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-rw-r--r--libs/gui/include/gui/LayerState.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 3c7b16266d..c8927ad55a 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -133,7 +133,7 @@ struct layer_state_t {
eLayerOpaque = 0x02, // SURFACE_OPAQUE
eLayerSkipScreenshot = 0x40, // SKIP_SCREENSHOT
eLayerSecure = 0x80, // SECURE
- // Queue up BufferStateLayer buffers instead of dropping the oldest buffer when this flag is
+ // Queue up layer buffers instead of dropping the oldest buffer when this flag is
// set. This blocks the client until all the buffers have been presented. If the buffers
// have presentation timestamps, then we may drop buffers.
eEnableBackpressure = 0x100, // ENABLE_BACKPRESSURE