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-rw-r--r--libs/input/Input.cpp9
1 files changed, 2 insertions, 7 deletions
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 35209f7a07..5f440b77e2 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -67,13 +67,8 @@ float transformAngle(const ui::Transform& transform, float angleRadians) {
transformedPoint.y -= origin.y;
// Derive the transformed vector's clockwise angle from vertical.
- float result = atan2f(transformedPoint.x, -transformedPoint.y);
- if (result < -M_PI_2) {
- result += M_PI;
- } else if (result > M_PI_2) {
- result -= M_PI;
- }
- return result;
+ // The return value of atan2f is in range [-pi, pi] which conforms to the orientation API.
+ return atan2f(transformedPoint.x, -transformedPoint.y);
}
// Rotates the given point to the specified orientation. If the display width and height are