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Diffstat (limited to 'libs/input/InputConsumer.cpp')
-rw-r--r-- | libs/input/InputConsumer.cpp | 939 |
1 files changed, 939 insertions, 0 deletions
diff --git a/libs/input/InputConsumer.cpp b/libs/input/InputConsumer.cpp new file mode 100644 index 0000000000..e0d874ef76 --- /dev/null +++ b/libs/input/InputConsumer.cpp @@ -0,0 +1,939 @@ +/** + * Copyright 2024 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#define LOG_TAG "InputTransport" +#define ATRACE_TAG ATRACE_TAG_INPUT + +#include <errno.h> +#include <fcntl.h> +#include <inttypes.h> +#include <math.h> +#include <poll.h> +#include <sys/socket.h> +#include <sys/types.h> +#include <unistd.h> + +#include <android-base/logging.h> +#include <android-base/properties.h> +#include <android-base/stringprintf.h> +#include <binder/Parcel.h> +#include <cutils/properties.h> +#include <ftl/enum.h> +#include <log/log.h> +#include <utils/Trace.h> + +#include <com_android_input_flags.h> +#include <input/InputConsumer.h> +#include <input/PrintTools.h> +#include <input/TraceTools.h> + +namespace input_flags = com::android::input::flags; + +namespace android { + +namespace { + +/** + * Log debug messages relating to the consumer end of the transport channel. + * Enable this via "adb shell setprop log.tag.InputTransportConsumer DEBUG" (requires restart) + */ + +const bool DEBUG_TRANSPORT_CONSUMER = + __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Consumer", ANDROID_LOG_INFO); + +const bool IS_DEBUGGABLE_BUILD = +#if defined(__ANDROID__) + android::base::GetBoolProperty("ro.debuggable", false); +#else + true; +#endif + +/** + * Log debug messages about touch event resampling. + * + * Enable this via "adb shell setprop log.tag.InputTransportResampling DEBUG". + * This requires a restart on non-debuggable (e.g. user) builds, but should take effect immediately + * on debuggable builds (e.g. userdebug). + */ +bool debugResampling() { + if (!IS_DEBUGGABLE_BUILD) { + static const bool DEBUG_TRANSPORT_RESAMPLING = + __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Resampling", + ANDROID_LOG_INFO); + return DEBUG_TRANSPORT_RESAMPLING; + } + return __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Resampling", ANDROID_LOG_INFO); +} + +void initializeKeyEvent(KeyEvent& event, const InputMessage& msg) { + event.initialize(msg.body.key.eventId, msg.body.key.deviceId, msg.body.key.source, + msg.body.key.displayId, msg.body.key.hmac, msg.body.key.action, + msg.body.key.flags, msg.body.key.keyCode, msg.body.key.scanCode, + msg.body.key.metaState, msg.body.key.repeatCount, msg.body.key.downTime, + msg.body.key.eventTime); +} + +void initializeFocusEvent(FocusEvent& event, const InputMessage& msg) { + event.initialize(msg.body.focus.eventId, msg.body.focus.hasFocus); +} + +void initializeCaptureEvent(CaptureEvent& event, const InputMessage& msg) { + event.initialize(msg.body.capture.eventId, msg.body.capture.pointerCaptureEnabled); +} + +void initializeDragEvent(DragEvent& event, const InputMessage& msg) { + event.initialize(msg.body.drag.eventId, msg.body.drag.x, msg.body.drag.y, + msg.body.drag.isExiting); +} + +void initializeMotionEvent(MotionEvent& event, const InputMessage& msg) { + uint32_t pointerCount = msg.body.motion.pointerCount; + PointerProperties pointerProperties[pointerCount]; + PointerCoords pointerCoords[pointerCount]; + for (uint32_t i = 0; i < pointerCount; i++) { + pointerProperties[i] = msg.body.motion.pointers[i].properties; + pointerCoords[i] = msg.body.motion.pointers[i].coords; + } + + ui::Transform transform; + transform.set({msg.body.motion.dsdx, msg.body.motion.dtdx, msg.body.motion.tx, + msg.body.motion.dtdy, msg.body.motion.dsdy, msg.body.motion.ty, 0, 0, 1}); + ui::Transform displayTransform; + displayTransform.set({msg.body.motion.dsdxRaw, msg.body.motion.dtdxRaw, msg.body.motion.txRaw, + msg.body.motion.dtdyRaw, msg.body.motion.dsdyRaw, msg.body.motion.tyRaw, + 0, 0, 