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-rw-r--r--include/binder/CursorWindow.h199
-rw-r--r--include/binder/IBinder.h2
-rw-r--r--include/binder/IPCThreadState.h1
-rw-r--r--include/gui/ISurfaceTexture.h97
-rw-r--r--include/gui/SurfaceTexture.h212
-rw-r--r--include/gui/SurfaceTextureClient.h103
-rw-r--r--include/private/surfaceflinger/SharedBufferStack.h15
-rw-r--r--include/private/ui/sw_gralloc_handle.h83
-rw-r--r--include/surfaceflinger/IGraphicBufferAlloc.h (renamed from include/ui/IOverlay.h)35
-rw-r--r--include/surfaceflinger/ISurface.h52
-rw-r--r--include/surfaceflinger/ISurfaceComposer.h20
-rw-r--r--include/surfaceflinger/Surface.h18
-rw-r--r--include/surfaceflinger/SurfaceComposerClient.h2
-rw-r--r--include/ui/DisplayInfo.h9
-rw-r--r--include/ui/EventHub.h298
-rw-r--r--include/ui/FramebufferNativeWindow.h5
-rw-r--r--include/ui/GraphicBuffer.h24
-rw-r--r--include/ui/Input.h234
-rw-r--r--include/ui/InputDispatcher.h1083
-rw-r--r--include/ui/InputManager.h115
-rw-r--r--include/ui/InputReader.h944
-rw-r--r--include/ui/InputTransport.h7
-rw-r--r--include/ui/KeyCharacterMap.h202
-rw-r--r--include/ui/KeyLayoutMap.h99
-rw-r--r--include/ui/Keyboard.h137
-rwxr-xr-xinclude/ui/KeycodeLabels.h144
-rw-r--r--include/ui/Overlay.h119
-rw-r--r--include/ui/PowerManager.h10
-rw-r--r--include/ui/VirtualKeyMap.h79
-rw-r--r--include/ui/android_native_buffer.h8
-rw-r--r--include/ui/egl/android_natives.h52
-rw-r--r--include/utils/Asset.h62
-rw-r--r--include/utils/CallStack.h2
-rw-r--r--include/utils/Compat.h42
-rw-r--r--include/utils/FileMap.h8
-rw-r--r--include/utils/Functor.h15
-rw-r--r--include/utils/Looper.h107
-rw-r--r--include/utils/PropertyMap.h106
-rw-r--r--include/utils/RefBase.h285
-rw-r--r--include/utils/ResourceTypes.h8
-rw-r--r--include/utils/Singleton.h5
-rw-r--r--include/utils/StreamingZipInflater.h10
-rw-r--r--include/utils/String16.h29
-rw-r--r--include/utils/String8.h137
-rw-r--r--include/utils/StrongPointer.h220
-rw-r--r--include/utils/Tokenizer.h125
-rw-r--r--include/utils/TypeHelpers.h13
-rw-r--r--include/utils/Unicode.h161
-rw-r--r--include/utils/ZipFileCRO.h4
-rw-r--r--include/utils/ZipFileRO.h5
-rw-r--r--include/utils/threads.h3
51 files changed, 2529 insertions, 3226 deletions
diff --git a/include/binder/CursorWindow.h b/include/binder/CursorWindow.h
new file mode 100644
index 0000000000..f0b2909dce
--- /dev/null
+++ b/include/binder/CursorWindow.h
@@ -0,0 +1,199 @@
+/*
+ * Copyright (C) 2006 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _ANDROID__DATABASE_WINDOW_H
+#define _ANDROID__DATABASE_WINDOW_H
+
+#include <cutils/log.h>
+#include <stddef.h>
+#include <stdint.h>
+
+#include <binder/IMemory.h>
+#include <utils/RefBase.h>
+
+#define DEFAULT_WINDOW_SIZE 4096
+#define WINDOW_ALLOCATION_SIZE 4096
+
+#define ROW_SLOT_CHUNK_NUM_ROWS 16
+
+// Row slots are allocated in chunks of ROW_SLOT_CHUNK_NUM_ROWS,
+// with an offset after the rows that points to the next chunk
+#define ROW_SLOT_CHUNK_SIZE ((ROW_SLOT_CHUNK_NUM_ROWS * sizeof(row_slot_t)) + sizeof(uint32_t))
+
+
+#if LOG_NDEBUG
+
+#define IF_LOG_WINDOW() if (false)
+#define LOG_WINDOW(...)
+
+#else
+
+#define IF_LOG_WINDOW() IF_LOG(LOG_DEBUG, "CursorWindow")
+#define LOG_WINDOW(...) LOG(LOG_DEBUG, "CursorWindow", __VA_ARGS__)
+
+#endif
+
+
+// When defined to true strings are stored as UTF8, otherwise they're UTF16
+#define WINDOW_STORAGE_UTF8 1
+
+// When defined to true numberic values are stored inline in the field_slot_t, otherwise they're allocated in the window
+#define WINDOW_STORAGE_INLINE_NUMERICS 1
+
+namespace android {
+
+typedef struct
+{
+ uint32_t numRows;
+ uint32_t numColumns;
+} window_header_t;
+
+typedef struct
+{
+ uint32_t offset;
+} row_slot_t;
+
+typedef struct
+{
+ uint8_t type;
+ union {
+ double d;
+ int64_t l;
+ struct {
+ uint32_t offset;
+ uint32_t size;
+ } buffer;
+ } data;
+} __attribute__((packed)) field_slot_t;
+
+#define FIELD_TYPE_NULL 0
+#define FIELD_TYPE_INTEGER 1
+#define FIELD_TYPE_FLOAT 2
+#define FIELD_TYPE_STRING 3
+#define FIELD_TYPE_BLOB 4
+
+/**
+ * This class stores a set of rows from a database in a buffer. The begining of the
+ * window has first chunk of row_slot_ts, which are offsets to the row directory, followed by
+ * an offset to the next chunk in a linked-list of additional chunk of row_slot_ts in case
+ * the pre-allocated chunk isn't big enough to refer to all rows. Each row directory has a
+ * field_slot_t per column, which has the size, offset, and type of the data for that field.
+ * Note that the data types come from sqlite3.h.
+ */
+class CursorWindow
+{
+public:
+ CursorWindow(size_t maxSize);
+ CursorWindow(){}
+ bool setMemory(const sp<IMemory>&);
+ ~CursorWindow();
+
+ bool initBuffer(bool localOnly);
+ sp<IMemory> getMemory() {return mMemory;}
+
+ size_t size() {return mSize;}
+ uint8_t * data() {return mData;}
+ uint32_t getNumRows() {return mHeader->numRows;}
+ uint32_t getNumColumns() {return mHeader->numColumns;}
+ void freeLastRow() {
+ if (mHeader->numRows > 0) {
+ mHeader->numRows--;
+ }
+ }
+ bool setNumColumns(uint32_t numColumns)
+ {
+ uint32_t cur = mHeader->numColumns;
+ if (cur > 0 && cur != numColumns) {
+ LOGE("Trying to go from %d columns to %d", cur, numColumns);
+ return false;
+ }
+ mHeader->numColumns = numColumns;
+ return true;
+ }
+
+ int32_t freeSpace();
+
+ void clear();
+
+ /**
+ * Allocate a row slot and its directory. The returned
+ * pointer points to the begining of the row's directory
+ * or NULL if there wasn't room. The directory is
+ * initialied with NULL entries for each field.
+ */
+ field_slot_t * allocRow();
+
+ /**
+ * Allocate a portion of the window. Returns the offset
+ * of the allocation, or 0 if there isn't enough space.
+ * If aligned is true, the allocation gets 4 byte alignment.
+ */
+ uint32_t alloc(size_t size, bool aligned = false);
+
+ uint32_t read_field_slot(int row, int column, field_slot_t * slot);
+
+ /**
+ * Copy data into the window at the given offset.
+ */
+ void copyIn(uint32_t offset, uint8_t const * data, size_t size);
+ void copyIn(uint32_t offset, int64_t data);
+ void copyIn(uint32_t offset, double data);
+
+ void copyOut(uint32_t offset, uint8_t * data, size_t size);
+ int64_t copyOutLong(uint32_t offset);
+ double copyOutDouble(uint32_t offset);
+
+ bool putLong(unsigned int row, unsigned int col, int64_t value);
+ bool putDouble(unsigned int row, unsigned int col, double value);
+ bool putNull(unsigned int row, unsigned int col);
+
+ bool getLong(unsigned int row, unsigned int col, int64_t * valueOut);
+ bool getDouble(unsigned int row, unsigned int col, double * valueOut);
+ bool getNull(unsigned int row, unsigned int col, bool * valueOut);
+
+ uint8_t * offsetToPtr(uint32_t offset) {return mData + offset;}
+
+ row_slot_t * allocRowSlot();
+
+ row_slot_t * getRowSlot(int row);
+
+ /**
+ * return NULL if Failed to find rowSlot or
+ * Invalid rowSlot
+ */
+ field_slot_t * getFieldSlotWithCheck(int row, int column);
+ field_slot_t * getFieldSlot(int row, int column)
+ {
+ int fieldDirOffset = getRowSlot(row)->offset;
+ return ((field_slot_t *)offsetToPtr(fieldDirOffset)) + column;
+ }
+
+private:
+ uint8_t * mData;
+ size_t mSize;
+ size_t mMaxSize;
+ window_header_t * mHeader;
+ sp<IMemory> mMemory;
+
+ /**
+ * Offset of the lowest unused data byte in the array.
+ */
+ uint32_t mFreeOffset;
+};
+
+}; // namespace android
+
+#endif
diff --git a/include/binder/IBinder.h b/include/binder/IBinder.h
index 749a977b83..81b56c2b2b 100644
--- a/include/binder/IBinder.h
+++ b/include/binder/IBinder.h
@@ -98,7 +98,7 @@ public:
* Register the @a recipient for a notification if this binder
* goes away. If this binder object unexpectedly goes away
* (typically because its hosting process has been killed),
- * then DeathRecipient::binderDied() will be called with a referene
+ * then DeathRecipient::binderDied() will be called with a reference
* to this.
*
* The @a cookie is optional -- if non-NULL, it should be a
diff --git a/include/binder/IPCThreadState.h b/include/binder/IPCThreadState.h
index b54718f1a5..3378d97255 100644
--- a/include/binder/IPCThreadState.h
+++ b/include/binder/IPCThreadState.h
@@ -33,6 +33,7 @@ class IPCThreadState
{
public:
static IPCThreadState* self();
+ static IPCThreadState* selfOrNull(); // self(), but won't instantiate
sp<ProcessState> process();
diff --git a/include/gui/ISurfaceTexture.h b/include/gui/ISurfaceTexture.h
new file mode 100644
index 0000000000..168310cf06
--- /dev/null
+++ b/include/gui/ISurfaceTexture.h
@@ -0,0 +1,97 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_ISURFACETEXTURE_H
+#define ANDROID_GUI_ISURFACETEXTURE_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/RefBase.h>
+
+#include <binder/IInterface.h>
+
+#include <ui/GraphicBuffer.h>
+#include <ui/Rect.h>
+
+namespace android {
+// ----------------------------------------------------------------------------
+
+class ISurfaceTexture : public IInterface
+{
+public:
+ DECLARE_META_INTERFACE(SurfaceTexture);
+
+ // requestBuffer requests a new buffer for the given index. The server (i.e.
+ // the ISurfaceTexture implementation) assigns the newly created buffer to
+ // the given slot index, and the client is expected to mirror the
+ // slot->buffer mapping so that it's not necessary to transfer a
+ // GraphicBuffer for every dequeue operation.
+ virtual sp<GraphicBuffer> requestBuffer(int slot, uint32_t w, uint32_t h,
+ uint32_t format, uint32_t usage) = 0;
+
+ // setBufferCount sets the number of buffer slots available. Calling this
+ // will also cause all buffer slots to be emptied. The caller should empty
+ // its mirrored copy of the buffer slots when calling this method.
+ virtual status_t setBufferCount(int bufferCount) = 0;
+
+ // dequeueBuffer requests a new buffer slot for the client to use. Ownership
+ // of the slot is transfered to the client, meaning that the server will not
+ // use the contents of the buffer associated with that slot. The slot index
+ // returned may or may not contain a buffer. If the slot is empty the client
+ // should call requestBuffer to assign a new buffer to that slot. The client
+ // is expected to either call cancelBuffer on the dequeued slot or to fill
+ // in the contents of its associated buffer contents and call queueBuffer.
+ virtual status_t dequeueBuffer(int *slot) = 0;
+
+ // queueBuffer indicates that the client has finished filling in the
+ // contents of the buffer associated with slot and transfers ownership of
+ // that slot back to the server. It is not valid to call queueBuffer on a
+ // slot that is not owned by the client or one for which a buffer associated
+ // via requestBuffer.
+ virtual status_t queueBuffer(int slot) = 0;
+
+ // cancelBuffer indicates that the client does not wish to fill in the
+ // buffer associated with slot and transfers ownership of the slot back to
+ // the server.
+ virtual void cancelBuffer(int slot) = 0;
+
+ virtual status_t setCrop(const Rect& reg) = 0;
+ virtual status_t setTransform(uint32_t transform) = 0;
+
+ // getAllocator retrieves the binder object that must be referenced as long
+ // as the GraphicBuffers dequeued from this ISurfaceTexture are referenced.
+ // Holding this binder reference prevents SurfaceFlinger from freeing the
+ // buffers before the client is done with them.
+ virtual sp<IBinder> getAllocator() = 0;
+};
+
+// ----------------------------------------------------------------------------
+
+class BnSurfaceTexture : public BnInterface<ISurfaceTexture>
+{
+public:
+ virtual status_t onTransact( uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags = 0);
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_GUI_ISURFACETEXTURE_H
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 54ce78994a..9bf38f7430 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -17,19 +17,211 @@
#ifndef ANDROID_GUI_SURFACETEXTURE_H
#define ANDROID_GUI_SURFACETEXTURE_H
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES2/gl2.h>
+
+#include <gui/ISurfaceTexture.h>
+
+#include <ui/GraphicBuffer.h>
+
+#include <utils/threads.h>
+#include <utils/Vector.h>
+
+#define ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID "mSurfaceTexture"
+
namespace android {
+// ----------------------------------------------------------------------------
+
+class IGraphicBufferAlloc;
+
+class SurfaceTexture : public BnSurfaceTexture {
+public:
+ enum { MIN_UNDEQUEUED_BUFFERS = 2 };
+ enum { MIN_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS + 1 };
+ enum { NUM_BUFFER_SLOTS = 32 };
+
+ struct FrameAvailableListener : public virtual RefBase {
+ virtual void onFrameAvailable() = 0;
+ };
+
+ // tex indicates the name OpenGL texture to which images are to be streamed.
+ // This texture name cannot be changed once the SurfaceTexture is created.
+ SurfaceTexture(GLuint tex);
+
+ virtual ~SurfaceTexture();
+
+ // setBufferCount updates the number of available buffer slots. After
+ // calling this all buffer slots are both unallocated and owned by the
+ // SurfaceTexture object (i.e. they are not owned by the client).
+ virtual status_t setBufferCount(int bufferCount);
+
+ virtual sp<GraphicBuffer> requestBuffer(int buf, uint32_t w, uint32_t h,
+ uint32_t format, uint32_t usage);
+
+ // dequeueBuffer gets the next buffer slot index for the client to use. If a
+ // buffer slot is available then that slot index is written to the location
+ // pointed to by the buf argument and a status of OK is returned. If no
+ // slot is available then a status of -EBUSY is returned and buf is
+ // unmodified.
+ virtual status_t dequeueBuffer(int *buf);
+
+ virtual status_t queueBuffer(int buf);
+ virtual void cancelBuffer(int buf);
+ virtual status_t setCrop(const Rect& reg);
+ virtual status_t setTransform(uint32_t transform);
+
+ // updateTexImage sets the image contents of the target texture to that of
+ // the most recently queued buffer.
+ //
+ // This call may only be made while the OpenGL ES context to which the
+ // target texture belongs is bound to the calling thread.
+ status_t updateTexImage();
+
+ // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
+ // associated with the texture image set by the most recent call to
+ // updateTexImage.
+ //
+ // This transform matrix maps 2D homogeneous texture coordinates of the form
+ // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
+ // coordinate that should be used to sample that location from the texture.
+ // Sampling the texture outside of the range of this transform is undefined.
+ //
+ // This transform is necessary to compensate for transforms that the stream
+ // content producer may implicitly apply to the content. By forcing users of
+ // a SurfaceTexture to apply this transform we avoid performing an extra
+ // copy of the data that would be needed to hide the transform from the
+ // user.
+ //
+ // The matrix is stored in column-major order so that it may be passed
+ // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
+ // functions.
+ void getTransformMatrix(float mtx[16]);
+
+ // setFrameAvailableListener sets the listener object that will be notified
+ // when a new frame becomes available.
+ void setFrameAvailableListener(const sp<FrameAvailableListener>& l);
+
+ // getAllocator retrieves the binder object that must be referenced as long
+ // as the GraphicBuffers dequeued from this SurfaceTexture are referenced.
+ // Holding this binder reference prevents SurfaceFlinger from freeing the
+ // buffers before the client is done with them.
+ sp<IBinder> getAllocator();
+
+private:
+
+ // freeAllBuffers frees the resources (both GraphicBuffer and EGLImage) for
+ // all slots.
+ void freeAllBuffers();
+
+ // createImage creates a new EGLImage from a GraphicBuffer.
+ EGLImageKHR createImage(EGLDisplay dpy,
+ const sp<GraphicBuffer>& graphicBuffer);
+
+ enum { INVALID_BUFFER_SLOT = -1 };
+
+ struct BufferSlot {
+ // mGraphicBuffer points to the buffer allocated for this slot or is NULL
+ // if no buffer has been allocated.
+ sp<GraphicBuffer> mGraphicBuffer;
+
+ // mEglImage is the EGLImage created from mGraphicBuffer.
+ EGLImageKHR mEglImage;
+
+ // mEglDisplay is the EGLDisplay used to create mEglImage.
+ EGLDisplay mEglDisplay;
+
+ // mOwnedByClient indicates whether the slot is currently accessible to a
+ // client and should not be used by the SurfaceTexture object. It gets
+ // set to true when dequeueBuffer returns the slot and is reset to false
+ // when the client calls either queueBuffer or cancelBuffer on the slot.
+ bool mOwnedByClient;
+ };
+
+ // mSlots is the array of buffer slots that must be mirrored on the client
+ // side. This allows buffer ownership to be transferred between the client
+ // and server without sending a GraphicBuffer over binder. The entire array
+ // is initialized to NULL at construction time, and buffers are allocated
+ // for a slot when requestBuffer is called with that slot's index.
+ BufferSlot mSlots[NUM_BUFFER_SLOTS];
+
+ // mBufferCount is the number of buffer slots that the client and server
+ // must maintain. It defaults to MIN_BUFFER_SLOTS and can be changed by
+ // calling setBufferCount.
+ int mBufferCount;
+
+ // mCurrentTexture is the buffer slot index of the buffer that is currently
+ // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
+ // indicating that no buffer slot is currently bound to the texture. Note,
+ // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
+ // that no buffer is bound to the texture. A call to setBufferCount will
+ // reset mCurrentTexture to INVALID_BUFFER_SLOT.
+ int mCurrentTexture;
+
+ // mCurrentTextureBuf is the graphic buffer of the current texture. It's
+ // possible that this buffer is not associated with any buffer slot, so we
+ // must track it separately in order to properly use
+ // IGraphicBufferAlloc::freeAllGraphicBuffersExcept.
+ sp<GraphicBuffer> mCurrentTextureBuf;
+
+ // mCurrentCrop is the crop rectangle that applies to the current texture.
+ // It gets set to mLastQueuedCrop each time updateTexImage is called.
+ Rect mCurrentCrop;
+
+ // mCurrentTransform is the transform identifier for the current texture. It
+ // gets set to mLastQueuedTransform each time updateTexImage is called.
+ uint32_t mCurrentTransform;
+
+ // mLastQueued is the buffer slot index of the most recently enqueued buffer.
+ // At construction time it is initialized to INVALID_BUFFER_SLOT, and is
+ // updated each time queueBuffer is called.
+ int mLastQueued;
+
+ // mLastQueuedCrop is the crop rectangle for the buffer that was most
+ // recently queued. This gets set to mNextCrop each time queueBuffer gets
+ // called.
+ Rect mLastQueuedCrop;
+
+ // mLastQueuedTransform is the transform identifier for the buffer that was
+ // most recently queued. This gets set to mNextTransform each time
+ // queueBuffer gets called.
+ uint32_t mLastQueuedTransform;
+
+ // mNextCrop is the crop rectangle that will be used for the next buffer
+ // that gets queued. It is set by calling setCrop.
+ Rect mNextCrop;
+
+ // mNextTransform is the transform identifier that will be used for the next
+ // buffer that gets queued. It is set by calling setTransform.
+ uint32_t mNextTransform;
+
+ // mTexName is the name of the OpenGL texture to which streamed images will
+ // be bound when updateTexImage is called. It is set at construction time
+ // changed with a call to setTexName.
+ const GLuint mTexName;
+
+ // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
+ // allocate new GraphicBuffer objects.
+ sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
+
+ // mAllocdBuffers is mirror of the list of buffers that SurfaceFlinger is
+ // referencing. This is kept so that gralloc implementations do not need to
+ // properly handle the case where SurfaceFlinger no longer holds a reference
+ // to a buffer, but other processes do.
+ Vector<sp<GraphicBuffer> > mAllocdBuffers;
-struct SurfaceTexture {
- struct FrameAvailableListener : public virtual RefBase {};
+ // mFrameAvailableListener is the listener object that will be called when a
+ // new frame becomes available. If it is not NULL it will be called from
+ // queueBuffer.
+ sp<FrameAvailableListener> mFrameAvailableListener;
- SurfaceTexture(GLuint) {}
- void updateTexImage() {}
- void decStrong(android::sp<android::SurfaceTexture>* const) {}
- void incStrong(android::sp<android::SurfaceTexture>* const) {}
- void getTransformMatrix(float mtx[16]) {}
- void setFrameAvailableListener(const sp<FrameAvailableListener>&) {}
+ // mMutex is the mutex used to prevent concurrent access to the member
+ // variables of SurfaceTexture objects. It must be locked whenever the
+ // member variables are accessed.
+ Mutex mMutex;
};
-}
+// ----------------------------------------------------------------------------
+}; // namespace android
-#endif
+#endif // ANDROID_GUI_SURFACETEXTURE_H
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h
index a83756ee87..7992105df2 100644
--- a/include/gui/SurfaceTextureClient.h
+++ b/include/gui/SurfaceTextureClient.h
@@ -17,14 +17,109 @@
#ifndef ANDROID_GUI_SURFACETEXTURECLIENT_H
#define ANDROID_GUI_SURFACETEXTURECLIENT_H
+#include <gui/ISurfaceTexture.h>
+#include <gui/SurfaceTexture.h>
+
#include <ui/egl/android_natives.h>
+#include <utils/RefBase.h>
+#include <utils/threads.h>
+
namespace android {
-struct SurfaceTextureClient : public ANativeWindow {
- SurfaceTextureClient(const sp<SurfaceTexture>&){}
+class SurfaceTextureClient
+ : public EGLNativeBase<ANativeWindow, SurfaceTextureClient, RefBase>
+{
+public:
+ SurfaceTextureClient(const sp<ISurfaceTexture>& surfaceTexture);
+
+ sp<ISurfaceTexture> getISurfaceTexture() const;
+
+private:
+
+ // can't be copied
+ SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs);
+ SurfaceTextureClient(const SurfaceTextureClient& rhs);
+
+ // ANativeWindow hooks
+ static int cancelBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
+ static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
+ static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
+ static int perform(ANativeWindow* window, int operation, ...);
+ static int query(ANativeWindow* window, int what, int* value);
+ static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
+ static int setSwapInterval(ANativeWindow* window, int interval);
+
+ int cancelBuffer(android_native_buffer_t* buffer);
+ int dequeueBuffer(android_native_buffer_t** buffer);
+ int lockBuffer(android_native_buffer_t* buffer);
+ int perform(int operation, va_list args);
+ int query(int what, int* value);
+ int queueBuffer(android_native_buffer_t* buffer);
+ int setSwapInterval(int interval);
+
+ int dispatchConnect(va_list args);
+ int dispatchDisconnect(va_list args);
+ int dispatchSetBufferCount(va_list args);
+ int dispatchSetBuffersGeometry(va_list args);
+ int dispatchSetBuffersTransform(va_list args);
+ int dispatchSetCrop(va_list args);
+ int dispatchSetUsage(va_list args);
+
+ int connect(int api);
+ int disconnect(int api);
+ int setBufferCount(int bufferCount);
+ int setBuffersGeometry(int w, int h, int format);
+ int setBuffersTransform(int transform);
+ int setCrop(Rect const* rect);
+ int setUsage(uint32_t reqUsage);
+
+ void freeAllBuffers();
+
+ enum { MIN_UNDEQUEUED_BUFFERS = SurfaceTexture::MIN_UNDEQUEUED_BUFFERS };
+ enum { MIN_BUFFER_SLOTS = SurfaceTexture::MIN_BUFFER_SLOTS };
+ enum { NUM_BUFFER_SLOTS = SurfaceTexture::NUM_BUFFER_SLOTS };
+ enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
+
+ // mSurfaceTexture is the interface to the surface texture server. All
+ // operations on the surface texture client ultimately translate into
+ // interactions with the server using this interface.
