/binder/parcel_fuzzer/Android.bp9
-rw-r--r--libs/binder/parcel_fuzzer/binder.cpp11
-rw-r--r--libs/binder/rust/Android.bp9
-rw-r--r--libs/binder/rust/tests/Android.bp9
-rw-r--r--libs/binder/tests/Android.bp9
-rw-r--r--libs/binder/tests/binderParcelTest.cpp34
-rw-r--r--libs/binder/tests/fuzzers/Android.bp9
-rw-r--r--libs/binderdebug/Android.bp9
-rw-r--r--libs/binderdebug/tests/Android.bp9
-rw-r--r--libs/binderthreadstate/1.0/Android.bp9
-rw-r--r--libs/binderthreadstate/Android.bp9
-rw-r--r--libs/bufferqueueconverter/Android.bp9
-rw-r--r--libs/cputimeinstate/Android.bp10
-rw-r--r--libs/diskusage/Android.bp9
-rw-r--r--libs/dumputils/Android.bp9
-rw-r--r--libs/dumputils/dump_utils.cpp3
-rw-r--r--libs/fakeservicemanager/Android.bp9
l---------libs/ftl/.clang-format1
-rw-r--r--libs/ftl/Android.bp19
-rw-r--r--libs/ftl/README.md41
-rw-r--r--libs/ftl/future_test.cpp105
-rw-r--r--libs/ftl/small_map_test.cpp131
-rw-r--r--libs/ftl/small_vector_test.cpp463
-rw-r--r--libs/ftl/static_vector_test.cpp399
-rw-r--r--libs/gralloc/types/Android.bp9
-rw-r--r--libs/gralloc/types/fuzzer/Android.bp9
-rw-r--r--libs/gralloc/types/tests/Android.bp9
-rw-r--r--libs/graphicsenv/Android.bp9
-rw-r--r--libs/graphicsenv/GraphicsEnv.cpp26
-rw-r--r--libs/graphicsenv/include/graphicsenv/GraphicsEnv.h7
-rw-r--r--libs/gui/Android.bp31
-rw-r--r--libs/gui/BLASTBufferQueue.cpp544
-rw-r--r--libs/gui/BatchBufferOps.cpp125
-rw-r--r--libs/gui/BufferQueueConsumer.cpp13
-rw-r--r--libs/gui/DisplayEventDispatcher.cpp40
-rw-r--r--libs/gui/DisplayEventReceiver.cpp7
-rw-r--r--libs/gui/FrameTimelineInfo.cpp62
-rw-r--r--libs/gui/IGraphicBufferProducer.cpp348
-rw-r--r--libs/gui/IGraphicBufferProducerFlattenables.cpp413
-rw-r--r--libs/gui/ISurfaceComposer.cpp837
-rw-r--r--libs/gui/ISurfaceComposerClient.cpp13
-rw-r--r--libs/gui/ITransactionCompletedListener.cpp84
-rw-r--r--libs/gui/LayerMetadata.cpp14
-rw-r--r--libs/gui/LayerState.cpp625
-rw-r--r--libs/gui/QueueBufferInputOutput.cpp159
-rw-r--r--libs/gui/ScreenCaptureResults.cpp65
-rw-r--r--libs/gui/Surface.cpp436
-rw-r--r--libs/gui/SurfaceComposerClient.cpp438
-rw-r--r--libs/gui/SurfaceControl.cpp80
-rw-r--r--libs/gui/SyncFeatures.cpp14
-rw-r--r--libs/gui/TransactionTracing.cpp53
-rw-r--r--libs/gui/aidl/android/gui/IScreenCaptureListener.aidl (renamed from libs/ui/include/ui/UiConfig.h)19
-rw-r--r--libs/gui/aidl/android/gui/ITransactionTraceListener.aidl6
-rw-r--r--libs/gui/aidl/android/gui/ScreenCaptureResults.aidl (renamed from libs/gui/include/gui/GuiConfig.h)16
-rw-r--r--libs/gui/include/gui/BLASTBufferQueue.h74
-rw-r--r--libs/gui/include/gui/BufferQueueConsumer.h4
-rw-r--r--libs/gui/include/gui/BufferQueueCore.h3
-rw-r--r--libs/gui/include/gui/DisplayEventDispatcher.h29
-rw-r--r--libs/gui/include/gui/DisplayEventReceiver.h36
-rw-r--r--libs/gui/include/gui/FrameTimelineInfo.h43
-rw-r--r--libs/gui/include/gui/IGraphicBufferProducer.h174
-rw-r--r--libs/gui/include/gui/ISurfaceComposer.h231
-rw-r--r--libs/gui/include/gui/ISurfaceComposerClient.h10
-rw-r--r--libs/gui/include/gui/ITransactionCompletedListener.h29
-rw-r--r--libs/gui/include/gui/JankInfo.h47
-rw-r--r--libs/gui/include/gui/LayerMetadata.h5
-rw-r--r--libs/gui/include/gui/LayerState.h214
-rw-r--r--libs/gui/include/gui/ScreenCaptureResults.h49
-rw-r--r--libs/gui/include/gui/Surface.h52
-rw-r--r--libs/gui/include/gui/SurfaceComposerClient.h204
-rw-r--r--libs/gui/include/gui/SurfaceControl.h14
-rw-r--r--libs/gui/include/gui/SyncScreenCaptureListener.h45
-rw-r--r--libs/gui/include/gui/TransactionTracing.h41
-rw-r--r--libs/gui/include/gui/view/Surface.h2
-rw-r--r--libs/gui/sysprop/Android.bp9
-rw-r--r--libs/gui/tests/Android.bp35
-rw-r--r--libs/gui/tests/BLASTBufferQueue_test.cpp213
-rw-r--r--libs/gui/tests/DisplayEventStructLayout_test.cpp48
-rw-r--r--libs/gui/tests/EndToEndNativeInputTest.cpp302
-rw-r--r--libs/gui/tests/IGraphicBufferProducer_test.cpp363
-rw-r--r--libs/gui/tests/Surface_test.cpp207
-rw-r--r--libs/gui/view/Surface.cpp5
-rw-r--r--libs/incidentcompanion/Android.bp10
-rw-r--r--libs/input/Android.bp71
-rw-r--r--libs/input/IInputFlinger.cpp101
-rw-r--r--libs/input/ISetInputWindowsListener.cpp53
-rw-r--r--libs/input/Input.cpp262
-rw-r--r--libs/input/InputApplication.cpp50
-rw-r--r--libs/input/InputDevice.cpp57
-rw-r--r--libs/input/InputEventLabels.cpp451
-rw-r--r--libs/input/InputTransport.cpp426
-rw-r--r--libs/input/InputWindow.cpp235
-rw-r--r--libs/input/KeyCharacterMap.cpp225
-rw-r--r--libs/input/KeyLayoutMap.cpp204
-rw-r--r--libs/input/Keyboard.cpp31
-rw-r--r--libs/input/PropertyMap.cpp29
-rwxr-xr-xlibs/input/PropertyMap_fuzz.cpp9
-rw-r--r--libs/input/TEST_MAPPING7
-rw-r--r--libs/input/VelocityControl.cpp2
-rw-r--r--libs/input/VelocityTracker.cpp225
-rw-r--r--libs/input/android/FocusRequest.aidl45
-rw-r--r--libs/input/android/InputApplicationInfo.aidl (renamed from libs/gui/GuiConfig.cpp)24
-rw-r--r--libs/input/android/InputChannel.aidl20
-rw-r--r--libs/input/android/InputWindowInfo.aidl20
-rw-r--r--libs/input/android/os/BlockUntrustedTouchesMode.aidl (renamed from libs/ui/include/ui/PhysicalDisplayId.h)31
-rw-r--r--libs/input/android/os/IInputConstants.aidl40
-rw-r--r--libs/input/android/os/IInputFlinger.aidl40
-rw-r--r--libs/input/android/os/ISetInputWindowsListener.aidl23
-rw-r--r--libs/input/android/os/InputEventInjectionResult.aidl41
-rw-r--r--libs/input/android/os/InputEventInjectionSync.aidl36
-rw-r--r--libs/input/android/os/TouchOcclusionMode.aidl47
-rw-r--r--libs/input/tests/Android.bp25
-rw-r--r--libs/input/tests/Flags_test.cpp222
-rw-r--r--libs/input/tests/InputChannel_test.cpp59
-rw-r--r--libs/input/tests/InputDevice_test.cpp55
-rw-r--r--libs/input/tests/InputEvent_test.cpp31
-rw-r--r--libs/input/tests/InputPublisherAndConsumer_test.cpp162
-rw-r--r--libs/input/tests/InputWindow_test.cpp62
-rw-r--r--libs/input/tests/NamedEnum_test.cpp101
-rw-r--r--libs/input/tests/StructLayout_test.cpp51
-rw-r--r--libs/input/tests/VelocityTracker_test.cpp222
-rw-r--r--libs/input/tests/VerifiedInputEvent_test.cpp10
-rw-r--r--libs/math/Android.bp22
-rw-r--r--libs/math/include/math/half.h1
-rw-r--r--libs/math/tests/Android.bp9
-rw-r--r--libs/math/tests/half_test.cpp1
-rw-r--r--libs/nativebase/Android.bp17
-rw-r--r--libs/nativedisplay/AChoreographer.cpp70
-rw-r--r--libs/nativedisplay/ADisplay.cpp34
-rw-r--r--libs/nativedisplay/Android.bp27
-rw-r--r--libs/nativedisplay/include-private/private/android/choreographer.h15
-rw-r--r--libs/nativedisplay/include/surfacetexture/surface_texture_platform.h2
-rw-r--r--libs/nativedisplay/libnativedisplay.map.txt2
-rw-r--r--libs/nativedisplay/surfacetexture/ImageConsumer.cpp9
-rw-r--r--libs/nativedisplay/surfacetexture/surface_texture.cpp3
-rw-r--r--libs/nativewindow/AHardwareBuffer.cpp10
-rw-r--r--libs/nativewindow/ANativeWindow.cpp13
-rw-r--r--libs/nativewindow/Android.bp19
-rw-r--r--libs/nativewindow/include/android/hardware_buffer.h163
-rw-r--r--libs/nativewindow/include/android/native_window.h45
-rw-r--r--libs/nativewindow/include/apex/window.h13
-rw-r--r--libs/nativewindow/include/system/window.h18
-rw-r--r--libs/nativewindow/include/vndk/hardware_buffer.h22
-rw-r--r--libs/nativewindow/libnativewindow.map.txt2
-rw-r--r--libs/nativewindow/tests/AHardwareBufferTest.cpp47
-rw-r--r--libs/nativewindow/tests/Android.bp12
-rw-r--r--libs/renderengine/Android.bp42
-rw-r--r--libs/renderengine/RenderEngine.cpp74
-rw-r--r--libs/renderengine/gl/GLESRenderEngine.cpp191
-rw-r--r--libs/renderengine/gl/GLESRenderEngine.h33
-rw-r--r--libs/renderengine/gl/GLExtensions.cpp4
-rw-r--r--libs/renderengine/gl/GLExtensions.h2
-rw-r--r--libs/renderengine/gl/GLFramebuffer.cpp1
-rw-r--r--libs/renderengine/gl/Program.cpp8
-rw-r--r--libs/renderengine/gl/Program.h2
-rw-r--r--libs/renderengine/gl/ProgramCache.cpp14
-rw-r--r--libs/renderengine/gl/ProgramCache.h5
-rw-r--r--libs/renderengine/include/renderengine/DisplaySettings.h4
-rw-r--r--libs/renderengine/include/renderengine/LayerSettings.h35
-rw-r--r--libs/renderengine/include/renderengine/RenderEngine.h125
-rw-r--r--libs/renderengine/include/renderengine/mock/RenderEngine.h14
-rw-r--r--libs/renderengine/skia/AutoBackendTexture.cpp122
-rw-r--r--libs/renderengine/skia/AutoBackendTexture.h111
-rw-r--r--libs/renderengine/skia/ColorSpaces.cpp56
-rw-r--r--libs/renderengine/skia/ColorSpaces.h38
-rw-r--r--libs/renderengine/skia/SkiaGLRenderEngine.cpp1166
-rw-r--r--libs/renderengine/skia/SkiaGLRenderEngine.h141
-rw-r--r--libs/renderengine/skia/SkiaRenderEngine.cpp (renamed from libs/ui/UiConfig.cpp)20
-rw-r--r--libs/renderengine/skia/SkiaRenderEngine.h66
-rw-r--r--libs/renderengine/skia/debug/CaptureTimer.cpp47
-rw-r--r--libs/renderengine/skia/debug/CaptureTimer.h43
-rw-r--r--libs/renderengine/skia/debug/CommonPool.cpp98
-rw-r--r--libs/renderengine/skia/debug/CommonPool.h70
-rw-r--r--libs/renderengine/skia/debug/README.md17
-rw-r--r--libs/renderengine/skia/debug/SkiaCapture.cpp204
-rw-r--r--libs/renderengine/skia/debug/SkiaCapture.h92
-rwxr-xr-xlibs/renderengine/skia/debug/record.sh106
-rw-r--r--libs/renderengine/skia/filters/BlurFilter.cpp190
-rw-r--r--libs/renderengine/skia/filters/BlurFilter.h65
-rw-r--r--libs/renderengine/skia/filters/LinearEffect.cpp477
-rw-r--r--libs/renderengine/skia/filters/LinearEffect.h104
-rw-r--r--libs/renderengine/tests/Android.bp17
-rw-r--r--libs/renderengine/tests/RenderEngineTest.cpp847
-rw-r--r--libs/renderengine/tests/RenderEngineThreadedTest.cpp165
-rw-r--r--libs/renderengine/threaded/RenderEngineThreaded.cpp320
-rw-r--r--libs/renderengine/threaded/RenderEngineThreaded.h90
-rw-r--r--libs/sensor/Android.bp9
-rw-r--r--libs/sensor/ISensorServer.cpp15
-rw-r--r--libs/sensor/tests/Android.bp9
-rw-r--r--libs/sensorprivacy/Android.bp9
-rw-r--r--libs/sensorprivacy/SensorPrivacyManager.cpp36
-rw-r--r--libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl8
-rw-r--r--libs/sensorprivacy/include/sensorprivacy/SensorPrivacyManager.h9
-rw-r--r--libs/ui/Android.bp95
-rw-r--r--libs/ui/DebugUtils.cpp4
-rw-r--r--libs/ui/DeviceProductInfo.cpp87
-rw-r--r--libs/ui/DisplayInfo.cpp54
-rw-r--r--libs/ui/Gralloc4.cpp2
-rw-r--r--libs/ui/GraphicBufferAllocator.cpp23
-rw-r--r--libs/ui/PublicFormat.cpp12
-rw-r--r--libs/ui/Rect.cpp10
-rw-r--r--libs/ui/Transform.cpp167
-rw-r--r--libs/ui/include/ui/BlurRegion.h53
-rw-r--r--libs/ui/include/ui/DebugUtils.h1
-rw-r--r--libs/ui/include/ui/DeviceProductInfo.h31
-rw-r--r--libs/ui/include/ui/DisplayId.h194
-rw-r--r--libs/ui/include/ui/DisplayInfo.h10
-rw-r--r--libs/ui/include/ui/DisplayMode.h (renamed from libs/ui/include/ui/DisplayConfig.h)12
-rw-r--r--libs/ui/include/ui/DisplayState.h2
-rw-r--r--libs/ui/include/ui/FatVector.h6
-rw-r--r--libs/ui/include/ui/PublicFormat.h2
-rw-r--r--libs/ui/include/ui/Rect.h18
-rw-r--r--libs/ui/include/ui/Rotation.h9
-rw-r--r--libs/ui/include/ui/StretchEffect.h57
-rw-r--r--libs/ui/include/ui/Transform.h39
-rw-r--r--libs/ui/include_private/ui/FlattenableHelpers.h160
-rw-r--r--libs/ui/include_types/ui/ColorSpace.h (renamed from libs/ui/include/ui/ColorSpace.h)0
l---------libs/ui/include_vndk/ui/ColorSpace.h2
l---------libs/ui/include_vndk/ui/DisplayConfig.h1
l---------libs/ui/include_vndk/ui/DisplayId.h1
l---------libs/ui/include_vndk/ui/DisplayMode.h1
l---------libs/ui/include_vndk/ui/PhysicalDisplayId.h1
l---------libs/ui/include_vndk/ui/UiConfig.h1
-rw-r--r--libs/ui/tests/Android.bp31
-rw-r--r--libs/ui/tests/DisplayId_test.cpp66
-rw-r--r--libs/ui/tests/FlattenableHelpers_test.cpp136
-rw-r--r--libs/ui/tests/Rect_test.cpp262
-rw-r--r--libs/ui/tests/Size_test.cpp6
-rw-r--r--libs/ui/tests/TEST_MAPPING3
-rw-r--r--libs/ui/tools/Android.bp9
-rw-r--r--libs/vibrator/Android.bp11
-rw-r--r--libs/vibrator/ExternalVibrationUtils.cpp91
-rw-r--r--libs/vibrator/fuzzer/Android.bp9
-rw-r--r--libs/vibrator/include/vibrator/ExternalVibrationUtils.h39
-rw-r--r--libs/vr/Android.bp11
-rw-r--r--libs/vr/libbroadcastring/Android.bp11
-rw-r--r--libs/vr/libbufferhub/Android.bp11
-rw-r--r--libs/vr/libbufferhubqueue/Android.bp11
-rw-r--r--libs/vr/libbufferhubqueue/benchmarks/Android.bp11
-rw-r--r--libs/vr/libbufferhubqueue/tests/Android.bp11
-rw-r--r--libs/vr/libdisplay/Android.bp11
-rw-r--r--libs/vr/libdvr/Android.bp11
-rw-r--r--libs/vr/libdvr/tests/Android.bp11
-rw-r--r--libs/vr/libdvrcommon/Android.bp11
-rw-r--r--libs/vr/libpdx/Android.bp9
-rw-r--r--libs/vr/libpdx/fuzz/Android.bp9
-rw-r--r--libs/vr/libpdx_default_transport/Android.bp12
-rw-r--r--libs/vr/libpdx_uds/Android.bp11
-rw-r--r--libs/vr/libperformance/Android.bp11
-rw-r--r--libs/vr/libvr_manager/Android.bp9
-rw-r--r--libs/vr/libvrflinger/Android.bp11
-rw-r--r--libs/vr/libvrflinger/tests/Android.bp11
-rw-r--r--libs/vr/libvrsensor/Android.bp12
280 files changed, 16196 insertions, 4255 deletions
diff --git a/libs/adbd_auth/Android.bp b/libs/adbd_auth/Android.bp
index 16cded8141..8883c0478a 100644
--- a/libs/adbd_auth/Android.bp
+++ b/libs/adbd_auth/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library {
name: "libadbd_auth",
cflags: [
diff --git a/libs/android_runtime_lazy/Android.bp b/libs/android_runtime_lazy/Android.bp
index b74923cbfc..cdd776480c 100644
--- a/libs/android_runtime_lazy/Android.bp
+++ b/libs/android_runtime_lazy/Android.bp
@@ -30,15 +30,6 @@
// instead of libandroid_runtime. When they are used by a vendor process,
// depending on libandroid_runtime is meaningless. In this case,
// they can depend on libandroid_runtime_lazy.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library {
name: "libandroid_runtime_lazy",
vendor_available: true,
diff --git a/libs/arect/Android.bp b/libs/arect/Android.bp
index bb40f5146e..80aa8916da 100644
--- a/libs/arect/Android.bp
+++ b/libs/arect/Android.bp
@@ -12,23 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- default_applicable_licenses: ["frameworks_native_libs_arect_license"],
-}
-
-// Added automatically by a large-scale-change
-// See: http://go/android-license-faq
-license {
- name: "frameworks_native_libs_arect_license",
- visibility: [":__subpackages__"],
- license_kinds: [
- "SPDX-license-identifier-Apache-2.0",
- ],
- license_text: [
- "NOTICE",
- ],
-}
-
ndk_headers {
name: "libarect_headers_for_ndk",
from: "include/android",
diff --git a/libs/attestation/Android.bp b/libs/attestation/Android.bp
new file mode 100644
index 0000000000..b85aecd16d
--- /dev/null
+++ b/libs/attestation/Android.bp
@@ -0,0 +1,31 @@
+// Copyright (C) 2020 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+cc_library_static {
+ name: "libattestation",
+ cflags: [
+ "-Wall",
+ "-Wextra",
+ "-Werror",
+ ],
+ srcs: [
+ "HmacKeyManager.cpp"
+ ],
+
+ clang: true,
+
+ shared_libs: [
+ "liblog",
+ "libcrypto",
+ ],
+} \ No newline at end of file
diff --git a/libs/attestation/HmacKeyManager.cpp b/libs/attestation/HmacKeyManager.cpp
new file mode 100644
index 0000000000..b15f143014
--- /dev/null
+++ b/libs/attestation/HmacKeyManager.cpp
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <attestation/HmacKeyManager.h>
+#include <log/log.h>
+#include <openssl/hmac.h>
+#include <openssl/rand.h>
+
+namespace android {
+
+static std::array<uint8_t, 128> getRandomKey() {
+ std::array<uint8_t, 128> key;
+ if (RAND_bytes(key.data(), key.size()) != 1) {
+ LOG_ALWAYS_FATAL("Can't generate HMAC key");
+ }
+ return key;
+}
+
+HmacKeyManager::HmacKeyManager() : mHmacKey(getRandomKey()) {}
+
+std::array<uint8_t, 32> HmacKeyManager::sign(const uint8_t* data, size_t size) const {
+ // SHA256 always generates 32-bytes result
+ std::array<uint8_t, 32> hash;
+ unsigned int hashLen = 0;
+ uint8_t* result =
+ HMAC(EVP_sha256(), mHmacKey.data(), mHmacKey.size(), data, size, hash.data(), &hashLen);
+ if (result == nullptr) {
+ ALOGE("Could not sign the data using HMAC");
+ return INVALID_HMAC;
+ }
+
+ if (hashLen != hash.size()) {
+ ALOGE("HMAC-SHA256 has unexpected length");
+ return INVALID_HMAC;
+ }
+
+ return hash;
+}
+} // namespace android \ No newline at end of file
diff --git a/libs/attestation/OWNERS b/libs/attestation/OWNERS
new file mode 100644
index 0000000000..4dbb0eae5c
--- /dev/null
+++ b/libs/attestation/OWNERS
@@ -0,0 +1,2 @@
+chaviw@google.com
+svv@google.com \ No newline at end of file
diff --git a/libs/attestation/TEST_MAPPING b/libs/attestation/TEST_MAPPING
new file mode 100644
index 0000000000..43be638d91
--- /dev/null
+++ b/libs/attestation/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+ "presubmit": [
+ {
+ "name": "libattestation_tests"
+ }
+ ]
+} \ No newline at end of file
diff --git a/libs/attestation/tests/Android.bp b/libs/attestation/tests/Android.bp
new file mode 100644
index 0000000000..6ce5ea1b2d
--- /dev/null
+++ b/libs/attestation/tests/Android.bp
@@ -0,0 +1,28 @@
+// Copyright (C) 2020 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_test {
+ name: "libattestation_tests",
+ test_suites: ["device-tests"],
+ srcs: [
+ "HmacKeyManager_test.cpp",
+ ],
+ static_libs: [
+ "libattestation",
+ ],
+ shared_libs: [
+ "liblog",
+ "libcrypto",
+ ],
+}
diff --git a/libs/attestation/tests/HmacKeyManager_test.cpp b/libs/attestation/tests/HmacKeyManager_test.cpp
new file mode 100644
index 0000000000..7f7a408886
--- /dev/null
+++ b/libs/attestation/tests/HmacKeyManager_test.cpp
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <attestation/HmacKeyManager.h>
+#include <gtest/gtest.h>
+
+namespace android {
+
+class HmacKeyManagerTest : public testing::Test {
+protected:
+ HmacKeyManager mHmacKeyManager;
+};
+
+/**
+ * Ensure that separate calls to sign the same data are generating the same key.
+ * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance
+ * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky
+ * tests.
+ */
+TEST_F(HmacKeyManagerTest, GeneratedHmac_IsConsistent) {
+ std::array<uint8_t, 10> data = {4, 3, 5, 1, 8, 5, 2, 7, 1, 8};
+
+ std::array<uint8_t, 32> hmac1 = mHmacKeyManager.sign(data.data(), sizeof(data));
+ std::array<uint8_t, 32> hmac2 = mHmacKeyManager.sign(data.data(), sizeof(data));
+ ASSERT_EQ(hmac1, hmac2);
+}
+
+/**
+ * Ensure that changes in the hmac verification data produce a different hmac.
+ */
+TEST_F(HmacKeyManagerTest, GeneratedHmac_ChangesWhenFieldsChange) {
+ std::array<uint8_t, 10> data = {4, 3, 5, 1, 8, 5, 2, 7, 1, 8};
+ std::array<uint8_t, 32> initialHmac = mHmacKeyManager.sign(data.data(), sizeof(data));
+
+ data[2] = 2;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(data.data(), sizeof(data)));
+}
+
+} // namespace android \ No newline at end of file
diff --git a/libs/binder/ActivityManager.cpp b/libs/binder/ActivityManager.cpp
index 5e4c98fc7a..e45a656d29 100644
--- a/libs/binder/ActivityManager.cpp
+++ b/libs/binder/ActivityManager.cpp
@@ -17,6 +17,7 @@
#include <mutex>
#include <unistd.h>
+#include <android/permission_manager.h>
#include <binder/ActivityManager.h>
#include <binder/Binder.h>
#include <binder/IServiceManager.h>
@@ -61,23 +62,27 @@ int ActivityManager::openContentUri(const String16& stringUri)
return service != nullptr ? service->openContentUri(stringUri) : -1;
}
-void ActivityManager::registerUidObserver(const sp<IUidObserver>& observer,
+status_t ActivityManager::registerUidObserver(const sp<IUidObserver>& observer,
const int32_t event,
const int32_t cutpoint,
const String16& callingPackage)
{
sp<IActivityManager> service = getService();
if (service != nullptr) {
- service->registerUidObserver(observer, event, cutpoint, callingPackage);
+ return service->registerUidObserver(observer, event, cutpoint, callingPackage);
}
+ // ActivityManagerService appears dead. Return usual error code for dead service.
+ return DEAD_OBJECT;
}
-void ActivityManager::unregisterUidObserver(const sp<IUidObserver>& observer)
+status_t ActivityManager::unregisterUidObserver(const sp<IUidObserver>& observer)
{
sp<IActivityManager> service = getService();
if (service != nullptr) {
- service->unregisterUidObserver(observer);
+ return service->unregisterUidObserver(observer);
}
+ // ActivityManagerService appears dead. Return usual error code for dead service.
+ return DEAD_OBJECT;
}
bool ActivityManager::isUidActive(const uid_t uid, const String16& callingPackage)
@@ -98,6 +103,18 @@ int32_t ActivityManager::getUidProcessState(const uid_t uid, const String16& cal
return PROCESS_STATE_UNKNOWN;
}
+status_t ActivityManager::checkPermission(const String16& permission,
+ const pid_t pid,
+ const uid_t uid,
+ int32_t* outResult) {
+ sp<IActivityManager> service = getService();
+ if (service != nullptr) {
+ return service->checkPermission(permission, pid, uid, outResult);
+ }
+ // ActivityManagerService appears dead. Return usual error code for dead service.
+ return DEAD_OBJECT;
+}
+
status_t ActivityManager::linkToDeath(const sp<IBinder::DeathRecipient>& recipient) {
sp<IActivityManager> service = getService();
if (service != nullptr) {
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index 44fda7931a..b585ad2c7b 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_headers {
name: "libbinder_headers",
export_include_dirs: ["include"],
@@ -99,9 +90,6 @@ cc_library {
// or dessert updates. Instead, apex users should use libbinder_ndk.
apex_available: [
"//apex_available:platform",
- // TODO(b/166468760) remove these three
- "com.android.media.swcodec",
- "test_com.android.media.swcodec",
],
srcs: [
@@ -130,6 +118,7 @@ cc_library {
"TextOutput.cpp",
"Utils.cpp",
":libbinder_aidl",
+ ":activity_manager_procstate_aidl",
],
target: {
diff --git a/libs/binder/AppOpsManager.cpp b/libs/binder/AppOpsManager.cpp
index 1c6b49135d..de42f36d74 100644
--- a/libs/binder/AppOpsManager.cpp
+++ b/libs/binder/AppOpsManager.cpp
@@ -22,6 +22,7 @@
#include <utils/SystemClock.h>
#include <sys/types.h>
+#include <private/android_filesystem_config.h>
#ifdef LOG_TAG
#undef LOG_TAG
@@ -100,7 +101,7 @@ int32_t AppOpsManager::noteOp(int32_t op, int32_t uid, const String16& callingPa
sp<IAppOpsService> service = getService();
int32_t mode = service != nullptr
? service->noteOperation(op, uid, callingPackage, attributionTag,
- shouldCollectNotes(op), message)
+ shouldCollectNotes(op), message, uid == AID_SYSTEM)
: AppOpsManager::MODE_IGNORED;
return mode;
@@ -118,7 +119,8 @@ int32_t AppOpsManager::startOpNoThrow(int32_t op, int32_t uid, const String16& c
sp<IAppOpsService> service = getService();
int32_t mode = service != nullptr
? service->startOperation(getClientId(), op, uid, callingPackage,
- attributionTag, startIfModeDefault, shouldCollectNotes(op), message)
+ attributionTag, startIfModeDefault, shouldCollectNotes(op), message,
+ uid == AID_SYSTEM)
: AppOpsManager::MODE_IGNORED;
return mode;
diff --git a/libs/binder/IActivityManager.cpp b/libs/binder/IActivityManager.cpp
index b81995c6ac..08169f5538 100644
--- a/libs/binder/IActivityManager.cpp
+++ b/libs/binder/IActivityManager.cpp
@@ -17,9 +17,11 @@
#include <unistd.h>
#include <fcntl.h>
+#include <android/permission_manager.h>
#include <binder/ActivityManager.h>
#include <binder/IActivityManager.h>
#include <binder/Parcel.h>
+#include <utils/Errors.h>
namespace android {
@@ -57,7 +59,7 @@ public:
return fd;
}
- virtual void registerUidObserver(const sp<IUidObserver>& observer,
+ virtual status_t registerUidObserver(const sp<IUidObserver>& observer,
const int32_t event,
const int32_t cutpoint,
const String16& callingPackage)
@@ -68,15 +70,23 @@ public:
data.writeInt32(event);
data.writeInt32(cutpoint);
data.writeString16(callingPackage);
- remote()->transact(REGISTER_UID_OBSERVER_TRANSACTION, data, &reply);
+ status_t err = remote()->transact(REGISTER_UID_OBSERVER_TRANSACTION, data, &reply);
+ if (err != NO_ERROR || ((err = reply.readExceptionCode()) != NO_ERROR)) {
+ return err;
+ }
+ return OK;
}
- virtual void unregisterUidObserver(const sp<IUidObserver>& observer)
+ virtual status_t unregisterUidObserver(const sp<IUidObserver>& observer)
{
Parcel data, reply;
data.writeInterfaceToken(IActivityManager::getInterfaceDescriptor());
data.writeStrongBinder(IInterface::asBinder(observer));
- remote()->transact(UNREGISTER_UID_OBSERVER_TRANSACTION, data, &reply);
+ status_t err = remote()->transact(UNREGISTER_UID_OBSERVER_TRANSACTION, data, &reply);
+ if (err != NO_ERROR || ((err = reply.readExceptionCode()) != NO_ERROR)) {
+ return err;
+ }
+ return OK;
}
virtual bool isUidActive(const uid_t uid, const String16& callingPackage)
@@ -104,6 +114,23 @@ public:
}
return reply.readInt32();
}
+
+ virtual status_t checkPermission(const String16& permission,
+ const pid_t pid,
+ const uid_t uid,
+ int32_t* outResult) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IActivityManager::getInterfaceDescriptor());
+ data.writeString16(permission);
+ data.writeInt32(pid);
+ data.writeInt32(uid);
+ status_t err = remote()->transact(CHECK_PERMISSION_TRANSACTION, data, &reply);
+ if (err != NO_ERROR || ((err = reply.readExceptionCode()) != NO_ERROR)) {
+ return err;
+ }
+ *outResult = reply.readInt32();
+ return NO_ERROR;
+ }
};
// ------------------------------------------------------------------------------------
diff --git a/libs/binder/IAppOpsService.cpp b/libs/binder/IAppOpsService.cpp
index 1af5ab8719..18979697f8 100644
--- a/libs/binder/IAppOpsService.cpp
+++ b/libs/binder/IAppOpsService.cpp
@@ -50,15 +50,16 @@ public:
virtual int32_t noteOperation(int32_t code, int32_t uid, const String16& packageName,
const std::optional<String16>& attributionTag, bool shouldCollectAsyncNotedOp,
- const String16& message) {
+ const String16& message, bool shouldCollectMessage) {
Parcel data, reply;
data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
data.writeInt32(code);
data.writeInt32(uid);
data.writeString16(packageName);
data.writeString16(attributionTag);
- data.writeInt32(shouldCollectAsyncNotedOp ? 1 : 0);
+ data.writeBool(shouldCollectAsyncNotedOp);
data.writeString16(message);
+ data.writeBool(shouldCollectMessage);
remote()->transact(NOTE_OPERATION_TRANSACTION, data, &reply);
// fail on exception
if (reply.readExceptionCode() != 0) return MODE_ERRORED;
@@ -67,7 +68,8 @@ public:
virtual int32_t startOperation(const sp<IBinder>& token, int32_t code, int32_t uid,
const String16& packageName, const std::optional<String16>& attributionTag,
- bool startIfModeDefault, bool shouldCollectAsyncNotedOp, const String16& message) {
+ bool startIfModeDefault, bool shouldCollectAsyncNotedOp, const String16& message,
+ bool shouldCollectMessage) {
Parcel data, reply;
data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
data.writeStrongBinder(token);
@@ -75,9 +77,10 @@ public:
data.writeInt32(uid);
data.writeString16(packageName);
data.writeString16(attributionTag);
- data.writeInt32(startIfModeDefault ? 1 : 0);
- data.writeInt32(shouldCollectAsyncNotedOp ? 1 : 0);
+ data.writeBool(startIfModeDefault);
+ data.writeBool(shouldCollectAsyncNotedOp);
data.writeString16(message);
+ data.writeBool(shouldCollectMessage);
remote()->transact(START_OPERATION_TRANSACTION, data, &reply);
// fail on exception
if (reply.readExceptionCode() != 0) return MODE_ERRORED;
@@ -186,10 +189,11 @@ status_t BnAppOpsService::onTransact(
String16 packageName = data.readString16();
std::optional<String16> attributionTag;
data.readString16(&attributionTag);
- bool shouldCollectAsyncNotedOp = data.readInt32() == 1;
+ bool shouldCollectAsyncNotedOp = data.readBool();
String16 message = data.readString16();
+ bool shouldCollectMessage = data.readBool();
int32_t res = noteOperation(code, uid, packageName, attributionTag,
- shouldCollectAsyncNotedOp, message);
+ shouldCollectAsyncNotedOp, message, shouldCollectMessage);
reply->writeNoException();
reply->writeInt32(res);
return NO_ERROR;
@@ -202,11 +206,12 @@ status_t BnAppOpsService::onTransact(
String16 packageName = data.readString16();
std::optional<String16> attributionTag;
data.readString16(&attributionTag);
- bool startIfModeDefault = data.readInt32() == 1;
- bool shouldCollectAsyncNotedOp = data.readInt32() == 1;
+ bool startIfModeDefault = data.readBool();
+ bool shouldCollectAsyncNotedOp = data.readBool();
String16 message = data.readString16();
+ bool shouldCollectMessage = data.readBool();
int32_t res = startOperation(token, code, uid, packageName, attributionTag,
- startIfModeDefault, shouldCollectAsyncNotedOp, message);
+ startIfModeDefault, shouldCollectAsyncNotedOp, message, shouldCollectMessage);
reply->writeNoException();
reply->writeInt32(res);
return NO_ERROR;
diff --git a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
index dc8d74c052..889e15a7e9 100644
--- a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
+++ b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
@@ -101,4 +101,11 @@ interface IPackageManagerNative {
* This does nothing if this observer was not already registered.
*/
void unregisterPackageChangeObserver(in IPackageChangeObserver observer);
+
+ /**
+ * Returns true if the package has the SHA 256 version of the signing certificate.
+ * @see PackageManager#hasSigningCertificate(String, byte[], int), where type
+ * has been set to {@link PackageManager#CERT_INPUT_SHA256}.
+ */
+ boolean hasSha256SigningCertificate(in @utf8InCpp String packageName, in byte[] certificate);
}
diff --git a/libs/binder/include/binder/ActivityManager.h b/libs/binder/include/binder/ActivityManager.h
index b90dc862ce..830971b1e6 100644
--- a/libs/binder/include/binder/ActivityManager.h
+++ b/libs/binder/include/binder/ActivityManager.h
@@ -19,12 +19,16 @@
#ifndef __ANDROID_VNDK__
#include <binder/IActivityManager.h>
+#include <android/app/ProcessStateEnum.h>
#include <utils/threads.h>
// ---------------------------------------------------------------------------
namespace android {
+#define DECLARE_PROCESS_STATE(name) \
+ PROCESS_STATE_##name = (int32_t) app::ProcessStateEnum::name
+
class ActivityManager
{
public:
@@ -40,45 +44,46 @@ public:
UID_OBSERVER_ACTIVE = 1<<3
};
+ // PROCESS_STATE_* must come from frameworks/base/core/java/android/app/ProcessStateEnum.aidl.
+ // This is to make sure that Java side uses the same values as native.
enum {
- PROCESS_STATE_UNKNOWN = -1,
- PROCESS_STATE_PERSISTENT = 0,
- PROCESS_STATE_PERSISTENT_UI = 1,
- PROCESS_STATE_TOP = 2,
- PROCESS_STATE_FOREGROUND_SERVICE_LOCATION = 3,
- PROCESS_STATE_BOUND_TOP = 4,
- PROCESS_STATE_FOREGROUND_SERVICE = 5,
- PROCESS_STATE_BOUND_FOREGROUND_SERVICE = 6,
- PROCESS_STATE_IMPORTANT_FOREGROUND = 7,
- PROCESS_STATE_IMPORTANT_BACKGROUND = 8,
- PROCESS_STATE_TRANSIENT_BACKGROUND = 9,
- PROCESS_STATE_BACKUP = 10,
- PROCESS_STATE_SERVICE = 11,
- PROCESS_STATE_RECEIVER = 12,
- PROCESS_STATE_TOP_SLEEPING = 13,
- PROCESS_STATE_HEAVY_WEIGHT = 14,
- PROCESS_STATE_HOME = 15,
- PROCESS_STATE_LAST_ACTIVITY = 16,
- PROCESS_STATE_CACHED_ACTIVITY = 17,
- PROCESS_STATE_CACHED_ACTIVITY_CLIENT = 18,
- PROCESS_STATE_CACHED_RECENT = 19,
- PROCESS_STATE_CACHED_EMPTY = 20,
- PROCESS_STATE_NONEXISTENT = 21,
+ DECLARE_PROCESS_STATE(UNKNOWN),
+ DECLARE_PROCESS_STATE(PERSISTENT),
+ DECLARE_PROCESS_STATE(PERSISTENT_UI),
+ DECLARE_PROCESS_STATE(TOP),
+ DECLARE_PROCESS_STATE(BOUND_TOP),
+ DECLARE_PROCESS_STATE(FOREGROUND_SERVICE),
+ DECLARE_PROCESS_STATE(BOUND_FOREGROUND_SERVICE),
+ DECLARE_PROCESS_STATE(IMPORTANT_FOREGROUND),
+ DECLARE_PROCESS_STATE(IMPORTANT_BACKGROUND),
+ DECLARE_PROCESS_STATE(TRANSIENT_BACKGROUND),
+ DECLARE_PROCESS_STATE(BACKUP),
+ DECLARE_PROCESS_STATE(SERVICE),
+ DECLARE_PROCESS_STATE(RECEIVER),
+ DECLARE_PROCESS_STATE(TOP_SLEEPING),
+ DECLARE_PROCESS_STATE(HEAVY_WEIGHT),
+ DECLARE_PROCESS_STATE(HOME),
+ DECLARE_PROCESS_STATE(LAST_ACTIVITY),
+ DECLARE_PROCESS_STATE(CACHED_ACTIVITY),
+ DECLARE_PROCESS_STATE(CACHED_ACTIVITY_CLIENT),
+ DECLARE_PROCESS_STATE(CACHED_RECENT),
+ DECLARE_PROCESS_STATE(CACHED_EMPTY),
+ DECLARE_PROCESS_STATE(NONEXISTENT),
};
ActivityManager();
int openContentUri(const String16& stringUri);
- void registerUidObserver(const sp<IUidObserver>& observer,
+ status_t registerUidObserver(const sp<IUidObserver>& observer,
const int32_t event,
const int32_t cutpoint,
const String16& callingPackage);
- void unregisterUidObserver(const sp<IUidObserver>& observer);
+ status_t unregisterUidObserver(const sp<IUidObserver>& observer);
bool isUidActive(const uid_t uid, const String16& callingPackage);
int getUidProcessState(const uid_t uid, const String16& callingPackage);
+ status_t checkPermission(const String16& permission, const pid_t pid, const uid_t uid, int32_t* outResult);
-
- status_t linkToDeath(const sp<IBinder::DeathRecipient>& recipient);
+ status_t linkToDeath(const sp<IBinder::DeathRecipient>& recipient);
status_t unlinkToDeath(const sp<IBinder::DeathRecipient>& recipient);
private:
diff --git a/libs/binder/include/binder/AppOpsManager.h b/libs/binder/include/binder/AppOpsManager.h
index 35c697e3d2..f1085cf362 100644
--- a/libs/binder/include/binder/AppOpsManager.h
+++ b/libs/binder/include/binder/AppOpsManager.h
@@ -136,7 +136,9 @@ public:
OP_PHONE_CALL_MICROPHONE = 100,
OP_PHONE_CALL_CAMERA = 101,
OP_RECORD_AUDIO_HOTWORD = 102,
- _NUM_OP = 103
+ // Ops 103-105 are currently unused in native, and intentionally omitted
+ OP_RECORD_AUDIO_OUTPUT = 106,
+ _NUM_OP = 107
};
AppOpsManager();
diff --git a/libs/binder/include/binder/IActivityManager.h b/libs/binder/include/binder/IActivityManager.h
index fde56a01a4..2d58c462c2 100644
--- a/libs/binder/include/binder/IActivityManager.h
+++ b/libs/binder/include/binder/IActivityManager.h
@@ -31,20 +31,25 @@ public:
DECLARE_META_INTERFACE(ActivityManager)
virtual int openContentUri(const String16& stringUri) = 0;
- virtual void registerUidObserver(const sp<IUidObserver>& observer,
+ virtual status_t registerUidObserver(const sp<IUidObserver>& observer,
const int32_t event,
const int32_t cutpoint,
const String16& callingPackage) = 0;
- virtual void unregisterUidObserver(const sp<IUidObserver>& observer) = 0;
+ virtual status_t unregisterUidObserver(const sp<IUidObserver>& observer) = 0;
virtual bool isUidActive(const uid_t uid, const String16& callingPackage) = 0;
virtual int32_t getUidProcessState(const uid_t uid, const String16& callingPackage) = 0;
+ virtual status_t checkPermission(const String16& permission,
+ const pid_t pid,
+ const uid_t uid,
+ int32_t* outResult) = 0;
enum {
OPEN_CONTENT_URI_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION,
REGISTER_UID_OBSERVER_TRANSACTION,
UNREGISTER_UID_OBSERVER_TRANSACTION,
IS_UID_ACTIVE_TRANSACTION,
- GET_UID_PROCESS_STATE_TRANSACTION
+ GET_UID_PROCESS_STATE_TRANSACTION,
+ CHECK_PERMISSION_TRANSACTION,
};
};
diff --git a/libs/binder/include/binder/IAppOpsService.h b/libs/binder/include/binder/IAppOpsService.h
index b0719d4ebc..22f056b235 100644
--- a/libs/binder/include/binder/IAppOpsService.h
+++ b/libs/binder/include/binder/IAppOpsService.h
@@ -37,10 +37,11 @@ public:
virtual int32_t checkOperation(int32_t code, int32_t uid, const String16& packageName) = 0;
virtual int32_t noteOperation(int32_t code, int32_t uid, const String16& packageName,
const std::optional<String16>& attributionTag, bool shouldCollectAsyncNotedOp,
- const String16& message) = 0;
+ const String16& message, bool shouldCollectMessage) = 0;
virtual int32_t startOperation(const sp<IBinder>& token, int32_t code, int32_t uid,
const String16& packageName, const std::optional<String16>& attributionTag,
- bool startIfModeDefault, bool shouldCollectAsyncNotedOp, const String16& message) = 0;
+ bool startIfModeDefault, bool shouldCollectAsyncNotedOp, const String16& message,
+ bool shouldCollectMessage) = 0;
virtual void finishOperation(const sp<IBinder>& token, int32_t code, int32_t uid,
const String16& packageName, const std::optional<String16>& attributionTag) = 0;
virtual void startWatchingMode(int32_t op, const String16& packageName,
diff --git a/libs/binder/include/binder/IInterface.h b/libs/binder/include/binder/IInterface.h
index f4a21ddd86..f930d2905e 100644
--- a/libs/binder/include/binder/IInterface.h
+++ b/libs/binder/include/binder/IInterface.h
@@ -240,23 +240,11 @@ constexpr const char* const kManualInterfaces[] = {
"android.hardware.ICameraRecordingProxyListener",
"android.hardware.ICrypto",
"android.hardware.IOMXObserver",
- "android.hardware.ISoundTrigger",
- "android.hardware.ISoundTriggerClient",
- "android.hardware.ISoundTriggerHwService",
"android.hardware.IStreamListener",
"android.hardware.IStreamSource",
- "android.input.IInputFlinger",
- "android.input.ISetInputWindowsListener",
- "android.media.IAudioFlinger",
- "android.media.IAudioFlingerClient",
- "android.media.IAudioPolicyService",
- "android.media.IAudioPolicyServiceClient",
"android.media.IAudioService",
- "android.media.IAudioTrack",
"android.media.IDataSource",
"android.media.IDrmClient",
- "android.media.IEffect",
- "android.media.IEffectClient",
"android.media.IMediaCodecList",
"android.media.IMediaDrmService",
"android.media.IMediaExtractor",
@@ -280,7 +268,6 @@ constexpr const char* const kManualInterfaces[] = {
"android.os.IComplexTypeInterface",
"android.os.IPermissionController",
"android.os.IPingResponder",
- "android.os.IPowerManager",
"android.os.IProcessInfoService",
"android.os.ISchedulingPolicyService",
"android.os.IStringConstants",
diff --git a/libs/binder/ndk/Android.bp b/libs/binder/ndk/Android.bp
index eb103d3d77..897c72a406 100644
--- a/libs/binder/ndk/Android.bp
+++ b/libs/binder/ndk/Android.bp
@@ -15,23 +15,6 @@
*/
// TODO(b/31559095): bionic on host should define this
-package {
- default_applicable_licenses: ["frameworks_native_libs_binder_ndk_license"],
-}
-
-// Added automatically by a large-scale-change
-// See: http://go/android-license-faq
-license {
- name: "frameworks_native_libs_binder_ndk_license",
- visibility: [":__subpackages__"],
- license_kinds: [
- "SPDX-license-identifier-Apache-2.0",
- ],
- license_text: [
- "NOTICE",
- ],
-}
-
cc_defaults {
name: "libbinder_ndk_host_user",
target: {
diff --git a/libs/binder/ndk/ibinder.cpp b/libs/binder/ndk/ibinder.cpp
index 0f59de4309..3c906819ff 100644
--- a/libs/binder/ndk/ibinder.cpp
+++ b/libs/binder/ndk/ibinder.cpp
@@ -181,7 +181,7 @@ status_t ABBinder::onTransact(transaction_code_t code, const Parcel& data, Parce
binder_status_t status = getClass()->onTransact(this, code, &in, &out);
return PruneStatusT(status);
- } else if (code == SHELL_COMMAND_TRANSACTION) {
+ } else if (code == SHELL_COMMAND_TRANSACTION && getClass()->handleShellCommand != nullptr) {
int in = data.readFileDescriptor();
int out = data.readFileDescriptor();
int err = data.readFileDescriptor();
diff --git a/libs/binder/ndk/ibinder_internal.h b/libs/binder/ndk/ibinder_internal.h
index 22cacb4e08..6824306fbf 100644
--- a/libs/binder/ndk/ibinder_internal.h
+++ b/libs/binder/ndk/ibinder_internal.h
@@ -116,13 +116,13 @@ struct AIBinder_Class {
const char* getInterfaceDescriptorUtf8() const { return mInterfaceDescriptor.c_str(); }
// required to be non-null, implemented for every class
- const AIBinder_Class_onCreate onCreate;
- const AIBinder_Class_onDestroy onDestroy;
- const AIBinder_Class_onTransact onTransact;
+ const AIBinder_Class_onCreate onCreate = nullptr;
+ const AIBinder_Class_onDestroy onDestroy = nullptr;
+ const AIBinder_Class_onTransact onTransact = nullptr;
// optional methods for a class
- AIBinder_onDump onDump;
- AIBinder_handleShellCommand handleShellCommand;
+ AIBinder_onDump onDump = nullptr;
+ AIBinder_handleShellCommand handleShellCommand = nullptr;
private:
// Copy of the raw char string for when we don't have to return UTF-16
diff --git a/libs/binder/ndk/tests/Android.bp b/libs/binder/ndk/tests/Android.bp
index bb51bf0b5d..46e6270eb0 100644
--- a/libs/binder/ndk/tests/Android.bp
+++ b/libs/binder/ndk/tests/Android.bp
@@ -14,15 +14,6 @@
* limitations under the License.
*/
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_libs_binder_ndk_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_libs_binder_ndk_license"],
-}
-
cc_defaults {
name: "test_libbinder_ndk_defaults",
shared_libs: [
diff --git a/libs/binder/ndk/tests/iface.cpp b/libs/binder/ndk/tests/iface.cpp
index 53b5c3c320..2afe5d2058 100644
--- a/libs/binder/ndk/tests/iface.cpp
+++ b/libs/binder/ndk/tests/iface.cpp
@@ -118,7 +118,7 @@ IFoo::~IFoo() {
AIBinder_Weak_delete(mWeakBinder);
}
-binder_status_t IFoo::addService(const char* instance) {
+AIBinder* IFoo::getBinder() {
AIBinder* binder = nullptr;
if (mWeakBinder != nullptr) {
@@ -132,8 +132,18 @@ binder_status_t IFoo::addService(const char* instance) {
AIBinder_Weak_delete(mWeakBinder);
}
mWeakBinder = AIBinder_Weak_new(binder);
+
+ // WARNING: it is important that this class does not implement debug or
+ // shell functions because it does not use special C++ wrapper
+ // functions, and so this is how we test those functions.
}
+ return binder;
+}
+
+binder_status_t IFoo::addService(const char* instance) {
+ AIBinder* binder = getBinder();
+
binder_status_t status = AServiceManager_addService(binder, instance);
// Strong references we care about kept by remote process
AIBinder_decStrong(binder);
diff --git a/libs/binder/ndk/tests/include/iface/iface.h b/libs/binder/ndk/tests/include/iface/iface.h
index 244c9857ac..7408d0c5a9 100644
--- a/libs/binder/ndk/tests/include/iface/iface.h
+++ b/libs/binder/ndk/tests/include/iface/iface.h
@@ -31,6 +31,9 @@ class IFoo : public virtual ::android::RefBase {
static AIBinder_Class* kClass;
+ // binder representing this interface with one reference count
+ AIBinder* getBinder();
+
// Takes ownership of IFoo
binder_status_t addService(const char* instance);
static ::android::sp<IFoo> getService(const char* instance, AIBinder** outBinder = nullptr);
diff --git a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
index 7f725e0bfb..de1a48dfd8 100644
--- a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
+++ b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
@@ -241,6 +241,26 @@ TEST(NdkBinder, CheckServiceThatDoesExist) {
AIBinder_decStrong(binder);
}
+TEST(NdkBinder, UnimplementedDump) {
+ sp<IFoo> foo = IFoo::getService(IFoo::kSomeInstanceName);
+ ASSERT_NE(foo, nullptr);
+ AIBinder* binder = foo->getBinder();
+ EXPECT_EQ(OK, AIBinder_dump(binder, STDOUT_FILENO, nullptr, 0));
+ AIBinder_decStrong(binder);
+}
+
+TEST(NdkBinder, UnimplementedShell) {
+ // libbinder_ndk doesn't support calling shell, so we are calling from the
+ // libbinder across processes to the NDK service which doesn't implement
+ // shell
+ static const sp<android::IServiceManager> sm(android::defaultServiceManager());
+ sp<IBinder> testService = sm->getService(String16(IFoo::kSomeInstanceName));
+
+ Vector<String16> argsVec;
+ EXPECT_EQ(OK, IBinder::shellCommand(testService, STDIN_FILENO, STDOUT_FILENO, STDERR_FILENO,
+ argsVec, nullptr, nullptr));
+}
+
TEST(NdkBinder, DoubleNumber) {
sp<IFoo> foo = IFoo::getService(IFoo::kSomeInstanceName);
ASSERT_NE(foo, nullptr);
diff --git a/libs/binder/parcel_fuzzer/Android.bp b/libs/binder/parcel_fuzzer/Android.bp
index 74b8eb8d93..3e6fe99541 100644
--- a/libs/binder/parcel_fuzzer/Android.bp
+++ b/libs/binder/parcel_fuzzer/Android.bp
@@ -1,12 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_fuzz {
name: "binder_parcel_fuzzer",
defaults: ["libbinder_ndk_host_user"],
diff --git a/libs/binder/parcel_fuzzer/binder.cpp b/libs/binder/parcel_fuzzer/binder.cpp
index 394d222c67..624def1a7a 100644
--- a/libs/binder/parcel_fuzzer/binder.cpp
+++ b/libs/binder/parcel_fuzzer/binder.cpp
@@ -145,6 +145,13 @@ std::vector<ParcelRead<::android::Parcel>> BINDER_PARCEL_READ_FUNCTIONS {
FUZZ_LOG() << "read c-str: " << (str ? str : "<empty string>");
},
PARCEL_READ_OPT_STATUS(android::String8, readString8),
+ [] (const ::android::Parcel& p, uint8_t /*data*/) {
+ FUZZ_LOG() << "about to readString8Inplace";
+ size_t outLen = 0;
+ const char* str = p.readString8Inplace(&outLen);
+ std::string bytes = hexString(str, sizeof(char) * (outLen + 1));
+ FUZZ_LOG() << "readString8Inplace: " << bytes << " size: " << outLen;
+ },
PARCEL_READ_OPT_STATUS(android::String16, readString16),
PARCEL_READ_WITH_STATUS(std::unique_ptr<android::String16>, readString16),
PARCEL_READ_WITH_STATUS(std::optional<android::String16>, readString16),
@@ -152,8 +159,8 @@ std::vector<ParcelRead<::android::Parcel>> BINDER_PARCEL_READ_FUNCTIONS {
FUZZ_LOG() << "about to readString16Inplace";
size_t outLen = 0;
const char16_t* str = p.readString16Inplace(&outLen);
- FUZZ_LOG() << "readString16Inplace: " << hexString(str, sizeof(char16_t) * outLen)
- << " size: " << outLen;
+ std::string bytes = hexString(str, sizeof(char16_t) * (outLen + 1));
+ FUZZ_LOG() << "readString16Inplace: " << bytes << " size: " << outLen;
},
PARCEL_READ_WITH_STATUS(android::sp<android::IBinder>, readStrongBinder),
PARCEL_READ_WITH_STATUS(android::sp<android::IBinder>, readNullableStrongBinder),
diff --git a/libs/binder/rust/Android.bp b/libs/binder/rust/Android.bp
index e12a429cf9..f804f1416a 100644
--- a/libs/binder/rust/Android.bp
+++ b/libs/binder/rust/Android.bp
@@ -1,12 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
rust_library {
name: "libbinder_rs",
crate_name: "binder",
diff --git a/libs/binder/rust/tests/Android.bp b/libs/binder/rust/tests/Android.bp
index 0bf76c696a..8810b5dd16 100644
--- a/libs/binder/rust/tests/Android.bp
+++ b/libs/binder/rust/tests/Android.bp
@@ -1,12 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
rust_test {
name: "rustBinderTest",
srcs: ["integration.rs"],
diff --git a/libs/binder/tests/Android.bp b/libs/binder/tests/Android.bp
index 3bbb0b52bb..259417a655 100644
--- a/libs/binder/tests/Android.bp
+++ b/libs/binder/tests/Android.bp
@@ -14,15 +14,6 @@
// limitations under the License.
//
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_defaults {
name: "binder_test_defaults",
cflags: [
diff --git a/libs/binder/tests/binderParcelTest.cpp b/libs/binder/tests/binderParcelTest.cpp
index 17642281c3..841d47b264 100644
--- a/libs/binder/tests/binderParcelTest.cpp
+++ b/libs/binder/tests/binderParcelTest.cpp
@@ -25,6 +25,40 @@ using android::String16;
using android::String8;
using android::status_t;
+TEST(Parcel, NonNullTerminatedString8) {
+ String8 kTestString = String8("test-is-good");
+
+ // write non-null terminated string
+ Parcel p;
+ p.writeString8(kTestString);
+ p.setDataPosition(0);
+ // BAD! assumption of wire format for test
+ // write over length of string
+ p.writeInt32(kTestString.size() - 2);
+
+ p.setDataPosition(0);
+ String8 output;
+ EXPECT_NE(OK, p.readString8(&output));
+ EXPECT_EQ(output.size(), 0);
+}
+
+TEST(Parcel, NonNullTerminatedString16) {
+ String16 kTestString = String16("test-is-good");
+
+ // write non-null terminated string
+ Parcel p;
+ p.writeString16(kTestString);
+ p.setDataPosition(0);
+ // BAD! assumption of wire format for test
+ // write over length of string
+ p.writeInt32(kTestString.size() - 2);
+
+ p.setDataPosition(0);
+ String16 output;
+ EXPECT_NE(OK, p.readString16(&output));
+ EXPECT_EQ(output.size(), 0);
+}
+
// Tests a second operation results in a parcel at the same location as it
// started.
void parcelOpSameLength(const std::function<void(Parcel*)>& a, const std::function<void(Parcel*)>& b) {
diff --git a/libs/binder/tests/fuzzers/Android.bp b/libs/binder/tests/fuzzers/Android.bp
index b1263e8d8e..5531296edb 100644
--- a/libs/binder/tests/fuzzers/Android.bp
+++ b/libs/binder/tests/fuzzers/Android.bp
@@ -14,15 +14,6 @@
// limitations under the License.
//
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_defaults {
name: "binder_fuzz_defaults",
host_supported: true,
diff --git a/libs/binderdebug/Android.bp b/libs/binderdebug/Android.bp
index 3eeaf3e4f1..343246a324 100644
--- a/libs/binderdebug/Android.bp
+++ b/libs/binderdebug/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library {
name: "libbinderdebug",
vendor_available: true,
diff --git a/libs/binderdebug/tests/Android.bp b/libs/binderdebug/tests/Android.bp
index d141a05ca9..4c06b1d0d9 100644
--- a/libs/binderdebug/tests/Android.bp
+++ b/libs/binderdebug/tests/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_test {
name: "libbinderdebug_test",
test_suites: ["general-tests"],
diff --git a/libs/binderthreadstate/1.0/Android.bp b/libs/binderthreadstate/1.0/Android.bp
index 99477d8e26..ebdc932591 100644
--- a/libs/binderthreadstate/1.0/Android.bp
+++ b/libs/binderthreadstate/1.0/Android.bp
@@ -1,14 +1,5 @@
// This file is autogenerated by hidl-gen -Landroidbp.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
hidl_interface {
name: "binderthreadstateutilstest@1.0",
root: "binderthreadstateutilstest",
diff --git a/libs/binderthreadstate/Android.bp b/libs/binderthreadstate/Android.bp
index 0a82463feb..08c62df072 100644
--- a/libs/binderthreadstate/Android.bp
+++ b/libs/binderthreadstate/Android.bp
@@ -14,15 +14,6 @@
// DO NOT ADD NEW USAGES OF THIS
// See comments in header file.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_static {
name: "libbinderthreadstateutils",
double_loadable: true,
diff --git a/libs/bufferqueueconverter/Android.bp b/libs/bufferqueueconverter/Android.bp
index c5d3a3207c..bab267466c 100644
--- a/libs/bufferqueueconverter/Android.bp
+++ b/libs/bufferqueueconverter/Android.bp
@@ -1,12 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_headers {
name: "libbufferqueueconverter_headers",
vendor_available: true,
diff --git a/libs/cputimeinstate/Android.bp b/libs/cputimeinstate/Android.bp
index 570af71d9a..e3cd0859cb 100644
--- a/libs/cputimeinstate/Android.bp
+++ b/libs/cputimeinstate/Android.bp
@@ -1,12 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library {
name: "libtimeinstate",
srcs: ["cputimeinstate.cpp"],
@@ -44,3 +35,4 @@ cc_test {
],
require_root: true,
}
+
diff --git a/libs/diskusage/Android.bp b/libs/diskusage/Android.bp
index 86840613e6..a8263069de 100644
--- a/libs/diskusage/Android.bp
+++ b/libs/diskusage/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_static {
name: "libdiskusage",
srcs: ["dirsize.c"],
diff --git a/libs/dumputils/Android.bp b/libs/dumputils/Android.bp
index acda402993..e403d36da1 100644
--- a/libs/dumputils/Android.bp
+++ b/libs/dumputils/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library {
name: "libdumputils",
diff --git a/libs/dumputils/dump_utils.cpp b/libs/dumputils/dump_utils.cpp
index 8b3c3ad8b5..8a82c2abdf 100644
--- a/libs/dumputils/dump_utils.cpp
+++ b/libs/dumputils/dump_utils.cpp
@@ -33,6 +33,7 @@ static const char* native_processes_to_dump[] = {
"/system/bin/mediaextractor", // media.extractor
"/system/bin/mediametrics", // media.metrics
"/system/bin/mediaserver",
+ "/system/bin/mediatranscoding", // media.transcoding
"/system/bin/netd",
"/system/bin/sdcard",
"/apex/com.android.os.statsd/bin/statsd",
@@ -86,7 +87,7 @@ static std::set<const std::string> extra_hal_interfaces_to_dump;
static void read_extra_hals_to_dump_from_property() {
// extra hals to dump are already filled
- if (extra_hal_interfaces_to_dump.size() > 0) {
+ if (!extra_hal_interfaces_to_dump.empty()) {
return;
}
std::string value = android::base::GetProperty("ro.dump.hals.extra", "");
diff --git a/libs/fakeservicemanager/Android.bp b/libs/fakeservicemanager/Android.bp
index 47c0657bbd..76518c1286 100644
--- a/libs/fakeservicemanager/Android.bp
+++ b/libs/fakeservicemanager/Android.bp
@@ -1,12 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_defaults {
name: "fakeservicemanager_defaults",
host_supported: true,
diff --git a/libs/ftl/.clang-format b/libs/ftl/.clang-format
new file mode 120000
index 0000000000..86b159339f
--- /dev/null
+++ b/libs/ftl/.clang-format
@@ -0,0 +1 @@
+../../../../build/soong/scripts/system-clang-format-2 \ No newline at end of file
diff --git a/libs/ftl/Android.bp b/libs/ftl/Android.bp
new file mode 100644
index 0000000000..5bccaca42d
--- /dev/null
+++ b/libs/ftl/Android.bp
@@ -0,0 +1,19 @@
+cc_test {
+ name: "ftl_test",
+ test_suites: ["device-tests"],
+ sanitize: {
+ address: true,
+ },
+ srcs: [
+ "future_test.cpp",
+ "small_map_test.cpp",
+ "small_vector_test.cpp",
+ "static_vector_test.cpp",
+ ],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ "-Wextra",
+ "-Wpedantic",
+ ],
+}
diff --git a/libs/ftl/README.md b/libs/ftl/README.md
new file mode 100644
index 0000000000..bdd750f40a
--- /dev/null
+++ b/libs/ftl/README.md
@@ -0,0 +1,41 @@
+# FTL
+
+FTL is a template library shared by SurfaceFlinger and InputFlinger, inspired by
+and supplementing the C++ Standard Library. The intent is to fill gaps for areas
+not (yet) covered—like cache-efficient data structures and lock-free concurrency
+primitives—and implement proposals that are missing or experimental in Android's
+libc++ branch. The design takes some liberties with standard compliance, notably
+assuming that exceptions are disabled.
+
+## Tests
+
+ atest ftl_test
+
+## Style
+
+- Based on [Google C++ Style](https://google.github.io/styleguide/cppguide.html).
+- Informed by [C++ Core Guidelines](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines).
+
+Naming conventions are as follows:
+
+- `PascalCase`
+ - Types and aliases, except standard interfaces.
+ - Template parameters, including non-type ones.
+- `snake_case`
+ - Variables, and data members with trailing underscore.
+ - Functions, free and member alike.
+ - Type traits, with standard `_t` and `_v` suffixes.
+- `kCamelCase`
+ - Enumerators and `constexpr` constants with static storage duration.
+- `MACRO_CASE`
+ - Macros, with `FTL_` prefix unless `#undef`ed.
+
+Template parameter packs are named with the following convention:
+
+ typename T, typename... Ts
+ typename Arg, typename... Args
+
+ std::size_t I, std::size_t... Is
+ std::size_t Size, std::size_t... Sizes
+
+The `details` namespace contains implementation details.
diff --git a/libs/ftl/future_test.cpp b/libs/ftl/future_test.cpp
new file mode 100644
index 0000000000..9b3e93683f
--- /dev/null
+++ b/libs/ftl/future_test.cpp
@@ -0,0 +1,105 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ftl/future.h>
+#include <gtest/gtest.h>
+
+#include <algorithm>
+#include <future>
+#include <string>
+#include <thread>
+#include <vector>
+
+namespace android::test {
+
+// Keep in sync with example usage in header file.
+TEST(Future, Example) {
+ {
+ auto future = ftl::defer([](int x) { return x + 1; }, 99);
+ EXPECT_EQ(future.get(), 100);
+ }
+ {
+ auto future = ftl::yield(42);
+ EXPECT_EQ(future.get(), 42);
+ }
+ {
+ auto ptr = std::make_unique<char>('!');
+ auto future = ftl::yield(std::move(ptr));
+ EXPECT_EQ(*future.get(), '!');
+ }
+ {
+ auto future = ftl::yield(123);
+ std::future<char> futures[] = {ftl::yield('a'), ftl::yield('b')};
+
+ std::future<char> chain = ftl::chain(std::move(future))
+ .then([](int x) { return static_cast<size_t>(x % 2); })
+ .then([&futures](size_t i) { return std::move(futures[i]); });
+
+ EXPECT_EQ(chain.get(), 'b');
+ }
+}
+
+namespace {
+
+using ByteVector = std::vector<uint8_t>;
+
+ByteVector decrement(ByteVector bytes) {
+ std::transform(bytes.begin(), bytes.end(), bytes.begin(), [](auto b) { return b - 1; });
+ return bytes;
+}
+
+} // namespace
+
+TEST(Future, Chain) {
+ std::packaged_task<const char*()> fetch_string([] { return "ifmmp-"; });
+
+ std::packaged_task<ByteVector(std::string)> append_string([](std::string str) {
+ str += "!xpsme";
+ return ByteVector{str.begin(), str.end()};
+ });
+
+ std::packaged_task<std::future<ByteVector>(ByteVector)> decrement_bytes(
+ [](ByteVector bytes) { return ftl::defer(decrement, std::move(bytes)); });
+
+ auto fetch = fetch_string.get_future();
+ std::thread fetch_thread(std::move(fetch_string));
+
+ std::thread append_thread, decrement_thread;
+
+ EXPECT_EQ(
+ "hello, world",
+ ftl::chain(std::move(fetch))
+ .then([](const char* str) { return std::string(str); })
+ .then([&](std::string str) {
+ auto append = append_string.get_future();
+ append_thread = std::thread(std::move(append_string), std::move(str));
+ return append;
+ })
+ .then([&](ByteVector bytes) {
+ auto decrement = decrement_bytes.get_future();
+ decrement_thread = std::thread(std::move(decrement_bytes), std::move(bytes));
+ return decrement;
+ })
+ .then([](std::future<ByteVector> bytes) { return bytes; })
+ .then([](const ByteVector& bytes) { return std::string(bytes.begin(), bytes.end()); })
+ .get());
+
+ fetch_thread.join();
+ append_thread.join();
+ decrement_thread.join();
+}
+
+} // namespace android::test
diff --git a/libs/ftl/small_map_test.cpp b/libs/ftl/small_map_test.cpp
new file mode 100644
index 0000000000..323b9f91e7
--- /dev/null
+++ b/libs/ftl/small_map_test.cpp
@@ -0,0 +1,131 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ftl/small_map.h>
+#include <gtest/gtest.h>
+
+#include <cctype>
+
+namespace android::test {
+
+using ftl::SmallMap;
+
+// Keep in sync with example usage in header file.
+TEST(SmallMap, Example) {
+ ftl::SmallMap<int, std::string, 3> map;
+ EXPECT_TRUE(map.empty());
+ EXPECT_FALSE(map.dynamic());
+
+ map = ftl::init::map<int, std::string>(123, "abc")(-1)(42, 3u, '?');
+ EXPECT_EQ(map.size(), 3u);
+ EXPECT_FALSE(map.dynamic());
+
+ EXPECT_TRUE(map.contains(123));
+
+ EXPECT_EQ(map.find(42, [](const std::string& s) { return s.size(); }), 3u);
+
+ const auto opt = map.find(-1);
+ ASSERT_TRUE(opt);
+
+ std::string& ref = *opt;
+ EXPECT_TRUE(ref.empty());
+ ref = "xyz";
+
+ EXPECT_EQ(map, SmallMap(ftl::init::map(-1, "xyz")(42, "???")(123, "abc")));
+}
+
+TEST(SmallMap, Construct) {
+ {
+ // Default constructor.
+ SmallMap<int, std::string, 2> map;
+
+ EXPECT_TRUE(map.empty());
+ EXPECT_FALSE(map.dynamic());
+ }
+ {
+ // In-place constructor with same types.
+ SmallMap<int, std::string, 5> map =
+ ftl::init::map<int, std::string>(123, "abc")(456, "def")(789, "ghi");
+
+ EXPECT_EQ(map.size(), 3u);
+ EXPECT_EQ(map.max_size(), 5u);
+ EXPECT_FALSE(map.dynamic());
+
+ EXPECT_EQ(map, SmallMap(ftl::init::map(123, "abc")(456, "def")(789, "ghi")));
+ }
+ {
+ // In-place constructor with different types.
+ SmallMap<int, std::string, 5> map =
+ ftl::init::map<int, std::string>(123, "abc")(-1)(42, 3u, '?');
+
+ EXPECT_EQ(map.size(), 3u);
+ EXPECT_EQ(map.max_size(), 5u);
+ EXPECT_FALSE(map.dynamic());
+
+ EXPECT_EQ(map, SmallMap(ftl::init::map(42, "???")(123, "abc")(-1, "\0\0\0")));
+ }
+ {
+ // In-place constructor with implicit size.
+ SmallMap map = ftl::init::map<int, std::string>(123, "abc")(-1)(42, 3u, '?');
+
+ static_assert(std::is_same_v<decltype(map), SmallMap<int, std::string, 3>>);
+ EXPECT_EQ(map.size(), 3u);
+ EXPECT_EQ(map.max_size(), 3u);
+ EXPECT_FALSE(map.dynamic());
+
+ EXPECT_EQ(map, SmallMap(ftl::init::map(-1, "\0\0\0")(42, "???")(123, "abc")));
+ }
+}
+
+TEST(SmallMap, Find) {
+ {
+ // Constant reference.
+ const ftl::SmallMap map = ftl::init::map('a', 'A')('b', 'B')('c', 'C');
+
+ const auto opt = map.find('b');
+ EXPECT_EQ(opt, 'B');
+
+ const char d = 'D';
+ const auto ref = map.find('d').value_or(std::cref(d));
+ EXPECT_EQ(ref.get(), 'D');
+ }
+ {
+ // Mutable reference.
+ ftl::SmallMap map = ftl::init::map('a', 'A')('b', 'B')('c', 'C');
+
+ const auto opt = map.find('c');
+ EXPECT_EQ(opt, 'C');
+
+ char d = 'd';
+ const auto ref = map.find('d').value_or(std::ref(d));
+ ref.get() = 'D';
+ EXPECT_EQ(d, 'D');
+ }
+ {
+ // Constant unary operation.
+ const ftl::SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z');
+ EXPECT_EQ(map.find('c', [](char c) { return std::toupper(c); }), 'Z');
+ }
+ {
+ // Mutable unary operation.
+ ftl::SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z');
+ EXPECT_TRUE(map.find('c', [](char& c) { c = std::toupper(c); }));
+
+ EXPECT_EQ(map, SmallMap(ftl::init::map('c', 'Z')('b', 'y')('a', 'x')));
+ }
+}
+
+} // namespace android::test
diff --git a/libs/ftl/small_vector_test.cpp b/libs/ftl/small_vector_test.cpp
new file mode 100644
index 0000000000..3a03e696d1
--- /dev/null
+++ b/libs/ftl/small_vector_test.cpp
@@ -0,0 +1,463 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ftl/small_vector.h>
+#include <gtest/gtest.h>
+
+#include <algorithm>
+#include <iterator>
+#include <string>
+#include <utility>
+
+using namespace std::string_literals;
+
+namespace android::test {
+
+using ftl::SmallVector;
+
+// Keep in sync with example usage in header file.
+TEST(SmallVector, Example) {
+ ftl::SmallVector<char, 3> vector;
+ EXPECT_TRUE(vector.empty());
+ EXPECT_FALSE(vector.dynamic());
+
+ vector = {'a', 'b', 'c'};
+ EXPECT_EQ(vector.size(), 3u);
+ EXPECT_FALSE(vector.dynamic());
+
+ vector.push_back('d');
+ EXPECT_TRUE(vector.dynamic());
+
+ vector.unstable_erase(vector.begin());
+ EXPECT_EQ(vector, (ftl::SmallVector{'d', 'b', 'c'}));
+
+ vector.pop_back();
+ EXPECT_EQ(vector.back(), 'b');
+ EXPECT_TRUE(vector.dynamic());
+
+ const char array[] = "hi";
+ vector = ftl::SmallVector(array);
+ EXPECT_EQ(vector, (ftl::SmallVector{'h', 'i', '\0'}));
+ EXPECT_FALSE(vector.dynamic());
+
+ ftl::SmallVector strings = ftl::init::list<std::string>("abc")("123456", 3u)(3u, '?');
+ ASSERT_EQ(strings.size(), 3u);
+ EXPECT_FALSE(strings.dynamic());
+
+ EXPECT_EQ(strings[0], "abc");
+ EXPECT_EQ(strings[1], "123");
+ EXPECT_EQ(strings[2], "???");
+}
+
+TEST(SmallVector, Construct) {
+ {
+ // Default constructor.
+ SmallVector<std::string, 2> vector;
+
+ EXPECT_TRUE(vector.empty());
+ EXPECT_FALSE(vector.dynamic());
+ }
+ {
+ // Array constructor.
+ const float floats[] = {.1f, .2f, .3f};
+ SmallVector vector(floats);
+
+ EXPECT_EQ(vector, (SmallVector{.1f, .2f, .3f}));
+ EXPECT_FALSE(vector.dynamic());
+ }
+ {
+ // Iterator constructor.
+ const char chars[] = "abcdef";
+ std::string string(chars);
+ SmallVector<char, sizeof(chars)> vector(string.begin(), string.end());
+
+ EXPECT_STREQ(vector.begin(), chars);
+ EXPECT_FALSE(vector.dynamic());
+ }
+ {
+ // Variadic constructor with same types.
+ SmallVector vector = {1, 2, 3};
+
+ static_assert(std::is_same_v<decltype(vector), SmallVector<int, 3>>);
+ EXPECT_EQ(vector, (SmallVector{1, 2, 3}));
+ EXPECT_FALSE(vector.dynamic());
+ }
+ {
+ // Variadic constructor with different types.
+ const auto copy = "quince"s;
+ auto move = "tart"s;
+ SmallVector vector = {copy, std::move(move)};
+
+ static_assert(std::is_same_v<decltype(vector), SmallVector<std::string, 2>>);
+ EXPECT_EQ(vector, (SmallVector{"quince"s, "tart"s}));
+ EXPECT_FALSE(vector.dynamic());
+ }
+ {
+ // In-place constructor with same types.
+ SmallVector vector =
+ ftl::init::list<std::string>("redolent", 3u)("velveteen", 6u)("cakewalk", 4u);
+
+ static_assert(std::is_same_v<decltype(vector), SmallVector<std::string, 3>>);
+ EXPECT_EQ(vector, (SmallVector{"red"s, "velvet"s, "cake"s}));
+ EXPECT_FALSE(vector.dynamic());
+ }
+ {
+ // In-place constructor with different types.
+ const auto copy = "red"s;
+ auto move = "velvet"s;
+ std::initializer_list<char> list = {'c', 'a', 'k', 'e'};
+ SmallVector vector = ftl::init::list<std::string>(copy.c_str())(std::move(move))(list);
+
+ static_assert(std::is_same_v<decltype(vector), SmallVector<std::string, 3>>);
+ EXPECT_TRUE(move.empty());
+ EXPECT_EQ(vector, (SmallVector{"red"s, "velvet"s, "cake"s}));
+ EXPECT_FALSE(vector.dynamic());
+ }
+ {
+ // Conversion from StaticVector.
+ ftl::StaticVector doubles = {.1, .2, .3};
+ SmallVector vector = std::move(doubles);
+ EXPECT_TRUE(doubles.empty());
+
+ static_assert(std::is_same_v<decltype(vector), SmallVector<double, 3>>);
+ EXPECT_EQ(vector, (SmallVector{.1, .2, .3}));
+ EXPECT_FALSE(vector.dynamic());
+ }
+}
+
+TEST(SmallVector, String) {
+ SmallVector<char, 10> chars;
+ char c = 'a';
+ std::generate_n(std::back_inserter(chars), chars.max_size(), [&c] { return c++; });
+ chars.push_back('\0');
+
+ EXPECT_TRUE(chars.dynamic());
+ EXPECT_EQ(chars.size(), 11u);
+ EXPECT_STREQ(chars.begin(), "abcdefghij");
+
+ // Constructor takes iterator range.
+ const char numbers[] = "123456";
+ SmallVector<char, 10> string(std::begin(numbers), std::end(numbers));
+
+ EXPECT_FALSE(string.dynamic());
+ EXPECT_STREQ(string.begin(), "123456");
+ EXPECT_EQ(string.size(), 7u);
+
+ // Similar to emplace, but replaces rather than inserts.
+ string.replace(string.begin() + 5, '\0');
+ EXPECT_STREQ(string.begin(), "12345");
+
+ swap(chars, string);
+
+ EXPECT_STREQ(chars.begin(), "12345");
+ EXPECT_STREQ(string.begin(), "abcdefghij");
+
+ EXPECT_FALSE(chars.dynamic());
+ EXPECT_TRUE(string.dynamic());
+}
+
+TEST(SmallVector, CopyableElement) {
+ struct Pair {
+ // Needed because std::vector does not use list initialization to emplace.
+ Pair(int a, int b) : a(a), b(b) {}
+
+ const int a, b;
+ bool operator==(Pair p) const { return p.a == a && p.b == b; }
+ };
+
+ SmallVector<Pair, 5> pairs;
+
+ EXPECT_TRUE(pairs.empty());
+ EXPECT_EQ(pairs.max_size(), 5u);
+
+ for (size_t i = 0; i < pairs.max_size(); ++i) {
+ EXPECT_EQ(pairs.size(), i);
+
+ const int a = static_cast<int>(i) * 2;
+ EXPECT_EQ(pairs.emplace_back(a, a + 1), Pair(a, a + 1));
+ }
+
+ EXPECT_EQ(pairs.size(), 5u);
+ EXPECT_FALSE(pairs.dynamic());
+
+ // The vector is promoted when full.
+ EXPECT_EQ(pairs.emplace_back(10, 11), Pair(10, 11));
+ EXPECT_TRUE(pairs.dynamic());
+
+ EXPECT_EQ(pairs, (SmallVector{Pair{0, 1}, Pair{2, 3}, Pair{4, 5}, Pair{6, 7}, Pair{8, 9},
+ Pair{10, 11}}));
+
+ // Constructor takes at most N elements.
+ SmallVector<int, 6> sums = {0, 0, 0, 0, 0, 0};
+ EXPECT_FALSE(sums.dynamic());
+
+ // Random-access iterators comply with standard.
+ std::transform(pairs.begin(), pairs.end(), sums.begin(), [](Pair p) { return p.a + p.b; });
+ EXPECT_EQ(sums, (SmallVector{1, 5, 9, 13, 17, 21}));
+
+ sums.pop_back();
+ std::reverse(sums.begin(), sums.end());
+
+ EXPECT_EQ(sums, (SmallVector{17, 13, 9, 5, 1}));
+}
+
+TEST(SmallVector, MovableElement) {
+ // Construct std::string elements in place from per-element arguments.
+ SmallVector strings = ftl::init::list<std::string>()()()("cake")("velvet")("red")();
+ strings.pop_back();
+
+ EXPECT_EQ(strings.max_size(), 7u);
+ EXPECT_EQ(strings.size(), 6u);
+
+ // Erase "cake" and append a substring copy.
+ {
+ const auto it =
+ std::find_if(strings.begin(), strings.end(), [](const auto& s) { return !s.empty(); });
+ ASSERT_FALSE(it == strings.end());
+ EXPECT_EQ(*it, "cake");
+
+ // Construct std::string from first 4 characters of string literal.
+ strings.unstable_erase(it);
+ EXPECT_EQ(strings.emplace_back("cakewalk", 4u), "cake"s);
+ }
+
+ strings[1] = "quince"s;
+
+ // Replace last empty string with "tart".
+ {
+ const auto rit = std::find(strings.rbegin(), strings.rend(), std::string());
+ ASSERT_FALSE(rit == strings.rend());
+
+ std::initializer_list<char> list = {'t', 'a', 'r', 't'};
+ strings.replace(rit.base() - 1, list);
+ }
+
+ strings.front().assign("pie");
+
+ EXPECT_EQ(strings, (SmallVector{"pie"s, "quince"s, "tart"s, "red"s, "velvet"s, "cake"s}));
+
+ strings.push_back("nougat");
+ strings.push_back("oreo");
+ EXPECT_TRUE(strings.dynamic());
+
+ std::rotate(strings.begin(), strings.end() - 2, strings.end());
+
+ EXPECT_EQ(strings, (SmallVector{"nougat"s, "oreo"s, "pie"s, "quince"s, "tart"s, "red"s, "velvet"s,
+ "cake"s}));
+}
+
+TEST(SmallVector, Replace) {
+ // Replacing does not require a copy/move assignment operator.
+ struct Word {
+ explicit Word(std::string str) : str(std::move(str)) {}
+ const std::string str;
+
+ bool operator==(const Word& other) const { return other.str == str; }
+ };
+
+ SmallVector words = ftl::init::list<Word>("colored")("velour");
+
+ // The replaced element can be referenced by the replacement.
+ {
+ const Word& word = words.replace(words.last(), words.back().str.substr(0, 3) + "vet");
+ EXPECT_EQ(word, Word("velvet"));
+ }
+
+ // The vector is not promoted if replacing while full.
+ EXPECT_FALSE(words.dynamic());
+
+ words.emplace_back("cake");
+ EXPECT_TRUE(words.dynamic());
+
+ {
+ const Word& word = words.replace(words.begin(), words.front().str.substr(4));
+ EXPECT_EQ(word, Word("red"));
+ }
+
+ EXPECT_EQ(words, (SmallVector{Word("red"), Word("velvet"), Word("cake")}));
+}
+
+TEST(SmallVector, ReverseAppend) {
+ SmallVector strings = {"red"s, "velvet"s, "cake"s};
+ EXPECT_FALSE(strings.dynamic());
+
+ auto rit = strings.rbegin();
+ while (rit != strings.rend()) {
+ // Iterator and reference are invalidated on insertion.
+ const auto i = std::distance(strings.begin(), rit.base());
+ std::string s = *rit;
+
+ strings.push_back(std::move(s));
+ rit = std::make_reverse_iterator(strings.begin() + i) + 1;
+ }
+
+ EXPECT_EQ(strings, (SmallVector{"red"s, "velvet"s, "cake"s, "cake"s, "velvet"s, "red"s}));
+ EXPECT_TRUE(strings.dynamic());
+}
+
+TEST(SmallVector, Sort) {
+ SmallVector strings = ftl::init::list<std::string>("pie")("quince")("tart")("red")("velvet");
+ strings.push_back("cake"s);
+
+ auto sorted = std::move(strings);
+ EXPECT_TRUE(strings.empty());
+
+ EXPECT_TRUE(sorted.dynamic());
+ EXPECT_TRUE(strings.dynamic());
+
+ std::sort(sorted.begin(), sorted.end());
+ EXPECT_EQ(sorted, (SmallVector{"cake"s, "pie"s, "quince"s, "red"s, "tart"s, "velvet"s}));
+
+ // Constructor takes array reference.
+ {
+ const char* array[] = {"cake", "lie"};
+ strings = SmallVector(array);
+ EXPECT_FALSE(strings.dynamic());
+ }
+
+ EXPECT_GT(sorted, strings);
+ swap(sorted, strings);
+ EXPECT_LT(sorted, strings);
+
+ EXPECT_FALSE(sorted.dynamic());
+ EXPECT_TRUE(strings.dynamic());
+
+ // Append remaining elements, such that "pie" is the only difference.
+ for (const char* str : {"quince", "red", "tart", "velvet"}) {
+ sorted.emplace_back(str);
+ }
+ EXPECT_TRUE(sorted.dynamic());
+
+ EXPECT_NE(sorted, strings);
+
+ // Replace second element with "pie".
+ const auto it = sorted.begin() + 1;
+ EXPECT_EQ(sorted.replace(it, 'p' + it->substr(1)), "pie");
+
+ EXPECT_EQ(sorted, strings);
+}
+
+namespace {
+
+struct DestroyCounts {
+ DestroyCounts(int& live, int& dead) : counts{live, dead} {}
+ DestroyCounts(const DestroyCounts& other) : counts(other.counts) {}
+ DestroyCounts(DestroyCounts&& other) : counts(other.counts) { other.alive = false; }
+ ~DestroyCounts() { ++(alive ? counts.live : counts.dead); }
+
+ struct {
+ int& live;
+ int& dead;
+ } counts;
+
+ bool alive = true;
+};
+
+void swap(DestroyCounts& lhs, DestroyCounts& rhs) {
+ std::swap(lhs.alive, rhs.alive);
+}
+
+} // namespace
+
+TEST(SmallVector, Destroy) {
+ int live = 0;
+ int dead = 0;
+
+ { SmallVector<DestroyCounts, 3> counts; }
+ EXPECT_EQ(0, live);
+ EXPECT_EQ(0, dead);
+
+ {
+ SmallVector<DestroyCounts, 3> counts;
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+
+ EXPECT_FALSE(counts.dynamic());
+ }
+ EXPECT_EQ(3, live);
+ EXPECT_EQ(0, dead);
+
+ live = 0;
+ {
+ SmallVector<DestroyCounts, 3> counts;
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+
+ EXPECT_TRUE(counts.dynamic());
+ }
+ EXPECT_EQ(4, live);
+ EXPECT_EQ(3, dead);
+
+ live = dead = 0;
+ {
+ SmallVector<DestroyCounts, 2> counts;
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+
+ auto copy = counts;
+ EXPECT_TRUE(copy.dynamic());
+ }
+ EXPECT_EQ(6, live);
+ EXPECT_EQ(2, dead);
+
+ live = dead = 0;
+ {
+ SmallVector<DestroyCounts, 2> counts;
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+
+ auto move = std::move(counts);
+ EXPECT_TRUE(move.dynamic());
+ }
+ EXPECT_EQ(3, live);
+ EXPECT_EQ(2, dead);
+
+ live = dead = 0;
+ {
+ SmallVector<DestroyCounts, 2> counts1;
+ counts1.emplace_back(live, dead);
+ counts1.emplace_back(live, dead);
+ counts1.emplace_back(live, dead);
+
+ EXPECT_TRUE(counts1.dynamic());
+ EXPECT_EQ(2, dead);
+ dead = 0;
+
+ SmallVector<DestroyCounts, 2> counts2;
+ counts2.emplace_back(live, dead);
+
+ EXPECT_FALSE(counts2.dynamic());
+
+ swap(counts1, counts2);
+
+ EXPECT_FALSE(counts1.dynamic());
+ EXPECT_TRUE(counts2.dynamic());
+
+ EXPECT_EQ(0, live);
+ EXPECT_EQ(1, dead);
+
+ dead = 0;
+ }
+ EXPECT_EQ(4, live);
+ EXPECT_EQ(0, dead);
+}
+
+} // namespace android::test
diff --git a/libs/ftl/static_vector_test.cpp b/libs/ftl/static_vector_test.cpp
new file mode 100644
index 0000000000..cbe8dff527
--- /dev/null
+++ b/libs/ftl/static_vector_test.cpp
@@ -0,0 +1,399 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ftl/static_vector.h>
+#include <gtest/gtest.h>
+
+#include <algorithm>
+#include <iterator>
+#include <string>
+#include <utility>
+
+using namespace std::string_literals;
+
+namespace android::test {
+
+using ftl::StaticVector;
+
+// Keep in sync with example usage in header file.
+TEST(StaticVector, Example) {
+ ftl::StaticVector<char, 3> vector;
+ EXPECT_TRUE(vector.empty());
+
+ vector = {'a', 'b'};
+ EXPECT_EQ(vector.size(), 2u);
+
+ vector.push_back('c');
+ EXPECT_TRUE(vector.full());
+
+ EXPECT_FALSE(vector.push_back('d'));
+ EXPECT_EQ(vector.size(), 3u);
+
+ vector.unstable_erase(vector.begin());
+ EXPECT_EQ(vector, (ftl::StaticVector{'c', 'b'}));
+
+ vector.pop_back();
+ EXPECT_EQ(vector.back(), 'c');
+
+ const char array[] = "hi";
+ vector = ftl::StaticVector(array);
+ EXPECT_EQ(vector, (ftl::StaticVector{'h', 'i', '\0'}));
+
+ ftl::StaticVector strings = ftl::init::list<std::string>("abc")("123456", 3u)(3u, '?');
+ ASSERT_EQ(strings.size(), 3u);
+
+ EXPECT_EQ(strings[0], "abc");
+ EXPECT_EQ(strings[1], "123");
+ EXPECT_EQ(strings[2], "???");
+}
+
+TEST(StaticVector, Construct) {
+ {
+ // Default constructor.
+ StaticVector<std::string, 2> vector;
+ EXPECT_TRUE(vector.empty());
+ }
+ {
+ // Array constructor.
+ const float floats[] = {.1f, .2f, .3f};
+ StaticVector vector(floats);
+ EXPECT_EQ(vector, (StaticVector{.1f, .2f, .3f}));
+ }
+ {
+ // Iterator constructor.
+ const char chars[] = "abcdef";
+ std::string string(chars);
+ StaticVector<char, sizeof(chars)> vector(string.begin(), string.end());
+
+ EXPECT_STREQ(vector.begin(), chars);
+ }
+ {
+ // Variadic constructor with same types.
+ StaticVector vector = {1, 2, 3};
+
+ static_assert(std::is_same_v<decltype(vector), StaticVector<int, 3>>);
+ EXPECT_EQ(vector, (StaticVector{1, 2, 3}));
+ }
+ {
+ // Variadic constructor with different types.
+ const auto copy = "quince"s;
+ auto move = "tart"s;
+ StaticVector vector = {copy, std::move(move)};
+
+ static_assert(std::is_same_v<decltype(vector), StaticVector<std::string, 2>>);
+ EXPECT_EQ(vector, (StaticVector{"quince"s, "tart"s}));
+ }
+ {
+ // In-place constructor with same types.
+ StaticVector vector =
+ ftl::init::list<std::string>("redolent", 3u)("velveteen", 6u)("cakewalk", 4u);
+
+ static_assert(std::is_same_v<decltype(vector), StaticVector<std::string, 3>>);
+ EXPECT_EQ(vector, (StaticVector{"red"s, "velvet"s, "cake"s}));
+ }
+ {
+ // In-place constructor with different types.
+ const auto copy = "red"s;
+ auto move = "velvet"s;
+ std::initializer_list<char> list = {'c', 'a', 'k', 'e'};
+ StaticVector vector = ftl::init::list<std::string>(copy.c_str())(std::move(move))(list);
+
+ static_assert(std::is_same_v<decltype(vector), StaticVector<std::string, 3>>);
+ EXPECT_TRUE(move.empty());
+ EXPECT_EQ(vector, (StaticVector{"red"s, "velvet"s, "cake"s}));
+ }
+ {
+ struct String {
+ explicit String(const char* str) : str(str) {}
+ explicit String(const char** ptr) : str(*ptr) {}
+ const char* str;
+ };
+
+ const char* strings[] = {"a", "b", "c", "d"};
+
+ {
+ // Two iterator-like elements.
+ StaticVector<String, 3> vector(strings, strings + 3);
+ ASSERT_EQ(vector.size(), 2u);
+
+ EXPECT_STREQ(vector[0].str, "a");
+ EXPECT_STREQ(vector[1].str, "d");
+ }
+ {
+ // Disambiguating iterator constructor.
+ StaticVector<String, 3> vector(ftl::kIteratorRange, strings, strings + 3);
+ ASSERT_EQ(vector.size(), 3u);
+
+ EXPECT_STREQ(vector[0].str, "a");
+ EXPECT_STREQ(vector[1].str, "b");
+ EXPECT_STREQ(vector[2].str, "c");
+ }
+ }
+}
+
+TEST(StaticVector, String) {
+ StaticVector<char, 10> chars;
+ char c = 'a';
+ std::generate_n(std::back_inserter(chars), chars.max_size(), [&c] { return c++; });
+ chars.back() = '\0';
+
+ EXPECT_STREQ(chars.begin(), "abcdefghi");
+
+ // Constructor takes iterator range.
+ const char numbers[] = "123456";
+ StaticVector<char, 10> string(std::begin(numbers), std::end(numbers));
+
+ EXPECT_STREQ(string.begin(), "123456");
+ EXPECT_EQ(string.size(), 7u);
+
+ // Similar to emplace, but replaces rather than inserts.
+ string.replace(string.begin() + 5, '\0');
+ EXPECT_STREQ(string.begin(), "12345");
+
+ swap(chars, string);
+
+ EXPECT_STREQ(chars.begin(), "12345");
+ EXPECT_STREQ(string.begin(), "abcdefghi");
+}
+
+TEST(StaticVector, CopyableElement) {
+ struct Pair {
+ const int a, b;
+ bool operator==(Pair p) const { return p.a == a && p.b == b; }
+ };
+
+ StaticVector<Pair, 5> pairs;
+
+ EXPECT_TRUE(pairs.empty());
+ EXPECT_EQ(pairs.max_size(), 5u);
+
+ for (size_t i = 0; i < pairs.max_size(); ++i) {
+ EXPECT_EQ(pairs.size(), i);
+
+ const int a = static_cast<int>(i) * 2;
+ const auto it = pairs.emplace_back(a, a + 1);
+ ASSERT_NE(it, pairs.end());
+ EXPECT_EQ(*it, (Pair{a, a + 1}));
+ }
+
+ EXPECT_TRUE(pairs.full());
+ EXPECT_EQ(pairs.size(), 5u);
+
+ // Insertion fails if the vector is full.
+ const auto it = pairs.emplace_back(10, 11);
+ EXPECT_EQ(it, pairs.end());
+
+ EXPECT_EQ(pairs, (StaticVector{Pair{0, 1}, Pair{2, 3}, Pair{4, 5}, Pair{6, 7}, Pair{8, 9}}));
+
+ // Constructor takes at most N elements.
+ StaticVector<int, 6> sums = {0, 0, 0, 0, 0, -1};
+ EXPECT_TRUE(sums.full());
+
+ // Random-access iterators comply with standard.
+ std::transform(pairs.begin(), pairs.end(), sums.begin(), [](Pair p) { return p.a + p.b; });
+ EXPECT_EQ(sums, (StaticVector{1, 5, 9, 13, 17, -1}));
+
+ sums.pop_back();
+ std::reverse(sums.begin(), sums.end());
+
+ EXPECT_EQ(sums, (StaticVector{17, 13, 9, 5, 1}));
+}
+
+TEST(StaticVector, MovableElement) {
+ // Construct std::string elements in place from per-element arguments.
+ StaticVector strings = ftl::init::list<std::string>()()()("cake")("velvet")("red")();
+ strings.pop_back();
+
+ EXPECT_EQ(strings.max_size(), 7u);
+ EXPECT_EQ(strings.size(), 6u);
+
+ // Erase "cake" and append a substring copy.
+ {
+ auto it =
+ std::find_if(strings.begin(), strings.end(), [](const auto& s) { return !s.empty(); });
+ ASSERT_FALSE(it == strings.end());
+ EXPECT_EQ(*it, "cake");
+
+ strings.unstable_erase(it);
+
+ // Construct std::string from first 4 characters of string literal.
+ it = strings.emplace_back("cakewalk", 4u);
+ ASSERT_NE(it, strings.end());
+ EXPECT_EQ(*it, "cake"s);
+ }
+
+ strings[1] = "quince"s;
+
+ // Replace last empty string with "tart".
+ {
+ const auto rit = std::find(strings.rbegin(), strings.rend(), std::string());
+ ASSERT_FALSE(rit == strings.rend());
+
+ std::initializer_list<char> list = {'t', 'a', 'r', 't'};
+ strings.replace(rit.base() - 1, list);
+ }
+
+ strings.front().assign("pie");
+
+ EXPECT_EQ(strings, (StaticVector{"pie"s, "quince"s, "tart"s, "red"s, "velvet"s, "cake"s}));
+}
+
+TEST(StaticVector, Replace) {
+ // Replacing does not require a copy/move assignment operator.
+ struct Word {
+ explicit Word(std::string str) : str(std::move(str)) {}
+ const std::string str;
+ };
+
+ StaticVector words = ftl::init::list<Word>("red")("velour")("cake");
+
+ // The replaced element can be referenced by the replacement.
+ const auto it = words.begin() + 1;
+ const Word& word = words.replace(it, it->str.substr(0, 3) + "vet");
+ EXPECT_EQ(word.str, "velvet");
+}
+
+TEST(StaticVector, ReverseTruncate) {
+ StaticVector<std::string, 10> strings("pie", "quince", "tart", "red", "velvet", "cake");
+ EXPECT_FALSE(strings.full());
+
+ for (auto it = strings.begin(); it != strings.end(); ++it) {
+ strings.replace(it, strings.back());
+ strings.pop_back();
+ }
+
+ EXPECT_EQ(strings, (StaticVector{"cake"s, "velvet"s, "red"s}));
+}
+
+TEST(StaticVector, Sort) {
+ StaticVector<std::string, 7> strings("pie", "quince", "tart", "red", "velvet", "cake");
+ EXPECT_FALSE(strings.full());
+
+ auto sorted = std::move(strings);
+ EXPECT_TRUE(strings.empty());
+
+ std::sort(sorted.begin(), sorted.end());
+ EXPECT_EQ(sorted, (StaticVector{"cake"s, "pie"s, "quince"s, "red"s, "tart"s, "velvet"s}));
+
+ // Constructor takes array reference.
+ {
+ const char* array[] = {"cake", "lie"};
+ strings = StaticVector(array);
+ }
+
+ EXPECT_GT(sorted, strings);
+ swap(sorted, strings);
+ EXPECT_LT(sorted, strings);
+
+ // Append remaining elements, such that "pie" is the only difference.
+ for (const char* str : {"quince", "red", "tart", "velvet"}) {
+ sorted.emplace_back(str);
+ }
+
+ EXPECT_NE(sorted, strings);
+
+ // Replace second element with "pie".
+ const auto it = sorted.begin() + 1;
+ EXPECT_EQ(sorted.replace(it, 'p' + it->substr(1)), "pie");
+
+ EXPECT_EQ(sorted, strings);
+}
+
+namespace {
+
+struct DestroyCounts {
+ DestroyCounts(int& live, int& dead) : counts{live, dead} {}
+ DestroyCounts(const DestroyCounts& other) : counts(other.counts) {}
+ DestroyCounts(DestroyCounts&& other) : counts(other.counts) { other.alive = false; }
+ ~DestroyCounts() { ++(alive ? counts.live : counts.dead); }
+
+ struct {
+ int& live;
+ int& dead;
+ } counts;
+
+ bool alive = true;
+};
+
+void swap(DestroyCounts& lhs, DestroyCounts& rhs) {
+ std::swap(lhs.alive, rhs.alive);
+}
+
+} // namespace
+
+TEST(StaticVector, Destroy) {
+ int live = 0;
+ int dead = 0;
+
+ { StaticVector<DestroyCounts, 5> counts; }
+ EXPECT_EQ(0, live);
+ EXPECT_EQ(0, dead);
+
+ {
+ StaticVector<DestroyCounts, 5> counts;
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+ }
+ EXPECT_EQ(3, live);
+ EXPECT_EQ(0, dead);
+
+ live = 0;
+ {
+ StaticVector<DestroyCounts, 5> counts;
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+
+ auto copy = counts;
+ }
+ EXPECT_EQ(6, live);
+ EXPECT_EQ(0, dead);
+
+ live = 0;
+ {
+ StaticVector<DestroyCounts, 5> counts;
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+
+ auto move = std::move(counts);
+ }
+ EXPECT_EQ(3, live);
+ EXPECT_EQ(3, dead);
+
+ live = dead = 0;
+ {
+ StaticVector<DestroyCounts, 5> counts1;
+ counts1.emplace_back(live, dead);
+ counts1.emplace_back(live, dead);
+ counts1.emplace_back(live, dead);
+
+ StaticVector<DestroyCounts, 5> counts2;
+ counts2.emplace_back(live, dead);
+
+ swap(counts1, counts2);
+
+ EXPECT_EQ(0, live);
+ EXPECT_EQ(2, dead);
+
+ dead = 0;
+ }
+ EXPECT_EQ(4, live);
+ EXPECT_EQ(0, dead);
+}
+
+} // namespace android::test
diff --git a/libs/gralloc/types/Android.bp b/libs/gralloc/types/Android.bp
index a0032aecb9..dd0ae30703 100644
--- a/libs/gralloc/types/Android.bp
+++ b/libs/gralloc/types/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library {
name: "libgralloctypes",
defaults: ["libbinder_ndk_host_user"],
diff --git a/libs/gralloc/types/fuzzer/Android.bp b/libs/gralloc/types/fuzzer/Android.bp
index 6689771a24..8933dc323f 100644
--- a/libs/gralloc/types/fuzzer/Android.bp
+++ b/libs/gralloc/types/fuzzer/Android.bp
@@ -1,12 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_fuzz {
name: "libgralloctypes_fuzzer",
defaults: ["libbinder_ndk_host_user"],
diff --git a/libs/gralloc/types/tests/Android.bp b/libs/gralloc/types/tests/Android.bp
index 66eb0aa2fe..b939c1db59 100644
--- a/libs/gralloc/types/tests/Android.bp
+++ b/libs/gralloc/types/tests/Android.bp
@@ -14,15 +14,6 @@
// limitations under the License.
//
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_test {
name: "GrallocTypes_test",
shared_libs: [
diff --git a/libs/graphicsenv/Android.bp b/libs/graphicsenv/Android.bp
index a96a07a9b8..642c5f2cc0 100644
--- a/libs/graphicsenv/Android.bp
+++ b/libs/graphicsenv/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_shared {
name: "libgraphicsenv",
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index 3d0f8bbb11..d54de4999c 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -29,7 +29,6 @@
#include <android-base/strings.h>
#include <android/dlext.h>
#include <binder/IServiceManager.h>
-#include <cutils/properties.h>
#include <graphicsenv/IGpuService.h>
#include <log/log.h>
#include <nativeloader/dlext_namespaces.h>
@@ -74,7 +73,7 @@ static constexpr const char* kNativeLibrariesSystemConfigPath[] =
static std::string vndkVersionStr() {
#ifdef __BIONIC__
- return android::base::GetProperty("ro.vndk.version", "");
+ return base::GetProperty("ro.vndk.version", "");
#endif
return "";
}
@@ -345,10 +344,8 @@ void* GraphicsEnv::loadLibrary(std::string name) {
}
bool GraphicsEnv::checkAngleRules(void* so) {
- char manufacturer[PROPERTY_VALUE_MAX];
- char model[PROPERTY_VALUE_MAX];
- property_get("ro.product.manufacturer", manufacturer, "UNSET");
- property_get("ro.product.model", model, "UNSET");
+ auto manufacturer = base::GetProperty("ro.product.manufacturer", "UNSET");
+ auto model = base::GetProperty("ro.product.model", "UNSET");
auto ANGLEGetFeatureSupportUtilAPIVersion =
(fpANGLEGetFeatureSupportUtilAPIVersion)dlsym(so,
@@ -401,7 +398,8 @@ bool GraphicsEnv::checkAngleRules(void* so) {
ALOGW("ANGLE feature-support library cannot obtain SystemInfo");
break;
}
- if (!(ANGLEAddDeviceInfoToSystemInfo)(manufacturer, model, systemInfoHandle)) {
+ if (!(ANGLEAddDeviceInfoToSystemInfo)(manufacturer.c_str(), model.c_str(),
+ systemInfoHandle)) {
ALOGW("ANGLE feature-support library cannot add device info to SystemInfo");
break;
}
@@ -468,7 +466,8 @@ void GraphicsEnv::updateUseAngle() {
}
void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName,
- const std::string developerOptIn, const int rulesFd,
+ const std::string developerOptIn,
+ const std::vector<std::string> eglFeatures, const int rulesFd,
const long rulesOffset, const long rulesLength) {
if (mUseAngle != UNKNOWN) {
// We've already figured out an answer for this app, so just return.
@@ -477,6 +476,8 @@ void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName
return;
}
+ mAngleEglFeatures = std::move(eglFeatures);
+
ALOGV("setting ANGLE path to '%s'", path.c_str());
mAnglePath = path;
ALOGV("setting ANGLE app name to '%s'", appName.c_str());
@@ -522,6 +523,10 @@ std::string& GraphicsEnv::getAngleAppName() {
return mAngleAppName;
}
+const std::vector<std::string>& GraphicsEnv::getAngleEglFeatures() {
+ return mAngleEglFeatures;
+}
+
const std::string& GraphicsEnv::getLayerPaths() {
return mLayerPaths;
}
@@ -543,7 +548,7 @@ void GraphicsEnv::setDebugLayersGLES(const std::string layers) {
}
// Return true if all the required libraries from vndk and sphal namespace are
-// linked to the Game Driver namespace correctly.
+// linked to the updatable gfx driver namespace correctly.
bool GraphicsEnv::linkDriverNamespaceLocked(android_namespace_t* vndkNamespace) {
const std::string llndkLibraries = getSystemNativeLibraries(NativeLibrary::LLNDK);
if (llndkLibraries.empty()) {
@@ -653,8 +658,7 @@ android_namespace_t* GraphicsEnv::getAngleNamespace() {
mAngleNamespace = android_create_namespace("ANGLE",
nullptr, // ld_library_path
mAnglePath.c_str(), // default_library_path
- ANDROID_NAMESPACE_TYPE_SHARED |
- ANDROID_NAMESPACE_TYPE_ISOLATED,
+ ANDROID_NAMESPACE_TYPE_SHARED_ISOLATED,
nullptr, // permitted_when_isolated_path
nullptr);
diff --git a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
index 22a2332589..900fc49b59 100644
--- a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
+++ b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
@@ -97,12 +97,15 @@ public:
// in the search path must have a '!' after the zip filename, e.g.
// /system/app/ANGLEPrebuilt/ANGLEPrebuilt.apk!/lib/arm64-v8a
void setAngleInfo(const std::string path, const std::string appName, std::string devOptIn,
- const int rulesFd, const long rulesOffset, const long rulesLength);
+ const std::vector<std::string> eglFeatures, const int rulesFd,
+ const long rulesOffset, const long rulesLength);
// Get the ANGLE driver namespace.
android_namespace_t* getAngleNamespace();
// Get the app name for ANGLE debug message.
std::string& getAngleAppName();
+ const std::vector<std::string>& getAngleEglFeatures();
+
/*
* Apis for debug layer
*/
@@ -154,6 +157,8 @@ private:
std::string mAngleAppName;
// ANGLE developer opt in status.
std::string mAngleDeveloperOptIn;
+ // ANGLE EGL features;
+ std::vector<std::string> mAngleEglFeatures;
// ANGLE rules.
std::vector<char> mRulesBuffer;
// Use ANGLE flag.
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 904cc6db5a..fa5044cc16 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -11,15 +11,6 @@
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_headers {
name: "libgui_headers",
vendor_available: true,
@@ -39,6 +30,12 @@ cc_library_headers {
min_sdk_version: "29",
}
+filegroup {
+ name: "libgui_aidl",
+ srcs: ["aidl/**/*.aidl"],
+ path: "aidl/",
+}
+
cc_library_shared {
name: "libgui",
vendor_available: true,
@@ -52,6 +49,8 @@ cc_library_shared {
srcs: [
":framework_native_aidl",
+ ":inputconstants_aidl",
+ ":libgui_aidl",
":libgui_bufferqueue_sources",
"BitTube.cpp",
@@ -64,8 +63,8 @@ cc_library_shared {
"DebugEGLImageTracker.cpp",
"DisplayEventDispatcher.cpp",
"DisplayEventReceiver.cpp",
+ "FrameTimelineInfo.cpp",
"GLConsumer.cpp",
- "GuiConfig.cpp",
"IConsumerListener.cpp",
"IDisplayEventConnection.cpp",
"IGraphicBufferConsumer.cpp",
@@ -80,10 +79,12 @@ cc_library_shared {
"LayerState.cpp",
"OccupancyTracker.cpp",
"StreamSplitter.cpp",
+ "ScreenCaptureResults.cpp",
"Surface.cpp",
"SurfaceControl.cpp",
"SurfaceComposerClient.cpp",
"SyncFeatures.cpp",
+ "TransactionTracing.cpp",
"view/Surface.cpp",
"bufferqueue/1.0/B2HProducerListener.cpp",
"bufferqueue/1.0/H2BGraphicBufferProducer.cpp",
@@ -102,6 +103,7 @@ cc_library_shared {
export_shared_lib_headers: [
"libbinder",
+ "libinput",
],
// bufferhub is not used when building libgui for vendors
@@ -154,6 +156,8 @@ cc_library_static {
defaults: ["libgui_bufferqueue-defaults"],
srcs: [
+ ":inputconstants_aidl",
+ ":libgui_aidl",
":libgui_bufferqueue_sources",
],
}
@@ -161,6 +165,7 @@ cc_library_static {
filegroup {
name: "libgui_bufferqueue_sources",
srcs: [
+ "BatchBufferOps.cpp",
"BufferItem.cpp",
"BufferQueue.cpp",
"BufferQueueConsumer.cpp",
@@ -171,7 +176,7 @@ filegroup {
"FrameTimestamps.cpp",
"GLConsumerUtils.cpp",
"HdrMetadata.cpp",
- "QueueBufferInputOutput.cpp",
+ "IGraphicBufferProducerFlattenables.cpp",
"bufferqueue/1.0/Conversion.cpp",
"bufferqueue/1.0/H2BProducerListener.cpp",
"bufferqueue/1.0/WProducerListener.cpp",
@@ -237,6 +242,10 @@ cc_defaults {
"libnativebase_headers",
],
+ include_dirs: [
+ "frameworks/native/include",
+ ],
+
export_shared_lib_headers: [
"libEGL",
"libnativewindow",
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 56591bdc63..1e6fc2b217 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -18,10 +18,17 @@
#define LOG_TAG "BLASTBufferQueue"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+//#define LOG_NDEBUG 0
#include <gui/BLASTBufferQueue.h>
#include <gui/BufferItemConsumer.h>
+#include <gui/BufferQueueConsumer.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/BufferQueueProducer.h>
#include <gui/GLConsumer.h>
+#include <gui/IProducerListener.h>
+#include <gui/Surface.h>
+#include <utils/Singleton.h>
#include <utils/Trace.h>
@@ -29,8 +36,24 @@
using namespace std::chrono_literals;
+namespace {
+inline const char* toString(bool b) {
+ return b ? "true" : "false";
+}
+} // namespace
+
namespace android {
+// Macros to include adapter info in log messages
+#define BQA_LOGV(x, ...) \
+ ALOGV("[%s](f:%u,a:%u) " x, mName.c_str(), mNumFrameAvailable, mNumAcquired, ##__VA_ARGS__)
+// enable logs for a single layer
+//#define BQA_LOGV(x, ...) \
+// ALOGV_IF((strstr(mName.c_str(), "SurfaceView") != nullptr), "[%s](f:%u,a:%u) " x, \
+// mName.c_str(), mNumFrameAvailable, mNumAcquired, ##__VA_ARGS__)
+#define BQA_LOGE(x, ...) \
+ ALOGE("[%s](f:%u,a:%u) " x, mName.c_str(), mNumFrameAvailable, mNumAcquired, ##__VA_ARGS__)
+
void BLASTBufferItemConsumer::onDisconnect() {
Mutex::Autolock lock(mFrameEventHistoryMutex);
mPreviouslyConnected = mCurrentlyConnected;
@@ -93,13 +116,16 @@ void BLASTBufferItemConsumer::getConnectionEvents(uint64_t frameNumber, bool* ne
if (needsDisconnect != nullptr) *needsDisconnect = disconnect;
}
-BLASTBufferQueue::BLASTBufferQueue(const sp<SurfaceControl>& surface, int width, int height,
+BLASTBufferQueue::BLASTBufferQueue(const std::string& name, const sp<SurfaceControl>& surface,
+ int width, int height, int32_t format,
bool enableTripleBuffering)
- : mSurfaceControl(surface),
- mWidth(width),
- mHeight(height),
+ : mName(name),
+ mSurfaceControl(surface),
+ mSize(width, height),
+ mRequestedSize(mSize),
+ mFormat(format),
mNextTransaction(nullptr) {
- BufferQueue::createBufferQueue(&mProducer, &mConsumer);
+ createBufferQueue(&mProducer, &mConsumer);
// since the adapter is in the client process, set dequeue timeout
// explicitly so that dequeueBuffer will block
mProducer->setDequeueTimeout(std::numeric_limits<int64_t>::max());
@@ -107,19 +133,25 @@ BLASTBufferQueue::BLASTBufferQueue(const sp<SurfaceControl>& surface, int width,
if (enableTripleBuffering) {
mProducer->setMaxDequeuedBufferCount(2);
}
- mBufferItemConsumer =
- new BLASTBufferItemConsumer(mConsumer, GraphicBuffer::USAGE_HW_COMPOSER, 1, true);
+ mBufferItemConsumer = new BLASTBufferItemConsumer(mConsumer,
+ GraphicBuffer::USAGE_HW_COMPOSER |
+ GraphicBuffer::USAGE_HW_TEXTURE,
+ 1, false);
static int32_t id = 0;
- auto name = std::string("BLAST Consumer") + std::to_string(id);
+ auto consumerName = mName + "(BLAST Consumer)" + std::to_string(id);
id++;
- mBufferItemConsumer->setName(String8(name.c_str()));
+ mBufferItemConsumer->setName(String8(consumerName.c_str()));
mBufferItemConsumer->setFrameAvailableListener(this);
mBufferItemConsumer->setBufferFreedListener(this);
- mBufferItemConsumer->setDefaultBufferSize(mWidth, mHeight);
- mBufferItemConsumer->setDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888);
+ mBufferItemConsumer->setDefaultBufferSize(mSize.width, mSize.height);
+ mBufferItemConsumer->setDefaultBufferFormat(convertBufferFormat(format));
mTransformHint = mSurfaceControl->getTransformHint();
mBufferItemConsumer->setTransformHint(mTransformHint);
+ SurfaceComposerClient::Transaction()
+ .setFlags(surface, layer_state_t::eEnableBackpressure,
+ layer_state_t::eEnableBackpressure)
+ .apply();
mNumAcquired = 0;
mNumFrameAvailable = 0;
@@ -127,14 +159,52 @@ BLASTBufferQueue::BLASTBufferQueue(const sp<SurfaceControl>& surface, int width,
mPendingReleaseItem.releaseFence = nullptr;
}
-void BLASTBufferQueue::update(const sp<SurfaceControl>& surface, int width, int height) {
+BLASTBufferQueue::~BLASTBufferQueue() {
+ if (mPendingTransactions.empty()) {
+ return;
+ }
+ BQA_LOGE("Applying pending transactions on dtor %d",
+ static_cast<uint32_t>(mPendingTransactions.size()));
+ SurfaceComposerClient::Transaction t;
+ for (auto& [targetFrameNumber, transaction] : mPendingTransactions) {
+ t.merge(std::move(transaction));
+ }
+ t.apply();
+}
+
+void BLASTBufferQueue::update(const sp<SurfaceControl>& surface, uint32_t width, uint32_t height,
+ int32_t format) {
std::unique_lock _lock{mMutex};
- mSurfaceControl = surface;
+ if (mFormat != format) {
+ mFormat = format;
+ mBufferItemConsumer->setDefaultBufferFormat(convertBufferFormat(format));
+ }
+
+ SurfaceComposerClient::Transaction t;
+ bool applyTransaction = false;
+ if (!SurfaceControl::isSameSurface(mSurfaceControl, surface)) {
+ mSurfaceControl = surface;
+ t.setFlags(mSurfaceControl, layer_state_t::eEnableBackpressure,
+ layer_state_t::eEnableBackpressure);
+ applyTransaction = true;
+ }
- if (mWidth != width || mHeight != height) {
- mWidth = width;
- mHeight = height;
- mBufferItemConsumer->setDefaultBufferSize(mWidth, mHeight);
+ ui::Size newSize(width, height);
+ if (mRequestedSize != newSize) {
+ mRequestedSize.set(newSize);
+ mBufferItemConsumer->setDefaultBufferSize(mRequestedSize.width, mRequestedSize.height);
+ if (mLastBufferScalingMode != NATIVE_WINDOW_SCALING_MODE_FREEZE) {
+ // If the buffer supports scaling, update the frame immediately since the client may
+ // want to scale the existing buffer to the new size.
+ mSize = mRequestedSize;
+ t.setFrame(mSurfaceControl,
+ {0, 0, static_cast<int32_t>(mSize.width),
+ static_cast<int32_t>(mSize.height)});
+ applyTransaction = true;
+ }
+ }
+ if (applyTransaction) {
+ t.apply();
}
}
@@ -144,63 +214,87 @@ static void transactionCallbackThunk(void* context, nsecs_t latchTime,
if (context == nullptr) {
return;
}
- BLASTBufferQueue* bq = static_cast<BLASTBufferQueue*>(context);
+ sp<BLASTBufferQueue> bq = static_cast<BLASTBufferQueue*>(context);
bq->transactionCallback(latchTime, presentFence, stats);
}
void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence>& /*presentFence*/,
const std::vector<SurfaceControlStats>& stats) {
- std::unique_lock _lock{mMutex};
- ATRACE_CALL();
+ std::function<void(int64_t)> transactionCompleteCallback = nullptr;
+ uint64_t currFrameNumber = 0;
+
+ {
+ std::unique_lock _lock{mMutex};
+ ATRACE_CALL();
+ BQA_LOGV("transactionCallback");
+ mInitialCallbackReceived = true;
- if (!stats.empty()) {
- mTransformHint = stats[0].transformHint;
- mBufferItemConsumer->setTransformHint(mTransformHint);
- mBufferItemConsumer->updateFrameTimestamps(stats[0].frameEventStats.frameNumber,
- stats[0].frameEventStats.refreshStartTime,
- stats[0].frameEventStats.gpuCompositionDoneFence,
- stats[0].presentFence,
- stats[0].previousReleaseFence,
- stats[0].frameEventStats.compositorTiming,
- stats[0].latchTime,
- stats[0].frameEventStats.dequeueReadyTime);
- }
- if (mPendingReleaseItem.item.mGraphicBuffer != nullptr) {
if (!stats.empty()) {
- mPendingReleaseItem.releaseFence = stats[0].previousReleaseFence;
- } else {
- ALOGE("Warning: no SurfaceControlStats returned in BLASTBufferQueue callback");
+ mTransformHint = stats[0].transformHint;
+ mBufferItemConsumer->setTransformHint(mTransformHint);
+ mBufferItemConsumer
+ ->updateFrameTimestamps(stats[0].frameEventStats.frameNumber,
+ stats[0].frameEventStats.refreshStartTime,
+ stats[0].frameEventStats.gpuCompositionDoneFence,
+ stats[0].presentFence, stats[0].previousReleaseFence,
+ stats[0].frameEventStats.compositorTiming,
+ stats[0].latchTime,
+ stats[0].frameEventStats.dequeueReadyTime);
+ }
+ if (mPendingReleaseItem.item.mGraphicBuffer != nullptr) {
+ if (!stats.empty()) {
+ mPendingReleaseItem.releaseFence = stats[0].previousReleaseFence;
+ } else {
+ BQA_LOGE("Warning: no SurfaceControlStats returned in BLASTBufferQueue callback");
+ mPendingReleaseItem.releaseFence = nullptr;
+ }
+ mBufferItemConsumer->releaseBuffer(mPendingReleaseItem.item,
+ mPendingReleaseItem.releaseFence
+ ? mPendingReleaseItem.releaseFence
+ : Fence::NO_FENCE);
+ mNumAcquired--;
+ mPendingReleaseItem.item = BufferItem();
mPendingReleaseItem.releaseFence = nullptr;
}
- mBufferItemConsumer->releaseBuffer(mPendingReleaseItem.item,
- mPendingReleaseItem.releaseFence
- ? mPendingReleaseItem.releaseFence
- : Fence::NO_FENCE);
- mNumAcquired--;
- mPendingReleaseItem.item = BufferItem();
- mPendingReleaseItem.releaseFence = nullptr;
- }
- if (mSubmitted.empty()) {
- ALOGE("ERROR: callback with no corresponding submitted buffer item");
- }
- mPendingReleaseItem.item = std::move(mSubmitted.front());
- mSubmitted.pop();
+ if (mSubmitted.empty()) {
+ BQA_LOGE("ERROR: callback with no corresponding submitted buffer item");
+ }
+ mPendingReleaseItem.item = std::move(mSubmitted.front());
+ mSubmitted.pop();
- processNextBufferLocked(false);
+ processNextBufferLocked(false /* useNextTransaction */);
- mCallbackCV.notify_all();
- decStrong((void*)transactionCallbackThunk);
+ currFrameNumber = mPendingReleaseItem.item.mFrameNumber;
+ if (mTransactionCompleteCallback && mTransactionCompleteFrameNumber == currFrameNumber) {
+ transactionCompleteCallback = std::move(mTransactionCompleteCallback);
+ mTransactionCompleteFrameNumber = 0;
+ }
+
+ mCallbackCV.notify_all();
+ decStrong((void*)transactionCallbackThunk);
+ }
+
+ if (transactionCompleteCallback) {
+ transactionCompleteCallback(currFrameNumber);
+ }
}
void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) {
ATRACE_CALL();
- if (mNumFrameAvailable == 0 || mNumAcquired == MAX_ACQUIRED_BUFFERS + 1) {
+ BQA_LOGV("processNextBufferLocked useNextTransaction=%s", toString(useNextTransaction));
+
+ // If the next transaction is set, we want to guarantee the our acquire will not fail, so don't
+ // include the extra buffer when checking if we can acquire the next buffer.
+ const bool includeExtraAcquire = !useNextTransaction;
+ if (mNumFrameAvailable == 0 || maxBuffersAcquired(includeExtraAcquire)) {
+ BQA_LOGV("processNextBufferLocked waiting for frame available or callback");
+ mCallbackCV.notify_all();
return;
}
if (mSurfaceControl == nullptr) {
- ALOGE("ERROR : surface control is null");
+ BQA_LOGE("ERROR : surface control is null");
return;
}
@@ -215,8 +309,13 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) {
BufferItem bufferItem;
- status_t status = mBufferItemConsumer->acquireBuffer(&bufferItem, -1, false);
- if (status != OK) {
+ status_t status =
+ mBufferItemConsumer->acquireBuffer(&bufferItem, 0 /* expectedPresent */, false);
+ if (status == BufferQueue::NO_BUFFER_AVAILABLE) {
+ BQA_LOGV("Failed to acquire a buffer, err=NO_BUFFER_AVAILABLE");
+ return;
+ } else if (status != OK) {
+ BQA_LOGE("Failed to acquire a buffer, err=%s", statusToString(status).c_str());
return;
}
auto buffer = bufferItem.mGraphicBuffer;
@@ -224,6 +323,17 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) {
if (buffer == nullptr) {
mBufferItemConsumer->releaseBuffer(bufferItem, Fence::NO_FENCE);
+ BQA_LOGE("Buffer was empty");
+ return;
+ }
+
+ if (rejectBuffer(bufferItem)) {
+ BQA_LOGE("rejecting buffer:active_size=%dx%d, requested_size=%dx%d"
+ "buffer{size=%dx%d transform=%d}",
+ mSize.width, mSize.height, mRequestedSize.width, mRequestedSize.height,
+ buffer->getWidth(), buffer->getHeight(), bufferItem.mTransform);
+ mBufferItemConsumer->releaseBuffer(bufferItem, Fence::NO_FENCE);
+ processNextBufferLocked(useNextTransaction);
return;
}
@@ -241,46 +351,352 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) {
// Ensure BLASTBufferQueue stays alive until we receive the transaction complete callback.
incStrong((void*)transactionCallbackThunk);
+ mLastBufferScalingMode = bufferItem.mScalingMode;
+ mLastAcquiredFrameNumber = bufferItem.mFrameNumber;
+
t->setBuffer(mSurfaceControl, buffer);
+ t->setDataspace(mSurfaceControl, static_cast<ui::Dataspace>(bufferItem.mDataSpace));
+ t->setHdrMetadata(mSurfaceControl, bufferItem.mHdrMetadata);
+ t->setSurfaceDamageRegion(mSurfaceControl, bufferItem.mSurfaceDamage);
t->setAcquireFence(mSurfaceControl,
bufferItem.mFence ? new Fence(bufferItem.mFence->dup()) : Fence::NO_FENCE);
t->addTransactionCompletedCallback(transactionCallbackThunk, static_cast<void*>(this));
- t->setFrame(mSurfaceControl, {0, 0, mWidth, mHeight});
+ t->setFrame(mSurfaceControl,
+ {0, 0, static_cast<int32_t>(mSize.width), static_cast<int32_t>(mSize.height)});
t->setCrop(mSurfaceControl, computeCrop(bufferItem));
t->setTransform(mSurfaceControl, bufferItem.mTransform);
t->setTransformToDisplayInverse(mSurfaceControl, bufferItem.mTransformToDisplayInverse);
- t->setDesiredPresentTime(bufferItem.mTimestamp);
+ if (!bufferItem.mIsAutoTimestamp) {
+ t->setDesiredPresentTime(bufferItem.mTimestamp);
+ }
+ t->setFrameNumber(mSurfaceControl, bufferItem.mFrameNumber);
+
+ if (!mNextFrameTimelineInfoQueue.empty()) {
+ t->setFrameTimelineInfo(mSurfaceControl, mNextFrameTimelineInfoQueue.front());
+ mNextFrameTimelineInfoQueue.pop();
+ }
+
+ if (mAutoRefresh != bufferItem.mAutoRefresh) {
+ t->setAutoRefresh(mSurfaceControl, bufferItem.mAutoRefresh);
+ mAutoRefresh = bufferItem.mAutoRefresh;
+ }
+ {
+ std::unique_lock _lock{mTimestampMutex};
+ auto dequeueTime = mDequeueTimestamps.find(buffer->getId());
+ if (dequeueTime != mDequeueTimestamps.end()) {
+ Parcel p;
+ p.writeInt64(dequeueTime->second);
+ t->setMetadata(mSurfaceControl, METADATA_DEQUEUE_TIME, p);
+ mDequeueTimestamps.erase(dequeueTime);
+ }
+ }
+
+ auto mergeTransaction =
+ [&t, currentFrameNumber = bufferItem.mFrameNumber](
+ std::tuple<uint64_t, SurfaceComposerClient::Transaction> pendingTransaction) {
+ auto& [targetFrameNumber, transaction] = pendingTransaction;
+ if (currentFrameNumber < targetFrameNumber) {
+ return false;
+ }
+ t->merge(std::move(transaction));
+ return true;
+ };
+
+ mPendingTransactions.erase(std::remove_if(mPendingTransactions.begin(),
+ mPendingTransactions.end(), mergeTransaction),
+ mPendingTransactions.end());
if (applyTransaction) {
- t->apply();
+ t->setApplyToken(mApplyToken).apply();
}
+
+ BQA_LOGV("processNextBufferLocked size=%dx%d mFrameNumber=%" PRIu64
+ " applyTransaction=%s mTimestamp=%" PRId64 " mPendingTransactions.size=%d",
+ mSize.width, mSize.height, bufferItem.mFrameNumber, toString(applyTransaction),
+ bufferItem.mTimestamp, static_cast<uint32_t>(mPendingTransactions.size()));
}
Rect BLASTBufferQueue::computeCrop(const BufferItem& item) {
if (item.mScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) {
- return GLConsumer::scaleDownCrop(item.mCrop, mWidth, mHeight);
+ return GLConsumer::scaleDownCrop(item.mCrop, mSize.width, mSize.height);
}
return item.mCrop;
}
-void BLASTBufferQueue::onFrameAvailable(const BufferItem& /*item*/) {
+void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) {
ATRACE_CALL();
std::unique_lock _lock{mMutex};
- if (mNextTransaction != nullptr) {
- while (mNumFrameAvailable > 0 || mNumAcquired == MAX_ACQUIRED_BUFFERS + 1) {
+ const bool nextTransactionSet = mNextTransaction != nullptr;
+ BQA_LOGV("onFrameAvailable framenumber=%" PRIu64 " nextTransactionSet=%s mFlushShadowQueue=%s",
+ item.mFrameNumber, toString(nextTransactionSet), toString(mFlushShadowQueue));
+
+ if (nextTransactionSet || mFlushShadowQueue) {
+ while (mNumFrameAvailable > 0 || maxBuffersAcquired(false /* includeExtraAcquire */)) {
+ BQA_LOGV("waiting in onFrameAvailable...");
mCallbackCV.wait(_lock);
}
}
+ mFlushShadowQueue = false;
// add to shadow queue
mNumFrameAvailable++;
- processNextBufferLocked(true);
+ processNextBufferLocked(nextTransactionSet /* useNextTransaction */);
+}
+
+void BLASTBufferQueue::onFrameReplaced(const BufferItem& item) {
+ BQA_LOGV("onFrameReplaced framenumber=%" PRIu64, item.mFrameNumber);
+ // Do nothing since we are not storing unacquired buffer items locally.
}
+void BLASTBufferQueue::onFrameDequeued(const uint64_t bufferId) {
+ std::unique_lock _lock{mTimestampMutex};
+ mDequeueTimestamps[bufferId] = systemTime();
+};
+
+void BLASTBufferQueue::onFrameCancelled(const uint64_t bufferId) {
+ std::unique_lock _lock{mTimestampMutex};
+ mDequeueTimestamps.erase(bufferId);
+};
+
void BLASTBufferQueue::setNextTransaction(SurfaceComposerClient::Transaction* t) {
std::lock_guard _lock{mMutex};
mNextTransaction = t;
}
+bool BLASTBufferQueue::rejectBuffer(const BufferItem& item) {
+ if (item.mScalingMode != NATIVE_WINDOW_SCALING_MODE_FREEZE) {
+ // Only reject buffers if scaling mode is freeze.
+ return false;
+ }
+
+ uint32_t bufWidth = item.mGraphicBuffer->getWidth();
+ uint32_t bufHeight = item.mGraphicBuffer->getHeight();
+
+ // Take the buffer's orientation into account
+ if (item.mTransform & ui::Transform::ROT_90) {
+ std::swap(bufWidth, bufHeight);
+ }
+ ui::Size bufferSize(bufWidth, bufHeight);
+ if (mRequestedSize != mSize && mRequestedSize == bufferSize) {
+ mSize = mRequestedSize;
+ return false;
+ }
+
+ // reject buffers if the buffer size doesn't match.
+ return mSize != bufferSize;
+}
+
+void BLASTBufferQueue::setTransactionCompleteCallback(
+ uint64_t frameNumber, std::function<void(int64_t)>&& transactionCompleteCallback) {
+ std::lock_guard _lock{mMutex};
+ if (transactionCompleteCallback == nullptr) {
+ mTransactionCompleteCallback = nullptr;
+ } else {
+ mTransactionCompleteCallback = std::move(transactionCompleteCallback);
+ mTransactionCompleteFrameNumber = frameNumber;
+ }
+}
+
+// Check if we have acquired the maximum number of buffers.
+// As a special case, we wait for the first callback before acquiring the second buffer so we
+// can ensure the first buffer is presented if multiple buffers are queued in succession.
+// Consumer can acquire an additional buffer if that buffer is not droppable. Set
+// includeExtraAcquire is true to include this buffer to the count. Since this depends on the state
+// of the buffer, the next acquire may return with NO_BUFFER_AVAILABLE.
+bool BLASTBufferQueue::maxBuffersAcquired(bool includeExtraAcquire) const {
+ int maxAcquiredBuffers = MAX_ACQUIRED_BUFFERS + (includeExtraAcquire ? 2 : 1);
+ return mNumAcquired == maxAcquiredBuffers || (!mInitialCallbackReceived && mNumAcquired == 1);
+}
+
+class BBQSurface : public Surface {
+private:
+ sp<BLASTBufferQueue> mBbq;
+public:
+ BBQSurface(const sp<IGraphicBufferProducer>& igbp, bool controlledByApp,
+ const sp<IBinder>& scHandle, const sp<BLASTBufferQueue>& bbq)
+ : Surface(igbp, controlledByApp, scHandle), mBbq(bbq) {}
+
+ void allocateBuffers() override {
+ uint32_t reqWidth = mReqWidth ? mReqWidth : mUserWidth;
+ uint32_t reqHeight = mReqHeight ? mReqHeight : mUserHeight;
+ auto gbp = getIGraphicBufferProducer();
+ std::thread ([reqWidth, reqHeight, gbp=getIGraphicBufferProducer(),
+ reqFormat=mReqFormat, reqUsage=mReqUsage] () {
+ gbp->allocateBuffers(reqWidth, reqHeight,
+ reqFormat, reqUsage);
+
+ }).detach();
+ }
+
+ status_t setFrameRate(float frameRate, int8_t compatibility, bool shouldBeSeamless) override {
+ if (!ValidateFrameRate(frameRate, compatibility, "BBQSurface::setFrameRate")) {
+ return BAD_VALUE;
+ }
+ return mBbq->setFrameRate(frameRate, compatibility, shouldBeSeamless);
+ }
+
+ status_t setFrameTimelineInfo(const FrameTimelineInfo& frameTimelineInfo) override {
+ return mBbq->setFrameTimelineInfo(frameTimelineInfo);
+ }
+};
+
+// TODO: Can we coalesce this with frame updates? Need to confirm
+// no timing issues.
+status_t BLASTBufferQueue::setFrameRate(float frameRate, int8_t compatibility,
+ bool shouldBeSeamless) {
+ std::unique_lock _lock{mMutex};
+ SurfaceComposerClient::Transaction t;
+
+ return t.setFrameRate(mSurfaceControl, frameRate, compatibility, shouldBeSeamless).apply();
+}
+
+status_t BLASTBufferQueue::setFrameTimelineInfo(const FrameTimelineInfo& frameTimelineInfo) {
+ std::unique_lock _lock{mMutex};
+ mNextFrameTimelineInfoQueue.push(frameTimelineInfo);
+ return OK;
+}
+
+sp<Surface> BLASTBufferQueue::getSurface(bool includeSurfaceControlHandle) {
+ std::unique_lock _lock{mMutex};
+ sp<IBinder> scHandle = nullptr;
+ if (includeSurfaceControlHandle && mSurfaceControl) {
+ scHandle = mSurfaceControl->getHandle();
+ }
+ return new BBQSurface(mProducer, true, scHandle, this);
+}
+
+void BLASTBufferQueue::mergeWithNextTransaction(SurfaceComposerClient::Transaction* t,
+ uint64_t frameNumber) {
+ std::lock_guard _lock{mMutex};
+ if (mLastAcquiredFrameNumber >= frameNumber) {
+ // Apply the transaction since we have already acquired the desired frame.
+ t->apply();
+ } else {
+ mPendingTransactions.emplace_back(frameNumber, std::move(*t));
+ }
+}
+
+// Maintains a single worker thread per process that services a list of runnables.
+class AsyncWorker : public Singleton<AsyncWorker> {
+private:
+ std::thread mThread;
+ bool mDone = false;
+ std::deque<std::function<void()>> mRunnables;
+ std::mutex mMutex;
+ std::condition_variable mCv;
+ void run() {
+ std::unique_lock<std::mutex> lock(mMutex);
+ while (!mDone) {
+ mCv.wait(lock);
+ while (!mRunnables.empty()) {
+ std::function<void()> runnable = mRunnables.front();
+ mRunnables.pop_front();
+ runnable();
+ }
+ }
+ }
+
+public:
+ AsyncWorker() : Singleton<AsyncWorker>() { mThread = std::thread(&AsyncWorker::run, this); }
+
+ ~AsyncWorker() {
+ mDone = true;
+ mCv.notify_all();
+ if (mThread.joinable()) {
+ mThread.join();
+ }
+ }
+
+ void post(std::function<void()> runnable) {
+ std::unique_lock<std::mutex> lock(mMutex);
+ mRunnables.emplace_back(std::move(runnable));
+ mCv.notify_one();
+ }
+};
+ANDROID_SINGLETON_STATIC_INSTANCE(AsyncWorker);
+
+// Asynchronously calls ProducerListener functions so we can emulate one way binder calls.
+class AsyncProducerListener : public BnProducerListener {
+private:
+ const sp<IProducerListener> mListener;
+
+public:
+ AsyncProducerListener(const sp<IProducerListener>& listener) : mListener(listener) {}
+
+ void onBufferReleased() override {
+ AsyncWorker::getInstance().post([listener = mListener]() { listener->onBufferReleased(); });
+ }
+
+ void onBuffersDiscarded(const std::vector<int32_t>& slots) override {
+ AsyncWorker::getInstance().post(
+ [listener = mListener, slots = slots]() { listener->onBuffersDiscarded(slots); });
+ }
+};
+
+// Extends the BufferQueueProducer to create a wrapper around the listener so the listener calls
+// can be non-blocking when the producer is in the client process.
+class BBQBufferQueueProducer : public BufferQueueProducer {
+public:
+ BBQBufferQueueProducer(const sp<BufferQueueCore>& core)
+ : BufferQueueProducer(core, false /* consumerIsSurfaceFlinger*/) {}
+
+ status_t connect(const sp<IProducerListener>& listener, int api, bool producerControlledByApp,
+ QueueBufferOutput* output) override {
+ if (!listener) {
+ return BufferQueueProducer::connect(listener, api, producerControlledByApp, output);
+ }
+
+ return BufferQueueProducer::connect(new AsyncProducerListener(listener), api,
+ producerControlledByApp, output);
+ }
+
+ int query(int what, int* value) override {
+ if (what == NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER) {
+ *value = 1;
+ return NO_ERROR;
+ }
+ return BufferQueueProducer::query(what, value);
+ }
+};
+
+// Similar to BufferQueue::createBufferQueue but creates an adapter specific bufferqueue producer.
+// This BQP allows invoking client specified ProducerListeners and invoke them asynchronously,
+// emulating one way binder call behavior. Without this, if the listener calls back into the queue,
+// we can deadlock.
