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-rw-r--r--libs/gui/SurfaceComposerClient.cpp67
1 files changed, 56 insertions, 11 deletions
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 00495ee5f6..8b6f2023dc 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -26,6 +26,7 @@
#include <android/gui/IWindowInfosListener.h>
#include <android/gui/TrustedPresentationThresholds.h>
#include <android/os/IInputConstants.h>
+#include <gui/FrameRateUtils.h>
#include <gui/TraceUtils.h>
#include <utils/Errors.h>
#include <utils/Log.h>
@@ -377,7 +378,6 @@ void TransactionCompletedListener::onTransactionCompleted(ListenerStats listener
}
auto& [callbackFunction, callbackSurfaceControls] = callbacksMap[callbackId];
if (!callbackFunction) {
- ALOGE("cannot call null callback function, skipping");
continue;
}
std::vector<SurfaceControlStats> surfaceControlStats;
@@ -394,6 +394,11 @@ void TransactionCompletedListener::onTransactionCompleted(ListenerStats listener
callbackFunction(transactionStats.latchTime, transactionStats.presentFence,
surfaceControlStats);
+
+ // More than one transaction may contain the same callback id. Erase the callback from
+ // the map to ensure that it is only called once. This can happen if transactions are
+ // parcelled out of process and applied in both processes.
+ callbacksMap.erase(callbackId);
}
// handle on complete callbacks
@@ -446,7 +451,9 @@ void TransactionCompletedListener::onTransactionCompleted(ListenerStats listener
callbackFunction(transactionStats.latchTime, transactionStats.presentFence,
surfaceControlStats);
}
+ }
+ for (const auto& transactionStats : listenerStats.transactionStats) {
for (const auto& surfaceStats : transactionStats.surfaceStats) {
// The callbackMap contains the SurfaceControl object, which we need to look up the
// layerId. Since we don't know which callback contains the SurfaceControl, iterate
@@ -1220,7 +1227,7 @@ status_t SurfaceComposerClient::Transaction::apply(bool synchronous, bool oneWay
flags |= ISurfaceComposer::eEarlyWakeupEnd;
}
- sp<IBinder> applyToken = mApplyToken ? mApplyToken : sApplyToken;
+ sp<IBinder> applyToken = mApplyToken ? mApplyToken : getDefaultApplyToken();
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
sf->setTransactionState(mFrameTimelineInfo, composerStates, displayStates, flags, applyToken,
@@ -1242,11 +1249,15 @@ status_t SurfaceComposerClient::Transaction::apply(bool synchronous, bool oneWay
sp<IBinder> SurfaceComposerClient::Transaction::sApplyToken = new BBinder();
+std::mutex SurfaceComposerClient::Transaction::sApplyTokenMutex;
+
sp<IBinder> SurfaceComposerClient::Transaction::getDefaultApplyToken() {
+ std::scoped_lock lock{sApplyTokenMutex};
return sApplyToken;
}
void SurfaceComposerClient::Transaction::setDefaultApplyToken(sp<IBinder> applyToken) {
+ std::scoped_lock lock{sApplyTokenMutex};
sApplyToken = applyToken;
}
@@ -2086,6 +2097,32 @@ SurfaceComposerClient::Transaction::setDefaultFrameRateCompatibility(const sp<Su
return *this;
}
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameRateCategory(
+ const sp<SurfaceControl>& sc, int8_t category, bool smoothSwitchOnly) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+ s->what |= layer_state_t::eFrameRateCategoryChanged;
+ s->frameRateCategory = category;
+ s->frameRateCategorySmoothSwitchOnly = smoothSwitchOnly;
+ return *this;
+}
+
+SurfaceComposerClient::Transaction&
+SurfaceComposerClient::Transaction::setFrameRateSelectionStrategy(const sp<SurfaceControl>& sc,
+ int8_t strategy) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+ s->what |= layer_state_t::eFrameRateSelectionStrategyChanged;
+ s->frameRateSelectionStrategy = strategy;
+ return *this;
+}
+
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFixedTransformHint(
const sp<SurfaceControl>& sc, int32_t fixedTransformHint) {
layer_state_t* s = getLayerState(sc);
@@ -2567,7 +2604,8 @@ void SurfaceComposerClient::getDynamicDisplayInfoInternal(gui::DynamicDisplayInf
outMode.resolution.height = mode.resolution.height;
outMode.xDpi = mode.xDpi;
outMode.yDpi = mode.yDpi;
- outMode.refreshRate = mode.refreshRate;
+ outMode.peakRefreshRate = mode.peakRefreshRate;
+ outMode.vsyncRate = mode.vsyncRate;
outMode.appVsyncOffset = mode.appVsyncOffset;
outMode.sfVsyncOffset = mode.sfVsyncOffset;
outMode.presentationDeadline = mode.presentationDeadline;
@@ -2744,22 +2782,29 @@ status_t SurfaceComposerClient::getHdrOutputConversionSupport(bool* isSupported)
return statusTFromBinderStatus(status);
}
-status_t SurfaceComposerClient::setOverrideFrameRate(uid_t uid, float frameRate) {
+status_t SurfaceComposerClient::setGameModeFrameRateOverride(uid_t uid, float frameRate) {
+ binder::Status status =
+ ComposerServiceAIDL::getComposerService()->setGameModeFrameRateOverride(uid, frameRate);
+ return statusTFromBinderStatus(status);
+}
+
+status_t SurfaceComposerClient::setGameDefaultFrameRateOverride(uid_t uid, float frameRate) {
binder::Status status =
- ComposerServiceAIDL::getComposerService()->setOverrideFrameRate(uid, frameRate);
+ ComposerServiceAIDL::getComposerService()->setGameDefaultFrameRateOverride(uid,
+ frameRate);
return statusTFromBinderStatus(status);
}
-status_t SurfaceComposerClient::updateSmallAreaDetection(std::vector<int32_t>& uids,
+status_t SurfaceComposerClient::updateSmallAreaDetection(std::vector<int32_t>& appIds,
std::vector<float>& thresholds) {
binder::Status status =
- ComposerServiceAIDL::getComposerService()->updateSmallAreaDetection(uids, thresholds);
+ ComposerServiceAIDL::getComposerService()->updateSmallAreaDetection(appIds, thresholds);
return statusTFromBinderStatus(status);
}
-status_t SurfaceComposerClient::setSmallAreaDetectionThreshold(uid_t uid, float threshold) {
+status_t SurfaceComposerClient::setSmallAreaDetectionThreshold(int32_t appId, float threshold) {
binder::Status status =
- ComposerServiceAIDL::getComposerService()->setSmallAreaDetectionThreshold(uid,
+ ComposerServiceAIDL::getComposerService()->setSmallAreaDetectionThreshold(appId,
threshold);
return statusTFromBinderStatus(status);
}
@@ -3084,12 +3129,12 @@ status_t ScreenshotClient::captureDisplay(const DisplayCaptureArgs& captureArgs,
return statusTFromBinderStatus(status);
}
-status_t ScreenshotClient::captureDisplay(DisplayId displayId,
+status_t ScreenshotClient::captureDisplay(DisplayId displayId, const gui::CaptureArgs& captureArgs,
const sp<IScreenCaptureListener>& captureListener) {
sp<gui::ISurfaceComposer> s(ComposerServiceAIDL::getComposerService());
if (s == nullptr) return NO_INIT;
- binder::Status status = s->captureDisplayById(displayId.value, captureListener);
+ binder::Status status = s->captureDisplayById(displayId.value, captureArgs, captureListener);
return statusTFromBinderStatus(status);
}