summaryrefslogtreecommitdiff
path: root/libs/input/TouchVideoFrame.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'libs/input/TouchVideoFrame.cpp')
-rw-r--r--libs/input/TouchVideoFrame.cpp58
1 files changed, 58 insertions, 0 deletions
diff --git a/libs/input/TouchVideoFrame.cpp b/libs/input/TouchVideoFrame.cpp
index 35cb4a73ea..8a4298a36f 100644
--- a/libs/input/TouchVideoFrame.cpp
+++ b/libs/input/TouchVideoFrame.cpp
@@ -39,4 +39,62 @@ const std::vector<int16_t>& TouchVideoFrame::getData() const { return mData; }
const struct timeval& TouchVideoFrame::getTimestamp() const { return mTimestamp; }
+void TouchVideoFrame::rotate(int32_t orientation) {
+ switch (orientation) {
+ case DISPLAY_ORIENTATION_90:
+ rotateQuarterTurn(true /*clockwise*/);
+ break;
+ case DISPLAY_ORIENTATION_180:
+ rotate180();
+ break;
+ case DISPLAY_ORIENTATION_270:
+ rotateQuarterTurn(false /*clockwise*/);
+ break;
+ }
+}
+
+/**
+ * Rotate once clockwise by a quarter turn === rotate 90 degrees
+ * Rotate once counterclockwise by a quarter turn === rotate 270 degrees
+ * For a clockwise rotation:
+ * An element at position (i, j) is rotated to (j, height - i - 1)
+ * For a counterclockwise rotation:
+ * An element at position (i, j) is rotated to (width - j - 1, i)
+ */
+void TouchVideoFrame::rotateQuarterTurn(bool clockwise) {
+ std::vector<int16_t> rotated(mData.size());
+ for (size_t i = 0; i < mHeight; i++) {
+ for (size_t j = 0; j < mWidth; j++) {
+ size_t iRotated, jRotated;
+ if (clockwise) {
+ iRotated = j;
+ jRotated = mHeight - i - 1;
+ } else {
+ iRotated = mWidth - j - 1;
+ jRotated = i;
+ }
+ size_t indexRotated = iRotated * mHeight + jRotated;
+ rotated[indexRotated] = mData[i * mWidth + j];
+ }
+ }
+ mData = std::move(rotated);
+ std::swap(mHeight, mWidth);
+}
+
+/**
+ * An element at position (i, j) is rotated to (height - i - 1, width - j - 1)
+ * This is equivalent to moving element [i] to position [height * width - i - 1]
+ * Since element at [height * width - i - 1] would move to position [i],
+ * we can just swap elements [i] and [height * width - i - 1].
+ */
+void TouchVideoFrame::rotate180() {
+ if (mData.size() == 0) {
+ return;
+ }
+ // Just need to swap elements i and (height * width - 1 - i)
+ for (size_t i = 0; i < mData.size() / 2; i++) {
+ std::swap(mData[i], mData[mHeight * mWidth - 1 - i]);
+ }
+}
+
} // namespace android