1}); + event.initialize(msg.body.motion.eventId, msg.body.motion.deviceId, msg.body.motion.source, + msg.body.motion.displayId, msg.body.motion.hmac, msg.body.motion.action, + msg.body.motion.actionButton, msg.body.motion.flags, msg.body.motion.edgeFlags, + msg.body.motion.metaState, msg.body.motion.buttonState, + msg.body.motion.classification, transform, msg.body.motion.xPrecision, + msg.body.motion.yPrecision, msg.body.motion.xCursorPosition, + msg.body.motion.yCursorPosition, displayTransform, msg.body.motion.downTime, + msg.body.motion.eventTime, pointerCount, pointerProperties, pointerCoords); +} + +void addSample(MotionEvent& event, const InputMessage& msg) { + uint32_t pointerCount = msg.body.motion.pointerCount; + PointerCoords pointerCoords[pointerCount]; + for (uint32_t i = 0; i < pointerCount; i++) { + pointerCoords[i] = msg.body.motion.pointers[i].coords; + } + + event.setMetaState(event.getMetaState() | msg.body.motion.metaState); + event.addSample(msg.body.motion.eventTime, pointerCoords); +} + +void initializeTouchModeEvent(TouchModeEvent& event, const InputMessage& msg) { + event.initialize(msg.body.touchMode.eventId, msg.body.touchMode.isInTouchMode); +} + +// Nanoseconds per milliseconds. +constexpr nsecs_t NANOS_PER_MS = 1000000; + +// Latency added during resampling. A few milliseconds doesn't hurt much but +// reduces the impact of mispredicted touch positions. +const std::chrono::duration RESAMPLE_LATENCY = 5ms; + +// Minimum time difference between consecutive samples before attempting to resample. +const nsecs_t RESAMPLE_MIN_DELTA = 2 * NANOS_PER_MS; + +// Maximum time difference between consecutive samples before attempting to resample +// by extrapolation. +const nsecs_t RESAMPLE_MAX_DELTA = 20 * NANOS_PER_MS; + +// Maximum time to predict forward from the last known state, to avoid predicting too +// far into the future. This time is further bounded by 50% of the last time delta. +const nsecs_t RESAMPLE_MAX_PREDICTION = 8 * NANOS_PER_MS; + +/** + * System property for enabling / disabling touch resampling. + * Resampling extrapolates / interpolates the reported touch event coordinates to better + * align them to the VSYNC signal, thus resulting in smoother scrolling performance. + * Resampling is not needed (and should be disabled) on hardware that already + * has touch events triggered by VSYNC. + * Set to "1" to enable resampling (default). + * Set to "0" to disable resampling. + * Resampling is enabled by default. + */ +const char* PROPERTY_RESAMPLING_ENABLED = "ro.input.resampling"; + +inline float lerp(float a, float b, float alpha) { + return a + alpha * (b - a); +} + +inline bool isPointerEvent(int32_t source) { + return (source & AINPUT_SOURCE_CLASS_POINTER) == AINPUT_SOURCE_CLASS_POINTER; +} + +bool shouldResampleTool(ToolType toolType) { + return toolType == ToolType::FINGER || toolType == ToolType::UNKNOWN; +} + +} // namespace + +using android::base::Result; +using android::base::StringPrintf; + +// --- InputConsumer --- + +InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel) + : InputConsumer(channel, isTouchResamplingEnabled()) {} + +InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel, + bool enableTouchResampling) + : mResampleTouch(enableTouchResampling), mChannel(channel), mMsgDeferred(false) {} + +InputConsumer::~InputConsumer() {} + +bool InputConsumer::isTouchResamplingEnabled() { + return property_get_bool(PROPERTY_RESAMPLING_ENABLED, true); +} + +status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consumeBatches, + nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) { + ALOGD_IF(DEBUG_TRANSPORT_CONSUMER, + "channel '%s' consumer ~ consume: consumeBatches=%s, frameTime=%" PRId64, + mChannel->getName().c_str(), toString(consumeBatches), frameTime); + + *outSeq = 0; + *outEvent = nullptr; + + // Fetch the next input message. + // Loop until an event can be returned or no additional events are received. + while (!