+void BLASTBufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
+ sp<IGraphicBufferConsumer>* outConsumer) {
+ LOG_ALWAYS_FATAL_IF(outProducer == nullptr, "BLASTBufferQueue: outProducer must not be NULL");
+ LOG_ALWAYS_FATAL_IF(outConsumer == nullptr, "BLASTBufferQueue: outConsumer must not be NULL");
+
+ sp<BufferQueueCore> core(new BufferQueueCore());
+ LOG_ALWAYS_FATAL_IF(core == nullptr, "BLASTBufferQueue: failed to create BufferQueueCore");
+
+ sp<IGraphicBufferProducer> producer(new BBQBufferQueueProducer(core));
+ LOG_ALWAYS_FATAL_IF(producer == nullptr,
+ "BLASTBufferQueue: failed to create BBQBufferQueueProducer");
+
+ sp<BufferQueueConsumer> consumer(new BufferQueueConsumer(core));
+ consumer->setAllowExtraAcquire(true);
+ LOG_ALWAYS_FATAL_IF(consumer == nullptr,
+ "BLASTBufferQueue: failed to create BufferQueueConsumer");
+
+ *outProducer = producer;
+ *outConsumer = consumer;
+}
+
+PixelFormat BLASTBufferQueue::convertBufferFormat(PixelFormat& format) {
+ PixelFormat convertedFormat = format;
+ switch (format) {
+ case PIXEL_FORMAT_TRANSPARENT:
+ case PIXEL_FORMAT_TRANSLUCENT:
+ convertedFormat = PIXEL_FORMAT_RGBA_8888;
+ break;
+ case PIXEL_FORMAT_OPAQUE:
+ convertedFormat = PIXEL_FORMAT_RGBX_8888;
+ break;
+ }
+ return convertedFormat;
+}
+
} // namespace android
diff --git a/libs/gui/BatchBufferOps.cpp b/libs/gui/BatchBufferOps.cpp
new file mode 100644
index 0000000000..60aceb1bbd
--- /dev/null
+++ b/libs/gui/BatchBufferOps.cpp
@@ -0,0 +1,125 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <inttypes.h>
+
+#define LOG_TAG "IGBPBatchOps"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+//#define LOG_NDEBUG 0
+
+#include <gui/IGraphicBufferProducer.h>
+
+namespace android {
+
+/**
+ * Default implementation of batched buffer operations. These default
+ * implementations call into the non-batched version of the same operation.
+ */
+
+status_t IGraphicBufferProducer::requestBuffers(
+ const std::vector<int32_t>& slots,
+ std::vector<RequestBufferOutput>* outputs) {
+ outputs->clear();
+ outputs->reserve(slots.size());
+ for (int32_t slot : slots) {
+ RequestBufferOutput& output = outputs->emplace_back();
+ output.result = requestBuffer(static_cast<int>(slot),
+ &output.buffer);
+ }
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::dequeueBuffers(
+ const std::vector<DequeueBufferInput>& inputs,
+ std::vector<DequeueBufferOutput>* outputs) {
+ outputs->clear();
+ outputs->reserve(inputs.size());
+ for (const DequeueBufferInput& input : inputs) {
+ DequeueBufferOutput& output = outputs->emplace_back();
+ output.result = dequeueBuffer(
+ &output.slot,
+ &output.fence,
+ input.width,
+ input.height,
+ input.format,
+ input.usage,
+ &output.bufferAge,
+ input.getTimestamps ? &output.timestamps.emplace() : nullptr);
+ }
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::detachBuffers(
+ const std::vector<int32_t>& slots,
+ std::vector<status_t>* results) {
+ results->clear();
+ results->reserve(slots.size());
+ for (int32_t slot : slots) {
+ results->emplace_back(detachBuffer(slot));
+ }
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::attachBuffers(
+ const std::vector<sp<GraphicBuffer>>& buffers,
+ std::vector<AttachBufferOutput>* outputs) {
+ outputs->clear();
+ outputs->reserve(buffers.size());
+ for (const sp<GraphicBuffer>& buffer : buffers) {
+ AttachBufferOutput& output = outputs->emplace_back();
+ output.result = attachBuffer(&output.slot, buffer);
+ }
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::queueBuffers(
+ const std::vector<QueueBufferInput>& inputs,
+ std::vector<QueueBufferOutput>* outputs) {
+ outputs->clear();
+ outputs->reserve(inputs.size());
+ for (const QueueBufferInput& input : inputs) {
+ QueueBufferOutput& output = outputs->emplace_back();
+ output.result = queueBuffer(input.slot, input, &output);
+ }
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::cancelBuffers(
+ const std::vector<CancelBufferInput>& inputs,
+ std::vector<status_t>* results) {
+ results->clear();
+ results->reserve(inputs.size());
+ for (const CancelBufferInput& input : inputs) {
+ results->emplace_back() = cancelBuffer(input.slot, input.fence);
+ }
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::query(const std::vector<int32_t> inputs,
+ std::vector<QueryOutput>* outputs) {
+ outputs->clear();
+ outputs->reserve(inputs.size());
+ for (int32_t input : inputs) {
+ QueryOutput& output = outputs->emplace_back();
+ int value{};
+ output.result = static_cast<status_t>(
+ query(static_cast<int>(input), &value));
+ output.value = static_cast<int64_t>(value);
+ }
+ return NO_ERROR;
+}
+
+} // namespace android
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index da6143c59f..7f7a0437f1 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -94,7 +94,10 @@ status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer,
++numAcquiredBuffers;
}
}
- if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
+ const bool acquireNonDroppableBuffer = mCore->mAllowExtraAcquire &&
+ numAcquiredBuffers == mCore->mMaxAcquiredBufferCount + 1;
+ if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1 &&
+ !acquireNonDroppableBuffer) {
BQ_LOGE("acquireBuffer: max acquired buffer count reached: %d (max %d)",
numAcquiredBuffers, mCore->mMaxAcquiredBufferCount);
return INVALID_OPERATION;
@@ -254,6 +257,9 @@ status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer,
outBuffer->mIsStale = false;
outBuffer->mAutoRefresh = mCore->mSharedBufferMode &&
mCore->mAutoRefresh;
+ } else if (acquireNonDroppableBuffer && front->mIsDroppable) {
+ BQ_LOGV("acquireBuffer: front buffer is not droppable");
+ return NO_BUFFER_AVAILABLE;
} else {
slot = front->mSlot;
*outBuffer = *front;
@@ -824,4 +830,9 @@ status_t BufferQueueConsumer::dumpState(const String8& prefix, String8* outResul
return NO_ERROR;
}
+void BufferQueueConsumer::setAllowExtraAcquire(bool allow) {
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
+ mCore->mAllowExtraAcquire = allow;
+}
+
} // namespace android
diff --git a/libs/gui/DisplayEventDispatcher.cpp b/libs/gui/DisplayEventDispatcher.cpp
index 682fe911de..9cd3f631c8 100644
--- a/libs/gui/DisplayEventDispatcher.cpp
+++ b/libs/gui/DisplayEventDispatcher.cpp
@@ -33,10 +33,10 @@ namespace android {
// using just a few large reads.
static const size_t EVENT_BUFFER_SIZE = 100;
-DisplayEventDispatcher::DisplayEventDispatcher(const sp<Looper>& looper,
- ISurfaceComposer::VsyncSource vsyncSource,
- ISurfaceComposer::ConfigChanged configChanged)
- : mLooper(looper), mReceiver(vsyncSource, configChanged), mWaitingForVsync(false) {
+DisplayEventDispatcher::DisplayEventDispatcher(
+ const sp<Looper>& looper, ISurfaceComposer::VsyncSource vsyncSource,
+ ISurfaceComposer::EventRegistrationFlags eventRegistration)
+ : mLooper(looper), mReceiver(vsyncSource, eventRegistration), mWaitingForVsync(false) {
ALOGV("dispatcher %p ~ Initializing display event dispatcher.", this);
}
@@ -73,7 +73,8 @@ status_t DisplayEventDispatcher::scheduleVsync() {
nsecs_t vsyncTimestamp;
PhysicalDisplayId vsyncDisplayId;
uint32_t vsyncCount;
- if (processPendingEvents(&vsyncTimestamp, &vsyncDisplayId, &vsyncCount)) {
+ VsyncEventData vsyncEventData;
+ if (processPendingEvents(&vsyncTimestamp, &vsyncDisplayId, &vsyncCount, &vsyncEventData)) {
ALOGE("dispatcher %p ~ last event processed while scheduling was for %" PRId64 "", this,
ns2ms(static_cast<nsecs_t>(vsyncTimestamp)));
}
@@ -116,12 +117,14 @@ int DisplayEventDispatcher::handleEvent(int, int events, void*) {
nsecs_t vsyncTimestamp;
PhysicalDisplayId vsyncDisplayId;
uint32_t vsyncCount;
- if (processPendingEvents(&vsyncTimestamp, &vsyncDisplayId, &vsyncCount)) {
+ VsyncEventData vsyncEventData;
+ if (processPendingEvents(&vsyncTimestamp, &vsyncDisplayId, &vsyncCount, &vsyncEventData)) {
ALOGV("dispatcher %p ~ Vsync pulse: timestamp=%" PRId64
- ", displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", count=%d",
- this, ns2ms(vsyncTimestamp), vsyncDisplayId, vsyncCount);
+ ", displayId=%s, count=%d, vsyncId=%" PRId64,
+ this, ns2ms(vsyncTimestamp), to_string(vsyncDisplayId).c_str(), vsyncCount,
+ vsyncEventData.id);
mWaitingForVsync = false;
- dispatchVsync(vsyncTimestamp, vsyncDisplayId, vsyncCount);
+ dispatchVsync(vsyncTimestamp, vsyncDisplayId, vsyncCount, vsyncEventData);
}
return 1; // keep the callback
@@ -129,12 +132,14 @@ int DisplayEventDispatcher::handleEvent(int, int events, void*) {
bool DisplayEventDispatcher::processPendingEvents(nsecs_t* outTimestamp,
PhysicalDisplayId* outDisplayId,
- uint32_t* outCount) {
+ uint32_t* outCount,
+ VsyncEventData* outVsyncEventData) {
bool gotVsync = false;
DisplayEventReceiver::Event buf[EVENT_BUFFER_SIZE];
ssize_t n;
while ((n = mReceiver.getEvents(buf, EVENT_BUFFER_SIZE)) > 0) {
ALOGV("dispatcher %p ~ Read %d events.", this, int(n));
+ mFrameRateOverrides.reserve(n);
for (ssize_t i = 0; i < n; i++) {
const DisplayEventReceiver::Event& ev = buf[i];
switch (ev.header.type) {
@@ -145,17 +150,26 @@ bool DisplayEventDispatcher::processPendingEvents(nsecs_t* outTimestamp,
*outTimestamp = ev.header.timestamp;
*outDisplayId = ev.header.displayId;
*outCount = ev.vsync.count;
+ outVsyncEventData->id = ev.vsync.vsyncId;
+ outVsyncEventData->deadlineTimestamp = ev.vsync.deadlineTimestamp;
break;
case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
dispatchHotplug(ev.header.timestamp, ev.header.displayId, ev.hotplug.connected);
break;
- case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
- dispatchConfigChanged(ev.header.timestamp, ev.header.displayId,
- ev.config.configId, ev.config.vsyncPeriod);
+ case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE:
+ dispatchModeChanged(ev.header.timestamp, ev.header.displayId,
+ ev.modeChange.modeId, ev.modeChange.vsyncPeriod);
break;
case DisplayEventReceiver::DISPLAY_EVENT_NULL:
dispatchNullEvent(ev.header.timestamp, ev.header.displayId);
break;
+ case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE:
+ mFrameRateOverrides.emplace_back(ev.frameRateOverride);
+ break;
+ case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH:
+ dispatchFrameRateOverrides(ev.header.timestamp, ev.header.displayId,
+ std::move(mFrameRateOverrides));
+ break;
default:
ALOGW("dispatcher %p ~ ignoring unknown event type %#x", this, ev.header.type);
break;
diff --git a/libs/gui/DisplayEventReceiver.cpp b/libs/gui/DisplayEventReceiver.cpp
index f2b0962eb7..03b33c7330 100644
--- a/libs/gui/DisplayEventReceiver.cpp
+++ b/libs/gui/DisplayEventReceiver.cpp
@@ -32,11 +32,12 @@ namespace android {
// ---------------------------------------------------------------------------
-DisplayEventReceiver::DisplayEventReceiver(ISurfaceComposer::VsyncSource vsyncSource,
- ISurfaceComposer::ConfigChanged configChanged) {
+DisplayEventReceiver::DisplayEventReceiver(
+ ISurfaceComposer::VsyncSource vsyncSource,
+ ISurfaceComposer::EventRegistrationFlags eventRegistration) {
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
if (sf != nullptr) {
- mEventConnection = sf->createDisplayEventConnection(vsyncSource, configChanged);
+ mEventConnection = sf->createDisplayEventConnection(vsyncSource, eventRegistration);
if (mEventConnection != nullptr) {
mDataChannel = std::make_unique<gui::BitTube>();
mEventConnection->stealReceiveChannel(mDataChannel.get());
diff --git a/libs/gui/FrameTimelineInfo.cpp b/libs/gui/FrameTimelineInfo.cpp
new file mode 100644
index 0000000000..f40077403a
--- /dev/null
+++ b/libs/gui/FrameTimelineInfo.cpp
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "FrameTimelineInfo"
+
+#include <inttypes.h>
+
+#include <android/os/IInputConstants.h>
+#include <gui/FrameTimelineInfo.h>
+#include <gui/LayerState.h>
+#include <utils/Errors.h>
+
+#include <cmath>
+
+using android::os::IInputConstants;
+
+namespace android {
+
+status_t FrameTimelineInfo::write(Parcel& output) const {
+ SAFE_PARCEL(output.writeInt64, vsyncId);
+ SAFE_PARCEL(output.writeInt32, inputEventId);
+ return NO_ERROR;
+}
+
+status_t FrameTimelineInfo::read(const Parcel& input) {
+ SAFE_PARCEL(input.readInt64, &vsyncId);
+ SAFE_PARCEL(input.readInt32, &inputEventId);
+ return NO_ERROR;
+}
+
+void FrameTimelineInfo::merge(const FrameTimelineInfo& other) {
+ // When merging vsync Ids we take the oldest valid one
+ if (vsyncId != INVALID_VSYNC_ID && other.vsyncId != INVALID_VSYNC_ID) {
+ if (other.vsyncId > vsyncId) {
+ vsyncId = other.vsyncId;
+ inputEventId = other.inputEventId;
+ }
+ } else if (vsyncId == INVALID_VSYNC_ID) {
+ vsyncId = other.vsyncId;
+ inputEventId = other.inputEventId;
+ }
+}
+
+void FrameTimelineInfo::clear() {
+ vsyncId = INVALID_VSYNC_ID;
+ inputEventId = IInputConstants::INVALID_INPUT_EVENT_ID;
+}
+
+}; // namespace android
diff --git a/libs/gui/IGraphicBufferProducer.cpp b/libs/gui/IGraphicBufferProducer.cpp
index ad00939976..c1f9b85229 100644
--- a/libs/gui/IGraphicBufferProducer.cpp
+++ b/libs/gui/IGraphicBufferProducer.cpp
@@ -74,6 +74,13 @@ enum {
GET_CONSUMER_USAGE,
SET_LEGACY_BUFFER_DROP,
SET_AUTO_PREROTATION,
+ REQUEST_BUFFERS,
+ DEQUEUE_BUFFERS,
+ DETACH_BUFFERS,
+ ATTACH_BUFFERS,
+ QUEUE_BUFFERS,
+ CANCEL_BUFFERS,
+ QUERY_MULTIPLE,
};
class BpGraphicBufferProducer : public BpInterface<IGraphicBufferProducer>
@@ -90,7 +97,7 @@ public:
Parcel data, reply;
data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
data.writeInt32(bufferIdx);
- status_t result =remote()->transact(REQUEST_BUFFER, data, &reply);
+ status_t result = remote()->transact(REQUEST_BUFFER, data, &reply);
if (result != NO_ERROR) {
return result;
}
@@ -107,6 +114,27 @@ public:
return result;
}
+ virtual status_t requestBuffers(
+ const std::vector<int32_t>& slots,
+ std::vector<RequestBufferOutput>* outputs) override {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
+ data.writeInt32Vector(slots);
+ status_t result = remote()->transact(REQUEST_BUFFERS, data, &reply);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.resizeOutVector(outputs);
+ for (RequestBufferOutput& output : *outputs) {
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.read(output);
+ }
+
+ return result;
+ }
+
virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) {
Parcel data, reply;
data.writeInterfaceToken(
@@ -183,6 +211,29 @@ public:
return result;
}
+ virtual status_t dequeueBuffers(
+ const std::vector<DequeueBufferInput>& inputs,
+ std::vector<DequeueBufferOutput>* outputs) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
+ data.writeVectorSize(inputs);
+ for (const auto& input : inputs) {
+ data.write(input);
+ }
+ status_t result = remote()->transact(DEQUEUE_BUFFERS, data, &reply);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.resizeOutVector(outputs);
+ for (auto& output : *outputs) {
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.read(output);
+ }
+ return result;
+ }
+
virtual status_t detachBuffer(int slot) {
Parcel data, reply;
data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
@@ -195,6 +246,19 @@ public:
return result;
}
+ virtual status_t detachBuffers(const std::vector<int32_t>& slots,
+ std::vector<status_t>* results) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
+ data.writeInt32Vector(slots);
+ status_t result = remote()->transact(DETACH_BUFFERS, data, &reply);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.readInt32Vector(results);
+ return result;
+ }
+
virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
sp<Fence>* outFence) {
if (outBuffer == nullptr) {
@@ -256,6 +320,39 @@ public:
return result;
}
+ virtual status_t attachBuffers(
+ const std::vector<sp<GraphicBuffer>>& buffers,
+ std::vector<AttachBufferOutput>* outputs) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
+ data.writeVectorSize(buffers);
+ for (const sp<GraphicBuffer>& buffer : buffers) {
+ data.write(*buffer.get());
+ }
+ status_t result = remote()->transact(ATTACH_BUFFERS, data, &reply);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.resizeOutVector(outputs);
+ for (AttachBufferOutput& output : *outputs) {
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.read(output);
+ }
+ if (result == NO_ERROR) {
+ for (AttachBufferOutput& output : *outputs) {
+ if (output.result == NO_ERROR && output.slot < 0) {
+ ALOGE("attachBuffers returned invalid slot %d",
+ output.slot);
+ android_errorWriteLog(0x534e4554, "37478824");
+ output.result = UNKNOWN_ERROR;
+ }
+ }
+ }
+ return result;
+ }
+
virtual status_t queueBuffer(int buf,
const QueueBufferInput& input, QueueBufferOutput* output) {
Parcel data, reply;
@@ -278,6 +375,28 @@ public:
return result;
}
+ virtual status_t queueBuffers(const std::vector<QueueBufferInput>& inputs,
+ std::vector<QueueBufferOutput>* outputs) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
+ data.writeVectorSize(inputs);
+ for (const QueueBufferInput& input : inputs) {
+ data.write(input);
+ }
+ status_t result = remote()->transact(QUEUE_BUFFERS, data, &reply);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.resizeOutVector(outputs);
+ for (QueueBufferOutput& output : *outputs) {
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.read(output);
+ }
+ return result;
+ }
+
virtual status_t cancelBuffer(int buf, const sp<Fence>& fence) {
Parcel data, reply;
data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
@@ -291,6 +410,23 @@ public:
return result;
}
+ virtual status_t cancelBuffers(
+ const std::vector<CancelBufferInput>& inputs,
+ std::vector<status_t>* results) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
+ data.writeVectorSize(inputs);
+ for (const CancelBufferInput& input : inputs) {
+ data.write(input);
+ }
+ status_t result = remote()->transact(CANCEL_BUFFERS, data, &reply);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.readInt32Vector(results);
+ return result;
+ }
+
virtual int query(int what, int* value) {
Parcel data, reply;
data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
@@ -304,6 +440,25 @@ public:
return result;
}
+ virtual status_t query(const std::vector<int32_t> inputs,
+ std::vector<QueryOutput>* outputs) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
+ data.writeInt32Vector(inputs);
+ status_t result = remote()->transact(QUERY_MULTIPLE, data, &reply);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.resizeOutVector(outputs);
+ for (QueryOutput& output : *outputs) {
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply.read(output);
+ }
+ return result;
+ }
+
virtual status_t connect(const sp<IProducerListener>& listener,
int api, bool producerControlledByApp, QueueBufferOutput* output) {
Parcel data, reply;
@@ -576,6 +731,12 @@ public:
return mBase->requestBuffer(slot, buf);
}
+ status_t requestBuffers(
+ const std::vector<int32_t>& slots,
+ std::vector<RequestBufferOutput>* outputs) override {
+ return mBase->requestBuffers(slots, outputs);
+ }
+
status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) override {
return mBase->setMaxDequeuedBufferCount(maxDequeuedBuffers);
}
@@ -590,10 +751,21 @@ public:
return mBase->dequeueBuffer(slot, fence, w, h, format, usage, outBufferAge, outTimestamps);
}
+ status_t dequeueBuffers(
+ const std::vector<DequeueBufferInput>& inputs,
+ std::vector<DequeueBufferOutput>* outputs) override {
+ return mBase->dequeueBuffers(inputs, outputs);
+ }
+
status_t detachBuffer(int slot) override {
return mBase->detachBuffer(slot);
}
+ status_t detachBuffers(const std::vector<int32_t>& slots,
+ std::vector<status_t>* results) override {
+ return mBase->detachBuffers(slots, results);
+ }
+
status_t detachNextBuffer(
sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) override {
return mBase->detachNextBuffer(outBuffer, outFence);
@@ -604,6 +776,12 @@ public:
return mBase->attachBuffer(outSlot, buffer);
}
+ status_t attachBuffers(
+ const std::vector<sp<GraphicBuffer>>& buffers,
+ std::vector<AttachBufferOutput>* outputs) override {
+ return mBase->attachBuffers(buffers, outputs);
+ }
+
status_t queueBuffer(
int slot,
const QueueBufferInput& input,
@@ -611,14 +789,30 @@ public:
return mBase->queueBuffer(slot, input, output);
}
+ status_t queueBuffers(const std::vector<QueueBufferInput>& inputs,
+ std::vector<QueueBufferOutput>* outputs) override {
+ return mBase->queueBuffers(inputs, outputs);
+ }
+
status_t cancelBuffer(int slot, const sp<Fence>& fence) override {
return mBase->cancelBuffer(slot, fence);
}
+ status_t cancelBuffers(
+ const std::vector<CancelBufferInput>& inputs,
+ std::vector<status_t>* results) override {
+ return mBase->cancelBuffers(inputs, results);
+ }
+
int query(int what, int* value) override {
return mBase->query(what, value);
}
+ status_t query(const std::vector<int32_t> inputs,
+ std::vector<QueryOutput>* outputs) override {
+ return mBase->query(inputs, outputs);
+ }
+
status_t connect(
const sp<IProducerListener>& listener,
int api, bool producerControlledByApp,
@@ -789,7 +983,7 @@ status_t BnGraphicBufferProducer::onTransact(
switch(code) {
case REQUEST_BUFFER: {
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
- int bufferIdx = data.readInt32();
+ int bufferIdx = data.readInt32();
sp<GraphicBuffer> buffer;
int result = requestBuffer(bufferIdx, &buffer);
reply->writeInt32(buffer != nullptr);
@@ -799,6 +993,24 @@ status_t BnGraphicBufferProducer::onTransact(
reply->writeInt32(result);
return NO_ERROR;
}
+ case REQUEST_BUFFERS: {
+ CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+ std::vector<int32_t> slots;
+ std::vector<RequestBufferOutput> outputs;
+ status_t result = data.readInt32Vector(&slots);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ (void)requestBuffers(slots, &outputs);
+ result = reply->writeVectorSize(outputs);
+ for (const RequestBufferOutput& output : outputs) {
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply->write(output);
+ }
+ return result;
+ }
case SET_MAX_DEQUEUED_BUFFER_COUNT: {
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
int maxDequeuedBuffers = data.readInt32();
@@ -841,6 +1053,30 @@ status_t BnGraphicBufferProducer::onTransact(
reply->writeInt32(result);
return NO_ERROR;
}
+ case DEQUEUE_BUFFERS: {
+ CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+ std::vector<DequeueBufferInput> inputs;
+ std::vector<DequeueBufferOutput> outputs;
+ status_t result = data.resizeOutVector(&inputs);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ for (DequeueBufferInput& input : inputs) {
+ result = data.read(input);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ }
+ (void)dequeueBuffers(inputs, &outputs);
+ result = reply->writeVectorSize(outputs);
+ for (const DequeueBufferOutput& output : outputs) {
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply->write(output);
+ }
+ return result;
+ }
case DETACH_BUFFER: {
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
int slot = data.readInt32();
@@ -848,6 +1084,17 @@ status_t BnGraphicBufferProducer::onTransact(
reply->writeInt32(result);
return NO_ERROR;
}
+ case DETACH_BUFFERS: {
+ CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+ std::vector<int32_t> slots;
+ std::vector<status_t> results;
+ status_t result = data.readInt32Vector(&slots);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ (void)detachBuffers(slots, &results);
+ return reply->writeInt32Vector(results);
+ }
case DETACH_NEXT_BUFFER: {
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
sp<GraphicBuffer> buffer;
@@ -878,6 +1125,31 @@ status_t BnGraphicBufferProducer::onTransact(
reply->writeInt32(result);
return NO_ERROR;
}
+ case ATTACH_BUFFERS: {
+ CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+ std::vector<sp<GraphicBuffer>> buffers;
+ status_t result = data.resizeOutVector(&buffers);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ for (sp<GraphicBuffer>& buffer : buffers) {
+ buffer = new GraphicBuffer();
+ result = data.read(*buffer.get());
+ if (result != NO_ERROR) {
+ return result;
+ }
+ }
+ std::vector<AttachBufferOutput> outputs;
+ (void)attachBuffers(buffers, &outputs);
+ result = reply->writeVectorSize(outputs);
+ for (const AttachBufferOutput& output : outputs) {
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply->write(output);
+ }
+ return result;
+ }
case QUEUE_BUFFER: {
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
@@ -890,6 +1162,30 @@ status_t BnGraphicBufferProducer::onTransact(
return NO_ERROR;
}
+ case QUEUE_BUFFERS: {
+ CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+ std::vector<QueueBufferInput> inputs;
+ status_t result = data.resizeOutVector(&inputs);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ for (QueueBufferInput& input : inputs) {
+ result = data.read(input);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ }
+ std::vector<QueueBufferOutput> outputs;
+ (void)queueBuffers(inputs, &outputs);
+ result = reply->writeVectorSize(outputs);
+ for (const QueueBufferOutput& output : outputs) {
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply->write(output);
+ }
+ return result;
+ }
case CANCEL_BUFFER: {
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
int buf = data.readInt32();
@@ -901,6 +1197,26 @@ status_t BnGraphicBufferProducer::onTransact(
reply->writeInt32(result);
return NO_ERROR;
}
+ case CANCEL_BUFFERS: {
+ CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+ std::vector<CancelBufferInput> inputs;
+ status_t result = data.resizeOutVector(&inputs);
+ for (CancelBufferInput& input : inputs) {
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = data.read(input);
+ }
+ if (result != NO_ERROR) {
+ return result;
+ }
+ std::vector<status_t> results;
+ result = cancelBuffers(inputs, &results);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ return reply->writeInt32Vector(results);
+ }
case QUERY: {
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
int value = 0;
@@ -910,6 +1226,27 @@ status_t BnGraphicBufferProducer::onTransact(
reply->writeInt32(res);
return NO_ERROR;
}
+ case QUERY_MULTIPLE: {
+ CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+ std::vector<int32_t> inputs;
+ status_t result = data.readInt32Vector(&inputs);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ std::vector<QueryOutput> outputs;
+ result = query(inputs, &outputs);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply->writeVectorSize(outputs);
+ for (const QueryOutput& output : outputs) {
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = reply->write(output);
+ }
+ return result;
+ }
case CONNECT: {
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
sp<IProducerListener> listener;
@@ -1083,11 +1420,4 @@ status_t BnGraphicBufferProducer::onTransact(
return BBinder::onTransact(code, data, reply, flags);
}
-// ----------------------------------------------------------------------------
-
-IGraphicBufferProducer::QueueBufferInput::QueueBufferInput(const Parcel& parcel) {
- parcel.read(*this);
-}
-
-
}; // namespace android
diff --git a/libs/gui/IGraphicBufferProducerFlattenables.cpp b/libs/gui/IGraphicBufferProducerFlattenables.cpp
new file mode 100644
index 0000000000..c8b9b6751d
--- /dev/null
+++ b/libs/gui/IGraphicBufferProducerFlattenables.cpp
@@ -0,0 +1,413 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <inttypes.h>
+#include <gui/IGraphicBufferProducer.h>
+
+namespace android {
+
+constexpr size_t IGraphicBufferProducer::QueueBufferInput::minFlattenedSize() {
+ return sizeof(timestamp) +
+ sizeof(isAutoTimestamp) +
+ sizeof(dataSpace) +
+ sizeof(crop) +
+ sizeof(scalingMode) +
+ sizeof(transform) +
+ sizeof(stickyTransform) +
+ sizeof(getFrameTimestamps) +
+ sizeof(slot);
+}
+
+size_t IGraphicBufferProducer::QueueBufferInput::getFlattenedSize() const {
+ return minFlattenedSize() +
+ fence->getFlattenedSize() +
+ surfaceDamage.getFlattenedSize() +
+ hdrMetadata.getFlattenedSize();
+}
+
+size_t IGraphicBufferProducer::QueueBufferInput::getFdCount() const {
+ return fence->getFdCount();
+}
+
+status_t IGraphicBufferProducer::QueueBufferInput::flatten(
+ void*& buffer, size_t& size, int*& fds, size_t& count) const
+{
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::write(buffer, size, timestamp);
+ FlattenableUtils::write(buffer, size, isAutoTimestamp);
+ FlattenableUtils::write(buffer, size, dataSpace);
+ FlattenableUtils::write(buffer, size, crop);
+ FlattenableUtils::write(buffer, size, scalingMode);
+ FlattenableUtils::write(buffer, size, transform);
+ FlattenableUtils::write(buffer, size, stickyTransform);
+ FlattenableUtils::write(buffer, size, getFrameTimestamps);
+
+ status_t result = fence->flatten(buffer, size, fds, count);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = surfaceDamage.flatten(buffer, size);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize());
+ result = hdrMetadata.flatten(buffer, size);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ FlattenableUtils::advance(buffer, size, hdrMetadata.getFlattenedSize());
+ FlattenableUtils::write(buffer, size, slot);
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::QueueBufferInput::unflatten(
+ void const*& buffer, size_t& size, int const*& fds, size_t& count)
+{
+ if (size < minFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::read(buffer, size, timestamp);
+ FlattenableUtils::read(buffer, size, isAutoTimestamp);
+ FlattenableUtils::read(buffer, size, dataSpace);
+ FlattenableUtils::read(buffer, size, crop);
+ FlattenableUtils::read(buffer, size, scalingMode);
+ FlattenableUtils::read(buffer, size, transform);
+ FlattenableUtils::read(buffer, size, stickyTransform);
+ FlattenableUtils::read(buffer, size, getFrameTimestamps);
+
+ fence = new Fence();
+ status_t result = fence->unflatten(buffer, size, fds, count);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = surfaceDamage.unflatten(buffer, size);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize());
+ result = hdrMetadata.unflatten(buffer, size);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ FlattenableUtils::advance(buffer, size, hdrMetadata.getFlattenedSize());
+ FlattenableUtils::read(buffer, size, slot);
+ return NO_ERROR;
+}
+
+////////////////////////////////////////////////////////////////////////
+constexpr size_t IGraphicBufferProducer::QueueBufferOutput::minFlattenedSize() {
+ return sizeof(width) + sizeof(height) + sizeof(transformHint) + sizeof(numPendingBuffers) +
+ sizeof(nextFrameNumber) + sizeof(bufferReplaced) + sizeof(maxBufferCount) +
+ sizeof(result);
+}
+size_t IGraphicBufferProducer::QueueBufferOutput::getFlattenedSize() const {
+ return minFlattenedSize() + frameTimestamps.getFlattenedSize();
+}
+
+size_t IGraphicBufferProducer::QueueBufferOutput::getFdCount() const {
+ return frameTimestamps.getFdCount();
+}
+
+status_t IGraphicBufferProducer::QueueBufferOutput::flatten(
+ void*& buffer, size_t& size, int*& fds, size_t& count) const
+{
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::write(buffer, size, width);
+ FlattenableUtils::write(buffer, size, height);
+ FlattenableUtils::write(buffer, size, transformHint);
+ FlattenableUtils::write(buffer, size, numPendingBuffers);
+ FlattenableUtils::write(buffer, size, nextFrameNumber);
+ FlattenableUtils::write(buffer, size, bufferReplaced);
+ FlattenableUtils::write(buffer, size, maxBufferCount);
+
+ status_t result = frameTimestamps.flatten(buffer, size, fds, count);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ FlattenableUtils::write(buffer, size, result);
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::QueueBufferOutput::unflatten(
+ void const*& buffer, size_t& size, int const*& fds, size_t& count)
+{
+ if (size < minFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::read(buffer, size, width);
+ FlattenableUtils::read(buffer, size, height);
+ FlattenableUtils::read(buffer, size, transformHint);
+ FlattenableUtils::read(buffer, size, numPendingBuffers);
+ FlattenableUtils::read(buffer, size, nextFrameNumber);
+ FlattenableUtils::read(buffer, size, bufferReplaced);
+ FlattenableUtils::read(buffer, size, maxBufferCount);
+
+ status_t result = frameTimestamps.unflatten(buffer, size, fds, count);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ FlattenableUtils::read(buffer, size, result);
+ return NO_ERROR;
+}
+
+////////////////////////////////////////////////////////////////////////
+constexpr size_t IGraphicBufferProducer::RequestBufferOutput::minFlattenedSize() {
+ return sizeof(result) +
+ sizeof(int32_t); // IsBufferNull
+}
+
+size_t IGraphicBufferProducer::RequestBufferOutput::getFlattenedSize() const {
+ return minFlattenedSize() + (buffer == nullptr ? 0 : buffer->getFlattenedSize());
+}
+
+size_t IGraphicBufferProducer::RequestBufferOutput::getFdCount() const {
+ return (buffer == nullptr ? 0 : buffer->getFdCount());
+}
+
+status_t IGraphicBufferProducer::RequestBufferOutput::flatten(
+ void*& fBuffer, size_t& size, int*& fds, size_t& count) const {
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::write(fBuffer, size, result);
+ const int32_t isBufferNull = (buffer == nullptr ? 1 : 0);
+ FlattenableUtils::write(fBuffer, size, isBufferNull);
+
+ if (!isBufferNull) {
+ status_t status = buffer->flatten(fBuffer, size, fds, count);
+ if (status != NO_ERROR) {
+ return status;
+ }
+ }
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::RequestBufferOutput::unflatten(
+ void const*& fBuffer, size_t& size, int const*& fds, size_t& count) {
+ if (size < minFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::read(fBuffer, size, result);
+ int32_t isBufferNull = 0;
+ FlattenableUtils::read(fBuffer, size, isBufferNull);
+ buffer = new GraphicBuffer();
+ if (!isBufferNull) {
+ status_t status = buffer->unflatten(fBuffer, size, fds, count);
+ if (status != NO_ERROR) {
+ return status;
+ }
+ }
+ return NO_ERROR;
+}
+
+////////////////////////////////////////////////////////////////////////
+
+size_t IGraphicBufferProducer::DequeueBufferInput::getFlattenedSize() const {
+ return sizeof(width) + sizeof(height) + sizeof(format) + sizeof(usage) +
+ sizeof(int32_t/*getTimestamps*/);
+}
+
+status_t IGraphicBufferProducer::DequeueBufferInput::flatten(void* buffer, size_t size) const {
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+ FlattenableUtils::write(buffer, size, width);
+ FlattenableUtils::write(buffer, size, height);
+ FlattenableUtils::write(buffer, size, format);
+ FlattenableUtils::write(buffer, size, usage);
+ const int32_t getTimestampsInt = (getTimestamps ? 1 : 0);
+ FlattenableUtils::write(buffer, size, getTimestampsInt);
+
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::DequeueBufferInput::unflatten(void const* buffer, size_t size) {
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::read(buffer, size, width);
+ FlattenableUtils::read(buffer, size, height);
+ FlattenableUtils::read(buffer, size, format);
+ FlattenableUtils::read(buffer, size, usage);
+ int32_t getTimestampsInt = 0;
+ FlattenableUtils::read(buffer, size, getTimestampsInt);
+ getTimestamps = (getTimestampsInt == 1);
+
+ return NO_ERROR;
+}
+
+////////////////////////////////////////////////////////////////////////
+
+constexpr size_t IGraphicBufferProducer::DequeueBufferOutput::minFlattenedSize() {
+ return sizeof(result) + sizeof(slot) + sizeof(bufferAge) + sizeof(int32_t/*hasTimestamps*/);
+}
+
+size_t IGraphicBufferProducer::DequeueBufferOutput::getFlattenedSize() const {
+ return minFlattenedSize() +
+ fence->getFlattenedSize() +
+ (timestamps.has_value() ? timestamps->getFlattenedSize() : 0);
+}
+
+size_t IGraphicBufferProducer::DequeueBufferOutput::getFdCount() const {
+ return fence->getFdCount() +
+ (timestamps.has_value() ? timestamps->getFdCount() : 0);
+}
+
+status_t IGraphicBufferProducer::DequeueBufferOutput::flatten(
+ void*& buffer, size_t& size, int*& fds, size_t& count) const {
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::write(buffer, size, result);
+ FlattenableUtils::write(buffer, size, slot);
+ FlattenableUtils::write(buffer, size, bufferAge);
+ status_t status = fence->flatten(buffer, size, fds, count);
+ if (status != NO_ERROR) {
+ return result;
+ }
+ const int32_t hasTimestamps = timestamps.has_value() ? 1 : 0;
+ FlattenableUtils::write(buffer, size, hasTimestamps);
+ if (timestamps.has_value()) {
+ status = timestamps->flatten(buffer, size, fds, count);
+ }
+ return status;
+}
+
+status_t IGraphicBufferProducer::DequeueBufferOutput::unflatten(
+ void const*& buffer, size_t& size, int const*& fds, size_t& count) {
+ if (size < minFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::read(buffer, size, result);
+ FlattenableUtils::read(buffer, size, slot);
+ FlattenableUtils::read(buffer, size, bufferAge);
+
+ fence = new Fence();
+ status_t status = fence->unflatten(buffer, size, fds, count);
+ if (status != NO_ERROR) {
+ return status;
+ }
+ int32_t hasTimestamps = 0;
+ FlattenableUtils::read(buffer, size, hasTimestamps);
+ if (hasTimestamps) {
+ timestamps.emplace();
+ status = timestamps->unflatten(buffer, size, fds, count);
+ }
+ return status;
+}
+
+////////////////////////////////////////////////////////////////////////
+
+size_t IGraphicBufferProducer::AttachBufferOutput::getFlattenedSize() const {
+ return sizeof(result) + sizeof(slot);
+}
+
+status_t IGraphicBufferProducer::AttachBufferOutput::flatten(void* buffer, size_t size) const {
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+ FlattenableUtils::write(buffer, size, result);
+ FlattenableUtils::write(buffer, size, slot);
+
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::AttachBufferOutput::unflatten(void const* buffer, size_t size) {
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+ FlattenableUtils::read(buffer, size, result);
+ FlattenableUtils::read(buffer, size, slot);
+
+ return NO_ERROR;
+}
+
+////////////////////////////////////////////////////////////////////////
+
+constexpr size_t IGraphicBufferProducer::CancelBufferInput::minFlattenedSize() {
+ return sizeof(slot);
+}
+
+size_t IGraphicBufferProducer::CancelBufferInput::getFlattenedSize() const {
+ return minFlattenedSize() + fence->getFlattenedSize();
+}
+
+size_t IGraphicBufferProducer::CancelBufferInput::getFdCount() const {
+ return fence->getFdCount();
+}
+
+status_t IGraphicBufferProducer::CancelBufferInput::flatten(
+ void*& buffer, size_t& size, int*& fds, size_t& count) const {
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::write(buffer, size, slot);
+ return fence->flatten(buffer, size, fds, count);
+}
+
+status_t IGraphicBufferProducer::CancelBufferInput::unflatten(
+ void const*& buffer, size_t& size, int const*& fds, size_t& count) {
+ if (size < minFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::read(buffer, size, slot);
+
+ fence = new Fence();
+ return fence->unflatten(buffer, size, fds, count);
+}
+
+////////////////////////////////////////////////////////////////////////
+
+size_t IGraphicBufferProducer::QueryOutput::getFlattenedSize() const {
+ return sizeof(result) + sizeof(value);
+}
+
+status_t IGraphicBufferProducer::QueryOutput::flatten(void* buffer, size_t size) const {
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+ FlattenableUtils::write(buffer, size, result);
+ FlattenableUtils::write(buffer, size, value);
+
+ return NO_ERROR;
+}
+
+status_t IGraphicBufferProducer::QueryOutput::unflatten(void const* buffer, size_t size) {
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+ FlattenableUtils::read(buffer, size, result);
+ FlattenableUtils::read(buffer, size, value);
+
+ return NO_ERROR;
+}
+
+} // namespace android
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index e62a61fc55..762746c0ce 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -20,6 +20,8 @@
#include <stdint.h>
#include <sys/types.h>
+#include <android/gui/ITransactionTraceListener.h>
+
#include <binder/Parcel.h>
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
@@ -34,8 +36,8 @@
#include <system/graphics.h>
-#include <ui/DisplayConfig.h>
#include <ui/DisplayInfo.h>
+#include <ui/DisplayMode.h>
#include <ui/DisplayStatInfo.h>
#include <ui/DisplayState.h>
#include <ui/HdrCapabilities.h>
@@ -66,145 +68,87 @@ public:
return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
}
- virtual void setTransactionState(const Vector<ComposerState>& state,
- const Vector<DisplayState>& displays, uint32_t flags,
- const sp<IBinder>& applyToken,
- const InputWindowCommands& commands,
- int64_t desiredPresentTime,
- const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
- const std::vector<ListenerCallbacks>& listenerCallbacks) {
+ status_t setTransactionState(const FrameTimelineInfo& frameTimelineInfo,
+ const Vector<ComposerState>& state,
+ const Vector<DisplayState>& displays, uint32_t flags,
+ const sp<IBinder>& applyToken, const InputWindowCommands& commands,
+ int64_t desiredPresentTime, bool isAutoTimestamp,
+ const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
+ const std::vector<ListenerCallbacks>& listenerCallbacks,
+ uint64_t transactionId) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeUint32(static_cast<uint32_t>(state.size()));
+ SAFE_PARCEL(frameTimelineInfo.write, data);
+
+ SAFE_PARCEL(data.writeUint32, static_cast<uint32_t>(state.size()));
for (const auto& s : state) {
- s.write(data);
+ SAFE_PARCEL(s.write, data);
}
- data.writeUint32(static_cast<uint32_t>(displays.size()));
+ SAFE_PARCEL(data.writeUint32, static_cast<uint32_t>(displays.size()));
for (const auto& d : displays) {
- d.write(data);
+ SAFE_PARCEL(d.write, data);
}
- data.writeUint32(flags);
- data.writeStrongBinder(applyToken);
- commands.write(data);
- data.writeInt64(desiredPresentTime);
- data.writeStrongBinder(uncacheBuffer.token.promote());
- data.writeUint64(uncacheBuffer.id);
- data.writeBool(hasListenerCallbacks);
+ SAFE_PARCEL(data.writeUint32, flags);
+ SAFE_PARCEL(data.writeStrongBinder, applyToken);
+ SAFE_PARCEL(commands.write, data);
+ SAFE_PARCEL(data.writeInt64, desiredPresentTime);
+ SAFE_PARCEL(data.writeBool, isAutoTimestamp);
+ SAFE_PARCEL(data.writeStrongBinder, uncacheBuffer.token.promote());
+ SAFE_PARCEL(data.writeUint64, uncacheBuffer.id);
+ SAFE_PARCEL(data.writeBool, hasListenerCallbacks);
- if (data.writeVectorSize(listenerCallbacks) == NO_ERROR) {
- for (const auto& [listener, callbackIds] : listenerCallbacks) {
- data.writeStrongBinder(listener);
- data.writeInt64Vector(callbackIds);
- }
+ SAFE_PARCEL(data.writeVectorSize, listenerCallbacks);
+ for (const auto& [listener, callbackIds] : listenerCallbacks) {
+ SAFE_PARCEL(data.writeStrongBinder, listener);
+ SAFE_PARCEL(data.writeInt64Vector, callbackIds);
}
- remote()->transact(BnSurfaceComposer::SET_TRANSACTION_STATE, data, &reply);
+ SAFE_PARCEL(data.writeUint64, transactionId);
+
+ return remote()->transact(BnSurfaceComposer::SET_TRANSACTION_STATE, data, &reply);
}
- virtual void bootFinished()
- {
+ void bootFinished() override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::BOOT_FINISHED, data, &reply);
}
- virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer,
- bool& outCapturedSecureLayers, ui::Dataspace reqDataspace,
- ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
- uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- ui::Rotation rotation, bool captureSecureLayers) {
+ status_t captureDisplay(const DisplayCaptureArgs& args,
+ const sp<IScreenCaptureListener>& captureListener) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeStrongBinder(display);
- data.writeInt32(static_cast<int32_t>(reqDataspace));
- data.writeInt32(static_cast<int32_t>(reqPixelFormat));
- data.write(sourceCrop);
- data.writeUint32(reqWidth);
- data.writeUint32(reqHeight);
- data.writeInt32(static_cast<int32_t>(useIdentityTransform));
- data.writeInt32(static_cast<int32_t>(rotation));
- data.writeInt32(static_cast<int32_t>(captureSecureLayers));
- status_t result = remote()->transact(BnSurfaceComposer::CAPTURE_SCREEN, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("captureScreen failed to transact: %d", result);
- return result;
- }
- result = reply.readInt32();
- if (result != NO_ERROR) {
- ALOGE("captureScreen failed to readInt32: %d", result);
- return result;
- }
-
- *outBuffer = new GraphicBuffer();
- reply.read(**outBuffer);
- outCapturedSecureLayers = reply.readBool();
+ SAFE_PARCEL(args.write, data);
+ SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(captureListener));
- return result;
+ return remote()->transact(BnSurfaceComposer::CAPTURE_DISPLAY, data, &reply);
}
- virtual status_t captureScreen(uint64_t displayOrLayerStack, ui::Dataspace* outDataspace,
- sp<GraphicBuffer>* outBuffer) {
+ status_t captureDisplay(uint64_t displayOrLayerStack,
+ const sp<IScreenCaptureListener>& captureListener) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeUint64(displayOrLayerStack);
- status_t result = remote()->transact(BnSurfaceComposer::CAPTURE_SCREEN_BY_ID, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("captureScreen failed to transact: %d", result);
- return result;
- }
- result = reply.readInt32();
- if (result != NO_ERROR) {
- ALOGE("captureScreen failed to readInt32: %d", result);
- return result;
- }
+ SAFE_PARCEL(data.writeUint64, displayOrLayerStack);
+ SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(captureListener));
- *outDataspace = static_cast<ui::Dataspace>(reply.readInt32());
- *outBuffer = new GraphicBuffer();
- reply.read(**outBuffer);
- return result;
+ return remote()->transact(BnSurfaceComposer::CAPTURE_DISPLAY_BY_ID, data, &reply);
}
- virtual status_t captureLayers(
- const sp<IBinder>& layerHandleBinder, sp<GraphicBuffer>* outBuffer,
- const ui::Dataspace reqDataspace, const ui::PixelFormat reqPixelFormat,
- const Rect& sourceCrop,
- const std::unordered_set<sp<IBinder>, SpHash<IBinder>>& excludeLayers, float frameScale,
- bool childrenOnly) {
+ status_t captureLayers(const LayerCaptureArgs& args,
+ const sp<IScreenCaptureListener>& captureListener) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeStrongBinder(layerHandleBinder);
- data.writeInt32(static_cast<int32_t>(reqDataspace));
- data.writeInt32(static_cast<int32_t>(reqPixelFormat));
- data.write(sourceCrop);
- data.writeInt32(excludeLayers.size());
- for (auto el : excludeLayers) {
- data.writeStrongBinder(el);
- }
- data.writeFloat(frameScale);
- data.writeBool(childrenOnly);
- status_t result = remote()->transact(BnSurfaceComposer::CAPTURE_LAYERS, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("captureLayers failed to transact: %d", result);
- return result;
- }
- result = reply.readInt32();
- if (result != NO_ERROR) {
- ALOGE("captureLayers failed to readInt32: %d", result);
- return result;
- }
-
- *outBuffer = new GraphicBuffer();
- reply.read(**outBuffer);
+ SAFE_PARCEL(args.write, data);
+ SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(captureListener));
- return result;
+ return remote()->transact(BnSurfaceComposer::CAPTURE_LAYERS, data, &reply);
}
- virtual bool authenticateSurfaceTexture(
- const sp<IGraphicBufferProducer>& bufferProducer) const
- {
+ bool authenticateSurfaceTexture(
+ const sp<IGraphicBufferProducer>& bufferProducer) const override {
Parcel data, reply;
int err = NO_ERROR;
err = data.writeInterfaceToken(
@@ -237,8 +181,7 @@ public:
return result != 0;
}
- virtual status_t getSupportedFrameTimestamps(
- std::vector<FrameEvent>* outSupported) const {
+ status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) const override {
if (!outSupported) {
return UNEXPECTED_NULL;
}
@@ -281,8 +224,8 @@ public:
return NO_ERROR;
}
- virtual sp<IDisplayEventConnection> createDisplayEventConnection(VsyncSource vsyncSource,
- ConfigChanged configChanged) {
+ sp<IDisplayEventConnection> createDisplayEventConnection(
+ VsyncSource vsyncSource, EventRegistrationFlags eventRegistration) override {
Parcel data, reply;
sp<IDisplayEventConnection> result;
int err = data.writeInterfaceToken(
@@ -291,7 +234,7 @@ public:
return result;
}
data.writeInt32(static_cast<int32_t>(vsyncSource));
- data.writeInt32(static_cast<int32_t>(configChanged));
+ data.writeUint32(eventRegistration.get());
err = remote()->transact(
BnSurfaceComposer::CREATE_DISPLAY_EVENT_CONNECTION,
data, &reply);
@@ -304,31 +247,47 @@ public:
return result;
}
- virtual sp<IBinder> createDisplay(const String8& displayName, bool secure)
- {
+ sp<IBinder> createDisplay(const String8& displayName, bool secure) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeString8(displayName);
- data.writeInt32(secure ? 1 : 0);
- remote()->transact(BnSurfaceComposer::CREATE_DISPLAY, data, &reply);
- return reply.readStrongBinder();
+ status_t status = data.writeString8(displayName);
+ if (status) {
+ return nullptr;
+ }
+ status = data.writeBool(secure);
+ if (status) {
+ return nullptr;
+ }
+
+ status = remote()->transact(BnSurfaceComposer::CREATE_DISPLAY, data, &reply);
+ if (status) {
+ return nullptr;
+ }
+ sp<IBinder> display;
+ status = reply.readNullableStrongBinder(&display);
+ if (status) {
+ return nullptr;
+ }
+ return display;
}
- virtual void destroyDisplay(const sp<IBinder>& display)
- {
+ void destroyDisplay(const sp<IBinder>& display) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
remote()->transact(BnSurfaceComposer::DESTROY_DISPLAY, data, &reply);
}
- virtual std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const {
+ std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (remote()->transact(BnSurfaceComposer::GET_PHYSICAL_DISPLAY_IDS, data, &reply) ==
NO_ERROR) {
- std::vector<PhysicalDisplayId> displayIds;
- if (reply.readUint64Vector(&displayIds) == NO_ERROR) {
+ std::vector<uint64_t> rawIds;
+ if (reply.readUint64Vector(&rawIds) == NO_ERROR) {
+ std::vector<PhysicalDisplayId> displayIds(rawIds.size());
+ std::transform(rawIds.begin(), rawIds.end(), displayIds.begin(),
+ [](uint64_t rawId) { return PhysicalDisplayId(rawId); });
return displayIds;
}
}
@@ -336,16 +295,15 @@ public:
return {};
}
- virtual sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const {
+ sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeUint64(displayId);
+ data.writeUint64(displayId.value);
remote()->transact(BnSurfaceComposer::GET_PHYSICAL_DISPLAY_TOKEN, data, &reply);
return reply.readStrongBinder();
}
- virtual void setPowerMode(const sp<IBinder>& display, int mode)
- {
+ void setPowerMode(const sp<IBinder>& display, int mode) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
@@ -353,7 +311,7 @@ public:
remote()->transact(BnSurfaceComposer::SET_POWER_MODE, data, &reply);
}
- virtual status_t getDisplayState(const sp<IBinder>& display, ui::DisplayState* state) {
+ status_t getDisplayState(const sp<IBinder>& display, ui::DisplayState* state) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
@@ -365,39 +323,35 @@ public:
return result;
}
- virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info) {
+ status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
remote()->transact(BnSurfaceComposer::GET_DISPLAY_INFO, data, &reply);
const status_t result = reply.readInt32();
- if (result == NO_ERROR) {
- memcpy(info, reply.readInplace(sizeof(DisplayInfo)), sizeof(DisplayInfo));
- }
- return result;
+ if (result != NO_ERROR) return result;
+ return reply.read(*info);
}
- virtual status_t getDisplayConfigs(const sp<IBinder>& display, Vector<DisplayConfig>* configs) {
+ status_t getDisplayModes(const sp<IBinder>& display, Vector<ui::DisplayMode>* modes) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
- remote()->transact(BnSurfaceComposer::GET_DISPLAY_CONFIGS, data, &reply);
+ remote()->transact(BnSurfaceComposer::GET_DISPLAY_MODES, data, &reply);
const status_t result = reply.readInt32();
if (result == NO_ERROR) {
- const size_t numConfigs = reply.readUint32();
- configs->clear();
- configs->resize(numConfigs);
- for (size_t c = 0; c < numConfigs; ++c) {
- memcpy(&(configs->editItemAt(c)), reply.readInplace(sizeof(DisplayConfig)),
- sizeof(DisplayConfig));
+ const size_t numModes = reply.readUint32();
+ modes->clear();
+ modes->resize(numModes);
+ for (size_t i = 0; i < numModes; i++) {
+ memcpy(&(modes->editItemAt(i)), reply.readInplace(sizeof(ui::DisplayMode)),
+ sizeof(ui::DisplayMode));
}
}
return result;
}
- virtual status_t getDisplayStats(const sp<IBinder>& display,
- DisplayStatInfo* stats)
- {
+ status_t getDisplayStats(const sp<IBinder>& display, DisplayStatInfo* stats) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
@@ -411,17 +365,16 @@ public:
return result;
}
- virtual int getActiveConfig(const sp<IBinder>& display)
- {
+ int getActiveDisplayModeId(const sp<IBinder>& display) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
- remote()->transact(BnSurfaceComposer::GET_ACTIVE_CONFIG, data, &reply);
+ remote()->transact(BnSurfaceComposer::GET_ACTIVE_DISPLAY_MODE, data, &reply);
return reply.readInt32();
}
- virtual status_t getDisplayColorModes(const sp<IBinder>& display,
- Vector<ColorMode>* outColorModes) {
+ status_t getDisplayColorModes(const sp<IBinder>& display,
+ Vector<ColorMode>* outColorModes) override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
@@ -450,8 +403,8 @@ public:
return result;
}
- virtual status_t getDisplayNativePrimaries(const sp<IBinder>& display,
- ui::DisplayPrimaries& primaries) {
+ status_t getDisplayNativePrimaries(const sp<IBinder>& display,
+ ui::DisplayPrimaries& primaries) override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
@@ -476,7 +429,7 @@ public:
return result;
}
- virtual ColorMode getActiveColorMode(const sp<IBinder>& display) {
+ ColorMode getActiveColorMode(const sp<IBinder>& display) override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
@@ -496,8 +449,7 @@ public:
return static_cast<ColorMode>(reply.readInt32());
}
- virtual status_t setActiveColorMode(const sp<IBinder>& display,
- ColorMode colorMode) {
+ status_t setActiveColorMode(const sp<IBinder>& display, ColorMode colorMode) override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
@@ -522,8 +474,8 @@ public:
return static_cast<status_t>(reply.readInt32());
}
- virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
- bool* outSupport) const {
+ status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
+ bool* outSupport) const override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
status_t result = data.writeStrongBinder(display);
@@ -540,7 +492,7 @@ public:
return reply.readBool(outSupport);
}
- virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
+ void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
@@ -565,7 +517,8 @@ public:
}
}
- virtual status_t getGameContentTypeSupport(const sp<IBinder>& display, bool* outSupport) const {
+ status_t getGameContentTypeSupport(const sp<IBinder>& display,
+ bool* outSupport) const override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
status_t result = data.writeStrongBinder(display);
@@ -581,7 +534,7 @@ public:
return reply.readBool(outSupport);
}
- virtual void setGameContentType(const sp<IBinder>& display, bool on) {
+ void setGameContentType(const sp<IBinder>& display, bool on) override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
@@ -604,7 +557,7 @@ public:
}
}
- virtual status_t clearAnimationFrameStats() {
+ status_t clearAnimationFrameStats() override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
@@ -619,7 +572,7 @@ public:
return reply.readInt32();
}
- virtual status_t getAnimationFrameStats(FrameStats* outStats) const {
+ status_t getAnimationFrameStats(FrameStats* outStats) const override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::GET_ANIMATION_FRAME_STATS, data, &reply);
@@ -627,8 +580,8 @@ public:
return reply.readInt32();
}
- virtual status_t getHdrCapabilities(const sp<IBinder>& display,
- HdrCapabilities* outCapabilities) const {
+ status_t getHdrCapabilities(const sp<IBinder>& display,
+ HdrCapabilities* outCapabilities) const override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
status_t result = data.writeStrongBinder(display);
@@ -649,7 +602,7 @@ public:
return result;
}
- virtual status_t enableVSyncInjections(bool enable) {
+ status_t enableVSyncInjections(bool enable) override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
@@ -670,7 +623,7 @@ public:
return result;
}
- virtual status_t injectVSync(nsecs_t when) {
+ status_t injectVSync(nsecs_t when) override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
@@ -691,7 +644,7 @@ public:
return result;
}
- virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) {
+ status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) override {
if (!outLayers) {
return UNEXPECTED_NULL;
}
@@ -721,10 +674,10 @@ public:
return reply.readParcelableVector(outLayers);
}
- virtual status_t getCompositionPreference(ui::Dataspace* defaultDataspace,
- ui::PixelFormat* defaultPixelFormat,
- ui::Dataspace* wideColorGamutDataspace,
- ui::PixelFormat* wideColorGamutPixelFormat) const {
+ status_t getCompositionPreference(ui::Dataspace* defaultDataspace,
+ ui::PixelFormat* defaultPixelFormat,
+ ui::Dataspace* wideColorGamutDataspace,
+ ui::PixelFormat* wideColorGamutPixelFormat) const override {
Parcel data, reply;
status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (error != NO_ERROR) {
@@ -744,7 +697,7 @@ public:
return error;
}
- virtual status_t getColorManagement(bool* outGetColorManagement) const {
+ status_t getColorManagement(bool* outGetColorManagement) const override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::GET_COLOR_MANAGEMENT, data, &reply);
@@ -756,10 +709,10 @@ public:
return err;
}
- virtual status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
- ui::PixelFormat* outFormat,
- ui::Dataspace* outDataspace,
- uint8_t* outComponentMask) const {
+ status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
+ ui::PixelFormat* outFormat,
+ ui::Dataspace* outDataspace,
+ uint8_t* outComponentMask) const override {
if (!outFormat || !outDataspace || !outComponentMask) return BAD_VALUE;
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
@@ -793,8 +746,8 @@ public:
return error;
}
- virtual status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
- uint8_t componentMask, uint64_t maxFrames) {
+ status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
+ uint8_t componentMask, uint64_t maxFrames) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
@@ -807,9 +760,9 @@ public:
return result;
}
- virtual status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
- uint64_t timestamp,
- DisplayedFrameStats* outStats) const {
+ status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
+ uint64_t timestamp,
+ DisplayedFrameStats* outStats) const override {
if (!outStats) return BAD_VALUE;
Parcel data, reply;
@@ -846,7 +799,7 @@ public:
return result;
}
- virtual status_t getProtectedContentSupport(bool* outSupported) const {
+ status_t getProtectedContentSupport(bool* outSupported) const override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
status_t error =
@@ -858,8 +811,8 @@ public:
return error;
}
- virtual status_t isWideColorDisplay(const sp<IBinder>& token,
- bool* outIsWideColorDisplay) const {
+ status_t isWideColorDisplay(const sp<IBinder>& token,
+ bool* outIsWideColorDisplay) const override {
Parcel data, reply;
status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (error != NO_ERROR) {
@@ -878,9 +831,8 @@ public:
return error;
}
- virtual status_t addRegionSamplingListener(const Rect& samplingArea,
- const sp<IBinder>& stopLayerHandle,
- const sp<IRegionSamplingListener>& listener) {
+ status_t addRegionSamplingListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
+ const sp<IRegionSamplingListener>& listener) override {
Parcel data, reply;
status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (error != NO_ERROR) {
@@ -909,7 +861,7 @@ public:
return error;
}
- virtual status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) {
+ status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) override {
Parcel data, reply;
status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (error != NO_ERROR) {
@@ -929,119 +881,133 @@ public:
return error;
}
- virtual status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
- int32_t defaultConfig,
- float primaryRefreshRateMin,
- float primaryRefreshRateMax,
- float appRequestRefreshRateMin,
- float appRequestRefreshRateMax) {
+ status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, size_t defaultMode,
+ bool allowGroupSwitching, float primaryRefreshRateMin,
+ float primaryRefreshRateMax, float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs: failed to writeInterfaceToken: %d", result);
+ ALOGE("setDesiredDisplayModeSpecs: failed to writeInterfaceToken: %d", result);
return result;
}
result = data.writeStrongBinder(displayToken);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs: failed to write display token: %d", result);
+ ALOGE("setDesiredDisplayModeSpecs: failed to write display token: %d", result);
return result;
}
- result = data.writeInt32(defaultConfig);
+ result = data.writeInt32(defaultMode);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs failed to write defaultConfig: %d", result);
+ ALOGE("setDesiredDisplayModeSpecs failed to write defaultMode: %d", result);
+ return result;
+ }
+ result = data.writeBool(allowGroupSwitching);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayModeSpecs failed to write allowGroupSwitching: %d", result);
return result;
}
result = data.writeFloat(primaryRefreshRateMin);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs failed to write primaryRefreshRateMin: %d", result);
+ ALOGE("setDesiredDisplayModeSpecs failed to write primaryRefreshRateMin: %d", result);
return result;
}
result = data.writeFloat(primaryRefreshRateMax);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs failed to write primaryRefreshRateMax: %d", result);
+ ALOGE("setDesiredDisplayModeSpecs failed to write primaryRefreshRateMax: %d", result);
return result;
}
result = data.writeFloat(appRequestRefreshRateMin);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs failed to write appRequestRefreshRateMin: %d",
+ ALOGE("setDesiredDisplayModeSpecs failed to write appRequestRefreshRateMin: %d",
result);
return result;
}
result = data.writeFloat(appRequestRefreshRateMax);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs failed to write appRequestRefreshRateMax: %d",
+ ALOGE("setDesiredDisplayModeSpecs failed to write appRequestRefreshRateMax: %d",
result);
return result;
}
- result = remote()->transact(BnSurfaceComposer::SET_DESIRED_DISPLAY_CONFIG_SPECS, data,
- &reply);
+ result =
+ remote()->transact(BnSurfaceComposer::SET_DESIRED_DISPLAY_MODE_SPECS, data, &reply);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs failed to transact: %d", result);
+ ALOGE("setDesiredDisplayModeSpecs failed to transact: %d", result);
return result;
}
return reply.readInt32();
}
- virtual status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
- int32_t* outDefaultConfig,
- float* outPrimaryRefreshRateMin,
- float* outPrimaryRefreshRateMax,
- float* outAppRequestRefreshRateMin,
- float* outAppRequestRefreshRateMax) {
- if (!outDefaultConfig || !outPrimaryRefreshRateMin || !outPrimaryRefreshRateMax ||
- !outAppRequestRefreshRateMin || !outAppRequestRefreshRateMax) {
+ status_t getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, size_t* outDefaultMode,
+ bool* outAllowGroupSwitching,
+ float* outPrimaryRefreshRateMin,
+ float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin,
+ float* outAppRequestRefreshRateMax) override {
+ if (!outDefaultMode || !outAllowGroupSwitching || !outPrimaryRefreshRateMin ||
+ !outPrimaryRefreshRateMax || !outAppRequestRefreshRateMin ||
+ !outAppRequestRefreshRateMax) {
return BAD_VALUE;
}
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs failed to writeInterfaceToken: %d", result);
+ ALOGE("getDesiredDisplayModeSpecs failed to writeInterfaceToken: %d", result);
return result;
}
result = data.writeStrongBinder(displayToken);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs failed to writeStrongBinder: %d", result);
+ ALOGE("getDesiredDisplayModeSpecs failed to writeStrongBinder: %d", result);
return result;
}
- result = remote()->transact(BnSurfaceComposer::GET_DESIRED_DISPLAY_CONFIG_SPECS, data,
- &reply);
+ result =
+ remote()->transact(BnSurfaceComposer::GET_DESIRED_DISPLAY_MODE_SPECS, data, &reply);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs failed to transact: %d", result);
+ ALOGE("getDesiredDisplayModeSpecs failed to transact: %d", result);
return result;
}
- result = reply.readInt32(outDefaultConfig);
+ int32_t defaultMode;
+ result = reply.readInt32(&defaultMode);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs failed to read defaultConfig: %d", result);
+ ALOGE("getDesiredDisplayModeSpecs failed to read defaultMode: %d", result);
+ return result;
+ }
+ if (defaultMode < 0) {
+ ALOGE("%s: defaultMode must be non-negative but it was %d", __func__, defaultMode);
+ return BAD_VALUE;
+ }
+ *outDefaultMode = static_cast<size_t>(defaultMode);
+
+ result = reply.readBool(outAllowGroupSwitching);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayModeSpecs failed to read allowGroupSwitching: %d", result);
return result;
}
result = reply.readFloat(outPrimaryRefreshRateMin);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs failed to read primaryRefreshRateMin: %d", result);
+ ALOGE("getDesiredDisplayModeSpecs failed to read primaryRefreshRateMin: %d", result);
return result;
}
result = reply.readFloat(outPrimaryRefreshRateMax);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs failed to read primaryRefreshRateMax: %d", result);
+ ALOGE("getDesiredDisplayModeSpecs failed to read primaryRefreshRateMax: %d", result);
return result;
}
result = reply.readFloat(outAppRequestRefreshRateMin);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs failed to read appRequestRefreshRateMin: %d",
- result);
+ ALOGE("getDesiredDisplayModeSpecs failed to read appRequestRefreshRateMin: %d", result);
return result;
}
result = reply.readFloat(outAppRequestRefreshRateMax);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs failed to read appRequestRefreshRateMax: %d",
- result);
+ ALOGE("getDesiredDisplayModeSpecs failed to read appRequestRefreshRateMax: %d", result);
return result;
}
return reply.readInt32();
}
- virtual status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
- bool* outSupport) const {
+ status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
+ bool* outSupport) const override {
Parcel data, reply;
status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (error != NO_ERROR) {
@@ -1068,7 +1034,7 @@ public:
return NO_ERROR;
}
- virtual status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) {
+ status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) override {
Parcel data, reply;
status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (error != NO_ERROR) {
@@ -1093,29 +1059,29 @@ public:
return NO_ERROR;
}
- virtual status_t notifyPowerHint(int32_t hintId) {
+ status_t notifyPowerBoost(int32_t boostId) override {
Parcel data, reply;
status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (error != NO_ERROR) {
- ALOGE("notifyPowerHint: failed to write interface token: %d", error);
+ ALOGE("notifyPowerBoost: failed to write interface token: %d", error);
return error;
}
- error = data.writeInt32(hintId);
+ error = data.writeInt32(boostId);
if (error != NO_ERROR) {
- ALOGE("notifyPowerHint: failed to write hintId: %d", error);
+ ALOGE("notifyPowerBoost: failed to write boostId: %d", error);
return error;
}
- error = remote()->transact(BnSurfaceComposer::NOTIFY_POWER_HINT, data, &reply,
+ error = remote()->transact(BnSurfaceComposer::NOTIFY_POWER_BOOST, data, &reply,
IBinder::FLAG_ONEWAY);
if (error != NO_ERROR) {
- ALOGE("notifyPowerHint: failed to transact: %d", error);
+ ALOGE("notifyPowerBoost: failed to transact: %d", error);
return error;
}
return NO_ERROR;
}
- virtual status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
- float lightPosY, float lightPosZ, float lightRadius) {
+ status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
+ float lightPosY, float lightPosZ, float lightRadius) override {
Parcel data, reply;
status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (error != NO_ERROR) {
@@ -1143,8 +1109,8 @@ public:
return NO_ERROR;
}
- virtual status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
- int8_t compatibility) {
+ status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
+ int8_t compatibility, bool shouldBeSeamless) override {
Parcel data, reply;
status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (err != NO_ERROR) {
@@ -1170,6 +1136,12 @@ public:
return err;
}
+ err = data.writeBool(shouldBeSeamless);
+ if (err != NO_ERROR) {
+ ALOGE("setFrameRate: failed writing bool: %s (%d)", strerror(-err), -err);
+ return err;
+ }
+
err = remote()->transact(BnSurfaceComposer::SET_FRAME_RATE, data, &reply);
if (err != NO_ERROR) {
ALOGE("setFrameRate: failed to transact: %s (%d)", strerror(-err), err);
@@ -1179,7 +1151,7 @@ public:
return reply.readInt32();
}
- virtual status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) {
+ status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) override {
if (!outToken) return BAD_VALUE;
Parcel data, reply;
@@ -1213,6 +1185,68 @@ public:
return NO_ERROR;
}
+
+ status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
+ const FrameTimelineInfo& frameTimelineInfo) override {
+ Parcel data, reply;
+ status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ if (err != NO_ERROR) {
+ ALOGE("%s: failed writing interface token: %s (%d)", __func__, strerror(-err), -err);
+ return err;
+ }
+
+ err = data.writeStrongBinder(IInterface::asBinder(surface));
+ if (err != NO_ERROR) {
+ ALOGE("%s: failed writing strong binder: %s (%d)", __func__, strerror(-err), -err);
+ return err;
+ }
+
+ SAFE_PARCEL(frameTimelineInfo.write, data);
+
+ err = remote()->transact(BnSurfaceComposer::SET_FRAME_TIMELINE_INFO, data, &reply);
+ if (err != NO_ERROR) {
+ ALOGE("%s: failed to transact: %s (%d)", __func__, strerror(-err), err);
+ return err;
+ }
+
+ return reply.readInt32();
+ }
+
+ status_t addTransactionTraceListener(
+ const sp<gui::ITransactionTraceListener>& listener) override {
+ Parcel data, reply;
+ SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
+ SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
+
+ return remote()->transact(BnSurfaceComposer::ADD_TRANSACTION_TRACE_LISTENER, data, &reply);
+ }
+
+ /**
+ * Get priority of the RenderEngine in surface flinger.
+ */
+ int getGPUContextPriority() override {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ status_t err =
+ remote()->transact(BnSurfaceComposer::GET_GPU_CONTEXT_PRIORITY, data, &reply);
+ if (err != NO_ERROR) {
+ ALOGE("getGPUContextPriority failed to read data: %s (%d)", strerror(-err), err);
+ return 0;
+ }
+ return reply.readInt32();
+ }
+
+ status_t getExtraBufferCount(int* extraBuffers) const override {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ status_t err = remote()->transact(BnSurfaceComposer::GET_EXTRA_BUFFER_COUNT, data, &reply);
+ if (err != NO_ERROR) {
+ ALOGE("getExtraBufferCount failed to read data: %s (%d)", strerror(-err), err);
+ return err;
+ }
+
+ return reply.readInt32(extraBuffers);
+ }
};
// Out-of-line virtual method definition to trigger vtable emission in this
@@ -1236,135 +1270,98 @@ status_t BnSurfaceComposer::onTransact(
case SET_TRANSACTION_STATE: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- size_t count = data.readUint32();
- if (count > data.dataSize()) {
- return BAD_VALUE;
- }
+ FrameTimelineInfo frameTimelineInfo;
+ SAFE_PARCEL(frameTimelineInfo.read, data);
+
+ uint32_t count = 0;
+ SAFE_PARCEL_READ_SIZE(data.readUint32, &count, data.dataSize());
Vector<ComposerState> state;
state.setCapacity(count);
for (size_t i = 0; i < count; i++) {
ComposerState s;
- if (s.read(data) == BAD_VALUE) {
- return BAD_VALUE;
- }
+ SAFE_PARCEL(s.read, data);
state.add(s);
}
- count = data.readUint32();
- if (count > data.dataSize()) {
- return BAD_VALUE;
- }
+ SAFE_PARCEL_READ_SIZE(data.readUint32, &count, data.dataSize());
DisplayState d;
Vector<DisplayState> displays;
displays.setCapacity(count);
for (size_t i = 0; i < count; i++) {
- if (d.read(data) == BAD_VALUE) {
- return BAD_VALUE;
- }
+ SAFE_PARCEL(d.read, data);
displays.add(d);
}
- uint32_t stateFlags = data.readUint32();
- sp<IBinder> applyToken = data.readStrongBinder();
+ uint32_t stateFlags = 0;
+ SAFE_PARCEL(data.readUint32, &stateFlags);
+ sp<IBinder> applyToken;
+ SAFE_PARCEL(data.readStrongBinder, &applyToken);
InputWindowCommands inputWindowCommands;
- inputWindowCommands.read(data);
+ SAFE_PARCEL(inputWindowCommands.read, data);
- int64_t desiredPresentTime = data.readInt64();
+ int64_t desiredPresentTime = 0;
+ bool isAutoTimestamp = true;
+ SAFE_PARCEL(data.readInt64, &desiredPresentTime);
+ SAFE_PARCEL(data.readBool, &isAutoTimestamp);
client_cache_t uncachedBuffer;
- uncachedBuffer.token = data.readStrongBinder();
- uncachedBuffer.id = data.readUint64();
+ sp<IBinder> tmpBinder;
+ SAFE_PARCEL(data.readNullableStrongBinder, &tmpBinder);
+ uncachedBuffer.token = tmpBinder;
+ SAFE_PARCEL(data.readUint64, &uncachedBuffer.id);
- bool hasListenerCallbacks = data.readBool();
+ bool hasListenerCallbacks = false;
+ SAFE_PARCEL(data.readBool, &hasListenerCallbacks);
std::vector<ListenerCallbacks> listenerCallbacks;
- int32_t listenersSize = data.readInt32();
+ int32_t listenersSize = 0;
+ SAFE_PARCEL_READ_SIZE(data.readInt32, &listenersSize, data.dataSize());
for (int32_t i = 0; i < listenersSize; i++) {
- auto listener = data.readStrongBinder();
+ SAFE_PARCEL(data.readStrongBinder, &tmpBinder);
std::vector<CallbackId> callbackIds;
- data.readInt64Vector(&callbackIds);
- listenerCallbacks.emplace_back(listener, callbackIds);
+ SAFE_PARCEL(data.readInt64Vector, &callbackIds);
+ listenerCallbacks.emplace_back(tmpBinder, callbackIds);
}
- setTransactionState(state, displays, stateFlags, applyToken, inputWindowCommands,
- desiredPresentTime, uncachedBuffer, hasListenerCallbacks,
- listenerCallbacks);
- return NO_ERROR;
+
+ uint64_t transactionId = -1;
+ SAFE_PARCEL(data.readUint64, &transactionId);
+
+ return setTransactionState(frameTimelineInfo, state, displays, stateFlags, applyToken,
+ inputWindowCommands, desiredPresentTime, isAutoTimestamp,
+ uncachedBuffer, hasListenerCallbacks, listenerCallbacks,
+ transactionId);
}
case BOOT_FINISHED: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
bootFinished();
return NO_ERROR;
}
- case CAPTURE_SCREEN: {
+ case CAPTURE_DISPLAY: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> display = data.readStrongBinder();
- ui::Dataspace reqDataspace = static_cast<ui::Dataspace>(data.readInt32());
- ui::PixelFormat reqPixelFormat = static_cast<ui::PixelFormat>(data.readInt32());
- sp<GraphicBuffer> outBuffer;
- Rect sourceCrop(Rect::EMPTY_RECT);
- data.read(sourceCrop);
- uint32_t reqWidth = data.readUint32();
- uint32_t reqHeight = data.readUint32();
- bool useIdentityTransform = static_cast<bool>(data.readInt32());
- int32_t rotation = data.readInt32();
- bool captureSecureLayers = static_cast<bool>(data.readInt32());
-
- bool capturedSecureLayers = false;
- status_t res = captureScreen(display, &outBuffer, capturedSecureLayers, reqDataspace,
- reqPixelFormat, sourceCrop, reqWidth, reqHeight,
- useIdentityTransform, ui::toRotation(rotation),
- captureSecureLayers);
-
- reply->writeInt32(res);
- if (res == NO_ERROR) {
- reply->write(*outBuffer);
- reply->writeBool(capturedSecureLayers);
- }
- return NO_ERROR;
+ DisplayCaptureArgs args;
+ sp<IScreenCaptureListener> captureListener;
+ SAFE_PARCEL(args.read, data);
+ SAFE_PARCEL(data.readStrongBinder, &captureListener);
+
+ return captureDisplay(args, captureListener);
}
- case CAPTURE_SCREEN_BY_ID: {
+ case CAPTURE_DISPLAY_BY_ID: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- uint64_t displayOrLayerStack = data.readUint64();
- ui::Dataspace outDataspace = ui::Dataspace::V0_SRGB;
- sp<GraphicBuffer> outBuffer;
- status_t res = captureScreen(displayOrLayerStack, &outDataspace, &outBuffer);
- reply->writeInt32(res);
- if (res == NO_ERROR) {
- reply->writeInt32(static_cast<int32_t>(outDataspace));
- reply->write(*outBuffer);
- }
- return NO_ERROR;
+ uint64_t displayOrLayerStack = 0;
+ sp<IScreenCaptureListener> captureListener;
+ SAFE_PARCEL(data.readUint64, &displayOrLayerStack);
+ SAFE_PARCEL(data.readStrongBinder, &captureListener);
+
+ return captureDisplay(displayOrLayerStack, captureListener);
}
case CAPTURE_LAYERS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> layerHandleBinder = data.readStrongBinder();
- ui::Dataspace reqDataspace = static_cast<ui::Dataspace>(data.readInt32());
- ui::PixelFormat reqPixelFormat = static_cast<ui::PixelFormat>(data.readInt32());
- sp<GraphicBuffer> outBuffer;
- Rect sourceCrop(Rect::EMPTY_RECT);
- data.read(sourceCrop);
-
- std::unordered_set<sp<IBinder>, SpHash<IBinder>> excludeHandles;
- int numExcludeHandles = data.readInt32();
- if (numExcludeHandles >= static_cast<int>(MAX_LAYERS)) {
- return BAD_VALUE;
- }
- excludeHandles.reserve(numExcludeHandles);
- for (int i = 0; i < numExcludeHandles; i++) {
- excludeHandles.emplace(data.readStrongBinder());
- }
+ LayerCaptureArgs args;
+ sp<IScreenCaptureListener> captureListener;
+ SAFE_PARCEL(args.read, data);
+ SAFE_PARCEL(data.readStrongBinder, &captureListener);
- float frameScale = data.readFloat();
- bool childrenOnly = data.readBool();
-
- status_t res =
- captureLayers(layerHandleBinder, &outBuffer, reqDataspace, reqPixelFormat,
- sourceCrop, excludeHandles, frameScale, childrenOnly);
- reply->writeInt32(res);
- if (res == NO_ERROR) {
- reply->write(*outBuffer);
- }
- return NO_ERROR;
+ return captureLayers(args, captureListener);
}
case AUTHENTICATE_SURFACE: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
@@ -1396,19 +1393,22 @@ status_t BnSurfaceComposer::onTransact(
case CREATE_DISPLAY_EVENT_CONNECTION: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
auto vsyncSource = static_cast<ISurfaceComposer::VsyncSource>(data.readInt32());
- auto configChanged = static_cast<ISurfaceComposer::ConfigChanged>(data.readInt32());
+ EventRegistrationFlags eventRegistration =
+ static_cast<EventRegistration>(data.readUint32());
sp<IDisplayEventConnection> connection(
- createDisplayEventConnection(vsyncSource, configChanged));
+ createDisplayEventConnection(vsyncSource, eventRegistration));
reply->writeStrongBinder(IInterface::asBinder(connection));
return NO_ERROR;
}
case CREATE_DISPLAY: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- String8 displayName = data.readString8();
- bool secure = bool(data.readInt32());
- sp<IBinder> display(createDisplay(displayName, secure));
- reply->writeStrongBinder(display);
+ String8 displayName;
+ SAFE_PARCEL(data.readString8, &displayName);
+ bool secure = false;
+ SAFE_PARCEL(data.readBool, &secure);
+ sp<IBinder> display = createDisplay(displayName, secure);
+ SAFE_PARCEL(reply->writeStrongBinder, display);
return NO_ERROR;
}
case DESTROY_DISPLAY: {
@@ -1419,7 +1419,7 @@ status_t BnSurfaceComposer::onTransact(
}
case GET_PHYSICAL_DISPLAY_TOKEN: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- PhysicalDisplayId displayId = data.readUint64();
+ PhysicalDisplayId displayId(data.readUint64());
sp<IBinder> display = getPhysicalDisplayToken(displayId);
reply->writeStrongBinder(display);
return NO_ERROR;
@@ -1442,22 +1442,20 @@ status_t BnSurfaceComposer::onTransact(
const sp<IBinder> display = data.readStrongBinder();
const status_t result = getDisplayInfo(display, &info);
reply->writeInt32(result);
- if (result == NO_ERROR) {
- memcpy(reply->writeInplace(sizeof(DisplayInfo)), &info, sizeof(DisplayInfo));
- }
- return NO_ERROR;
+ if (result != NO_ERROR) return result;
+ return reply->write(info);
}
- case GET_DISPLAY_CONFIGS: {
+ case GET_DISPLAY_MODES: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- Vector<DisplayConfig> configs;
+ Vector<ui::DisplayMode> modes;
const sp<IBinder> display = data.readStrongBinder();
- const status_t result = getDisplayConfigs(display, &configs);
+ const status_t result = getDisplayModes(display, &modes);
reply->writeInt32(result);
if (result == NO_ERROR) {
- reply->writeUint32(static_cast<uint32_t>(configs.size()));
- for (size_t c = 0; c < configs.size(); ++c) {
- memcpy(reply->writeInplace(sizeof(DisplayConfig)), &configs[c],
- sizeof(DisplayConfig));
+ reply->writeUint32(static_cast<uint32_t>(modes.size()));
+ for (size_t i = 0; i < modes.size(); i++) {
+ memcpy(reply->writeInplace(sizeof(ui::DisplayMode)), &modes[i],
+ sizeof(ui::DisplayMode));
}
}
return NO_ERROR;
@@ -1474,10 +1472,10 @@ status_t BnSurfaceComposer::onTransact(
}
return NO_ERROR;
}
- case GET_ACTIVE_CONFIG: {
+ case GET_ACTIVE_DISPLAY_MODE: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> display = data.readStrongBinder();
- int id = getActiveConfig(display);
+ int id = getActiveDisplayModeId(display);
reply->writeInt32(id);
return NO_ERROR;
}
@@ -1823,7 +1821,11 @@ status_t BnSurfaceComposer::onTransact(
}
case GET_PHYSICAL_DISPLAY_IDS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- return reply->writeUint64Vector(getPhysicalDisplayIds());
+ std::vector<PhysicalDisplayId> ids = getPhysicalDisplayIds();
+ std::vector<uint64_t> rawIds(ids.size());
+ std::transform(ids.begin(), ids.end(), rawIds.begin(),
+ [](PhysicalDisplayId id) { return id.value; });
+ return reply->writeUint64Vector(rawIds);
}
case ADD_REGION_SAMPLING_LISTENER: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
@@ -1857,49 +1859,59 @@ status_t BnSurfaceComposer::onTransact(
}
return removeRegionSamplingListener(listener);
}
- case SET_DESIRED_DISPLAY_CONFIG_SPECS: {
+ case SET_DESIRED_DISPLAY_MODE_SPECS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> displayToken = data.readStrongBinder();
- int32_t defaultConfig;
- status_t result = data.readInt32(&defaultConfig);
+ int32_t defaultMode;
+ status_t result = data.readInt32(&defaultMode);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs: failed to read defaultConfig: %d", result);
+ ALOGE("setDesiredDisplayModeSpecs: failed to read defaultMode: %d", result);
+ return result;
+ }
+ if (defaultMode < 0) {
+ ALOGE("%s: defaultMode must be non-negative but it was %d", __func__, defaultMode);
+ return BAD_VALUE;
+ }
+ bool allowGroupSwitching;
+ result = data.readBool(&allowGroupSwitching);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayModeSpecs: failed to read allowGroupSwitching: %d", result);
return result;
}
float primaryRefreshRateMin;
result = data.readFloat(&primaryRefreshRateMin);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs: failed to read primaryRefreshRateMin: %d",
+ ALOGE("setDesiredDisplayModeSpecs: failed to read primaryRefreshRateMin: %d",
result);
return result;
}
float primaryRefreshRateMax;
result = data.readFloat(&primaryRefreshRateMax);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs: failed to read primaryRefreshRateMax: %d",
+ ALOGE("setDesiredDisplayModeSpecs: failed to read primaryRefreshRateMax: %d",
result);
return result;
}
float appRequestRefreshRateMin;
result = data.readFloat(&appRequestRefreshRateMin);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs: failed to read appRequestRefreshRateMin: %d",
+ ALOGE("setDesiredDisplayModeSpecs: failed to read appRequestRefreshRateMin: %d",
result);
return result;
}
float appRequestRefreshRateMax;
result = data.readFloat(&appRequestRefreshRateMax);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs: failed to read appRequestRefreshRateMax: %d",
+ ALOGE("setDesiredDisplayModeSpecs: failed to read appRequestRefreshRateMax: %d",
result);
return result;
}
- result =
- setDesiredDisplayConfigSpecs(displayToken, defaultConfig, primaryRefreshRateMin,
- primaryRefreshRateMax, appRequestRefreshRateMin,
- appRequestRefreshRateMax);
+ result = setDesiredDisplayModeSpecs(displayToken, static_cast<size_t>(defaultMode),
+ allowGroupSwitching, primaryRefreshRateMin,
+ primaryRefreshRateMax, appRequestRefreshRateMin,
+ appRequestRefreshRateMax);
if (result != NO_ERROR) {
- ALOGE("setDesiredDisplayConfigSpecs: failed to call setDesiredDisplayConfigSpecs: "
+ ALOGE("setDesiredDisplayModeSpecs: failed to call setDesiredDisplayModeSpecs: "
"%d",
result);
return result;
@@ -1907,53 +1919,60 @@ status_t BnSurfaceComposer::onTransact(
reply->writeInt32(result);
return result;
}
- case GET_DESIRED_DISPLAY_CONFIG_SPECS: {
+ case GET_DESIRED_DISPLAY_MODE_SPECS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> displayToken = data.readStrongBinder();
- int32_t defaultConfig;
+ size_t defaultMode;
+ bool allowGroupSwitching;
float primaryRefreshRateMin;
float primaryRefreshRateMax;
float appRequestRefreshRateMin;
float appRequestRefreshRateMax;
status_t result =
- getDesiredDisplayConfigSpecs(displayToken, &defaultConfig,
- &primaryRefreshRateMin, &primaryRefreshRateMax,
- &appRequestRefreshRateMin,
- &appRequestRefreshRateMax);
+ getDesiredDisplayModeSpecs(displayToken, &defaultMode, &allowGroupSwitching,
+ &primaryRefreshRateMin, &primaryRefreshRateMax,
+ &appRequestRefreshRateMin,
+ &appRequestRefreshRateMax);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs: failed to get getDesiredDisplayConfigSpecs: "
+ ALOGE("getDesiredDisplayModeSpecs: failed to get getDesiredDisplayModeSpecs: "
"%d",
result);
return result;
}
- result = reply->writeInt32(defaultConfig);
+ result = reply->writeInt32(static_cast<int32_t>(defaultMode));
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs: failed to write defaultConfig: %d", result);
+ ALOGE("getDesiredDisplayModeSpecs: failed to write defaultMode: %d", result);
+ return result;
+ }
+ result = reply->writeBool(allowGroupSwitching);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayModeSpecs: failed to write allowGroupSwitching: %d",
+ result);
return result;
}
result = reply->writeFloat(primaryRefreshRateMin);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs: failed to write primaryRefreshRateMin: %d",
+ ALOGE("getDesiredDisplayModeSpecs: failed to write primaryRefreshRateMin: %d",
result);
return result;
}
result = reply->writeFloat(primaryRefreshRateMax);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs: failed to write primaryRefreshRateMax: %d",
+ ALOGE("getDesiredDisplayModeSpecs: failed to write primaryRefreshRateMax: %d",
result);
return result;
}
result = reply->writeFloat(appRequestRefreshRateMin);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs: failed to write appRequestRefreshRateMin: %d",
+ ALOGE("getDesiredDisplayModeSpecs: failed to write appRequestRefreshRateMin: %d",
result);
return result;
}
result = reply->writeFloat(appRequestRefreshRateMax);
if (result != NO_ERROR) {
- ALOGE("getDesiredDisplayConfigSpecs: failed to write appRequestRefreshRateMax: %d",
+ ALOGE("getDesiredDisplayModeSpecs: failed to write appRequestRefreshRateMax: %d",
result);
return result;
}
@@ -1989,15 +2008,15 @@ status_t BnSurfaceComposer::onTransact(
}
return setDisplayBrightness(displayToken, brightness);
}
- case NOTIFY_POWER_HINT: {
+ case NOTIFY_POWER_BOOST: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- int32_t hintId;
- status_t error = data.readInt32(&hintId);
+ int32_t boostId;
+ status_t error = data.readInt32(&boostId);
if (error != NO_ERROR) {
- ALOGE("notifyPowerHint: failed to read hintId: %d", error);
+ ALOGE("notifyPowerBoost: failed to read boostId: %d", error);
return error;
}
- return notifyPowerHint(hintId);
+ return notifyPowerBoost(boostId);
}
case SET_GLOBAL_SHADOW_SETTINGS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
@@ -2044,7 +2063,13 @@ status_t BnSurfaceComposer::onTransact(
ALOGE("setFrameRate: failed to read byte: %s (%d)", strerror(-err), -err);
return err;
}
- status_t result = setFrameRate(surface, frameRate, compatibility);
+ bool shouldBeSeamless;
+ err = data.readBool(&shouldBeSeamless);
+ if (err != NO_ERROR) {
+ ALOGE("setFrameRate: failed to read bool: %s (%d)", strerror(-err), -err);
+ return err;
+ }
+ status_t result = setFrameRate(surface, frameRate, compatibility, shouldBeSeamless);
reply->writeInt32(result);
return NO_ERROR;
}
@@ -2058,6 +2083,52 @@ status_t BnSurfaceComposer::onTransact(
}
return NO_ERROR;
}
+ case SET_FRAME_TIMELINE_INFO: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<IBinder> binder;
+ status_t err = data.readStrongBinder(&binder);
+ if (err != NO_ERROR) {
+ ALOGE("setFrameTimelineInfo: failed to read strong binder: %s (%d)", strerror(-err),
+ -err);
+ return err;
+ }
+ sp<IGraphicBufferProducer> surface = interface_cast<IGraphicBufferProducer>(binder);
+ if (!surface) {
+ ALOGE("setFrameTimelineInfo: failed to cast to IGraphicBufferProducer: %s (%d)",
+ strerror(-err), -err);
+ return err;
+ }
+
+ FrameTimelineInfo frameTimelineInfo;
+ SAFE_PARCEL(frameTimelineInfo.read, data);
+
+ status_t result = setFrameTimelineInfo(surface, frameTimelineInfo);
+ reply->writeInt32(result);
+ return NO_ERROR;
+ }
+ case ADD_TRANSACTION_TRACE_LISTENER: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<gui::ITransactionTraceListener> listener;
+ SAFE_PARCEL(data.readStrongBinder, &listener);
+
+ return addTransactionTraceListener(listener);
+ }
+ case GET_GPU_CONTEXT_PRIORITY: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ int priority = getGPUContextPriority();
+ SAFE_PARCEL(reply->writeInt32, priority);
+ return NO_ERROR;
+ }
+ case GET_EXTRA_BUFFER_COUNT: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ int extraBuffers = 0;
+ int err = getExtraBufferCount(&extraBuffers);
+ if (err != NO_ERROR) {
+ return err;
+ }
+ SAFE_PARCEL(reply->writeInt32, extraBuffers);
+ return NO_ERROR;
+ }
default: {
return BBinder::onTransact(code, data, reply, flags);
}
diff --git a/libs/gui/ISurfaceComposerClient.cpp b/libs/gui/ISurfaceComposerClient.cpp
index 621cf5950b..5e7a7ec67b 100644
--- a/libs/gui/ISurfaceComposerClient.cpp
+++ b/libs/gui/ISurfaceComposerClient.cpp
@@ -50,12 +50,12 @@ public:
status_t createSurface(const String8& name, uint32_t width, uint32_t height, PixelFormat format,
uint32_t flags, const sp<IBinder>& parent, LayerMetadata metadata,
sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp,
- uint32_t* outTransformHint) override {
+ int32_t* outLayerId, uint32_t* outTransformHint) override {
return callRemote<decltype(&ISurfaceComposerClient::createSurface)>(Tag::CREATE_SURFACE,
name, width, height,
format, flags, parent,
std::move(metadata),
- handle, gbp,
+ handle, gbp, outLayerId,
outTransformHint);
}
@@ -63,14 +63,14 @@ public:
PixelFormat format, uint32_t flags,
const sp<IGraphicBufferProducer>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp,
+ sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
uint32_t* outTransformHint) override {
return callRemote<decltype(
&ISurfaceComposerClient::createWithSurfaceParent)>(Tag::CREATE_WITH_SURFACE_PARENT,
name, width, height, format,
flags, parent,
std::move(metadata), handle, gbp,
- outTransformHint);
+ outLayerId, outTransformHint);
}
status_t clearLayerFrameStats(const sp<IBinder>& handle) const override {
@@ -85,10 +85,11 @@ public:
outStats);
}
- status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle) override {
+ status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle,
+ int32_t* outLayerId) override {
return callRemote<decltype(&ISurfaceComposerClient::mirrorSurface)>(Tag::MIRROR_SURFACE,
mirrorFromHandle,
- outHandle);
+ outHandle, outLayerId);
}
};
diff --git a/libs/gui/ITransactionCompletedListener.cpp b/libs/gui/ITransactionCompletedListener.cpp
index 69f7894d07..0ded9361bf 100644
--- a/libs/gui/ITransactionCompletedListener.cpp
+++ b/libs/gui/ITransactionCompletedListener.cpp
@@ -17,6 +17,8 @@
#define LOG_TAG "ITransactionCompletedListener"
//#define LOG_NDEBUG 0
+#include <gui/LayerState.h>
+#include <gui/ISurfaceComposer.h>
#include <gui/ITransactionCompletedListener.h>
namespace android {
@@ -90,61 +92,59 @@ status_t FrameEventHistoryStats::readFromParcel(const Parcel* input) {
return err;
}
+JankData::JankData()
+ : frameVsyncId(FrameTimelineInfo::INVALID_VSYNC_ID), jankType(JankType::None) {}
+
+status_t JankData::writeToParcel(Parcel* output) const {
+ SAFE_PARCEL(output->writeInt64, frameVsyncId);
+ SAFE_PARCEL(output->writeInt32, jankType);
+ return NO_ERROR;
+}
+
+status_t JankData::readFromParcel(const Parcel* input) {
+ SAFE_PARCEL(input->readInt64, &frameVsyncId);
+ SAFE_PARCEL(input->readInt32, &jankType);
+ return NO_ERROR;
+}
+
status_t SurfaceStats::writeToParcel(Parcel* output) const {
- status_t err = output->writeStrongBinder(surfaceControl);
- if (err != NO_ERROR) {
- return err;
- }
- err = output->writeInt64(acquireTime);
- if (err != NO_ERROR) {
- return err;
- }
+ SAFE_PARCEL(output->writeStrongBinder, surfaceControl);
+ SAFE_PARCEL(output->writeInt64, acquireTime);
if (previousReleaseFence) {
- err = output->writeBool(true);
- if (err != NO_ERROR) {
- return err;
- }
- err = output->write(*previousReleaseFence);
+ SAFE_PARCEL(output->writeBool, true);
+ SAFE_PARCEL(output->write, *previousReleaseFence);
} else {
- err = output->writeBool(false);
+ SAFE_PARCEL(output->writeBool, false);
}
- err = output->writeUint32(transformHint);
- if (err != NO_ERROR) {
- return err;
+ SAFE_PARCEL(output->writeUint32, transformHint);
+ SAFE_PARCEL(output->writeParcelable, eventStats);
+ SAFE_PARCEL(output->writeInt32, static_cast<int32_t>(jankData.size()));
+ for (const auto& data : jankData) {
+ SAFE_PARCEL(output->writeParcelable, data);
}
-
- err = output->writeParcelable(eventStats);
- return err;
+ return NO_ERROR;
}
status_t SurfaceStats::readFromParcel(const Parcel* input) {
- status_t err = input->readStrongBinder(&surfaceControl);
- if (err != NO_ERROR) {
- return err;
- }
- err = input->readInt64(&acquireTime);
- if (err != NO_ERROR) {
- return err;
- }
+ SAFE_PARCEL(input->readStrongBinder, &surfaceControl);
+ SAFE_PARCEL(input->readInt64, &acquireTime);
bool hasFence = false;
- err = input->readBool(&hasFence);
- if (err != NO_ERROR) {
- return err;
- }
+ SAFE_PARCEL(input->readBool, &hasFence);
if (hasFence) {
previousReleaseFence = new Fence();
- err = input->read(*previousReleaseFence);
- if (err != NO_ERROR) {
- return err;
- }
+ SAFE_PARCEL(input->read, *previousReleaseFence);
}
- err = input->readUint32(&transformHint);
- if (err != NO_ERROR) {
- return err;
+ SAFE_PARCEL(input->readUint32, &transformHint);
+ SAFE_PARCEL(input->readParcelable, &eventStats);
+
+ int32_t jankData_size = 0;
+ SAFE_PARCEL_READ_SIZE(input->readInt32, &jankData_size, input->dataSize());
+ for (int i = 0; i < jankData_size; i++) {
+ JankData data;
+ SAFE_PARCEL(input->readParcelable, &data);
+ jankData.push_back(data);
}
-
- err = input->readParcelable(&eventStats);
- return err;
+ return NO_ERROR;
}
status_t TransactionStats::writeToParcel(Parcel* output) const {
diff --git a/libs/gui/LayerMetadata.cpp b/libs/gui/LayerMetadata.cpp
index b3eb9940b2..634d8b7df0 100644
--- a/libs/gui/LayerMetadata.cpp
+++ b/libs/gui/LayerMetadata.cpp
@@ -17,6 +17,7 @@
#include <android-base/stringprintf.h>
#include <binder/Parcel.h>
#include <gui/LayerMetadata.h>
+#include <inttypes.h>
#include "android/view/LayerMetadataKey.h"
@@ -113,6 +114,15 @@ void LayerMetadata::setInt32(uint32_t key, int32_t value) {
memcpy(data.data(), p.data(), p.dataSize());
}
+std::optional<int64_t> LayerMetadata::getInt64(uint32_t key) const {
+ if (!has(key)) return std::nullopt;
+ const std::vector<uint8_t>& data = mMap.at(key);
+ if (data.size() < sizeof(int64_t)) return std::nullopt;
+ Parcel p;
+ p.setData(data.data(), data.size());
+ return p.readInt64();
+}
+
std::string LayerMetadata::itemToString(uint32_t key, const char* separator) const {
if (!has(key)) return std::string();
switch (static_cast<view::LayerMetadataKey>(key)) {
@@ -122,6 +132,10 @@ std::string LayerMetadata::itemToString(uint32_t key, const char* separator) con
return StringPrintf("windowType%s%d", separator, getInt32(key, 0));
case view::LayerMetadataKey::METADATA_TASK_ID:
return StringPrintf("taskId%s%d", separator, getInt32(key, 0));
+ case view::LayerMetadataKey::METADATA_OWNER_PID:
+ return StringPrintf("ownerPID%s%d", separator, getInt32(key, 0));
+ case view::LayerMetadataKey::METADATA_DEQUEUE_TIME:
+ return StringPrintf("dequeueTime%s%" PRId64, separator, *getInt64(key));
default:
return StringPrintf("%d%s%dbytes", key, separator,
static_cast<int>(mMap.at(key).size()));
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 0281279d69..f053372cb0 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -16,195 +16,286 @@
#define LOG_TAG "LayerState"
+#include <apex/window.h>
#include <inttypes.h>
-#include <utils/Errors.h>
#include <binder/Parcel.h>
-#include <gui/ISurfaceComposerClient.h>
#include <gui/IGraphicBufferProducer.h>
+#include <gui/ISurfaceComposerClient.h>
#include <gui/LayerState.h>
+#include <utils/Errors.h>
#include <cmath>
namespace android {
+layer_state_t::layer_state_t()
+ : what(0),
+ x(0),
+ y(0),
+ z(0),
+ w(0),
+ h(0),
+ layerStack(0),
+ alpha(0),
+ flags(0),
+ mask(0),
+ reserved(0),
+ crop_legacy(Rect::INVALID_RECT),
+ cornerRadius(0.0f),
+ backgroundBlurRadius(0),
+ barrierFrameNumber(0),
+ transform(0),
+ transformToDisplayInverse(false),
+ crop(Rect::INVALID_RECT),
+ orientedDisplaySpaceRect(Rect::INVALID_RECT),
+ dataspace(ui::Dataspace::UNKNOWN),
+ surfaceDamageRegion(),
+ api(-1),
+ colorTransform(mat4()),
+ bgColorAlpha(0),
+ bgColorDataspace(ui::Dataspace::UNKNOWN),
+ colorSpaceAgnostic(false),
+ shadowRadius(0.0f),
+ frameRateSelectionPriority(-1),
+ frameRate(0.0f),
+ frameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT),
+ shouldBeSeamless(true),
+ fixedTransformHint(ui::Transform::ROT_INVALID),
+ frameNumber(0),
+ frameTimelineInfo(),
+ autoRefresh(false) {
+ matrix.dsdx = matrix.dtdy = 1.0f;
+ matrix.dsdy = matrix.dtdx = 0.0f;
+ hdrMetadata.validTypes = 0;
+}
+
status_t layer_state_t::write(Parcel& output) const
{
- output.writeStrongBinder(surface);
- output.writeUint64(what);
- output.writeFloat(x);
- output.writeFloat(y);
- output.writeInt32(z);
- output.writeUint32(w);
- output.writeUint32(h);
- output.writeUint32(layerStack);
- output.writeFloat(alpha);
- output.writeUint32(flags);
- output.writeUint32(mask);
- *reinterpret_cast<layer_state_t::matrix22_t *>(
- output.writeInplace(sizeof(layer_state_t::matrix22_t))) = matrix;
- output.write(crop_legacy);
- output.writeStrongBinder(barrierHandle_legacy);
- output.writeStrongBinder(reparentHandle);
- output.writeUint64(frameNumber_legacy);
- output.writeInt32(overrideScalingMode);
- output.writeStrongBinder(IInterface::asBinder(barrierGbp_legacy));
- output.writeStrongBinder(relativeLayerHandle);
- output.writeStrongBinder(parentHandleForChild);
- output.writeFloat(color.r);
- output.writeFloat(color.g);
- output.writeFloat(color.b);
+ SAFE_PARCEL(output.writeStrongBinder, surface);
+ SAFE_PARCEL(output.writeInt32, layerId);
+ SAFE_PARCEL(output.writeUint64, what);
+ SAFE_PARCEL(output.writeFloat, x);
+ SAFE_PARCEL(output.writeFloat, y);
+ SAFE_PARCEL(output.writeInt32, z);
+ SAFE_PARCEL(output.writeUint32, w);
+ SAFE_PARCEL(output.writeUint32, h);
+ SAFE_PARCEL(output.writeUint32, layerStack);
+ SAFE_PARCEL(output.writeFloat, alpha);
+ SAFE_PARCEL(output.writeUint32, flags);
+ SAFE_PARCEL(output.writeUint32, mask);
+ SAFE_PARCEL(matrix.write, output);
+ SAFE_PARCEL(output.write, crop_legacy);
+ SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, barrierSurfaceControl_legacy);
+ SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, reparentSurfaceControl);
+ SAFE_PARCEL(output.writeUint64, barrierFrameNumber);
+ SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, relativeLayerSurfaceControl);
+ SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, parentSurfaceControlForChild);
+ SAFE_PARCEL(output.writeFloat, color.r);
+ SAFE_PARCEL(output.writeFloat, color.g);
+ SAFE_PARCEL(output.writeFloat, color.b);
#ifndef NO_INPUT
- inputInfo.write(output);
+ SAFE_PARCEL(inputHandle->writeToParcel, &output);
#endif
- output.write(transparentRegion);
- output.writeUint32(transform);
- output.writeBool(transformToDisplayInverse);
- output.write(crop);
- output.write(frame);
+ SAFE_PARCEL(output.write, transparentRegion);
+ SAFE_PARCEL(output.writeUint32, transform);
+ SAFE_PARCEL(output.writeBool, transformToDisplayInverse);
+ SAFE_PARCEL(output.write, crop);
+ SAFE_PARCEL(output.write, orientedDisplaySpaceRect);
+
if (buffer) {
- output.writeBool(true);
- output.write(*buffer);
+ SAFE_PARCEL(output.writeBool, true);
+ SAFE_PARCEL(output.write, *buffer);
} else {
- output.writeBool(false);
+ SAFE_PARCEL(output.writeBool, false);
}
+
if (acquireFence) {
- output.writeBool(true);
- output.write(*acquireFence);
+ SAFE_PARCEL(output.writeBool, true);
+ SAFE_PARCEL(output.write, *acquireFence);
} else {
- output.writeBool(false);
+ SAFE_PARCEL(output.writeBool, false);
}
- output.writeUint32(static_cast<uint32_t>(dataspace));
- output.write(hdrMetadata);
- output.write(surfaceDamageRegion);
- output.writeInt32(api);
+
+ SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dataspace));
+ SAFE_PARCEL(output.write, hdrMetadata);
+ SAFE_PARCEL(output.write, surfaceDamageRegion);
+ SAFE_PARCEL(output.writeInt32, api);
+
if (sidebandStream) {
- output.writeBool(true);
- output.writeNativeHandle(sidebandStream->handle());
+ SAFE_PARCEL(output.writeBool, true);
+ SAFE_PARCEL(output.writeNativeHandle, sidebandStream->handle());
} else {
- output.writeBool(false);
+ SAFE_PARCEL(output.writeBool, false);
}
- memcpy(output.writeInplace(16 * sizeof(float)),
- colorTransform.asArray(), 16 * sizeof(float));
- output.writeFloat(cornerRadius);
- output.writeUint32(backgroundBlurRadius);
- output.writeStrongBinder(cachedBuffer.token.promote());
- output.writeUint64(cachedBuffer.id);
- output.writeParcelable(metadata);
-
- output.writeFloat(bgColorAlpha);
- output.writeUint32(static_cast<uint32_t>(bgColorDataspace));
- output.writeBool(colorSpaceAgnostic);
-
- auto err = output.writeVectorSize(listeners);
- if (err) {
- return err;
- }
+ SAFE_PARCEL(output.write, colorTransform.asArray(), 16 * sizeof(float));
+ SAFE_PARCEL(output.writeFloat, cornerRadius);
+ SAFE_PARCEL(output.writeUint32, backgroundBlurRadius);
+ SAFE_PARCEL(output.writeStrongBinder, cachedBuffer.token.promote());
+ SAFE_PARCEL(output.writeUint64, cachedBuffer.id);
+ SAFE_PARCEL(output.writeParcelable, metadata);
+ SAFE_PARCEL(output.writeFloat, bgColorAlpha);
+ SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(bgColorDataspace));
+ SAFE_PARCEL(output.writeBool, colorSpaceAgnostic);
+ SAFE_PARCEL(output.writeVectorSize, listeners);
for (auto listener : listeners) {
- err = output.writeStrongBinder(listener.transactionCompletedListener);
- if (err) {
- return err;
- }
- err = output.writeInt64Vector(listener.callbackIds);
- if (err) {
- return err;
- }
- }
- output.writeFloat(shadowRadius);
- output.writeInt32(frameRateSelectionPriority);
- output.writeFloat(frameRate);
- output.writeByte(frameRateCompatibility);
- output.writeUint32(fixedTransformHint);
+ SAFE_PARCEL(output.writeStrongBinder, listener.transactionCompletedListener);
+ SAFE_PARCEL(output.writeInt64Vector, listener.callbackIds);
+ }
+ SAFE_PARCEL(output.writeFloat, shadowRadius);
+ SAFE_PARCEL(output.writeInt32, frameRateSelectionPriority);
+ SAFE_PARCEL(output.writeFloat, frameRate);
+ SAFE_PARCEL(output.writeByte, frameRateCompatibility);
+ SAFE_PARCEL(output.writeBool, shouldBeSeamless);
+ SAFE_PARCEL(output.writeUint32, fixedTransformHint);
+ SAFE_PARCEL(output.writeUint64, frameNumber);
+ SAFE_PARCEL(frameTimelineInfo.write, output);
+ SAFE_PARCEL(output.writeBool, autoRefresh);
+
+ SAFE_PARCEL(output.writeUint32, blurRegions.size());
+ for (auto region : blurRegions) {
+ SAFE_PARCEL(output.writeUint32, region.blurRadius);
+ SAFE_PARCEL(output.writeFloat, region.cornerRadiusTL);
+ SAFE_PARCEL(output.writeFloat, region.cornerRadiusTR);
+ SAFE_PARCEL(output.writeFloat, region.cornerRadiusBL);
+ SAFE_PARCEL(output.writeFloat, region.cornerRadiusBR);
+ SAFE_PARCEL(output.writeFloat, region.alpha);
+ SAFE_PARCEL(output.writeInt32, region.left);
+ SAFE_PARCEL(output.writeInt32, region.top);
+ SAFE_PARCEL(output.writeInt32, region.right);
+ SAFE_PARCEL(output.writeInt32, region.bottom);
+ }
+
+ SAFE_PARCEL(output.write, stretchEffect);
+
return NO_ERROR;
}
status_t layer_state_t::read(const Parcel& input)
{
- surface = input.readStrongBinder();
- what = input.readUint64();
- x = input.readFloat();
- y = input.readFloat();
- z = input.readInt32();
- w = input.readUint32();
- h = input.readUint32();
- layerStack = input.readUint32();
- alpha = input.readFloat();
- flags = static_cast<uint8_t>(input.readUint32());
- mask = static_cast<uint8_t>(input.readUint32());
- const void* matrix_data = input.readInplace(sizeof(layer_state_t::matrix22_t));
- if (matrix_data) {
- matrix = *reinterpret_cast<layer_state_t::matrix22_t const *>(matrix_data);
- } else {
- return BAD_VALUE;
- }
- input.read(crop_legacy);
- barrierHandle_legacy = input.readStrongBinder();
- reparentHandle = input.readStrongBinder();
- frameNumber_legacy = input.readUint64();
- overrideScalingMode = input.readInt32();
- barrierGbp_legacy = interface_cast<IGraphicBufferProducer>(input.readStrongBinder());
- relativeLayerHandle = input.readStrongBinder();
- parentHandleForChild = input.readStrongBinder();
- color.r = input.readFloat();
- color.g = input.readFloat();
- color.b = input.readFloat();
-
+ SAFE_PARCEL(input.readNullableStrongBinder, &surface);
+ SAFE_PARCEL(input.readInt32, &layerId);
+ SAFE_PARCEL(input.readUint64, &what);
+ SAFE_PARCEL(input.readFloat, &x);
+ SAFE_PARCEL(input.readFloat, &y);
+ SAFE_PARCEL(input.readInt32, &z);
+ SAFE_PARCEL(input.readUint32, &w);
+ SAFE_PARCEL(input.readUint32, &h);
+ SAFE_PARCEL(input.readUint32, &layerStack);
+ SAFE_PARCEL(input.readFloat, &alpha);
+
+ SAFE_PARCEL(input.readUint32, &flags);
+
+ SAFE_PARCEL(input.readUint32, &mask);
+
+ SAFE_PARCEL(matrix.read, input);
+ SAFE_PARCEL(input.read, crop_legacy);
+ SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &barrierSurfaceControl_legacy);
+ SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &reparentSurfaceControl);
+ SAFE_PARCEL(input.readUint64, &barrierFrameNumber);
+
+ SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &relativeLayerSurfaceControl);
+ SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &parentSurfaceControlForChild);
+
+ float tmpFloat = 0;
+ SAFE_PARCEL(input.readFloat, &tmpFloat);
+ color.r = tmpFloat;
+ SAFE_PARCEL(input.readFloat, &tmpFloat);
+ color.g = tmpFloat;
+ SAFE_PARCEL(input.readFloat, &tmpFloat);
+ color.b = tmpFloat;
#ifndef NO_INPUT
- inputInfo = InputWindowInfo::read(input);
+ SAFE_PARCEL(inputHandle->readFromParcel, &input);
#endif
- input.read(transparentRegion);
- transform = input.readUint32();
- transformToDisplayInverse = input.readBool();
- input.read(crop);
- input.read(frame);
- buffer = new GraphicBuffer();
- if (input.readBool()) {
- input.read(*buffer);
- }
- acquireFence = new Fence();
- if (input.readBool()) {
- input.read(*acquireFence);
- }
- dataspace = static_cast<ui::Dataspace>(input.readUint32());
- input.read(hdrMetadata);
- input.read(surfaceDamageRegion);
- api = input.readInt32();
- if (input.readBool()) {
- sidebandStream = NativeHandle::create(input.readNativeHandle(), true);
+ SAFE_PARCEL(input.read, transparentRegion);
+ SAFE_PARCEL(input.readUint32, &transform);
+ SAFE_PARCEL(input.readBool, &transformToDisplayInverse);
+ SAFE_PARCEL(input.read, crop);
+ SAFE_PARCEL(input.read, orientedDisplaySpaceRect);
+
+ bool tmpBool = false;
+ SAFE_PARCEL(input.readBool, &tmpBool);
+ if (tmpBool) {
+ buffer = new GraphicBuffer();
+ SAFE_PARCEL(input.read, *buffer);
}
- const void* color_transform_data = input.readInplace(16 * sizeof(float));
- if (color_transform_data) {
- colorTransform = mat4(static_cast<const float*>(color_transform_data));
- } else {
- return BAD_VALUE;
+ SAFE_PARCEL(input.readBool, &tmpBool);
+ if (tmpBool) {
+ acquireFence = new Fence();
+ SAFE_PARCEL(input.read, *acquireFence);
+ }
+
+ uint32_t tmpUint32 = 0;
+ SAFE_PARCEL(input.readUint32, &tmpUint32);
+ dataspace = static_cast<ui::Dataspace>(tmpUint32);
+
+ SAFE_PARCEL(input.read, hdrMetadata);
+ SAFE_PARCEL(input.read, surfaceDamageRegion);
+ SAFE_PARCEL(input.readInt32, &api);
+ SAFE_PARCEL(input.readBool, &tmpBool);
+ if (tmpBool) {
+ sidebandStream = NativeHandle::create(input.readNativeHandle(), true);
}
- cornerRadius = input.readFloat();
- backgroundBlurRadius = input.readUint32();
- cachedBuffer.token = input.readStrongBinder();
- cachedBuffer.id = input.readUint64();
- input.readParcelable(&metadata);
- bgColorAlpha = input.readFloat();
- bgColorDataspace = static_cast<ui::Dataspace>(input.readUint32());
- colorSpaceAgnostic = input.readBool();
+ SAFE_PARCEL(input.read, &colorTransform, 16 * sizeof(float));
+ SAFE_PARCEL(input.readFloat, &cornerRadius);
+ SAFE_PARCEL(input.readUint32, &backgroundBlurRadius);
+ sp<IBinder> tmpBinder;
+ SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
+ cachedBuffer.token = tmpBinder;
+ SAFE_PARCEL(input.readUint64, &cachedBuffer.id);
+ SAFE_PARCEL(input.readParcelable, &metadata);
- int32_t numListeners = input.readInt32();
+ SAFE_PARCEL(input.readFloat, &bgColorAlpha);
+ SAFE_PARCEL(input.readUint32, &tmpUint32);
+ bgColorDataspace = static_cast<ui::Dataspace>(tmpUint32);
+ SAFE_PARCEL(input.readBool, &colorSpaceAgnostic);
+
+ int32_t numListeners = 0;
+ SAFE_PARCEL_READ_SIZE(input.readInt32, &numListeners, input.dataSize());
listeners.clear();
for (int i = 0; i < numListeners; i++) {
- auto listener = input.readStrongBinder();
+ sp<IBinder> listener;
std::vector<CallbackId> callbackIds;
- input.readInt64Vector(&callbackIds);
+ SAFE_PARCEL(input.readNullableStrongBinder, &listener);
+ SAFE_PARCEL(input.readInt64Vector, &callbackIds);
listeners.emplace_back(listener, callbackIds);
}
- shadowRadius = input.readFloat();
- frameRateSelectionPriority = input.readInt32();
- frameRate = input.readFloat();
- frameRateCompatibility = input.readByte();
- fixedTransformHint = static_cast<ui::Transform::RotationFlags>(input.readUint32());
+ SAFE_PARCEL(input.readFloat, &shadowRadius);
+ SAFE_PARCEL(input.readInt32, &frameRateSelectionPriority);
+ SAFE_PARCEL(input.readFloat, &frameRate);
+ SAFE_PARCEL(input.readByte, &frameRateCompatibility);
+ SAFE_PARCEL(input.readBool, &shouldBeSeamless);
+ SAFE_PARCEL(input.readUint32, &tmpUint32);
+ fixedTransformHint = static_cast<ui::Transform::RotationFlags>(tmpUint32);
+ SAFE_PARCEL(input.readUint64, &frameNumber);
+ SAFE_PARCEL(frameTimelineInfo.read, input);
+ SAFE_PARCEL(input.readBool, &autoRefresh);
+
+ uint32_t numRegions = 0;
+ SAFE_PARCEL(input.readUint32, &numRegions);
+ blurRegions.clear();
+ for (uint32_t i = 0; i < numRegions; i++) {
+ BlurRegion region;
+ SAFE_PARCEL(input.readUint32, &region.blurRadius);
+ SAFE_PARCEL(input.readFloat, &region.cornerRadiusTL);
+ SAFE_PARCEL(input.readFloat, &region.cornerRadiusTR);
+ SAFE_PARCEL(input.readFloat, &region.cornerRadiusBL);
+ SAFE_PARCEL(input.readFloat, &region.cornerRadiusBR);
+ SAFE_PARCEL(input.readFloat, &region.alpha);
+ SAFE_PARCEL(input.readInt32, &region.left);
+ SAFE_PARCEL(input.readInt32, &region.top);
+ SAFE_PARCEL(input.readInt32, &region.right);
+ SAFE_PARCEL(input.readInt32, &region.bottom);
+ blurRegions.push_back(region);
+ }
+
+ SAFE_PARCEL(input.read, stretchEffect);
+
return NO_ERROR;
}
@@ -216,39 +307,43 @@ status_t ComposerState::read(const Parcel& input) {
return state.read(input);
}
-
-DisplayState::DisplayState() :
- what(0),
- layerStack(0),
- viewport(Rect::EMPTY_RECT),
- frame(Rect::EMPTY_RECT),
- width(0),
- height(0) {
-}
+DisplayState::DisplayState()
+ : what(0),
+ layerStack(0),
+ layerStackSpaceRect(Rect::EMPTY_RECT),
+ orientedDisplaySpaceRect(Rect::EMPTY_RECT),
+ width(0),
+ height(0) {}
status_t DisplayState::write(Parcel& output) const {
- output.writeStrongBinder(token);
- output.writeStrongBinder(IInterface::asBinder(surface));
- output.writeUint32(what);
- output.writeUint32(layerStack);
- output.writeUint32(toRotationInt(orientation));
- output.write(viewport);
- output.write(frame);
- output.writeUint32(width);
- output.writeUint32(height);
+ SAFE_PARCEL(output.writeStrongBinder, token);
+ SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(surface));
+ SAFE_PARCEL(output.writeUint32, what);
+ SAFE_PARCEL(output.writeUint32, layerStack);
+ SAFE_PARCEL(output.writeUint32, toRotationInt(orientation));
+ SAFE_PARCEL(output.write, layerStackSpaceRect);
+ SAFE_PARCEL(output.write, orientedDisplaySpaceRect);
+ SAFE_PARCEL(output.writeUint32, width);
+ SAFE_PARCEL(output.writeUint32, height);
return NO_ERROR;
}
status_t DisplayState::read(const Parcel& input) {
- token = input.readStrongBinder();
- surface = interface_cast<IGraphicBufferProducer>(input.readStrongBinder());
- what = input.readUint32();
- layerStack = input.readUint32();
- orientation = ui::toRotation(input.readUint32());
- input.read(viewport);
- input.read(frame);
- width = input.readUint32();
- height = input.readUint32();
+ SAFE_PARCEL(input.readStrongBinder, &token);
+ sp<IBinder> tmpBinder;
+ SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
+ surface = interface_cast<IGraphicBufferProducer>(tmpBinder);
+
+ SAFE_PARCEL(input.readUint32, &what);
+ SAFE_PARCEL(input.readUint32, &layerStack);
+ uint32_t tmpUint = 0;
+ SAFE_PARCEL(input.readUint32, &tmpUint);
+ orientation = ui::toRotation(tmpUint);
+
+ SAFE_PARCEL(input.read, layerStackSpaceRect);
+ SAFE_PARCEL(input.read, orientedDisplaySpaceRect);
+ SAFE_PARCEL(input.readUint32, &width);
+ SAFE_PARCEL(input.readUint32, &height);
return NO_ERROR;
}
@@ -264,8 +359,8 @@ void DisplayState::merge(const DisplayState& other) {
if (other.what & eDisplayProjectionChanged) {
what |= eDisplayProjectionChanged;
orientation = other.orientation;
- viewport = other.viewport;
- frame = other.frame;
+ layerStackSpaceRect = other.layerStackSpaceRect;
+ orientedDisplaySpaceRect = other.orientedDisplaySpaceRect;
}
if (other.what & eDisplaySizeChanged) {
what |= eDisplaySizeChanged;
@@ -324,32 +419,28 @@ void layer_state_t::merge(const layer_state_t& other) {
what |= eBackgroundBlurRadiusChanged;
backgroundBlurRadius = other.backgroundBlurRadius;
}
+ if (other.what & eBlurRegionsChanged) {
+ what |= eBlurRegionsChanged;
+ blurRegions = other.blurRegions;
+ }
if (other.what & eDeferTransaction_legacy) {
what |= eDeferTransaction_legacy;
- barrierHandle_legacy = other.barrierHandle_legacy;
- barrierGbp_legacy = other.barrierGbp_legacy;
- frameNumber_legacy = other.frameNumber_legacy;
- }
- if (other.what & eOverrideScalingModeChanged) {
- what |= eOverrideScalingModeChanged;
- overrideScalingMode = other.overrideScalingMode;
+ barrierSurfaceControl_legacy = other.barrierSurfaceControl_legacy;
+ barrierFrameNumber = other.barrierFrameNumber;
}
if (other.what & eReparentChildren) {
what |= eReparentChildren;
- reparentHandle = other.reparentHandle;
- }
- if (other.what & eDetachChildren) {
- what |= eDetachChildren;
+ reparentSurfaceControl = other.reparentSurfaceControl;
}
if (other.what & eRelativeLayerChanged) {
what |= eRelativeLayerChanged;
what &= ~eLayerChanged;
z = other.z;
- relativeLayerHandle = other.relativeLayerHandle;
+ relativeLayerSurfaceControl = other.relativeLayerSurfaceControl;
}
if (other.what & eReparent) {
what |= eReparent;
- parentHandleForChild = other.parentHandleForChild;
+ parentSurfaceControlForChild = other.parentSurfaceControlForChild;
}
if (other.what & eDestroySurface) {
what |= eDestroySurface;
@@ -368,7 +459,7 @@ void layer_state_t::merge(const layer_state_t& other) {
}
if (other.what & eFrameChanged) {
what |= eFrameChanged;
- frame = other.frame;
+ orientedDisplaySpaceRect = other.orientedDisplaySpaceRect;
}
if (other.what & eBufferChanged) {
what |= eBufferChanged;
@@ -409,7 +500,7 @@ void layer_state_t::merge(const layer_state_t& other) {
#ifndef NO_INPUT
if (other.what & eInputInfoChanged) {
what |= eInputInfoChanged;
- inputInfo = other.inputInfo;
+ inputHandle = new InputWindowHandle(*other.inputHandle);
}
#endif
@@ -439,11 +530,24 @@ void layer_state_t::merge(const layer_state_t& other) {
what |= eFrameRateChanged;
frameRate = other.frameRate;
frameRateCompatibility = other.frameRateCompatibility;
+ shouldBeSeamless = other.shouldBeSeamless;
}
if (other.what & eFixedTransformHintChanged) {
what |= eFixedTransformHintChanged;
fixedTransformHint = other.fixedTransformHint;
}
+ if (other.what & eFrameNumberChanged) {
+ what |= eFrameNumberChanged;
+ frameNumber = other.frameNumber;
+ }
+ if (other.what & eFrameTimelineInfoChanged) {
+ what |= eFrameTimelineInfoChanged;
+ frameTimelineInfo.merge(other.frameTimelineInfo);
+ }
+ if (other.what & eAutoRefreshChanged) {
+ what |= eAutoRefreshChanged;
+ autoRefresh = other.autoRefresh;
+ }
if ((other.what & what) != other.what) {
ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
"other.what=0x%" PRIu64 " what=0x%" PRIu64,
@@ -451,25 +555,69 @@ void layer_state_t::merge(const layer_state_t& other) {
}
}
+status_t layer_state_t::matrix22_t::write(Parcel& output) const {
+ SAFE_PARCEL(output.writeFloat, dsdx);
+ SAFE_PARCEL(output.writeFloat, dtdx);
+ SAFE_PARCEL(output.writeFloat, dtdy);
+ SAFE_PARCEL(output.writeFloat, dsdy);
+ return NO_ERROR;
+}
+
+status_t layer_state_t::matrix22_t::read(const Parcel& input) {
+ SAFE_PARCEL(input.readFloat, &dsdx);
+ SAFE_PARCEL(input.readFloat, &dtdx);
+ SAFE_PARCEL(input.readFloat, &dtdy);
+ SAFE_PARCEL(input.readFloat, &dsdy);
+ return NO_ERROR;
+}
+
// ------------------------------- InputWindowCommands ----------------------------------------
-void InputWindowCommands::merge(const InputWindowCommands& other) {
+bool InputWindowCommands::merge(const InputWindowCommands& other) {
+ bool changes = false;
+#ifndef NO_INPUT
+ changes |= !other.focusRequests.empty();
+ focusRequests.insert(focusRequests.end(), std::make_move_iterator(other.focusRequests.begin()),
+ std::make_move_iterator(other.focusRequests.end()));
+#endif
+ changes |= other.syncInputWindows && !syncInputWindows;
syncInputWindows |= other.syncInputWindows;
+ return changes;
+}
+
+bool InputWindowCommands::empty() const {
+ bool empty = true;
+#ifndef NO_INPUT
+ empty = focusRequests.empty() && !syncInputWindows;
+#endif
+ return empty;
}
void InputWindowCommands::clear() {
+#ifndef NO_INPUT
+ focusRequests.clear();
+#endif
syncInputWindows = false;
}
-void InputWindowCommands::write(Parcel& output) const {
- output.writeBool(syncInputWindows);
+status_t InputWindowCommands::write(Parcel& output) const {
+#ifndef NO_INPUT
+ SAFE_PARCEL(output.writeParcelableVector, focusRequests);
+#endif
+ SAFE_PARCEL(output.writeBool, syncInputWindows);
+ return NO_ERROR;
}
-void InputWindowCommands::read(const Parcel& input) {
- syncInputWindows = input.readBool();
+status_t InputWindowCommands::read(const Parcel& input) {
+#ifndef NO_INPUT
+ SAFE_PARCEL(input.readParcelableVector, &focusRequests);
+#endif
+ SAFE_PARCEL(input.readBool, &syncInputWindows);
+ return NO_ERROR;
}
-bool ValidateFrameRate(float frameRate, int8_t compatibility, const char* inFunctionName) {
+bool ValidateFrameRate(float frameRate, int8_t compatibility, const char* inFunctionName,
+ bool privileged) {
const char* functionName = inFunctionName != nullptr ? inFunctionName : "call";
int floatClassification = std::fpclassify(frameRate);
if (frameRate < 0 || floatClassification == FP_INFINITE || floatClassification == FP_NAN) {
@@ -478,12 +626,95 @@ bool ValidateFrameRate(float frameRate, int8_t compatibility, const char* inFunc
}
if (compatibility != ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT &&
- compatibility != ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE) {
- ALOGE("%s failed - invalid compatibility value %d", functionName, compatibility);
+ compatibility != ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE &&
+ (!privileged || compatibility != ANATIVEWINDOW_FRAME_RATE_EXACT)) {
+ ALOGE("%s failed - invalid compatibility value %d privileged: %s", functionName,
+ compatibility, privileged ? "yes" : "no");
return false;
}
return true;
}
+// ----------------------------------------------------------------------------
+
+status_t CaptureArgs::write(Parcel& output) const {
+ SAFE_PARCEL(output.writeInt32, static_cast<int32_t>(pixelFormat));
+ SAFE_PARCEL(output.write, sourceCrop);
+ SAFE_PARCEL(output.writeFloat, frameScaleX);
+ SAFE_PARCEL(output.writeFloat, frameScaleY);
+ SAFE_PARCEL(output.writeBool, captureSecureLayers);
+ SAFE_PARCEL(output.writeInt32, uid);
+ SAFE_PARCEL(output.writeInt32, static_cast<int32_t>(dataspace));
+ SAFE_PARCEL(output.writeBool, allowProtected);
+ SAFE_PARCEL(output.writeBool, grayscale);
+ return NO_ERROR;
+}
+
+status_t CaptureArgs::read(const Parcel& input) {
+ int32_t value = 0;
+ SAFE_PARCEL(input.readInt32, &value);
+ pixelFormat = static_cast<ui::PixelFormat>(value);
+ SAFE_PARCEL(input.read, sourceCrop);
+ SAFE_PARCEL(input.readFloat, &frameScaleX);
+ SAFE_PARCEL(input.readFloat, &frameScaleY);
+ SAFE_PARCEL(input.readBool, &captureSecureLayers);
+ SAFE_PARCEL(input.readInt32, &uid);
+ SAFE_PARCEL(input.readInt32, &value);
+ dataspace = static_cast<ui::Dataspace>(value);
+ SAFE_PARCEL(input.readBool, &allowProtected);
+ SAFE_PARCEL(input.readBool, &grayscale);
+ return NO_ERROR;
+}
+
+status_t DisplayCaptureArgs::write(Parcel& output) const {
+ SAFE_PARCEL(CaptureArgs::write, output);
+
+ SAFE_PARCEL(output.writeStrongBinder, displayToken);
+ SAFE_PARCEL(output.writeUint32, width);
+ SAFE_PARCEL(output.writeUint32, height);
+ SAFE_PARCEL(output.writeBool, useIdentityTransform);
+ return NO_ERROR;
+}
+
+status_t DisplayCaptureArgs::read(const Parcel& input) {
+ SAFE_PARCEL(CaptureArgs::read, input);
+
+ SAFE_PARCEL(input.readStrongBinder, &displayToken);
+ SAFE_PARCEL(input.readUint32, &width);
+ SAFE_PARCEL(input.readUint32, &height);
+ SAFE_PARCEL(input.readBool, &useIdentityTransform);
+ return NO_ERROR;
+}
+
+status_t LayerCaptureArgs::write(Parcel& output) const {
+ SAFE_PARCEL(CaptureArgs::write, output);
+
+ SAFE_PARCEL(output.writeStrongBinder, layerHandle);
+ SAFE_PARCEL(output.writeInt32, excludeHandles.size());
+ for (auto el : excludeHandles) {
+ SAFE_PARCEL(output.writeStrongBinder, el);
+ }
+ SAFE_PARCEL(output.writeBool, childrenOnly);
+ return NO_ERROR;
+}
+
+status_t LayerCaptureArgs::read(const Parcel& input) {
+ SAFE_PARCEL(CaptureArgs::read, input);
+
+ SAFE_PARCEL(input.readStrongBinder, &layerHandle);
+
+ int32_t numExcludeHandles = 0;
+ SAFE_PARCEL_READ_SIZE(input.readInt32, &numExcludeHandles, input.dataSize());
+ excludeHandles.reserve(numExcludeHandles);
+ for (int i = 0; i < numExcludeHandles; i++) {
+ sp<IBinder> binder;
+ SAFE_PARCEL(input.readStrongBinder, &binder);
+ excludeHandles.emplace(binder);
+ }
+
+ SAFE_PARCEL(input.readBool, &childrenOnly);
+ return NO_ERROR;
+}
+
}; // namespace android
diff --git a/libs/gui/QueueBufferInputOutput.cpp b/libs/gui/QueueBufferInputOutput.cpp
deleted file mode 100644
index 30f0ef6785..0000000000
--- a/libs/gui/QueueBufferInputOutput.cpp
+++ /dev/null
@@ -1,159 +0,0 @@
-/*
- * Copyright 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <inttypes.h>
-
-#define LOG_TAG "QueueBufferInputOutput"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#include <gui/IGraphicBufferProducer.h>
-
-namespace android {
-
-constexpr size_t IGraphicBufferProducer::QueueBufferInput::minFlattenedSize() {
- return sizeof(timestamp) +
- sizeof(isAutoTimestamp) +
- sizeof(dataSpace) +
- sizeof(crop) +
- sizeof(scalingMode) +
- sizeof(transform) +
- sizeof(stickyTransform) +
- sizeof(getFrameTimestamps);
-}
-
-IGraphicBufferProducer::QueueBufferInput::QueueBufferInput(const Parcel& parcel) {
- parcel.read(*this);
-}
-
-size_t IGraphicBufferProducer::QueueBufferInput::getFlattenedSize() const {
- return minFlattenedSize() +
- fence->getFlattenedSize() +
- surfaceDamage.getFlattenedSize() +
- hdrMetadata.getFlattenedSize();
-}
-
-size_t IGraphicBufferProducer::QueueBufferInput::getFdCount() const {
- return fence->getFdCount();
-}
-
-status_t IGraphicBufferProducer::QueueBufferInput::flatten(
- void*& buffer, size_t& size, int*& fds, size_t& count) const
-{
- if (size < getFlattenedSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::write(buffer, size, timestamp);
- FlattenableUtils::write(buffer, size, isAutoTimestamp);
- FlattenableUtils::write(buffer, size, dataSpace);
- FlattenableUtils::write(buffer, size, crop);
- FlattenableUtils::write(buffer, size, scalingMode);
- FlattenableUtils::write(buffer, size, transform);
- FlattenableUtils::write(buffer, size, stickyTransform);
- FlattenableUtils::write(buffer, size, getFrameTimestamps);
-
- status_t result = fence->flatten(buffer, size, fds, count);
- if (result != NO_ERROR) {
- return result;
- }
- result = surfaceDamage.flatten(buffer, size);
- if (result != NO_ERROR) {
- return result;
- }
- FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize());
- return hdrMetadata.flatten(buffer, size);
-}
-
-status_t IGraphicBufferProducer::QueueBufferInput::unflatten(
- void const*& buffer, size_t& size, int const*& fds, size_t& count)
-{
- if (size < minFlattenedSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::read(buffer, size, timestamp);
- FlattenableUtils::read(buffer, size, isAutoTimestamp);
- FlattenableUtils::read(buffer, size, dataSpace);
- FlattenableUtils::read(buffer, size, crop);
- FlattenableUtils::read(buffer, size, scalingMode);
- FlattenableUtils::read(buffer, size, transform);
- FlattenableUtils::read(buffer, size, stickyTransform);
- FlattenableUtils::read(buffer, size, getFrameTimestamps);
-
- fence = new Fence();
- status_t result = fence->unflatten(buffer, size, fds, count);
- if (result != NO_ERROR) {
- return result;
- }
- result = surfaceDamage.unflatten(buffer, size);
- if (result != NO_ERROR) {
- return result;
- }
- FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize());
- return hdrMetadata.unflatten(buffer, size);
-}
-
-////////////////////////////////////////////////////////////////////////
-constexpr size_t IGraphicBufferProducer::QueueBufferOutput::minFlattenedSize() {
- return sizeof(width) + sizeof(height) + sizeof(transformHint) + sizeof(numPendingBuffers) +
- sizeof(nextFrameNumber) + sizeof(bufferReplaced) + sizeof(maxBufferCount);
-}
-size_t IGraphicBufferProducer::QueueBufferOutput::getFlattenedSize() const {
- return minFlattenedSize() + frameTimestamps.getFlattenedSize();
-}
-
-size_t IGraphicBufferProducer::QueueBufferOutput::getFdCount() const {
- return frameTimestamps.getFdCount();
-}
-
-status_t IGraphicBufferProducer::QueueBufferOutput::flatten(
- void*& buffer, size_t& size, int*& fds, size_t& count) const
-{
- if (size < getFlattenedSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::write(buffer, size, width);
- FlattenableUtils::write(buffer, size, height);
- FlattenableUtils::write(buffer, size, transformHint);
- FlattenableUtils::write(buffer, size, numPendingBuffers);
- FlattenableUtils::write(buffer, size, nextFrameNumber);
- FlattenableUtils::write(buffer, size, bufferReplaced);
- FlattenableUtils::write(buffer, size, maxBufferCount);
-
- return frameTimestamps.flatten(buffer, size, fds, count);
-}
-
-status_t IGraphicBufferProducer::QueueBufferOutput::unflatten(
- void const*& buffer, size_t& size, int const*& fds, size_t& count)
-{
- if (size < minFlattenedSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::read(buffer, size, width);
- FlattenableUtils::read(buffer, size, height);
- FlattenableUtils::read(buffer, size, transformHint);
- FlattenableUtils::read(buffer, size, numPendingBuffers);
- FlattenableUtils::read(buffer, size, nextFrameNumber);
- FlattenableUtils::read(buffer, size, bufferReplaced);
- FlattenableUtils::read(buffer, size, maxBufferCount);
-
- return frameTimestamps.unflatten(buffer, size, fds, count);
-}
-
-} // namespace android
diff --git a/libs/gui/ScreenCaptureResults.cpp b/libs/gui/ScreenCaptureResults.cpp
new file mode 100644
index 0000000000..f3849bcdcd
--- /dev/null
+++ b/libs/gui/ScreenCaptureResults.cpp
@@ -0,0 +1,65 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/ScreenCaptureResults.h>
+
+namespace android::gui {
+
+status_t ScreenCaptureResults::writeToParcel(android::Parcel* parcel) const {
+ if (buffer != nullptr) {
+ SAFE_PARCEL(parcel->writeBool, true);
+ SAFE_PARCEL(parcel->write, *buffer);
+ } else {
+ SAFE_PARCEL(parcel->writeBool, false);
+ }
+
+ if (fence != Fence::NO_FENCE) {
+ SAFE_PARCEL(parcel->writeBool, true);
+ SAFE_PARCEL(parcel->write, *fence);
+ } else {
+ SAFE_PARCEL(parcel->writeBool, false);
+ }
+
+ SAFE_PARCEL(parcel->writeBool, capturedSecureLayers);
+ SAFE_PARCEL(parcel->writeUint32, static_cast<uint32_t>(capturedDataspace));
+ SAFE_PARCEL(parcel->writeInt32, result);
+ return NO_ERROR;
+}
+
+status_t ScreenCaptureResults::readFromParcel(const android::Parcel* parcel) {
+ bool hasGraphicBuffer;
+ SAFE_PARCEL(parcel->readBool, &hasGraphicBuffer);
+ if (hasGraphicBuffer) {
+ buffer = new GraphicBuffer();
+ SAFE_PARCEL(parcel->read, *buffer);
+ }
+
+ bool hasFence;
+ SAFE_PARCEL(parcel->readBool, &hasFence);
+ if (hasFence) {
+ fence = new Fence();
+ SAFE_PARCEL(parcel->read, *fence);
+ }
+
+ SAFE_PARCEL(parcel->readBool, &capturedSecureLayers);
+ uint32_t dataspace = 0;
+ SAFE_PARCEL(parcel->readUint32, &dataspace);
+ capturedDataspace = static_cast<ui::Dataspace>(dataspace);
+ SAFE_PARCEL(parcel->readInt32, &result);
+ return NO_ERROR;
+}
+
+} // namespace android::gui
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index d6f9e635f3..07fc0694d6 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -63,7 +63,8 @@ bool isInterceptorRegistrationOp(int op) {
} // namespace
-Surface::Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp)
+Surface::Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp,
+ const sp<IBinder>& surfaceControlHandle)
: mGraphicBufferProducer(bufferProducer),
mCrop(Rect::EMPTY_RECT),
mBufferAge(0),
@@ -111,6 +112,7 @@ Surface::Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controll
mProducerControlledByApp = controlledByApp;
mSwapIntervalZero = false;
mMaxBufferCount = NUM_BUFFER_SLOTS;
+ mSurfaceControlHandle = surfaceControlHandle;
}
Surface::~Surface() {
@@ -616,29 +618,31 @@ private:
std::mutex mMutex;
};
+void Surface::getDequeueBufferInputLocked(
+ IGraphicBufferProducer::DequeueBufferInput* dequeueInput) {
+ LOG_ALWAYS_FATAL_IF(dequeueInput == nullptr, "input is null");
+
+ dequeueInput->width = mReqWidth ? mReqWidth : mUserWidth;
+ dequeueInput->height = mReqHeight ? mReqHeight : mUserHeight;
+
+ dequeueInput->format = mReqFormat;
+ dequeueInput->usage = mReqUsage;
+
+ dequeueInput->getTimestamps = mEnableFrameTimestamps;
+}
+
int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) {
ATRACE_CALL();
ALOGV("Surface::dequeueBuffer");
- uint32_t reqWidth;
- uint32_t reqHeight;
- PixelFormat reqFormat;
- uint64_t reqUsage;
- bool enableFrameTimestamps;
-
+ IGraphicBufferProducer::DequeueBufferInput dqInput;
{
Mutex::Autolock lock(mMutex);
if (mReportRemovedBuffers) {
mRemovedBuffers.clear();
}
- reqWidth = mReqWidth ? mReqWidth : mUserWidth;
- reqHeight = mReqHeight ? mReqHeight : mUserHeight;
-
- reqFormat = mReqFormat;
- reqUsage = mReqUsage;
-
- enableFrameTimestamps = mEnableFrameTimestamps;
+ getDequeueBufferInputLocked(&dqInput);
if (mSharedBufferMode && mAutoRefresh && mSharedBufferSlot !=
BufferItem::INVALID_BUFFER_SLOT) {
@@ -656,16 +660,17 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) {
nsecs_t startTime = systemTime();
FrameEventHistoryDelta frameTimestamps;
- status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence, reqWidth, reqHeight,
- reqFormat, reqUsage, &mBufferAge,
- enableFrameTimestamps ? &frameTimestamps
- : nullptr);
+ status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence, dqInput.width,
+ dqInput.height, dqInput.format,
+ dqInput.usage, &mBufferAge,
+ dqInput.getTimestamps ?
