diff options
Diffstat (limited to 'libs/gui/GLConsumer.cpp')
-rw-r--r-- | libs/gui/GLConsumer.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp index 14d9937142..59e78cc6bf 100644 --- a/libs/gui/GLConsumer.cpp +++ b/libs/gui/GLConsumer.cpp @@ -315,7 +315,7 @@ status_t GLConsumer::releaseTexImage() { return err; } - if (mReleasedTexImage == NULL) { + if (mReleasedTexImage == nullptr) { mReleasedTexImage = new EglImage(getDebugTexImageBuffer()); } @@ -345,7 +345,7 @@ status_t GLConsumer::releaseTexImage() { sp<GraphicBuffer> GLConsumer::getDebugTexImageBuffer() { Mutex::Autolock _l(sStaticInitLock); - if (CC_UNLIKELY(sReleasedTexImageBuffer == NULL)) { + if (CC_UNLIKELY(sReleasedTexImageBuffer == nullptr)) { // The first time, create the debug texture in case the application // continues to use it. sp<GraphicBuffer> buffer = new GraphicBuffer( @@ -381,7 +381,7 @@ status_t GLConsumer::acquireBufferLocked(BufferItem *item, // If item->mGraphicBuffer is not null, this buffer has not been acquired // before, so any prior EglImage created is using a stale buffer. This // replaces any old EglImage with a new one (using the new buffer). - if (item->mGraphicBuffer != NULL) { + if (item->mGraphicBuffer != nullptr) { int slot = item->mSlot; mEglSlots[slot].mEglImage = new EglImage(item->mGraphicBuffer); } @@ -455,7 +455,7 @@ status_t GLConsumer::updateAndReleaseLocked(const BufferItem& item, GLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture, mCurrentTextureImage != NULL ? - mCurrentTextureImage->graphicBufferHandle() : 0, + mCurrentTextureImage->graphicBufferHandle() : nullptr, slot, mSlots[slot].mGraphicBuffer->handle); // Hang onto the pointer so that it isn't freed in the call to @@ -515,7 +515,7 @@ status_t GLConsumer::bindTextureImageLocked() { glBindTexture(mTexTarget, mTexName); if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && - mCurrentTextureImage == NULL) { + mCurrentTextureImage == nullptr) { GLC_LOGE("bindTextureImage: no currently-bound texture"); return NO_INIT; } @@ -679,7 +679,7 @@ status_t GLConsumer::attachToContext(uint32_t tex) { mTexName = tex; mAttached = true; - if (mCurrentTextureImage != NULL) { + if (mCurrentTextureImage != nullptr) { // This may wait for a buffer a second time. This is likely required if // this is a different context, since otherwise the wait could be skipped // by bouncing through another context. For the same context the extra @@ -700,7 +700,7 @@ status_t GLConsumer::syncForReleaseLocked(EGLDisplay dpy) { if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { if (SyncFeatures::getInstance().useNativeFenceSync()) { EGLSyncKHR sync = eglCreateSyncKHR(dpy, - EGL_SYNC_NATIVE_FENCE_ANDROID, NULL); + EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr); if (sync == EGL_NO_SYNC_KHR) { GLC_LOGE("syncForReleaseLocked: error creating EGL fence: %#x", eglGetError()); @@ -744,7 +744,7 @@ status_t GLConsumer::syncForReleaseLocked(EGLDisplay dpy) { // Create a fence for the outstanding accesses in the current // OpenGL ES context. - fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL); + fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, nullptr); if (fence == EGL_NO_SYNC_KHR) { GLC_LOGE("syncForReleaseLocked: error creating fence: %#x", eglGetError()); @@ -795,11 +795,11 @@ void GLConsumer::setFilteringEnabled(bool enabled) { bool needsRecompute = mFilteringEnabled != enabled; mFilteringEnabled = enabled; - if (needsRecompute && mCurrentTextureImage==NULL) { + if (needsRecompute && mCurrentTextureImage==nullptr) { GLC_LOGD("setFilteringEnabled called with mCurrentTextureImage == NULL"); } - if (needsRecompute && mCurrentTextureImage != NULL) { + if (needsRecompute && mCurrentTextureImage != nullptr) { computeCurrentTransformMatrixLocked(); } } @@ -940,7 +940,7 @@ sp<GraphicBuffer> GLConsumer::getCurrentBuffer(int* outSlot) const { } return (mCurrentTextureImage == nullptr) ? - NULL : mCurrentTextureImage->graphicBuffer(); + nullptr : mCurrentTextureImage->graphicBuffer(); } Rect GLConsumer::getCurrentCrop() const { @@ -1267,7 +1267,7 @@ EGLImageKHR GLConsumer::EglImage::createImage(EGLDisplay dpy, attrs[3] = attrs[11]; attrs[4] = EGL_NONE; } - eglInitialize(dpy, 0, 0); + eglInitialize(dpy, nullptr, nullptr); EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs); if (image == EGL_NO_IMAGE_KHR) { |