+ sp<ISurfaceTexture> mSurfaceTexture;
+
+ // mAllocator is the binder object that is referenced to prevent the
+ // dequeued buffers from being freed prematurely.
+ sp<IBinder> mAllocator;
+
+ // mSlots stores the buffers that have been allocated for each buffer slot.
+ // It is initialized to null pointers, and gets filled in with the result of
+ // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a
+ // slot that has not yet been used. The buffer allocated to a slot will also
+ // be replaced if the requested buffer usage or geometry differs from that
+ // of the buffer allocated to a slot.
+ sp<GraphicBuffer> mSlots[NUM_BUFFER_SLOTS];
+
+ // mReqWidth is the buffer width that will be requested at the next dequeue
+ // operation. It is initialized to 1.
+ uint32_t mReqWidth;
+
+ // mReqHeight is the buffer height that will be requested at the next deuque
+ // operation. It is initialized to 1.
+ uint32_t mReqHeight;
+
+ // mReqFormat is the buffer pixel format that will be requested at the next
+ // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
+ uint32_t mReqFormat;
+
+ // mReqUsage is the set of buffer usage flags that will be requested
+ // at the next deuque operation. It is initialized to 0.
+ uint32_t mReqUsage;
+
+ // mMutex is the mutex used to prevent concurrent access to the member
+ // variables of SurfaceTexture objects. It must be locked whenever the
+ // member variables are accessed.
+ Mutex mMutex;
};
-}
+}; // namespace android
-#endif
+#endif // ANDROID_GUI_SURFACETEXTURECLIENT_H
diff --git a/include/private/surfaceflinger/SharedBufferStack.h b/include/private/surfaceflinger/SharedBufferStack.h
index 4ae3cdf411..717f8370cb 100644
--- a/include/private/surfaceflinger/SharedBufferStack.h
+++ b/include/private/surfaceflinger/SharedBufferStack.h
@@ -65,7 +65,7 @@ public:
// When changing these values, the COMPILE_TIME_ASSERT at the end of this
// file need to be updated.
static const unsigned int NUM_LAYERS_MAX = 31;
- static const unsigned int NUM_BUFFER_MAX = 16;
+ static const unsigned int NUM_BUFFER_MAX = 32;
static const unsigned int NUM_BUFFER_MIN = 2;
static const unsigned int NUM_DISPLAY_MAX = 4;
@@ -123,7 +123,7 @@ public:
// ----------------------------------------------------------------------------
-// 32 KB max
+// 64 KB max
class SharedClient
{
public:
@@ -284,6 +284,8 @@ public:
uint32_t getTransform(int buffer) const;
status_t resize(int newNumBuffers);
+ status_t grow(int newNumBuffers);
+ status_t shrink(int newNumBuffers);
SharedBufferStack::Statistics getStats() const;
@@ -345,6 +347,13 @@ private:
int mNumBuffers;
BufferList mBufferList;
+ struct BuffersAvailableCondition : public ConditionBase {
+ int mNumBuffers;
+ inline BuffersAvailableCondition(SharedBufferServer* sbs,
+ int numBuffers);
+ inline bool operator()() const;
+ inline const char* name() const { return "BuffersAvailableCondition"; }
+ };
struct RetireUpdate : public UpdateBase {
const int numBuffers;
@@ -385,7 +394,7 @@ struct surface_flinger_cblk_t // 4KB max
// ---------------------------------------------------------------------------
-COMPILE_TIME_ASSERT(sizeof(SharedClient) <= 32768)
+COMPILE_TIME_ASSERT(sizeof(SharedClient) <= 65536)
COMPILE_TIME_ASSERT(sizeof(surface_flinger_cblk_t) <= 4096)
// ---------------------------------------------------------------------------
diff --git a/include/private/ui/sw_gralloc_handle.h b/include/private/ui/sw_gralloc_handle.h
deleted file mode 100644
index b3d333e19d..0000000000
--- a/include/private/ui/sw_gralloc_handle.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H
-#define ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H
-
-#include <stdint.h>
-#include <limits.h>
-#include <sys/cdefs.h>
-#include <hardware/gralloc.h>
-#include <errno.h>
-
-#include <cutils/native_handle.h>
-
-namespace android {
-
-/*****************************************************************************/
-
-struct sw_gralloc_handle_t : public native_handle
-{
- // file-descriptors
- int fd;
- // ints
- int magic;
- int size;
- int base;
- int prot;
- int pid;
-
- static const int sNumInts = 5;
- static const int sNumFds = 1;
- static const int sMagic = '_sgh';
-
- sw_gralloc_handle_t() :
- fd(-1), magic(sMagic), size(0), base(0), prot(0), pid(getpid())
- {
- version = sizeof(native_handle);
- numInts = sNumInts;
- numFds = sNumFds;
- }
- ~sw_gralloc_handle_t() {
- magic = 0;
- }
-
- static int validate(const native_handle* h) {
- const sw_gralloc_handle_t* hnd = (const sw_gralloc_handle_t*)h;
- if (!h || h->version != sizeof(native_handle) ||
- h->numInts != sNumInts || h->numFds != sNumFds ||
- hnd->magic != sMagic)
- {
- return -EINVAL;
- }
- return 0;
- }
-
- static status_t alloc(uint32_t w, uint32_t h, int format,
- int usage, buffer_handle_t* handle, int32_t* stride);
- static status_t free(sw_gralloc_handle_t* hnd);
- static status_t registerBuffer(sw_gralloc_handle_t* hnd);
- static status_t unregisterBuffer(sw_gralloc_handle_t* hnd);
- static status_t lock(sw_gralloc_handle_t* hnd, int usage,
- int l, int t, int w, int h, void** vaddr);
- static status_t unlock(sw_gralloc_handle_t* hnd);
-};
-
-/*****************************************************************************/
-
-}; // namespace android
-
-#endif /* ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H */
diff --git a/include/ui/IOverlay.h b/include/surfaceflinger/IGraphicBufferAlloc.h
index af3add10d9..d996af75a4 100644
--- a/include/ui/IOverlay.h
+++ b/include/surfaceflinger/IGraphicBufferAlloc.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2007 The Android Open Source Project
+ * Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,30 +14,41 @@
* limitations under the License.
*/
-#ifndef ANDROID_IOVERLAY_H
-#define ANDROID_IOVERLAY_H
+#ifndef ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H
+#define ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H
#include <stdint.h>
#include <sys/types.h>
-#include <utils/Errors.h>
-#include <binder/IInterface.h>
#include <utils/RefBase.h>
-#include <ui/PixelFormat.h>
+
+#include <binder/IInterface.h>
namespace android {
+// ----------------------------------------------------------------------------
-class IOverlay : public IInterface
+class IGraphicBufferAlloc : public IInterface
{
-public:
- DECLARE_META_INTERFACE(Overlay);
+public:
+ DECLARE_META_INTERFACE(GraphicBufferAlloc);
+
+ /* Create a new GraphicBuffer for the client to use. The server will
+ * maintain a reference to the newly created GraphicBuffer until
+ * freeAllGraphicBuffers is called.
+ */
+ virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
+ PixelFormat format, uint32_t usage) = 0;
- virtual void destroy() = 0; // one-way
+ /* Free all but one of the GraphicBuffer objects that the server is
+ * currently referencing. If bufIndex is not a valid index of the buffers
+ * the server is referencing, then all buffers are freed.
+ */
+ virtual void freeAllGraphicBuffersExcept(int bufIndex) = 0;
};
// ----------------------------------------------------------------------------
-class BnOverlay : public BnInterface<IOverlay>
+class BnGraphicBufferAlloc : public BnInterface<IGraphicBufferAlloc>
{
public:
virtual status_t onTransact( uint32_t code,
@@ -50,4 +61,4 @@ public:
}; // namespace android
-#endif // ANDROID_IOVERLAY_H
+#endif // ANDROID_SF_IGRAPHIC_BUFFER_ALLOC_H
diff --git a/include/surfaceflinger/ISurface.h b/include/surfaceflinger/ISurface.h
index ddbe03dbcc..cd0ee400e1 100644
--- a/include/surfaceflinger/ISurface.h
+++ b/include/surfaceflinger/ISurface.h
@@ -34,18 +34,15 @@ namespace android {
typedef int32_t SurfaceID;
-class IMemoryHeap;
-class OverlayRef;
class GraphicBuffer;
class ISurface : public IInterface
{
protected:
enum {
- REGISTER_BUFFERS = IBinder::FIRST_CALL_TRANSACTION,
- UNREGISTER_BUFFERS,
- POST_BUFFER, // one-way transaction
- CREATE_OVERLAY,
+ RESERVED0 = IBinder::FIRST_CALL_TRANSACTION,
+ RESERVED1,
+ RESERVED2,
REQUEST_BUFFER,
SET_BUFFER_COUNT,
};
@@ -66,49 +63,6 @@ public:
* sets the number of buffers dequeuable for this surface.
*/
virtual status_t setBufferCount(int bufferCount) = 0;
-
- // ------------------------------------------------------------------------
- // Deprecated...
- // ------------------------------------------------------------------------
-
- class BufferHeap {
- public:
- enum {
- /* rotate source image */
- ROT_0 = 0,
- ROT_90 = HAL_TRANSFORM_ROT_90,
- ROT_180 = HAL_TRANSFORM_ROT_180,
- ROT_270 = HAL_TRANSFORM_ROT_270,
- };
- BufferHeap();
-
- BufferHeap(uint32_t w, uint32_t h,
- int32_t hor_stride, int32_t ver_stride,
- PixelFormat format, const sp<IMemoryHeap>& heap);
-
- BufferHeap(uint32_t w, uint32_t h,
- int32_t hor_stride, int32_t ver_stride,
- PixelFormat format, uint32_t transform, uint32_t flags,
- const sp<IMemoryHeap>& heap);
-
- ~BufferHeap();
-
- uint32_t w;
- uint32_t h;
- int32_t hor_stride;
- int32_t ver_stride;
- PixelFormat format;
- uint32_t transform;
- uint32_t flags;
- sp<IMemoryHeap> heap;
- };
-
- virtual status_t registerBuffers(const BufferHeap& buffers) = 0;
- virtual void postBuffer(ssize_t offset) = 0; // one-way
- virtual void unregisterBuffers() = 0;
-
- virtual sp<OverlayRef> createOverlay(
- uint32_t w, uint32_t h, int32_t format, int32_t orientation) = 0;
};
// ----------------------------------------------------------------------------
diff --git a/include/surfaceflinger/ISurfaceComposer.h b/include/surfaceflinger/ISurfaceComposer.h
index da4d56f99f..dea1b101e6 100644
--- a/include/surfaceflinger/ISurfaceComposer.h
+++ b/include/surfaceflinger/ISurfaceComposer.h
@@ -28,6 +28,7 @@
#include <ui/PixelFormat.h>
#include <surfaceflinger/ISurfaceComposerClient.h>
+#include <surfaceflinger/IGraphicBufferAlloc.h>
namespace android {
// ----------------------------------------------------------------------------
@@ -42,7 +43,9 @@ public:
eDestroyBackbuffer = 0x00000020,
eSecure = 0x00000080,
eNonPremultiplied = 0x00000100,
- ePushBuffers = 0x00000200,
+ eOpaque = 0x00000400,
+ eProtectedByApp = 0x00000800,
+ eProtectedByDRM = 0x00001000,
eFXSurfaceNormal = 0x00000000,
eFXSurfaceBlur = 0x00010000,
@@ -96,6 +99,10 @@ public:
*/
virtual sp<ISurfaceComposerClient> createClientConnection() = 0;
+ /* create a graphic buffer allocator
+ */
+ virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc() = 0;
+
/* retrieve the control block */
virtual sp<IMemoryHeap> getCblk() const = 0;
@@ -121,7 +128,8 @@ public:
virtual status_t captureScreen(DisplayID dpy,
sp<IMemoryHeap>* heap,
uint32_t* width, uint32_t* height, PixelFormat* format,
- uint32_t reqWidth, uint32_t reqHeight) = 0;
+ uint32_t reqWidth, uint32_t reqHeight,
+ uint32_t minLayerZ, uint32_t maxLayerZ) = 0;
virtual status_t turnElectronBeamOff(int32_t mode) = 0;
virtual status_t turnElectronBeamOn(int32_t mode) = 0;
@@ -130,6 +138,10 @@ public:
* This is an ASYNCHRONOUS call.
*/
virtual void signal() const = 0;
+
+ /* verify that an ISurface was created by SurfaceFlinger.
+ */
+ virtual bool authenticateSurface(const sp<ISurface>& surface) const = 0;
};
// ----------------------------------------------------------------------------
@@ -143,6 +155,7 @@ public:
BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
CREATE_CONNECTION,
CREATE_CLIENT_CONNECTION,
+ CREATE_GRAPHIC_BUFFER_ALLOC,
GET_CBLK,
OPEN_GLOBAL_TRANSACTION,
CLOSE_GLOBAL_TRANSACTION,
@@ -152,7 +165,8 @@ public:
SIGNAL,
CAPTURE_SCREEN,
TURN_ELECTRON_BEAM_OFF,
- TURN_ELECTRON_BEAM_ON
+ TURN_ELECTRON_BEAM_ON,
+ AUTHENTICATE_SURFACE,
};
virtual status_t onTransact( uint32_t code,
diff --git a/include/surfaceflinger/Surface.h b/include/surfaceflinger/Surface.h
index 7b2a7f5afc..9e0b5bb483 100644
--- a/include/surfaceflinger/Surface.h
+++ b/include/surfaceflinger/Surface.h
@@ -94,12 +94,15 @@ private:
friend class SurfaceComposerClient;
// camera and camcorder need access to the ISurface binder interface for preview
- friend class Camera;
+ friend class CameraService;
friend class MediaRecorder;
// mediaplayer needs access to ISurface for display
friend class MediaPlayer;
// for testing
friend class Test;
+ // videoEditor preview classes
+ friend class VideoEditorPreviewController;
+
const sp<ISurface>& getISurface() const { return mSurface; }
@@ -173,13 +176,17 @@ private:
* (eventually this should go away and be replaced by proper APIs)
*/
// camera and camcorder need access to the ISurface binder interface for preview
- friend class Camera;
+ friend class CameraService;
friend class MediaRecorder;
// MediaPlayer needs access to ISurface for display
friend class MediaPlayer;
friend class IOMX;
+ friend class SoftwareRenderer;
// this is just to be able to write some unit tests
friend class Test;
+ // videoEditor preview classes
+ friend class VideoEditorPreviewController;
+ friend class PreviewRenderer;
private:
friend class SurfaceComposerClient;
@@ -232,9 +239,13 @@ private:
* private stuff...
*/
void init();
- status_t validate() const;
+ status_t validate(bool inCancelBuffer = false) const;
sp<ISurface> getISurface() const;
+ // When the buffer pool is a fixed size we want to make sure SurfaceFlinger
+ // won't stall clients, so we require an extra buffer.
+ enum { MIN_UNDEQUEUED_BUFFERS = 2 };
+
inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
@@ -314,4 +325,3 @@ private:
}; // namespace android
#endif // ANDROID_SF_SURFACE_H
-
diff --git a/include/surfaceflinger/SurfaceComposerClient.h b/include/surfaceflinger/SurfaceComposerClient.h
index a80832d5dd..25b2ebf5a7 100644
--- a/include/surfaceflinger/SurfaceComposerClient.h
+++ b/include/surfaceflinger/SurfaceComposerClient.h
@@ -183,6 +183,8 @@ public:
// frees the previous screenshot and capture a new one
status_t update();
status_t update(uint32_t reqWidth, uint32_t reqHeight);
+ status_t update(uint32_t reqWidth, uint32_t reqHeight,
+ uint32_t minLayerZ, uint32_t maxLayerZ);
// release memory occupied by the screenshot
void release();
diff --git a/include/ui/DisplayInfo.h b/include/ui/DisplayInfo.h
index c419efeb11..edd28a6eea 100644
--- a/include/ui/DisplayInfo.h
+++ b/include/ui/DisplayInfo.h
@@ -37,6 +37,15 @@ struct DisplayInfo {
float ydpi;
};
+/* Display orientations as defined in Surface.java and ISurfaceComposer.h. */
+enum {
+ DISPLAY_ORIENTATION_0 = 0,
+ DISPLAY_ORIENTATION_90 = 1,
+ DISPLAY_ORIENTATION_180 = 2,
+ DISPLAY_ORIENTATION_270 = 3
+};
+
+
}; // namespace android
#endif // ANDROID_COMPOSER_DISPLAY_INFO_H
diff --git a/include/ui/EventHub.h b/include/ui/EventHub.h
deleted file mode 100644
index d78e35fbfa..0000000000
--- a/include/ui/EventHub.h
+++ /dev/null
@@ -1,298 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-#ifndef _RUNTIME_EVENT_HUB_H
-#define _RUNTIME_EVENT_HUB_H
-
-#include <android/input.h>
-#include <utils/String8.h>
-#include <utils/threads.h>
-#include <utils/Log.h>
-#include <utils/threads.h>
-#include <utils/List.h>
-#include <utils/Errors.h>
-
-#include <linux/input.h>
-
-/* These constants are not defined in linux/input.h but they are part of the multitouch
- * input protocol. */
-
-#define ABS_MT_TOUCH_MAJOR 0x30 /* Major axis of touching ellipse */
-#define ABS_MT_TOUCH_MINOR 0x31 /* Minor axis (omit if circular) */
-#define ABS_MT_WIDTH_MAJOR 0x32 /* Major axis of approaching ellipse */
-#define ABS_MT_WIDTH_MINOR 0x33 /* Minor axis (omit if circular) */
-#define ABS_MT_ORIENTATION 0x34 /* Ellipse orientation */
-#define ABS_MT_POSITION_X 0x35 /* Center X ellipse position */
-#define ABS_MT_POSITION_Y 0x36 /* Center Y ellipse position */
-#define ABS_MT_TOOL_TYPE 0x37 /* Type of touching device (finger, pen, ...) */
-#define ABS_MT_BLOB_ID 0x38 /* Group a set of packets as a blob */
-#define ABS_MT_TRACKING_ID 0x39 /* Unique ID of initiated contact */
-#define ABS_MT_PRESSURE 0x3a /* Pressure on contact area */
-
-#define MT_TOOL_FINGER 0 /* Identifies a finger */
-#define MT_TOOL_PEN 1 /* Identifies a pen */
-
-#define SYN_MT_REPORT 2
-
-/* Convenience constants. */
-
-#define BTN_FIRST 0x100 // first button scancode
-#define BTN_LAST 0x15f // last button scancode
-
-struct pollfd;
-
-namespace android {
-
-class KeyLayoutMap;
-
-/*
- * A raw event as retrieved from the EventHub.
- */
-struct RawEvent {
- nsecs_t when;
- int32_t deviceId;
- int32_t type;
- int32_t scanCode;
- int32_t keyCode;
- int32_t value;
- uint32_t flags;
-};
-
-/* Describes an absolute axis. */
-struct RawAbsoluteAxisInfo {
- bool valid; // true if the information is valid, false otherwise
-
- int32_t minValue; // minimum value
- int32_t maxValue; // maximum value
- int32_t flat; // center flat position, eg. flat == 8 means center is between -8 and 8
- int32_t fuzz; // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
-
- inline int32_t getRange() { return maxValue - minValue; }
-
- inline void clear() {
- valid = false;
- minValue = 0;
- maxValue = 0;
- flat = 0;
- fuzz = 0;
- }
-};
-
-/*
- * Input device classes.
- */
-enum {
- /* The input device is a keyboard. */
- INPUT_DEVICE_CLASS_KEYBOARD = 0x00000001,
-
- /* The input device is an alpha-numeric keyboard (not just a dial pad). */
- INPUT_DEVICE_CLASS_ALPHAKEY = 0x00000002,
-
- /* The input device is a touchscreen (either single-touch or multi-touch). */
- INPUT_DEVICE_CLASS_TOUCHSCREEN = 0x00000004,
-
- /* The input device is a trackball. */
- INPUT_DEVICE_CLASS_TRACKBALL = 0x00000008,
-
- /* The input device is a multi-touch touchscreen. */
- INPUT_DEVICE_CLASS_TOUCHSCREEN_MT= 0x00000010,
-
- /* The input device is a directional pad (implies keyboard, has DPAD keys). */
- INPUT_DEVICE_CLASS_DPAD = 0x00000020,
-
- /* The input device is a gamepad (implies keyboard, has BUTTON keys). */
- INPUT_DEVICE_CLASS_GAMEPAD = 0x00000040,
-
- /* The input device has switches. */
- INPUT_DEVICE_CLASS_SWITCH = 0x00000080,
-};
-
-/*
- * Grand Central Station for events.
- *
- * The event hub aggregates input events received across all known input
- * devices on the system, including devices that may be emulated by the simulator
- * environment. In addition, the event hub generates fake input events to indicate
- * when devices are added or removed.
- *
- * The event hub provies a stream of input events (via the getEvent function).
- * It also supports querying the current actual state of input devices such as identifying
- * which keys are currently down. Finally, the event hub keeps track of the capabilities of
- * individual input devices, such as their class and the set of key codes that they support.
- */
-class EventHubInterface : public virtual RefBase {
-protected:
- EventHubInterface() { }
- virtual ~EventHubInterface() { }
-
-public:
- // Synthetic raw event type codes produced when devices are added or removed.
- enum {
- // Sent when a device is added.
- DEVICE_ADDED = 0x10000000,
- // Sent when a device is removed.
- DEVICE_REMOVED = 0x20000000,
- // Sent when all added/removed devices from the most recent scan have been reported.
- // This event is always sent at least once.
- FINISHED_DEVICE_SCAN = 0x30000000,
- };
-
- virtual uint32_t getDeviceClasses(int32_t deviceId) const = 0;
-
- virtual String8 getDeviceName(int32_t deviceId) const = 0;
-
- virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
- RawAbsoluteAxisInfo* outAxisInfo) const = 0;
-
- virtual status_t scancodeToKeycode(int32_t deviceId, int scancode,
- int32_t* outKeycode, uint32_t* outFlags) const = 0;
-
- // exclude a particular device from opening
- // this can be used to ignore input devices for sensors
- virtual void addExcludedDevice(const char* deviceName) = 0;
-
- /*
- * Wait for the next event to become available and return it.
- * After returning, the EventHub holds onto a wake lock until the next call to getEvent.
- * This ensures that the device will not go to sleep while the event is being processed.
- * If the device needs to remain awake longer than that, then the caller is responsible
- * for taking care of it (say, by poking the power manager user activity timer).
- */
- virtual bool getEvent(RawEvent* outEvent) = 0;
-
- /*
- * Query current input state.
- */
- virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const = 0;
- virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const = 0;
- virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const = 0;
-
- /*
- * Examine key input devices for specific framework keycode support
- */
- virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
- uint8_t* outFlags) const = 0;
-
- virtual void dump(String8& dump) = 0;
-};
-
-class EventHub : public EventHubInterface
-{
-public:
- EventHub();
-
- status_t errorCheck() const;
-
- virtual uint32_t getDeviceClasses(int32_t deviceId) const;
-
- virtual String8 getDeviceName(int32_t deviceId) const;
-
- virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
- RawAbsoluteAxisInfo* outAxisInfo) const;
-
- virtual status_t scancodeToKeycode(int32_t deviceId, int scancode,
- int32_t* outKeycode, uint32_t* outFlags) const;
-
- virtual void addExcludedDevice(const char* deviceName);
-
- virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const;
- virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const;
- virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const;
-
- virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) const;
-
- virtual bool getEvent(RawEvent* outEvent);
-
- virtual void dump(String8& dump);
-
-protected:
- virtual ~EventHub();
-
-private:
- bool openPlatformInput(void);
-
- int openDevice(const char *device);
- int closeDevice(const char *device);
- int scanDir(const char *dirname);
- int readNotify(int nfd);
-
- status_t mError;
-
- struct device_t {
- const int32_t id;
- const String8 path;
- String8 name;
- uint32_t classes;
- uint8_t* keyBitmask;
- KeyLayoutMap* layoutMap;
- String8 keylayoutFilename;
- int fd;
- device_t* next;
-
- device_t(int32_t _id, const char* _path, const char* name);
- ~device_t();
- };
-
- device_t* getDeviceLocked(int32_t deviceId) const;
- bool hasKeycodeLocked(device_t* device, int keycode) const;
-
- int32_t getScanCodeStateLocked(device_t* device, int32_t scanCode) const;
- int32_t getKeyCodeStateLocked(device_t* device, int32_t keyCode) const;
- int32_t getSwitchStateLocked(device_t* device, int32_t sw) const;
- bool markSupportedKeyCodesLocked(device_t* device, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) const;
-
- // Protect all internal state.
