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Diffstat (limited to 'libs/renderengine/Texture.cpp')
-rw-r--r-- | libs/renderengine/Texture.cpp | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/libs/renderengine/Texture.cpp b/libs/renderengine/Texture.cpp new file mode 100644 index 0000000000..154cde80b9 --- /dev/null +++ b/libs/renderengine/Texture.cpp @@ -0,0 +1,77 @@ +/* + * Copyright 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <renderengine/Texture.h> + +namespace android { +namespace renderengine { + +Texture::Texture() + : mTextureName(0), mTextureTarget(TEXTURE_2D), mWidth(0), mHeight(0), mFiltering(false) {} + +Texture::Texture(Target textureTarget, uint32_t textureName) + : mTextureName(textureName), + mTextureTarget(textureTarget), + mWidth(0), + mHeight(0), + mFiltering(false) {} + +void Texture::init(Target textureTarget, uint32_t textureName) { + mTextureName = textureName; + mTextureTarget = textureTarget; +} + +Texture::~Texture() {} + +void Texture::setMatrix(float const* matrix) { + mTextureMatrix = mat4(matrix); +} + +void Texture::setFiltering(bool enabled) { + mFiltering = enabled; +} + +void Texture::setDimensions(size_t width, size_t height) { + mWidth = width; + mHeight = height; +} + +uint32_t Texture::getTextureName() const { + return mTextureName; +} + +uint32_t Texture::getTextureTarget() const { + return mTextureTarget; +} + +const mat4& Texture::getMatrix() const { + return mTextureMatrix; +} + +bool Texture::getFiltering() const { + return mFiltering; +} + +size_t Texture::getWidth() const { + return mWidth; +} + +size_t Texture::getHeight() const { + return mHeight; +} + +} // namespace renderengine +} // namespace android |