diff options
Diffstat (limited to 'libs/ui/EventHub.cpp')
| -rw-r--r-- | libs/ui/EventHub.cpp | 124 |
1 files changed, 79 insertions, 45 deletions
diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp index 27895f2842..768b04e549 100644 --- a/libs/ui/EventHub.cpp +++ b/libs/ui/EventHub.cpp @@ -54,6 +54,9 @@ */ #define test_bit(bit, array) (array[bit/8] & (1<<(bit%8))) +/* this macro computes the number of bytes needed to represent a bit array of the specified size */ +#define sizeof_bit_array(bits) ((bits + 7) / 8) + #define ID_MASK 0x0000ffff #define SEQ_MASK 0x7fff0000 #define SEQ_SHIFT 16 @@ -182,7 +185,7 @@ int32_t EventHub::getScanCodeState(int32_t deviceId, int32_t deviceClasses, } int32_t EventHub::getScanCodeStateLocked(device_t* device, int32_t scanCode) const { - uint8_t key_bitmask[(KEY_MAX + 7) / 8]; + uint8_t key_bitmask[sizeof_bit_array(KEY_MAX + 1)]; memset(key_bitmask, 0, sizeof(key_bitmask)); if (ioctl(mFDs[id_to_index(device->id)].fd, EVIOCGKEY(sizeof(key_bitmask)), key_bitmask) >= 0) { @@ -218,7 +221,7 @@ int32_t EventHub::getKeyCodeStateLocked(device_t* device, int32_t keyCode) const Vector<int32_t> scanCodes; device->layoutMap->findScancodes(keyCode, &scanCodes); - uint8_t key_bitmask[(KEY_MAX + 7) / 8]; + uint8_t key_bitmask[sizeof_bit_array(KEY_MAX + 1)]; memset(key_bitmask, 0, sizeof(key_bitmask)); if (ioctl(mFDs[id_to_index(device->id)].fd, EVIOCGKEY(sizeof(key_bitmask)), key_bitmask) >= 0) { @@ -264,7 +267,7 @@ int32_t EventHub::getSwitchState(int32_t deviceId, int32_t deviceClasses, int32_ } int32_t EventHub::getSwitchStateLocked(device_t* device, int32_t sw) const { - uint8_t sw_bitmask[(SW_MAX + 7) / 8]; + uint8_t sw_bitmask[sizeof_bit_array(SW_MAX + 1)]; memset(sw_bitmask, 0, sizeof(sw_bitmask)); if (ioctl(mFDs[id_to_index(device->id)].fd, EVIOCGSW(sizeof(sw_bitmask)), sw_bitmask) >= 0) { @@ -409,7 +412,7 @@ bool EventHub::getEvent(int32_t* outDeviceId, int32_t* outType, LOGV("iev.code=%d outKeycode=%d outFlags=0x%08x err=%d\n", iev.code, *outKeycode, *outFlags, err); if (err != 0) { - *outKeycode = 0; + *outKeycode = AKEYCODE_UNKNOWN; *outFlags = 0; } } else { @@ -509,6 +512,26 @@ bool EventHub::hasKeys(size_t numCodes, const int32_t* keyCodes, uint8_t* outFla // ---------------------------------------------------------------------------- +static bool containsNonZeroByte(const uint8_t* array, uint32_t startIndex, uint32_t endIndex) { + const uint8_t* end = array + endIndex; + array += startIndex; + while (array != end) { + if (*(array++) != 0) { + return true; + } + } + return false; +} + +static const int32_t GAMEPAD_KEYCODES[] = { + AKEYCODE_BUTTON_A, AKEYCODE_BUTTON_B, AKEYCODE_BUTTON_C, + AKEYCODE_BUTTON_X, AKEYCODE_BUTTON_Y, AKEYCODE_BUTTON_Z, + AKEYCODE_BUTTON_L1, AKEYCODE_BUTTON_R1, + AKEYCODE_BUTTON_L2, AKEYCODE_BUTTON_R2, + AKEYCODE_BUTTON_THUMBL, AKEYCODE_BUTTON_THUMBR, + AKEYCODE_BUTTON_START, AKEYCODE_BUTTON_SELECT, AKEYCODE_BUTTON_MODE +}; + int EventHub::open_device(const char *deviceName) { int version; @@ -626,27 +649,27 @@ int EventHub::open_device(const char *deviceName) mFDs[mFDCount].fd = fd; mFDs[mFDCount].events = POLLIN; - // figure out the kinds of events the device reports + // Figure out the kinds of events the device reports. - // See if this is a keyboard, and classify it. Note that we only - // consider up through the function keys; we don't want to include - // ones after that (play cd etc) so we don't mistakenly consider a - // controller to be a keyboard. - uint8_t key_bitmask[(KEY_MAX+7)/8]; + uint8_t key_bitmask[sizeof_bit_array(KEY_MAX + 1)]; memset(key_bitmask, 0, sizeof(key_bitmask)); + LOGV("Getting keys..."); if (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(key_bitmask)), key_bitmask) >= 0) { //LOGI("MAP\n"); - //for (int i=0; i<((KEY_MAX+7)/8); i++) { + //for (int i = 0; i < sizeof(key_bitmask); i++) { // LOGI("%d: 0x%02x\n", i, key_bitmask[i]); //} - for (int i=0; i<((BTN_MISC+7)/8); i++) { - if (key_bitmask[i] != 0) { - device->classes |= INPUT_DEVICE_CLASS_KEYBOARD; - break; - } - } - if ((device->classes & INPUT_DEVICE_CLASS_KEYBOARD) != 0) { + + // See if this is a keyboard. Ignore everything in the button range except for + // gamepads which are also considered keyboards. + if (containsNonZeroByte(key_bitmask, 