- mutable Mutex mLock;
-
- bool mHaveFirstKeyboard;
- int32_t mFirstKeyboardId; // the API is that the built-in keyboard is id 0, so map it
-
- struct device_ent {
- device_t* device;
- uint32_t seq;
- };
- device_ent *mDevicesById;
- int mNumDevicesById;
-
- device_t *mOpeningDevices;
- device_t *mClosingDevices;
-
- device_t **mDevices;
- struct pollfd *mFDs;
- int mFDCount;
-
- bool mOpened;
- bool mNeedToSendFinishedDeviceScan;
- List<String8> mExcludedDevices;
-
- // device ids that report particular switches.
-#ifdef EV_SW
- int32_t mSwitches[SW_MAX + 1];
-#endif
-
- static const int INPUT_BUFFER_SIZE = 64;
- struct input_event mInputBufferData[INPUT_BUFFER_SIZE];
- int32_t mInputBufferIndex;
- int32_t mInputBufferCount;
- int32_t mInputDeviceIndex;
-};
-
-}; // namespace android
-
-#endif // _RUNTIME_EVENT_HUB_H
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
index 2cd0911140..16117adca9 100644
--- a/include/ui/FramebufferNativeWindow.h
+++ b/include/ui/FramebufferNativeWindow.h
@@ -23,6 +23,7 @@
#include <EGL/egl.h>
#include <utils/threads.h>
+#include <utils/String8.h>
#include <ui/Rect.h>
#include <pixelflinger/pixelflinger.h>
@@ -56,7 +57,9 @@ public:
bool isUpdateOnDemand() const { return mUpdateOnDemand; }
status_t setUpdateRectangle(const Rect& updateRect);
status_t compositionComplete();
-
+
+ void dump(String8& result);
+
// for debugging only
int getCurrentBufferIndex() const;
diff --git a/include/ui/GraphicBuffer.h b/include/ui/GraphicBuffer.h
index 0be26a79a7..02d6f8ffd2 100644
--- a/include/ui/GraphicBuffer.h
+++ b/include/ui/GraphicBuffer.h
@@ -26,8 +26,6 @@
#include <utils/Flattenable.h>
#include <pixelflinger/pixelflinger.h>
-#include <hardware/hardware.h>
-
struct android_native_buffer_t;
namespace android {
@@ -56,22 +54,17 @@ public:
USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
-
+
USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
-
+
+ USAGE_PROTECTED = GRALLOC_USAGE_PROTECTED,
+
USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
};
- enum {
- TRANSFORM_IDENTITY = 0,
- TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
- TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
- TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270
- };
-
GraphicBuffer();
// creates w * h buffer
@@ -81,6 +74,9 @@ public:
GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
uint32_t stride, native_handle_t* handle, bool keepOwnership);
+ // create a buffer from an existing android_native_buffer_t
+ GraphicBuffer(android_native_buffer_t* buffer, bool keepOwnership);
+
// return status
status_t initCheck() const;
@@ -88,7 +84,6 @@ public:
uint32_t getHeight() const { return height; }
uint32_t getStride() const { return stride; }
uint32_t getUsage() const { return usage; }
- uint32_t getTransform() const { return transform; }
PixelFormat getPixelFormat() const { return format; }
Rect getBounds() const { return Rect(width, height); }
@@ -128,6 +123,7 @@ private:
friend class Surface;
friend class BpSurface;
friend class BnSurface;
+ friend class SurfaceTextureClient;
friend class LightRefBase<GraphicBuffer>;
GraphicBuffer(const GraphicBuffer& rhs);
GraphicBuffer& operator = (const GraphicBuffer& rhs);
@@ -150,6 +146,10 @@ private:
GraphicBufferMapper& mBufferMapper;
ssize_t mInitCheck;
int mIndex;
+
+ // If we're wrapping another buffer then this reference will make sure it
+ // doesn't get freed.
+ sp<android_native_buffer_t> mWrappedBuffer;
};
}; // namespace android
diff --git a/include/ui/Input.h b/include/ui/Input.h
index 4e809d6a82..d9d77c4e50 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -28,6 +28,10 @@
#include <utils/RefBase.h>
#include <utils/String8.h>
+#ifdef HAVE_ANDROID_OS
+class SkMatrix;
+#endif
+
/*
* Additional private constants not defined in ndk/ui/input.h.
*/
@@ -48,10 +52,20 @@ enum {
};
/*
+ * SystemUiVisibility constants from View.
+ */
+enum {
+ ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0,
+ ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001,
+};
+
+/*
* Maximum number of pointers supported per motion event.
* Smallest number of pointers is 1.
+ * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers
+ * will occasionally emit 11. There is not much harm making this constant bigger.)
*/
-#define MAX_POINTERS 10
+#define MAX_POINTERS 16
/*
* Maximum pointer id value supported in a motion event.
@@ -77,6 +91,10 @@ struct AInputDevice {
namespace android {
+#ifdef HAVE_ANDROID_OS
+class Parcel;
+#endif
+
/*
* Flags that flow alongside events in the input dispatch system to help with certain
* policy decisions such as waking from device sleep.
@@ -85,7 +103,7 @@ namespace android {
*/
enum {
/* These flags originate in RawEvents and are generally set in the key map.
- * See also labels for policy flags in KeycodeLabels.h. */
+ * NOTE: If you edit these flags, also edit labels in KeycodeLabels.h. */
POLICY_FLAG_WAKE = 0x00000001,
POLICY_FLAG_WAKE_DROPPED = 0x00000002,
@@ -96,6 +114,7 @@ enum {
POLICY_FLAG_MENU = 0x00000040,
POLICY_FLAG_LAUNCHER = 0x00000080,
POLICY_FLAG_VIRTUAL = 0x00000100,
+ POLICY_FLAG_FUNCTION = 0x00000200,
POLICY_FLAG_RAW_MASK = 0x0000ffff,
@@ -125,6 +144,14 @@ enum {
};
/*
+ * Button state.
+ */
+enum {
+ // Primary button pressed (left mouse button).
+ BUTTON_STATE_PRIMARY = 1 << 0,
+};
+
+/*
* Describes the basic configuration of input devices that are present.
*/
struct InputConfiguration {
@@ -159,15 +186,30 @@ struct InputConfiguration {
* Pointer coordinate data.
*/
struct PointerCoords {
- float x;
- float y;
- float pressure;
- float size;
- float touchMajor;
- float touchMinor;
- float toolMajor;
- float toolMinor;
- float orientation;
+ enum { MAX_AXES = 14 }; // 14 so that sizeof(PointerCoords) == 64
+
+ // Bitfield of axes that are present in this structure.
+ uint64_t bits;
+
+ // Values of axes that are stored in this structure packed in order by axis id
+ // for each axis that is present in the structure according to 'bits'.
+ float values[MAX_AXES];
+
+ inline void clear() {
+ bits = 0;
+ }
+
+ float getAxisValue(int32_t axis) const;
+ status_t setAxisValue(int32_t axis, float value);
+ float* editAxisValue(int32_t axis);
+
+#ifdef HAVE_ANDROID_OS
+ status_t readFromParcel(Parcel* parcel);
+ status_t writeToParcel(Parcel* parcel) const;
+#endif
+
+private:
+ void tooManyAxes(int axis);
};
/*
@@ -182,12 +224,13 @@ public:
inline int32_t getDeviceId() const { return mDeviceId; }
inline int32_t getSource() const { return mSource; }
-
+
+ inline void setSource(int32_t source) { mSource = source; }
+
protected:
void initialize(int32_t deviceId, int32_t source);
void initialize(const InputEvent& from);
-private:
int32_t mDeviceId;
int32_t mSource;
};
@@ -238,7 +281,7 @@ public:
nsecs_t eventTime);
void initialize(const KeyEvent& from);
-private:
+protected:
int32_t mAction;
int32_t mFlags;
int32_t mKeyCode;
@@ -260,12 +303,18 @@ public:
inline int32_t getAction() const { return mAction; }
+ inline void setAction(int32_t action) { mAction = action; }
+
inline int32_t getFlags() const { return mFlags; }
inline int32_t getEdgeFlags() const { return mEdgeFlags; }
+ inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; }
+
inline int32_t getMetaState() const { return mMetaState; }
+ inline void setMetaState(int32_t metaState) { mMetaState = metaState; }
+
inline float getXOffset() const { return mXOffset; }
inline float getYOffset() const { return mYOffset; }
@@ -282,48 +331,54 @@ public:
inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; }
+ const PointerCoords* getRawPointerCoords(size_t pointerIndex) const;
+
+ float getRawAxisValue(int32_t axis, size_t pointerIndex) const;
+
inline float getRawX(size_t pointerIndex) const {
- return getCurrentPointerCoords(pointerIndex).x;
+ return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
}
inline float getRawY(size_t pointerIndex) const {
- return getCurrentPointerCoords(pointerIndex).y;
+ return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
}
+ float getAxisValue(int32_t axis, size_t pointerIndex) const;
+
inline float getX(size_t pointerIndex) const {
- return getRawX(pointerIndex) + mXOffset;
+ return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
}
inline float getY(size_t pointerIndex) const {
- return getRawY(pointerIndex) + mYOffset;
+ return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
}
inline float getPressure(size_t pointerIndex) const {
- return getCurrentPointerCoords(pointerIndex).pressure;
+ return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex);
}
inline float getSize(size_t pointerIndex) const {
- return getCurrentPointerCoords(pointerIndex).size;
+ return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex);
}
inline float getTouchMajor(size_t pointerIndex) const {
- return getCurrentPointerCoords(pointerIndex).touchMajor;
+ return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex);
}
inline float getTouchMinor(size_t pointerIndex) const {
- return getCurrentPointerCoords(pointerIndex).touchMinor;
+ return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex);
}
inline float getToolMajor(size_t pointerIndex) const {
- return getCurrentPointerCoords(pointerIndex).toolMajor;
+ return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex);
}
inline float getToolMinor(size_t pointerIndex) const {
- return getCurrentPointerCoords(pointerIndex).toolMinor;
+ return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex);
}
inline float getOrientation(size_t pointerIndex) const {
- return getCurrentPointerCoords(pointerIndex).orientation;
+ return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex);
}
inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; }
@@ -332,48 +387,67 @@ public:
return mSampleEventTimes[historicalIndex];
}
+ const PointerCoords* getHistoricalRawPointerCoords(
+ size_t pointerIndex, size_t historicalIndex) const;
+
+ float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
+ size_t historicalIndex) const;
+
inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalPointerCoords(pointerIndex, historicalIndex).x;
+ return getHistoricalRawAxisValue(
+ AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
}
inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalPointerCoords(pointerIndex, historicalIndex).y;
+ return getHistoricalRawAxisValue(
+ AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
}
+ float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const;
+
inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalRawX(pointerIndex, historicalIndex) + mXOffset;
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
}
inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalRawY(pointerIndex, historicalIndex) + mYOffset;
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
}
inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalPointerCoords(pointerIndex, historicalIndex).pressure;
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex);
}
inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalPointerCoords(pointerIndex, historicalIndex).size;
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex);
}
inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalPointerCoords(pointerIndex, historicalIndex).touchMajor;
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex);
}
inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalPointerCoords(pointerIndex, historicalIndex).touchMinor;
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex);
}
inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalPointerCoords(pointerIndex, historicalIndex).toolMajor;
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex);
}
inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalPointerCoords(pointerIndex, historicalIndex).toolMinor;
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex);
}
inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalPointerCoords(pointerIndex, historicalIndex).orientation;
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex);
}
void initialize(
@@ -393,12 +467,28 @@ public:
const int32_t* pointerIds,
const PointerCoords* pointerCoords);
+ void copyFrom(const MotionEvent* other, bool keepHistory);
+
void addSample(
nsecs_t eventTime,
const PointerCoords* pointerCoords);
void offsetLocation(float xOffset, float yOffset);
+ void scale(float scaleFactor);
+
+#ifdef HAVE_ANDROID_OS
+ void transform(const SkMatrix* matrix);
+
+ status_t readFromParcel(Parcel* parcel);
+ status_t writeToParcel(Parcel* parcel) const;
+#endif
+
+ static bool isTouchEvent(int32_t source, int32_t action);
+ inline bool isTouchEvent() const {
+ return isTouchEvent(mSource, mAction);
+ }
+
// Low-level accessors.
inline const int32_t* getPointerIds() const { return mPointerIds.array(); }
inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); }
@@ -406,7 +496,7 @@ public:
return mSamplePointerCoords.array();
}
-private:
+protected:
int32_t mAction;
int32_t mFlags;
int32_t mEdgeFlags;
@@ -419,15 +509,6 @@ private:
Vector<int32_t> mPointerIds;
Vector<nsecs_t> mSampleEventTimes;
Vector<PointerCoords> mSamplePointerCoords;
-
- inline const PointerCoords& getCurrentPointerCoords(size_t pointerIndex) const {
- return mSamplePointerCoords[getHistorySize() * getPointerCount() + pointerIndex];
- }
-
- inline const PointerCoords& getHistoricalPointerCoords(
- size_t pointerIndex, size_t historicalIndex) const {
- return mSamplePointerCoords[historicalIndex * getPointerCount() + pointerIndex];
- }
};
/*
@@ -471,6 +552,8 @@ public:
~InputDeviceInfo();
struct MotionRange {
+ int32_t axis;
+ uint32_t source;
float min;
float max;
float flat;
@@ -483,16 +566,17 @@ public:
inline const String8 getName() const { return mName; }
inline uint32_t getSources() const { return mSources; }
- const MotionRange* getMotionRange(int32_t rangeType) const;
+ const MotionRange* getMotionRange(int32_t axis, uint32_t source) const;
void addSource(uint32_t source);
- void addMotionRange(int32_t rangeType, float min, float max, float flat, float fuzz);
- void addMotionRange(int32_t rangeType, const MotionRange& range);
+ void addMotionRange(int32_t axis, uint32_t source,
+ float min, float max, float flat, float fuzz);
+ void addMotionRange(const MotionRange& range);
inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; }
inline int32_t getKeyboardType() const { return mKeyboardType; }
- inline const KeyedVector<int32_t, MotionRange> getMotionRanges() const {
+ inline const Vector<MotionRange>& getMotionRanges() const {
return mMotionRanges;
}
@@ -502,9 +586,57 @@ private:
uint32_t mSources;
int32_t mKeyboardType;
- KeyedVector<int32_t, MotionRange> mMotionRanges;
+ Vector<MotionRange> mMotionRanges;
+};
+
+/*
+ * Identifies a device.
+ */
+struct InputDeviceIdentifier {
+ inline InputDeviceIdentifier() :
+ bus(0), vendor(0), product(0), version(0) {
+ }
+
+ String8 name;
+ String8 location;
+ String8 uniqueId;
+ uint16_t bus;
+ uint16_t vendor;
+ uint16_t product;
+ uint16_t version;
+};
+
+/* Types of input device configuration files. */
+enum InputDeviceConfigurationFileType {
+ INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION = 0, /* .idc file */
+ INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_LAYOUT = 1, /* .kl file */
+ INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_CHARACTER_MAP = 2, /* .kcm file */
};
+/*
+ * Gets the path of an input device configuration file, if one is available.
+ * Considers both system provided and user installed configuration files.
+ *
+ * The device identifier is used to construct several default configuration file
+ * names to try based on the device name, vendor, product, and version.
+ *
+ * Returns an empty string if not found.
+ */
+extern String8 getInputDeviceConfigurationFilePathByDeviceIdentifier(
+ const InputDeviceIdentifier& deviceIdentifier,
+ InputDeviceConfigurationFileType type);
+
+/*
+ * Gets the path of an input device configuration file, if one is available.
+ * Considers both system provided and user installed configuration files.
+ *
+ * The name is case-sensitive and is used to construct the filename to resolve.
+ * All characters except 'a'-'z', 'A'-'Z', '0'-'9', '-', and '_' are replaced by underscores.
+ *
+ * Returns an empty string if not found.
+ */
+extern String8 getInputDeviceConfigurationFilePathByName(
+ const String8& name, InputDeviceConfigurationFileType type);
} // namespace android
diff --git a/include/ui/InputDispatcher.h b/include/ui/InputDispatcher.h
deleted file mode 100644
index 5f77cba59e..0000000000
--- a/include/ui/InputDispatcher.h
+++ /dev/null
@@ -1,1083 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_DISPATCHER_H
-#define _UI_INPUT_DISPATCHER_H
-
-#include <ui/Input.h>
-#include <ui/InputTransport.h>
-#include <utils/KeyedVector.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-#include <utils/Looper.h>
-#include <utils/Pool.h>
-#include <utils/BitSet.h>
-
-#include <stddef.h>
-#include <unistd.h>
-#include <limits.h>
-
-
-namespace android {
-
-/*
- * Constants used to report the outcome of input event injection.
- */
-enum {
- /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
- INPUT_EVENT_INJECTION_PENDING = -1,
-
- /* Injection succeeded. */
- INPUT_EVENT_INJECTION_SUCCEEDED = 0,
-
- /* Injection failed because the injector did not have permission to inject
- * into the application with input focus. */
- INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
-
- /* Injection failed because there were no available input targets. */
- INPUT_EVENT_INJECTION_FAILED = 2,
-
- /* Injection failed due to a timeout. */
- INPUT_EVENT_INJECTION_TIMED_OUT = 3
-};
-
-/*
- * Constants used to determine the input event injection synchronization mode.
- */
-enum {
- /* Injection is asynchronous and is assumed always to be successful. */
- INPUT_EVENT_INJECTION_SYNC_NONE = 0,
-
- /* Waits for previous events to be dispatched so that the input dispatcher can determine
- * whether input event injection willbe permitted based on the current input focus.
- * Does not wait for the input event to finish processing. */
- INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
-
- /* Waits for the input event to be completely processed. */
- INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
-};
-
-
-/*
- * An input target specifies how an input event is to be dispatched to a particular window
- * including the window's input channel, control flags, a timeout, and an X / Y offset to
- * be added to input event coordinates to compensate for the absolute position of the
- * window area.
- */
-struct InputTarget {
- enum {
- /* This flag indicates that the event is being delivered to a foreground application. */
- FLAG_FOREGROUND = 0x01,
-
- /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
- * of the area of this target and so should instead be delivered as an
- * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
- FLAG_OUTSIDE = 0x02,
-
- /* This flag indicates that the target of a MotionEvent is partly or wholly
- * obscured by another visible window above it. The motion event should be
- * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
- FLAG_WINDOW_IS_OBSCURED = 0x04,
-
- /* This flag indicates that a motion event is being split across multiple windows. */
- FLAG_SPLIT = 0x08,
- };
-
- // The input channel to be targeted.
- sp<InputChannel> inputChannel;
-
- // Flags for the input target.
- int32_t flags;
-
- // The x and y offset to add to a MotionEvent as it is delivered.
- // (ignored for KeyEvents)
- float xOffset, yOffset;
-
- // The subset of pointer ids to include in motion events dispatched to this input target
- // if FLAG_SPLIT is set.
- BitSet32 pointerIds;
-};
-
-
-/*
- * An input window describes the bounds of a window that can receive input.
- */
-struct InputWindow {
- // Window flags from WindowManager.LayoutParams
- enum {
- FLAG_ALLOW_LOCK_WHILE_SCREEN_ON = 0x00000001,
- FLAG_DIM_BEHIND = 0x00000002,
- FLAG_BLUR_BEHIND = 0x00000004,
- FLAG_NOT_FOCUSABLE = 0x00000008,
- FLAG_NOT_TOUCHABLE = 0x00000010,
- FLAG_NOT_TOUCH_MODAL = 0x00000020,
- FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040,
- FLAG_KEEP_SCREEN_ON = 0x00000080,
- FLAG_LAYOUT_IN_SCREEN = 0x00000100,
- FLAG_LAYOUT_NO_LIMITS = 0x00000200,
- FLAG_FULLSCREEN = 0x00000400,
- FLAG_FORCE_NOT_FULLSCREEN = 0x00000800,
- FLAG_DITHER = 0x00001000,
- FLAG_SECURE = 0x00002000,
- FLAG_SCALED = 0x00004000,
- FLAG_IGNORE_CHEEK_PRESSES = 0x00008000,
- FLAG_LAYOUT_INSET_DECOR = 0x00010000,
- FLAG_ALT_FOCUSABLE_IM = 0x00020000,
- FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000,
- FLAG_SHOW_WHEN_LOCKED = 0x00080000,
- FLAG_SHOW_WALLPAPER = 0x00100000,
- FLAG_TURN_SCREEN_ON = 0x00200000,
- FLAG_DISMISS_KEYGUARD = 0x00400000,
- FLAG_SPLIT_TOUCH = 0x00800000,
- FLAG_KEEP_SURFACE_WHILE_ANIMATING = 0x10000000,
- FLAG_COMPATIBLE_WINDOW = 0x20000000,
- FLAG_SYSTEM_ERROR = 0x40000000,
- };
-
- // Window types from WindowManager.LayoutParams
- enum {
- FIRST_APPLICATION_WINDOW = 1,
- TYPE_BASE_APPLICATION = 1,
- TYPE_APPLICATION = 2,
- TYPE_APPLICATION_STARTING = 3,
- LAST_APPLICATION_WINDOW = 99,
- FIRST_SUB_WINDOW = 1000,
- TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW,
- TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW+1,
- TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW+2,
- TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW+3,
- TYPE_APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW+4,
- LAST_SUB_WINDOW = 1999,
- FIRST_SYSTEM_WINDOW = 2000,
- TYPE_STATUS_BAR = FIRST_SYSTEM_WINDOW,
- TYPE_SEARCH_BAR = FIRST_SYSTEM_WINDOW+1,
- TYPE_PHONE = FIRST_SYSTEM_WINDOW+2,
- TYPE_SYSTEM_ALERT = FIRST_SYSTEM_WINDOW+3,
- TYPE_KEYGUARD = FIRST_SYSTEM_WINDOW+4,
- TYPE_TOAST = FIRST_SYSTEM_WINDOW+5,
- TYPE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+6,
- TYPE_PRIORITY_PHONE = FIRST_SYSTEM_WINDOW+7,
- TYPE_SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW+8,
- TYPE_KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW+9,
- TYPE_SYSTEM_ERROR = FIRST_SYSTEM_WINDOW+10,
- TYPE_INPUT_METHOD = FIRST_SYSTEM_WINDOW+11,
- TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12,
- TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW+13,
- TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW+14,
- TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15,
- LAST_SYSTEM_WINDOW = 2999,
- };
-
- sp<InputChannel> inputChannel;
- String8 name;
- int32_t layoutParamsFlags;
- int32_t layoutParamsType;
- nsecs_t dispatchingTimeout;
- int32_t frameLeft;
- int32_t frameTop;
- int32_t frameRight;
- int32_t frameBottom;
- int32_t visibleFrameLeft;
- int32_t visibleFrameTop;
- int32_t visibleFrameRight;
- int32_t visibleFrameBottom;
- int32_t touchableAreaLeft;
- int32_t touchableAreaTop;
- int32_t touchableAreaRight;
- int32_t touchableAreaBottom;
- bool visible;
- bool canReceiveKeys;
- bool hasFocus;
- bool hasWallpaper;
- bool paused;
- int32_t layer;
- int32_t ownerPid;
- int32_t ownerUid;
-
- bool touchableAreaContainsPoint(int32_t x, int32_t y) const;
- bool frameContainsPoint(int32_t x, int32_t y) const;
-
- /* Returns true if the window is of a trusted type that is allowed to silently
- * overlay other windows for the purpose of implementing the secure views feature.
- * Trusted overlays, such as IME windows, can partly obscure other windows without causing
- * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED.
- */
- bool isTrustedOverlay() const;
-};
-
-
-/*
- * A private handle type used by the input manager to track the window.
- */
-class InputApplicationHandle : public RefBase {
-protected:
- InputApplicationHandle() { }
- virtual ~InputApplicationHandle() { }
-};
-
-
-/*
- * An input application describes properties of an application that can receive input.
- */
-struct InputApplication {
- String8 name;
- nsecs_t dispatchingTimeout;
- sp<InputApplicationHandle> handle;
-};
-
-
-/*
- * Input dispatcher policy interface.