+ &frameTimestamps : nullptr);
mLastDequeueDuration = systemTime() - startTime;
if (result < 0) {
ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer"
"(%d, %d, %d, %#" PRIx64 ") failed: %d",
- reqWidth, reqHeight, reqFormat, reqUsage, result);
+ dqInput.width, dqInput.height, dqInput.format, dqInput.usage, result);
return result;
}
@@ -694,7 +699,7 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) {
freeAllBuffers();
}
- if (enableFrameTimestamps) {
+ if (dqInput.getTimestamps) {
mFrameEventHistory->applyDelta(frameTimestamps);
}
@@ -737,6 +742,176 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) {
return OK;
}
+int Surface::dequeueBuffers(std::vector<BatchBuffer>* buffers) {
+ using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput;
+ using DequeueBufferOutput = IGraphicBufferProducer::DequeueBufferOutput;
+ using CancelBufferInput = IGraphicBufferProducer::CancelBufferInput;
+ using RequestBufferOutput = IGraphicBufferProducer::RequestBufferOutput;
+
+ ATRACE_CALL();
+ ALOGV("Surface::dequeueBuffers");
+
+ if (buffers->size() == 0) {
+ ALOGE("%s: must dequeue at least 1 buffer!", __FUNCTION__);
+ return BAD_VALUE;
+ }
+
+ if (mSharedBufferMode) {
+ ALOGE("%s: batch operation is not supported in shared buffer mode!",
+ __FUNCTION__);
+ return INVALID_OPERATION;
+ }
+
+ size_t numBufferRequested = buffers->size();
+ DequeueBufferInput input;
+
+ {
+ Mutex::Autolock lock(mMutex);
+ if (mReportRemovedBuffers) {
+ mRemovedBuffers.clear();
+ }
+
+ getDequeueBufferInputLocked(&input);
+ } // Drop the lock so that we can still touch the Surface while blocking in IGBP::dequeueBuffers
+
+ std::vector<DequeueBufferInput> dequeueInput(numBufferRequested, input);
+ std::vector<DequeueBufferOutput> dequeueOutput;
+
+ nsecs_t startTime = systemTime();
+
+ status_t result = mGraphicBufferProducer->dequeueBuffers(dequeueInput, &dequeueOutput);
+
+ mLastDequeueDuration = systemTime() - startTime;
+
+ if (result < 0) {
+ ALOGV("%s: IGraphicBufferProducer::dequeueBuffers"
+ "(%d, %d, %d, %#" PRIx64 ") failed: %d",
+ __FUNCTION__, input.width, input.height, input.format, input.usage, result);
+ return result;
+ }
+
+ std::vector<CancelBufferInput> cancelBufferInputs(numBufferRequested);
+ std::vector<status_t> cancelBufferOutputs;
+ for (size_t i = 0; i < numBufferRequested; i++) {
+ cancelBufferInputs[i].slot = dequeueOutput[i].slot;
+ cancelBufferInputs[i].fence = dequeueOutput[i].fence;
+ }
+
+ for (const auto& output : dequeueOutput) {
+ if (output.result < 0) {
+ mGraphicBufferProducer->cancelBuffers(cancelBufferInputs, &cancelBufferOutputs);
+ ALOGV("%s: IGraphicBufferProducer::dequeueBuffers"
+ "(%d, %d, %d, %#" PRIx64 ") failed: %d",
+ __FUNCTION__, input.width, input.height, input.format, input.usage,
+ output.result);
+ return output.result;
+ }
+
+ if (output.slot < 0 || output.slot >= NUM_BUFFER_SLOTS) {
+ mGraphicBufferProducer->cancelBuffers(cancelBufferInputs, &cancelBufferOutputs);
+ ALOGE("%s: IGraphicBufferProducer returned invalid slot number %d",
+ __FUNCTION__, output.slot);
+ android_errorWriteLog(0x534e4554, "36991414"); // SafetyNet logging
+ return FAILED_TRANSACTION;
+ }
+
+ if (input.getTimestamps && !output.timestamps.has_value()) {
+ mGraphicBufferProducer->cancelBuffers(cancelBufferInputs, &cancelBufferOutputs);
+ ALOGE("%s: no frame timestamp returns!", __FUNCTION__);
+ return FAILED_TRANSACTION;
+ }
+
+ // this should never happen
+ ALOGE_IF(output.fence == nullptr,
+ "%s: received null Fence! slot=%d", __FUNCTION__, output.slot);
+ }
+
+ Mutex::Autolock lock(mMutex);
+
+ // Write this while holding the mutex
+ mLastDequeueStartTime = startTime;
+
+ std::vector<int32_t> requestBufferSlots;
+ requestBufferSlots.reserve(numBufferRequested);
+ // handle release all buffers and request buffers
+ for (const auto& output : dequeueOutput) {
+ if (output.result & IGraphicBufferProducer::RELEASE_ALL_BUFFERS) {
+ ALOGV("%s: RELEASE_ALL_BUFFERS during batch operation", __FUNCTION__);
+ freeAllBuffers();
+ break;
+ }
+ }
+
+ for (const auto& output : dequeueOutput) {
+ // Collect slots that needs requesting buffer
+ sp<GraphicBuffer>& gbuf(mSlots[output.slot].buffer);
+ if ((result & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) || gbuf == nullptr) {
+ if (mReportRemovedBuffers && (gbuf != nullptr)) {
+ mRemovedBuffers.push_back(gbuf);
+ }
+ requestBufferSlots.push_back(output.slot);
+ }
+ }
+
+ // Batch request Buffer
+ std::vector<RequestBufferOutput> reqBufferOutput;
+ if (requestBufferSlots.size() > 0) {
+ result = mGraphicBufferProducer->requestBuffers(requestBufferSlots, &reqBufferOutput);
+ if (result != NO_ERROR) {
+ ALOGE("%s: IGraphicBufferProducer::requestBuffers failed: %d",
+ __FUNCTION__, result);
+ mGraphicBufferProducer->cancelBuffers(cancelBufferInputs, &cancelBufferOutputs);
+ return result;
+ }
+
+ // Check if we have any single failure
+ for (size_t i = 0; i < requestBufferSlots.size(); i++) {
+ if (reqBufferOutput[i].result != OK) {
+ ALOGE("%s: IGraphicBufferProducer::requestBuffers failed at %zu-th buffer, slot %d",
+ __FUNCTION__, i, requestBufferSlots[i]);
+ mGraphicBufferProducer->cancelBuffers(cancelBufferInputs, &cancelBufferOutputs);
+ return reqBufferOutput[i].result;
+ }
+ }
+
+ // Fill request buffer results to mSlots
+ for (size_t i = 0; i < requestBufferSlots.size(); i++) {
+ mSlots[requestBufferSlots[i]].buffer = reqBufferOutput[i].buffer;
+ }
+ }
+
+ for (size_t batchIdx = 0; batchIdx < numBufferRequested; batchIdx++) {
+ const auto& output = dequeueOutput[batchIdx];
+ int slot = output.slot;
+ sp<GraphicBuffer>& gbuf(mSlots[slot].buffer);
+
+ if (CC_UNLIKELY(atrace_is_tag_enabled(ATRACE_TAG_GRAPHICS))) {
+ static FenceMonitor hwcReleaseThread("HWC release");
+ hwcReleaseThread.queueFence(output.fence);
+ }
+
+ if (input.getTimestamps) {
+ mFrameEventHistory->applyDelta(output.timestamps.value());
+ }
+
+ if (output.fence->isValid()) {
+ buffers->at(batchIdx).fenceFd = output.fence->dup();
+ if (buffers->at(batchIdx).fenceFd == -1) {
+ ALOGE("%s: error duping fence: %d", __FUNCTION__, errno);
+ // dup() should never fail; something is badly wrong. Soldier on
+ // and hope for the best; the worst that should happen is some
+ // visible corruption that lasts until the next frame.
+ }
+ } else {
+ buffers->at(batchIdx).fenceFd = -1;
+ }
+
+ buffers->at(batchIdx).buffer = gbuf.get();
+ mDequeuedSlots.insert(slot);
+ }
+ return OK;
+}
+
int Surface::cancelBuffer(android_native_buffer_t* buffer,
int fenceFd) {
ATRACE_CALL();
@@ -767,15 +942,65 @@ int Surface::cancelBuffer(android_native_buffer_t* buffer,
return OK;
}
+int Surface::cancelBuffers(const std::vector<BatchBuffer>& buffers) {
+ using CancelBufferInput = IGraphicBufferProducer::CancelBufferInput;
+ ATRACE_CALL();
+ ALOGV("Surface::cancelBuffers");
+
+ if (mSharedBufferMode) {
+ ALOGE("%s: batch operation is not supported in shared buffer mode!",
+ __FUNCTION__);
+ return INVALID_OPERATION;
+ }
+
+ size_t numBuffers = buffers.size();
+ std::vector<CancelBufferInput> cancelBufferInputs(numBuffers);
+ std::vector<status_t> cancelBufferOutputs;
+ size_t numBuffersCancelled = 0;
+ int badSlotResult = 0;
+ for (size_t i = 0; i < numBuffers; i++) {
+ int slot = getSlotFromBufferLocked(buffers[i].buffer);
+ int fenceFd = buffers[i].fenceFd;
+ if (slot < 0) {
+ if (fenceFd >= 0) {
+ close(fenceFd);
+ }
+ ALOGE("%s: cannot find slot number for cancelled buffer", __FUNCTION__);
+ badSlotResult = slot;
+ } else {
+ sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
+ cancelBufferInputs[numBuffersCancelled].slot = slot;
+ cancelBufferInputs[numBuffersCancelled++].fence = fence;
+ }
+ }
+ cancelBufferInputs.resize(numBuffersCancelled);
+ mGraphicBufferProducer->cancelBuffers(cancelBufferInputs, &cancelBufferOutputs);
+
+
+ for (size_t i = 0; i < numBuffersCancelled; i++) {
+ mDequeuedSlots.erase(cancelBufferInputs[i].slot);
+ }
+
+ if (badSlotResult != 0) {
+ return badSlotResult;
+ }
+ return OK;
+}
+
int Surface::getSlotFromBufferLocked(
android_native_buffer_t* buffer) const {
+ if (buffer == nullptr) {
+ ALOGE("%s: input buffer is null!", __FUNCTION__);
+ return BAD_VALUE;
+ }
+
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
if (mSlots[i].buffer != nullptr &&
mSlots[i].buffer->handle == buffer->handle) {
return i;
}
}
- ALOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
+ ALOGE("%s: unknown buffer: %p", __FUNCTION__, buffer->handle);
return BAD_VALUE;
}
@@ -785,42 +1010,22 @@ int Surface::lockBuffer_DEPRECATED(android_native_buffer_t* buffer __attribute__
return OK;
}
-int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) {
- ATRACE_CALL();
- ALOGV("Surface::queueBuffer");
- Mutex::Autolock lock(mMutex);
- int64_t timestamp;
+void Surface::getQueueBufferInputLocked(android_native_buffer_t* buffer, int fenceFd,
+ nsecs_t timestamp, IGraphicBufferProducer::QueueBufferInput* out) {
bool isAutoTimestamp = false;
- if (mTimestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) {
+ if (timestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) {
timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
isAutoTimestamp = true;
ALOGV("Surface::queueBuffer making up timestamp: %.2f ms",
timestamp / 1000000.0);
- } else {
- timestamp = mTimestamp;
}
- int i = getSlotFromBufferLocked(buffer);
- if (i < 0) {
- if (fenceFd >= 0) {
- close(fenceFd);
- }
- return i;
- }
- if (mSharedBufferSlot == i && mSharedBufferHasBeenQueued) {
- if (fenceFd >= 0) {
- close(fenceFd);
- }
- return OK;
- }
-
// Make sure the crop rectangle is entirely inside the buffer.
Rect crop(Rect::EMPTY_RECT);
mCrop.intersect(Rect(buffer->width, buffer->height), &crop);
sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
- IGraphicBufferProducer::QueueBufferOutput output;
IGraphicBufferProducer::QueueBufferInput input(timestamp, isAutoTimestamp,
static_cast<android_dataspace>(mDataSpace), crop, mScalingMode,
mTransform ^ mStickyTransform, fence, mStickyTransform,
@@ -891,15 +1096,12 @@ int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) {
input.setSurfaceDamage(flippedRegion);
}
+ *out = input;
+}
- nsecs_t now = systemTime();
- status_t err = mGraphicBufferProducer->queueBuffer(i, input, &output);
- mLastQueueDuration = systemTime() - now;
- if (err != OK) {
- ALOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err);
- }
-
- mDequeuedSlots.erase(i);
+void Surface::onBufferQueuedLocked(int slot, sp<Fence> fence,
+ const IGraphicBufferProducer::QueueBufferOutput& output) {
+ mDequeuedSlots.erase(slot);
if (mEnableFrameTimestamps) {
mFrameEventHistory->applyDelta(output.frameTimestamps);
@@ -933,7 +1135,7 @@ int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) {
mDirtyRegion = Region::INVALID_REGION;
}
- if (mSharedBufferMode && mAutoRefresh && mSharedBufferSlot == i) {
+ if (mSharedBufferMode && mAutoRefresh && mSharedBufferSlot == slot) {
mSharedBufferHasBeenQueued = true;
}
@@ -943,6 +1145,89 @@ int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) {
static FenceMonitor gpuCompletionThread("GPU completion");
gpuCompletionThread.queueFence(fence);
}
+}
+
+int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) {
+ ATRACE_CALL();
+ ALOGV("Surface::queueBuffer");
+ Mutex::Autolock lock(mMutex);
+
+ int i = getSlotFromBufferLocked(buffer);
+ if (i < 0) {
+ if (fenceFd >= 0) {
+ close(fenceFd);
+ }
+ return i;
+ }
+ if (mSharedBufferSlot == i && mSharedBufferHasBeenQueued) {
+ if (fenceFd >= 0) {
+ close(fenceFd);
+ }
+ return OK;
+ }
+
+ IGraphicBufferProducer::QueueBufferOutput output;
+ IGraphicBufferProducer::QueueBufferInput input;
+ getQueueBufferInputLocked(buffer, fenceFd, mTimestamp, &input);
+ sp<Fence> fence = input.fence;
+
+ nsecs_t now = systemTime();
+ status_t err = mGraphicBufferProducer->queueBuffer(i, input, &output);
+ mLastQueueDuration = systemTime() - now;
+ if (err != OK) {
+ ALOGE("queueBuffer: error queuing buffer, %d", err);
+ }
+
+ onBufferQueuedLocked(i, fence, output);
+ return err;
+}
+
+int Surface::queueBuffers(const std::vector<BatchQueuedBuffer>& buffers) {
+ ATRACE_CALL();
+ ALOGV("Surface::queueBuffers");
+ Mutex::Autolock lock(mMutex);
+
+ if (mSharedBufferMode) {
+ ALOGE("%s: batched operation is not supported in shared buffer mode", __FUNCTION__);
+ return INVALID_OPERATION;
+ }
+
+ size_t numBuffers = buffers.size();
+ std::vector<IGraphicBufferProducer::QueueBufferInput> queueBufferInputs(numBuffers);
+ std::vector<IGraphicBufferProducer::QueueBufferOutput> queueBufferOutputs;
+ std::vector<int> bufferSlots(numBuffers, -1);
+ std::vector<sp<Fence>> bufferFences(numBuffers);
+
+ for (size_t batchIdx = 0; batchIdx < numBuffers; batchIdx++) {
+ int i = getSlotFromBufferLocked(buffers[batchIdx].buffer);
+ if (i < 0) {
+ if (buffers[batchIdx].fenceFd >= 0) {
+ close(buffers[batchIdx].fenceFd);
+ }
+ return i;
+ }
+ bufferSlots[batchIdx] = i;
+
+ IGraphicBufferProducer::QueueBufferInput input;
+ getQueueBufferInputLocked(
+ buffers[batchIdx].buffer, buffers[batchIdx].fenceFd, buffers[batchIdx].timestamp,
+ &input);
+ bufferFences[batchIdx] = input.fence;
+ queueBufferInputs[batchIdx] = input;
+ }
+
+ nsecs_t now = systemTime();
+ status_t err = mGraphicBufferProducer->queueBuffers(queueBufferInputs, &queueBufferOutputs);
+ mLastQueueDuration = systemTime() - now;
+ if (err != OK) {
+ ALOGE("%s: error queuing buffer, %d", __FUNCTION__, err);
+ }
+
+
+ for (size_t batchIdx = 0; batchIdx < numBuffers; batchIdx++) {
+ onBufferQueuedLocked(bufferSlots[batchIdx], bufferFences[batchIdx],
+ queueBufferOutputs[batchIdx]);
+ }
return err;
}
@@ -983,6 +1268,10 @@ int Surface::query(int what, int* value) const {
}
break;
case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: {
+ status_t err = mGraphicBufferProducer->query(what, value);
+ if (err == NO_ERROR) {
+ return NO_ERROR;
+ }
if (composerService()->authenticateSurfaceTexture(
mGraphicBufferProducer)) {
*value = 1;
@@ -1207,6 +1496,12 @@ int Surface::perform(int operation, va_list args)
case NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER:
res = dispatchGetLastQueuedBuffer(args);
break;
+ case NATIVE_WINDOW_SET_FRAME_TIMELINE_INFO:
+ res = dispatchSetFrameTimelineInfo(args);
+ break;
+ case NATIVE_WINDOW_GET_EXTRA_BUFFER_COUNT:
+ res = dispatchGetExtraBufferCount(args);
+ break;
default:
res = NAME_NOT_FOUND;
break;
@@ -1438,7 +1733,8 @@ int Surface::dispatchGetLastQueueDuration(va_list args) {
int Surface::dispatchSetFrameRate(va_list args) {
float frameRate = static_cast<float>(va_arg(args, double));
int8_t compatibility = static_cast<int8_t>(va_arg(args, int));
- return setFrameRate(frameRate, compatibility);
+ bool shouldBeSeamless = static_cast<bool>(va_arg(args, int));
+ return setFrameRate(frameRate, compatibility, shouldBeSeamless);
}
int Surface::dispatchAddCancelInterceptor(va_list args) {
@@ -1499,7 +1795,7 @@ int Surface::dispatchGetLastQueuedBuffer(va_list args) {
int result = mGraphicBufferProducer->getLastQueuedBuffer(&graphicBuffer, &spFence, matrix);
if (graphicBuffer != nullptr) {
- *buffer = reinterpret_cast<AHardwareBuffer*>(graphicBuffer.get());
+ *buffer = graphicBuffer->toAHardwareBuffer();
AHardwareBuffer_acquire(*buffer);
} else {
*buffer = nullptr;
@@ -1513,6 +1809,23 @@ int Surface::dispatchGetLastQueuedBuffer(va_list args) {
return result;
}
+int Surface::dispatchSetFrameTimelineInfo(va_list args) {
+ ATRACE_CALL();
+ auto frameTimelineVsyncId = static_cast<int64_t>(va_arg(args, int64_t));
+ auto inputEventId = static_cast<int32_t>(va_arg(args, int32_t));
+
+ ALOGV("Surface::%s", __func__);
+ return setFrameTimelineInfo({frameTimelineVsyncId, inputEventId});
+}
+
+int Surface::dispatchGetExtraBufferCount(va_list args) {
+ ATRACE_CALL();
+ auto extraBuffers = static_cast<int*>(va_arg(args, int*));
+
+ ALOGV("Surface::dispatchGetExtraBufferCount");
+ return getExtraBufferCount(extraBuffers);
+}
+
bool Surface::transformToDisplayInverse() {
return (mTransform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) ==
NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
@@ -2266,7 +2579,7 @@ void Surface::ProducerListenerProxy::onBuffersDiscarded(const std::vector<int32_
mSurfaceListener->onBuffersDiscarded(discardedBufs);
}
-status_t Surface::setFrameRate(float frameRate, int8_t compatibility) {
+status_t Surface::setFrameRate(float frameRate, int8_t compatibility, bool shouldBeSeamless) {
ATRACE_CALL();
ALOGV("Surface::setFrameRate");
@@ -2274,7 +2587,16 @@ status_t Surface::setFrameRate(float frameRate, int8_t compatibility) {
return BAD_VALUE;
}
- return composerService()->setFrameRate(mGraphicBufferProducer, frameRate, compatibility);
+ return composerService()->setFrameRate(mGraphicBufferProducer, frameRate, compatibility,
+ shouldBeSeamless);
+}
+
+status_t Surface::setFrameTimelineInfo(const FrameTimelineInfo& frameTimelineInfo) {
+ return composerService()->setFrameTimelineInfo(mGraphicBufferProducer, frameTimelineInfo);
+}
+
+status_t Surface::getExtraBufferCount(int* extraBuffers) const {
+ return composerService()->getExtraBufferCount(extraBuffers);
}
}; // namespace android
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 83bc06997a..27fb2a8cd7 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -39,7 +39,7 @@
#include <gui/LayerState.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
-#include <ui/DisplayConfig.h>
+#include <ui/DisplayMode.h>
#ifndef NO_INPUT
#include <input/InputWindow.h>
@@ -125,6 +125,9 @@ sp<SurfaceComposerClient> SurfaceComposerClient::getDefault() {
return DefaultComposerClient::getComposerClient();
}
+JankDataListener::~JankDataListener() {
+}
+
// ---------------------------------------------------------------------------
// TransactionCompletedListener does not use ANDROID_SINGLETON_STATIC_INSTANCE because it needs
@@ -174,6 +177,23 @@ CallbackId TransactionCompletedListener::addCallbackFunction(
return callbackId;
}
+void TransactionCompletedListener::addJankListener(const sp<JankDataListener>& listener,
+ sp<SurfaceControl> surfaceControl) {
+ std::lock_guard<std::mutex> lock(mMutex);
+ mJankListeners.insert({surfaceControl->getHandle(), listener});
+}
+
+void TransactionCompletedListener::removeJankListener(const sp<JankDataListener>& listener) {
+ std::lock_guard<std::mutex> lock(mMutex);
+ for (auto it = mJankListeners.begin(); it != mJankListeners.end();) {
+ if (it->second == listener) {
+ it = mJankListeners.erase(it);
+ } else {
+ it++;
+ }
+ }
+}
+
void TransactionCompletedListener::addSurfaceControlToCallbacks(
const sp<SurfaceControl>& surfaceControl,
const std::unordered_set<CallbackId>& callbackIds) {
@@ -189,6 +209,7 @@ void TransactionCompletedListener::addSurfaceControlToCallbacks(
void TransactionCompletedListener::onTransactionCompleted(ListenerStats listenerStats) {
std::unordered_map<CallbackId, CallbackTranslation> callbacksMap;
+ std::multimap<sp<IBinder>, sp<JankDataListener>> jankListenersMap;
{
std::lock_guard<std::mutex> lock(mMutex);
@@ -204,6 +225,7 @@ void TransactionCompletedListener::onTransactionCompleted(ListenerStats listener
* sp<SurfaceControl> that could possibly exist for the callbacks.
*/
callbacksMap = mCallbacks;
+ jankListenersMap = mJankListeners;
for (const auto& transactionStats : listenerStats.transactionStats) {
for (auto& callbackId : transactionStats.callbackIds) {
mCallbacks.erase(callbackId);
@@ -236,6 +258,13 @@ void TransactionCompletedListener::onTransactionCompleted(ListenerStats listener
callbackFunction(transactionStats.latchTime, transactionStats.presentFence,
surfaceControlStats);
}
+ for (const auto& surfaceStats : transactionStats.surfaceStats) {
+ if (surfaceStats.jankData.empty()) continue;
+ for (auto it = jankListenersMap.find(surfaceStats.surfaceControl);
+ it != jankListenersMap.end(); it++) {
+ it->second->onJankDataAvailable(surfaceStats.jankData);
+ }
+ }
}
}
@@ -348,15 +377,27 @@ void removeDeadBufferCallback(void* /*context*/, uint64_t graphicBufferId) {
// ---------------------------------------------------------------------------
+// Initialize transaction id counter used to generate transaction ids
+// Transactions will start counting at 1, 0 is used for invalid transactions
+std::atomic<uint32_t> SurfaceComposerClient::Transaction::idCounter = 1;
+
+SurfaceComposerClient::Transaction::Transaction() {
+ mId = generateId();
+}
+
SurfaceComposerClient::Transaction::Transaction(const Transaction& other)
- : mForceSynchronous(other.mForceSynchronous),
+ : mId(other.mId),
+ mForceSynchronous(other.mForceSynchronous),
mTransactionNestCount(other.mTransactionNestCount),
mAnimation(other.mAnimation),
mEarlyWakeup(other.mEarlyWakeup),
mExplicitEarlyWakeupStart(other.mExplicitEarlyWakeupStart),
mExplicitEarlyWakeupEnd(other.mExplicitEarlyWakeupEnd),
mContainsBuffer(other.mContainsBuffer),
- mDesiredPresentTime(other.mDesiredPresentTime) {
+ mDesiredPresentTime(other.mDesiredPresentTime),
+ mIsAutoTimestamp(other.mIsAutoTimestamp),
+ mFrameTimelineInfo(other.mFrameTimelineInfo),
+ mApplyToken(other.mApplyToken) {
mDisplayStates = other.mDisplayStates;
mComposerStates = other.mComposerStates;
mInputWindowCommands = other.mInputWindowCommands;
@@ -372,6 +413,10 @@ SurfaceComposerClient::Transaction::createFromParcel(const Parcel* parcel) {
return nullptr;
}
+int64_t SurfaceComposerClient::Transaction::generateId() {
+ return (((int64_t)getpid()) << 32) | idCounter++;
+}
+
status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel) {
const uint32_t forceSynchronous = parcel->readUint32();
const uint32_t transactionNestCount = parcel->readUint32();
@@ -381,7 +426,12 @@ status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel
const bool explicitEarlyWakeupEnd = parcel->readBool();
const bool containsBuffer = parcel->readBool();
const int64_t desiredPresentTime = parcel->readInt64();
+ const bool isAutoTimestamp = parcel->readBool();
+ FrameTimelineInfo frameTimelineInfo;
+ SAFE_PARCEL(frameTimelineInfo.read, *parcel);
+ sp<IBinder> applyToken;
+ parcel->readNullableStrongBinder(&applyToken);
size_t count = static_cast<size_t>(parcel->readUint32());
if (count > parcel->dataSize()) {
return BAD_VALUE;
@@ -418,7 +468,7 @@ status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel
}
for (size_t j = 0; j < numSurfaces; j++) {
sp<SurfaceControl> surface;
- surface = SurfaceControl::readFromParcel(parcel);
+ SAFE_PARCEL(SurfaceControl::readFromParcel, *parcel, &surface);
listenerCallbacks[listener].surfaceControls.insert(surface);
}
}
@@ -430,12 +480,14 @@ status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel
std::unordered_map<sp<IBinder>, ComposerState, IBinderHash> composerStates;
composerStates.reserve(count);
for (size_t i = 0; i < count; i++) {
- sp<IBinder> surfaceControlHandle = parcel->readStrongBinder();
+ sp<IBinder> surfaceControlHandle;
+ SAFE_PARCEL(parcel->readStrongBinder, &surfaceControlHandle);
ComposerState composerState;
if (composerState.read(*parcel) == BAD_VALUE) {
return BAD_VALUE;
}
+
composerStates[surfaceControlHandle] = composerState;
}
@@ -451,10 +503,13 @@ status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel
mExplicitEarlyWakeupEnd = explicitEarlyWakeupEnd;
mContainsBuffer = containsBuffer;
mDesiredPresentTime = desiredPresentTime;
+ mIsAutoTimestamp = isAutoTimestamp;
+ mFrameTimelineInfo = frameTimelineInfo;
mDisplayStates = displayStates;
mListenerCallbacks = listenerCallbacks;
mComposerStates = composerStates;
mInputWindowCommands = inputWindowCommands;
+ mApplyToken = applyToken;
return NO_ERROR;
}
@@ -480,6 +535,9 @@ status_t SurfaceComposerClient::Transaction::writeToParcel(Parcel* parcel) const
parcel->writeBool(mExplicitEarlyWakeupEnd);
parcel->writeBool(mContainsBuffer);
parcel->writeInt64(mDesiredPresentTime);
+ parcel->writeBool(mIsAutoTimestamp);
+ SAFE_PARCEL(mFrameTimelineInfo.write, *parcel);
+ parcel->writeStrongBinder(mApplyToken);
parcel->writeUint32(static_cast<uint32_t>(mDisplayStates.size()));
for (auto const& displayState : mDisplayStates) {
displayState.write(*parcel);
@@ -494,13 +552,13 @@ status_t SurfaceComposerClient::Transaction::writeToParcel(Parcel* parcel) const
}
parcel->writeUint32(static_cast<uint32_t>(callbackInfo.surfaceControls.size()));
for (auto surfaceControl : callbackInfo.surfaceControls) {
- surfaceControl->writeToParcel(parcel);
+ SAFE_PARCEL(surfaceControl->writeToParcel, *parcel);
}
}
parcel->writeUint32(static_cast<uint32_t>(mComposerStates.size()));
- for (auto const& [surfaceHandle, composerState] : mComposerStates) {
- parcel->writeStrongBinder(surfaceHandle);
+ for (auto const& [handle, composerState] : mComposerStates) {
+ SAFE_PARCEL(parcel->writeStrongBinder, handle);
composerState.write(*parcel);
}
@@ -509,11 +567,11 @@ status_t SurfaceComposerClient::Transaction::writeToParcel(Parcel* parcel) const
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::merge(Transaction&& other) {
- for (auto const& [surfaceHandle, composerState] : other.mComposerStates) {
- if (mComposerStates.count(surfaceHandle) == 0) {
- mComposerStates[surfaceHandle] = composerState;
+ for (auto const& [handle, composerState] : other.mComposerStates) {
+ if (mComposerStates.count(handle) == 0) {
+ mComposerStates[handle] = composerState;
} else {
- mComposerStates[surfaceHandle].state.merge(composerState.state);
+ mComposerStates[handle].state.merge(composerState.state);
}
}
@@ -555,6 +613,10 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::merge(Tr
mEarlyWakeup = mEarlyWakeup || other.mEarlyWakeup;
mExplicitEarlyWakeupStart = mExplicitEarlyWakeupStart || other.mExplicitEarlyWakeupStart;
mExplicitEarlyWakeupEnd = mExplicitEarlyWakeupEnd || other.mExplicitEarlyWakeupEnd;
+ mApplyToken = other.mApplyToken;
+
+ mFrameTimelineInfo.merge(other.mFrameTimelineInfo);
+
other.clear();
return *this;
}
@@ -571,7 +633,10 @@ void SurfaceComposerClient::Transaction::clear() {
mEarlyWakeup = false;
mExplicitEarlyWakeupStart = false;
mExplicitEarlyWakeupEnd = false;
- mDesiredPresentTime = -1;
+ mDesiredPresentTime = 0;
+ mIsAutoTimestamp = true;
+ mFrameTimelineInfo.clear();
+ mApplyToken = nullptr;
}
void SurfaceComposerClient::doUncacheBufferTransaction(uint64_t cacheId) {
@@ -582,7 +647,8 @@ void SurfaceComposerClient::doUncacheBufferTransaction(uint64_t cacheId) {
uncacheBuffer.id = cacheId;
sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
- sf->setTransactionState({}, {}, 0, applyToken, {}, -1, uncacheBuffer, false, {});
+ sf->setTransactionState(FrameTimelineInfo{}, {}, {}, 0, applyToken, {}, systemTime(), true,
+ uncacheBuffer, false, {}, 0 /* Undefined transactionId */);
}
void SurfaceComposerClient::Transaction::cacheBuffers() {
@@ -592,7 +658,7 @@ void SurfaceComposerClient::Transaction::cacheBuffers() {
size_t count = 0;
for (auto& [handle, cs] : mComposerStates) {
- layer_state_t* s = getLayerState(handle);
+ layer_state_t* s = &(mComposerStates[handle].state);
if (!(s->what & layer_state_t::eBufferChanged)) {
continue;
} else if (s->what & layer_state_t::eCachedBufferChanged) {
@@ -665,8 +731,6 @@ status_t SurfaceComposerClient::Transaction::apply(bool synchronous) {
}
}
- mListenerCallbacks.clear();
-
cacheBuffers();
Vector<ComposerState> composerStates;
@@ -679,10 +743,7 @@ status_t SurfaceComposerClient::Transaction::apply(bool synchronous) {
composerStates.add(kv.second);
}
- mComposerStates.clear();
-
- displayStates = mDisplayStates;
- mDisplayStates.clear();
+ displayStates = std::move(mDisplayStates);
if (mForceSynchronous) {
flags |= ISurfaceComposer::eSynchronous;
@@ -703,18 +764,19 @@ status_t SurfaceComposerClient::Transaction::apply(bool synchronous) {
flags |= ISurfaceComposer::eExplicitEarlyWakeupEnd;
}
- mForceSynchronous = false;
- mAnimation = false;
- mEarlyWakeup = false;
- mExplicitEarlyWakeupStart = false;
- mExplicitEarlyWakeupEnd = false;
+ sp<IBinder> applyToken = mApplyToken
+ ? mApplyToken
+ : IInterface::asBinder(TransactionCompletedListener::getIInstance());
- sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
- sf->setTransactionState(composerStates, displayStates, flags, applyToken, mInputWindowCommands,
- mDesiredPresentTime,
+ sf->setTransactionState(mFrameTimelineInfo, composerStates, displayStates, flags, applyToken,
+ mInputWindowCommands, mDesiredPresentTime, mIsAutoTimestamp,
{} /*uncacheBuffer - only set in doUncacheBufferTransaction*/,
- hasListenerCallbacks, listenerCallbacks);
- mInputWindowCommands.clear();
+ hasListenerCallbacks, listenerCallbacks, mId);
+ mId = generateId();
+
+ // Clear the current states and flags
+ clear();
+
mStatus = NO_ERROR;
return NO_ERROR;
}
@@ -762,11 +824,16 @@ void SurfaceComposerClient::Transaction::setExplicitEarlyWakeupEnd() {
mExplicitEarlyWakeupEnd = true;
}
-layer_state_t* SurfaceComposerClient::Transaction::getLayerState(const sp<IBinder>& handle) {
+layer_state_t* SurfaceComposerClient::Transaction::getLayerState(const sp<SurfaceControl>& sc) {
+ auto handle = sc->getHandle();
+
if (mComposerStates.count(handle) == 0) {
// we don't have it, add an initialized layer_state to our list
ComposerState s;
+
s.state.surface = handle;
+ s.state.layerId = sc->getLayerId();
+
mComposerStates[handle] = s;
}
@@ -837,8 +904,8 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setLayer
return *this;
}
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setRelativeLayer(const sp<SurfaceControl>& sc, const sp<IBinder>& relativeTo,
- int32_t z) {
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setRelativeLayer(
+ const sp<SurfaceControl>& sc, const sp<SurfaceControl>& relativeTo, int32_t z) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
@@ -846,7 +913,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setRelat
}
s->what |= layer_state_t::eRelativeLayerChanged;
s->what &= ~layer_state_t::eLayerChanged;
- s->relativeLayerHandle = relativeTo;
+ s->relativeLayerSurfaceControl = relativeTo;
s->z = z;
registerSurfaceControlForCallback(sc);
@@ -861,9 +928,9 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFlags
mStatus = BAD_INDEX;
return *this;
}
- if ((mask & layer_state_t::eLayerOpaque) ||
- (mask & layer_state_t::eLayerHidden) ||
- (mask & layer_state_t::eLayerSecure)) {
+ if ((mask & layer_state_t::eLayerOpaque) || (mask & layer_state_t::eLayerHidden) ||
+ (mask & layer_state_t::eLayerSecure) || (mask & layer_state_t::eLayerSkipScreenshot) ||
+ (mask & layer_state_t::eEnableBackpressure)) {
s->what |= layer_state_t::eFlagsChanged;
}
s->flags &= ~mask;
@@ -990,65 +1057,58 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBackg
return *this;
}
-SurfaceComposerClient::Transaction&
-SurfaceComposerClient::Transaction::deferTransactionUntil_legacy(const sp<SurfaceControl>& sc,
- const sp<IBinder>& handle,
- uint64_t frameNumber) {
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBlurRegions(
+ const sp<SurfaceControl>& sc, const std::vector<BlurRegion>& blurRegions) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
- s->what |= layer_state_t::eDeferTransaction_legacy;
- s->barrierHandle_legacy = handle;
- s->frameNumber_legacy = frameNumber;
-
- registerSurfaceControlForCallback(sc);
+ s->what |= layer_state_t::eBlurRegionsChanged;
+ s->blurRegions = blurRegions;
return *this;
}
SurfaceComposerClient::Transaction&
-SurfaceComposerClient::Transaction::deferTransactionUntil_legacy(const sp<SurfaceControl>& sc,
- const sp<Surface>& barrierSurface,
- uint64_t frameNumber) {
+SurfaceComposerClient::Transaction::deferTransactionUntil_legacy(
+ const sp<SurfaceControl>& sc, const sp<SurfaceControl>& barrierSurfaceControl,
+ uint64_t frameNumber) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eDeferTransaction_legacy;
- s->barrierGbp_legacy = barrierSurface->getIGraphicBufferProducer();
- s->frameNumber_legacy = frameNumber;
+ s->barrierSurfaceControl_legacy = barrierSurfaceControl;
+ s->barrierFrameNumber = frameNumber;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::reparentChildren(
- const sp<SurfaceControl>& sc,
- const sp<IBinder>& newParentHandle) {
+ const sp<SurfaceControl>& sc, const sp<SurfaceControl>& newParent) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eReparentChildren;
- s->reparentHandle = newParentHandle;
+ s->reparentSurfaceControl = newParent;
registerSurfaceControlForCallback(sc);
return *this;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::reparent(
- const sp<SurfaceControl>& sc,
- const sp<IBinder>& newParentHandle) {
+ const sp<SurfaceControl>& sc, const sp<SurfaceControl>& newParent) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eReparent;
- s->parentHandleForChild = newParentHandle;
+ s->parentSurfaceControlForChild = newParent;
registerSurfaceControlForCallback(sc);
return *this;
@@ -1137,7 +1197,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrame
return *this;
}
s->what |= layer_state_t::eFrameChanged;
- s->frame = frame;
+ s->orientedDisplaySpaceRect = frame;
registerSurfaceControlForCallback(sc);
return *this;
@@ -1152,6 +1212,9 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBuffe
}
s->what |= layer_state_t::eBufferChanged;
s->buffer = buffer;
+ if (mIsAutoTimestamp) {
+ mDesiredPresentTime = systemTime();
+ }
registerSurfaceControlForCallback(sc);
@@ -1246,6 +1309,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setSideb
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setDesiredPresentTime(
nsecs_t desiredPresentTime) {
mDesiredPresentTime = desiredPresentTime;
+ mIsAutoTimestamp = false;
return *this;
}
@@ -1308,45 +1372,17 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::notifyPr
return *this;
}
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::detachChildren(
- const sp<SurfaceControl>& sc) {
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameNumber(
+ const sp<SurfaceControl>& sc, uint64_t frameNumber) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
- s->what |= layer_state_t::eDetachChildren;
- registerSurfaceControlForCallback(sc);
- return *this;
-}
-
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setOverrideScalingMode(
- const sp<SurfaceControl>& sc, int32_t overrideScalingMode) {
- layer_state_t* s = getLayerState(sc);
- if (!s) {
- mStatus = BAD_INDEX;
- return *this;
- }
+ s->what |= layer_state_t::eFrameNumberChanged;
+ s->frameNumber = frameNumber;
- switch (overrideScalingMode) {
- case NATIVE_WINDOW_SCALING_MODE_FREEZE:
- case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
- case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
- case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP:
- case -1:
- break;
- default:
- ALOGE("unknown scaling mode: %d",
- overrideScalingMode);
- mStatus = BAD_VALUE;
- return *this;
- }
-
- s->what |= layer_state_t::eOverrideScalingModeChanged;
- s->overrideScalingMode = overrideScalingMode;
-
- registerSurfaceControlForCallback(sc);
return *this;
}
@@ -1359,11 +1395,17 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setInput
mStatus = BAD_INDEX;
return *this;
}
- s->inputInfo = info;
+ s->inputHandle = new InputWindowHandle(info);
s->what |= layer_state_t::eInputInfoChanged;
return *this;
}
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFocusedWindow(
+ const FocusRequest& request) {
+ mInputWindowCommands.focusRequests.push_back(request);
+ return *this;
+}
+
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::syncInputWindows() {
mInputWindowCommands.syncInputWindows = true;
return *this;
@@ -1452,19 +1494,24 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setShado
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameRate(
- const sp<SurfaceControl>& sc, float frameRate, int8_t compatibility) {
+ const sp<SurfaceControl>& sc, float frameRate, int8_t compatibility,
+ bool shouldBeSeamless) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
- if (!ValidateFrameRate(frameRate, compatibility, "Transaction::setFrameRate")) {
+ // Allow privileged values as well here, those will be ignored by SF if
+ // the caller is not privileged
+ if (!ValidateFrameRate(frameRate, compatibility, "Transaction::setFrameRate",
+ /*privileged=*/true)) {
mStatus = BAD_VALUE;
return *this;
}
s->what |= layer_state_t::eFrameRateChanged;
s->frameRate = frameRate;
s->frameRateCompatibility = compatibility;
+ s->shouldBeSeamless = shouldBeSeamless;
return *this;
}
@@ -1484,6 +1531,61 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFixed
return *this;
}
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameTimelineInfo(
+ const FrameTimelineInfo& frameTimelineInfo) {
+ mFrameTimelineInfo = frameTimelineInfo;
+ return *this;
+}
+
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameTimelineInfo(
+ const sp<SurfaceControl>& sc, const FrameTimelineInfo& frameTimelineInfo) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+
+ s->what |= layer_state_t::eFrameTimelineInfoChanged;
+ s->frameTimelineInfo = frameTimelineInfo;
+ return *this;
+}
+
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setAutoRefresh(
+ const sp<SurfaceControl>& sc, bool autoRefresh) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+
+ s->what |= layer_state_t::eAutoRefreshChanged;
+ s->autoRefresh = autoRefresh;
+ return *this;
+}
+
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setApplyToken(
+ const sp<IBinder>& applyToken) {
+ mApplyToken = applyToken;
+ return *this;
+}
+
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setStretchEffect(
+ const sp<SurfaceControl>& sc, float left, float top, float right, float bottom, float vecX,
+ float vecY, float maxAmount) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+
+ s->what |= layer_state_t::eStretchChanged;
+ s->stretchEffect = StretchEffect{.area = {left, top, right, bottom},
+ .vectorX = vecX,
+ .vectorY = vecY,
+ .maxAmount = maxAmount};
+ return *this;
+}
+
// ---------------------------------------------------------------------------
DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) {
@@ -1530,8 +1632,8 @@ void SurfaceComposerClient::Transaction::setDisplayProjection(const sp<IBinder>&
const Rect& displayRect) {
DisplayState& s(getDisplayState(token));
s.orientation = orientation;
- s.viewport = layerStackRect;
- s.frame = displayRect;
+ s.layerStackSpaceRect = layerStackRect;
+ s.orientedDisplaySpaceRect = displayRect;
s.what |= DisplayState::eDisplayProjectionChanged;
mForceSynchronous = true; // TODO: do we actually still need this?
}
@@ -1599,11 +1701,11 @@ void SurfaceComposerClient::dispose() {
sp<SurfaceControl> SurfaceComposerClient::createSurface(const String8& name, uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags,
- SurfaceControl* parent,
+ const sp<IBinder>& parentHandle,
LayerMetadata metadata,
uint32_t* outTransformHint) {
sp<SurfaceControl> s;
- createSurfaceChecked(name, w, h, format, &s, flags, parent, std::move(metadata),
+ createSurfaceChecked(name, w, h, format, &s, flags, parentHandle, std::move(metadata),
outTransformHint);
return s;
}
@@ -1622,14 +1724,16 @@ sp<SurfaceControl> SurfaceComposerClient::createWithSurfaceParent(const String8&
sp<IGraphicBufferProducer> gbp;
uint32_t transformHint = 0;
+ int32_t id = -1;
err = mClient->createWithSurfaceParent(name, w, h, format, flags, parentGbp,
- std::move(metadata), &handle, &gbp, &transformHint);
+ std::move(metadata), &handle, &gbp, &id,
+ &transformHint);
if (outTransformHint) {
*outTransformHint = transformHint;
}
ALOGE_IF(err, "SurfaceComposerClient::createWithSurfaceParent error %s", strerror(-err));
if (err == NO_ERROR) {
- return new SurfaceControl(this, handle, gbp, transformHint);
+ return new SurfaceControl(this, handle, gbp, id, transformHint);
}
}
return nullptr;
@@ -1638,29 +1742,27 @@ sp<SurfaceControl> SurfaceComposerClient::createWithSurfaceParent(const String8&
status_t SurfaceComposerClient::createSurfaceChecked(const String8& name, uint32_t w, uint32_t h,
PixelFormat format,
sp<SurfaceControl>* outSurface, uint32_t flags,
- SurfaceControl* parent, LayerMetadata metadata,
+ const sp<IBinder>& parentHandle,
+ LayerMetadata metadata,
uint32_t* outTransformHint) {
sp<SurfaceControl> sur;
status_t err = mStatus;
if (mStatus == NO_ERROR) {
sp<IBinder> handle;
- sp<IBinder> parentHandle;
sp<IGraphicBufferProducer> gbp;
- if (parent != nullptr) {
- parentHandle = parent->getHandle();
- }
-
uint32_t transformHint = 0;
+ int32_t id = -1;
err = mClient->createSurface(name, w, h, format, flags, parentHandle, std::move(metadata),
- &handle, &gbp, &transformHint);
+ &handle, &gbp, &id, &transformHint);
+
if (outTransformHint) {
*outTransformHint = transformHint;
}
ALOGE_IF(err, "SurfaceComposerClient::createSurface error %s", strerror(-err));
if (err == NO_ERROR) {
- *outSurface = new SurfaceControl(this, handle, gbp, transformHint);
+ *outSurface = new SurfaceControl(this, handle, gbp, id, transformHint);
}
}
return err;
@@ -1673,9 +1775,10 @@ sp<SurfaceControl> SurfaceComposerClient::mirrorSurface(SurfaceControl* mirrorFr
sp<IBinder> handle;
sp<IBinder> mirrorFromHandle = mirrorFromSurface->getHandle();
- status_t err = mClient->mirrorSurface(mirrorFromHandle, &handle);
+ int32_t layer_id = -1;
+ status_t err = mClient->mirrorSurface(mirrorFromHandle, &handle, &layer_id);
if (err == NO_ERROR) {
- return new SurfaceControl(this, handle, nullptr, true /* owned */);
+ return new SurfaceControl(this, handle, nullptr, layer_id, true /* owned */);
}
return nullptr;
}
@@ -1716,55 +1819,51 @@ status_t SurfaceComposerClient::getDisplayInfo(const sp<IBinder>& display, Displ
return ComposerService::getComposerService()->getDisplayInfo(display, info);
}
-status_t SurfaceComposerClient::getDisplayConfigs(const sp<IBinder>& display,
- Vector<DisplayConfig>* configs) {
- return ComposerService::getComposerService()->getDisplayConfigs(display, configs);
+status_t SurfaceComposerClient::getDisplayModes(const sp<IBinder>& display,
+ Vector<ui::DisplayMode>* modes) {
+ return ComposerService::getComposerService()->getDisplayModes(display, modes);
}
-status_t SurfaceComposerClient::getActiveDisplayConfig(const sp<IBinder>& display,
- DisplayConfig* config) {
- Vector<DisplayConfig> configs;
- status_t result = getDisplayConfigs(display, &configs);
+status_t SurfaceComposerClient::getActiveDisplayMode(const sp<IBinder>& display,
+ ui::DisplayMode* mode) {
+ Vector<ui::DisplayMode> modes;
+ status_t result = getDisplayModes(display, &modes);
if (result != NO_ERROR) {
return result;
}
- int activeId = getActiveConfig(display);
+ int activeId = getActiveDisplayModeId(display);
if (activeId < 0) {
- ALOGE("No active configuration found");
+ ALOGE("No active mode found");
return NAME_NOT_FOUND;
}
- *config = configs[static_cast<size_t>(activeId)];
+ *mode = modes[static_cast<size_t>(activeId)];
return NO_ERROR;
}
-int SurfaceComposerClient::getActiveConfig(const sp<IBinder>& display) {
- return ComposerService::getComposerService()->getActiveConfig(display);
+int SurfaceComposerClient::getActiveDisplayModeId(const sp<IBinder>& display) {
+ return ComposerService::getComposerService()->getActiveDisplayModeId(display);
}
-status_t SurfaceComposerClient::setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
- int32_t defaultConfig,
- float primaryRefreshRateMin,
- float primaryRefreshRateMax,
- float appRequestRefreshRateMin,
- float appRequestRefreshRateMax) {
+status_t SurfaceComposerClient::setDesiredDisplayModeSpecs(
+ const sp<IBinder>& displayToken, size_t defaultMode, bool allowGroupSwitching,
+ float primaryRefreshRateMin, float primaryRefreshRateMax, float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) {
return ComposerService::getComposerService()
- ->setDesiredDisplayConfigSpecs(displayToken, defaultConfig, primaryRefreshRateMin,
- primaryRefreshRateMax, appRequestRefreshRateMin,
- appRequestRefreshRateMax);
+ ->setDesiredDisplayModeSpecs(displayToken, defaultMode, allowGroupSwitching,
+ primaryRefreshRateMin, primaryRefreshRateMax,
+ appRequestRefreshRateMin, appRequestRefreshRateMax);
}
-status_t SurfaceComposerClient::getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
- int32_t* outDefaultConfig,
- float* outPrimaryRefreshRateMin,
- float* outPrimaryRefreshRateMax,
- float* outAppRequestRefreshRateMin,
- float* outAppRequestRefreshRateMax) {
+status_t SurfaceComposerClient::getDesiredDisplayModeSpecs(
+ const sp<IBinder>& displayToken, size_t* outDefaultMode, bool* outAllowGroupSwitching,
+ float* outPrimaryRefreshRateMin, float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin, float* outAppRequestRefreshRateMax) {
return ComposerService::getComposerService()
- ->getDesiredDisplayConfigSpecs(displayToken, outDefaultConfig, outPrimaryRefreshRateMin,
- outPrimaryRefreshRateMax, outAppRequestRefreshRateMin,
- outAppRequestRefreshRateMax);
+ ->getDesiredDisplayModeSpecs(displayToken, outDefaultMode, outAllowGroupSwitching,
+ outPrimaryRefreshRateMin, outPrimaryRefreshRateMax,
+ outAppRequestRefreshRateMin, outAppRequestRefreshRateMax);
}
status_t SurfaceComposerClient::getDisplayColorModes(const sp<IBinder>& display,
@@ -1893,8 +1992,8 @@ status_t SurfaceComposerClient::setDisplayBrightness(const sp<IBinder>& displayT
return ComposerService::getComposerService()->setDisplayBrightness(displayToken, brightness);
}
-status_t SurfaceComposerClient::notifyPowerHint(int32_t hintId) {
- return ComposerService::getComposerService()->notifyPowerHint(hintId);
+status_t SurfaceComposerClient::notifyPowerBoost(int32_t boostId) {
+ return ComposerService::getComposerService()->notifyPowerBoost(boostId);
}
status_t SurfaceComposerClient::setGlobalShadowSettings(const half4& ambientColor,
@@ -1905,61 +2004,34 @@ status_t SurfaceComposerClient::setGlobalShadowSettings(const half4& ambientColo
lightRadius);
}
+int SurfaceComposerClient::getGPUContextPriority() {
+ return ComposerService::getComposerService()->getGPUContextPriority();
+}
+
// ----------------------------------------------------------------------------
-status_t ScreenshotClient::capture(const sp<IBinder>& display, ui::Dataspace reqDataSpace,
- ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
- uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- ui::Rotation rotation, bool captureSecureLayers,
- sp<GraphicBuffer>* outBuffer, bool& outCapturedSecureLayers) {
+status_t ScreenshotClient::captureDisplay(const DisplayCaptureArgs& captureArgs,
+ const sp<IScreenCaptureListener>& captureListener) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == nullptr) return NO_INIT;
- status_t ret = s->captureScreen(display, outBuffer, outCapturedSecureLayers, reqDataSpace,
- reqPixelFormat, sourceCrop, reqWidth, reqHeight,
- useIdentityTransform, rotation, captureSecureLayers);
- if (ret != NO_ERROR) {
- return ret;
- }
- return ret;
-}
-status_t ScreenshotClient::capture(const sp<IBinder>& display, ui::Dataspace reqDataSpace,
- ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
- uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- ui::Rotation rotation, sp<GraphicBuffer>* outBuffer) {
- bool ignored;
- return capture(display, reqDataSpace, reqPixelFormat, sourceCrop, reqWidth, reqHeight,
- useIdentityTransform, rotation, false, outBuffer, ignored);
+ return s->captureDisplay(captureArgs, captureListener);
}
-status_t ScreenshotClient::capture(uint64_t displayOrLayerStack, ui::Dataspace* outDataspace,
- sp<GraphicBuffer>* outBuffer) {
+status_t ScreenshotClient::captureDisplay(uint64_t displayOrLayerStack,
+ const sp<IScreenCaptureListener>& captureListener) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == nullptr) return NO_INIT;
- return s->captureScreen(displayOrLayerStack, outDataspace, outBuffer);
-}
-status_t ScreenshotClient::captureLayers(const sp<IBinder>& layerHandle, ui::Dataspace reqDataSpace,
- ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
- float frameScale, sp<GraphicBuffer>* outBuffer) {
- sp<ISurfaceComposer> s(ComposerService::getComposerService());
- if (s == nullptr) return NO_INIT;
- status_t ret = s->captureLayers(layerHandle, outBuffer, reqDataSpace, reqPixelFormat,
- sourceCrop, {}, frameScale, false /* childrenOnly */);
- return ret;
+ return s->captureDisplay(displayOrLayerStack, captureListener);
}
-status_t ScreenshotClient::captureChildLayers(
- const sp<IBinder>& layerHandle, ui::Dataspace reqDataSpace, ui::PixelFormat reqPixelFormat,
- const Rect& sourceCrop,
- const std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>>& excludeHandles,
- float frameScale, sp<GraphicBuffer>* outBuffer) {
+status_t ScreenshotClient::captureLayers(const LayerCaptureArgs& captureArgs,
+ const sp<IScreenCaptureListener>& captureListener) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == nullptr) return NO_INIT;
- status_t ret =
- s->captureLayers(layerHandle, outBuffer, reqDataSpace, reqPixelFormat, sourceCrop,
- excludeHandles, frameScale, true /* childrenOnly */);
- return ret;
+
+ return s->captureLayers(captureArgs, captureListener);
}
} // namespace android
diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp
index a332a1f2a8..e842382ded 100644
--- a/libs/gui/SurfaceControl.cpp
+++ b/libs/gui/SurfaceControl.cpp
@@ -24,6 +24,7 @@
#include <android/native_window.h>
#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
#include <utils/Log.h>
#include <utils/threads.h>
@@ -46,11 +47,12 @@ namespace android {
// ============================================================================
SurfaceControl::SurfaceControl(const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle,
- const sp<IGraphicBufferProducer>& gbp,
+ const sp<IGraphicBufferProducer>& gbp, int32_t layerId,
uint32_t transform)
: mClient(client),
mHandle(handle),
mGraphicBufferProducer(gbp),
+ mLayerId(layerId),
mTransformHint(transform) {}
SurfaceControl::SurfaceControl(const sp<SurfaceControl>& other) {
@@ -58,6 +60,7 @@ SurfaceControl::SurfaceControl(const sp<SurfaceControl>& other) {
mHandle = other->mHandle;
mGraphicBufferProducer = other->mGraphicBufferProducer;
mTransformHint = other->mTransformHint;
+ mLayerId = other->mLayerId;
}
SurfaceControl::~SurfaceControl()
@@ -148,6 +151,10 @@ sp<IBinder> SurfaceControl::getHandle() const
return mHandle;
}
+int32_t SurfaceControl::getLayerId() const {
+ return mLayerId;
+}
+
sp<IGraphicBufferProducer> SurfaceControl::getIGraphicBufferProducer() const
{
Mutex::Autolock _l(mLock);
@@ -169,31 +176,60 @@ void SurfaceControl::setTransformHint(uint32_t hint) {
mTransformHint = hint;
}
-void SurfaceControl::writeToParcel(Parcel* parcel)
-{
- parcel->writeStrongBinder(ISurfaceComposerClient::asBinder(mClient->getClient()));
- parcel->writeStrongBinder(mHandle);
- parcel->writeStrongBinder(IGraphicBufferProducer::asBinder(mGraphicBufferProducer));
- parcel->writeUint32(mTransformHint);
-}
-
-sp<SurfaceControl> SurfaceControl::readFromParcel(const Parcel* parcel) {
- sp<IBinder> client = parcel->readStrongBinder();
- sp<IBinder> handle = parcel->readStrongBinder();
- if (client == nullptr || handle == nullptr)
- {
- ALOGE("Invalid parcel");
- return nullptr;
- }
+status_t SurfaceControl::writeToParcel(Parcel& parcel) {
+ SAFE_PARCEL(parcel.writeStrongBinder, ISurfaceComposerClient::asBinder(mClient->getClient()));
+ SAFE_PARCEL(parcel.writeStrongBinder, mHandle);
+ SAFE_PARCEL(parcel.writeStrongBinder, IGraphicBufferProducer::asBinder(mGraphicBufferProducer));
+ SAFE_PARCEL(parcel.writeInt32, mLayerId);
+ SAFE_PARCEL(parcel.writeUint32, mTransformHint);
+
+ return NO_ERROR;
+}
+
+status_t SurfaceControl::readFromParcel(const Parcel& parcel,
+ sp<SurfaceControl>* outSurfaceControl) {
+ sp<IBinder> client;
+ sp<IBinder> handle;
sp<IBinder> gbp;
- parcel->readNullableStrongBinder(&gbp);
+ int32_t layerId;
+ uint32_t transformHint;
+
+ SAFE_PARCEL(parcel.readStrongBinder, &client);
+ SAFE_PARCEL(parcel.readStrongBinder, &handle);
+ SAFE_PARCEL(parcel.readNullableStrongBinder, &gbp);
+ SAFE_PARCEL(parcel.readInt32, &layerId);
+ SAFE_PARCEL(parcel.readUint32, &transformHint);
- uint32_t transformHint = parcel->readUint32();
// We aren't the original owner of the surface.
- return new SurfaceControl(new SurfaceComposerClient(
- interface_cast<ISurfaceComposerClient>(client)),
- handle.get(), interface_cast<IGraphicBufferProducer>(gbp),
+ *outSurfaceControl =
+ new SurfaceControl(new SurfaceComposerClient(
+ interface_cast<ISurfaceComposerClient>(client)),
+ handle.get(), interface_cast<IGraphicBufferProducer>(gbp), layerId,
transformHint);
+
+ return NO_ERROR;
+}
+
+status_t SurfaceControl::readNullableFromParcel(const Parcel& parcel,
+ sp<SurfaceControl>* outSurfaceControl) {
+ bool isNotNull;
+ SAFE_PARCEL(parcel.readBool, &isNotNull);
+ if (isNotNull) {
+ SAFE_PARCEL(SurfaceControl::readFromParcel, parcel, outSurfaceControl);
+ }
+
+ return NO_ERROR;
+}
+
+status_t SurfaceControl::writeNullableToParcel(Parcel& parcel,
+ const sp<SurfaceControl>& surfaceControl) {
+ auto isNotNull = surfaceControl != nullptr;
+ SAFE_PARCEL(parcel.writeBool, isNotNull);
+ if (isNotNull) {
+ SAFE_PARCEL(surfaceControl->writeToParcel, parcel);
+ }
+
+ return NO_ERROR;
}
// ----------------------------------------------------------------------------
diff --git a/libs/gui/SyncFeatures.cpp b/libs/gui/SyncFeatures.cpp
index fcae05c8ad..1a8fc1a00a 100644
--- a/libs/gui/SyncFeatures.cpp
+++ b/libs/gui/SyncFeatures.cpp
@@ -27,8 +27,6 @@
#include <private/gui/SyncFeatures.h>
-extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
-
namespace android {
ANDROID_SINGLETON_STATIC_INSTANCE(SyncFeatures);
@@ -40,8 +38,8 @@ SyncFeatures::SyncFeatures() : Singleton<SyncFeatures>(),
EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
// This can only be called after EGL has been initialized; otherwise the
// check below will abort.
- const char* exts = eglQueryStringImplementationANDROID(dpy, EGL_EXTENSIONS);
- LOG_ALWAYS_FATAL_IF(exts == nullptr, "eglQueryStringImplementationANDROID failed");
+ const char* exts = eglQueryString(dpy, EGL_EXTENSIONS);
+ LOG_ALWAYS_FATAL_IF(exts == nullptr, "eglQueryString failed");
if (strstr(exts, "EGL_ANDROID_native_fence_sync")) {
// This makes GLConsumer use the EGL_ANDROID_native_fence_sync
// extension to create Android native fences to signal when all
@@ -73,15 +71,7 @@ bool SyncFeatures::useNativeFenceSync() const {
return mHasNativeFenceSync;
}
bool SyncFeatures::useFenceSync() const {
-#ifdef DONT_USE_FENCE_SYNC
- // on some devices it's better to not use EGL_KHR_fence_sync
- // even if they have it
- return false;
-#else
- // currently we shall only attempt to use EGL_KHR_fence_sync if
- // USE_FENCE_SYNC is set in our makefile
return !mHasNativeFenceSync && mHasFenceSync;
-#endif
}
bool SyncFeatures::useWaitSync() const {
return (useNativeFenceSync() || useFenceSync()) && mHasWaitSync;
diff --git a/libs/gui/TransactionTracing.cpp b/libs/gui/TransactionTracing.cpp
new file mode 100644
index 0000000000..eedc3df009
--- /dev/null
+++ b/libs/gui/TransactionTracing.cpp
@@ -0,0 +1,53 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "gui/TransactionTracing.h"
+#include "gui/ISurfaceComposer.h"
+
+#include <private/gui/ComposerService.h>
+
+namespace android {
+
+sp<TransactionTraceListener> TransactionTraceListener::sInstance = nullptr;
+std::mutex TransactionTraceListener::sMutex;
+
+TransactionTraceListener::TransactionTraceListener() {}
+
+sp<TransactionTraceListener> TransactionTraceListener::getInstance() {
+ const std::lock_guard<std::mutex> lock(sMutex);
+
+ if (sInstance == nullptr) {
+ sInstance = new TransactionTraceListener;
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sf->addTransactionTraceListener(sInstance);
+ }
+
+ return sInstance;
+}
+
+binder::Status TransactionTraceListener::onToggled(bool enabled) {
+ ALOGD("TransactionTraceListener: onToggled listener called");
+ mTracingEnabled = enabled;
+
+ return binder::Status::ok();
+}
+
+bool TransactionTraceListener::isTracingEnabled() {
+ return mTracingEnabled;
+}
+
+} // namespace android \ No newline at end of file
diff --git a/libs/ui/include/ui/UiConfig.h b/libs/gui/aidl/android/gui/IScreenCaptureListener.aidl
index d1d6014a7b..e0f66cd0a1 100644
--- a/libs/ui/include/ui/UiConfig.h
+++ b/libs/gui/aidl/android/gui/IScreenCaptureListener.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2012 The Android Open Source Project
+ * Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,16 +14,11 @@
* limitations under the License.
*/
-#ifndef ANDROID_UI_CONFIG_H
-#define ANDROID_UI_CONFIG_H
+package android.gui;
-#include <string>
+import android.gui.ScreenCaptureResults;
-namespace android {
-
-// Append the libui configuration details to configStr.
-void appendUiConfigString(std::string& configStr);
-
-}; // namespace android
-
-#endif /*ANDROID_UI_CONFIG_H*/
+/** @hide */
+oneway interface IScreenCaptureListener {
+ void onScreenCaptureCompleted(in ScreenCaptureResults captureResults);
+} \ No newline at end of file
diff --git a/libs/gui/aidl/android/gui/ITransactionTraceListener.aidl b/libs/gui/aidl/android/gui/ITransactionTraceListener.aidl
new file mode 100644
index 0000000000..5cd12fdc2b
--- /dev/null
+++ b/libs/gui/aidl/android/gui/ITransactionTraceListener.aidl
@@ -0,0 +1,6 @@
+package android.gui;
+
+/** @hide */
+interface ITransactionTraceListener {
+ void onToggled(boolean enabled);
+} \ No newline at end of file
diff --git a/libs/gui/include/gui/GuiConfig.h b/libs/gui/aidl/android/gui/ScreenCaptureResults.aidl
index 7aa54321fd..9908edd2ef 100644
--- a/libs/gui/include/gui/GuiConfig.h
+++ b/libs/gui/aidl/android/gui/ScreenCaptureResults.aidl
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2012 The Android Open Source Project
+ * Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,16 +14,6 @@
* limitations under the License.
*/
-#ifndef ANDROID_GUI_CONFIG_H
-#define ANDROID_GUI_CONFIG_H
+package android.gui;
-#include <string>
-
-namespace android {
-
-// Append the libgui configuration details to configStr.
-void appendGuiConfigString(std::string& configStr);
-
-}; // namespace android
-
-#endif /*ANDROID_GUI_CONFIG_H*/
+parcelable ScreenCaptureResults cpp_header "gui/ScreenCaptureResults.h"; \ No newline at end of file
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 2320771a38..bccb71b362 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -28,6 +28,7 @@
#include <system/window.h>
#include <thread>
+#include <queue>
namespace android {
@@ -66,24 +67,34 @@ class BLASTBufferQueue
: public ConsumerBase::FrameAvailableListener, public BufferItemConsumer::BufferFreedListener
{
public:
- BLASTBufferQueue(const sp<SurfaceControl>& surface, int width, int height,
- bool enableTripleBuffering = true);
+ BLASTBufferQueue(const std::string& name, const sp<SurfaceControl>& surface, int width,
+ int height, int32_t format, bool enableTripleBuffering = true);
sp<IGraphicBufferProducer> getIGraphicBufferProducer() const {
return mProducer;
}
+ sp<Surface> getSurface(bool includeSurfaceControlHandle);
void onBufferFreed(const wp<GraphicBuffer>&/* graphicBuffer*/) override { /* TODO */ }
- void onFrameReplaced(const BufferItem& item) override {onFrameAvailable(item);}
+ void onFrameReplaced(const BufferItem& item) override;
void onFrameAvailable(const BufferItem& item) override;
+ void onFrameDequeued(const uint64_t) override;
+ void onFrameCancelled(const uint64_t) override;
void transactionCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
const std::vector<SurfaceControlStats>& stats);
void setNextTransaction(SurfaceComposerClient::Transaction *t);
+ void mergeWithNextTransaction(SurfaceComposerClient::Transaction* t, uint64_t frameNumber);
+ void setTransactionCompleteCallback(uint64_t frameNumber,
+ std::function<void(int64_t)>&& transactionCompleteCallback);
- void update(const sp<SurfaceControl>& surface, int width, int height);
+ void update(const sp<SurfaceControl>& surface, uint32_t width, uint32_t height, int32_t format);
+ void flushShadowQueue() { mFlushShadowQueue = true; }
- virtual ~BLASTBufferQueue() = default;
+ status_t setFrameRate(float frameRate, int8_t compatibility, bool shouldBeSeamless);
+ status_t setFrameTimelineInfo(const FrameTimelineInfo& info);
+
+ virtual ~BLASTBufferQueue();
private:
friend class BLASTBufferQueueHelper;
@@ -91,10 +102,17 @@ private:
// can't be copied
BLASTBufferQueue& operator = (const BLASTBufferQueue& rhs);
BLASTBufferQueue(const BLASTBufferQueue& rhs);
+ void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
+ sp<IGraphicBufferConsumer>* outConsumer);
void processNextBufferLocked(bool useNextTransaction) REQUIRES(mMutex);
- Rect computeCrop(const BufferItem& item);
+ Rect computeCrop(const BufferItem& item) REQUIRES(mMutex);
+ // Return true if we need to reject the buffer based on the scaling mode and the buffer size.
+ bool rejectBuffer(const BufferItem& item) REQUIRES(mMutex);
+ bool maxBuffersAcquired(bool includeExtraAcquire) const REQUIRES(mMutex);
+ static PixelFormat convertBufferFormat(PixelFormat& format);
+ std::string mName;
sp<SurfaceControl> mSurfaceControl;
std::mutex mMutex;
@@ -106,17 +124,20 @@ private:
int32_t mNumFrameAvailable GUARDED_BY(mMutex);
int32_t mNumAcquired GUARDED_BY(mMutex);
-
+ bool mInitialCallbackReceived GUARDED_BY(mMutex) = false;
struct PendingReleaseItem {
BufferItem item;
sp<Fence> releaseFence;
};
std::queue<const BufferItem> mSubmitted GUARDED_BY(mMutex);
+ // Keep a reference to the currently presented buffer so we can release it when the next buffer
+ // is ready to be presented.
PendingReleaseItem mPendingReleaseItem GUARDED_BY(mMutex);
- int mWidth GUARDED_BY(mMutex);
- int mHeight GUARDED_BY(mMutex);
+ ui::Size mSize GUARDED_BY(mMutex);
+ ui::Size mRequestedSize GUARDED_BY(mMutex);
+ int32_t mFormat GUARDED_BY(mMutex);
uint32_t mTransformHint GUARDED_BY(mMutex);
@@ -125,6 +146,41 @@ private:
sp<BLASTBufferItemConsumer> mBufferItemConsumer;
SurfaceComposerClient::Transaction* mNextTransaction GUARDED_BY(mMutex);
+ std::vector<std::tuple<uint64_t /* framenumber */, SurfaceComposerClient::Transaction>>
+ mPendingTransactions GUARDED_BY(mMutex);
+
+ // If set to true, the next queue buffer will wait until the shadow queue has been processed by
+ // the adapter.
+ bool mFlushShadowQueue = false;
+ // Last requested auto refresh state set by the producer. The state indicates that the consumer
+ // should acquire the next frame as soon as it can and not wait for a frame to become available.
+ // This is only relevant for shared buffer mode.
+ bool mAutoRefresh GUARDED_BY(mMutex) = false;
+
+ std::queue<FrameTimelineInfo> mNextFrameTimelineInfoQueue GUARDED_BY(mMutex);
+
+ // Last acquired buffer's scaling mode. This is used to check if we should update the blast
+ // layer size immediately or wait until we get the next buffer. This will support scenarios
+ // where the layer can change sizes and the buffer will scale to fit the new size.
+ uint32_t mLastBufferScalingMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
+
+ // Tracks the last acquired frame number
+ uint64_t mLastAcquiredFrameNumber GUARDED_BY(mMutex) = 0;
+
+ std::function<void(int64_t)> mTransactionCompleteCallback GUARDED_BY(mMutex) = nullptr;
+ uint64_t mTransactionCompleteFrameNumber GUARDED_BY(mMutex){0};
+
+ // Queues up transactions using this token in SurfaceFlinger. This prevents queued up
+ // transactions from other parts of the client from blocking this transaction.
+ const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = new BBinder();
+
+ // Guards access to mDequeueTimestamps since we cannot hold to mMutex in onFrameDequeued or
+ // we will deadlock.
+ std::mutex mTimestampMutex;
+ // Tracks buffer dequeue times by the client. This info is sent to SurfaceFlinger which uses
+ // it for debugging purposes.
+ std::unordered_map<uint64_t /* bufferId */, nsecs_t> mDequeueTimestamps
+ GUARDED_BY(mTimestampMutex);
};
} // namespace android
diff --git a/libs/gui/include/gui/BufferQueueConsumer.h b/libs/gui/include/gui/BufferQueueConsumer.h
index 7db69eca9d..6aa801ab86 100644
--- a/libs/gui/include/gui/BufferQueueConsumer.h
+++ b/libs/gui/include/gui/BufferQueueConsumer.h
@@ -174,6 +174,10 @@ public:
// Value used to determine if present time is valid.
constexpr static int MAX_REASONABLE_NSEC = 1'000'000'000ULL; // 1 second
+ // This allows the consumer to acquire an additional buffer if that buffer is not droppable and
+ // will eventually be released or acquired by the consumer.
+ void setAllowExtraAcquire(bool /* allow */);
+
private:
sp<BufferQueueCore> mCore;
diff --git a/libs/gui/include/gui/BufferQueueCore.h b/libs/gui/include/gui/BufferQueueCore.h
index 557c28b1b7..8d0828d88e 100644
--- a/libs/gui/include/gui/BufferQueueCore.h
+++ b/libs/gui/include/gui/BufferQueueCore.h
@@ -354,6 +354,9 @@ private:
// mTransformHintInUse is to cache the mTransformHint used by the producer.
uint32_t mTransformHintInUse;
+ // This allows the consumer to acquire an additional buffer if that buffer is not droppable and
+ // will eventually be released or acquired by the consumer.
+ bool mAllowExtraAcquire = false;
}; // class BufferQueueCore
} // namespace android
diff --git a/libs/gui/include/gui/DisplayEventDispatcher.h b/libs/gui/include/gui/DisplayEventDispatcher.h
index eb5b00418a..d74c2ba72b 100644
--- a/libs/gui/include/gui/DisplayEventDispatcher.h
+++ b/libs/gui/include/gui/DisplayEventDispatcher.h
@@ -19,14 +19,25 @@
#include <utils/Looper.h>
namespace android {
+using FrameRateOverride = DisplayEventReceiver::Event::FrameRateOverride;
+
+struct VsyncEventData {
+ // The Vsync Id corresponsing to this vsync event. This will be used to
+ // populate ISurfaceComposer::setFrameTimelineVsync and
+ // SurfaceComposerClient::setFrameTimelineVsync
+ int64_t id = FrameTimelineInfo::INVALID_VSYNC_ID;
+
+ // The deadline in CLOCK_MONOTONIC that the app needs to complete its
+ // frame by (both on the CPU and the GPU)
+ int64_t deadlineTimestamp = std::numeric_limits<int64_t>::max();
+};
class DisplayEventDispatcher : public LooperCallback {
public:
explicit DisplayEventDispatcher(
const sp<Looper>& looper,
ISurfaceComposer::VsyncSource vsyncSource = ISurfaceComposer::eVsyncSourceApp,
- ISurfaceComposer::ConfigChanged configChanged =
- ISurfaceComposer::eConfigChangedSuppress);
+ ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
status_t initialize();
void dispose();
@@ -43,16 +54,22 @@ private:
DisplayEventReceiver mReceiver;
bool mWaitingForVsync;
- virtual void dispatchVsync(nsecs_t timestamp, PhysicalDisplayId displayId, uint32_t count) = 0;
+ std::vector<FrameRateOverride> mFrameRateOverrides;
+
+ virtual void dispatchVsync(nsecs_t timestamp, PhysicalDisplayId displayId, uint32_t count,
+ VsyncEventData vsyncEventData) = 0;
virtual void dispatchHotplug(nsecs_t timestamp, PhysicalDisplayId displayId,
bool connected) = 0;
- virtual void dispatchConfigChanged(nsecs_t timestamp, PhysicalDisplayId displayId,
- int32_t configId, nsecs_t vsyncPeriod) = 0;
+ virtual void dispatchModeChanged(nsecs_t timestamp, PhysicalDisplayId displayId, int32_t modeId,
+ nsecs_t vsyncPeriod) = 0;
// AChoreographer-specific hook for processing null-events so that looper
// can be properly poked.
virtual void dispatchNullEvent(nsecs_t timestamp, PhysicalDisplayId displayId) = 0;
+ virtual void dispatchFrameRateOverrides(nsecs_t timestamp, PhysicalDisplayId displayId,
+ std::vector<FrameRateOverride> overrides) = 0;
+
bool processPendingEvents(nsecs_t* outTimestamp, PhysicalDisplayId* outDisplayId,
- uint32_t* outCount);
+ uint32_t* outCount, VsyncEventData* outVsyncEventData);
};
} // namespace android
diff --git a/libs/gui/include/gui/DisplayEventReceiver.h b/libs/gui/include/gui/DisplayEventReceiver.h
index 0e10d1ad8e..7179a20d22 100644
--- a/libs/gui/include/gui/DisplayEventReceiver.h
+++ b/libs/gui/include/gui/DisplayEventReceiver.h
@@ -52,37 +52,52 @@ public:
enum {
DISPLAY_EVENT_VSYNC = fourcc('v', 's', 'y', 'n'),
DISPLAY_EVENT_HOTPLUG = fourcc('p', 'l', 'u', 'g'),
- DISPLAY_EVENT_CONFIG_CHANGED = fourcc('c', 'o', 'n', 'f'),
+ DISPLAY_EVENT_MODE_CHANGE = fourcc('m', 'o', 'd', 'e'),
DISPLAY_EVENT_NULL = fourcc('n', 'u', 'l', 'l'),
+ DISPLAY_EVENT_FRAME_RATE_OVERRIDE = fourcc('r', 'a', 't', 'e'),
+ DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH = fourcc('f', 'l', 's', 'h'),
};
struct Event {
+ // We add __attribute__((aligned(8))) for nsecs_t fields because
+ // we need to make sure all fields are aligned the same with x86
+ // and x64 (long long has different default alignment):
+ //
+ // https://en.wikipedia.org/wiki/Data_structure_alignment
struct Header {
uint32_t type;
- PhysicalDisplayId displayId;
+ PhysicalDisplayId displayId __attribute__((aligned(8)));
nsecs_t timestamp __attribute__((aligned(8)));
};
struct VSync {
uint32_t count;
- nsecs_t expectedVSyncTimestamp;
+ nsecs_t expectedVSyncTimestamp __attribute__((aligned(8)));
+ nsecs_t deadlineTimestamp __attribute__((aligned(8)));
+ int64_t vsyncId;
};
struct Hotplug {
bool connected;
};
- struct Config {
- int32_t configId;
- nsecs_t vsyncPeriod;
+ struct ModeChange {
+ int32_t modeId;
+ nsecs_t vsyncPeriod __attribute__((aligned(8)));
+ };
+
+ struct FrameRateOverride {
+ uid_t uid __attribute__((aligned(8)));
+ float frameRateHz __attribute__((aligned(8)));
};
Header header;
union {
VSync vsync;
Hotplug hotplug;
- Config config;
+ ModeChange modeChange;
+ FrameRateOverride frameRateOverride;
};
};
@@ -91,13 +106,12 @@ public:
* DisplayEventReceiver creates and registers an event connection with
* SurfaceFlinger. VSync events are disabled by default. Call setVSyncRate
* or requestNextVsync to receive them.
- * To receive Config Changed events specify this in the constructor.
- * Other events start being delivered immediately.
+ * To receive ModeChanged and/or FrameRateOverrides events specify this in
+ * the constructor. Other events start being delivered immediately.
*/
explicit DisplayEventReceiver(
ISurfaceComposer::VsyncSource vsyncSource = ISurfaceComposer::eVsyncSourceApp,
- ISurfaceComposer::ConfigChanged configChanged =
- ISurfaceComposer::eConfigChangedSuppress);
+ ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
/*
* ~DisplayEventReceiver severs the connection with SurfaceFlinger, new events
diff --git a/libs/gui/include/gui/FrameTimelineInfo.h b/libs/gui/include/gui/FrameTimelineInfo.h
new file mode 100644
index 0000000000..3b4c009609
--- /dev/null
+++ b/libs/gui/include/gui/FrameTimelineInfo.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <stdint.h>
+
+#include <android/os/IInputConstants.h>
+#include <binder/Parcel.h>
+
+namespace android {
+
+struct FrameTimelineInfo {
+ // Needs to be in sync with android.graphics.FrameInfo.INVALID_VSYNC_ID in java
+ static constexpr int64_t INVALID_VSYNC_ID = -1;
+
+ // The vsync id that was used to start the transaction
+ int64_t vsyncId = INVALID_VSYNC_ID;
+
+ // The id of the input event that caused this buffer
+ int32_t inputEventId = android::os::IInputConstants::INVALID_INPUT_EVENT_ID;
+
+ status_t write(Parcel& output) const;
+ status_t read(const Parcel& input);
+
+ void merge(const FrameTimelineInfo& other);
+ void clear();
+};
+
+} // namespace android
diff --git a/libs/gui/include/gui/IGraphicBufferProducer.h b/libs/gui/include/gui/IGraphicBufferProducer.h
index 45e0a134ba..c3b92622b6 100644
--- a/libs/gui/include/gui/IGraphicBufferProducer.h
+++ b/libs/gui/include/gui/IGraphicBufferProducer.h
@@ -38,6 +38,9 @@
#include <android/hardware/graphics/bufferqueue/1.0/IGraphicBufferProducer.h>
#include <android/hardware/graphics/bufferqueue/2.0/IGraphicBufferProducer.h>
+#include <optional>
+#include <vector>
+
namespace android {
// ----------------------------------------------------------------------------
@@ -289,8 +292,9 @@ public:
const sp<GraphicBuffer>& buffer) = 0;
struct QueueBufferInput : public Flattenable<QueueBufferInput> {
- friend class Flattenable<QueueBufferInput>;
- explicit inline QueueBufferInput(const Parcel& parcel);
+ explicit inline QueueBufferInput(const Parcel& parcel) {
+ parcel.read(*this);
+ }
// timestamp - a monotonically increasing value in nanoseconds
// isAutoTimestamp - if the timestamp was synthesized at queue time
@@ -304,21 +308,29 @@ public:
// camera mode).
// getFrameTimestamps - whether or not the latest frame timestamps
// should be retrieved from the consumer.
+ // slot - the slot index to queue. This is used only by queueBuffers().
+ // queueBuffer() ignores this value and uses the argument `slot`
+ // instead.
inline QueueBufferInput(int64_t _timestamp, bool _isAutoTimestamp,
android_dataspace _dataSpace, const Rect& _crop,
int _scalingMode, uint32_t _transform, const sp<Fence>& _fence,
- uint32_t _sticky = 0, bool _getFrameTimestamps = false)
+ uint32_t _sticky = 0, bool _getFrameTimestamps = false,
+ int _slot = -1)
: timestamp(_timestamp), isAutoTimestamp(_isAutoTimestamp),
dataSpace(_dataSpace), crop(_crop), scalingMode(_scalingMode),
- transform(_transform), stickyTransform(_sticky), fence(_fence),
- surfaceDamage(), getFrameTimestamps(_getFrameTimestamps) { }
+ transform(_transform), stickyTransform(_sticky),
+ fence(_fence), surfaceDamage(),
+ getFrameTimestamps(_getFrameTimestamps), slot(_slot) { }
+
+ QueueBufferInput() = default;
inline void deflate(int64_t* outTimestamp, bool* outIsAutoTimestamp,
android_dataspace* outDataSpace,
Rect* outCrop, int* outScalingMode,
uint32_t* outTransform, sp<Fence>* outFence,
uint32_t* outStickyTransform = nullptr,
- bool* outGetFrameTimestamps = nullptr) const {
+ bool* outGetFrameTimestamps = nullptr,
+ int* outSlot = nullptr) const {
*outTimestamp = timestamp;
*outIsAutoTimestamp = bool(isAutoTimestamp);
*outDataSpace = dataSpace;
@@ -332,6 +344,9 @@ public:
if (outGetFrameTimestamps) {
*outGetFrameTimestamps = getFrameTimestamps;
}
+ if (outSlot) {
+ *outSlot = slot;
+ }
}
// Flattenable protocol
@@ -357,6 +372,7 @@ public:
sp<Fence> fence;
Region surfaceDamage;
bool getFrameTimestamps{false};
+ int slot{-1};
HdrMetadata hdrMetadata;
};
@@ -385,6 +401,7 @@ public:
FrameEventHistoryDelta frameTimestamps;
bool bufferReplaced{false};
int maxBufferCount{0};
+ status_t result{NO_ERROR};
};
// queueBuffer indicates that the client has finished filling in the
@@ -404,6 +421,10 @@ public:
// Upon success, the output will be filled with meaningful values
// (refer to the documentation below).
//
+ // Note: QueueBufferInput::slot was added to QueueBufferInput to be used by
+ // queueBuffers(), the batched version of queueBuffer(). The non-batched
+ // method (queueBuffer()) uses `slot` and ignores `input.slot`.
+ //
// Return of a value other than NO_ERROR means an error has occurred:
// * NO_INIT - the buffer queue has been abandoned or the producer is not
// connected.
@@ -639,6 +660,147 @@ public:
// the width and height used for dequeueBuffer will be additionally swapped.
virtual status_t setAutoPrerotation(bool autoPrerotation);
+ struct RequestBufferOutput : public Flattenable<RequestBufferOutput> {
+ RequestBufferOutput() = default;
+
+ // Flattenable protocol
+ static constexpr size_t minFlattenedSize();
+ size_t getFlattenedSize() const;
+ size_t getFdCount() const;
+ status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
+ status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
+
+ status_t result;
+ sp<GraphicBuffer> buffer;
+ };
+
+ // Batched version of requestBuffer().
+ // This method behaves like a sequence of requestBuffer() calls.
+ // The return value of the batched method will only be about the
+ // transaction. For a local call, the return value will always be NO_ERROR.
+ virtual status_t requestBuffers(
+ const std::vector<int32_t>& slots,
+ std::vector<RequestBufferOutput>* outputs);
+
+ struct DequeueBufferInput : public LightFlattenable<DequeueBufferInput> {
+ DequeueBufferInput() = default;
+
+ // LightFlattenable protocol
+ inline bool isFixedSize() const { return true; }
+ size_t getFlattenedSize() const;
+ status_t flatten(void* buffer, size_t size) const;
+ status_t unflatten(void const* buffer, size_t size);
+
+ uint32_t width;
+ uint32_t height;
+ PixelFormat format;
+ uint64_t usage;
+ bool getTimestamps;
+ };
+
+ struct DequeueBufferOutput : public Flattenable<DequeueBufferOutput> {
+ DequeueBufferOutput() = default;
+
+ // Flattenable protocol
+ static constexpr size_t minFlattenedSize();
+ size_t getFlattenedSize() const;
+ size_t getFdCount() const;
+ status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
+ status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
+
+ status_t result;
+ int slot = -1;
+ sp<Fence> fence = Fence::NO_FENCE;
+ uint64_t bufferAge;
+ std::optional<FrameEventHistoryDelta> timestamps;
+ };
+
+ // Batched version of dequeueBuffer().
+ // This method behaves like a sequence of dequeueBuffer() calls.
+ // The return value of the batched method will only be about the
+ // transaction. For a local call, the return value will always be NO_ERROR.
+ virtual status_t dequeueBuffers(
+ const std::vector<DequeueBufferInput>& inputs,
+ std::vector<DequeueBufferOutput>* outputs);
+
+ // Batched version of detachBuffer().
+ // This method behaves like a sequence of detachBuffer() calls.
+ // The return value of the batched method will only be about the
+ // transaction. For a local call, the return value will always be NO_ERROR.
+ virtual status_t detachBuffers(const std::vector<int32_t>& slots,
+ std::vector<status_t>* results);
+
+
+ struct AttachBufferOutput : public LightFlattenable<AttachBufferOutput> {
+ AttachBufferOutput() = default;
+
+ // LightFlattenable protocol
+ inline bool isFixedSize() const { return true; }
+ size_t getFlattenedSize() const;
+ status_t flatten(void* buffer, size_t size) const;
+ status_t unflatten(void const* buffer, size_t size);
+
+ status_t result;
+ int slot;
+ };
+ // Batched version of attachBuffer().
+ // This method behaves like a sequence of attachBuffer() calls.
+ // The return value of the batched method will only be about the
+ // transaction. For a local call, the return value will always be NO_ERROR.
+ virtual status_t attachBuffers(
+ const std::vector<sp<GraphicBuffer>>& buffers,
+ std::vector<AttachBufferOutput>* outputs);
+
+ // Batched version of queueBuffer().
+ // This method behaves like a sequence of queueBuffer() calls.
+ // The return value of the batched method will only be about the
+ // transaction. For a local call, the return value will always be NO_ERROR.
+ //
+ // Note: QueueBufferInput::slot was added to QueueBufferInput to include the
+ // `slot` input argument of the non-batched method queueBuffer().
+ virtual status_t queueBuffers(const std::vector<QueueBufferInput>& inputs,
+ std::vector<QueueBufferOutput>* outputs);
+
+ struct CancelBufferInput : public Flattenable<CancelBufferInput> {
+ CancelBufferInput() = default;
+
+ // Flattenable protocol
+ static constexpr size_t minFlattenedSize();
+ size_t getFlattenedSize() const;
+ size_t getFdCount() const;
+ status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
+ status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
+
+ int slot;
+ sp<Fence> fence;
+ };
+ // Batched version of cancelBuffer().
+ // This method behaves like a sequence of cancelBuffer() calls.
+ // The return value of the batched method will only be about the
+ // transaction. For a local call, the return value will always be NO_ERROR.
+ virtual status_t cancelBuffers(
+ const std::vector<CancelBufferInput>& inputs,
+ std::vector<status_t>* results);
+
+ struct QueryOutput : public LightFlattenable<QueryOutput> {
+ QueryOutput() = default;
+
+ // LightFlattenable protocol
+ inline bool isFixedSize() const { return true; }
+ size_t getFlattenedSize() const;
+ status_t flatten(void* buffer, size_t size) const;
+ status_t unflatten(void const* buffer, size_t size);
+
+ status_t result;
+ int64_t value;
+ };
+ // Batched version of query().
+ // This method behaves like a sequence of query() calls.
+ // The return value of the batched method will only be about the
+ // transaction. For a local call, the return value will always be NO_ERROR.
+ virtual status_t query(const std::vector<int32_t> inputs,
+ std::vector<QueryOutput>* outputs);
+
#ifndef NO_BINDER
// Static method exports any IGraphicBufferProducer object to a parcel. It
// handles null producer as well.
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 8d3160a815..292838e9ae 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -22,16 +22,21 @@
#include <binder/IBinder.h>
#include <binder/IInterface.h>
+#include <android/gui/IScreenCaptureListener.h>
+#include <android/gui/ITransactionTraceListener.h>
+#include <gui/FrameTimelineInfo.h>
#include <gui/ITransactionCompletedListener.h>
+#include <input/Flags.h>
+
#include <math/vec4.h>
#include <ui/ConfigStoreTypes.h>
+#include <ui/DisplayId.h>
#include <ui/DisplayedFrameStats.h>
#include <ui/FrameStats.h>
#include <ui/GraphicBuffer.h>
#include <ui/GraphicTypes.h>
-#include <ui/PhysicalDisplayId.h>
#include <ui/PixelFormat.h>
#include <ui/Rotation.h>
@@ -48,11 +53,12 @@ namespace android {
struct client_cache_t;
struct ComposerState;
-struct DisplayConfig;
+struct DisplayCaptureArgs;
struct DisplayInfo;
struct DisplayStatInfo;
struct DisplayState;
struct InputWindowCommands;
+struct LayerCaptureArgs;
class LayerDebugInfo;
class HdrCapabilities;
class IDisplayEventConnection;
@@ -62,8 +68,11 @@ class IRegionSamplingListener;
class Rect;
enum class FrameEvent;
+using gui::IScreenCaptureListener;
+
namespace ui {
+struct DisplayMode;
struct DisplayState;
} // namespace ui
@@ -102,7 +111,12 @@ public:
eVsyncSourceSurfaceFlinger = 1
};
- enum ConfigChanged { eConfigChangedSuppress = 0, eConfigChangedDispatch = 1 };
+ enum class EventRegistration {
+ modeChanged = 1 << 0,
+ frameRateOverride = 1 << 1,
+ };
+
+ using EventRegistrationFlags = Flags<EventRegistration>;
/*
* Create a connection with SurfaceFlinger.
@@ -112,7 +126,7 @@ public:
/* return an IDisplayEventConnection */
virtual sp<IDisplayEventConnection> createDisplayEventConnection(
VsyncSource vsyncSource = eVsyncSourceApp,
- ConfigChanged configChanged = eConfigChangedSuppress) = 0;
+ EventRegistrationFlags eventRegistration = {}) = 0;
/* create a virtual display
* requires ACCESS_SURFACE_FLINGER permission.
@@ -147,13 +161,12 @@ public:
}
/* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */
- virtual void setTransactionState(const Vector<ComposerState>& state,
- const Vector<DisplayState>& displays, uint32_t flags,
- const sp<IBinder>& applyToken,
- const InputWindowCommands& inputWindowCommands,
- int64_t desiredPresentTime,
- const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
- const std::vector<ListenerCallbacks>& listenerCallbacks) = 0;
+ virtual status_t setTransactionState(
+ const FrameTimelineInfo& frameTimelineInfo, const Vector<ComposerState>& state,
+ const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken,
+ const InputWindowCommands& inputWindowCommands, int64_t desiredPresentTime,
+ bool isAutoTimestamp, const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
+ const std::vector<ListenerCallbacks>& listenerCallbacks, uint64_t transactionId) = 0;
/* signal that we're done booting.
* Requires ACCESS_SURFACE_FLINGER permission
@@ -194,15 +207,15 @@ public:
virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo*) = 0;
/**
- * Get configurations supported by given physical display.
+ * Get modes supported by given physical display.
*/
- virtual status_t getDisplayConfigs(const sp<IBinder>& display, Vector<DisplayConfig>*) = 0;
+ virtual status_t getDisplayModes(const sp<IBinder>& display, Vector<ui::DisplayMode>*) = 0;
/**
- * Get the index into configurations returned by getDisplayConfigs,
- * corresponding to the active configuration.
+ * Get the index into modes returned by getDisplayModes,
+ * corresponding to the active mode.
*/
- virtual int getActiveConfig(const sp<IBinder>& display) = 0;
+ virtual int getActiveDisplayModeId(const sp<IBinder>& display) = 0;
virtual status_t getDisplayColorModes(const sp<IBinder>& display,
Vector<ui::ColorMode>* outColorModes) = 0;
@@ -246,65 +259,17 @@ public:
/**
* Capture the specified screen. This requires READ_FRAME_BUFFER
* permission. This function will fail if there is a secure window on
- * screen.
+ * screen and DisplayCaptureArgs.captureSecureLayers is false.
*
* This function can capture a subregion (the source crop) of the screen.
* The subregion can be optionally rotated. It will also be scaled to
* match the size of the output buffer.
- *
- * reqDataspace and reqPixelFormat specify the data space and pixel format
- * of the buffer. The caller should pick the data space and pixel format
- * that it can consume.
- *
- * sourceCrop is the crop on the logical display.
- *
- * reqWidth and reqHeight specifies the size of the buffer. When either
- * of them is 0, they are set to the size of the logical display viewport.
- *
- * When useIdentityTransform is true, layer transformations are disabled.
- *
- * rotation specifies the rotation of the source crop (and the pixels in
- * it) around its center.
- */
- virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer,
- bool& outCapturedSecureLayers, ui::Dataspace reqDataspace,
- ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
- uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- ui::Rotation rotation = ui::ROTATION_0,
- bool captureSecureLayers = false) = 0;
- /**
- * Capture the specified screen. This requires READ_FRAME_BUFFER
- * permission. This function will fail if there is a secure window on
- * screen.
- *
- * This function can capture a subregion (the source crop) of the screen
- * into an sRGB buffer with RGBA_8888 pixel format.
- * The subregion can be optionally rotated. It will also be scaled to
- * match the size of the output buffer.
- *
- * At the moment, sourceCrop is ignored and is always set to the visible
- * region (projected display viewport) of the screen.
- *
- * reqWidth and reqHeight specifies the size of the buffer. When either
- * of them is 0, they are set to the size of the logical display viewport.
- *
- * When useIdentityTransform is true, layer transformations are disabled.
- *
- * rotation specifies the rotation of the source crop (and the pixels in
- * it) around its center.
- */
- virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer,
- const Rect& sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
- bool useIdentityTransform,
- ui::Rotation rotation = ui::ROTATION_0) {
- bool outIgnored;
- return captureScreen(display, outBuffer, outIgnored, ui::Dataspace::V0_SRGB,
- ui::PixelFormat::RGBA_8888, sourceCrop, reqWidth, reqHeight,
- useIdentityTransform, rotation);
- }
+ */
+ virtual status_t captureDisplay(const DisplayCaptureArgs& args,
+ const sp<IScreenCaptureListener>& captureListener) = 0;
- virtual status_t captureScreen(uint64_t displayOrLayerStack, ui::Dataspace* outDataspace,
- sp<GraphicBuffer>* outBuffer) = 0;
+ virtual status_t captureDisplay(uint64_t displayOrLayerStack,
+ const sp<IScreenCaptureListener>& captureListener) = 0;
template <class AA>
struct SpHash {
@@ -313,27 +278,11 @@ public:
/**
* Capture a subtree of the layer hierarchy, potentially ignoring the root node.
- *
- * reqDataspace and reqPixelFormat specify the data space and pixel format
- * of the buffer. The caller should pick the data space and pixel format
- * that it can consume.
+ * This requires READ_FRAME_BUFFER permission. This function will fail if there
+ * is a secure window on screen
*/
- virtual status_t captureLayers(
- const sp<IBinder>& layerHandleBinder, sp<GraphicBuffer>* outBuffer,
- ui::Dataspace reqDataspace, ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
- const std::unordered_set<sp<IBinder>, SpHash<IBinder>>& excludeHandles,
- float frameScale = 1.0, bool childrenOnly = false) = 0;
-
- /**
- * Capture a subtree of the layer hierarchy into an sRGB buffer with RGBA_8888 pixel format,
- * potentially ignoring the root node.
- */
- status_t captureLayers(const sp<IBinder>& layerHandleBinder, sp<GraphicBuffer>* outBuffer,
- const Rect& sourceCrop, float frameScale = 1.0,
- bool childrenOnly = false) {
- return captureLayers(layerHandleBinder, outBuffer, ui::Dataspace::V0_SRGB,
- ui::PixelFormat::RGBA_8888, sourceCrop, {}, frameScale, childrenOnly);
- }
+ virtual status_t captureLayers(const LayerCaptureArgs& args,
+ const sp<IScreenCaptureListener>& captureListener) = 0;
/* Clears the frame statistics for animations.
*
@@ -437,33 +386,31 @@ public:
/* Sets the refresh rate boundaries for the display.
*
* The primary refresh rate range represents display manager's general guidance on the display
- * configs we'll consider when switching refresh rates. Unless we get an explicit signal from an
+ * modes we'll consider when switching refresh rates. Unless we get an explicit signal from an
* app, we should stay within this range.
*
- * The app request refresh rate range allows us to consider more display configs when switching
+ * The app request refresh rate range allows us to consider more display modes when switching
* refresh rates. Although we should generally stay within the primary range, specific
* considerations, such as layer frame rate settings specified via the setFrameRate() api, may
* cause us to go outside the primary range. We never go outside the app request range. The app
* request range will be greater than or equal to the primary refresh rate range, never smaller.
*
- * defaultConfig is used to narrow the list of display configs SurfaceFlinger will consider
- * switching between. Only configs with a config group and resolution matching defaultConfig
- * will be considered for switching. The defaultConfig index corresponds to the list of configs
- * returned from getDisplayConfigs().
- */
- virtual status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
- int32_t defaultConfig,
- float primaryRefreshRateMin,
- float primaryRefreshRateMax,
- float appRequestRefreshRateMin,
- float appRequestRefreshRateMax) = 0;
-
- virtual status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
- int32_t* outDefaultConfig,
- float* outPrimaryRefreshRateMin,
- float* outPrimaryRefreshRateMax,
- float* outAppRequestRefreshRateMin,
- float* outAppRequestRefreshRateMax) = 0;
+ * defaultMode is used to narrow the list of display modes SurfaceFlinger will consider
+ * switching between. Only modes with a mode group and resolution matching defaultMode
+ * will be considered for switching. The defaultMode index corresponds to the list of modes
+ * returned from getDisplayModes().
+ */
+ virtual status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, size_t defaultMode,
+ bool allowGroupSwitching,
+ float primaryRefreshRateMin,
+ float primaryRefreshRateMax,
+ float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) = 0;
+
+ virtual status_t getDesiredDisplayModeSpecs(
+ const sp<IBinder>& displayToken, size_t* outDefaultMode, bool* outAllowGroupSwitching,
+ float* outPrimaryRefreshRateMin, float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin, float* outAppRequestRefreshRateMax) = 0;
/*
* Gets whether brightness operations are supported on a display.
*
@@ -496,14 +443,14 @@ public:
virtual status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) = 0;
/*
- * Sends a power hint to the composer. This function is asynchronous.
+ * Sends a power boost to the composer. This function is asynchronous.
*
- * hintId
- * hint id according to android::hardware::power::V1_0::PowerHint
+ * boostId
+ * boost id according to android::hardware::power::Boost
*
* Returns NO_ERROR upon success.
*/
- virtual status_t notifyPowerHint(int32_t hintId) = 0;
+ virtual status_t notifyPowerBoost(int32_t boostId) = 0;
/*
* Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows
@@ -531,7 +478,7 @@ public:
* Sets the intended frame rate for a surface. See ANativeWindow_setFrameRate() for more info.
*/
virtual status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
- int8_t compatibility) = 0;
+ int8_t compatibility, bool shouldBeSeamless) = 0;
/*
* Acquire a frame rate flexibility token from SurfaceFlinger. While this token is acquired,
@@ -540,6 +487,42 @@ public:
* for tests. Release the token by releasing the returned IBinder reference.
*/
virtual status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) = 0;
+
+ /*
+ * Sets the frame timeline vsync info received from choreographer that corresponds to next
+ * buffer submitted on that surface.
+ */
+ virtual status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
+ const FrameTimelineInfo& frameTimelineInfo) = 0;
+
+ /*
+ * Adds a TransactionTraceListener to listen for transaction tracing state updates.
+ */
+ virtual status_t addTransactionTraceListener(
+ const sp<gui::ITransactionTraceListener>& listener) = 0;
+
+ /**
+ * Gets priority of the RenderEngine in SurfaceFlinger.
+ */
+ virtual int getGPUContextPriority() = 0;
+
+ /**
+ * Gets the extra buffers a client would need to allocate if it passes
+ * the Choreographer#getVsyncId with its buffers.
+ *
+ * When Choreographer#getVsyncId is passed to SurfaceFlinger, it is used
+ * as an indication of when to latch the buffer. SurfaceFlinger will make
+ * sure that it will give the app at least the time configured as the
+ * 'appDuration' before trying to latch the buffer.
+ *
+ * The total buffers needed for a given configuration is basically the
+ * numbers of vsyncs a single buffer is used across the stack. For the default
+ * configuration a buffer is held ~1 vsync by the app, ~1 vsync by SurfaceFlinger
+ * and 1 vsync by the display. The extra buffers are calculated as the
+ * number of additional buffers on top of the 3 buffers already allocated
+ * by the app.
+ */
+ virtual status_t getExtraBufferCount(int* extraBuffers) const = 0;
};
// ----------------------------------------------------------------------------
@@ -559,10 +542,10 @@ public:
SET_TRANSACTION_STATE,
AUTHENTICATE_SURFACE,
GET_SUPPORTED_FRAME_TIMESTAMPS,
- GET_DISPLAY_CONFIGS,
- GET_ACTIVE_CONFIG,
+ GET_DISPLAY_MODES,
+ GET_ACTIVE_DISPLAY_MODE,
GET_DISPLAY_STATE,
- CAPTURE_SCREEN,
+ CAPTURE_DISPLAY,
CAPTURE_LAYERS,
CLEAR_ANIMATION_FRAME_STATS,
GET_ANIMATION_FRAME_STATS,
@@ -586,12 +569,12 @@ public:
GET_PHYSICAL_DISPLAY_IDS,
ADD_REGION_SAMPLING_LISTENER,
REMOVE_REGION_SAMPLING_LISTENER,
- SET_DESIRED_DISPLAY_CONFIG_SPECS,
- GET_DESIRED_DISPLAY_CONFIG_SPECS,
+ SET_DESIRED_DISPLAY_MODE_SPECS,
+ GET_DESIRED_DISPLAY_MODE_SPECS,
GET_DISPLAY_BRIGHTNESS_SUPPORT,
SET_DISPLAY_BRIGHTNESS,
- CAPTURE_SCREEN_BY_ID,
- NOTIFY_POWER_HINT,
+ CAPTURE_DISPLAY_BY_ID,
+ NOTIFY_POWER_BOOST,
SET_GLOBAL_SHADOW_SETTINGS,
GET_AUTO_LOW_LATENCY_MODE_SUPPORT,
SET_AUTO_LOW_LATENCY_MODE,
@@ -599,6 +582,10 @@ public:
SET_GAME_CONTENT_TYPE,
SET_FRAME_RATE,
ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN,
+ SET_FRAME_TIMELINE_INFO,
+ ADD_TRANSACTION_TRACE_LISTENER,
+ GET_GPU_CONTEXT_PRIORITY,
+ GET_EXTRA_BUFFER_COUNT,
// Always append new enum to the end.
};
diff --git a/libs/gui/include/gui/ISurfaceComposerClient.h b/libs/gui/include/gui/ISurfaceComposerClient.h
index 3afbabf1dc..9e9e191480 100644
--- a/libs/gui/include/gui/ISurfaceComposerClient.h
+++ b/libs/gui/include/gui/ISurfaceComposerClient.h
@@ -36,6 +36,7 @@ public:
enum { // (keep in sync with SurfaceControl.java)
eHidden = 0x00000004,
eDestroyBackbuffer = 0x00000020,
+ eSkipScreenshot = 0x00000040,
eSecure = 0x00000080,
eNonPremultiplied = 0x00000100,
eOpaque = 0x00000400,
@@ -51,13 +52,15 @@ public:
eFXSurfaceMask = 0x000F0000,
};
+ // TODO(b/172002646): Clean up the Surface Creation Arguments
/*
* Requires ACCESS_SURFACE_FLINGER permission
*/
virtual status_t createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags, const sp<IBinder>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp, uint32_t* outTransformHint) = 0;
+ sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
+ uint32_t* outTransformHint) = 0;
/*
* Requires ACCESS_SURFACE_FLINGER permission
@@ -66,7 +69,7 @@ public:
PixelFormat format, uint32_t flags,
const sp<IGraphicBufferProducer>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp,
+ sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
uint32_t* outTransformHint) = 0;
/*
@@ -79,7 +82,8 @@ public:
*/
virtual status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const = 0;
- virtual status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle) = 0;
+ virtual status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle,
+ int32_t* outLayerId) = 0;
};
class BnSurfaceComposerClient : public SafeBnInterface<ISurfaceComposerClient> {
diff --git a/libs/gui/include/gui/ITransactionCompletedListener.h b/libs/gui/include/gui/ITransactionCompletedListener.h
index c58634b8a2..cb17ceecd3 100644
--- a/libs/gui/include/gui/ITransactionCompletedListener.h
+++ b/libs/gui/include/gui/ITransactionCompletedListener.h
@@ -16,6 +16,8 @@
#pragma once
+#include "JankInfo.h"
+
#include <binder/IInterface.h>
#include <binder/Parcel.h>
#include <binder/Parcelable.h>
@@ -57,6 +59,26 @@ public:
nsecs_t dequeueReadyTime;
};
+/**
+ * Jank information representing SurfaceFlinger's jank classification about frames for a specific
+ * surface.
+ */
+class JankData : public Parcelable {
+public:
+ status_t writeToParcel(Parcel* output) const override;
+ status_t readFromParcel(const Parcel* input) override;
+
+ JankData();
+ JankData(int64_t frameVsyncId, int32_t jankType)
+ : frameVsyncId(frameVsyncId), jankType(jankType) {}
+
+ // Identifier for the frame submitted with Transaction.setFrameTimelineVsyncId
+ int64_t frameVsyncId;
+
+ // Bitmask of janks that occurred
+ int32_t jankType;
+};
+
class SurfaceStats : public Parcelable {
public:
status_t writeToParcel(Parcel* output) const override;
@@ -64,18 +86,21 @@ public:
SurfaceStats() = default;
SurfaceStats(const sp<IBinder>& sc, nsecs_t time, const sp<Fence>& prevReleaseFence,
- uint32_t hint, FrameEventHistoryStats frameEventStats)
+ uint32_t hint, FrameEventHistoryStats frameEventStats,
+ std::vector<JankData> jankData)
: surfaceControl(sc),
acquireTime(time),
previousReleaseFence(prevReleaseFence),
transformHint(hint),
- eventStats(frameEventStats) {}
+ eventStats(frameEventStats),
+ jankData(std::move(jankData)) {}
sp<IBinder> surfaceControl;
nsecs_t acquireTime = -1;
sp<Fence> previousReleaseFence;
uint32_t transformHint = 0;
FrameEventHistoryStats eventStats;
+ std::vector<JankData> jankData;
};
class TransactionStats : public Parcelable {
diff --git a/libs/gui/include/gui/JankInfo.h b/libs/gui/include/gui/JankInfo.h
new file mode 100644
index 0000000000..85ae9cb2bc
--- /dev/null
+++ b/libs/gui/include/gui/JankInfo.h
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+namespace android {
+
+// Jank information tracked by SurfaceFlinger(SF) for perfetto tracing and telemetry.
+enum JankType {
+ // No Jank
+ None = 0x0,
+ // Jank that occurs in the layers below SurfaceFlinger
+ DisplayHAL = 0x1,
+ // SF took too long on the CPU
+ SurfaceFlingerCpuDeadlineMissed = 0x2,
+ // SF took too long on the GPU
+ SurfaceFlingerGpuDeadlineMissed = 0x4,
+ // Either App or GPU took too long on the frame
+ AppDeadlineMissed = 0x8,
+ // Vsync predictions have drifted beyond the threshold from the actual HWVsync
+ PredictionError = 0x10,
+ // Janks caused due to the time SF was scheduled to work on the frame
+ // Example: SF woke up too early and latched a buffer resulting in an early present
+ SurfaceFlingerScheduling = 0x20,
+ // A buffer is said to be stuffed if it was expected to be presented on a vsync but was
+ // presented later because the previous buffer was presented in its expected vsync. This
+ // usually happens if there is an unexpectedly long frame causing the rest of the buffers
+ // to enter a stuffed state.
+ BufferStuffing = 0x40,
+ // Jank due to unknown reasons.
+ Unknown = 0x80,
+};
+
+} // namespace android
diff --git a/libs/gui/include/gui/LayerMetadata.h b/libs/gui/include/gui/LayerMetadata.h
index d58e019799..41982c28a2 100644
--- a/libs/gui/include/gui/LayerMetadata.h
+++ b/libs/gui/include/gui/LayerMetadata.h
@@ -27,6 +27,9 @@ enum {
METADATA_WINDOW_TYPE = 2,
METADATA_TASK_ID = 3,
METADATA_MOUSE_CURSOR = 4,
+ METADATA_ACCESSIBILITY_ID = 5,
+ METADATA_OWNER_PID = 6,
+ METADATA_DEQUEUE_TIME = 7
};
struct LayerMetadata : public Parcelable {
@@ -49,6 +52,8 @@ struct LayerMetadata : public Parcelable {
bool has(uint32_t key) const;
int32_t getInt32(uint32_t key, int32_t fallback) const;
void setInt32(uint32_t key, int32_t value);
+ std::optional<int64_t> getInt64(uint32_t key) const;
+ void setInt64(uint32_t key, int64_t value);
std::string itemToString(uint32_t key, const char* separator) const;
};
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index e60f6777ae..b273805e25 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -16,6 +16,23 @@
#ifndef ANDROID_SF_LAYER_STATE_H
#define ANDROID_SF_LAYER_STATE_H
+#define SAFE_PARCEL(FUNC, ...) \
+ { \
+ status_t error = FUNC(__VA_ARGS__); \
+ if (error) { \
+ ALOGE("ERROR(%d). Failed to call parcel %s(%s)", error, #FUNC, #__VA_ARGS__); \
+ return error; \
+ } \
+ }
+
+#define SAFE_PARCEL_READ_SIZE(FUNC, COUNT, SIZE) \
+ { \
+ SAFE_PARCEL(FUNC, COUNT); \
+ if (static_cast<unsigned int>(*COUNT) > SIZE) { \
+ ALOGE("ERROR(BAD_VALUE). %s was greater than dataSize", #COUNT); \
+ return BAD_VALUE; \
+ } \
+ }
#include <stdint.h>
#include <sys/types.h>
@@ -26,15 +43,20 @@
#include <math/mat4.h>
#ifndef NO_INPUT
+#include <android/FocusRequest.h>
#include <input/InputWindow.h>
#endif
+#include <gui/ISurfaceComposer.h>
#include <gui/LayerMetadata.h>
+#include <gui/SurfaceControl.h>
#include <math/vec3.h>
+#include <ui/BlurRegion.h>
#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Rotation.h>
+#include <ui/StretchEffect.h>
#include <ui/Transform.h>
#include <utils/Errors.h>
@@ -57,9 +79,14 @@ struct client_cache_t {
*/
struct layer_state_t {
enum {
- eLayerHidden = 0x01, // SURFACE_HIDDEN in SurfaceControl.java
- eLayerOpaque = 0x02, // SURFACE_OPAQUE
- eLayerSecure = 0x80, // SECURE
+ eLayerHidden = 0x01, // SURFACE_HIDDEN in SurfaceControl.java
+ eLayerOpaque = 0x02, // SURFACE_OPAQUE
+ eLayerSkipScreenshot = 0x40, // SKIP_SCREENSHOT
+ eLayerSecure = 0x80, // SECURE
+ // Queue up BufferStateLayer buffers instead of dropping the oldest buffer when this flag is
+ // set. This blocks the client until all the buffers have been presented. If the buffers
+ // have presentation timestamps, then we may drop buffers.
+ eEnableBackpressure = 0x100, // ENABLE_BACKPRESSURE
};
enum {
@@ -73,10 +100,10 @@ struct layer_state_t {
eLayerStackChanged = 0x00000080,
eCropChanged_legacy = 0x00000100,
eDeferTransaction_legacy = 0x00000200,
- eOverrideScalingModeChanged = 0x00000400,
+ /* was ScalingModeChanged, now available 0x00000400, */
eShadowRadiusChanged = 0x00000800,
eReparentChildren = 0x00001000,
- eDetachChildren = 0x00002000,
+ /* was eDetachChildren, now available 0x00002000, */
eRelativeLayerChanged = 0x00004000,
eReparent = 0x00008000,
eColorChanged = 0x00010000,
@@ -105,45 +132,14 @@ struct layer_state_t {
eBackgroundBlurRadiusChanged = 0x80'00000000,
eProducerDisconnect = 0x100'00000000,
eFixedTransformHintChanged = 0x200'00000000,
+ eFrameNumberChanged = 0x400'00000000,
+ eFrameTimelineInfoChanged = 0x800'00000000,
+ eBlurRegionsChanged = 0x1000'00000000,
+ eAutoRefreshChanged = 0x2000'00000000,
+ eStretchChanged = 0x4000'00000000,
};
- layer_state_t()
- : what(0),
- x(0),
- y(0),
- z(0),
- w(0),
- h(0),
- layerStack(0),
- alpha(0),
- flags(0),
- mask(0),
- reserved(0),
- crop_legacy(Rect::INVALID_RECT),
- cornerRadius(0.0f),
- backgroundBlurRadius(0),
- frameNumber_legacy(0),
- overrideScalingMode(-1),
- transform(0),
- transformToDisplayInverse(false),
- crop(Rect::INVALID_RECT),
- frame(Rect::INVALID_RECT),
- dataspace(ui::Dataspace::UNKNOWN),
- surfaceDamageRegion(),
- api(-1),
- colorTransform(mat4()),
- bgColorAlpha(0),
- bgColorDataspace(ui::Dataspace::UNKNOWN),
- colorSpaceAgnostic(false),
- shadowRadius(0.0f),
- frameRateSelectionPriority(-1),
- frameRate(0.0f),
- frameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT),
- fixedTransformHint(ui::Transform::ROT_INVALID) {
- matrix.dsdx = matrix.dtdy = 1.0f;
- matrix.dsdy = matrix.dtdx = 0.0f;
- hdrMetadata.validTypes = 0;
- }
+ layer_state_t();
void merge(const layer_state_t& other);
status_t write(Parcel& output) const;
@@ -154,8 +150,11 @@ struct layer_state_t {
float dtdx{0};
float dtdy{0};
float dsdy{0};
+ status_t write(Parcel& output) const;
+ status_t read(const Parcel& input);
};
sp<IBinder> surface;
+ int32_t layerId;
uint64_t what;
float x;
float y;
@@ -164,23 +163,20 @@ struct layer_state_t {
uint32_t h;
uint32_t layerStack;
float alpha;
- uint8_t flags;
- uint8_t mask;
+ uint32_t flags;
+ uint32_t mask;
uint8_t reserved;
matrix22_t matrix;
Rect crop_legacy;
float cornerRadius;
uint32_t backgroundBlurRadius;
- sp<IBinder> barrierHandle_legacy;
- sp<IBinder> reparentHandle;
- uint64_t frameNumber_legacy;
- int32_t overrideScalingMode;
-
- sp<IGraphicBufferProducer> barrierGbp_legacy;
+ sp<SurfaceControl> barrierSurfaceControl_legacy;
+ sp<SurfaceControl> reparentSurfaceControl;
+ uint64_t barrierFrameNumber;
- sp<IBinder> relativeLayerHandle;
+ sp<SurfaceControl> relativeLayerSurfaceControl;
- sp<IBinder> parentHandleForChild;
+ sp<SurfaceControl> parentSurfaceControlForChild;
half3 color;
@@ -190,7 +186,7 @@ struct layer_state_t {
uint32_t transform;
bool transformToDisplayInverse;
Rect crop;
- Rect frame;
+ Rect orientedDisplaySpaceRect;
sp<GraphicBuffer> buffer;
sp<Fence> acquireFence;
ui::Dataspace dataspace;
@@ -199,9 +195,10 @@ struct layer_state_t {
int32_t api;
sp<NativeHandle> sidebandStream;
mat4 colorTransform;
+ std::vector<BlurRegion> blurRegions;
#ifndef NO_INPUT
- InputWindowInfo inputInfo;
+ sp<InputWindowHandle> inputHandle = new InputWindowHandle();
#endif
client_cache_t cachedBuffer;
@@ -228,6 +225,7 @@ struct layer_state_t {
// Layer frame rate and compatibility. See ANativeWindow_setFrameRate().
float frameRate;
int8_t frameRateCompatibility;
+ bool shouldBeSeamless;
// Set by window manager indicating the layer and all its children are
// in a different orientation than the display. The hint suggests that
@@ -237,6 +235,20 @@ struct layer_state_t {
// a buffer of a different size. -1 means the transform hint is not set,
// otherwise the value will be a valid ui::Rotation.
ui::Transform::RotationFlags fixedTransformHint;
+
+ // Used by BlastBufferQueue to forward the framenumber generated by the
+ // graphics producer.
+ uint64_t frameNumber;
+
+ FrameTimelineInfo frameTimelineInfo;
+
+ // Indicates that the consumer should acquire the next frame as soon as it
+ // can and not wait for a frame to become available. This is only relevant
+ // in shared buffer mode.
+ bool autoRefresh;
+
+ // Stretch effect to be applied to this layer
+ StretchEffect stretchEffect;
};
struct ComposerState {
@@ -263,18 +275,18 @@ struct DisplayState {
// These states define how layers are projected onto the physical display.
//
- // Layers are first clipped to `viewport'. They are then translated and
- // scaled from `viewport' to `frame'. Finally, they are rotated according
- // to `orientation', `width', and `height'.
+ // Layers are first clipped to `layerStackSpaceRect'. They are then translated and
+ // scaled from `layerStackSpaceRect' to `orientedDisplaySpaceRect'. Finally, they are rotated
+ // according to `orientation', `width', and `height'.
//
- // For example, assume viewport is Rect(0, 0, 200, 100), frame is Rect(20,
- // 10, 420, 210), and the size of the display is WxH. When orientation is
- // 0, layers will be scaled by a factor of 2 and translated by (20, 10).
- // When orientation is 1, layers will be additionally rotated by 90
- // degrees around the origin clockwise and translated by (W, 0).
+ // For example, assume layerStackSpaceRect is Rect(0, 0, 200, 100), orientedDisplaySpaceRect is
+ // Rect(20, 10, 420, 210), and the size of the display is WxH. When orientation is 0, layers
+ // will be scaled by a factor of 2 and translated by (20, 10). When orientation is 1, layers
+ // will be additionally rotated by 90 degrees around the origin clockwise and translated by (W,
+ // 0).
ui::Rotation orientation = ui::ROTATION_0;
- Rect viewport;
- Rect frame;
+ Rect layerStackSpaceRect;
+ Rect orientedDisplaySpaceRect;
uint32_t width, height;
@@ -283,12 +295,17 @@ struct DisplayState {
};
struct InputWindowCommands {
+#ifndef NO_INPUT
+ std::vector<FocusRequest> focusRequests;
+#endif
bool syncInputWindows{false};
- void merge(const InputWindowCommands& other);
+ // Merges the passed in commands and returns true if there were any changes.
+ bool merge(const InputWindowCommands& other);
+ bool empty() const;
void clear();
- void write(Parcel& output) const;
- void read(const Parcel& input);
+ status_t write(Parcel& output) const;
+ status_t read(const Parcel& input);
};
static inline int compare_type(const ComposerState& lhs, const ComposerState& rhs) {
@@ -301,11 +318,64 @@ static inline int compare_type(const DisplayState& lhs, const DisplayState& rhs)
return compare_type(lhs.token, rhs.token);
}
-// Returns true if the frameRate and compatibility are valid values, false
-// othwerise. If either of the params are invalid, an error log is printed, and
-// functionName is added to the log to indicate which function call failed.
-// functionName can be null.
-bool ValidateFrameRate(float frameRate, int8_t compatibility, const char* functionName);
+// Returns true if the frameRate is valid.
+//
+// @param frameRate the frame rate in Hz
+// @param compatibility a ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_*
+// @param functionName calling function or nullptr. Used for logging
+// @param privileged whether caller has unscoped surfaceflinger access
+bool ValidateFrameRate(float frameRate, int8_t compatibility, const char* functionName,
+ bool privileged = false);
+
+struct CaptureArgs {
+ const static int32_t UNSET_UID = -1;
+ virtual ~CaptureArgs() = default;
+
+ ui::PixelFormat pixelFormat{ui::PixelFormat::RGBA_8888};
+ Rect sourceCrop;
+ float frameScaleX{1};
+ float frameScaleY{1};
+ bool captureSecureLayers{false};
+ int32_t uid{UNSET_UID};
+ // Force capture to be in a color space. If the value is ui::Dataspace::UNKNOWN, the captured
+ // result will be in the display's colorspace.
+ // The display may use non-RGB dataspace (ex. displayP3) that could cause pixel data could be
+ // different from SRGB (byte per color), and failed when checking colors in tests.
+ // NOTE: In normal cases, we want the screen to be captured in display's colorspace.
+ ui::Dataspace dataspace = ui::Dataspace::UNKNOWN;
+
+ // The receiver of the capture can handle protected buffer. A protected buffer has
+ // GRALLOC_USAGE_PROTECTED usage bit and must not be accessed unprotected behaviour.
+ // Any read/write access from unprotected context will result in undefined behaviour.
+ // Protected contents are typically DRM contents. This has no direct implication to the
+ // secure property of the surface, which is specified by the application explicitly to avoid
+ // the contents being accessed/captured by screenshot or unsecure display.
+ bool allowProtected = false;
+
+ bool grayscale = false;
+
+ virtual status_t write(Parcel& output) const;
+ virtual status_t read(const Parcel& input);
+};
+
+struct DisplayCaptureArgs : CaptureArgs {
+ sp<IBinder> displayToken;
+ uint32_t width{0};
+ uint32_t height{0};
+ bool useIdentityTransform{false};
+
+ status_t write(Parcel& output) const override;
+ status_t read(const Parcel& input) override;
+};
+
+struct LayerCaptureArgs : CaptureArgs {
+ sp<IBinder> layerHandle;
+ std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>> excludeHandles;
+ bool childrenOnly{false};
+
+ status_t write(Parcel& output) const override;
+ status_t read(const Parcel& input) override;
+};
}; // namespace android
diff --git a/libs/gui/include/gui/ScreenCaptureResults.h b/libs/gui/include/gui/ScreenCaptureResults.h
new file mode 100644
index 0000000000..0ccc6e8b8a
--- /dev/null
+++ b/libs/gui/include/gui/ScreenCaptureResults.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#define SAFE_PARCEL(FUNC, ...) \
+ { \
+ status_t error = FUNC(__VA_ARGS__); \
+ if (error) { \
+ ALOGE("ERROR(%d). Failed to call parcel %s(%s)", error, #FUNC, #__VA_ARGS__); \
+ return error; \
+ } \
+ }
+
+#include <binder/Parcel.h>
+#include <binder/Parcelable.h>
+#include <ui/Fence.h>
+#include <ui/GraphicBuffer.h>
+
+namespace android::gui {
+
+struct ScreenCaptureResults : public Parcelable {
+public:
+ ScreenCaptureResults() = default;
+ virtual ~ScreenCaptureResults() = default;
+ status_t writeToParcel(android::Parcel* parcel) const override;
+ status_t readFromParcel(const android::Parcel* parcel) override;
+
+ sp<GraphicBuffer> buffer;
+ sp<Fence> fence = Fence::NO_FENCE;
+ bool capturedSecureLayers{false};
+ ui::Dataspace capturedDataspace{ui::Dataspace::V0_SRGB};
+ status_t result = OK;
+};
+
+} // namespace android::gui
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index 55b4101908..58812214d2 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -18,6 +18,7 @@
#define ANDROID_GUI_SURFACE_H
#include <gui/BufferQueueDefs.h>
+#include <gui/FrameTimelineInfo.h>
#include <gui/HdrMetadata.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/IProducerListener.h>
@@ -68,7 +69,6 @@ class Surface
: public ANativeObjectBase<ANativeWindow, Surface, RefBase>
{
public:
-
/*
* creates a Surface from the given IGraphicBufferProducer (which concrete
* implementation is a BufferQueue).
@@ -83,9 +83,15 @@ public:
*
* the controlledByApp flag indicates that this Surface (producer) is
* controlled by the application. This flag is used at connect time.
+ *
+ * Pass in the SurfaceControlHandle to store a weak reference to the layer
+ * that the Surface was created from. This handle can be used to create a
+ * child surface without using the IGBP to identify the layer. This is used
+ * for surfaces created by the BlastBufferQueue whose IGBP is created on the
+ * client and cannot be verified in SF.
*/
- explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer,
- bool controlledByApp = false);
+ explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false,
+ const sp<IBinder>& surfaceControlHandle = nullptr);
/* getIGraphicBufferProducer() returns the IGraphicBufferProducer this
* Surface was created with. Usually it's an error to use the
@@ -93,6 +99,8 @@ public:
*/
sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
+ sp<IBinder> getSurfaceControlHandle() const { return mSurfaceControlHandle; }
+
/* convenience function to check that the given surface is non NULL as
* well as its IGraphicBufferProducer */
static bool isValid(const sp<Surface>& surface) {
@@ -120,7 +128,7 @@ public:
* delay during dequeueBuffer. If there are already the maximum number of
* buffers allocated, this function has no effect.
*/
- void allocateBuffers();
+ virtual void allocateBuffers();
/* Sets the generation number on the IGraphicBufferProducer and updates the
* generation number on any buffers attached to the Surface after this call.
@@ -179,7 +187,9 @@ public:
status_t getUniqueId(uint64_t* outId) const;
status_t getConsumerUsage(uint64_t* outUsage) const;
- status_t setFrameRate(float frameRate, int8_t compatibility);
+ virtual status_t setFrameRate(float frameRate, int8_t compatibility, bool shouldBeSeamless);
+ virtual status_t setFrameTimelineInfo(const FrameTimelineInfo& info);
+ virtual status_t getExtraBufferCount(int* extraBuffers) const;
protected:
virtual ~Surface();
@@ -265,6 +275,8 @@ private:
int dispatchAddQueueInterceptor(va_list args);
int dispatchAddQueryInterceptor(va_list args);
int dispatchGetLastQueuedBuffer(va_list args);
+ int dispatchSetFrameTimelineInfo(va_list args);
+ int dispatchGetExtraBufferCount(va_list args);
bool transformToDisplayInverse();
protected:
@@ -335,6 +347,23 @@ public:
static status_t attachAndQueueBufferWithDataspace(Surface* surface, sp<GraphicBuffer> buffer,
ui::Dataspace dataspace);
+ // Batch version of dequeueBuffer, cancelBuffer and queueBuffer
+ // Note that these batched operations are not supported when shared buffer mode is being used.
+ struct BatchBuffer {
+ ANativeWindowBuffer* buffer = nullptr;
+ int fenceFd = -1;
+ };
+ virtual int dequeueBuffers(std::vector<BatchBuffer>* buffers);
+ virtual int cancelBuffers(const std::vector<BatchBuffer>& buffers);
+
+ struct BatchQueuedBuffer {
+ ANativeWindowBuffer* buffer = nullptr;
+ int fenceFd = -1;
+ nsecs_t timestamp = NATIVE_WINDOW_TIMESTAMP_AUTO;
+ };
+ virtual int queueBuffers(
+ const std::vector<BatchQueuedBuffer>& buffers);
+
protected:
enum { NUM_BUFFER_SLOTS = BufferQueueDefs::NUM_BUFFER_SLOTS };
enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
@@ -364,6 +393,14 @@ protected:
void freeAllBuffers();
int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
+ void getDequeueBufferInputLocked(IGraphicBufferProducer::DequeueBufferInput* dequeueInput);
+
+ void getQueueBufferInputLocked(android_native_buffer_t* buffer, int fenceFd, nsecs_t timestamp,
+ IGraphicBufferProducer::QueueBufferInput* out);
+
+ void onBufferQueuedLocked(int slot, sp<Fence> fence,
+ const IGraphicBufferProducer::QueueBufferOutput& output);
+
struct BufferSlot {
sp<GraphicBuffer> buffer;
Region dirtyRegion;
@@ -539,6 +576,11 @@ protected:
bool mEnableFrameTimestamps = false;
std::unique_ptr<ProducerFrameEventHistory> mFrameEventHistory;
+ // Reference to the SurfaceFlinger layer that was used to create this
+ // surface. This is only populated when the Surface is created from
+ // a BlastBufferQueue.
+ sp<IBinder> mSurfaceControlHandle;
+
bool mReportRemovedBuffers = false;
std::vector<sp<GraphicBuffer>> mRemovedBuffers;
int mMaxBufferCount;
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index adcb8982a0..e89f3a7b44 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -29,6 +29,7 @@
#include <utils/SortedVector.h>
#include <utils/threads.h>
+#include <ui/BlurRegion.h>
#include <ui/ConfigStoreTypes.h>
#include <ui/DisplayedFrameStats.h>
#include <ui/FrameStats.h>
@@ -109,28 +110,29 @@ public:
// Get immutable information about given physical display.
static status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo*);
- // Get configurations supported by given physical display.
- static status_t getDisplayConfigs(const sp<IBinder>& display, Vector<DisplayConfig>*);
+ // Get modes supported by given physical display.
+ static status_t getDisplayModes(const sp<IBinder>& display, Vector<ui::DisplayMode>*);
- // Get the ID of the active DisplayConfig, as getDisplayConfigs index.
- static int getActiveConfig(const sp<IBinder>& display);
+ // Get the ID of the active DisplayMode, as getDisplayModes index.
+ static int getActiveDisplayModeId(const sp<IBinder>& display);
- // Shorthand for getDisplayConfigs element at getActiveConfig index.
- static status_t getActiveDisplayConfig(const sp<IBinder>& display, DisplayConfig*);
+ // Shorthand for getDisplayModes element at getActiveDisplayModeId index.
+ static status_t getActiveDisplayMode(const sp<IBinder>& display, ui::DisplayMode*);
// Sets the refresh rate boundaries for the display.
- static status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
- int32_t defaultConfig, float primaryRefreshRateMin,
- float primaryRefreshRateMax,
- float appRequestRefreshRateMin,
- float appRequestRefreshRateMax);
+ static status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, size_t defaultMode,
+ bool allowGroupSwitching,
+ float primaryRefreshRateMin,
+ float primaryRefreshRateMax,
+ float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax);
// Gets the refresh rate boundaries for the display.
- static status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
- int32_t* outDefaultConfig,
- float* outPrimaryRefreshRateMin,
- float* outPrimaryRefreshRateMax,
- float* outAppRequestRefreshRateMin,
- float* outAppRequestRefreshRateMax);
+ static status_t getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
+ size_t* outDefaultMode, bool* outAllowGroupSwitching,
+ float* outPrimaryRefreshRateMin,
+ float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin,
+ float* outAppRequestRefreshRateMax);
// Gets the list of supported color modes for the given display
static status_t getDisplayColorModes(const sp<IBinder>& display,
@@ -182,6 +184,11 @@ public:
static bool getProtectedContentSupport();
/**
+ * Gets the context priority of surface flinger's render engine.
+ */
+ static int getGPUContextPriority();
+
+ /**
* Uncaches a buffer in ISurfaceComposer. It must be uncached via a transaction so that it is
* in order with other transactions that use buffers.
*/
@@ -217,14 +224,14 @@ public:
static status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness);
/*
- * Sends a power hint to the composer. This function is asynchronous.
+ * Sends a power boost to the composer. This function is asynchronous.
*
- * hintId
- * hint id according to android::hardware::power::V1_0::PowerHint
+ * boostId
+ * boost id according to android::hardware::power::Boost
*
* Returns NO_ERROR upon success.
*/
- static status_t notifyPowerHint(int32_t hintId);
+ static status_t notifyPowerBoost(int32_t boostId);
/*
* Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows
@@ -253,13 +260,13 @@ public:
static sp<SurfaceComposerClient> getDefault();
//! Create a surface
- sp<SurfaceControl> createSurface(const String8& name, // name of the surface
- uint32_t w, // width in pixel
- uint32_t h, // height in pixel
- PixelFormat format, // pixel-format desired
- uint32_t flags = 0, // usage flags
- SurfaceControl* parent = nullptr, // parent
- LayerMetadata metadata = LayerMetadata(), // metadata
+ sp<SurfaceControl> createSurface(const String8& name, // name of the surface
+ uint32_t w, // width in pixel
+ uint32_t h, // height in pixel
+ PixelFormat format, // pixel-format desired
+ uint32_t flags = 0, // usage flags
+ const sp<IBinder>& parentHandle = nullptr, // parentHandle
+ LayerMetadata metadata = LayerMetadata(), // metadata
uint32_t* outTransformHint = nullptr);
status_t createSurfaceChecked(const String8& name, // name of the surface
@@ -267,9 +274,9 @@ public:
uint32_t h, // height in pixel
PixelFormat format, // pixel-format desired
sp<SurfaceControl>* outSurface,
- uint32_t flags = 0, // usage flags
- SurfaceControl* parent = nullptr, // parent
- LayerMetadata metadata = LayerMetadata(), // metadata
+ uint32_t flags = 0, // usage flags
+ const sp<IBinder>& parentHandle = nullptr, // parentHandle
+ LayerMetadata metadata = LayerMetadata(), // metadata
uint32_t* outTransformHint = nullptr);
//! Create a surface
@@ -339,12 +346,18 @@ public:
};
class Transaction : public Parcelable {
+ private:
+ static std::atomic<uint32_t> idCounter;
+ int64_t generateId();
+
protected:
std::unordered_map<sp<IBinder>, ComposerState, IBinderHash> mComposerStates;
- SortedVector<DisplayState > mDisplayStates;
+ SortedVector<DisplayState> mDisplayStates;
std::unordered_map<sp<ITransactionCompletedListener>, CallbackInfo, TCLHash>
mListenerCallbacks;
+ uint64_t mId;
+
uint32_t mForceSynchronous = 0;
uint32_t mTransactionNestCount = 0;
bool mAnimation = false;
@@ -359,28 +372,36 @@ public:
// to be presented. When it is not possible to present at exactly that time, it will be
// presented after the time has passed.
//
+ // If the client didn't pass a desired presentation time, mDesiredPresentTime will be
+ // populated to the time setBuffer was called, and mIsAutoTimestamp will be set to true.
+ //
// Desired present times that are more than 1 second in the future may be ignored.
// When a desired present time has already passed, the transaction will be presented as soon
// as possible.
//
// Transactions from the same process are presented in the same order that they are applied.
// The desired present time does not affect this ordering.
- int64_t mDesiredPresentTime = -1;
+ int64_t mDesiredPresentTime = 0;
+ bool mIsAutoTimestamp = true;
+
+ // The vsync id provided by Choreographer.getVsyncId and the input event id
+ FrameTimelineInfo mFrameTimelineInfo;
+
+ // If not null, transactions will be queued up using this token otherwise a common token
+ // per process will be used.
+ sp<IBinder> mApplyToken = nullptr;
InputWindowCommands mInputWindowCommands;
int mStatus = NO_ERROR;
- layer_state_t* getLayerState(const sp<IBinder>& surfaceHandle);
- layer_state_t* getLayerState(const sp<SurfaceControl>& sc) {
- return getLayerState(sc->getHandle());
- }
+ layer_state_t* getLayerState(const sp<SurfaceControl>& sc);
DisplayState& getDisplayState(const sp<IBinder>& token);
void cacheBuffers();
void registerSurfaceControlForCallback(const sp<SurfaceControl>& sc);
public:
- Transaction() = default;
+ Transaction();
virtual ~Transaction() = default;
Transaction(Transaction const& other);
@@ -418,7 +439,7 @@ public:
// If the relative is removed, the Surface will have no layer and be
// invisible, until the next time set(Relative)Layer is called.
Transaction& setRelativeLayer(const sp<SurfaceControl>& sc,
- const sp<IBinder>& relativeTo, int32_t z);
+ const sp<SurfaceControl>& relativeTo, int32_t z);
Transaction& setFlags(const sp<SurfaceControl>& sc,
uint32_t flags, uint32_t mask);
Transaction& setTransparentRegionHint(const sp<SurfaceControl>& sc,
@@ -431,6 +452,8 @@ public:
Transaction& setCornerRadius(const sp<SurfaceControl>& sc, float cornerRadius);
Transaction& setBackgroundBlurRadius(const sp<SurfaceControl>& sc,
int backgroundBlurRadius);
+ Transaction& setBlurRegions(const sp<SurfaceControl>& sc,
+ const std::vector<BlurRegion>& regions);
Transaction& setLayerStack(const sp<SurfaceControl>& sc, uint32_t layerStack);
Transaction& setMetadata(const sp<SurfaceControl>& sc, uint32_t key, const Parcel& p);
// Defers applying any changes made in this transaction until the Layer
@@ -438,22 +461,16 @@ public:
// by handle is removed, then we will apply this transaction regardless of
// what frame number has been reached.
