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-rw-r--r--libs/gui/BLASTBufferQueue.cpp19
1 files changed, 12 insertions, 7 deletions
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 24d858ca15..0848fac293 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -1221,16 +1221,12 @@ public:
#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
status_t waitForBufferRelease(std::unique_lock<std::mutex>& bufferQueueLock,
nsecs_t timeout) const override {
+ const auto startTime = std::chrono::steady_clock::now();
sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
if (!bbq) {
return OK;
}
- // Provide a callback for Choreographer to start buffer stuffing recovery when blocked
- // on buffer release.
- std::function<void()> callbackCopy = bbq->getWaitForBufferReleaseCallback();
- if (callbackCopy) callbackCopy();
-
// BufferQueue has already checked if we have a free buffer. If there's an unread interrupt,
// we want to ignore it. This must be done before unlocking the BufferQueue lock to ensure
// we don't miss an interrupt.
@@ -1252,6 +1248,14 @@ public:
}
bbq->releaseBufferCallback(id, fence, maxAcquiredBufferCount);
+ const nsecs_t durationNanos = std::chrono::duration_cast<std::chrono::nanoseconds>(
+ std::chrono::steady_clock::now() - startTime)
+ .count();
+ // Provide a callback for Choreographer to start buffer stuffing recovery when blocked
+ // on buffer release.
+ std::function<void(const nsecs_t)> callbackCopy = bbq->getWaitForBufferReleaseCallback();
+ if (callbackCopy) callbackCopy(durationNanos);
+
return OK;
}
#endif
@@ -1343,12 +1347,13 @@ void BLASTBufferQueue::setApplyToken(sp<IBinder> applyToken) {
mApplyToken = std::move(applyToken);
}
-void BLASTBufferQueue::setWaitForBufferReleaseCallback(std::function<void()> callback) {
+void BLASTBufferQueue::setWaitForBufferReleaseCallback(
+ std::function<void(const nsecs_t)> callback) {
std::lock_guard _lock{mWaitForBufferReleaseMutex};
mWaitForBufferReleaseCallback = std::move(callback);
}
-std::function<void()> BLASTBufferQueue::getWaitForBufferReleaseCallback() const {
+std::function<void(const nsecs_t)> BLASTBufferQueue::getWaitForBufferReleaseCallback() const {
std::lock_guard _lock{mWaitForBufferReleaseMutex};
return mWaitForBufferReleaseCallback;
}