- *
- * The input reader policy is used by the input reader to interact with the Window Manager
- * and other system components.
- *
- * The actual implementation is partially supported by callbacks into the DVM
- * via JNI. This interface is also mocked in the unit tests.
- */
-class InputDispatcherPolicyInterface : public virtual RefBase {
-protected:
- InputDispatcherPolicyInterface() { }
- virtual ~InputDispatcherPolicyInterface() { }
-
-public:
- /* Notifies the system that a configuration change has occurred. */
- virtual void notifyConfigurationChanged(nsecs_t when) = 0;
-
- /* Notifies the system that an application is not responding.
- * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
- virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
- const sp<InputChannel>& inputChannel) = 0;
-
- /* Notifies the system that an input channel is unrecoverably broken. */
- virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel) = 0;
-
- /* Gets the key repeat initial timeout or -1 if automatic key repeating is disabled. */
- virtual nsecs_t getKeyRepeatTimeout() = 0;
-
- /* Gets the key repeat inter-key delay. */
- virtual nsecs_t getKeyRepeatDelay() = 0;
-
- /* Gets the maximum suggested event delivery rate per second.
- * This value is used to throttle motion event movement actions on a per-device
- * basis. It is not intended to be a hard limit.
- */
- virtual int32_t getMaxEventsPerSecond() = 0;
-
- /* Intercepts a key event immediately before queueing it.
- * The policy can use this method as an opportunity to perform power management functions
- * and early event preprocessing such as updating policy flags.
- *
- * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
- * should be dispatched to applications.
- */
- virtual void interceptKeyBeforeQueueing(nsecs_t when, int32_t deviceId,
- int32_t action, int32_t& flags, int32_t keyCode, int32_t scanCode,
- uint32_t& policyFlags) = 0;
-
- /* Intercepts a generic touch, trackball or other event before queueing it.
- * The policy can use this method as an opportunity to perform power management functions
- * and early event preprocessing such as updating policy flags.
- *
- * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
- * should be dispatched to applications.
- */
- virtual void interceptGenericBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
-
- /* Allows the policy a chance to intercept a key before dispatching. */
- virtual bool interceptKeyBeforeDispatching(const sp<InputChannel>& inputChannel,
- const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
-
- /* Notifies the policy about switch events.
- */
- virtual void notifySwitch(nsecs_t when,
- int32_t switchCode, int32_t switchValue, uint32_t policyFlags) = 0;
-
- /* Poke user activity for an event dispatched to a window. */
- virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
-
- /* Checks whether a given application pid/uid has permission to inject input events
- * into other applications.
- *
- * This method is special in that its implementation promises to be non-reentrant and
- * is safe to call while holding other locks. (Most other methods make no such guarantees!)
- */
- virtual bool checkInjectEventsPermissionNonReentrant(
- int32_t injectorPid, int32_t injectorUid) = 0;
-};
-
-
-/* Notifies the system about input events generated by the input reader.
- * The dispatcher is expected to be mostly asynchronous. */
-class InputDispatcherInterface : public virtual RefBase {
-protected:
- InputDispatcherInterface() { }
- virtual ~InputDispatcherInterface() { }
-
-public:
- /* Dumps the state of the input dispatcher.
- *
- * This method may be called on any thread (usually by the input manager). */
- virtual void dump(String8& dump) = 0;
-
- /* Runs a single iteration of the dispatch loop.
- * Nominally processes one queued event, a timeout, or a response from an input consumer.
- *
- * This method should only be called on the input dispatcher thread.
- */
- virtual void dispatchOnce() = 0;
-
- /* Notifies the dispatcher about new events.
- *
- * These methods should only be called on the input reader thread.
- */
- virtual void notifyConfigurationChanged(nsecs_t eventTime) = 0;
- virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
- int32_t scanCode, int32_t metaState, nsecs_t downTime) = 0;
- virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags,
- int32_t metaState, int32_t edgeFlags,
- uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime) = 0;
- virtual void notifySwitch(nsecs_t when,
- int32_t switchCode, int32_t switchValue, uint32_t policyFlags) = 0;
-
- /* Injects an input event and optionally waits for sync.
- * The synchronization mode determines whether the method blocks while waiting for
- * input injection to proceed.
- * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual int32_t injectInputEvent(const InputEvent* event,
- int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) = 0;
-
- /* Sets the list of input windows.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void setInputWindows(const Vector<InputWindow>& inputWindows) = 0;
-
- /* Sets the focused application.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void setFocusedApplication(const InputApplication* inputApplication) = 0;
-
- /* Sets the input dispatching mode.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
-
- /* Registers or unregister input channels that may be used as targets for input events.
- * If monitor is true, the channel will receive a copy of all input events.
- *
- * These methods may be called on any thread (usually by the input manager).
- */
- virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor) = 0;
- virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
-};
-
-/* Dispatches events to input targets. Some functions of the input dispatcher, such as
- * identifying input targets, are controlled by a separate policy object.
- *
- * IMPORTANT INVARIANT:
- * Because the policy can potentially block or cause re-entrance into the input dispatcher,
- * the input dispatcher never calls into the policy while holding its internal locks.
- * The implementation is also carefully designed to recover from scenarios such as an
- * input channel becoming unregistered while identifying input targets or processing timeouts.
- *
- * Methods marked 'Locked' must be called with the lock acquired.
- *
- * Methods marked 'LockedInterruptible' must be called with the lock acquired but
- * may during the course of their execution release the lock, call into the policy, and
- * then reacquire the lock. The caller is responsible for recovering gracefully.
- *
- * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
- */
-class InputDispatcher : public InputDispatcherInterface {
-protected:
- virtual ~InputDispatcher();
-
-public:
- explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
-
- virtual void dump(String8& dump);
-
- virtual void dispatchOnce();
-
- virtual void notifyConfigurationChanged(nsecs_t eventTime);
- virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
- int32_t scanCode, int32_t metaState, nsecs_t downTime);
- virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags,
- int32_t metaState, int32_t edgeFlags,
- uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime);
- virtual void notifySwitch(nsecs_t when,
- int32_t switchCode, int32_t switchValue, uint32_t policyFlags) ;
-
- virtual int32_t injectInputEvent(const InputEvent* event,
- int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis);
-
- virtual void setInputWindows(const Vector<InputWindow>& inputWindows);
- virtual void setFocusedApplication(const InputApplication* inputApplication);
- virtual void setInputDispatchMode(bool enabled, bool frozen);
-
- virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor);
- virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
-
-private:
- template <typename T>
- struct Link {
- T* next;
- T* prev;
- };
-
- struct InjectionState {
- mutable int32_t refCount;
-
- int32_t injectorPid;
- int32_t injectorUid;
- int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
- bool injectionIsAsync; // set to true if injection is not waiting for the result
- int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
- };
-
- struct EventEntry : Link<EventEntry> {
- enum {
- TYPE_SENTINEL,
- TYPE_CONFIGURATION_CHANGED,
- TYPE_KEY,
- TYPE_MOTION
- };
-
- mutable int32_t refCount;
- int32_t type;
- nsecs_t eventTime;
- uint32_t policyFlags;
- InjectionState* injectionState;
-
- bool dispatchInProgress; // initially false, set to true while dispatching
-
- inline bool isInjected() { return injectionState != NULL; }
- };
-
- struct ConfigurationChangedEntry : EventEntry {
- };
-
- struct KeyEntry : EventEntry {
- int32_t deviceId;
- int32_t source;
- int32_t action;
- int32_t flags;
- int32_t keyCode;
- int32_t scanCode;
- int32_t metaState;
- int32_t repeatCount;
- nsecs_t downTime;
-
- bool syntheticRepeat; // set to true for synthetic key repeats
-
- enum InterceptKeyResult {
- INTERCEPT_KEY_RESULT_UNKNOWN,
- INTERCEPT_KEY_RESULT_SKIP,
- INTERCEPT_KEY_RESULT_CONTINUE,
- };
- InterceptKeyResult interceptKeyResult; // set based on the interception result
- };
-
- struct MotionSample {
- MotionSample* next;
-
- nsecs_t eventTime;
- PointerCoords pointerCoords[MAX_POINTERS];
- };
-
- struct MotionEntry : EventEntry {
- int32_t deviceId;
- int32_t source;
- int32_t action;
- int32_t flags;
- int32_t metaState;
- int32_t edgeFlags;
- float xPrecision;
- float yPrecision;
- nsecs_t downTime;
- uint32_t pointerCount;
- int32_t pointerIds[MAX_POINTERS];
-
- // Linked list of motion samples associated with this motion event.
- MotionSample firstSample;
- MotionSample* lastSample;
-
- uint32_t countSamples() const;
- };
-
- // Tracks the progress of dispatching a particular event to a particular connection.
- struct DispatchEntry : Link<DispatchEntry> {
- EventEntry* eventEntry; // the event to dispatch
- int32_t targetFlags;
- float xOffset;
- float yOffset;
-
- // True if dispatch has started.
- bool inProgress;
-
- // For motion events:
- // Pointer to the first motion sample to dispatch in this cycle.
- // Usually NULL to indicate that the list of motion samples begins at
- // MotionEntry::firstSample. Otherwise, some samples were dispatched in a previous
- // cycle and this pointer indicates the location of the first remainining sample
- // to dispatch during the current cycle.
- MotionSample* headMotionSample;
- // Pointer to a motion sample to dispatch in the next cycle if the dispatcher was
- // unable to send all motion samples during this cycle. On the next cycle,
- // headMotionSample will be initialized to tailMotionSample and tailMotionSample
- // will be set to NULL.
- MotionSample* tailMotionSample;
-
- inline bool hasForegroundTarget() const {
- return targetFlags & InputTarget::FLAG_FOREGROUND;
- }
-
- inline bool isSplit() const {
- return targetFlags & InputTarget::FLAG_SPLIT;
- }
- };
-
- // A command entry captures state and behavior for an action to be performed in the
- // dispatch loop after the initial processing has taken place. It is essentially
- // a kind of continuation used to postpone sensitive policy interactions to a point
- // in the dispatch loop where it is safe to release the lock (generally after finishing
- // the critical parts of the dispatch cycle).
- //
- // The special thing about commands is that they can voluntarily release and reacquire
- // the dispatcher lock at will. Initially when the command starts running, the
- // dispatcher lock is held. However, if the command needs to call into the policy to
- // do some work, it can release the lock, do the work, then reacquire the lock again
- // before returning.
- //
- // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
- // never calls into the policy while holding its lock.
- //
- // Commands are implicitly 'LockedInterruptible'.
- struct CommandEntry;
- typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
-
- class Connection;
- struct CommandEntry : Link<CommandEntry> {
- CommandEntry();
- ~CommandEntry();
-
- Command command;
-
- // parameters for the command (usage varies by command)
- sp<Connection> connection;
- nsecs_t eventTime;
- KeyEntry* keyEntry;
- sp<InputChannel> inputChannel;
- sp<InputApplicationHandle> inputApplicationHandle;
- int32_t userActivityEventType;
- };
-
- // Generic queue implementation.
- template <typename T>
- struct Queue {
- T headSentinel;
- T tailSentinel;
-
- inline Queue() {
- headSentinel.prev = NULL;
- headSentinel.next = & tailSentinel;
- tailSentinel.prev = & headSentinel;
- tailSentinel.next = NULL;
- }
-
- inline bool isEmpty() const {
- return headSentinel.next == & tailSentinel;
- }
-
- inline void enqueueAtTail(T* entry) {
- T* last = tailSentinel.prev;
- last->next = entry;
- entry->prev = last;
- entry->next = & tailSentinel;
- tailSentinel.prev = entry;
- }
-
- inline void enqueueAtHead(T* entry) {
- T* first = headSentinel.next;
- headSentinel.next = entry;
- entry->prev = & headSentinel;
- entry->next = first;
- first->prev = entry;
- }
-
- inline void dequeue(T* entry) {
- entry->prev->next = entry->next;
- entry->next->prev = entry->prev;
- }
-
- inline T* dequeueAtHead() {
- T* first = headSentinel.next;
- dequeue(first);
- return first;
- }
-
- uint32_t count() const;
- };
-
- /* Allocates queue entries and performs reference counting as needed. */
- class Allocator {
- public:
- Allocator();
-
- InjectionState* obtainInjectionState(int32_t injectorPid, int32_t injectorUid);
- ConfigurationChangedEntry* obtainConfigurationChangedEntry(nsecs_t eventTime);
- KeyEntry* obtainKeyEntry(nsecs_t eventTime,
- int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action,
- int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
- int32_t repeatCount, nsecs_t downTime);
- MotionEntry* obtainMotionEntry(nsecs_t eventTime,
- int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action,
- int32_t flags, int32_t metaState, int32_t edgeFlags,
- float xPrecision, float yPrecision,
- nsecs_t downTime, uint32_t pointerCount,
- const int32_t* pointerIds, const PointerCoords* pointerCoords);
- DispatchEntry* obtainDispatchEntry(EventEntry* eventEntry,
- int32_t targetFlags, float xOffset, float yOffset);
- CommandEntry* obtainCommandEntry(Command command);
-
- void releaseInjectionState(InjectionState* injectionState);
- void releaseEventEntry(EventEntry* entry);
- void releaseConfigurationChangedEntry(ConfigurationChangedEntry* entry);
- void releaseKeyEntry(KeyEntry* entry);
- void releaseMotionEntry(MotionEntry* entry);
- void releaseDispatchEntry(DispatchEntry* entry);
- void releaseCommandEntry(CommandEntry* entry);
-
- void recycleKeyEntry(KeyEntry* entry);
-
- void appendMotionSample(MotionEntry* motionEntry,
- nsecs_t eventTime, const PointerCoords* pointerCoords);
-
- private:
- Pool<InjectionState> mInjectionStatePool;
- Pool<ConfigurationChangedEntry> mConfigurationChangeEntryPool;
- Pool<KeyEntry> mKeyEntryPool;
- Pool<MotionEntry> mMotionEntryPool;
- Pool<MotionSample> mMotionSamplePool;
- Pool<DispatchEntry> mDispatchEntryPool;
- Pool<CommandEntry> mCommandEntryPool;
-
- void initializeEventEntry(EventEntry* entry, int32_t type, nsecs_t eventTime,
- uint32_t policyFlags);
- void releaseEventEntryInjectionState(EventEntry* entry);
- };
-
- /* Tracks dispatched key and motion event state so that cancelation events can be
- * synthesized when events are dropped. */
- class InputState {
- public:
- // Specifies whether a given event will violate input state consistency.
- enum Consistency {
- // The event is consistent with the current input state.
- CONSISTENT,
- // The event is inconsistent with the current input state but applications
- // will tolerate it. eg. Down followed by another down.
- TOLERABLE,
- // The event is inconsistent with the current input state and will probably
- // cause applications to crash. eg. Up without prior down, move with
- // unexpected number of pointers.
- BROKEN
- };
-
- // Specifies the sources to cancel.
- enum CancelationOptions {
- CANCEL_ALL_EVENTS = 0,
- CANCEL_POINTER_EVENTS = 1,
- CANCEL_NON_POINTER_EVENTS = 2,
- };
-
- InputState();
- ~InputState();
-
- // Returns true if there is no state to be canceled.
- bool isNeutral() const;
-
- // Records tracking information for an event that has just been published.
- // Returns whether the event is consistent with the current input state.
- Consistency trackEvent(const EventEntry* entry);
-
- // Records tracking information for a key event that has just been published.
- // Returns whether the event is consistent with the current input state.
- Consistency trackKey(const KeyEntry* entry);
-
- // Records tracking information for a motion event that has just been published.
- // Returns whether the event is consistent with the current input state.
- Consistency trackMotion(const MotionEntry* entry);
-
- // Synthesizes cancelation events for the current state and resets the tracked state.
- void synthesizeCancelationEvents(nsecs_t currentTime, Allocator* allocator,
- Vector<EventEntry*>& outEvents, CancelationOptions options);
-
- // Clears the current state.
- void clear();
-
- private:
- struct KeyMemento {
- int32_t deviceId;
- int32_t source;
- int32_t keyCode;
- int32_t scanCode;
- nsecs_t downTime;
- };
-
- struct MotionMemento {
- int32_t deviceId;
- int32_t source;
- float xPrecision;
- float yPrecision;
- nsecs_t downTime;
- uint32_t pointerCount;
- int32_t pointerIds[MAX_POINTERS];
- PointerCoords pointerCoords[MAX_POINTERS];
-
- void setPointers(const MotionEntry* entry);
- };
-
- Vector<KeyMemento> mKeyMementos;
- Vector<MotionMemento> mMotionMementos;
-
- static bool shouldCancelEvent(int32_t eventSource, CancelationOptions options);
- };
-
- /* Manages the dispatch state associated with a single input channel. */
- class Connection : public RefBase {
- protected:
- virtual ~Connection();
-
- public:
- enum Status {
- // Everything is peachy.
- STATUS_NORMAL,
- // An unrecoverable communication error has occurred.
- STATUS_BROKEN,
- // The input channel has been unregistered.
- STATUS_ZOMBIE
- };
-
- Status status;
- sp<InputChannel> inputChannel;
- InputPublisher inputPublisher;
- InputState inputState;
- Queue<DispatchEntry> outboundQueue;
-
- nsecs_t lastEventTime; // the time when the event was originally captured
- nsecs_t lastDispatchTime; // the time when the last event was dispatched
-
- explicit Connection(const sp<InputChannel>& inputChannel);
-
- inline const char* getInputChannelName() const { return inputChannel->getName().string(); }
-
- const char* getStatusLabel() const;
-
- // Finds a DispatchEntry in the outbound queue associated with the specified event.
- // Returns NULL if not found.
- DispatchEntry* findQueuedDispatchEntryForEvent(const EventEntry* eventEntry) const;
-
- // Gets the time since the current event was originally obtained from the input driver.
- inline double getEventLatencyMillis(nsecs_t currentTime) const {
- return (currentTime - lastEventTime) / 1000000.0;
- }
-
- // Gets the time since the current event entered the outbound dispatch queue.
- inline double getDispatchLatencyMillis(nsecs_t currentTime) const {
- return (currentTime - lastDispatchTime) / 1000000.0;
- }
-
- status_t initialize();
- };
-
- enum DropReason {
- DROP_REASON_NOT_DROPPED = 0,
- DROP_REASON_POLICY = 1,
- DROP_REASON_APP_SWITCH = 2,
- DROP_REASON_DISABLED = 3,
- };
-
- sp<InputDispatcherPolicyInterface> mPolicy;
-
- Mutex mLock;
-
- Allocator mAllocator;
- sp<Looper> mLooper;
-
- EventEntry* mPendingEvent;
- Queue<EventEntry> mInboundQueue;
- Queue<CommandEntry> mCommandQueue;
-
- Vector<EventEntry*> mTempCancelationEvents;
-
- void dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout, nsecs_t keyRepeatDelay,
- nsecs_t* nextWakeupTime);
-
- // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
- bool enqueueInboundEventLocked(EventEntry* entry);
-
- // Cleans up input state when dropping an inbound event.
- void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
-
- // App switch latency optimization.
- bool mAppSwitchSawKeyDown;
- nsecs_t mAppSwitchDueTime;
-
- static bool isAppSwitchKeyCode(int32_t keyCode);
- bool isAppSwitchKeyEventLocked(KeyEntry* keyEntry);
- bool isAppSwitchPendingLocked();
- void resetPendingAppSwitchLocked(bool handled);
-
- // All registered connections mapped by receive pipe file descriptor.
- KeyedVector<int, sp<Connection> > mConnectionsByReceiveFd;
-
- ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel);
-
- // Active connections are connections that have a non-empty outbound queue.
- // We don't use a ref-counted pointer here because we explicitly abort connections
- // during unregistration which causes the connection's outbound queue to be cleared
- // and the connection itself to be deactivated.
- Vector<Connection*> mActiveConnections;
-
- // Input channels that will receive a copy of all input events.
- Vector<sp<InputChannel> > mMonitoringChannels;
-
- // Preallocated key event object used for policy inquiries.
- KeyEvent mReusableKeyEvent;
-
- // Event injection and synchronization.
- Condition mInjectionResultAvailableCondition;
- bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
- void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
-
- Condition mInjectionSyncFinishedCondition;
- void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
- void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
-
- // Throttling state.
- struct ThrottleState {
- nsecs_t minTimeBetweenEvents;
-
- nsecs_t lastEventTime;
- int32_t lastDeviceId;
- uint32_t lastSource;
-
- uint32_t originalSampleCount; // only collected during debugging
- } mThrottleState;
-
- // Key repeat tracking.
- struct KeyRepeatState {
- KeyEntry* lastKeyEntry; // or null if no repeat
- nsecs_t nextRepeatTime;
- } mKeyRepeatState;
-
- void resetKeyRepeatLocked();
- KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime, nsecs_t keyRepeatTimeout);
-
- // Deferred command processing.
- bool runCommandsLockedInterruptible();
- CommandEntry* postCommandLocked(Command command);
-
- // Inbound event processing.
- void drainInboundQueueLocked();
- void releasePendingEventLocked();
- void releaseInboundEventLocked(EventEntry* entry);
-
- // Dispatch state.
- bool mDispatchEnabled;
- bool mDispatchFrozen;
-
- Vector<InputWindow> mWindows;
-
- const InputWindow* getWindowLocked(const sp<InputChannel>& inputChannel);
-
- // Focus tracking for keys, trackball, etc.
- const InputWindow* mFocusedWindow;
-
- // Focus tracking for touch.
- struct TouchedWindow {
- const InputWindow* window;
- int32_t targetFlags;
- BitSet32 pointerIds;
- sp<InputChannel> channel;
- };
- struct TouchState {
- bool down;
- bool split;
- Vector<TouchedWindow> windows;
-
- TouchState();
- ~TouchState();
- void reset();
- void copyFrom(const TouchState& other);
- void addOrUpdateWindow(const InputWindow* window, int32_t targetFlags, BitSet32 pointerIds);
- void removeOutsideTouchWindows();
- const InputWindow* getFirstForegroundWindow();
- };
-
- TouchState mTouchState;
- TouchState mTempTouchState;
-
- // Focused application.
- InputApplication* mFocusedApplication;
- InputApplication mFocusedApplicationStorage; // preallocated storage for mFocusedApplication
- void releaseFocusedApplicationLocked();
-
- // Dispatch inbound events.
- bool dispatchConfigurationChangedLocked(
- nsecs_t currentTime, ConfigurationChangedEntry* entry);
- bool dispatchKeyLocked(
- nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout,
- DropReason* dropReason, nsecs_t* nextWakeupTime);
- bool dispatchMotionLocked(
- nsecs_t currentTime, MotionEntry* entry,
- DropReason* dropReason, nsecs_t* nextWakeupTime);
- void dispatchEventToCurrentInputTargetsLocked(
- nsecs_t currentTime, EventEntry* entry, bool resumeWithAppendedMotionSample);
-
- void logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry);
- void logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry);
-
- // The input targets that were most recently identified for dispatch.
- bool mCurrentInputTargetsValid; // false while targets are being recomputed
- Vector<InputTarget> mCurrentInputTargets;
-
- enum InputTargetWaitCause {
- INPUT_TARGET_WAIT_CAUSE_NONE,
- INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
- INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
- };
-
- InputTargetWaitCause mInputTargetWaitCause;
- nsecs_t mInputTargetWaitStartTime;
- nsecs_t mInputTargetWaitTimeoutTime;
- bool mInputTargetWaitTimeoutExpired;
-
- // Finding targets for input events.
- void resetTargetsLocked();
- void commitTargetsLocked();
- int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
- const InputApplication* application, const InputWindow* window,
- nsecs_t* nextWakeupTime);
- void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
- const sp<InputChannel>& inputChannel);
- nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime);
- void resetANRTimeoutsLocked();
-
- int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
- nsecs_t* nextWakeupTime);
- int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
- nsecs_t* nextWakeupTime);
-
- void addWindowTargetLocked(const InputWindow* window, int32_t targetFlags,
- BitSet32 pointerIds);
- void addMonitoringTargetsLocked();
- void pokeUserActivityLocked(const EventEntry* eventEntry);
- bool checkInjectionPermission(const InputWindow* window, const InjectionState* injectionState);
- bool isWindowObscuredAtPointLocked(const InputWindow* window, int32_t x, int32_t y) const;
- bool isWindowFinishedWithPreviousInputLocked(const InputWindow* window);
- String8 getApplicationWindowLabelLocked(const InputApplication* application,
- const InputWindow* window);
-
- // Manage the dispatch cycle for a single connection.
- // These methods are deliberately not Interruptible because doing all of the work
- // with the mutex held makes it easier to ensure that connection invariants are maintained.
- // If needed, the methods post commands to run later once the critical bits are done.
