diff options
Diffstat (limited to 'libs/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r-- | libs/surfaceflinger/SurfaceFlinger.cpp | 44 |
1 files changed, 14 insertions, 30 deletions
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp index e74e000923..c386681132 100644 --- a/libs/surfaceflinger/SurfaceFlinger.cpp +++ b/libs/surfaceflinger/SurfaceFlinger.cpp @@ -1095,12 +1095,9 @@ status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase) status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase) { - // First add the layer to the purgatory list, which makes sure it won't - // go away, then remove it from the main list (through a transaction). + // remove the layer from the main list (through a transaction). ssize_t err = removeLayer_l(layerBase); - if (err >= 0) { - mLayerPurgatory.add(layerBase); - } + // it's possible that we don't find a layer, because it might // have been destroyed already -- this is not technically an error // from the user because there is a race between BClient::destroySurface(), @@ -1336,7 +1333,7 @@ status_t SurfaceFlinger::removeSurface(SurfaceID index) status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer) { - /* called by ~ISurface() when all references are gone */ + // called by ~ISurface() when all references are gone class MessageDestroySurface : public MessageBase { SurfaceFlinger* flinger; @@ -1349,33 +1346,21 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer) sp<LayerBaseClient> l(layer); layer.clear(); // clear it outside of the lock; Mutex::Autolock _l(flinger->mStateLock); - // remove the layer from the current list -- chances are that it's - // not in the list anyway, because it should have been removed - // already upon request of the client (eg: window manager). - // However, a buggy client could have not done that. - // Since we know we don't have any more clients, we don't need - // to use the purgatory. + /* + * remove the layer from the current list -- chances are that it's + * not in the list anyway, because it should have been removed + * already upon request of the client (eg: window manager). + * However, a buggy client could have not done that. + * Since we know we don't have any more clients, we don't need + * to use the purgatory. + */ status_t err = flinger->removeLayer_l(l); - if (err == NAME_NOT_FOUND) { - // The surface wasn't in the current list, which means it was - // removed already, which means it is in the purgatory, - // and need to be removed from there. - // This needs to happen from the main thread since its dtor - // must run from there (b/c of OpenGL ES). Additionally, we - // can't really acquire our internal lock from - // destroySurface() -- see postMessage() below. - ssize_t idx = flinger->mLayerPurgatory.remove(l); - LOGE_IF(idx < 0, - "layer=%p is not in the purgatory list", l.get()); - } + LOGE_IF(err<0 && err != NAME_NOT_FOUND, + "error removing layer=%p (%s)", l.get(), strerror(-err)); return true; } }; - // It's better to not acquire our internal lock here, because it's hard - // to predict that it's not going to be already taken when ~Surface() - // is called. - mEventQueue.postMessage( new MessageDestroySurface(this, layer) ); return NO_ERROR; } @@ -1537,8 +1522,7 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args) mFreezeDisplay?"yes":"no", mFreezeCount, mCurrentState.orientation, hw.canDraw()); result.append(buffer); - snprintf(buffer, SIZE, " purgatory size: %d, client count: %d\n", - mLayerPurgatory.size(), mClientsMap.size()); + snprintf(buffer, SIZE, " client count: %d\n", mClientsMap.size()); result.append(buffer); const BufferAllocator& alloc(BufferAllocator::get()); alloc.dump(result); |