*outEvent) { + if (mMsgDeferred) { + // mMsg contains a valid input message from the previous call to consume + // that has not yet been processed. + mMsgDeferred = false; + } else { + // Receive a fresh message. + status_t result = mChannel->receiveMessage(&mMsg); + if (result == OK) { + const auto [_, inserted] = + mConsumeTimes.emplace(mMsg.header.seq, systemTime(SYSTEM_TIME_MONOTONIC)); + LOG_ALWAYS_FATAL_IF(!inserted, "Already have a consume time for seq=%" PRIu32, + mMsg.header.seq); + + // Trace the event processing timeline - event was just read from the socket + ATRACE_ASYNC_BEGIN("InputConsumer processing", /*cookie=*/mMsg.header.seq); + } + if (result) { + // Consume the next batched event unless batches are being held for later. + if (consumeBatches || result != WOULD_BLOCK) { + result = consumeBatch(factory, frameTime, outSeq, outEvent); + if (*outEvent) { + ALOGD_IF(DEBUG_TRANSPORT_CONSUMER, + "channel '%s' consumer ~ consumed batch event, seq=%u", + mChannel->getName().c_str(), *outSeq); + break; + } + } + return result; + } + } + + switch (mMsg.header.type) { + case InputMessage::Type::KEY: { + KeyEvent* keyEvent = factory->createKeyEvent(); + if (!keyEvent) return NO_MEMORY; + + initializeKeyEvent(*keyEvent, mMsg); + *outSeq = mMsg.header.seq; + *outEvent = keyEvent; + ALOGD_IF(DEBUG_TRANSPORT_CONSUMER, + "channel '%s' consumer ~ consumed key event, seq=%u", + mChannel->getName().c_str(), *outSeq); + break; + } + + case InputMessage::Type::MOTION: { + ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source); + if (batchIndex >= 0) { + Batch& batch = mBatches[batchIndex]; + if (canAddSample(batch, &mMsg)) { + batch.samples.push_back(mMsg); + ALOGD_IF(DEBUG_TRANSPORT_CONSUMER, + "channel '%s' consumer ~ appended to batch event", + mChannel->getName().c_str()); + break; + } else if (isPointerEvent(mMsg.body.motion.source) && + mMsg.body.motion.action == AMOTION_EVENT_ACTION_CANCEL) { + // No need to process events that we are going to cancel anyways + const size_t count = batch.samples.size(); + for (size_t i = 0; i < count; i++) { + const InputMessage& msg = batch.samples[i]; + sendFinishedSignal(msg.header.seq, false); + } + batch.samples.erase(batch.samples.begin(), batch.samples.begin() + count); + mBatches.erase(mBatches.begin() + batchIndex); + } else { + // We cannot append to the batch in progress, so we need to consume + // the previous batch right now and defer the new message until later. + mMsgDeferred = true; + status_t result = consumeSamples(factory, batch, batch.samples.size(), + outSeq, outEvent); + mBatches.erase(mBatches.begin() + batchIndex); + if (result) { + return result; + } + ALOGD_IF(DEBUG_TRANSPORT_CONSUMER, + "channel '%s' consumer ~ consumed batch event and " + "deferred current event, seq=%u", + mChannel->getName().c_str(), *outSeq); + break; + } + } + + // Start a new batch if needed. + if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE || + mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) { + Batch batch; + batch.samples.push_back(mMsg); + mBatches.push_back(batch); + ALOGD_IF(DEBUG_TRANSPORT_CONSUMER, + "channel '%s' consumer ~ started batch event", + mChannel->getName().c_str()); + break; + } + + MotionEvent* motionEvent = factory->createMotionEvent(); + if (!motionEvent) return NO_MEMORY; + + updateTouchState(mMsg); + initializeMotionEvent(*motionEvent, mMsg); + *outSeq = mMsg.header.seq; + *outEvent = motionEvent; + + ALOGD_IF(DEBUG_TRANSPORT_CONSUMER, + "channel '%s' consumer ~ consumed motion event, seq=%u", + mChannel->getName().c_str(), *outSeq); + break; + } + + case InputMessage::Type::FINISHED: + case InputMessage::Type::TIMELINE: { + LOG_ALWAYS_FATAL("Consumed a %s message, which should never be seen by " + "InputConsumer!", + ftl::enum_string(mMsg.header.type).c_str()); + break; + } + + case InputMessage::Type::FOCUS: { + FocusEvent* focusEvent = factory->createFocusEvent(); + if (!focusEvent) return NO_MEMORY; + + initializeFocusEvent(*focusEvent, mMsg); + *outSeq = mMsg.header.seq; + *outEvent = focusEvent; + break; + } + + case InputMessage::Type::CAPTURE: { + CaptureEvent* captureEvent = factory->createCaptureEvent(); + if (!captureEvent) return NO_MEMORY; + + initializeCaptureEvent(*captureEvent, mMsg); + *outSeq = mMsg.header.seq; + *outEvent = captureEvent; + break; + } + + case InputMessage::Type::DRAG: { + DragEvent* dragEvent = factory->createDragEvent(); + if (!dragEvent) return NO_MEMORY; + + initializeDragEvent(*dragEvent, mMsg); + *outSeq = mMsg.header.seq; + *outEvent = dragEvent; + break; + } + + case InputMessage::Type::TOUCH_MODE: { + TouchModeEvent* touchModeEvent = factory->createTouchModeEvent(); + if (!touchModeEvent) return NO_MEMORY; + + initializeTouchModeEvent(*touchModeEvent, mMsg); + *outSeq = mMsg.header.seq; + *outEvent = touchModeEvent; + break; + } + } + } + return OK; +} + +status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory, nsecs_t frameTime, + uint32_t* outSeq, InputEvent** outEvent) { + status_t result; + for (size_t i = mBatches.size(); i > 0;) { + i--; + Batch& batch = mBatches[i]; + if (frameTime < 0) { + result = consumeSamples(factory, batch, batch.samples.size(), outSeq, outEvent); + mBatches.erase(mBatches.begin() + i); + return result; + } + + nsecs_t sampleTime = frameTime; + if (mResampleTouch) { + sampleTime -= std::chrono::nanoseconds(RESAMPLE_LATENCY).count(); + } + ssize_t split = findSampleNoLaterThan(batch, sampleTime); + if (split < 0) { + continue; + } + + result = consumeSamples(factory, batch, split + 1, outSeq, outEvent); + const InputMessage* next; + if (batch.samples.empty()) { + mBatches.erase(mBatches.begin() + i); + next = nullptr; + } else { + next = &batch.samples[0]; + } + if (!result && mResampleTouch) { + resampleTouchState(sampleTime, static_cast<MotionEvent*>(*outEvent), next); + } + return result; + } + + return WOULD_BLOCK; +} + +status_t InputConsumer::consumeSamples(InputEventFactoryInterface* factory, Batch& batch, + size_t count, uint32_t* outSeq, InputEvent** outEvent) { + MotionEvent* motionEvent = factory->createMotionEvent(); + if (!motionEvent) return NO_MEMORY; + + uint32_t chain = 0; + for (size_t i = 0; i < count; i++) { + InputMessage& msg = batch.samples[i]; + updateTouchState(msg); + if (i) { + SeqChain seqChain; + seqChain.seq = msg.header.seq; + seqChain.chain = chain; + mSeqChains.push_back(seqChain); + addSample(*motionEvent, msg); + } else { + initializeMotionEvent(*motionEvent, msg); + } + chain = msg.header.seq; + } + batch.samples.erase(batch.samples.begin(), batch.samples.begin() + count); + + *outSeq = chain; + *outEvent = motionEvent; + return OK; +} + +void InputConsumer::updateTouchState(InputMessage& msg) { + if (!mResampleTouch || !isPointerEvent(msg.body.motion.source)) { + return; + } + + int32_t deviceId = msg.body.motion.deviceId; + int32_t source = msg.body.motion.source; + + // Update the touch state history to incorporate the new input message. + // If the message is in the past relative to the most recently produced resampled + // touch, then use the resampled time and coordinates instead. + switch (msg.body.motion.action & AMOTION_EVENT_ACTION_MASK) { + case AMOTION_EVENT_ACTION_DOWN: { + ssize_t index = findTouchState(deviceId, source); + if (index < 0) { + mTouchStates.push_back({}); + index = mTouchStates.size() - 1; + } + TouchState& touchState = mTouchStates[index]; + touchState.initialize(deviceId, source); + touchState.addHistory(msg); + break; + } + + case AMOTION_EVENT_ACTION_MOVE: { + ssize_t index = findTouchState(deviceId, source); + if (index >= 0) { + TouchState& touchState = mTouchStates[index]; + touchState.addHistory(msg); + rewriteMessage(touchState, msg); + } + break; + } + + case AMOTION_EVENT_ACTION_POINTER_DOWN: { + ssize_t index = findTouchState(deviceId, source); + if (index >= 0) { + TouchState& touchState = mTouchStates[index]; + touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId()); + rewriteMessage(touchState, msg); + } + break; + } + + case