- void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
- EventEntry* eventEntry, const InputTarget* inputTarget,
- bool resumeWithAppendedMotionSample);
- void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
- void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
- void startNextDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
- void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
- void drainOutboundQueueLocked(Connection* connection);
- static int handleReceiveCallback(int receiveFd, int events, void* data);
-
- void synthesizeCancelationEventsForAllConnectionsLocked(
- InputState::CancelationOptions options, const char* reason);
- void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
- InputState::CancelationOptions options, const char* reason);
- void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
- InputState::CancelationOptions options, const char* reason);
-
- // Splitting motion events across windows.
- MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
-
- // Reset and drop everything the dispatcher is doing.
- void resetAndDropEverythingLocked(const char* reason);
-
- // Dump state.
- void dumpDispatchStateLocked(String8& dump);
- void logDispatchStateLocked();
-
- // Add or remove a connection to the mActiveConnections vector.
- void activateConnectionLocked(Connection* connection);
- void deactivateConnectionLocked(Connection* connection);
-
- // Interesting events that we might like to log or tell the framework about.
- void onDispatchCycleStartedLocked(
- nsecs_t currentTime, const sp<Connection>& connection);
- void onDispatchCycleFinishedLocked(
- nsecs_t currentTime, const sp<Connection>& connection);
- void onDispatchCycleBrokenLocked(
- nsecs_t currentTime, const sp<Connection>& connection);
- void onANRLocked(
- nsecs_t currentTime, const InputApplication* application, const InputWindow* window,
- nsecs_t eventTime, nsecs_t waitStartTime);
-
- // Outbound policy interactions.
- void doNotifyConfigurationChangedInterruptible(CommandEntry* commandEntry);
- void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
- void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
- void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
- void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
-
- // Statistics gathering.
- void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
- int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
-};
-
-/* Enqueues and dispatches input events, endlessly. */
-class InputDispatcherThread : public Thread {
-public:
- explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
- ~InputDispatcherThread();
-
-private:
- virtual bool threadLoop();
-
- sp<InputDispatcherInterface> mDispatcher;
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_DISPATCHER_H
diff --git a/include/ui/InputManager.h b/include/ui/InputManager.h
deleted file mode 100644
index 568568bad1..0000000000
--- a/include/ui/InputManager.h
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_MANAGER_H
-#define _UI_INPUT_MANAGER_H
-
-/**
- * Native input manager.
- */
-
-#include <ui/EventHub.h>
-#include <ui/Input.h>
-#include <utils/Errors.h>
-#include <utils/Vector.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-
-namespace android {
-
-class InputChannel;
-
-class InputReaderInterface;
-class InputReaderPolicyInterface;
-class InputReaderThread;
-
-class InputDispatcherInterface;
-class InputDispatcherPolicyInterface;
-class InputDispatcherThread;
-
-/*
- * The input manager is the core of the system event processing.
- *
- * The input manager uses two threads.
- *
- * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events,
- * applies policy, and posts messages to a queue managed by the DispatcherThread.
- * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the
- * queue and asynchronously dispatches them to applications.
- *
- * By design, the InputReaderThread class and InputDispatcherThread class do not share any
- * internal state. Moreover, all communication is done one way from the InputReaderThread
- * into the InputDispatcherThread and never the reverse. Both classes may interact with the
- * InputDispatchPolicy, however.
- *
- * The InputManager class never makes any calls into Java itself. Instead, the
- * InputDispatchPolicy is responsible for performing all external interactions with the
- * system, including calling DVM services.
- */
-class InputManagerInterface : public virtual RefBase {
-protected:
- InputManagerInterface() { }
- virtual ~InputManagerInterface() { }
-
-public:
- /* Starts the input manager threads. */
- virtual status_t start() = 0;
-
- /* Stops the input manager threads and waits for them to exit. */
- virtual status_t stop() = 0;
-
- /* Gets the input reader. */
- virtual sp<InputReaderInterface> getReader() = 0;
-
- /* Gets the input dispatcher. */
- virtual sp<InputDispatcherInterface> getDispatcher() = 0;
-};
-
-class InputManager : public InputManagerInterface {
-protected:
- virtual ~InputManager();
-
-public:
- InputManager(
- const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& readerPolicy,
- const sp<InputDispatcherPolicyInterface>& dispatcherPolicy);
-
- // (used for testing purposes)
- InputManager(
- const sp<InputReaderInterface>& reader,
- const sp<InputDispatcherInterface>& dispatcher);
-
- virtual status_t start();
- virtual status_t stop();
-
- virtual sp<InputReaderInterface> getReader();
- virtual sp<InputDispatcherInterface> getDispatcher();
-
-private:
- sp<InputReaderInterface> mReader;
- sp<InputReaderThread> mReaderThread;
-
- sp<InputDispatcherInterface> mDispatcher;
- sp<InputDispatcherThread> mDispatcherThread;
-
- void initialize();
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_MANAGER_H
diff --git a/include/ui/InputReader.h b/include/ui/InputReader.h
deleted file mode 100644
index 7568ba7232..0000000000
--- a/include/ui/InputReader.h
+++ /dev/null
@@ -1,944 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_READER_H
-#define _UI_INPUT_READER_H
-
-#include <ui/EventHub.h>
-#include <ui/Input.h>
-#include <ui/InputDispatcher.h>
-#include <utils/KeyedVector.h>
-#include <utils/threads.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-#include <utils/BitSet.h>
-
-#include <stddef.h>
-#include <unistd.h>
-
-namespace android {
-
-class InputDevice;
-class InputMapper;
-
-/* Describes a virtual key. */
-struct VirtualKeyDefinition {
- int32_t scanCode;
-
- // configured position data, specified in display coords
- int32_t centerX;
- int32_t centerY;
- int32_t width;
- int32_t height;
-};
-
-
-/* Specifies input device calibration settings. */
-class InputDeviceCalibration {
-public:
- InputDeviceCalibration();
-
- void clear();
- void addProperty(const String8& key, const String8& value);
-
- bool tryGetProperty(const String8& key, String8& outValue) const;
- bool tryGetProperty(const String8& key, int32_t& outValue) const;
- bool tryGetProperty(const String8& key, float& outValue) const;
-
-private:
- KeyedVector<String8, String8> mProperties;
-};
-
-
-/*
- * Input reader policy interface.
- *
- * The input reader policy is used by the input reader to interact with the Window Manager
- * and other system components.
- *
- * The actual implementation is partially supported by callbacks into the DVM
- * via JNI. This interface is also mocked in the unit tests.
- */
-class InputReaderPolicyInterface : public virtual RefBase {
-protected:
- InputReaderPolicyInterface() { }
- virtual ~InputReaderPolicyInterface() { }
-
-public:
- /* Display orientations. */
- enum {
- ROTATION_0 = 0,
- ROTATION_90 = 1,
- ROTATION_180 = 2,
- ROTATION_270 = 3
- };
-
- /* Gets information about the display with the specified id.
- * Returns true if the display info is available, false otherwise.
- */
- virtual bool getDisplayInfo(int32_t displayId,
- int32_t* width, int32_t* height, int32_t* orientation) = 0;
-
- /* Determines whether to turn on some hacks we have to improve the touch interaction with a
- * certain device whose screen currently is not all that good.
- */
- virtual bool filterTouchEvents() = 0;
-
- /* Determines whether to turn on some hacks to improve touch interaction with another device
- * where touch coordinate data can get corrupted.
- */
- virtual bool filterJumpyTouchEvents() = 0;
-
- /* Gets the amount of time to disable virtual keys after the screen is touched
- * in order to filter out accidental virtual key presses due to swiping gestures
- * or taps near the edge of the display. May be 0 to disable the feature.
- */
- virtual nsecs_t getVirtualKeyQuietTime() = 0;
-
- /* Gets the configured virtual key definitions for an input device. */
- virtual void getVirtualKeyDefinitions(const String8& deviceName,
- Vector<VirtualKeyDefinition>& outVirtualKeyDefinitions) = 0;
-
- /* Gets the calibration for an input device. */
- virtual void getInputDeviceCalibration(const String8& deviceName,
- InputDeviceCalibration& outCalibration) = 0;
-
- /* Gets the excluded device names for the platform. */
- virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0;
-};
-
-
-/* Processes raw input events and sends cooked event data to an input dispatcher. */
-class InputReaderInterface : public virtual RefBase {
-protected:
- InputReaderInterface() { }
- virtual ~InputReaderInterface() { }
-
-public:
- /* Dumps the state of the input reader.
- *
- * This method may be called on any thread (usually by the input manager). */
- virtual void dump(String8& dump) = 0;
-
- /* Runs a single iteration of the processing loop.
- * Nominally reads and processes one incoming message from the EventHub.
- *
- * This method should be called on the input reader thread.
- */
- virtual void loopOnce() = 0;
-
- /* Gets the current input device configuration.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0;
-
- /* Gets information about the specified input device.
- * Returns OK if the device information was obtained or NAME_NOT_FOUND if there
- * was no such device.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0;
-
- /* Gets the list of all registered device ids. */
- virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0;
-
- /* Query current input state. */
- virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t scanCode) = 0;
- virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t keyCode) = 0;
- virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
- int32_t sw) = 0;
-
- /* Determine whether physical keys exist for the given framework-domain key codes. */
- virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
- size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
-};
-
-
-/* Internal interface used by individual input devices to access global input device state
- * and parameters maintained by the input reader.
- */
-class InputReaderContext {
-public:
- InputReaderContext() { }
- virtual ~InputReaderContext() { }
-
- virtual void updateGlobalMetaState() = 0;
- virtual int32_t getGlobalMetaState() = 0;
-
- virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
- virtual bool shouldDropVirtualKey(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode) = 0;
-
- virtual InputReaderPolicyInterface* getPolicy() = 0;
- virtual InputDispatcherInterface* getDispatcher() = 0;
- virtual EventHubInterface* getEventHub() = 0;
-};
-
-
-/* The input reader reads raw event data from the event hub and processes it into input events
- * that it sends to the input dispatcher. Some functions of the input reader, such as early
- * event filtering in low power states, are controlled by a separate policy object.
- *
- * IMPORTANT INVARIANT:
- * Because the policy and dispatcher can potentially block or cause re-entrance into
- * the input reader, the input reader never calls into other components while holding
- * an exclusive internal lock whenever re-entrance can happen.
- */
-class InputReader : public InputReaderInterface, protected InputReaderContext {
-public:
- InputReader(const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputDispatcherInterface>& dispatcher);
- virtual ~InputReader();
-
- virtual void dump(String8& dump);
-
- virtual void loopOnce();
-
- virtual void getInputConfiguration(InputConfiguration* outConfiguration);
-
- virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo);
- virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds);
-
- virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t scanCode);
- virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t keyCode);
- virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
- int32_t sw);
-
- virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
- size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
-
-protected:
- // These methods are protected virtual so they can be overridden and instrumented
- // by test cases.
- virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes);
-
-private:
- sp<EventHubInterface> mEventHub;
- sp<InputReaderPolicyInterface> mPolicy;
- sp<InputDispatcherInterface> mDispatcher;
-
- virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); }
- virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); }
- virtual EventHubInterface* getEventHub() { return mEventHub.get(); }
-
- // This reader/writer lock guards the list of input devices.
- // The writer lock must be held whenever the list of input devices is modified
- // and then promptly released.
- // The reader lock must be held whenever the list of input devices is traversed or an
- // input device in the list is accessed.
- // This lock only protects the registry and prevents inadvertent deletion of device objects
- // that are in use. Individual devices are responsible for guarding their own internal state
- // as needed for concurrent operation.
- RWLock mDeviceRegistryLock;
- KeyedVector<int32_t, InputDevice*> mDevices;
-
- // low-level input event decoding and device management
- void process(const RawEvent* rawEvent);
-
- void addDevice(int32_t deviceId);
- void removeDevice(int32_t deviceId);
- void configureExcludedDevices();
-
- void consumeEvent(const RawEvent* rawEvent);
-
- void handleConfigurationChanged(nsecs_t when);
-
- // state management for all devices
- Mutex mStateLock;
-
- int32_t mGlobalMetaState;
- virtual void updateGlobalMetaState();
- virtual int32_t getGlobalMetaState();
-
- InputConfiguration mInputConfiguration;
- void updateInputConfiguration();
-
- nsecs_t mDisableVirtualKeysTimeout;
- virtual void disableVirtualKeysUntil(nsecs_t time);
- virtual bool shouldDropVirtualKey(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode);
-
- // state queries
- typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
- int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code,
- GetStateFunc getStateFunc);
- bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
-};
-
-
-/* Reads raw events from the event hub and processes them, endlessly. */
-class InputReaderThread : public Thread {
-public:
- InputReaderThread(const sp<InputReaderInterface>& reader);
- virtual ~InputReaderThread();
-
-private:
- sp<InputReaderInterface> mReader;
-
- virtual bool threadLoop();
-};
-
-
-/* Represents the state of a single input device. */
-class InputDevice {
-public:
- InputDevice(InputReaderContext* context, int32_t id, const String8& name);
- ~InputDevice();
-
- inline InputReaderContext* getContext() { return mContext; }
- inline int32_t getId() { return mId; }
- inline const String8& getName() { return mName; }
- inline uint32_t getSources() { return mSources; }
-
- inline bool isIgnored() { return mMappers.isEmpty(); }
-
- void dump(String8& dump);
- void addMapper(InputMapper* mapper);
- void configure();
- void reset();
- void process(const RawEvent* rawEvent);
-
- void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
- int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
- bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
-
- int32_t getMetaState();
-
- inline const InputDeviceCalibration& getCalibration() {
- return mCalibration;
- }
-
-private:
- InputReaderContext* mContext;
- int32_t mId;
-
- Vector<InputMapper*> mMappers;
-
- String8 mName;
- uint32_t mSources;
-
- typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
- int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
-
- InputDeviceCalibration mCalibration;
-};
-
-
-/* An input mapper transforms raw input events into cooked event data.
- * A single input device can have multiple associated input mappers in order to interpret
- * different classes of events.
- */
-class InputMapper {
-public:
- InputMapper(InputDevice* device);
- virtual ~InputMapper();
-
- inline InputDevice* getDevice() { return mDevice; }
- inline int32_t getDeviceId() { return mDevice->getId(); }
- inline const String8 getDeviceName() { return mDevice->getName(); }
- inline InputReaderContext* getContext() { return mContext; }
- inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
- inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); }
- inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
-
- virtual uint32_t getSources() = 0;
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(String8& dump);
- virtual void configure();
- virtual void reset();
- virtual void process(const RawEvent* rawEvent) = 0;
-
- virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
- virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
-
- virtual int32_t getMetaState();
-
-protected:
- InputDevice* mDevice;
- InputReaderContext* mContext;
-};
-
-
-class SwitchInputMapper : public InputMapper {
-public:
- SwitchInputMapper(InputDevice* device);
- virtual ~SwitchInputMapper();
-
- virtual uint32_t getSources();
- virtual void process(const RawEvent* rawEvent);
-
- virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
-
-private:
- void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue);
-};
-
-
-class KeyboardInputMapper : public InputMapper {
-public:
- KeyboardInputMapper(InputDevice* device, int32_t associatedDisplayId, uint32_t sources,
- int32_t keyboardType);
- virtual ~KeyboardInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(String8& dump);
- virtual void reset();
- virtual void process(const RawEvent* rawEvent);
-
- virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
-
- virtual int32_t getMetaState();
-
-private:
- Mutex mLock;
-
- struct KeyDown {
- int32_t keyCode;
- int32_t scanCode;
- };
-
- int32_t mAssociatedDisplayId;
- uint32_t mSources;
- int32_t mKeyboardType;
-
- struct LockedState {
- Vector<KeyDown> keyDowns; // keys that are down
- int32_t metaState;
- nsecs_t downTime; // time of most recent key down
- } mLocked;
-
- void initializeLocked();
-
- bool isKeyboardOrGamepadKey(int32_t scanCode);
-
- void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode,
- uint32_t policyFlags);
-
- ssize_t findKeyDownLocked(int32_t scanCode);
-};
-
-
-class TrackballInputMapper : public InputMapper {
-public:
- TrackballInputMapper(InputDevice* device, int32_t associatedDisplayId);
- virtual ~TrackballInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(String8& dump);
- virtual void reset();
- virtual void process(const RawEvent* rawEvent);
-
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-
-private:
- // Amount that trackball needs to move in order to generate a key event.
- static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
-
- Mutex mLock;
-
- int32_t mAssociatedDisplayId;
-
- struct Accumulator {
- enum {
- FIELD_BTN_MOUSE = 1,
- FIELD_REL_X = 2,
- FIELD_REL_Y = 4
- };
-
- uint32_t fields;
-
- bool btnMouse;
- int32_t relX;
- int32_t relY;
-
- inline void clear() {
- fields = 0;
- }
- } mAccumulator;
-
- float mXScale;
- float mYScale;
- float mXPrecision;
- float mYPrecision;
-
- struct LockedState {
- bool down;
- nsecs_t downTime;
- } mLocked;
-
- void initializeLocked();
-
- void sync(nsecs_t when);
-};
-
-
-class TouchInputMapper : public InputMapper {
-public:
- TouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
- virtual ~TouchInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(String8& dump);
- virtual void configure();
- virtual void reset();
-
- virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
-
-protected:
- Mutex mLock;
-
- struct VirtualKey {
- int32_t keyCode;
- int32_t scanCode;
- uint32_t flags;
-
- // computed hit box, specified in touch screen coords based on known display size
- int32_t hitLeft;
- int32_t hitTop;
- int32_t hitRight;
- int32_t hitBottom;
-
- inline bool isHit(int32_t x, int32_t y) const {
- return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
- }
- };
-
- // Raw data for a single pointer.
- struct PointerData {
- uint32_t id;
- int32_t x;
- int32_t y;
- int32_t pressure;
- int32_t touchMajor;
- int32_t touchMinor;
- int32_t toolMajor;
- int32_t toolMinor;
- int32_t orientation;
-
- inline bool operator== (const PointerData& other) const {
- return id == other.id
- && x == other.x
- && y == other.y
- && pressure == other.pressure
- && touchMajor == other.touchMajor
- && touchMinor == other.touchMinor
- && toolMajor == other.toolMajor
- && toolMinor == other.toolMinor
- && orientation == other.orientation;
- }
- inline bool operator!= (const PointerData& other) const {
- return !(*this == other);
- }
- };
-
- // Raw data for a collection of pointers including a pointer id mapping table.
- struct TouchData {
- uint32_t pointerCount;
- PointerData pointers[MAX_POINTERS];
- BitSet32 idBits;
- uint32_t idToIndex[MAX_POINTER_ID + 1];
-
- void copyFrom(const TouchData& other) {
- pointerCount = other.pointerCount;
- idBits = other.idBits;
-
- for (uint32_t i = 0; i < pointerCount; i++) {
- pointers[i] = other.pointers[i];
-
- int id = pointers[i].id;
- idToIndex[id] = other.idToIndex[id];
- }
- }
-
- inline void clear() {
- pointerCount = 0;
- idBits.clear();
- }
- };
-
- int32_t mAssociatedDisplayId;
-
- // Immutable configuration parameters.
- struct Parameters {
- bool useBadTouchFilter;
- bool useJumpyTouchFilter;
- bool useAveragingTouchFilter;
- nsecs_t virtualKeyQuietTime;
- } mParameters;
-
- // Immutable calibration parameters in parsed form.
- struct Calibration {
- // Touch Size
- enum TouchSizeCalibration {
- TOUCH_SIZE_CALIBRATION_DEFAULT,
- TOUCH_SIZE_CALIBRATION_NONE,
- TOUCH_SIZE_CALIBRATION_GEOMETRIC,
- TOUCH_SIZE_CALIBRATION_PRESSURE,
- };
-
- TouchSizeCalibration touchSizeCalibration;
-
- // Tool Size
- enum ToolSizeCalibration {
- TOOL_SIZE_CALIBRATION_DEFAULT,
- TOOL_SIZE_CALIBRATION_NONE,
- TOOL_SIZE_CALIBRATION_GEOMETRIC,
- TOOL_SIZE_CALIBRATION_LINEAR,
- TOOL_SIZE_CALIBRATION_AREA,
- };
-
- ToolSizeCalibration toolSizeCalibration;
- bool haveToolSizeLinearScale;
- float toolSizeLinearScale;
- bool haveToolSizeLinearBias;
- float toolSizeLinearBias;
- bool haveToolSizeAreaScale;
- float toolSizeAreaScale;
- bool haveToolSizeAreaBias;
- float toolSizeAreaBias;
- bool haveToolSizeIsSummed;
- int32_t toolSizeIsSummed;
-
- // Pressure
- enum PressureCalibration {
- PRESSURE_CALIBRATION_DEFAULT,
- PRESSURE_CALIBRATION_NONE,
- PRESSURE_CALIBRATION_PHYSICAL,
- PRESSURE_CALIBRATION_AMPLITUDE,
- };
- enum PressureSource {
- PRESSURE_SOURCE_DEFAULT,
- PRESSURE_SOURCE_PRESSURE,
- PRESSURE_SOURCE_TOUCH,
- };
-
- PressureCalibration pressureCalibration;
- PressureSource pressureSource;
- bool havePressureScale;
- float pressureScale;
-
- // Size
- enum SizeCalibration {
- SIZE_CALIBRATION_DEFAULT,
- SIZE_CALIBRATION_NONE,
- SIZE_CALIBRATION_NORMALIZED,
- };
-
- SizeCalibration sizeCalibration;
-
- // Orientation
- enum OrientationCalibration {
- ORIENTATION_CALIBRATION_DEFAULT,
- ORIENTATION_CALIBRATION_NONE,
- ORIENTATION_CALIBRATION_INTERPOLATED,
- };
-
- OrientationCalibration orientationCalibration;
- } mCalibration;
-
- // Raw axis information from the driver.
- struct RawAxes {
- RawAbsoluteAxisInfo x;
- RawAbsoluteAxisInfo y;
- RawAbsoluteAxisInfo pressure;
- RawAbsoluteAxisInfo touchMajor;
- RawAbsoluteAxisInfo touchMinor;
- RawAbsoluteAxisInfo toolMajor;
- RawAbsoluteAxisInfo toolMinor;
- RawAbsoluteAxisInfo orientation;
- } mRawAxes;
-
- // Current and previous touch sample data.
- TouchData mCurrentTouch;
- TouchData mLastTouch;
-
- // The time the primary pointer last went down.
- nsecs_t mDownTime;
-
- struct LockedState {
- Vector<VirtualKey> virtualKeys;
-
- // The surface orientation and width and height set by configureSurfaceLocked().
- int32_t surfaceOrientation;
- int32_t surfaceWidth, surfaceHeight;
-
- // Translation and scaling factors, orientation-independent.
- int32_t xOrigin;
- float xScale;
- float xPrecision;
-
- int32_t yOrigin;
- float yScale;
- float yPrecision;
-
- float geometricScale;
-
- float toolSizeLinearScale;
- float toolSizeLinearBias;
- float toolSizeAreaScale;
- float toolSizeAreaBias;
-
- float pressureScale;
-
- float sizeScale;
-
- float orientationScale;
-
- // Oriented motion ranges for input device info.
- struct OrientedRanges {
- InputDeviceInfo::MotionRange x;
- InputDeviceInfo::MotionRange y;
-
- bool havePressure;
- InputDeviceInfo::MotionRange pressure;
-
- bool haveSize;
- InputDeviceInfo::MotionRange size;
-
- bool haveTouchSize;
- InputDeviceInfo::MotionRange touchMajor;
- InputDeviceInfo::MotionRange touchMinor;
-
- bool haveToolSize;
- InputDeviceInfo::MotionRange toolMajor;
- InputDeviceInfo::MotionRange toolMinor;
-
- bool haveOrientation;
- InputDeviceInfo::MotionRange orientation;
- } orientedRanges;
-
- // Oriented dimensions and precision.
- float orientedSurfaceWidth, orientedSurfaceHeight;
- float orientedXPrecision, orientedYPrecision;
-
- struct CurrentVirtualKeyState {
- bool down;
- nsecs_t downTime;
- int32_t keyCode;
- int32_t scanCode;
- } currentVirtualKey;
- } mLocked;
-
- virtual void configureParameters();
- virtual void dumpParameters(String8& dump);
- virtual void configureRawAxes();
- virtual void dumpRawAxes(String8& dump);
- virtual bool configureSurfaceLocked();
- virtual void dumpSurfaceLocked(String8& dump);
- virtual void configureVirtualKeysLocked();
- virtual void dumpVirtualKeysLocked(String8& dump);
- virtual void parseCalibration();
- virtual void resolveCalibration();
- virtual void dumpCalibration(String8& dump);
-
- enum TouchResult {
- // Dispatch the touch normally.
