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-rw-r--r--libs/graphicsenv/GraphicsEnv.cpp19
1 files changed, 3 insertions, 16 deletions
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index ed5d5c1095..0a5416128e 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -530,11 +530,7 @@ bool GraphicsEnv::shouldUseAngle() {
return mShouldUseAngle;
}
-// Set ANGLE information.
-// If path is "system", it means system ANGLE must be used for the process.
-// If shouldUseNativeDriver is true, it means native GLES drivers must be used for the process.
-// If path is set to nonempty and shouldUseNativeDriver is true, ANGLE will be used regardless.
-void GraphicsEnv::setAngleInfo(const std::string& path, const bool shouldUseNativeDriver,
+void GraphicsEnv::setAngleInfo(const std::string& path, const bool shouldUseSystemAngle,
const std::string& packageName,
const std::vector<std::string> eglFeatures) {
if (mShouldUseAngle) {
@@ -551,13 +547,8 @@ void GraphicsEnv::setAngleInfo(const std::string& path, const bool shouldUseNati
mAnglePath = std::move(path);
ALOGV("setting app package name to '%s'", packageName.c_str());
mPackageName = std::move(packageName);
- if (mAnglePath == "system") {
- mShouldUseSystemAngle = true;
- }
- if (!mAnglePath.empty()) {
- mShouldUseAngle = true;
- }
- mShouldUseNativeDriver = shouldUseNativeDriver;
+ mShouldUseAngle = true;
+ mShouldUseSystemAngle = shouldUseSystemAngle;
}
std::string& GraphicsEnv::getPackageName() {
@@ -634,10 +625,6 @@ bool GraphicsEnv::shouldUseSystemAngle() {
return mShouldUseSystemAngle;
}
-bool GraphicsEnv::shouldUseNativeDriver() {
- return mShouldUseNativeDriver;
-}
-
/**
* APIs for debuggable layers
*/