Transaction& deferTransactionUntil_legacy(const sp<SurfaceControl>& sc,
- const sp<IBinder>& handle, uint64_t frameNumber);
- // A variant of deferTransactionUntil_legacy which identifies the Layer we wait for by
- // Surface instead of Handle. Useful for clients which may not have the
- // SurfaceControl for some of their Surfaces. Otherwise behaves identically.
- Transaction& deferTransactionUntil_legacy(const sp<SurfaceControl>& sc,
- const sp<Surface>& barrierSurface,
+ const sp<SurfaceControl>& barrierSurfaceControl,
uint64_t frameNumber);
// Reparents all children of this layer to the new parent handle.
Transaction& reparentChildren(const sp<SurfaceControl>& sc,
- const sp<IBinder>& newParentHandle);
+ const sp<SurfaceControl>& newParent);
/// Reparents the current layer to the new parent handle. The new parent must not be null.
// This can be used instead of reparentChildren if the caller wants to
// only re-parent a specific child.
- Transaction& reparent(const sp<SurfaceControl>& sc,
- const sp<IBinder>& newParentHandle);
+ Transaction& reparent(const sp<SurfaceControl>& sc, const sp<SurfaceControl>& newParent);
Transaction& setColor(const sp<SurfaceControl>& sc, const half3& color);
@@ -487,26 +504,12 @@ public:
// ONLY FOR BLAST ADAPTER
Transaction& notifyProducerDisconnect(const sp<SurfaceControl>& sc);
-
- // Detaches all child surfaces (and their children recursively)
- // from their SurfaceControl.
- // The child SurfaceControls will not throw exceptions or return errors,
- // but transactions will have no effect.
- // The child surfaces will continue to follow their parent surfaces,
- // and remain eligible for rendering, but their relative state will be
- // frozen. We use this in the WindowManager, in app shutdown/relaunch
- // scenarios, where the app would otherwise clean up its child Surfaces.
- // Sometimes the WindowManager needs to extend their lifetime slightly
- // in order to perform an exit animation or prevent flicker.
- Transaction& detachChildren(const sp<SurfaceControl>& sc);
- // Set an override scaling mode as documented in <system/window.h>
- // the override scaling mode will take precedence over any client
- // specified scaling mode. -1 will clear the override scaling mode.
- Transaction& setOverrideScalingMode(const sp<SurfaceControl>& sc,
- int32_t overrideScalingMode);
+ // Set the framenumber generated by the graphics producer to mimic BufferQueue behaviour.
+ Transaction& setFrameNumber(const sp<SurfaceControl>& sc, uint64_t frameNumber);
#ifndef NO_INPUT
Transaction& setInputWindowInfo(const sp<SurfaceControl>& sc, const InputWindowInfo& info);
+ Transaction& setFocusedWindow(const FocusRequest& request);
Transaction& syncInputWindows();
#endif
@@ -519,7 +522,7 @@ public:
Transaction& setShadowRadius(const sp<SurfaceControl>& sc, float cornerRadius);
Transaction& setFrameRate(const sp<SurfaceControl>& sc, float frameRate,
- int8_t compatibility);
+ int8_t compatibility, bool shouldBeSeamless);
// Set by window manager indicating the layer and all its children are
// in a different orientation than the display. The hint suggests that
@@ -529,6 +532,28 @@ public:
// a buffer of a different size.
Transaction& setFixedTransformHint(const sp<SurfaceControl>& sc, int32_t transformHint);
+ // Sets the frame timeline vsync id received from choreographer that corresponds
+ // to the transaction, and the input event id that identifies the input event that caused
+ // the current frame.
+ Transaction& setFrameTimelineInfo(const FrameTimelineInfo& frameTimelineInfo);
+ // Variant that only applies to a specific SurfaceControl.
+ Transaction& setFrameTimelineInfo(const sp<SurfaceControl>& sc,
+ const FrameTimelineInfo& frameTimelineInfo);
+
+ // Indicates that the consumer should acquire the next frame as soon as it
+ // can and not wait for a frame to become available. This is only relevant
+ // in shared buffer mode.
+ Transaction& setAutoRefresh(const sp<SurfaceControl>& sc, bool autoRefresh);
+
+ // Queues up transactions using this token in SurfaceFlinger. By default, all transactions
+ // from a client are placed on the same queue. This can be used to prevent multiple
+ // transactions from blocking each other.
+ Transaction& setApplyToken(const sp<IBinder>& token);
+
+ Transaction& setStretchEffect(const sp<SurfaceControl>& sc, float left, float top,
+ float right, float bottom, float vecX, float vecY,
+ float maxAmount);
+
status_t setDisplaySurface(const sp<IBinder>& token,
const sp<IGraphicBufferProducer>& bufferProducer);
@@ -592,32 +617,22 @@ private:
class ScreenshotClient {
public:
- // if cropping isn't required, callers may pass in a default Rect, e.g.:
- // capture(display, producer, Rect(), reqWidth, ...);
- static status_t capture(const sp<IBinder>& display, ui::Dataspace reqDataSpace,
- ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
- uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- ui::Rotation rotation, bool captureSecureLayers,
- sp<GraphicBuffer>* outBuffer, bool& outCapturedSecureLayers);
- static status_t capture(const sp<IBinder>& display, ui::Dataspace reqDataSpace,
- ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
- uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- ui::Rotation rotation, sp<GraphicBuffer>* outBuffer);
- static status_t capture(uint64_t displayOrLayerStack, ui::Dataspace* outDataspace,
- sp<GraphicBuffer>* outBuffer);
- static status_t captureLayers(const sp<IBinder>& layerHandle, ui::Dataspace reqDataSpace,
- ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
- float frameScale, sp<GraphicBuffer>* outBuffer);
- static status_t captureChildLayers(
- const sp<IBinder>& layerHandle, ui::Dataspace reqDataSpace,
- ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
- const std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>>&
- excludeHandles,
- float frameScale, sp<GraphicBuffer>* outBuffer);
+ static status_t captureDisplay(const DisplayCaptureArgs& captureArgs,
+ const sp<IScreenCaptureListener>& captureListener);
+ static status_t captureDisplay(uint64_t displayOrLayerStack,
+ const sp<IScreenCaptureListener>& captureListener);
+ static status_t captureLayers(const LayerCaptureArgs& captureArgs,
+ const sp<IScreenCaptureListener>& captureListener);
};
// ---------------------------------------------------------------------------
+class JankDataListener : public VirtualLightRefBase {
+public:
+ virtual ~JankDataListener() = 0;
+ virtual void onJankDataAvailable(const std::vector<JankData>& jankData) = 0;
+};
+
class TransactionCompletedListener : public BnTransactionCompletedListener {
TransactionCompletedListener();
@@ -636,6 +651,7 @@ class TransactionCompletedListener : public BnTransactionCompletedListener {
};
std::unordered_map<CallbackId, CallbackTranslation> mCallbacks GUARDED_BY(mMutex);
+ std::multimap<sp<IBinder>, sp<JankDataListener>> mJankListeners GUARDED_BY(mMutex);
public:
static sp<TransactionCompletedListener> getInstance();
@@ -651,6 +667,18 @@ public:
void addSurfaceControlToCallbacks(const sp<SurfaceControl>& surfaceControl,
const std::unordered_set<CallbackId>& callbackIds);
+ /*
+ * Adds a jank listener to be informed about SurfaceFlinger's jank classification for a specific
+ * surface. Jank classifications arrive as part of the transaction callbacks about previous
+ * frames submitted to this Surface.
+ */
+ void addJankListener(const sp<JankDataListener>& listener, sp<SurfaceControl> surfaceControl);
+
+ /**
+ * Removes a jank listener previously added to addJankCallback.
+ */
+ void removeJankListener(const sp<JankDataListener>& listener);
+
// Overrides BnTransactionCompletedListener's onTransactionCompleted
void onTransactionCompleted(ListenerStats stats) override;
};
diff --git a/libs/gui/include/gui/SurfaceControl.h b/libs/gui/include/gui/SurfaceControl.h
index ac2bbccfd2..35bdfc155d 100644
--- a/libs/gui/include/gui/SurfaceControl.h
+++ b/libs/gui/include/gui/SurfaceControl.h
@@ -20,7 +20,6 @@
#include <stdint.h>
#include <sys/types.h>
-#include <utils/KeyedVector.h>
#include <utils/RefBase.h>
#include <utils/threads.h>
@@ -44,8 +43,12 @@ class SurfaceComposerClient;
class SurfaceControl : public RefBase
{
public:
- static sp<SurfaceControl> readFromParcel(const Parcel* parcel);
- void writeToParcel(Parcel* parcel);
+ static status_t readFromParcel(const Parcel& parcel, sp<SurfaceControl>* outSurfaceControl);
+ status_t writeToParcel(Parcel& parcel);
+
+ static status_t readNullableFromParcel(const Parcel& parcel,
+ sp<SurfaceControl>* outSurfaceControl);
+ static status_t writeNullableToParcel(Parcel& parcel, const sp<SurfaceControl>& surfaceControl);
static bool isValid(const sp<SurfaceControl>& surface) {
return (surface != nullptr) && surface->isValid();
@@ -70,6 +73,7 @@ public:
sp<Surface> getSurface() const;
sp<Surface> createSurface() const;
sp<IBinder> getHandle() const;
+ int32_t getLayerId() const;
sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
@@ -85,7 +89,8 @@ public:
explicit SurfaceControl(const sp<SurfaceControl>& other);
SurfaceControl(const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle,
- const sp<IGraphicBufferProducer>& gbp, uint32_t transformHint = 0);
+ const sp<IGraphicBufferProducer>& gbp, int32_t layerId,
+ uint32_t transformHint = 0);
private:
// can't be copied
@@ -105,6 +110,7 @@ private:
sp<IGraphicBufferProducer> mGraphicBufferProducer;
mutable Mutex mLock;
mutable sp<Surface> mSurfaceData;
+ int32_t mLayerId;
uint32_t mTransformHint;
};
diff --git a/libs/gui/include/gui/SyncScreenCaptureListener.h b/libs/gui/include/gui/SyncScreenCaptureListener.h
new file mode 100644
index 0000000000..0784fbc058
--- /dev/null
+++ b/libs/gui/include/gui/SyncScreenCaptureListener.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/gui/BnScreenCaptureListener.h>
+#include <gui/SurfaceComposerClient.h>
+#include <future>
+
+namespace android {
+
+using gui::ScreenCaptureResults;
+
+struct SyncScreenCaptureListener : gui::BnScreenCaptureListener {
+public:
+ binder::Status onScreenCaptureCompleted(const ScreenCaptureResults& captureResults) override {
+ resultsPromise.set_value(captureResults);
+ return binder::Status::ok();
+ }
+
+ ScreenCaptureResults waitForResults() {
+ std::future<ScreenCaptureResults> resultsFuture = resultsPromise.get_future();
+ const auto screenCaptureResults = resultsFuture.get();
+ screenCaptureResults.fence->waitForever("");
+ return screenCaptureResults;
+ }
+
+private:
+ std::promise<ScreenCaptureResults> resultsPromise;
+};
+
+} // namespace android \ No newline at end of file
diff --git a/libs/gui/include/gui/TransactionTracing.h b/libs/gui/include/gui/TransactionTracing.h
new file mode 100644
index 0000000000..9efba47a18
--- /dev/null
+++ b/libs/gui/include/gui/TransactionTracing.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/gui/BnTransactionTraceListener.h>
+#include <utils/Mutex.h>
+
+namespace android {
+
+class TransactionTraceListener : public gui::BnTransactionTraceListener {
+ static std::mutex sMutex;
+ static sp<TransactionTraceListener> sInstance;
+
+ TransactionTraceListener();
+
+public:
+ static sp<TransactionTraceListener> getInstance();
+
+ binder::Status onToggled(bool enabled) override;
+
+ bool isTracingEnabled();
+
+private:
+ bool mTracingEnabled = false;
+};
+
+} // namespace android
diff --git a/libs/gui/include/gui/view/Surface.h b/libs/gui/include/gui/view/Surface.h
index cc64fd45dd..f7dcbc698d 100644
--- a/libs/gui/include/gui/view/Surface.h
+++ b/libs/gui/include/gui/view/Surface.h
@@ -21,6 +21,7 @@
#include <utils/StrongPointer.h>
#include <utils/String16.h>
+#include <binder/IBinder.h>
#include <binder/Parcelable.h>
namespace android {
@@ -43,6 +44,7 @@ class Surface : public Parcelable {
String16 name;
sp<IGraphicBufferProducer> graphicBufferProducer;
+ sp<IBinder> surfaceControlHandle;
virtual status_t writeToParcel(Parcel* parcel) const override;
virtual status_t readFromParcel(const Parcel* parcel) override;
diff --git a/libs/gui/sysprop/Android.bp b/libs/gui/sysprop/Android.bp
index bddb0ac5ee..64b1eacaa2 100644
--- a/libs/gui/sysprop/Android.bp
+++ b/libs/gui/sysprop/Android.bp
@@ -1,12 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
sysprop_library {
name: "LibGuiProperties",
srcs: ["*.sysprop"],
diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp
index 6077b4e59f..53c13c8859 100644
--- a/libs/gui/tests/Android.bp
+++ b/libs/gui/tests/Android.bp
@@ -2,15 +2,6 @@
// Build the binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE)
// to integrate with auto-test framework.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_test {
name: "libgui_test",
test_suites: ["device-tests"],
@@ -23,7 +14,7 @@ cc_test {
srcs: [
"BLASTBufferQueue_test.cpp",
- "BufferItemConsumer_test.cpp",
+ "BufferItemConsumer_test.cpp",
"BufferQueue_test.cpp",
"CpuConsumer_test.cpp",
"EndToEndNativeInputTest.cpp",
@@ -67,6 +58,30 @@ cc_test {
header_libs: ["libsurfaceflinger_headers"],
}
+// Build the tests that need to run with both 32bit and 64bit.
+cc_test {
+ name: "libgui_multilib_test",
+ test_suites: ["device-tests"],
+
+ clang: true,
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
+
+ srcs: [
+ "DisplayEventStructLayout_test.cpp",
+ ],
+
+ shared_libs: [
+ "libgui",
+ ],
+
+ compile_multilib: "both",
+
+ header_libs: ["libsurfaceflinger_headers"],
+}
+
// Build a separate binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE)
// This test has a main method, and requires a separate binary to be built.
// To add move tests like this, just add additional cc_test statements,
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index da5bbdd2e6..5447b7659b 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -24,9 +24,11 @@
#include <gui/FrameTimestamps.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/IProducerListener.h>
+#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
+#include <gui/SyncScreenCaptureListener.h>
#include <private/gui/ComposerService.h>
-#include <ui/DisplayConfig.h>
+#include <ui/DisplayMode.h>
#include <ui/GraphicBuffer.h>
#include <ui/GraphicTypes.h>
#include <ui/Transform.h>
@@ -43,20 +45,21 @@ using android::hardware::graphics::common::V1_2::BufferUsage;
class BLASTBufferQueueHelper {
public:
BLASTBufferQueueHelper(const sp<SurfaceControl>& sc, int width, int height) {
- mBlastBufferQueueAdapter = new BLASTBufferQueue(sc, width, height);
+ mBlastBufferQueueAdapter = new BLASTBufferQueue("TestBLASTBufferQueue", sc, width, height,
+ PIXEL_FORMAT_RGBA_8888);
}
void update(const sp<SurfaceControl>& sc, int width, int height) {
- mBlastBufferQueueAdapter->update(sc, width, height);
+ mBlastBufferQueueAdapter->update(sc, width, height, PIXEL_FORMAT_RGBA_8888);
}
void setNextTransaction(Transaction* next) {
mBlastBufferQueueAdapter->setNextTransaction(next);
}
- int getWidth() { return mBlastBufferQueueAdapter->mWidth; }
+ int getWidth() { return mBlastBufferQueueAdapter->mSize.width; }
- int getHeight() { return mBlastBufferQueueAdapter->mHeight; }
+ int getHeight() { return mBlastBufferQueueAdapter->mSize.height; }
Transaction* getNextTransaction() { return mBlastBufferQueueAdapter->mNextTransaction; }
@@ -104,9 +107,9 @@ protected:
t.apply();
t.clear();
- DisplayConfig config;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(mDisplayToken, &config));
- const ui::Size& resolution = config.resolution;
+ ui::DisplayMode mode;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayMode(mDisplayToken, &mode));
+ const ui::Size& resolution = mode.resolution;
mDisplayWidth = resolution.getWidth();
mDisplayHeight = resolution.getHeight();
@@ -120,6 +123,9 @@ protected:
.show(mSurfaceControl)
.setDataspace(mSurfaceControl, ui::Dataspace::V0_SRGB)
.apply();
+
+ mCaptureArgs.displayToken = mDisplayToken;
+ mCaptureArgs.dataspace = ui::Dataspace::V0_SRGB;
}
void setUpProducer(BLASTBufferQueueHelper adapter, sp<IGraphicBufferProducer>& producer) {
@@ -165,18 +171,20 @@ protected:
void checkScreenCapture(uint8_t r, uint8_t g, uint8_t b, Rect region, int32_t border = 0,
bool outsideRegion = false) {
+ sp<GraphicBuffer>& captureBuf = mCaptureResults.buffer;
const auto epsilon = 3;
- const auto width = mScreenCaptureBuf->getWidth();
- const auto height = mScreenCaptureBuf->getHeight();
- const auto stride = mScreenCaptureBuf->getStride();
+ const auto width = captureBuf->getWidth();
+ const auto height = captureBuf->getHeight();
+ const auto stride = captureBuf->getStride();
uint32_t* bufData;
- mScreenCaptureBuf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_READ_OFTEN),
- reinterpret_cast<void**>(&bufData));
+ captureBuf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_READ_OFTEN),
+ reinterpret_cast<void**>(&bufData));
for (uint32_t row = 0; row < height; row++) {
for (uint32_t col = 0; col < width; col++) {
uint8_t* pixel = (uint8_t*)(bufData + (row * stride) + col);
+ ASSERT_NE(nullptr, pixel);
bool inRegion;
if (!outsideRegion) {
inRegion = row >= region.top + border && row < region.bottom - border &&
@@ -196,20 +204,62 @@ protected:
}
}
}
- mScreenCaptureBuf->unlock();
+ captureBuf->unlock();
ASSERT_EQ(false, ::testing::Test::HasFailure());
}
+ static status_t captureDisplay(DisplayCaptureArgs& captureArgs,
+ ScreenCaptureResults& captureResults) {
+ const auto sf = ComposerService::getComposerService();
+ SurfaceComposerClient::Transaction().apply(true);
+
+ const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
+ status_t status = sf->captureDisplay(captureArgs, captureListener);
+ if (status != NO_ERROR) {
+ return status;
+ }
+ captureResults = captureListener->waitForResults();
+ return captureResults.result;
+ }
+
+ void queueBuffer(sp<IGraphicBufferProducer> igbp, uint8_t r, uint8_t g, uint8_t b,
+ nsecs_t presentTimeDelay) {
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+ auto ret = igbp->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
+ PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
+ nullptr, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
+ ASSERT_EQ(OK, igbp->requestBuffer(slot, &buf));
+
+ uint32_t* bufData;
+ buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
+ reinterpret_cast<void**>(&bufData));
+ fillBuffer(bufData, Rect(buf->getWidth(), buf->getHeight() / 2), buf->getStride(), r, g, b);
+ buf->unlock();
+
+ IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ nsecs_t timestampNanos = systemTime() + presentTimeDelay;
+ IGraphicBufferProducer::QueueBufferInput input(timestampNanos, false, HAL_DATASPACE_UNKNOWN,
+ Rect(mDisplayWidth, mDisplayHeight / 2),
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
+ Fence::NO_FENCE);
+ igbp->queueBuffer(slot, input, &qbOutput);
+ }
+
sp<SurfaceComposerClient> mClient;
sp<ISurfaceComposer> mComposer;
sp<IBinder> mDisplayToken;
sp<SurfaceControl> mSurfaceControl;
- sp<GraphicBuffer> mScreenCaptureBuf;
uint32_t mDisplayWidth;
uint32_t mDisplayHeight;
+
+ DisplayCaptureArgs mCaptureArgs;
+ ScreenCaptureResults mCaptureResults;
};
TEST_F(BLASTBufferQueueTest, CreateBLASTBufferQueue) {
@@ -228,8 +278,15 @@ TEST_F(BLASTBufferQueueTest, Update) {
PIXEL_FORMAT_RGBA_8888);
adapter.update(updateSurface, mDisplayWidth / 2, mDisplayHeight / 2);
ASSERT_EQ(updateSurface, adapter.getSurfaceControl());
- ASSERT_EQ(mDisplayWidth / 2, adapter.getWidth());
- ASSERT_EQ(mDisplayHeight / 2, adapter.getHeight());
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer);
+
+ int32_t width;
+ igbProducer->query(NATIVE_WINDOW_WIDTH, &width);
+ ASSERT_EQ(mDisplayWidth / 2, width);
+ int32_t height;
+ igbProducer->query(NATIVE_WINDOW_HEIGHT, &height);
+ ASSERT_EQ(mDisplayHeight / 2, height);
}
TEST_F(BLASTBufferQueueTest, SetNextTransaction) {
@@ -301,12 +358,7 @@ TEST_F(BLASTBufferQueueTest, onFrameAvailable_Apply) {
adapter.waitForCallbacks();
// capture screen and verify that it is red
- bool capturedSecureLayers;
- ASSERT_EQ(NO_ERROR,
- mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
- ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(),
- mDisplayWidth, mDisplayHeight,
- /*useIdentityTransform*/ false));
+ ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
}
@@ -383,12 +435,8 @@ TEST_F(BLASTBufferQueueTest, SetCrop_Item) {
adapter.waitForCallbacks();
// capture screen and verify that it is red
- bool capturedSecureLayers;
- ASSERT_EQ(NO_ERROR,
- mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
- ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(),
- mDisplayWidth, mDisplayHeight,
- /*useIdentityTransform*/ false));
+ ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
+
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
}
@@ -444,12 +492,8 @@ TEST_F(BLASTBufferQueueTest, SetCrop_ScalingModeScaleCrop) {
adapter.waitForCallbacks();
// capture screen and verify that it is red
- bool capturedSecureLayers;
- ASSERT_EQ(NO_ERROR,
- mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
- ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(),
- mDisplayWidth, mDisplayHeight,
- /*useIdentityTransform*/ false));
+ ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
+
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(r, g, b,
{0, 0, (int32_t)bufferSideLength, (int32_t)bufferSideLength}));
@@ -459,6 +503,93 @@ TEST_F(BLASTBufferQueueTest, SetCrop_ScalingModeScaleCrop) {
/*border*/ 0, /*outsideRegion*/ true));
}
+class TestProducerListener : public BnProducerListener {
+public:
+ sp<IGraphicBufferProducer> mIgbp;
+ TestProducerListener(const sp<IGraphicBufferProducer>& igbp) : mIgbp(igbp) {}
+ void onBufferReleased() override {
+ sp<GraphicBuffer> buffer;
+ sp<Fence> fence;
+ mIgbp->detachNextBuffer(&buffer, &fence);
+ }
+};
+
+TEST_F(BLASTBufferQueueTest, CustomProducerListener) {
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+ sp<IGraphicBufferProducer> igbProducer = adapter.getIGraphicBufferProducer();
+ ASSERT_NE(nullptr, igbProducer.get());
+ ASSERT_EQ(NO_ERROR, igbProducer->setMaxDequeuedBufferCount(2));
+ IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ ASSERT_EQ(NO_ERROR,
+ igbProducer->connect(new TestProducerListener(igbProducer), NATIVE_WINDOW_API_CPU,
+ false, &qbOutput));
+ ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
+ for (int i = 0; i < 3; i++) {
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+ auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
+ PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
+ nullptr, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
+ ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
+ IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+ Rect(mDisplayWidth, mDisplayHeight),
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
+ Fence::NO_FENCE);
+ igbProducer->queueBuffer(slot, input, &qbOutput);
+ }
+ adapter.waitForCallbacks();
+}
+
+TEST_F(BLASTBufferQueueTest, QueryNativeWindowQueuesToWindowComposer) {
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+
+ sp<android::Surface> surface = new Surface(adapter.getIGraphicBufferProducer());
+ ANativeWindow* nativeWindow = (ANativeWindow*)(surface.get());
+ int queuesToNativeWindow = 0;
+ int err = nativeWindow->query(nativeWindow, NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
+ &queuesToNativeWindow);
+ ASSERT_EQ(NO_ERROR, err);
+ ASSERT_EQ(queuesToNativeWindow, 1);
+}
+
+TEST_F(BLASTBufferQueueTest, OutOfOrderTransactionTest) {
+ sp<SurfaceControl> bgSurface =
+ mClient->createSurface(String8("BGTest"), 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState);
+ ASSERT_NE(nullptr, bgSurface.get());
+ Transaction t;
+ t.setLayerStack(bgSurface, 0)
+ .show(bgSurface)
+ .setDataspace(bgSurface, ui::Dataspace::V0_SRGB)
+ .setFrame(bgSurface, Rect(0, 0, mDisplayWidth, mDisplayHeight))
+ .setLayer(bgSurface, std::numeric_limits<int32_t>::max() - 1)
+ .apply();
+
+ BLASTBufferQueueHelper slowAdapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+ sp<IGraphicBufferProducer> slowIgbProducer;
+ setUpProducer(slowAdapter, slowIgbProducer);
+ nsecs_t presentTimeDelay = std::chrono::nanoseconds(500ms).count();
+ queueBuffer(slowIgbProducer, 0 /* r */, 0 /* g */, 0 /* b */, presentTimeDelay);
+
+ BLASTBufferQueueHelper fastAdapter(bgSurface, mDisplayWidth, mDisplayHeight);
+ sp<IGraphicBufferProducer> fastIgbProducer;
+ setUpProducer(fastAdapter, fastIgbProducer);
+ uint8_t r = 255;
+ uint8_t g = 0;
+ uint8_t b = 0;
+ queueBuffer(fastIgbProducer, r, g, b, 0 /* presentTimeDelay */);
+ fastAdapter.waitForCallbacks();
+
+ // capture screen and verify that it is red
+ ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
+
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
+}
+
class BLASTBufferQueueTransformTest : public BLASTBufferQueueTest {
public:
void test(uint32_t tr) {
@@ -483,18 +614,14 @@ public:
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
Rect(bufWidth, bufHeight),
- NATIVE_WINDOW_SCALING_MODE_FREEZE, tr,
- Fence::NO_FENCE);
+ NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW,
+ tr, Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
- bool capturedSecureLayers;
- ASSERT_EQ(NO_ERROR,
- mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
- ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888,
- Rect(), mDisplayWidth, mDisplayHeight,
- /*useIdentityTransform*/ false));
+ ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
+
switch (tr) {
case ui::Transform::ROT_0:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 0,
diff --git a/libs/gui/tests/DisplayEventStructLayout_test.cpp b/libs/gui/tests/DisplayEventStructLayout_test.cpp
new file mode 100644
index 0000000000..7dbba31ba8
--- /dev/null
+++ b/libs/gui/tests/DisplayEventStructLayout_test.cpp
@@ -0,0 +1,48 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include <gui/DisplayEventReceiver.h>
+
+namespace android::test {
+
+#define CHECK_OFFSET(type, member, expected_offset) \
+ static_assert((offsetof(type, member) == (expected_offset)), "")
+
+TEST(DisplayEventStructLayoutTest, TestEventAlignment) {
+ CHECK_OFFSET(DisplayEventReceiver::Event, vsync, 24);
+ CHECK_OFFSET(DisplayEventReceiver::Event, hotplug, 24);
+ CHECK_OFFSET(DisplayEventReceiver::Event, modeChange, 24);
+
+ CHECK_OFFSET(DisplayEventReceiver::Event::Header, type, 0);
+ CHECK_OFFSET(DisplayEventReceiver::Event::Header, displayId, 8);
+ CHECK_OFFSET(DisplayEventReceiver::Event::Header, timestamp, 16);
+
+ CHECK_OFFSET(DisplayEventReceiver::Event::VSync, count, 0);
+ CHECK_OFFSET(DisplayEventReceiver::Event::VSync, expectedVSyncTimestamp, 8);
+ CHECK_OFFSET(DisplayEventReceiver::Event::VSync, deadlineTimestamp, 16);
+ CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncId, 24);
+
+ CHECK_OFFSET(DisplayEventReceiver::Event::Hotplug, connected, 0);
+
+ CHECK_OFFSET(DisplayEventReceiver::Event::ModeChange, modeId, 0);
+ CHECK_OFFSET(DisplayEventReceiver::Event::ModeChange, vsyncPeriod, 8);
+
+ CHECK_OFFSET(DisplayEventReceiver::Event::FrameRateOverride, uid, 0);
+ CHECK_OFFSET(DisplayEventReceiver::Event::FrameRateOverride, frameRateHz, 8);
+}
+
+} // namespace android::test
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index b1d3ecbf36..d65a40baf6 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -36,18 +36,18 @@
#include <gui/SurfaceComposerClient.h>
#include <gui/SurfaceControl.h>
-#include <input/InputWindow.h>
-#include <input/IInputFlinger.h>
-#include <input/InputTransport.h>
+#include <android/os/IInputFlinger.h>
#include <input/Input.h>
+#include <input/InputTransport.h>
+#include <input/InputWindow.h>
-#include <ui/DisplayConfig.h>
+#include <ui/DisplayMode.h>
#include <ui/Rect.h>
#include <ui/Region.h>
+using android::os::IInputFlinger;
-namespace android {
-namespace test {
+namespace android::test {
using Transaction = SurfaceComposerClient::Transaction;
@@ -62,16 +62,16 @@ sp<IInputFlinger> getInputFlinger() {
// We use the top 10 layers as a way to haphazardly place ourselves above anything else.
static const int LAYER_BASE = INT32_MAX - 10;
+static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 5s;
class InputSurface {
public:
InputSurface(const sp<SurfaceControl> &sc, int width, int height) {
mSurfaceControl = sc;
- InputChannel::openInputChannelPair("testchannels", mServerChannel, mClientChannel);
-
mInputFlinger = getInputFlinger();
- mInputFlinger->registerInputChannel(mServerChannel);
+ mClientChannel = std::make_shared<InputChannel>();
+ mInputFlinger->createInputChannel("testchannels", mClientChannel.get());
populateInputInfo(width, height);
@@ -95,6 +95,15 @@ public:
return std::make_unique<InputSurface>(surfaceControl, width, height);
}
+ static std::unique_ptr<InputSurface> makeBlastInputSurface(const sp<SurfaceComposerClient> &scc,
+ int width, int height) {
+ sp<SurfaceControl> surfaceControl =
+ scc->createSurface(String8("Test Buffer Surface"), width, height,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState);
+ return std::make_unique<InputSurface>(surfaceControl, width, height);
+ }
+
static std::unique_ptr<InputSurface> makeContainerInputSurface(
const sp<SurfaceComposerClient> &scc, int width, int height) {
sp<SurfaceControl> surfaceControl =
@@ -153,10 +162,26 @@ public:
EXPECT_EQ(0, mev->getFlags() & VERIFIED_MOTION_EVENT_FLAGS);
}
- ~InputSurface() {
- mInputFlinger->unregisterInputChannel(mServerChannel);
+ void expectTapWithFlag(int x, int y, int32_t flags) {
+ InputEvent *ev = consumeEvent();
+ ASSERT_NE(ev, nullptr);
+ ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, ev->getType());
+ MotionEvent *mev = static_cast<MotionEvent *>(ev);
+ EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, mev->getAction());
+ EXPECT_EQ(x, mev->getX(0));
+ EXPECT_EQ(y, mev->getY(0));
+ EXPECT_EQ(flags, mev->getFlags() & flags);
+
+ ev = consumeEvent();
+ ASSERT_NE(ev, nullptr);
+ ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, ev->getType());
+ mev = static_cast<MotionEvent *>(ev);
+ EXPECT_EQ(AMOTION_EVENT_ACTION_UP, mev->getAction());
+ EXPECT_EQ(flags, mev->getFlags() & flags);
}
+ ~InputSurface() { mInputFlinger->removeInputChannel(mClientChannel->getConnectionToken()); }
+
void doTransaction(std::function<void(SurfaceComposerClient::Transaction&,
const sp<SurfaceControl>&)> transactionBody) {
SurfaceComposerClient::Transaction t;
@@ -164,17 +189,30 @@ public:
t.apply(true);
}
- void showAt(int x, int y) {
+ void showAt(int x, int y, Rect crop = Rect(0, 0, 100, 100)) {
SurfaceComposerClient::Transaction t;
t.show(mSurfaceControl);
t.setInputWindowInfo(mSurfaceControl, mInputInfo);
t.setLayer(mSurfaceControl, LAYER_BASE);
t.setPosition(mSurfaceControl, x, y);
- t.setCrop_legacy(mSurfaceControl, Rect(0, 0, 100, 100));
+ t.setCrop_legacy(mSurfaceControl, crop);
t.setAlpha(mSurfaceControl, 1);
t.apply(true);
}
+ void requestFocus() {
+ SurfaceComposerClient::Transaction t;
+ FocusRequest request;
+ request.token = mInputInfo.token;
+ request.windowName = mInputInfo.name;
+ request.focusedToken = nullptr;
+ request.focusedWindowName = "";
+ request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
+ request.displayId = 0;
+ t.setFocusedWindow(request);
+ t.apply(true);
+ }
+
private:
void waitForEventAvailable() {
struct pollfd fd;
@@ -185,14 +223,13 @@ private:
}
void populateInputInfo(int width, int height) {
- mInputInfo.token = mServerChannel->getConnectionToken();
+ mInputInfo.token = mClientChannel->getConnectionToken();
mInputInfo.name = "Test info";
- mInputInfo.layoutParamsFlags = InputWindowInfo::FLAG_NOT_TOUCH_MODAL;
- mInputInfo.layoutParamsType = InputWindowInfo::TYPE_BASE_APPLICATION;
- mInputInfo.dispatchingTimeout = seconds_to_nanoseconds(5);
+ mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCH_MODAL;
+ mInputInfo.type = InputWindowInfo::Type::BASE_APPLICATION;
+ mInputInfo.dispatchingTimeout = 5s;
mInputInfo.globalScaleFactor = 1.0;
- mInputInfo.canReceiveKeys = true;
- mInputInfo.hasFocus = true;
+ mInputInfo.focusable = true;
mInputInfo.hasWallpaper = false;
mInputInfo.paused = false;
@@ -201,19 +238,19 @@ private:
// TODO: Fill in from SF?
mInputInfo.ownerPid = 11111;
mInputInfo.ownerUid = 11111;
- mInputInfo.inputFeatures = 0;
mInputInfo.displayId = 0;
InputApplicationInfo aInfo;
aInfo.token = new BBinder();
aInfo.name = "Test app info";
- aInfo.dispatchingTimeout = seconds_to_nanoseconds(5);
+ aInfo.dispatchingTimeoutMillis =
+ std::chrono::duration_cast<std::chrono::milliseconds>(DISPATCHING_TIMEOUT).count();
mInputInfo.applicationInfo = aInfo;
}
public:
sp<SurfaceControl> mSurfaceControl;
- sp<InputChannel> mServerChannel, mClientChannel;
+ std::shared_ptr<InputChannel> mClientChannel;
sp<IInputFlinger> mInputFlinger;
InputWindowInfo mInputInfo;
@@ -235,13 +272,13 @@ public:
const auto display = mComposerClient->getInternalDisplayToken();
ASSERT_NE(display, nullptr);
- DisplayConfig config;
- ASSERT_EQ(NO_ERROR, mComposerClient->getActiveDisplayConfig(display, &config));
+ ui::DisplayMode mode;
+ ASSERT_EQ(NO_ERROR, mComposerClient->getActiveDisplayMode(display, &mode));
// After a new buffer is queued, SurfaceFlinger is notified and will
// latch the new buffer on next vsync. Let's heuristically wait for 3
// vsyncs.
- mBufferPostDelay = static_cast<int32_t>(1e6 / config.refreshRate) * 3;
+ mBufferPostDelay = static_cast<int32_t>(1e6 / mode.refreshRate) * 3;
}
void TearDown() {
@@ -280,7 +317,6 @@ void injectTap(int x, int y) {
TEST_F(InputSurfacesTest, can_receive_input) {
std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
surface->showAt(100, 100);
- surface->assertFocusChange(true);
injectTap(101, 101);
@@ -296,12 +332,9 @@ TEST_F(InputSurfacesTest, can_receive_input) {
TEST_F(InputSurfacesTest, input_respects_positioning) {
std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
surface->showAt(100, 100);
- surface->assertFocusChange(true);
std::unique_ptr<InputSurface> surface2 = makeSurface(100, 100);
surface2->showAt(200, 200);
- surface->assertFocusChange(false);
- surface2->assertFocusChange(true);
injectTap(201, 201);
surface2->expectTap(1, 1);
@@ -328,16 +361,11 @@ TEST_F(InputSurfacesTest, input_respects_layering) {
std::unique_ptr<InputSurface> surface2 = makeSurface(100, 100);
surface->showAt(10, 10);
- surface->assertFocusChange(true);
surface2->showAt(10, 10);
- surface->assertFocusChange(false);
- surface2->assertFocusChange(true);
surface->doTransaction([](auto &t, auto &sc) {
t.setLayer(sc, LAYER_BASE + 1);
});
- surface2->assertFocusChange(false);
- surface->assertFocusChange(true);
injectTap(11, 11);
surface->expectTap(1, 1);
@@ -345,8 +373,6 @@ TEST_F(InputSurfacesTest, input_respects_layering) {
surface2->doTransaction([](auto &t, auto &sc) {
t.setLayer(sc, LAYER_BASE + 1);
});
- surface2->assertFocusChange(true);
- surface->assertFocusChange(false);
injectTap(11, 11);
surface2->expectTap(1, 1);
@@ -354,8 +380,6 @@ TEST_F(InputSurfacesTest, input_respects_layering) {
surface2->doTransaction([](auto &t, auto &sc) {
t.hide(sc);
});
- surface2->assertFocusChange(false);
- surface->assertFocusChange(true);
injectTap(11, 11);
surface->expectTap(1, 1);
@@ -368,12 +392,9 @@ TEST_F(InputSurfacesTest, input_respects_surface_insets) {
std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100);
std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100);
bgSurface->showAt(100, 100);
- bgSurface->assertFocusChange(true);
fgSurface->mInputInfo.surfaceInset = 5;
fgSurface->showAt(100, 100);
- fgSurface->assertFocusChange(true);
- bgSurface->assertFocusChange(false);
injectTap(106, 106);
fgSurface->expectTap(1, 1);
@@ -387,16 +408,13 @@ TEST_F(InputSurfacesTest, input_respects_cropped_surface_insets) {
std::unique_ptr<InputSurface> parentSurface = makeSurface(100, 100);
std::unique_ptr<InputSurface> childSurface = makeSurface(100, 100);
parentSurface->showAt(100, 100);
- parentSurface->assertFocusChange(true);
childSurface->mInputInfo.surfaceInset = 10;
childSurface->showAt(100, 100);
- childSurface->assertFocusChange(true);
- parentSurface->assertFocusChange(false);
childSurface->doTransaction([&](auto &t, auto &sc) {
t.setPosition(sc, -5, -5);
- t.reparent(sc, parentSurface->mSurfaceControl->getHandle());
+ t.reparent(sc, parentSurface->mSurfaceControl);
});
injectTap(106, 106);
@@ -411,12 +429,9 @@ TEST_F(InputSurfacesTest, input_respects_scaled_surface_insets) {
std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100);
std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100);
bgSurface->showAt(100, 100);
- bgSurface->assertFocusChange(true);
fgSurface->mInputInfo.surfaceInset = 5;
fgSurface->showAt(100, 100);
- bgSurface->assertFocusChange(false);
- fgSurface->assertFocusChange(true);
fgSurface->doTransaction([&](auto &t, auto &sc) { t.setMatrix(sc, 2.0, 0, 0, 4.0); });
@@ -433,7 +448,6 @@ TEST_F(InputSurfacesTest, input_respects_scaled_surface_insets_overflow) {
// In case we pass the very big inset without any checking.
fgSurface->mInputInfo.surfaceInset = INT32_MAX;
fgSurface->showAt(100, 100);
- fgSurface->assertFocusChange(true);
fgSurface->doTransaction([&](auto &t, auto &sc) { t.setMatrix(sc, 2.0, 0, 0, 2.0); });
@@ -450,7 +464,6 @@ TEST_F(InputSurfacesTest, input_ignores_transparent_region) {
t.setTransparentRegionHint(sc, transparentRegion);
});
surface->showAt(100, 100);
- surface->assertFocusChange(true);
injectTap(101, 101);
surface->expectTap(1, 1);
}
@@ -465,10 +478,7 @@ TEST_F(InputSurfacesTest, input_ignores_buffer_layer_buffer) {
InputSurface::makeBufferInputSurface(mComposerClient, 100, 100);
bgSurface->showAt(10, 10);
- bgSurface->assertFocusChange(true);
bufferSurface->showAt(10, 10);
- bgSurface->assertFocusChange(false);
- bufferSurface->assertFocusChange(true);
injectTap(11, 11);
bufferSurface->expectTap(1, 1);
@@ -485,10 +495,7 @@ TEST_F(InputSurfacesTest, input_ignores_buffer_layer_alpha) {
postBuffer(bufferSurface->mSurfaceControl);
bgSurface->showAt(10, 10);
- bgSurface->assertFocusChange(true);
bufferSurface->showAt(10, 10);
- bufferSurface->assertFocusChange(true);
- bgSurface->assertFocusChange(false);
injectTap(11, 11);
bufferSurface->expectTap(1, 1);
@@ -504,10 +511,7 @@ TEST_F(InputSurfacesTest, input_ignores_color_layer_alpha) {
std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100);
bgSurface->showAt(10, 10);
- bgSurface->assertFocusChange(true);
fgSurface->showAt(10, 10);
- bgSurface->assertFocusChange(false);
- fgSurface->assertFocusChange(true);
injectTap(11, 11);
fgSurface->expectTap(1, 1);
@@ -524,17 +528,12 @@ TEST_F(InputSurfacesTest, input_respects_container_layer_visiblity) {
InputSurface::makeContainerInputSurface(mComposerClient, 100, 100);
bgSurface->showAt(10, 10);
- bgSurface->assertFocusChange(true);
containerSurface->showAt(10, 10);
- bgSurface->assertFocusChange(false);
- containerSurface->assertFocusChange(true);
injectTap(11, 11);
containerSurface->expectTap(1, 1);
containerSurface->doTransaction([](auto &t, auto &sc) { t.hide(sc); });
- containerSurface->assertFocusChange(false);
- bgSurface->assertFocusChange(true);
injectTap(11, 11);
bgSurface->expectTap(1, 1);
@@ -543,7 +542,6 @@ TEST_F(InputSurfacesTest, input_respects_container_layer_visiblity) {
TEST_F(InputSurfacesTest, input_respects_outscreen) {
std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
surface->showAt(-1, -1);
- surface->assertFocusChange(true);
injectTap(0, 0);
surface->expectTap(1, 1);
@@ -555,11 +553,183 @@ TEST_F(InputSurfacesTest, input_ignores_cursor_layer) {
InputSurface::makeCursorInputSurface(mComposerClient, 10, 10);
surface->showAt(10, 10);
- surface->assertFocusChange(true);
cursorSurface->showAt(10, 10);
injectTap(11, 11);
surface->expectTap(1, 1);
}
+
+TEST_F(InputSurfacesTest, can_be_focused) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+ surface->showAt(100, 100);
+ surface->requestFocus();
+
+ surface->assertFocusChange(true);
}
+
+TEST_F(InputSurfacesTest, rotate_surface) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+ surface->showAt(10, 10);
+ surface->doTransaction([](auto &t, auto &sc) {
+ t.setMatrix(sc, 0, 1, -1, 0); // 90 degrees
+ });
+ injectTap(8, 11);
+ surface->expectTap(1, 2);
+
+ surface->doTransaction([](auto &t, auto &sc) {
+ t.setMatrix(sc, -1, 0, 0, -1); // 180 degrees
+ });
+ injectTap(9, 8);
+ surface->expectTap(1, 2);
+
+ surface->doTransaction([](auto &t, auto &sc) {
+ t.setMatrix(sc, 0, -1, 1, 0); // 270 degrees
+ });
+ injectTap(12, 9);
+ surface->expectTap(1, 2);
}
+
+TEST_F(InputSurfacesTest, rotate_surface_with_scale) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+ surface->showAt(10, 10);
+ surface->doTransaction([](auto &t, auto &sc) {
+ t.setMatrix(sc, 0, 2, -4, 0); // 90 degrees
+ });
+ injectTap(2, 12);
+ surface->expectTap(1, 2);
+
+ surface->doTransaction([](auto &t, auto &sc) {
+ t.setMatrix(sc, -2, 0, 0, -4); // 180 degrees
+ });
+ injectTap(8, 2);
+ surface->expectTap(1, 2);
+
+ surface->doTransaction([](auto &t, auto &sc) {
+ t.setMatrix(sc, 0, -2, 4, 0); // 270 degrees
+ });
+ injectTap(18, 8);
+ surface->expectTap(1, 2);
+}
+
+TEST_F(InputSurfacesTest, rotate_surface_with_scale_and_insets) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+ surface->mInputInfo.surfaceInset = 5;
+ surface->showAt(100, 100);
+
+ surface->doTransaction([](auto &t, auto &sc) {
+ t.setMatrix(sc, 0, 2, -4, 0); // 90 degrees
+ });
+ injectTap(40, 120);
+ surface->expectTap(5, 10);
+
+ surface->doTransaction([](auto &t, auto &sc) {
+ t.setMatrix(sc, -2, 0, 0, -4); // 180 degrees
+ });
+ injectTap(80, 40);
+ surface->expectTap(5, 10);
+
+ surface->doTransaction([](auto &t, auto &sc) {
+ t.setMatrix(sc, 0, -2, 4, 0); // 270 degrees
+ });
+ injectTap(160, 80);
+ surface->expectTap(5, 10);
+}
+
+TEST_F(InputSurfacesTest, touch_flag_obscured) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+ surface->showAt(100, 100);
+
+ // Add non touchable window to fully cover touchable window. Window behind gets touch, but
+ // with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED
+ std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
+ nonTouchableSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+ nonTouchableSurface->mInputInfo.ownerUid = 22222;
+ // Overriding occlusion mode otherwise the touch would be discarded at InputDispatcher by
+ // the default obscured/untrusted touch filter introduced in S.
+ nonTouchableSurface->mInputInfo.touchOcclusionMode = TouchOcclusionMode::ALLOW;
+ nonTouchableSurface->showAt(100, 100);
+
+ injectTap(190, 199);
+ surface->expectTapWithFlag(90, 99, AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED);
+}
+
+TEST_F(InputSurfacesTest, touch_flag_partially_obscured_with_crop) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+ surface->showAt(100, 100);
+
+ // Add non touchable window to cover touchable window, but parent is cropped to not cover area
+ // that will be tapped. Window behind gets touch, but with flag
+ // AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED
+ std::unique_ptr<InputSurface> parentSurface = makeSurface(100, 100);
+ std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
+ nonTouchableSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+ parentSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+ nonTouchableSurface->mInputInfo.ownerUid = 22222;
+ parentSurface->mInputInfo.ownerUid = 22222;
+ nonTouchableSurface->showAt(0, 0);
+ parentSurface->showAt(100, 100);
+
+ nonTouchableSurface->doTransaction([&](auto &t, auto &sc) {
+ t.setCrop_legacy(parentSurface->mSurfaceControl, Rect(0, 0, 50, 50));
+ t.reparent(sc, parentSurface->mSurfaceControl);
+ });
+
+ injectTap(190, 199);
+ surface->expectTapWithFlag(90, 99, AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
+}
+
+TEST_F(InputSurfacesTest, touch_not_obscured_with_crop) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+ surface->showAt(100, 100);
+
+ // Add non touchable window to cover touchable window, but parent is cropped to avoid covering
+ // the touchable window. Window behind gets touch with no obscured flags.
+ std::unique_ptr<InputSurface> parentSurface = makeSurface(100, 100);
+ std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
+ nonTouchableSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+ parentSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+ nonTouchableSurface->mInputInfo.ownerUid = 22222;
+ parentSurface->mInputInfo.ownerUid = 22222;
+ nonTouchableSurface->showAt(0, 0);
+ parentSurface->showAt(50, 50);
+
+ nonTouchableSurface->doTransaction([&](auto &t, auto &sc) {
+ t.setCrop_legacy(parentSurface->mSurfaceControl, Rect(0, 0, 50, 50));
+ t.reparent(sc, parentSurface->mSurfaceControl);
+ });
+
+ injectTap(101, 110);
+ surface->expectTap(1, 10);
+}
+
+TEST_F(InputSurfacesTest, touch_not_obscured_with_zero_sized_bql) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+
+ std::unique_ptr<InputSurface> bufferSurface =
+ InputSurface::makeBufferInputSurface(mComposerClient, 0, 0);
+ bufferSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+ bufferSurface->mInputInfo.ownerUid = 22222;
+
+ surface->showAt(10, 10);
+ bufferSurface->showAt(50, 50, Rect::EMPTY_RECT);
+
+ injectTap(11, 11);
+ surface->expectTap(1, 1);
+}
+
+TEST_F(InputSurfacesTest, touch_not_obscured_with_zero_sized_blast) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+
+ std::unique_ptr<InputSurface> bufferSurface =
+ InputSurface::makeBlastInputSurface(mComposerClient, 0, 0);
+ bufferSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+ bufferSurface->mInputInfo.ownerUid = 22222;
+
+ surface->showAt(10, 10);
+ bufferSurface->showAt(50, 50, Rect::EMPTY_RECT);
+
+ injectTap(11, 11);
+ surface->expectTap(1, 1);
+}
+
+} // namespace android::test
diff --git a/libs/gui/tests/IGraphicBufferProducer_test.cpp b/libs/gui/tests/IGraphicBufferProducer_test.cpp
index 15bd32d354..2af2fe1f91 100644
--- a/libs/gui/tests/IGraphicBufferProducer_test.cpp
+++ b/libs/gui/tests/IGraphicBufferProducer_test.cpp
@@ -70,6 +70,9 @@ namespace {
const int QUEUE_BUFFER_INPUT_SCALING_MODE = 0;
const int QUEUE_BUFFER_INPUT_TRANSFORM = 0;
const sp<Fence> QUEUE_BUFFER_INPUT_FENCE = Fence::NO_FENCE;
+ const uint32_t QUEUE_BUFFER_INPUT_STICKY_TRANSFORM = 0;
+ const bool QUEUE_BUFFER_INPUT_GET_TIMESTAMPS = 0;
+ const int QUEUE_BUFFER_INPUT_SLOT = -1;
// Enums to control which IGraphicBufferProducer backend to test.
enum IGraphicBufferProducerTestCode {
@@ -156,6 +159,9 @@ protected:
scalingMode = QUEUE_BUFFER_INPUT_SCALING_MODE;
transform = QUEUE_BUFFER_INPUT_TRANSFORM;
fence = QUEUE_BUFFER_INPUT_FENCE;
+ stickyTransform = QUEUE_BUFFER_INPUT_STICKY_TRANSFORM;
+ getTimestamps = QUEUE_BUFFER_INPUT_GET_TIMESTAMPS;
+ slot = QUEUE_BUFFER_INPUT_SLOT;
}
IGraphicBufferProducer::QueueBufferInput build() {
@@ -166,7 +172,10 @@ protected:
crop,
scalingMode,
transform,
- fence);
+ fence,
+ stickyTransform,
+ getTimestamps,
+ slot);
}
QueueBufferInputBuilder& setTimestamp(int64_t timestamp) {
@@ -204,6 +213,21 @@ protected:
return *this;
}
+ QueueBufferInputBuilder& setStickyTransform(uint32_t stickyTransform) {
+ this->stickyTransform = stickyTransform;
+ return *this;
+ }
+
+ QueueBufferInputBuilder& setGetTimestamps(bool getTimestamps) {
+ this->getTimestamps = getTimestamps;
+ return *this;
+ }
+
+ QueueBufferInputBuilder& setSlot(int slot) {
+ this->slot = slot;
+ return *this;
+ }
+
private:
int64_t timestamp;
bool isAutoTimestamp;
@@ -212,17 +236,17 @@ protected:
int scalingMode;
uint32_t transform;
sp<Fence> fence;
- }; // struct QueueBufferInputBuilder
-
- // To easily store dequeueBuffer results into containers
- struct DequeueBufferResult {
+ uint32_t stickyTransform;
+ bool getTimestamps;
int slot;
- sp<Fence> fence;
- };
+ }; // struct QueueBufferInputBuilder
- status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) {
- return mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage,
- nullptr, nullptr);
+ status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage,
+ IGraphicBufferProducer::DequeueBufferOutput* result) {
+ result->result =
+ mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage,
+ &result->bufferAge, nullptr);
+ return result->result;
}
void setupDequeueRequestBuffer(int *slot, sp<Fence> *fence,
@@ -336,6 +360,27 @@ TEST_P(IGraphicBufferProducerTest, Query_Succeeds) {
EXPECT_OK(mProducer->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &value));
EXPECT_EQ(DEFAULT_CONSUMER_USAGE_BITS, value);
+ { // Test the batched version
+ std::vector<int32_t> inputs = {
+ NATIVE_WINDOW_WIDTH,
+ NATIVE_WINDOW_HEIGHT,
+ NATIVE_WINDOW_FORMAT,
+ NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
+ NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND,
+ NATIVE_WINDOW_CONSUMER_USAGE_BITS };
+ using QueryOutput = IGraphicBufferProducer::QueryOutput;
+ std::vector<QueryOutput> outputs;
+ EXPECT_OK(mProducer->query(inputs, &outputs));
+ EXPECT_EQ(DEFAULT_WIDTH, static_cast<uint32_t>(outputs[0].value));
+ EXPECT_EQ(DEFAULT_HEIGHT, static_cast<uint32_t>(outputs[1].value));
+ EXPECT_EQ(DEFAULT_FORMAT, outputs[2].value);
+ EXPECT_LE(0, outputs[3].value);
+ EXPECT_FALSE(outputs[4].value);
+ EXPECT_EQ(DEFAULT_CONSUMER_USAGE_BITS, outputs[5].value);
+ for (const QueryOutput& output : outputs) {
+ EXPECT_OK(output.result);
+ }
+ }
}
TEST_P(IGraphicBufferProducerTest, Query_ReturnsError) {
@@ -358,6 +403,24 @@ TEST_P(IGraphicBufferProducerTest, Query_ReturnsError) {
EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_TRANSFORM_HINT, &value));
// TODO: Consider documented the above enums as unsupported or make a new enum for IGBP
+ { // Test the batched version
+ std::vector<int32_t> inputs = {
+ -1,
+ static_cast<int32_t>(0xDEADBEEF),
+ NATIVE_WINDOW_QUERY_LAST_OFF_BY_ONE,
+ NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
+ NATIVE_WINDOW_CONCRETE_TYPE,
+ NATIVE_WINDOW_DEFAULT_WIDTH,
+ NATIVE_WINDOW_DEFAULT_HEIGHT,
+ NATIVE_WINDOW_TRANSFORM_HINT};
+ using QueryOutput = IGraphicBufferProducer::QueryOutput;
+ std::vector<QueryOutput> outputs;
+ EXPECT_OK(mProducer->query(inputs, &outputs));
+ for (const QueryOutput& output : outputs) {
+ EXPECT_EQ(BAD_VALUE, output.result);
+ }
+ }
+
// Value was NULL
EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_FORMAT, /*value*/nullptr));
@@ -416,29 +479,113 @@ TEST_P(IGraphicBufferProducerTest, Queue_Succeeds) {
// Buffer was not in the dequeued state
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+
+ { // Test batched methods
+ constexpr size_t BATCH_SIZE = 4;
+
+ ASSERT_OK(mProducer->setMaxDequeuedBufferCount(BATCH_SIZE));
+ // Dequeue
+ using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput;
+ using DequeueBufferOutput = IGraphicBufferProducer::DequeueBufferOutput;
+ DequeueBufferInput dequeueInput;
+ dequeueInput.width = DEFAULT_WIDTH;
+ dequeueInput.height = DEFAULT_HEIGHT;
+ dequeueInput.format = DEFAULT_FORMAT;
+ dequeueInput.usage = TEST_PRODUCER_USAGE_BITS;
+ dequeueInput.getTimestamps = false;
+ std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput);
+ std::vector<DequeueBufferOutput> dequeueOutputs;
+ EXPECT_OK(mProducer->dequeueBuffers(dequeueInputs, &dequeueOutputs));
+ ASSERT_EQ(dequeueInputs.size(), dequeueOutputs.size());
+
+ // Request
+ std::vector<int32_t> requestInputs;
+ requestInputs.reserve(BATCH_SIZE);
+ for (const DequeueBufferOutput& dequeueOutput : dequeueOutputs) {
+ ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ dequeueOutput.result);
+ requestInputs.emplace_back(dequeueOutput.slot);
+ }
+ using RequestBufferOutput = IGraphicBufferProducer::RequestBufferOutput;
+ std::vector<RequestBufferOutput> requestOutputs;
+ EXPECT_OK(mProducer->requestBuffers(requestInputs, &requestOutputs));
+ ASSERT_EQ(requestInputs.size(), requestOutputs.size());
+ for (const RequestBufferOutput& requestOutput : requestOutputs) {
+ EXPECT_OK(requestOutput.result);
+ }
+
+ // Queue
+ using QueueBufferInput = IGraphicBufferProducer::QueueBufferInput;
+ using QueueBufferOutput = IGraphicBufferProducer::QueueBufferOutput;
+ std::vector<QueueBufferInput> queueInputs;
+ queueInputs.reserve(BATCH_SIZE);
+ for (const DequeueBufferOutput& dequeueOutput : dequeueOutputs) {
+ queueInputs.emplace_back(CreateBufferInput()).slot =
+ dequeueOutput.slot;
+ }
+ std::vector<QueueBufferOutput> queueOutputs;
+ EXPECT_OK(mProducer->queueBuffers(queueInputs, &queueOutputs));
+ ASSERT_EQ(queueInputs.size(), queueOutputs.size());
+ for (const QueueBufferOutput& queueOutput : queueOutputs) {
+ EXPECT_OK(queueOutput.result);
+ }
+
+ // Re-queue
+ EXPECT_OK(mProducer->queueBuffers(queueInputs, &queueOutputs));
+ ASSERT_EQ(queueInputs.size(), queueOutputs.size());
+ for (const QueueBufferOutput& queueOutput : queueOutputs) {
+ EXPECT_EQ(BAD_VALUE, queueOutput.result);
+ }
+ }
}
TEST_P(IGraphicBufferProducerTest, Queue_ReturnsError) {
ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+ using QueueBufferInput = IGraphicBufferProducer::QueueBufferInput;
+ using QueueBufferOutput = IGraphicBufferProducer::QueueBufferOutput;
// Invalid slot number
{
// A generic "valid" input
- IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
- IGraphicBufferProducer::QueueBufferOutput output;
+ QueueBufferInput input = CreateBufferInput();
+ QueueBufferOutput output;
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/-1, input, &output));
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0xDEADBEEF, input, &output));
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(BufferQueue::NUM_BUFFER_SLOTS,
input, &output));
+
+ { // Test with the batched version
+ constexpr size_t BATCH_SIZE = 16;
+ input.slot = -1;
+ std::vector<QueueBufferInput> inputs(BATCH_SIZE, input);
+ std::vector<QueueBufferOutput> outputs;
+ EXPECT_OK(mProducer->queueBuffers(inputs, &outputs));
+ ASSERT_EQ(inputs.size(), outputs.size());
+ for (const QueueBufferOutput& output : outputs) {
+ EXPECT_EQ(BAD_VALUE, output.result);
+ }
+ }
}
// Slot was not in the dequeued state (all slots start out in Free state)
{
- IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
- IGraphicBufferProducer::QueueBufferOutput output;
+ QueueBufferInput input = CreateBufferInput();
+ QueueBufferOutput output;
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0, input, &output));
+
+ { // Test with the batched version
+ constexpr size_t BATCH_SIZE = 16;
+ input.slot = 0;
+ std::vector<QueueBufferInput> inputs(BATCH_SIZE, input);
+ std::vector<QueueBufferOutput> outputs;
+ EXPECT_OK(mProducer->queueBuffers(inputs, &outputs));
+ ASSERT_EQ(inputs.size(), outputs.size());
+ for (const QueueBufferOutput& output : outputs) {
+ EXPECT_EQ(BAD_VALUE, output.result);
+ }
+ }
}
// Put the slot into the "dequeued" state for the rest of the test
@@ -453,10 +600,22 @@ TEST_P(IGraphicBufferProducerTest, Queue_ReturnsError) {
// Slot was enqueued without requesting a buffer
{
- IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
- IGraphicBufferProducer::QueueBufferOutput output;
+ QueueBufferInput input = CreateBufferInput();
+ QueueBufferOutput output;
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+
+ { // Test with the batched version
+ constexpr size_t BATCH_SIZE = 16;
+ input.slot = dequeuedSlot;
+ std::vector<QueueBufferInput> inputs(BATCH_SIZE, input);
+ std::vector<QueueBufferOutput> outputs;
+ EXPECT_OK(mProducer->queueBuffers(inputs, &outputs));
+ ASSERT_EQ(inputs.size(), outputs.size());
+ for (const QueueBufferOutput& output : outputs) {
+ EXPECT_EQ(BAD_VALUE, output.result);
+ }
+ }
}
// Request the buffer so that the rest of the tests don't fail on earlier checks.
@@ -467,11 +626,23 @@ TEST_P(IGraphicBufferProducerTest, Queue_ReturnsError) {
{
sp<Fence> nullFence = nullptr;
- IGraphicBufferProducer::QueueBufferInput input =
+ QueueBufferInput input =
QueueBufferInputBuilder().setFence(nullFence).build();
- IGraphicBufferProducer::QueueBufferOutput output;
+ QueueBufferOutput output;
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+
+ { // Test with the batched version
+ constexpr size_t BATCH_SIZE = 16;
+ input.slot = dequeuedSlot;
+ std::vector<QueueBufferInput> inputs(BATCH_SIZE, input);
+ std::vector<QueueBufferOutput> outputs;
+ EXPECT_OK(mProducer->queueBuffers(inputs, &outputs));
+ ASSERT_EQ(inputs.size(), outputs.size());
+ for (const QueueBufferOutput& output : outputs) {
+ EXPECT_EQ(BAD_VALUE, output.result);
+ }
+ }
}
// Scaling mode was unknown
@@ -482,9 +653,33 @@ TEST_P(IGraphicBufferProducerTest, Queue_ReturnsError) {
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+ { // Test with the batched version
+ constexpr size_t BATCH_SIZE = 16;
+ input.slot = dequeuedSlot;
+ std::vector<QueueBufferInput> inputs(BATCH_SIZE, input);
+ std::vector<QueueBufferOutput> outputs;
+ EXPECT_OK(mProducer->queueBuffers(inputs, &outputs));
+ ASSERT_EQ(inputs.size(), outputs.size());
+ for (const QueueBufferOutput& output : outputs) {
+ EXPECT_EQ(BAD_VALUE, output.result);
+ }
+ }
+
input = QueueBufferInputBuilder().setScalingMode(0xDEADBEEF).build();
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+
+ { // Test with the batched version
+ constexpr size_t BATCH_SIZE = 16;
+ input.slot = dequeuedSlot;
+ std::vector<QueueBufferInput> inputs(BATCH_SIZE, input);
+ std::vector<QueueBufferOutput> outputs;
+ EXPECT_OK(mProducer->queueBuffers(inputs, &outputs));
+ ASSERT_EQ(inputs.size(), outputs.size());
+ for (const QueueBufferOutput& output : outputs) {
+ EXPECT_EQ(BAD_VALUE, output.result);
+ }
+ }
}
// Crop rect is out of bounds of the buffer dimensions
@@ -495,6 +690,18 @@ TEST_P(IGraphicBufferProducerTest, Queue_ReturnsError) {
IGraphicBufferProducer::QueueBufferOutput output;
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+
+ { // Test with the batched version
+ constexpr size_t BATCH_SIZE = 16;
+ input.slot = dequeuedSlot;
+ std::vector<QueueBufferInput> inputs(BATCH_SIZE, input);
+ std::vector<QueueBufferOutput> outputs;
+ EXPECT_OK(mProducer->queueBuffers(inputs, &outputs));
+ ASSERT_EQ(inputs.size(), outputs.size());
+ for (const QueueBufferOutput& output : outputs) {
+ EXPECT_EQ(BAD_VALUE, output.result);
+ }
+ }
}
// Abandon the buffer queue so that the last test fails
@@ -507,6 +714,18 @@ TEST_P(IGraphicBufferProducerTest, Queue_ReturnsError) {
// TODO(b/73267953): Make BufferHub honor producer and consumer connection.
EXPECT_EQ(NO_INIT, mProducer->queueBuffer(dequeuedSlot, input, &output));
+
+ { // Test with the batched version
+ constexpr size_t BATCH_SIZE = 16;
+ input.slot = dequeuedSlot;
+ std::vector<QueueBufferInput> inputs(BATCH_SIZE, input);
+ std::vector<QueueBufferOutput> outputs;
+ EXPECT_OK(mProducer->queueBuffers(inputs, &outputs));
+ ASSERT_EQ(inputs.size(), outputs.size());
+ for (const QueueBufferOutput& output : outputs) {
+ EXPECT_EQ(NO_INIT, output.result);
+ }
+ }
}
}
@@ -525,6 +744,44 @@ TEST_P(IGraphicBufferProducerTest, CancelBuffer_DoesntCrash) {
// No return code, but at least test that it doesn't blow up...
// TODO: add a return code
mProducer->cancelBuffer(dequeuedSlot, dequeuedFence);
+
+ { // Test batched methods
+ constexpr size_t BATCH_SIZE = 4;
+ ASSERT_OK(mProducer->setMaxDequeuedBufferCount(BATCH_SIZE));
+
+ // Dequeue
+ using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput;
+ using DequeueBufferOutput = IGraphicBufferProducer::DequeueBufferOutput;
+ DequeueBufferInput dequeueInput;
+ dequeueInput.width = DEFAULT_WIDTH;
+ dequeueInput.height = DEFAULT_HEIGHT;
+ dequeueInput.format = DEFAULT_FORMAT;
+ dequeueInput.usage = TEST_PRODUCER_USAGE_BITS;
+ dequeueInput.getTimestamps = false;
+ std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput);
+ std::vector<DequeueBufferOutput> dequeueOutputs;
+ EXPECT_OK(mProducer->dequeueBuffers(dequeueInputs, &dequeueOutputs));
+ ASSERT_EQ(dequeueInputs.size(), dequeueOutputs.size());
+
+ // Cancel
+ using CancelBufferInput = IGraphicBufferProducer::CancelBufferInput;
+ std::vector<CancelBufferInput> cancelInputs;
+ cancelInputs.reserve(BATCH_SIZE);
+ for (const DequeueBufferOutput& dequeueOutput : dequeueOutputs) {
+ ASSERT_EQ(OK,
+ ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ dequeueOutput.result);
+ CancelBufferInput& cancelInput = cancelInputs.emplace_back();
+ cancelInput.slot = dequeueOutput.slot;
+ cancelInput.fence = dequeueOutput.fence;
+ }
+ std::vector<status_t> cancelOutputs;
+ EXPECT_OK(mProducer->cancelBuffers(cancelInputs, &cancelOutputs));
+ ASSERT_EQ(cancelInputs.size(), cancelOutputs.size());
+ for (status_t result : cancelOutputs) {
+ EXPECT_OK(result);
+ }
+ }
}
TEST_P(IGraphicBufferProducerTest, SetMaxDequeuedBufferCount_Succeeds) {
@@ -541,11 +798,11 @@ TEST_P(IGraphicBufferProducerTest, SetMaxDequeuedBufferCount_Succeeds) {
<< "bufferCount: " << minBuffers;
// Should now be able to dequeue up to minBuffers times
- DequeueBufferResult result;
+ IGraphicBufferProducer::DequeueBufferOutput result;
for (int i = 0; i < minBuffers; ++i) {
EXPECT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
(dequeueBuffer(DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
- TEST_PRODUCER_USAGE_BITS, &result)))
+ TEST_PRODUCER_USAGE_BITS, &result)))
<< "iteration: " << i << ", slot: " << result.slot;
}
@@ -558,7 +815,6 @@ TEST_P(IGraphicBufferProducerTest, SetMaxDequeuedBufferCount_Succeeds) {
ASSERT_OK(mProducer->requestBuffer(result.slot, &buffer));
ASSERT_OK(mProducer->queueBuffer(result.slot, input, &output));
-
// Should now be able to dequeue up to maxBuffers times
int dequeuedSlot = -1;
sp<Fence> dequeuedFence;
@@ -794,6 +1050,71 @@ TEST_P(IGraphicBufferProducerTest, DetachThenAttach_Succeeds) {
EXPECT_OK(mProducer->attachBuffer(&slot, buffer));
EXPECT_OK(buffer->initCheck());
+
+ ASSERT_OK(mProducer->detachBuffer(slot));
+
+ { // Test batched methods
+ constexpr size_t BATCH_SIZE = 4;
+ ASSERT_OK(mProducer->setMaxDequeuedBufferCount(BATCH_SIZE));
+
+ // Dequeue
+ using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput;
+ using DequeueBufferOutput = IGraphicBufferProducer::DequeueBufferOutput;
+ DequeueBufferInput dequeueInput;
+ dequeueInput.width = DEFAULT_WIDTH;
+ dequeueInput.height = DEFAULT_HEIGHT;
+ dequeueInput.format = DEFAULT_FORMAT;
+ dequeueInput.usage = TEST_PRODUCER_USAGE_BITS;
+ dequeueInput.getTimestamps = false;
+ std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput);
+ std::vector<DequeueBufferOutput> dequeueOutputs;
+ EXPECT_OK(mProducer->dequeueBuffers(dequeueInputs, &dequeueOutputs));
+ ASSERT_EQ(dequeueInputs.size(), dequeueOutputs.size());
+
+ // Request
+ std::vector<int32_t> requestInputs;
+ requestInputs.reserve(BATCH_SIZE);
+ for (const DequeueBufferOutput& dequeueOutput : dequeueOutputs) {
+ ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ dequeueOutput.result);
+ requestInputs.emplace_back(dequeueOutput.slot);
+ }
+ using RequestBufferOutput = IGraphicBufferProducer::RequestBufferOutput;
+ std::vector<RequestBufferOutput> requestOutputs;
+ EXPECT_OK(mProducer->requestBuffers(requestInputs, &requestOutputs));
+ ASSERT_EQ(requestInputs.size(), requestOutputs.size());
+ for (const RequestBufferOutput& requestOutput : requestOutputs) {
+ EXPECT_OK(requestOutput.result);
+ }
+
+ // Detach
+ std::vector<int32_t> detachInputs;
+ detachInputs.reserve(BATCH_SIZE);
+ for (const DequeueBufferOutput& dequeueOutput : dequeueOutputs) {
+ detachInputs.emplace_back(dequeueOutput.slot);
+ }
+ std::vector<status_t> detachOutputs;
+ EXPECT_OK(mProducer->detachBuffers(detachInputs, &detachOutputs));
+ ASSERT_EQ(detachInputs.size(), detachOutputs.size());
+ for (status_t result : detachOutputs) {
+ EXPECT_OK(result);
+ }
+
+ // Attach
+ using AttachBufferOutput = IGraphicBufferProducer::AttachBufferOutput;
+ std::vector<sp<GraphicBuffer>> attachInputs;
+ attachInputs.reserve(BATCH_SIZE);
+ for (const RequestBufferOutput& requestOutput : requestOutputs) {
+ attachInputs.emplace_back(requestOutput.buffer);
+ }
+ std::vector<AttachBufferOutput> attachOutputs;
+ EXPECT_OK(mProducer->attachBuffers(attachInputs, &attachOutputs));
+ ASSERT_EQ(attachInputs.size(), attachOutputs.size());
+ for (const AttachBufferOutput& attachOutput : attachOutputs) {
+ EXPECT_OK(attachOutput.result);
+ EXPECT_NE(-1, attachOutput.slot);
+ }
+ }
}
#if USE_BUFFER_HUB_AS_BUFFER_QUEUE
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 592913c46b..43909ac00d 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -28,6 +28,7 @@
#include <gui/ISurfaceComposer.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
+#include <gui/SyncScreenCaptureListener.h>
#include <inttypes.h>
#include <private/gui/ComposerService.h>
#include <ui/BufferQueueDefs.h>
@@ -197,6 +198,20 @@ protected:
ASSERT_EQ(NO_ERROR, surface->disconnect(NATIVE_WINDOW_API_CPU));
}
+ static status_t captureDisplay(DisplayCaptureArgs& captureArgs,
+ ScreenCaptureResults& captureResults) {
+ const auto sf = ComposerService::getComposerService();
+ SurfaceComposerClient::Transaction().apply(true);
+
+ const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
+ status_t status = sf->captureDisplay(captureArgs, captureListener);
+ if (status != NO_ERROR) {
+ return status;
+ }
+ captureResults = captureListener->waitForResults();
+ return captureResults.result;
+ }
+
sp<Surface> mSurface;
sp<SurfaceComposerClient> mComposerClient;
sp<SurfaceControl> mSurfaceControl;
@@ -244,11 +259,13 @@ TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersDontSucceed) {
const sp<IBinder> display = sf->getInternalDisplayToken();
ASSERT_FALSE(display == nullptr);
- sp<GraphicBuffer> outBuffer;
- bool ignored;
- ASSERT_EQ(NO_ERROR,
- sf->captureScreen(display, &outBuffer, ignored, ui::Dataspace::V0_SRGB,
- ui::PixelFormat::RGBA_8888, Rect(), 64, 64, false));
+ DisplayCaptureArgs captureArgs;
+ captureArgs.displayToken = display;
+ captureArgs.width = 64;
+ captureArgs.height = 64;
+
+ ScreenCaptureResults captureResults;
+ ASSERT_EQ(NO_ERROR, captureDisplay(captureArgs, captureResults));
ASSERT_EQ(NO_ERROR, native_window_api_connect(anw.get(),
NATIVE_WINDOW_API_CPU));
@@ -278,9 +295,7 @@ TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersDontSucceed) {
&buf));
ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf, -1));
}
- ASSERT_EQ(NO_ERROR,
- sf->captureScreen(display, &outBuffer, ignored, ui::Dataspace::V0_SRGB,
- ui::PixelFormat::RGBA_8888, Rect(), 64, 64, false));
+ ASSERT_EQ(NO_ERROR, captureDisplay(captureArgs, captureResults));
}
TEST_F(SurfaceTest, ConcreteTypeIsSurface) {
@@ -662,8 +677,7 @@ public:
NewFrameEventsEntry mNewFrameEntryOverride = { 0, 0, 0, nullptr };
};
-
-class FakeSurfaceComposer : public ISurfaceComposer{
+class FakeSurfaceComposer : public ISurfaceComposer {
public:
~FakeSurfaceComposer() override {}
@@ -673,7 +687,7 @@ public:
sp<ISurfaceComposerClient> createConnection() override { return nullptr; }
sp<IDisplayEventConnection> createDisplayEventConnection(
- ISurfaceComposer::VsyncSource, ISurfaceComposer::ConfigChanged) override {
+ ISurfaceComposer::VsyncSource, ISurfaceComposer::EventRegistrationFlags) override {
return nullptr;
}
sp<IBinder> createDisplay(const String8& /*displayName*/,
@@ -681,13 +695,17 @@ public:
void destroyDisplay(const sp<IBinder>& /*display */) override {}
std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const override { return {}; }
sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId) const override { return nullptr; }
- void setTransactionState(const Vector<ComposerState>& /*state*/,
- const Vector<DisplayState>& /*displays*/, uint32_t /*flags*/,
- const sp<IBinder>& /*applyToken*/,
- const InputWindowCommands& /*inputWindowCommands*/,
- int64_t /*desiredPresentTime*/, const client_cache_t& /*cachedBuffer*/,
- bool /*hasListenerCallbacks*/,
- const std::vector<ListenerCallbacks>& /*listenerCallbacks*/) override {
+ status_t setTransactionState(const FrameTimelineInfo& /*frameTimelineInfo*/,
+ const Vector<ComposerState>& /*state*/,
+ const Vector<DisplayState>& /*displays*/, uint32_t /*flags*/,
+ const sp<IBinder>& /*applyToken*/,
+ const InputWindowCommands& /*inputWindowCommands*/,
+ int64_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
+ const client_cache_t& /*cachedBuffer*/,
+ bool /*hasListenerCallbacks*/,
+ const std::vector<ListenerCallbacks>& /*listenerCallbacks*/,
+ uint64_t /*transactionId*/) override {
+ return NO_ERROR;
}
void bootFinished() override {}
@@ -719,7 +737,7 @@ public:
status_t getDisplayInfo(const sp<IBinder>& /*display*/, DisplayInfo*) override {
return NO_ERROR;
}
- status_t getDisplayConfigs(const sp<IBinder>& /*display*/, Vector<DisplayConfig>*) override {
+ status_t getDisplayModes(const sp<IBinder>& /*display*/, Vector<ui::DisplayMode>*) override {
return NO_ERROR;
}
status_t getDisplayState(const sp<IBinder>& /*display*/, ui::DisplayState*) override {
@@ -727,7 +745,7 @@ public:
}
status_t getDisplayStats(const sp<IBinder>& /*display*/,
DisplayStatInfo* /*stats*/) override { return NO_ERROR; }
- int getActiveConfig(const sp<IBinder>& /*display*/) override { return 0; }
+ int getActiveDisplayModeId(const sp<IBinder>& /*display*/) override { return 0; }
status_t getDisplayColorModes(const sp<IBinder>& /*display*/,
Vector<ColorMode>* /*outColorModes*/) override {
return NO_ERROR;
@@ -742,12 +760,8 @@ public:
}
status_t setActiveColorMode(const sp<IBinder>& /*display*/,
ColorMode /*colorMode*/) override { return NO_ERROR; }
- status_t captureScreen(const sp<IBinder>& /*display*/, sp<GraphicBuffer>* /*outBuffer*/,
- bool& /*outCapturedSecureLayers*/, ui::Dataspace /*reqDataspace*/,
- ui::PixelFormat /*reqPixelFormat*/, const Rect& /*sourceCrop*/,
- uint32_t /*reqWidth*/, uint32_t /*reqHeight*/,
- bool /*useIdentityTransform*/, ui::Rotation,
- bool /*captureSecureLayers*/) override {
+ status_t captureDisplay(const DisplayCaptureArgs& /* captureArgs */,
+ const sp<IScreenCaptureListener>& /* captureListener */) override {
return NO_ERROR;
}
status_t getAutoLowLatencyModeSupport(const sp<IBinder>& /*display*/,
@@ -760,17 +774,13 @@ public:
return NO_ERROR;
}
void setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override {}
- status_t captureScreen(uint64_t /*displayOrLayerStack*/, ui::Dataspace* /*outDataspace*/,
- sp<GraphicBuffer>* /*outBuffer*/) override {
+ status_t captureDisplay(uint64_t /*displayOrLayerStack*/,
+ const sp<IScreenCaptureListener>& /* captureListener */) override {
return NO_ERROR;
}
virtual status_t captureLayers(
- const sp<IBinder>& /*parentHandle*/, sp<GraphicBuffer>* /*outBuffer*/,
- ui::Dataspace /*reqDataspace*/, ui::PixelFormat /*reqPixelFormat*/,
- const Rect& /*sourceCrop*/,
- const std::unordered_set<sp<IBinder>,
- ISurfaceComposer::SpHash<IBinder>>& /*excludeHandles*/,
- float /*frameScale*/, bool /*childrenOnly*/) override {
+ const LayerCaptureArgs& /* captureArgs */,
+ const sp<IScreenCaptureListener>& /* captureListener */) override {
return NO_ERROR;
}
status_t clearAnimationFrameStats() override { return NO_ERROR; }
@@ -833,23 +843,24 @@ public:
const sp<IRegionSamplingListener>& /*listener*/) override {
return NO_ERROR;
}
- status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& /*displayToken*/,
- int32_t /*defaultConfig*/,
- float /*primaryRefreshRateMin*/,
- float /*primaryRefreshRateMax*/,
- float /*appRequestRefreshRateMin*/,
- float /*appRequestRefreshRateMax*/) {
+ status_t setDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/, size_t /*defaultMode*/,
+ bool /*allowGroupSwitching*/,
+ float /*primaryRefreshRateMin*/,
+ float /*primaryRefreshRateMax*/,
+ float /*appRequestRefreshRateMin*/,
+ float /*appRequestRefreshRateMax*/) {
return NO_ERROR;
}
- status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& /*displayToken*/,
- int32_t* /*outDefaultConfig*/,
- float* /*outPrimaryRefreshRateMin*/,
- float* /*outPrimaryRefreshRateMax*/,
- float* /*outAppRequestRefreshRateMin*/,
- float* /*outAppRequestRefreshRateMax*/) override {
+ status_t getDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/,
+ size_t* /*outDefaultMode*/,
+ bool* /*outAllowGroupSwitching*/,
+ float* /*outPrimaryRefreshRateMin*/,
+ float* /*outPrimaryRefreshRateMax*/,
+ float* /*outAppRequestRefreshRateMin*/,
+ float* /*outAppRequestRefreshRateMax*/) override {
return NO_ERROR;
};
- status_t notifyPowerHint(int32_t /*hintId*/) override { return NO_ERROR; }
+ status_t notifyPowerBoost(int32_t /*boostId*/) override { return NO_ERROR; }
status_t setGlobalShadowSettings(const half4& /*ambientColor*/, const half4& /*spotColor*/,
float /*lightPosY*/, float /*lightPosZ*/,
@@ -858,11 +869,27 @@ public:
}
status_t setFrameRate(const sp<IGraphicBufferProducer>& /*surface*/, float /*frameRate*/,
- int8_t /*compatibility*/) override {
+ int8_t /*compatibility*/, bool /*shouldBeSeamless*/) override {
return NO_ERROR;
}
- status_t acquireFrameRateFlexibilityToken(sp<IBinder>* /*outToken*/) { return NO_ERROR; }
+ status_t acquireFrameRateFlexibilityToken(sp<IBinder>* /*outToken*/) override {
+ return NO_ERROR;
+ }
+
+ status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& /*surface*/,
+ const FrameTimelineInfo& /*frameTimelineInfo*/) override {
+ return NO_ERROR;
+ }
+
+ status_t addTransactionTraceListener(
+ const sp<gui::ITransactionTraceListener>& /*listener*/) override {
+ return NO_ERROR;
+ }
+
+ int getGPUContextPriority() override { return 0; };
+
+ status_t getExtraBufferCount(int* /*extraBuffers*/) const override { return NO_ERROR; }
protected:
IBinder* onAsBinder() override { return nullptr; }
@@ -1999,4 +2026,86 @@ TEST_F(SurfaceTest, DefaultMaxBufferCountSetAndUpdated) {
EXPECT_EQ(BufferQueueDefs::NUM_BUFFER_SLOTS, count);
}
+TEST_F(SurfaceTest, BatchOperations) {
+ const int BUFFER_COUNT = 16;
+ const int BATCH_SIZE = 8;
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+
+ sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
+ sp<Surface> surface = new Surface(producer);
+ sp<ANativeWindow> window(surface);
+ sp<StubProducerListener> listener = new StubProducerListener();
+
+ ASSERT_EQ(OK, surface->connect(NATIVE_WINDOW_API_CPU, /*listener*/listener,
+ /*reportBufferRemoval*/false));
+
+ ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(window.get(), BUFFER_COUNT));
+
+ std::vector<Surface::BatchBuffer> buffers(BATCH_SIZE);
+
+ // Batch dequeued buffers can be queued individually
+ ASSERT_EQ(NO_ERROR, surface->dequeueBuffers(&buffers));
+ for (size_t i = 0; i < BATCH_SIZE; i++) {
+ ANativeWindowBuffer* buffer = buffers[i].buffer;
+ int fence = buffers[i].fenceFd;
+ ASSERT_EQ(NO_ERROR, window->queueBuffer(window.get(), buffer, fence));
+ }
+
+ // Batch dequeued buffers can be canceled individually
+ ASSERT_EQ(NO_ERROR, surface->dequeueBuffers(&buffers));
+ for (size_t i = 0; i < BATCH_SIZE; i++) {
+ ANativeWindowBuffer* buffer = buffers[i].buffer;
+ int fence = buffers[i].fenceFd;
+ ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence));
+ }
+
+ // Batch dequeued buffers can be batch cancelled
+ ASSERT_EQ(NO_ERROR, surface->dequeueBuffers(&buffers));
+ ASSERT_EQ(NO_ERROR, surface->cancelBuffers(buffers));
+
+ // Batch dequeued buffers can be batch queued
+ ASSERT_EQ(NO_ERROR, surface->dequeueBuffers(&buffers));
+ std::vector<Surface::BatchQueuedBuffer> queuedBuffers(BATCH_SIZE);
+ for (size_t i = 0; i < BATCH_SIZE; i++) {
+ queuedBuffers[i].buffer = buffers[i].buffer;
+ queuedBuffers[i].fenceFd = buffers[i].fenceFd;
+ queuedBuffers[i].timestamp = NATIVE_WINDOW_TIMESTAMP_AUTO;
+ }
+ ASSERT_EQ(NO_ERROR, surface->queueBuffers(queuedBuffers));
+
+ ASSERT_EQ(NO_ERROR, surface->disconnect(NATIVE_WINDOW_API_CPU));
+}
+
+TEST_F(SurfaceTest, BatchIllegalOperations) {
+ const int BUFFER_COUNT = 16;
+ const int BATCH_SIZE = 8;
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+
+ sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
+ sp<Surface> surface = new Surface(producer);
+ sp<ANativeWindow> window(surface);
+ sp<StubProducerListener> listener = new StubProducerListener();
+
+ ASSERT_EQ(OK, surface->connect(NATIVE_WINDOW_API_CPU, /*listener*/listener,
+ /*reportBufferRemoval*/false));
+
+ ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(window.get(), BUFFER_COUNT));
+
+ std::vector<Surface::BatchBuffer> buffers(BATCH_SIZE);
+ std::vector<Surface::BatchQueuedBuffer> queuedBuffers(BATCH_SIZE);
+
+ // Batch operations are invalid in shared buffer mode
+ surface->setSharedBufferMode(true);
+ ASSERT_EQ(INVALID_OPERATION, surface->dequeueBuffers(&buffers));
+ ASSERT_EQ(INVALID_OPERATION, surface->cancelBuffers(buffers));
+ ASSERT_EQ(INVALID_OPERATION, surface->queueBuffers(queuedBuffers));
+ surface->setSharedBufferMode(false);
+
+ ASSERT_EQ(NO_ERROR, surface->disconnect(NATIVE_WINDOW_API_CPU));
+}
+
} // namespace android
diff --git a/libs/gui/view/Surface.cpp b/libs/gui/view/Surface.cpp
index d98ffc6618..1bfe4624f1 100644
--- a/libs/gui/view/Surface.cpp
+++ b/libs/gui/view/Surface.cpp
@@ -45,7 +45,9 @@ status_t Surface::writeToParcel(Parcel* parcel, bool nameAlreadyWritten) const {
if (res != OK) return res;
}
- return IGraphicBufferProducer::exportToParcel(graphicBufferProducer, parcel);
+ res = IGraphicBufferProducer::exportToParcel(graphicBufferProducer, parcel);
+ if (res != OK) return res;
+ return parcel->writeStrongBinder(surfaceControlHandle);
}
status_t Surface::readFromParcel(const Parcel* parcel) {
@@ -68,6 +70,7 @@ status_t Surface::readFromParcel(const Parcel* parcel, bool nameAlreadyRead) {
}
graphicBufferProducer = IGraphicBufferProducer::createFromParcel(parcel);
+ surfaceControlHandle = parcel->readStrongBinder();
return OK;
}
diff --git a/libs/incidentcompanion/Android.bp b/libs/incidentcompanion/Android.bp
index ef7f52318b..63411b9698 100644
--- a/libs/incidentcompanion/Android.bp
+++ b/libs/incidentcompanion/Android.bp
@@ -14,15 +14,6 @@
* limitations under the License.
*/
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
filegroup {
name: "incidentcompanion_aidl",
srcs: [
@@ -58,3 +49,4 @@ cc_library_static {
"-Wunused-parameter",
],
}
+
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index 393c0f6c15..fce3000a0f 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -14,13 +14,15 @@
// libinput is partially built for the host (used by build time keymap validation tool)
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
+filegroup {
+ name: "inputconstants_aidl",
+ srcs: [
+ "android/os/BlockUntrustedTouchesMode.aidl",
+ "android/os/IInputConstants.aidl",
+ "android/os/InputEventInjectionResult.aidl",
+ "android/os/InputEventInjectionSync.aidl",
+ "android/os/TouchOcclusionMode.aidl",
+ ],
}
cc_library {
@@ -34,11 +36,15 @@ cc_library {
srcs: [
"Input.cpp",
"InputDevice.cpp",
+ "InputEventLabels.cpp",
"Keyboard.cpp",
"KeyCharacterMap.cpp",
"KeyLayoutMap.cpp",
+ "LatencyStatistics.cpp",
"PropertyMap.cpp",
"TouchVideoFrame.cpp",
+ "VelocityControl.cpp",
+ "VelocityTracker.cpp",
"VirtualKeyMap.cpp",
],
@@ -53,19 +59,32 @@ cc_library {
"libcutils",
],
+ static_libs: [
+ "libui-types",
+ ],
+
+ export_static_lib_headers: [
+ "libui-types",
+ ],
+
target: {
android: {
srcs: [
- "IInputFlinger.cpp",
- "InputApplication.cpp",
"InputTransport.cpp",
"InputWindow.cpp",
- "ISetInputWindowsListener.cpp",
- "LatencyStatistics.cpp",
- "VelocityControl.cpp",
- "VelocityTracker.cpp",
+ "android/FocusRequest.aidl",
+ "android/InputApplicationInfo.aidl",
+ "android/os/IInputConstants.aidl",
+ "android/os/InputEventInjectionResult.aidl",
+ "android/os/InputEventInjectionSync.aidl",
+ "android/os/TouchOcclusionMode.aidl",
+ "android/os/BlockUntrustedTouchesMode.aidl",
+ "android/os/IInputFlinger.aidl",
+ "android/os/ISetInputWindowsListener.aidl",
],
+ export_shared_lib_headers: ["libbinder"],
+
shared_libs: [
"libutils",
"libbinder",
@@ -80,7 +99,33 @@ cc_library {
shared: {
enabled: false,
},
+ include_dirs: [
+ "frameworks/native/libs/arect/include",
+ ],
},
+ linux_glibc: {
+ srcs: [
+ "InputTransport.cpp",
+ "InputWindow.cpp",
+ "android/FocusRequest.aidl",
+ "android/InputApplicationInfo.aidl",
+ "android/os/IInputConstants.aidl",
+ "android/os/IInputFlinger.aidl",
+ "android/os/ISetInputWindowsListener.aidl",
+ "android/os/TouchOcclusionMode.aidl",
+ ],
+ static_libs: [
+ "libhostgraphics",
+ ],
+ shared_libs: [
+ "libbinder",
+ ],
+ },
+ },
+
+ aidl: {
+ local_include_dirs: ["."],
+ export_aidl_headers: true,
},
}
diff --git a/libs/input/IInputFlinger.cpp b/libs/input/IInputFlinger.cpp
deleted file mode 100644
index 8ec51653a8..0000000000
--- a/libs/input/IInputFlinger.cpp
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
- * Copyright (C) 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <binder/Parcel.h>
-#include <binder/IPCThreadState.h>
-#include <binder/IServiceManager.h>
-
-#include <input/IInputFlinger.h>
-
-namespace android {
-
-class BpInputFlinger : public BpInterface<IInputFlinger> {
-public:
- explicit BpInputFlinger(const sp<IBinder>& impl) :
- BpInterface<IInputFlinger>(impl) { }
-
- virtual void setInputWindows(const std::vector<InputWindowInfo>& inputInfo,
- const sp<ISetInputWindowsListener>& setInputWindowsListener) {
- Parcel data, reply;
- data.writeInterfaceToken(IInputFlinger::getInterfaceDescriptor());
-
- data.writeUint32(static_cast<uint32_t>(inputInfo.size()));
- for (const auto& info : inputInfo) {
- info.write(data);
- }
- data.writeStrongBinder(IInterface::asBinder(setInputWindowsListener));
-
- remote()->transact(BnInputFlinger::SET_INPUT_WINDOWS_TRANSACTION, data, &reply,
- IBinder::FLAG_ONEWAY);
- }
-
- virtual void registerInputChannel(const sp<InputChannel>& channel) {
- Parcel data, reply;
- data.writeInterfaceToken(IInputFlinger::getInterfaceDescriptor());
- channel->write(data);
- remote()->transact(BnInputFlinger::REGISTER_INPUT_CHANNEL_TRANSACTION, data, &reply);
- }
-
- virtual void unregisterInputChannel(const sp<InputChannel>& channel) {
- Parcel data, reply;
- data.writeInterfaceToken(IInputFlinger::getInterfaceDescriptor());
- channel->write(data);
- remote()->transact(BnInputFlinger::UNREGISTER_INPUT_CHANNEL_TRANSACTION, data, &reply);
- }
-};
-
-IMPLEMENT_META_INTERFACE(InputFlinger, "android.input.IInputFlinger");
-
-status_t BnInputFlinger::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) {
- switch(code) {
- case SET_INPUT_WINDOWS_TRANSACTION: {
- CHECK_INTERFACE(IInputFlinger, data, reply);
- size_t count = data.readUint32();
- if (count > data.dataSize()) {
- return BAD_VALUE;
- }
- std::vector<InputWindowInfo> handles;
- for (size_t i = 0; i < count; i++) {
- handles.push_back(InputWindowInfo::read(data));
- }
- const sp<ISetInputWindowsListener> setInputWindowsListener =
- ISetInputWindowsListener::asInterface(data.readStrongBinder());
- setInputWindows(handles, setInputWindowsListener);
- break;
- }
- case REGISTER_INPUT_CHANNEL_TRANSACTION: {
- CHECK_INTERFACE(IInputFlinger, data, reply);
- sp<InputChannel> channel = InputChannel::read(data);
- registerInputChannel(channel);
- break;
- }
- case UNREGISTER_INPUT_CHANNEL_TRANSACTION: {
- CHECK_INTERFACE(IInputFlinger, data, reply);
- sp<InputChannel> channel = InputChannel::read(data);
- unregisterInputChannel(channel);
- break;
- }
- default:
- return BBinder::onTransact(code, data, reply, flags);
- }
- return NO_ERROR;
-}
-
-};
diff --git a/libs/input/ISetInputWindowsListener.cpp b/libs/input/ISetInputWindowsListener.cpp
deleted file mode 100644
index a0330da89e..0000000000
--- a/libs/input/ISetInputWindowsListener.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- * Copyright (C) 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <input/ISetInputWindowsListener.h>
-
-namespace android {
-
-class BpSetInputWindowsListener : public BpInterface<ISetInputWindowsListener> {
-public:
- explicit BpSetInputWindowsListener(const sp<IBinder>& impl)
- : BpInterface<ISetInputWindowsListener>(impl) {
- }
-
- virtual ~BpSetInputWindowsListener() = default;
-
- virtual void onSetInputWindowsFinished() {
- Parcel data, reply;
- data.writeInterfaceToken(ISetInputWindowsListener::getInterfaceDescriptor());
- remote()->transact(BnSetInputWindowsListener::ON_SET_INPUT_WINDOWS_FINISHED, data, &reply,
- IBinder::FLAG_ONEWAY);
- }
-};
-
-IMPLEMENT_META_INTERFACE(SetInputWindowsListener, "android.input.ISetInputWindowsListener");
-
-status_t BnSetInputWindowsListener::onTransact(uint32_t code, const Parcel& data, Parcel* reply,
- uint32_t flags) {
- switch(code) {
- case ON_SET_INPUT_WINDOWS_FINISHED: {
- CHECK_INTERFACE(ISetInputWindowsListener, data, reply);
- onSetInputWindowsFinished();
- return NO_ERROR;
- }
- default: {
- return BBinder::onTransact(code, data, reply, flags);
- }
- }
-}
-
-} // namespace android
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 31aa685391..0a00d68556 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -17,19 +17,26 @@
#define LOG_TAG "Input"
//#define LOG_NDEBUG 0
+#include <attestation/HmacKeyManager.h>
#include <cutils/compiler.h>
+#include <inttypes.h>
#include <limits.h>
#include <string.h>
+#include <android-base/stringprintf.h>
#include <input/Input.h>
#include <input/InputDevice.h>
#include <input/InputEventLabels.h>
-#ifdef __ANDROID__
+#ifdef __linux__
#include <binder/Parcel.h>
+#endif
+#ifdef __ANDROID__
#include <sys/random.h>
#endif
+using android::base::StringPrintf;
+
namespace android {
const char* motionClassificationToString(MotionClassification classification) {
@@ -82,6 +89,9 @@ const char* inputEventTypeToString(int32_t type) {
case AINPUT_EVENT_TYPE_FOCUS: {
return "FOCUS";
}
+ case AINPUT_EVENT_TYPE_CAPTURE: {
+ return "CAPTURE";
+ }
}
return "UNKNOWN";
}
@@ -135,11 +145,11 @@ int32_t InputEvent::nextId() {
// --- KeyEvent ---
const char* KeyEvent::getLabel(int32_t keyCode) {
- return getLabelByKeyCode(keyCode);
+ return InputEventLookup::getLabelByKeyCode(keyCode);
}
int32_t KeyEvent::getKeyCodeFromLabel(const char* label) {
- return getKeyCodeByLabel(label);
+ return InputEventLookup::getKeyCodeByLabel(label);
}
void KeyEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
@@ -249,7 +259,7 @@ void PointerCoords::applyOffset(float xOffset, float yOffset) {
setAxisValue(AMOTION_EVENT_AXIS_Y, getY() + yOffset);
}
-#ifdef __ANDROID__
+#ifdef __linux__
status_t PointerCoords::readFromParcel(Parcel* parcel) {
bits = parcel->readInt64();
@@ -301,6 +311,11 @@ void PointerCoords::copyFrom(const PointerCoords& other) {
}
}
+void PointerCoords::transform(const ui::Transform& transform) {
+ vec2 newCoords = transform.transform(getX(), getY());
+ setAxisValue(AMOTION_EVENT_AXIS_X, newCoords.x);
+ setAxisValue(AMOTION_EVENT_AXIS_Y, newCoords.y);
+}
// --- PointerProperties ---
@@ -320,10 +335,10 @@ void PointerProperties::copyFrom(const PointerProperties& other) {
void MotionEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton,
int32_t flags, int32_t edgeFlags, int32_t metaState,
- int32_t buttonState, MotionClassification classification, float xScale,
- float yScale, float xOffset, float yOffset, float xPrecision,
- float yPrecision, float rawXCursorPosition, float rawYCursorPosition,
- nsecs_t downTime, nsecs_t eventTime, size_t pointerCount,
+ int32_t buttonState, MotionClassification classification,
+ const ui::Transform& transform, float xPrecision, float yPrecision,
+ float rawXCursorPosition, float rawYCursorPosition, nsecs_t downTime,
+ nsecs_t eventTime, size_t pointerCount,
const PointerProperties* pointerProperties,
const PointerCoords* pointerCoords) {
InputEvent::initialize(id, deviceId, source, displayId, hmac);
@@ -334,10 +349,7 @@ void MotionEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int3
mMetaState = metaState;
mButtonState = buttonState;
mClassification = classification;
- mXScale = xScale;
- mYScale = yScale;
- mXOffset = xOffset;
- mYOffset = yOffset;
+ mTransform = transform;
mXPrecision = xPrecision;
mYPrecision = yPrecision;
mRawXCursorPosition = rawXCursorPosition;
@@ -360,10 +372,7 @@ void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
mMetaState = other->mMetaState;
mButtonState = other->mButtonState;
mClassification = other->mClassification;
- mXScale = other->mXScale;
- mYScale = other->mYScale;
- mXOffset = other->mXOffset;
- mYOffset = other->mYOffset;
+ mTransform = other->mTransform;
mXPrecision = other->mXPrecision;
mYPrecision = other->mYPrecision;
mRawXCursorPosition = other->mRawXCursorPosition;
@@ -376,7 +385,7 @@ void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
mSamplePointerCoords = other->mSamplePointerCoords;
} else {
mSampleEventTimes.clear();
- mSampleEventTimes.push(other->getEventTime());
+ mSampleEventTimes.push_back(other->getEventTime());
mSamplePointerCoords.clear();
size_t pointerCount = other->getPointerCount();
size_t historySize = other->getHistorySize();
@@ -388,23 +397,25 @@ void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
void MotionEvent::addSample(
int64_t eventTime,
const PointerCoords* pointerCoords) {
- mSampleEventTimes.push(eventTime);
+ mSampleEventTimes.push_back(eventTime);
mSamplePointerCoords.appendArray(pointerCoords, getPointerCount());
}
float MotionEvent::getXCursorPosition() const {
- const float rawX = getRawXCursorPosition();
- return rawX * mXScale + mXOffset;
+ vec2 vals = mTransform.transform(getRawXCursorPosition(), getRawYCursorPosition());
+ return vals.x;
}
float MotionEvent::getYCursorPosition() const {
- const float rawY = getRawYCursorPosition();
- return rawY * mYScale + mYOffset;
+ vec2 vals = mTransform.transform(getRawXCursorPosition(), getRawYCursorPosition());
+ return vals.y;
}
void MotionEvent::setCursorPosition(float x, float y) {
- mRawXCursorPosition = (x - mXOffset) / mXScale;
- mRawYCursorPosition = (y - mYOffset) / mYScale;
+ ui::Transform inverse = mTransform.inverse();
+ vec2 vals = inverse.transform(x, y);
+ mRawXCursorPosition = vals.x;
+ mRawYCursorPosition = vals.y;
}
const PointerCoords* MotionEvent::getRawPointerCoords(size_t pointerIndex) const {
@@ -416,14 +427,7 @@ float MotionEvent::getRawAxisValue(int32_t axis, size_t pointerIndex) const {
}
float MotionEvent::getAxisValue(int32_t axis, size_t pointerIndex) const {
- float value = getRawPointerCoords(pointerIndex)->getAxisValue(axis);
- switch (axis) {
- case AMOTION_EVENT_AXIS_X:
- return value * mXScale + mXOffset;
- case AMOTION_EVENT_AXIS_Y:
- return value * mYScale + mYOffset;
- }
- return value;
+ return getHistoricalAxisValue(axis, pointerIndex, getHistorySize());
}
const PointerCoords* MotionEvent::getHistoricalRawPointerCoords(
@@ -438,14 +442,23 @@ float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
size_t historicalIndex) const {
- float value = getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
+ if (axis != AMOTION_EVENT_AXIS_X && axis != AMOTION_EVENT_AXIS_Y) {
+ return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
+ }
+
+ float rawX = getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getX();
+ float rawY = getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getY();
+ vec2 vals = mTransform.transform(rawX, rawY);
+
switch (axis) {
case AMOTION_EVENT_AXIS_X:
- return value * mXScale + mXOffset;
+ return vals.x;
case AMOTION_EVENT_AXIS_Y:
- return value * mYScale + mYOffset;
+ return vals.y;
}
- return value;
+
+ // This should never happen
+ return 0;
}
ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
@@ -459,23 +472,24 @@ ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
}
void MotionEvent::offsetLocation(float xOffset, float yOffset) {
- mXOffset += xOffset;
- mYOffset += yOffset;
+ float currXOffset = mTransform.tx();
+ float currYOffset = mTransform.ty();
+ mTransform.set(currXOffset + xOffset, currYOffset + yOffset);
}
void MotionEvent::scale(float globalScaleFactor) {
- mXOffset *= globalScaleFactor;
- mYOffset *= globalScaleFactor;
+ mTransform.set(mTransform.tx() * globalScaleFactor, mTransform.ty() * globalScaleFactor);
mXPrecision *= globalScaleFactor;
mYPrecision *= globalScaleFactor;
size_t numSamples = mSamplePointerCoords.size();
for (size_t i = 0; i < numSamples; i++) {
- mSamplePointerCoords.editItemAt(i).scale(globalScaleFactor);
+ mSamplePointerCoords.editItemAt(i).scale(globalScaleFactor, globalScaleFactor,
+ globalScaleFactor);
}
}
-static void transformPoint(const float matrix[9], float x, float y, float *outX, float *outY) {
+static vec2 transformPoint(const std::array<float, 9>& matrix, float x, float y) {
// Apply perspective transform like Skia.
float newX = matrix[0] * x + matrix[1] * y + matrix[2];
float newY = matrix[3] * x + matrix[4] * y + matrix[5];
@@ -483,22 +497,25 @@ static void transformPoint(const float matrix[9], float x, float y, float *outX,
if (newZ) {
newZ = 1.0f / newZ;
}
- *outX = newX * newZ;
- *outY = newY * newZ;
+ vec2 transformedPoint;
+ transformedPoint.x = newX * newZ;
+ transformedPoint.y = newY * newZ;
+ return transformedPoint;
}
-static float transformAngle(const float matrix[9], float angleRadians,
- float originX, float originY) {
+static float transformAngle(const std::array<float, 9>& matrix, float angleRadians, float originX,
+ float originY) {
// Construct and transform a vector oriented at the specified clockwise angle from vertical.
// Coordinate system: down is increasing Y, right is increasing X.
float x = sinf(angleRadians);
float y = -cosf(angleRadians);
- transformPoint(matrix, x, y, &x, &y);
- x -= originX;
- y -= originY;
+ vec2 transformedPoint = transformPoint(matrix, x, y);
+
+ transformedPoint.x -= originX;
+ transformedPoint.y -= originY;
// Derive the transformed vector's clockwise angle from vertical.
- float result = atan2f(x, -y);
+ float result = atan2f(transformedPoint.x, -transformedPoint.y);
if (result < - M_PI_2) {
result += M_PI;
} else if (result > M_PI_2) {
@@ -507,51 +524,51 @@ static float transformAngle(const float matrix[9], float angleRadians,
return result;
}
-void MotionEvent::transform(const float matrix[9]) {
- // The tricky part of this implementation is to preserve the value of
- // rawX and rawY. So we apply the transformation to the first point
- // then derive an appropriate new X/Y offset that will preserve rawX
- // and rawY for that point.
- float oldXOffset = mXOffset;
- float oldYOffset = mYOffset;
- float newX, newY;
- float scaledRawX = getRawX(0) * mXScale;
- float scaledRawY = getRawY(0) * mYScale;
- transformPoint(matrix, scaledRawX + oldXOffset, scaledRawY + oldYOffset, &newX, &newY);
- mXOffset = newX - scaledRawX;
- mYOffset = newY - scaledRawY;
+void MotionEvent::transform(const std::array<float, 9>& matrix) {
+ // We want to preserve the rawX and rawY so we just update the transform
+ // using the values of the transform passed in
+ ui::Transform newTransform;
+ newTransform.set(matrix);
+ mTransform = newTransform * mTransform;
// Determine how the origin is transformed by the matrix so that we
// can transform orientation vectors.
- float originX, originY;
- transformPoint(matrix, 0, 0, &originX, &originY);
-
- // Apply the transformation to cursor position.
- if (isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition)) {
- float x = mRawXCursorPosition * mXScale + oldXOffset;
- float y = mRawYCursorPosition * mYScale + oldYOffset;
- transformPoint(matrix, x, y, &x, &y);
- mRawXCursorPosition = (x - mXOffset) / mXScale;
- mRawYCursorPosition = (y - mYOffset) / mYScale;
- }
+ vec2 origin = transformPoint(matrix, 0, 0);
// Apply the transformation to all samples.
size_t numSamples = mSamplePointerCoords.size();
for (size_t i = 0; i < numSamples; i++) {
PointerCoords& c = mSamplePointerCoords.editItemAt(i);
- float x = c.getAxisValue(AMOTION_EVENT_AXIS_X) * mXScale + oldXOffset;
- float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y) * mYScale + oldYOffset;
- transformPoint(matrix, x, y, &x, &y);
- c.setAxisValue(AMOTION_EVENT_AXIS_X, (x - mXOffset) / mXScale);
- c.setAxisValue(AMOTION_EVENT_AXIS_Y, (y - mYOffset) / mYScale);
-
float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION,
- transformAngle(matrix, orientation, originX, originY));
+ transformAngle(matrix, orientation, origin.x, origin.y));
}
}
-#ifdef __ANDROID__
+#ifdef __linux__
+static status_t readFromParcel(ui::Transform& transform, const Parcel& parcel) {
+ float dsdx, dtdx, tx, dtdy, dsdy, ty;
+ status_t status = parcel.readFloat(&dsdx);
+ status |= parcel.readFloat(&dtdx);
+ status |= parcel.readFloat(&tx);
+ status |= parcel.readFloat(&dtdy);
+ status |= parcel.readFloat(&dsdy);
+ status |= parcel.readFloat(&ty);
+
+ transform.set({dsdx, dtdx, tx, dtdy, dsdy, ty, 0, 0, 1});
+ return status;
+}
+
+static status_t writeToParcel(const ui::Transform& transform, Parcel& parcel) {
+ status_t status = parcel.writeFloat(transform.dsdx());
+ status |= parcel.writeFloat(transform.dtdx());
+ status |= parcel.writeFloat(transform.tx());
+ status |= parcel.writeFloat(transform.dtdy());
+ status |= parcel.writeFloat(transform.dsdy());
+ status |= parcel.writeFloat(transform.ty());
+ return status;
+}
+
status_t MotionEvent::readFromParcel(Parcel* parcel) {
size_t pointerCount = parcel->readInt32();
size_t sampleCount = parcel->readInt32();
@@ -577,10 +594,11 @@ status_t MotionEvent::readFromParcel(Parcel* parcel) {
mMetaState = parcel->readInt32();
mButtonState = parcel->readInt32();
mClassification = static_cast<MotionClassification>(parcel->readByte());
- mXScale = parcel->readFloat();
- mYScale = parcel->readFloat();
- mXOffset = parcel->readFloat();
- mYOffset = parcel->readFloat();
+
+ result = android::readFromParcel(mTransform, *parcel);
+ if (result != OK) {
+ return result;
+ }
mXPrecision = parcel->readFloat();
mYPrecision = parcel->readFloat();
mRawXCursorPosition = parcel->readFloat();
@@ -590,7 +608,7 @@ status_t MotionEvent::readFromParcel(Parcel* parcel) {
mPointerProperties.clear();
mPointerProperties.setCapacity(pointerCount);
mSampleEventTimes.clear();
- mSampleEventTimes.setCapacity(sampleCount);
+ mSampleEventTimes.reserve(sampleCount);
mSamplePointerCoords.clear();
mSamplePointerCoords.setCapacity(sampleCount * pointerCount);
@@ -603,7 +621,7 @@ status_t MotionEvent::readFromParcel(Parcel* parcel) {
while (sampleCount > 0) {
sampleCount--;
- mSampleEventTimes.push(parcel->readInt64());
+ mSampleEventTimes.push_back(parcel->readInt64());
for (size_t i = 0; i < pointerCount; i++) {
mSamplePointerCoords.push();
status_t status = mSamplePointerCoords.editTop().readFromParcel(parcel);
@@ -635,10 +653,11 @@ status_t MotionEvent::writeToParcel(Parcel* parcel) const {
parcel->writeInt32(mMetaState);
parcel->writeInt32(mButtonState);
parcel->writeByte(static_cast<int8_t>(mClassification));
- parcel->writeFloat(mXScale);
- parcel->writeFloat(mYScale);
- parcel->writeFloat(mXOffset);
- parcel->writeFloat(mYOffset);
+
+ status_t result = android::writeToParcel(mTransform, *parcel);
+ if (result != OK) {
+ return result;
+ }
parcel->writeFloat(mXPrecision);
parcel->writeFloat(mYPrecision);
parcel->writeFloat(mRawXCursorPosition);
@@ -653,7 +672,7 @@ status_t MotionEvent::writeToParcel(Parcel* parcel) const {
const PointerCoords* pc = mSamplePointerCoords.array();
for (size_t h = 0; h < sampleCount; h++) {
- parcel->writeInt64(mSampleEventTimes.itemAt(h));
+ parcel->writeInt64(mSampleEventTimes[h]);
for (size_t i = 0; i < pointerCount; i++) {
status_t status = (pc++)->writeToParcel(parcel);
if (status) {
@@ -683,30 +702,44 @@ bool MotionEvent::isTouchEvent(uint32_t source, int32_t action) {
}
const char* MotionEvent::getLabel(int32_t axis) {
- return getAxisLabel(axis);
+ return InputEventLookup::getAxisLabel(axis);
}
int32_t MotionEvent::getAxisFromLabel(const char* label) {
- return getAxisByLabel(label);
+ return InputEventLookup::getAxisByLabel(label);
}
-const char* MotionEvent::actionToString(int32_t action) {
+std::string MotionEvent::actionToString(int32_t action) {
// Convert MotionEvent action to string
switch (action & AMOTION_EVENT_ACTION_MASK) {
case AMOTION_EVENT_ACTION_DOWN:
return "DOWN";
- case AMOTION_EVENT_ACTION_MOVE:
- return "MOVE";
case AMOTION_EVENT_ACTION_UP:
return "UP";
+ case AMOTION_EVENT_ACTION_MOVE:
+ return "MOVE";
case AMOTION_EVENT_ACTION_CANCEL:
return "CANCEL";
+ case AMOTION_EVENT_ACTION_OUTSIDE:
+ return "OUTSIDE";
case AMOTION_EVENT_ACTION_POINTER_DOWN:
return "POINTER_DOWN";
case AMOTION_EVENT_ACTION_POINTER_UP:
return "POINTER_UP";
- }
- return "UNKNOWN";
+ case AMOTION_EVENT_ACTION_HOVER_MOVE:
+ return "HOVER_MOVE";
+ case AMOTION_EVENT_ACTION_SCROLL:
+ return "SCROLL";
+ case AMOTION_EVENT_ACTION_HOVER_ENTER:
+ return "HOVER_ENTER";
+ case AMOTION_EVENT_ACTION_HOVER_EXIT:
+ return "HOVER_EXIT";
+ case AMOTION_EVENT_ACTION_BUTTON_PRESS:
+ return "BUTTON_PRESS";
+ case AMOTION_EVENT_ACTION_BUTTON_RELEASE:
+ return "BUTTON_RELEASE";
+ }
+ return android::base::StringPrintf("%" PRId32, action);
}
// --- FocusEvent ---
@@ -724,6 +757,19 @@ void FocusEvent::initialize(const FocusEvent& from) {
mInTouchMode = from.mInTouchMode;
}
+// --- CaptureEvent ---
+
+void CaptureEvent::initialize(int32_t id, bool pointerCaptureEnabled) {
+ InputEvent::initialize(id, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, AINPUT_SOURCE_UNKNOWN,
+ ADISPLAY_ID_NONE, INVALID_HMAC);
+ mPointerCaptureEnabled = pointerCaptureEnabled;
+}
+
+void CaptureEvent::initialize(const CaptureEvent& from) {
+ InputEvent::initialize(from);
+ mPointerCaptureEnabled = from.mPointerCaptureEnabled;
+}
+
// --- PooledInputEventFactory ---
PooledInputEventFactory::PooledInputEventFactory(size_t maxPoolSize) :
@@ -760,6 +806,15 @@ FocusEvent* PooledInputEventFactory::createFocusEvent() {
return event;
}
+CaptureEvent* PooledInputEventFactory::createCaptureEvent() {
+ if (mCaptureEventPool.empty()) {
+ return new CaptureEvent();
+ }
+ CaptureEvent* event = mCaptureEventPool.front().release();
+ mCaptureEventPool.pop();
+ return event;
+}
+
void PooledInputEventFactory::recycle(InputEvent* event) {
switch (event->getType()) {
case AINPUT_EVENT_TYPE_KEY:
@@ -780,6 +835,13 @@ void PooledInputEventFactory::recycle(InputEvent* event) {
return;
}
break;
+ case AINPUT_EVENT_TYPE_CAPTURE:
+ if (mCaptureEventPool.size() < mMaxPoolSize) {
+ mCaptureEventPool.push(
+ std::unique_ptr<CaptureEvent>(static_cast<CaptureEvent*>(event)));
+ return;
+ }
+ break;
}
delete event;
}
diff --git a/libs/input/InputApplication.cpp b/libs/input/InputApplication.cpp
deleted file mode 100644
index 1d9f8a7091..0000000000
--- a/libs/input/InputApplication.cpp
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputApplication"
-
-#include <input/InputApplication.h>
-
-#include <android/log.h>
-
-namespace android {
-
-// --- InputApplicationHandle ---
-
-InputApplicationHandle::InputApplicationHandle() {
-}
-
-InputApplicationHandle::~InputApplicationHandle() {
-}
-
-InputApplicationInfo InputApplicationInfo::read(const Parcel& from) {
- InputApplicationInfo ret;
- ret.token = from.readStrongBinder();
- ret.name = from.readString8().c_str();
- ret.dispatchingTimeout = from.readInt64();
-
- return ret;
-}
-
-status_t InputApplicationInfo::write(Parcel& output) const {
- output.writeStrongBinder(token);
- output.writeString8(String8(name.c_str()));
- output.writeInt64(dispatchingTimeout);
-
- return OK;
-}
-
-} // namespace android
diff --git a/libs/input/InputDevice.cpp b/libs/input/InputDevice.cpp
index 4db9e06d8d..698cf6eebc 100644
--- a/libs/input/InputDevice.cpp
+++ b/libs/input/InputDevice.cpp
@@ -23,6 +23,7 @@
#include <android-base/stringprintf.h>
#include <input/InputDevice.h>
#include <input/InputEventLabels.h>
+#include <input/NamedEnum.h>
using android::base::StringPrintf;
@@ -46,9 +47,9 @@ static bool isValidNameChar(char ch) {
static void appendInputDeviceConfigurationFileRelativePath(std::string& path,
const std::string& name, InputDeviceConfigurationFileType type) {
- path += CONFIGURATION_FILE_DIR[type];
+ path += CONFIGURATION_FILE_DIR[static_cast<int32_t>(type)];
path += name;
- path += CONFIGURATION_FILE_EXTENSION[type];
+ path += CONFIGURATION_FILE_EXTENSION[static_cast<int32_t>(type)];
}
std::string getInputDeviceConfigurationFilePathByDeviceIdentifier(
@@ -153,14 +154,23 @@ InputDeviceInfo::InputDeviceInfo() {
initialize(-1, 0, -1, InputDeviceIdentifier(), "", false, false);
}
-InputDeviceInfo::InputDeviceInfo(const InputDeviceInfo& other) :
- mId(other.mId), mGeneration(other.mGeneration), mControllerNumber(other.mControllerNumber),
- mIdentifier(other.mIdentifier), mAlias(other.mAlias), mIsExternal(other.mIsExternal),
- mHasMic(other.mHasMic), mSources(other.mSources),
- mKeyboardType(other.mKeyboardType), mKeyCharacterMap(other.mKeyCharacterMap),
- mHasVibrator(other.mHasVibrator), mHasButtonUnderPad(other.mHasButtonUnderPad),
- mMotionRanges(other.mMotionRanges) {
-}
+InputDeviceInfo::InputDeviceInfo(const InputDeviceInfo& other)
+ : mId(other.mId),
+ mGeneration(other.mGeneration),
+ mControllerNumber(other.mControllerNumber),
+ mIdentifier(other.mIdentifier),
+ mAlias(other.mAlias),
+ mIsExternal(other.mIsExternal),
+ mHasMic(other.mHasMic),
+ mSources(other.mSources),
+ mKeyboardType(other.mKeyboardType),
+ mKeyCharacterMap(other.mKeyCharacterMap),
+ mHasVibrator(other.mHasVibrator),
+ mHasBattery(other.mHasBattery),
+ mHasButtonUnderPad(other.mHasButtonUnderPad),
+ mHasSensor(other.mHasSensor),
+ mMotionRanges(other.mMotionRanges),
+ mSensors(other.mSensors) {}
InputDeviceInfo::~InputDeviceInfo() {
}
@@ -178,8 +188,11 @@ void InputDeviceInfo::initialize(int32_t id, int32_t generation, int32_t control
mSources = 0;
mKeyboardType = AINPUT_KEYBOARD_TYPE_NONE;
mHasVibrator = false;
+ mHasBattery = false;
mHasButtonUnderPad = false;
+ mHasSensor = false;
mMotionRanges.clear();
+ mSensors.clear();
}
const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange(
@@ -208,4 +221,28 @@ void InputDeviceInfo::addMotionRange(const MotionRange& range) {
mMotionRanges.push_back(range);
}
+void InputDeviceInfo::addSensorInfo(const InputDeviceSensorInfo& info) {
+ if (mSensors.find(info.type) != mSensors.end()) {
+ ALOGW("Sensor type %s already exists, will be replaced by new sensor added.",
+ NamedEnum::string(info.type).c_str());
+ }
+ mSensors.insert_or_assign(info.type, info);
+}
+
+const std::vector<InputDeviceSensorType> InputDeviceInfo::getSensorTypes() {
+ std::vector<InputDeviceSensorType> types;
+ for (const auto& [type, info] : mSensors) {
+ types.push_back(type);
+ }
+ return types;
+}
+
+const InputDeviceSensorInfo* InputDeviceInfo::getSensorInfo(InputDeviceSensorType type) {
+ auto it = mSensors.find(type);
+ if (it == mSensors.end()) {
+ return nullptr;
+ }
+ return &it->second;
+}
+
} // namespace android
diff --git a/libs/input/InputEventLabels.cpp b/libs/input/InputEventLabels.cpp
new file mode 100644
index 0000000000..c0aa2e26a2
--- /dev/null
+++ b/libs/input/InputEventLabels.cpp
@@ -0,0 +1,451 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <input/InputEventLabels.h>
+
+#define DEFINE_KEYCODE(key) { #key, AKEYCODE_##key }
+#define DEFINE_AXIS(axis) { #axis, AMOTION_EVENT_AXIS_##axis }
+#define DEFINE_LED(led) { #led, ALED_##led }
+#define DEFINE_FLAG(flag) { #flag, POLICY_FLAG_##flag }
+
+namespace android {
+
+// NOTE: If you add a new keycode here you must also add it to several other files.
+// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
+#define KEYCODES_SEQUENCE \
+ DEFINE_KEYCODE(UNKNOWN), \
+ DEFINE_KEYCODE(SOFT_LEFT), \
+ DEFINE_KEYCODE(SOFT_RIGHT), \
+ DEFINE_KEYCODE(HOME), \
+ DEFINE_KEYCODE(BACK), \
+ DEFINE_KEYCODE(CALL), \
+ DEFINE_KEYCODE(ENDCALL), \
+ DEFINE_KEYCODE(0), \
+ DEFINE_KEYCODE(1), \
+ DEFINE_KEYCODE(2), \
+ DEFINE_KEYCODE(3), \
+ DEFINE_KEYCODE(4), \
+ DEFINE_KEYCODE(5), \
+ DEFINE_KEYCODE(6), \
+ DEFINE_KEYCODE(7), \
+ DEFINE_KEYCODE(8), \
+ DEFINE_KEYCODE(9), \
+ DEFINE_KEYCODE(STAR), \
+ DEFINE_KEYCODE(POUND), \
+ DEFINE_KEYCODE(DPAD_UP), \
+ DEFINE_KEYCODE(DPAD_DOWN), \
+ DEFINE_KEYCODE(DPAD_LEFT), \
+ DEFINE_KEYCODE(DPAD_RIGHT), \
+ DEFINE_KEYCODE(DPAD_CENTER), \
+ DEFINE_KEYCODE(VOLUME_UP), \
+ DEFINE_KEYCODE(VOLUME_DOWN), \
+ DEFINE_KEYCODE(POWER), \
+ DEFINE_KEYCODE(CAMERA), \
+ DEFINE_KEYCODE(CLEAR), \
+ DEFINE_KEYCODE(A), \
+ DEFINE_KEYCODE(B), \
+ DEFINE_KEYCODE(C), \
+ DEFINE_KEYCODE(D), \
+ DEFINE_KEYCODE(E), \
+ DEFINE_KEYCODE(F), \
+ DEFINE_KEYCODE(G), \
+ DEFINE_KEYCODE(H), \
+ DEFINE_KEYCODE(I), \
+ DEFINE_KEYCODE(J), \
+ DEFINE_KEYCODE(K), \
+ DEFINE_KEYCODE(L), \
+ DEFINE_KEYCODE(M), \
+ DEFINE_KEYCODE(N), \
+ DEFINE_KEYCODE(O), \
+ DEFINE_KEYCODE(P), \
+ DEFINE_KEYCODE(Q), \
+ DEFINE_KEYCODE(R), \
+ DEFINE_KEYCODE(S), \
+ DEFINE_KEYCODE(T), \
+ DEFINE_KEYCODE(U), \
+ DEFINE_KEYCODE(V), \
+ DEFINE_KEYCODE(W), \
+ DEFINE_KEYCODE(X), \
+ DEFINE_KEYCODE(Y), \
+ DEFINE_KEYCODE(Z), \
+ DEFINE_KEYCODE(COMMA), \
+ DEFINE_KEYCODE(PERIOD), \
+ DEFINE_KEYCODE(ALT_LEFT), \
+ DEFINE_KEYCODE(ALT_RIGHT), \
+ DEFINE_KEYCODE(SHIFT_LEFT), \
+ DEFINE_KEYCODE(SHIFT_RIGHT), \
+ DEFINE_KEYCODE(TAB), \
+ DEFINE_KEYCODE(SPACE), \
+ DEFINE_KEYCODE(SYM), \
+ DEFINE_KEYCODE(EXPLORER), \
+ DEFINE_KEYCODE(ENVELOPE), \
+ DEFINE_KEYCODE(ENTER), \
+ DEFINE_KEYCODE(DEL), \
+ DEFINE_KEYCODE(GRAVE), \
+ DEFINE_KEYCODE(MINUS), \
+ DEFINE_KEYCODE(EQUALS), \
+ DEFINE_KEYCODE(LEFT_BRACKET), \
+ DEFINE_KEYCODE(RIGHT_BRACKET), \
+ DEFINE_KEYCODE(BACKSLASH), \
+ DEFINE_KEYCODE(SEMICOLON), \
+ DEFINE_KEYCODE(APOSTROPHE), \
+ DEFINE_KEYCODE(SLASH), \
+ DEFINE_KEYCODE(AT), \
+ DEFINE_KEYCODE(NUM), \
+ DEFINE_KEYCODE(HEADSETHOOK), \
+ DEFINE_KEYCODE(FOCUS), \
+ DEFINE_KEYCODE(PLUS), \
+ DEFINE_KEYCODE(MENU), \
+ DEFINE_KEYCODE(NOTIFICATION), \
+ DEFINE_KEYCODE(SEARCH), \
+ DEFINE_KEYCODE(MEDIA_PLAY_PAUSE), \
+ DEFINE_KEYCODE(MEDIA_STOP), \
+ DEFINE_KEYCODE(MEDIA_NEXT), \
+ DEFINE_KEYCODE(MEDIA_PREVIOUS), \
+ DEFINE_KEYCODE(MEDIA_REWIND), \
+ DEFINE_KEYCODE(MEDIA_FAST_FORWARD), \
+ DEFINE_KEYCODE(MUTE), \
+ DEFINE_KEYCODE(PAGE_UP), \
+ DEFINE_KEYCODE(PAGE_DOWN), \
+ DEFINE_KEYCODE(PICTSYMBOLS), \
+ DEFINE_KEYCODE(SWITCH_CHARSET), \
+ DEFINE_KEYCODE(BUTTON_A), \
+ DEFINE_KEYCODE(BUTTON_B), \
+ DEFINE_KEYCODE(BUTTON_C), \
+ DEFINE_KEYCODE(BUTTON_X), \
+ DEFINE_KEYCODE(BUTTON_Y), \
+ DEFINE_KEYCODE(BUTTON_Z), \
+ DEFINE_KEYCODE(BUTTON_L1), \
+ DEFINE_KEYCODE(BUTTON_R1), \
+ DEFINE_KEYCODE(BUTTON_L2), \
+ DEFINE_KEYCODE(BUTTON_R2), \
+ DEFINE_KEYCODE(BUTTON_THUMBL), \
+ DEFINE_KEYCODE(BUTTON_THUMBR), \
+ DEFINE_KEYCODE(BUTTON_START), \
+ DEFINE_KEYCODE(BUTTON_SELECT), \
+ DEFINE_KEYCODE(BUTTON_MODE), \
+ DEFINE_KEYCODE(ESCAPE), \
+ DEFINE_KEYCODE(FORWARD_DEL), \
+ DEFINE_KEYCODE(CTRL_LEFT), \
+ DEFINE_KEYCODE(CTRL_RIGHT), \
+ DEFINE_KEYCODE(CAPS_LOCK), \
+ DEFINE_KEYCODE(SCROLL_LOCK), \
+ DEFINE_KEYCODE(META_LEFT), \
+ DEFINE_KEYCODE(META_RIGHT), \
+ DEFINE_KEYCODE(FUNCTION), \
+ DEFINE_KEYCODE(SYSRQ), \
+ DEFINE_KEYCODE(BREAK), \
+ DEFINE_KEYCODE(MOVE_HOME), \
+ DEFINE_KEYCODE(MOVE_END), \
+ DEFINE_KEYCODE(INSERT), \
+ DEFINE_KEYCODE(FORWARD), \
+ DEFINE_KEYCODE(MEDIA_PLAY), \
+ DEFINE_KEYCODE(MEDIA_PAUSE), \
+ DEFINE_KEYCODE(MEDIA_CLOSE), \
+ DEFINE_KEYCODE(MEDIA_EJECT), \
+ DEFINE_KEYCODE(MEDIA_RECORD), \
+ DEFINE_KEYCODE(F1), \
+ DEFINE_KEYCODE(F2), \
+ DEFINE_KEYCODE(F3), \
+ DEFINE_KEYCODE(F4), \
+ DEFINE_KEYCODE(F5), \
+ DEFINE_KEYCODE(F6), \
+ DEFINE_KEYCODE(F7), \
+ DEFINE_KEYCODE(F8), \
+ DEFINE_KEYCODE(F9), \
+ DEFINE_KEYCODE(F10), \
+ DEFINE_KEYCODE(F11), \
+ DEFINE_KEYCODE(F12), \
+ DEFINE_KEYCODE(NUM_LOCK), \
+ DEFINE_KEYCODE(NUMPAD_0), \
+ DEFINE_KEYCODE(NUMPAD_1), \
+ DEFINE_KEYCODE(NUMPAD_2), \
+ DEFINE_KEYCODE(NUMPAD_3), \
+ DEFINE_KEYCODE(NUMPAD_4), \
+ DEFINE_KEYCODE(NUMPAD_5), \
+ DEFINE_KEYCODE(NUMPAD_6), \
+ DEFINE_KEYCODE(NUMPAD_7), \
+ DEFINE_KEYCODE(NUMPAD_8), \
+ DEFINE_KEYCODE(NUMPAD_9), \
+ DEFINE_KEYCODE(NUMPAD_DIVIDE), \
+ DEFINE_KEYCODE(NUMPAD_MULTIPLY), \
+ DEFINE_KEYCODE(NUMPAD_SUBTRACT), \
+ DEFINE_KEYCODE(NUMPAD_ADD), \
+ DEFINE_KEYCODE(NUMPAD_DOT), \
+ DEFINE_KEYCODE(NUMPAD_COMMA), \
+ DEFINE_KEYCODE(NUMPAD_ENTER), \
+ DEFINE_KEYCODE(NUMPAD_EQUALS), \
+ DEFINE_KEYCODE(NUMPAD_LEFT_PAREN), \
+ DEFINE_KEYCODE(NUMPAD_RIGHT_PAREN), \
+ DEFINE_KEYCODE(VOLUME_MUTE), \
+ DEFINE_KEYCODE(INFO), \
+ DEFINE_KEYCODE(CHANNEL_UP), \
+ DEFINE_KEYCODE(CHANNEL_DOWN), \
+ DEFINE_KEYCODE(ZOOM_IN), \
+ DEFINE_KEYCODE(ZOOM_OUT), \
+ DEFINE_KEYCODE(TV), \
+ DEFINE_KEYCODE(WINDOW), \
+ DEFINE_KEYCODE(GUIDE), \
+ DEFINE_KEYCODE(DVR), \
+ DEFINE_KEYCODE(BOOKMARK), \
+ DEFINE_KEYCODE(CAPTIONS), \
+ DEFINE_KEYCODE(SETTINGS), \
+ DEFINE_KEYCODE(TV_POWER), \
+ DEFINE_KEYCODE(TV_INPUT), \
+ DEFINE_KEYCODE(STB_POWER), \
+ DEFINE_KEYCODE(STB_INPUT), \
+ DEFINE_KEYCODE(AVR_POWER), \
+ DEFINE_KEYCODE(AVR_INPUT), \
+ DEFINE_KEYCODE(PROG_RED), \
+ DEFINE_KEYCODE(PROG_GREEN), \
+ DEFINE_KEYCODE(PROG_YELLOW), \
+ DEFINE_KEYCODE(PROG_BLUE), \
+ DEFINE_KEYCODE(APP_SWITCH), \
+ DEFINE_KEYCODE(BUTTON_1), \
+ DEFINE_KEYCODE(BUTTON_2), \
+ DEFINE_KEYCODE(BUTTON_3), \
+ DEFINE_KEYCODE(BUTTON_4), \
+ DEFINE_KEYCODE(BUTTON_5), \
+ DEFINE_KEYCODE(BUTTON_6), \
+ DEFINE_KEYCODE(BUTTON_7), \
+ DEFINE_KEYCODE(BUTTON_8), \
+ DEFINE_KEYCODE(BUTTON_9), \
+ DEFINE_KEYCODE(BUTTON_10), \
+ DEFINE_KEYCODE(BUTTON_11), \
+ DEFINE_KEYCODE(BUTTON_12), \
+ DEFINE_KEYCODE(BUTTON_13), \
+ DEFINE_KEYCODE(BUTTON_14), \
+ DEFINE_KEYCODE(BUTTON_15), \
+ DEFINE_KEYCODE(BUTTON_16), \
+ DEFINE_KEYCODE(LANGUAGE_SWITCH), \
+ DEFINE_KEYCODE(MANNER_MODE), \
+ DEFINE_KEYCODE(3D_MODE), \
+ DEFINE_KEYCODE(CONTACTS), \
+ DEFINE_KEYCODE(CALENDAR), \
+ DEFINE_KEYCODE(MUSIC), \
+ DEFINE_KEYCODE(CALCULATOR), \
+ DEFINE_KEYCODE(ZENKAKU_HANKAKU), \
+ DEFINE_KEYCODE(EISU), \
+ DEFINE_KEYCODE(MUHENKAN), \
+ DEFINE_KEYCODE(HENKAN), \
+ DEFINE_KEYCODE(KATAKANA_HIRAGANA), \
+ DEFINE_KEYCODE(YEN), \
+ DEFINE_KEYCODE(RO), \
+ DEFINE_KEYCODE(KANA), \
+ DEFINE_KEYCODE(ASSIST), \
+ DEFINE_KEYCODE(BRIGHTNESS_DOWN), \
+ DEFINE_KEYCODE(BRIGHTNESS_UP), \
+ DEFINE_KEYCODE(MEDIA_AUDIO_TRACK), \
+ DEFINE_KEYCODE(SLEEP), \
+ DEFINE_KEYCODE(WAKEUP), \
+ DEFINE_KEYCODE(PAIRING), \
+ DEFINE_KEYCODE(MEDIA_TOP_MENU), \
+ DEFINE_KEYCODE(11), \
+ DEFINE_KEYCODE(12), \
+ DEFINE_KEYCODE(LAST_CHANNEL), \
+ DEFINE_KEYCODE(TV_DATA_SERVICE), \
+ DEFINE_KEYCODE(VOICE_ASSIST), \
+ DEFINE_KEYCODE(TV_RADIO_SERVICE), \
+ DEFINE_KEYCODE(TV_TELETEXT), \
+ DEFINE_KEYCODE(TV_NUMBER_ENTRY), \
+ DEFINE_KEYCODE(TV_TERRESTRIAL_ANALOG), \
+ DEFINE_KEYCODE(TV_TERRESTRIAL_DIGITAL), \
+ DEFINE_KEYCODE(TV_SATELLITE), \
+ DEFINE_KEYCODE(TV_SATELLITE_BS), \
+ DEFINE_KEYCODE(TV_SATELLITE_CS), \
+ DEFINE_KEYCODE(TV_SATELLITE_SERVICE), \
+ DEFINE_KEYCODE(TV_NETWORK), \
+ DEFINE_KEYCODE(TV_ANTENNA_CABLE), \
+ DEFINE_KEYCODE(TV_INPUT_HDMI_1), \
+ DEFINE_KEYCODE(TV_INPUT_HDMI_2), \
+ DEFINE_KEYCODE(TV_INPUT_HDMI_3), \
+ DEFINE_KEYCODE(TV_INPUT_HDMI_4), \
+ DEFINE_KEYCODE(TV_INPUT_COMPOSITE_1), \
+ DEFINE_KEYCODE(TV_INPUT_COMPOSITE_2), \
+ DEFINE_KEYCODE(TV_INPUT_COMPONENT_1), \
+ DEFINE_KEYCODE(TV_INPUT_COMPONENT_2), \
+ DEFINE_KEYCODE(TV_INPUT_VGA_1), \
+ DEFINE_KEYCODE(TV_AUDIO_DESCRIPTION), \
+ DEFINE_KEYCODE(TV_AUDIO_DESCRIPTION_MIX_UP), \
+ DEFINE_KEYCODE(TV_AUDIO_DESCRIPTION_MIX_DOWN), \
+ DEFINE_KEYCODE(TV_ZOOM_MODE), \
+ DEFINE_KEYCODE(TV_CONTENTS_MENU), \
+ DEFINE_KEYCODE(TV_MEDIA_CONTEXT_MENU), \
+ DEFINE_KEYCODE(TV_TIMER_PROGRAMMING), \
+ DEFINE_KEYCODE(HELP), \
+ DEFINE_KEYCODE(NAVIGATE_PREVIOUS), \
+ DEFINE_KEYCODE(NAVIGATE_NEXT), \
+ DEFINE_KEYCODE(NAVIGATE_IN), \
+ DEFINE_KEYCODE(NAVIGATE_OUT), \
+ DEFINE_KEYCODE(STEM_PRIMARY), \
+ DEFINE_KEYCODE(STEM_1), \
+ DEFINE_KEYCODE(STEM_2), \
+ DEFINE_KEYCODE(STEM_3), \
+ DEFINE_KEYCODE(DPAD_UP_LEFT), \
+ DEFINE_KEYCODE(DPAD_DOWN_LEFT), \
+ DEFINE_KEYCODE(DPAD_UP_RIGHT), \
+ DEFINE_KEYCODE(DPAD_DOWN_RIGHT), \
+ DEFINE_KEYCODE(MEDIA_SKIP_FORWARD), \
+ DEFINE_KEYCODE(MEDIA_SKIP_BACKWARD), \
+ DEFINE_KEYCODE(MEDIA_STEP_FORWARD), \
+ DEFINE_KEYCODE(MEDIA_STEP_BACKWARD), \
+ DEFINE_KEYCODE(SOFT_SLEEP), \
+ DEFINE_KEYCODE(CUT), \
+ DEFINE_KEYCODE(COPY), \
+ DEFINE_KEYCODE(PASTE), \
+ DEFINE_KEYCODE(SYSTEM_NAVIGATION_UP), \
+ DEFINE_KEYCODE(SYSTEM_NAVIGATION_DOWN), \
+ DEFINE_KEYCODE(SYSTEM_NAVIGATION_LEFT), \
+ DEFINE_KEYCODE(SYSTEM_NAVIGATION_RIGHT), \
+ DEFINE_KEYCODE(ALL_APPS), \
+ DEFINE_KEYCODE(REFRESH), \
+ DEFINE_KEYCODE(THUMBS_UP), \
+ DEFINE_KEYCODE(THUMBS_DOWN), \
+ DEFINE_KEYCODE(PROFILE_SWITCH)
+
+// NOTE: If you add a new axis here you must also add it to several other files.
+// Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
+#define AXES_SEQUENCE \
+ DEFINE_AXIS(X), \
+ DEFINE_AXIS(Y), \
+ DEFINE_AXIS(PRESSURE), \
+ DEFINE_AXIS(SIZE), \
+ DEFINE_AXIS(TOUCH_MAJOR), \
+ DEFINE_AXIS(TOUCH_MINOR), \
+ DEFINE_AXIS(TOOL_MAJOR), \
+ DEFINE_AXIS(TOOL_MINOR), \
+ DEFINE_AXIS(ORIENTATION), \
+ DEFINE_AXIS(VSCROLL), \
+ DEFINE_AXIS(HSCROLL), \
+ DEFINE_AXIS(Z), \
+ DEFINE_AXIS(RX), \
+ DEFINE_AXIS(RY), \
+ DEFINE_AXIS(RZ), \
+ DEFINE_AXIS(HAT_X), \
+ DEFINE_AXIS(HAT_Y), \
+ DEFINE_AXIS(LTRIGGER), \
+ DEFINE_AXIS(RTRIGGER), \
+ DEFINE_AXIS(THROTTLE), \
+ DEFINE_AXIS(RUDDER), \
+ DEFINE_AXIS(WHEEL), \
+ DEFINE_AXIS(GAS), \
+ DEFINE_AXIS(BRAKE), \
+ DEFINE_AXIS(DISTANCE), \
+ DEFINE_AXIS(TILT), \
+ DEFINE_AXIS(SCROLL), \
+ DEFINE_AXIS(RELATIVE_X), \
+ DEFINE_AXIS(RELATIVE_Y), \
+ {"RESERVED_29", 29}, \
+ {"RESERVED_30", 30}, \
+ {"RESERVED_31", 31}, \
+ DEFINE_AXIS(GENERIC_1), \
+ DEFINE_AXIS(GENERIC_2), \
+ DEFINE_AXIS(GENERIC_3), \
+ DEFINE_AXIS(GENERIC_4), \
+ DEFINE_AXIS(GENERIC_5), \
+ DEFINE_AXIS(GENERIC_6), \
+ DEFINE_AXIS(GENERIC_7), \
+ DEFINE_AXIS(GENERIC_8), \
+ DEFINE_AXIS(GENERIC_9), \
+ DEFINE_AXIS(GENERIC_10), \
+ DEFINE_AXIS(GENERIC_11), \
+ DEFINE_AXIS(GENERIC_12), \
+ DEFINE_AXIS(GENERIC_13), \
+ DEFINE_AXIS(GENERIC_14), \
+ DEFINE_AXIS(GENERIC_15), \
+ DEFINE_AXIS(GENERIC_16)
+
+
+// NOTE: If you add new LEDs here, you must also add them to Input.h
+#define LEDS_SEQUENCE \
+ DEFINE_LED(NUM_LOCK), \
+ DEFINE_LED(CAPS_LOCK), \
+ DEFINE_LED(SCROLL_LOCK), \
+ DEFINE_LED(COMPOSE), \
+ DEFINE_LED(KANA), \
+ DEFINE_LED(SLEEP), \
+ DEFINE_LED(SUSPEND), \
+ DEFINE_LED(MUTE), \
+ DEFINE_LED(MISC), \
+ DEFINE_LED(MAIL), \
+ DEFINE_LED(CHARGING), \
+ DEFINE_LED(CONTROLLER_1), \
+ DEFINE_LED(CONTROLLER_2), \
+ DEFINE_LED(CONTROLLER_3), \
+ DEFINE_LED(CONTROLLER_4)
+
+#define FLAGS_SEQUENCE \
+ DEFINE_FLAG(VIRTUAL), \
+ DEFINE_FLAG(FUNCTION), \
+ DEFINE_FLAG(GESTURE), \
+ DEFINE_FLAG(WAKE)
+
+// --- InputEventLookup ---
+const std::unordered_map<std::string, int> InputEventLookup::KEYCODES = {KEYCODES_SEQUENCE};
+
+const std::vector<InputEventLabel> InputEventLookup::KEY_NAMES = {KEYCODES_SEQUENCE};
+
+const std::unordered_map<std::string, int> InputEventLookup::AXES = {AXES_SEQUENCE};
+
+const std::vector<InputEventLabel> InputEventLookup::AXES_NAMES = {AXES_SEQUENCE};
+
+const std::unordered_map<std::string, int> InputEventLookup::LEDS = {LEDS_SEQUENCE};
+
+const std::unordered_map<std::string, int> InputEventLookup::FLAGS = {FLAGS_SEQUENCE};
+
+int InputEventLookup::lookupValueByLabel(const std::unordered_map<std::string, int>& map,
+ const char* literal) {
+ std::string str(literal);
+ auto it = map.find(str);
+ return it != map.end() ? it->second : 0;
+}
+
+const char* InputEventLookup::lookupLabelByValue(const std::vector<InputEventLabel>& vec,
+ int value) {
+ if (static_cast<size_t>(value) < vec.size()) {
+ return vec[value].literal;
+ }
+ return nullptr;
+}
+
+int32_t InputEventLookup::getKeyCodeByLabel(const char* label) {
+ return int32_t(lookupValueByLabel(KEYCODES, label));
+}
+
+const char* InputEventLookup::getLabelByKeyCode(int32_t keyCode) {
+ if (keyCode >= 0 && static_cast<size_t>(keyCode) < KEYCODES.size()) {
+ return lookupLabelByValue(KEY_NAMES, keyCode);
+ }
+ return nullptr;
+}
+
+uint32_t InputEventLookup::getKeyFlagByLabel(const char* label) {
+ return uint32_t(lookupValueByLabel(FLAGS, label));
+}
+
+int32_t InputEventLookup::getAxisByLabel(const char* label) {
+ return int32_t(lookupValueByLabel(AXES, label));
+}
+
+const char* InputEventLookup::getAxisLabel(int32_t axisId) {
+ return lookupLabelByValue(AXES_NAMES, axisId);
+}
+
+int32_t InputEventLookup::getLedByLabel(const char* label) {
+ return int32_t(lookupValueByLabel(LEDS, label));
+}
+
+} // namespace android
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index 11af23e1a2..6218fdcac1 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -105,6 +105,8 @@ bool InputMessage::isValid(size_t actualSize) const {
return true;
case Type::FOCUS:
return true;
+ case Type::CAPTURE:
+ return true;
}
}
return false;
@@ -120,6 +122,8 @@ size_t InputMessage::size() const {
return sizeof(Header) + body.finished.size();
case Type::FOCUS:
return sizeof(Header) + body.focus.size();
+ case Type::CAPTURE:
+ return sizeof(Header) + body.capture.size();
}
return sizeof(Header);
}
@@ -133,12 +137,11 @@ void InputMessage::getSanitizedCopy(InputMessage* msg) const {
// Write the header
msg->header.type = header.type;
+ msg->header.seq = header.seq;
// Write the body
switch(header.type) {
case InputMessage::Type::KEY: {
- // uint32_t seq
- msg->body.key.seq = body.key.seq;
// int32_t eventId
msg->body.key.eventId = body.key.eventId;
// nsecs_t eventTime
@@ -168,8 +171,6 @@ void InputMessage::getSanitizedCopy(InputMessage* msg) const {
break;
}
case InputMessage::Type::MOTION: {
- // uint32_t seq
- msg->body.motion.seq = body.motion.seq;
// int32_t eventId
msg->body.motion.eventId = body.motion.eventId;
// nsecs_t eventTime
@@ -198,14 +199,14 @@ void InputMessage::getSanitizedCopy(InputMessage* msg) const {
msg->body.motion.edgeFlags = body.motion.edgeFlags;
// nsecs_t downTime
msg->body.motion.downTime = body.motion.downTime;
- // float xScale
- msg->body.motion.xScale = body.motion.xScale;
- // float yScale
- msg->body.motion.yScale = body.motion.yScale;
- // float xOffset
- msg->body.motion.xOffset = body.motion.xOffset;
- // float yOffset
- msg->body.motion.yOffset = body.motion.yOffset;
+
+ msg->body.motion.dsdx = body.motion.dsdx;
+ msg->body.motion.dtdx = body.motion.dtdx;
+ msg->body.motion.dtdy = body.motion.dtdy;
+ msg->body.motion.dsdy = body.motion.dsdy;
+ msg->body.motion.tx = body.motion.tx;
+ msg->body.motion.ty = body.motion.ty;
+
// float xPrecision
msg->body.motion.xPrecision = body.motion.xPrecision;
// float yPrecision
@@ -232,55 +233,60 @@ void InputMessage::getSanitizedCopy(InputMessage* msg) const {
break;
}
case InputMessage::Type::FINISHED: {
- msg->body.finished.seq = body.finished.seq;
msg->body.finished.handled = body.finished.handled;
+ msg->body.finished.consumeTime = body.finished.consumeTime;
break;
}
case InputMessage::Type::FOCUS: {
- msg->body.focus.seq = body.focus.seq;
msg->body.focus.eventId = body.focus.eventId;
msg->body.focus.hasFocus = body.focus.hasFocus;
msg->body.focus.inTouchMode = body.focus.inTouchMode;
break;
}
+ case InputMessage::Type::CAPTURE: {
+ msg->body.capture.eventId = body.capture.eventId;
+ msg->body.capture.pointerCaptureEnabled = body.capture.pointerCaptureEnabled;
+ break;
+ }
}
}
// --- InputChannel ---
-sp<InputChannel> InputChannel::create(const std::string& name, android::base::unique_fd fd,
- sp<IBinder> token) {
+std::unique_ptr<InputChannel> InputChannel::create(const std::string& name,
+ android::base::unique_fd fd, sp<IBinder> token) {
const int result = fcntl(fd, F_SETFL, O_NONBLOCK);
if (result != 0) {
LOG_ALWAYS_FATAL("channel '%s' ~ Could not make socket non-blocking: %s", name.c_str(),
strerror(errno));
return nullptr;
}
- return new InputChannel(name, std::move(fd), token);
+ // using 'new' to access a non-public constructor
+ return std::unique_ptr<InputChannel>(new InputChannel(name, std::move(fd), token));
}
-InputChannel::InputChannel(const std::string& name, android::base::unique_fd fd, sp<IBinder> token)
- : mName(name), mFd(std::move(fd)), mToken(token) {
+InputChannel::InputChannel(const std::string name, android::base::unique_fd fd, sp<IBinder> token)
+ : mName(std::move(name)), mFd(std::move(fd)), mToken(std::move(token)) {
if (DEBUG_CHANNEL_LIFECYCLE) {
- ALOGD("Input channel constructed: name='%s', fd=%d", mName.c_str(), mFd.get());
+ ALOGD("Input channel constructed: name='%s', fd=%d", getName().c_str(), getFd().get());
}
}
InputChannel::~InputChannel() {
if (DEBUG_CHANNEL_LIFECYCLE) {
- ALOGD("Input channel destroyed: name='%s', fd=%d", mName.c_str(), mFd.get());
+ ALOGD("Input channel destroyed: name='%s', fd=%d", getName().c_str(), getFd().get());
}
}
status_t InputChannel::openInputChannelPair(const std::string& name,
- sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) {
+ std::unique_ptr<InputChannel>& outServerChannel,
+ std::unique_ptr<InputChannel>& outClientChannel) {
int sockets[2];
if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) {
status_t result = -errno;
- ALOGE("channel '%s' ~ Could not create socket pair. errno=%d",
- name.c_str(), errno);
- outServerChannel.clear();
- outClientChannel.clear();
+ ALOGE("channel '%s' ~ Could not create socket pair. errno=%d", name.c_str(), errno);
+ outServerChannel.reset();
+ outClientChannel.reset();
return result;
}
@@ -308,7 +314,7 @@ status_t InputChannel::sendMessage(const InputMessage* msg) {
msg->getSanitizedCopy(&cleanMsg);
ssize_t nWrite;
do {
- nWrite = ::send(mFd.get(), &cleanMsg, msgLength, MSG_DONTWAIT | MSG_NOSIGNAL);
+ nWrite = ::send(getFd(), &cleanMsg, msgLength, MSG_DONTWAIT | MSG_NOSIGNAL);
} while (nWrite == -1 && errno == EINTR);
if (nWrite < 0) {
@@ -343,7 +349,7 @@ status_t InputChannel::sendMessage(const InputMessage* msg) {
status_t InputChannel::receiveMessage(InputMessage* msg) {
ssize_t nRead;
do {
- nRead = ::recv(mFd.get(), msg, sizeof(InputMessage), MSG_DONTWAIT);
+ nRead = ::recv(getFd(), msg, sizeof(InputMessage), MSG_DONTWAIT);
} while (nRead == -1 && errno == EINTR);
if (nRead < 0) {
@@ -380,59 +386,59 @@ status_t InputChannel::receiveMessage(InputMessage* msg) {
return OK;
}
-sp<InputChannel> InputChannel::dup() const {
- android::base::unique_fd newFd(::dup(getFd()));
- if (!newFd.ok()) {
- ALOGE("Could not duplicate fd %i for channel %s: %s", getFd(), mName.c_str(),
- strerror(errno));
- const bool hitFdLimit = errno == EMFILE || errno == ENFILE;
- // If this process is out of file descriptors, then throwing that might end up exploding
- // on the other side of a binder call, which isn't really helpful.
- // Better to just crash here and hope that the FD leak is slow.
- // Other failures could be client errors, so we still propagate those back to the caller.
- LOG_ALWAYS_FATAL_IF(hitFdLimit, "Too many open files, could not duplicate input channel %s",
- getName().c_str());
- return nullptr;
- }
- return InputChannel::create(mName, std::move(newFd), mToken);
+std::unique_ptr<InputChannel> InputChannel::dup() const {
+ base::unique_fd newFd(dupFd());
+ return InputChannel::create(getName(), std::move(newFd), getConnectionToken());
}
-status_t InputChannel::write(Parcel& out) const {
- status_t s = out.writeCString(getName().c_str());
- if (s != OK) {
- return s;
- }
+void InputChannel::copyTo(InputChannel& outChannel) const {
+ outChannel.mName = getName();
+ outChannel.mFd = dupFd();
+ outChannel.mToken = getConnectionToken();
+}
- s = out.writeStrongBinder(mToken);
- if (s != OK) {
- return s;
+status_t InputChannel::writeToParcel(android::Parcel* parcel) const {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __func__);
+ return BAD_VALUE;
}
-
- s = out.writeUniqueFileDescriptor(mFd);
- return s;
+ return parcel->writeStrongBinder(mToken)
+ ?: parcel->writeUtf8AsUtf16(mName) ?: parcel->writeUniqueFileDescriptor(mFd);
}
-sp<InputChannel> InputChannel::read(const Parcel& from) {
- std::string name = from.readCString();
- sp<IBinder> token = from.readStrongBinder();
- android::base::unique_fd rawFd;
- status_t fdResult = from.readUniqueFileDescriptor(&rawFd);
- if (fdResult != OK) {
- return nullptr;
+status_t InputChannel::readFromParcel(const android::Parcel* parcel) {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __func__);
+ return BAD_VALUE;
}
-
- return InputChannel::create(name, std::move(rawFd), token);
+ mToken = parcel->readStrongBinder();
+ return parcel->readUtf8FromUtf16(&mName) ?: parcel->readUniqueFileDescriptor(&mFd);
}
sp<IBinder> InputChannel::getConnectionToken() const {
return mToken;
}
+base::unique_fd InputChannel::dupFd() const {
+ android::base::unique_fd newFd(::dup(getFd()));
+ if (!newFd.ok()) {
+ ALOGE("Could not duplicate fd %i for channel %s: %s", getFd().get(), getName().c_str(),
+ strerror(errno));
+ const bool hitFdLimit = errno == EMFILE || errno == ENFILE;
+ // If this process is out of file descriptors, then throwing that might end up exploding
+ // on the other side of a binder call, which isn't really helpful.
+ // Better to just crash here and hope that the FD leak is slow.
+ // Other failures could be client errors, so we still propagate those back to the caller.
+ LOG_ALWAYS_FATAL_IF(hitFdLimit, "Too many open files, could not duplicate input channel %s",
+ getName().c_str());
+ return {};
+ }
+ return newFd;
+}
+
// --- InputPublisher ---
-InputPublisher::InputPublisher(const sp<InputChannel>& channel) :
- mChannel(channel) {
-}
+InputPublisher::InputPublisher(const std::shared_ptr<InputChannel>& channel) : mChannel(channel) {}
InputPublisher::~InputPublisher() {
}
@@ -463,7 +469,7 @@ status_t InputPublisher::publishKeyEvent(uint32_t seq, int32_t eventId, int32_t
InputMessage msg;
msg.header.type = InputMessage::Type::KEY;
- msg.body.key.seq = seq;
+ msg.header.seq = seq;
msg.body.key.eventId = eventId;
msg.body.key.deviceId = deviceId;
msg.body.key.source = source;
@@ -484,10 +490,10 @@ status_t InputPublisher::publishMotionEvent(
uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source, int32_t displayId,
std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags,
int32_t edgeFlags, int32_t metaState, int32_t buttonState,
- MotionClassification classification, float xScale, float yScale, float xOffset,
- float yOffset, float xPrecision, float yPrecision, float xCursorPosition,
- float yCursorPosition, nsecs_t downTime, nsecs_t eventTime, uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords) {
+ MotionClassification classification, const ui::Transform& transform, float xPrecision,
+ float yPrecision, float xCursorPosition, float yCursorPosition, nsecs_t downTime,
+ nsecs_t eventTime, uint32_t pointerCount, const PointerProperties* pointerProperties,
+ const PointerCoords* pointerCoords) {
if (ATRACE_ENABLED()) {
std::string message = StringPrintf(
"publishMotionEvent(inputChannel=%s, action=%" PRId32 ")",
@@ -495,17 +501,18 @@ status_t InputPublisher::publishMotionEvent(
ATRACE_NAME(message.c_str());
}
if (DEBUG_TRANSPORT_ACTIONS) {
+ std::string transformString;
+ transform.dump(transformString, "transform", " ");
ALOGD("channel '%s' publisher ~ publishMotionEvent: seq=%u, deviceId=%d, source=0x%x, "
"displayId=%" PRId32 ", "
"action=0x%x, actionButton=0x%08x, flags=0x%x, edgeFlags=0x%x, "
- "metaState=0x%x, buttonState=0x%x, classification=%s, xScale=%.1f, yScale=%.1f, "
- "xOffset=%.1f, yOffset=%.1f, "
+ "metaState=0x%x, buttonState=0x%x, classification=%s,"
"xPrecision=%f, yPrecision=%f, downTime=%" PRId64 ", eventTime=%" PRId64 ", "
- "pointerCount=%" PRIu32,
+ "pointerCount=%" PRIu32 " \n%s",
mChannel->getName().c_str(), seq, deviceId, source, displayId, action, actionButton,
flags, edgeFlags, metaState, buttonState,
- motionClassificationToString(classification), xScale, yScale, xOffset, yOffset,
- xPrecision, yPrecision, downTime, eventTime, pointerCount);
+ motionClassificationToString(classification), xPrecision, yPrecision, downTime,
+ eventTime, pointerCount, transformString.c_str());
}
if (!seq) {
@@ -521,7 +528,7 @@ status_t InputPublisher::publishMotionEvent(
InputMessage msg;
msg.header.type = InputMessage::Type::MOTION;
- msg.body.motion.seq = seq;
+ msg.header.seq = seq;
msg.body.motion.eventId = eventId;
msg.body.motion.deviceId = deviceId;
msg.body.motion.source = source;
@@ -534,10 +541,12 @@ status_t InputPublisher::publishMotionEvent(
msg.body.motion.metaState = metaState;
msg.body.motion.buttonState = buttonState;
msg.body.motion.classification = classification;
- msg.body.motion.xScale = xScale;
- msg.body.motion.yScale = yScale;
- msg.body.motion.xOffset = xOffset;
- msg.body.motion.yOffset = yOffset;
+ msg.body.motion.dsdx = transform.dsdx();
+ msg.body.motion.dtdx = transform.dtdx();
+ msg.body.motion.dtdy = transform.dtdy();
+ msg.body.motion.dsdy = transform.dsdy();
+ msg.body.motion.tx = transform.tx();
+ msg.body.motion.ty = transform.ty();
msg.body.motion.xPrecision = xPrecision;
msg.body.motion.yPrecision = yPrecision;
msg.body.motion.xCursorPosition = xCursorPosition;
@@ -565,14 +574,32 @@ status_t InputPublisher::publishFocusEvent(uint32_t seq, int32_t eventId, bool h
InputMessage msg;
msg.header.type = InputMessage::Type::FOCUS;
- msg.body.focus.seq = seq;
+ msg.header.seq = seq;
msg.body.focus.eventId = eventId;
msg.body.focus.hasFocus = hasFocus ? 1 : 0;
msg.body.focus.inTouchMode = inTouchMode ? 1 : 0;
return mChannel->sendMessage(&msg);
}
-status_t InputPublisher::receiveFinishedSignal(uint32_t* outSeq, bool* outHandled) {
+status_t InputPublisher::publishCaptureEvent(uint32_t seq, int32_t eventId,
+ bool pointerCaptureEnabled) {
+ if (ATRACE_ENABLED()) {
+ std::string message =
+ StringPrintf("publishCaptureEvent(inputChannel=%s, pointerCaptureEnabled=%s)",
+ mChannel->getName().c_str(), toString(pointerCaptureEnabled));
+ ATRACE_NAME(message.c_str());
+ }
+
+ InputMessage msg;
+ msg.header.type = InputMessage::Type::CAPTURE;
+ msg.header.seq = seq;
+ msg.body.capture.eventId = eventId;
+ msg.body.capture.pointerCaptureEnabled = pointerCaptureEnabled ? 1 : 0;
+ return mChannel->sendMessage(&msg);
+}
+
+status_t InputPublisher::receiveFinishedSignal(
+ const std::function<void(uint32_t seq, bool handled, nsecs_t consumeTime)>& callback) {
if (DEBUG_TRANSPORT_ACTIONS) {
ALOGD("channel '%s' publisher ~ receiveFinishedSignal", mChannel->getName().c_str());
}
@@ -580,8 +607,6 @@ status_t InputPublisher::receiveFinishedSignal(uint32_t* outSeq, bool* outHandle
InputMessage msg;
status_t result = mChannel->receiveMessage(&msg);
if (result) {
- *outSeq = 0;
- *outHandled = false;
return result;
}
if (msg.header.type != InputMessage::Type::FINISHED) {
@@ -589,17 +614,14 @@ status_t InputPublisher::receiveFinishedSignal(uint32_t* outSeq, bool* outHandle
mChannel->getName().c_str(), msg.header.type);
return UNKNOWN_ERROR;
}
- *outSeq = msg.body.finished.seq;
- *outHandled = msg.body.finished.handled == 1;
+ callback(msg.header.seq, msg.body.finished.handled == 1, msg.body.finished.consumeTime);
return OK;
}
// --- InputConsumer ---
-InputConsumer::InputConsumer(const sp<InputChannel>& channel) :
- mResampleTouch(isTouchResamplingEnabled()),
- mChannel(channel), mMsgDeferred(false) {
-}
+InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel)
+ : mResampleTouch(isTouchResamplingEnabled()), mChannel(channel), mMsgDeferred(false) {}
InputConsumer::~InputConsumer() {
}
@@ -628,6 +650,9 @@ status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consum
} else {
// Receive a fresh message.
status_t result = mChannel->receiveMessage(&mMsg);
+ if (result == OK) {
+ mConsumeTimes.emplace(mMsg.header.seq, systemTime(SYSTEM_TIME_MONOTONIC));
+ }
if (result) {
// Consume the next batched event unless batches are being held for later.
if (consumeBatches || result != WOULD_BLOCK) {
@@ -650,7 +675,7 @@ status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consum
if (!keyEvent) return NO_MEMORY;
initializeKeyEvent(keyEvent, &mMsg);
- *outSeq = mMsg.body.key.seq;
+ *outSeq = mMsg.header.seq;
*outEvent = keyEvent;
if (DEBUG_TRANSPORT_ACTIONS) {
ALOGD("channel '%s' consumer ~ consumed key event, seq=%u",
@@ -662,9 +687,9 @@ status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consum
case InputMessage::Type::MOTION: {
ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source);
if (batchIndex >= 0) {
- Batch& batch = mBatches.editItemAt(batchIndex);
+ Batch& batch = mBatches[batchIndex];
if (canAddSample(batch, &mMsg)) {
- batch.samples.push(mMsg);
+ batch.samples.push_back(mMsg);
if (DEBUG_TRANSPORT_ACTIONS) {
ALOGD("channel '%s' consumer ~ appended to batch event",
mChannel->getName().c_str());
@@ -675,18 +700,18 @@ status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consum
// No need to process events that we are going to cancel anyways
const size_t count = batch.samples.size();
for (size_t i = 0; i < count; i++) {
- const InputMessage& msg = batch.samples.itemAt(i);
- sendFinishedSignal(msg.body.motion.seq, false);
+ const InputMessage& msg = batch.samples[i];
+ sendFinishedSignal(msg.header.seq, false);
}
- batch.samples.removeItemsAt(0, count);
- mBatches.removeAt(batchIndex);
+ batch.samples.erase(batch.samples.begin(), batch.samples.begin() + count);
+ mBatches.erase(mBatches.begin() + batchIndex);
} else {
// We cannot append to the batch in progress, so we need to consume
// the previous batch right now and defer the new message until later.
mMsgDeferred = true;
status_t result = consumeSamples(factory, batch, batch.samples.size(),
outSeq, outEvent);
- mBatches.removeAt(batchIndex);
+ mBatches.erase(mBatches.begin() + batchIndex);
if (result) {
return result;
}
@@ -702,9 +727,9 @@ status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consum
// Start a new batch if needed.
if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE ||
mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
- mBatches.push();
- Batch& batch = mBatches.editTop();
- batch.samples.push(mMsg);
+ Batch batch;
+ batch.samples.push_back(mMsg);
+ mBatches.push_back(batch);
if (DEBUG_TRANSPORT_ACTIONS) {
ALOGD("channel '%s' consumer ~ started batch event",
mChannel->getName().c_str());
@@ -717,7 +742,7 @@ status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consum
updateTouchState(mMsg);
initializeMotionEvent(motionEvent, &mMsg);
- *outSeq = mMsg.body.motion.seq;
+ *outSeq = mMsg.header.seq;
*outEvent = motionEvent;
if (DEBUG_TRANSPORT_ACTIONS) {
@@ -738,10 +763,20 @@ status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consum
if (!focusEvent) return NO_MEMORY;
initializeFocusEvent(focusEvent, &mMsg);
- *outSeq = mMsg.body.focus.seq;
+ *outSeq = mMsg.header.seq;
*outEvent = focusEvent;
break;
}
+
+ case InputMessage::Type::CAPTURE: {
+ CaptureEvent* captureEvent = factory->createCaptureEvent();
+ if (!captureEvent) return NO_MEMORY;
+
+ initializeCaptureEvent(captureEvent, &mMsg);
+ *outSeq = mMsg.header.seq;
+ *outEvent = captureEvent;
+ break;
+ }
}
}
return OK;
@@ -752,10 +787,10 @@ status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory,
status_t result;
for (size_t i = mBatches.size(); i > 0; ) {
i--;
- Batch& batch = mBatches.editItemAt(i);
+ Batch& batch = mBatches[i];
if (frameTime < 0) {
result = consumeSamples(factory, batch, batch.samples.size(), outSeq, outEvent);
- mBatches.removeAt(i);
+ mBatches.erase(mBatches.begin() + i);
return result;
}
@@ -770,11 +805,11 @@ status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory,
result = consumeSamples(factory, batch, split + 1, outSeq, outEvent);
const InputMessage* next;
- if (batch.samples.isEmpty()) {
- mBatches.removeAt(i);
+ if (batch.samples.empty()) {
+ mBatches.erase(mBatches.begin() + i);
next = nullptr;
} else {
- next = &batch.samples.itemAt(0);
+ next = &batch.samples[0];
}
if (!result && mResampleTouch) {
resampleTouchState(sampleTime, static_cast<MotionEvent*>(*outEvent), next);
@@ -792,20 +827,20 @@ status_t InputConsumer::consumeSamples(InputEventFactoryInterface* factory,
uint32_t chain = 0;
for (size_t i = 0; i < count; i++) {
- InputMessage& msg = batch.samples.editItemAt(i);
+ InputMessage& msg = batch.samples[i];
updateTouchState(msg);
if (i) {
SeqChain seqChain;
- seqChain.seq = msg.body.motion.seq;
+ seqChain.seq = msg.header.seq;
seqChain.chain = chain;
- mSeqChains.push(seqChain);
+ mSeqChains.push_back(seqChain);
addSample(motionEvent, &msg);
} else {
initializeMotionEvent(motionEvent, &msg);
}
- chain = msg.body.motion.seq;
+ chain = msg.header.seq;
}
- batch.samples.removeItemsAt(0, count);
+ batch.samples.erase(batch.samples.begin(), batch.samples.begin() + count);
*outSeq = chain;
*outEvent = motionEvent;
@@ -827,10 +862,10 @@ void InputConsumer::updateTouchState(InputMessage& msg) {
case AMOTION_EVENT_ACTION_DOWN: {
ssize_t index = findTouchState(deviceId, source);
if (index < 0) {
- mTouchStates.push();
+ mTouchStates.push_back({});
index = mTouchStates.size() - 1;
}
- TouchState& touchState = mTouchStates.editItemAt(index);
+ TouchState& touchState = mTouchStates[index];
touchState.initialize(deviceId, source);
touchState.addHistory(msg);
break;
@@ -839,7 +874,7 @@ void InputConsumer::updateTouchState(InputMessage& msg) {
case AMOTION_EVENT_ACTION_MOVE: {
ssize_t index = findTouchState(deviceId, source);
if (index >= 0) {
- TouchState& touchState = mTouchStates.editItemAt(index);
+ TouchState& touchState = mTouchStates[index];
touchState.addHistory(msg);
rewriteMessage(touchState, msg);
}
@@ -849,7 +884,7 @@ void InputConsumer::updateTouchState(InputMessage& msg) {
case AMOTION_EVENT_ACTION_POINTER_DOWN: {
ssize_t index = findTouchState(deviceId, source);
if (index >= 0) {
- TouchState& touchState = mTouchStates.editItemAt(index);
+ TouchState& touchState = mTouchStates[index];
touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId());
rewriteMessage(touchState, msg);
}
@@ -859,7 +894,7 @@ void InputConsumer::updateTouchState(InputMessage& msg) {
case AMOTION_EVENT_ACTION_POINTER_UP: {
ssize_t index = findTouchState(deviceId, source);
if (index >= 0) {
- TouchState& touchState = mTouchStates.editItemAt(index);
+ TouchState& touchState = mTouchStates[index];
rewriteMessage(touchState, msg);
touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId());
}
@@ -869,7 +904,7 @@ void InputConsumer::updateTouchState(InputMessage& msg) {
case AMOTION_EVENT_ACTION_SCROLL: {
ssize_t index = findTouchState(deviceId, source);
if (index >= 0) {
- TouchState& touchState = mTouchStates.editItemAt(index);
+ TouchState& touchState = mTouchStates[index];
rewriteMessage(touchState, msg);
}
break;
@@ -879,9 +914,9 @@ void InputConsumer::updateTouchState(InputMessage& msg) {
case AMOTION_EVENT_ACTION_CANCEL: {
ssize_t index = findTouchState(deviceId, source);
if (index >= 0) {
- TouchState& touchState = mTouchStates.editItemAt(index);
+ TouchState& touchState = mTouchStates[index];
rewriteMessage(touchState, msg);
- mTouchStates.removeAt(index);
+ mTouchStates.erase(mTouchStates.begin() + index);
}
break;
}
@@ -938,7 +973,7 @@ void InputConsumer::resampleTouchState(nsecs_t sampleTime, MotionEvent* event,
return;
}
- TouchState& touchState = mTouchStates.editItemAt(index);
+ TouchState& touchState = mTouchStates[index];
if (touchState.historySize < 1) {
#if DEBUG_RESAMPLING
ALOGD("Not resampled, no history for device.");
@@ -1084,11 +1119,11 @@ status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) {
size_t chainIndex = 0;
for (size_t i = seqChainCount; i > 0; ) {
i--;
- const SeqChain& seqChain = mSeqChains.itemAt(i);
+ const SeqChain& seqChain = mSeqChains[i];
if (seqChain.seq == currentSeq) {
currentSeq = seqChain.chain;
chainSeqs[chainIndex++] = currentSeq;
- mSeqChains.removeAt(i);
+ mSeqChains.erase(mSeqChains.begin() + i);
}
}
status_t status = OK;
@@ -1102,7 +1137,7 @@ status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) {
SeqChain seqChain;
seqChain.seq = chainIndex != 0 ? chainSeqs[chainIndex - 1] : seq;
seqChain.chain = chainSeqs[chainIndex];
- mSeqChains.push(seqChain);
+ mSeqChains.push_back(seqChain);
if (!chainIndex) break;
chainIndex--;
}
@@ -1114,12 +1149,33 @@ status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) {
return sendUnchainedFinishedSignal(seq, handled);
}
+nsecs_t InputConsumer::getConsumeTime(uint32_t seq) const {
+ auto it = mConsumeTimes.find(seq);
+ // Consume time will be missing if either 'finishInputEvent' is called twice, or if it was
+ // called for the wrong (synthetic?) input event. Either way, it is a bug that should be fixed.
+ LOG_ALWAYS_FATAL_IF(it == mConsumeTimes.end(), "Could not find consume time for seq=%" PRIu32,
+ seq);
+ return it->second;
+}
+
+void InputConsumer::popConsumeTime(uint32_t seq) {
+ mConsumeTimes.erase(seq);
+}
+
status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) {
InputMessage msg;
msg.header.type = InputMessage::Type::FINISHED;
- msg.body.finished.seq = seq;
+ msg.header.seq = seq;
msg.body.finished.handled = handled ? 1 : 0;
- return mChannel->sendMessage(&msg);
+ msg.body.finished.consumeTime = getConsumeTime(seq);
+ status_t result = mChannel->sendMessage(&msg);
+ if (result == OK) {
+ // Remove the consume time if the socket write succeeded. We will not need to ack this
+ // message anymore. If the socket write did not succeed, we will try again and will still
+ // need consume time.
+ popConsumeTime(seq);
+ }
+ return result;
}
bool InputConsumer::hasDeferredEvent() const {
@@ -1127,23 +1183,23 @@ bool InputConsumer::hasDeferredEvent() const {
}
bool InputConsumer::hasPendingBatch() const {
- return !mBatches.isEmpty();
+ return !mBatches.empty();
}
int32_t InputConsumer::getPendingBatchSource() const {
- if (mBatches.isEmpty()) {
+ if (mBatches.empty()) {
return AINPUT_SOURCE_CLASS_NONE;
}
- const Batch& batch = mBatches.itemAt(0);
- const InputMessage& head = batch.samples.itemAt(0);
+ const Batch& batch = mBatches[0];
+ const InputMessage& head = batch.samples[0];
return head.body.motion.source;
}
ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const {
for (size_t i = 0; i < mBatches.size(); i++) {
- const Batch& batch = mBatches.itemAt(i);
- const InputMessage& head = batch.samples.itemAt(0);
+ const Batch& batch = mBatches[i];
+ const InputMessage& head = batch.samples[0];
if (head.body.motion.deviceId == deviceId && head.body.motion.source == source) {
return i;
}
@@ -1153,7 +1209,7 @@ ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const {
ssize_t InputConsumer::findTouchState(int32_t deviceId, int32_t source) const {
for (size_t i = 0; i < mTouchStates.size(); i++) {
- const TouchState& touchState = mTouchStates.itemAt(i);
+ const TouchState& touchState = mTouchStates[i];
if (touchState.deviceId == deviceId && touchState.source == source) {
return i;
}
@@ -1174,6 +1230,10 @@ void InputConsumer::initializeFocusEvent(FocusEvent* event, const InputMessage*
msg->body.focus.inTouchMode == 1);
}
+void InputConsumer::initializeCaptureEvent(CaptureEvent* event, const InputMessage* msg) {
+ event->initialize(msg->body.capture.eventId, msg->body.capture.pointerCaptureEnabled == 1);
+}
+
void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage* msg) {
uint32_t pointerCount = msg->body.motion.pointerCount;
PointerProperties pointerProperties[pointerCount];
@@ -1183,16 +1243,18 @@ void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage
pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
}
+ ui::Transform transform;
+ transform.set({msg->body.motion.dsdx, msg->body.motion.dtdx, msg->body.motion.tx,
+ msg->body.motion.dtdy, msg->body.motion.dsdy, msg->body.motion.ty, 0, 0, 1});
event->initialize(msg->body.motion.eventId, msg->body.motion.deviceId, msg->body.motion.source,
msg->body.motion.displayId, msg->body.motion.hmac, msg->body.motion.action,
msg->body.motion.actionButton, msg->body.motion.flags,
msg->body.motion.edgeFlags, msg->body.motion.metaState,
- msg->body.motion.buttonState, msg->body.motion.classification,
- msg->body.motion.xScale, msg->body.motion.yScale, msg->body.motion.xOffset,
- msg->body.motion.yOffset, msg->body.motion.xPrecision,
- msg->body.motion.yPrecision, msg->body.motion.xCursorPosition,
- msg->body.motion.yCursorPosition, msg->body.motion.downTime,
- msg->body.motion.eventTime, pointerCount, pointerProperties, pointerCoords);
+ msg->body.motion.buttonState, msg->body.motion.classification, transform,
+ msg->body.motion.xPrecision, msg->body.motion.yPrecision,
+ msg->body.motion.xCursorPosition, msg->body.motion.yCursorPosition,
+ msg->body.motion.downTime, msg->body.motion.eventTime, pointerCount,
+ pointerProperties, pointerCoords);
}
void InputConsumer::addSample(MotionEvent* event, const InputMessage* msg) {
@@ -1207,7 +1269,7 @@ void InputConsumer::addSample(MotionEvent* event, const InputMessage* msg) {
}
bool InputConsumer::canAddSample(const Batch& batch, const InputMessage *msg) {
- const InputMessage& head = batch.samples.itemAt(0);
+ const InputMessage& head = batch.samples[0];
uint32_t pointerCount = msg->body.motion.pointerCount;
if (head.body.motion.pointerCount != pointerCount
|| head.body.motion.action != msg->body.motion.action) {
@@ -1225,11 +1287,87 @@ bool InputConsumer::canAddSample(const Batch& batch, const InputMessage *msg) {
ssize_t InputConsumer::findSampleNoLaterThan(const Batch& batch, nsecs_t time) {
size_t numSamples = batch.samples.size();
size_t index = 0;
- while (index < numSamples
- && batch.samples.itemAt(index).body.motion.eventTime <= time) {
+ while (index < numSamples && batch.samples[index].body.motion.eventTime <= time) {
index += 1;
}
return ssize_t(index) - 1;
}
+std::string InputConsumer::dump() const {
+ std::string out;
+ out = out + "mResampleTouch = " + toString(mResampleTouch) + "\n";
+ out = out + "mChannel = " + mChannel->getName() + "\n";
+ out = out + "mMsgDeferred: " + toString(mMsgDeferred) + "\n";
+ if (mMsgDeferred) {
+ out = out + "mMsg : " + InputMessage::typeToString(mMsg.header.type) + "\n";
+ }
+ out += "Batches:\n";
+ for (const Batch& batch : mBatches) {
+ out += " Batch:\n";
+ for (const InputMessage& msg : batch.samples) {
+ out += android::base::StringPrintf(" Message %" PRIu32 ": %s ", msg.header.seq,
+ InputMessage::typeToString(msg.header.type));
+ switch (msg.header.type) {
+ case InputMessage::Type::KEY: {
+ out += android::base::StringPrintf("action=%s keycode=%" PRId32,
+ KeyEvent::actionToString(
+ msg.body.key.action),
+ msg.body.key.keyCode);
+ break;
+ }
+ case InputMessage::Type::MOTION: {
+ out = out + "action=" + MotionEvent::actionToString(msg.body.motion.action);
+ for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) {
+ const float x = msg.body.motion.pointers[i].coords.getX();
+ const float y = msg.body.motion.pointers[i].coords.getY();
+ out += android::base::StringPrintf("\n Pointer %" PRIu32
+ " : x=%.1f y=%.1f",
+ i, x, y);
+ }
+ break;
+ }
+ case InputMessage::Type::FINISHED: {
+ out += android::base::StringPrintf("handled=%s, consumeTime=%" PRId64,
+ toString(msg.body.finished.handled),
+ msg.body.finished.consumeTime);
+ break;
+ }
+ case InputMessage::Type::FOCUS: {
+ out += android::base::StringPrintf("hasFocus=%s inTouchMode=%s",
+ toString(msg.body.focus.hasFocus),
+ toString(msg.body.focus.inTouchMode));
+ break;
+ }
+ case InputMessage::Type::CAPTURE: {
+ out += android::base::StringPrintf("hasCapture=%s",
+ toString(msg.body.capture
+ .pointerCaptureEnabled));
+ break;
+ }
+ }
+ out += "\n";
+ }
+ }
+ if (mBatches.empty()) {
+ out += " <empty>\n";
+ }
+ out += "mSeqChains:\n";
+ for (const SeqChain& chain : mSeqChains) {
+ out += android::base::StringPrintf(" chain: seq = %" PRIu32 " chain=%" PRIu32, chain.seq,
+ chain.chain);
+ }
+ if (mSeqChains.empty()) {
+ out += " <empty>\n";
+ }
+ out += "mConsumeTimes:\n";
+ for (const auto& [seq, consumeTime] : mConsumeTimes) {
+ out += android::base::StringPrintf(" seq = %" PRIu32 " consumeTime = %" PRId64, seq,
+ consumeTime);
+ }
+ if (mConsumeTimes.empty()) {
+ out += " <empty>\n";
+ }
+ return out;
+}
+
} // namespace android
diff --git a/libs/input/InputWindow.cpp b/libs/input/InputWindow.cpp
index 85a2015e43..8546bbbb43 100644
--- a/libs/input/InputWindow.cpp
+++ b/libs/input/InputWindow.cpp
@@ -14,20 +14,20 @@
* limitations under the License.
*/
+#include <type_traits>
#define LOG_TAG "InputWindow"
#define LOG_NDEBUG 0
+#include <android-base/stringprintf.h>
#include <binder/Parcel.h>
-#include <input/InputWindow.h>
#include <input/InputTransport.h>
+#include <input/InputWindow.h>
#include <log/log.h>
-#include <ui/Rect.h>
-#include <ui/Region.h>
-
namespace android {
+
// --- InputWindowInfo ---
void InputWindowInfo::addTouchableRegion(const Rect& region) {
touchableRegion.orSelf(region);
@@ -42,22 +42,8 @@ bool InputWindowInfo::frameContainsPoint(int32_t x, int32_t y) const {
&& y >= frameTop && y < frameBottom;
}
-// TODO(b/155781676): Remove and replace call points with trustedOverlay when that is ready.
-bool InputWindowInfo::isTrustedOverlay() const {
- return layoutParamsType == TYPE_INPUT_METHOD || layoutParamsType == TYPE_INPUT_METHOD_DIALOG ||
- layoutParamsType == TYPE_MAGNIFICATION_OVERLAY || layoutParamsType == TYPE_STATUS_BAR ||
- layoutParamsType == TYPE_NOTIFICATION_SHADE ||
- layoutParamsType == TYPE_NAVIGATION_BAR ||
- layoutParamsType == TYPE_NAVIGATION_BAR_PANEL ||
- layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY ||
- layoutParamsType == TYPE_DOCK_DIVIDER ||
- layoutParamsType == TYPE_ACCESSIBILITY_OVERLAY ||
- layoutParamsType == TYPE_INPUT_CONSUMER ||
- layoutParamsType == TYPE_TRUSTED_APPLICATION_OVERLAY;
-}
-
bool InputWindowInfo::supportsSplitTouch() const {
- return layoutParamsFlags & FLAG_SPLIT_TOUCH;
+ return flags.test(Flag::SPLIT_TOUCH);
}
bool InputWindowInfo::overlaps(const InputWindowInfo* other) const {
@@ -65,94 +51,158 @@ bool InputWindowInfo::overlaps(const InputWindowInfo* other) const {
&& frameTop < other->frameBottom && frameBottom > other->frameTop;
}
-status_t InputWindowInfo::write(Parcel& output) const {
+bool InputWindowInfo::operator==(const InputWindowInfo& info) const {
+ return info.token == token && info.id == id && info.name == name && info.flags == flags &&
+ info.type == type && info.dispatchingTimeout == dispatchingTimeout &&
+ info.frameLeft == frameLeft && info.frameTop == frameTop &&
+ info.frameRight == frameRight && info.frameBottom == frameBottom &&
+ info.surfaceInset == surfaceInset && info.globalScaleFactor == globalScaleFactor &&
+ info.transform == transform && info.touchableRegion.hasSameRects(touchableRegion) &&
+ info.visible == visible && info.trustedOverlay == trustedOverlay &&
+ info.focusable == focusable && info.touchOcclusionMode == touchOcclusionMode &&
+ info.hasWallpaper == hasWallpaper && info.paused == paused &&
+ info.ownerPid == ownerPid && info.ownerUid == ownerUid &&
+ info.packageName == packageName && info.inputFeatures == inputFeatures &&
+ info.displayId == displayId && info.portalToDisplayId == portalToDisplayId &&
+ info.replaceTouchableRegionWithCrop == replaceTouchableRegionWithCrop &&
+ info.applicationInfo == applicationInfo;
+}
+
+status_t InputWindowInfo::writeToParcel(android::Parcel* parcel) const {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __func__);
+ return BAD_VALUE;
+ }
if (name.empty()) {
- output.writeInt32(0);
+ parcel->writeInt32(0);
return OK;
}
- output.writeInt32(1);
- status_t s = output.writeStrongBinder(token);
- if (s != OK) return s;
-
- output.writeInt32(id);
- output.writeString8(String8(name.c_str()));
- output.writeInt32(layoutParamsFlags);
- output.writeInt32(layoutParamsType);
- output.writeInt64(dispatchingTimeout);
- output.writeInt32(frameLeft);
- output.writeInt32(frameTop);
- output.writeInt32(frameRight);
- output.writeInt32(frameBottom);
- output.writeInt32(surfaceInset);
- output.writeFloat(globalScaleFactor);
- output.writeFloat(windowXScale);
- output.writeFloat(windowYScale);
- output.writeBool(visible);
- output.writeBool(canReceiveKeys);
- output.writeBool(hasFocus);
- output.writeBool(hasWallpaper);
- output.writeBool(paused);
- output.writeInt32(ownerPid);
- output.writeInt32(ownerUid);
- output.writeInt32(inputFeatures);
- output.writeInt32(displayId);
- output.writeInt32(portalToDisplayId);
- applicationInfo.write(output);
- output.write(touchableRegion);
- output.writeBool(replaceTouchableRegionWithCrop);
- output.writeStrongBinder(touchableRegionCropHandle.promote());
- return OK;
+ parcel->writeInt32(1);
+
+ // clang-format off
+ status_t status = parcel->writeStrongBinder(token) ?:
+ parcel->writeInt64(dispatchingTimeout.count()) ?:
+ parcel->writeInt32(id) ?:
+ parcel->writeUtf8AsUtf16(name) ?:
+ parcel->writeInt32(flags.get()) ?:
+ parcel->writeInt32(static_cast<std::underlying_type_t<InputWindowInfo::Type>>(type)) ?:
+ parcel->writeInt32(frameLeft) ?:
+ parcel->writeInt32(frameTop) ?:
+ parcel->writeInt32(frameRight) ?:
+ parcel->writeInt32(frameBottom) ?:
+ parcel->writeInt32(surfaceInset) ?:
+ parcel->writeFloat(globalScaleFactor) ?:
+ parcel->writeFloat(alpha) ?:
+ parcel->writeFloat(transform.dsdx()) ?:
+ parcel->writeFloat(transform.dtdx()) ?:
+ parcel->writeFloat(transform.tx()) ?:
+ parcel->writeFloat(transform.dtdy()) ?:
+ parcel->writeFloat(transform.dsdy()) ?:
+ parcel->writeFloat(transform.ty()) ?:
+ parcel->writeBool(visible) ?:
+ parcel->writeBool(focusable) ?:
+ parcel->writeBool(hasWallpaper) ?:
+ parcel->writeBool(paused) ?:
+ parcel->writeBool(trustedOverlay) ?:
+ parcel->writeInt32(static_cast<int32_t>(touchOcclusionMode)) ?:
+ parcel->writeInt32(ownerPid) ?:
+ parcel->writeInt32(ownerUid) ?:
+ parcel->writeUtf8AsUtf16(packageName) ?:
+ parcel->writeInt32(inputFeatures.get()) ?:
+ parcel->writeInt32(displayId) ?:
+ parcel->writeInt32(portalToDisplayId) ?:
+ applicationInfo.writeToParcel(parcel) ?:
+ parcel->write(touchableRegion) ?:
+ parcel->writeBool(replaceTouchableRegionWithCrop) ?:
+ parcel->writeStrongBinder(touchableRegionCropHandle.promote());
+ // clang-format on
+ return status;
}
-InputWindowInfo InputWindowInfo::read(const Parcel& from) {
- InputWindowInfo ret;
+status_t InputWindowInfo::readFromParcel(const android::Parcel* parcel) {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __func__);
+ return BAD_VALUE;
+ }
+ if (parcel->readInt32() == 0) {
+ return OK;
+ }
+
+ token = parcel->readStrongBinder();
+ dispatchingTimeout = static_cast<decltype(dispatchingTimeout)>(parcel->readInt64());
+ status_t status = parcel->readInt32(&id) ?: parcel->readUtf8FromUtf16(&name);
+ if (status != OK) {
+ return status;
+ }
- if (from.readInt32() == 0) {
- return ret;
+ flags = Flags<Flag>(parcel->readInt32());
+ type = static_cast<Type>(parcel->readInt32());
+ float dsdx, dtdx, tx, dtdy, dsdy, ty;
+ int32_t touchOcclusionModeInt;
+ // clang-format off
+ status = parcel->readInt32(&frameLeft) ?:
+ parcel->readInt32(&frameTop) ?:
+ parcel->readInt32(&frameRight) ?:
+ parcel->readInt32(&frameBottom) ?:
+ parcel->readInt32(&surfaceInset) ?:
+ parcel->readFloat(&globalScaleFactor) ?:
+ parcel->readFloat(&alpha) ?:
+ parcel->readFloat(&dsdx) ?:
+ parcel->readFloat(&dtdx) ?:
+ parcel->readFloat(&tx) ?:
+ parcel->readFloat(&dtdy) ?:
+ parcel->readFloat(&dsdy) ?:
+ parcel->readFloat(&ty) ?:
+ parcel->readBool(&visible) ?:
+ parcel->readBool(&focusable) ?:
+ parcel->readBool(&hasWallpaper) ?:
+ parcel->readBool(&paused) ?:
+ parcel->readBool(&trustedOverlay) ?:
+ parcel->readInt32(&touchOcclusionModeInt) ?:
+ parcel->readInt32(&ownerPid) ?:
+ parcel->readInt32(&ownerUid) ?:
+ parcel->readUtf8FromUtf16(&packageName);
+ // clang-format on
+
+ if (status != OK) {
+ return status;
}
- ret.token = from.readStrongBinder();
- ret.id = from.readInt32();
- ret.name = from.readString8().c_str();
- ret.layoutParamsFlags = from.readInt32();
- ret.layoutParamsType = from.readInt32();
- ret.dispatchingTimeout = from.readInt64();
- ret.frameLeft = from.readInt32();
- ret.frameTop = from.readInt32();
- ret.frameRight = from.readInt32();
- ret.frameBottom = from.readInt32();
- ret.surfaceInset = from.readInt32();
- ret.globalScaleFactor = from.readFloat();
- ret.windowXScale = from.readFloat();
- ret.windowYScale = from.readFloat();
- ret.visible = from.readBool();
- ret.canReceiveKeys = from.readBool();
- ret.hasFocus = from.readBool();
- ret.hasWallpaper = from.readBool();
- ret.paused = from.readBool();
- ret.ownerPid = from.readInt32();
- ret.ownerUid = from.readInt32();
- ret.inputFeatures = from.readInt32();
- ret.displayId = from.readInt32();
- ret.portalToDisplayId = from.readInt32();
- ret.applicationInfo = InputApplicationInfo::read(from);
- from.read(ret.touchableRegion);
- ret.replaceTouchableRegionWithCrop = from.readBool();
- ret.touchableRegionCropHandle = from.readStrongBinder();
-
- return ret;
-}
+ touchOcclusionMode = static_cast<TouchOcclusionMode>(touchOcclusionModeInt);
+
+ inputFeatures = Flags<Feature>(parcel->readInt32());
+ status = parcel->readInt32(&displayId) ?:
+ parcel->readInt32(&portalToDisplayId) ?:
+ applicationInfo.readFromParcel(parcel) ?:
+ parcel->read(touchableRegion) ?:
+ parcel->readBool(&replaceTouchableRegionWithCrop);
+
+ if (status != OK) {
+ return status;
+ }
+
+ touchableRegionCropHandle = parcel->readStrongBinder();
+ transform.set({dsdx, dtdx, tx, dtdy, dsdy, ty, 0, 0, 1});
-InputWindowInfo::InputWindowInfo(const Parcel& from) {
- *this = read(from);
+ return OK;
}
// --- InputWindowHandle ---
-InputWindowHandle::InputWindowHandle() {
+InputWindowHandle::InputWindowHandle() {}
+
+InputWindowHandle::~InputWindowHandle() {}
+
+InputWindowHandle::InputWindowHandle(const InputWindowHandle& other) : mInfo(other.mInfo) {}
+
+InputWindowHandle::InputWindowHandle(const InputWindowInfo& other) : mInfo(other) {}
+
+status_t InputWindowHandle::writeToParcel(android::Parcel* parcel) const {
+ return mInfo.writeToParcel(parcel);
}
-InputWindowHandle::~InputWindowHandle() {
+status_t InputWindowHandle::readFromParcel(const android::Parcel* parcel) {
+ return mInfo.readFromParcel(parcel);
}
void InputWindowHandle::releaseChannel() {
@@ -166,5 +216,4 @@ sp<IBinder> InputWindowHandle::getToken() const {
void InputWindowHandle::updateFrom(sp<InputWindowHandle> handle) {
mInfo = handle->mInfo;
}
-
} // namespace android
diff --git a/libs/input/KeyCharacterMap.cpp b/libs/input/KeyCharacterMap.cpp
index cb68165433..44f3f34994 100644
--- a/libs/input/KeyCharacterMap.cpp
+++ b/libs/input/KeyCharacterMap.cpp
@@ -19,14 +19,14 @@
#include <stdlib.h>
#include <string.h>
-#ifdef __ANDROID__
+#ifdef __linux__
#include <binder/Parcel.h>
#endif
-
#include <android/keycodes.h>
+#include <attestation/HmacKeyManager.h>
#include <input/InputEventLabels.h>
-#include <input/Keyboard.h>
#include <input/KeyCharacterMap.h>
+#include <input/Keyboard.h>
#include <utils/Log.h>
#include <utils/Errors.h>
@@ -85,15 +85,12 @@ static String8 toString(const char16_t* chars, size_t numChars) {
// --- KeyCharacterMap ---
-sp<KeyCharacterMap> KeyCharacterMap::sEmpty = new KeyCharacterMap();
+KeyCharacterMap::KeyCharacterMap() : mType(KeyboardType::UNKNOWN) {}
-KeyCharacterMap::KeyCharacterMap() :
- mType(KEYBOARD_TYPE_UNKNOWN) {
-}
-
-KeyCharacterMap::KeyCharacterMap(const KeyCharacterMap& other) :
- RefBase(), mType(other.mType), mKeysByScanCode(other.mKeysByScanCode),
- mKeysByUsageCode(other.mKeysByUsageCode) {
+KeyCharacterMap::KeyCharacterMap(const KeyCharacterMap& other)
+ : mType(other.mType),
+ mKeysByScanCode(other.mKeysByScanCode),
+ mKeysByUsageCode(other.mKeysByUsageCode) {
for (size_t i = 0; i < other.mKeys.size(); i++) {
mKeys.add(other.mKeys.keyAt(i), new Key(*other.mKeys.valueAt(i)));
}
@@ -106,102 +103,135 @@ KeyCharacterMap::~KeyCharacterMap() {
}
}
-status_t KeyCharacterMap::load(const std::string& filename,
- Format format, sp<KeyCharacterMap>* outMap) {
- outMap->clear();
+bool KeyCharacterMap::operator==(const KeyCharacterMap& other) const {
+ if (mType != other.mType) {
+ return false;
+ }
+ if (mKeys.size() != other.mKeys.size() ||
+ mKeysByScanCode.size() != other.mKeysByScanCode.size() ||
+ mKeysByUsageCode.size() != other.mKeysByUsageCode.size()) {
+ return false;
+ }
+
+ for (size_t i = 0; i < mKeys.size(); i++) {
+ if (mKeys.keyAt(i) != other.mKeys.keyAt(i)) {
+ return false;
+ }
+ const Key* key = mKeys.valueAt(i);
+ const Key* otherKey = other.mKeys.valueAt(i);
+ if (key->label != otherKey->label || key->number != otherKey->number) {
+ return false;
+ }
+ }
+
+ for (size_t i = 0; i < mKeysByScanCode.size(); i++) {
+ if (mKeysByScanCode.keyAt(i) != other.mKeysByScanCode.keyAt(i)) {
+ return false;
+ }
+ if (mKeysByScanCode.valueAt(i) != other.mKeysByScanCode.valueAt(i)) {
+ return false;
+ }
+ }
+
+ for (size_t i = 0; i < mKeysByUsageCode.size(); i++) {
+ if (mKeysByUsageCode.keyAt(i) != other.mKeysByUsageCode.keyAt(i)) {
+ return false;
+ }
+ if (mKeysByUsageCode.valueAt(i) != other.mKeysByUsageCode.valueAt(i)) {
+ return false;
+ }
+ }
+
+ return true;
+}
+base::Result<std::shared_ptr<KeyCharacterMap>> KeyCharacterMap::load(const std::string& filename,
+ Format format) {
Tokenizer* tokenizer;
status_t status = Tokenizer::open(String8(filename.c_str()), &tokenizer);
if (status) {
- ALOGE("Error %d opening key character map file %s.", status, filename.c_str());
- } else {
- status = load(tokenizer, format, outMap);
- delete tokenizer;
+ return Errorf("Error {} opening key character map file {}.", status, filename.c_str());
}
- return status;
+ std::unique_ptr<Tokenizer> t(tokenizer);
+ auto ret = load(t.get(), format);
+ if (ret.ok()) {
+ (*ret)->mLoadFileName = filename;
+ }
+ return ret;
}
-status_t KeyCharacterMap::loadContents(const std::string& filename, const char* contents,
- Format format, sp<KeyCharacterMap>* outMap) {
- outMap->clear();
-
+base::Result<std::shared_ptr<KeyCharacterMap>> KeyCharacterMap::loadContents(
+ const std::string& filename, const char* contents, Format format) {
Tokenizer* tokenizer;
status_t status = Tokenizer::fromContents(String8(filename.c_str()), contents, &tokenizer);
if (status) {
ALOGE("Error %d opening key character map.", status);
- } else {
- status = load(tokenizer, format, outMap);
- delete tokenizer;
+ return Errorf("Error {} opening key character map.", status);
}
- return status;
+ std::unique_ptr<Tokenizer> t(tokenizer);
+ auto ret = load(t.get(), format);
+ if (ret.ok()) {
+ (*ret)->mLoadFileName = filename;
+ }
+ return ret;
}
-status_t KeyCharacterMap::load(Tokenizer* tokenizer,
- Format format, sp<KeyCharacterMap>* outMap) {
+base::Result<std::shared_ptr<KeyCharacterMap>> KeyCharacterMap::load(Tokenizer* tokenizer,
+ Format format) {
status_t status = OK;
- sp<KeyCharacterMap> map = new KeyCharacterMap();
+ std::shared_ptr<KeyCharacterMap> map = std::shared_ptr<KeyCharacterMap>(new KeyCharacterMap());
if (!map.get()) {
ALOGE("Error allocating key character map.");
- status = NO_MEMORY;
- } else {
+ return Errorf("Error allocating key character map.");
+ }
#if DEBUG_PARSER_PERFORMANCE
- nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC);
#endif
- Parser parser(map.get(), tokenizer, format);
- status = parser.parse();
+ Parser parser(map.get(), tokenizer, format);
+ status = parser.parse();
#if DEBUG_PARSER_PERFORMANCE
- nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime;
- ALOGD("Parsed key character map file '%s' %d lines in %0.3fms.",
- tokenizer->getFilename().string(), tokenizer->getLineNumber(),
- elapsedTime / 1000000.0);
+ nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime;
+ ALOGD("Parsed key character map file '%s' %d lines in %0.3fms.",
+ tokenizer->getFilename().string(), tokenizer->getLineNumber(), elapsedTime / 1000000.0);
#endif
- if (!status) {
- *outMap = map;
- }
+ if (status == OK) {
+ return map;
}
- return status;
-}
-sp<KeyCharacterMap> KeyCharacterMap::combine(const sp<KeyCharacterMap>& base,
- const sp<KeyCharacterMap>& overlay) {
- if (overlay == nullptr) {
- return base;
- }
- if (base == nullptr) {
- return overlay;
- }
+ return Errorf("Load KeyCharacterMap failed {}.", status);
+}
- sp<KeyCharacterMap> map = new KeyCharacterMap(*base.get());
- for (size_t i = 0; i < overlay->mKeys.size(); i++) {
- int32_t keyCode = overlay->mKeys.keyAt(i);
- Key* key = overlay->mKeys.valueAt(i);
- ssize_t oldIndex = map->mKeys.indexOfKey(keyCode);
+void KeyCharacterMap::combine(const KeyCharacterMap& overlay) {
+ for (size_t i = 0; i < overlay.mKeys.size(); i++) {
+ int32_t keyCode = overlay.mKeys.keyAt(i);
+ Key* key = overlay.mKeys.valueAt(i);
+ ssize_t oldIndex = mKeys.indexOfKey(keyCode);
if (oldIndex >= 0) {
- delete map->mKeys.valueAt(oldIndex);
- map->mKeys.editValueAt(oldIndex) = new Key(*key);
+ delete mKeys.valueAt(oldIndex);
+ mKeys.editValueAt(oldIndex) = new Key(*key);
} else {
- map->mKeys.add(keyCode, new Key(*key));
+ mKeys.add(keyCode, new Key(*key));
}
}
- for (size_t i = 0; i < overlay->mKeysByScanCode.size(); i++) {
- map->mKeysByScanCode.replaceValueFor(overlay->mKeysByScanCode.keyAt(i),
- overlay->mKeysByScanCode.valueAt(i));
+ for (size_t i = 0; i < overlay.mKeysByScanCode.size(); i++) {
+ mKeysByScanCode.replaceValueFor(overlay.mKeysByScanCode.keyAt(i),
+ overlay.mKeysByScanCode.valueAt(i));
}
- for (size_t i = 0; i < overlay->mKeysByUsageCode.size(); i++) {
- map->mKeysByUsageCode.replaceValueFor(overlay->mKeysByUsageCode.keyAt(i),
- overlay->mKeysByUsageCode.valueAt(i));
+ for (size_t i = 0; i < overlay.mKeysByUsageCode.size(); i++) {
+ mKeysByUsageCode.replaceValueFor(overlay.mKeysByUsageCode.keyAt(i),
+ overlay.mKeysByUsageCode.valueAt(i));
}
- return map;
+ mLoadFileName = overlay.mLoadFileName;
}
-sp<KeyCharacterMap> KeyCharacterMap::empty() {
- return sEmpty;
+KeyCharacterMap::KeyboardType KeyCharacterMap::getKeyboardType() const {
+ return mType;
}
-int32_t KeyCharacterMap::getKeyboardType() const {
- return mType;
+const std::string KeyCharacterMap::getLoadFileName() const {
+ return mLoadFileName;
}
char16_t KeyCharacterMap::getDisplayLabel(int32_t keyCode) const {
@@ -599,10 +629,14 @@ void KeyCharacterMap::addLockedMetaKey(Vector<KeyEvent>& outEvents,
}
}
-#ifdef __ANDROID__
-sp<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) {
- sp<KeyCharacterMap> map = new KeyCharacterMap();
- map->mType = parcel->readInt32();
+#ifdef __linux__
+std::shared_ptr<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __func__);
+ return nullptr;
+ }
+ std::shared_ptr<KeyCharacterMap> map = std::shared_ptr<KeyCharacterMap>(new KeyCharacterMap());
+ map->mType = static_cast<KeyCharacterMap::KeyboardType>(parcel->readInt32());
size_t numKeys = parcel->readInt32();
if (parcel->errorCheck()) {
return nullptr;
@@ -656,7 +690,11 @@ sp<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) {
}
void KeyCharacterMap::writeToParcel(Parcel* parcel) const {
- parcel->writeInt32(mType);
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __func__);
+ return;
+ }
+ parcel->writeInt32(static_cast<int32_t>(mType));
size_t numKeys = mKeys.size();
parcel->writeInt32(numKeys);
@@ -677,8 +715,7 @@ void KeyCharacterMap::writeToParcel(Parcel* parcel) const {
parcel->writeInt32(0);
}
}
-#endif
-
+#endif // __linux__
// --- KeyCharacterMap::Key ---
@@ -782,20 +819,20 @@ status_t KeyCharacterMap::Parser::parse() {
return BAD_VALUE;
}
- if (mMap->mType == KEYBOARD_TYPE_UNKNOWN) {
+ if (mMap->mType == KeyboardType::UNKNOWN) {
ALOGE("%s: Keyboard layout missing required keyboard 'type' declaration.",
mTokenizer->getLocation().string());
return BAD_VALUE;
}
- if (mFormat == FORMAT_BASE) {
- if (mMap->mType == KEYBOARD_TYPE_OVERLAY) {
+ if (mFormat == Format::BASE) {
+ if (mMap->mType == KeyboardType::OVERLAY) {
ALOGE("%s: Base keyboard layout must specify a keyboard 'type' other than 'OVERLAY'.",
mTokenizer->getLocation().string());
return BAD_VALUE;
}
- } else if (mFormat == FORMAT_OVERLAY) {
- if (mMap->mType != KEYBOARD_TYPE_OVERLAY) {
+ } else if (mFormat == Format::OVERLAY) {
+ if (mMap->mType != KeyboardType::OVERLAY) {
ALOGE("%s: Overlay keyboard layout missing required keyboard "
"'type OVERLAY' declaration.",
mTokenizer->getLocation().string());
@@ -807,7 +844,7 @@ status_t KeyCharacterMap::Parser::parse() {
}
status_t KeyCharacterMap::Parser::parseType() {
- if (mMap->mType != KEYBOARD_TYPE_UNKNOWN) {
+ if (mMap->mType != KeyboardType::UNKNOWN) {
ALOGE("%s: Duplicate keyboard 'type' declaration.",
mTokenizer->getLocation().string());
return BAD_VALUE;
@@ -816,20 +853,20 @@ status_t KeyCharacterMap::Parser::parseType() {
KeyboardType type;
String8 typeToken = mTokenizer->nextToken(WHITESPACE);
if (typeToken == "NUMERIC") {
- type = KEYBOARD_TYPE_NUMERIC;
+ type = KeyboardType::NUMERIC;
} else if (typeToken == "PREDICTIVE") {
- type = KEYBOARD_TYPE_PREDICTIVE;
+ type = KeyboardType::PREDICTIVE;
} else if (typeToken == "ALPHA") {
- type = KEYBOARD_TYPE_ALPHA;
+ type = KeyboardType::ALPHA;
} else if (typeToken == "FULL") {
- type = KEYBOARD_TYPE_FULL;
+ type = KeyboardType::FULL;
} else if (typeToken == "SPECIAL_FUNCTION") {
ALOGW("The SPECIAL_FUNCTION type is now declared in the device's IDC file, please set "
"the property 'keyboard.specialFunction' to '1' there instead.");
// TODO: return BAD_VALUE here in Q
- type = KEYBOARD_TYPE_SPECIAL_FUNCTION;
+ type = KeyboardType::SPECIAL_FUNCTION;
} else if (typeToken == "OVERLAY") {
- type = KEYBOARD_TYPE_OVERLAY;
+ type = KeyboardType::OVERLAY;
} else {
ALOGE("%s: Expected keyboard type label, got '%s'.", mTokenizer->getLocation().string(),
typeToken.string());
@@ -880,7 +917,7 @@ status_t KeyCharacterMap::Parser::parseMapKey() {
mTokenizer->skipDelimiters(WHITESPACE);
String8 keyCodeToken = mTokenizer->nextToken(WHITESPACE);
- int32_t keyCode = getKeyCodeByLabel(keyCodeToken.string());
+ int32_t keyCode = InputEventLookup::getKeyCodeByLabel(keyCodeToken.string());
if (!keyCode) {
ALOGE("%s: Expected key code label, got '%s'.", mTokenizer->getLocation().string(),
keyCodeToken.string());
@@ -897,7 +934,7 @@ status_t KeyCharacterMap::Parser::parseMapKey() {
status_t KeyCharacterMap::Parser::parseKey() {
String8 keyCodeToken = mTokenizer->nextToken(WHITESPACE);
- int32_t keyCode = getKeyCodeByLabel(keyCodeToken.string());
+ int32_t keyCode = InputEventLookup::getKeyCodeByLabel(keyCodeToken.string());
if (!keyCode) {
ALOGE("%s: Expected key code label, got '%s'.", mTokenizer->getLocation().string(),
keyCodeToken.string());
@@ -1017,7 +1054,7 @@ status_t KeyCharacterMap::Parser::parseKeyProperty() {
} else if (token == "fallback") {
mTokenizer->skipDelimiters(WHITESPACE);
token = mTokenizer->nextToken(WHITESPACE);
- int32_t keyCode = getKeyCodeByLabel(token.string());
+ int32_t keyCode = InputEventLookup::getKeyCodeByLabel(token.string());
if (!keyCode) {
ALOGE("%s: Invalid key code label for fallback behavior, got '%s'.",
mTokenizer->getLocation().string(),
@@ -1034,7 +1071,7 @@ status_t KeyCharacterMap::Parser::parseKeyProperty() {
} else if (token == "replace") {
mTokenizer->skipDelimiters(WHITESPACE);
token = mTokenizer->nextToken(WHITESPACE);
- int32_t keyCode = getKeyCodeByLabel(token.string());
+ int32_t keyCode = InputEventLookup::getKeyCodeByLabel(token.string());
if (!keyCode) {
ALOGE("%s: Invalid key code label for replace, got '%s'.",
mTokenizer->getLocation().string(),
diff --git a/libs/input/KeyLayoutMap.cpp b/libs/input/KeyLayoutMap.cpp
index efca68d171..fa5a5412e6 100644
--- a/libs/input/KeyLayoutMap.cpp
+++ b/libs/input/KeyLayoutMap.cpp
@@ -20,12 +20,13 @@
#include <android/keycodes.h>
#include <input/InputEventLabels.h>
-#include <input/Keyboard.h>
#include <input/KeyLayoutMap.h>
-#include <utils/Log.h>
+#include <input/Keyboard.h>
+#include <input/NamedEnum.h>
#include <utils/Errors.h>
-#include <utils/Tokenizer.h>
+#include <utils/Log.h>
#include <utils/Timers.h>
+#include <utils/Tokenizer.h>
// Enables debug output for the parser.
#define DEBUG_PARSER 0
@@ -41,6 +42,26 @@ namespace android {
static const char* WHITESPACE = " \t\r";
+#define SENSOR_ENTRY(type) NamedEnum::string(type), type
+static const std::unordered_map<std::string, InputDeviceSensorType> SENSOR_LIST =
+ {{SENSOR_ENTRY(InputDeviceSensorType::ACCELEROMETER)},
+ {SENSOR_ENTRY(InputDeviceSensorType::MAGNETIC_FIELD)},
+ {SENSOR_ENTRY(InputDeviceSensorType::ORIENTATION)},
+ {SENSOR_ENTRY(InputDeviceSensorType::GYROSCOPE)},
+ {SENSOR_ENTRY(InputDeviceSensorType::LIGHT)},
+ {SENSOR_ENTRY(InputDeviceSensorType::PRESSURE)},
+ {SENSOR_ENTRY(InputDeviceSensorType::TEMPERATURE)},
+ {SENSOR_ENTRY(InputDeviceSensorType::PROXIMITY)},
+ {SENSOR_ENTRY(InputDeviceSensorType::GRAVITY)},
+ {SENSOR_ENTRY(InputDeviceSensorType::LINEAR_ACCELERATION)},
+ {SENSOR_ENTRY(InputDeviceSensorType::ROTATION_VECTOR)},
+ {SENSOR_ENTRY(InputDeviceSensorType::RELATIVE_HUMIDITY)},
+ {SENSOR_ENTRY(InputDeviceSensorType::AMBIENT_TEMPERATURE)},
+ {SENSOR_ENTRY(InputDeviceSensorType::MAGNETIC_FIELD_UNCALIBRATED)},
+ {SENSOR_ENTRY(InputDeviceSensorType::GAME_ROTATION_VECTOR)},
+ {SENSOR_ENTRY(InputDeviceSensorType::GYROSCOPE_UNCALIBRATED)},
+ {SENSOR_ENTRY(InputDeviceSensorType::SIGNIFICANT_MOTION)}};
+
// --- KeyLayoutMap ---
KeyLayoutMap::KeyLayoutMap() {
@@ -49,37 +70,60 @@ KeyLayoutMap::KeyLayoutMap() {
KeyLayoutMap::~KeyLayoutMap() {
}
-status_t KeyLayoutMap::load(const std::string& filename, sp<KeyLayoutMap>* outMap) {
- outMap->clear();
+base::Result<std::shared_ptr<KeyLayoutMap>> KeyLayoutMap::loadContents(const std::string& filename,
+ const char* contents) {
+ Tokenizer* tokenizer;
+ status_t status = Tokenizer::fromContents(String8(filename.c_str()), contents, &tokenizer);
+ if (status) {
+ ALOGE("Error %d opening key layout map.", status);
+ return Errorf("Error {} opening key layout map file {}.", status, filename.c_str());
+ }
+ std::unique_ptr<Tokenizer> t(tokenizer);
+ auto ret = load(t.get());
+ if (ret.ok()) {
+ (*ret)->mLoadFileName = filename;
+ }
+ return ret;
+}
+base::Result<std::shared_ptr<KeyLayoutMap>> KeyLayoutMap::load(const std::string& filename) {
Tokenizer* tokenizer;
status_t status = Tokenizer::open(String8(filename.c_str()), &tokenizer);
if (status) {
ALOGE("Error %d opening key layout map file %s.", status, filename.c_str());
+ return Errorf("Error {} opening key layout map file {}.", status, filename.c_str());
+ }
+ std::unique_ptr<Tokenizer> t(tokenizer);
+ auto ret = load(t.get());
+ if (ret.ok()) {
+ (*ret)->mLoadFileName = filename;
+ }
+ return ret;
+}
+
+base::Result<std::shared_ptr<KeyLayoutMap>> KeyLayoutMap::load(Tokenizer* tokenizer) {
+ std::shared_ptr<KeyLayoutMap> map = std::shared_ptr<KeyLayoutMap>(new KeyLayoutMap());
+ status_t status = OK;
+ if (!map.get()) {
+ ALOGE("Error allocating key layout map.");
+ return Errorf("Error allocating key layout map.");
} else {
- sp<KeyLayoutMap> map = new KeyLayoutMap();
- if (!map.get()) {
- ALOGE("Error allocating key layout map.");
- status = NO_MEMORY;
- } else {
#if DEBUG_PARSER_PERFORMANCE
- nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC);
#endif
- Parser parser(map.get(), tokenizer);
- status = parser.parse();
+ Parser parser(map.get(), tokenizer);
+ status = parser.parse();
#if DEBUG_PARSER_PERFORMANCE
- nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime;
- ALOGD("Parsed key layout map file '%s' %d lines in %0.3fms.",
- tokenizer->getFilename().string(), tokenizer->getLineNumber(),
- elapsedTime / 1000000.0);
+ nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime;
+ ALOGD("Parsed key layout map file '%s' %d lines in %0.3fms.",
+ tokenizer->getFilename().string(), tokenizer->getLineNumber(),
+ elapsedTime / 1000000.0);
#endif
- if (!status) {
- *outMap = map;
- }
+ if (!status) {
+ return std::move(map);
}
- delete tokenizer;
}
- return status;
+ return Errorf("Load KeyLayoutMap failed {}.", status);
}
status_t KeyLayoutMap::mapKey(int32_t scanCode, int32_t usageCode,
@@ -104,6 +148,24 @@ status_t KeyLayoutMap::mapKey(int32_t scanCode, int32_t usageCode,
return NO_ERROR;
}
+// Return pair of sensor type and sensor data index, for the input device abs code
+base::Result<std::pair<InputDeviceSensorType, int32_t>> KeyLayoutMap::mapSensor(int32_t absCode) {
+ auto it = mSensorsByAbsCode.find(absCode);
+ if (it == mSensorsByAbsCode.end()) {
+#if DEBUG_MAPPING
+ ALOGD("mapSensor: absCode=%d, ~ Failed.", absCode);
+#endif
+ return Errorf("Can't find abs code {}.", absCode);
+ }
+ const Sensor& sensor = it->second;
+
+#if DEBUG_MAPPING
+ ALOGD("mapSensor: absCode=%d, sensorType=0x%0x, sensorDataIndex=0x%x.", absCode,
+ NamedEnum::string(sensor.sensorType), sensor.sensorDataIndex);
+#endif
+ return std::make_pair(sensor.sensorType, sensor.sensorDataIndex);
+}
+
const KeyLayoutMap::Key* KeyLayoutMap::getKey(int32_t scanCode, int32_t usageCode) const {
if (usageCode) {
ssize_t index = mKeysByUsageCode.indexOfKey(usageCode);
@@ -219,6 +281,10 @@ status_t KeyLayoutMap::Parser::parse() {
mTokenizer->skipDelimiters(WHITESPACE);
status_t status = parseLed();
if (status) return status;
+ } else if (keywordToken == "sensor") {
+ mTokenizer->skipDelimiters(WHITESPACE);
+ status_t status = parseSensor();
+ if (status) return status;
} else {
ALOGE("%s: Expected keyword, got '%s'.", mTokenizer->getLocation().string(),
keywordToken.string());
@@ -264,7 +330,7 @@ status_t KeyLayoutMap::Parser::parseKey() {
mTokenizer->skipDelimiters(WHITESPACE);
String8 keyCodeToken = mTokenizer->nextToken(WHITESPACE);
- int32_t keyCode = getKeyCodeByLabel(keyCodeToken.string());
+ int32_t keyCode = InputEventLookup::getKeyCodeByLabel(keyCodeToken.string());
if (!keyCode) {
ALOGE("%s: Expected key code label, got '%s'.", mTokenizer->getLocation().string(),
keyCodeToken.string());
@@ -277,7 +343,7 @@ status_t KeyLayoutMap::Parser::parseKey() {
if (mTokenizer->isEol() || mTokenizer->peekChar() == '#') break;
String8 flagToken = mTokenizer->nextToken(WHITESPACE);
- uint32_t flag = getKeyFlagByLabel(flagToken.string());
+ uint32_t flag = InputEventLookup::getKeyFlagByLabel(flagToken.string());
if (!flag) {
ALOGE("%s: Expected key flag label, got '%s'.", mTokenizer->getLocation().string(),
flagToken.string());
@@ -326,7 +392,7 @@ status_t KeyLayoutMap::Parser::parseAxis() {
mTokenizer->skipDelimiters(WHITESPACE);
String8 axisToken = mTokenizer->nextToken(WHITESPACE);
- axisInfo.axis = getAxisByLabel(axisToken.string());
+ axisInfo.axis = InputEventLookup::getAxisByLabel(axisToken.string());
if (axisInfo.axis < 0) {
ALOGE("%s: Expected inverted axis label, got '%s'.",
mTokenizer->getLocation().string(), axisToken.string());
@@ -346,7 +412,7 @@ status_t KeyLayoutMap::Parser::parseAxis() {
mTokenizer->skipDelimiters(WHITESPACE);
String8 lowAxisToken = mTokenizer->nextToken(WHITESPACE);
- axisInfo.axis = getAxisByLabel(lowAxisToken.string());
+ axisInfo.axis = InputEventLookup::getAxisByLabel(lowAxisToken.string());
if (axisInfo.axis < 0) {
ALOGE("%s: Expected low axis label, got '%s'.",
mTokenizer->getLocation().string(), lowAxisToken.string());
@@ -355,14 +421,14 @@ status_t KeyLayoutMap::Parser::parseAxis() {
mTokenizer->skipDelimiters(WHITESPACE);
String8 highAxisToken = mTokenizer->nextToken(WHITESPACE);
- axisInfo.highAxis = getAxisByLabel(highAxisToken.string());
+ axisInfo.highAxis = InputEventLookup::getAxisByLabel(highAxisToken.string());
if (axisInfo.highAxis < 0) {
ALOGE("%s: Expected high axis label, got '%s'.",
mTokenizer->getLocation().string(), highAxisToken.string());
return BAD_VALUE;
}
} else {
- axisInfo.axis = getAxisByLabel(token.string());
+ axisInfo.axis = InputEventLookup::getAxisByLabel(token.string());
if (axisInfo.axis < 0) {
ALOGE("%s: Expected axis label, 'split' or 'invert', got '%s'.",
mTokenizer->getLocation().string(), token.string());
@@ -428,7 +494,7 @@ status_t KeyLayoutMap::Parser::parseLed() {
mTokenizer->skipDelimiters(WHITESPACE);
String8 ledCodeToken = mTokenizer->nextToken(WHITESPACE);
- int32_t ledCode = getLedByLabel(ledCodeToken.string());
+ int32_t ledCode = InputEventLookup::getLedByLabel(ledCodeToken.string());
if (ledCode < 0) {
ALOGE("%s: Expected LED code label, got '%s'.", mTokenizer->getLocation().string(),
ledCodeToken.string());
@@ -445,4 +511,84 @@ status_t KeyLayoutMap::Parser::parseLed() {
map.add(code, led);
return NO_ERROR;
}
+
+static std::optional<InputDeviceSensorType> getSensorType(const char* token) {
+ auto it = SENSOR_LIST.find(std::string(token));
+ if (it == SENSOR_LIST.end()) {
+ return std::nullopt;
+ }
+ return it->second;
+}
+
+static std::optional<int32_t> getSensorDataIndex(String8 token) {
+ std::string tokenStr(token.string());
+ if (tokenStr == "X") {
+ return 0;
+ } else if (tokenStr == "Y") {
+ return 1;
+ } else if (tokenStr == "Z") {
+ return 2;
+ }
+ return std::nullopt;
+}
+
+// Parse sensor type and data index mapping, as below format
+// sensor <raw abs> <sensor type> <sensor data index>
+// raw abs : the linux abs code of the axis
+// sensor type : string name of InputDeviceSensorType
+// sensor data index : the data index of sensor, out of [X, Y, Z]
+// Examples:
+// sensor 0x00 ACCELEROMETER X
+// sensor 0x01 ACCELEROMETER Y
+// sensor 0x02 ACCELEROMETER Z
+// sensor 0x03 GYROSCOPE X
+// sensor 0x04 GYROSCOPE Y
+// sensor 0x05 GYROSCOPE Z
+status_t KeyLayoutMap::Parser::parseSensor() {
+ String8 codeToken = mTokenizer->nextToken(WHITESPACE);
+ char* end;
+ int32_t code = int32_t(strtol(codeToken.string(), &end, 0));
+ if (*end) {
+ ALOGE("%s: Expected sensor %s number, got '%s'.", mTokenizer->getLocation().string(),
+ "abs code", codeToken.string());
+ return BAD_VALUE;
+ }
+
+ std::unordered_map<int32_t, Sensor>& map = mMap->mSensorsByAbsCode;
+ if (map.find(code) != map.end()) {
+ ALOGE("%s: Duplicate entry for sensor %s '%s'.", mTokenizer->getLocation().string(),
+ "abs code", codeToken.string());
+ return BAD_VALUE;
+ }
+
+ mTokenizer->skipDelimiters(WHITESPACE);
+ String8 sensorTypeToken = mTokenizer->nextToken(WHITESPACE);
+ std::optional<InputDeviceSensorType> typeOpt = getSensorType(sensorTypeToken.string());
+ if (!typeOpt) {
+ ALOGE("%s: Expected sensor code label, got '%s'.", mTokenizer->getLocation().string(),
+ sensorTypeToken.string());
+ return BAD_VALUE;
+ }
+ InputDeviceSensorType sensorType = typeOpt.value();
+ mTokenizer->skipDelimiters(WHITESPACE);
+ String8 sensorDataIndexToken = mTokenizer->nextToken(WHITESPACE);
+ std::optional<int32_t> indexOpt = getSensorDataIndex(sensorDataIndexToken);
+ if (!indexOpt) {
+ ALOGE("%s: Expected sensor data index label, got '%s'.", mTokenizer->getLocation().string(),
+ sensorDataIndexToken.string());
+ return BAD_VALUE;
+ }
+ int32_t sensorDataIndex = indexOpt.value();
+
+#if DEBUG_PARSER
+ ALOGD("Parsed sensor: abs code=%d, sensorType=%d, sensorDataIndex=%d.", code,
+ NamedEnum::string(sensorType).c_str(), sensorDataIndex);
+#endif
+
+ Sensor sensor;
+ sensor.sensorType = sensorType;
+ sensor.sensorDataIndex = sensorDataIndex;
+ map.emplace(code, sensor);
+ return NO_ERROR;
+}
};
diff --git a/libs/input/Keyboard.cpp b/libs/input/Keyboard.cpp
index 56900c129e..f0895b32ef 100644
--- a/libs/input/Keyboard.cpp
+++ b/libs/input/Keyboard.cpp
@@ -105,35 +105,34 @@ bool KeyMap::probeKeyMap(const InputDeviceIdentifier& deviceIdentifier,
status_t KeyMap::loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier,
const std::string& name) {
- std::string path(getPath(deviceIdentifier, name,
- INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_LAYOUT));
+ std::string path(getPath(deviceIdentifier, name, InputDeviceConfigurationFileType::KEY_LAYOUT));
if (path.empty()) {
return NAME_NOT_FOUND;
}
- status_t status = KeyLayoutMap::load(path, &keyLayoutMap);
- if (status) {
- return status;
+ base::Result<std::shared_ptr<KeyLayoutMap>> ret = KeyLayoutMap::load(path);
+ if (!ret.ok()) {
+ return ret.error().code();
}
-
+ keyLayoutMap = *ret;
keyLayoutFile = path;
return OK;
}
status_t KeyMap::loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier,
const std::string& name) {
- std::string path = getPath(deviceIdentifier, name,
- INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_CHARACTER_MAP);
+ std::string path =
+ getPath(deviceIdentifier, name, InputDeviceConfigurationFileType::KEY_CHARACTER_MAP);
if (path.empty()) {
return NAME_NOT_FOUND;
}
- status_t status = KeyCharacterMap::load(path,
- KeyCharacterMap::FORMAT_BASE, &keyCharacterMap);
- if (status) {
- return status;
+ base::Result<std::shared_ptr<KeyCharacterMap>> ret =
+ KeyCharacterMap::load(path, KeyCharacterMap::Format::BASE);
+ if (!ret.ok()) {
+ return ret.error().code();
}
-
+ keyCharacterMap = *ret;
keyCharacterMapFile = path;
return OK;
}
@@ -160,9 +159,9 @@ bool isKeyboardSpecialFunction(const PropertyMap* config) {
bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier,
const PropertyMap* deviceConfiguration, const KeyMap* keyMap) {
// TODO: remove the third OR statement (SPECIAL_FUNCTION) in Q
- if (!keyMap->haveKeyCharacterMap() || isKeyboardSpecialFunction(deviceConfiguration)
- || keyMap->keyCharacterMap->getKeyboardType()
- == KeyCharacterMap::KEYBOARD_TYPE_SPECIAL_FUNCTION) {
+ if (!keyMap->haveKeyCharacterMap() || isKeyboardSpecialFunction(deviceConfiguration) ||
+ keyMap->keyCharacterMap->getKeyboardType() ==
+ KeyCharacterMap::KeyboardType::SPECIAL_FUNCTION) {
return false;
}
diff --git a/libs/input/PropertyMap.cpp b/libs/input/PropertyMap.cpp
index 4833eb9c05..a842166761 100644
--- a/libs/input/PropertyMap.cpp
+++ b/libs/input/PropertyMap.cpp
@@ -107,23 +107,22 @@ void PropertyMap::addAll(const PropertyMap* map) {
}
}
-status_t PropertyMap::load(const String8& filename, PropertyMap** outMap) {
- *outMap = nullptr;
+android::base::Result<std::unique_ptr<PropertyMap>> PropertyMap::load(const char* filename) {
+ std::unique_ptr<PropertyMap> outMap = std::make_unique<PropertyMap>();
+ if (outMap == nullptr) {
+ return android::base::Error(NO_MEMORY) << "Error allocating property map.";
+ }
- Tokenizer* tokenizer;
- status_t status = Tokenizer::open(filename, &tokenizer);
+ Tokenizer* rawTokenizer;
+ status_t status = Tokenizer::open(String8(filename), &rawTokenizer);
+ std::unique_ptr<Tokenizer> tokenizer(rawTokenizer);
if (status) {
- ALOGE("Error %d opening property file %s.", status, filename.string());
+ ALOGE("Error %d opening property file %s.", status, filename);
} else {
- PropertyMap* map = new PropertyMap();
- if (!map) {
- ALOGE("Error allocating property map.");
- status = NO_MEMORY;
- } else {
#if DEBUG_PARSER_PERFORMANCE
nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC);
#endif
- Parser parser(map, tokenizer);
+ Parser parser(outMap.get(), tokenizer.get());
status = parser.parse();
#if DEBUG_PARSER_PERFORMANCE
nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime;
@@ -132,14 +131,10 @@ status_t PropertyMap::load(const String8& filename, PropertyMap** outMap) {
elapsedTime / 1000000.0);
#endif
if (status) {
- delete map;
- } else {
- *outMap = map;
+ return android::base::Error(BAD_VALUE) << "Could not parse " << filename;
}
- }
- delete tokenizer;
}
- return status;
+ return std::move(outMap);
}
// --- PropertyMap::Parser ---
diff --git a/libs/input/PropertyMap_fuzz.cpp b/libs/input/PropertyMap_fuzz.cpp
index 23ead0e469..afb97a1d47 100755
--- a/libs/input/PropertyMap_fuzz.cpp
+++ b/libs/input/PropertyMap_fuzz.cpp
@@ -42,7 +42,7 @@ static const std::vector<std::function<void(FuzzedDataProvider*, android::Proper
android::String8 out;
propertyMap.tryGetProperty(key, out);
},
- [](FuzzedDataProvider* dataProvider, android::PropertyMap propertyMap) -> void {
+ [](FuzzedDataProvider* dataProvider, android::PropertyMap /*unused*/) -> void {
TemporaryFile tf;
// Generate file contents
std::string contents = dataProvider->ConsumeRandomLengthString(MAX_FILE_SIZE);
@@ -52,8 +52,7 @@ static const std::vector<std::function<void(FuzzedDataProvider*, android::Proper
const char* bytes = contents.c_str();
android::base::WriteStringToFd(bytes, tf.fd);
}
- android::PropertyMap* mapPtr = &propertyMap;
- android::PropertyMap::load(android::String8(tf.path), &mapPtr);
+ android::PropertyMap::load(tf.path);
},
[](FuzzedDataProvider* dataProvider, android::PropertyMap propertyMap) -> void {
std::string keyStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
@@ -65,12 +64,12 @@ static const std::vector<std::function<void(FuzzedDataProvider*, android::Proper
};
extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
FuzzedDataProvider dataProvider(data, size);
- android::PropertyMap proprtyMap = android::PropertyMap();
+ android::PropertyMap propertyMap = android::PropertyMap();
int opsRun = 0;
while (dataProvider.remaining_bytes() > 0 && opsRun++ < MAX_OPERATIONS) {
uint8_t op = dataProvider.ConsumeIntegralInRange<uint8_t>(0, operations.size() - 1);
- operations[op](&dataProvider, proprtyMap);
+ operations[op](&dataProvider, propertyMap);
}
return 0;
}
diff --git a/libs/input/TEST_MAPPING b/libs/input/TEST_MAPPING
new file mode 100644
index 0000000000..9626d8dac7
--- /dev/null
+++ b/libs/input/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+ "imports": [
+ {
+ "path": "frameworks/native/services/inputflinger"
+ }
+ ]
+}
diff --git a/libs/input/VelocityControl.cpp b/libs/input/VelocityControl.cpp
index bcf55b0ea3..2c04d420f4 100644
--- a/libs/input/VelocityControl.cpp
+++ b/libs/input/VelocityControl.cpp
@@ -66,7 +66,7 @@ void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) {
if (deltaY) {
mRawPosition.y += *deltaY;
}
- mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), &mRawPosition);
+ mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), {mRawPosition});
float vx, vy;
float scale = mParameters.scale;
diff --git a/libs/input/VelocityTracker.cpp b/libs/input/VelocityTracker.cpp
index c6cc4fc374..a44f0b7fe0 100644
--- a/libs/input/VelocityTracker.cpp
+++ b/libs/input/VelocityTracker.cpp
@@ -104,107 +104,73 @@ static std::string matrixToString(const float* a, uint32_t m, uint32_t n, bool r
// --- VelocityTracker ---
-// The default velocity tracker strategy.
-// Although other strategies are available for testing and comparison purposes,
-// this is the strategy that applications will actually use. Be very careful
-// when adjusting the default strategy because it can dramatically affect
-// (often in a bad way) the user experience.
-const char* VelocityTracker::DEFAULT_STRATEGY = "lsq2";
-
-VelocityTracker::VelocityTracker(const char* strategy) :
- mLastEventTime(0), mCurrentPointerIdBits(0), mActivePointerId(-1) {
- char value[PROPERTY_VALUE_MAX];
-
- // Allow the default strategy to be overridden using a system property for debugging.
- if (!strategy) {
- int length = property_get("persist.input.velocitytracker.strategy", value, nullptr);
- if (length > 0) {
- strategy = value;
- } else {
- strategy = DEFAULT_STRATEGY;
- }
- }
-
+VelocityTracker::VelocityTracker(const Strategy strategy)
+ : mLastEventTime(0), mCurrentPointerIdBits(0), mActivePointerId(-1) {
// Configure the strategy.
if (!configureStrategy(strategy)) {
- ALOGD("Unrecognized velocity tracker strategy name '%s'.", strategy);
- if (!configureStrategy(DEFAULT_STRATEGY)) {
- LOG_ALWAYS_FATAL("Could not create the default velocity tracker strategy '%s'!",
- strategy);
+ ALOGE("Unrecognized velocity tracker strategy %" PRId32 ".", strategy);
+ if (!configureStrategy(VelocityTracker::DEFAULT_STRATEGY)) {
+ LOG_ALWAYS_FATAL("Could not create the default velocity tracker strategy '%" PRId32
+ "'!",
+ strategy);
}
}
}
VelocityTracker::~VelocityTracker() {
- delete mStrategy;
}
-bool VelocityTracker::configureStrategy(const char* strategy) {
- mStrategy = createStrategy(strategy);
+bool VelocityTracker::configureStrategy(Strategy strategy) {
+ if (strategy == VelocityTracker::Strategy::DEFAULT) {
+ mStrategy = createStrategy(VelocityTracker::DEFAULT_STRATEGY);
+ } else {
+ mStrategy = createStrategy(strategy);
+ }
return mStrategy != nullptr;
}
-VelocityTrackerStrategy* VelocityTracker::createStrategy(const char* strategy) {
- if (!strcmp("impulse", strategy)) {
- // Physical model of pushing an object. Quality: VERY GOOD.
- // Works with duplicate coordinates, unclean finger liftoff.
- return new ImpulseVelocityTrackerStrategy();
- }
- if (!strcmp("lsq1", strategy)) {
- // 1st order least squares. Quality: POOR.
- // Frequently underfits the touch data especially when the finger accelerates
- // or changes direction. Often underestimates velocity. The direction
- // is overly influenced by historical touch points.
- return new LeastSquaresVelocityTrackerStrategy(1);
- }
- if (!strcmp("lsq2", strategy)) {
- // 2nd order least squares. Quality: VERY GOOD.
- // Pretty much ideal, but can be confused by certain kinds of touch data,
- // particularly if the panel has a tendency to generate delayed,
- // duplicate or jittery touch coordinates when the finger is released.
- return new LeastSquaresVelocityTrackerStrategy(2);
- }
- if (!strcmp("lsq3", strategy)) {
- // 3rd order least squares. Quality: UNUSABLE.
- // Frequently overfits the touch data yielding wildly divergent estimates
- // of the velocity when the finger is released.
- return new LeastSquaresVelocityTrackerStrategy(3);
- }
- if (!strcmp("wlsq2-delta", strategy)) {
- // 2nd order weighted least squares, delta weighting. Quality: EXPERIMENTAL
- return new LeastSquaresVelocityTrackerStrategy(2,
- LeastSquaresVelocityTrackerStrategy::WEIGHTING_DELTA);
- }
- if (!strcmp("wlsq2-central", strategy)) {
- // 2nd order weighted least squares, central weighting. Quality: EXPERIMENTAL
- return new LeastSquaresVelocityTrackerStrategy(2,
- LeastSquaresVelocityTrackerStrategy::WEIGHTING_CENTRAL);
- }
- if (!strcmp("wlsq2-recent", strategy)) {
- // 2nd order weighted least squares, recent weighting. Quality: EXPERIMENTAL
- return new LeastSquaresVelocityTrackerStrategy(2,
- LeastSquaresVelocityTrackerStrategy::WEIGHTING_RECENT);
- }
- if (!strcmp("int1", strategy)) {
- // 1st order integrating filter. Quality: GOOD.
- // Not as good as 'lsq2' because it cannot estimate acceleration but it is
- // more tolerant of errors. Like 'lsq1', this strategy tends to underestimate
- // the velocity of a fling but this strategy tends to respond to changes in
- // direction more quickly and accurately.
- return new IntegratingVelocityTrackerStrategy(1);
- }
- if (!strcmp("int2", strategy)) {
- // 2nd order integrating filter. Quality: EXPERIMENTAL.
- // For comparison purposes only. Unlike 'int1' this strategy can compensate
- // for acceleration but it typically overestimates the effect.
- return new IntegratingVelocityTrackerStrategy(2);
- }
- if (!strcmp("legacy", strategy)) {
- // Legacy velocity tracker algorithm. Quality: POOR.
- // For comparison purposes only. This algorithm is strongly influenced by
- // old data points, consistently underestimates velocity and takes a very long
- // time to adjust to changes in direction.
- return new LegacyVelocityTrackerStrategy();
+std::unique_ptr<VelocityTrackerStrategy> VelocityTracker::createStrategy(
+ VelocityTracker::Strategy strategy) {
+ switch (strategy) {
+ case VelocityTracker::Strategy::IMPULSE:
+ return std::make_unique<ImpulseVelocityTrackerStrategy>();
+
+ case VelocityTracker::Strategy::LSQ1:
+ return std::make_unique<LeastSquaresVelocityTrackerStrategy>(1);
+
+ case VelocityTracker::Strategy::LSQ2:
+ return std::make_unique<LeastSquaresVelocityTrackerStrategy>(2);
+
+ case VelocityTracker::Strategy::LSQ3:
+ return std::make_unique<LeastSquaresVelocityTrackerStrategy>(3);
+
+ case VelocityTracker::Strategy::WLSQ2_DELTA:
+ return std::make_unique<
+ LeastSquaresVelocityTrackerStrategy>(2,
+ LeastSquaresVelocityTrackerStrategy::
+ WEIGHTING_DELTA);
+ case VelocityTracker::Strategy::WLSQ2_CENTRAL:
+ return std::make_unique<
+ LeastSquaresVelocityTrackerStrategy>(2,
+ LeastSquaresVelocityTrackerStrategy::
+ WEIGHTING_CENTRAL);
+ case VelocityTracker::Strategy::WLSQ2_RECENT:
+ return std::make_unique<
+ LeastSquaresVelocityTrackerStrategy>(2,
+ LeastSquaresVelocityTrackerStrategy::
+ WEIGHTING_RECENT);
+
+ case VelocityTracker::Strategy::INT1:
+ return std::make_unique<IntegratingVelocityTrackerStrategy>(1);
+
+ case VelocityTracker::Strategy::INT2:
+ return std::make_unique<IntegratingVelocityTrackerStrategy>(2);
+
+ case VelocityTracker::Strategy::LEGACY:
+ return std::make_unique<LegacyVelocityTrackerStrategy>();
+
+ default:
+ break;
}
return nullptr;
}
@@ -227,7 +193,11 @@ void VelocityTracker::clearPointers(BitSet32 idBits) {
mStrategy->clearPointers(idBits);
}
-void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions) {
+void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits,
+ const std::vector<VelocityTracker::Position>& positions) {
+ LOG_ALWAYS_FATAL_IF(idBits.count() != positions.size(),
+ "Mismatching number of pointers, idBits=%" PRIu32 ", positions=%zu",
+ idBits.count(), positions.size());
while (idBits.count() > MAX_POINTERS) {
idBits.clearLastMarkedBit();
}
@@ -319,12 +289,12 @@ void VelocityTracker::addMovement(const MotionEvent* event) {
pointerIndex[i] = idBits.getIndexOfBit(event->getPointerId(i));
}
- nsecs_t eventTime;
- Position positions[pointerCount];
+ std::vector<Position> positions;
+ positions.resize(pointerCount);
size_t historySize = event->getHistorySize();
- for (size_t h = 0; h < historySize; h++) {
- eventTime = event->getHistoricalEventTime(h);
+ for (size_t h = 0; h <= historySize; h++) {
+ nsecs_t eventTime = event->getHistoricalEventTime(h);
for (size_t i = 0; i < pointerCount; i++) {
uint32_t index = pointerIndex[i];
positions[index].x = event->getHistoricalX(i, h);
@@ -332,14 +302,6 @@ void VelocityTracker::addMovement(const MotionEvent* event) {
}
addMovement(eventTime, idBits, positions);
}
-
- eventTime = event->getEventTime();
- for (size_t i = 0; i < pointerCount; i++) {
- uint32_t index = pointerIndex[i];
- positions[index].x = event->getX(i);
- positions[index].y = event->getY(i);
- }
- addMovement(eventTime, idBits, positions);
}
bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const {
@@ -380,8 +342,9 @@ void LeastSquaresVelocityTrackerStrategy::clearPointers(BitSet32 idBits) {
mMovements[mIndex].idBits = remainingIdBits;
}
-void LeastSquaresVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits,
- const VelocityTracker::Position* positions) {
+void LeastSquaresVelocityTrackerStrategy::addMovement(
+ nsecs_t eventTime, BitSet32 idBits,
+ const std::vector<VelocityTracker::Position>& positions) {
if (mMovements[mIndex].eventTime != eventTime) {
// When ACTION_POINTER_DOWN happens, we will first receive ACTION_MOVE with the coordinates
// of the existing pointers, and then ACTION_POINTER_DOWN with the coordinates that include
@@ -453,13 +416,15 @@ void LeastSquaresVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet3
* http://en.wikipedia.org/wiki/Numerical_methods_for_linear_least_squares
* http://en.wikipedia.org/wiki/Gram-Schmidt
*/
-static bool solveLeastSquares(const float* x, const float* y,
- const float* w, uint32_t m, uint32_t n, float* outB, float* outDet) {
+static bool solveLeastSquares(const std::vector<float>& x, const std::vector<float>& y,
+ const std::vector<float>& w, uint32_t n, float* outB, float* outDet) {
+ const size_t m = x.size();
#if DEBUG_STRATEGY
ALOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n),
vectorToString(x, m).c_str(), vectorToString(y, m).c_str(),
vectorToString(w, m).c_str());
#endif
+ LOG_ALWAYS_FATAL_IF(m != y.size() || m != w.size(), "Mismatched vector sizes");
// Expand the X vector to a matrix A, pre-multiplied by the weights.
float a[n][m]; // column-major order
@@ -576,7 +541,9 @@ static bool solveLeastSquares(const float* x, const float* y,
* the default implementation
*/
static std::optional<std::array<float, 3>> solveUnweightedLeastSquaresDeg2(
- const float* x, const float* y, size_t count) {
+ const std::vector<float>& x, const std::vector<float>& y) {
+ const size_t count = x.size();
+ LOG_ALWAYS_FATAL_IF(count != y.size(), "Mismatching array sizes");
// Solving y = a*x^2 + b*x + c
float sxi = 0, sxiyi = 0, syi = 0, sxi2 = 0, sxi3 = 0, sxi2yi = 0, sxi4 = 0;
@@ -628,11 +595,11 @@ bool LeastSquaresVelocityTrackerStrategy::getEstimator(uint32_t id,
outEstimator->clear();
// Iterate over movement samples in reverse time order and collect samples.
- float x[HISTORY_SIZE];
- float y[HISTORY_SIZE];
- float w[HISTORY_SIZE];
- float time[HISTORY_SIZE];
- uint32_t m = 0;
+ std::vector<float> x;
+ std::vector<float> y;
+ std::vector<float> w;
+ std::vector<float> time;
+
uint32_t index = mIndex;
const Movement& newestMovement = mMovements[mIndex];
do {
@@ -647,13 +614,14 @@ bool LeastSquaresVelocityTrackerStrategy::getEstimator(uint32_t id,
}
const VelocityTracker::Position& position = movement.getPosition(id);
- x[m] = position.x;
- y[m] = position.y;
- w[m] = chooseWeight(index);
- time[m] = -age * 0.000000001f;
+ x.push_back(position.x);
+ y.push_back(position.y);
+ w.push_back(chooseWeight(index));
+ time.push_back(-age * 0.000000001f);
index = (index == 0 ? HISTORY_SIZE : index) - 1;
- } while (++m < HISTORY_SIZE);
+ } while (x.size() < HISTORY_SIZE);
+ const size_t m = x.size();
if (m == 0) {
return false; // no data
}
@@ -666,8 +634,8 @@ bool LeastSquaresVelocityTrackerStrategy::getEstimator(uint32_t id,
if (degree == 2 && mWeighting == WEIGHTING_NONE) {
// Optimize unweighted, quadratic polynomial fit
- std::optional<std::array<float, 3>> xCoeff = solveUnweightedLeastSquaresDeg2(time, x, m);
- std::optional<std::array<float, 3>> yCoeff = solveUnweightedLeastSquaresDeg2(time, y, m);
+ std::optional<std::array<float, 3>> xCoeff = solveUnweightedLeastSquaresDeg2(time, x);
+ std::optional<std::array<float, 3>> yCoeff = solveUnweightedLeastSquaresDeg2(time, y);
if (xCoeff && yCoeff) {
outEstimator->time = newestMovement.eventTime;
outEstimator->degree = 2;
@@ -682,8 +650,8 @@ bool LeastSquaresVelocityTrackerStrategy::getEstimator(uint32_t id,
// General case for an Nth degree polynomial fit
float xdet, ydet;
uint32_t n = degree + 1;
- if (solveLeastSquares(time, x, w, m, n, outEstimator->xCoeff, &xdet)
- && solveLeastSquares(time, y, w, m, n, outEstimator->yCoeff, &ydet)) {
+ if (solveLeastSquares(time, x, w, n, outEstimator->xCoeff, &xdet) &&
+ solveLeastSquares(time, y, w, n, outEstimator->yCoeff, &ydet)) {
outEstimator->time = newestMovement.eventTime;
outEstimator->degree = degree;
outEstimator->confidence = xdet * ydet;
@@ -792,8 +760,9 @@ void IntegratingVelocityTrackerStrategy::clearPointers(BitSet32 idBits) {
mPointerIdBits.value &= ~idBits.value;
}
-void IntegratingVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits,
- const VelocityTracker::Position* positions) {
+void IntegratingVelocityTrackerStrategy::addMovement(
+ nsecs_t eventTime, BitSet32 idBits,
+ const std::vector<VelocityTracker::Position>& positions) {
uint32_t index = 0;
for (BitSet32 iterIdBits(idBits); !iterIdBits.isEmpty();) {
uint32_t id = iterIdBits.clearFirstMarkedBit();
@@ -910,8 +879,9 @@ void LegacyVelocityTrackerStrategy::clearPointers(BitSet32 idBits) {
mMovements[mIndex].idBits = remainingIdBits;
}
-void LegacyVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits,
- const VelocityTracker::Position* positions) {
+void LegacyVelocityTrackerStrategy::addMovement(
+ nsecs_t eventTime, BitSet32 idBits,
+ const std::vector<VelocityTracker::Position>& positions) {
if (++mIndex == HISTORY_SIZE) {
mIndex = 0;
}
@@ -1024,8 +994,9 @@ void ImpulseVelocityTrackerStrategy::clearPointers(BitSet32 idBits) {
mMovements[mIndex].idBits = remainingIdBits;
}
-void ImpulseVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits,
- const VelocityTracker::Position* positions) {
+void ImpulseVelocityTrackerStrategy::addMovement(
+ nsecs_t eventTime, BitSet32 idBits,
+ const std::vector<VelocityTracker::Position>& positions) {
if (mMovements[mIndex].eventTime != eventTime) {
// When ACTION_POINTER_DOWN happens, we will first receive ACTION_MOVE with the coordinates
// of the existing pointers, and then ACTION_POINTER_DOWN with the coordinates that include
diff --git a/libs/input/android/FocusRequest.aidl b/libs/input/android/FocusRequest.aidl
new file mode 100644
index 0000000000..8812d34a72
--- /dev/null
+++ b/libs/input/android/FocusRequest.aidl
@@ -0,0 +1,45 @@
+/**
+ * Copyright (c) 2020, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android;
+
+/** @hide */
+parcelable FocusRequest {
+ /**
+ * Input channel token used to identify the window that should gain focus.
+ */
+ IBinder token;
+ @utf8InCpp String windowName;
+ /**
+ * The token that the caller expects currently to be focused. If the
+ * specified token does not match the currently focused window, this request will be dropped.
+ * If the specified focused token matches the currently focused window, the call will succeed.
+ * Set this to "null" if this call should succeed no matter what the currently focused token
+ * is.
+ */
+ @nullable IBinder focusedToken;
+ @utf8InCpp String focusedWindowName;
+ /**
+ * SYSTEM_TIME_MONOTONIC timestamp in nanos set by the client (wm) when requesting the focus
+ * change. This determines which request gets precedence if there is a focus change request
+ * from another source such as pointer down.
+ */
+ long timestamp;
+ /**
+ * Display id associated with this request.
+ */
+ int displayId;
+}
diff --git a/libs/gui/GuiConfig.cpp b/libs/input/android/InputApplicationInfo.aidl
index 3ec20ee0c0..933603916d 100644
--- a/libs/gui/GuiConfig.cpp
+++ b/libs/input/android/InputApplicationInfo.aidl
@@ -1,11 +1,11 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
+/**
+ * Copyright (c) 2020, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
- * http://www.apache.org/licenses/LICENSE-2.0
+ * http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
@@ -14,18 +14,10 @@
* limitations under the License.
*/
-#include <gui/GuiConfig.h>
+package android;
-namespace android {
-
-void appendGuiConfigString(std::string& configStr) {
- static const char* config =
- " [libgui"
-#ifdef DONT_USE_FENCE_SYNC
- " DONT_USE_FENCE_SYNC"
-#endif
- "]";
- configStr.append(config);
+parcelable InputApplicationInfo {
+ @nullable IBinder token;
+ @utf8InCpp String name;
+ long dispatchingTimeoutMillis;
}
-
-}; // namespace android
diff --git a/libs/input/android/InputChannel.aidl b/libs/input/android/InputChannel.aidl
new file mode 100644
index 0000000000..c2d1112dd3
--- /dev/null
+++ b/libs/input/android/InputChannel.aidl
@@ -0,0 +1,20 @@
+/* //device/java/android/android/view/InputChannel.aidl
+**
+** Copyright 2020, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package android;
+
+parcelable InputChannel cpp_header "input/InputTransport.h";
diff --git a/libs/input/android/InputWindowInfo.aidl b/libs/input/android/InputWindowInfo.aidl
new file mode 100644
index 0000000000..eeaf400227
--- /dev/null
+++ b/libs/input/android/InputWindowInfo.aidl
@@ -0,0 +1,20 @@
+/* //device/java/android/android/view/InputChannel.aidl
+**
+** Copyright 2020, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package android;
+
+parcelable InputWindowInfo cpp_header "input/InputWindow.h";
diff --git a/libs/ui/include/ui/PhysicalDisplayId.h b/libs/input/android/os/BlockUntrustedTouchesMode.aidl
index 1a345acc86..9504e993f8 100644
--- a/libs/ui/include/ui/PhysicalDisplayId.h
+++ b/libs/input/android/os/BlockUntrustedTouchesMode.aidl
@@ -1,11 +1,11 @@
-/*
- * Copyright 2019 The Android Open Source Project
+/**
+ * Copyright (c) 2020, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
- * http://www.apache.org/licenses/LICENSE-2.0
+ * http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
@@ -14,19 +14,22 @@
* limitations under the License.
*/
-#pragma once
+package android.os;
-#include <cinttypes>
-#include <cstdint>
-#define ANDROID_PHYSICAL_DISPLAY_ID_FORMAT PRIu64
+/**
+ * Block untrusted touches feature mode.
+ *
+ * @hide
+ */
+@Backing(type="int")
+enum BlockUntrustedTouchesMode {
+ /** Feature is off. */
+ DISABLED,
-namespace android {
+ /** Untrusted touches are flagged but not blocked. */
+ PERMISSIVE,
-using PhysicalDisplayId = uint64_t;
-
-constexpr uint8_t getPhysicalDisplayPort(PhysicalDisplayId displayId) {
- return static_cast<uint8_t>(displayId);
+ /** Untrusted touches are blocked. */
+ BLOCK
}
-
-} // namespace android
diff --git a/libs/input/android/os/IInputConstants.aidl b/libs/input/android/os/IInputConstants.aidl
new file mode 100644
index 0000000000..bce0ec8367
--- /dev/null
+++ b/libs/input/android/os/IInputConstants.aidl
@@ -0,0 +1,40 @@
+/**
+ * Copyright (c) 2020, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+
+/** @hide */
+interface IInputConstants
+{
+ const int DEFAULT_DISPATCHING_TIMEOUT_MILLIS = 5000; // 5 seconds
+
+ // Compatibility changes.
+ /**
+ * TODO(b/157929241): remove this before closing the bug. This is needed temporarily
+ * to identify apps that are using this flag.
+ */
+ const long BLOCK_FLAG_SLIPPERY = 157929241;
+
+ // Indicate invalid battery capacity
+ const int INVALID_BATTERY_CAPACITY = -1;
+
+ /**
+ * Every input event has an id. This constant value is used when a valid input event id is not
+ * available.
+ */
+ const int INVALID_INPUT_EVENT_ID = 0;
+}
diff --git a/libs/input/android/os/IInputFlinger.aidl b/libs/input/android/os/IInputFlinger.aidl
new file mode 100644
index 0000000000..1771d192af
--- /dev/null
+++ b/libs/input/android/os/IInputFlinger.aidl
@@ -0,0 +1,40 @@
+/**
+ * Copyright (c) 2020, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+import android.FocusRequest;
+import android.InputChannel;
+import android.InputWindowInfo;
+import android.os.ISetInputWindowsListener;
+
+/** @hide */
+interface IInputFlinger
+{
+ // SurfaceFlinger is the caller of this method, it uses the listener callback to ensure the
+ // ordering when needed.
+ // SurfaceFlinger calls this only every VSync, so overflow of binder's oneway buffer
+ // shouldn't be a concern.
+ oneway void setInputWindows(in InputWindowInfo[] inputHandles,
+ in @nullable ISetInputWindowsListener setInputWindowsListener);
+ InputChannel createInputChannel(in @utf8InCpp String name);
+ void removeInputChannel(in IBinder connectionToken);
+ /**
+ * Sets focus to the window identified by the token. This must be called
+ * after updating any input window handles.
+ */
+ oneway void setFocusedWindow(in FocusRequest request);
+}
diff --git a/libs/input/android/os/ISetInputWindowsListener.aidl b/libs/input/android/os/ISetInputWindowsListener.aidl
new file mode 100644
index 0000000000..bb58fb671b
--- /dev/null
+++ b/libs/input/android/os/ISetInputWindowsListener.aidl
@@ -0,0 +1,23 @@
+/**
+ * Copyright (c) 2020, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+/** @hide */
+oneway interface ISetInputWindowsListener
+{
+ void onSetInputWindowsFinished();
+}
diff --git a/libs/input/android/os/InputEventInjectionResult.aidl b/libs/input/android/os/InputEventInjectionResult.aidl
new file mode 100644
index 0000000000..34f10ec00e
--- /dev/null
+++ b/libs/input/android/os/InputEventInjectionResult.aidl
@@ -0,0 +1,41 @@
+/**
+ * Copyright (c) 2020, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+/**
+ * Constants used to report the outcome of input event injection.
+ *
+ * @hide
+ */
+@Backing(type="int")
+enum InputEventInjectionResult {
+ /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
+ PENDING = -1,
+
+ /* Injection succeeded. */
+ SUCCEEDED = 0,
+
+ /* Injection failed because the injector did not have permission to inject
+ * into the application with input focus. */
+ PERMISSION_DENIED = 1,
+
+ /* Injection failed because there were no available input targets. */
+ FAILED = 2,
+
+ /* Injection failed due to a timeout. */
+ TIMED_OUT = 3,
+}
diff --git a/libs/input/android/os/InputEventInjectionSync.aidl b/libs/input/android/os/InputEventInjectionSync.aidl
new file mode 100644
index 0000000000..95d24cb443
--- /dev/null
+++ b/libs/input/android/os/InputEventInjectionSync.aidl
@@ -0,0 +1,36 @@
+/**
+ * Copyright (c) 2020, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+/**
+ * Constants used to specify the input event injection synchronization mode.
+ *
+ * @hide
+ */
+@Backing(type="int")
+enum InputEventInjectionSync {
+ /* Injection is asynchronous and is assumed always to be successful. */
+ NONE = 0,
+
+ /* Waits for previous events to be dispatched so that the input dispatcher can determine
+ * whether input event injection willbe permitted based on the current input focus.
+ * Does not wait for the input event to finish processing. */
+ WAIT_FOR_RESULT = 1,
+
+ /* Waits for the input event to be completely processed. */
+ WAIT_FOR_FINISHED = 2,
+}
diff --git a/libs/input/android/os/TouchOcclusionMode.aidl b/libs/input/android/os/TouchOcclusionMode.aidl
new file mode 100644
index 0000000000..106f159a50
--- /dev/null
+++ b/libs/input/android/os/TouchOcclusionMode.aidl
@@ -0,0 +1,47 @@
+/**
+ * Copyright (c) 2020, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+
+/**
+ * Touch occlusion modes: These modes represent how windows are taken into
+ * consideration in order to decide whether to block obscured touches or
+ * not.
+ *
+ * @hide
+ */
+@Backing(type="int")
+enum TouchOcclusionMode {
+ /**
+ * Touches that pass through this window will be blocked if they are
+ * consumed by a different UID and this window is not trusted.
+ */
+ BLOCK_UNTRUSTED,
+
+ /**
+ * The window's opacity will be taken into consideration for touch
+ * occlusion rules if the touch passes through it and the window is not
+ * trusted.
+ */
+ USE_OPACITY,
+
+ /**
+ * The window won't count for touch occlusion rules if the touch passes
+ * through it.
+ */
+ ALLOW
+}
diff --git a/libs/input/tests/Android.bp b/libs/input/tests/Android.bp
index cacce923af..b23aaded78 100644
--- a/libs/input/tests/Android.bp
+++ b/libs/input/tests/Android.bp
@@ -1,16 +1,9 @@
// Build the unit tests.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_test {
name: "libinput_tests",
srcs: [
+ "NamedEnum_test.cpp",
+ "Flags_test.cpp",
"IdGenerator_test.cpp",
"InputChannel_test.cpp",
"InputDevice_test.cpp",
@@ -27,14 +20,18 @@ cc_test {
"-Wextra",
"-Werror",
],
- shared_libs: [
+ static_libs: [
"libinput",
- "libcutils",
- "libutils",
+ ],
+ shared_libs: [
+ "libbase",
"libbinder",
+ "libcutils",
+ "liblog",
"libui",
- "libbase",
- ]
+ "libutils",
+ ],
+ test_suites: ["device-tests"],
}
// NOTE: This is a compile time test, and does not need to be
diff --git a/libs/input/tests/Flags_test.cpp b/libs/input/tests/Flags_test.cpp
new file mode 100644
index 0000000000..0dbb4cfe32
--- /dev/null
+++ b/libs/input/tests/Flags_test.cpp
@@ -0,0 +1,222 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include <input/Flags.h>
+
+#include <type_traits>
+
+namespace android::test {
+
+using namespace android::flag_operators;
+
+enum class TestFlags { ONE = 0x1, TWO = 0x2, THREE = 0x4 };
+
+TEST(Flags, Test) {
+ Flags<TestFlags> flags = TestFlags::ONE;
+ ASSERT_TRUE(flags.test(TestFlags::ONE));
+ ASSERT_FALSE(flags.test(TestFlags::TWO));
+ ASSERT_FALSE(flags.test(TestFlags::THREE));
+}
+
+TEST(Flags, Any) {
+ Flags<TestFlags> flags = TestFlags::ONE | TestFlags::TWO;
+ ASSERT_TRUE(flags.any(TestFlags::ONE));
+ ASSERT_TRUE(flags.any(TestFlags::TWO));
+ ASSERT_FALSE(flags.any(TestFlags::THREE));
+ ASSERT_TRUE(flags.any(TestFlags::ONE | TestFlags::TWO));
+ ASSERT_TRUE(flags.any(TestFlags::TWO | TestFlags::THREE));
+ ASSERT_TRUE(flags.any(TestFlags::ONE | TestFlags::THREE));
+ ASSERT_TRUE(flags.any(TestFlags::ONE | TestFlags::TWO | TestFlags::THREE));
+}
+
+TEST(Flags, All) {
+ Flags<TestFlags> flags = TestFlags::ONE | TestFlags::TWO;
+ ASSERT_TRUE(flags.all(TestFlags::ONE));
+ ASSERT_TRUE(flags.all(TestFlags::TWO));
+ ASSERT_FALSE(flags.all(TestFlags::THREE));
+ ASSERT_TRUE(flags.all(TestFlags::ONE | TestFlags::TWO));
+ ASSERT_FALSE(flags.all(TestFlags::TWO | TestFlags::THREE));
+ ASSERT_FALSE(flags.all(TestFlags::ONE | TestFlags::THREE));
+ ASSERT_FALSE(flags.all(TestFlags::ONE | TestFlags::TWO | TestFlags::THREE));
+}
+
+TEST(Flags, DefaultConstructor_hasNoFlagsSet) {
+ Flags<TestFlags> flags;
+ ASSERT_FALSE(flags.any(TestFlags::ONE | TestFlags::TWO | TestFlags::THREE));
+}
+
+TEST(Flags, NotOperator_onEmptyFlagsSetsAllFlags) {
+ Flags<TestFlags> flags;
+ flags = ~flags;
+ ASSERT_TRUE(flags.all(TestFlags::ONE | TestFlags::TWO | TestFlags::THREE));
+}
+
+TEST(Flags, NotOperator_onNonEmptyFlagsInvertsFlags) {
+ Flags<TestFlags> flags = TestFlags::TWO;
+ flags = ~flags;
+ ASSERT_TRUE(flags.all(TestFlags::ONE | TestFlags::THREE));
+ ASSERT_FALSE(flags.test(TestFlags::TWO));
+}
+
+TEST(Flags, OrOperator_withNewFlag) {
+ Flags<TestFlags> flags = TestFlags::ONE;
+ Flags<TestFlags> flags2 = flags | TestFlags::TWO;
+ ASSERT_FALSE(flags2.test(TestFlags::THREE));
+ ASSERT_TRUE(flags2.all(TestFlags::ONE | TestFlags::TWO));
+}
+
+TEST(Flags, OrOperator_withExistingFlag) {
+ Flags<TestFlags> flags = TestFlags::ONE | TestFlags::THREE;
+ Flags<TestFlags> flags2 = flags | TestFlags::THREE;
+ ASSERT_FALSE(flags2.test(TestFlags::TWO));
+ ASSERT_TRUE(flags2.all(TestFlags::ONE | TestFlags::THREE));
+}
+
+TEST(Flags, OrEqualsOperator_withNewFlag) {
+ Flags<TestFlags> flags;
+ flags |= TestFlags::THREE;
+ ASSERT_TRUE(flags.test(TestFlags::THREE));
+ ASSERT_FALSE(flags.any(TestFlags::ONE | TestFlags::TWO));
+}
+
+TEST(Flags, OrEqualsOperator_withExistingFlag) {
+ Flags<TestFlags> flags = TestFlags::ONE | TestFlags::THREE;
+ flags |= TestFlags::THREE;
+ ASSERT_TRUE(flags.all(TestFlags::ONE | TestFlags::THREE));
+ ASSERT_FALSE(flags.test(TestFlags::TWO));
+}
+
+TEST(Flags, AndOperator_withOneSetFlag) {
+ Flags<TestFlags> flags = TestFlags::ONE | TestFlags::THREE;
+ Flags<TestFlags> andFlags = flags & TestFlags::THREE;
+ ASSERT_TRUE(andFlags.test(TestFlags::THREE));
+ ASSERT_FALSE(andFlags.any(TestFlags::ONE | TestFlags::TWO));
+}
+
+TEST(Flags, AndOperator_withMultipleSetFlags) {
+ Flags<TestFlags> flags = TestFlags::ONE | TestFlags::THREE;
+ Flags<TestFlags> andFlags = flags & (TestFlags::ONE | TestFlags::THREE);
+ ASSERT_TRUE(andFlags.all(TestFlags::ONE | TestFlags::THREE));
+ ASSERT_FALSE(andFlags.test(TestFlags::TWO));
+}
+
+TEST(Flags, AndOperator_withNoSetFlags) {
+ Flags<TestFlags> flags = TestFlags::ONE | TestFlags::THREE;
+ Flags<TestFlags> andFlags = flags & TestFlags::TWO;
+ ASSERT_FALSE(andFlags.any(TestFlags::ONE | TestFlags::TWO | TestFlags::THREE));
+}
+
+TEST(Flags, Equality) {
+ Flags<TestFlags> flags1 = TestFlags::ONE | TestFlags::TWO;
+ Flags<TestFlags> flags2 = TestFlags::ONE | TestFlags::TWO;
+ ASSERT_EQ(flags1, flags2);
+}
+
+TEST(Flags, Inequality) {
+ Flags<TestFlags> flags1 = TestFlags::ONE | TestFlags::TWO;
+ Flags<TestFlags> flags2 = TestFlags::ONE | TestFlags::THREE;
+ ASSERT_NE(flags1, flags2);
+}
+
+TEST(Flags, EqualsOperator) {
+ Flags<TestFlags> flags;
+ flags = TestFlags::ONE;
+ ASSERT_TRUE(flags.test(TestFlags::ONE));
+ ASSERT_FALSE(flags.any(TestFlags::TWO | TestFlags::THREE));
+}
+
+TEST(Flags, EqualsOperator_DontShareState) {
+ Flags<TestFlags> flags1 = TestFlags::ONE | TestFlags::TWO;
+ Flags<TestFlags> flags2 = flags1;
+ ASSERT_EQ(flags1, flags2);
+
+ flags1 &= TestFlags::TWO;
+ ASSERT_NE(flags1, flags2);
+}
+
+TEST(Flags, String_NoFlags) {
+ Flags<TestFlags> flags;
+ ASSERT_EQ(flags.string(), "0x0");
+}
+
+TEST(Flags, String_KnownValues) {
+ Flags<TestFlags> flags = TestFlags::ONE | TestFlags::TWO;
+ ASSERT_EQ(flags.string(), "ONE | TWO");
+}
+
+TEST(Flags, String_UnknownValues) {
+ auto flags = Flags<TestFlags>(0b1011);
+ ASSERT_EQ(flags.string(), "ONE | TWO | 0x00000008");
+}
+
+TEST(FlagsIterator, IteratesOverAllFlags) {
+ Flags<TestFlags> flags1 = TestFlags::ONE | TestFlags::TWO;
+ Flags<TestFlags> flags2;
+ for (TestFlags f : flags1) {
+ flags2 |= f;
+ }
+ ASSERT_EQ(flags2, flags1);
+}
+
+TEST(FlagsIterator, IteratesInExpectedOrder) {
+ const std::vector<TestFlags> flagOrder = {TestFlags::ONE, TestFlags::TWO};
+ Flags<TestFlags> flags;
+ for (TestFlags f : flagOrder) {
+ flags |= f;
+ }
+
+ size_t idx = 0;
+ auto iter = flags.begin();
+ while (iter != flags.end() && idx < flagOrder.size()) {
+ // Make sure the order is what we expect
+ ASSERT_EQ(*iter, flagOrder[idx]);
+ iter++;
+ idx++;
+ }
+ ASSERT_EQ(iter, flags.end());
+}
+TEST(FlagsIterator, PostFixIncrement) {
+ Flags<TestFlags> flags = TestFlags::ONE | TestFlags::TWO;
+ auto iter = flags.begin();
+ ASSERT_EQ(*(iter++), TestFlags::ONE);
+ ASSERT_EQ(*iter, TestFlags::TWO);
+ ASSERT_EQ(*(iter++), TestFlags::TWO);
+ ASSERT_EQ(iter, flags.end());
+}
+
+TEST(FlagsIterator, PreFixIncrement) {
+ Flags<TestFlags> flags = TestFlags::ONE | TestFlags::TWO;
+ auto iter = flags.begin();
+ ASSERT_EQ(*++iter, TestFlags::TWO);
+ ASSERT_EQ(++iter, flags.end());
+}
+
+TEST(FlagNames, RuntimeFlagName) {
+ TestFlags f = TestFlags::ONE;
+ ASSERT_EQ(flag_name(f), "ONE");
+}
+
+TEST(FlagNames, RuntimeUnknownFlagName) {
+ TestFlags f = static_cast<TestFlags>(0x8);
+ ASSERT_EQ(flag_name(f), std::nullopt);
+}
+
+TEST(FlagNames, CompileTimeFlagName) {
+ static_assert(flag_name<TestFlags::TWO>() == "TWO");
+}
+
+} // namespace android::test \ No newline at end of file
diff --git a/libs/input/tests/InputChannel_test.cpp b/libs/input/tests/InputChannel_test.cpp
index ada275d014..0661261003 100644
--- a/libs/input/tests/InputChannel_test.cpp
+++ b/libs/input/tests/InputChannel_test.cpp
@@ -23,6 +23,7 @@
#include <errno.h>
#include <binder/Binder.h>
+#include <binder/Parcel.h>
#include <gtest/gtest.h>
#include <input/InputTransport.h>
#include <utils/StopWatch.h>
@@ -32,9 +33,6 @@
namespace android {
class InputChannelTest : public testing::Test {
-protected:
- virtual void SetUp() { }
- virtual void TearDown() { }
};
@@ -46,7 +44,7 @@ TEST_F(InputChannelTest, ConstructorAndDestructor_TakesOwnershipOfFileDescriptor
android::base::unique_fd sendFd(pipe.sendFd);
- sp<InputChannel> inputChannel =
+ std::unique_ptr<InputChannel> inputChannel =
InputChannel::create("channel name", std::move(sendFd), new BBinder());
EXPECT_NE(inputChannel, nullptr) << "channel should be successfully created";
@@ -61,14 +59,14 @@ TEST_F(InputChannelTest, ConstructorAndDestructor_TakesOwnershipOfFileDescriptor
TEST_F(InputChannelTest, SetAndGetToken) {
Pipe pipe;
sp<IBinder> token = new BBinder();
- sp<InputChannel> channel =
+ std::unique_ptr<InputChannel> channel =
InputChannel::create("test channel", android::base::unique_fd(pipe.sendFd), token);
EXPECT_EQ(token, channel->getConnectionToken());
}
TEST_F(InputChannelTest, OpenInputChannelPair_ReturnsAPairOfConnectedChannels) {
- sp<InputChannel> serverChannel, clientChannel;
+ std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
@@ -102,7 +100,7 @@ TEST_F(InputChannelTest, OpenInputChannelPair_ReturnsAPairOfConnectedChannels) {
InputMessage clientReply;
memset(&clientReply, 0, sizeof(InputMessage));
clientReply.header.type = InputMessage::Type::FINISHED;
- clientReply.body.finished.seq = 0x11223344;
+ clientReply.header.seq = 0x11223344;
clientReply.body.finished.handled = true;
EXPECT_EQ(OK, clientChannel->sendMessage(&clientReply))
<< "client channel should be able to send message to server channel";
@@ -112,14 +110,14 @@ TEST_F(InputChannelTest, OpenInputChannelPair_ReturnsAPairOfConnectedChannels) {
<< "server channel should be able to receive message from client channel";
EXPECT_EQ(clientReply.header.type, serverReply.header.type)
<< "server channel should receive the correct message from client channel";
- EXPECT_EQ(clientReply.body.finished.seq, serverReply.body.finished.seq)
+ EXPECT_EQ(clientReply.header.seq, serverReply.header.seq)
<< "server channel should receive the correct message from client channel";
EXPECT_EQ(clientReply.body.finished.handled, serverReply.body.finished.handled)
<< "server channel should receive the correct message from client channel";
}
TEST_F(InputChannelTest, ReceiveSignal_WhenNoSignalPresent_ReturnsAnError) {
- sp<InputChannel> serverChannel, clientChannel;
+ std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
@@ -133,7 +131,7 @@ TEST_F(InputChannelTest, ReceiveSignal_WhenNoSignalPresent_ReturnsAnError) {
}
TEST_F(InputChannelTest, ReceiveSignal_WhenPeerClosed_ReturnsAnError) {
- sp<InputChannel> serverChannel, clientChannel;
+ std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
@@ -141,7 +139,7 @@ TEST_F(InputChannelTest, ReceiveSignal_WhenPeerClosed_ReturnsAnError) {
ASSERT_EQ(OK, result)
<< "should have successfully opened a channel pair";
- serverChannel.clear(); // close server channel
+ serverChannel.reset(); // close server channel
InputMessage msg;
EXPECT_EQ(DEAD_OBJECT, clientChannel->receiveMessage(&msg))
@@ -149,7 +147,7 @@ TEST_F(InputChannelTest, ReceiveSignal_WhenPeerClosed_ReturnsAnError) {
}
TEST_F(InputChannelTest, SendSignal_WhenPeerClosed_ReturnsAnError) {
- sp<InputChannel> serverChannel, clientChannel;
+ std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
@@ -157,7 +155,7 @@ TEST_F(InputChannelTest, SendSignal_WhenPeerClosed_ReturnsAnError) {
ASSERT_EQ(OK, result)
<< "should have successfully opened a channel pair";
- serverChannel.clear(); // close server channel
+ serverChannel.reset(); // close server channel
InputMessage msg;
msg.header.type = InputMessage::Type::KEY;
@@ -166,7 +164,7 @@ TEST_F(InputChannelTest, SendSignal_WhenPeerClosed_ReturnsAnError) {
}
TEST_F(InputChannelTest, SendAndReceive_MotionClassification) {
- sp<InputChannel> serverChannel, clientChannel;
+ std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
ASSERT_EQ(OK, result)
@@ -180,7 +178,7 @@ TEST_F(InputChannelTest, SendAndReceive_MotionClassification) {
InputMessage serverMsg = {}, clientMsg;
serverMsg.header.type = InputMessage::Type::MOTION;
- serverMsg.body.motion.seq = 1;
+ serverMsg.header.seq = 1;
serverMsg.body.motion.pointerCount = 1;
for (MotionClassification classification : classifications) {
@@ -197,5 +195,36 @@ TEST_F(InputChannelTest, SendAndReceive_MotionClassification) {
}
}
+TEST_F(InputChannelTest, InputChannelParcelAndUnparcel) {
+ std::unique_ptr<InputChannel> serverChannel, clientChannel;
+
+ status_t result =
+ InputChannel::openInputChannelPair("channel parceling", serverChannel, clientChannel);
+
+ ASSERT_EQ(OK, result) << "should have successfully opened a channel pair";
+
+ InputChannel chan;
+ Parcel parcel;
+ ASSERT_EQ(OK, serverChannel->writeToParcel(&parcel));
+ parcel.setDataPosition(0);
+ chan.readFromParcel(&parcel);
+
+ EXPECT_EQ(chan == *serverChannel, true)
+ << "inputchannel should be equal after parceling and unparceling.\n"
+ << "name " << chan.getName() << " name " << serverChannel->getName();
+}
+
+TEST_F(InputChannelTest, DuplicateChannelAndAssertEqual) {
+ std::unique_ptr<InputChannel> serverChannel, clientChannel;
+
+ status_t result =
+ InputChannel::openInputChannelPair("channel dup", serverChannel, clientChannel);
+
+ ASSERT_EQ(OK, result) << "should have successfully opened a channel pair";
+
+ std::unique_ptr<InputChannel> dupChan = serverChannel->dup();
+
+ EXPECT_EQ(*serverChannel == *dupChan, true) << "inputchannel should be equal after duplication";
+}
} // namespace android
diff --git a/libs/input/tests/InputDevice_test.cpp b/libs/input/tests/InputDevice_test.cpp
index c174ae94a6..f8f2f4e931 100644
--- a/libs/input/tests/InputDevice_test.cpp
+++ b/libs/input/tests/InputDevice_test.cpp
@@ -14,9 +14,12 @@
* limitations under the License.
*/
-
+#include <binder/Binder.h>
+#include <binder/Parcel.h>
#include <gtest/gtest.h>
#include <input/InputDevice.h>
+#include <input/KeyLayoutMap.h>
+#include <input/Keyboard.h>
namespace android {
@@ -31,4 +34,52 @@ TEST(InputDeviceIdentifierTest, getCanonicalName) {
ASSERT_EQ(std::string("deviceName-123_version_C_"), identifier.getCanonicalName());
}
-} // namespace android \ No newline at end of file
+class InputDeviceKeyMapTest : public testing::Test {
+protected:
+ void loadKeyLayout(const char* name) {
+ std::string path =
+ getInputDeviceConfigurationFilePathByName(name,
+ InputDeviceConfigurationFileType::
+ KEY_LAYOUT);
+ ASSERT_FALSE(path.empty());
+ base::Result<std::shared_ptr<KeyLayoutMap>> ret = KeyLayoutMap::load(path);
+ ASSERT_TRUE(ret.ok()) << "Cannot load KeyLayout at " << path;
+ mKeyMap.keyLayoutMap = std::move(*ret);
+ mKeyMap.keyLayoutFile = path;
+ }
+
+ void loadKeyCharacterMap(const char* name) {
+ InputDeviceIdentifier identifier;
+ identifier.name = name;
+ std::string path =
+ getInputDeviceConfigurationFilePathByName(identifier.getCanonicalName(),
+ InputDeviceConfigurationFileType::
+ KEY_CHARACTER_MAP);
+ ASSERT_FALSE(path.empty()) << "KeyCharacterMap for " << name << " not found";
+ base::Result<std::shared_ptr<KeyCharacterMap>> ret =
+ KeyCharacterMap::load(path, KeyCharacterMap::Format::BASE);
+ ASSERT_TRUE(ret.ok()) << "Cannot load KeyCharacterMap at " << path;
+ mKeyMap.keyCharacterMap = *ret;
+ mKeyMap.keyCharacterMapFile = path;
+ }
+
+ virtual void SetUp() override {
+ loadKeyLayout("Generic");
+ loadKeyCharacterMap("Generic");
+ }
+
+ virtual void TearDown() override {}
+
+ KeyMap mKeyMap;
+};
+
+TEST_F(InputDeviceKeyMapTest, keyCharacterMapParcelingTest) {
+ Parcel parcel;
+ mKeyMap.keyCharacterMap->writeToParcel(&parcel);
+ parcel.setDataPosition(0);
+ std::shared_ptr<KeyCharacterMap> map = KeyCharacterMap::readFromParcel(&parcel);
+ // Verify the key character map is the same as original
+ ASSERT_EQ(*map, *mKeyMap.keyCharacterMap);
+}
+
+} // namespace android
diff --git a/libs/input/tests/InputEvent_test.cpp b/libs/input/tests/InputEvent_test.cpp
index 553dc4c068..601d8dabf7 100644
--- a/libs/input/tests/InputEvent_test.cpp
+++ b/libs/input/tests/InputEvent_test.cpp
@@ -17,6 +17,7 @@
#include <array>
#include <math.h>
+#include <attestation/HmacKeyManager.h>
#include <binder/Parcel.h>
#include <gtest/gtest.h>
#include <input/Input.h>
@@ -225,6 +226,7 @@ protected:
static constexpr float Y_OFFSET = 1.1;
int32_t mId;
+ ui::Transform mTransform;
void initializeEventWithHistory(MotionEvent* event);
void assertEqualsEventWithHistory(const MotionEvent* event);
@@ -233,6 +235,7 @@ protected:
void MotionEventTest::initializeEventWithHistory(MotionEvent* event) {
mId = InputEvent::nextId();
+ mTransform.set({X_SCALE, 0, X_OFFSET, 0, Y_SCALE, Y_OFFSET, 0, 0, 1});
PointerProperties pointerProperties[2];
pointerProperties[0].clear();
@@ -266,7 +269,7 @@ void MotionEventTest::initializeEventWithHistory(MotionEvent* event) {
event->initialize(mId, 2, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, HMAC,
AMOTION_EVENT_ACTION_MOVE, 0, AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED,
AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
- MotionClassification::NONE, X_SCALE, Y_SCALE, X_OFFSET, Y_OFFSET, 2.0f, 2.1f,
+ MotionClassification::NONE, mTransform, 2.0f, 2.1f,
AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, 2, pointerProperties,
pointerCoords);
@@ -326,8 +329,7 @@ void MotionEventTest::assertEqualsEventWithHistory(const MotionEvent* event) {
ASSERT_EQ(AMETA_ALT_ON, event->getMetaState());
ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, event->getButtonState());
ASSERT_EQ(MotionClassification::NONE, event->getClassification());
- EXPECT_EQ(X_SCALE, event->getXScale());
- EXPECT_EQ(Y_SCALE, event->getYScale());
+ EXPECT_EQ(mTransform, event->getTransform());
ASSERT_EQ(X_OFFSET, event->getXOffset());
ASSERT_EQ(Y_OFFSET, event->getYOffset());
ASSERT_EQ(2.0f, event->getXPrecision());
@@ -545,7 +547,7 @@ TEST_F(MotionEventTest, Parcel) {
ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&outEvent));
}
-static void setRotationMatrix(float matrix[9], float angle) {
+static void setRotationMatrix(std::array<float, 9>& matrix, float angle) {
float sin = sinf(angle);
float cos = cosf(angle);
matrix[0] = cos;
@@ -584,13 +586,14 @@ TEST_F(MotionEventTest, Transform) {
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, angle);
}
MotionEvent event;
+ ui::Transform identityTransform;
event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_UNKNOWN, DISPLAY_ID,
INVALID_HMAC, AMOTION_EVENT_ACTION_MOVE, 0 /*actionButton*/, 0 /*flags*/,
AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
- MotionClassification::NONE, 1 /*xScale*/, 1 /*yScale*/, 0 /*xOffset*/,
- 0 /*yOffset*/, 0 /*xPrecision*/, 0 /*yPrecision*/,
- 3 + RADIUS /*xCursorPosition*/, 2 /*yCursorPosition*/, 0 /*downTime*/,
- 0 /*eventTime*/, pointerCount, pointerProperties, pointerCoords);
+ MotionClassification::NONE, identityTransform, 0 /*xPrecision*/,
+ 0 /*yPrecision*/, 3 + RADIUS /*xCursorPosition*/, 2 /*yCursorPosition*/,
+ 0 /*downTime*/, 0 /*eventTime*/, pointerCount, pointerProperties,
+ pointerCoords);
float originalRawX = 0 + 3;
float originalRawY = -RADIUS + 2;
@@ -606,7 +609,7 @@ TEST_F(MotionEventTest, Transform) {
ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001);
// Apply a rotation about the origin by ROTATION degrees clockwise.