0, sizeof_bit_array(BTN_MISC)) + || containsNonZeroByte(key_bitmask, sizeof_bit_array(BTN_GAMEPAD), + sizeof_bit_array(BTN_DIGI)) + || containsNonZeroByte(key_bitmask, sizeof_bit_array(KEY_OK), + sizeof_bit_array(KEY_MAX + 1))) { + device->classes |= INPUT_DEVICE_CLASS_KEYBOARD; + device->keyBitmask = new uint8_t[sizeof(key_bitmask)]; if (device->keyBitmask != NULL) { memcpy(device->keyBitmask, key_bitmask, sizeof(key_bitmask)); @@ -658,39 +681,39 @@ int EventHub::open_device(const char *deviceName) } } - // See if this is a trackball. + // See if this is a trackball (or mouse). if (test_bit(BTN_MOUSE, key_bitmask)) { - uint8_t rel_bitmask[(REL_MAX+7)/8]; + uint8_t rel_bitmask[sizeof_bit_array(REL_MAX + 1)]; memset(rel_bitmask, 0, sizeof(rel_bitmask)); LOGV("Getting relative controllers..."); - if (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(rel_bitmask)), rel_bitmask) >= 0) - { + if (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(rel_bitmask)), rel_bitmask) >= 0) { if (test_bit(REL_X, rel_bitmask) && test_bit(REL_Y, rel_bitmask)) { device->classes |= INPUT_DEVICE_CLASS_TRACKBALL; } } } - - uint8_t abs_bitmask[(ABS_MAX+7)/8]; + + // See if this is a touch pad. + uint8_t abs_bitmask[sizeof_bit_array(ABS_MAX + 1)]; memset(abs_bitmask, 0, sizeof(abs_bitmask)); LOGV("Getting absolute controllers..."); - ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(abs_bitmask)), abs_bitmask); - - // Is this a new modern multi-touch driver? - if (test_bit(ABS_MT_TOUCH_MAJOR, abs_bitmask) - && test_bit(ABS_MT_POSITION_X, abs_bitmask) - && test_bit(ABS_MT_POSITION_Y, abs_bitmask)) { - device->classes |= INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT; - - // Is this an old style single-touch driver? - } else if (test_bit(BTN_TOUCH, key_bitmask) - && test_bit(ABS_X, abs_bitmask) && test_bit(ABS_Y, abs_bitmask)) { - device->classes |= INPUT_DEVICE_CLASS_TOUCHSCREEN; + if (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(abs_bitmask)), abs_bitmask) >= 0) { + // Is this a new modern multi-touch driver? + if (test_bit(ABS_MT_TOUCH_MAJOR, abs_bitmask) + && test_bit(ABS_MT_POSITION_X, abs_bitmask) + && test_bit(ABS_MT_POSITION_Y, abs_bitmask)) { + device->classes |= INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT; + + // Is this an old style single-touch driver? + } else if (test_bit(BTN_TOUCH, key_bitmask) + && test_bit(ABS_X, abs_bitmask) && test_bit(ABS_Y, abs_bitmask)) { + device->classes |= INPUT_DEVICE_CLASS_TOUCHSCREEN; + } } #ifdef EV_SW // figure out the switches this device reports - uint8_t sw_bitmask[(SW_MAX+7)/8]; + uint8_t sw_bitmask[sizeof_bit_array(SW_MAX + 1)]; memset(sw_bitmask, 0, sizeof(sw_bitmask)); if (ioctl(fd, EVIOCGBIT(EV_SW, sizeof(sw_bitmask)), sw_bitmask) >= 0) { for (int i=0; i<EV_SW; i++) { @@ -726,7 +749,10 @@ int EventHub::open_device(const char *deviceName) "%s/usr/keylayout/%s", root, "qwerty.kl"); defaultKeymap = true; } - device->layoutMap->load(keylayoutFilename); + status_t status = device->layoutMap->load(keylayoutFilename); + if (status) { + LOGE("Error %d loading key layout.", status); + } // tell the world about the devname (the descriptive name) if (!mHaveFirstKeyboard && !defaultKeymap && strstr(name, "-keypad")) { @@ -746,19 +772,27 @@ int EventHub::open_device(const char *deviceName) property_set(propName, name); // 'Q' key support = cheap test of whether this is an alpha-capable kbd - if (hasKeycode(device, kKeyCodeQ)) { + if (hasKeycode(device, AKEYCODE_Q)) { device->classes |= INPUT_DEVICE_CLASS_ALPHAKEY; } - // See if this has a DPAD. - if (hasKeycode(device, kKeyCodeDpadUp) && - hasKeycode(device, kKeyCodeDpadDown) && - hasKeycode(device, kKeyCodeDpadLeft) && - hasKeycode(device, kKeyCodeDpadRight) && - hasKeycode(device, kKeyCodeDpadCenter)) { + // See if this device has a DPAD. + if (hasKeycode(device, AKEYCODE_DPAD_UP) && + hasKeycode(device, AKEYCODE_DPAD_DOWN) && + hasKeycode(device, AKEYCODE_DPAD_LEFT) && + hasKeycode(device, AKEYCODE_DPAD_RIGHT) && + hasKeycode(device, AKEYCODE_DPAD_CENTER)) { device->classes |= INPUT_DEVICE_CLASS_DPAD; } + // See if this device has a gamepad. + for (size_t i = 0; i < sizeof(GAMEPAD_KEYCODES); i++) { + if (hasKeycode(device, GAMEPAD_KEYCODES[i])) { + device->classes |= INPUT_DEVICE_CLASS_GAMEPAD; + break; + } + } + LOGI("New keyboard: device->id=0x%x devname='%s' propName='%s' keylayout='%s'\n", device->id, name, propName, keylayoutFilename); } |