- DISPATCH_TOUCH,
- // Do not dispatch the touch, but keep tracking the current stroke.
- SKIP_TOUCH,
- // Do not dispatch the touch, and drop all information associated with the current stoke
- // so the next movement will appear as a new down.
- DROP_STROKE
- };
-
- void syncTouch(nsecs_t when, bool havePointerIds);
-
-private:
- /* Maximum number of historical samples to average. */
- static const uint32_t AVERAGING_HISTORY_SIZE = 5;
-
- /* Slop distance for jumpy pointer detection.
- * The vertical range of the screen divided by this is our epsilon value. */
- static const uint32_t JUMPY_EPSILON_DIVISOR = 212;
-
- /* Number of jumpy points to drop for touchscreens that need it. */
- static const uint32_t JUMPY_TRANSITION_DROPS = 3;
- static const uint32_t JUMPY_DROP_LIMIT = 3;
-
- /* Maximum squared distance for averaging.
- * If moving farther than this, turn of averaging to avoid lag in response. */
- static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75;
-
- struct AveragingTouchFilterState {
- // Individual history tracks are stored by pointer id
- uint32_t historyStart[MAX_POINTERS];
- uint32_t historyEnd[MAX_POINTERS];
- struct {
- struct {
- int32_t x;
- int32_t y;
- int32_t pressure;
- } pointers[MAX_POINTERS];
- } historyData[AVERAGING_HISTORY_SIZE];
- } mAveragingTouchFilter;
-
- struct JumpyTouchFilterState {
- uint32_t jumpyPointsDropped;
- } mJumpyTouchFilter;
-
- struct PointerDistanceHeapElement {
- uint32_t currentPointerIndex : 8;
- uint32_t lastPointerIndex : 8;
- uint64_t distance : 48; // squared distance
- };
-
- void initializeLocked();
-
- TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags);
- void dispatchTouches(nsecs_t when, uint32_t policyFlags);
- void dispatchTouch(nsecs_t when, uint32_t policyFlags, TouchData* touch,
- BitSet32 idBits, uint32_t changedId, uint32_t pointerCount,
- int32_t motionEventAction);
- void detectGestures(nsecs_t when);
-
- bool isPointInsideSurfaceLocked(int32_t x, int32_t y);
- const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y);
-
- bool applyBadTouchFilter();
- bool applyJumpyTouchFilter();
- void applyAveragingTouchFilter();
- void calculatePointerIds();
-};
-
-
-class SingleTouchInputMapper : public TouchInputMapper {
-public:
- SingleTouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
- virtual ~SingleTouchInputMapper();
-
- virtual void reset();
- virtual void process(const RawEvent* rawEvent);
-
-protected:
- virtual void configureRawAxes();
-
-private:
- struct Accumulator {
- enum {
- FIELD_BTN_TOUCH = 1,
- FIELD_ABS_X = 2,
- FIELD_ABS_Y = 4,
- FIELD_ABS_PRESSURE = 8,
- FIELD_ABS_TOOL_WIDTH = 16
- };
-
- uint32_t fields;
-
- bool btnTouch;
- int32_t absX;
- int32_t absY;
- int32_t absPressure;
- int32_t absToolWidth;
-
- inline void clear() {
- fields = 0;
- }
- } mAccumulator;
-
- bool mDown;
- int32_t mX;
- int32_t mY;
- int32_t mPressure;
- int32_t mToolWidth;
-
- void initialize();
-
- void sync(nsecs_t when);
-};
-
-
-class MultiTouchInputMapper : public TouchInputMapper {
-public:
- MultiTouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
- virtual ~MultiTouchInputMapper();
-
- virtual void reset();
- virtual void process(const RawEvent* rawEvent);
-
-protected:
- virtual void configureRawAxes();
-
-private:
- struct Accumulator {
- enum {
- FIELD_ABS_MT_POSITION_X = 1,
- FIELD_ABS_MT_POSITION_Y = 2,
- FIELD_ABS_MT_TOUCH_MAJOR = 4,
- FIELD_ABS_MT_TOUCH_MINOR = 8,
- FIELD_ABS_MT_WIDTH_MAJOR = 16,
- FIELD_ABS_MT_WIDTH_MINOR = 32,
- FIELD_ABS_MT_ORIENTATION = 64,
- FIELD_ABS_MT_TRACKING_ID = 128,
- FIELD_ABS_MT_PRESSURE = 256,
- };
-
- uint32_t pointerCount;
- struct Pointer {
- uint32_t fields;
-
- int32_t absMTPositionX;
- int32_t absMTPositionY;
- int32_t absMTTouchMajor;
- int32_t absMTTouchMinor;
- int32_t absMTWidthMajor;
- int32_t absMTWidthMinor;
- int32_t absMTOrientation;
- int32_t absMTTrackingId;
- int32_t absMTPressure;
-
- inline void clear() {
- fields = 0;
- }
- } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks
-
- inline void clear() {
- pointerCount = 0;
- pointers[0].clear();
- }
- } mAccumulator;
-
- void initialize();
-
- void sync(nsecs_t when);
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_READER_H
diff --git a/include/ui/InputTransport.h b/include/ui/InputTransport.h
index dc9e27a985..119db8112c 100644
--- a/include/ui/InputTransport.h
+++ b/include/ui/InputTransport.h
@@ -250,12 +250,13 @@ public:
status_t sendDispatchSignal();
/* Receives the finished signal from the consumer in reply to the original dispatch signal.
+ * Returns whether the consumer handled the message.
*
* Returns OK on success.
* Returns WOULD_BLOCK if there is no signal present.
* Other errors probably indicate that the channel is broken.
*/
- status_t receiveFinishedSignal();
+ status_t receiveFinishedSignal(bool* outHandled);
private:
sp<InputChannel> mChannel;
@@ -305,12 +306,12 @@ public:
status_t consume(InputEventFactoryInterface* factory, InputEvent** outEvent);
/* Sends a finished signal to the publisher to inform it that the current message is
- * finished processing.
+ * finished processing and specifies whether the message was handled by the consumer.
*
* Returns OK on success.
* Errors probably indicate that the channel is broken.
*/
- status_t sendFinishedSignal();
+ status_t sendFinishedSignal(bool handled);
/* Receives the dispatched signal from the publisher.
*
diff --git a/include/ui/KeyCharacterMap.h b/include/ui/KeyCharacterMap.h
index bad2cf86f0..10a38109d5 100644
--- a/include/ui/KeyCharacterMap.h
+++ b/include/ui/KeyCharacterMap.h
@@ -18,55 +18,183 @@
#define _UI_KEY_CHARACTER_MAP_H
#include <stdint.h>
-#include <utils/Vector.h>
-using namespace android;
+#include <ui/Input.h>
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/Tokenizer.h>
+#include <utils/String8.h>
+#include <utils/Unicode.h>
-class KeyCharacterMap
-{
+namespace android {
+
+/**
+ * Describes a mapping from Android key codes to characters.
+ * Also specifies other functions of the keyboard such as the keyboard type
+ * and key modifier semantics.
+ */
+class KeyCharacterMap {
public:
- ~KeyCharacterMap();
+ enum KeyboardType {
+ KEYBOARD_TYPE_UNKNOWN = 0,
+ KEYBOARD_TYPE_NUMERIC = 1,
+ KEYBOARD_TYPE_PREDICTIVE = 2,
+ KEYBOARD_TYPE_ALPHA = 3,
+ KEYBOARD_TYPE_FULL = 4,
+ KEYBOARD_TYPE_SPECIAL_FUNCTION = 5,
+ };
- // see the javadoc for android.text.method.KeyCharacterMap for what
- // these do
- unsigned short get(int keycode, int meta);
- unsigned short getNumber(int keycode);
- unsigned short getMatch(int keycode, const unsigned short* chars,
- int charsize, uint32_t modifiers);
- unsigned short getDisplayLabel(int keycode);
- bool getKeyData(int keycode, unsigned short *displayLabel,
- unsigned short *number, unsigned short* results);
- inline unsigned int getKeyboardType() { return m_type; }
- bool getEvents(uint16_t* chars, size_t len,
- Vector<int32_t>* keys, Vector<uint32_t>* modifiers);
-
- static KeyCharacterMap* load(int id);
-
- enum {
- NUMERIC = 1,
- Q14 = 2,
- QWERTY = 3 // or AZERTY or whatever
+ // Substitute key code and meta state for fallback action.
+ struct FallbackAction {
+ int32_t keyCode;
+ int32_t metaState;
};
-#define META_MASK 3
+ ~KeyCharacterMap();
+
+ static status_t load(const String8& filename, KeyCharacterMap** outMap);
+ static status_t loadByDeviceId(int32_t deviceId, KeyCharacterMap** outMap);
+
+ /* Gets the keyboard type. */
+ int32_t getKeyboardType() const;
+
+ /* Gets the primary character for this key as in the label physically printed on it.
+ * Returns 0 if none (eg. for non-printing keys). */
+ char16_t getDisplayLabel(int32_t keyCode) const;
+
+ /* Gets the Unicode character for the number or symbol generated by the key
+ * when the keyboard is used as a dialing pad.
+ * Returns 0 if no number or symbol is generated.
+ */
+ char16_t getNumber(int32_t keyCode) const;
+
+ /* Gets the Unicode character generated by the key and meta key modifiers.
+ * Returns 0 if no character is generated.
+ */
+ char16_t getCharacter(int32_t keyCode, int32_t metaState) const;
+
+ /* Gets the fallback action to use by default if the application does not
+ * handle the specified key.
+ * Returns true if an action was available, false if none.
+ */
+ bool getFallbackAction(int32_t keyCode, int32_t metaState,
+ FallbackAction* outFallbackAction) const;
+
+ /* Gets the first matching Unicode character that can be generated by the key,
+ * preferring the one with the specified meta key modifiers.
+ * Returns 0 if no matching character is generated.
+ */
+ char16_t getMatch(int32_t keyCode, const char16_t* chars,
+ size_t numChars, int32_t metaState) const;
+
+ /* Gets a sequence of key events that could plausibly generate the specified
+ * character sequence. Returns false if some of the characters cannot be generated.
+ */
+ bool getEvents(int32_t deviceId, const char16_t* chars, size_t numChars,
+ Vector<KeyEvent>& outEvents) const;
private:
- struct Key
- {
- int32_t keycode;
- uint16_t display_label;
- uint16_t number;
- uint16_t data[META_MASK + 1];
+ struct Behavior {
+ Behavior();
+
+ /* The next behavior in the list, or NULL if none. */
+ Behavior* next;
+
+ /* The meta key modifiers for this behavior. */
+ int32_t metaState;
+
+ /* The character to insert. */
+ char16_t character;
+
+ /* The fallback keycode if the key is not handled. */
+ int32_t fallbackKeyCode;
};
+ struct Key {
+ Key();
+ ~Key();
+
+ /* The single character label printed on the key, or 0 if none. */
+ char16_t label;
+
+ /* The number or symbol character generated by the key, or 0 if none. */
+ char16_t number;
+
+ /* The list of key behaviors sorted from most specific to least specific
+ * meta key binding. */
+ Behavior* firstBehavior;
+ };
+
+ class Parser {
+ enum State {
+ STATE_TOP = 0,
+ STATE_KEY = 1,
+ };
+
+ enum {
+ PROPERTY_LABEL = 1,
+ PROPERTY_NUMBER = 2,
+ PROPERTY_META = 3,
+ };
+
+ struct Property {
+ inline Property(int32_t property = 0, int32_t metaState = 0) :
+ property(property), metaState(metaState) { }
+
+ int32_t property;
+ int32_t metaState;
+ };
+
+ KeyCharacterMap* mMap;
+ Tokenizer* mTokenizer;
+ State mState;
+ int32_t mKeyCode;
+
+ public:
+ Parser(KeyCharacterMap* map, Tokenizer* tokenizer);
+ ~Parser();
+ status_t parse();
+
+ private:
+ status_t parseType();
+ status_t parseKey();
+ status_t parseKeyProperty();
+ status_t parseModifier(const String8& token, int32_t* outMetaState);
+ status_t parseCharacterLiteral(char16_t* outCharacter);
+ };
+
+ KeyedVector<int32_t, Key*> mKeys;
+ int mType;
+
KeyCharacterMap();
- static KeyCharacterMap* try_file(const char* filename);
- Key* find_key(int keycode);
- bool find_char(uint16_t c, uint32_t* key, uint32_t* mods);
- unsigned int m_type;
- unsigned int m_keyCount;
- Key* m_keys;
+ bool getKey(int32_t keyCode, const Key** outKey) const;
+ bool getKeyBehavior(int32_t keyCode, int32_t metaState,
+ const Key** outKey, const Behavior** outBehavior) const;
+
+ bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const;
+
+ static void addKey(Vector<KeyEvent>& outEvents,
+ int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time);
+ static void addMetaKeys(Vector<KeyEvent>& outEvents,
+ int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+ int32_t* currentMetaState);
+ static bool addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
+ int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+ int32_t keyCode, int32_t keyMetaState,
+ int32_t* currentMetaState);
+ static void addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
+ int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
+ int32_t leftKeyCode, int32_t leftKeyMetaState,
+ int32_t rightKeyCode, int32_t rightKeyMetaState,
+ int32_t eitherKeyMetaState,
+ int32_t* currentMetaState);
+ static void addLockedMetaKey(Vector<KeyEvent>& outEvents,
+ int32_t deviceId, int32_t metaState, nsecs_t time,
+ int32_t keyCode, int32_t keyMetaState,
+ int32_t* currentMetaState);
};
+} // namespace android
+
#endif // _UI_KEY_CHARACTER_MAP_H
diff --git a/include/ui/KeyLayoutMap.h b/include/ui/KeyLayoutMap.h
new file mode 100644
index 0000000000..d82d0c8e0e
--- /dev/null
+++ b/include/ui/KeyLayoutMap.h
@@ -0,0 +1,99 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_KEY_LAYOUT_MAP_H
+#define _UI_KEY_LAYOUT_MAP_H
+
+#include <stdint.h>
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/Tokenizer.h>
+
+namespace android {
+
+struct AxisInfo {
+ enum Mode {
+ // Axis value is reported directly.
+ MODE_NORMAL = 0,
+ // Axis value should be inverted before reporting.
+ MODE_INVERT = 1,
+ // Axis value should be split into two axes
+ MODE_SPLIT = 2,
+ };
+
+ // Axis mode.
+ Mode mode;
+
+ // Axis id.
+ // When split, this is the axis used for values smaller than the split position.
+ int32_t axis;
+
+ // When split, this is the axis used for values after higher than the split position.
+ int32_t highAxis;
+
+ // The split value, or 0 if not split.
+ int32_t splitValue;
+
+ // The flat value, or -1 if none.
+ int32_t flatOverride;
+
+ AxisInfo() : mode(MODE_NORMAL), axis(-1), highAxis(-1), splitValue(0), flatOverride(-1) {
+ }
+};
+
+/**
+ * Describes a mapping from keyboard scan codes and joystick axes to Android key codes and axes.
+ */
+class KeyLayoutMap {
+public:
+ ~KeyLayoutMap();
+
+ static status_t load(const String8& filename, KeyLayoutMap** outMap);
+
+ status_t mapKey(int32_t scanCode, int32_t* keyCode, uint32_t* flags) const;
+ status_t findScanCodesForKey(int32_t keyCode, Vector<int32_t>* outScanCodes) const;
+
+ status_t mapAxis(int32_t scanCode, AxisInfo* outAxisInfo) const;
+
+private:
+ struct Key {
+ int32_t keyCode;
+ uint32_t flags;
+ };
+
+ KeyedVector<int32_t, Key> mKeys;
+ KeyedVector<int32_t, AxisInfo> mAxes;
+
+ KeyLayoutMap();
+
+ class Parser {
+ KeyLayoutMap* mMap;
+ Tokenizer* mTokenizer;
+
+ public:
+ Parser(KeyLayoutMap* map, Tokenizer* tokenizer);
+ ~Parser();
+ status_t parse();
+
+ private:
+ status_t parseKey();
+ status_t parseAxis();
+ };
+};
+
+} // namespace android
+
+#endif // _UI_KEY_LAYOUT_MAP_H
diff --git a/include/ui/Keyboard.h b/include/ui/Keyboard.h
new file mode 100644
index 0000000000..609f319913
--- /dev/null
+++ b/include/ui/Keyboard.h
@@ -0,0 +1,137 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_KEYBOARD_H
+#define _UI_KEYBOARD_H
+
+#include <ui/Input.h>
+#include <utils/Errors.h>
+#include <utils/String8.h>
+#include <utils/PropertyMap.h>
+
+namespace android {
+
+enum {
+ /* Device id of the built in keyboard. */
+ DEVICE_ID_BUILT_IN_KEYBOARD = 0,
+
+ /* Device id of a generic virtual keyboard with a full layout that can be used
+ * to synthesize key events. */
+ DEVICE_ID_VIRTUAL_KEYBOARD = -1,
+};
+
+class KeyLayoutMap;
+class KeyCharacterMap;
+
+/**
+ * Loads the key layout map and key character map for a keyboard device.
+ */
+class KeyMap {
+public:
+ String8 keyLayoutFile;
+ KeyLayoutMap* keyLayoutMap;
+
+ String8 keyCharacterMapFile;
+ KeyCharacterMap* keyCharacterMap;
+
+ KeyMap();
+ ~KeyMap();
+
+ status_t load(const InputDeviceIdentifier& deviceIdenfier,
+ const PropertyMap* deviceConfiguration);
+
+ inline bool haveKeyLayout() const {
+ return !keyLayoutFile.isEmpty();
+ }
+
+ inline bool haveKeyCharacterMap() const {
+ return !keyCharacterMapFile.isEmpty();
+ }
+
+ inline bool isComplete() const {
+ return haveKeyLayout() && haveKeyCharacterMap();
+ }
+
+private:
+ bool probeKeyMap(const InputDeviceIdentifier& deviceIdentifier, const String8& name);
+ status_t loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier, const String8& name);
+ status_t loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier,
+ const String8& name);
+ String8 getPath(const InputDeviceIdentifier& deviceIdentifier,
+ const String8& name, InputDeviceConfigurationFileType type);
+};
+
+/**
+ * Returns true if the keyboard is eligible for use as a built-in keyboard.
+ */
+extern bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier,
+ const PropertyMap* deviceConfiguration, const KeyMap* keyMap);
+
+/**
+ * Sets keyboard system properties.
+ */
+extern void setKeyboardProperties(int32_t deviceId, const InputDeviceIdentifier& deviceIdentifier,
+ const String8& keyLayoutFile, const String8& keyCharacterMapFile);
+
+/**
+ * Clears keyboard system properties.
+ */
+extern void clearKeyboardProperties(int32_t deviceId);
+
+/**
+ * Gets the key character map filename for a device using inspecting system properties
+ * and then falling back on a default key character map if necessary.
+ * Returns a NAME_NOT_FOUND if none found.
+ */
+extern status_t getKeyCharacterMapFile(int32_t deviceId, String8& outKeyCharacterMapFile);
+
+/**
+ * Gets a key code by its short form label, eg. "HOME".
+ * Returns 0 if unknown.
+ */
+extern int32_t getKeyCodeByLabel(const char* label);
+
+/**
+ * Gets a key flag by its short form label, eg. "WAKE".
+ * Returns 0 if unknown.
+ */
+extern uint32_t getKeyFlagByLabel(const char* label);
+
+/**
+ * Gets a axis by its short form label, eg. "X".
+ * Returns -1 if unknown.
+ */
+extern int32_t getAxisByLabel(const char* label);
+
+/**
+ * Gets a axis label by its id.
+ * Returns NULL if unknown.
+ */
+extern const char* getAxisLabel(int32_t axisId);
+
+/**
+ * Updates a meta state field when a key is pressed or released.
+ */
+extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState);
+
+/**
+ * Returns true if a key is a meta key like ALT or CAPS_LOCK.
+ */
+extern bool isMetaKey(int32_t keyCode);
+
+} // namespace android
+
+#endif // _UI_KEYBOARD_H
diff --git a/include/ui/KeycodeLabels.h b/include/ui/KeycodeLabels.h
index f71d9cdf4d..b912e9be6f 100755
--- a/include/ui/KeycodeLabels.h
+++ b/include/ui/KeycodeLabels.h
@@ -135,6 +135,99 @@ static const KeycodeLabel KEYCODES[] = {
{ "BUTTON_START", 108 },
{ "BUTTON_SELECT", 109 },
{ "BUTTON_MODE", 110 },
+ { "ESCAPE", 111 },
+ { "FORWARD_DEL", 112 },
+ { "CTRL_LEFT", 113 },
+ { "CTRL_RIGHT", 114 },
+ { "CAPS_LOCK", 115 },
+ { "SCROLL_LOCK", 116 },
+ { "META_LEFT", 117 },
+ { "META_RIGHT", 118 },
+ { "FUNCTION", 119 },
+ { "SYSRQ", 120 },
+ { "BREAK", 121 },
+ { "MOVE_HOME", 122 },
+ { "MOVE_END", 123 },
+ { "INSERT", 124 },
+ { "FORWARD", 125 },
+ { "MEDIA_PLAY", 126 },
+ { "MEDIA_PAUSE", 127 },
+ { "MEDIA_CLOSE", 128 },
+ { "MEDIA_EJECT", 129 },
+ { "MEDIA_RECORD", 130 },
+ { "F1", 131 },
+ { "F2", 132 },
+ { "F3", 133 },
+ { "F4", 134 },
+ { "F5", 135 },
+ { "F6", 136 },
+ { "F7", 137 },
+ { "F8", 138 },
+ { "F9", 139 },
+ { "F10", 140 },
+ { "F11", 141 },
+ { "F12", 142 },
+ { "NUM_LOCK", 143 },
+ { "NUMPAD_0", 144 },
+ { "NUMPAD_1", 145 },
+ { "NUMPAD_2", 146 },
+ { "NUMPAD_3", 147 },
+ { "NUMPAD_4", 148 },
+ { "NUMPAD_5", 149 },
+ { "NUMPAD_6", 150 },
+ { "NUMPAD_7", 151 },
+ { "NUMPAD_8", 152 },
+ { "NUMPAD_9", 153 },
+ { "NUMPAD_DIVIDE", 154 },
+ { "NUMPAD_MULTIPLY", 155 },
+ { "NUMPAD_SUBTRACT", 156 },
+ { "NUMPAD_ADD", 157 },
+ { "NUMPAD_DOT", 158 },
+ { "NUMPAD_COMMA", 159 },
+ { "NUMPAD_ENTER", 160 },
+ { "NUMPAD_EQUALS", 161 },
+ { "NUMPAD_LEFT_PAREN", 162 },
+ { "NUMPAD_RIGHT_PAREN", 163 },
+ { "VOLUME_MUTE", 164 },
+ { "INFO", 165 },
+ { "CHANNEL_UP", 166 },
+ { "CHANNEL_DOWN", 167 },
+ { "ZOOM_IN", 168 },
+ { "ZOOM_OUT", 169 },
+ { "TV", 170 },
+ { "WINDOW", 171 },
+ { "GUIDE", 172 },
+ { "DVR", 173 },
+ { "BOOKMARK", 174 },
+ { "CAPTIONS", 175 },
+ { "SETTINGS", 176 },
+ { "TV_POWER", 177 },
+ { "TV_INPUT", 178 },
+ { "STB_POWER", 179 },
+ { "STB_INPUT", 180 },
+ { "AVR_POWER", 181 },
+ { "AVR_INPUT", 182 },
+ { "PROG_RED", 183 },
+ { "PROG_GREEN", 184 },
+ { "PROG_YELLOW", 185 },
+ { "PROG_BLUE", 186 },
+ { "APP_SWITCH", 187 },
+ { "BUTTON_1", 188 },
+ { "BUTTON_2", 189 },
+ { "BUTTON_3", 190 },
+ { "BUTTON_4", 191 },
+ { "BUTTON_5", 192 },
+ { "BUTTON_6", 193 },
+ { "BUTTON_7", 194 },
+ { "BUTTON_8", 195 },
+ { "BUTTON_9", 196 },
+ { "BUTTON_10", 197 },
+ { "BUTTON_11", 198 },
+ { "BUTTON_12", 199 },
+ { "BUTTON_13", 200 },
+ { "BUTTON_14", 201 },
+ { "BUTTON_15", 202 },
+ { "BUTTON_16", 203 },
// NOTE: If you add a new keycode here you must also add it to several other files.
// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
@@ -142,7 +235,7 @@ static const KeycodeLabel KEYCODES[] = {
{ NULL, 0 }
};
-// See also policy flags in Input.h.