AMOTION_EVENT_ACTION_POINTER_UP: { + ssize_t index = findTouchState(deviceId, source); + if (index >= 0) { + TouchState& touchState = mTouchStates[index]; + rewriteMessage(touchState, msg); + touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId()); + } + break; + } + + case AMOTION_EVENT_ACTION_SCROLL: { + ssize_t index = findTouchState(deviceId, source); + if (index >= 0) { + TouchState& touchState = mTouchStates[index]; + rewriteMessage(touchState, msg); + } + break; + } + + case AMOTION_EVENT_ACTION_UP: + case AMOTION_EVENT_ACTION_CANCEL: { + ssize_t index = findTouchState(deviceId, source); + if (index >= 0) { + TouchState& touchState = mTouchStates[index]; + rewriteMessage(touchState, msg); + mTouchStates.erase(mTouchStates.begin() + index); + } + break; + } + } +} + +/** + * Replace the coordinates in msg with the coordinates in lastResample, if necessary. + * + * If lastResample is no longer valid for a specific pointer (i.e. the lastResample time + * is in the past relative to msg and the past two events do not contain identical coordinates), + * then invalidate the lastResample data for that pointer. + * If the two past events have identical coordinates, then lastResample data for that pointer will + * remain valid, and will be used to replace these coordinates. Thus, if a certain coordinate x0 is + * resampled to the new value x1, then x1 will always be used to replace x0 until some new value + * not equal to x0 is received. + */ +void InputConsumer::rewriteMessage(TouchState& state, InputMessage& msg) { + nsecs_t eventTime = msg.body.motion.eventTime; + for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) { + uint32_t id = msg.body.motion.pointers[i].properties.id; + if (state.lastResample.idBits.hasBit(id)) { + if (eventTime < state.lastResample.eventTime || + state.recentCoordinatesAreIdentical(id)) { + PointerCoords& msgCoords = msg.body.motion.pointers[i].coords; + const PointerCoords& resampleCoords = state.lastResample.getPointerById(id); + ALOGD_IF(debugResampling(), "[%d] - rewrite (%0.3f, %0.3f), old (%0.3f, %0.3f)", id, + resampleCoords.getX(), resampleCoords.getY(), msgCoords.getX(), + msgCoords.getY()); + msgCoords.setAxisValue(AMOTION_EVENT_AXIS_X, resampleCoords.getX()); + msgCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, resampleCoords.getY()); + msgCoords.isResampled = true; + } else { + state.lastResample.idBits.clearBit(id); + } + } + } +} + +void InputConsumer::resampleTouchState(nsecs_t sampleTime, MotionEvent* event, + const InputMessage* next) { + if (!mResampleTouch || !(isPointerEvent(event->getSource())) || + event->getAction() != AMOTION_EVENT_ACTION_MOVE) { + return; + } + + ssize_t index = findTouchState(event->getDeviceId(), event->getSource()); + if (index < 0) { + ALOGD_IF(debugResampling(), "Not resampled, no touch state for device."); + return; + } + + TouchState& touchState = mTouchStates[index]; + if (touchState.historySize < 1) { + ALOGD_IF(debugResampling(), "Not resampled, no history for device."); + return; + } + + // Ensure that the current sample has all of the pointers that need to be reported. + const History* current = touchState.getHistory(0); + size_t pointerCount = event->getPointerCount(); + for (size_t i = 0; i < pointerCount; i++) { + uint32_t id = event->getPointerId(i); + if (!current->idBits.hasBit(id)) { + ALOGD_IF(debugResampling(), "Not resampled, missing id %d", id); + return; + } + } + + // Find the data to use for resampling. + const History* other; + History future; + float alpha; + if (next) { + // Interpolate between current sample and future sample. + // So current->eventTime <= sampleTime <= future.eventTime. + future.initializeFrom(*next); + other = &future; + nsecs_t delta = future.eventTime - current->eventTime; + if (delta < RESAMPLE_MIN_DELTA) { + ALOGD_IF(debugResampling(), "Not resampled, delta time is too small: %" PRId64 " ns.", + delta); + return; + } + alpha = float(sampleTime - current->eventTime) / delta; + } else if (touchState.historySize >= 2) { + // Extrapolate future sample using current sample and past sample. + // So other->eventTime <= current->eventTime <= sampleTime. + other = touchState.getHistory(1); + nsecs_t delta = current->eventTime - other->eventTime; + if (delta < RESAMPLE_MIN_DELTA) { + ALOGD_IF(debugResampling(), "Not resampled, delta time is too small: %" PRId64 " ns.", + delta); + return; + } else if (delta > RESAMPLE_MAX_DELTA) { + ALOGD_IF(debugResampling(), "Not resampled, delta time is too large: %" PRId64 " ns.", + delta); + return; + } + nsecs_t maxPredict = current->eventTime + std::min(delta / 2, RESAMPLE_MAX_PREDICTION); + if (sampleTime > maxPredict) { + ALOGD_IF(debugResampling(), + "Sample time is too far in the future, adjusting prediction " + "from %" PRId64 " to %" PRId64 " ns.", + sampleTime - current->eventTime, maxPredict - current->eventTime); + sampleTime = maxPredict; + } + alpha = float(current->eventTime - sampleTime) / delta; + } else { + ALOGD_IF(debugResampling(), "Not resampled, insufficient data."); + return; + } + + if (current->eventTime == sampleTime) { + // Prevents having 2 events with identical times and coordinates. + return; + } + + // Resample touch coordinates. + History oldLastResample; + oldLastResample.initializeFrom(touchState.lastResample); + touchState.lastResample.eventTime = sampleTime; + touchState.lastResample.idBits.clear(); + for (size_t i = 0; i < pointerCount; i++) { + uint32_t id = event->getPointerId(i); + touchState.lastResample.idToIndex[id] = i; + touchState.lastResample.idBits.markBit(id); + if (oldLastResample.hasPointerId(id) && touchState.recentCoordinatesAreIdentical(id)) { + // We maintain the previously resampled value for this pointer (stored in + // oldLastResample) when the coordinates for this pointer haven't changed since then. + // This way we don't introduce artificial jitter when pointers haven't actually moved. + // The isResampled flag isn't cleared as the values don't reflect what the device is + // actually reporting. + + // We know here that the coordinates for the pointer haven't changed because we + // would've cleared the resampled bit in rewriteMessage if they had. We can't modify + // lastResample in place because the mapping from pointer ID to index may have changed. + touchState.lastResample.pointers[i] = oldLastResample.getPointerById(id); + continue; + } + + PointerCoords& resampledCoords = touchState.lastResample.pointers[i]; + const PointerCoords& currentCoords = current->getPointerById(id); + resampledCoords = currentCoords; + resampledCoords.isResampled = true; + if (other->idBits.hasBit(id) && shouldResampleTool(event->getToolType(i))) { + const PointerCoords& otherCoords = other->getPointerById(id); + resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_X, + lerp(currentCoords.getX(), otherCoords.getX(), alpha)); + resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, + lerp(currentCoords.getY(), otherCoords.getY(), alpha)); + ALOGD_IF(debugResampling(), + "[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f), " + "other (%0.3f, %0.3f), alpha %0.3f", + id, resampledCoords.getX(), resampledCoords.getY(), currentCoords.getX(), + currentCoords.getY(), otherCoords.getX(), otherCoords.getY(), alpha); + } else { + ALOGD_IF(debugResampling(), "[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f)", id, + resampledCoords.getX(), resampledCoords.getY(), currentCoords.getX(), + currentCoords.getY()); + } + } + + event->addSample(sampleTime, touchState.lastResample.pointers); +} + +status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) { + ALOGD_IF(DEBUG_TRANSPORT_CONSUMER, + "channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s", + mChannel->getName().c_str(), seq, toString(handled)); + + if (!seq) { + ALOGE("Attempted to send a finished signal with sequence number 0."); + return BAD_VALUE; + } + + // Send finished signals for the