- float matrix[9];
+ std::array<float, 9> matrix;
setRotationMatrix(matrix, ROTATION * PI_180);
event.transform(matrix);
@@ -648,11 +651,12 @@ TEST_F(MotionEventTest, Initialize_SetsClassification) {
pointerCoords[i].clear();
}
+ ui::Transform identityTransform;
for (MotionClassification classification : classifications) {
event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_TOUCHSCREEN,
DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
- AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, classification, 1 /*xScale*/,
- 1 /*yScale*/, 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, classification,
+ identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, 0 /*downTime*/, 0 /*eventTime*/,
pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(classification, event.getClassification());
@@ -670,10 +674,11 @@ TEST_F(MotionEventTest, Initialize_SetsCursorPosition) {
pointerCoords[i].clear();
}
+ ui::Transform identityTransform;
event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_MOUSE, DISPLAY_ID,
INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, AMOTION_EVENT_EDGE_FLAG_NONE,
- AMETA_NONE, 0, MotionClassification::NONE, 1 /*xScale*/, 1 /*yScale*/, 0, 0, 0,
- 0, 280 /*xCursorPosition*/, 540 /*yCursorPosition*/, 0 /*downTime*/,
+ AMETA_NONE, 0, MotionClassification::NONE, identityTransform, 0, 0,
+ 280 /*xCursorPosition*/, 540 /*yCursorPosition*/, 0 /*downTime*/,
0 /*eventTime*/, pointerCount, pointerProperties, pointerCoords);
event.offsetLocation(20, 60);
ASSERT_EQ(280, event.getRawXCursorPosition());
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index 8e2eec85ed..e7e566dde6 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -20,53 +20,47 @@
#include <sys/mman.h>
#include <time.h>
+#include <attestation/HmacKeyManager.h>
#include <cutils/ashmem.h>
#include <gtest/gtest.h>
#include <input/InputTransport.h>
-#include <utils/Timers.h>
#include <utils/StopWatch.h>
+#include <utils/Timers.h>
namespace android {
class InputPublisherAndConsumerTest : public testing::Test {
protected:
- sp<InputChannel> serverChannel, clientChannel;
- InputPublisher* mPublisher;
- InputConsumer* mConsumer;
+ std::shared_ptr<InputChannel> mServerChannel, mClientChannel;
+ std::unique_ptr<InputPublisher> mPublisher;
+ std::unique_ptr<InputConsumer> mConsumer;
PreallocatedInputEventFactory mEventFactory;
- virtual void SetUp() {
+ void SetUp() override {
+ std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
ASSERT_EQ(OK, result);
+ mServerChannel = std::move(serverChannel);
+ mClientChannel = std::move(clientChannel);
- mPublisher = new InputPublisher(serverChannel);
- mConsumer = new InputConsumer(clientChannel);
- }
-
- virtual void TearDown() {
- if (mPublisher) {
- delete mPublisher;
- mPublisher = nullptr;
- }
-
- if (mConsumer) {
- delete mConsumer;
- mConsumer = nullptr;
- }
-
- serverChannel.clear();
- clientChannel.clear();
+ mPublisher = std::make_unique<InputPublisher>(mServerChannel);
+ mConsumer = std::make_unique<InputConsumer>(mClientChannel);
}
void PublishAndConsumeKeyEvent();
void PublishAndConsumeMotionEvent();
void PublishAndConsumeFocusEvent();
+ void PublishAndConsumeCaptureEvent();
};
TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) {
- EXPECT_EQ(serverChannel.get(), mPublisher->getChannel().get());
- EXPECT_EQ(clientChannel.get(), mConsumer->getChannel().get());
+ ASSERT_NE(nullptr, mPublisher->getChannel());
+ ASSERT_NE(nullptr, mConsumer->getChannel());
+ EXPECT_EQ(mServerChannel.get(), mPublisher->getChannel().get());
+ EXPECT_EQ(mClientChannel.get(), mConsumer->getChannel().get());
+ ASSERT_EQ(mPublisher->getChannel()->getConnectionToken(),
+ mConsumer->getChannel()->getConnectionToken());
}
void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() {
@@ -88,6 +82,7 @@ void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() {
constexpr int32_t repeatCount = 1;
constexpr nsecs_t downTime = 3;
constexpr nsecs_t eventTime = 4;
+ const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
status = mPublisher->publishKeyEvent(seq, eventId, deviceId, source, displayId, hmac, action,
flags, keyCode, scanCode, metaState, repeatCount, downTime,
@@ -128,13 +123,22 @@ void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() {
uint32_t finishedSeq = 0;
bool handled = false;
- status = mPublisher->receiveFinishedSignal(&finishedSeq, &handled);
+ nsecs_t consumeTime;
+ status = mPublisher->receiveFinishedSignal(
+ [&finishedSeq, &handled, &consumeTime](uint32_t inSeq, bool inHandled,
+ nsecs_t inConsumeTime) -> void {
+ finishedSeq = inSeq;
+ handled = inHandled;
+ consumeTime = inConsumeTime;
+ });
ASSERT_EQ(OK, status)
<< "publisher receiveFinishedSignal should return OK";
ASSERT_EQ(seq, finishedSeq)
<< "publisher receiveFinishedSignal should have returned the original sequence number";
ASSERT_TRUE(handled)
<< "publisher receiveFinishedSignal should have set handled to consumer's reply";
+ ASSERT_GE(consumeTime, publishTime)
+ << "finished signal's consume time should be greater than publish time";
}
void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent() {
@@ -166,6 +170,7 @@ void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent() {
constexpr nsecs_t downTime = 3;
constexpr size_t pointerCount = 3;
constexpr nsecs_t eventTime = 4;
+ const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
PointerProperties pointerProperties[pointerCount];
PointerCoords pointerCoords[pointerCount];
for (size_t i = 0; i < pointerCount; i++) {
@@ -185,12 +190,13 @@ void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent() {
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 3.5 * i);
}
+ ui::Transform transform;
+ transform.set({xScale, 0, xOffset, 0, yScale, yOffset, 0, 0, 1});
status = mPublisher->publishMotionEvent(seq, eventId, deviceId, source, displayId, hmac, action,
actionButton, flags, edgeFlags, metaState, buttonState,
- classification, xScale, yScale, xOffset, yOffset,
- xPrecision, yPrecision, xCursorPosition,
- yCursorPosition, downTime, eventTime, pointerCount,
- pointerProperties, pointerCoords);
+ classification, transform, xPrecision, yPrecision,
+ xCursorPosition, yCursorPosition, downTime, eventTime,
+ pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(OK, status)
<< "publisher publishMotionEvent should return OK";
@@ -218,8 +224,7 @@ void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent() {
EXPECT_EQ(metaState, motionEvent->getMetaState());
EXPECT_EQ(buttonState, motionEvent->getButtonState());
EXPECT_EQ(classification, motionEvent->getClassification());
- EXPECT_EQ(xScale, motionEvent->getXScale());
- EXPECT_EQ(yScale, motionEvent->getYScale());
+ EXPECT_EQ(transform, motionEvent->getTransform());
EXPECT_EQ(xOffset, motionEvent->getXOffset());
EXPECT_EQ(yOffset, motionEvent->getYOffset());
EXPECT_EQ(xPrecision, motionEvent->getXPrecision());
@@ -268,13 +273,22 @@ void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent() {
uint32_t finishedSeq = 0;
bool handled = true;
- status = mPublisher->receiveFinishedSignal(&finishedSeq, &handled);
+ nsecs_t consumeTime;
+ status = mPublisher->receiveFinishedSignal(
+ [&finishedSeq, &handled, &consumeTime](uint32_t inSeq, bool inHandled,
+ nsecs_t inConsumeTime) -> void {
+ finishedSeq = inSeq;
+ handled = inHandled;
+ consumeTime = inConsumeTime;
+ });
ASSERT_EQ(OK, status)
<< "publisher receiveFinishedSignal should return OK";
ASSERT_EQ(seq, finishedSeq)
<< "publisher receiveFinishedSignal should have returned the original sequence number";
ASSERT_FALSE(handled)
<< "publisher receiveFinishedSignal should have set handled to consumer's reply";
+ ASSERT_GE(consumeTime, publishTime)
+ << "finished signal's consume time should be greater than publish time";
}
void InputPublisherAndConsumerTest::PublishAndConsumeFocusEvent() {
@@ -284,6 +298,7 @@ void InputPublisherAndConsumerTest::PublishAndConsumeFocusEvent() {
int32_t eventId = InputEvent::nextId();
constexpr bool hasFocus = true;
constexpr bool inTouchMode = true;
+ const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
status = mPublisher->publishFocusEvent(seq, eventId, hasFocus, inTouchMode);
ASSERT_EQ(OK, status) << "publisher publishKeyEvent should return OK";
@@ -308,12 +323,68 @@ void InputPublisherAndConsumerTest::PublishAndConsumeFocusEvent() {
uint32_t finishedSeq = 0;
bool handled = false;
- status = mPublisher->receiveFinishedSignal(&finishedSeq, &handled);
+ nsecs_t consumeTime;
+ status = mPublisher->receiveFinishedSignal(
+ [&finishedSeq, &handled, &consumeTime](uint32_t inSeq, bool inHandled,
+ nsecs_t inConsumeTime) -> void {
+ finishedSeq = inSeq;
+ handled = inHandled;
+ consumeTime = inConsumeTime;
+ });
+ ASSERT_EQ(OK, status) << "publisher receiveFinishedSignal should return OK";
+ ASSERT_EQ(seq, finishedSeq)
+ << "publisher receiveFinishedSignal should have returned the original sequence number";
+ ASSERT_TRUE(handled)
+ << "publisher receiveFinishedSignal should have set handled to consumer's reply";
+ ASSERT_GE(consumeTime, publishTime)
+ << "finished signal's consume time should be greater than publish time";
+}
+
+void InputPublisherAndConsumerTest::PublishAndConsumeCaptureEvent() {
+ status_t status;
+
+ constexpr uint32_t seq = 42;
+ int32_t eventId = InputEvent::nextId();
+ constexpr bool captureEnabled = true;
+ const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+ status = mPublisher->publishCaptureEvent(seq, eventId, captureEnabled);
+ ASSERT_EQ(OK, status) << "publisher publishKeyEvent should return OK";
+
+ uint32_t consumeSeq;
+ InputEvent* event;
+ status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
+ ASSERT_EQ(OK, status) << "consumer consume should return OK";
+
+ ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event";
+ ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType())
+ << "consumer should have returned a capture event";
+
+ const CaptureEvent* captureEvent = static_cast<CaptureEvent*>(event);
+ EXPECT_EQ(seq, consumeSeq);
+ EXPECT_EQ(eventId, captureEvent->getId());
+ EXPECT_EQ(captureEnabled, captureEvent->getPointerCaptureEnabled());
+
+ status = mConsumer->sendFinishedSignal(seq, true);
+ ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK";
+
+ uint32_t finishedSeq = 0;
+ bool handled = false;
+ nsecs_t consumeTime;
+ status = mPublisher->receiveFinishedSignal(
+ [&finishedSeq, &handled, &consumeTime](uint32_t inSeq, bool inHandled,
+ nsecs_t inConsumeTime) -> void {
+ finishedSeq = inSeq;
+ handled = inHandled;
+ consumeTime = inConsumeTime;
+ });
ASSERT_EQ(OK, status) << "publisher receiveFinishedSignal should return OK";
ASSERT_EQ(seq, finishedSeq)
<< "publisher receiveFinishedSignal should have returned the original sequence number";
ASSERT_TRUE(handled)
<< "publisher receiveFinishedSignal should have set handled to consumer's reply";
+ ASSERT_GE(consumeTime, publishTime)
+ << "finished signal's consume time should be greater than publish time";
}
TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) {
@@ -328,6 +399,10 @@ TEST_F(InputPublisherAndConsumerTest, PublishFocusEvent_EndToEnd) {
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeFocusEvent());
}
+TEST_F(InputPublisherAndConsumerTest, PublishCaptureEvent_EndToEnd) {
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeCaptureEvent());
+}
+
TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenSequenceNumberIsZero_ReturnsError) {
status_t status;
const size_t pointerCount = 1;
@@ -338,10 +413,10 @@ TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenSequenceNumberIsZer
pointerCoords[i].clear();
}
+ ui::Transform identityTransform;
status = mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
- 0, 0, 0, MotionClassification::NONE, 1 /* xScale */,
- 1 /* yScale */, 0, 0, 0, 0,
- AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ 0, 0, 0, MotionClassification::NONE, identityTransform,
+ 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, 0,
pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
@@ -354,10 +429,10 @@ TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessTha
PointerProperties pointerProperties[pointerCount];
PointerCoords pointerCoords[pointerCount];
+ ui::Transform identityTransform;
status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
- 0, 0, 0, MotionClassification::NONE, 1 /* xScale */,
- 1 /* yScale */, 0, 0, 0, 0,
- AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ 0, 0, 0, MotionClassification::NONE, identityTransform,
+ 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, 0,
pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
@@ -375,10 +450,10 @@ TEST_F(InputPublisherAndConsumerTest,
pointerCoords[i].clear();
}
+ ui::Transform identityTransform;
status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
- 0, 0, 0, MotionClassification::NONE, 1 /* xScale */,
- 1 /* yScale */, 0, 0, 0, 0,
- AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ 0, 0, 0, MotionClassification::NONE, identityTransform,
+ 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, 0,
pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
@@ -392,6 +467,9 @@ TEST_F(InputPublisherAndConsumerTest, PublishMultipleEvents_EndToEnd) {
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeFocusEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeCaptureEvent());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
}
} // namespace android
diff --git a/libs/input/tests/InputWindow_test.cpp b/libs/input/tests/InputWindow_test.cpp
index d1cb527a57..c18a17f1ae 100644
--- a/libs/input/tests/InputWindow_test.cpp
+++ b/libs/input/tests/InputWindow_test.cpp
@@ -22,17 +22,19 @@
#include <input/InputWindow.h>
#include <input/InputTransport.h>
+using std::chrono_literals::operator""s;
+
namespace android {
namespace test {
TEST(InputWindowInfo, ParcellingWithoutToken) {
- InputWindowInfo i;
+ InputWindowInfo i, i2;
i.token = nullptr;
Parcel p;
- ASSERT_EQ(OK, i.write(p));
+ ASSERT_EQ(OK, i.writeToParcel(&p));
p.setDataPosition(0);
- InputWindowInfo i2 = InputWindowInfo::read(p);
+ i2.readFromParcel(&p);
ASSERT_TRUE(i2.token == nullptr);
}
@@ -42,40 +44,44 @@ TEST(InputWindowInfo, Parcelling) {
i.token = new BBinder();
i.id = 1;
i.name = "Foobar";
- i.layoutParamsFlags = 7;
- i.layoutParamsType = 39;
- i.dispatchingTimeout = 12;
+ i.flags = InputWindowInfo::Flag::SLIPPERY;
+ i.type = InputWindowInfo::Type::INPUT_METHOD;
+ i.dispatchingTimeout = 12s;
i.frameLeft = 93;
i.frameTop = 34;
i.frameRight = 16;
i.frameBottom = 19;
i.surfaceInset = 17;
i.globalScaleFactor = 0.3;
- i.windowXScale = 0.4;
- i.windowYScale = 0.5;
+ i.alpha = 0.7;
+ i.transform.set({0.4, -1, 100, 0.5, 0, 40, 0, 0, 1});
i.visible = false;
- i.canReceiveKeys = false;
- i.hasFocus = false;
+ i.focusable = false;
i.hasWallpaper = false;
i.paused = false;
+ i.touchOcclusionMode = TouchOcclusionMode::ALLOW;
i.ownerPid = 19;
i.ownerUid = 24;
- i.inputFeatures = 29;
+ i.packageName = "com.example.package";
+ i.inputFeatures = InputWindowInfo::Feature::DISABLE_USER_ACTIVITY;
i.displayId = 34;
i.portalToDisplayId = 2;
i.replaceTouchableRegionWithCrop = true;
i.touchableRegionCropHandle = touchableRegionCropHandle;
+ i.applicationInfo.name = "ApplicationFooBar";
+ i.applicationInfo.token = new BBinder();
+ i.applicationInfo.dispatchingTimeoutMillis = 0x12345678ABCD;
Parcel p;
- i.write(p);
-
+ i.writeToParcel(&p);
p.setDataPosition(0);
- InputWindowInfo i2 = InputWindowInfo::read(p);
+ InputWindowInfo i2;
+ i2.readFromParcel(&p);
ASSERT_EQ(i.token, i2.token);
ASSERT_EQ(i.id, i2.id);
ASSERT_EQ(i.name, i2.name);
- ASSERT_EQ(i.layoutParamsFlags, i2.layoutParamsFlags);
- ASSERT_EQ(i.layoutParamsType, i2.layoutParamsType);
+ ASSERT_EQ(i.flags, i2.flags);
+ ASSERT_EQ(i.type, i2.type);
ASSERT_EQ(i.dispatchingTimeout, i2.dispatchingTimeout);
ASSERT_EQ(i.frameLeft, i2.frameLeft);
ASSERT_EQ(i.frameTop, i2.frameTop);
@@ -83,20 +89,36 @@ TEST(InputWindowInfo, Parcelling) {
ASSERT_EQ(i.frameBottom, i2.frameBottom);
ASSERT_EQ(i.surfaceInset, i2.surfaceInset);
ASSERT_EQ(i.globalScaleFactor, i2.globalScaleFactor);
- ASSERT_EQ(i.windowXScale, i2.windowXScale);
- ASSERT_EQ(i.windowYScale, i2.windowYScale);
+ ASSERT_EQ(i.alpha, i2.alpha);
+ ASSERT_EQ(i.transform, i2.transform);
ASSERT_EQ(i.visible, i2.visible);
- ASSERT_EQ(i.canReceiveKeys, i2.canReceiveKeys);
- ASSERT_EQ(i.hasFocus, i2.hasFocus);
+ ASSERT_EQ(i.focusable, i2.focusable);
ASSERT_EQ(i.hasWallpaper, i2.hasWallpaper);
ASSERT_EQ(i.paused, i2.paused);
+ ASSERT_EQ(i.touchOcclusionMode, i2.touchOcclusionMode);
ASSERT_EQ(i.ownerPid, i2.ownerPid);
ASSERT_EQ(i.ownerUid, i2.ownerUid);
+ ASSERT_EQ(i.packageName, i2.packageName);
ASSERT_EQ(i.inputFeatures, i2.inputFeatures);
ASSERT_EQ(i.displayId, i2.displayId);
ASSERT_EQ(i.portalToDisplayId, i2.portalToDisplayId);
ASSERT_EQ(i.replaceTouchableRegionWithCrop, i2.replaceTouchableRegionWithCrop);
ASSERT_EQ(i.touchableRegionCropHandle, i2.touchableRegionCropHandle);
+ ASSERT_EQ(i.applicationInfo, i2.applicationInfo);
+}
+
+TEST(InputApplicationInfo, Parcelling) {
+ InputApplicationInfo i;
+ i.token = new BBinder();
+ i.name = "ApplicationFooBar";
+ i.dispatchingTimeoutMillis = 0x12345678ABCD;
+
+ Parcel p;
+ ASSERT_EQ(i.writeToParcel(&p), OK);
+ p.setDataPosition(0);
+ InputApplicationInfo i2;
+ ASSERT_EQ(i2.readFromParcel(&p), OK);
+ ASSERT_EQ(i, i2);
}
} // namespace test
diff --git a/libs/input/tests/NamedEnum_test.cpp b/libs/input/tests/NamedEnum_test.cpp
new file mode 100644
index 0000000000..74a0044387
--- /dev/null
+++ b/libs/input/tests/NamedEnum_test.cpp
@@ -0,0 +1,101 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include <input/NamedEnum.h>
+
+namespace android {
+
+// Test enum class maximum enum value smaller than default maximum of 8.
+enum class TestEnums { ZERO = 0x0, ONE = 0x1, TWO = 0x2, THREE = 0x3, SEVEN = 0x7 };
+// Big enum contains enum values greater than default maximum of 8.
+enum class TestBigEnums { ZERO = 0x0, FIFTEEN = 0xF };
+
+// Declared to specialize the maximum enum since the enum size exceeds 8 by default.
+template <>
+constexpr size_t NamedEnum::max<TestBigEnums> = 16;
+
+namespace test {
+using android::TestBigEnums;
+using android::TestEnums;
+
+TEST(NamedEnum, RuntimeNamedEnum) {
+ TestEnums e = TestEnums::ZERO;
+ ASSERT_EQ(NamedEnum::enum_name(e), "ZERO");
+
+ e = TestEnums::ONE;
+ ASSERT_EQ(NamedEnum::enum_name(e), "ONE");
+
+ e = TestEnums::THREE;
+ ASSERT_EQ(NamedEnum::enum_name(e), "THREE");
+
+ e = TestEnums::SEVEN;
+ ASSERT_EQ(NamedEnum::enum_name(e), "SEVEN");
+}
+
+// Test big enum
+TEST(NamedEnum, RuntimeBigNamedEnum) {
+ TestBigEnums e = TestBigEnums::ZERO;
+ ASSERT_EQ(NamedEnum::enum_name(e), "ZERO");
+
+ e = TestBigEnums::FIFTEEN;
+ ASSERT_EQ(NamedEnum::enum_name(e), "FIFTEEN");
+}
+
+TEST(NamedEnum, RuntimeNamedEnumAsString) {
+ TestEnums e = TestEnums::ZERO;
+ ASSERT_EQ(NamedEnum::string(e), "ZERO");
+
+ e = TestEnums::ONE;
+ ASSERT_EQ(NamedEnum::string(e), "ONE");
+
+ e = TestEnums::THREE;
+ ASSERT_EQ(NamedEnum::string(e), "THREE");
+
+ e = TestEnums::SEVEN;
+ ASSERT_EQ(NamedEnum::string(e), "SEVEN");
+}
+
+TEST(NamedEnum, RuntimeBigNamedEnumAsString) {
+ TestBigEnums e = TestBigEnums::ZERO;
+ ASSERT_EQ(NamedEnum::string(e), "ZERO");
+
+ e = TestBigEnums::FIFTEEN;
+ ASSERT_EQ(NamedEnum::string(e), "FIFTEEN");
+}
+
+TEST(NamedEnum, RuntimeUnknownNamedEnum) {
+ TestEnums e = static_cast<TestEnums>(0x5);
+ ASSERT_EQ(NamedEnum::enum_name(e), std::nullopt);
+ e = static_cast<TestEnums>(0x9);
+ ASSERT_EQ(NamedEnum::enum_name(e), std::nullopt);
+}
+
+TEST(NamedEnum, RuntimeUnknownNamedEnumAsString) {
+ TestEnums e = static_cast<TestEnums>(0x5);
+ ASSERT_EQ(NamedEnum::string(e), "05");
+ e = static_cast<TestEnums>(0x9);
+ ASSERT_EQ(NamedEnum::string(e, "0x%08x"), "0x00000009");
+}
+
+TEST(NamedEnum, CompileTimeFlagName) {
+ static_assert(NamedEnum::enum_name<TestEnums::TWO>() == "TWO");
+ static_assert(NamedEnum::enum_name<TestEnums::THREE>() == "THREE");
+}
+
+} // namespace test
+
+} // namespace android
diff --git a/libs/input/tests/StructLayout_test.cpp b/libs/input/tests/StructLayout_test.cpp
index 1fe7bb90ca..a8865858d3 100644
--- a/libs/input/tests/StructLayout_test.cpp
+++ b/libs/input/tests/StructLayout_test.cpp
@@ -34,8 +34,7 @@ void TestPointerCoordsAlignment() {
void TestInputMessageAlignment() {
CHECK_OFFSET(InputMessage, body, 8);
- CHECK_OFFSET(InputMessage::Body::Key, seq, 0);
- CHECK_OFFSET(InputMessage::Body::Key, eventId, 4);
+ CHECK_OFFSET(InputMessage::Body::Key, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Key, eventTime, 8);
CHECK_OFFSET(InputMessage::Body::Key, deviceId, 16);
CHECK_OFFSET(InputMessage::Body::Key, source, 20);
@@ -49,8 +48,7 @@ void TestInputMessageAlignment() {
CHECK_OFFSET(InputMessage::Body::Key, repeatCount, 80);
CHECK_OFFSET(InputMessage::Body::Key, downTime, 88);
- CHECK_OFFSET(InputMessage::Body::Motion, seq, 0);
- CHECK_OFFSET(InputMessage::Body::Motion, eventId, 4);
+ CHECK_OFFSET(InputMessage::Body::Motion, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Motion, eventTime, 8);
CHECK_OFFSET(InputMessage::Body::Motion, deviceId, 16);
CHECK_OFFSET(InputMessage::Body::Motion, source, 20);
@@ -64,27 +62,33 @@ void TestInputMessageAlignment() {
CHECK_OFFSET(InputMessage::Body::Motion, classification, 80);
CHECK_OFFSET(InputMessage::Body::Motion, edgeFlags, 84);
CHECK_OFFSET(InputMessage::Body::Motion, downTime, 88);
- CHECK_OFFSET(InputMessage::Body::Motion, xScale, 96);
- CHECK_OFFSET(InputMessage::Body::Motion, yScale, 100);
- CHECK_OFFSET(InputMessage::Body::Motion, xOffset, 104);
- CHECK_OFFSET(InputMessage::Body::Motion, yOffset, 108);
- CHECK_OFFSET(InputMessage::Body::Motion, xPrecision, 112);
- CHECK_OFFSET(InputMessage::Body::Motion, yPrecision, 116);
- CHECK_OFFSET(InputMessage::Body::Motion, xCursorPosition, 120);
- CHECK_OFFSET(InputMessage::Body::Motion, yCursorPosition, 124);
- CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 128);
- CHECK_OFFSET(InputMessage::Body::Motion, pointers, 136);
-
- CHECK_OFFSET(InputMessage::Body::Focus, seq, 0);
- CHECK_OFFSET(InputMessage::Body::Focus, eventId, 4);
- CHECK_OFFSET(InputMessage::Body::Focus, hasFocus, 12);
- CHECK_OFFSET(InputMessage::Body::Focus, inTouchMode, 14);
-
- CHECK_OFFSET(InputMessage::Body::Finished, seq, 0);
+ CHECK_OFFSET(InputMessage::Body::Motion, dsdx, 96);
+ CHECK_OFFSET(InputMessage::Body::Motion, dtdx, 100);
+ CHECK_OFFSET(InputMessage::Body::Motion, dtdy, 104);
+ CHECK_OFFSET(InputMessage::Body::Motion, dsdy, 108);
+ CHECK_OFFSET(InputMessage::Body::Motion, tx, 112);
+ CHECK_OFFSET(InputMessage::Body::Motion, ty, 116);
+ CHECK_OFFSET(InputMessage::Body::Motion, xPrecision, 120);
+ CHECK_OFFSET(InputMessage::Body::Motion, yPrecision, 124);
+ CHECK_OFFSET(InputMessage::Body::Motion, xCursorPosition, 128);
+ CHECK_OFFSET(InputMessage::Body::Motion, yCursorPosition, 132);
+ CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 136);
+ CHECK_OFFSET(InputMessage::Body::Motion, pointers, 144);
+
+ CHECK_OFFSET(InputMessage::Body::Focus, eventId, 0);
+ CHECK_OFFSET(InputMessage::Body::Focus, hasFocus, 4);
+ CHECK_OFFSET(InputMessage::Body::Focus, inTouchMode, 6);
+
+ CHECK_OFFSET(InputMessage::Body::Capture, eventId, 0);
+ CHECK_OFFSET(InputMessage::Body::Capture, pointerCaptureEnabled, 4);
+
CHECK_OFFSET(InputMessage::Body::Finished, handled, 4);
+ CHECK_OFFSET(InputMessage::Body::Finished, consumeTime, 8);
}
void TestHeaderSize() {
+ CHECK_OFFSET(InputMessage::Header, type, 0);
+ CHECK_OFFSET(InputMessage::Header, seq, 4);
static_assert(sizeof(InputMessage::Header) == 8);
}
@@ -97,8 +101,9 @@ void TestBodySize() {
static_assert(sizeof(InputMessage::Body::Motion) ==
offsetof(InputMessage::Body::Motion, pointers) +
sizeof(InputMessage::Body::Motion::Pointer) * MAX_POINTERS);
- static_assert(sizeof(InputMessage::Body::Finished) == 8);
- static_assert(sizeof(InputMessage::Body::Focus) == 16);
+ static_assert(sizeof(InputMessage::Body::Finished) == 16);
+ static_assert(sizeof(InputMessage::Body::Focus) == 8);
+ static_assert(sizeof(InputMessage::Body::Capture) == 8);
}
// --- VerifiedInputEvent ---
diff --git a/libs/input/tests/VelocityTracker_test.cpp b/libs/input/tests/VelocityTracker_test.cpp
index bf452c07a3..d049d05ac5 100644
--- a/libs/input/tests/VelocityTracker_test.cpp
+++ b/libs/input/tests/VelocityTracker_test.cpp
@@ -21,6 +21,7 @@
#include <math.h>
#include <android-base/stringprintf.h>
+#include <attestation/HmacKeyManager.h>
#include <gtest/gtest.h>
#include <input/VelocityTracker.h>
@@ -176,12 +177,12 @@ static std::vector<MotionEvent> createMotionEventStream(
EXPECT_EQ(pointerIndex, pointerCount);
MotionEvent event;
+ ui::Transform identityTransform;
event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_TOUCHSCREEN,
DISPLAY_ID, INVALID_HMAC, action, 0 /*actionButton*/, 0 /*flags*/,
AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
- MotionClassification::NONE, 1 /*xScale*/, 1 /*yScale*/, 0 /*xOffset*/,
- 0 /*yOffset*/, 0 /*xPrecision*/, 0 /*yPrecision*/,
- AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ MotionClassification::NONE, identityTransform, 0 /*xPrecision*/,
+ 0 /*yPrecision*/, AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, 0 /*downTime*/,
entry.eventTime.count(), pointerCount, properties, coords);
@@ -191,8 +192,9 @@ static std::vector<MotionEvent> createMotionEventStream(
return events;
}
-static void computeAndCheckVelocity(const char* strategy,
- const std::vector<MotionEventEntry>& motions, int32_t axis, float targetVelocity) {
+static void computeAndCheckVelocity(const VelocityTracker::Strategy strategy,
+ const std::vector<MotionEventEntry>& motions, int32_t axis,
+ float targetVelocity) {
VelocityTracker vt(strategy);
float Vx, Vy;
@@ -217,7 +219,7 @@ static void computeAndCheckVelocity(const char* strategy,
static void computeAndCheckQuadraticEstimate(const std::vector<MotionEventEntry>& motions,
const std::array<float, 3>& coefficients) {
- VelocityTracker vt("lsq2");
+ VelocityTracker vt(VelocityTracker::Strategy::LSQ2);
std::vector<MotionEvent> events = createMotionEventStream(motions);
for (MotionEvent event : events) {
vt.addMovement(&event);
@@ -238,36 +240,34 @@ TEST_F(VelocityTrackerTest, ThreePointsPositiveVelocityTest) {
// It is difficult to determine the correct answer here, but at least the direction
// of the reported velocity should be positive.
std::vector<MotionEventEntry> motions = {
- {0ms, {{ 273, NAN}}},
- {12585us, {{293, NAN}}},
- {14730us, {{293, NAN}}},
- {14730us, {{293, NAN}}}, // ACTION_UP
+ {0ms, {{273, 0}}},
+ {12585us, {{293, 0}}},
+ {14730us, {{293, 0}}},
+ {14730us, {{293, 0}}}, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, 1600);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ 1600);
}
TEST_F(VelocityTrackerTest, ThreePointsZeroVelocityTest) {
// Same coordinate is reported 3 times in a row
std::vector<MotionEventEntry> motions = {
- { 0ms, {{293, NAN}} },
- { 6132us, {{293, NAN}} },
- { 11283us, {{293, NAN}} },
- { 11283us, {{293, NAN}} }, // ACTION_UP
+ {0ms, {{293, 0}}},
+ {6132us, {{293, 0}}},
+ {11283us, {{293, 0}}},
+ {11283us, {{293, 0}}}, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, 0);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, 0);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 0);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 0);
}
TEST_F(VelocityTrackerTest, ThreePointsLinearVelocityTest) {
// Fixed velocity at 5 points per 10 milliseconds
std::vector<MotionEventEntry> motions = {
- { 0ms, {{0, NAN}} },
- { 10ms, {{5, NAN}} },
- { 20ms, {{10, NAN}} },
- { 20ms, {{10, NAN}} }, // ACTION_UP
+ {0ms, {{0, 0}}}, {10ms, {{5, 0}}}, {20ms, {{10, 0}}}, {20ms, {{10, 0}}}, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, 500);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, 500);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 500);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 500);
}
@@ -297,8 +297,10 @@ TEST_F(VelocityTrackerTest, SwordfishFlingDown) {
{ 96948871ns, {{274.79245, 428.113159}} },
{ 96948871ns, {{274.79245, 428.113159}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, 623.577637);
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, 5970.7309);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ 623.577637);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ 5970.7309);
}
// --------------- Recorded by hand on sailfish, generated by a script -----------------------------
@@ -339,10 +341,14 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpSlow1) {
{ 235089162955851ns, {{560.66, 843.82}} },
{ 235089162955851ns, {{560.66, 843.82}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, 872.794617);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, 951.698181);
- computeAndCheckVelocity("impulse",motions, AMOTION_EVENT_AXIS_Y, -3604.819336);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, -3044.966064);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ 872.794617);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X,
+ 951.698181);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ -3604.819336);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ -3044.966064);
}
@@ -368,8 +374,10 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpSlow2) {
{ 235110660368000ns, {{530.00, 980.00}} },
{ 235110660368000ns, {{530.00, 980.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, -4096.583008);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, -3455.094238);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ -4096.583008);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ -3455.094238);
}
@@ -396,10 +404,14 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpSlow3) {
{ 792629200000ns, {{619.00, 1115.00}} },
{ 792629200000ns, {{619.00, 1115.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, 574.33429);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, 617.40564);
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, -2361.982666);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, -2500.055664);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ 574.33429);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X,
+ 617.40564);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ -2361.982666);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ -2500.055664);
}
@@ -426,10 +438,14 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFaster1) {
{ 235160520366000ns, {{679.00, 814.00}} },
{ 235160520366000ns, {{679.00, 814.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, 1274.141724);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, 1438.53186);
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, -3001.4348);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, -3695.859619);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ 1274.141724);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X,
+ 1438.53186);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ -3001.4348);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ -3695.859619);
}
@@ -452,8 +468,10 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFaster2) {
{ 847237986000ns, {{610.00, 1095.00}} },
{ 847237986000ns, {{610.00, 1095.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, -4280.07959);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, -4241.004395);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ -4280.07959);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ -4241.004395);
}
@@ -476,8 +494,10 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFaster3) {
{ 235200616933000ns, {{590.00, 844.00}} },
{ 235200616933000ns, {{590.00, 844.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, -8715.686523);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, -7639.026367);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ -8715.686523);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ -7639.026367);
}
@@ -499,10 +519,14 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFast1) {
{ 920989261000ns, {{715.00, 903.00}} },
{ 920989261000ns, {{715.00, 903.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, 5670.329102);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, 5991.866699);
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, -13021.101562);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, -15093.995117);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ 5670.329102);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X,
+ 5991.866699);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ -13021.101562);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ -15093.995117);
}
@@ -522,8 +546,10 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFast2) {
{ 235247220736000ns, {{620.00, 641.00}} },
{ 235247220736000ns, {{620.00, 641.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, -20286.958984);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, -20494.587891);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ -20286.958984);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ -20494.587891);
}
@@ -541,8 +567,10 @@ TEST_F(VelocityTrackerTest, SailfishFlingUpFast3) {
{ 235302613019881ns, {{679.26, 526.73}} },
{ 235302613019881ns, {{679.26, 526.73}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, -39295.941406);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, -36461.421875);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ -39295.941406);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ -36461.421875);
}
@@ -569,10 +597,14 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownSlow1) {
{ 235655842893000ns, {{563.00, 649.00}} },
{ 235655842893000ns, {{563.00, 649.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, -419.749695);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, -398.303894);
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, 3309.016357);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, 3969.099854);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ -419.749695);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X,
+ -398.303894);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ 3309.016357);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ 3969.099854);
}
@@ -599,10 +631,14 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownSlow2) {
{ 235671246532000ns, {{470.00, 799.00}} },
{ 235671246532000ns, {{470.00, 799.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, -262.80426);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, -243.665344);
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, 4215.682129);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, 4587.986816);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ -262.80426);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X,
+ -243.665344);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ 4215.682129);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ 4587.986816);
}
@@ -622,10 +658,14 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownSlow3) {
{ 171051052000ns, {{536.00, 586.00}} },
{ 171051052000ns, {{536.00, 586.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, -723.413513);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, -651.038452);
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, 2091.502441);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, 1934.517456);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ -723.413513);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X,
+ -651.038452);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ 2091.502441);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ 1934.517456);
}
@@ -652,8 +692,10 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFaster1) {
{ 235695373403000ns, {{564.00, 744.00}} },
{ 235695373403000ns, {{564.00, 744.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, 4254.639648);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, 4698.415039);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ 4254.639648);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ 4698.415039);
}
@@ -677,10 +719,14 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFaster2) {
{ 235709710626776ns, {{511.72, 741.85}} },
{ 235709710626776ns, {{511.72, 741.85}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, -430.440247);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, -447.600311);
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, 3953.859375);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, 4316.155273);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ -430.440247);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X,
+ -447.600311);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ 3953.859375);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ 4316.155273);
}
@@ -706,8 +752,10 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFaster3) {
{ 235727721580000ns, {{516.00, 658.00}} },
{ 235727721580000ns, {{516.00, 658.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, 4484.617676);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, 4927.92627);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ 4484.617676);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ 4927.92627);
}
@@ -725,8 +773,10 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFast1) {
{ 235762396429369ns, {{404.37, 680.67}} },
{ 235762396429369ns, {{404.37, 680.67}} }, //ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, 14227.0224);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, 16064.685547);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ 14227.0224);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ 16064.685547);
}
@@ -744,8 +794,10 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFast2) {
{ 235772537635000ns, {{484.00, 589.00}} },
{ 235772537635000ns, {{484.00, 589.00}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, 18660.048828);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, 16918.439453);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ 18660.048828);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ 16918.439453);
}
@@ -764,10 +816,14 @@ TEST_F(VelocityTrackerTest, SailfishFlingDownFast3) {
{ 507703352649ns, {{443.71, 857.77}} },
{ 507703352649ns, {{443.71, 857.77}} }, // ACTION_UP
};
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, -4111.8173);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, -6388.48877);
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, 29765.908203);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, 28354.796875);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+ -4111.8173);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X,
+ -6388.48877);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
+ 29765.908203);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y,
+ 28354.796875);
}
/**
@@ -789,10 +845,10 @@ TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_ThreeFi
// Velocity should actually be zero, but we expect 0.016 here instead.
// This is close enough to zero, and is likely caused by division by a very small number.
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_X, -0.016);
- computeAndCheckVelocity("lsq2", motions, AMOTION_EVENT_AXIS_Y, -0.016);
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_X, 0);
- computeAndCheckVelocity("impulse", motions, AMOTION_EVENT_AXIS_Y, 0);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, -0.016);
+ computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y, -0.016);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 0);
+ computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y, 0);
}
/**
diff --git a/libs/input/tests/VerifiedInputEvent_test.cpp b/libs/input/tests/VerifiedInputEvent_test.cpp
index 4e8e840d1c..36f87b8a6a 100644
--- a/libs/input/tests/VerifiedInputEvent_test.cpp
+++ b/libs/input/tests/VerifiedInputEvent_test.cpp
@@ -14,6 +14,7 @@
* limitations under the License.
*/
+#include <attestation/HmacKeyManager.h>
#include <gtest/gtest.h>
#include <input/Input.h>
@@ -39,13 +40,14 @@ static MotionEvent getMotionEventWithFlags(int32_t flags) {
pointerCoords[i].clear();
}
+ ui::Transform transform;
+ transform.set({2, 0, 4, 0, 3, 5, 0, 0, 1});
event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_MOUSE, ADISPLAY_ID_DEFAULT,
INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, flags,
AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
- MotionClassification::NONE, 2 /*xScale*/, 3 /*yScale*/, 4 /*xOffset*/,
- 5 /*yOffset*/, 0.1 /*xPrecision*/, 0.2 /*yPrecision*/, 280 /*xCursorPosition*/,
- 540 /*yCursorPosition*/, 100 /*downTime*/, 200 /*eventTime*/, pointerCount,
- pointerProperties, pointerCoords);
+ MotionClassification::NONE, transform, 0.1 /*xPrecision*/, 0.2 /*yPrecision*/,
+ 280 /*xCursorPosition*/, 540 /*yCursorPosition*/, 100 /*downTime*/,
+ 200 /*eventTime*/, pointerCount, pointerProperties, pointerCoords);
return event;
}
diff --git a/libs/math/Android.bp b/libs/math/Android.bp
index 55955870e3..22d471204a 100644
--- a/libs/math/Android.bp
+++ b/libs/math/Android.bp
@@ -12,23 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- default_applicable_licenses: ["frameworks_native_libs_math_license"],
-}
-
-// Added automatically by a large-scale-change
-// See: http://go/android-license-faq
-license {
- name: "frameworks_native_libs_math_license",
- visibility: [":__subpackages__"],
- license_kinds: [
- "SPDX-license-identifier-Apache-2.0",
- ],
- license_text: [
- "NOTICE",
- ],
-}
-
cc_library_static {
name: "libmath",
host_supported: true,
@@ -42,6 +25,11 @@ cc_library_static {
min_sdk_version: "29",
export_include_dirs: ["include"],
+ target: {
+ windows: {
+ enabled: true,
+ }
+ }
}
subdirs = ["tests"]
diff --git a/libs/math/include/math/half.h b/libs/math/include/math/half.h
index 76829734a4..617a0ab5d2 100644
--- a/libs/math/include/math/half.h
+++ b/libs/math/include/math/half.h
@@ -82,6 +82,7 @@ class half {
};
public:
+ CONSTEXPR half() noexcept { }
CONSTEXPR half(float v) noexcept : mBits(ftoh(v)) { }
CONSTEXPR operator float() const noexcept { return htof(mBits); }
diff --git a/libs/math/tests/Android.bp b/libs/math/tests/Android.bp
index 4a7c4dd8a4..0184f56dc4 100644
--- a/libs/math/tests/Android.bp
+++ b/libs/math/tests/Android.bp
@@ -14,15 +14,6 @@
// limitations under the License.
//
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_libs_math_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_libs_math_license"],
-}
-
cc_test {
name: "vec_test",
srcs: ["vec_test.cpp"],
diff --git a/libs/math/tests/half_test.cpp b/libs/math/tests/half_test.cpp
index 496a7ef56d..604072e557 100644
--- a/libs/math/tests/half_test.cpp
+++ b/libs/math/tests/half_test.cpp
@@ -35,6 +35,7 @@ TEST_F(HalfTest, Basics) {
EXPECT_EQ(2UL, sizeof(half));
// test +/- zero
+ EXPECT_EQ(0x0000, half().getBits());
EXPECT_EQ(0x0000, half( 0.0f).getBits());
EXPECT_EQ(0x8000, half(-0.0f).getBits());
diff --git a/libs/nativebase/Android.bp b/libs/nativebase/Android.bp
index 1a4729c610..8399e8ce0a 100644
--- a/libs/nativebase/Android.bp
+++ b/libs/nativebase/Android.bp
@@ -12,23 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- default_applicable_licenses: ["frameworks_native_libs_nativebase_license"],
-}
-
-// Added automatically by a large-scale-change
-// See: http://go/android-license-faq
-license {
- name: "frameworks_native_libs_nativebase_license",
- visibility: [":__subpackages__"],
- license_kinds: [
- "SPDX-license-identifier-Apache-2.0",
- ],
- license_text: [
- "NOTICE",
- ],
-}
-
cc_library_headers {
name: "libnativebase_headers",
vendor_available: true,
diff --git a/libs/nativedisplay/AChoreographer.cpp b/libs/nativedisplay/AChoreographer.cpp
index b431cbb6c0..dc2dd297c5 100644
--- a/libs/nativedisplay/AChoreographer.cpp
+++ b/libs/nativedisplay/AChoreographer.cpp
@@ -21,7 +21,7 @@
#include <gui/DisplayEventDispatcher.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
-#include <nativehelper/JNIHelp.h>
+#include <jni.h>
#include <private/android/choreographer.h>
#include <utils/Looper.h>
#include <utils/Timers.h>
@@ -128,15 +128,21 @@ public:
static Choreographer* getForThread();
virtual ~Choreographer() override EXCLUDES(gChoreographers.lock);
+ int64_t getVsyncId() const;
+ int64_t getFrameDeadline() const;
+
private:
Choreographer(const Choreographer&) = delete;
- void dispatchVsync(nsecs_t timestamp, PhysicalDisplayId displayId, uint32_t count) override;
+ void dispatchVsync(nsecs_t timestamp, PhysicalDisplayId displayId, uint32_t count,
+ VsyncEventData vsyncEventData) override;
void dispatchHotplug(nsecs_t timestamp, PhysicalDisplayId displayId, bool connected) override;
- void dispatchConfigChanged(nsecs_t timestamp, PhysicalDisplayId displayId, int32_t configId,
- nsecs_t vsyncPeriod) override;
+ void dispatchModeChanged(nsecs_t timestamp, PhysicalDisplayId displayId, int32_t modeId,
+ nsecs_t vsyncPeriod) override;
void dispatchNullEvent(nsecs_t, PhysicalDisplayId) override;
+ void dispatchFrameRateOverrides(nsecs_t timestamp, PhysicalDisplayId displayId,
+ std::vector<FrameRateOverride> overrides) override;
void scheduleCallbacks();
@@ -146,6 +152,7 @@ private:
std::vector<RefreshRateCallback> mRefreshRateCallbacks;
nsecs_t mLatestVsyncPeriod = -1;
+ VsyncEventData mLastVsyncEventData;
const sp<Looper> mLooper;
const std::thread::id mThreadId;
@@ -170,8 +177,7 @@ Choreographer* Choreographer::getForThread() {
}
Choreographer::Choreographer(const sp<Looper>& looper)
- : DisplayEventDispatcher(looper, ISurfaceComposer::VsyncSource::eVsyncSourceApp,
- ISurfaceComposer::ConfigChanged::eConfigChangedSuppress),
+ : DisplayEventDispatcher(looper, ISurfaceComposer::VsyncSource::eVsyncSourceApp),
mLooper(looper),
mThreadId(std::this_thread::get_id()) {
std::lock_guard<std::mutex> _l(gChoreographers.lock);
@@ -350,7 +356,8 @@ void Choreographer::handleRefreshRateUpdates() {
// TODO(b/74619554): The PhysicalDisplayId is ignored because SF only emits VSYNC events for the
// internal display and DisplayEventReceiver::requestNextVsync only allows requesting VSYNC for
// the internal display implicitly.
-void Choreographer::dispatchVsync(nsecs_t timestamp, PhysicalDisplayId, uint32_t) {
+void Choreographer::dispatchVsync(nsecs_t timestamp, PhysicalDisplayId, uint32_t,
+ VsyncEventData vsyncEventData) {
std::vector<FrameCallback> callbacks{};
{
std::lock_guard<std::mutex> _l{mLock};
@@ -360,6 +367,7 @@ void Choreographer::dispatchVsync(nsecs_t timestamp, PhysicalDisplayId, uint32_t
mFrameCallbacks.pop();
}
}
+ mLastVsyncEventData = vsyncEventData;
for (const auto& cb : callbacks) {
if (cb.callback64 != nullptr) {
cb.callback64(timestamp, cb.data);
@@ -370,21 +378,17 @@ void Choreographer::dispatchVsync(nsecs_t timestamp, PhysicalDisplayId, uint32_t
}
void Choreographer::dispatchHotplug(nsecs_t, PhysicalDisplayId displayId, bool connected) {
- ALOGV("choreographer %p ~ received hotplug event (displayId=%"
- ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", connected=%s), ignoring.",
- this, displayId, toString(connected));
+ ALOGV("choreographer %p ~ received hotplug event (displayId=%s, connected=%s), ignoring.",
+ this, to_string(displayId).c_str(), toString(connected));
+}
+
+void Choreographer::dispatchModeChanged(nsecs_t, PhysicalDisplayId, int32_t, nsecs_t) {
+ LOG_ALWAYS_FATAL("dispatchModeChanged was called but was never registered");
}
-// TODO(b/74619554): The PhysicalDisplayId is ignored because currently
-// Choreographer only supports dispatching VSYNC events for the internal
-// display, so as such Choreographer does not support the notion of multiple
-// displays. When multi-display choreographer is properly supported, then
-// PhysicalDisplayId should no longer be ignored.
-void Choreographer::dispatchConfigChanged(nsecs_t, PhysicalDisplayId displayId, int32_t configId,
- nsecs_t) {
- ALOGV("choreographer %p ~ received config change event "
- "(displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", configId=%d).",
- this, displayId, configId);
+void Choreographer::dispatchFrameRateOverrides(nsecs_t, PhysicalDisplayId,
+ std::vector<FrameRateOverride>) {
+ LOG_ALWAYS_FATAL("dispatchFrameRateOverrides was called but was never registered");
}
void Choreographer::dispatchNullEvent(nsecs_t, PhysicalDisplayId) {
@@ -406,6 +410,14 @@ void Choreographer::handleMessage(const Message& message) {
}
}
+int64_t Choreographer::getVsyncId() const {
+ return mLastVsyncEventData.id;
+}
+
+int64_t Choreographer::getFrameDeadline() const {
+ return mLastVsyncEventData.deadlineTimestamp;
+}
+
} // namespace android
using namespace android;
@@ -413,6 +425,11 @@ static inline Choreographer* AChoreographer_to_Choreographer(AChoreographer* cho
return reinterpret_cast<Choreographer*>(choreographer);
}
+static inline const Choreographer* AChoreographer_to_Choreographer(
+ const AChoreographer* choreographer) {
+ return reinterpret_cast<const Choreographer*>(choreographer);
+}
+
// Glue for private C api
namespace android {
void AChoreographer_signalRefreshRateCallbacks(nsecs_t vsyncPeriod) EXCLUDES(gChoreographers.lock) {
@@ -476,15 +493,18 @@ void AChoreographer_routeUnregisterRefreshRateCallback(AChoreographer* choreogra
return AChoreographer_unregisterRefreshRateCallback(choreographer, callback, data);
}
+int64_t AChoreographer_getVsyncId(const AChoreographer* choreographer) {
+ return AChoreographer_to_Choreographer(choreographer)->getVsyncId();
+}
+
+int64_t AChoreographer_getFrameDeadline(const AChoreographer* choreographer) {
+ return AChoreographer_to_Choreographer(choreographer)->getFrameDeadline();
+}
+
} // namespace android
/* Glue for the NDK interface */
-static inline const Choreographer* AChoreographer_to_Choreographer(
- const AChoreographer* choreographer) {
- return reinterpret_cast<const Choreographer*>(choreographer);
-}
-
static inline AChoreographer* Choreographer_to_AChoreographer(Choreographer* choreographer) {
return reinterpret_cast<AChoreographer*>(choreographer);
}
diff --git a/libs/nativedisplay/ADisplay.cpp b/libs/nativedisplay/ADisplay.cpp
index 277635cd34..c595aa6309 100644
--- a/libs/nativedisplay/ADisplay.cpp
+++ b/libs/nativedisplay/ADisplay.cpp
@@ -16,8 +16,8 @@
#include <apex/display.h>
#include <gui/SurfaceComposerClient.h>
-#include <ui/DisplayConfig.h>
#include <ui/DisplayInfo.h>
+#include <ui/DisplayMode.h>
#include <ui/GraphicTypes.h>
#include <ui/PixelFormat.h>
@@ -134,8 +134,8 @@ int ADisplay_acquirePhysicalDisplays(ADisplay*** outDisplays) {
return NO_INIT;
}
- std::vector<DisplayConfigImpl> configsPerDisplay[size];
- int numConfigs = 0;
+ std::vector<DisplayConfigImpl> modesPerDisplay[size];
+ int numModes = 0;
for (int i = 0; i < size; ++i) {
const sp<IBinder> token = SurfaceComposerClient::getPhysicalDisplayToken(ids[i]);
@@ -145,23 +145,23 @@ int ADisplay_acquirePhysicalDisplays(ADisplay*** outDisplays) {
return status;
}
- Vector<DisplayConfig> configs;
- if (const status_t status = SurfaceComposerClient::getDisplayConfigs(token, &configs);
+ Vector<ui::DisplayMode> modes;
+ if (const status_t status = SurfaceComposerClient::getDisplayModes(token, &modes);
status != OK) {
return status;
}
- if (configs.empty()) {
+ if (modes.empty()) {
return NO_INIT;
}
- numConfigs += configs.size();
- configsPerDisplay[i].reserve(configs.size());
- for (int j = 0; j < configs.size(); ++j) {
- const DisplayConfig& config = configs[j];
- configsPerDisplay[i].emplace_back(
- DisplayConfigImpl{config.resolution.getWidth(), config.resolution.getHeight(),
- info.density, config.refreshRate, config.sfVsyncOffset,
- config.appVsyncOffset});
+ numModes += modes.size();
+ modesPerDisplay[i].reserve(modes.size());
+ for (int j = 0; j < modes.size(); ++j) {
+ const ui::DisplayMode& mode = modes[j];
+ modesPerDisplay[i].emplace_back(
+ DisplayConfigImpl{mode.resolution.getWidth(), mode.resolution.getHeight(),
+ info.density, mode.refreshRate, mode.sfVsyncOffset,
+ mode.appVsyncOffset});
}
}
@@ -192,7 +192,7 @@ int ADisplay_acquirePhysicalDisplays(ADisplay*** outDisplays) {
// contiguous block of DisplayConfigImpls specific to that display.
DisplayImpl** const impls = reinterpret_cast<DisplayImpl**>(
malloc((sizeof(DisplayImpl) + sizeof(DisplayImpl*)) * size +
- sizeof(DisplayConfigImpl) * numConfigs));
+ sizeof(DisplayConfigImpl) * numModes));
DisplayImpl* const displayData = reinterpret_cast<DisplayImpl*>(impls + size);
DisplayConfigImpl* configData = reinterpret_cast<DisplayConfigImpl*>(displayData + size);
@@ -200,7 +200,7 @@ int ADisplay_acquirePhysicalDisplays(ADisplay*** outDisplays) {
const PhysicalDisplayId id = ids[i];
const ADisplayType type = (internalId == id) ? ADisplayType::DISPLAY_TYPE_INTERNAL
: ADisplayType::DISPLAY_TYPE_EXTERNAL;
- const std::vector<DisplayConfigImpl>& configs = configsPerDisplay[i];
+ const std::vector<DisplayConfigImpl>& configs = modesPerDisplay[i];
memcpy(configData, configs.data(), sizeof(DisplayConfigImpl) * configs.size());
displayData[i] = DisplayImpl{id,
@@ -257,7 +257,7 @@ int ADisplay_getCurrentConfig(ADisplay* display, ADisplayConfig** outConfig) {
CHECK_NOT_NULL(display);
sp<IBinder> token = getToken(display);
- const int index = SurfaceComposerClient::getActiveConfig(token);
+ const int index = SurfaceComposerClient::getActiveDisplayModeId(token);
if (index < 0) {
return index;
}
diff --git a/libs/nativedisplay/Android.bp b/libs/nativedisplay/Android.bp
index 2189a429fb..6574ae64f7 100644
--- a/libs/nativedisplay/Android.bp
+++ b/libs/nativedisplay/Android.bp
@@ -12,25 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- default_applicable_licenses: [
- "frameworks_native_libs_nativedisplay_license",
- ],
-}
-
-// Added automatically by a large-scale-change
-// See: http://go/android-license-faq
-license {
- name: "frameworks_native_libs_nativedisplay_license",
- visibility: [":__subpackages__"],
- license_kinds: [
- "SPDX-license-identifier-Apache-2.0",
- ],
- license_text: [
- "NOTICE",
- ],
-}
-
cc_library_headers {
name: "libnativedisplay_headers",
export_include_dirs: ["include",],
@@ -72,15 +53,13 @@ cc_library_shared {
"libcutils",
"libEGL",
"libGLESv2",
- "libnativehelper",
],
- export_shared_lib_headers: [
- "libnativehelper",
- ],
+ export_header_lib_headers: ["jni_headers"],
header_libs: [
+ "jni_headers",
"libnativedisplay_headers",
+ "libnativehelper_header_only",
],
-
}
diff --git a/libs/nativedisplay/include-private/private/android/choreographer.h b/libs/nativedisplay/include-private/private/android/choreographer.h
index 21649304bf..0f4fd4521f 100644
--- a/libs/nativedisplay/include-private/private/android/choreographer.h
+++ b/libs/nativedisplay/include-private/private/android/choreographer.h
@@ -18,7 +18,7 @@
#include <apex/choreographer.h>
#include <inttypes.h>
-#include <nativehelper/JNIHelp.h>
+#include <jni.h>
namespace android {
@@ -29,6 +29,19 @@ void AChoreographer_initJVM(JNIEnv* env);
// for consumption by callbacks.
void AChoreographer_signalRefreshRateCallbacks(int64_t vsyncPeriod);
+// Returns the vsync id of the last frame callback. Client are expected to call
+// this function from their frame callback function to get the vsyncId and pass
+// it together with a buffer or transaction to the Surface Composer. Calling
+// this function from anywhere else will return an undefined value.
+int64_t AChoreographer_getVsyncId(const AChoreographer* choreographer);
+
+// Returns the deadline timestamp (in CLOCK_MONOTONIC) of the last frame callback.
+// Client are expected to call this function from their frame callback function
+// to get the deadline and use it to know whether a frame is likely to miss
+// presentation. Calling this function from anywhere else will return an undefined
+// value.
+int64_t AChoreographer_getFrameDeadline(const AChoreographer* choreographer);
+
// Trampoline functions allowing libandroid.so to define the NDK symbols without including
// the entirety of libnativedisplay as a whole static lib. As libnativedisplay
// maintains global state, libnativedisplay can never be directly statically
diff --git a/libs/nativedisplay/include/surfacetexture/surface_texture_platform.h b/libs/nativedisplay/include/surfacetexture/surface_texture_platform.h
index f3716674c5..85fe42f6fd 100644
--- a/libs/nativedisplay/include/surfacetexture/surface_texture_platform.h
+++ b/libs/nativedisplay/include/surfacetexture/surface_texture_platform.h
@@ -19,7 +19,7 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
-#include <nativehelper/JNIHelp.h>
+#include <jni.h>
#include <system/graphics.h>
// This file provides a facade API on top of SurfaceTexture, which avoids using
diff --git a/libs/nativedisplay/libnativedisplay.map.txt b/libs/nativedisplay/libnativedisplay.map.txt
index fc59431d08..fda6a20a0b 100644
--- a/libs/nativedisplay/libnativedisplay.map.txt
+++ b/libs/nativedisplay/libnativedisplay.map.txt
@@ -29,6 +29,8 @@ LIBNATIVEDISPLAY_PLATFORM {
android::AChoreographer_routeRegisterRefreshRateCallback*;
android::AChoreographer_routeUnregisterRefreshRateCallback*;
android::AChoreographer_signalRefreshRateCallbacks*;
+ android::AChoreographer_getVsyncId*;
+ android::AChoreographer_getFrameDeadline*;
android::ADisplay_acquirePhysicalDisplays*;
android::ADisplay_release*;
android::ADisplay_getMaxSupportedFps*;
diff --git a/libs/nativedisplay/surfacetexture/ImageConsumer.cpp b/libs/nativedisplay/surfacetexture/ImageConsumer.cpp
index 16afc68b3d..365e788ea6 100644
--- a/libs/nativedisplay/surfacetexture/ImageConsumer.cpp
+++ b/libs/nativedisplay/surfacetexture/ImageConsumer.cpp
@@ -51,7 +51,15 @@ sp<GraphicBuffer> ImageConsumer::dequeueBuffer(int* outSlotid, android_dataspace
}
int slot = item.mSlot;
+ *outQueueEmpty = false;
if (item.mFence->isValid()) {
+ // If fence is not signaled, that means frame is not ready and
+ // outQueueEmpty is set to true. By the time the fence is signaled,
+ // there may be a new buffer queued. This is a proper detection for an
+ // empty queue and it is needed to avoid infinite loop in
+ // ASurfaceTexture_dequeueBuffer (see b/159921224).
+ *outQueueEmpty = item.mFence->getStatus() == Fence::Status::Unsignaled;
+
// Wait on the producer fence for the buffer to be ready.
err = fenceWait(item.mFence->get(), fencePassThroughHandle);
if (err != OK) {
@@ -112,7 +120,6 @@ sp<GraphicBuffer> ImageConsumer::dequeueBuffer(int* outSlotid, android_dataspace
st.mCurrentFrameNumber = item.mFrameNumber;
st.computeCurrentTransformMatrixLocked();
- *outQueueEmpty = false;
*outDataspace = item.mDataSpace;
*outSlotid = slot;
return st.mSlots[slot].mGraphicBuffer;
diff --git a/libs/nativedisplay/surfacetexture/surface_texture.cpp b/libs/nativedisplay/surfacetexture/surface_texture.cpp
index ebe4484873..c214ab7718 100644
--- a/libs/nativedisplay/surfacetexture/surface_texture.cpp
+++ b/libs/nativedisplay/surfacetexture/surface_texture.cpp
@@ -29,8 +29,7 @@
#include <mutex>
#include <jni.h>
-#include <nativehelper/JNIHelp.h>
-#include <nativehelper/ScopedLocalRef.h>
+#include <nativehelper/scoped_local_ref.h>
struct ASurfaceTexture {
android::sp<android::SurfaceTexture> consumer;
diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp
index 1ec73ce961..a375d43a43 100644
--- a/libs/nativewindow/AHardwareBuffer.cpp
+++ b/libs/nativewindow/AHardwareBuffer.cpp
@@ -397,6 +397,16 @@ int AHardwareBuffer_isSupported(const AHardwareBuffer_Desc* desc) {
return 0;
}
+int AHardwareBuffer_getId(const AHardwareBuffer* buffer, uint64_t* outId) {
+ if (!buffer || !outId) return BAD_VALUE;
+
+ const GraphicBuffer* gb = AHardwareBuffer_to_GraphicBuffer(buffer);
+ if (!gb) return BAD_VALUE;
+
+ *outId = gb->getId();
+
+ return OK;
+}
// ----------------------------------------------------------------------------
// VNDK functions
diff --git a/libs/nativewindow/ANativeWindow.cpp b/libs/nativewindow/ANativeWindow.cpp
index fd1793b6bc..b406a9c2fe 100644
--- a/libs/nativewindow/ANativeWindow.cpp
+++ b/libs/nativewindow/ANativeWindow.cpp
@@ -159,10 +159,8 @@ int32_t ANativeWindow_getBuffersDataSpace(ANativeWindow* window) {
}
int32_t ANativeWindow_setFrameRate(ANativeWindow* window, float frameRate, int8_t compatibility) {
- if (!window || !query(window, NATIVE_WINDOW_IS_VALID)) {
- return -EINVAL;
- }
- return native_window_set_frame_rate(window, frameRate, compatibility);
+ return ANativeWindow_setFrameRateWithSeamlessness(window, frameRate, compatibility,
+ /*shouldBeSeamless*/ true);
}
void ANativeWindow_tryAllocateBuffers(ANativeWindow* window) {
@@ -172,6 +170,13 @@ void ANativeWindow_tryAllocateBuffers(ANativeWindow* window) {
window->perform(window, NATIVE_WINDOW_ALLOCATE_BUFFERS);
}
+int32_t ANativeWindow_setFrameRateWithSeamlessness(ANativeWindow* window, float frameRate,
+ int8_t compatibility, bool shouldBeSeamless) {
+ if (!window || !query(window, NATIVE_WINDOW_IS_VALID)) {
+ return -EINVAL;
+ }
+ return native_window_set_frame_rate(window, frameRate, compatibility, shouldBeSeamless);
+}
/**************************************************************************************************
* vndk-stable
diff --git a/libs/nativewindow/Android.bp b/libs/nativewindow/Android.bp
index 8675439938..3011dccf1e 100644
--- a/libs/nativewindow/Android.bp
+++ b/libs/nativewindow/Android.bp
@@ -12,25 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- default_applicable_licenses: [
- "frameworks_native_libs_nativewindow_license",
- ],
-}
-
-// Added automatically by a large-scale-change
-// See: http://go/android-license-faq
-license {
- name: "frameworks_native_libs_nativewindow_license",
- visibility: [":__subpackages__"],
- license_kinds: [
- "SPDX-license-identifier-Apache-2.0",
- ],
- license_text: [
- "NOTICE",
- ],
-}
-
ndk_headers {
name: "libnativewindow_ndk_headers",
from: "include/android",
diff --git a/libs/nativewindow/include/android/hardware_buffer.h b/libs/nativewindow/include/android/hardware_buffer.h
index dcb05b5536..20a1f74792 100644
--- a/libs/nativewindow/include/android/hardware_buffer.h
+++ b/libs/nativewindow/include/android/hardware_buffer.h
@@ -45,14 +45,14 @@
#ifndef ANDROID_HARDWARE_BUFFER_H
#define ANDROID_HARDWARE_BUFFER_H
+#include <android/rect.h>
#include <inttypes.h>
-
#include <sys/cdefs.h>
-#include <android/rect.h>
-
__BEGIN_DECLS
+// clang-format off
+
/**
* Buffer pixel formats.
*/
@@ -201,9 +201,9 @@ enum AHardwareBuffer_UsageFlags {
AHARDWAREBUFFER_USAGE_CPU_WRITE_MASK = 0xFUL << 4,
/// The buffer will be read from by the GPU as a texture.
- AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE = 1UL << 8,
+ AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE = 1UL << 8,
/// The buffer will be written to by the GPU as a framebuffer attachment.
- AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER = 1UL << 9,
+ AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER = 1UL << 9,
/**
* The buffer will be written to by the GPU as a framebuffer
* attachment.
@@ -214,7 +214,7 @@ enum AHardwareBuffer_UsageFlags {
* attachment should also have this flag. Use the equivalent flag
* AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER to avoid this confusion.
*/
- AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT = AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER,
+ AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT = AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER,
/**
* The buffer will be used as a composer HAL overlay layer.
*
@@ -225,7 +225,7 @@ enum AHardwareBuffer_UsageFlags {
* directly through AHardwareBuffer_allocate instead of buffers allocated
* by the framework.
*/
- AHARDWAREBUFFER_USAGE_COMPOSER_OVERLAY = 1ULL << 11,
+ AHARDWAREBUFFER_USAGE_COMPOSER_OVERLAY = 1ULL << 11,
/**
* The buffer is protected from direct CPU access or being read by
* non-secure hardware, such as video encoders.
@@ -236,19 +236,19 @@ enum AHardwareBuffer_UsageFlags {
* GL_EXT_protected_textures for more information on how these
* buffers are expected to behave.
*/
- AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT = 1UL << 14,
+ AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT = 1UL << 14,
/// The buffer will be read by a hardware video encoder.
- AHARDWAREBUFFER_USAGE_VIDEO_ENCODE = 1UL << 16,
+ AHARDWAREBUFFER_USAGE_VIDEO_ENCODE = 1UL << 16,
/**
* The buffer will be used for direct writes from sensors.
* When this flag is present, the format must be AHARDWAREBUFFER_FORMAT_BLOB.
*/
- AHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA = 1UL << 23,
+ AHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA = 1UL << 23,
/**
* The buffer will be used as a shader storage or uniform buffer object.
* When this flag is present, the format must be AHARDWAREBUFFER_FORMAT_BLOB.
*/
- AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER = 1UL << 24,
+ AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER = 1UL << 24,
/**
* The buffer will be used as a cube map texture.
* When this flag is present, the buffer must have a layer count
@@ -256,13 +256,13 @@ enum AHardwareBuffer_UsageFlags {
* bound to OpenGL textures using the extension
* GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
*/
- AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP = 1UL << 25,
+ AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP = 1UL << 25,
/**
* The buffer contains a complete mipmap hierarchy.
* Note that buffers with this flag must be bound to OpenGL textures using
* the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image.
*/
- AHARDWAREBUFFER_USAGE_GPU_MIPMAP_COMPLETE = 1UL << 26,
+ AHARDWAREBUFFER_USAGE_GPU_MIPMAP_COMPLETE = 1UL << 26,
AHARDWAREBUFFER_USAGE_VENDOR_0 = 1ULL << 28,
AHARDWAREBUFFER_USAGE_VENDOR_1 = 1ULL << 29,
@@ -291,8 +291,8 @@ enum AHardwareBuffer_UsageFlags {
* parameters of existing ones.
*/
typedef struct AHardwareBuffer_Desc {
- uint32_t width; ///< Width in pixels.
- uint32_t height; ///< Height in pixels.
+ uint32_t width; ///< Width in pixels.
+ uint32_t height; ///< Height in pixels.
/**
* Number of images in an image array. AHardwareBuffers with one
* layer correspond to regular 2D textures. AHardwareBuffers with
@@ -301,21 +301,21 @@ typedef struct AHardwareBuffer_Desc {
* AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP is present, the buffer is
* a cube map or a cube map array.
*/
- uint32_t layers;
- uint32_t format; ///< One of AHardwareBuffer_Format.
- uint64_t usage; ///< Combination of AHardwareBuffer_UsageFlags.
- uint32_t stride; ///< Row stride in pixels, ignored for AHardwareBuffer_allocate()
- uint32_t rfu0; ///< Initialize to zero, reserved for future use.
- uint64_t rfu1; ///< Initialize to zero, reserved for future use.
+ uint32_t layers;
+ uint32_t format; ///< One of AHardwareBuffer_Format.
+ uint64_t usage; ///< Combination of AHardwareBuffer_UsageFlags.
+ uint32_t stride; ///< Row stride in pixels, ignored for AHardwareBuffer_allocate()
+ uint32_t rfu0; ///< Initialize to zero, reserved for future use.
+ uint64_t rfu1; ///< Initialize to zero, reserved for future use.
} AHardwareBuffer_Desc;
/**
* Holds data for a single image plane.
*/
typedef struct AHardwareBuffer_Plane {
- void* data; ///< Points to first byte in plane
- uint32_t pixelStride; ///< Distance in bytes from the color channel of one pixel to the next
- uint32_t rowStride; ///< Distance in bytes from the first value of one row of the image to
+ void* _Nullable data; ///< Points to first byte in plane
+ uint32_t pixelStride; ///< Distance in bytes from the color channel of one pixel to the next
+ uint32_t rowStride; ///< Distance in bytes from the first value of one row of the image to
/// the first value of the next row.
} AHardwareBuffer_Plane;
@@ -323,8 +323,8 @@ typedef struct AHardwareBuffer_Plane {
* Holds all image planes that contain the pixel data.
*/
typedef struct AHardwareBuffer_Planes {
- uint32_t planeCount; ///< Number of distinct planes
- AHardwareBuffer_Plane planes[4]; ///< Array of image planes
+ uint32_t planeCount; ///< Number of distinct planes
+ AHardwareBuffer_Plane planes[4]; ///< Array of image planes
} AHardwareBuffer_Planes;
/**
@@ -332,6 +332,8 @@ typedef struct AHardwareBuffer_Planes {
*/
typedef struct AHardwareBuffer AHardwareBuffer;
+// clang-format on
+
/**
* Allocates a buffer that matches the passed AHardwareBuffer_Desc.
*
@@ -345,8 +347,8 @@ typedef struct AHardwareBuffer AHardwareBuffer;
* \return 0 on success, or an error number of the allocation fails for
* any reason. The returned buffer has a reference count of 1.
*/
-int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc,
- AHardwareBuffer** outBuffer) __INTRODUCED_IN(26);
+int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* _Nonnull desc,
+ AHardwareBuffer* _Nullable* _Nonnull outBuffer) __INTRODUCED_IN(26);
/**
* Acquire a reference on the given AHardwareBuffer object.
*
@@ -355,7 +357,7 @@ int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc,
*
* Available since API level 26.
*/
-void AHardwareBuffer_acquire(AHardwareBuffer* buffer) __INTRODUCED_IN(26);
+void AHardwareBuffer_acquire(AHardwareBuffer* _Nonnull buffer) __INTRODUCED_IN(26);
/**
* Remove a reference that was previously acquired with
@@ -363,7 +365,7 @@ void AHardwareBuffer_acquire(AHardwareBuffer* buffer) __INTRODUCED_IN(26);
*
* Available since API level 26.
*/
-void AHardwareBuffer_release(AHardwareBuffer* buffer) __INTRODUCED_IN(26);
+void AHardwareBuffer_release(AHardwareBuffer* _Nonnull buffer) __INTRODUCED_IN(26);
/**
* Return a description of the AHardwareBuffer in the passed
@@ -371,8 +373,8 @@ void AHardwareBuffer_release(AHardwareBuffer* buffer) __INTRODUCED_IN(26);
*
* Available since API level 26.
*/
-void AHardwareBuffer_describe(const AHardwareBuffer* buffer,
- AHardwareBuffer_Desc* outDesc) __INTRODUCED_IN(26);
+void AHardwareBuffer_describe(const AHardwareBuffer* _Nonnull buffer,
+ AHardwareBuffer_Desc* _Nonnull outDesc) __INTRODUCED_IN(26);
/**
* Lock the AHardwareBuffer for direct CPU access.
@@ -426,38 +428,9 @@ void AHardwareBuffer_describe(const AHardwareBuffer* buffer,
* has more than one layer. Error number if the lock fails for any other
* reason.
*/
-int AHardwareBuffer_lock(AHardwareBuffer* buffer, uint64_t usage,
- int32_t fence, const ARect* rect, void** outVirtualAddress) __INTRODUCED_IN(26);
-
-/**
- * Lock a potentially multi-planar AHardwareBuffer for direct CPU access.
- *
- * This function is similar to AHardwareBuffer_lock, but can lock multi-planar
- * formats. The locked planes are returned in the \a outPlanes argument. Note,
- * that multi-planar should not be confused with multi-layer images, which this
- * locking function does not support.
- *
- * YUV formats are always represented by three separate planes of data, one for
- * each color plane. The order of planes in the array is guaranteed such that
- * plane #0 is always Y, plane #1 is always U (Cb), and plane #2 is always V
- * (Cr). All other formats are represented by a single plane.
- *
- * Additional information always accompanies the buffers, describing the row
- * stride and the pixel stride for each plane.
- *
- * In case the buffer cannot be locked, \a outPlanes will contain zero planes.
- *
- * See the AHardwareBuffer_lock documentation for all other locking semantics.
- *
- * Available since API level 29.
- *
- * \return 0 on success. -EINVAL if \a buffer is NULL, the usage flags
- * are not a combination of AHARDWAREBUFFER_USAGE_CPU_*, or the buffer
- * has more than one layer. Error number if the lock fails for any other
- * reason.
- */
-int AHardwareBuffer_lockPlanes(AHardwareBuffer* buffer, uint64_t usage,
- int32_t fence, const ARect* rect, AHardwareBuffer_Planes* outPlanes) __INTRODUCED_IN(29);
+int AHardwareBuffer_lock(AHardwareBuffer* _Nonnull buffer, uint64_t usage, int32_t fence,
+ const ARect* _Nullable rect, void* _Nullable* _Nonnull outVirtualAddress)
+ __INTRODUCED_IN(26);
/**
* Unlock the AHardwareBuffer from direct CPU access.
@@ -477,7 +450,8 @@ int AHardwareBuffer_lockPlanes(AHardwareBuffer* buffer, uint64_t usage,
* \return 0 on success. -EINVAL if \a buffer is NULL. Error number if
* the unlock fails for any reason.
*/
-int AHardwareBuffer_unlock(AHardwareBuffer* buffer, int32_t* fence) __INTRODUCED_IN(26);
+int AHardwareBuffer_unlock(AHardwareBuffer* _Nonnull buffer, int32_t* _Nullable fence)
+ __INTRODUCED_IN(26);
/**
* Send the AHardwareBuffer to an AF_UNIX socket.
@@ -487,7 +461,8 @@ int AHardwareBuffer_unlock(AHardwareBuffer* buffer, int32_t* fence) __INTRODUCED
* \return 0 on success, -EINVAL if \a buffer is NULL, or an error
* number if the operation fails for any reason.
*/
-int AHardwareBuffer_sendHandleToUnixSocket(const AHardwareBuffer* buffer, int socketFd) __INTRODUCED_IN(26);
+int AHardwareBuffer_sendHandleToUnixSocket(const AHardwareBuffer* _Nonnull buffer, int socketFd)
+ __INTRODUCED_IN(26);
/**
* Receive an AHardwareBuffer from an AF_UNIX socket.
@@ -497,7 +472,40 @@ int AHardwareBuffer_sendHandleToUnixSocket(const AHardwareBuffer* buffer, int so
* \return 0 on success, -EINVAL if \a outBuffer is NULL, or an error
* number if the operation fails for any reason.
*/
-int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, AHardwareBuffer** outBuffer) __INTRODUCED_IN(26);
+int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd,
+ AHardwareBuffer* _Nullable* _Nonnull outBuffer)
+ __INTRODUCED_IN(26);
+
+/**
+ * Lock a potentially multi-planar AHardwareBuffer for direct CPU access.
+ *
+ * This function is similar to AHardwareBuffer_lock, but can lock multi-planar
+ * formats. The locked planes are returned in the \a outPlanes argument. Note,
+ * that multi-planar should not be confused with multi-layer images, which this
+ * locking function does not support.
+ *
+ * YUV formats are always represented by three separate planes of data, one for
+ * each color plane. The order of planes in the array is guaranteed such that
+ * plane #0 is always Y, plane #1 is always U (Cb), and plane #2 is always V
+ * (Cr). All other formats are represented by a single plane.
+ *
+ * Additional information always accompanies the buffers, describing the row
+ * stride and the pixel stride for each plane.
+ *
+ * In case the buffer cannot be locked, \a outPlanes will contain zero planes.
+ *
+ * See the AHardwareBuffer_lock documentation for all other locking semantics.
+ *
+ * Available since API level 29.
+ *
+ * \return 0 on success. -EINVAL if \a buffer is NULL, the usage flags
+ * are not a combination of AHARDWAREBUFFER_USAGE_CPU_*, or the buffer
+ * has more than one layer. Error number if the lock fails for any other
+ * reason.
+ */
+int AHardwareBuffer_lockPlanes(AHardwareBuffer* _Nonnull buffer, uint64_t usage, int32_t fence,
+ const ARect* _Nullable rect,
+ AHardwareBuffer_Planes* _Nonnull outPlanes) __INTRODUCED_IN(29);
/**
* Test whether the given format and usage flag combination is
@@ -518,7 +526,7 @@ int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, AHardwareBuffer** out
* \return 1 if the format and usage flag combination is allocatable,
* 0 otherwise.
*/
-int AHardwareBuffer_isSupported(const AHardwareBuffer_Desc* desc) __INTRODUCED_IN(29);
+int AHardwareBuffer_isSupported(const AHardwareBuffer_Desc* _Nonnull desc) __INTRODUCED_IN(29);
/**
* Lock an AHardwareBuffer for direct CPU access.
@@ -531,9 +539,22 @@ int AHardwareBuffer_isSupported(const AHardwareBuffer_Desc* desc) __INTRODUCED_I
*
* Available since API level 29.
*/
-int AHardwareBuffer_lockAndGetInfo(AHardwareBuffer* buffer, uint64_t usage,
- int32_t fence, const ARect* rect, void** outVirtualAddress,
- int32_t* outBytesPerPixel, int32_t* outBytesPerStride) __INTRODUCED_IN(29);
+int AHardwareBuffer_lockAndGetInfo(AHardwareBuffer* _Nonnull buffer, uint64_t usage, int32_t fence,
+ const ARect* _Nullable rect,
+ void* _Nullable* _Nonnull outVirtualAddress,
+ int32_t* _Nonnull outBytesPerPixel,
+ int32_t* _Nonnull outBytesPerStride) __INTRODUCED_IN(29);
+
+/**
+ * Get the system wide unique id for an AHardwareBuffer.
+ *
+ * Available since API level 31.
+ *
+ * \return 0 on success, -EINVAL if \a buffer or \a outId is NULL, or an error number if the
+ * operation fails for any reason.
+ */
+int AHardwareBuffer_getId(const AHardwareBuffer* _Nonnull buffer, uint64_t* _Nonnull outId)
+ __INTRODUCED_IN(31);
__END_DECLS
diff --git a/libs/nativewindow/include/android/native_window.h b/libs/nativewindow/include/android/native_window.h
index a3a45e3705..285f2fb7fe 100644
--- a/libs/nativewindow/include/android/native_window.h
+++ b/libs/nativewindow/include/android/native_window.h
@@ -34,6 +34,7 @@
#define ANDROID_NATIVE_WINDOW_H
#include <stdint.h>
+#include <stdbool.h>
#include <sys/cdefs.h>
#include <android/data_space.h>
@@ -246,6 +247,27 @@ enum ANativeWindow_FrameRateCompatibility {
};
/**
+ * Same as ANativeWindow_setFrameRateWithSeamlessness(window, frameRate, compatibility, true).
+ *
+ * See ANativeWindow_setFrameRateWithSeamlessness().
+ *
+ * Available since API level 30.
+ */
+int32_t ANativeWindow_setFrameRate(ANativeWindow* window, float frameRate, int8_t compatibility)
+ __INTRODUCED_IN(30);
+
+/**
+ * Provides a hint to the window that buffers should be preallocated ahead of
+ * time. Note that the window implementation is not guaranteed to preallocate
+ * any buffers, for instance if an implementation disallows allocation of new
+ * buffers, or if there is insufficient memory in the system to preallocate
+ * additional buffers
+ *
+ * Available since API level 30.
+ */
+void ANativeWindow_tryAllocateBuffers(ANativeWindow* window) __INTRODUCED_IN(30);
+
+/**
* Sets the intended frame rate for this window.
*
* On devices that are capable of running the display at different refresh
@@ -261,7 +283,7 @@ enum ANativeWindow_FrameRateCompatibility {
* this ANativeWindow is consumed by something other than the system compositor,
* e.g. a media codec, this call has no effect.
*
- * Available since API level 30.
+ * Available since API level 31.
*
* \param frameRate The intended frame rate of this window, in frames per
* second. 0 is a special value that indicates the app will accept the system's
@@ -274,22 +296,17 @@ enum ANativeWindow_FrameRateCompatibility {
* compatibility value may influence the system's choice of display refresh
* rate. See the ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* values for more info.
*
+ * \param shouldBeSeamless Whether display refresh rate transitions should be seamless. A
+ * seamless transition is one that doesn't have any visual interruptions, such as a black
+ * screen for a second or two. True indicates that any frame rate changes caused by this
+ * request should be seamless. False indicates that non-seamless refresh rates are also
+ * acceptable.
+ *
* \return 0 for success, -EINVAL if the window, frame rate, or compatibility
* value are invalid.
*/
-int32_t ANativeWindow_setFrameRate(ANativeWindow* window, float frameRate, int8_t compatibility)
- __INTRODUCED_IN(30);
-
-/**
- * Provides a hint to the window that buffers should be preallocated ahead of
- * time. Note that the window implementation is not guaranteed to preallocate
- * any buffers, for instance if an implementation disallows allocation of new
- * buffers, or if there is insufficient memory in the system to preallocate
- * additional buffers
- *
- * Available since API level 30.
- */
-void ANativeWindow_tryAllocateBuffers(ANativeWindow* window);
+int32_t ANativeWindow_setFrameRateWithSeamlessness(ANativeWindow* window, float frameRate,
+ int8_t compatibility, bool shouldBeSeamless) __INTRODUCED_IN(31);
#ifdef __cplusplus
};
diff --git a/libs/nativewindow/include/apex/window.h b/libs/nativewindow/include/apex/window.h
index 2d1354cdf1..0923438eec 100644
--- a/libs/nativewindow/include/apex/window.h
+++ b/libs/nativewindow/include/apex/window.h
@@ -39,6 +39,19 @@ enum ANativeWindowPerform {
// clang-format on
};
+/*
+ * Internal extension of compatibility value for ANativeWindow_setFrameRate. */
+enum ANativeWindow_FrameRateCompatibilityInternal {
+ /**
+ * This surface belongs to an app on the High Refresh Rate Deny list, and needs the display
+ * to operate at the exact frame rate.
+ *
+ * This is used internally by the platform and should not be used by apps.
+ * @hide
+ */
+ ANATIVEWINDOW_FRAME_RATE_EXACT = 100,
+};
+
/**
* Prototype of the function that an ANativeWindow implementation would call
* when ANativeWindow_cancelBuffer is called.
diff --git a/libs/nativewindow/include/system/window.h b/libs/nativewindow/include/system/window.h
index b78fc5dbbc..7aa2cf4404 100644
--- a/libs/nativewindow/include/system/window.h
+++ b/libs/nativewindow/include/system/window.h
@@ -255,6 +255,8 @@ enum {
NATIVE_WINDOW_ALLOCATE_BUFFERS = 45, /* private */
NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER = 46, /* private */
NATIVE_WINDOW_SET_QUERY_INTERCEPTOR = 47, /* private */
+ NATIVE_WINDOW_SET_FRAME_TIMELINE_INFO = 48, /* private */
+ NATIVE_WINDOW_GET_EXTRA_BUFFER_COUNT = 49, /* private */
// clang-format on
};
@@ -1017,9 +1019,21 @@ static inline int native_window_set_auto_prerotation(struct ANativeWindow* windo
}
static inline int native_window_set_frame_rate(struct ANativeWindow* window, float frameRate,
- int8_t compatibility) {
+ int8_t compatibility, bool shouldBeSeamless) {
return window->perform(window, NATIVE_WINDOW_SET_FRAME_RATE, (double)frameRate,
- (int)compatibility);
+ (int)compatibility, (int)shouldBeSeamless);
+}
+
+static inline int native_window_set_frame_timeline_info(struct ANativeWindow* window,
+ int64_t frameTimelineVsyncId,
+ int32_t inputEventId) {
+ return window->perform(window, NATIVE_WINDOW_SET_FRAME_TIMELINE_INFO,
+ frameTimelineVsyncId, inputEventId);
+}
+
+static inline int native_window_get_extra_buffer_count(
+ struct ANativeWindow* window, int* extraBuffers) {
+ return window->perform(window, NATIVE_WINDOW_GET_EXTRA_BUFFER_COUNT, extraBuffers);
}
// ------------------------------------------------------------------------------------------------
diff --git a/libs/nativewindow/include/vndk/hardware_buffer.h b/libs/nativewindow/include/vndk/hardware_buffer.h
index 3392d7f094..50fe0b7423 100644
--- a/libs/nativewindow/include/vndk/hardware_buffer.h
+++ b/libs/nativewindow/include/vndk/hardware_buffer.h
@@ -24,7 +24,14 @@
__BEGIN_DECLS
-const native_handle_t* AHardwareBuffer_getNativeHandle(const AHardwareBuffer* buffer);
+/**
+ * Get the native handle from an AHardwareBuffer.
+ *
+ * \return a non-NULL native handle on success, NULL if \a buffer is nullptr or the operation fails
+ * for any reason.
+ */
+const native_handle_t* _Nullable AHardwareBuffer_getNativeHandle(
+ const AHardwareBuffer* _Nonnull buffer);
enum CreateFromHandleMethod {
// enum values chosen to match internal GraphicBuffer::HandleWrapMethod
@@ -33,9 +40,9 @@ enum CreateFromHandleMethod {
};
/**
- * Create a AHardwareBuffer from a native handle.
+ * Create an AHardwareBuffer from a native handle.
*
- * This function wraps a native handle in a AHardwareBuffer suitable for use by applications or
+ * This function wraps a native handle in an AHardwareBuffer suitable for use by applications or
* other parts of the system. The contents of desc will be returned by AHardwareBuffer_describe().
*
* If method is AHARDWAREBUFFER_CREATE_FROM_HANDLE_METHOD_REGISTER, the handle is assumed to be
@@ -44,10 +51,13 @@ enum CreateFromHandleMethod {
*
* If method is AHARDWAREBUFFER_CREATE_FROM_HANDLE_METHOD_CLONE, the handle will be cloned and the
* clone registered. The AHardwareBuffer will own the cloned handle but not the original.
+ *
+ * \return 0 on success, -EINVAL if \a desc or \a handle or outBuffer is NULL, or an error number if
+ * the operation fails for any reason.
*/
-int AHardwareBuffer_createFromHandle(const AHardwareBuffer_Desc* desc,
- const native_handle_t* handle, int32_t method,
- AHardwareBuffer** outBuffer);
+int AHardwareBuffer_createFromHandle(const AHardwareBuffer_Desc* _Nonnull desc,
+ const native_handle_t* _Nonnull handle, int32_t method,
+ AHardwareBuffer* _Nullable* _Nonnull outBuffer);
/**
* Buffer pixel formats.
diff --git a/libs/nativewindow/libnativewindow.map.txt b/libs/nativewindow/libnativewindow.map.txt
index 1b5d20dff7..24d0e3badc 100644
--- a/libs/nativewindow/libnativewindow.map.txt
+++ b/libs/nativewindow/libnativewindow.map.txt
@@ -4,6 +4,7 @@ LIBNATIVEWINDOW {
AHardwareBuffer_allocate;
AHardwareBuffer_createFromHandle; # llndk # apex
AHardwareBuffer_describe;
+ AHardwareBuffer_getId; # introduced=31
AHardwareBuffer_getNativeHandle; # llndk # apex
AHardwareBuffer_isSupported; # introduced=29
AHardwareBuffer_lock;
@@ -46,6 +47,7 @@ LIBNATIVEWINDOW {
ANativeWindow_setBuffersTransform;
ANativeWindow_setDequeueTimeout; # apex # introduced=30
ANativeWindow_setFrameRate; # introduced=30
+ ANativeWindow_setFrameRateWithSeamlessness; # introduced=31
ANativeWindow_setSharedBufferMode; # llndk
ANativeWindow_setSwapInterval; # llndk
ANativeWindow_setUsage; # llndk
diff --git a/libs/nativewindow/tests/AHardwareBufferTest.cpp b/libs/nativewindow/tests/AHardwareBufferTest.cpp
index 71b1f9f021..ef863b6d67 100644
--- a/libs/nativewindow/tests/AHardwareBufferTest.cpp
+++ b/libs/nativewindow/tests/AHardwareBufferTest.cpp
@@ -17,12 +17,11 @@
#define LOG_TAG "AHardwareBuffer_test"
//#define LOG_NDEBUG 0
-#include <android/hardware_buffer.h>
-#include <private/android/AHardwareBufferHelpers.h>
#include <android/hardware/graphics/common/1.0/types.h>
-#include <vndk/hardware_buffer.h>
-
#include <gtest/gtest.h>
+#include <private/android/AHardwareBufferHelpers.h>
+#include <ui/GraphicBuffer.h>
+#include <vndk/hardware_buffer.h>
using namespace android;
using android::hardware::graphics::common::V1_0::BufferUsage;
@@ -131,3 +130,43 @@ TEST(AHardwareBufferTest, GetCreateHandleTest) {
AHardwareBuffer_release(buffer);
AHardwareBuffer_release(otherBuffer);
}
+
+TEST(AHardwareBufferTest, GetIdTest) {
+ const uint32_t testWidth = 4;
+ const uint32_t testHeight = 4;
+ const uint32_t testLayers = 1;
+
+ AHardwareBuffer* ahb1 = nullptr;
+ uint64_t id1 = 0;
+ const AHardwareBuffer_Desc desc = {
+ .width = testWidth,
+ .height = testHeight,
+ .layers = testLayers,
+ .format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+ .usage = AHARDWAREBUFFER_USAGE_CPU_READ_RARELY,
+ };
+ int res = AHardwareBuffer_allocate(&desc, &ahb1);
+ EXPECT_EQ(NO_ERROR, res);
+ EXPECT_NE(nullptr, ahb1);
+ EXPECT_EQ(0, AHardwareBuffer_getId(ahb1, &id1));
+ const GraphicBuffer* gb1 = AHardwareBuffer_to_GraphicBuffer(ahb1);
+ EXPECT_NE(nullptr, gb1);
+ EXPECT_EQ(id1, gb1->getId());
+ EXPECT_NE(id1, 0);
+
+ sp<GraphicBuffer> gb2(new GraphicBuffer(testWidth,
+ testHeight,
+ PIXEL_FORMAT_RGBA_8888,
+ testLayers,
+ GraphicBuffer::USAGE_SW_READ_RARELY,
+ std::string("test")));
+ EXPECT_NE(nullptr, gb2.get());
+ const AHardwareBuffer* ahb2 = AHardwareBuffer_from_GraphicBuffer(gb2.get());
+ EXPECT_NE(nullptr, ahb2);
+ uint64_t id2 = 0;
+ EXPECT_EQ(0, AHardwareBuffer_getId(ahb2, &id2));
+ EXPECT_EQ(id2, gb2->getId());
+ EXPECT_NE(id2, 0);
+
+ EXPECT_NE(id1, id2);
+}
diff --git a/libs/nativewindow/tests/Android.bp b/libs/nativewindow/tests/Android.bp
index 27444584d8..2e4bd991e0 100644
--- a/libs/nativewindow/tests/Android.bp
+++ b/libs/nativewindow/tests/Android.bp
@@ -14,17 +14,6 @@
// limitations under the License.
//
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_libs_nativewindow_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: [
- "frameworks_native_libs_nativewindow_license",
- ],
-}
-
cc_test {
name: "libnativewindow_test",
test_suites: [
@@ -35,6 +24,7 @@ cc_test {
"liblog",
"libnativewindow",
"libsync",
+ "libui",
"libutils",
"android.hardware.graphics.common@1.0",
],
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index aae1e3157c..00540b8f68 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -1,12 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_defaults {
name: "renderengine_defaults",
cflags: [
@@ -73,23 +64,48 @@ filegroup {
],
}
+filegroup {
+ name: "librenderengine_threaded_sources",
+ srcs: [
+ "threaded/RenderEngineThreaded.cpp",
+ ],
+}
+
+filegroup {
+ name: "librenderengine_skia_sources",
+ srcs: [
+ "skia/AutoBackendTexture.cpp",
+ "skia/ColorSpaces.cpp",
+ "skia/SkiaRenderEngine.cpp",
+ "skia/SkiaGLRenderEngine.cpp",
+ "skia/debug/CaptureTimer.cpp",
+ "skia/debug/CommonPool.cpp",
+ "skia/debug/SkiaCapture.cpp",
+ "skia/filters/BlurFilter.cpp",
+ "skia/filters/LinearEffect.cpp",
+ ],
+}
+
cc_library_static {
name: "librenderengine",
defaults: ["librenderengine_defaults"],
- vendor_available: true,
- vndk: {
- enabled: true,
- },
double_loadable: true,
clang: true,
cflags: [
"-fvisibility=hidden",
"-Werror=format",
+ "-Wno-unused-parameter",
],
srcs: [
":librenderengine_sources",
":librenderengine_gl_sources",
+ ":librenderengine_threaded_sources",
+ ":librenderengine_skia_sources",
+ ],
+ include_dirs: [
+ "external/skia/src/gpu",
],
+ whole_static_libs: ["libskia"],
lto: {
thin: true,
},
diff --git a/libs/renderengine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp
index 0fdf093b2f..b2ad22d687 100644
--- a/libs/renderengine/RenderEngine.cpp
+++ b/libs/renderengine/RenderEngine.cpp
@@ -18,39 +18,69 @@
#include <cutils/properties.h>
#include <log/log.h>
-#include <private/gui/SyncFeatures.h>
#include "gl/GLESRenderEngine.h"
+#include "threaded/RenderEngineThreaded.h"
+
+#include "skia/SkiaGLRenderEngine.h"
namespace android {
namespace renderengine {
-std::unique_ptr<impl::RenderEngine> RenderEngine::create(const RenderEngineCreationArgs& args) {
+std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArgs& args) {
+ RenderEngineType renderEngineType = args.renderEngineType;
+
+ // Keep the ability to override by PROPERTIES:
char prop[PROPERTY_VALUE_MAX];
- property_get(PROPERTY_DEBUG_RENDERENGINE_BACKEND, prop, "gles");
+ property_get(PROPERTY_DEBUG_RENDERENGINE_BACKEND, prop, "");
if (strcmp(prop, "gles") == 0) {
- ALOGD("RenderEngine GLES Backend");
- return renderengine::gl::GLESRenderEngine::create(args);
+ renderEngineType = RenderEngineType::GLES;
+ }
+ if (strcmp(prop, "threaded") == 0) {
+ renderEngineType = RenderEngineType::THREADED;
+ }
+ if (strcmp(prop, "skiagl") == 0) {
+ renderEngineType = RenderEngineType::SKIA_GL;
+ }
+ if (strcmp(prop, "skiaglthreaded") == 0) {
+ renderEngineType = RenderEngineType::SKIA_GL_THREADED;
}
- ALOGE("UNKNOWN BackendType: %s, create GLES RenderEngine.", prop);
- return renderengine::gl::GLESRenderEngine::create(args);
-}
-
-RenderEngine::~RenderEngine() = default;
-
-namespace impl {
-
-RenderEngine::RenderEngine(const RenderEngineCreationArgs& args) : mArgs(args) {}
-
-RenderEngine::~RenderEngine() = default;
-bool RenderEngine::useNativeFenceSync() const {
- return SyncFeatures::getInstance().useNativeFenceSync();
+ switch (renderEngineType) {
+ case RenderEngineType::THREADED:
+ ALOGD("Threaded RenderEngine with GLES Backend");
+ return renderengine::threaded::RenderEngineThreaded::create(
+ [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); });
+ case RenderEngineType::SKIA_GL:
+ ALOGD("RenderEngine with SkiaGL Backend");
+ return renderengine::skia::SkiaGLRenderEngine::create(args);
+ case RenderEngineType::SKIA_GL_THREADED: {
+ // These need to be recreated, since they are a constant reference, and we need to
+ // let SkiaRE know that it's running as threaded, and all GL operation will happen on
+ // the same thread.
+ RenderEngineCreationArgs skiaArgs =
+ RenderEngineCreationArgs::Builder()
+ .setPixelFormat(args.pixelFormat)
+ .setImageCacheSize(args.imageCacheSize)
+ .setUseColorManagerment(args.useColorManagement)
+ .setEnableProtectedContext(args.enableProtectedContext)
+ .setPrecacheToneMapperShaderOnly(args.precacheToneMapperShaderOnly)
+ .setSupportsBackgroundBlur(args.supportsBackgroundBlur)
+ .setContextPriority(args.contextPriority)
+ .setRenderEngineType(RenderEngineType::SKIA_GL_THREADED)
+ .build();
+ ALOGD("Threaded RenderEngine with SkiaGL Backend");
+ return renderengine::threaded::RenderEngineThreaded::create([skiaArgs]() {
+ return android::renderengine::skia::SkiaGLRenderEngine::create(skiaArgs);
+ });
+ }
+ case RenderEngineType::GLES:
+ default:
+ ALOGD("RenderEngine with GLES Backend");
+ return renderengine::gl::GLESRenderEngine::create(args);
+ }
}
-bool RenderEngine::useWaitSync() const {
- return SyncFeatures::getInstance().useWaitSync();
-}
+RenderEngine::~RenderEngine() = default;
-} // namespace impl
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 56d470eecd..70ae0b288a 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -15,6 +15,7 @@
*/
//#define LOG_NDEBUG 0
+#include "EGL/egl.h"
#undef LOG_TAG
#define LOG_TAG "RenderEngine"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
@@ -51,8 +52,6 @@
#include "ProgramCache.h"
#include "filters/BlurFilter.h"
-extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
-
bool checkGlError(const char* op, int lineNumber) {
bool errorFound = false;
GLint error = glGetError();
@@ -116,6 +115,28 @@ namespace android {
namespace renderengine {
namespace gl {
+class BindNativeBufferAsFramebuffer {
+public:
+ BindNativeBufferAsFramebuffer(GLESRenderEngine& engine, ANativeWindowBuffer* buffer,
+ const bool useFramebufferCache)
+ : mEngine(engine), mFramebuffer(mEngine.getFramebufferForDrawing()), mStatus(NO_ERROR) {
+ mStatus = mFramebuffer->setNativeWindowBuffer(buffer, mEngine.isProtected(),
+ useFramebufferCache)
+ ? mEngine.bindFrameBuffer(mFramebuffer)
+ : NO_MEMORY;
+ }
+ ~BindNativeBufferAsFramebuffer() {
+ mFramebuffer->setNativeWindowBuffer(nullptr, false, /*arbitrary*/ true);
+ mEngine.unbindFrameBuffer(mFramebuffer);
+ }
+ status_t getStatus() const { return mStatus; }
+
+private:
+ GLESRenderEngine& mEngine;
+ Framebuffer* mFramebuffer;
+ status_t mStatus;
+};
+
using base::StringAppendF;
using ui::Dataspace;
@@ -201,6 +222,29 @@ static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint render
return err;
}
+std::optional<RenderEngine::ContextPriority> GLESRenderEngine::createContextPriority(
+ const RenderEngineCreationArgs& args) {
+ if (!GLExtensions::getInstance().hasContextPriority()) {
+ return std::nullopt;
+ }
+
+ switch (args.contextPriority) {
+ case RenderEngine::ContextPriority::REALTIME:
+ if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
+ return RenderEngine::ContextPriority::REALTIME;
+ } else {
+ ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
+ return RenderEngine::ContextPriority::HIGH;
+ }
+ case RenderEngine::ContextPriority::HIGH:
+ case RenderEngine::ContextPriority::MEDIUM:
+ case RenderEngine::ContextPriority::LOW:
+ return args.contextPriority;
+ default:
+ return std::nullopt;
+ }
+}
+
std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
// initialize EGL for the default display
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
@@ -208,16 +252,17 @@ std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCre
LOG_ALWAYS_FATAL("failed to initialize EGL");
}
- const auto eglVersion = eglQueryStringImplementationANDROID(display, EGL_VERSION);
+ const auto eglVersion = eglQueryString(display, EGL_VERSION);
if (!eglVersion) {
checkGlError(__FUNCTION__, __LINE__);
- LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_VERSION) failed");
+ LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
}
- const auto eglExtensions = eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS);
+ // Use the Android impl to grab EGL_NV_context_priority_realtime
+ const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
if (!eglExtensions) {
checkGlError(__FUNCTION__, __LINE__);
- LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_EXTENSIONS) failed");
+ LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
}
GLExtensions& extensions = GLExtensions::getInstance();
@@ -230,17 +275,16 @@ std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCre
config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
}
- bool useContextPriority =
- extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH;
+ const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
EGLContext protectedContext = EGL_NO_CONTEXT;
if (args.enableProtectedContext && extensions.hasProtectedContent()) {
- protectedContext = createEglContext(display, config, nullptr, useContextPriority,
- Protection::PROTECTED);
+ protectedContext =
+ createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
}
- EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
- Protection::UNPROTECTED);
+ EGLContext ctxt =
+ createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
// if can't create a GL context, we can only abort.
LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
@@ -290,7 +334,6 @@ std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCre
ALOGI("extensions: %s", extensions.getExtensions());
ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
-
return engine;
}
@@ -336,8 +379,7 @@ EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool
GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
EGLConfig config, EGLContext ctxt, EGLSurface stub,
EGLContext protectedContext, EGLSurface protectedStub)
- : renderengine::impl::RenderEngine(args),
- mEGLDisplay(display),
+ : mEGLDisplay(display),
mEGLConfig(config),
mEGLContext(ctxt),
mStubSurface(stub),
@@ -346,7 +388,8 @@ GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisp
mVpWidth(0),
mVpHeight(0),
mFramebufferImageCacheSize(args.imageCacheSize),
- mUseColorManagement(args.useColorManagement) {
+ mUseColorManagement(args.useColorManagement),
+ mPrecacheToneMapperShaderOnly(args.precacheToneMapperShaderOnly) {
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
@@ -426,24 +469,37 @@ GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisp
mPlaceholderBuffer, attributes);
ALOGE_IF(mPlaceholderImage == EGL_NO_IMAGE_KHR, "Failed to create placeholder image: %#x",
eglGetError());
+
+ mShadowTexture = std::make_unique<GLShadowTexture>();
}
GLESRenderEngine::~GLESRenderEngine() {
// Destroy the image manager first.
mImageManager = nullptr;
+ mShadowTexture = nullptr;
+ cleanFramebufferCache();
+ ProgramCache::getInstance().purgeCaches();
std::lock_guard<std::mutex> lock(mRenderingMutex);
+ glDisableVertexAttribArray(Program::position);
unbindFrameBuffer(mDrawingBuffer.get());
mDrawingBuffer = nullptr;
- while (!mFramebufferImageCache.empty()) {
- EGLImageKHR expired = mFramebufferImageCache.front().second;
- mFramebufferImageCache.pop_front();
- eglDestroyImageKHR(mEGLDisplay, expired);
- DEBUG_EGL_IMAGE_TRACKER_DESTROY();
- }
eglDestroyImageKHR(mEGLDisplay, mPlaceholderImage);
mImageCache.clear();
+ if (mStubSurface != EGL_NO_SURFACE) {
+ eglDestroySurface(mEGLDisplay, mStubSurface);
+ }
+ if (mProtectedStubSurface != EGL_NO_SURFACE) {
+ eglDestroySurface(mEGLDisplay, mProtectedStubSurface);
+ }
+ if (mEGLContext != EGL_NO_CONTEXT) {
+ eglDestroyContext(mEGLDisplay, mEGLContext);
+ }
+ if (mProtectedEGLContext != EGL_NO_CONTEXT) {
+ eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
+ }
eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(mEGLDisplay);
+ eglReleaseThread();
}
std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
@@ -460,8 +516,7 @@ Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
void GLESRenderEngine::primeCache() const {
ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
- mArgs.useColorManagement,
- mArgs.precacheToneMapperShaderOnly);
+ mUseColorManagement, mPrecacheToneMapperShaderOnly);
}
base::unique_fd GLESRenderEngine::flush() {
@@ -624,13 +679,8 @@ void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& i
}
}
-status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
- const sp<GraphicBuffer>& buffer,
- const sp<Fence>& bufferFence) {
- if (buffer == nullptr) {
- return BAD_VALUE;
- }
-
+void GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName, const sp<GraphicBuffer>& buffer,
+ const sp<Fence>& bufferFence) {
ATRACE_CALL();
bool found = false;
@@ -646,7 +696,8 @@ status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
if (!found) {
status_t cacheResult = mImageManager->cache(buffer);
if (cacheResult != NO_ERROR) {
- return cacheResult;
+ ALOGE("Error with caching buffer: %d", cacheResult);
+ return;
}
}
@@ -663,7 +714,7 @@ status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
// We failed creating the image if we got here, so bail out.
ALOGE("Failed to create an EGLImage when rendering");
bindExternalTextureImage(texName, *createImage());
- return NO_INIT;
+ return;
}
bindExternalTextureImage(texName, *cachedImage->second);
@@ -676,25 +727,26 @@ status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
base::unique_fd fenceFd(bufferFence->dup());
if (fenceFd == -1) {
ALOGE("error dup'ing fence fd: %d", errno);
- return -errno;
+ return;
}
if (!waitFence(std::move(fenceFd))) {
ALOGE("failed to wait on fence fd");
- return UNKNOWN_ERROR;
+ return;
}
} else {
status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
if (err != NO_ERROR) {
ALOGE("error waiting for fence: %d", err);
- return err;
+ return;
}
}
}
- return NO_ERROR;
+ return;
}
void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
+ ATRACE_CALL();
mImageManager->cacheAsync(buffer, nullptr);
}
@@ -725,9 +777,9 @@ status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBu
bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
if (!created) {
- ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
- buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
- buffer->getPixelFormat());
+ ALOGE("Failed to create image. id=%" PRIx64 " size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
+ buffer->getId(), buffer->getWidth(), buffer->getHeight(), buffer->getStride(),
+ buffer->getUsage(), buffer->getPixelFormat());
return NO_INIT;
}
@@ -773,6 +825,12 @@ void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
}
+int GLESRenderEngine::getContextPriority() {
+ int value;
+ eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
+ return value;
+}
+
FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
// Translate win by the rounded corners rect coordinates, to have all values in
// layer coordinate space.
@@ -945,6 +1003,7 @@ bool GLESRenderEngine::cleanupPostRender(CleanupMode mode) {
// Bind the texture to placeholder so that backing image data can be freed.
GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
+
// Release the cached fence here, so that we don't churn reallocations when
// we could no-op repeated calls of this method instead.
mLastDrawFence = nullptr;
@@ -952,6 +1011,20 @@ bool GLESRenderEngine::cleanupPostRender(CleanupMode mode) {
return true;
}
+void GLESRenderEngine::cleanFramebufferCache() {
+ std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
+ // Bind the texture to placeholder so that backing image data can be freed.
+ GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
+ glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
+
+ while (!mFramebufferImageCache.empty()) {
+ EGLImageKHR expired = mFramebufferImageCache.front().second;
+ mFramebufferImageCache.pop_front();
+ eglDestroyImageKHR(mEGLDisplay, expired);
+ DEBUG_EGL_IMAGE_TRACKER_DESTROY();
+ }
+}
+
void GLESRenderEngine::checkErrors() const {
checkErrors(nullptr);
}
@@ -1028,7 +1101,7 @@ EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer
status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
const std::vector<const LayerSettings*>& layers,
- ANativeWindowBuffer* const buffer,
+ const sp<GraphicBuffer>& buffer,
const bool useFramebufferCache, base::unique_fd&& bufferFence,
base::unique_fd* drawFence) {
ATRACE_CALL();
@@ -1065,7 +1138,9 @@ status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
const auto blurLayersSize = blurLayers.size();
if (blurLayersSize == 0) {
- fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, buffer, useFramebufferCache);
+ fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
+ buffer.get()->getNativeBuffer(),
+ useFramebufferCache);
if (fbo->getStatus() != NO_ERROR) {
ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
buffer->handle);
@@ -1123,7 +1198,9 @@ status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
if (blurLayers.size() == 0) {
// Done blurring, time to bind the native FBO and render our blur onto it.
- fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, buffer,
+ fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
+ buffer.get()
+ ->getNativeBuffer(),
useFramebufferCache);
status = fbo->getStatus();
setViewportAndProjection(display.physicalDisplay, display.clip);
@@ -1190,6 +1267,11 @@ status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
texCoords[2] = vec2(1.0, 1.0);
texCoords[3] = vec2(1.0, 0.0);
setupLayerTexturing(texture);
+
+ // Do not cache protected EGLImage, protected memory is limited.
+ if (gBuf->getUsage() & GRALLOC_USAGE_PROTECTED) {
+ unbindExternalTextureBuffer(gBuf->getId());
+ }
}
const half3 solidColor = layer->source.solidColor;
@@ -1564,7 +1646,8 @@ GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str
}
EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
- EGLContext shareContext, bool useContextPriority,
+ EGLContext shareContext,
+ std::optional<ContextPriority> contextPriority,
Protection protection) {
EGLint renderableType = 0;
if (config == EGL_NO_CONFIG) {
@@ -1587,9 +1670,23 @@ EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig conf
contextAttributes.reserve(7);
contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
contextAttributes.push_back(contextClientVersion);
- if (useContextPriority) {
+ if (contextPriority) {
contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
- contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
+ switch (*contextPriority) {
+ case ContextPriority::REALTIME:
+ contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
+ break;
+ case ContextPriority::MEDIUM:
+ contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
+ break;
+ case ContextPriority::LOW:
+ contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
+ break;
+ case ContextPriority::HIGH:
+ default:
+ contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
+ break;
+ }
}
if (protection == Protection::PROTECTED) {
contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
@@ -1766,7 +1863,7 @@ void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCor
mState.cornerRadius = 0.0f;
mState.drawShadows = true;
- setupLayerTexturing(mShadowTexture.getTexture());
+ setupLayerTexturing(mShadowTexture->getTexture());
drawMesh(mesh);
mState.drawShadows = false;
}
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index d554041f6c..64d6c6bdd7 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -48,7 +48,7 @@ namespace gl {
class GLImage;
class BlurFilter;
-class GLESRenderEngine : public impl::RenderEngine {
+class GLESRenderEngine : public RenderEngine {
public:
static std::unique_ptr<GLESRenderEngine> create(const RenderEngineCreationArgs& args);
@@ -60,22 +60,18 @@ public:
void primeCache() const override;
void genTextures(size_t count, uint32_t* names) override;
void deleteTextures(size_t count, uint32_t const* names) override;
- void bindExternalTextureImage(uint32_t texName, const Image& image) override;
- status_t bindExternalTextureBuffer(uint32_t texName, const sp<GraphicBuffer>& buffer,
- const sp<Fence>& fence) EXCLUDES(mRenderingMutex);
void cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) EXCLUDES(mRenderingMutex);
void unbindExternalTextureBuffer(uint64_t bufferId) EXCLUDES(mRenderingMutex);
- status_t bindFrameBuffer(Framebuffer* framebuffer) override;
- void unbindFrameBuffer(Framebuffer* framebuffer) override;
bool isProtected() const override { return mInProtectedContext; }
bool supportsProtectedContent() const override;
bool useProtectedContext(bool useProtectedContext) override;
status_t drawLayers(const DisplaySettings& display,
const std::vector<const LayerSettings*>& layers,
- ANativeWindowBuffer* buffer, const bool useFramebufferCache,
+ const sp<GraphicBuffer>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence, base::unique_fd* drawFence) override;
bool cleanupPostRender(CleanupMode mode) override;
+ int getContextPriority() override;
EGLDisplay getEGLDisplay() const { return mEGLDisplay; }
// Creates an output image for rendering to
@@ -102,13 +98,15 @@ public:
std::shared_ptr<ImageManager::Barrier> unbindExternalTextureBufferForTesting(uint64_t bufferId);
protected:
- Framebuffer* getFramebufferForDrawing() override;
+ Framebuffer* getFramebufferForDrawing();
void dump(std::string& result) override EXCLUDES(mRenderingMutex)
EXCLUDES(mFramebufferImageCacheMutex);
size_t getMaxTextureSize() const override;
size_t getMaxViewportDims() const override;
private:
+ friend class BindNativeBufferAsFramebuffer;
+
enum GlesVersion {
GLES_VERSION_1_0 = 0x10000,
GLES_VERSION_1_1 = 0x10001,
@@ -119,8 +117,11 @@ private:
static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
static GlesVersion parseGlesVersion(const char* str);
static EGLContext createEglContext(EGLDisplay display, EGLConfig config,
- EGLContext shareContext, bool useContextPriority,
+ EGLContext shareContext,
+ std::optional<ContextPriority> contextPriority,
Protection protection);
+ static std::optional<RenderEngine::ContextPriority> createContextPriority(
+ const RenderEngineCreationArgs& args);
static EGLSurface createStubEglPbufferSurface(EGLDisplay display, EGLConfig config,
int hwcFormat, Protection protection);
std::unique_ptr<Framebuffer> createFramebuffer();
@@ -133,6 +134,12 @@ private:
status_t cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer)
EXCLUDES(mRenderingMutex);
void unbindExternalTextureBufferInternal(uint64_t bufferId) EXCLUDES(mRenderingMutex);
+ status_t bindFrameBuffer(Framebuffer* framebuffer);
+ void unbindFrameBuffer(Framebuffer* framebuffer);
+ void bindExternalTextureImage(uint32_t texName, const Image& image);
+ void bindExternalTextureBuffer(uint32_t texName, const sp<GraphicBuffer>& buffer,
+ const sp<Fence>& fence) EXCLUDES(mRenderingMutex);
+ void cleanFramebufferCache() EXCLUDES(mFramebufferImageCacheMutex) override;
// A data space is considered HDR data space if it has BT2020 color space
// with PQ or HLG transfer function.
@@ -190,7 +197,7 @@ private:
GLuint mVpWidth;
GLuint mVpHeight;
Description mState;
- GLShadowTexture mShadowTexture;
+ std::unique_ptr<GLShadowTexture> mShadowTexture = nullptr;
mat4 mSrgbToXyz;
mat4 mDisplayP3ToXyz;
@@ -229,6 +236,10 @@ private:
// supports sRGB, DisplayP3 color spaces.
const bool mUseColorManagement = false;
+ // Whether only shaders performing tone mapping from HDR to SDR will be generated on
+ // primeCache().
+ const bool mPrecacheToneMapperShaderOnly = false;
+
// Cache of GL images that we'll store per GraphicBuffer ID
std::unordered_map<uint64_t, std::unique_ptr<Image>> mImageCache GUARDED_BY(mRenderingMutex);
std::unordered_map<uint32_t, std::optional<uint64_t>> mTextureView;
@@ -287,7 +298,7 @@ private:
friend class BlurFilter;
friend class GenericProgram;
std::unique_ptr<FlushTracer> mFlushTracer;
- std::unique_ptr<ImageManager> mImageManager = std::make_unique<ImageManager>(this);
+ std::unique_ptr<ImageManager> mImageManager;
};
} // namespace gl
diff --git a/libs/renderengine/gl/GLExtensions.cpp b/libs/renderengine/gl/GLExtensions.cpp
index 2924b0e8b3..3dd534e602 100644
--- a/libs/renderengine/gl/GLExtensions.cpp
+++ b/libs/renderengine/gl/GLExtensions.cpp
@@ -120,6 +120,10 @@ void GLExtensions::initWithEGLStrings(char const* eglVersion, char const* eglExt
if (extensionSet.hasExtension("EGL_KHR_surfaceless_context")) {
mHasSurfacelessContext = true;
}
+
+ if (extensionSet.hasExtension("EGL_NV_context_priority_realtime")) {
+ mHasRealtimePriority = true;
+ }
}
char const* GLExtensions::getEGLVersion() const {
diff --git a/libs/renderengine/gl/GLExtensions.h b/libs/renderengine/gl/GLExtensions.h
index ef000090a8..e415ff304a 100644
--- a/libs/renderengine/gl/GLExtensions.h
+++ b/libs/renderengine/gl/GLExtensions.h
@@ -41,6 +41,7 @@ public:
bool hasContextPriority() const { return mHasContextPriority; }
bool hasSurfacelessContext() const { return mHasSurfacelessContext; }
bool hasProtectedTexture() const { return mHasProtectedTexture; }
+ bool hasRealtimePriority() const { return mHasRealtimePriority; }
void initWithGLStrings(GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version,
GLubyte const* extensions);
@@ -67,6 +68,7 @@ private:
bool mHasContextPriority = false;
bool mHasSurfacelessContext = false;
bool mHasProtectedTexture = false;
+ bool mHasRealtimePriority = false;
String8 mVendor;
String8 mRenderer;
diff --git a/libs/renderengine/gl/GLFramebuffer.cpp b/libs/renderengine/gl/GLFramebuffer.cpp
index 383486b6b8..58d6caa48a 100644
--- a/libs/renderengine/gl/GLFramebuffer.cpp
+++ b/libs/renderengine/gl/GLFramebuffer.cpp
@@ -38,6 +38,7 @@ GLFramebuffer::GLFramebuffer(GLESRenderEngine& engine)
}
GLFramebuffer::~GLFramebuffer() {
+ setNativeWindowBuffer(nullptr, false, false);
glDeleteFramebuffers(1, &mFramebufferName);
glDeleteTextures(1, &mTextureName);
}
diff --git a/libs/renderengine/gl/Program.cpp b/libs/renderengine/gl/Program.cpp
index a172c562f4..26f6166761 100644
--- a/libs/renderengine/gl/Program.cpp
+++ b/libs/renderengine/gl/Program.cpp
@@ -82,6 +82,14 @@ Program::Program(const ProgramCache::Key& /*needs*/, const char* vertex, const c
}
}
+Program::~Program() {
+ glDetachShader(mProgram, mVertexShader);
+ glDetachShader(mProgram, mFragmentShader);
+ glDeleteShader(mVertexShader);
+ glDeleteShader(mFragmentShader);
+ glDeleteProgram(mProgram);
+}
+
bool Program::isValid() const {
return mInitialized;
}
diff --git a/libs/renderengine/gl/Program.h b/libs/renderengine/gl/Program.h
index 429264531f..41f1bf865e 100644
--- a/libs/renderengine/gl/Program.h
+++ b/libs/renderengine/gl/Program.h
@@ -54,7 +54,7 @@ public:
};
Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment);
- ~Program() = default;
+ ~Program();
/* whether this object is usable */
bool isValid() const;
diff --git a/libs/renderengine/gl/ProgramCache.cpp b/libs/renderengine/gl/ProgramCache.cpp
index 611755effe..5ff92402dc 100644
--- a/libs/renderengine/gl/ProgramCache.cpp
+++ b/libs/renderengine/gl/ProgramCache.cpp
@@ -181,9 +181,8 @@ ProgramCache::Key ProgramCache::computeKey(const Description& description) {
? Key::OUTPUT_TRANSFORM_MATRIX_ON
: Key::OUTPUT_TRANSFORM_MATRIX_OFF)
.set(Key::Key::DISPLAY_COLOR_TRANSFORM_MATRIX_MASK,
- description.hasDisplayColorMatrix()
- ? Key::DISPLAY_COLOR_TRANSFORM_MATRIX_ON
- : Key::DISPLAY_COLOR_TRANSFORM_MATRIX_OFF)
+ description.hasDisplayColorMatrix() ? Key::DISPLAY_COLOR_TRANSFORM_MATRIX_ON
+ : Key::DISPLAY_COLOR_TRANSFORM_MATRIX_OFF)
.set(Key::ROUNDED_CORNERS_MASK,
description.cornerRadius > 0 ? Key::ROUNDED_CORNERS_ON : Key::ROUNDED_CORNERS_OFF)
.set(Key::SHADOW_MASK, description.drawShadows ? Key::SHADOW_ON : Key::SHADOW_OFF);
@@ -665,8 +664,7 @@ String8 ProgramCache::generateFragmentShader(const Key& needs) {
)__SHADER__";
}
- if (needs.hasTransformMatrix() ||
- (needs.getInputTF() != needs.getOutputTF()) ||
+ if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF()) ||
needs.hasDisplayColorMatrix()) {
if (needs.needsToneMapping()) {
fs << "uniform float displayMaxLuminance;";
@@ -744,8 +742,7 @@ String8 ProgramCache::generateFragmentShader(const Key& needs) {
}
}
- if (needs.hasTransformMatrix() ||
- (needs.getInputTF() != needs.getOutputTF()) ||
+ if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF()) ||
needs.hasDisplayColorMatrix()) {
if (!needs.isOpaque() && needs.isPremultiplied()) {
// un-premultiply if needed before linearization
@@ -753,7 +750,8 @@ String8 ProgramCache::generateFragmentShader(const Key& needs) {
fs << "gl_FragColor.rgb = gl_FragColor.rgb / (gl_FragColor.a + 0.0019);";
}
fs << "gl_FragColor.rgb = "
- "DisplayColorMatrix(OETF(OutputTransform(OOTF(InputTransform(EOTF(gl_FragColor.rgb))))));";
+ "DisplayColorMatrix(OETF(OutputTransform(OOTF(InputTransform(EOTF(gl_FragColor.rgb)))"
+ ")));";
if (!needs.isOpaque() && needs.isPremultiplied()) {
// and re-premultiply if needed after gamma correction
diff --git a/libs/renderengine/gl/ProgramCache.h b/libs/renderengine/gl/ProgramCache.h
index b492cb384b..535d21cd52 100644
--- a/libs/renderengine/gl/ProgramCache.h
+++ b/libs/renderengine/gl/ProgramCache.h
@@ -149,7 +149,8 @@ public:
return (mKey & OUTPUT_TRANSFORM_MATRIX_MASK) == OUTPUT_TRANSFORM_MATRIX_ON;
}
inline bool hasDisplayColorMatrix() const {
- return (mKey & DISPLAY_COLOR_TRANSFORM_MATRIX_MASK) == DISPLAY_COLOR_TRANSFORM_MATRIX_ON;
+ return (mKey & DISPLAY_COLOR_TRANSFORM_MATRIX_MASK) ==
+ DISPLAY_COLOR_TRANSFORM_MATRIX_ON;
}
inline bool hasTransformMatrix() const {
return hasInputTransformMatrix() || hasOutputTransformMatrix();
@@ -202,6 +203,8 @@ public:
// if none can be found.
void useProgram(const EGLContext context, const Description& description);
+ void purgeCaches() { mCaches.clear(); }
+
private:
// compute a cache Key from a Description
static Key computeKey(const Description& description);
diff --git a/libs/renderengine/include/renderengine/DisplaySettings.h b/libs/renderengine/include/renderengine/DisplaySettings.h
index ca16d2c727..a637796267 100644
--- a/libs/renderengine/include/renderengine/DisplaySettings.h
+++ b/libs/renderengine/include/renderengine/DisplaySettings.h
@@ -47,8 +47,8 @@ struct DisplaySettings {
// DataSpace::UNKNOWN otherwise.
ui::Dataspace outputDataspace = ui::Dataspace::UNKNOWN;
- // Additional color transform to apply in linear space after transforming
- // to the output dataspace.
+ // Additional color transform to apply after transforming to the output
+ // dataspace, in non-linear space.
mat4 colorTransform = mat4();
// Region that will be cleared to (0, 0, 0, 1) prior to rendering.
diff --git a/libs/renderengine/include/renderengine/LayerSettings.h b/libs/renderengine/include/renderengine/LayerSettings.h
index 95e9367fea..7661233967 100644
--- a/libs/renderengine/include/renderengine/LayerSettings.h
+++ b/libs/renderengine/include/renderengine/LayerSettings.h
@@ -21,12 +21,14 @@
#include <math/mat4.h>
#include <math/vec3.h>
#include <renderengine/Texture.h>
+#include <ui/BlurRegion.h>
#include <ui/Fence.h>
#include <ui/FloatRect.h>
#include <ui/GraphicBuffer.h>
#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
#include <ui/Region.h>
+#include <ui/StretchEffect.h>
#include <ui/Transform.h>
namespace android {
@@ -151,6 +153,13 @@ struct LayerSettings {
ShadowSettings shadow;
int backgroundBlurRadius = 0;
+
+ std::vector<BlurRegion> blurRegions;
+
+ StretchEffect stretchEffect;
+
+ // Name associated with the layer for debugging purposes.
+ std::string name;
};
// Keep in sync with custom comparison function in
@@ -182,7 +191,29 @@ static inline bool operator==(const ShadowSettings& lhs, const ShadowSettings& r
lhs.length == rhs.length && lhs.casterIsTranslucent == rhs.casterIsTranslucent;
}
+static inline bool operator==(const BlurRegion& lhs, const BlurRegion& rhs) {
+ return lhs.alpha == rhs.alpha && lhs.cornerRadiusTL == rhs.cornerRadiusTL &&
+ lhs.cornerRadiusTR == rhs.cornerRadiusTR && lhs.cornerRadiusBL == rhs.cornerRadiusBL &&
+ lhs.cornerRadiusBR == rhs.cornerRadiusBR && lhs.blurRadius == rhs.blurRadius &&
+ lhs.left == rhs.left && lhs.top == rhs.top && lhs.right == rhs.right &&
+ lhs.bottom == rhs.bottom;
+}
+
+static inline bool operator!=(const BlurRegion& lhs, const BlurRegion& rhs) {
+ return !(lhs == rhs);
+}
+
static inline bool operator==(const LayerSettings& lhs, const LayerSettings& rhs) {
+ if (lhs.blurRegions.size() != rhs.blurRegions.size()) {
+ return false;
+ }
+ const auto size = lhs.blurRegions.size();
+ for (size_t i = 0; i < size; i++) {
+ if (lhs.blurRegions[i] != rhs.blurRegions[i]) {
+ return false;
+ }
+ }
+
return lhs.geometry == rhs.geometry && lhs.source == rhs.source && lhs.alpha == rhs.alpha &&
lhs.sourceDataspace == rhs.sourceDataspace &&
lhs.colorTransform == rhs.colorTransform &&
@@ -249,6 +280,10 @@ static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) {
*os << "\n .colorTransform = " << settings.colorTransform;
*os << "\n .disableBlending = " << settings.disableBlending;
*os << "\n .backgroundBlurRadius = " << settings.backgroundBlurRadius;
+ for (auto blurRegion : settings.blurRegions) {
+ *os << "\n";
+ PrintTo(blurRegion, os);
+ }
*os << "\n .shadow = ";
PrintTo(settings.shadow, os);
*os << "\n}";
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index 74bc44b22f..506f81ecc2 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -31,10 +31,17 @@
#include <ui/Transform.h>
/**
- * Allows to set RenderEngine backend to GLES (default) or Vulkan (NOT yet supported).
+ * Allows to set RenderEngine backend to GLES (default) or SkiaGL (NOT yet supported).
*/
#define PROPERTY_DEBUG_RENDERENGINE_BACKEND "debug.renderengine.backend"
+/**
+ * Turns on recording of skia commands in SkiaGL version of the RE. This property
+ * defines number of milliseconds for the recording to take place. A non zero value
+ * turns on the recording.
+ */
+#define PROPERTY_DEBUG_RENDERENGINE_CAPTURE_SKIA_MS "debug.renderengine.capture_skia_ms"
+
struct ANativeWindowBuffer;
namespace android {
@@ -44,12 +51,15 @@ class Region;
namespace renderengine {
-class BindNativeBufferAsFramebuffer;
class Image;
class Mesh;
class Texture;
struct RenderEngineCreationArgs;
+namespace threaded {
+class RenderEngineThreaded;
+}
+
namespace impl {
class RenderEngine;
}
@@ -65,9 +75,17 @@ public:
LOW = 1,
MEDIUM = 2,
HIGH = 3,
+ REALTIME = 4,
+ };
+
+ enum class RenderEngineType {
+ GLES = 1,
+ THREADED = 2,
+ SKIA_GL = 3,
+ SKIA_GL_THREADED = 4,
};
- static std::unique_ptr<impl::RenderEngine> create(const RenderEngineCreationArgs& args);
+ static std::unique_ptr<RenderEngine> create(const RenderEngineCreationArgs& args);
virtual ~RenderEngine() = 0;
@@ -80,16 +98,8 @@ public:
// dump the extension strings. always call the base class.
virtual void dump(std::string& result) = 0;
- virtual bool useNativeFenceSync() const = 0;
- virtual bool useWaitSync() const = 0;
virtual void genTextures(size_t count, uint32_t* names) = 0;
virtual void deleteTextures(size_t count, uint32_t const* names) = 0;
- virtual void bindExternalTextureImage(uint32_t texName, const Image& image) = 0;
- // Legacy public method used by devices that don't support native fence
- // synchronization in their GPU driver, as this method provides implicit
- // synchronization for latching buffers.
- virtual status_t bindExternalTextureBuffer(uint32_t texName, const sp<GraphicBuffer>& buffer,
- const sp<Fence>& fence) = 0;
// Caches Image resources for this buffer, but does not bind the buffer to
// a particular texture.
// Note that work is deferred to an additional thread, i.e. this call
@@ -107,10 +117,6 @@ public:
// a buffer should never occur before binding the buffer if the caller
// called {bind, cache}ExternalTextureBuffer before calling unbind.
virtual void unbindExternalTextureBuffer(uint64_t bufferId) = 0;
- // When binding a native buffer, it must be done before setViewportAndProjection
- // Returns NO_ERROR when binds successfully, NO_MEMORY when there's no memory for allocation.
- virtual status_t bindFrameBuffer(Framebuffer* framebuffer) = 0;
- virtual void unbindFrameBuffer(Framebuffer* framebuffer) = 0;
enum class CleanupMode {
CLEAN_OUTPUT_RESOURCES,
@@ -174,17 +180,16 @@ public:
// now, this always returns NO_ERROR.
virtual status_t drawLayers(const DisplaySettings& display,
const std::vector<const LayerSettings*>& layers,
- ANativeWindowBuffer* buffer, const bool useFramebufferCache,
+ const sp<GraphicBuffer>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence, base::unique_fd* drawFence) = 0;
+ virtual void cleanFramebufferCache() = 0;
+ // Returns the priority this context was actually created with. Note: this may not be
+ // the same as specified at context creation time, due to implementation limits on the
+ // number of contexts that can be created at a specific priority level in the system.
+ virtual int getContextPriority() = 0;
protected:
- // Gets a framebuffer to render to. This framebuffer may or may not be
- // cached depending on the implementation.
- //
- // Note that this method does not transfer ownership, so the caller most not
- // live longer than RenderEngine.
- virtual Framebuffer* getFramebufferForDrawing() = 0;
- friend class BindNativeBufferAsFramebuffer;
+ friend class threaded::RenderEngineThreaded;
};
struct RenderEngineCreationArgs {
@@ -195,26 +200,25 @@ struct RenderEngineCreationArgs {
bool precacheToneMapperShaderOnly;
bool supportsBackgroundBlur;
RenderEngine::ContextPriority contextPriority;
+ RenderEngine::RenderEngineType renderEngineType;
struct Builder;
private:
// must be created by Builder via constructor with full argument list
- RenderEngineCreationArgs(
- int _pixelFormat,
- uint32_t _imageCacheSize,
- bool _useColorManagement,
- bool _enableProtectedContext,
- bool _precacheToneMapperShaderOnly,
- bool _supportsBackgroundBlur,
- RenderEngine::ContextPriority _contextPriority)
- : pixelFormat(_pixelFormat)
- , imageCacheSize(_imageCacheSize)
- , useColorManagement(_useColorManagement)
- , enableProtectedContext(_enableProtectedContext)
- , precacheToneMapperShaderOnly(_precacheToneMapperShaderOnly)
- , supportsBackgroundBlur(_supportsBackgroundBlur)
- , contextPriority(_contextPriority) {}
+ RenderEngineCreationArgs(int _pixelFormat, uint32_t _imageCacheSize, bool _useColorManagement,
+ bool _enableProtectedContext, bool _precacheToneMapperShaderOnly,
+ bool _supportsBackgroundBlur,
+ RenderEngine::ContextPriority _contextPriority,
+ RenderEngine::RenderEngineType _renderEngineType)
+ : pixelFormat(_pixelFormat),
+ imageCacheSize(_imageCacheSize),
+ useColorManagement(_useColorManagement),
+ enableProtectedContext(_enableProtectedContext),
+ precacheToneMapperShaderOnly(_precacheToneMapperShaderOnly),
+ supportsBackgroundBlur(_supportsBackgroundBlur),
+ contextPriority(_contextPriority),
+ renderEngineType(_renderEngineType) {}
RenderEngineCreationArgs() = delete;
};
@@ -249,10 +253,14 @@ struct RenderEngineCreationArgs::Builder {
this->contextPriority = contextPriority;
return *this;
}
+ Builder& setRenderEngineType(RenderEngine::RenderEngineType renderEngineType) {
+ this->renderEngineType = renderEngineType;
+ return *this;
+ }
RenderEngineCreationArgs build() const {
return RenderEngineCreationArgs(pixelFormat, imageCacheSize, useColorManagement,
enableProtectedContext, precacheToneMapperShaderOnly,
- supportsBackgroundBlur, contextPriority);
+ supportsBackgroundBlur, contextPriority, renderEngineType);
}
private:
@@ -264,46 +272,9 @@ private:
bool precacheToneMapperShaderOnly = false;
bool supportsBackgroundBlur = false;
RenderEngine::ContextPriority contextPriority = RenderEngine::ContextPriority::MEDIUM;
+ RenderEngine::RenderEngineType renderEngineType = RenderEngine::RenderEngineType::GLES;
};
-class BindNativeBufferAsFramebuffer {
-public:
- BindNativeBufferAsFramebuffer(RenderEngine& engine, ANativeWindowBuffer* buffer,
- const bool useFramebufferCache)
- : mEngine(engine), mFramebuffer(mEngine.getFramebufferForDrawing()), mStatus(NO_ERROR) {
- mStatus = mFramebuffer->setNativeWindowBuffer(buffer, mEngine.isProtected(),
- useFramebufferCache)
- ? mEngine.bindFrameBuffer(mFramebuffer)
- : NO_MEMORY;
- }
- ~BindNativeBufferAsFramebuffer() {
- mFramebuffer->setNativeWindowBuffer(nullptr, false, /*arbitrary*/ true);
- mEngine.unbindFrameBuffer(mFramebuffer);
- }
- status_t getStatus() const { return mStatus; }
-
-private:
- RenderEngine& mEngine;
- Framebuffer* mFramebuffer;
- status_t mStatus;
-};
-
-namespace impl {
-
-// impl::RenderEngine contains common implementation that is graphics back-end agnostic.