+// NOTE: If you edit these flags, also edit policy flags in Input.h.
static const KeycodeLabel FLAGS[] = {
{ "WAKE", 0x00000001 },
{ "WAKE_DROPPED", 0x00000002 },
@@ -153,7 +246,56 @@ static const KeycodeLabel FLAGS[] = {
{ "MENU", 0x00000040 },
{ "LAUNCHER", 0x00000080 },
{ "VIRTUAL", 0x00000100 },
+ { "FUNCTION", 0x00000200 },
{ NULL, 0 }
};
+static const KeycodeLabel AXES[] = {
+ { "X", 0 },
+ { "Y", 1 },
+ { "PRESSURE", 2 },
+ { "SIZE", 3 },
+ { "TOUCH_MAJOR", 4 },
+ { "TOUCH_MINOR", 5 },
+ { "TOOL_MAJOR", 6 },
+ { "TOOL_MINOR", 7 },
+ { "ORIENTATION", 8 },
+ { "VSCROLL", 9 },
+ { "HSCROLL", 10 },
+ { "Z", 11 },
+ { "RX", 12 },
+ { "RY", 13 },
+ { "RZ", 14 },
+ { "HAT_X", 15 },
+ { "HAT_Y", 16 },
+ { "LTRIGGER", 17 },
+ { "RTRIGGER", 18 },
+ { "THROTTLE", 19 },
+ { "RUDDER", 20 },
+ { "WHEEL", 21 },
+ { "GAS", 22 },
+ { "BRAKE", 23 },
+ { "GENERIC_1", 32 },
+ { "GENERIC_2", 33 },
+ { "GENERIC_3", 34 },
+ { "GENERIC_4", 35 },
+ { "GENERIC_5", 36 },
+ { "GENERIC_6", 37 },
+ { "GENERIC_7", 38 },
+ { "GENERIC_8", 39 },
+ { "GENERIC_9", 40 },
+ { "GENERIC_10", 41 },
+ { "GENERIC_11", 42 },
+ { "GENERIC_12", 43 },
+ { "GENERIC_13", 44 },
+ { "GENERIC_14", 45 },
+ { "GENERIC_15", 46 },
+ { "GENERIC_16", 47 },
+
+ // NOTE: If you add a new axis here you must also add it to several other files.
+ // Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
+
+ { NULL, -1 }
+};
+
#endif // _UI_KEYCODE_LABELS_H
diff --git a/include/ui/Overlay.h b/include/ui/Overlay.h
deleted file mode 100644
index a9ae1c4364..0000000000
--- a/include/ui/Overlay.h
+++ /dev/null
@@ -1,119 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_OVERLAY_H
-#define ANDROID_OVERLAY_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <binder/IInterface.h>
-#include <utils/RefBase.h>
-#include <utils/threads.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/IOverlay.h>
-
-#include <hardware/overlay.h>
-
-namespace android {
-
-class IMemory;
-class IMemoryHeap;
-
-// ----------------------------------------------------------------------------
-
-class OverlayRef : public LightRefBase<OverlayRef>
-{
-public:
- OverlayRef(overlay_handle_t, const sp<IOverlay>&,
- uint32_t w, uint32_t h, int32_t f, uint32_t ws, uint32_t hs);
-
- static sp<OverlayRef> readFromParcel(const Parcel& data);
- static status_t writeToParcel(Parcel* reply, const sp<OverlayRef>& o);
-
-private:
- friend class LightRefBase<OverlayRef>;
- friend class Overlay;
-
- OverlayRef();
- virtual ~OverlayRef();
-
- overlay_handle_t mOverlayHandle;
- sp<IOverlay> mOverlayChannel;
- uint32_t mWidth;
- uint32_t mHeight;
- int32_t mFormat;
- int32_t mWidthStride;
- int32_t mHeightStride;
- bool mOwnHandle;
-};
-
-// ----------------------------------------------------------------------------
-
-class Overlay : public virtual RefBase
-{
-public:
- Overlay(const sp<OverlayRef>& overlayRef);
-
- /* destroys this overlay */
- void destroy();
-
- /* get the HAL handle for this overlay */
- overlay_handle_t getHandleRef() const;
-
- /* blocks until an overlay buffer is available and return that buffer. */
- status_t dequeueBuffer(overlay_buffer_t* buffer);
-
- /* release the overlay buffer and post it */
- status_t queueBuffer(overlay_buffer_t buffer);
-
- /* change the width and height of the overlay */
- status_t resizeInput(uint32_t width, uint32_t height);
-
- status_t setCrop(uint32_t x, uint32_t y, uint32_t w, uint32_t h) ;
-
- status_t getCrop(uint32_t* x, uint32_t* y, uint32_t* w, uint32_t* h) ;
-
- /* set the buffer attributes */
- status_t setParameter(int param, int value);
-
- /* returns the address of a given buffer if supported, NULL otherwise. */
- void* getBufferAddress(overlay_buffer_t buffer);
-
- /* get physical informations about the overlay */
- uint32_t getWidth() const;
- uint32_t getHeight() const;
- int32_t getFormat() const;
- int32_t getWidthStride() const;
- int32_t getHeightStride() const;
- int32_t getBufferCount() const;
- status_t getStatus() const;
-
-private:
- virtual ~Overlay();
-
- sp<OverlayRef> mOverlayRef;
- overlay_data_device_t *mOverlayData;
- status_t mStatus;
-};
-
-// ----------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_OVERLAY_H
diff --git a/include/ui/PowerManager.h b/include/ui/PowerManager.h
index 5434b4f080..dd80318e63 100644
--- a/include/ui/PowerManager.h
+++ b/include/ui/PowerManager.h
@@ -22,14 +22,10 @@ namespace android {
enum {
POWER_MANAGER_OTHER_EVENT = 0,
- POWER_MANAGER_CHEEK_EVENT = 1,
- POWER_MANAGER_TOUCH_EVENT = 2, // touch events are TOUCH for 300ms, and then either
- // up events or LONG_TOUCH events.
- POWER_MANAGER_LONG_TOUCH_EVENT = 3,
- POWER_MANAGER_TOUCH_UP_EVENT = 4,
- POWER_MANAGER_BUTTON_EVENT = 5, // Button and trackball events.
+ POWER_MANAGER_BUTTON_EVENT = 1,
+ POWER_MANAGER_TOUCH_EVENT = 2,
- POWER_MANAGER_LAST_EVENT = POWER_MANAGER_BUTTON_EVENT, // Last valid event code.
+ POWER_MANAGER_LAST_EVENT = POWER_MANAGER_TOUCH_EVENT, // Last valid event code.
};
} // namespace android
diff --git a/include/ui/VirtualKeyMap.h b/include/ui/VirtualKeyMap.h
new file mode 100644
index 0000000000..7813d9d032
--- /dev/null
+++ b/include/ui/VirtualKeyMap.h
@@ -0,0 +1,79 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_VIRTUAL_KEY_MAP_H
+#define _UI_VIRTUAL_KEY_MAP_H
+
+#include <stdint.h>
+
+#include <ui/Input.h>
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/Tokenizer.h>
+#include <utils/String8.h>
+#include <utils/Unicode.h>
+
+namespace android {
+
+/* Describes a virtual key. */
+struct VirtualKeyDefinition {
+ int32_t scanCode;
+
+ // configured position data, specified in display coords
+ int32_t centerX;
+ int32_t centerY;
+ int32_t width;
+ int32_t height;
+};
+
+
+/**
+ * Describes a collection of virtual keys on a touch screen in terms of
+ * virtual scan codes and hit rectangles.
+ */
+class VirtualKeyMap {
+public:
+ ~VirtualKeyMap();
+
+ static status_t load(const String8& filename, VirtualKeyMap** outMap);
+
+ inline const Vector<VirtualKeyDefinition>& getVirtualKeys() const {
+ return mVirtualKeys;
+ }
+
+private:
+ class Parser {
+ VirtualKeyMap* mMap;
+ Tokenizer* mTokenizer;
+
+ public:
+ Parser(VirtualKeyMap* map, Tokenizer* tokenizer);
+ ~Parser();
+ status_t parse();
+
+ private:
+ bool consumeFieldDelimiterAndSkipWhitespace();
+ bool parseNextIntField(int32_t* outValue);
+ };
+
+ Vector<VirtualKeyDefinition> mVirtualKeys;
+
+ VirtualKeyMap();
+};
+
+} // namespace android
+
+#endif // _UI_KEY_CHARACTER_MAP_H
diff --git a/include/ui/android_native_buffer.h b/include/ui/android_native_buffer.h
index a472824bc5..402843e205 100644
--- a/include/ui/android_native_buffer.h
+++ b/include/ui/android_native_buffer.h
@@ -51,12 +51,8 @@ typedef struct android_native_buffer_t
int stride;
int format;
int usage;
-
- /* transformation as defined in hardware.h */
- uint8_t transform;
-
- uint8_t reserved_bytes[3];
- void* reserved[1];
+
+ void* reserved[2];
buffer_handle_t handle;
diff --git a/include/ui/egl/android_natives.h b/include/ui/egl/android_natives.h
index 654d0f31ce..0fc1ddf226 100644
--- a/include/ui/egl/android_natives.h
+++ b/include/ui/egl/android_natives.h
@@ -75,6 +75,49 @@ enum {
NATIVE_WINDOW_WIDTH = 0,
NATIVE_WINDOW_HEIGHT,
NATIVE_WINDOW_FORMAT,
+
+ /* The minimum number of buffers that must remain un-dequeued after a buffer
+ * has been queued. This value applies only if set_buffer_count was used to
+ * override the number of buffers and if a buffer has since been queued.
+ * Users of the set_buffer_count ANativeWindow method should query this
+ * value before calling set_buffer_count. If it is necessary to have N
+ * buffers simultaneously dequeued as part of the steady-state operation,
+ * and this query returns M then N+M buffers should be requested via
+ * native_window_set_buffer_count.
+ *
+ * Note that this value does NOT apply until a single buffer has been
+ * queued. In particular this means that it is possible to:
+ *
+ * 1. Query M = min undequeued buffers
+ * 2. Set the buffer count to N + M
+ * 3. Dequeue all N + M buffers
+ * 4. Cancel M buffers
+ * 5. Queue, dequeue, queue, dequeue, ad infinitum
+ */
+ NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
+
+ /* Check whether queueBuffer operations on the ANativeWindow send the buffer
+ * to the window compositor. The query sets the returned 'value' argument
+ * to 1 if the ANativeWindow DOES send queued buffers directly to the window
+ * compositor and 0 if the buffers do not go directly to the window
+ * compositor.
+ *
+ * This can be used to determine whether protected buffer content should be
+ * sent to the ANativeWindow. Note, however, that a result of 1 does NOT
+ * indicate that queued buffers will be protected from applications or users
+ * capturing their contents. If that behavior is desired then some other
+ * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in
+ * conjunction with this query.
+ */
+ NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
+
+ /* Get the concrete type of a ANativeWindow. See below for the list of
+ * possible return values.
+ *
+ * This query should not be used outside the Android framework and will
+ * likely be removed in the near future.
+ */
+ NATIVE_WINDOW_CONCRETE_TYPE,
};
/* valid operations for the (*perform)() hook */
@@ -107,6 +150,13 @@ enum {
NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
};
+/* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */
+enum {
+ NATIVE_WINDOW_FRAMEBUFFER, // FramebufferNativeWindow
+ NATIVE_WINDOW_SURFACE, // Surface
+ NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT, // SurfaceTextureClient
+};
+
struct ANativeWindow
{
#ifdef __cplusplus
@@ -315,6 +365,8 @@ static inline int native_window_set_buffer_count(
* If all parameters are 0, the normal behavior is restored. That is,
* dequeued buffers following this call will be sized to the window's size.
*
+ * Calling this function will reset the window crop to a NULL value, which
+ * disables cropping of the buffers.
*/
static inline int native_window_set_buffers_geometry(
ANativeWindow* window,
diff --git a/include/utils/Asset.h b/include/utils/Asset.h
index 2a09095bde..1fe0e063c8 100644
--- a/include/utils/Asset.h
+++ b/include/utils/Asset.h
@@ -23,9 +23,11 @@
#include <stdio.h>
#include <sys/types.h>
-#include "FileMap.h"
-#include "String8.h"
-#include "Errors.h"
+
+#include <utils/Compat.h>
+#include <utils/Errors.h>
+#include <utils/FileMap.h>
+#include <utils/String8.h>
namespace android {
@@ -69,10 +71,10 @@ public:
/*
* Seek to the specified offset. "whence" uses the same values as
- * lseek/fseek. Returns the new position on success, or (off_t) -1
+ * lseek/fseek. Returns the new position on success, or (off64_t) -1
* on failure.
*/
- virtual off_t seek(off_t offset, int whence) = 0;
+ virtual off64_t seek(off64_t offset, int whence) = 0;
/*
* Close the asset, freeing all associated resources.
@@ -87,26 +89,26 @@ public:
/*
* Get the total amount of data that can be read.
*/
- virtual off_t getLength(void) const = 0;
+ virtual off64_t getLength(void) const = 0;
/*
* Get the total amount of data that can be read from the current position.
*/
- virtual off_t getRemainingLength(void) const = 0;
+ virtual off64_t getRemainingLength(void) const = 0;
/*
* Open a new file descriptor that can be used to read this asset.
* Returns -1 if you can not use the file descriptor (for example if the
* asset is compressed).
*/
- virtual int openFileDescriptor(off_t* outStart, off_t* outLength) const = 0;
-
+ virtual int openFileDescriptor(off64_t* outStart, off64_t* outLength) const = 0;
+
/*
* Return whether this asset's buffer is allocated in RAM (not mmapped).
* Note: not virtual so it is safe to call even when being destroyed.
*/
virtual bool isAllocated(void) const { return false; }
-
+
/*
* Get a string identifying the asset's source. This might be a full
* path, it might be a colon-separated list of identifiers.
@@ -120,7 +122,7 @@ protected:
Asset(void); // constructor; only invoked indirectly
/* handle common seek() housekeeping */
- off_t handleSeek(off_t offset, int whence, off_t curPosn, off_t maxPosn);
+ off64_t handleSeek(off64_t offset, int whence, off64_t curPosn, off64_t maxPosn);
/* set the asset source string */
void setAssetSource(const String8& path) { mAssetSource = path; }
@@ -153,7 +155,7 @@ private:
*
* The asset takes ownership of the file descriptor.
*/
- static Asset* createFromFileSegment(int fd, off_t offset, size_t length,
+ static Asset* createFromFileSegment(int fd, off64_t offset, size_t length,
AccessMode mode);
/*
@@ -166,7 +168,7 @@ private:
* This may not verify the validity of the compressed data until first
* use.
*/
- static Asset* createFromCompressedData(int fd, off_t offset,
+ static Asset* createFromCompressedData(int fd, off64_t offset,
int compressionMethod, size_t compressedLength,
size_t uncompressedLength, AccessMode mode);
#endif
@@ -221,7 +223,7 @@ public:
*
* On success, the object takes ownership of "fd".
*/
- status_t openChunk(const char* fileName, int fd, off_t offset, size_t length);
+ status_t openChunk(const char* fileName, int fd, off64_t offset, size_t length);
/*
* Use a memory-mapped region.
@@ -234,18 +236,18 @@ public:
* Standard Asset interfaces.
*/
virtual ssize_t read(void* buf, size_t count);
- virtual off_t seek(off_t offset, int whence);
+ virtual off64_t seek(off64_t offset, int whence);
virtual void close(void);
virtual const void* getBuffer(bool wordAligned);
- virtual off_t getLength(void) const { return mLength; }
- virtual off_t getRemainingLength(void) const { return mLength-mOffset; }
- virtual int openFileDescriptor(off_t* outStart, off_t* outLength) const;
+ virtual off64_t getLength(void) const { return mLength; }
+ virtual off64_t getRemainingLength(void) const { return mLength-mOffset; }
+ virtual int openFileDescriptor(off64_t* outStart, off64_t* outLength) const;
virtual bool isAllocated(void) const { return mBuf != NULL; }
private:
- off_t mStart; // absolute file offset of start of chunk
- off_t mLength; // length of the chunk
- off_t mOffset; // current local offset, 0 == mStart
+ off64_t mStart; // absolute file offset of start of chunk
+ off64_t mLength; // length of the chunk
+ off64_t mOffset; // current local offset, 0 == mStart
FILE* mFp; // for read/seek
char* mFileName; // for opening
@@ -276,7 +278,7 @@ public:
*
* On success, the object takes ownership of "fd".
*/
- status_t openChunk(int fd, off_t offset, int compressionMethod,
+ status_t openChunk(int fd, off64_t offset, int compressionMethod,
size_t uncompressedLen, size_t compressedLen);
/*
@@ -291,19 +293,19 @@ public:
* Standard Asset interfaces.
*/
virtual ssize_t read(void* buf, size_t count);
- virtual off_t seek(off_t offset, int whence);
+ virtual off64_t seek(off64_t offset, int whence);
virtual void close(void);
virtual const void* getBuffer(bool wordAligned);
- virtual off_t getLength(void) const { return mUncompressedLen; }
- virtual off_t getRemainingLength(void) const { return mUncompressedLen-mOffset; }
- virtual int openFileDescriptor(off_t* outStart, off_t* outLength) const { return -1; }
+ virtual off64_t getLength(void) const { return mUncompressedLen; }
+ virtual off64_t getRemainingLength(void) const { return mUncompressedLen-mOffset; }
+ virtual int openFileDescriptor(off64_t* outStart, off64_t* outLength) const { return -1; }
virtual bool isAllocated(void) const { return mBuf != NULL; }
private:
- off_t mStart; // offset to start of compressed data
- off_t mCompressedLen; // length of the compressed data
- off_t mUncompressedLen; // length of the uncompressed data
- off_t mOffset; // current offset, 0 == start of uncomp data
+ off64_t mStart; // offset to start of compressed data
+ off64_t mCompressedLen; // length of the compressed data
+ off64_t mUncompressedLen; // length of the uncompressed data
+ off64_t mOffset; // current offset, 0 == start of uncomp data
FileMap* mMap; // for memory-mapped input
int mFd; // for file input
diff --git a/include/utils/CallStack.h b/include/utils/CallStack.h
index c2c8ce514b..8817120eff 100644
--- a/include/utils/CallStack.h
+++ b/include/utils/CallStack.h
@@ -50,7 +50,7 @@ public:
void clear();
- void update(int32_t ignoreDepth=0, int32_t maxDepth=MAX_DEPTH);
+ void update(int32_t ignoreDepth=1, int32_t maxDepth=MAX_DEPTH);
// Dump a stack trace to the log
void dump(const char* prefix = 0) const;
diff --git a/include/utils/Compat.h b/include/utils/Compat.h
new file mode 100644
index 0000000000..18192661cb
--- /dev/null
+++ b/include/utils/Compat.h
@@ -0,0 +1,42 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __LIB_UTILS_COMPAT_H
+#define __LIB_UTILS_COMPAT_H
+
+#include <unistd.h>
+
+/* Compatibility definitions for non-Linux (i.e., BSD-based) hosts. */
+#ifndef HAVE_OFF64_T
+#if _FILE_OFFSET_BITS < 64
+#error "_FILE_OFFSET_BITS < 64; large files are not supported on this platform"
+#endif /* _FILE_OFFSET_BITS < 64 */
+
+typedef off_t off64_t;
+
+static inline off64_t lseek64(int fd, off64_t offset, int whence) {
+ return lseek(fd, offset, whence);
+}
+
+#ifdef HAVE_PREAD
+static inline ssize_t pread64(int fd, void* buf, size_t nbytes, off64_t offset) {
+ return pread(fd, buf, nbytes, offset);
+}
+#endif
+
+#endif /* !HAVE_OFF64_T */
+
+#endif /* __LIB_UTILS_COMPAT_H */
diff --git a/include/utils/FileMap.h b/include/utils/FileMap.h
index 8dfd3bea6d..dfe6d513d8 100644
--- a/include/utils/FileMap.h
+++ b/include/utils/FileMap.h
@@ -22,6 +22,8 @@
#include <sys/types.h>
+#include <utils/Compat.h>
+
#ifdef HAVE_WIN32_FILEMAP
#include <windows.h>
#endif
@@ -55,7 +57,7 @@ public:
* Returns "false" on failure.
*/
bool create(const char* origFileName, int fd,
- off_t offset, size_t length, bool readOnly);
+ off64_t offset, size_t length, bool readOnly);
/*
* Return the name of the file this map came from, if known.
@@ -75,7 +77,7 @@ public:
/*
* Get the data offset used to create this map.
*/
- off_t getDataOffset(void) const { return mDataOffset; }
+ off64_t getDataOffset(void) const { return mDataOffset; }
/*
* Get a "copy" of the object.
@@ -118,7 +120,7 @@ private:
char* mFileName; // original file name, if known
void* mBasePtr; // base of mmap area; page aligned
size_t mBaseLength; // length, measured from "mBasePtr"
- off_t mDataOffset; // offset used when map was created
+ off64_t mDataOffset; // offset used when map was created
void* mDataPtr; // start of requested data, offset from base
size_t mDataLength; // length, measured from "mDataPtr"
#ifdef HAVE_WIN32_FILEMAP
diff --git a/include/utils/Functor.h b/include/utils/Functor.h
index 56a7557123..565f4a3c85 100644
--- a/include/utils/Functor.h
+++ b/include/utils/Functor.h
@@ -17,11 +17,18 @@
#ifndef ANDROID_FUNCTOR_H
#define ANDROID_FUNCTOR_H
-namespace android {
+#include <utils/Errors.h>
-struct Functor{};
+namespace android {
-}
+class Functor {
+public:
+ Functor() {}
+ virtual ~Functor() {}
+ virtual status_t operator ()() { return true; }
+ virtual status_t operator ()(float* data, uint32_t len) { return true; }
+};
-#endif
+}; // namespace android
+#endif // ANDROID_FUNCTOR_H
diff --git a/include/utils/Looper.h b/include/utils/Looper.h
index eefff31241..3c2905d597 100644
--- a/include/utils/Looper.h
+++ b/include/utils/Looper.h
@@ -45,6 +45,51 @@ struct ALooper {
namespace android {
/**
+ * A message that can be posted to a Looper.
+ */
+struct Message {
+ Message() : what(0) { }
+ Message(int what) : what(what) { }
+
+ /* The message type. (interpretation is left up to the handler) */
+ int what;
+};
+
+
+/**
+ * Interface for a Looper message handler.
+ *
+ * The Looper holds a strong reference to the message handler whenever it has
+ * a message to deliver to it. Make sure to call Looper::removeMessages
+ * to remove any pending messages destined for the handler so that the handler
+ * can be destroyed.
+ */
+class MessageHandler : public virtual RefBase {
+protected:
+ virtual ~MessageHandler() { }
+
+public:
+ /**
+ * Handles a message.
+ */
+ virtual void handleMessage(const Message& message) = 0;
+};
+
+
+/**
+ * A simple proxy that holds a weak reference to a message handler.
+ */
+class WeakMessageHandler : public MessageHandler {
+public:
+ WeakMessageHandler(const wp<MessageHandler>& handler);
+ virtual void handleMessage(const Message& message);
+
+private:
+ wp<MessageHandler> mHandler;
+};
+
+
+/**
* A polling loop that supports monitoring file descriptor events, optionally
* using callbacks. The implementation uses epoll() internally.
*
@@ -166,6 +211,52 @@ public:
int removeFd(int fd);
/**
+ * Enqueues a message to be processed by the specified handler.
+ *
+ * The handler must not be null.
+ * This method can be called on any thread.
+ */
+ void sendMessage(const sp<MessageHandler>& handler, const Message& message);
+
+ /**
+ * Enqueues a message to be processed by the specified handler after all pending messages
+ * after the specified delay.
+ *
+ * The time delay is specified in uptime nanoseconds.
+ * The handler must not be null.
+ * This method can be called on any thread.
+ */
+ void sendMessageDelayed(nsecs_t uptimeDelay, const sp<MessageHandler>& handler,
+ const Message& message);
+
+ /**
+ * Enqueues a message to be processed by the specified handler after all pending messages
+ * at the specified time.
+ *
+ * The time is specified in uptime nanoseconds.
+ * The handler must not be null.
+ * This method can be called on any thread.
+ */
+ void sendMessageAtTime(nsecs_t uptime, const sp<MessageHandler>& handler,
+ const Message& message);
+
+ /**
+ * Removes all messages for the specified handler from the queue.
+ *
+ * The handler must not be null.
+ * This method can be called on any thread.
+ */
+ void removeMessages(const sp<MessageHandler>& handler);
+
+ /**
+ * Removes all messages of a particular type for the specified handler from the queue.
+ *
+ * The handler must not be null.
+ * This method can be called on any thread.
+ */
+ void removeMessages(const sp<MessageHandler>& handler, int what);
+
+ /**
* Prepares a looper associated with the calling thread, and returns it.
* If the thread already has a looper, it is returned. Otherwise, a new
* one is created, associated with the thread, and returned.