batch sequence chain first. + size_t seqChainCount = mSeqChains.size(); + if (seqChainCount) { + uint32_t currentSeq = seq; + uint32_t chainSeqs[seqChainCount]; + size_t chainIndex = 0; + for (size_t i = seqChainCount; i > 0;) { + i--; + const SeqChain& seqChain = mSeqChains[i]; + if (seqChain.seq == currentSeq) { + currentSeq = seqChain.chain; + chainSeqs[chainIndex++] = currentSeq; + mSeqChains.erase(mSeqChains.begin() + i); + } + } + status_t status = OK; + while (!status && chainIndex > 0) { + chainIndex--; + status = sendUnchainedFinishedSignal(chainSeqs[chainIndex], handled); + } + if (status) { + // An error occurred so at least one signal was not sent, reconstruct the chain. + for (;;) { + SeqChain seqChain; + seqChain.seq = chainIndex != 0 ? chainSeqs[chainIndex - 1] : seq; + seqChain.chain = chainSeqs[chainIndex]; + mSeqChains.push_back(seqChain); + if (!chainIndex) break; + chainIndex--; + } + return status; + } + } + + // Send finished signal for the last message in the batch. + return sendUnchainedFinishedSignal(seq, handled); +} + +status_t InputConsumer::sendTimeline(int32_t inputEventId, + std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline) { + ALOGD_IF(DEBUG_TRANSPORT_CONSUMER, + "channel '%s' consumer ~ sendTimeline: inputEventId=%" PRId32 + ", gpuCompletedTime=%" PRId64 ", presentTime=%" PRId64, + mChannel->getName().c_str(), inputEventId, + graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME], + graphicsTimeline[GraphicsTimeline::PRESENT_TIME]); + + InputMessage msg; + msg.header.type = InputMessage::Type::TIMELINE; + msg.header.seq = 0; + msg.body.timeline.eventId = inputEventId; + msg.body.timeline.graphicsTimeline = std::move(graphicsTimeline); + return mChannel->sendMessage(&msg); +} + +nsecs_t InputConsumer::getConsumeTime(uint32_t seq) const { + auto it = mConsumeTimes.find(seq); + // Consume time will be missing if either 'finishInputEvent' is called twice, or if it was + // called for the wrong (synthetic?) input event. Either way, it is a bug that should be fixed. + LOG_ALWAYS_FATAL_IF(it == mConsumeTimes.end(), "Could not find consume time for seq=%" PRIu32, + seq); + return it->second; +} + +void InputConsumer::popConsumeTime(uint32_t seq) { + mConsumeTimes.erase(seq); +} + +status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) { + InputMessage msg; + msg.header.type = InputMessage::Type::FINISHED; + msg.header.seq = seq; + msg.body.finished.handled = handled; + msg.body.finished.consumeTime = getConsumeTime(seq); + status_t result = mChannel->sendMessage(&msg); + if (result == OK) { + // Remove the consume time if the socket write succeeded. We will not need to ack this + // message anymore. If the socket write did not succeed, we will try again and will still + // need consume time. + popConsumeTime(seq); + + // Trace the event processing timeline - event was just finished + ATRACE_ASYNC_END("InputConsumer processing", /*cookie=*/seq); + } + return result; +} + +bool InputConsumer::hasPendingBatch() const { + return !mBatches.empty(); +} + +int32_t InputConsumer::getPendingBatchSource() const { + if (mBatches.empty()) { + return AINPUT_SOURCE_CLASS_NONE; + } + + const Batch& batch = mBatches[0]; + const InputMessage& head = batch.samples[0]; + return head.body.motion.source; +} + +bool InputConsumer::probablyHasInput() const { + return hasPendingBatch() || mChannel->probablyHasInput(); +} + +ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const { + for (size_t i = 0; i < mBatches.size(); i++) { + const Batch& batch = mBatches[i]; + const InputMessage& head = batch.samples[0]; + if (head.body.motion.deviceId == deviceId && head.body.motion.source == source) { + return i; + } + } + return -1; +} + +ssize_t InputConsumer::findTouchState(int32_t deviceId, int32_t source) const { + for (size_t i = 0; i < mTouchStates.size(); i++) { + const TouchState& touchState = mTouchStates[i]; + if (touchState.deviceId == deviceId && touchState.source == source) { + return i; + } + } + return -1; +} + +bool InputConsumer::canAddSample(const Batch& batch, const InputMessage* msg) { + const InputMessage& head = batch.samples[0]; + uint32_t pointerCount = msg->body.motion.pointerCount; + if (head.body.motion.pointerCount != pointerCount || + head.body.motion.action != msg->body.motion.action) { + return false; + } + for (size_t i = 0; i < pointerCount; i++) { + if (head.body.motion.pointers[i].properties != msg->body.motion.pointers[i].properties) { + return false; + } + } + return true; +} + +ssize_t InputConsumer::findSampleNoLaterThan(const Batch& batch, nsecs_t time) { + size_t numSamples = batch.samples.size(); + size_t index = 0; + while (index < numSamples && batch.samples[index].body.motion.eventTime <= time) { + index += 1; + } + return ssize_t(index) - 1; +} + +std::string InputConsumer::dump() const { + std::string out; + out = out + "mResampleTouch = " + toString(mResampleTouch) + "\n"; + out = out + "mChannel = " + mChannel->getName() + "\n"; + out = out + "mMsgDeferred: " + toString(mMsgDeferred) + "\n"; + if (mMsgDeferred) { + out = out + "mMsg : " + ftl::enum_string(mMsg.header.type) + "\n"; + } + out += "Batches:\n"; + for (const Batch& batch : mBatches) { + out += " Batch:\n"; + for (const InputMessage& msg : batch.samples) { + out += android::base::StringPrintf(" Message %" PRIu32 ": %s ", msg.header.seq, + ftl::enum_string(msg.header.type).c_str()); + switch (msg.header.type) { + case InputMessage::Type::KEY: { + out += android::base::StringPrintf("action=%s keycode=%" PRId32, + KeyEvent::actionToString( + msg.body.key.action), + msg.body.key.keyCode); + break; + } + case InputMessage::Type::MOTION: { + out = out + "action=" + MotionEvent::actionToString(msg.body.motion.action); + for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) { + const float x = msg.body.motion.pointers[i].coords.getX(); + const float y = msg.body.motion.pointers[i].coords.getY(); + out += android::base::StringPrintf("\n Pointer %" PRIu32 + " : x=%.1f y=%.1f", + i, x, y); + } + break; + } + case InputMessage::Type::FINISHED: { + out += android::base::StringPrintf("handled=%s, consumeTime=%" PRId64, + toString(msg.body.finished.handled), + msg.body.finished.consumeTime); + break; + } + case InputMessage::Type::FOCUS: { + out += android::base::StringPrintf("hasFocus=%s", + toString(msg.body.focus.hasFocus)); + break; + } + case InputMessage::Type::CAPTURE: { + out += android::base::StringPrintf("hasCapture=%s", + toString(msg.body.capture + .pointerCaptureEnabled)); + break; + } + case InputMessage::Type::DRAG: { + out += android::base::StringPrintf("x=%.1f y=%.1f, isExiting=%s", + msg.body.drag.x, msg.body.drag.y, + toString(msg.body.drag.isExiting)); + break; + } + case InputMessage::Type::TIMELINE: { + const nsecs_t gpuCompletedTime = + msg.body.timeline + .graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME]; + const nsecs_t presentTime = + msg.body.timeline.graphicsTimeline[GraphicsTimeline::PRESENT_TIME]; + out += android::base::StringPrintf("inputEventId=%" PRId32 + ", gpuCompletedTime=%" PRId64 + ", presentTime=%" PRId64, + msg.body.timeline.eventId, gpuCompletedTime, + presentTime); + break; + } + case InputMessage::Type::TOUCH_MODE: { + out += android::base::StringPrintf("isInTouchMode=%s", + toString(msg.body.touchMode.isInTouchMode)); + break; + } + } + out += "\n"; + } + } + if (mBatches.empty()) { + out += " <empty>\n"; + } + out += "mSeqChains:\n"; + for (const SeqChain& chain : mSeqChains) { + out += android::base::StringPrintf(" chain: seq = %" PRIu32 " chain=%" PRIu32, chain.seq, + chain.chain); + } + if (mSeqChains.empty()) { + out += " <empty>\n"; + } + out += "mConsumeTimes:\n"; + for (const auto& [seq, consumeTime] : mConsumeTimes) { + out += android::base::StringPrintf(" seq = %" PRIu32 " consumeTime = %" PRId64, seq, + consumeTime); + } + if (mConsumeTimes.empty()) { + out += " <empty>\n"; + } + return out; +} + +} // namespace android |