diff options
Diffstat (limited to 'libs/gui/BufferQueueProducer.cpp')
-rw-r--r-- | libs/gui/BufferQueueProducer.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp index ead9f0f014..831b2ee4be 100644 --- a/libs/gui/BufferQueueProducer.cpp +++ b/libs/gui/BufferQueueProducer.cpp @@ -45,7 +45,10 @@ #include <system/window.h> +#include <com_android_graphics_libgui_flags.h> + namespace android { +using namespace com::android::graphics::libgui; // Macros for include BufferQueueCore information in log messages #define BQ_LOGV(x, ...) \ @@ -924,6 +927,7 @@ status_t BufferQueueProducer::queueBuffer(int slot, uint64_t currentFrameNumber = 0; BufferItem item; int connectedApi; + bool enableEglCpuThrottling = true; sp<Fence> lastQueuedFence; { // Autolock scope @@ -1097,6 +1101,9 @@ status_t BufferQueueProducer::queueBuffer(int slot, VALIDATE_CONSISTENCY(); connectedApi = mCore->mConnectedApi; + if (flags::bq_producer_throttles_only_async_mode()) { + enableEglCpuThrottling = mCore->mAsyncMode || mCore->mDequeueBufferCannotBlock; + } lastQueuedFence = std::move(mLastQueueBufferFence); mLastQueueBufferFence = std::move(acquireFence); @@ -1142,7 +1149,7 @@ status_t BufferQueueProducer::queueBuffer(int slot, } // Wait without lock held - if (connectedApi == NATIVE_WINDOW_API_EGL) { + if (connectedApi == NATIVE_WINDOW_API_EGL && enableEglCpuThrottling) { // Waiting here allows for two full buffers to be queued but not a // third. In the event that frames take varying time, this makes a // small trade-off in favor of latency rather than throughput. |