-class RenderEngine : public renderengine::RenderEngine {
-public:
- virtual ~RenderEngine() = 0;
-
- bool useNativeFenceSync() const override;
- bool useWaitSync() const override;
-
-protected:
- RenderEngine(const RenderEngineCreationArgs& args);
- const RenderEngineCreationArgs mArgs;
-};
-
-} // namespace impl
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h
index 101cbb70fd..2c34da40f8 100644
--- a/libs/renderengine/include/renderengine/mock/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h
@@ -35,21 +35,12 @@ public:
RenderEngine();
~RenderEngine() override;
- MOCK_METHOD0(getFramebufferForDrawing, Framebuffer*());
MOCK_CONST_METHOD0(primeCache, void());
MOCK_METHOD1(dump, void(std::string&));
- MOCK_CONST_METHOD0(useNativeFenceSync, bool());
- MOCK_CONST_METHOD0(useWaitSync, bool());
- MOCK_CONST_METHOD0(isCurrent, bool());
MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
MOCK_METHOD2(deleteTextures, void(size_t, uint32_t const*));
- MOCK_METHOD2(bindExternalTextureImage, void(uint32_t, const renderengine::Image&));
MOCK_METHOD1(cacheExternalTextureBuffer, void(const sp<GraphicBuffer>&));
- MOCK_METHOD3(bindExternalTextureBuffer,
- status_t(uint32_t, const sp<GraphicBuffer>&, const sp<Fence>&));
MOCK_METHOD1(unbindExternalTextureBuffer, void(uint64_t));
- MOCK_METHOD1(bindFrameBuffer, status_t(renderengine::Framebuffer*));
- MOCK_METHOD1(unbindFrameBuffer, void(renderengine::Framebuffer*));
MOCK_METHOD1(drawMesh, void(const renderengine::Mesh&));
MOCK_CONST_METHOD0(getMaxTextureSize, size_t());
MOCK_CONST_METHOD0(getMaxViewportDims, size_t());
@@ -59,7 +50,10 @@ public:
MOCK_METHOD1(cleanupPostRender, bool(CleanupMode mode));
MOCK_METHOD6(drawLayers,
status_t(const DisplaySettings&, const std::vector<const LayerSettings*>&,
- ANativeWindowBuffer*, const bool, base::unique_fd&&, base::unique_fd*));
+ const sp<GraphicBuffer>&, const bool, base::unique_fd&&,
+ base::unique_fd*));
+ MOCK_METHOD0(cleanFramebufferCache, void());
+ MOCK_METHOD0(getContextPriority, int());
};
} // namespace mock
diff --git a/libs/renderengine/skia/AutoBackendTexture.cpp b/libs/renderengine/skia/AutoBackendTexture.cpp
new file mode 100644
index 0000000000..c535597aea
--- /dev/null
+++ b/libs/renderengine/skia/AutoBackendTexture.cpp
@@ -0,0 +1,122 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "AutoBackendTexture.h"
+
+#undef LOG_TAG
+#define LOG_TAG "RenderEngine"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "ColorSpaces.h"
+#include "log/log_main.h"
+#include "utils/Trace.h"
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+AutoBackendTexture::AutoBackendTexture(GrDirectContext* context, AHardwareBuffer* buffer,
+ bool isRender) {
+ ATRACE_CALL();
+ AHardwareBuffer_Desc desc;
+ AHardwareBuffer_describe(buffer, &desc);
+ bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT);
+ GrBackendFormat backendFormat =
+ GrAHardwareBufferUtils::GetBackendFormat(context, buffer, desc.format, false);
+ mBackendTexture =
+ GrAHardwareBufferUtils::MakeBackendTexture(context, buffer, desc.width, desc.height,
+ &mDeleteProc, &mUpdateProc, &mImageCtx,
+ createProtectedImage, backendFormat,
+ isRender);
+ mColorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format);
+}
+
+void AutoBackendTexture::unref(bool releaseLocalResources) {
+ if (releaseLocalResources) {
+ mSurface = nullptr;
+ mImage = nullptr;
+ }
+
+ mUsageCount--;
+ if (mUsageCount <= 0) {
+ if (mBackendTexture.isValid()) {
+ mDeleteProc(mImageCtx);
+ mBackendTexture = {};
+ }
+ delete this;
+ }
+}
+
+// releaseSurfaceProc is invoked by SkSurface, when the texture is no longer in use.
+// "releaseContext" contains an "AutoBackendTexture*".
+void AutoBackendTexture::releaseSurfaceProc(SkSurface::ReleaseContext releaseContext) {
+ AutoBackendTexture* textureRelease = reinterpret_cast<AutoBackendTexture*>(releaseContext);
+ textureRelease->unref(false);
+}
+
+// releaseImageProc is invoked by SkImage, when the texture is no longer in use.
+// "releaseContext" contains an "AutoBackendTexture*".
+void AutoBackendTexture::releaseImageProc(SkImage::ReleaseContext releaseContext) {
+ AutoBackendTexture* textureRelease = reinterpret_cast<AutoBackendTexture*>(releaseContext);
+ textureRelease->unref(false);
+}
+
+sk_sp<SkImage> AutoBackendTexture::makeImage(ui::Dataspace dataspace, SkAlphaType alphaType,
+ GrDirectContext* context) {
+ ATRACE_CALL();
+
+ if (mBackendTexture.isValid()) {
+ mUpdateProc(mImageCtx, context);
+ }
+
+ sk_sp<SkImage> image =
+ SkImage::MakeFromTexture(context, mBackendTexture, kTopLeft_GrSurfaceOrigin, mColorType,
+ alphaType, toSkColorSpace(dataspace), releaseImageProc, this);
+ if (image.get()) {
+ // The following ref will be counteracted by releaseProc, when SkImage is discarded.
+ ref();
+ }
+
+ mImage = image;
+ mDataspace = dataspace;
+ LOG_ALWAYS_FATAL_IF(mImage == nullptr, "Unable to generate SkImage from buffer");
+ return mImage;
+}
+
+sk_sp<SkSurface> AutoBackendTexture::getOrCreateSurface(ui::Dataspace dataspace,
+ GrDirectContext* context) {
+ ATRACE_CALL();
+ if (!mSurface.get() || mDataspace != dataspace) {
+ sk_sp<SkSurface> surface =
+ SkSurface::MakeFromBackendTexture(context, mBackendTexture,
+ kTopLeft_GrSurfaceOrigin, 0, mColorType,
+ toSkColorSpace(dataspace), nullptr,
+ releaseSurfaceProc, this);
+ if (surface.get()) {
+ // The following ref will be counteracted by releaseProc, when SkSurface is discarded.
+ ref();
+ }
+ mSurface = surface;
+ }
+
+ mDataspace = dataspace;
+ LOG_ALWAYS_FATAL_IF(mSurface == nullptr, "Unable to generate SkSurface");
+ return mSurface;
+}
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android \ No newline at end of file
diff --git a/libs/renderengine/skia/AutoBackendTexture.h b/libs/renderengine/skia/AutoBackendTexture.h
new file mode 100644
index 0000000000..bb758780e1
--- /dev/null
+++ b/libs/renderengine/skia/AutoBackendTexture.h
@@ -0,0 +1,111 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <GrAHardwareBufferUtils.h>
+#include <GrDirectContext.h>
+#include <SkImage.h>
+#include <SkSurface.h>
+#include <sys/types.h>
+
+#include "android-base/macros.h"
+#include "ui/GraphicTypes.h"
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+/**
+ * AutoBackendTexture manages GPU image lifetime. It is a ref-counted object
+ * that keeps GPU resources alive until the last SkImage or SkSurface object using them is
+ * destroyed.
+ */
+class AutoBackendTexture {
+public:
+ // Local reference that supports RAII-style management of an AutoBackendTexture
+ // AutoBackendTexture by itself can't be managed in a similar fashion because
+ // of shared ownership with Skia objects, so we wrap it here instead.
+ class LocalRef {
+ public:
+ LocalRef() {}
+
+ ~LocalRef() {
+ // Destroying the texture is the same as setting it to null
+ setTexture(nullptr);
+ }
+
+ // Sets the texture to locally ref-track.
+ void setTexture(AutoBackendTexture* texture) {
+ if (mTexture != nullptr) {
+ mTexture->unref(true);
+ }
+
+ mTexture = texture;
+ if (mTexture != nullptr) {
+ mTexture->ref();
+ }
+ }
+
+ AutoBackendTexture* getTexture() const { return mTexture; }
+
+ DISALLOW_COPY_AND_ASSIGN(LocalRef);
+
+ private:
+ AutoBackendTexture* mTexture = nullptr;
+ };
+
+ // Creates a GrBackendTexture whose contents come from the provided buffer.
+ AutoBackendTexture(GrDirectContext* context, AHardwareBuffer* buffer, bool isRender);
+
+ void ref() { mUsageCount++; }
+
+ // releaseLocalResources is true if the underlying SkImage and SkSurface
+ // should be deleted from local tracking.
+ void unref(bool releaseLocalResources);
+
+ // Makes a new SkImage from the texture content.
+ // As SkImages are immutable but buffer content is not, we create
+ // a new SkImage every time.
+ sk_sp<SkImage> makeImage(ui::Dataspace dataspace, SkAlphaType alphaType,
+ GrDirectContext* context);
+
+ // Makes a new SkSurface from the texture content, if needed.
+ sk_sp<SkSurface> getOrCreateSurface(ui::Dataspace dataspace, GrDirectContext* context);
+
+private:
+ // The only way to invoke dtor is with unref, when mUsageCount is 0.
+ ~AutoBackendTexture() {}
+
+ GrBackendTexture mBackendTexture;
+ GrAHardwareBufferUtils::DeleteImageProc mDeleteProc;
+ GrAHardwareBufferUtils::UpdateImageProc mUpdateProc;
+ GrAHardwareBufferUtils::TexImageCtx mImageCtx;
+
+ static void releaseSurfaceProc(SkSurface::ReleaseContext releaseContext);
+ static void releaseImageProc(SkImage::ReleaseContext releaseContext);
+
+ int mUsageCount = 0;
+
+ sk_sp<SkImage> mImage = nullptr;
+ sk_sp<SkSurface> mSurface = nullptr;
+ ui::Dataspace mDataspace = ui::Dataspace::UNKNOWN;
+ SkColorType mColorType = kUnknown_SkColorType;
+};
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/ColorSpaces.cpp b/libs/renderengine/skia/ColorSpaces.cpp
new file mode 100644
index 0000000000..ff4d348f0d
--- /dev/null
+++ b/libs/renderengine/skia/ColorSpaces.cpp
@@ -0,0 +1,56 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "ColorSpaces.h"
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+sk_sp<SkColorSpace> toSkColorSpace(ui::Dataspace dataspace) {
+ skcms_Matrix3x3 gamut;
+ switch (dataspace & HAL_DATASPACE_STANDARD_MASK) {
+ case HAL_DATASPACE_STANDARD_BT709:
+ gamut = SkNamedGamut::kSRGB;
+ break;
+ case HAL_DATASPACE_STANDARD_BT2020:
+ gamut = SkNamedGamut::kRec2020;
+ break;
+ case HAL_DATASPACE_STANDARD_DCI_P3:
+ gamut = SkNamedGamut::kDisplayP3;
+ break;
+ default:
+ gamut = SkNamedGamut::kSRGB;
+ break;
+ }
+
+ switch (dataspace & HAL_DATASPACE_TRANSFER_MASK) {
+ case HAL_DATASPACE_TRANSFER_LINEAR:
+ return SkColorSpace::MakeRGB(SkNamedTransferFn::kLinear, gamut);
+ case HAL_DATASPACE_TRANSFER_SRGB:
+ return SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, gamut);
+ case HAL_DATASPACE_TRANSFER_ST2084:
+ return SkColorSpace::MakeRGB(SkNamedTransferFn::kPQ, gamut);
+ case HAL_DATASPACE_TRANSFER_HLG:
+ return SkColorSpace::MakeRGB(SkNamedTransferFn::kHLG, gamut);
+ default:
+ return SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, gamut);
+ }
+}
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android \ No newline at end of file
diff --git a/libs/renderengine/skia/ColorSpaces.h b/libs/renderengine/skia/ColorSpaces.h
new file mode 100644
index 0000000000..2cbdeb8fcf
--- /dev/null
+++ b/libs/renderengine/skia/ColorSpaces.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "SkColorSpace.h"
+#include "ui/GraphicTypes.h"
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+// Converts an android dataspace to a supported SkColorSpace
+// Supported dataspaces are
+// 1. sRGB
+// 2. Display P3
+// 3. BT2020 PQ
+// 4. BT2020 HLG
+// Unknown primaries are mapped to BT709, and unknown transfer functions
+// are mapped to sRGB.
+sk_sp<SkColorSpace> toSkColorSpace(ui::Dataspace dataspace);
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android \ No newline at end of file
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
new file mode 100644
index 0000000000..55ec6ad351
--- /dev/null
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -0,0 +1,1166 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//#define LOG_NDEBUG 0
+#undef LOG_TAG
+#define LOG_TAG "RenderEngine"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "SkiaGLRenderEngine.h"
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GrContextOptions.h>
+#include <SkCanvas.h>
+#include <SkColorFilter.h>
+#include <SkColorMatrix.h>
+#include <SkColorSpace.h>
+#include <SkImage.h>
+#include <SkImageFilters.h>
+#include <SkRegion.h>
+#include <SkShadowUtils.h>
+#include <SkSurface.h>
+#include <android-base/stringprintf.h>
+#include <gl/GrGLInterface.h>
+#include <sync/sync.h>
+#include <ui/BlurRegion.h>
+#include <ui/DebugUtils.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/Trace.h>
+
+#include <cmath>
+#include <cstdint>
+#include <memory>
+
+#include "../gl/GLExtensions.h"
+#include "ColorSpaces.h"
+#include "SkBlendMode.h"
+#include "SkImageInfo.h"
+#include "filters/BlurFilter.h"
+#include "filters/LinearEffect.h"
+#include "log/log_main.h"
+#include "skia/debug/SkiaCapture.h"
+#include "system/graphics-base-v1.0.h"
+
+bool checkGlError(const char* op, int lineNumber);
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+using base::StringAppendF;
+
+static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
+ EGLint wanted, EGLConfig* outConfig) {
+ EGLint numConfigs = -1, n = 0;
+ eglGetConfigs(dpy, nullptr, 0, &numConfigs);
+ std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
+ eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
+ configs.resize(n);
+
+ if (!configs.empty()) {
+ if (attribute != EGL_NONE) {
+ for (EGLConfig config : configs) {
+ EGLint value = 0;
+ eglGetConfigAttrib(dpy, config, attribute, &value);
+ if (wanted == value) {
+ *outConfig = config;
+ return NO_ERROR;
+ }
+ }
+ } else {
+ // just pick the first one
+ *outConfig = configs[0];
+ return NO_ERROR;
+ }
+ }
+
+ return NAME_NOT_FOUND;
+}
+
+static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
+ EGLConfig* config) {
+ // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
+ // it is to be used with WIFI displays
+ status_t err;
+ EGLint wantedAttribute;
+ EGLint wantedAttributeValue;
+
+ std::vector<EGLint> attribs;
+ if (renderableType) {
+ const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
+ const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
+
+ // Default to 8 bits per channel.
+ const EGLint tmpAttribs[] = {
+ EGL_RENDERABLE_TYPE,
+ renderableType,
+ EGL_RECORDABLE_ANDROID,
+ EGL_TRUE,
+ EGL_SURFACE_TYPE,
+ EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
+ EGL_FRAMEBUFFER_TARGET_ANDROID,
+ EGL_TRUE,
+ EGL_RED_SIZE,
+ is1010102 ? 10 : 8,
+ EGL_GREEN_SIZE,
+ is1010102 ? 10 : 8,
+ EGL_BLUE_SIZE,
+ is1010102 ? 10 : 8,
+ EGL_ALPHA_SIZE,
+ is1010102 ? 2 : 8,
+ EGL_NONE,
+ };
+ std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
+ std::back_inserter(attribs));
+ wantedAttribute = EGL_NONE;
+ wantedAttributeValue = EGL_NONE;
+ } else {
+ // if no renderable type specified, fallback to a simplified query
+ wantedAttribute = EGL_NATIVE_VISUAL_ID;
+ wantedAttributeValue = format;
+ }
+
+ err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
+ config);
+ if (err == NO_ERROR) {
+ EGLint caveat;
+ if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
+ ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
+ }
+
+ return err;
+}
+
+std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create(
+ const RenderEngineCreationArgs& args) {
+ // initialize EGL for the default display
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ if (!eglInitialize(display, nullptr, nullptr)) {
+ LOG_ALWAYS_FATAL("failed to initialize EGL");
+ }
+
+ const auto eglVersion = eglQueryString(display, EGL_VERSION);
+ if (!eglVersion) {
+ checkGlError(__FUNCTION__, __LINE__);
+ LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
+ }
+
+ const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
+ if (!eglExtensions) {
+ checkGlError(__FUNCTION__, __LINE__);
+ LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
+ }
+
+ auto& extensions = gl::GLExtensions::getInstance();
+ extensions.initWithEGLStrings(eglVersion, eglExtensions);
+
+ // The code assumes that ES2 or later is available if this extension is
+ // supported.
+ EGLConfig config = EGL_NO_CONFIG_KHR;
+ if (!extensions.hasNoConfigContext()) {
+ config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
+ }
+
+ EGLContext protectedContext = EGL_NO_CONTEXT;
+ const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
+ if (args.enableProtectedContext && extensions.hasProtectedContent()) {
+ protectedContext =
+ createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
+ ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
+ }
+
+ EGLContext ctxt =
+ createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
+
+ // if can't create a GL context, we can only abort.
+ LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
+
+ EGLSurface placeholder = EGL_NO_SURFACE;
+ if (!extensions.hasSurfacelessContext()) {
+ placeholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
+ Protection::UNPROTECTED);
+ LOG_ALWAYS_FATAL_IF(placeholder == EGL_NO_SURFACE, "can't create placeholder pbuffer");
+ }
+ EGLBoolean success = eglMakeCurrent(display, placeholder, placeholder, ctxt);
+ LOG_ALWAYS_FATAL_IF(!success, "can't make placeholder pbuffer current");
+ extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
+ glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
+
+ EGLSurface protectedPlaceholder = EGL_NO_SURFACE;
+ if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
+ protectedPlaceholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
+ Protection::PROTECTED);
+ ALOGE_IF(protectedPlaceholder == EGL_NO_SURFACE,
+ "can't create protected placeholder pbuffer");
+ }
+
+ // initialize the renderer while GL is current
+ std::unique_ptr<SkiaGLRenderEngine> engine =
+ std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext,
+ protectedPlaceholder);
+
+ ALOGI("OpenGL ES informations:");
+ ALOGI("vendor : %s", extensions.getVendor());
+ ALOGI("renderer : %s", extensions.getRenderer());
+ ALOGI("version : %s", extensions.getVersion());
+ ALOGI("extensions: %s", extensions.getExtensions());
+ ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
+ ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
+
+ return engine;
+}
+
+EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
+ status_t err;
+ EGLConfig config;
+
+ // First try to get an ES3 config
+ err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
+ if (err != NO_ERROR) {
+ // If ES3 fails, try to get an ES2 config
+ err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
+ if (err != NO_ERROR) {
+ // If ES2 still doesn't work, probably because we're on the emulator.
+ // try a simplified query
+ ALOGW("no suitable EGLConfig found, trying a simpler query");
+ err = selectEGLConfig(display, format, 0, &config);
+ if (err != NO_ERROR) {
+ // this EGL is too lame for android
+ LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
+ }
+ }
+ }
+
+ if (logConfig) {
+ // print some debugging info
+ EGLint r, g, b, a;
+ eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
+ eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
+ eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
+ eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
+ ALOGI("EGL information:");
+ ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
+ ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
+ ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
+ ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
+ ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
+ }
+
+ return config;
+}
+
+SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
+ EGLContext ctxt, EGLSurface placeholder,
+ EGLContext protectedContext, EGLSurface protectedPlaceholder)
+ : mEGLDisplay(display),
+ mEGLContext(ctxt),
+ mPlaceholderSurface(placeholder),
+ mProtectedEGLContext(protectedContext),
+ mProtectedPlaceholderSurface(protectedPlaceholder),
+ mUseColorManagement(args.useColorManagement),
+ mRenderEngineType(args.renderEngineType) {
+ sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
+ LOG_ALWAYS_FATAL_IF(!glInterface.get());
+
+ GrContextOptions options;
+ options.fPreferExternalImagesOverES3 = true;
+ options.fDisableDistanceFieldPaths = true;
+ mGrContext = GrDirectContext::MakeGL(glInterface, options);
+ if (useProtectedContext(true)) {
+ mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options);
+ useProtectedContext(false);
+ }
+
+ if (args.supportsBackgroundBlur) {
+ ALOGD("Background Blurs Enabled");
+ mBlurFilter = new BlurFilter();
+ }
+ mCapture = std::make_unique<SkiaCapture>();
+}
+
+SkiaGLRenderEngine::~SkiaGLRenderEngine() {
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ mRuntimeEffects.clear();
+ mProtectedTextureCache.clear();
+ mTextureCache.clear();
+
+ if (mBlurFilter) {
+ delete mBlurFilter;
+ }
+
+ mCapture = nullptr;
+
+ mGrContext->flushAndSubmit(true);
+ mGrContext->abandonContext();
+
+ if (mProtectedGrContext) {
+ mProtectedGrContext->flushAndSubmit(true);
+ mProtectedGrContext->abandonContext();
+ }
+
+ if (mPlaceholderSurface != EGL_NO_SURFACE) {
+ eglDestroySurface(mEGLDisplay, mPlaceholderSurface);
+ }
+ if (mProtectedPlaceholderSurface != EGL_NO_SURFACE) {
+ eglDestroySurface(mEGLDisplay, mProtectedPlaceholderSurface);
+ }
+ if (mEGLContext != EGL_NO_CONTEXT) {
+ eglDestroyContext(mEGLDisplay, mEGLContext);
+ }
+ if (mProtectedEGLContext != EGL_NO_CONTEXT) {
+ eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
+ }
+ eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ eglTerminate(mEGLDisplay);
+ eglReleaseThread();
+}
+
+bool SkiaGLRenderEngine::supportsProtectedContent() const {
+ return mProtectedEGLContext != EGL_NO_CONTEXT;
+}
+
+bool SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
+ if (useProtectedContext == mInProtectedContext) {
+ return true;
+ }
+ if (useProtectedContext && !supportsProtectedContent()) {
+ return false;
+ }
+ const EGLSurface surface =
+ useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
+ const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
+ const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
+
+ if (success) {
+ mInProtectedContext = useProtectedContext;
+ }
+ return success;
+}
+
+base::unique_fd SkiaGLRenderEngine::flush() {
+ ATRACE_CALL();
+ if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
+ return base::unique_fd();
+ }
+
+ EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
+ if (sync == EGL_NO_SYNC_KHR) {
+ ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
+ return base::unique_fd();
+ }
+
+ // native fence fd will not be populated until flush() is done.
+ glFlush();
+
+ // get the fence fd
+ base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
+ eglDestroySyncKHR(mEGLDisplay, sync);
+ if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
+ ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
+ }
+
+ return fenceFd;
+}
+
+bool SkiaGLRenderEngine::waitFence(base::unique_fd fenceFd) {
+ if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
+ !gl::GLExtensions::getInstance().hasWaitSync()) {
+ return false;
+ }
+
+ // release the fd and transfer the ownership to EGLSync
+ EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
+ EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
+ if (sync == EGL_NO_SYNC_KHR) {
+ ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
+ return false;
+ }
+
+ // XXX: The spec draft is inconsistent as to whether this should return an
+ // EGLint or void. Ignore the return value for now, as it's not strictly
+ // needed.
+ eglWaitSyncKHR(mEGLDisplay, sync, 0);
+ EGLint error = eglGetError();
+ eglDestroySyncKHR(mEGLDisplay, sync);
+ if (error != EGL_SUCCESS) {
+ ALOGE("failed to wait for EGL native fence sync: %#x", error);
+ return false;
+ }
+
+ return true;
+}
+
+static bool hasUsage(const AHardwareBuffer_Desc& desc, uint64_t usage) {
+ return !!(desc.usage & usage);
+}
+
+static float toDegrees(uint32_t transform) {
+ switch (transform) {
+ case ui::Transform::ROT_90:
+ return 90.0;
+ case ui::Transform::ROT_180:
+ return 180.0;
+ case ui::Transform::ROT_270:
+ return 270.0;
+ default:
+ return 0.0;
+ }
+}
+
+static SkColorMatrix toSkColorMatrix(const mat4& matrix) {
+ return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
+ matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
+ matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
+ matrix[3][3], 0);
+}
+
+static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
+ int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
+ int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
+
+ // Treat unsupported dataspaces as srgb
+ if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
+ destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
+ destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
+ destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
+ }
+
+ if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
+ sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
+ sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
+ sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
+ }
+
+ const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
+ const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
+ const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
+ const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
+
+ return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
+ sourceTransfer != destTransfer;
+}
+
+static bool needsLinearEffect(const mat4& colorTransform, ui::Dataspace sourceDataspace,
+ ui::Dataspace destinationDataspace) {
+ return colorTransform != mat4() || needsToneMapping(sourceDataspace, destinationDataspace);
+}
+
+void SkiaGLRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
+ // Only run this if RE is running on its own thread. This way the access to GL
+ // operations is guaranteed to be happening on the same thread.
+ if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
+ return;
+ }
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ auto iter = mTextureCache.find(buffer->getId());
+ if (iter != mTextureCache.end()) {
+ ALOGV("Texture already exists in cache.");
+ return;
+ } else {
+ std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
+ std::make_shared<AutoBackendTexture::LocalRef>();
+ imageTextureRef->setTexture(
+ new AutoBackendTexture(mGrContext.get(), buffer->toAHardwareBuffer(), false));
+ mTextureCache.insert({buffer->getId(), imageTextureRef});
+ }
+}
+
+void SkiaGLRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
+ ATRACE_CALL();
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ mTextureCache.erase(bufferId);
+ mProtectedTextureCache.erase(bufferId);
+}
+
+sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(sk_sp<SkShader> shader,
+ const LayerSettings* layer,
+ const DisplaySettings& display,
+ bool undoPremultipliedAlpha) {
+ if (layer->stretchEffect.hasEffect()) {
+ // TODO: Implement
+ }
+ if (mUseColorManagement &&
+ needsLinearEffect(layer->colorTransform, layer->sourceDataspace, display.outputDataspace)) {
+ LinearEffect effect = LinearEffect{.inputDataspace = layer->sourceDataspace,
+ .outputDataspace = display.outputDataspace,
+ .undoPremultipliedAlpha = undoPremultipliedAlpha};
+
+ auto effectIter = mRuntimeEffects.find(effect);
+ sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
+ if (effectIter == mRuntimeEffects.end()) {
+ runtimeEffect = buildRuntimeEffect(effect);
+ mRuntimeEffects.insert({effect, runtimeEffect});
+ } else {
+ runtimeEffect = effectIter->second;
+ }
+ return createLinearEffectShader(shader, effect, runtimeEffect, layer->colorTransform,
+ display.maxLuminance,
+ layer->source.buffer.maxMasteringLuminance,
+ layer->source.buffer.maxContentLuminance);
+ }
+ return shader;
+}
+
+void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
+ if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+ // Record display settings when capture is running.
+ std::stringstream displaySettings;
+ PrintTo(display, &displaySettings);
+ // Store the DisplaySettings in additional information.
+ canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
+ SkData::MakeWithCString(displaySettings.str().c_str()));
+ }
+
+ // Before doing any drawing, let's make sure that we'll start at the origin of the display.
+ // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
+ // displays might have different scaling when compared to the physical screen.
+
+ canvas->clipRect(getSkRect(display.physicalDisplay));
+ canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
+
+ const auto clipWidth = display.clip.width();
+ const auto clipHeight = display.clip.height();
+ auto rotatedClipWidth = clipWidth;
+ auto rotatedClipHeight = clipHeight;
+ // Scale is contingent on the rotation result.
+ if (display.orientation & ui::Transform::ROT_90) {
+ std::swap(rotatedClipWidth, rotatedClipHeight);
+ }
+ const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
+ static_cast<SkScalar>(rotatedClipWidth);
+ const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
+ static_cast<SkScalar>(rotatedClipHeight);
+ canvas->scale(scaleX, scaleY);
+
+ // Canvas rotation is done by centering the clip window at the origin, rotating, translating
+ // back so that the top left corner of the clip is at (0, 0).
+ canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
+ canvas->rotate(toDegrees(display.orientation));
+ canvas->translate(-clipWidth / 2, -clipHeight / 2);
+ canvas->translate(-display.clip.left, -display.clip.top);
+}
+
+status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
+ const std::vector<const LayerSettings*>& layers,
+ const sp<GraphicBuffer>& buffer,
+ const bool useFramebufferCache,
+ base::unique_fd&& bufferFence, base::unique_fd* drawFence) {
+ ATRACE_NAME("SkiaGL::drawLayers");
+
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ if (layers.empty()) {
+ ALOGV("Drawing empty layer stack");
+ return NO_ERROR;
+ }
+
+ if (bufferFence.get() >= 0) {
+ // Duplicate the fence for passing to waitFence.
+ base::unique_fd bufferFenceDup(dup(bufferFence.get()));
+ if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
+ ATRACE_NAME("Waiting before draw");
+ sync_wait(bufferFence.get(), -1);
+ }
+ }
+ if (buffer == nullptr) {
+ ALOGE("No output buffer provided. Aborting GPU composition.");
+ return BAD_VALUE;
+ }
+
+ auto grContext = mInProtectedContext ? mProtectedGrContext : mGrContext;
+ auto& cache = mInProtectedContext ? mProtectedTextureCache : mTextureCache;
+ AHardwareBuffer_Desc bufferDesc;
+ AHardwareBuffer_describe(buffer->toAHardwareBuffer(), &bufferDesc);
+ LOG_ALWAYS_FATAL_IF(!hasUsage(bufferDesc, AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE),
+ "missing usage");
+
+ std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef = nullptr;
+ if (useFramebufferCache) {
+ auto iter = cache.find(buffer->getId());
+ if (iter != cache.end()) {
+ ALOGV("Cache hit!");
+ ATRACE_NAME("Cache hit");
+ surfaceTextureRef = iter->second;
+ }
+ }
+
+ if (surfaceTextureRef == nullptr || surfaceTextureRef->getTexture() == nullptr) {
+ ATRACE_NAME("Cache miss");
+ surfaceTextureRef = std::make_shared<AutoBackendTexture::LocalRef>();
+ surfaceTextureRef->setTexture(
+ new AutoBackendTexture(grContext.get(), buffer->toAHardwareBuffer(), true));
+ if (useFramebufferCache) {
+ ALOGD("Adding to cache");
+ cache.insert({buffer->getId(), surfaceTextureRef});
+ }
+ }
+
+ sk_sp<SkSurface> dstSurface =
+ surfaceTextureRef->getTexture()->getOrCreateSurface(mUseColorManagement
+ ? display.outputDataspace
+ : ui::Dataspace::UNKNOWN,
+ grContext.get());
+
+ SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
+ if (dstCanvas == nullptr) {
+ ALOGE("Cannot acquire canvas from Skia.");
+ return BAD_VALUE;
+ }
+
+ // Find if any layers have requested blur, we'll use that info to decide when to render to an
+ // offscreen buffer and when to render to the native buffer.
+ sk_sp<SkSurface> activeSurface(dstSurface);
+ SkCanvas* canvas = dstCanvas;
+ SkiaCapture::OffscreenState offscreenCaptureState;
+ const LayerSettings* blurCompositionLayer = nullptr;
+ if (mBlurFilter) {
+ bool requiresCompositionLayer = false;
+ for (const auto& layer : layers) {
+ if (layer->backgroundBlurRadius > 0) {
+ // when skbug.com/11208 and b/176903027 are resolved we can add the additional
+ // restriction for layer->backgroundBlurRadius < BlurFilter::kMaxCrossFadeRadius
+ requiresCompositionLayer = true;
+ }
+ for (auto region : layer->blurRegions) {
+ if (region.blurRadius < BlurFilter::kMaxCrossFadeRadius) {
+ requiresCompositionLayer = true;
+ }
+ }
+ if (requiresCompositionLayer) {
+ activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
+ canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
+ blurCompositionLayer = layer;
+ break;
+ }
+ }
+ }
+
+ canvas->save();
+ // Clear the entire canvas with a transparent black to prevent ghost images.
+ canvas->clear(SK_ColorTRANSPARENT);
+ initCanvas(canvas, display);
+
+ // TODO: clearRegion was required for SurfaceView when a buffer is not yet available but the
+ // view is still on-screen. The clear region could be re-specified as a black color layer,
+ // however.
+ if (!display.clearRegion.isEmpty()) {
+ ATRACE_NAME("ClearRegion");
+ size_t numRects = 0;
+ Rect const* rects = display.clearRegion.getArray(&numRects);
+ SkIRect skRects[numRects];
+ for (int i = 0; i < numRects; ++i) {
+ skRects[i] =
+ SkIRect::MakeLTRB(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
+ }
+ SkRegion clearRegion;
+ SkPaint paint;
+ sk_sp<SkShader> shader =
+ SkShaders::Color(SkColor4f{.fR = 0., .fG = 0., .fB = 0., .fA = 1.0},
+ toSkColorSpace(mUseColorManagement ? display.outputDataspace
+ : ui::Dataspace::UNKNOWN));
+ paint.setShader(shader);
+ clearRegion.setRects(skRects, numRects);
+ canvas->drawRegion(clearRegion, paint);
+ }
+
+ for (const auto& layer : layers) {
+ ATRACE_NAME("DrawLayer");
+
+ sk_sp<SkImage> blurInput;
+ if (blurCompositionLayer == layer) {
+ LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
+ LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
+
+ // save a snapshot of the activeSurface to use as input to the blur shaders
+ blurInput = activeSurface->makeImageSnapshot();
+
+ // TODO we could skip this step if we know the blur will cover the entire image
+ // blit the offscreen framebuffer into the destination AHB
+ SkPaint paint;
+ paint.setBlendMode(SkBlendMode::kSrc);
+ if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+ uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
+ dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
+ String8::format("SurfaceID|%" PRId64, id).c_str(),
+ nullptr);
+ dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
+ } else {
+ activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
+ }
+
+ // assign dstCanvas to canvas and ensure that the canvas state is up to date
+ canvas = dstCanvas;
+ canvas->save();
+ initCanvas(canvas, display);
+
+ LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
+ dstSurface->getCanvas()->getSaveCount());
+ LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
+ dstSurface->getCanvas()->getTotalMatrix());
+
+ // assign dstSurface to activeSurface
+ activeSurface = dstSurface;
+ }
+
+ canvas->save();
+ if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+ // Record the name of the layer if the capture is running.
+ std::stringstream layerSettings;
+ PrintTo(*layer, &layerSettings);
+ // Store the LayerSettings in additional information.
+ canvas->drawAnnotation(SkRect::MakeEmpty(), layer->name.c_str(),
+ SkData::MakeWithCString(layerSettings.str().c_str()));
+ }
+ // Layers have a local transform that should be applied to them
+ canvas->concat(getSkM44(layer->geometry.positionTransform).asM33());
+
+ const auto bounds = getSkRect(layer->geometry.boundaries);
+ if (mBlurFilter && layerHasBlur(layer)) {
+ std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
+
+ // if multiple layers have blur, then we need to take a snapshot now because
+ // only the lowest layer will have blurImage populated earlier
+ if (!blurInput) {
+ blurInput = activeSurface->makeImageSnapshot();
+ }
+ // rect to be blurred in the coordinate space of blurInput
+ const auto blurRect = canvas->getTotalMatrix().mapRect(bounds);
+
+ if (layer->backgroundBlurRadius > 0) {
+ ATRACE_NAME("BackgroundBlur");
+ auto blurredImage =
+ mBlurFilter->generate(grContext.get(), layer->backgroundBlurRadius,
+ blurInput, blurRect);
+
+ cachedBlurs[layer->backgroundBlurRadius] = blurredImage;
+
+ mBlurFilter->drawBlurRegion(canvas, getBlurRegion(layer), blurRect, blurredImage,
+ blurInput);
+ }
+ for (auto region : layer->blurRegions) {
+ if (cachedBlurs[region.blurRadius] != nullptr) {
+ ATRACE_NAME("BlurRegion");
+ cachedBlurs[region.blurRadius] =
+ mBlurFilter->generate(grContext.get(), region.blurRadius, blurInput,
+ blurRect);
+ }
+
+ mBlurFilter->drawBlurRegion(canvas, region, blurRect,
+ cachedBlurs[region.blurRadius], blurInput);
+ }
+ }
+
+ const ui::Dataspace targetDataspace = mUseColorManagement
+ ? (needsLinearEffect(layer->colorTransform, layer->sourceDataspace,
+ display.outputDataspace)
+ // If we need to map to linear space, then mark the source image with the
+ // same colorspace as the destination surface so that Skia's color
+ // management is a no-op.
+ ? display.outputDataspace
+ : layer->sourceDataspace)
+ : ui::Dataspace::UNKNOWN;
+
+ SkPaint paint;
+ if (layer->source.buffer.buffer) {
+ ATRACE_NAME("DrawImage");
+ const auto& item = layer->source.buffer;
+ std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
+ auto iter = mTextureCache.find(item.buffer->getId());
+ if (iter != mTextureCache.end()) {
+ imageTextureRef = iter->second;
+ } else {
+ imageTextureRef = std::make_shared<AutoBackendTexture::LocalRef>();
+ imageTextureRef->setTexture(new AutoBackendTexture(grContext.get(),
+ item.buffer->toAHardwareBuffer(),
+ false));
+ mTextureCache.insert({item.buffer->getId(), imageTextureRef});
+ }
+
+ sk_sp<SkImage> image =
+ imageTextureRef->getTexture()->makeImage(targetDataspace,
+ item.usePremultipliedAlpha
+ ? kPremul_SkAlphaType
+ : kUnpremul_SkAlphaType,
+ grContext.get());
+
+ auto texMatrix = getSkM44(item.textureTransform).asM33();
+ // textureTansform was intended to be passed directly into a shader, so when
+ // building the total matrix with the textureTransform we need to first
+ // normalize it, then apply the textureTransform, then scale back up.
+ texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
+ texMatrix.postScale(image->width(), image->height());
+
+ SkMatrix matrix;
+ if (!texMatrix.invert(&matrix)) {
+ matrix = texMatrix;
+ }
+ // The shader does not respect the translation, so we add it to the texture
+ // transform for the SkImage. This will make sure that the correct layer contents
+ // are drawn in the correct part of the screen.
+ matrix.postTranslate(layer->geometry.boundaries.left, layer->geometry.boundaries.top);
+
+ sk_sp<SkShader> shader;
+
+ if (layer->source.buffer.useTextureFiltering) {
+ shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
+ SkSamplingOptions(
+ {SkFilterMode::kLinear, SkMipmapMode::kNone}),
+ &matrix);
+ } else {
+ shader = image->makeShader(SkSamplingOptions(), matrix);
+ }
+
+ // Handle opaque images - it's a little nonstandard how we do this.
+ // Fundamentally we need to support SurfaceControl.Builder#setOpaque:
+ // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
+ // The important language is that when isOpaque is set, opacity is not sampled from the
+ // alpha channel, but blending may still be supported on a transaction via setAlpha. So,
+ // here's the conundrum:
+ // 1. We can't force the SkImage alpha type to kOpaque_SkAlphaType, because it's treated
+ // as an internal hint - composition is undefined when there are alpha bits present.
+ // 2. We can try to lie about the pixel layout, but that only works for RGBA8888
+ // buffers, i.e., treating them as RGBx8888 instead. But we can't do the same for
+ // RGBA1010102 because RGBx1010102 is not supported as a pixel layout for SkImages. It's
+ // also not clear what to use for F16 either, and lying about the pixel layout is a bit
+ // of a hack anyways.
+ // 3. We can't change the blendmode to src, because while this satisfies the requirement
+ // for ignoring the alpha channel, it doesn't quite satisfy the blending requirement
+ // because src always clobbers the destination content.
+ //
+ // So, what we do here instead is an additive blend mode where we compose the input
+ // image with a solid black. This might need to be reassess if this does not support
+ // FP16 incredibly well, but FP16 end-to-end isn't well supported anyway at the moment.
+ if (item.isOpaque) {
+ shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
+ SkShaders::Color(SkColors::kBlack,
+ toSkColorSpace(targetDataspace)));
+ }
+
+ paint.setShader(
+ createRuntimeEffectShader(shader, layer, display,
+ !item.isOpaque && item.usePremultipliedAlpha));
+ paint.setAlphaf(layer->alpha);
+ } else {
+ ATRACE_NAME("DrawColor");
+ const auto color = layer->source.solidColor;
+ sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
+ .fG = color.g,
+ .fB = color.b,
+ .fA = layer->alpha},
+ toSkColorSpace(targetDataspace));
+ paint.setShader(createRuntimeEffectShader(shader, layer, display,
+ /* undoPremultipliedAlpha */ false));
+ }
+
+ sk_sp<SkColorFilter> filter =
+ SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
+
+ paint.setColorFilter(filter);
+
+ if (layer->shadow.length > 0) {
+ const auto rect = layer->geometry.roundedCornersRadius > 0
+ ? getSkRect(layer->geometry.roundedCornersCrop)
+ : bounds;
+ drawShadow(canvas, rect, layer->geometry.roundedCornersRadius, layer->shadow);
+ } else {
+ // Shadows are assumed to live only on their own layer - it's not valid
+ // to draw the boundary retangles when there is already a caster shadow
+ // TODO(b/175915334): consider relaxing this restriction to enable more flexible
+ // composition - using a well-defined invalid color is long-term less error-prone.
+ // Push the clipRRect onto the clip stack. Draw the image. Pop the clip.
+ if (layer->geometry.roundedCornersRadius > 0) {
+ canvas->clipRRect(getRoundedRect(layer), true);
+ }
+ canvas->drawRect(bounds, paint);
+ }
+ canvas->restore();
+ }
+ canvas->restore();
+ mCapture->endCapture();
+ {
+ ATRACE_NAME("flush surface");
+ LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
+ activeSurface->flush();
+ }
+
+ if (drawFence != nullptr) {
+ *drawFence = flush();
+ }
+
+ // If flush failed or we don't support native fences, we need to force the
+ // gl command stream to be executed.
+ bool requireSync = drawFence == nullptr || drawFence->get() < 0;
+ if (requireSync) {
+ ATRACE_BEGIN("Submit(sync=true)");
+ } else {
+ ATRACE_BEGIN("Submit(sync=false)");
+ }
+ bool success = grContext->submit(requireSync);
+ ATRACE_END();
+ if (!success) {
+ ALOGE("Failed to flush RenderEngine commands");
+ // Chances are, something illegal happened (either the caller passed
+ // us bad parameters, or we messed up our shader generation).
+ return INVALID_OPERATION;
+ }
+
+ // checkErrors();
+ return NO_ERROR;
+}
+
+inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
+ return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
+}
+
+inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
+ return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
+}
+
+inline SkRRect SkiaGLRenderEngine::getRoundedRect(const LayerSettings* layer) {
+ const auto rect = getSkRect(layer->geometry.roundedCornersCrop);
+ const auto cornerRadius = layer->geometry.roundedCornersRadius;
+ return SkRRect::MakeRectXY(rect, cornerRadius, cornerRadius);
+}
+
+inline BlurRegion SkiaGLRenderEngine::getBlurRegion(const LayerSettings* layer) {
+ const auto rect = getSkRect(layer->geometry.boundaries);
+ const auto cornersRadius = layer->geometry.roundedCornersRadius;
+ return BlurRegion{.blurRadius = static_cast<uint32_t>(layer->backgroundBlurRadius),
+ .cornerRadiusTL = cornersRadius,
+ .cornerRadiusTR = cornersRadius,
+ .cornerRadiusBL = cornersRadius,
+ .cornerRadiusBR = cornersRadius,
+ .alpha = 1,
+ .left = static_cast<int>(rect.fLeft),
+ .top = static_cast<int>(rect.fTop),
+ .right = static_cast<int>(rect.fRight),
+ .bottom = static_cast<int>(rect.fBottom)};
+}
+
+inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings* layer) {
+ return layer->backgroundBlurRadius > 0 || layer->blurRegions.size();
+}
+
+inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) {
+ return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
+}
+
+inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) {
+ return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
+ matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
+ matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
+ matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
+}
+
+inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) {
+ return SkPoint3::Make(vector.x, vector.y, vector.z);
+}
+
+size_t SkiaGLRenderEngine::getMaxTextureSize() const {
+ return mGrContext->maxTextureSize();
+}
+
+size_t SkiaGLRenderEngine::getMaxViewportDims() const {
+ return mGrContext->maxRenderTargetSize();
+}
+
+void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRect& casterRect, float cornerRadius,
+ const ShadowSettings& settings) {
+ ATRACE_CALL();
+ const float casterZ = settings.length / 2.0f;
+ const auto shadowShape = cornerRadius > 0
+ ? SkPath::RRect(SkRRect::MakeRectXY(casterRect, cornerRadius, cornerRadius))
+ : SkPath::Rect(casterRect);
+ const auto flags =
+ settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
+
+ SkShadowUtils::DrawShadow(canvas, shadowShape, SkPoint3::Make(0, 0, casterZ),
+ getSkPoint3(settings.lightPos), settings.lightRadius,
+ getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
+ flags);
+}
+
+EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
+ EGLContext shareContext,
+ std::optional<ContextPriority> contextPriority,
+ Protection protection) {
+ EGLint renderableType = 0;
+ if (config == EGL_NO_CONFIG_KHR) {
+ renderableType = EGL_OPENGL_ES3_BIT;
+ } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
+ LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
+ }
+ EGLint contextClientVersion = 0;
+ if (renderableType & EGL_OPENGL_ES3_BIT) {
+ contextClientVersion = 3;
+ } else if (renderableType & EGL_OPENGL_ES2_BIT) {
+ contextClientVersion = 2;
+ } else if (renderableType & EGL_OPENGL_ES_BIT) {
+ contextClientVersion = 1;
+ } else {
+ LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
+ }
+
+ std::vector<EGLint> contextAttributes;
+ contextAttributes.reserve(7);
+ contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
+ contextAttributes.push_back(contextClientVersion);
+ if (contextPriority) {
+ contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
+ switch (*contextPriority) {
+ case ContextPriority::REALTIME:
+ contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
+ break;
+ case ContextPriority::MEDIUM:
+ contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
+ break;
+ case ContextPriority::LOW:
+ contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
+ break;
+ case ContextPriority::HIGH:
+ default:
+ contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
+ break;
+ }
+ }
+ if (protection == Protection::PROTECTED) {
+ contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
+ contextAttributes.push_back(EGL_TRUE);
+ }
+ contextAttributes.push_back(EGL_NONE);
+
+ EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
+
+ if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
+ // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
+ // EGL_NO_CONTEXT so that we can abort.
+ if (config != EGL_NO_CONFIG_KHR) {
+ return context;
+ }
+ // If |config| is EGL_NO_CONFIG_KHR, we speculatively try to create GLES 3 context, so we
+ // should try to fall back to GLES 2.
+ contextAttributes[1] = 2;
+ context = eglCreateContext(display, config, shareContext, contextAttributes.data());
+ }
+
+ return context;
+}
+
+std::optional<RenderEngine::ContextPriority> SkiaGLRenderEngine::createContextPriority(
+ const RenderEngineCreationArgs& args) {
+ if (!gl::GLExtensions::getInstance().hasContextPriority()) {
+ return std::nullopt;
+ }
+
+ switch (args.contextPriority) {
+ case RenderEngine::ContextPriority::REALTIME:
+ if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
+ return RenderEngine::ContextPriority::REALTIME;
+ } else {
+ ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
+ return RenderEngine::ContextPriority::HIGH;
+ }
+ case RenderEngine::ContextPriority::HIGH:
+ case RenderEngine::ContextPriority::MEDIUM:
+ case RenderEngine::ContextPriority::LOW:
+ return args.contextPriority;
+ default:
+ return std::nullopt;
+ }
+}
+
+EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display,
+ EGLConfig config, int hwcFormat,
+ Protection protection) {
+ EGLConfig placeholderConfig = config;
+ if (placeholderConfig == EGL_NO_CONFIG_KHR) {
+ placeholderConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
+ }
+ std::vector<EGLint> attributes;
+ attributes.reserve(7);
+ attributes.push_back(EGL_WIDTH);
+ attributes.push_back(1);
+ attributes.push_back(EGL_HEIGHT);
+ attributes.push_back(1);
+ if (protection == Protection::PROTECTED) {
+ attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
+ attributes.push_back(EGL_TRUE);
+ }
+ attributes.push_back(EGL_NONE);
+
+ return eglCreatePbufferSurface(display, placeholderConfig, attributes.data());
+}
+
+void SkiaGLRenderEngine::cleanFramebufferCache() {}
+
+int SkiaGLRenderEngine::getContextPriority() {
+ int value;
+ eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
+ return value;
+}
+
+void SkiaGLRenderEngine::dump(std::string& result) {
+ const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
+
+ StringAppendF(&result, "\n ------------RE-----------------\n");
+ StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
+ StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
+ StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
+ extensions.getVersion());
+ StringAppendF(&result, "%s\n", extensions.getExtensions());
+ StringAppendF(&result, "RenderEngine supports protected context: %d\n",
+ supportsProtectedContent());
+ StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
+
+ {
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ StringAppendF(&result, "RenderEngine texture cache size: %zu\n", mTextureCache.size());
+ StringAppendF(&result, "Dumping buffer ids...\n");
+ // TODO(178539829): It would be nice to know which layer these are coming from and what
+ // the texture sizes are.
+ for (const auto& [id, unused] : mTextureCache) {
+ StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
+ }
+ StringAppendF(&result, "\n");
+ StringAppendF(&result, "RenderEngine protected texture cache size: %zu\n",
+ mProtectedTextureCache.size());
+ StringAppendF(&result, "Dumping buffer ids...\n");
+ for (const auto& [id, unused] : mProtectedTextureCache) {
+ StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
+ }
+ StringAppendF(&result, "\n");
+ StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
+ for (const auto& [linearEffect, unused] : mRuntimeEffects) {
+ StringAppendF(&result, "- inputDataspace: %s\n",
+ dataspaceDetails(
+ static_cast<android_dataspace>(linearEffect.inputDataspace))
+ .c_str());
+ StringAppendF(&result, "- outputDataspace: %s\n",
+ dataspaceDetails(
+ static_cast<android_dataspace>(linearEffect.outputDataspace))
+ .c_str());
+ StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
+ linearEffect.undoPremultipliedAlpha ? "true" : "false");
+ }
+ }
+ StringAppendF(&result, "\n");
+}
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h
new file mode 100644
index 0000000000..8ef73599a4
--- /dev/null
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.h
@@ -0,0 +1,141 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SF_SKIAGLRENDERENGINE_H_
+#define SF_SKIAGLRENDERENGINE_H_
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES2/gl2.h>
+#include <GrDirectContext.h>
+#include <SkSurface.h>
+#include <android-base/thread_annotations.h>
+#include <renderengine/RenderEngine.h>
+#include <sys/types.h>
+
+#include <mutex>
+#include <unordered_map>
+
+#include "AutoBackendTexture.h"
+#include "EGL/egl.h"
+#include "SkImageInfo.h"
+#include "SkiaRenderEngine.h"
+#include "android-base/macros.h"
+#include "debug/SkiaCapture.h"
+#include "filters/BlurFilter.h"
+#include "filters/LinearEffect.h"
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+class SkiaGLRenderEngine : public skia::SkiaRenderEngine {
+public:
+ static std::unique_ptr<SkiaGLRenderEngine> create(const RenderEngineCreationArgs& args);
+ SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt,
+ EGLSurface placeholder, EGLContext protectedContext,
+ EGLSurface protectedPlaceholder);
+ ~SkiaGLRenderEngine() override EXCLUDES(mRenderingMutex);
+
+ void cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override;
+ void unbindExternalTextureBuffer(uint64_t bufferId) override;
+ status_t drawLayers(const DisplaySettings& display,
+ const std::vector<const LayerSettings*>& layers,
+ const sp<GraphicBuffer>& buffer, const bool useFramebufferCache,
+ base::unique_fd&& bufferFence, base::unique_fd* drawFence) override;
+ void cleanFramebufferCache() override;
+ int getContextPriority() override;
+ bool isProtected() const override { return mInProtectedContext; }
+ bool supportsProtectedContent() const override;
+ bool useProtectedContext(bool useProtectedContext) override;
+
+protected:
+ void dump(std::string& result) override;
+ size_t getMaxTextureSize() const override;
+ size_t getMaxViewportDims() const override;
+
+private:
+ static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
+ static EGLContext createEglContext(EGLDisplay display, EGLConfig config,
+ EGLContext shareContext,
+ std::optional<ContextPriority> contextPriority,
+ Protection protection);
+ static std::optional<RenderEngine::ContextPriority> createContextPriority(
+ const RenderEngineCreationArgs& args);
+ static EGLSurface createPlaceholderEglPbufferSurface(EGLDisplay display, EGLConfig config,
+ int hwcFormat, Protection protection);
+ inline SkRect getSkRect(const FloatRect& layer);
+ inline SkRect getSkRect(const Rect& layer);
+ inline SkRRect getRoundedRect(const LayerSettings* layer);
+ inline BlurRegion getBlurRegion(const LayerSettings* layer);
+ inline bool layerHasBlur(const LayerSettings* layer);
+ inline SkColor getSkColor(const vec4& color);
+ inline SkM44 getSkM44(const mat4& matrix);
+ inline SkPoint3 getSkPoint3(const vec3& vector);
+
+ base::unique_fd flush();
+ bool waitFence(base::unique_fd fenceFd);
+ void initCanvas(SkCanvas* canvas, const DisplaySettings& display);
+ void drawShadow(SkCanvas* canvas, const SkRect& casterRect, float casterCornerRadius,
+ const ShadowSettings& shadowSettings);
+ // If mUseColorManagement is correct and layer needsLinearEffect, it returns a linear runtime
+ // shader. Otherwise it returns the input shader.
+ sk_sp<SkShader> createRuntimeEffectShader(sk_sp<SkShader> shader, const LayerSettings* layer,
+ const DisplaySettings& display,
+ bool undoPremultipliedAlpha);
+
+ EGLDisplay mEGLDisplay;
+ EGLContext mEGLContext;
+ EGLSurface mPlaceholderSurface;
+ EGLContext mProtectedEGLContext;
+ EGLSurface mProtectedPlaceholderSurface;
+ BlurFilter* mBlurFilter = nullptr;
+
+ const bool mUseColorManagement;
+
+ // Cache of GL textures that we'll store per GraphicBuffer ID
+ std::unordered_map<uint64_t, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache
+ GUARDED_BY(mRenderingMutex);
+ std::unordered_map<uint64_t, std::shared_ptr<AutoBackendTexture::LocalRef>>
+ mProtectedTextureCache GUARDED_BY(mRenderingMutex);
+ std::unordered_map<LinearEffect, sk_sp<SkRuntimeEffect>, LinearEffectHasher> mRuntimeEffects;
+ // Mutex guarding rendering operations, so that:
+ // 1. GL operations aren't interleaved, and
+ // 2. Internal state related to rendering that is potentially modified by
+ // multiple threads is guaranteed thread-safe.
+ std::mutex mRenderingMutex;
+
+ sp<Fence> mLastDrawFence;
+
+ // Graphics context used for creating surfaces and submitting commands
+ sk_sp<GrDirectContext> mGrContext;
+ // Same as above, but for protected content (eg. DRM)
+ sk_sp<GrDirectContext> mProtectedGrContext;
+
+ bool mInProtectedContext = false;
+ // Object to capture commands send to Skia.
+ std::unique_ptr<SkiaCapture> mCapture;
+
+ // Keep this information as a local variable to determine whether the access of the GL
+ // operations is working on the same threads.
+ const RenderEngineType mRenderEngineType = RenderEngineType::SKIA_GL;
+};
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
+
+#endif /* SF_GLESRENDERENGINE_H_ */
diff --git a/libs/ui/UiConfig.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index 0ac863d718..81f0b6f970 100644
--- a/libs/ui/UiConfig.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2012 The Android Open Source Project
+ * Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,15 +14,13 @@
* limitations under the License.
*/
-#include <ui/UiConfig.h>
+//#define LOG_NDEBUG 0
+#undef LOG_TAG
+#define LOG_TAG "RenderEngine"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
namespace android {
-
-void appendUiConfigString(std::string& configStr) {
- static const char* config =
- " [libui]";
- configStr.append(config);
-}
-
-
-}; // namespace android
+namespace renderengine {
+namespace skia {} // namespace skia
+} // namespace renderengine
+} // namespace android \ No newline at end of file
diff --git a/libs/renderengine/skia/SkiaRenderEngine.h b/libs/renderengine/skia/SkiaRenderEngine.h
new file mode 100644
index 0000000000..12b8586ad7
--- /dev/null
+++ b/libs/renderengine/skia/SkiaRenderEngine.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SF_SKIARENDERENGINE_H_
+#define SF_SKIARENDERENGINE_H_
+
+#include <renderengine/RenderEngine.h>
+#include <sys/types.h>
+
+namespace android {
+
+namespace renderengine {
+
+class Mesh;
+class Texture;
+
+namespace skia {
+
+class BlurFilter;
+
+// TODO: Put common skia stuff here that can be shared between the GL & Vulkan backends
+// Currently mostly just handles all the no-op / missing APIs
+class SkiaRenderEngine : public RenderEngine {
+public:
+ static std::unique_ptr<SkiaRenderEngine> create(const RenderEngineCreationArgs& args);
+ ~SkiaRenderEngine() override {}
+
+ virtual void primeCache() const override{};
+ virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override{};
+ virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override{};
+ virtual void cacheExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/){};
+ virtual void unbindExternalTextureBuffer(uint64_t /*bufferId*/){};
+
+ virtual bool isProtected() const override { return false; } // mInProtectedContext; }
+ virtual bool supportsProtectedContent() const override { return false; };
+ virtual bool useProtectedContext(bool /*useProtectedContext*/) override { return false; };
+ virtual status_t drawLayers(const DisplaySettings& /*display*/,
+ const std::vector<const LayerSettings*>& /*layers*/,
+ const sp<GraphicBuffer>& /*buffer*/,
+ const bool /*useFramebufferCache*/,
+ base::unique_fd&& /*bufferFence*/,
+ base::unique_fd* /*drawFence*/) override {
+ return 0;
+ };
+ virtual bool cleanupPostRender(CleanupMode) override { return true; };
+ virtual int getContextPriority() override { return 0; }
+};
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
+
+#endif /* SF_GLESRENDERENGINE_H_ */ \ No newline at end of file
diff --git a/libs/renderengine/skia/debug/CaptureTimer.cpp b/libs/renderengine/skia/debug/CaptureTimer.cpp
new file mode 100644
index 0000000000..11bcdb8996
--- /dev/null
+++ b/libs/renderengine/skia/debug/CaptureTimer.cpp
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "CaptureTimer.h"
+
+#undef LOG_TAG
+#define LOG_TAG "RenderEngine"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "CommonPool.h"
+
+#include <thread>
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+void CaptureTimer::setTimeout(TimeoutCallback function, std::chrono::milliseconds delay) {
+ this->clear = false;
+ CommonPool::post([=]() {
+ if (this->clear) return;
+ std::this_thread::sleep_for(delay);
+ if (this->clear) return;
+ function();
+ });
+}
+
+void CaptureTimer::stop() {
+ this->clear = true;
+}
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android \ No newline at end of file
diff --git a/libs/renderengine/skia/debug/CaptureTimer.h b/libs/renderengine/skia/debug/CaptureTimer.h
new file mode 100644
index 0000000000..a0aa302734
--- /dev/null
+++ b/libs/renderengine/skia/debug/CaptureTimer.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <chrono>
+#include <functional>
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+/**
+ * Simple timer that times out after a given delay and executes a void
+ * callback function.
+ */
+class CaptureTimer {
+ bool clear = false;
+
+public:
+ using TimeoutCallback = std::function<void()>;
+ // Start the timeout.
+ void setTimeout(TimeoutCallback function, std::chrono::milliseconds delay);
+ // Stop and clean up.
+ void stop();
+};
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android \ No newline at end of file
diff --git a/libs/renderengine/skia/debug/CommonPool.cpp b/libs/renderengine/skia/debug/CommonPool.cpp
new file mode 100644
index 0000000000..bf15300227
--- /dev/null
+++ b/libs/renderengine/skia/debug/CommonPool.cpp
@@ -0,0 +1,98 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "CommonPool.h"
+
+#undef LOG_TAG
+#define LOG_TAG "RenderEngine"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include <sys/resource.h>
+#include <utils/Trace.h>
+
+#include <system/thread_defs.h>
+#include <array>
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+CommonPool::CommonPool() {
+ ATRACE_CALL();
+
+ CommonPool* pool = this;
+ // Create 2 workers
+ for (int i = 0; i < THREAD_COUNT; i++) {
+ std::thread worker([pool, i] {
+ {
+ std::array<char, 20> name{"reTask"};
+ snprintf(name.data(), name.size(), "reTask%d", i);
+ auto self = pthread_self();
+ pthread_setname_np(self, name.data());
+ setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_FOREGROUND);
+ }
+ pool->workerLoop();
+ });
+ worker.detach();
+ }
+}
+
+CommonPool& CommonPool::instance() {
+ static CommonPool pool;
+ return pool;
+}
+
+void CommonPool::post(Task&& task) {
+ instance().enqueue(std::move(task));
+}
+
+void CommonPool::enqueue(Task&& task) {
+ std::unique_lock lock(mLock);
+ while (mWorkQueue.size() > QUEUE_SIZE) {
+ lock.unlock();
+ ALOGW("Queue is full: %d, waiting before adding more tasks.", QUEUE_SIZE);
+ usleep(100);
+ lock.lock();
+ }
+ mWorkQueue.push(std::move(task));
+ if (mWaitingThreads == THREAD_COUNT || (mWaitingThreads > 0 && mWorkQueue.size() > 1)) {
+ mCondition.notify_one();
+ }
+}
+
+void CommonPool::workerLoop() {
+ std::unique_lock lock(mLock);
+ while (true) {
+ if (mWorkQueue.size() == 0) {
+ mWaitingThreads++;
+ mCondition.wait(lock);
+ mWaitingThreads--;
+ }
+ // Need to double-check that work is still available now that we have the lock
+ // It may have already been grabbed by a different thread
+ while (mWorkQueue.size() > 0) {
+ auto work = mWorkQueue.front();
+ mWorkQueue.pop();
+ lock.unlock();
+ work();
+ lock.lock();
+ }
+ }
+}
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android \ No newline at end of file
diff --git a/libs/renderengine/skia/debug/CommonPool.h b/libs/renderengine/skia/debug/CommonPool.h
new file mode 100644
index 0000000000..7fc3d231c6
--- /dev/null
+++ b/libs/renderengine/skia/debug/CommonPool.h
@@ -0,0 +1,70 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <log/log.h>
+
+#include <condition_variable>
+#include <functional>
+#include <future>
+#include <mutex>
+#include <queue>
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+namespace {
+#define PREVENT_COPY_AND_ASSIGN(Type) \
+private: \
+ Type(const Type&) = delete; \
+ void operator=(const Type&) = delete
+} // namespace
+
+/**
+ * Shamelessly copied from HWUI to execute Skia Capturing on the back thread in
+ * a safe manner.
+ */
+class CommonPool {
+ PREVENT_COPY_AND_ASSIGN(CommonPool);
+
+public:
+ using Task = std::function<void()>;
+ static constexpr auto THREAD_COUNT = 2;
+ static constexpr auto QUEUE_SIZE = 128;
+
+ static void post(Task&& func);
+
+private:
+ static CommonPool& instance();
+
+ CommonPool();
+ ~CommonPool() {}
+
+ void enqueue(Task&&);
+
+ void workerLoop();
+
+ std::mutex mLock;
+ std::condition_variable mCondition;
+ int mWaitingThreads = 0;
+ std::queue<Task> mWorkQueue;
+};
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/debug/README.md b/libs/renderengine/skia/debug/README.md
new file mode 100644
index 0000000000..4719e34a26
--- /dev/null
+++ b/libs/renderengine/skia/debug/README.md
@@ -0,0 +1,17 @@
+This library turns on recording of skia commands in SkiaGL version of the RE.
+The debug property defines number of milliseconds for the recording to take place.
+A non zero value turns on the recording. The recording will stop after MS specified.
+To reset the recording, set the capture_skia_ms flag to a new time. When recording
+is finished, the capture_skia_ms flag will be set to 0 to avoid circular recording.
+
+In order to allow the process to write files onto the device run:
+adb shell setenforce 0
+
+To start recording run:
+adb shell setprop debug.renderengine.capture_skia_ms 1000
+
+File will be stored in the /data/user/ directory on the device:
+adb shell ls -al /data/user/
+
+To retrieve the data from the device:
+adb pull /data/user/re_skiacapture_<timestamp>.mskp
diff --git a/libs/renderengine/skia/debug/SkiaCapture.cpp b/libs/renderengine/skia/debug/SkiaCapture.cpp
new file mode 100644
index 0000000000..40f5cf299d
--- /dev/null
+++ b/libs/renderengine/skia/debug/SkiaCapture.cpp
@@ -0,0 +1,204 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "SkiaCapture.h"
+
+#undef LOG_TAG
+#define LOG_TAG "RenderEngine"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include <android-base/properties.h>
+#include <android-base/stringprintf.h>
+#include <log/log.h>
+#include <renderengine/RenderEngine.h>
+#include <utils/Trace.h>
+
+#include "CommonPool.h"
+#include "src/utils/SkMultiPictureDocument.h"
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+// The root of the filename to write a recorded SKP to. In order for this file to
+// be written to /data/user/, user must run 'adb shell setenforce 0' in the device.
+static const std::string CAPTURED_FILENAME_BASE = "/data/user/re_skiacapture";
+
+SkiaCapture::~SkiaCapture() {
+ mTimer.stop();
+}
+
+SkCanvas* SkiaCapture::tryCapture(SkSurface* surface) NO_THREAD_SAFETY_ANALYSIS {
+ ATRACE_CALL();
+
+ // If we are not running yet, set up.
+ if (CC_LIKELY(!mCaptureRunning)) {
+ mTimerInterval = std::chrono::milliseconds(
+ base::GetIntProperty(PROPERTY_DEBUG_RENDERENGINE_CAPTURE_SKIA_MS, 0));
+ // Set up the multi-frame capture. If we fail to set it up, then just return canvas.
+ // If interval is 0, return surface.
+ if (CC_LIKELY(mTimerInterval == 0ms || !setupMultiFrameCapture())) {
+ return surface->getCanvas();
+ }
+ // Start the new timer. When timer expires, write to file.
+ mTimer.setTimeout(
+ [this] {
+ const std::scoped_lock lock(mMutex);
+ LOG_ALWAYS_FATAL_IF(mCurrentPageCanvas != nullptr);
+ writeToFile();
+ // To avoid going in circles, set the flag to 0. This way the capture can be
+ // restarted just by setting the flag and without restarting the process.
+ base::SetProperty(PROPERTY_DEBUG_RENDERENGINE_CAPTURE_SKIA_MS, "0");
+ },
+ mTimerInterval);
+ }
+
+ mMutex.lock();
+
+ // Create a canvas pointer, fill it.
+ mCurrentPageCanvas = mMultiPic->beginPage(surface->width(), surface->height());
+
+ // Setting up an nway canvas is common to any kind of capture.
+ mNwayCanvas = std::make_unique<SkNWayCanvas>(surface->width(), surface->height());
+ mNwayCanvas->addCanvas(surface->getCanvas());
+ mNwayCanvas->addCanvas(mCurrentPageCanvas);
+
+ return mNwayCanvas.get();
+}
+
+void SkiaCapture::endCapture() NO_THREAD_SAFETY_ANALYSIS {
+ ATRACE_CALL();
+ // Don't end anything if we are not running.
+ if (CC_LIKELY(!mCaptureRunning)) {
+ return;
+ }
+ // Reset the canvas pointer.
+ mCurrentPageCanvas = nullptr;
+ mNwayCanvas.reset();
+ // End page.
+ if (mMultiPic) {
+ mMultiPic->endPage();
+ }
+ mMutex.unlock();
+}
+
+SkCanvas* SkiaCapture::tryOffscreenCapture(SkSurface* surface, OffscreenState* state) {
+ ATRACE_CALL();
+ // Don't start anything if we are not running.
+ if (CC_LIKELY(!mCaptureRunning)) {
+ return surface->getCanvas();
+ }
+
+ // Create a canvas pointer, fill it.
+ state->offscreenRecorder = std::make_unique<SkPictureRecorder>();
+ SkCanvas* pictureCanvas =
+ state->offscreenRecorder->beginRecording(surface->width(), surface->height());
+
+ // Setting up an nway canvas is common to any kind of capture.
+ state->offscreenCanvas = std::make_unique<SkNWayCanvas>(surface->width(), surface->height());
+ state->offscreenCanvas->addCanvas(surface->getCanvas());
+ state->offscreenCanvas->addCanvas(pictureCanvas);
+
+ return state->offscreenCanvas.get();
+}
+
+uint64_t SkiaCapture::endOffscreenCapture(OffscreenState* state) {
+ ATRACE_CALL();
+ // Don't end anything if we are not running.
+ if (CC_LIKELY(!mCaptureRunning)) {
+ return 0;
+ }
+
+ // compute the uniqueID for this capture
+ static std::atomic<uint64_t> nextID{1};
+ const uint64_t uniqueID = nextID.fetch_add(1, std::memory_order_relaxed);
+
+ // Reset the canvas pointer as we are no longer drawing into it
+ state->offscreenCanvas.reset();
+
+ // Record the offscreen as a picture in the currently active page.
+ SkRect bounds =
+ SkRect::Make(state->offscreenRecorder->getRecordingCanvas()->imageInfo().dimensions());
+ mCurrentPageCanvas
+ ->drawAnnotation(bounds,
+ String8::format("OffscreenLayerDraw|%" PRId64, uniqueID).c_str(),
+ nullptr);
+ mCurrentPageCanvas->drawPicture(state->offscreenRecorder->finishRecordingAsPicture());
+
+ // Reset the offscreen picture recorder
+ state->offscreenRecorder.reset();
+
+ return uniqueID;
+}
+
+void SkiaCapture::writeToFile() {
+ ATRACE_CALL();
+ // Pass mMultiPic and mOpenMultiPicStream to a background thread, which will
+ // handle the heavyweight serialization work and destroy them.
+ // mOpenMultiPicStream is released to a bare pointer because keeping it in
+ // a smart pointer makes the lambda non-copyable. The lambda is only called
+ // once, so this is safe.
+ SkFILEWStream* stream = mOpenMultiPicStream.release();
+ CommonPool::post([doc = std::move(mMultiPic), stream] {
+ ALOGD("Finalizing multi frame SKP");
+ doc->close();
+ delete stream;
+ ALOGD("Multi frame SKP complete.");
+ });
+ mCaptureRunning = false;
+}
+
+bool SkiaCapture::setupMultiFrameCapture() {
+ ATRACE_CALL();
+ ALOGD("Set up multi-frame capture, ms = %llu", mTimerInterval.count());
+
+ std::string captureFile;
+ // Attach a timestamp to the file.
+ base::StringAppendF(&captureFile, "%s_%lld.mskp", CAPTURED_FILENAME_BASE.c_str(),
+ std::chrono::steady_clock::now().time_since_epoch().count());
+ auto stream = std::make_unique<SkFILEWStream>(captureFile.c_str());
+ // We own this stream and need to hold it until close() finishes.
+ if (stream->isValid()) {
+ mOpenMultiPicStream = std::move(stream);
+ mSerialContext.reset(new SkSharingSerialContext());
+ SkSerialProcs procs;
+ procs.fImageProc = SkSharingSerialContext::serializeImage;
+ procs.fImageCtx = mSerialContext.get();
+ procs.fTypefaceProc = [](SkTypeface* tf, void* ctx) {
+ return tf->serialize(SkTypeface::SerializeBehavior::kDoIncludeData);
+ };
+ // SkDocuments don't take ownership of the streams they write.
+ // we need to keep it until after mMultiPic.close()
+ // procs is passed as a pointer, but just as a method of having an optional default.
+ // procs doesn't need to outlive this Make call
+ // The last argument is a callback for the endPage behavior.
+ // See SkSharingProc.h for more explanation of this callback.
+ mMultiPic = SkMakeMultiPictureDocument(
+ mOpenMultiPicStream.get(), &procs,
+ [sharingCtx = mSerialContext.get()](const SkPicture* pic) {
+ SkSharingSerialContext::collectNonTextureImagesFromPicture(pic, sharingCtx);
+ });
+ mCaptureRunning = true;
+ return true;
+ } else {
+ ALOGE("Could not open \"%s\" for writing.", captureFile.c_str());
+ return false;
+ }
+}
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/debug/SkiaCapture.h b/libs/renderengine/skia/debug/SkiaCapture.h
new file mode 100644
index 0000000000..5e18e60f93
--- /dev/null
+++ b/libs/renderengine/skia/debug/SkiaCapture.h
@@ -0,0 +1,92 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <SkDocument.h>
+#include <SkNWayCanvas.h>
+#include <SkPictureRecorder.h>
+#include <SkSurface.h>
+
+#include <chrono>
+#include <mutex>
+
+#include "CaptureTimer.h"
+#include "tools/SkSharingProc.h"
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+using namespace std::chrono_literals;
+
+/**
+ * Class that captures frames that are sent to Skia in Render Engine. It sets up
+ * a multi frame capture and writes it into a file on the device. The capture is
+ * done based on a timer.
+ */
+class SkiaCapture {
+ using Interval = std::chrono::milliseconds;
+
+public:
+ SkiaCapture() {}
+ virtual ~SkiaCapture();
+ // Called every frame. Normally returns early with screen canvas.
+ // But when capture is enabled, returns an nwaycanvas where commands are also recorded.
+ SkCanvas* tryCapture(SkSurface* surface);
+ // Called at the end of every frame.
+ void endCapture();
+ // Returns whether the capture is running.
+ bool isCaptureRunning() { return mCaptureRunning; }
+
+ // Offscreen state member variables are private to SkiaCapture, but the allocation
+ // and lifetime is managed by the caller. This enables nested offscreen
+ // captures to occur.
+ struct OffscreenState {
+ std::unique_ptr<SkPictureRecorder> offscreenRecorder;
+ std::unique_ptr<SkNWayCanvas> offscreenCanvas;
+ };
+ SkCanvas* tryOffscreenCapture(SkSurface* surface, OffscreenState* state);
+ uint64_t endOffscreenCapture(OffscreenState* state);
+
+private:
+ // Performs the first-frame work of a multi frame SKP capture. Returns true if successful.
+ bool setupMultiFrameCapture();
+
+ // Closes the recording and serializes sequence to a file.
+ void writeToFile();
+
+ // Multi frame serialization stream and writer used when serializing more than one frame.
+ std::unique_ptr<SkFILEWStream> mOpenMultiPicStream;
+ sk_sp<SkDocument> mMultiPic;
+ std::unique_ptr<SkSharingSerialContext> mSerialContext;
+ std::unique_ptr<SkNWayCanvas> mNwayCanvas;
+
+ SkCanvas* mCurrentPageCanvas = nullptr;
+
+ // Capturing and interval control.
+ bool mCaptureRunning = false;
+ CaptureTimer mTimer;
+ Interval mTimerInterval = 0ms;
+
+ // Mutex to ensure that a frame in progress when the timer fires is allowed to run to
+ // completion before we write the file to disk.
+ std::mutex mMutex;
+};
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/debug/record.sh b/libs/renderengine/skia/debug/record.sh
new file mode 100755
index 0000000000..bc406d97a8
--- /dev/null
+++ b/libs/renderengine/skia/debug/record.sh
@@ -0,0 +1,106 @@
+# This script captures MSKP files from RenderEngine in a connected device.
+# this only functions when RenderEngine uses the Skia backend.
+# it triggers code in SkiaCapture.cpp.
+
+# for a newly flashed device, perform first time steps with
+# record.sh rootandsetup
+
+# record all frames that RenderEngine handles over the span of 2 seconds.
+# record.sh 2000
+
+if [ -z "$1" ]; then
+ printf 'Usage:\n record.sh rootandsetup\n'
+ printf ' record.sh MILLISECONDS\n\n'
+ exit 1
+elif [ "$1" == "rootandsetup" ]; then
+ # first time use requires these changes
+ adb root
+ adb shell setenforce 0
+ adb shell setprop debug.renderengine.backend "skiagl"
+ adb shell stop
+ adb shell start
+ exit 1;
+fi
+
+# name of the newest file in /data/user/ before starting
+oldname=$(adb shell ls -cr /data/user/ | head -n 1)
+
+# record frames for some number of milliseconds.
+adb shell setprop debug.renderengine.capture_skia_ms $1
+
+# give the device time to both record, and starting writing the file.
+# Total time needed to write the file depends on how much data was recorded.
+# the loop at the end waits for this.
+sleep $(($1 / 1000 + 2));
+
+# There is no guarantee that at least one frame passed through renderengine during that time
+# but as far as I know it always at least writes a 0-byte file with a new name, unless it crashes
+# the process it is recording.
+# /data/user/re_skiacapture_56204430551705.mskp
+
+# list the files here from newest to oldest, keep only the name of the newest.
+name=$(adb shell ls -cr /data/user/ | head -n 1)
+remote_path=/data/user/$name
+
+if [[ $oldname = $name ]]; then
+ echo "No new file written, probably no RenderEngine activity during recording period."
+ exit 1
+fi
+
+# return the size of a file in bytes
+adb_filesize() {
+ adb shell "wc -c \"$1\"" 2> /dev/null | awk '{print $1}'
+}
+
+mskp_size=$(adb_filesize "/data/user/$name")
+if [[ $mskp_size = "0" ]]; then
+ echo "Empty file, probably no RenderEngine activity during recording period."
+ exit 1
+fi
+
+spin() {
+ case "$spin" in
+ 1) printf '\b|';;
+ 2) printf '\b\\';;
+ 3) printf '\b-';;
+ *) printf '\b/';;
+ esac
+ spin=$(( ( ${spin:-0} + 1 ) % 4 ))
+ sleep $1
+}
+
+printf "MSKP captured, Waiting for file serialization to finish.\n"
+
+local_path=~/Downloads/$name
+
+# wait for the file size to stop changing
+
+timeout=$(( $(date +%s) + 300))
+last_size='0' # output of last size check command
+unstable=true # false once the file size stops changing
+counter=0 # used to perform size check only 1/sec though we update spinner 20/sec
+# loop until the file size is unchanged for 1 second.
+while [ $unstable != 0 ] ; do
+ spin 0.05
+ counter=$(( $counter+1 ))
+ if ! (( $counter % 20)) ; then
+ new_size=$(adb_filesize "$remote_path")
+ unstable=$(($new_size != $last_size))
+ last_size=$new_size
+ fi
+ if [ $(date +%s) -gt $timeout ] ; then
+ printf '\bTimed out.\n'
+ exit 3
+ fi
+done
+printf '\b'
+
+printf "MSKP file serialized: %s\n" $(echo $last_size | numfmt --to=iec)
+
+adb pull "$remote_path" "$local_path"
+if ! [ -f "$local_path" ] ; then
+ printf "something went wrong with `adb pull`."
+ exit 4
+fi
+adb shell rm "$remote_path"
+printf 'SKP saved to %s\n\n' "$local_path" \ No newline at end of file
diff --git a/libs/renderengine/skia/filters/BlurFilter.cpp b/libs/renderengine/skia/filters/BlurFilter.cpp
new file mode 100644
index 0000000000..9d20e327a8
--- /dev/null
+++ b/libs/renderengine/skia/filters/BlurFilter.cpp
@@ -0,0 +1,190 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "BlurFilter.h"
+#include <SkCanvas.h>
+#include <SkData.h>
+#include <SkPaint.h>
+#include <SkRuntimeEffect.h>
+#include <SkSize.h>
+#include <SkString.h>
+#include <SkSurface.h>
+#include <log/log.h>
+#include <utils/Trace.h>
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+BlurFilter::BlurFilter() {
+ SkString blurString(R"(
+ in shader input;
+ uniform float2 in_blurOffset;
+
+ half4 main(float2 xy) {
+ half4 c = sample(input, xy);
+ c += sample(input, xy + float2( in_blurOffset.x, in_blurOffset.y));
+ c += sample(input, xy + float2( in_blurOffset.x, -in_blurOffset.y));
+ c += sample(input, xy + float2(-in_blurOffset.x, in_blurOffset.y));
+ c += sample(input, xy + float2(-in_blurOffset.x, -in_blurOffset.y));
+
+ return half4(c.rgb * 0.2, 1.0);
+ }
+ )");
+
+ auto [blurEffect, error] = SkRuntimeEffect::Make(blurString);
+ if (!blurEffect) {
+ LOG_ALWAYS_FATAL("RuntimeShader error: %s", error.c_str());
+ }
+ mBlurEffect = std::move(blurEffect);
+
+ SkString mixString(R"(
+ in shader blurredInput;
+ in shader originalInput;
+ uniform float mixFactor;
+
+ half4 main(float2 xy) {
+ return half4(mix(sample(originalInput), sample(blurredInput), mixFactor));
+ }
+ )");
+
+ auto [mixEffect, mixError] = SkRuntimeEffect::Make(mixString);
+ if (!mixEffect) {
+ LOG_ALWAYS_FATAL("RuntimeShader error: %s", mixError.c_str());
+ }
+ mMixEffect = std::move(mixEffect);
+}
+
+sk_sp<SkImage> BlurFilter::generate(GrRecordingContext* context, const uint32_t blurRadius,
+ const sk_sp<SkImage> input, const SkRect& blurRect) const {
+ // Kawase is an approximation of Gaussian, but it behaves differently from it.
+ // A radius transformation is required for approximating them, and also to introduce
+ // non-integer steps, necessary to smoothly interpolate large radii.
+ float tmpRadius = (float)blurRadius / 6.0f;
+ float numberOfPasses = std::min(kMaxPasses, (uint32_t)ceil(tmpRadius));
+ float radiusByPasses = tmpRadius / (float)numberOfPasses;
+
+ // create blur surface with the bit depth and colorspace of the original surface
+ SkImageInfo scaledInfo = input->imageInfo().makeWH(blurRect.width() * kInputScale,
+ blurRect.height() * kInputScale);
+
+ const float stepX = radiusByPasses;
+ const float stepY = radiusByPasses;
+
+ // For sampling Skia's API expects the inverse of what logically seems appropriate. In this
+ // case you might expect Translate(blurRect.fLeft, blurRect.fTop) X Scale(kInverseInputScale)
+ // but instead we must do the inverse.
+ SkMatrix blurMatrix = SkMatrix::Translate(-blurRect.fLeft, -blurRect.fTop);
+ blurMatrix.postScale(kInputScale, kInputScale);
+
+ // start by downscaling and doing the first blur pass
+ SkSamplingOptions linear(SkFilterMode::kLinear, SkMipmapMode::kNone);
+ SkRuntimeShaderBuilder blurBuilder(mBlurEffect);
+ blurBuilder.child("input") =
+ input->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear, blurMatrix);
+ blurBuilder.uniform("in_blurOffset") = SkV2{stepX * kInputScale, stepY * kInputScale};
+
+ sk_sp<SkImage> tmpBlur(blurBuilder.makeImage(context, nullptr, scaledInfo, false));
+
+ // And now we'll build our chain of scaled blur stages
+ for (auto i = 1; i < numberOfPasses; i++) {
+ const float stepScale = (float)i * kInputScale;
+ blurBuilder.child("input") =
+ tmpBlur->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear);
+ blurBuilder.uniform("in_blurOffset") = SkV2{stepX * stepScale, stepY * stepScale};
+ tmpBlur = blurBuilder.makeImage(context, nullptr, scaledInfo, false);
+ }
+
+ return tmpBlur;
+}
+
+static SkMatrix getShaderTransform(const SkCanvas* canvas, const SkRect& blurRect, float scale) {
+ // 1. Apply the blur shader matrix, which scales up the blured surface to its real size
+ auto matrix = SkMatrix::Scale(scale, scale);
+ // 2. Since the blurred surface has the size of the layer, we align it with the
+ // top left corner of the layer position.
+ matrix.postConcat(SkMatrix::Translate(blurRect.fLeft, blurRect.fTop));
+ // 3. Finally, apply the inverse canvas matrix. The snapshot made in the BlurFilter is in the
+ // original surface orientation. The inverse matrix has to be applied to align the blur
+ // surface with the current orientation/position of the canvas.
+ SkMatrix drawInverse;
+ if (canvas != nullptr && canvas->getTotalMatrix().invert(&drawInverse)) {
+ matrix.postConcat(drawInverse);
+ }
+ return matrix;
+}
+
+void BlurFilter::drawBlurRegion(SkCanvas* canvas, const BlurRegion& effectRegion,
+ const SkRect& blurRect, sk_sp<SkImage> blurredImage,
+ sk_sp<SkImage> input) {
+ ATRACE_CALL();
+
+ SkPaint paint;
+ paint.setAlphaf(effectRegion.alpha);
+ if (effectRegion.alpha == 1.0f) {
+ paint.setBlendMode(SkBlendMode::kSrc);
+ }
+
+ const auto blurMatrix = getShaderTransform(canvas, blurRect, kInverseInputScale);
+ SkSamplingOptions linearSampling(SkFilterMode::kLinear, SkMipmapMode::kNone);
+ const auto blurShader = blurredImage->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
+ linearSampling, &blurMatrix);
+
+ if (effectRegion.blurRadius < kMaxCrossFadeRadius) {
+ // For sampling Skia's API expects the inverse of what logically seems appropriate. In this
+ // case you might expect the matrix to simply be the canvas matrix.
+ SkMatrix inputMatrix;
+ if (!canvas->getTotalMatrix().invert(&inputMatrix)) {
+ ALOGE("matrix was unable to be inverted");
+ }
+
+ SkRuntimeShaderBuilder blurBuilder(mMixEffect);
+ blurBuilder.child("blurredInput") = blurShader;
+ blurBuilder.child("originalInput") =
+ input->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linearSampling,
+ inputMatrix);
+ blurBuilder.uniform("mixFactor") = effectRegion.blurRadius / kMaxCrossFadeRadius;
+
+ paint.setShader(blurBuilder.makeShader(nullptr, true));
+ } else {
+ paint.setShader(blurShader);
+ }
+
+ // TODO we should AA at least the drawRoundRect which would mean no SRC blending
+ // TODO this round rect calculation doesn't match the one used to draw in RenderEngine
+ auto rect = SkRect::MakeLTRB(effectRegion.left, effectRegion.top, effectRegion.right,
+ effectRegion.bottom);
+
+ if (effectRegion.cornerRadiusTL > 0 || effectRegion.cornerRadiusTR > 0 ||
+ effectRegion.cornerRadiusBL > 0 || effectRegion.cornerRadiusBR > 0) {
+ const SkVector radii[4] =
+ {SkVector::Make(effectRegion.cornerRadiusTL, effectRegion.cornerRadiusTL),
+ SkVector::Make(effectRegion.cornerRadiusTR, effectRegion.cornerRadiusTR),
+ SkVector::Make(effectRegion.cornerRadiusBL, effectRegion.cornerRadiusBL),
+ SkVector::Make(effectRegion.cornerRadiusBR, effectRegion.cornerRadiusBR)};
+ SkRRect roundedRect;
+ roundedRect.setRectRadii(rect, radii);
+ canvas->drawRRect(roundedRect, paint);
+ } else {
+ canvas->drawRect(rect, paint);
+ }
+}
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/filters/BlurFilter.h b/libs/renderengine/skia/filters/BlurFilter.h
new file mode 100644
index 0000000000..731ba11483
--- /dev/null
+++ b/libs/renderengine/skia/filters/BlurFilter.h
@@ -0,0 +1,65 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <SkCanvas.h>
+#include <SkImage.h>
+#include <SkRuntimeEffect.h>
+#include <SkSurface.h>
+#include <ui/BlurRegion.h>
+
+using namespace std;
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+/**
+ * This is an implementation of a Kawase blur, as described in here:
+ * https://community.arm.com/cfs-file/__key/communityserver-blogs-components-weblogfiles/
+ * 00-00-00-20-66/siggraph2015_2D00_mmg_2D00_marius_2D00_notes.pdf
+ */
+class BlurFilter {
+public:
+ // Downsample FBO to improve performance
+ static constexpr float kInputScale = 0.25f;
+ // Downsample scale factor used to improve performance
+ static constexpr float kInverseInputScale = 1.0f / kInputScale;
+ // Maximum number of render passes
+ static constexpr uint32_t kMaxPasses = 4;
+ // To avoid downscaling artifacts, we interpolate the blurred fbo with the full composited
+ // image, up to this radius.
+ static constexpr float kMaxCrossFadeRadius = 30.0f;
+
+ explicit BlurFilter();
+ virtual ~BlurFilter(){};
+
+ // Execute blur, saving it to a texture
+ sk_sp<SkImage> generate(GrRecordingContext* context, const uint32_t radius,
+ const sk_sp<SkImage> blurInput, const SkRect& blurRect) const;
+
+ void drawBlurRegion(SkCanvas* canvas, const BlurRegion& blurRegion, const SkRect& blurRect,
+ sk_sp<SkImage> blurredImage, sk_sp<SkImage> input);
+
+private:
+ sk_sp<SkRuntimeEffect> mBlurEffect;
+ sk_sp<SkRuntimeEffect> mMixEffect;
+};
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/filters/LinearEffect.cpp b/libs/renderengine/skia/filters/LinearEffect.cpp
new file mode 100644
index 0000000000..84af016458
--- /dev/null
+++ b/libs/renderengine/skia/filters/LinearEffect.cpp
@@ -0,0 +1,477 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "LinearEffect.h"
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include <SkString.h>
+#include <utils/Trace.h>
+
+#include <optional>
+
+#include "log/log.h"
+#include "math/mat4.h"
+#include "system/graphics-base-v1.0.h"
+#include "ui/ColorSpace.h"
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+static void generateEOTF(ui::Dataspace dataspace, SkString& shader) {
+ switch (dataspace & HAL_DATASPACE_TRANSFER_MASK) {
+ case HAL_DATASPACE_TRANSFER_ST2084:
+ shader.append(R"(
+
+ float3 EOTF(float3 color) {
+ float m1 = (2610.0 / 4096.0) / 4.0;
+ float m2 = (2523.0 / 4096.0) * 128.0;
+ float c1 = (3424.0 / 4096.0);
+ float c2 = (2413.0 / 4096.0) * 32.0;
+ float c3 = (2392.0 / 4096.0) * 32.0;
+
+ float3 tmp = pow(clamp(color, 0.0, 1.0), 1.0 / float3(m2));
+ tmp = max(tmp - c1, 0.0) / (c2 - c3 * tmp);
+ return pow(tmp, 1.0 / float3(m1));
+ }
+ )");
+ break;
+ case HAL_DATASPACE_TRANSFER_HLG:
+ shader.append(R"(
+ float EOTF_channel(float channel) {
+ const float a = 0.17883277;
+ const float b = 0.28466892;
+ const float c = 0.55991073;
+ return channel <= 0.5 ? channel * channel / 3.0 :
+ (exp((channel - c) / a) + b) / 12.0;
+ }
+
+ float3 EOTF(float3 color) {
+ return float3(EOTF_channel(color.r), EOTF_channel(color.g),
+ EOTF_channel(color.b));
+ }
+ )");
+ break;
+ case HAL_DATASPACE_TRANSFER_LINEAR:
+ shader.append(R"(
+ float3 EOTF(float3 color) {
+ return color;
+ }
+ )");
+ break;
+ case HAL_DATASPACE_TRANSFER_SRGB:
+ default:
+ shader.append(R"(
+
+ float EOTF_sRGB(float srgb) {
+ return srgb <= 0.04045 ? srgb / 12.92 : pow((srgb + 0.055) / 1.055, 2.4);
+ }
+
+ float3 EOTF_sRGB(float3 srgb) {
+ return float3(EOTF_sRGB(srgb.r), EOTF_sRGB(srgb.g), EOTF_sRGB(srgb.b));
+ }
+
+ float3 EOTF(float3 srgb) {
+ return sign(srgb.rgb) * EOTF_sRGB(abs(srgb.rgb));
+ }
+ )");
+ break;
+ }
+}
+
+static void generateXYZTransforms(SkString& shader) {
+ shader.append(R"(
+ uniform float4x4 in_rgbToXyz;
+ uniform float4x4 in_xyzToRgb;
+ float3 ToXYZ(float3 rgb) {
+ return clamp((in_rgbToXyz * float4(rgb, 1.0)).rgb, 0.0, 1.0);
+ }
+
+ float3 ToRGB(float3 xyz) {
+ return clamp((in_xyzToRgb * float4(xyz, 1.0)).rgb, 0.0, 1.0);
+ }
+ )");
+}
+
+// Conversion from relative light to absolute light (maps from [0, 1] to [0, maxNits])
+static void generateLuminanceScalesForOOTF(ui::Dataspace inputDataspace, SkString& shader) {
+ switch (inputDataspace & HAL_DATASPACE_TRANSFER_MASK) {
+ case HAL_DATASPACE_TRANSFER_ST2084:
+ shader.append(R"(
+ float3 ScaleLuminance(float3 xyz) {
+ return xyz * 10000.0;
+ }
+ )");
+ break;
+ case HAL_DATASPACE_TRANSFER_HLG:
+ shader.append(R"(
+ float3 ScaleLuminance(float3 xyz) {
+ return xyz * 1000.0 * pow(xyz.y, 0.2);
+ }
+ )");
+ break;
+ default:
+ shader.append(R"(
+ float3 ScaleLuminance(float3 xyz) {
+ return xyz * in_displayMaxLuminance;
+ }
+ )");
+ break;
+ }
+}
+
+static void generateToneMapInterpolation(ui::Dataspace inputDataspace,
+ ui::Dataspace outputDataspace, SkString& shader) {
+ switch (inputDataspace & HAL_DATASPACE_TRANSFER_MASK) {
+ case HAL_DATASPACE_TRANSFER_ST2084:
+ case HAL_DATASPACE_TRANSFER_HLG:
+ switch (outputDataspace & HAL_DATASPACE_TRANSFER_MASK) {
+ case HAL_DATASPACE_TRANSFER_ST2084:
+ shader.append(R"(
+ float3 ToneMap(float3 xyz) {
+ return xyz;
+ }
+ )");
+ break;
+ case HAL_DATASPACE_TRANSFER_HLG:
+ // PQ has a wider luminance range (10,000 nits vs. 1,000 nits) than HLG, so
+ // we'll clamp the luminance range in case we're mapping from PQ input to HLG
+ // output.
+ shader.append(R"(
+ float3 ToneMap(float3 xyz) {
+ return clamp(xyz, 0.0, 1000.0);
+ }
+ )");
+ break;
+ default:
+ // Here we're mapping from HDR to SDR content, so interpolate using a Hermitian
+ // polynomial onto the smaller luminance range.
+ shader.append(R"(
+ float3 ToneMap(float3 xyz) {
+ float maxInLumi = in_inputMaxLuminance;
+ float maxOutLumi = in_displayMaxLuminance;
+
+ float nits = xyz.y;
+
+ // clamp to max input luminance
+ nits = clamp(nits, 0.0, maxInLumi);
+
+ // scale [0.0, maxInLumi] to [0.0, maxOutLumi]
+ if (maxInLumi <= maxOutLumi) {
+ return xyz * (maxOutLumi / maxInLumi);
+ } else {
+ // three control points
+ const float x0 = 10.0;
+ const float y0 = 17.0;
+ float x1 = maxOutLumi * 0.75;
+ float y1 = x1;
+ float x2 = x1 + (maxInLumi - x1) / 2.0;
+ float y2 = y1 + (maxOutLumi - y1) * 0.75;
+
+ // horizontal distances between the last three control points
+ float h12 = x2 - x1;
+ float h23 = maxInLumi - x2;
+ // tangents at the last three control points
+ float m1 = (y2 - y1) / h12;
+ float m3 = (maxOutLumi - y2) / h23;
+ float m2 = (m1 + m3) / 2.0;
+
+ if (nits < x0) {
+ // scale [0.0, x0] to [0.0, y0] linearly
+ float slope = y0 / x0;
+ return xyz * slope;
+ } else if (nits < x1) {
+ // scale [x0, x1] to [y0, y1] linearly
+ float slope = (y1 - y0) / (x1 - x0);
+ nits = y0 + (nits - x0) * slope;
+ } else if (nits < x2) {
+ // scale [x1, x2] to [y1, y2] using Hermite interp
+ float t = (nits - x1) / h12;
+ nits = (y1 * (1.0 + 2.0 * t) + h12 * m1 * t) * (1.0 - t) * (1.0 - t) +
+ (y2 * (3.0 - 2.0 * t) + h12 * m2 * (t - 1.0)) * t * t;
+ } else {
+ // scale [x2, maxInLumi] to [y2, maxOutLumi] using Hermite interp
+ float t = (nits - x2) / h23;
+ nits = (y2 * (1.0 + 2.0 * t) + h23 * m2 * t) * (1.0 - t) * (1.0 - t) +
+ (maxOutLumi * (3.0 - 2.0 * t) + h23 * m3 * (t - 1.0)) * t * t;
+ }
+ }
+
+ // color.y is greater than x0 and is thus non-zero
+ return xyz * (nits / xyz.y);
+ }
+ )");
+ break;
+ }
+ break;
+ default:
+ switch (outputDataspace & HAL_DATASPACE_TRANSFER_MASK) {
+ case HAL_DATASPACE_TRANSFER_ST2084:
+ case HAL_DATASPACE_TRANSFER_HLG:
+ // Map from SDR onto an HDR output buffer
+ // Here we use a polynomial curve to map from [0, displayMaxLuminance] onto
+ // [0, maxOutLumi] which is hard-coded to be 3000 nits.
+ shader.append(R"(
+ float3 ToneMap(float3 xyz) {
+ const float maxOutLumi = 3000.0;
+
+ const float x0 = 5.0;
+ const float y0 = 2.5;
+ float x1 = in_displayMaxLuminance * 0.7;
+ float y1 = maxOutLumi * 0.15;
+ float x2 = in_displayMaxLuminance * 0.9;
+ float y2 = maxOutLumi * 0.45;
+ float x3 = in_displayMaxLuminance;
+ float y3 = maxOutLumi;
+
+ float c1 = y1 / 3.0;
+ float c2 = y2 / 2.0;
+ float c3 = y3 / 1.5;
+
+ float nits = xyz.y;
+
+ if (nits <= x0) {
+ // scale [0.0, x0] to [0.0, y0] linearly
+ float slope = y0 / x0;
+ return xyz * slope;
+ } else if (nits <= x1) {
+ // scale [x0, x1] to [y0, y1] using a curve
+ float t = (nits - x0) / (x1 - x0);
+ nits = (1.0 - t) * (1.0 - t) * y0 + 2.0 * (1.0 - t) * t * c1 + t * t * y1;
+ } else if (nits <= x2) {
+ // scale [x1, x2] to [y1, y2] using a curve
+ float t = (nits - x1) / (x2 - x1);
+ nits = (1.0 - t) * (1.0 - t) * y1 + 2.0 * (1.0 - t) * t * c2 + t * t * y2;
+ } else {
+ // scale [x2, x3] to [y2, y3] using a curve
+ float t = (nits - x2) / (x3 - x2);
+ nits = (1.0 - t) * (1.0 - t) * y2 + 2.0 * (1.0 - t) * t * c3 + t * t * y3;
+ }
+
+ // xyz.y is greater than x0 and is thus non-zero
+ return xyz * (nits / xyz.y);
+ }
+ )");
+ break;
+ default:
+ // For completeness, this is tone-mapping from SDR to SDR, where this is just a
+ // no-op.
+ shader.append(R"(
+ float3 ToneMap(float3 xyz) {
+ return xyz;
+ }
+ )");
+ break;
+ }
+ break;
+ }
+}
+
+// Normalizes from absolute light back to relative light (maps from [0, maxNits] back to [0, 1])
+static void generateLuminanceNormalizationForOOTF(ui::Dataspace outputDataspace, SkString& shader) {
+ switch (outputDataspace & HAL_DATASPACE_TRANSFER_MASK) {
+ case HAL_DATASPACE_TRANSFER_ST2084:
+ shader.append(R"(
+ float3 NormalizeLuminance(float3 xyz) {
+ return xyz / 10000.0;
+ }
+ )");
+ break;
+ case HAL_DATASPACE_TRANSFER_HLG:
+ shader.append(R"(
+ float3 NormalizeLuminance(float3 xyz) {
+ return xyz / 1000.0 * pow(xyz.y / 1000.0, -0.2 / 1.2);
+ }
+ )");
+ break;
+ default:
+ shader.append(R"(
+ float3 NormalizeLuminance(float3 xyz) {
+ return xyz / in_displayMaxLuminance;
+ }
+ )");
+ break;
+ }
+}
+
+static void generateOOTF(ui::Dataspace inputDataspace, ui::Dataspace outputDataspace,
+ SkString& shader) {
+ // Input uniforms
+ shader.append(R"(
+ uniform float in_displayMaxLuminance;
+ uniform float in_inputMaxLuminance;
+ )");
+
+ generateLuminanceScalesForOOTF(inputDataspace, shader);
+ generateToneMapInterpolation(inputDataspace, outputDataspace, shader);
+ generateLuminanceNormalizationForOOTF(outputDataspace, shader);
+
+ shader.append(R"(
+ float3 OOTF(float3 xyz) {
+ return NormalizeLuminance(ToneMap(ScaleLuminance(xyz)));
+ }
+ )");
+}
+
+static void generateOETF(ui::Dataspace dataspace, SkString& shader) {
+ switch (dataspace & HAL_DATASPACE_TRANSFER_MASK) {
+ case HAL_DATASPACE_TRANSFER_ST2084:
+ shader.append(R"(
+
+ float3 OETF(float3 xyz) {
+ float m1 = (2610.0 / 4096.0) / 4.0;
+ float m2 = (2523.0 / 4096.0) * 128.0;
+ float c1 = (3424.0 / 4096.0);
+ float c2 = (2413.0 / 4096.0) * 32.0;
+ float c3 = (2392.0 / 4096.0) * 32.0;
+
+ float3 tmp = pow(xyz, float3(m1));
+ tmp = (c1 + c2 * tmp) / (1.0 + c3 * tmp);
+ return pow(tmp, float3(m2));
+ }
+ )");
+ break;
+ case HAL_DATASPACE_TRANSFER_HLG:
+ shader.append(R"(
+ float OETF_channel(float channel) {
+ const float a = 0.17883277;
+ const float b = 0.28466892;
+ const float c = 0.55991073;
+ return channel <= 1.0 / 12.0 ? sqrt(3.0 * channel) :
+ a * log(12.0 * channel - b) + c;
+ }
+
+ float3 OETF(float3 linear) {
+ return float3(OETF_channel(linear.r), OETF_channel(linear.g),
+ OETF_channel(linear.b));
+ }
+ )");
+ break;
+ case HAL_DATASPACE_TRANSFER_LINEAR:
+ shader.append(R"(
+ float3 OETF(float3 linear) {
+ return linear;
+ }
+ )");
+ break;
+ case HAL_DATASPACE_TRANSFER_SRGB:
+ default:
+ shader.append(R"(
+ float OETF_sRGB(float linear) {
+ return linear <= 0.0031308 ?
+ linear * 12.92 : (pow(linear, 1.0 / 2.4) * 1.055) - 0.055;
+ }
+
+ float3 OETF_sRGB(float3 linear) {
+ return float3(OETF_sRGB(linear.r), OETF_sRGB(linear.g), OETF_sRGB(linear.b));
+ }
+
+ float3 OETF(float3 linear) {
+ return sign(linear.rgb) * OETF_sRGB(abs(linear.rgb));
+ }
+ )");
+ break;
+ }
+}
+
+static void generateEffectiveOOTF(bool undoPremultipliedAlpha, SkString& shader) {
+ shader.append(R"(
+ in shader input;
+ half4 main(float2 xy) {
+ float4 c = float4(sample(input, xy));
+ )");
+ if (undoPremultipliedAlpha) {
+ shader.append(R"(
+ c.rgb = c.rgb / (c.a + 0.0019);
+ )");
+ }
+ shader.append(R"(
+ c.rgb = OETF(ToRGB(OOTF(ToXYZ(EOTF(c.rgb)))));
+ )");
+ if (undoPremultipliedAlpha) {
+ shader.append(R"(
+ c.rgb = c.rgb * (c.a + 0.0019);
+ )");
+ }
+ shader.append(R"(
+ return c;
+ }
+ )");
+}
+static ColorSpace toColorSpace(ui::Dataspace dataspace) {
+ switch (dataspace & HAL_DATASPACE_STANDARD_MASK) {
+ case HAL_DATASPACE_STANDARD_BT709:
+ return ColorSpace::sRGB();
+ break;
+ case HAL_DATASPACE_STANDARD_DCI_P3:
+ return ColorSpace::DisplayP3();
+ break;
+ case HAL_DATASPACE_STANDARD_BT2020:
+ return ColorSpace::BT2020();
+ break;
+ default:
+ return ColorSpace::sRGB();
+ break;
+ }
+}
+
+sk_sp<SkRuntimeEffect> buildRuntimeEffect(const LinearEffect& linearEffect) {
+ ATRACE_CALL();
+ SkString shaderString;
+ generateEOTF(linearEffect.inputDataspace, shaderString);
+ generateXYZTransforms(shaderString);
+ generateOOTF(linearEffect.inputDataspace, linearEffect.outputDataspace, shaderString);
+ generateOETF(linearEffect.outputDataspace, shaderString);
+ generateEffectiveOOTF(linearEffect.undoPremultipliedAlpha, shaderString);
+
+ auto [shader, error] = SkRuntimeEffect::Make(shaderString);
+ if (!shader) {
+ LOG_ALWAYS_FATAL("LinearColorFilter construction error: %s", error.c_str());
+ }
+ return shader;
+}
+
+sk_sp<SkShader> createLinearEffectShader(sk_sp<SkShader> shader, const LinearEffect& linearEffect,
+ sk_sp<SkRuntimeEffect> runtimeEffect,
+ const mat4& colorTransform, float maxDisplayLuminance,
+ float maxMasteringLuminance, float maxContentLuminance) {
+ ATRACE_CALL();
+ SkRuntimeShaderBuilder effectBuilder(runtimeEffect);
+
+ effectBuilder.child("input") = shader;
+
+ if (linearEffect.inputDataspace == linearEffect.outputDataspace) {
+ effectBuilder.uniform("in_rgbToXyz") = mat4();
+ effectBuilder.uniform("in_xyzToRgb") = colorTransform;
+ } else {
+ ColorSpace inputColorSpace = toColorSpace(linearEffect.inputDataspace);
+ ColorSpace outputColorSpace = toColorSpace(linearEffect.outputDataspace);
+
+ effectBuilder.uniform("in_rgbToXyz") = mat4(inputColorSpace.getRGBtoXYZ());
+ effectBuilder.uniform("in_xyzToRgb") =
+ colorTransform * mat4(outputColorSpace.getXYZtoRGB());
+ }
+
+ effectBuilder.uniform("in_displayMaxLuminance") = maxDisplayLuminance;
+ effectBuilder.uniform("in_inputMaxLuminance") =
+ std::min(maxMasteringLuminance, maxContentLuminance);
+ return effectBuilder.makeShader(nullptr, false);
+}
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android \ No newline at end of file
diff --git a/libs/renderengine/skia/filters/LinearEffect.h b/libs/renderengine/skia/filters/LinearEffect.h
new file mode 100644
index 0000000000..20b8338931
--- /dev/null
+++ b/libs/renderengine/skia/filters/LinearEffect.h
@@ -0,0 +1,104 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <math/mat4.h>
+
+#include <optional>
+
+#include "SkRuntimeEffect.h"
+#include "SkShader.h"
+#include "ui/GraphicTypes.h"
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+/**
+ * Arguments for creating an effect that applies color transformations in linear XYZ space.
+ * A linear effect is decomposed into the following steps when operating on an image:
+ * 1. Electrical-Optical Transfer Function (EOTF) maps the input RGB signal into the intended
+ * relative display brightness of the scene in nits for each RGB channel
+ * 2. Transformation matrix from linear RGB brightness to linear XYZ, to operate on display
+ * luminance.
+ * 3. Opto-Optical Transfer Function (OOTF) applies a "rendering intent". This can include tone
+ * mapping to display SDR content alongside HDR content, or any number of subjective transformations
+ * 4. Transformation matrix from linear XYZ back to linear RGB brightness.
+ * 5. Opto-Electronic Transfer Function (OETF) maps the display brightness of the scene back to
+ * output RGB colors.
+ *
+ * For further reading, consult the recommendation in ITU-R BT.2390-4:
+ * https://www.itu.int/dms_pub/itu-r/opb/rep/R-REP-BT.2390-4-2018-PDF-E.pdf
+ *
+ * Skia normally attempts to do its own simple tone mapping, i.e., the working color space is
+ * intended to be the output surface. However, Skia does not support complex tone mapping such as
+ * polynomial interpolation. As such, this filter assumes that tone mapping has not yet been applied
+ * to the source colors. so that the tone mapping process is only applied once by this effect. Tone
+ * mapping is applied when presenting HDR content (content with HLG or PQ transfer functions)
+ * alongside other content, whereby maximum input luminance is mapped to maximum output luminance
+ * and intermediate values are interpolated.
+ */
+struct LinearEffect {
+ // Input dataspace of the source colors.
+ const ui::Dataspace inputDataspace = ui::Dataspace::SRGB;
+
+ // Working dataspace for the output surface, for conversion from linear space.
+ const ui::Dataspace outputDataspace = ui::Dataspace::SRGB;
+
+ // Sets whether alpha premultiplication must be undone.
+ // This is required if the source colors use premultiplied alpha and is not opaque.
+ const bool undoPremultipliedAlpha = false;
+};
+
+static inline bool operator==(const LinearEffect& lhs, const LinearEffect& rhs) {
+ return lhs.inputDataspace == rhs.inputDataspace && lhs.outputDataspace == rhs.outputDataspace &&
+ lhs.undoPremultipliedAlpha == rhs.undoPremultipliedAlpha;
+}
+
+struct LinearEffectHasher {
+ // Inspired by art/runtime/class_linker.cc
+ // Also this is what boost:hash_combine does
+ static size_t HashCombine(size_t seed, size_t val) {
+ return seed ^ (val + 0x9e3779b9 + (seed << 6) + (seed >> 2));
+ }
+ size_t operator()(const LinearEffect& le) const {
+ size_t result = std::hash<ui::Dataspace>{}(le.inputDataspace);
+ result = HashCombine(result, std::hash<ui::Dataspace>{}(le.outputDataspace));
+ return HashCombine(result, std::hash<bool>{}(le.undoPremultipliedAlpha));
+ }
+};
+
+sk_sp<SkRuntimeEffect> buildRuntimeEffect(const LinearEffect& linearEffect);
+
+// Generates a shader resulting from applying the a linear effect created from
+// LinearEffectArgs::buildEffect to an inputShader.
+// Optionally, a color transform may also be provided, which combines with the
+// matrix transforming from linear XYZ to linear RGB immediately before OETF.
+// We also provide additional HDR metadata upon creating the shader:
+// * The max display luminance is the max luminance of the physical display in nits
+// * The max mastering luminance is provided as the max luminance from the SMPTE 2086
+// standard.
+// * The max content luminance is provided as the max light level from the CTA 861.3
+// standard.
+sk_sp<SkShader> createLinearEffectShader(sk_sp<SkShader> inputShader,
+ const LinearEffect& linearEffect,
+ sk_sp<SkRuntimeEffect> runtimeEffect,
+ const mat4& colorTransform, float maxDisplayLuminance,
+ float maxMasteringLuminance, float maxContentLuminance);
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/tests/Android.bp b/libs/renderengine/tests/Android.bp
index fdb3a6f8d0..51c702884b 100644
--- a/libs/renderengine/tests/Android.bp
+++ b/libs/renderengine/tests/Android.bp
@@ -12,26 +12,23 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_test {
name: "librenderengine_test",
- defaults: ["surfaceflinger_defaults"],
+ defaults: ["skia_deps", "surfaceflinger_defaults"],
test_suites: ["device-tests"],
srcs: [
"RenderEngineTest.cpp",
+ "RenderEngineThreadedTest.cpp",
+ ],
+ include_dirs: [
+ "external/skia/src/gpu",
],
static_libs: [
"libgmock",
"librenderengine",
+ "librenderengine_mocks",
],
+
shared_libs: [
"libbase",
"libcutils",
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 1ec9412019..886c9da70a 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -14,20 +14,27 @@
* limitations under the License.
*/
+#undef LOG_TAG
+#define LOG_TAG "RenderEngineTest"
+
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
+#pragma clang diagnostic ignored "-Wextra"
-#include <chrono>
-#include <condition_variable>
-#include <fstream>
-
-#include <gtest/gtest.h>
#include <cutils/properties.h>
+#include <gtest/gtest.h>
#include <renderengine/RenderEngine.h>
#include <sync/sync.h>
#include <ui/PixelFormat.h>
+
+#include <chrono>
+#include <condition_variable>
+#include <fstream>
+
#include "../gl/GLESRenderEngine.h"
+#include "../skia/SkiaGLRenderEngine.h"
+#include "../threaded/RenderEngineThreaded.h"
constexpr int DEFAULT_DISPLAY_WIDTH = 128;
constexpr int DEFAULT_DISPLAY_HEIGHT = 256;
@@ -36,37 +43,128 @@ constexpr bool WRITE_BUFFER_TO_FILE_ON_FAILURE = false;
namespace android {
-struct RenderEngineTest : public ::testing::Test {
- static void SetUpTestSuite() {
+class RenderEngineFactory {
+public:
+ virtual ~RenderEngineFactory() = default;
+
+ virtual std::string name() = 0;
+ virtual renderengine::RenderEngine::RenderEngineType type() = 0;
+ virtual std::unique_ptr<renderengine::RenderEngine> createRenderEngine() = 0;
+ virtual std::unique_ptr<renderengine::gl::GLESRenderEngine> createGLESRenderEngine() {
+ return nullptr;
+ }
+};
+
+class GLESRenderEngineFactory : public RenderEngineFactory {
+public:
+ std::string name() override { return "GLESRenderEngineFactory"; }
+
+ renderengine::RenderEngine::RenderEngineType type() {
+ return renderengine::RenderEngine::RenderEngineType::GLES;
+ }
+
+ std::unique_ptr<renderengine::RenderEngine> createRenderEngine() override {
+ return createGLESRenderEngine();
+ }
+
+ std::unique_ptr<renderengine::gl::GLESRenderEngine> createGLESRenderEngine() {
renderengine::RenderEngineCreationArgs reCreationArgs =
- renderengine::RenderEngineCreationArgs::Builder()
- .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888))
- .setImageCacheSize(1)
- .setUseColorManagerment(false)
- .setEnableProtectedContext(false)
- .setPrecacheToneMapperShaderOnly(false)
- .setSupportsBackgroundBlur(true)
- .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM)
- .build();
- sRE = renderengine::gl::GLESRenderEngine::create(reCreationArgs);
-
- reCreationArgs.useColorManagement = true;
- sRECM = renderengine::gl::GLESRenderEngine::create(reCreationArgs);
+ renderengine::RenderEngineCreationArgs::Builder()
+ .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888))
+ .setImageCacheSize(1)
+ .setUseColorManagerment(false)
+ .setEnableProtectedContext(false)
+ .setPrecacheToneMapperShaderOnly(false)
+ .setSupportsBackgroundBlur(true)
+ .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM)
+ .setRenderEngineType(type())
+ .build();
+ return renderengine::gl::GLESRenderEngine::create(reCreationArgs);
+ }
+};
+
+class GLESCMRenderEngineFactory : public RenderEngineFactory {
+public:
+ std::string name() override { return "GLESCMRenderEngineFactory"; }
+
+ renderengine::RenderEngine::RenderEngineType type() {
+ return renderengine::RenderEngine::RenderEngineType::GLES;
}
- static void TearDownTestSuite() {
- // The ordering here is important - sCurrentBuffer must live longer
- // than RenderEngine to avoid a null reference on tear-down.
- sRE = nullptr;
- sRECM = nullptr;
- sCurrentBuffer = nullptr;
+ std::unique_ptr<renderengine::RenderEngine> createRenderEngine() override {
+ return createGLESRenderEngine();
}
+ std::unique_ptr<renderengine::gl::GLESRenderEngine> createGLESRenderEngine() override {
+ renderengine::RenderEngineCreationArgs reCreationArgs =
+ renderengine::RenderEngineCreationArgs::Builder()
+ .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888))
+ .setImageCacheSize(1)
+ .setEnableProtectedContext(false)
+ .setPrecacheToneMapperShaderOnly(false)
+ .setSupportsBackgroundBlur(true)
+ .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM)
+ .setRenderEngineType(type())
+ .setUseColorManagerment(true)
+ .build();
+ return renderengine::gl::GLESRenderEngine::create(reCreationArgs);
+ }
+};
+
+class SkiaGLESRenderEngineFactory : public RenderEngineFactory {
+public:
+ std::string name() override { return "SkiaGLRenderEngineFactory"; }
+
+ renderengine::RenderEngine::RenderEngineType type() {
+ return renderengine::RenderEngine::RenderEngineType::SKIA_GL;
+ }
+
+ std::unique_ptr<renderengine::RenderEngine> createRenderEngine() override {
+ renderengine::RenderEngineCreationArgs reCreationArgs =
+ renderengine::RenderEngineCreationArgs::Builder()
+ .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888))
+ .setImageCacheSize(1)
+ .setEnableProtectedContext(false)
+ .setPrecacheToneMapperShaderOnly(false)
+ .setSupportsBackgroundBlur(true)
+ .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM)
+ .setRenderEngineType(type())
+ .build();
+ return renderengine::skia::SkiaGLRenderEngine::create(reCreationArgs);
+ }
+};
+
+class SkiaGLESCMRenderEngineFactory : public RenderEngineFactory {
+public:
+ std::string name() override { return "SkiaGLCMRenderEngineFactory"; }
+
+ renderengine::RenderEngine::RenderEngineType type() {
+ return renderengine::RenderEngine::RenderEngineType::SKIA_GL;
+ }
+
+ std::unique_ptr<renderengine::RenderEngine> createRenderEngine() override {
+ renderengine::RenderEngineCreationArgs reCreationArgs =
+ renderengine::RenderEngineCreationArgs::Builder()
+ .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888))
+ .setImageCacheSize(1)
+ .setEnableProtectedContext(false)
+ .setPrecacheToneMapperShaderOnly(false)
+ .setSupportsBackgroundBlur(true)
+ .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM)
+ .setRenderEngineType(type())
+ .setUseColorManagerment(true)
+ .build();
+ return renderengine::skia::SkiaGLRenderEngine::create(reCreationArgs);
+ }
+};
+
+class RenderEngineTest : public ::testing::TestWithParam<std::shared_ptr<RenderEngineFactory>> {
+public:
static sp<GraphicBuffer> allocateDefaultBuffer() {
return new GraphicBuffer(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT,
HAL_PIXEL_FORMAT_RGBA_8888, 1,
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_RENDER,
+ GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
"output");
}
@@ -78,19 +176,26 @@ struct RenderEngineTest : public ::testing::Test {
"input");
}
- RenderEngineTest() { mBuffer = allocateDefaultBuffer(); }
+ RenderEngineTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+ mBuffer = allocateDefaultBuffer();
+ }
~RenderEngineTest() {
if (WRITE_BUFFER_TO_FILE_ON_FAILURE && ::testing::Test::HasFailure()) {
writeBufferToFile("/data/texture_out_");
}
for (uint32_t texName : mTexNames) {
- sRE->deleteTextures(1, &texName);
- EXPECT_FALSE(sRE->isTextureNameKnownForTesting(texName));
- }
- for (uint32_t texName : mTexNamesCM) {
- sRECM->deleteTextures(1, &texName);
+ mRE->deleteTextures(1, &texName);
+ if (mGLESRE != nullptr) {
+ EXPECT_FALSE(mGLESRE->isTextureNameKnownForTesting(texName));
+ }
}
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
void writeBufferToFile(const char* basename) {
@@ -233,6 +338,26 @@ struct RenderEngineTest : public ::testing::Test {
backgroundColor.a);
}
+ void expectShadowColorWithoutCaster(const FloatRect& casterBounds,
+ const renderengine::ShadowSettings& shadow,
+ const ubyte4& backgroundColor) {
+ const float shadowInset = shadow.length * -1.0f;
+ const Rect casterRect(casterBounds);
+ const Rect shadowRect =
+ Rect(casterRect).inset(shadowInset, shadowInset, shadowInset, shadowInset);
+
+ const Region backgroundRegion =
+ Region(fullscreenRect()).subtractSelf(casterRect).subtractSelf(shadowRect);
+
+ expectAlpha(shadowRect, 255);
+ // (0, 0, 0) fill on the bounds of the layer should be ignored.
+ expectBufferColor(casterRect, 255, 255, 255, 255, 254);
+
+ // verify background
+ expectBufferColor(backgroundRegion, backgroundColor.r, backgroundColor.g, backgroundColor.b,
+ backgroundColor.a);
+ }
+
static renderengine::ShadowSettings getShadowSettings(const vec2& casterPos, float shadowLength,
bool casterIsTranslucent) {
renderengine::ShadowSettings shadow;
@@ -258,16 +383,11 @@ struct RenderEngineTest : public ::testing::Test {
}
void invokeDraw(renderengine::DisplaySettings settings,
- std::vector<const renderengine::LayerSettings*> layers,
- sp<GraphicBuffer> buffer,
- bool useColorManagement = false) {
+ std::vector<const renderengine::LayerSettings*> layers) {
base::unique_fd fence;
- status_t status = useColorManagement ?
- sRECM ->drawLayers(settings, layers, buffer->getNativeBuffer(), true,
- base::unique_fd(), &fence) :
- sRE->drawLayers(settings, layers, buffer->getNativeBuffer(), true,
- base::unique_fd(), &fence);
- sCurrentBuffer = buffer;
+ status_t status =
+ mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(), &fence);
+ mCurrentBuffer = mBuffer;
int fd = fence.release();
if (fd >= 0) {
@@ -276,21 +396,15 @@ struct RenderEngineTest : public ::testing::Test {
}
ASSERT_EQ(NO_ERROR, status);
- if (layers.size() > 0) {
- if (useColorManagement) {
- ASSERT_TRUE(sRECM->isFramebufferImageCachedForTesting(buffer->getId()));
- } else {
- ASSERT_TRUE(sRE->isFramebufferImageCachedForTesting(buffer->getId()));
- }
+ if (layers.size() > 0 && mGLESRE != nullptr) {
+ ASSERT_TRUE(mGLESRE->isFramebufferImageCachedForTesting(mBuffer->getId()));
}
}
void drawEmptyLayers() {
renderengine::DisplaySettings settings;
std::vector<const renderengine::LayerSettings*> layers;
- // Meaningless buffer since we don't do any drawing
- sp<GraphicBuffer> buffer = new GraphicBuffer();
- invokeDraw(settings, layers, buffer);
+ invokeDraw(settings, layers);
}
template <typename SourceVariant>
@@ -336,15 +450,12 @@ struct RenderEngineTest : public ::testing::Test {
void fillBufferLayerTransform();
template <typename SourceVariant>
- void fillBufferWithColorTransform(bool useColorManagement = false);
+ void fillBufferWithColorTransform();
template <typename SourceVariant>
void fillBufferColorTransform();
template <typename SourceVariant>
- void fillBufferColorTransformCM();
-
- template <typename SourceVariant>
void fillBufferWithColorTransformZeroLayerAlpha();
template <typename SourceVariant>
@@ -385,38 +496,54 @@ struct RenderEngineTest : public ::testing::Test {
const renderengine::ShadowSettings& shadow, const ubyte4& casterColor,
const ubyte4& backgroundColor);
- // Keep around the same renderengine object to save on initialization time.
- // For now, exercise the GL backend directly so that some caching specifics
- // can be tested without changing the interface.
- static std::unique_ptr<renderengine::gl::GLESRenderEngine> sRE;
- // renderengine object with Color Management enabled
- static std::unique_ptr<renderengine::gl::GLESRenderEngine> sRECM;
+ void drawShadowWithoutCaster(const FloatRect& castingBounds,
+ const renderengine::ShadowSettings& shadow,
+ const ubyte4& backgroundColor);
+
+ void initializeRenderEngine();
+
+ std::unique_ptr<renderengine::RenderEngine> mRE;
+ // GLESRenderEngine for testing GLES-specific behavior.
+ // Owened by mRE, but this is downcasted.
+ renderengine::gl::GLESRenderEngine* mGLESRE = nullptr;
+
// Dumb hack to avoid NPE in the EGL driver: the GraphicBuffer needs to
// be freed *after* RenderEngine is destroyed, so that the EGL image is
// destroyed first.
- static sp<GraphicBuffer> sCurrentBuffer;
+ sp<GraphicBuffer> mCurrentBuffer;
sp<GraphicBuffer> mBuffer;
std::vector<uint32_t> mTexNames;
- std::vector<uint32_t> mTexNamesCM;
};
-std::unique_ptr<renderengine::gl::GLESRenderEngine> RenderEngineTest::sRE = nullptr;
-std::unique_ptr<renderengine::gl::GLESRenderEngine> RenderEngineTest::sRECM = nullptr;
-
-sp<GraphicBuffer> RenderEngineTest::sCurrentBuffer = nullptr;
+void RenderEngineTest::initializeRenderEngine() {
+ const auto& renderEngineFactory = GetParam();
+ if (renderEngineFactory->type() == renderengine::RenderEngine::RenderEngineType::GLES) {
+ // Only GLESRenderEngine exposes test-only methods. Provide a pointer to the
+ // GLESRenderEngine if we're using it so that we don't need to dynamic_cast
+ // every time.
+ std::unique_ptr<renderengine::gl::GLESRenderEngine> renderEngine =
+ renderEngineFactory->createGLESRenderEngine();
+ mGLESRE = renderEngine.get();
+ mRE = std::move(renderEngine);
+ } else {
+ mRE = renderEngineFactory->createRenderEngine();
+ }
+}
struct ColorSourceVariant {
static void fillColor(renderengine::LayerSettings& layer, half r, half g, half b,
- RenderEngineTest* /*fixture*/, bool /*useColorManagement*/ = false) {
+ RenderEngineTest* /*fixture*/) {
layer.source.solidColor = half3(r, g, b);
+ layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
}
};
struct RelaxOpaqueBufferVariant {
static void setOpaqueBit(renderengine::LayerSettings& layer) {
layer.source.buffer.isOpaque = false;
+ layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
}
static uint8_t getAlphaChannel() { return 255; }
@@ -425,29 +552,24 @@ struct RelaxOpaqueBufferVariant {
struct ForceOpaqueBufferVariant {
static void setOpaqueBit(renderengine::LayerSettings& layer) {
layer.source.buffer.isOpaque = true;
+ layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
}
static uint8_t getAlphaChannel() {
// The isOpaque bit will override the alpha channel, so this should be
// arbitrary.
- return 10;
+ return 50;
}
};
template <typename OpaquenessVariant>
struct BufferSourceVariant {
static void fillColor(renderengine::LayerSettings& layer, half r, half g, half b,
- RenderEngineTest* fixture,
- bool useColorManagement = false) {
+ RenderEngineTest* fixture) {
sp<GraphicBuffer> buf = RenderEngineTest::allocateSourceBuffer(1, 1);
uint32_t texName;
- if (useColorManagement) {
- fixture->sRECM->genTextures(1, &texName);
- fixture->mTexNamesCM.push_back(texName);
- } else {
- fixture->sRE->genTextures(1, &texName);
- fixture->mTexNames.push_back(texName);
- }
+ fixture->mRE->genTextures(1, &texName);
+ fixture->mTexNames.push_back(texName);
uint8_t* pixels;
buf->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
@@ -468,6 +590,7 @@ struct BufferSourceVariant {
layer.source.buffer.buffer = buf;
layer.source.buffer.textureName = texName;
+ layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
OpaquenessVariant::setOpaqueBit(layer);
}
};
@@ -477,17 +600,19 @@ void RenderEngineTest::fillBuffer(half r, half g, half b, half a) {
renderengine::DisplaySettings settings;
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
+ layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
SourceVariant::fillColor(layer, r, g, b, this);
layer.alpha = a;
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
}
template <typename SourceVariant>
@@ -517,18 +642,20 @@ void RenderEngineTest::fillRedTransparentBuffer() {
template <typename SourceVariant>
void RenderEngineTest::fillRedOffsetBuffer() {
renderengine::DisplaySettings settings;
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
settings.physicalDisplay = offsetRect();
settings.clip = offsetRectAtZero();
std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
+ layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
layer.geometry.boundaries = offsetRectAtZero().toFloatRect();
SourceVariant::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0f;
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
}
template <typename SourceVariant>
@@ -548,6 +675,7 @@ void RenderEngineTest::fillBufferPhysicalOffset() {
template <typename SourceVariant>
void RenderEngineTest::fillBufferCheckers(uint32_t orientationFlag) {
renderengine::DisplaySettings settings;
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
settings.physicalDisplay = fullscreenRect();
// Here logical space is 2x2
settings.clip = Rect(2, 2);
@@ -556,18 +684,21 @@ void RenderEngineTest::fillBufferCheckers(uint32_t orientationFlag) {
std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layerOne;
+ layerOne.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
Rect rectOne(0, 0, 1, 1);
layerOne.geometry.boundaries = rectOne.toFloatRect();
SourceVariant::fillColor(layerOne, 1.0f, 0.0f, 0.0f, this);
layerOne.alpha = 1.0f;
renderengine::LayerSettings layerTwo;
+ layerTwo.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
Rect rectTwo(0, 1, 1, 2);
layerTwo.geometry.boundaries = rectTwo.toFloatRect();
SourceVariant::fillColor(layerTwo, 0.0f, 1.0f, 0.0f, this);
layerTwo.alpha = 1.0f;
renderengine::LayerSettings layerThree;
+ layerThree.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
Rect rectThree(1, 0, 2, 1);
layerThree.geometry.boundaries = rectThree.toFloatRect();
SourceVariant::fillColor(layerThree, 0.0f, 0.0f, 1.0f, this);
@@ -577,7 +708,7 @@ void RenderEngineTest::fillBufferCheckers(uint32_t orientationFlag) {
layers.push_back(&layerTwo);
layers.push_back(&layerThree);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
}
template <typename SourceVariant>
@@ -650,10 +781,12 @@ void RenderEngineTest::fillBufferWithLayerTransform() {
settings.physicalDisplay = fullscreenRect();
// Here logical space is 2x2
settings.clip = Rect(2, 2);
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
+ layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
// Translate one pixel diagonally
layer.geometry.positionTransform = mat4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1);
@@ -663,7 +796,7 @@ void RenderEngineTest::fillBufferWithLayerTransform() {
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
}
template <typename SourceVariant>
@@ -677,16 +810,18 @@ void RenderEngineTest::fillBufferLayerTransform() {
}
template <typename SourceVariant>
-void RenderEngineTest::fillBufferWithColorTransform(bool useColorManagement) {
+void RenderEngineTest::fillBufferWithColorTransform() {
renderengine::DisplaySettings settings;
settings.physicalDisplay = fullscreenRect();
settings.clip = Rect(1, 1);
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
+ layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- SourceVariant::fillColor(layer, 0.5f, 0.25f, 0.125f, this, useColorManagement);
+ SourceVariant::fillColor(layer, 0.5f, 0.25f, 0.125f, this);
layer.alpha = 1.0f;
// construct a fake color matrix
@@ -700,7 +835,7 @@ void RenderEngineTest::fillBufferWithColorTransform(bool useColorManagement) {
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer, useColorManagement);
+ invokeDraw(settings, layers);
}
template <typename SourceVariant>
@@ -710,12 +845,6 @@ void RenderEngineTest::fillBufferColorTransform() {
}
template <typename SourceVariant>
-void RenderEngineTest::fillBufferColorTransformCM() {
- fillBufferWithColorTransform<SourceVariant>(true);
- expectBufferColor(fullscreenRect(), 126, 0, 0, 255, 1);
-}
-
-template <typename SourceVariant>
void RenderEngineTest::fillBufferWithColorTransformZeroLayerAlpha() {
renderengine::DisplaySettings settings;
settings.physicalDisplay = fullscreenRect();
@@ -730,16 +859,13 @@ void RenderEngineTest::fillBufferWithColorTransformZeroLayerAlpha() {
// construct a fake color matrix
// simple inverse color
- settings.colorTransform = mat4(-1, 0, 0, 0,
- 0, -1, 0, 0,
- 0, 0, -1, 0,
- 1, 1, 1, 1);
+ settings.colorTransform = mat4(-1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 1, 1, 1, 1);
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
}
template <typename SourceVariant>
@@ -753,10 +879,12 @@ void RenderEngineTest::fillRedBufferWithRoundedCorners() {
renderengine::DisplaySettings settings;
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
+ layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
layer.geometry.roundedCornersRadius = 5.0f;
layer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect();
@@ -765,7 +893,7 @@ void RenderEngineTest::fillRedBufferWithRoundedCorners() {
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
}
template <typename SourceVariant>
@@ -797,18 +925,21 @@ void RenderEngineTest::fillBufferAndBlurBackground() {
auto center = DEFAULT_DISPLAY_WIDTH / 2;
renderengine::DisplaySettings settings;
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings backgroundLayer;
+ backgroundLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
backgroundLayer.geometry.boundaries = fullscreenRect().toFloatRect();
SourceVariant::fillColor(backgroundLayer, 0.0f, 1.0f, 0.0f, this);
backgroundLayer.alpha = 1.0f;
layers.push_back(&backgroundLayer);
renderengine::LayerSettings leftLayer;
+ leftLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
leftLayer.geometry.boundaries =
Rect(DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT).toFloatRect();
SourceVariant::fillColor(leftLayer, 1.0f, 0.0f, 0.0f, this);
@@ -816,17 +947,21 @@ void RenderEngineTest::fillBufferAndBlurBackground() {
layers.push_back(&leftLayer);
renderengine::LayerSettings blurLayer;
+ blurLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
blurLayer.geometry.boundaries = fullscreenRect().toFloatRect();
blurLayer.backgroundBlurRadius = blurRadius;
+ SourceVariant::fillColor(blurLayer, 0.0f, 0.0f, 1.0f, this);
blurLayer.alpha = 0;
layers.push_back(&blurLayer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
+
+ // solid color
+ expectBufferColor(Rect(0, 0, 1, 1), 255, 0, 0, 255, 0 /* tolerance */);
- expectBufferColor(Rect(center - 1, center - 5, center, center + 5), 150, 150, 0, 255,
- 50 /* tolerance */);
- expectBufferColor(Rect(center, center - 5, center + 1, center + 5), 150, 150, 0, 255,
- 50 /* tolerance */);
+ // blurred color (downsampling should result in the center color being close to 128)
+ expectBufferColor(Rect(center - 1, center - 5, center + 1, center + 5), 128, 128, 0, 255,
+ 10 /* tolerance */);
}
template <typename SourceVariant>
@@ -834,17 +969,19 @@ void RenderEngineTest::overlayCorners() {
renderengine::DisplaySettings settings;
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
std::vector<const renderengine::LayerSettings*> layersFirst;
renderengine::LayerSettings layerOne;
+ layerOne.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
layerOne.geometry.boundaries =
FloatRect(0, 0, DEFAULT_DISPLAY_WIDTH / 3.0, DEFAULT_DISPLAY_HEIGHT / 3.0);
SourceVariant::fillColor(layerOne, 1.0f, 0.0f, 0.0f, this);
layerOne.alpha = 0.2;
layersFirst.push_back(&layerOne);
- invokeDraw(settings, layersFirst, mBuffer);
+ invokeDraw(settings, layersFirst);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3, DEFAULT_DISPLAY_HEIGHT / 3), 51, 0, 0, 51);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3 + 1, DEFAULT_DISPLAY_HEIGHT / 3 + 1,
DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
@@ -852,6 +989,7 @@ void RenderEngineTest::overlayCorners() {
std::vector<const renderengine::LayerSettings*> layersSecond;
renderengine::LayerSettings layerTwo;
+ layerTwo.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
layerTwo.geometry.boundaries =
FloatRect(DEFAULT_DISPLAY_WIDTH / 3.0, DEFAULT_DISPLAY_HEIGHT / 3.0,
DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT);
@@ -859,7 +997,7 @@ void RenderEngineTest::overlayCorners() {
layerTwo.alpha = 1.0f;
layersSecond.push_back(&layerTwo);
- invokeDraw(settings, layersSecond, mBuffer);
+ invokeDraw(settings, layersSecond);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3, DEFAULT_DISPLAY_HEIGHT / 3), 0, 0, 0, 0);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3 + 1, DEFAULT_DISPLAY_HEIGHT / 3 + 1,
@@ -871,15 +1009,17 @@ void RenderEngineTest::fillRedBufferTextureTransform() {
renderengine::DisplaySettings settings;
settings.physicalDisplay = fullscreenRect();
settings.clip = Rect(1, 1);
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
+ layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
// Here will allocate a checker board texture, but transform texture
// coordinates so that only the upper left is applied.
sp<GraphicBuffer> buf = allocateSourceBuffer(2, 2);
uint32_t texName;
- RenderEngineTest::sRE->genTextures(1, &texName);
+ RenderEngineTest::mRE->genTextures(1, &texName);
this->mTexNames.push_back(texName);
uint8_t* pixels;
@@ -909,7 +1049,7 @@ void RenderEngineTest::fillRedBufferTextureTransform() {
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
}
void RenderEngineTest::fillBufferTextureTransform() {
@@ -928,7 +1068,7 @@ void RenderEngineTest::fillRedBufferWithPremultiplyAlpha() {
renderengine::LayerSettings layer;
sp<GraphicBuffer> buf = allocateSourceBuffer(1, 1);
uint32_t texName;
- RenderEngineTest::sRE->genTextures(1, &texName);
+ RenderEngineTest::mRE->genTextures(1, &texName);
this->mTexNames.push_back(texName);
uint8_t* pixels;
@@ -948,7 +1088,7 @@ void RenderEngineTest::fillRedBufferWithPremultiplyAlpha() {
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
}
void RenderEngineTest::fillBufferWithPremultiplyAlpha() {
@@ -967,7 +1107,7 @@ void RenderEngineTest::fillRedBufferWithoutPremultiplyAlpha() {
renderengine::LayerSettings layer;
sp<GraphicBuffer> buf = allocateSourceBuffer(1, 1);
uint32_t texName;
- RenderEngineTest::sRE->genTextures(1, &texName);
+ RenderEngineTest::mRE->genTextures(1, &texName);
this->mTexNames.push_back(texName);
uint8_t* pixels;
@@ -987,7 +1127,7 @@ void RenderEngineTest::fillRedBufferWithoutPremultiplyAlpha() {
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
}
void RenderEngineTest::fillBufferWithoutPremultiplyAlpha() {
@@ -1005,7 +1145,7 @@ void RenderEngineTest::clearLeftRegion() {
// fake layer, without bounds should not render anything
renderengine::LayerSettings layer;
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
}
void RenderEngineTest::clearRegion() {
@@ -1022,6 +1162,7 @@ void RenderEngineTest::drawShadow(const renderengine::LayerSettings& castingLaye
const renderengine::ShadowSettings& shadow,
const ubyte4& casterColor, const ubyte4& backgroundColor) {
renderengine::DisplaySettings settings;
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
@@ -1029,6 +1170,7 @@ void RenderEngineTest::drawShadow(const renderengine::LayerSettings& castingLaye
// add background layer
renderengine::LayerSettings bgLayer;
+ bgLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
bgLayer.geometry.boundaries = fullscreenRect().toFloatRect();
ColorSourceVariant::fillColor(bgLayer, backgroundColor.r / 255.0f, backgroundColor.g / 255.0f,
backgroundColor.b / 255.0f, this);
@@ -1037,6 +1179,7 @@ void RenderEngineTest::drawShadow(const renderengine::LayerSettings& castingLaye
// add shadow layer
renderengine::LayerSettings shadowLayer;
+ shadowLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
shadowLayer.geometry.boundaries = castingLayer.geometry.boundaries;
shadowLayer.alpha = castingLayer.alpha;
shadowLayer.shadow = shadow;
@@ -1044,32 +1187,108 @@ void RenderEngineTest::drawShadow(const renderengine::LayerSettings& castingLaye
// add layer casting the shadow
renderengine::LayerSettings layer = castingLayer;
+ layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
SourceVariant::fillColor(layer, casterColor.r / 255.0f, casterColor.g / 255.0f,
casterColor.b / 255.0f, this);
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
}
-TEST_F(RenderEngineTest, drawLayers_noLayersToDraw) {
+void RenderEngineTest::drawShadowWithoutCaster(const FloatRect& castingBounds,
+ const renderengine::ShadowSettings& shadow,
+ const ubyte4& backgroundColor) {
+ renderengine::DisplaySettings settings;
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+
+ std::vector<const renderengine::LayerSettings*> layers;
+
+ // add background layer
+ renderengine::LayerSettings bgLayer;
+ bgLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ bgLayer.geometry.boundaries = fullscreenRect().toFloatRect();
+ ColorSourceVariant::fillColor(bgLayer, backgroundColor.r / 255.0f, backgroundColor.g / 255.0f,
+ backgroundColor.b / 255.0f, this);
+ bgLayer.alpha = backgroundColor.a / 255.0f;
+ layers.push_back(&bgLayer);
+
+ // add shadow layer
+ renderengine::LayerSettings shadowLayer;
+ shadowLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ shadowLayer.geometry.boundaries = castingBounds;
+ shadowLayer.alpha = 1.0f;
+ ColorSourceVariant::fillColor(shadowLayer, 0, 0, 0, this);
+ shadowLayer.shadow = shadow;
+ layers.push_back(&shadowLayer);
+
+ invokeDraw(settings, layers);
+}
+
+INSTANTIATE_TEST_SUITE_P(PerRenderEngineType, RenderEngineTest,
+ testing::Values(std::make_shared<GLESRenderEngineFactory>(),
+ std::make_shared<GLESCMRenderEngineFactory>(),
+ std::make_shared<SkiaGLESRenderEngineFactory>(),
+ std::make_shared<SkiaGLESCMRenderEngineFactory>()));
+
+TEST_P(RenderEngineTest, drawLayers_noLayersToDraw) {
+ initializeRenderEngine();
drawEmptyLayers();
}
-TEST_F(RenderEngineTest, drawLayers_nullOutputBuffer) {
+TEST_P(RenderEngineTest, drawLayers_withoutBuffers_withColorTransform) {
+ const auto& renderEngineFactory = GetParam();
+ mRE = renderEngineFactory->createRenderEngine();
+
renderengine::DisplaySettings settings;
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+
+ // 255, 255, 255, 255 is full opaque white.
