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-rw-r--r--libs/graphicsenv/Android.bp1
-rw-r--r--libs/graphicsenv/GraphicsEnv.cpp39
-rw-r--r--libs/graphicsenv/include/graphicsenv/GraphicsEnv.h10
3 files changed, 48 insertions, 2 deletions
diff --git a/libs/graphicsenv/Android.bp b/libs/graphicsenv/Android.bp
index 9f995380bd..4da30e9980 100644
--- a/libs/graphicsenv/Android.bp
+++ b/libs/graphicsenv/Android.bp
@@ -22,7 +22,6 @@ cc_library_shared {
cflags: ["-Wall", "-Werror"],
shared_libs: [
- "libnativeloader",
"liblog",
],
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index 39b5829faf..961f1011e0 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -20,12 +20,23 @@
#include <mutex>
+#include <android/dlext.h>
#include <log/log.h>
-#include <nativeloader/dlext_namespaces.h>
// TODO(b/37049319) Get this from a header once one exists
extern "C" {
android_namespace_t* android_get_exported_namespace(const char*);
+ android_namespace_t* android_create_namespace(const char* name,
+ const char* ld_library_path,
+ const char* default_library_path,
+ uint64_t type,
+ const char* permitted_when_isolated_path,
+ android_namespace_t* parent);
+
+ enum {
+ ANDROID_NAMESPACE_TYPE_ISOLATED = 1,
+ ANDROID_NAMESPACE_TYPE_SHARED = 2,
+ };
}
namespace android {
@@ -45,6 +56,32 @@ void GraphicsEnv::setDriverPath(const std::string path) {
mDriverPath = path;
}
+void GraphicsEnv::setLayerPaths(android_namespace_t* appNamespace, const std::string layerPaths) {
+ if (mLayerPaths.empty()) {
+ mLayerPaths = layerPaths;
+ mAppNamespace = appNamespace;
+ } else {
+ ALOGV("Vulkan layer search path already set, not clobbering with '%s' for namespace %p'",
+ layerPaths.c_str(), appNamespace);
+ }
+}
+
+android_namespace_t* GraphicsEnv::getAppNamespace() {
+ return mAppNamespace;
+}
+
+const std::string GraphicsEnv::getLayerPaths(){
+ return mLayerPaths;
+}
+
+const std::string GraphicsEnv::getDebugLayers() {
+ return mDebugLayers;
+}
+
+void GraphicsEnv::setDebugLayers(const std::string layers) {
+ mDebugLayers = layers;
+}
+
android_namespace_t* GraphicsEnv::getDriverNamespace() {
static std::once_flag once;
std::call_once(once, [this]() {
diff --git a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
index 781707694a..213580c20b 100644
--- a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
+++ b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
@@ -35,10 +35,20 @@ public:
void setDriverPath(const std::string path);
android_namespace_t* getDriverNamespace();
+ void setLayerPaths(android_namespace_t* appNamespace, const std::string layerPaths);
+ android_namespace_t* getAppNamespace();
+ const std::string getLayerPaths();
+
+ void setDebugLayers(const std::string layers);
+ const std::string getDebugLayers();
+
private:
GraphicsEnv() = default;
std::string mDriverPath;
+ std::string mDebugLayers;
+ std::string mLayerPaths;
android_namespace_t* mDriverNamespace = nullptr;
+ android_namespace_t* mAppNamespace = nullptr;
};
} // namespace android