+ const ubyte4 backgroundColor(255.f, 255.f, 255.f, 255.f);
+ // Create layer with given color.
+ renderengine::LayerSettings bgLayer;
+ bgLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ bgLayer.geometry.boundaries = fullscreenRect().toFloatRect();
+ bgLayer.source.solidColor = half3(backgroundColor.r / 255.0f, backgroundColor.g / 255.0f,
+ backgroundColor.b / 255.0f);
+ bgLayer.alpha = backgroundColor.a / 255.0f;
+ // Transform the red color.
+ bgLayer.colorTransform = mat4(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
+
+ std::vector<const renderengine::LayerSettings*> layers;
+ layers.push_back(&bgLayer);
+
+ invokeDraw(settings, layers);
+
+ // Expect to see full opaque pixel (with inverted red from the transform).
+ expectBufferColor(Rect(0, 0, 10, 10), 0.f, backgroundColor.g, backgroundColor.b,
+ backgroundColor.a);
+}
+
+TEST_P(RenderEngineTest, drawLayers_nullOutputBuffer) {
+ initializeRenderEngine();
+
+ renderengine::DisplaySettings settings;
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layers.push_back(&layer);
base::unique_fd fence;
- status_t status = sRE->drawLayers(settings, layers, nullptr, true, base::unique_fd(), &fence);
+ status_t status = mRE->drawLayers(settings, layers, nullptr, true, base::unique_fd(), &fence);
ASSERT_EQ(BAD_VALUE, status);
}
-TEST_F(RenderEngineTest, drawLayers_nullOutputFence) {
+TEST_P(RenderEngineTest, drawLayers_nullOutputFence) {
+ initializeRenderEngine();
+
renderengine::DisplaySettings settings;
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
@@ -1080,15 +1299,24 @@ TEST_F(RenderEngineTest, drawLayers_nullOutputFence) {
layer.alpha = 1.0;
layers.push_back(&layer);
- status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), true,
- base::unique_fd(), nullptr);
- sCurrentBuffer = mBuffer;
+ status_t status = mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(), nullptr);
+ mCurrentBuffer = mBuffer;
ASSERT_EQ(NO_ERROR, status);
expectBufferColor(fullscreenRect(), 255, 0, 0, 255);
}
-TEST_F(RenderEngineTest, drawLayers_doesNotCacheFramebuffer) {
+TEST_P(RenderEngineTest, drawLayers_doesNotCacheFramebuffer) {
+ const auto& renderEngineFactory = GetParam();
+
+ if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) {
+ // GLES-specific test
+ return;
+ }
+
+ initializeRenderEngine();
+
renderengine::DisplaySettings settings;
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
@@ -1099,224 +1327,270 @@ TEST_F(RenderEngineTest, drawLayers_doesNotCacheFramebuffer) {
layer.alpha = 1.0;
layers.push_back(&layer);
- status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), false,
- base::unique_fd(), nullptr);
- sCurrentBuffer = mBuffer;
+ status_t status = mRE->drawLayers(settings, layers, mBuffer, false, base::unique_fd(), nullptr);
+ mCurrentBuffer = mBuffer;
ASSERT_EQ(NO_ERROR, status);
- ASSERT_FALSE(sRE->isFramebufferImageCachedForTesting(mBuffer->getId()));
+ ASSERT_FALSE(mGLESRE->isFramebufferImageCachedForTesting(mBuffer->getId()));
expectBufferColor(fullscreenRect(), 255, 0, 0, 255);
}
-TEST_F(RenderEngineTest, drawLayers_fillRedBuffer_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillRedBuffer_colorSource) {
+ initializeRenderEngine();
fillRedBuffer<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillGreenBuffer_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillGreenBuffer_colorSource) {
+ initializeRenderEngine();
fillGreenBuffer<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBlueBuffer_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBlueBuffer_colorSource) {
+ initializeRenderEngine();
fillBlueBuffer<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillRedTransparentBuffer_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillRedTransparentBuffer_colorSource) {
+ initializeRenderEngine();
fillRedTransparentBuffer<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferPhysicalOffset_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferPhysicalOffset_colorSource) {
+ initializeRenderEngine();
fillBufferPhysicalOffset<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate0_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate0_colorSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate0<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate90_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate90_colorSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate90<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate180_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate180_colorSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate180<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate270_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate270_colorSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate270<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferLayerTransform_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferLayerTransform_colorSource) {
+ initializeRenderEngine();
fillBufferLayerTransform<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferColorTransform_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_colorSource) {
+ initializeRenderEngine();
fillBufferColorTransform<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferColorTransformCM_colorSource) {
- fillBufferColorTransformCM<ColorSourceVariant>();
+TEST_P(RenderEngineTest, drawLayers_fillBufferRoundedCorners_colorSource) {
+ initializeRenderEngine();
+ fillBufferWithRoundedCorners<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_colorSource) {
+ initializeRenderEngine();
fillBufferColorTransformZeroLayerAlpha<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferRoundedCorners_colorSource) {
- fillBufferWithRoundedCorners<ColorSourceVariant>();
-}
-
-TEST_F(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_colorSource) {
+ initializeRenderEngine();
fillBufferAndBlurBackground<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_overlayCorners_colorSource) {
+TEST_P(RenderEngineTest, drawLayers_overlayCorners_colorSource) {
+ initializeRenderEngine();
overlayCorners<ColorSourceVariant>();
}
-TEST_F(RenderEngineTest, drawLayers_fillRedBuffer_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillRedBuffer_opaqueBufferSource) {
+ initializeRenderEngine();
fillRedBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillGreenBuffer_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillGreenBuffer_opaqueBufferSource) {
+ initializeRenderEngine();
fillGreenBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBlueBuffer_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBlueBuffer_opaqueBufferSource) {
+ initializeRenderEngine();
fillBlueBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillRedTransparentBuffer_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillRedTransparentBuffer_opaqueBufferSource) {
+ initializeRenderEngine();
fillRedTransparentBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferPhysicalOffset_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferPhysicalOffset_opaqueBufferSource) {
+ initializeRenderEngine();
fillBufferPhysicalOffset<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate0_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate0_opaqueBufferSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate0<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate90_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate90_opaqueBufferSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate90<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate180_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate180_opaqueBufferSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate180<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate270_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate270_opaqueBufferSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate270<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferLayerTransform_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferLayerTransform_opaqueBufferSource) {
+ initializeRenderEngine();
fillBufferLayerTransform<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferColorTransform_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_opaqueBufferSource) {
+ initializeRenderEngine();
fillBufferColorTransform<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferColorTransformCM_opaqueBufferSource) {
- fillBufferColorTransformCM<BufferSourceVariant<ForceOpaqueBufferVariant>>();
+TEST_P(RenderEngineTest, drawLayers_fillBufferRoundedCorners_opaqueBufferSource) {
+ initializeRenderEngine();
+ fillBufferWithRoundedCorners<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_opaqueBufferSource) {
+ initializeRenderEngine();
fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferRoundedCorners_opaqueBufferSource) {
- fillBufferWithRoundedCorners<BufferSourceVariant<ForceOpaqueBufferVariant>>();
-}
-
-TEST_F(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_opaqueBufferSource) {
+ initializeRenderEngine();
fillBufferAndBlurBackground<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_overlayCorners_opaqueBufferSource) {
+TEST_P(RenderEngineTest, drawLayers_overlayCorners_opaqueBufferSource) {
+ initializeRenderEngine();
overlayCorners<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillRedBuffer_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillRedBuffer_bufferSource) {
+ initializeRenderEngine();
fillRedBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillGreenBuffer_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillGreenBuffer_bufferSource) {
+ initializeRenderEngine();
fillGreenBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBlueBuffer_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBlueBuffer_bufferSource) {
+ initializeRenderEngine();
fillBlueBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillRedTransparentBuffer_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillRedTransparentBuffer_bufferSource) {
+ initializeRenderEngine();
fillRedTransparentBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferPhysicalOffset_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferPhysicalOffset_bufferSource) {
+ initializeRenderEngine();
fillBufferPhysicalOffset<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate0_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate0_bufferSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate0<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate90_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate90_bufferSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate90<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate180_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate180_bufferSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate180<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferCheckersRotate270_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferCheckersRotate270_bufferSource) {
+ initializeRenderEngine();
fillBufferCheckersRotate270<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferLayerTransform_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferLayerTransform_bufferSource) {
+ initializeRenderEngine();
fillBufferLayerTransform<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferColorTransform_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_bufferSource) {
+ initializeRenderEngine();
fillBufferColorTransform<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferColorTransformCM_bufferSource) {
- fillBufferColorTransformCM<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
+TEST_P(RenderEngineTest, drawLayers_fillBufferRoundedCorners_bufferSource) {
+ initializeRenderEngine();
+ fillBufferWithRoundedCorners<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_bufferSource) {
+ initializeRenderEngine();
fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferRoundedCorners_bufferSource) {
- fillBufferWithRoundedCorners<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
-}
-
-TEST_F(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_bufferSource) {
+ initializeRenderEngine();
fillBufferAndBlurBackground<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_overlayCorners_bufferSource) {
+TEST_P(RenderEngineTest, drawLayers_overlayCorners_bufferSource) {
+ initializeRenderEngine();
overlayCorners<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
-TEST_F(RenderEngineTest, drawLayers_fillBufferTextureTransform) {
+TEST_P(RenderEngineTest, drawLayers_fillBufferTextureTransform) {
+ initializeRenderEngine();
fillBufferTextureTransform();
}
-TEST_F(RenderEngineTest, drawLayers_fillBuffer_premultipliesAlpha) {
+TEST_P(RenderEngineTest, drawLayers_fillBuffer_premultipliesAlpha) {
+ initializeRenderEngine();
fillBufferWithPremultiplyAlpha();
}
-TEST_F(RenderEngineTest, drawLayers_fillBuffer_withoutPremultiplyingAlpha) {
+TEST_P(RenderEngineTest, drawLayers_fillBuffer_withoutPremultiplyingAlpha) {
+ initializeRenderEngine();
fillBufferWithoutPremultiplyAlpha();
}
-TEST_F(RenderEngineTest, drawLayers_clearRegion) {
+TEST_P(RenderEngineTest, drawLayers_clearRegion) {
+ initializeRenderEngine();
clearRegion();
}
-TEST_F(RenderEngineTest, drawLayers_fillsBufferAndCachesImages) {
+TEST_P(RenderEngineTest, drawLayers_fillsBufferAndCachesImages) {
+ const auto& renderEngineFactory = GetParam();
+
+ if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) {
+ // GLES-specific test
+ return;
+ }
+
+ initializeRenderEngine();
+
renderengine::DisplaySettings settings;
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
@@ -1327,48 +1601,32 @@ TEST_F(RenderEngineTest, drawLayers_fillsBufferAndCachesImages) {
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layers.push_back(&layer);
- invokeDraw(settings, layers, mBuffer);
+ invokeDraw(settings, layers);
uint64_t bufferId = layer.source.buffer.buffer->getId();
- EXPECT_TRUE(sRE->isImageCachedForTesting(bufferId));
+ EXPECT_TRUE(mGLESRE->isImageCachedForTesting(bufferId));
std::shared_ptr<renderengine::gl::ImageManager::Barrier> barrier =
- sRE->unbindExternalTextureBufferForTesting(bufferId);
+ mGLESRE->unbindExternalTextureBufferForTesting(bufferId);
std::lock_guard<std::mutex> lock(barrier->mutex);
ASSERT_TRUE(barrier->condition.wait_for(barrier->mutex, std::chrono::seconds(5),
[&]() REQUIRES(barrier->mutex) {
return barrier->isOpen;
}));
- EXPECT_FALSE(sRE->isImageCachedForTesting(bufferId));
+ EXPECT_FALSE(mGLESRE->isImageCachedForTesting(bufferId));
EXPECT_EQ(NO_ERROR, barrier->result);
}
-TEST_F(RenderEngineTest, bindExternalBuffer_withNullBuffer) {
- status_t result = sRE->bindExternalTextureBuffer(0, nullptr, nullptr);
- ASSERT_EQ(BAD_VALUE, result);
-}
+TEST_P(RenderEngineTest, cacheExternalBuffer_withNullBuffer) {
+ const auto& renderEngineFactory = GetParam();
-TEST_F(RenderEngineTest, bindExternalBuffer_cachesImages) {
- sp<GraphicBuffer> buf = allocateSourceBuffer(1, 1);
- uint32_t texName;
- sRE->genTextures(1, &texName);
- mTexNames.push_back(texName);
+ if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) {
+ // GLES-specific test
+ return;
+ }
- sRE->bindExternalTextureBuffer(texName, buf, nullptr);
- uint64_t bufferId = buf->getId();
- EXPECT_TRUE(sRE->isImageCachedForTesting(bufferId));
- std::shared_ptr<renderengine::gl::ImageManager::Barrier> barrier =
- sRE->unbindExternalTextureBufferForTesting(bufferId);
- std::lock_guard<std::mutex> lock(barrier->mutex);
- ASSERT_TRUE(barrier->condition.wait_for(barrier->mutex, std::chrono::seconds(5),
- [&]() REQUIRES(barrier->mutex) {
- return barrier->isOpen;
- }));
- EXPECT_EQ(NO_ERROR, barrier->result);
- EXPECT_FALSE(sRE->isImageCachedForTesting(bufferId));
-}
+ initializeRenderEngine();
-TEST_F(RenderEngineTest, cacheExternalBuffer_withNullBuffer) {
std::shared_ptr<renderengine::gl::ImageManager::Barrier> barrier =
- sRE->cacheExternalTextureBufferForTesting(nullptr);
+ mGLESRE->cacheExternalTextureBufferForTesting(nullptr);
std::lock_guard<std::mutex> lock(barrier->mutex);
ASSERT_TRUE(barrier->condition.wait_for(barrier->mutex, std::chrono::seconds(5),
[&]() REQUIRES(barrier->mutex) {
@@ -1378,11 +1636,20 @@ TEST_F(RenderEngineTest, cacheExternalBuffer_withNullBuffer) {
EXPECT_EQ(BAD_VALUE, barrier->result);
}
-TEST_F(RenderEngineTest, cacheExternalBuffer_cachesImages) {
+TEST_P(RenderEngineTest, cacheExternalBuffer_cachesImages) {
+ const auto& renderEngineFactory = GetParam();
+
+ if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) {
+ // GLES-specific test
+ return;
+ }
+
+ initializeRenderEngine();
+
sp<GraphicBuffer> buf = allocateSourceBuffer(1, 1);
uint64_t bufferId = buf->getId();
std::shared_ptr<renderengine::gl::ImageManager::Barrier> barrier =
- sRE->cacheExternalTextureBufferForTesting(buf);
+ mGLESRE->cacheExternalTextureBufferForTesting(buf);
{
std::lock_guard<std::mutex> lock(barrier->mutex);
ASSERT_TRUE(barrier->condition.wait_for(barrier->mutex, std::chrono::seconds(5),
@@ -1391,8 +1658,8 @@ TEST_F(RenderEngineTest, cacheExternalBuffer_cachesImages) {
}));
EXPECT_EQ(NO_ERROR, barrier->result);
}
- EXPECT_TRUE(sRE->isImageCachedForTesting(bufferId));
- barrier = sRE->unbindExternalTextureBufferForTesting(bufferId);
+ EXPECT_TRUE(mGLESRE->isImageCachedForTesting(bufferId));
+ barrier = mGLESRE->unbindExternalTextureBufferForTesting(bufferId);
{
std::lock_guard<std::mutex> lock(barrier->mutex);
ASSERT_TRUE(barrier->condition.wait_for(barrier->mutex, std::chrono::seconds(5),
@@ -1401,10 +1668,27 @@ TEST_F(RenderEngineTest, cacheExternalBuffer_cachesImages) {
}));
EXPECT_EQ(NO_ERROR, barrier->result);
}
- EXPECT_FALSE(sRE->isImageCachedForTesting(bufferId));
+ EXPECT_FALSE(mGLESRE->isImageCachedForTesting(bufferId));
+}
+
+TEST_P(RenderEngineTest, drawLayers_fillShadow_castsWithoutCasterLayer) {
+ initializeRenderEngine();
+
+ const ubyte4 backgroundColor(255, 255, 255, 255);
+ const float shadowLength = 5.0f;
+ Rect casterBounds(DEFAULT_DISPLAY_WIDTH / 3.0f, DEFAULT_DISPLAY_HEIGHT / 3.0f);
+ casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
+ renderengine::ShadowSettings settings =
+ getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength,
+ false /* casterIsTranslucent */);
+
+ drawShadowWithoutCaster(casterBounds.toFloatRect(), settings, backgroundColor);
+ expectShadowColorWithoutCaster(casterBounds.toFloatRect(), settings, backgroundColor);
}
-TEST_F(RenderEngineTest, drawLayers_fillShadow_casterLayerMinSize) {
+TEST_P(RenderEngineTest, drawLayers_fillShadow_casterLayerMinSize) {
+ initializeRenderEngine();
+
const ubyte4 casterColor(255, 0, 0, 255);
const ubyte4 backgroundColor(255, 255, 255, 255);
const float shadowLength = 5.0f;
@@ -1421,13 +1705,16 @@ TEST_F(RenderEngineTest, drawLayers_fillShadow_casterLayerMinSize) {
expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
}
-TEST_F(RenderEngineTest, drawLayers_fillShadow_casterColorLayer) {
+TEST_P(RenderEngineTest, drawLayers_fillShadow_casterColorLayer) {
+ initializeRenderEngine();
+
const ubyte4 casterColor(255, 0, 0, 255);
const ubyte4 backgroundColor(255, 255, 255, 255);
const float shadowLength = 5.0f;
Rect casterBounds(DEFAULT_DISPLAY_WIDTH / 3.0f, DEFAULT_DISPLAY_HEIGHT / 3.0f);
casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
renderengine::LayerSettings castingLayer;
+ castingLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
castingLayer.geometry.boundaries = casterBounds.toFloatRect();
castingLayer.alpha = 1.0f;
renderengine::ShadowSettings settings =
@@ -1438,13 +1725,16 @@ TEST_F(RenderEngineTest, drawLayers_fillShadow_casterColorLayer) {
expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
}
-TEST_F(RenderEngineTest, drawLayers_fillShadow_casterOpaqueBufferLayer) {
+TEST_P(RenderEngineTest, drawLayers_fillShadow_casterOpaqueBufferLayer) {
+ initializeRenderEngine();
+
const ubyte4 casterColor(255, 0, 0, 255);
const ubyte4 backgroundColor(255, 255, 255, 255);
const float shadowLength = 5.0f;
Rect casterBounds(DEFAULT_DISPLAY_WIDTH / 3.0f, DEFAULT_DISPLAY_HEIGHT / 3.0f);
casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
renderengine::LayerSettings castingLayer;
+ castingLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
castingLayer.geometry.boundaries = casterBounds.toFloatRect();
castingLayer.alpha = 1.0f;
renderengine::ShadowSettings settings =
@@ -1456,7 +1746,9 @@ TEST_F(RenderEngineTest, drawLayers_fillShadow_casterOpaqueBufferLayer) {
expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
}
-TEST_F(RenderEngineTest, drawLayers_fillShadow_casterWithRoundedCorner) {
+TEST_P(RenderEngineTest, drawLayers_fillShadow_casterWithRoundedCorner) {
+ initializeRenderEngine();
+
const ubyte4 casterColor(255, 0, 0, 255);
const ubyte4 backgroundColor(255, 255, 255, 255);
const float shadowLength = 5.0f;
@@ -1476,7 +1768,9 @@ TEST_F(RenderEngineTest, drawLayers_fillShadow_casterWithRoundedCorner) {
expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
}
-TEST_F(RenderEngineTest, drawLayers_fillShadow_translucentCasterWithAlpha) {
+TEST_P(RenderEngineTest, drawLayers_fillShadow_translucentCasterWithAlpha) {
+ initializeRenderEngine();
+
const ubyte4 casterColor(255, 0, 0, 255);
const ubyte4 backgroundColor(255, 255, 255, 255);
const float shadowLength = 5.0f;
@@ -1501,10 +1795,20 @@ TEST_F(RenderEngineTest, drawLayers_fillShadow_translucentCasterWithAlpha) {
backgroundColor.a);
}
-TEST_F(RenderEngineTest, cleanupPostRender_cleansUpOnce) {
+TEST_P(RenderEngineTest, cleanupPostRender_cleansUpOnce) {
+ const auto& renderEngineFactory = GetParam();
+
+ if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) {
+ // GLES-specific test
+ return;
+ }
+
+ initializeRenderEngine();
+
renderengine::DisplaySettings settings;
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
@@ -1514,25 +1818,33 @@ TEST_F(RenderEngineTest, cleanupPostRender_cleansUpOnce) {
layers.push_back(&layer);
base::unique_fd fenceOne;
- sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), true, base::unique_fd(),
- &fenceOne);
+ mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(), &fenceOne);
base::unique_fd fenceTwo;
- sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), true, std::move(fenceOne),
- &fenceTwo);
+ mRE->drawLayers(settings, layers, mBuffer, true, std::move(fenceOne), &fenceTwo);
const int fd = fenceTwo.get();
if (fd >= 0) {
sync_wait(fd, -1);
}
// Only cleanup the first time.
- EXPECT_TRUE(sRE->cleanupPostRender(
+ EXPECT_TRUE(mRE->cleanupPostRender(
renderengine::RenderEngine::CleanupMode::CLEAN_OUTPUT_RESOURCES));
- EXPECT_FALSE(sRE->cleanupPostRender(
+ EXPECT_FALSE(mRE->cleanupPostRender(
renderengine::RenderEngine::CleanupMode::CLEAN_OUTPUT_RESOURCES));
}
-TEST_F(RenderEngineTest, cleanupPostRender_whenCleaningAll_replacesTextureMemory) {
+TEST_P(RenderEngineTest, cleanupPostRender_whenCleaningAll_replacesTextureMemory) {
+ const auto& renderEngineFactory = GetParam();
+
+ if (renderEngineFactory->type() != renderengine::RenderEngine::RenderEngineType::GLES) {
+ // GLES-specific test
+ return;
+ }
+
+ initializeRenderEngine();
+
renderengine::DisplaySettings settings;
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
@@ -1544,7 +1856,7 @@ TEST_F(RenderEngineTest, cleanupPostRender_whenCleaningAll_replacesTextureMemory
layers.push_back(&layer);
base::unique_fd fence;
- sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), true, base::unique_fd(), &fence);
+ mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(), &fence);
const int fd = fence.get();
if (fd >= 0) {
@@ -1553,18 +1865,67 @@ TEST_F(RenderEngineTest, cleanupPostRender_whenCleaningAll_replacesTextureMemory
uint64_t bufferId = layer.source.buffer.buffer->getId();
uint32_t texName = layer.source.buffer.textureName;
- EXPECT_TRUE(sRE->isImageCachedForTesting(bufferId));
- EXPECT_EQ(bufferId, sRE->getBufferIdForTextureNameForTesting(texName));
+ EXPECT_TRUE(mGLESRE->isImageCachedForTesting(bufferId));
+ EXPECT_EQ(bufferId, mGLESRE->getBufferIdForTextureNameForTesting(texName));
- EXPECT_TRUE(sRE->cleanupPostRender(renderengine::RenderEngine::CleanupMode::CLEAN_ALL));
+ EXPECT_TRUE(mRE->cleanupPostRender(renderengine::RenderEngine::CleanupMode::CLEAN_ALL));
// Now check that our view of memory is good.
- EXPECT_FALSE(sRE->isImageCachedForTesting(bufferId));
- EXPECT_EQ(std::nullopt, sRE->getBufferIdForTextureNameForTesting(bufferId));
- EXPECT_TRUE(sRE->isTextureNameKnownForTesting(texName));
+ EXPECT_FALSE(mGLESRE->isImageCachedForTesting(bufferId));
+ EXPECT_EQ(std::nullopt, mGLESRE->getBufferIdForTextureNameForTesting(bufferId));
+ EXPECT_TRUE(mGLESRE->isTextureNameKnownForTesting(texName));
+}
+
+TEST_P(RenderEngineTest, testRoundedCornersCrop) {
+ initializeRenderEngine();
+
+ renderengine::DisplaySettings settings;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+
+ std::vector<const renderengine::LayerSettings*> layers;
+
+ renderengine::LayerSettings redLayer;
+ redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ redLayer.geometry.boundaries = fullscreenRect().toFloatRect();
+ redLayer.geometry.roundedCornersRadius = 5.0f;
+ redLayer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect();
+ // Red background.
+ redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
+ redLayer.alpha = 1.0f;
+
+ layers.push_back(&redLayer);
+
+ // Green layer with 1/3 size.
+ renderengine::LayerSettings greenLayer;
+ greenLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ greenLayer.geometry.boundaries = fullscreenRect().toFloatRect();
+ greenLayer.geometry.roundedCornersRadius = 5.0f;
+ // Bottom right corner is not going to be rounded.
+ greenLayer.geometry.roundedCornersCrop =
+ Rect(DEFAULT_DISPLAY_WIDTH / 3, DEFAULT_DISPLAY_HEIGHT / 3, DEFAULT_DISPLAY_HEIGHT,
+ DEFAULT_DISPLAY_HEIGHT)
+ .toFloatRect();
+ greenLayer.source.solidColor = half3(0.0f, 1.0f, 0.0f);
+ greenLayer.alpha = 1.0f;
+
+ layers.push_back(&greenLayer);
+
+ invokeDraw(settings, layers);
+
+ // Corners should be ignored...
+ // Screen size: width is 128, height is 256.
+ expectBufferColor(Rect(0, 0, 1, 1), 0, 0, 0, 0);
+ expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH - 1, 0, DEFAULT_DISPLAY_WIDTH, 1), 0, 0, 0, 0);
+ expectBufferColor(Rect(0, DEFAULT_DISPLAY_HEIGHT - 1, 1, DEFAULT_DISPLAY_HEIGHT), 0, 0, 0, 0);
+ // Bottom right corner is kept out of the clipping, and it's green.
+ expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH - 1, DEFAULT_DISPLAY_HEIGHT - 1,
+ DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ 0, 255, 0, 255);
}
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
+#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
new file mode 100644
index 0000000000..02ff06f393
--- /dev/null
+++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
@@ -0,0 +1,165 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cutils/properties.h>
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <renderengine/mock/RenderEngine.h>
+#include "../threaded/RenderEngineThreaded.h"
+
+namespace android {
+
+using testing::_;
+using testing::Eq;
+using testing::Mock;
+using testing::Return;
+
+struct RenderEngineThreadedTest : public ::testing::Test {
+ ~RenderEngineThreadedTest() {}
+
+ void SetUp() override {
+ mThreadedRE = renderengine::threaded::RenderEngineThreaded::create(
+ [this]() { return std::unique_ptr<renderengine::RenderEngine>(mRenderEngine); });
+ }
+
+ std::unique_ptr<renderengine::threaded::RenderEngineThreaded> mThreadedRE;
+ renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
+};
+
+TEST_F(RenderEngineThreadedTest, dump) {
+ std::string testString = "XYZ";
+ EXPECT_CALL(*mRenderEngine, dump(_));
+ mThreadedRE->dump(testString);
+}
+
+TEST_F(RenderEngineThreadedTest, primeCache) {
+ EXPECT_CALL(*mRenderEngine, primeCache());
+ mThreadedRE->primeCache();
+}
+
+TEST_F(RenderEngineThreadedTest, genTextures) {
+ uint32_t texName;
+ EXPECT_CALL(*mRenderEngine, genTextures(1, &texName));
+ mThreadedRE->genTextures(1, &texName);
+}
+
+TEST_F(RenderEngineThreadedTest, deleteTextures) {
+ uint32_t texName;
+ EXPECT_CALL(*mRenderEngine, deleteTextures(1, &texName));
+ mThreadedRE->deleteTextures(1, &texName);
+}
+
+TEST_F(RenderEngineThreadedTest, getMaxTextureSize_returns20) {
+ size_t size = 20;
+ EXPECT_CALL(*mRenderEngine, getMaxTextureSize()).WillOnce(Return(size));
+ size_t result = mThreadedRE->getMaxTextureSize();
+ ASSERT_EQ(size, result);
+}
+
+TEST_F(RenderEngineThreadedTest, getMaxTextureSize_returns0) {
+ size_t size = 0;
+ EXPECT_CALL(*mRenderEngine, getMaxTextureSize()).WillOnce(Return(size));
+ size_t result = mThreadedRE->getMaxTextureSize();
+ ASSERT_EQ(size, result);
+}
+
+TEST_F(RenderEngineThreadedTest, getMaxViewportDims_returns20) {
+ size_t dims = 20;
+ EXPECT_CALL(*mRenderEngine, getMaxViewportDims()).WillOnce(Return(dims));
+ size_t result = mThreadedRE->getMaxViewportDims();
+ ASSERT_EQ(dims, result);
+}
+
+TEST_F(RenderEngineThreadedTest, getMaxViewportDims_returns0) {
+ size_t dims = 0;
+ EXPECT_CALL(*mRenderEngine, getMaxViewportDims()).WillOnce(Return(dims));
+ size_t result = mThreadedRE->getMaxViewportDims();
+ ASSERT_EQ(dims, result);
+}
+
+TEST_F(RenderEngineThreadedTest, isProtected_returnsFalse) {
+ EXPECT_CALL(*mRenderEngine, isProtected()).WillOnce(Return(false));
+ status_t result = mThreadedRE->isProtected();
+ ASSERT_EQ(false, result);
+}
+
+TEST_F(RenderEngineThreadedTest, isProtected_returnsTrue) {
+ EXPECT_CALL(*mRenderEngine, isProtected()).WillOnce(Return(true));
+ size_t result = mThreadedRE->isProtected();
+ ASSERT_EQ(true, result);
+}
+
+TEST_F(RenderEngineThreadedTest, supportsProtectedContent_returnsFalse) {
+ EXPECT_CALL(*mRenderEngine, supportsProtectedContent()).WillOnce(Return(false));
+ status_t result = mThreadedRE->supportsProtectedContent();
+ ASSERT_EQ(false, result);
+}
+
+TEST_F(RenderEngineThreadedTest, supportsProtectedContent_returnsTrue) {
+ EXPECT_CALL(*mRenderEngine, supportsProtectedContent()).WillOnce(Return(true));
+ status_t result = mThreadedRE->supportsProtectedContent();
+ ASSERT_EQ(true, result);
+}
+
+TEST_F(RenderEngineThreadedTest, useProtectedContext_returnsFalse) {
+ EXPECT_CALL(*mRenderEngine, useProtectedContext(false)).WillOnce(Return(false));
+ status_t result = mThreadedRE->useProtectedContext(false);
+ ASSERT_EQ(false, result);
+}
+
+TEST_F(RenderEngineThreadedTest, useProtectedContext_returnsTrue) {
+ EXPECT_CALL(*mRenderEngine, useProtectedContext(false)).WillOnce(Return(true));
+ status_t result = mThreadedRE->useProtectedContext(false);
+ ASSERT_EQ(true, result);
+}
+
+TEST_F(RenderEngineThreadedTest, cleanupPostRender_returnsFalse) {
+ EXPECT_CALL(*mRenderEngine,
+ cleanupPostRender(renderengine::RenderEngine::CleanupMode::CLEAN_ALL))
+ .WillOnce(Return(false));
+ status_t result =
+ mThreadedRE->cleanupPostRender(renderengine::RenderEngine::CleanupMode::CLEAN_ALL);
+ ASSERT_EQ(false, result);
+}
+
+TEST_F(RenderEngineThreadedTest, cleanupPostRender_returnsTrue) {
+ EXPECT_CALL(*mRenderEngine,
+ cleanupPostRender(renderengine::RenderEngine::CleanupMode::CLEAN_ALL))
+ .WillOnce(Return(true));
+ status_t result =
+ mThreadedRE->cleanupPostRender(renderengine::RenderEngine::CleanupMode::CLEAN_ALL);
+ ASSERT_EQ(true, result);
+}
+
+TEST_F(RenderEngineThreadedTest, drawLayers) {
+ renderengine::DisplaySettings settings;
+ std::vector<const renderengine::LayerSettings*> layers;
+ sp<GraphicBuffer> buffer = new GraphicBuffer();
+ base::unique_fd bufferFence;
+ base::unique_fd drawFence;
+
+ EXPECT_CALL(*mRenderEngine, drawLayers)
+ .WillOnce([](const renderengine::DisplaySettings&,
+ const std::vector<const renderengine::LayerSettings*>&,
+ const sp<GraphicBuffer>&, const bool, base::unique_fd&&,
+ base::unique_fd*) -> status_t { return NO_ERROR; });
+
+ status_t result = mThreadedRE->drawLayers(settings, layers, buffer, false,
+ std::move(bufferFence), &drawFence);
+ ASSERT_EQ(NO_ERROR, result);
+}
+
+} // namespace android
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.cpp b/libs/renderengine/threaded/RenderEngineThreaded.cpp
new file mode 100644
index 0000000000..3b97f5659e
--- /dev/null
+++ b/libs/renderengine/threaded/RenderEngineThreaded.cpp
@@ -0,0 +1,320 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "RenderEngineThreaded.h"
+
+#include <sched.h>
+#include <chrono>
+#include <future>
+
+#include <android-base/stringprintf.h>
+#include <private/gui/SyncFeatures.h>
+#include <utils/Trace.h>
+
+#include "gl/GLESRenderEngine.h"
+
+using namespace std::chrono_literals;
+
+namespace android {
+namespace renderengine {
+namespace threaded {
+
+std::unique_ptr<RenderEngineThreaded> RenderEngineThreaded::create(CreateInstanceFactory factory) {
+ return std::make_unique<RenderEngineThreaded>(std::move(factory));
+}
+
+RenderEngineThreaded::RenderEngineThreaded(CreateInstanceFactory factory) {
+ ATRACE_CALL();
+
+ std::lock_guard lockThread(mThreadMutex);
+ mThread = std::thread(&RenderEngineThreaded::threadMain, this, factory);
+}
+
+RenderEngineThreaded::~RenderEngineThreaded() {
+ {
+ std::lock_guard lock(mThreadMutex);
+ mRunning = false;
+ mCondition.notify_one();
+ }
+
+ if (mThread.joinable()) {
+ mThread.join();
+ }
+}
+
+// NO_THREAD_SAFETY_ANALYSIS is because std::unique_lock presently lacks thread safety annotations.
+void RenderEngineThreaded::threadMain(CreateInstanceFactory factory) NO_THREAD_SAFETY_ANALYSIS {
+ ATRACE_CALL();
+
+ struct sched_param param = {0};
+ param.sched_priority = 2;
+ if (sched_setscheduler(0, SCHED_FIFO, &param) != 0) {
+ ALOGE("Couldn't set SCHED_FIFO");
+ }
+
+ mRenderEngine = factory();
+
+ std::unique_lock<std::mutex> lock(mThreadMutex);
+ pthread_setname_np(pthread_self(), mThreadName);
+
+ while (mRunning) {
+ if (!mFunctionCalls.empty()) {
+ auto task = mFunctionCalls.front();
+ mFunctionCalls.pop();
+ task(*mRenderEngine);
+ }
+ mCondition.wait(lock, [this]() REQUIRES(mThreadMutex) {
+ return !mRunning || !mFunctionCalls.empty();
+ });
+ }
+}
+
+void RenderEngineThreaded::primeCache() const {
+ std::promise<void> resultPromise;
+ std::future<void> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::primeCache");
+ instance.primeCache();
+ resultPromise.set_value();
+ });
+ }
+ mCondition.notify_one();
+ resultFuture.wait();
+}
+
+void RenderEngineThreaded::dump(std::string& result) {
+ std::promise<std::string> resultPromise;
+ std::future<std::string> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise, &result](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::dump");
+ std::string localResult = result;
+ instance.dump(localResult);
+ resultPromise.set_value(std::move(localResult));
+ });
+ }
+ mCondition.notify_one();
+ // Note: This is an rvalue.
+ result.assign(resultFuture.get());
+}
+
+void RenderEngineThreaded::genTextures(size_t count, uint32_t* names) {
+ std::promise<void> resultPromise;
+ std::future<void> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise, count, names](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::genTextures");
+ instance.genTextures(count, names);
+ resultPromise.set_value();
+ });
+ }
+ mCondition.notify_one();
+ resultFuture.wait();
+}
+
+void RenderEngineThreaded::deleteTextures(size_t count, uint32_t const* names) {
+ std::promise<void> resultPromise;
+ std::future<void> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise, count, &names](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::deleteTextures");
+ instance.deleteTextures(count, names);
+ resultPromise.set_value();
+ });
+ }
+ mCondition.notify_one();
+ resultFuture.wait();
+}
+
+void RenderEngineThreaded::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
+ // This function is designed so it can run asynchronously, so we do not need to wait
+ // for the futures.
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([=](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::cacheExternalTextureBuffer");
+ instance.cacheExternalTextureBuffer(buffer);
+ });
+ }
+ mCondition.notify_one();
+}
+
+void RenderEngineThreaded::unbindExternalTextureBuffer(uint64_t bufferId) {
+ // This function is designed so it can run asynchronously, so we do not need to wait
+ // for the futures.
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([=](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::unbindExternalTextureBuffer");
+ instance.unbindExternalTextureBuffer(bufferId);
+ });
+ }
+ mCondition.notify_one();
+}
+
+size_t RenderEngineThreaded::getMaxTextureSize() const {
+ std::promise<size_t> resultPromise;
+ std::future<size_t> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::getMaxTextureSize");
+ size_t size = instance.getMaxTextureSize();
+ resultPromise.set_value(size);
+ });
+ }
+ mCondition.notify_one();
+ return resultFuture.get();
+}
+
+size_t RenderEngineThreaded::getMaxViewportDims() const {
+ std::promise<size_t> resultPromise;
+ std::future<size_t> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::getMaxViewportDims");
+ size_t size = instance.getMaxViewportDims();
+ resultPromise.set_value(size);
+ });
+ }
+ mCondition.notify_one();
+ return resultFuture.get();
+}
+
+bool RenderEngineThreaded::isProtected() const {
+ std::promise<bool> resultPromise;
+ std::future<bool> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::isProtected");
+ bool returnValue = instance.isProtected();
+ resultPromise.set_value(returnValue);
+ });
+ }
+ mCondition.notify_one();
+ return resultFuture.get();
+}
+
+bool RenderEngineThreaded::supportsProtectedContent() const {
+ std::promise<bool> resultPromise;
+ std::future<bool> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::supportsProtectedContent");
+ bool returnValue = instance.supportsProtectedContent();
+ resultPromise.set_value(returnValue);
+ });
+ }
+ mCondition.notify_one();
+ return resultFuture.get();
+}
+
+bool RenderEngineThreaded::useProtectedContext(bool useProtectedContext) {
+ std::promise<bool> resultPromise;
+ std::future<bool> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push(
+ [&resultPromise, useProtectedContext](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::useProtectedContext");
+ bool returnValue = instance.useProtectedContext(useProtectedContext);
+ resultPromise.set_value(returnValue);
+ });
+ }
+ mCondition.notify_one();
+ return resultFuture.get();
+}
+
+bool RenderEngineThreaded::cleanupPostRender(CleanupMode mode) {
+ std::promise<bool> resultPromise;
+ std::future<bool> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise, mode](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::cleanupPostRender");
+ bool returnValue = instance.cleanupPostRender(mode);
+ resultPromise.set_value(returnValue);
+ });
+ }
+ mCondition.notify_one();
+ return resultFuture.get();
+}
+
+status_t RenderEngineThreaded::drawLayers(const DisplaySettings& display,
+ const std::vector<const LayerSettings*>& layers,
+ const sp<GraphicBuffer>& buffer,
+ const bool useFramebufferCache,
+ base::unique_fd&& bufferFence,
+ base::unique_fd* drawFence) {
+ std::promise<status_t> resultPromise;
+ std::future<status_t> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise, &display, &layers, &buffer, useFramebufferCache,
+ &bufferFence, &drawFence](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::drawLayers");
+ status_t status = instance.drawLayers(display, layers, buffer, useFramebufferCache,
+ std::move(bufferFence), drawFence);
+ resultPromise.set_value(status);
+ });
+ }
+ mCondition.notify_one();
+ return resultFuture.get();
+}
+
+void RenderEngineThreaded::cleanFramebufferCache() {
+ std::promise<void> resultPromise;
+ std::future<void> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::cleanFramebufferCache");
+ instance.cleanFramebufferCache();
+ resultPromise.set_value();
+ });
+ }
+ mCondition.notify_one();
+ resultFuture.wait();
+}
+
+int RenderEngineThreaded::getContextPriority() {
+ std::promise<int> resultPromise;
+ std::future<int> resultFuture = resultPromise.get_future();
+ {
+ std::lock_guard lock(mThreadMutex);
+ mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) {
+ ATRACE_NAME("REThreaded::getContextPriority");
+ int priority = instance.getContextPriority();
+ resultPromise.set_value(priority);
+ });
+ }
+ mCondition.notify_one();
+ return resultFuture.get();
+}
+
+} // namespace threaded
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.h b/libs/renderengine/threaded/RenderEngineThreaded.h
new file mode 100644
index 0000000000..8b1e2dec5a
--- /dev/null
+++ b/libs/renderengine/threaded/RenderEngineThreaded.h
@@ -0,0 +1,90 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/thread_annotations.h>
+#include <condition_variable>
+#include <mutex>
+#include <queue>
+#include <thread>
+
+#include "renderengine/RenderEngine.h"
+
+namespace android {
+namespace renderengine {
+namespace threaded {
+
+using CreateInstanceFactory = std::function<std::unique_ptr<renderengine::RenderEngine>()>;
+
+/**
+ * This class extends a basic RenderEngine class. It contains a thread. Each time a function of
+ * this class is called, we create a lambda function that is put on a queue. The main thread then
+ * executes the functions in order.
+ */
+class RenderEngineThreaded : public RenderEngine {
+public:
+ static std::unique_ptr<RenderEngineThreaded> create(CreateInstanceFactory factory);
+
+ RenderEngineThreaded(CreateInstanceFactory factory);
+ ~RenderEngineThreaded() override;
+ void primeCache() const override;
+
+ void dump(std::string& result) override;
+
+ void genTextures(size_t count, uint32_t* names) override;
+ void deleteTextures(size_t count, uint32_t const* names) override;
+ void cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override;
+ void unbindExternalTextureBuffer(uint64_t bufferId) override;
+ size_t getMaxTextureSize() const override;
+ size_t getMaxViewportDims() const override;
+
+ bool isProtected() const override;
+ bool supportsProtectedContent() const override;
+ bool useProtectedContext(bool useProtectedContext) override;
+ bool cleanupPostRender(CleanupMode mode) override;
+
+ status_t drawLayers(const DisplaySettings& display,
+ const std::vector<const LayerSettings*>& layers,
+ const sp<GraphicBuffer>& buffer, const bool useFramebufferCache,
+ base::unique_fd&& bufferFence, base::unique_fd* drawFence) override;
+
+ void cleanFramebufferCache() override;
+ int getContextPriority() override;
+
+private:
+ void threadMain(CreateInstanceFactory factory);
+
+ /* ------------------------------------------------------------------------
+ * Threading
+ */
+ const char* const mThreadName = "RenderEngineThread";
+ // Protects the creation and destruction of mThread.
+ mutable std::mutex mThreadMutex;
+ std::thread mThread GUARDED_BY(mThreadMutex);
+ bool mRunning GUARDED_BY(mThreadMutex) = true;
+ mutable std::queue<std::function<void(renderengine::RenderEngine& instance)>> mFunctionCalls
+ GUARDED_BY(mThreadMutex);
+ mutable std::condition_variable mCondition;
+
+ /* ------------------------------------------------------------------------
+ * Render Engine
+ */
+ std::unique_ptr<renderengine::RenderEngine> mRenderEngine;
+};
+} // namespace threaded
+} // namespace renderengine
+} // namespace android
diff --git a/libs/sensor/Android.bp b/libs/sensor/Android.bp
index 497c33c386..e8154a6931 100644
--- a/libs/sensor/Android.bp
+++ b/libs/sensor/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_shared {
name: "libsensor",
diff --git a/libs/sensor/ISensorServer.cpp b/libs/sensor/ISensorServer.cpp
index 8ed09f8ff0..a6b0aaf0b5 100644
--- a/libs/sensor/ISensorServer.cpp
+++ b/libs/sensor/ISensorServer.cpp
@@ -216,14 +216,25 @@ status_t BnSensorServer::onTransact(
int32_t type;
Vector<float> floats;
Vector<int32_t> ints;
+ uint32_t count;
handle = data.readInt32();
type = data.readInt32();
- floats.resize(data.readUint32());
+
+ count = data.readUint32();
+ if (count > (data.dataAvail() / sizeof(float))) {
+ return BAD_VALUE;
+ }
+ floats.resize(count);
for (auto &i : floats) {
i = data.readFloat();
}
- ints.resize(data.readUint32());
+
+ count = data.readUint32();
+ if (count > (data.dataAvail() / sizeof(int32_t))) {
+ return BAD_VALUE;
+ }
+ ints.resize(count);
for (auto &i : ints) {
i = data.readInt32();
}
diff --git a/libs/sensor/tests/Android.bp b/libs/sensor/tests/Android.bp
index 8fdb003a5d..c9a7668563 100644
--- a/libs/sensor/tests/Android.bp
+++ b/libs/sensor/tests/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_test {
name: "libsensor_test",
diff --git a/libs/sensorprivacy/Android.bp b/libs/sensorprivacy/Android.bp
index 00514c4417..4a606ffec2 100644
--- a/libs/sensorprivacy/Android.bp
+++ b/libs/sensorprivacy/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_shared {
name: "libsensorprivacy",
diff --git a/libs/sensorprivacy/SensorPrivacyManager.cpp b/libs/sensorprivacy/SensorPrivacyManager.cpp
index f973cbad17..47144696f2 100644
--- a/libs/sensorprivacy/SensorPrivacyManager.cpp
+++ b/libs/sensorprivacy/SensorPrivacyManager.cpp
@@ -64,6 +64,17 @@ void SensorPrivacyManager::addSensorPrivacyListener(
}
}
+status_t SensorPrivacyManager::addIndividualSensorPrivacyListener(int userId, int sensor,
+ const sp<hardware::ISensorPrivacyListener>& listener)
+{
+ sp<hardware::ISensorPrivacyManager> service = getService();
+ if (service != nullptr) {
+ return service->addIndividualSensorPrivacyListener(userId, sensor, listener)
+ .transactionError();
+ }
+ return UNEXPECTED_NULL;
+}
+
void SensorPrivacyManager::removeSensorPrivacyListener(
const sp<hardware::ISensorPrivacyListener>& listener)
{
@@ -85,6 +96,31 @@ bool SensorPrivacyManager::isSensorPrivacyEnabled()
return false;
}
+bool SensorPrivacyManager::isIndividualSensorPrivacyEnabled(int userId, int sensor)
+{
+ sp<hardware::ISensorPrivacyManager> service = getService();
+ if (service != nullptr) {
+ bool result;
+ service->isIndividualSensorPrivacyEnabled(userId, sensor, &result);
+ return result;
+ }
+ // if the SensorPrivacyManager is not available then assume sensor privacy is disabled
+ return false;
+}
+
+status_t SensorPrivacyManager::isIndividualSensorPrivacyEnabled(int userId, int sensor,
+ bool &returnVal)
+{
+ sp<hardware::ISensorPrivacyManager> service = getService();
+ if (service != nullptr) {
+ binder::Status res = service->isIndividualSensorPrivacyEnabled(userId, sensor, &returnVal);
+ return res.transactionError();
+ }
+ // if the SensorPrivacyManager is not available then assume sensor privacy is disabled
+ returnVal = false;
+ return UNKNOWN_ERROR;
+}
+
status_t SensorPrivacyManager::linkToDeath(const sp<IBinder::DeathRecipient>& recipient)
{
sp<hardware::ISensorPrivacyManager> service = getService();
diff --git a/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl b/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl
index 4c2d5dbb8f..629b8c2093 100644
--- a/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl
+++ b/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl
@@ -22,9 +22,17 @@ import android.hardware.ISensorPrivacyListener;
interface ISensorPrivacyManager {
void addSensorPrivacyListener(in ISensorPrivacyListener listener);
+ void addIndividualSensorPrivacyListener(int userId, int sensor, in ISensorPrivacyListener listener);
+
void removeSensorPrivacyListener(in ISensorPrivacyListener listener);
boolean isSensorPrivacyEnabled();
+ boolean isIndividualSensorPrivacyEnabled(int userId, int sensor);
+
void setSensorPrivacy(boolean enable);
+
+ void setIndividualSensorPrivacy(int userId, int sensor, boolean enable);
+
+ void setIndividualSensorPrivacyForProfileGroup(int userId, int sensor, boolean enable);
}
diff --git a/libs/sensorprivacy/include/sensorprivacy/SensorPrivacyManager.h b/libs/sensorprivacy/include/sensorprivacy/SensorPrivacyManager.h
index 2546a681b9..12778e16b6 100644
--- a/libs/sensorprivacy/include/sensorprivacy/SensorPrivacyManager.h
+++ b/libs/sensorprivacy/include/sensorprivacy/SensorPrivacyManager.h
@@ -28,11 +28,20 @@ namespace android {
class SensorPrivacyManager
{
public:
+ enum {
+ INDIVIDUAL_SENSOR_MICROPHONE = 1,
+ INDIVIDUAL_SENSOR_CAMERA = 2
+ };
+
SensorPrivacyManager();
void addSensorPrivacyListener(const sp<hardware::ISensorPrivacyListener>& listener);
+ status_t addIndividualSensorPrivacyListener(int userId, int sensor,
+ const sp<hardware::ISensorPrivacyListener>& listener);
void removeSensorPrivacyListener(const sp<hardware::ISensorPrivacyListener>& listener);
bool isSensorPrivacyEnabled();
+ bool isIndividualSensorPrivacyEnabled(int userId, int sensor);
+ status_t isIndividualSensorPrivacyEnabled(int userId, int sensor, bool &result);
status_t linkToDeath(const sp<IBinder::DeathRecipient>& recipient);
status_t unlinkToDeath(const sp<IBinder::DeathRecipient>& recipient);
diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp
index 07760ab765..714ee3e909 100644
--- a/libs/ui/Android.bp
+++ b/libs/ui/Android.bp
@@ -12,21 +12,72 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- default_applicable_licenses: ["frameworks_native_libs_ui_license"],
+cc_defaults {
+ name: "libui-defaults",
+ clang: true,
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
+ cppflags: [
+ "-Wextra",
+ ],
+
+ sanitize: {
+ integer_overflow: true,
+ misc_undefined: ["bounds"],
+ },
+
}
-// Added automatically by a large-scale-change
-// See: http://go/android-license-faq
-license {
- name: "frameworks_native_libs_ui_license",
- visibility: [":__subpackages__"],
- license_kinds: [
- "SPDX-license-identifier-Apache-2.0",
+cc_library_static {
+ name: "libui-types",
+ vendor_available: true,
+ host_supported: true,
+ target: {
+ windows: {
+ enabled: true,
+ }
+ },
+
+ defaults: [
+ "libui-defaults",
],
- license_text: [
- "NOTICE",
+
+ apex_available: [
+ "//apex_available:anyapex",
+ "//apex_available:platform",
+ ],
+ min_sdk_version: "apex_inherit",
+
+ shared_libs: [
+ "libbase",
+ "libutils",
],
+
+ static_libs: [
+ "libarect",
+ "libmath",
+ ],
+
+ srcs: [
+ "ColorSpace.cpp",
+ "Rect.cpp",
+ "Region.cpp",
+ "Transform.cpp",
+ ],
+
+ export_include_dirs: [
+ "include",
+ "include_private",
+ "include_types",
+ ],
+
+ export_static_lib_headers: [
+ "libarect",
+ "libmath",
+ ],
+
}
cc_library_shared {
@@ -52,8 +103,9 @@ cc_library_shared {
},
srcs: [
- "ColorSpace.cpp",
"DebugUtils.cpp",
+ "DeviceProductInfo.cpp",
+ "DisplayInfo.cpp",
"Fence.cpp",
"FenceTime.cpp",
"FrameStats.cpp",
@@ -67,11 +119,7 @@ cc_library_shared {
"HdrCapabilities.cpp",
"PixelFormat.cpp",
"PublicFormat.cpp",
- "Rect.cpp",
- "Region.cpp",
"Size.cpp",
- "Transform.cpp",
- "UiConfig.cpp",
],
include_dirs: [
@@ -82,8 +130,11 @@ cc_library_shared {
"include_private",
],
- // Uncomment the following line to enable VALIDATE_REGIONS traces
- //defaults: ["libui-validate-regions-defaults"],
+ defaults: [
+ "libui-defaults",
+ // Uncomment the following line to enable VALIDATE_REGIONS traces
+ //defaults: ["libui-validate-regions-defaults"],
+ ],
shared_libs: [
"android.hardware.graphics.allocator@2.0",
@@ -117,6 +168,10 @@ cc_library_shared {
"libmath",
],
+ whole_static_libs: [
+ "libui-types",
+ ],
+
// bufferhub is not used when building libgui for vendors
target: {
vendor: {
@@ -188,6 +243,8 @@ filegroup {
name: "libui_host_common",
srcs: [
"Rect.cpp",
- "PixelFormat.cpp"
+ "Region.cpp",
+ "PixelFormat.cpp",
+ "Transform.cpp"
],
}
diff --git a/libs/ui/DebugUtils.cpp b/libs/ui/DebugUtils.cpp
index f394635aa2..1f006ceb69 100644
--- a/libs/ui/DebugUtils.cpp
+++ b/libs/ui/DebugUtils.cpp
@@ -321,10 +321,6 @@ std::string decodeRenderIntent(RenderIntent renderIntent) {
return std::string("Unknown RenderIntent");
}
-std::string to_string(const android::Rect& rect) {
- return StringPrintf("(%4d,%4d,%4d,%4d)", rect.left, rect.top, rect.right, rect.bottom);
-}
-
std::string toString(const android::DeviceProductInfo::ManufactureOrModelDate& date) {
using ModelYear = android::DeviceProductInfo::ModelYear;
using ManufactureYear = android::DeviceProductInfo::ManufactureYear;
diff --git a/libs/ui/DeviceProductInfo.cpp b/libs/ui/DeviceProductInfo.cpp
new file mode 100644
index 0000000000..4d6ce4306a
--- /dev/null
+++ b/libs/ui/DeviceProductInfo.cpp
@@ -0,0 +1,87 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ui/DeviceProductInfo.h>
+
+#include <android-base/stringprintf.h>
+#include <ui/FlattenableHelpers.h>
+#include <utils/Log.h>
+
+#define RETURN_IF_ERROR(op) \
+ if (const status_t status = (op); status != OK) return status;
+
+namespace android {
+
+using base::StringAppendF;
+
+size_t DeviceProductInfo::getFlattenedSize() const {
+ return FlattenableHelpers::getFlattenedSize(name) +
+ FlattenableHelpers::getFlattenedSize(manufacturerPnpId) +
+ FlattenableHelpers::getFlattenedSize(productId) +
+ FlattenableHelpers::getFlattenedSize(manufactureOrModelDate) +
+ FlattenableHelpers::getFlattenedSize(relativeAddress);
+}
+
+status_t DeviceProductInfo::flatten(void* buffer, size_t size) const {
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+ RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, name));
+ RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, manufacturerPnpId));
+ RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, productId));
+ RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, manufactureOrModelDate));
+ RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, relativeAddress));
+ return OK;
+}
+
+status_t DeviceProductInfo::unflatten(void const* buffer, size_t size) {
+ RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &name));
+ RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &manufacturerPnpId));
+ RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &productId));
+ RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &manufactureOrModelDate));
+ RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &relativeAddress));
+ return OK;
+}
+
+void DeviceProductInfo::dump(std::string& result) const {
+ StringAppendF(&result, "{name=%s, ", name.c_str());
+ StringAppendF(&result, "manufacturerPnpId=%s, ", manufacturerPnpId.data());
+ StringAppendF(&result, "productId=%s, ", productId.c_str());
+
+ if (const auto* model = std::get_if<ModelYear>(&manufactureOrModelDate)) {
+ StringAppendF(&result, "modelYear=%u, ", model->year);
+ } else if (const auto* manufactureWeekAndYear =
+ std::get_if<ManufactureWeekAndYear>(&manufactureOrModelDate)) {
+ StringAppendF(&result, "manufactureWeek=%u, ", manufactureWeekAndYear->week);
+ StringAppendF(&result, "manufactureYear=%d, ", manufactureWeekAndYear->year);
+ } else if (const auto* manufactureYear =
+ std::get_if<ManufactureYear>(&manufactureOrModelDate)) {
+ StringAppendF(&result, "manufactureYear=%d, ", manufactureYear->year);
+ } else {
+ ALOGE("Unknown alternative for variant DeviceProductInfo::ManufactureOrModelDate");
+ }
+
+ result.append("relativeAddress=[");
+ for (size_t i = 0; i < relativeAddress.size(); i++) {
+ if (i != 0) {
+ result.append(", ");
+ }
+ StringAppendF(&result, "%u", relativeAddress[i]);
+ }
+ result.append("]}");
+}
+
+} // namespace android
diff --git a/libs/ui/DisplayInfo.cpp b/libs/ui/DisplayInfo.cpp
new file mode 100644
index 0000000000..73a78af186
--- /dev/null
+++ b/libs/ui/DisplayInfo.cpp
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ui/DisplayInfo.h>
+
+#include <cstdint>
+
+#include <ui/FlattenableHelpers.h>
+
+#define RETURN_IF_ERROR(op) \
+ if (const status_t status = (op); status != OK) return status;
+
+namespace android {
+
+size_t DisplayInfo::getFlattenedSize() const {
+ return FlattenableHelpers::getFlattenedSize(connectionType) +
+ FlattenableHelpers::getFlattenedSize(density) +
+ FlattenableHelpers::getFlattenedSize(secure) +
+ FlattenableHelpers::getFlattenedSize(deviceProductInfo);
+}
+
+status_t DisplayInfo::flatten(void* buffer, size_t size) const {
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+ RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, connectionType));
+ RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, density));
+ RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, secure));
+ RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, deviceProductInfo));
+ return OK;
+}
+
+status_t DisplayInfo::unflatten(void const* buffer, size_t size) {
+ RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &connectionType));
+ RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &density));
+ RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &secure));
+ RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &deviceProductInfo));
+ return OK;
+}
+
+} // namespace android
diff --git a/libs/ui/Gralloc4.cpp b/libs/ui/Gralloc4.cpp
index f799ce4cb0..636fbde8d7 100644
--- a/libs/ui/Gralloc4.cpp
+++ b/libs/ui/Gralloc4.cpp
@@ -1052,7 +1052,7 @@ std::string Gralloc4Mapper::dumpBuffers(bool less) const {
Gralloc4Allocator::Gralloc4Allocator(const Gralloc4Mapper& mapper) : mMapper(mapper) {
mAllocator = IAllocator::getService();
if (mAllocator == nullptr) {
- ALOGW("allocator 3.x is not supported");
+ ALOGW("allocator 4.x is not supported");
return;
}
}
diff --git a/libs/ui/GraphicBufferAllocator.cpp b/libs/ui/GraphicBufferAllocator.cpp
index 943d13ec68..91d2d58df7 100644
--- a/libs/ui/GraphicBufferAllocator.cpp
+++ b/libs/ui/GraphicBufferAllocator.cpp
@@ -83,20 +83,17 @@ void GraphicBufferAllocator::dump(std::string& result, bool less) const {
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
uint64_t total = 0;
result.append("GraphicBufferAllocator buffers:\n");
- const size_t c = list.size();
- for (size_t i=0 ; i<c ; i++) {
+ const size_t count = list.size();
+ StringAppendF(&result, "%10s | %11s | %18s | %s | %8s | %10s | %s\n", "Handle", "Size",
+ "W (Stride) x H", "Layers", "Format", "Usage", "Requestor");
+ for (size_t i = 0; i < count; i++) {
const alloc_rec_t& rec(list.valueAt(i));
- if (rec.size) {
- StringAppendF(&result,
- "%10p: %7.2f KiB | %4u (%4u) x %4u | %4u | %8X | 0x%" PRIx64 " | %s\n",
- list.keyAt(i), static_cast<double>(rec.size) / 1024.0, rec.width, rec.stride, rec.height,
- rec.layerCount, rec.format, rec.usage, rec.requestorName.c_str());
- } else {
- StringAppendF(&result,
- "%10p: unknown | %4u (%4u) x %4u | %4u | %8X | 0x%" PRIx64 " | %s\n",
- list.keyAt(i), rec.width, rec.stride, rec.height, rec.layerCount,
- rec.format, rec.usage, rec.requestorName.c_str());
- }
+ std::string sizeStr = (rec.size)
+ ? base::StringPrintf("%7.2f KiB", static_cast<double>(rec.size) / 1024.0)
+ : "unknown";
+ StringAppendF(&result, "%10p | %11s | %4u (%4u) x %4u | %6u | %8X | 0x%8" PRIx64 " | %s\n",
+ list.keyAt(i), sizeStr.c_str(), rec.width, rec.stride, rec.height,
+ rec.layerCount, rec.format, rec.usage, rec.requestorName.c_str());
total += rec.size;
}
StringAppendF(&result, "Total allocated by GraphicBufferAllocator (estimate): %.2f KB\n",
diff --git a/libs/ui/PublicFormat.cpp b/libs/ui/PublicFormat.cpp
index 70e3ce768c..78e82dab39 100644
--- a/libs/ui/PublicFormat.cpp
+++ b/libs/ui/PublicFormat.cpp
@@ -35,6 +35,8 @@ int mapPublicFormatToHalFormat(PublicFormat f) {
case PublicFormat::RAW_SENSOR:
case PublicFormat::RAW_DEPTH:
return HAL_PIXEL_FORMAT_RAW16;
+ case PublicFormat::RAW_DEPTH10:
+ return HAL_PIXEL_FORMAT_RAW10;
default:
// Most formats map 1:1
return static_cast<int>(f);
@@ -50,6 +52,7 @@ android_dataspace mapPublicFormatToHalDataspace(PublicFormat f) {
case PublicFormat::DEPTH_POINT_CLOUD:
case PublicFormat::DEPTH16:
case PublicFormat::RAW_DEPTH:
+ case PublicFormat::RAW_DEPTH10:
dataspace = Dataspace::DEPTH;
break;
case PublicFormat::RAW_SENSOR:
@@ -80,6 +83,13 @@ android_dataspace mapPublicFormatToHalDataspace(PublicFormat f) {
PublicFormat mapHalFormatDataspaceToPublicFormat(int format, android_dataspace dataSpace) {
Dataspace ds = static_cast<Dataspace>(dataSpace);
switch (format) {
+ case HAL_PIXEL_FORMAT_RAW10:
+ switch (ds) {
+ case Dataspace::DEPTH:
+ return PublicFormat::RAW_DEPTH10;
+ default:
+ return PublicFormat::RAW10;
+ }
case HAL_PIXEL_FORMAT_RGBA_8888:
case HAL_PIXEL_FORMAT_RGBX_8888:
case HAL_PIXEL_FORMAT_RGBA_FP16:
@@ -87,10 +97,10 @@ PublicFormat mapHalFormatDataspaceToPublicFormat(int format, android_dataspace d
case HAL_PIXEL_FORMAT_RGB_888:
case HAL_PIXEL_FORMAT_RGB_565:
case HAL_PIXEL_FORMAT_Y8:
- case HAL_PIXEL_FORMAT_RAW10:
case HAL_PIXEL_FORMAT_RAW12:
case HAL_PIXEL_FORMAT_YCbCr_420_888:
case HAL_PIXEL_FORMAT_YV12:
+ case HAL_PIXEL_FORMAT_YCBCR_P010:
// Enums overlap in both name and value
return static_cast<PublicFormat>(format);
case HAL_PIXEL_FORMAT_RAW16:
diff --git a/libs/ui/Rect.cpp b/libs/ui/Rect.cpp
index 13fed3a239..a8d6285169 100644
--- a/libs/ui/Rect.cpp
+++ b/libs/ui/Rect.cpp
@@ -14,6 +14,7 @@
* limitations under the License.
*/
+#include <android-base/stringprintf.h>
#include <system/graphics.h>
#include <ui/Rect.h>
@@ -149,4 +150,13 @@ Rect Rect::reduce(const Rect& exclude) const {
return result;
}
+std::string to_string(const android::Rect& rect) {
+ return android::base::StringPrintf("Rect(%d, %d, %d, %d)", rect.left, rect.top, rect.right,
+ rect.bottom);
+}
+
+void PrintTo(const Rect& rect, ::std::ostream* os) {
+ *os << to_string(rect);
+}
+
}; // namespace android
diff --git a/libs/ui/Transform.cpp b/libs/ui/Transform.cpp
index 06b6bfe797..cd68c1c0ec 100644
--- a/libs/ui/Transform.cpp
+++ b/libs/ui/Transform.cpp
@@ -14,6 +14,9 @@
* limitations under the License.
*/
+#undef LOG_TAG
+#define LOG_TAG "Transform"
+
#include <math.h>
#include <android-base/stringprintf.h>
@@ -22,8 +25,7 @@
#include <ui/Transform.h>
#include <utils/String8.h>
-namespace android {
-namespace ui {
+namespace android::ui {
Transform::Transform() {
reset();
@@ -55,11 +57,9 @@ bool Transform::operator==(const Transform& other) const {
mMatrix[1][1] == other.mMatrix[1][1] && mMatrix[1][2] == other.mMatrix[1][2] &&
mMatrix[2][0] == other.mMatrix[2][0] && mMatrix[2][1] == other.mMatrix[2][1] &&
mMatrix[2][2] == other.mMatrix[2][2];
- ;
}
-Transform Transform::operator * (const Transform& rhs) const
-{
+Transform Transform::operator*(const Transform& rhs) const {
if (CC_LIKELY(mType == IDENTITY))
return rhs;
@@ -87,6 +87,19 @@ Transform Transform::operator * (const Transform& rhs) const
return r;
}
+Transform Transform::operator * (float value) const {
+ Transform r(*this);
+ const mat33& M(mMatrix);
+ mat33& R(r.mMatrix);
+ for (size_t i = 0; i < 3; i++) {
+ for (size_t j = 0; j < 2; j++) {
+ R[i][j] = M[i][j] * value;
+ }
+ }
+ r.type();
+ return r;
+}
+
Transform& Transform::operator=(const Transform& other) {
mMatrix = other.mMatrix;
mType = other.mType;
@@ -105,14 +118,30 @@ float Transform::ty() const {
return mMatrix[2][1];
}
-float Transform::sx() const {
+float Transform::dsdx() const {
return mMatrix[0][0];
}
-float Transform::sy() const {
+float Transform::dtdx() const {
+ return mMatrix[1][0];
+}
+
+float Transform::dtdy() const {
+ return mMatrix[0][1];
+}
+
+float Transform::dsdy() const {
return mMatrix[1][1];
}
+float Transform::getScaleX() const {
+ return sqrt((dsdx() * dsdx()) + (dtdx() * dtdx()));
+}
+
+float Transform::getScaleY() const {
+ return sqrt((dtdy() * dtdy()) + (dsdy() * dsdy()));
+}
+
void Transform::reset() {
mType = IDENTITY;
for(size_t i = 0; i < 3; i++) {
@@ -122,8 +151,7 @@ void Transform::reset() {
}
}
-void Transform::set(float tx, float ty)
-{
+void Transform::set(float tx, float ty) {
mMatrix[2][0] = tx;
mMatrix[2][1] = ty;
mMatrix[2][2] = 1.0f;
@@ -135,8 +163,7 @@ void Transform::set(float tx, float ty)
}
}
-void Transform::set(float a, float b, float c, float d)
-{
+void Transform::set(float a, float b, float c, float d) {
mat33& M(mMatrix);
M[0][0] = a; M[1][0] = b;
M[0][1] = c; M[1][1] = d;
@@ -144,8 +171,7 @@ void Transform::set(float a, float b, float c, float d)
mType = UNKNOWN_TYPE;
}
-status_t Transform::set(uint32_t flags, float w, float h)
-{
+status_t Transform::set(uint32_t flags, float w, float h) {
if (flags & ROT_INVALID) {
// that's not allowed!
reset();
@@ -187,6 +213,15 @@ status_t Transform::set(uint32_t flags, float w, float h)
return NO_ERROR;
}
+void Transform::set(const std::array<float, 9>& matrix) {
+ mat33& M(mMatrix);
+ M[0][0] = matrix[0]; M[1][0] = matrix[1]; M[2][0] = matrix[2];
+ M[0][1] = matrix[3]; M[1][1] = matrix[4]; M[2][1] = matrix[5];
+ M[0][2] = matrix[6]; M[1][2] = matrix[7]; M[2][2] = matrix[8];
+ mType = UNKNOWN_TYPE;
+ type();
+}
+
vec2 Transform::transform(const vec2& v) const {
vec2 r;
const mat33& M(mMatrix);
@@ -204,18 +239,15 @@ vec3 Transform::transform(const vec3& v) const {
return r;
}
-vec2 Transform::transform(int x, int y) const
-{
- return transform(vec2(x,y));
+vec2 Transform::transform(float x, float y) const {
+ return transform(vec2(x, y));
}
-Rect Transform::makeBounds(int w, int h) const
-{
+Rect Transform::makeBounds(int w, int h) const {
return transform( Rect(w, h) );
}
-Rect Transform::transform(const Rect& bounds, bool roundOutwards) const
-{
+Rect Transform::transform(const Rect& bounds, bool roundOutwards) const {
Rect r;
vec2 lt( bounds.left, bounds.top );
vec2 rt( bounds.right, bounds.top );
@@ -242,8 +274,7 @@ Rect Transform::transform(const Rect& bounds, bool roundOutwards) const
return r;
}
-FloatRect Transform::transform(const FloatRect& bounds) const
-{
+FloatRect Transform::transform(const FloatRect& bounds) const {
vec2 lt(bounds.left, bounds.top);
vec2 rt(bounds.right, bounds.top);
vec2 lb(bounds.left, bounds.bottom);
@@ -263,8 +294,7 @@ FloatRect Transform::transform(const FloatRect& bounds) const
return r;
}
-Region Transform::transform(const Region& reg) const
-{
+Region Transform::transform(const Region& reg) const {
Region out;
if (CC_UNLIKELY(type() > TRANSLATE)) {
if (CC_LIKELY(preserveRects())) {
@@ -284,8 +314,7 @@ Region Transform::transform(const Region& reg) const
return out;
}
-uint32_t Transform::type() const
-{
+uint32_t Transform::type() const {
if (mType & UNKNOWN_TYPE) {
// recompute what this transform is
@@ -380,16 +409,18 @@ uint32_t Transform::getType() const {
return type() & 0xFF;
}
-uint32_t Transform::getOrientation() const
-{
+uint32_t Transform::getOrientation() const {
return (type() >> 8) & 0xFF;
}
-bool Transform::preserveRects() const
-{
+bool Transform::preserveRects() const {
return (getOrientation() & ROT_INVALID) ? false : true;
}
+bool Transform::needsBilinearFiltering() const {
+ return (!preserveRects() || getType() >= ui::Transform::SCALE);
+}
+
mat4 Transform::asMatrix4() const {
// Internally Transform uses a 3x3 matrix since the transform is meant for
// two-dimensional values. An equivalent 4x4 matrix means inserting an extra
@@ -421,7 +452,43 @@ mat4 Transform::asMatrix4() const {
return m;
}
-void Transform::dump(std::string& out, const char* name) const {
+static std::string rotationToString(const uint32_t rotationFlags) {
+ switch (rotationFlags) {
+ case Transform::ROT_0:
+ return "ROT_0";
+ case Transform::FLIP_H:
+ return "FLIP_H";
+ case Transform::FLIP_V:
+ return "FLIP_V";
+ case Transform::ROT_90:
+ return "ROT_90";
+ case Transform::ROT_180:
+ return "ROT_180";
+ case Transform::ROT_270:
+ return "ROT_270";
+ case Transform::ROT_INVALID:
+ default:
+ return "ROT_INVALID";
+ }
+}
+
+static std::string transformToString(const uint32_t transform) {
+ if (transform == Transform::IDENTITY) {
+ return "IDENTITY";
+ }
+
+ if (transform == Transform::UNKNOWN) {
+ return "UNKNOWN";
+ }
+
+ std::string out;
+ if (transform & Transform::SCALE) out.append("SCALE ");
+ if (transform & Transform::ROTATE) out.append("ROTATE ");
+ if (transform & Transform::TRANSLATE) out.append("TRANSLATE");
+ return out;
+}
+
+void Transform::dump(std::string& out, const char* name, const char* prefix) const {
using android::base::StringAppendF;
type(); // Ensure the information in mType is up to date
@@ -429,40 +496,34 @@ void Transform::dump(std::string& out, const char* name) const {
const uint32_t type = mType;
const uint32_t orient = type >> 8;
- StringAppendF(&out, "%s 0x%08x (", name, orient);
+ out += prefix;
+ out += name;
+ out += " ";
if (orient & ROT_INVALID) {
- out.append("ROT_INVALID ");
- } else {
- if (orient & ROT_90) {
- out.append("ROT_90 ");
- } else {
- out.append("ROT_0 ");
- }
- if (orient & FLIP_V) out.append("FLIP_V ");
- if (orient & FLIP_H) out.append("FLIP_H ");
+ StringAppendF(&out, "0x%08x ", orient);
}
+ out += "(" + rotationToString(orient) + ") ";
- StringAppendF(&out, ") 0x%02x (", type);
-
- if (!(type & (SCALE | ROTATE | TRANSLATE))) out.append("IDENTITY ");
- if (type & SCALE) out.append("SCALE ");
- if (type & ROTATE) out.append("ROTATE ");
- if (type & TRANSLATE) out.append("TRANSLATE ");
+ if (type & UNKNOWN) {
+ StringAppendF(&out, "0x%02x ", type);
+ }
+ out += "(" + transformToString(type) + ")\n";
- out.append(")\n");
+ if (type == IDENTITY) {
+ return;
+ }
for (size_t i = 0; i < 3; i++) {
- StringAppendF(&out, " %.4f %.4f %.4f\n", static_cast<double>(mMatrix[0][i]),
+ StringAppendF(&out, "%s %.4f %.4f %.4f\n", prefix, static_cast<double>(mMatrix[0][i]),
static_cast<double>(mMatrix[1][i]), static_cast<double>(mMatrix[2][i]));
}
}
-void Transform::dump(const char* name) const {
+void Transform::dump(const char* name, const char* prefix) const {
std::string out;
- dump(out, name);
+ dump(out, name, prefix);
ALOGD("%s", out.c_str());
}
-} // namespace ui
-} // namespace android
+} // namespace android::ui
diff --git a/libs/ui/include/ui/BlurRegion.h b/libs/ui/include/ui/BlurRegion.h
new file mode 100644
index 0000000000..69a586ecbb
--- /dev/null
+++ b/libs/ui/include/ui/BlurRegion.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <inttypes.h>
+#include <iosfwd>
+#include <iostream>
+
+namespace android {
+
+struct BlurRegion {
+ uint32_t blurRadius;
+ float cornerRadiusTL;
+ float cornerRadiusTR;
+ float cornerRadiusBL;
+ float cornerRadiusBR;
+ float alpha;
+ int left;
+ int top;
+ int right;
+ int bottom;
+};
+
+static inline void PrintTo(const BlurRegion& blurRegion, ::std::ostream* os) {
+ *os << "BlurRegion {";
+ *os << "\n .blurRadius = " << blurRegion.blurRadius;
+ *os << "\n .cornerRadiusTL = " << blurRegion.cornerRadiusTL;
+ *os << "\n .cornerRadiusTR = " << blurRegion.cornerRadiusTR;
+ *os << "\n .cornerRadiusBL = " << blurRegion.cornerRadiusBL;
+ *os << "\n .cornerRadiusBR = " << blurRegion.cornerRadiusBR;
+ *os << "\n .alpha = " << blurRegion.alpha;
+ *os << "\n .left = " << blurRegion.left;
+ *os << "\n .top = " << blurRegion.top;
+ *os << "\n .right = " << blurRegion.right;
+ *os << "\n .bottom = " << blurRegion.bottom;
+ *os << "\n}";
+}
+
+} // namespace android \ No newline at end of file
diff --git a/libs/ui/include/ui/DebugUtils.h b/libs/ui/include/ui/DebugUtils.h
index 4685575441..18cd487b8f 100644
--- a/libs/ui/include/ui/DebugUtils.h
+++ b/libs/ui/include/ui/DebugUtils.h
@@ -34,5 +34,4 @@ std::string decodeColorMode(android::ui::ColorMode colormode);
std::string decodeColorTransform(android_color_transform colorTransform);
std::string decodePixelFormat(android::PixelFormat format);
std::string decodeRenderIntent(android::ui::RenderIntent renderIntent);
-std::string to_string(const android::Rect& rect);
std::string toString(const android::DeviceProductInfo&);
diff --git a/libs/ui/include/ui/DeviceProductInfo.h b/libs/ui/include/ui/DeviceProductInfo.h
index af00342c0c..807a5d96a3 100644
--- a/libs/ui/include/ui/DeviceProductInfo.h
+++ b/libs/ui/include/ui/DeviceProductInfo.h
@@ -19,7 +19,12 @@
#include <array>
#include <cstdint>
#include <optional>
+#include <string>
+#include <type_traits>
#include <variant>
+#include <vector>
+
+#include <utils/Flattenable.h>
namespace android {
@@ -29,13 +34,7 @@ using PnpId = std::array<char, 4>;
// Product-specific information about the display or the directly connected device on the
// display chain. For example, if the display is transitively connected, this field may contain
// product information about the intermediate device.
-struct DeviceProductInfo {
- static constexpr size_t TEXT_BUFFER_SIZE = 20;
- static constexpr size_t RELATIVE_ADDRESS_SIZE = 4;
-
- using RelativeAddress = std::array<uint8_t, RELATIVE_ADDRESS_SIZE>;
- static constexpr RelativeAddress NO_RELATIVE_ADDRESS = {0xff, 0xff, 0xff, 0xff};
-
+struct DeviceProductInfo : LightFlattenable<DeviceProductInfo> {
struct ModelYear {
uint32_t year;
};
@@ -48,21 +47,29 @@ struct DeviceProductInfo {
};
// Display name.
- std::array<char, TEXT_BUFFER_SIZE> name;
+ std::string name;
// Manufacturer Plug and Play ID.
PnpId manufacturerPnpId;
// Manufacturer product ID.
- std::array<char, TEXT_BUFFER_SIZE> productId;
+ std::string productId;
using ManufactureOrModelDate = std::variant<ModelYear, ManufactureYear, ManufactureWeekAndYear>;
+ static_assert(std::is_trivially_copyable_v<ManufactureOrModelDate>);
ManufactureOrModelDate manufactureOrModelDate;
- // Relative address in the display network. Unavailable address is indicated
- // by all elements equal to 255.
+ // Relative address in the display network. Empty vector indicates that the
+ // address is unavailable.
// For example, for HDMI connected device this will be the physical address.
- RelativeAddress relativeAddress;
+ std::vector<uint8_t> relativeAddress;
+
+ bool isFixedSize() const { return false; }
+ size_t getFlattenedSize() const;
+ status_t flatten(void* buffer, size_t size) const;
+ status_t unflatten(void const* buffer, size_t size);
+
+ void dump(std::string& result) const;
};
} // namespace android
diff --git a/libs/ui/include/ui/DisplayId.h b/libs/ui/include/ui/DisplayId.h
new file mode 100644
index 0000000000..f196ab901a
--- /dev/null
+++ b/libs/ui/include/ui/DisplayId.h
@@ -0,0 +1,194 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstdint>
+#include <optional>
+#include <string>
+
+namespace android {
+
+// ID of a physical or a virtual display. This class acts as a type safe wrapper around uint64_t.
+// The encoding of the ID is type-specific for bits 0 to 61.
+struct DisplayId {
+ // Flag indicating that the display is virtual.
+ static constexpr uint64_t FLAG_VIRTUAL = 1ULL << 63;
+
+ // Flag indicating that the ID is stable across reboots.
+ static constexpr uint64_t FLAG_STABLE = 1ULL << 62;
+
+ // TODO(b/162612135) Remove default constructor
+ DisplayId() = default;
+ constexpr DisplayId(const DisplayId&) = default;
+ DisplayId& operator=(const DisplayId&) = default;
+
+ uint64_t value;
+
+protected:
+ explicit constexpr DisplayId(uint64_t id) : value(id) {}
+};
+
+static_assert(sizeof(DisplayId) == sizeof(uint64_t));
+
+inline bool operator==(DisplayId lhs, DisplayId rhs) {
+ return lhs.value == rhs.value;
+}
+
+inline bool operator!=(DisplayId lhs, DisplayId rhs) {
+ return !(lhs == rhs);
+}
+
+inline std::string to_string(DisplayId displayId) {
+ return std::to_string(displayId.value);
+}
+
+// DisplayId of a physical display, such as the internal display or externally connected display.
+struct PhysicalDisplayId : DisplayId {
+ static constexpr std::optional<PhysicalDisplayId> tryCast(DisplayId id) {
+ if (id.value & FLAG_VIRTUAL) {
+ return std::nullopt;
+ }
+ return {PhysicalDisplayId(id)};
+ }
+
+ // Returns a stable ID based on EDID information.
+ static constexpr PhysicalDisplayId fromEdid(uint8_t port, uint16_t manufacturerId,
+ uint32_t modelHash) {
+ return PhysicalDisplayId(FLAG_STABLE, port, manufacturerId, modelHash);
+ }
+
+ // Returns an unstable ID. If EDID is available using "fromEdid" is preferred.
+ static constexpr PhysicalDisplayId fromPort(uint8_t port) {
+ constexpr uint16_t kManufacturerId = 0;
+ constexpr uint32_t kModelHash = 0;
+ return PhysicalDisplayId(0, port, kManufacturerId, kModelHash);
+ }
+
+ // TODO(b/162612135) Remove default constructor
+ PhysicalDisplayId() = default;
+ // TODO(b/162612135) Remove constructor
+ explicit constexpr PhysicalDisplayId(uint64_t id) : DisplayId(id) {}
+
+ constexpr uint16_t getManufacturerId() const { return static_cast<uint16_t>(value >> 40); }
+
+ constexpr uint8_t getPort() const { return static_cast<uint8_t>(value); }
+
+private:
+ constexpr PhysicalDisplayId(uint64_t flags, uint8_t port, uint16_t manufacturerId,
+ uint32_t modelHash)
+ : DisplayId(flags | (static_cast<uint64_t>(manufacturerId) << 40) |
+ (static_cast<uint64_t>(modelHash) << 8) | port) {}
+
+ explicit constexpr PhysicalDisplayId(DisplayId other) : DisplayId(other) {}
+};
+
+static_assert(sizeof(PhysicalDisplayId) == sizeof(uint64_t));
+
+struct VirtualDisplayId : DisplayId {
+ using BaseId = uint32_t;
+ // Flag indicating that this virtual display is backed by the GPU.
+ static constexpr uint64_t FLAG_GPU = 1ULL << 61;
+
+ static constexpr std::optional<VirtualDisplayId> tryCast(DisplayId id) {
+ if (id.value & FLAG_VIRTUAL) {
+ return {VirtualDisplayId(id)};
+ }
+ return std::nullopt;
+ }
+
+protected:
+ constexpr VirtualDisplayId(uint64_t flags, BaseId baseId)
+ : DisplayId(DisplayId::FLAG_VIRTUAL | flags | baseId) {}
+
+ explicit constexpr VirtualDisplayId(DisplayId other) : DisplayId(other) {}
+};
+
+struct HalVirtualDisplayId : VirtualDisplayId {
+ explicit constexpr HalVirtualDisplayId(BaseId baseId) : VirtualDisplayId(0, baseId) {}
+
+ static constexpr std::optional<HalVirtualDisplayId> tryCast(DisplayId id) {
+ if ((id.value & FLAG_VIRTUAL) && !(id.value & VirtualDisplayId::FLAG_GPU)) {
+ return {HalVirtualDisplayId(id)};
+ }
+ return std::nullopt;
+ }
+
+private:
+ explicit constexpr HalVirtualDisplayId(DisplayId other) : VirtualDisplayId(other) {}
+};
+
+struct GpuVirtualDisplayId : VirtualDisplayId {
+ explicit constexpr GpuVirtualDisplayId(BaseId baseId)
+ : VirtualDisplayId(VirtualDisplayId::FLAG_GPU, baseId) {}
+
+ static constexpr std::optional<GpuVirtualDisplayId> tryCast(DisplayId id) {
+ if ((id.value & FLAG_VIRTUAL) && (id.value & VirtualDisplayId::FLAG_GPU)) {
+ return {GpuVirtualDisplayId(id)};
+ }
+ return std::nullopt;
+ }
+
+private:
+ explicit constexpr GpuVirtualDisplayId(DisplayId other) : VirtualDisplayId(other) {}
+};
+
+// HalDisplayId is the ID of a display which is managed by HWC.
+// PhysicalDisplayId and HalVirtualDisplayId are implicitly convertible to HalDisplayId.
+struct HalDisplayId : DisplayId {
+ constexpr HalDisplayId(HalVirtualDisplayId other) : DisplayId(other) {}
+ constexpr HalDisplayId(PhysicalDisplayId other) : DisplayId(other) {}
+
+ static constexpr std::optional<HalDisplayId> tryCast(DisplayId id) {
+ if (GpuVirtualDisplayId::tryCast(id)) {
+ return std::nullopt;
+ }
+ return {HalDisplayId(id)};
+ }
+
+private:
+ explicit constexpr HalDisplayId(DisplayId other) : DisplayId(other) {}
+};
+
+static_assert(sizeof(VirtualDisplayId) == sizeof(uint64_t));
+static_assert(sizeof(HalVirtualDisplayId) == sizeof(uint64_t));
+static_assert(sizeof(GpuVirtualDisplayId) == sizeof(uint64_t));
+static_assert(sizeof(HalDisplayId) == sizeof(uint64_t));
+
+} // namespace android
+
+namespace std {
+
+template <>
+struct hash<android::DisplayId> {
+ size_t operator()(android::DisplayId displayId) const {
+ return hash<uint64_t>()(displayId.value);
+ }
+};
+
+template <>
+struct hash<android::PhysicalDisplayId> : hash<android::DisplayId> {};
+
+template <>
+struct hash<android::HalVirtualDisplayId> : hash<android::DisplayId> {};
+
+template <>
+struct hash<android::GpuVirtualDisplayId> : hash<android::DisplayId> {};
+
+template <>
+struct hash<android::HalDisplayId> : hash<android::DisplayId> {};
+
+} // namespace std
diff --git a/libs/ui/include/ui/DisplayInfo.h b/libs/ui/include/ui/DisplayInfo.h
index 897060c2ed..03e0a3886e 100644
--- a/libs/ui/include/ui/DisplayInfo.h
+++ b/libs/ui/include/ui/DisplayInfo.h
@@ -20,19 +20,23 @@
#include <type_traits>
#include <ui/DeviceProductInfo.h>
+#include <utils/Flattenable.h>
namespace android {
enum class DisplayConnectionType { Internal, External };
// Immutable information about physical display.
-struct DisplayInfo {
+struct DisplayInfo : LightFlattenable<DisplayInfo> {
DisplayConnectionType connectionType = DisplayConnectionType::Internal;
float density = 0.f;
bool secure = false;
std::optional<DeviceProductInfo> deviceProductInfo;
-};
-static_assert(std::is_trivially_copyable_v<DisplayInfo>);
+ bool isFixedSize() const { return false; }
+ size_t getFlattenedSize() const;
+ status_t flatten(void* buffer, size_t size) const;
+ status_t unflatten(void const* buffer, size_t size);
+};
} // namespace android
diff --git a/libs/ui/include/ui/DisplayConfig.h b/libs/ui/include/ui/DisplayMode.h
index d6fbaab387..145d7efd19 100644
--- a/libs/ui/include/ui/DisplayConfig.h
+++ b/libs/ui/include/ui/DisplayMode.h
@@ -21,10 +21,10 @@
#include <ui/Size.h>
#include <utils/Timers.h>
-namespace android {
+namespace android::ui {
-// Configuration supported by physical display.
-struct DisplayConfig {
+// Mode supported by physical display.
+struct DisplayMode {
ui::Size resolution;
float xDpi = 0;
float yDpi = 0;
@@ -33,9 +33,9 @@ struct DisplayConfig {
nsecs_t appVsyncOffset = 0;
nsecs_t sfVsyncOffset = 0;
nsecs_t presentationDeadline = 0;
- int configGroup = -1;
+ int group = -1;
};
-static_assert(std::is_trivially_copyable_v<DisplayConfig>);
+static_assert(std::is_trivially_copyable_v<DisplayMode>);
-} // namespace android
+} // namespace android::ui
diff --git a/libs/ui/include/ui/DisplayState.h b/libs/ui/include/ui/DisplayState.h
index 64efc84f1b..70a0d50611 100644
--- a/libs/ui/include/ui/DisplayState.h
+++ b/libs/ui/include/ui/DisplayState.h
@@ -32,7 +32,7 @@ constexpr LayerStack NO_LAYER_STACK = static_cast<LayerStack>(-1);
struct DisplayState {
LayerStack layerStack = NO_LAYER_STACK;
Rotation orientation = ROTATION_0;
- Size viewport;
+ Size layerStackSpaceRect;
};
static_assert(std::is_trivially_copyable_v<DisplayState>);
diff --git a/libs/ui/include/ui/FatVector.h b/libs/ui/include/ui/FatVector.h
index 25fe3a0a2a..cb61e6a320 100644
--- a/libs/ui/include/ui/FatVector.h
+++ b/libs/ui/include/ui/FatVector.h
@@ -82,6 +82,12 @@ public:
this->reserve(SIZE);
}
+ FatVector(std::initializer_list<T> init)
+ : std::vector<T, InlineStdAllocator<T, SIZE>>(init,
+ InlineStdAllocator<T, SIZE>(mAllocation)) {
+ this->reserve(SIZE);
+ }
+
explicit FatVector(size_t capacity) : FatVector() { this->resize(capacity); }
private:
diff --git a/libs/ui/include/ui/PublicFormat.h b/libs/ui/include/ui/PublicFormat.h
index 1152cc5526..aa58805718 100644
--- a/libs/ui/include/ui/PublicFormat.h
+++ b/libs/ui/include/ui/PublicFormat.h
@@ -50,9 +50,11 @@ enum class PublicFormat {
JPEG = 0x100,
DEPTH_POINT_CLOUD = 0x101,
RAW_DEPTH = 0x1002, // @hide
+ RAW_DEPTH10 = 0x1003, // @hide
YV12 = 0x32315659,
Y8 = 0x20203859,
Y16 = 0x20363159, // @hide
+ YCBCR_P010 = 0x36,
DEPTH16 = 0x44363159,
DEPTH_JPEG = 0x69656963,
HEIC = 0x48454946,
diff --git a/libs/ui/include/ui/Rect.h b/libs/ui/include/ui/Rect.h
index 2f2229e67c..58323e553e 100644
--- a/libs/ui/include/ui/Rect.h
+++ b/libs/ui/include/ui/Rect.h
@@ -19,10 +19,10 @@
#include <ostream>
+#include <log/log.h>
#include <utils/Flattenable.h>
#include <utils/Log.h>
#include <utils/TypeHelpers.h>
-#include <log/log.h>
#include <ui/FloatRect.h>
#include <ui/Point.h>
@@ -202,6 +202,15 @@ public:
// the input.
Rect transform(uint32_t xform, int32_t width, int32_t height) const;
+ Rect scale(float scaleX, float scaleY) const {
+ return Rect(FloatRect(left * scaleX, top * scaleY, right * scaleX, bottom * scaleY));
+ }
+
+ Rect& scaleSelf(float scaleX, float scaleY) {
+ set(scale(scaleX, scaleY));
+ return *this;
+ }
+
// this calculates (Region(*this) - exclude).bounds() efficiently
Rect reduce(const Rect& exclude) const;
@@ -216,11 +225,10 @@ public:
}
};
+std::string to_string(const android::Rect& rect);
+
// Defining PrintTo helps with Google Tests.
-static inline void PrintTo(const Rect& rect, ::std::ostream* os) {
- *os << "Rect(" << rect.left << ", " << rect.top << ", " << rect.right << ", " << rect.bottom
- << ")";
-}
+void PrintTo(const Rect& rect, ::std::ostream* os);
ANDROID_BASIC_TYPES_TRAITS(Rect)
diff --git a/libs/ui/include/ui/Rotation.h b/libs/ui/include/ui/Rotation.h
index 89008f6694..83d431dea3 100644
--- a/libs/ui/include/ui/Rotation.h
+++ b/libs/ui/include/ui/Rotation.h
@@ -41,6 +41,15 @@ constexpr Rotation operator+(Rotation lhs, Rotation rhs) {
return toRotation((toRotationInt(lhs) + toRotationInt(rhs)) % N);
}
+constexpr Rotation operator-(Rotation lhs, Rotation rhs) {
+ constexpr auto N = toRotationInt(ROTATION_270) + 1;
+ return toRotation((N + toRotationInt(lhs) - toRotationInt(rhs)) % N);
+}
+
+constexpr Rotation operator-(Rotation rotation) {
+ return ROTATION_0 - rotation;
+}
+
constexpr const char* toCString(Rotation rotation) {
switch (rotation) {
case ROTATION_0:
diff --git a/libs/ui/include/ui/StretchEffect.h b/libs/ui/include/ui/StretchEffect.h
new file mode 100644
index 0000000000..1d2460ccfc
--- /dev/null
+++ b/libs/ui/include/ui/StretchEffect.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Flattenable.h>
+#include "FloatRect.h"
+
+#include <type_traits>
+
+namespace android {
+
+struct StretchEffect : public LightFlattenablePod<StretchEffect> {
+ FloatRect area = {0, 0, 0, 0};
+ float vectorX = 0;
+ float vectorY = 0;
+ float maxAmount = 0;
+
+ bool operator==(const StretchEffect& other) const {
+ return area == other.area && vectorX == other.vectorX && vectorY == other.vectorY &&
+ maxAmount == other.maxAmount;
+ }
+
+ static bool isZero(float value) {
+ constexpr float NON_ZERO_EPSILON = 0.001f;
+ return fabsf(value) <= NON_ZERO_EPSILON;
+ }
+
+ bool isNoOp() const { return isZero(vectorX) && isZero(vectorY); }
+
+ bool hasEffect() const { return !isNoOp(); }
+
+ void sanitize() {
+ // If the area is empty, or the max amount is zero, then reset back to defaults
+ if (area.bottom >= area.top || area.left >= area.right || isZero(maxAmount)) {
+ *this = StretchEffect{};
+ }
+ }
+};
+
+static_assert(std::is_trivially_copyable<StretchEffect>::value,
+ "StretchEffect must be trivially copyable to be flattenable");
+
+} // namespace android \ No newline at end of file
diff --git a/libs/ui/include/ui/Transform.h b/libs/ui/include/ui/Transform.h
index c6bb598d7f..a197b3b20e 100644
--- a/libs/ui/include/ui/Transform.h
+++ b/libs/ui/include/ui/Transform.h
@@ -18,10 +18,10 @@
#include <stdint.h>
#include <sys/types.h>
+#include <array>
#include <ostream>
#include <string>
-#include <hardware/hardware.h>
#include <math/mat4.h>
#include <math/vec2.h>
#include <math/vec3.h>
@@ -44,9 +44,9 @@ public:
enum RotationFlags : uint32_t {
ROT_0 = 0,
- FLIP_H = HAL_TRANSFORM_FLIP_H,
- FLIP_V = HAL_TRANSFORM_FLIP_V,
- ROT_90 = HAL_TRANSFORM_ROT_90,
+ FLIP_H = 1, // HAL_TRANSFORM_FLIP_H
+ FLIP_V = 2, // HAL_TRANSFORM_FLIP_V
+ ROT_90 = 4, // HAL_TRANSFORM_ROT_90
ROT_180 = FLIP_H | FLIP_V,
ROT_270 = ROT_180 | ROT_90,
ROT_INVALID = 0x80
@@ -61,32 +61,43 @@ public:
};
// query the transform
- bool preserveRects() const;
- uint32_t getType() const;
- uint32_t getOrientation() const;
+ bool preserveRects() const;
+
+ // Returns if bilinear filtering is needed after applying this transform to avoid aliasing.
+ bool needsBilinearFiltering() const;
+
+ uint32_t getType() const;
+ uint32_t getOrientation() const;
bool operator==(const Transform& other) const;
const vec3& operator [] (size_t i) const; // returns column i
float tx() const;
float ty() const;
- float sx() const;
- float sy() const;
+ float dsdx() const;
+ float dtdx() const;
+ float dtdy() const;
+ float dsdy() const;
+
+ float getScaleX() const;
+ float getScaleY() const;
// modify the transform
void reset();
void set(float tx, float ty);
void set(float a, float b, float c, float d);
status_t set(uint32_t flags, float w, float h);
+ void set(const std::array<float, 9>& matrix);
// transform data
Rect makeBounds(int w, int h) const;
- vec2 transform(int x, int y) const;
+ vec2 transform(float x, float y) const;
Region transform(const Region& reg) const;
Rect transform(const Rect& bounds,
bool roundOutwards = false) const;
FloatRect transform(const FloatRect& bounds) const;
Transform& operator = (const Transform& other);
Transform operator * (const Transform& rhs) const;
+ Transform operator * (float value) const;
// assumes the last row is < 0 , 0 , 1 >
vec2 transform(const vec2& v) const;
vec3 transform(const vec3& v) const;
@@ -97,10 +108,10 @@ public:
Transform inverse() const;
// for debugging
- void dump(std::string& result, const char* name) const;
- void dump(const char* name) const;
+ void dump(std::string& result, const char* name, const char* prefix = "") const;
+ void dump(const char* name, const char* prefix = "") const;
- static RotationFlags toRotationFlags(Rotation);
+ static constexpr RotationFlags toRotationFlags(Rotation);
private:
struct mat33 {
@@ -125,7 +136,7 @@ inline void PrintTo(const Transform& t, ::std::ostream* os) {
*os << out;
}
-inline Transform::RotationFlags Transform::toRotationFlags(Rotation rotation) {
+inline constexpr Transform::RotationFlags Transform::toRotationFlags(Rotation rotation) {
switch (rotation) {
case ROTATION_0:
return ROT_0;
diff --git a/libs/ui/include_private/ui/FlattenableHelpers.h b/libs/ui/include_private/ui/FlattenableHelpers.h
new file mode 100644
index 0000000000..8e316d8ae0
--- /dev/null
+++ b/libs/ui/include_private/ui/FlattenableHelpers.h
@@ -0,0 +1,160 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <numeric>
+#include <optional>
+#include <type_traits>
+#include <vector>
+
+#include <utils/Flattenable.h>
+
+#define RETURN_IF_ERROR(op) \
+ if (const status_t status = (op); status != OK) return status;
+
+namespace android {
+
+struct FlattenableHelpers {
+ // Helpers for reading and writing POD structures
+ template <class T, typename = std::enable_if_t<std::is_trivially_copyable_v<T>>>
+ static constexpr size_t getFlattenedSize(const T&) {
+ return sizeof(T);
+ }
+
+ template <class T, typename = std::enable_if_t<std::is_trivially_copyable_v<T>>>
+ static status_t flatten(void** buffer, size_t* size, const T& value) {
+ if (*size < sizeof(T)) return NO_MEMORY;
+ FlattenableUtils::write(*buffer, *size, value);
+ return OK;
+ }
+
+ template <class T, typename = std::enable_if_t<std::is_trivially_copyable_v<T>>>
+ static status_t unflatten(const void** buffer, size_t* size, T* value) {
+ if (*size < sizeof(T)) return NO_MEMORY;
+ FlattenableUtils::read(*buffer, *size, *value);
+ return OK;
+ }
+
+ // Helpers for reading and writing std::string
+ static size_t getFlattenedSize(const std::string& str) {
+ return sizeof(uint64_t) + str.length();
+ }
+
+ static status_t flatten(void** buffer, size_t* size, const std::string& str) {
+ if (*size < getFlattenedSize(str)) return NO_MEMORY;
+ flatten(buffer, size, (uint64_t)str.length());
+ memcpy(reinterpret_cast<char*>(*buffer), str.c_str(), str.length());
+ FlattenableUtils::advance(*buffer, *size, str.length());
+ return OK;
+ }
+
+ static status_t unflatten(const void** buffer, size_t* size, std::string* str) {
+ uint64_t length;
+ RETURN_IF_ERROR(unflatten(buffer, size, &length));
+ if (*size < length) return NO_MEMORY;
+ str->assign(reinterpret_cast<const char*>(*buffer), length);
+ FlattenableUtils::advance(*buffer, *size, length);
+ return OK;
+ }
+
+ // Helpers for reading and writing LightFlattenable
+ template <class T>
+ static size_t getFlattenedSize(const LightFlattenable<T>& value) {
+ return value.getFlattenedSize();
+ }
+
+ template <class T>
+ static status_t flatten(void** buffer, size_t* size, const LightFlattenable<T>& value) {
+ RETURN_IF_ERROR(value.flatten(*buffer, *size));
+ FlattenableUtils::advance(*buffer, *size, value.getFlattenedSize());
+ return OK;
+ }
+
+ template <class T>
+ static status_t unflatten(const void** buffer, size_t* size, LightFlattenable<T>* value) {
+ RETURN_IF_ERROR(value->unflatten(*buffer, *size));
+ FlattenableUtils::advance(*buffer, *size, value->getFlattenedSize());
+ return OK;
+ }
+
+ // Helpers for reading and writing std::optional
+ template <class T, typename = std::enable_if_t<std::negation_v<std::is_trivially_copyable<T>>>>
+ static size_t getFlattenedSize(const std::optional<T>& value) {
+ return sizeof(bool) + (value ? getFlattenedSize(*value) : 0);
+ }
+
+ template <class T, typename = std::enable_if_t<std::negation_v<std::is_trivially_copyable<T>>>>
+ static status_t flatten(void** buffer, size_t* size, const std::optional<T>& value) {
+ if (value) {
+ RETURN_IF_ERROR(flatten(buffer, size, true));
+ RETURN_IF_ERROR(flatten(buffer, size, *value));
+ } else {
+ RETURN_IF_ERROR(flatten(buffer, size, false));
+ }
+ return OK;
+ }
+
+ template <class T, typename = std::enable_if_t<std::negation_v<std::is_trivially_copyable<T>>>>
+ static status_t unflatten(const void** buffer, size_t* size, std::optional<T>* value) {
+ bool isPresent;
+ RETURN_IF_ERROR(unflatten(buffer, size, &isPresent));
+ if (isPresent) {
+ *value = T();
+ RETURN_IF_ERROR(unflatten(buffer, size, &(**value)));
+ } else {
+ value->reset();
+ }
+ return OK;
+ }
+
+ // Helpers for reading and writing std::vector
+ template <class T>
+ static size_t getFlattenedSize(const std::vector<T>& value) {
+ return std::accumulate(value.begin(), value.end(), sizeof(uint64_t),
+ [](size_t sum, const T& element) {
+ return sum + getFlattenedSize(element);
+ });
+ }
+
+ template <class T>
+ static status_t flatten(void** buffer, size_t* size, const std::vector<T>& value) {
+ RETURN_IF_ERROR(flatten(buffer, size, (uint64_t)value.size()));
+ for (const auto& element : value) {
+ RETURN_IF_ERROR(flatten(buffer, size, element));
+ }
+ return OK;
+ }
+
+ template <class T>
+ static status_t unflatten(const void** buffer, size_t* size, std::vector<T>* value) {
+ uint64_t numElements;
+ RETURN_IF_ERROR(unflatten(buffer, size, &numElements));
+ // We don't need an extra size check since each iteration of the loop does that
+ std::vector<T> elements;
+ for (size_t i = 0; i < numElements; i++) {
+ T element;
+ RETURN_IF_ERROR(unflatten(buffer, size, &element));
+ elements.push_back(element);
+ }
+ *value = std::move(elements);
+ return OK;
+ }
+};
+
+} // namespace android
+
+#undef RETURN_IF_ERROR \ No newline at end of file
diff --git a/libs/ui/include/ui/ColorSpace.h b/libs/ui/include_types/ui/ColorSpace.h
index 241ec106c0..241ec106c0 100644
--- a/libs/ui/include/ui/ColorSpace.h
+++ b/libs/ui/include_types/ui/ColorSpace.h
diff --git a/libs/ui/include_vndk/ui/ColorSpace.h b/libs/ui/include_vndk/ui/ColorSpace.h
index ddf70d5bdf..7d2a6d307e 120000
--- a/libs/ui/include_vndk/ui/ColorSpace.h
+++ b/libs/ui/include_vndk/ui/ColorSpace.h
@@ -1 +1 @@
-../../include/ui/ColorSpace.h \ No newline at end of file
+../../include_types/ui/ColorSpace.h \ No newline at end of file
diff --git a/libs/ui/include_vndk/ui/DisplayConfig.h b/libs/ui/include_vndk/ui/DisplayConfig.h
deleted file mode 120000
index 1450319502..0000000000
--- a/libs/ui/include_vndk/ui/DisplayConfig.h
+++ /dev/null
@@ -1 +0,0 @@
-../../include/ui/DisplayConfig.h \ No newline at end of file
diff --git a/libs/ui/include_vndk/ui/DisplayId.h b/libs/ui/include_vndk/ui/DisplayId.h
new file mode 120000
index 0000000000..73c9fe8d68
--- /dev/null
+++ b/libs/ui/include_vndk/ui/DisplayId.h
@@ -0,0 +1 @@
+../../include/ui/DisplayId.h \ No newline at end of file
diff --git a/libs/ui/include_vndk/ui/DisplayMode.h b/libs/ui/include_vndk/ui/DisplayMode.h
new file mode 120000
index 0000000000..c87754a682
--- /dev/null
+++ b/libs/ui/include_vndk/ui/DisplayMode.h
@@ -0,0 +1 @@
+../../include/ui/DisplayMode.h \ No newline at end of file
diff --git a/libs/ui/include_vndk/ui/PhysicalDisplayId.h b/libs/ui/include_vndk/ui/PhysicalDisplayId.h
deleted file mode 120000
index 6e3fb1e62e..0000000000
--- a/libs/ui/include_vndk/ui/PhysicalDisplayId.h
+++ /dev/null
@@ -1 +0,0 @@
-../../include/ui/PhysicalDisplayId.h \ No newline at end of file
diff --git a/libs/ui/include_vndk/ui/UiConfig.h b/libs/ui/include_vndk/ui/UiConfig.h
deleted file mode 120000
index f580ce1095..0000000000
--- a/libs/ui/include_vndk/ui/UiConfig.h
+++ /dev/null
@@ -1 +0,0 @@
-../../include/ui/UiConfig.h \ No newline at end of file
diff --git a/libs/ui/tests/Android.bp b/libs/ui/tests/Android.bp
index bc53346274..d005ce8e23 100644
--- a/libs/ui/tests/Android.bp
+++ b/libs/ui/tests/Android.bp
@@ -14,15 +14,6 @@
// limitations under the License.
//
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_libs_ui_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_libs_ui_license"],
-}
-
cc_test {
name: "Region_test",
shared_libs: ["libui"],
@@ -38,6 +29,20 @@ cc_test {
}
cc_test {
+ name: "DisplayId_test",
+ shared_libs: ["libui"],
+ srcs: ["DisplayId_test.cpp"],
+ cflags: ["-Wall", "-Werror"],
+}
+
+cc_test {
+ name: "FlattenableHelpers_test",
+ shared_libs: ["libui"],
+ srcs: ["FlattenableHelpers_test.cpp"],
+ cflags: ["-Wall", "-Werror"],
+}
+
+cc_test {
name: "GraphicBufferAllocator_test",
header_libs: [
"libnativewindow_headers",
@@ -87,6 +92,14 @@ cc_test {
}
cc_test {
+ name: "Rect_test",
+ test_suites: ["device-tests"],
+ shared_libs: ["libui"],
+ srcs: ["Rect_test.cpp"],
+ cflags: ["-Wall", "-Werror"],
+}
+
+cc_test {
name: "Size_test",
test_suites: ["device-tests"],
shared_libs: ["libui"],
diff --git a/libs/ui/tests/DisplayId_test.cpp b/libs/ui/tests/DisplayId_test.cpp
new file mode 100644
index 0000000000..1d908b8ef1
--- /dev/null
+++ b/libs/ui/tests/DisplayId_test.cpp
@@ -0,0 +1,66 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ui/DisplayId.h>
+
+#include <gtest/gtest.h>
+
+namespace android::ui {
+
+TEST(DisplayIdTest, createPhysicalIdFromEdid) {
+ constexpr uint8_t port = 1;
+ constexpr uint16_t manufacturerId = 13;
+ constexpr uint32_t modelHash = 42;
+ PhysicalDisplayId id = PhysicalDisplayId::fromEdid(port, manufacturerId, modelHash);
+ EXPECT_EQ(port, id.getPort());
+ EXPECT_EQ(manufacturerId, id.getManufacturerId());
+ EXPECT_FALSE(VirtualDisplayId::tryCast(id));
+ EXPECT_FALSE(HalVirtualDisplayId::tryCast(id));
+ EXPECT_FALSE(GpuVirtualDisplayId::tryCast(id));
+ EXPECT_TRUE(PhysicalDisplayId::tryCast(id));
+ EXPECT_TRUE(HalDisplayId::tryCast(id));
+}
+
+TEST(DisplayIdTest, createPhysicalIdFromPort) {
+ constexpr uint8_t port = 3;
+ PhysicalDisplayId id = PhysicalDisplayId::fromPort(port);
+ EXPECT_EQ(port, id.getPort());
+ EXPECT_FALSE(VirtualDisplayId::tryCast(id));
+ EXPECT_FALSE(HalVirtualDisplayId::tryCast(id));
+ EXPECT_FALSE(GpuVirtualDisplayId::tryCast(id));
+ EXPECT_TRUE(PhysicalDisplayId::tryCast(id));
+ EXPECT_TRUE(HalDisplayId::tryCast(id));
+}
+
+TEST(DisplayIdTest, createGpuVirtualId) {
+ GpuVirtualDisplayId id(42);
+ EXPECT_TRUE(VirtualDisplayId::tryCast(id));
+ EXPECT_TRUE(GpuVirtualDisplayId::tryCast(id));
+ EXPECT_FALSE(HalVirtualDisplayId::tryCast(id));
+ EXPECT_FALSE(PhysicalDisplayId::tryCast(id));
+ EXPECT_FALSE(HalDisplayId::tryCast(id));
+}
+
+TEST(DisplayIdTest, createHalVirtualId) {
+ HalVirtualDisplayId id(42);
+ EXPECT_TRUE(VirtualDisplayId::tryCast(id));
+ EXPECT_TRUE(HalVirtualDisplayId::tryCast(id));
+ EXPECT_FALSE(GpuVirtualDisplayId::tryCast(id));
+ EXPECT_FALSE(PhysicalDisplayId::tryCast(id));
+ EXPECT_TRUE(HalDisplayId::tryCast(id));
+}
+
+} // namespace android::ui
diff --git a/libs/ui/tests/FlattenableHelpers_test.cpp b/libs/ui/tests/FlattenableHelpers_test.cpp
new file mode 100644
index 0000000000..db32bc7596
--- /dev/null
+++ b/libs/ui/tests/FlattenableHelpers_test.cpp
@@ -0,0 +1,136 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "FlattenableHelpersTest"
+
+#include <ui/FlattenableHelpers.h>
+
+#include <gtest/gtest.h>
+#include <utils/Flattenable.h>
+#include <cstdint>
+#include <memory>
+#include <optional>
+#include <string>
+#include <vector>
+
+namespace android {
+
+namespace {
+
+struct TestLightFlattenable : LightFlattenable<TestLightFlattenable> {
+ std::unique_ptr<int32_t> ptr;
+
+ bool isFixedSize() const { return true; }
+ size_t getFlattenedSize() const { return sizeof(int32_t); }
+
+ status_t flatten(void* buffer, size_t size) const {
+ FlattenableUtils::write(buffer, size, *ptr);
+ return OK;
+ }
+
+ status_t unflatten(void const* buffer, size_t size) {
+ int value;
+ FlattenableUtils::read(buffer, size, value);
+ ptr = std::make_unique<int32_t>(value);
+ return OK;
+ }
+};
+
+class FlattenableHelpersTest : public testing::Test {
+public:
+ template <class T>
+ void testWriteThenRead(const T& value, size_t bufferSize) {
+ std::vector<int8_t> buffer(bufferSize);
+ auto rawBuffer = reinterpret_cast<void*>(buffer.data());
+ size_t size = buffer.size();
+ ASSERT_EQ(OK, FlattenableHelpers::flatten(&rawBuffer, &size, value));
+
+ auto rawReadBuffer = reinterpret_cast<const void*>(buffer.data());
+ size = buffer.size();
+ T valueRead;
+ ASSERT_EQ(OK, FlattenableHelpers::unflatten(&rawReadBuffer, &size, &valueRead));
+ EXPECT_EQ(value, valueRead);
+ }
+
+ template <class T>
+ void testTriviallyCopyable(const T& value) {
+ testWriteThenRead(value, sizeof(T));
+ }
+
+ template <class T>
+ void testWriteThenRead(const T& value) {
+ testWriteThenRead(value, FlattenableHelpers::getFlattenedSize(value));
+ }
+};
+
+TEST_F(FlattenableHelpersTest, TriviallyCopyable) {
+ testTriviallyCopyable(42);
+ testTriviallyCopyable(1LL << 63);
+ testTriviallyCopyable(false);
+ testTriviallyCopyable(true);
+ testTriviallyCopyable(std::optional<int>());
+ testTriviallyCopyable(std::optional<int>(4));
+}
+
+TEST_F(FlattenableHelpersTest, String) {
+ testWriteThenRead(std::string("Android"));
+ testWriteThenRead(std::string());
+}
+
+TEST_F(FlattenableHelpersTest, Vector) {
+ testWriteThenRead(std::vector<int>({1, 2, 3}));
+ testWriteThenRead(std::vector<int>());
+}
+
+TEST_F(FlattenableHelpersTest, OptionalOfLightFlattenable) {
+ std::vector<size_t> buffer;
+ constexpr int kInternalValue = 16;
+ {
+ std::optional<TestLightFlattenable> value =
+ TestLightFlattenable{.ptr = std::make_unique<int32_t>(kInternalValue)};
+ buffer.assign(FlattenableHelpers::getFlattenedSize(value), 0);
+ void* rawBuffer = reinterpret_cast<void*>(buffer.data());
+ size_t size = buffer.size();
+ ASSERT_EQ(OK, FlattenableHelpers::flatten(&rawBuffer, &size, value));
+ }
+
+ const void* rawReadBuffer = reinterpret_cast<const void*>(buffer.data());
+ size_t size = buffer.size();
+ std::optional<TestLightFlattenable> valueRead;
+ ASSERT_EQ(OK, FlattenableHelpers::unflatten(&rawReadBuffer, &size, &valueRead));
+ ASSERT_TRUE(valueRead.has_value());
+ EXPECT_EQ(kInternalValue, *valueRead->ptr);
+}
+
+TEST_F(FlattenableHelpersTest, NullOptionalOfLightFlattenable) {
+ std::vector<size_t> buffer;
+ {
+ std::optional<TestLightFlattenable> value;
+ buffer.assign(FlattenableHelpers::getFlattenedSize(value), 0);
+ void* rawBuffer = reinterpret_cast<void*>(buffer.data());
+ size_t size = buffer.size();
+ ASSERT_EQ(OK, FlattenableHelpers::flatten(&rawBuffer, &size, value));
+ }
+
+ const void* rawReadBuffer = reinterpret_cast<const void*>(buffer.data());
+ size_t size = buffer.size();
+ std::optional<TestLightFlattenable> valueRead;
+ ASSERT_EQ(OK, FlattenableHelpers::unflatten(&rawReadBuffer, &size, &valueRead));
+ ASSERT_FALSE(valueRead.has_value());
+}
+
+} // namespace
+} // namespace android
diff --git a/libs/ui/tests/Rect_test.cpp b/libs/ui/tests/Rect_test.cpp
new file mode 100644
index 0000000000..5499a5b507
--- /dev/null
+++ b/libs/ui/tests/Rect_test.cpp
@@ -0,0 +1,262 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <system/graphics.h>
+#include <ui/FloatRect.h>
+#include <ui/Point.h>
+#include <ui/Rect.h>
+#include <ui/Size.h>
+
+#include <gtest/gtest.h>
+
+namespace android::ui {
+
+TEST(RectTest, constructDefault) {
+ const Rect rect;
+ EXPECT_FALSE(rect.isValid());
+ EXPECT_TRUE(rect.isEmpty());
+}
+
+TEST(RectTest, constructFromWidthAndHeight) {
+ const Rect rect(100, 200);
+ EXPECT_TRUE(rect.isValid());
+ EXPECT_FALSE(rect.isEmpty());
+ EXPECT_EQ(0, rect.top);
+ EXPECT_EQ(0, rect.left);
+ EXPECT_EQ(100, rect.right);
+ EXPECT_EQ(200, rect.bottom);
+ EXPECT_EQ(100, rect.getWidth());
+ EXPECT_EQ(200, rect.getHeight());
+}
+
+TEST(RectTest, constructFromSize) {
+ const Rect rect(Size(100, 200));
+ EXPECT_TRUE(rect.isValid());
+ EXPECT_FALSE(rect.isEmpty());
+ EXPECT_EQ(0, rect.top);
+ EXPECT_EQ(0, rect.left);
+ EXPECT_EQ(100, rect.right);
+ EXPECT_EQ(200, rect.bottom);
+ EXPECT_EQ(100, rect.getWidth());
+ EXPECT_EQ(200, rect.getHeight());
+}
+
+TEST(RectTest, constructFromLTRB) {
+ const Rect rect(11, 12, 14, 14);
+ EXPECT_TRUE(rect.isValid());
+ EXPECT_FALSE(rect.isEmpty());
+ EXPECT_EQ(11, rect.left);
+ EXPECT_EQ(12, rect.top);
+ EXPECT_EQ(14, rect.right);
+ EXPECT_EQ(14, rect.bottom);
+ EXPECT_EQ(3, rect.getWidth());
+ EXPECT_EQ(2, rect.getHeight());
+}
+
+TEST(RectTest, constructFromPoints) {
+ const Rect rect(Point(11, 12), Point(14, 14));
+ EXPECT_TRUE(rect.isValid());
+ EXPECT_FALSE(rect.isEmpty());
+ EXPECT_EQ(11, rect.left);
+ EXPECT_EQ(12, rect.top);
+ EXPECT_EQ(14, rect.right);
+ EXPECT_EQ(14, rect.bottom);
+ EXPECT_EQ(3, rect.getWidth());
+ EXPECT_EQ(2, rect.getHeight());
+}
+
+TEST(RectTest, constructFromFloatRect) {
+ {
+ const Rect rect(FloatRect(10, 20, 30, 40));
+ EXPECT_TRUE(rect.isValid());
+ EXPECT_FALSE(rect.isEmpty());
+ EXPECT_EQ(10, rect.left);
+ EXPECT_EQ(20, rect.top);
+ EXPECT_EQ(30, rect.right);
+ EXPECT_EQ(40, rect.bottom);
+ }
+ // Construct with floating point error
+ {
+ constexpr float kError = 1e-3;
+ const Rect rect(FloatRect(10 - kError, 20 - kError, 30 - kError, 40 - kError));
+ EXPECT_TRUE(rect.isValid());
+ EXPECT_FALSE(rect.isEmpty());
+ EXPECT_EQ(10, rect.left);
+ EXPECT_EQ(20, rect.top);
+ EXPECT_EQ(30, rect.right);
+ EXPECT_EQ(40, rect.bottom);
+ }
+}
+
+TEST(RectTest, makeInvalid) {
+ Rect rect(10, 20, 60, 60);
+ EXPECT_TRUE(rect.isValid());
+ rect.makeInvalid();
+ EXPECT_FALSE(rect.isValid());
+}
+
+TEST(RectTest, clear) {
+ Rect rect(10, 20, 60, 60);
+ EXPECT_FALSE(rect.isEmpty());
+ rect.clear();
+ EXPECT_TRUE(rect.isEmpty());
+}
+
+TEST(RectTest, getSize) {
+ const Rect rect(10, 20, 60, 60);
+ EXPECT_EQ(Size(50, 40), rect.getSize());
+}
+
+TEST(RectTest, getBounds) {
+ const Rect rect(10, 20, 60, 60);
+ const Rect bounds = rect.getBounds();
+ EXPECT_EQ(0, bounds.left);
+ EXPECT_EQ(0, bounds.top);
+ EXPECT_EQ(50, bounds.right);
+ EXPECT_EQ(40, bounds.bottom);
+ EXPECT_EQ(rect.getSize(), bounds.getSize());
+}
+
+TEST(RectTest, getCornerPoints) {
+ const Rect rect(10, 20, 50, 60);
+ EXPECT_EQ(Point(10, 20), rect.leftTop());
+ EXPECT_EQ(Point(10, 60), rect.leftBottom());
+ EXPECT_EQ(Point(50, 20), rect.rightTop());
+ EXPECT_EQ(Point(50, 60), rect.rightBottom());
+}
+
+TEST(RectTest, operatorEquals) {
+ const Rect rect(10, 20, 50, 60);
+ EXPECT_EQ(rect, rect);
+ EXPECT_NE(Rect(0, 20, 50, 60), rect);
+ EXPECT_NE(Rect(10, 0, 50, 60), rect);
+ EXPECT_NE(Rect(10, 20, 0, 60), rect);
+ EXPECT_NE(Rect(10, 20, 50, 0), rect);
+}
+
+TEST(RectTest, operatorsPlusMinus) {
+ Rect rect = Rect(10, 20, 50, 60) + Point(1, 2);
+ EXPECT_EQ(Rect(11, 22, 51, 62), rect);
+ rect -= Point(1, 2);
+ EXPECT_EQ(Rect(10, 20, 50, 60), rect);
+
+ rect = Rect(10, 20, 50, 60) - Point(1, 2);
+ EXPECT_EQ(Rect(9, 18, 49, 58), rect);
+ rect += Point(1, 2);
+ EXPECT_EQ(Rect(10, 20, 50, 60), rect);
+}
+
+TEST(RectTest, scale) {
+ Rect rect(10, 20, 50, 60);
+ EXPECT_EQ(Rect(20, 60, 100, 180), rect.scale(2.f, 3.f));
+ rect.scaleSelf(2.f, 3.f);
+ EXPECT_EQ(Rect(20, 60, 100, 180), rect);
+
+ rect = Rect(10, 20, 50, 60);
+ constexpr float kError = 1e-3;
+ EXPECT_EQ(Rect(20, 60, 100, 180), rect.scale(2.f - kError, 3.f - kError));
+ rect.scaleSelf(2.f - kError, 3.f - kError);
+ EXPECT_EQ(Rect(20, 60, 100, 180), rect);
+}
+
+TEST(RectTest, inset) {
+ Rect rect(10, 20, 50, 60);
+ rect.inset(0, 0, 0, 0);
+ EXPECT_EQ(Rect(10, 20, 50, 60), rect);
+ rect.inset(1, 2, 3, 4);
+ EXPECT_EQ(Rect(11, 22, 47, 56), rect);
+}
+
+TEST(RectTest, intersect) {
+ const Rect rect(10, 20, 50, 60);
+ Rect intersection;
+
+ // Intersect with self is self
+ intersection.makeInvalid();
+ EXPECT_TRUE(rect.intersect(rect, &intersection));
+ EXPECT_EQ(Rect(10, 20, 50, 60), intersection);
+
+ // Intersect with rect contained in us
+ const Rect insideRect(11, 21, 45, 55);
+ intersection.makeInvalid();
+ EXPECT_TRUE(rect.intersect(insideRect, &intersection));
+ EXPECT_EQ(insideRect, intersection);
+
+ // Intersect with rect we are contained in
+ intersection.makeInvalid();
+ EXPECT_TRUE(insideRect.intersect(rect, &intersection));
+ EXPECT_EQ(insideRect, intersection);
+
+ // Empty intersection
+ intersection.makeInvalid();
+ EXPECT_FALSE(rect.intersect(Rect(100, 202, 150, 260), &intersection));
+ EXPECT_TRUE(intersection.isEmpty());
+
+ // Partial intersection
+ const Rect other(30, 40, 70, 80);
+ intersection.makeInvalid();
+ EXPECT_TRUE(rect.intersect(other, &intersection));
+ EXPECT_EQ(Rect(30, 40, 50, 60), intersection);
+
+ // Intersetion is commutative
+ intersection.makeInvalid();
+ EXPECT_TRUE(other.intersect(rect, &intersection));
+ EXPECT_EQ(Rect(30, 40, 50, 60), intersection);
+}
+
+TEST(RectTest, reduce) {
+ const Rect rect(10, 20, 50, 60);
+
+ // Reduce with self is empty
+ EXPECT_TRUE(rect.reduce(rect).isEmpty());
+
+ // Reduce with rect entirely inside is a noop
+ const Rect insideRect(11, 21, 45, 55);
+ EXPECT_EQ(rect, rect.reduce(insideRect));
+
+ // Reduce with rect entirely outside is empty
+ EXPECT_TRUE(insideRect.reduce(rect).isEmpty());
+
+ // Reduce with rect on the right
+ EXPECT_EQ(Rect(10, 20, 20, 60), rect.reduce(Rect(20, 0, 60, 70)));
+
+ // Reduce with rect on the left
+ EXPECT_EQ(Rect(40, 20, 50, 60), rect.reduce(Rect(0, 0, 40, 70)));
+
+ // Reduce with rect at the top
+ EXPECT_EQ(Rect(10, 40, 50, 60), rect.reduce(Rect(0, 0, 70, 40)));
+
+ // Reduce with rect at the bottom
+ EXPECT_EQ(Rect(10, 20, 50, 40), rect.reduce(Rect(0, 40, 70, 70)));
+}
+
+TEST(RectTest, transform) {
+ const int32_t width = 100, height = 200;
+ const Rect rect(1, 1, 2, 3);
+ EXPECT_EQ(Rect(98, 1, 99, 3), rect.transform(HAL_TRANSFORM_FLIP_H, width, height));
+ EXPECT_EQ(Rect(1, 197, 2, 199), rect.transform(HAL_TRANSFORM_FLIP_V, width, height));
+ EXPECT_EQ(Rect(197, 1, 199, 2), rect.transform(HAL_TRANSFORM_ROT_90, width, height));
+ EXPECT_EQ(Rect(98, 197, 99, 199), rect.transform(HAL_TRANSFORM_ROT_180, width, height));
+ EXPECT_EQ(Rect(1, 98, 3, 99), rect.transform(HAL_TRANSFORM_ROT_270, width, height));
+}
+
+TEST(RectTest, toFloatRect) {
+ const Rect rect(10, 20, 50, 60);
+ const FloatRect floatRect = rect.toFloatRect();
+ EXPECT_EQ(FloatRect(10.f, 20.f, 50.f, 60.f), floatRect);
+}
+
+} // namespace android::ui
diff --git a/libs/ui/tests/Size_test.cpp b/libs/ui/tests/Size_test.cpp
index 38f37ad827..5f75aeabeb 100644
--- a/libs/ui/tests/Size_test.cpp
+++ b/libs/ui/tests/Size_test.cpp
@@ -33,8 +33,7 @@
#include <gtest/gtest.h>
-namespace android {
-namespace ui {
+namespace android::ui {
TEST(SizeTest, BasicConstructionAndEqualityComparison) {
Size s(123, 456);
@@ -215,5 +214,4 @@ TEST(SizeTest, Uint32RangeIsClamped) {
ClampTest(uint32_t(0), int32_t(0));
}
-} // namespace ui
-} // namespace android
+} // namespace android::ui
diff --git a/libs/ui/tests/TEST_MAPPING b/libs/ui/tests/TEST_MAPPING
index 7fcd7de319..eece18ee82 100644
--- a/libs/ui/tests/TEST_MAPPING
+++ b/libs/ui/tests/TEST_MAPPING
@@ -2,6 +2,9 @@
"presubmit": [
{
"name": "Size_test"
+ },
+ {
+ "name": "Rect_test"
}
]
}
diff --git a/libs/ui/tools/Android.bp b/libs/ui/tools/Android.bp
index c28c303c0c..fb46c2b20c 100644
--- a/libs/ui/tools/Android.bp
+++ b/libs/ui/tools/Android.bp
@@ -14,15 +14,6 @@
// limitations under the License.
//
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_libs_ui_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_libs_ui_license"],
-}
-
cc_defaults {
name: "libui_tools_default",
clang_cflags: [
diff --git a/libs/vibrator/Android.bp b/libs/vibrator/Android.bp
index 11b09bdced..49bc6bf067 100644
--- a/libs/vibrator/Android.bp
+++ b/libs/vibrator/Android.bp
@@ -12,17 +12,10 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library {
name: "libvibrator",
+ vendor_available: true,
+ double_loadable: true,
shared_libs: [
"libbinder",
diff --git a/libs/vibrator/ExternalVibrationUtils.cpp b/libs/vibrator/ExternalVibrationUtils.cpp
new file mode 100644
index 0000000000..749c568457
--- /dev/null
+++ b/libs/vibrator/ExternalVibrationUtils.cpp
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <cstring>
+
+#include <math.h>
+
+#include <vibrator/ExternalVibrationUtils.h>
+
+namespace android::os {
+
+namespace {
+static constexpr float HAPTIC_SCALE_VERY_LOW_RATIO = 2.0f / 3.0f;
+static constexpr float HAPTIC_SCALE_LOW_RATIO = 3.0f / 4.0f;
+static constexpr float HAPTIC_MAX_AMPLITUDE_FLOAT = 1.0f;
+
+float getHapticScaleGamma(HapticScale scale) {
+ switch (scale) {
+ case HapticScale::VERY_LOW:
+ return 2.0f;
+ case HapticScale::LOW:
+ return 1.5f;
+ case HapticScale::HIGH:
+ return 0.5f;
+ case HapticScale::VERY_HIGH:
+ return 0.25f;
+ default:
+ return 1.0f;
+ }
+}
+
+float getHapticMaxAmplitudeRatio(HapticScale scale) {
+ switch (scale) {
+ case HapticScale::VERY_LOW:
+ return HAPTIC_SCALE_VERY_LOW_RATIO;
+ case HapticScale::LOW:
+ return HAPTIC_SCALE_LOW_RATIO;
+ case HapticScale::NONE:
+ case HapticScale::HIGH:
+ case HapticScale::VERY_HIGH:
+ return 1.0f;
+ default:
+ return 0.0f;
+ }
+}
+
+} // namespace
+
+bool isValidHapticScale(HapticScale scale) {
+ switch (scale) {
+ case HapticScale::MUTE:
+ case HapticScale::VERY_LOW:
+ case HapticScale::LOW:
+ case HapticScale::NONE:
+ case HapticScale::HIGH:
+ case HapticScale::VERY_HIGH:
+ return true;
+ }
+ return false;
+}
+
+void scaleHapticData(float* buffer, size_t length, HapticScale scale) {
+ if (!isValidHapticScale(scale) || scale == HapticScale::NONE) {
+ return;
+ }
+ if (scale == HapticScale::MUTE) {
+ memset(buffer, 0, length * sizeof(float));
+ return;
+ }
+ float gamma = getHapticScaleGamma(scale);
+ float maxAmplitudeRatio = getHapticMaxAmplitudeRatio(scale);
+ for (size_t i = 0; i < length; i++) {
+ float sign = buffer[i] >= 0 ? 1.0 : -1.0;
+ buffer[i] = powf(fabsf(buffer[i] / HAPTIC_MAX_AMPLITUDE_FLOAT), gamma)
+ * maxAmplitudeRatio * HAPTIC_MAX_AMPLITUDE_FLOAT * sign;
+ }
+}
+
+} // namespace android::os
diff --git a/libs/vibrator/fuzzer/Android.bp b/libs/vibrator/fuzzer/Android.bp
index f2a313cb8a..802015180e 100644
--- a/libs/vibrator/fuzzer/Android.bp
+++ b/libs/vibrator/fuzzer/Android.bp
@@ -17,15 +17,6 @@
*****************************************************************************
*/
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_fuzz {
name: "vibrator_fuzzer",
diff --git a/libs/vibrator/include/vibrator/ExternalVibrationUtils.h b/libs/vibrator/include/vibrator/ExternalVibrationUtils.h
new file mode 100644
index 0000000000..20045d0769
--- /dev/null
+++ b/libs/vibrator/include/vibrator/ExternalVibrationUtils.h
@@ -0,0 +1,39 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_EXTERNAL_VIBRATION_UTILS_H
+#define ANDROID_EXTERNAL_VIBRATION_UTILS_H
+
+#include <android/os/IExternalVibratorService.h>
+
+namespace android::os {
+
+enum class HapticScale {
+ MUTE = IExternalVibratorService::SCALE_MUTE,
+ VERY_LOW = IExternalVibratorService::SCALE_VERY_LOW,
+ LOW = IExternalVibratorService::SCALE_LOW,
+ NONE = IExternalVibratorService::SCALE_NONE,
+ HIGH = IExternalVibratorService::SCALE_HIGH,
+ VERY_HIGH = IExternalVibratorService::SCALE_VERY_HIGH,
+};
+
+bool isValidHapticScale(HapticScale scale);
+
+void scaleHapticData(float* buffer, size_t length, HapticScale scale);
+
+} // namespace android::os
+
+#endif // ANDROID_EXTERNAL_VIBRATION_UTILS_H
diff --git a/libs/vr/Android.bp b/libs/vr/Android.bp
index b308895faf..e8176cf6b6 100644
--- a/libs/vr/Android.bp
+++ b/libs/vr/Android.bp
@@ -1,14 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-BSD
- // legacy_notice
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
subdirs = [
"*",
]
diff --git a/libs/vr/libbroadcastring/Android.bp b/libs/vr/libbroadcastring/Android.bp
index 2eb2f9f149..13af470a26 100644
--- a/libs/vr/libbroadcastring/Android.bp
+++ b/libs/vr/libbroadcastring/Android.bp
@@ -1,14 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_static {
name: "libbroadcastring",
clang: true,
diff --git a/libs/vr/libbufferhub/Android.bp b/libs/vr/libbufferhub/Android.bp
index 45bdd35519..37c19d43f7 100644
--- a/libs/vr/libbufferhub/Android.bp
+++ b/libs/vr/libbufferhub/Android.bp
@@ -12,17 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_headers {
name: "libbufferhub_headers",
export_include_dirs: ["include"],
diff --git a/libs/vr/libbufferhubqueue/Android.bp b/libs/vr/libbufferhubqueue/Android.bp
index f372bd79c2..77c79112de 100644
--- a/libs/vr/libbufferhubqueue/Android.bp
+++ b/libs/vr/libbufferhubqueue/Android.bp
@@ -12,17 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
sourceFiles = [
"buffer_hub_queue_client.cpp",
"buffer_hub_queue_parcelable.cpp",
diff --git a/libs/vr/libbufferhubqueue/benchmarks/Android.bp b/libs/vr/libbufferhubqueue/benchmarks/Android.bp
index fc1f376a73..ef1eed6d0a 100644
--- a/libs/vr/libbufferhubqueue/benchmarks/Android.bp
+++ b/libs/vr/libbufferhubqueue/benchmarks/Android.bp
@@ -1,15 +1,4 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_benchmark {
srcs: ["buffer_transport_benchmark.cpp"],
shared_libs: [
diff --git a/libs/vr/libbufferhubqueue/tests/Android.bp b/libs/vr/libbufferhubqueue/tests/Android.bp
index e883916f1a..a33792177b 100644
--- a/libs/vr/libbufferhubqueue/tests/Android.bp
+++ b/libs/vr/libbufferhubqueue/tests/Android.bp
@@ -1,15 +1,4 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
header_libraries = [
"libdvr_headers",
]
diff --git a/libs/vr/libdisplay/Android.bp b/libs/vr/libdisplay/Android.bp
index 365a676bc4..8c354fbc18 100644
--- a/libs/vr/libdisplay/Android.bp
+++ b/libs/vr/libdisplay/Android.bp
@@ -12,17 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
sourceFiles = [
"display_client.cpp",
"display_manager_client.cpp",
diff --git a/libs/vr/libdvr/Android.bp b/libs/vr/libdvr/Android.bp
index 83c30d7010..d5a19d3e6c 100644
--- a/libs/vr/libdvr/Android.bp
+++ b/libs/vr/libdvr/Android.bp
@@ -13,17 +13,6 @@
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_headers {
name: "libdvr_headers",
export_include_dirs: ["include"],
diff --git a/libs/vr/libdvr/tests/Android.bp b/libs/vr/libdvr/tests/Android.bp
index 4ed80a4929..3260447390 100644
--- a/libs/vr/libdvr/tests/Android.bp
+++ b/libs/vr/libdvr/tests/Android.bp
@@ -12,17 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_test {
srcs: [
"dvr_display_manager-test.cpp",
diff --git a/libs/vr/libdvrcommon/Android.bp b/libs/vr/libdvrcommon/Android.bp
index 9e1e516724..e75176846e 100644
--- a/libs/vr/libdvrcommon/Android.bp
+++ b/libs/vr/libdvrcommon/Android.bp
@@ -12,17 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
localIncludeFiles = [
"include",
]
diff --git a/libs/vr/libpdx/Android.bp b/libs/vr/libpdx/Android.bp
index c1f6da3b10..24ba83048d 100644
--- a/libs/vr/libpdx/Android.bp
+++ b/libs/vr/libpdx/Android.bp
@@ -1,12 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_headers {
name: "libpdx_headers",
export_include_dirs: ["private"],
diff --git a/libs/vr/libpdx/fuzz/Android.bp b/libs/vr/libpdx/fuzz/Android.bp
index cc32b1822b..b36e0deea0 100644
--- a/libs/vr/libpdx/fuzz/Android.bp
+++ b/libs/vr/libpdx/fuzz/Android.bp
@@ -1,12 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_fuzz {
name: "libpdx_service_dispatcher_fuzzer",
clang: true,
diff --git a/libs/vr/libpdx_default_transport/Android.bp b/libs/vr/libpdx_default_transport/Android.bp
index ea73d7a9db..b3534de101 100644
--- a/libs/vr/libpdx_default_transport/Android.bp
+++ b/libs/vr/libpdx_default_transport/Android.bp
@@ -1,14 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_defaults {
name: "pdx_default_transport_compiler_defaults",
clang: true,
@@ -86,3 +75,4 @@ cc_binary {
"libpdx_default_transport",
],
}
+
diff --git a/libs/vr/libpdx_uds/Android.bp b/libs/vr/libpdx_uds/Android.bp
index 532d1a767c..1d6eea29a6 100644
--- a/libs/vr/libpdx_uds/Android.bp
+++ b/libs/vr/libpdx_uds/Android.bp
@@ -1,14 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_static {
name: "libpdx_uds",
clang: true,
diff --git a/libs/vr/libperformance/Android.bp b/libs/vr/libperformance/Android.bp
index 5beee359b5..35d3dea9de 100644
--- a/libs/vr/libperformance/Android.bp
+++ b/libs/vr/libperformance/Android.bp
@@ -12,17 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
sourceFiles = [
"performance_client.cpp",
"performance_rpc.cpp",
diff --git a/libs/vr/libvr_manager/Android.bp b/libs/vr/libvr_manager/Android.bp
index 6f2ada4633..2cd6a28e2f 100644
--- a/libs/vr/libvr_manager/Android.bp
+++ b/libs/vr/libvr_manager/Android.bp
@@ -12,15 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
cc_library_static {
name: "libvr_manager",
srcs: [
diff --git a/libs/vr/libvrflinger/Android.bp b/libs/vr/libvrflinger/Android.bp
index 8aca9a5adc..abc64bde5a 100644
--- a/libs/vr/libvrflinger/Android.bp
+++ b/libs/vr/libvrflinger/Android.bp
@@ -12,17 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
sourceFiles = [
"acquired_buffer.cpp",
"epoll_event_dispatcher.cpp",
diff --git a/libs/vr/libvrflinger/tests/Android.bp b/libs/vr/libvrflinger/tests/Android.bp
index dafd35454f..7fafd3bf50 100644
--- a/libs/vr/libvrflinger/tests/Android.bp
+++ b/libs/vr/libvrflinger/tests/Android.bp
@@ -1,14 +1,3 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
shared_libs = [
"android.hardware.configstore-utils",
"android.hardware.configstore@1.0",
diff --git a/libs/vr/libvrsensor/Android.bp b/libs/vr/libvrsensor/Android.bp
index 8f566a0a20..85427906f1 100644
--- a/libs/vr/libvrsensor/Android.bp
+++ b/libs/vr/libvrsensor/Android.bp
@@ -12,17 +12,6 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
sourceFiles = [
"pose_client.cpp",
"latency_model.cpp",
@@ -63,3 +52,4 @@ cc_library {
header_libs: ["libdvr_headers"],
name: "libvrsensor",
}
+