@@ -201,12 +292,27 @@ private:
Request request;
};
+ struct MessageEnvelope {
+ MessageEnvelope() : uptime(0) { }
+
+ MessageEnvelope(nsecs_t uptime, const sp<MessageHandler> handler,
+ const Message& message) : uptime(uptime), handler(handler), message(message) {
+ }
+
+ nsecs_t uptime;
+ sp<MessageHandler> handler;
+ Message message;
+ };
+
const bool mAllowNonCallbacks; // immutable
int mWakeReadPipeFd; // immutable
int mWakeWritePipeFd; // immutable
Mutex mLock;
+ Vector<MessageEnvelope> mMessageEnvelopes; // guarded by mLock
+ bool mSendingMessage; // guarded by mLock
+
#ifdef LOOPER_USES_EPOLL
int mEpollFd; // immutable
@@ -256,6 +362,7 @@ private:
// it runs on a single thread.
Vector<Response> mResponses;
size_t mResponseIndex;
+ nsecs_t mNextMessageUptime; // set to LLONG_MAX when none
int pollInner(int timeoutMillis);
void awoken();
diff --git a/include/utils/PropertyMap.h b/include/utils/PropertyMap.h
new file mode 100644
index 0000000000..a9e674f9af
--- /dev/null
+++ b/include/utils/PropertyMap.h
@@ -0,0 +1,106 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UTILS_PROPERTY_MAP_H
+#define _UTILS_PROPERTY_MAP_H
+
+#include <utils/KeyedVector.h>
+#include <utils/String8.h>
+#include <utils/Errors.h>
+#include <utils/Tokenizer.h>
+
+namespace android {
+
+/*
+ * Provides a mechanism for passing around string-based property key / value pairs
+ * and loading them from property files.
+ *
+ * The property files have the following simple structure:
+ *
+ * # Comment
+ * key = value
+ *
+ * Keys and values are any sequence of printable ASCII characters.
+ * The '=' separates the key from the value.
+ * The key and value may not contain whitespace.
+ *
+ * The '\' character is reserved for escape sequences and is not currently supported.
+ * The '"" character is reserved for quoting and is not currently supported.
+ * Files that contain the '\' or '"' character will fail to parse.
+ *
+ * The file must not contain duplicate keys.
+ *
+ * TODO Support escape sequences and quoted values when needed.
+ */
+class PropertyMap {
+public:
+ /* Creates an empty property map. */
+ PropertyMap();
+ ~PropertyMap();
+
+ /* Clears the property map. */
+ void clear();
+
+ /* Adds a property.
+ * Replaces the property with the same key if it is already present.
+ */
+ void addProperty(const String8& key, const String8& value);
+
+ /* Returns true if the property map contains the specified key. */
+ bool hasProperty(const String8& key) const;
+
+ /* Gets the value of a property and parses it.
+ * Returns true and sets outValue if the key was found and its value was parsed successfully.
+ * Otherwise returns false and does not modify outValue. (Also logs a warning.)
+ */
+ bool tryGetProperty(const String8& key, String8& outValue) const;
+ bool tryGetProperty(const String8& key, bool& outValue) const;
+ bool tryGetProperty(const String8& key, int32_t& outValue) const;
+ bool tryGetProperty(const String8& key, float& outValue) const;
+
+ /* Adds all values from the specified property map. */
+ void addAll(const PropertyMap* map);
+
+ /* Gets the underlying property map. */
+ inline const KeyedVector<String8, String8>& getProperties() const { return mProperties; }
+
+ /* Loads a property map from a file. */
+ static status_t load(const String8& filename, PropertyMap** outMap);
+
+private:
+ class Parser {
+ PropertyMap* mMap;
+ Tokenizer* mTokenizer;
+
+ public:
+ Parser(PropertyMap* map, Tokenizer* tokenizer);
+ ~Parser();
+ status_t parse();
+
+ private:
+ status_t parseType();
+ status_t parseKey();
+ status_t parseKeyProperty();
+ status_t parseModifier(const String8& token, int32_t* outMetaState);
+ status_t parseCharacterLiteral(char16_t* outCharacter);
+ };
+
+ KeyedVector<String8, String8> mProperties;
+};
+
+} // namespace android
+
+#endif // _UTILS_PROPERTY_MAP_H
diff --git a/include/utils/RefBase.h b/include/utils/RefBase.h
index c24c0dbcb2..f355087713 100644
--- a/include/utils/RefBase.h
+++ b/include/utils/RefBase.h
@@ -18,16 +18,19 @@
#define ANDROID_REF_BASE_H
#include <cutils/atomic.h>
-#include <utils/TextOutput.h>
#include <stdint.h>
#include <sys/types.h>
#include <stdlib.h>
+#include <string.h>
+
+#include <utils/StrongPointer.h>
// ---------------------------------------------------------------------------
namespace android {
-template<typename T> class wp;
+class TextOutput;
+TextOutput& printWeakPointer(TextOutput& to, const void* val);
// ---------------------------------------------------------------------------
@@ -47,15 +50,15 @@ inline bool operator _op_ (const U* o) const { \
return m_ptr _op_ o; \
}
-#define COMPARE(_op_) \
-COMPARE_WEAK(_op_) \
-inline bool operator _op_ (const wp<T>& o) const { \
- return m_ptr _op_ o.m_ptr; \
-} \
-template<typename U> \
-inline bool operator _op_ (const wp<U>& o) const { \
- return m_ptr _op_ o.m_ptr; \
-}
+// ---------------------------------------------------------------------------
+
+class ReferenceMover;
+class ReferenceConverterBase {
+public:
+ virtual size_t getReferenceTypeSize() const = 0;
+ virtual void* getReferenceBase(void const*) const = 0;
+ inline virtual ~ReferenceConverterBase() { }
+};
// ---------------------------------------------------------------------------
@@ -112,6 +115,8 @@ public:
getWeakRefs()->trackMe(enable, retain);
}
+ typedef RefBase basetype;
+
protected:
RefBase();
virtual ~RefBase();
@@ -135,6 +140,11 @@ protected:
virtual void onLastWeakRef(const void* id);
private:
+ friend class ReferenceMover;
+ static void moveReferences(void* d, void const* s, size_t n,
+ const ReferenceConverterBase& caster);
+
+private:
friend class weakref_type;
class weakref_impl;
@@ -163,74 +173,21 @@ public:
inline int32_t getStrongCount() const {
return mCount;
}
-
-protected:
- inline ~LightRefBase() { }
-
-private:
- mutable volatile int32_t mCount;
-};
-
-// ---------------------------------------------------------------------------
-
-template <typename T>
-class sp
-{
-public:
- typedef typename RefBase::weakref_type weakref_type;
-
- inline sp() : m_ptr(0) { }
- sp(T* other);
- sp(const sp<T>& other);
- template<typename U> sp(U* other);
- template<typename U> sp(const sp<U>& other);
-
- ~sp();
-
- // Assignment
-
- sp& operator = (T* other);
- sp& operator = (const sp<T>& other);
-
- template<typename U> sp& operator = (const sp<U>& other);
- template<typename U> sp& operator = (U* other);
-
- //! Special optimization for use by ProcessState (and nobody else).
- void force_set(T* other);
-
- // Reset
-
- void clear();
-
- // Accessors
+ typedef LightRefBase<T> basetype;
- inline T& operator* () const { return *m_ptr; }
- inline T* operator-> () const { return m_ptr; }
- inline T* get() const { return m_ptr; }
+protected:
+ inline ~LightRefBase() { }
- // Operators
-
- COMPARE(==)
- COMPARE(!=)
- COMPARE(>)
- COMPARE(<)
- COMPARE(<=)
- COMPARE(>=)
-
-private:
- template<typename Y> friend class sp;
- template<typename Y> friend class wp;
+private:
+ friend class ReferenceMover;
+ inline static void moveReferences(void* d, void const* s, size_t n,
+ const ReferenceConverterBase& caster) { }
- // Optimization for wp::promote().
- sp(T* p, weakref_type* refs);
-
- T* m_ptr;
+private:
+ mutable volatile int32_t mCount;
};
-template <typename T>
-TextOutput& operator<<(TextOutput& to, const sp<T>& val);
-
// ---------------------------------------------------------------------------
template <typename T>
@@ -326,114 +283,12 @@ private:
template <typename T>
TextOutput& operator<<(TextOutput& to, const wp<T>& val);
-#undef COMPARE
#undef COMPARE_WEAK
// ---------------------------------------------------------------------------
// No user serviceable parts below here.
template<typename T>
-sp<T>::sp(T* other)
- : m_ptr(other)
-{
- if (other) other->incStrong(this);
-}
-
-template<typename T>
-sp<T>::sp(const sp<T>& other)
- : m_ptr(other.m_ptr)
-{
- if (m_ptr) m_ptr->incStrong(this);
-}
-
-template<typename T> template<typename U>
-sp<T>::sp(U* other) : m_ptr(other)
-{
- if (other) other->incStrong(this);
-}
-
-template<typename T> template<typename U>
-sp<T>::sp(const sp<U>& other)
- : m_ptr(other.m_ptr)
-{
- if (m_ptr) m_ptr->incStrong(this);
-}
-
-template<typename T>
-sp<T>::~sp()
-{
- if (m_ptr) m_ptr->decStrong(this);
-}
-
-template<typename T>
-sp<T>& sp<T>::operator = (const sp<T>& other) {
- T* otherPtr(other.m_ptr);
- if (otherPtr) otherPtr->incStrong(this);
- if (m_ptr) m_ptr->decStrong(this);
- m_ptr = otherPtr;
- return *this;
-}
-
-template<typename T>
-sp<T>& sp<T>::operator = (T* other)
-{
- if (other) other->incStrong(this);
- if (m_ptr) m_ptr->decStrong(this);
- m_ptr = other;
- return *this;
-}
-
-template<typename T> template<typename U>
-sp<T>& sp<T>::operator = (const sp<U>& other)
-{
- U* otherPtr(other.m_ptr);
- if (otherPtr) otherPtr->incStrong(this);
- if (m_ptr) m_ptr->decStrong(this);
- m_ptr = otherPtr;
- return *this;
-}
-
-template<typename T> template<typename U>
-sp<T>& sp<T>::operator = (U* other)
-{
- if (other) other->incStrong(this);
- if (m_ptr) m_ptr->decStrong(this);
- m_ptr = other;
- return *this;
-}
-
-template<typename T>
-void sp<T>::force_set(T* other)
-{
- other->forceIncStrong(this);
- m_ptr = other;
-}
-
-template<typename T>
-void sp<T>::clear()
-{
- if (m_ptr) {
- m_ptr->decStrong(this);
- m_ptr = 0;
- }
-}
-
-template<typename T>
-sp<T>::sp(T* p, weakref_type* refs)
- : m_ptr((p && refs->attemptIncStrong(this)) ? p : 0)
-{
-}
-
-template <typename T>
-inline TextOutput& operator<<(TextOutput& to, const sp<T>& val)
-{
- to << "sp<>(" << val.get() << ")";
- return to;
-}
-
-// ---------------------------------------------------------------------------
-
-template<typename T>
wp<T>::wp(T* other)
: m_ptr(other)
{
@@ -570,7 +425,11 @@ void wp<T>::set_object_and_refs(T* other, weakref_type* refs)
template<typename T>
sp<T> wp<T>::promote() const
{
- return sp<T>(m_ptr, m_refs);
+ sp<T> result;
+ if (m_ptr && m_refs->attemptIncStrong(&result)) {
+ result.set_pointer(m_ptr);
+ }
+ return result;
}
template<typename T>
@@ -585,10 +444,80 @@ void wp<T>::clear()
template <typename T>
inline TextOutput& operator<<(TextOutput& to, const wp<T>& val)
{
- to << "wp<>(" << val.unsafe_get() << ")";
- return to;
+ return printWeakPointer(to, val.unsafe_get());
}
+// ---------------------------------------------------------------------------
+
+// this class just serves as a namespace so TYPE::moveReferences can stay
+// private.
+
+class ReferenceMover {
+ // StrongReferenceCast and WeakReferenceCast do the impedance matching
+ // between the generic (void*) implementation in Refbase and the strongly typed
+ // template specializations below.
+
+ template <typename TYPE>
+ struct StrongReferenceCast : public ReferenceConverterBase {
+ virtual size_t getReferenceTypeSize() const { return sizeof( sp<TYPE> ); }
+ virtual void* getReferenceBase(void const* p) const {
+ sp<TYPE> const* sptr(reinterpret_cast<sp<TYPE> const*>(p));
+ return static_cast<typename TYPE::basetype *>(sptr->get());
+ }
+ };
+
+ template <typename TYPE>
+ struct WeakReferenceCast : public ReferenceConverterBase {
+ virtual size_t getReferenceTypeSize() const { return sizeof( wp<TYPE> ); }
+ virtual void* getReferenceBase(void const* p) const {
+ wp<TYPE> const* sptr(reinterpret_cast<wp<TYPE> const*>(p));
+ return static_cast<typename TYPE::basetype *>(sptr->unsafe_get());
+ }
+ };
+
+public:
+ template<typename TYPE> static inline
+ void move_references(sp<TYPE>* d, sp<TYPE> const* s, size_t n) {
+ memmove(d, s, n*sizeof(sp<TYPE>));
+ StrongReferenceCast<TYPE> caster;
+ TYPE::moveReferences(d, s, n, caster);
+ }
+ template<typename TYPE> static inline
+ void move_references(wp<TYPE>* d, wp<TYPE> const* s, size_t n) {
+ memmove(d, s, n*sizeof(wp<TYPE>));
+ WeakReferenceCast<TYPE> caster;
+ TYPE::moveReferences(d, s, n, caster);
+ }
+};
+
+// specialization for moving sp<> and wp<> types.
+// these are used by the [Sorted|Keyed]Vector<> implementations
+// sp<> and wp<> need to be handled specially, because they do not
+// have trivial copy operation in the general case (see RefBase.cpp
+// when DEBUG ops are enabled), but can be implemented very
+// efficiently in most cases.
+
+template<typename TYPE> inline
+void move_forward_type(sp<TYPE>* d, sp<TYPE> const* s, size_t n) {
+ ReferenceMover::move_references(d, s, n);
+}
+
+template<typename TYPE> inline
+void move_backward_type(sp<TYPE>* d, sp<TYPE> const* s, size_t n) {
+ ReferenceMover::move_references(d, s, n);
+}
+
+template<typename TYPE> inline
+void move_forward_type(wp<TYPE>* d, wp<TYPE> const* s, size_t n) {
+ ReferenceMover::move_references(d, s, n);
+}
+
+template<typename TYPE> inline
+void move_backward_type(wp<TYPE>* d, wp<TYPE> const* s, size_t n) {
+ ReferenceMover::move_references(d, s, n);
+}
+
+
}; // namespace android
// ---------------------------------------------------------------------------
diff --git a/include/utils/ResourceTypes.h b/include/utils/ResourceTypes.h
index ab7b973a4d..6227f3e928 100644
--- a/include/utils/ResourceTypes.h
+++ b/include/utils/ResourceTypes.h
@@ -1771,12 +1771,14 @@ public:
*
* @return ssize_t Either a >= 0 table index or a negative error code.
*/
- ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag=false,
- uint32_t* outSpecFlags=NULL, ResTable_config* outConfig=NULL) const;
+ ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag = false,
+ uint16_t density = 0,
+ uint32_t* outSpecFlags = NULL,
+ ResTable_config* outConfig = NULL) const;
inline ssize_t getResource(const ResTable_ref& res, Res_value* outValue,
uint32_t* outSpecFlags=NULL) const {
- return getResource(res.ident, outValue, false, outSpecFlags, NULL);
+ return getResource(res.ident, outValue, false, 0, outSpecFlags, NULL);
}
ssize_t resolveReference(Res_value* inOutValue,
diff --git a/include/utils/Singleton.h b/include/utils/Singleton.h
index 3b975b4c44..e1ee8eb068 100644
--- a/include/utils/Singleton.h
+++ b/include/utils/Singleton.h
@@ -37,6 +37,11 @@ public:
}
return *instance;
}
+
+ static bool hasInstance() {
+ Mutex::Autolock _l(sLock);
+ return sInstance != 0;
+ }
protected:
~Singleton() { };
diff --git a/include/utils/StreamingZipInflater.h b/include/utils/StreamingZipInflater.h
index 16867d8db2..3ace5d5a83 100644
--- a/include/utils/StreamingZipInflater.h
+++ b/include/utils/StreamingZipInflater.h
@@ -21,6 +21,8 @@
#include <inttypes.h>
#include <zlib.h>
+#include <utils/Compat.h>
+
namespace android {
class StreamingZipInflater {
@@ -29,7 +31,7 @@ public:
static const size_t OUTPUT_CHUNK_SIZE = 64 * 1024;
// Flavor that pages in the compressed data from a fd
- StreamingZipInflater(int fd, off_t compDataStart, size_t uncompSize, size_t compSize);
+ StreamingZipInflater(int fd, off64_t compDataStart, size_t uncompSize, size_t compSize);
// Flavor that gets the compressed data from an in-memory buffer
StreamingZipInflater(class FileMap* dataMap, size_t uncompSize);
@@ -43,7 +45,7 @@ public:
// seeking backwards requires uncompressing fom the beginning, so is very
// expensive. seeking forwards only requires uncompressing from the current
// position to the destination.
- off_t seekAbsolute(off_t absoluteInputPosition);
+ off64_t seekAbsolute(off64_t absoluteInputPosition);
private:
void initInflateState();
@@ -51,7 +53,7 @@ private:
// where to find the uncompressed data
int mFd;
- off_t mInFileStart; // where the compressed data lives in the file
+ off64_t mInFileStart; // where the compressed data lives in the file
class FileMap* mDataMap;
z_stream mInflateState;
@@ -63,7 +65,7 @@ private:
size_t mOutTotalSize; // total uncompressed size of the blob
// current output state bookkeeping
- off_t mOutCurPosition; // current position in total offset
+ off64_t mOutCurPosition; // current position in total offset
size_t mOutLastDecoded; // last decoded byte + 1 in mOutbuf
size_t mOutDeliverable; // next undelivered byte of decoded output in mOutBuf
diff --git a/include/utils/String16.h b/include/utils/String16.h
index 07a0c1188e..584f53f300 100644
--- a/include/utils/String16.h
+++ b/include/utils/String16.h
@@ -19,39 +19,12 @@
#include <utils/Errors.h>
#include <utils/SharedBuffer.h>
-
-#include <stdint.h>
-#include <sys/types.h>
+#include <utils/Unicode.h>
// ---------------------------------------------------------------------------
extern "C" {
-typedef uint16_t char16_t;
-
-// Standard string functions on char16 strings.
-int strcmp16(const char16_t *, const char16_t *);
-int strncmp16(const char16_t *s1, const char16_t *s2, size_t n);
-size_t strlen16(const char16_t *);
-size_t strnlen16(const char16_t *, size_t);
-char16_t *strcpy16(char16_t *, const char16_t *);
-char16_t *strncpy16(char16_t *, const char16_t *, size_t);
-
-// Version of comparison that supports embedded nulls.
-// This is different than strncmp() because we don't stop
-// at a nul character and consider the strings to be different
-// if the lengths are different (thus we need to supply the
-// lengths of both strings). This can also be used when
-// your string is not nul-terminated as it will have the
-// equivalent result as strcmp16 (unlike strncmp16).
-int strzcmp16(const char16_t *s1, size_t n1, const char16_t *s2, size_t n2);
-
-// Version of strzcmp16 for comparing strings in different endianness.
-int strzcmp16_h_n(const char16_t *s1H, size_t n1, const char16_t *s2N, size_t n2);
-
-// Convert UTF-8 to UTF-16 including surrogate pairs
-void utf8_to_utf16(const uint8_t *src, size_t srcLen, char16_t* dst, const size_t dstLen);
-
}
// ---------------------------------------------------------------------------
diff --git a/include/utils/String8.h b/include/utils/String8.h
index ef0b51a443..6b49ff5b4f 100644
--- a/include/utils/String8.h
+++ b/include/utils/String8.h
@@ -18,122 +18,17 @@
#define ANDROID_STRING8_H
#include <utils/Errors.h>
+#include <utils/SharedBuffer.h>
+#include <utils/Unicode.h>
-// Need this for the char16_t type; String8.h should not
-// be depedent on the String16 class.
-#include <utils/String16.h>
-
-#include <stdint.h>
-#include <string.h>
-#include <sys/types.h>
-
-// ---------------------------------------------------------------------------
-
-extern "C" {
-
-typedef uint32_t char32_t;
-
-size_t strlen32(const char32_t *);
-size_t strnlen32(const char32_t *, size_t);
-
-/*
- * Returns the length of "src" when "src" is valid UTF-8 string.
- * Returns 0 if src is NULL, 0-length string or non UTF-8 string.
- * This function should be used to determine whether "src" is valid UTF-8
- * characters with valid unicode codepoints. "src" must be null-terminated.
- *
- * If you are going to use other GetUtf... functions defined in this header
- * with string which may not be valid UTF-8 with valid codepoint (form 0 to
- * 0x10FFFF), you should use this function before calling others, since the
- * other functions do not check whether the string is valid UTF-8 or not.
- *
- * If you do not care whether "src" is valid UTF-8 or not, you should use
- * strlen() as usual, which should be much faster.
- */
-size_t utf8_length(const char *src);
-
-/*
- * Returns the UTF-32 length of "src".
- */
-size_t utf32_length(const char *src, size_t src_len);
-
-/*
- * Returns the UTF-8 length of "src".
- */
-size_t utf8_length_from_utf16(const char16_t *src, size_t src_len);
-
-/*
- * Returns the UTF-8 length of "src".
- */
-size_t utf8_length_from_utf32(const char32_t *src, size_t src_len);
-
-/*
- * Returns the unicode value at "index".
- * Returns -1 when the index is invalid (equals to or more than "src_len").
- * If returned value is positive, it is able to be converted to char32_t, which
- * is unsigned. Then, if "next_index" is not NULL, the next index to be used is
- * stored in "next_index". "next_index" can be NULL.
- */
-int32_t utf32_at(const char *src, size_t src_len,
- size_t index, size_t *next_index);
-
-/*
- * Stores a UTF-32 string converted from "src" in "dst", if "dst_length" is not
- * large enough to store the string, the part of the "src" string is stored
- * into "dst".
- * Returns the size actually used for storing the string.
- * "dst" is not null-terminated when dst_len is fully used (like strncpy).
- */
-size_t utf8_to_utf32(const char* src, size_t src_len,
- char32_t* dst, size_t dst_len);
-
-/*
- * Stores a UTF-8 string converted from "src" in "dst", if "dst_length" is not
- * large enough to store the string, the part of the "src" string is stored
- * into "dst" as much as possible. See the examples for more detail.
- * Returns the size actually used for storing the string.
- * dst" is not null-terminated when dst_len is fully used (like strncpy).
- *
- * Example 1
- * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
- * "src_len" == 2
- * "dst_len" >= 7
- * ->
- * Returned value == 6
- * "dst" becomes \xE3\x81\x82\xE3\x81\x84\0
- * (note that "dst" is null-terminated)
- *
- * Example 2
- * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
- * "src_len" == 2
- * "dst_len" == 5
- * ->
- * Returned value == 3
- * "dst" becomes \xE3\x81\x82\0
- * (note that "dst" is null-terminated, but \u3044 is not stored in "dst"
- * since "dst" does not have enough size to store the character)
- *
- * Example 3
- * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
- * "src_len" == 2
- * "dst_len" == 6
- * ->
- * Returned value == 6
- * "dst" becomes \xE3\x81\x82\xE3\x81\x84
- * (note that "dst" is NOT null-terminated, like strncpy)
- */
-size_t utf32_to_utf8(const char32_t* src, size_t src_len,
- char* dst, size_t dst_len);
-
-size_t utf16_to_utf8(const char16_t* src, size_t src_len,
- char* dst, size_t dst_len);
-
-}
+#include <string.h> // for strcmp
+#include <stdarg.h>
// ---------------------------------------------------------------------------
namespace android {
+class String16;
class TextOutput;
//! This is a string holding UTF-8 characters. Does not allow the value more
@@ -152,14 +47,22 @@ public:
explicit String8(const char32_t* o);
explicit String8(const char32_t* o, size_t numChars);
~String8();
-
+
+ static inline const String8 empty();
+
+ static String8 format(const char* fmt, ...) __attribute__((format (printf, 1, 2)));
+ static String8 formatV(const char* fmt, va_list args);
+
inline const char* string() const;
inline size_t size() const;
inline size_t length() const;
inline size_t bytes() const;
+ inline bool isEmpty() const;
inline const SharedBuffer* sharedBuffer() const;
+ void clear();
+
void setTo(const String8& other);
status_t setTo(const char* other);
status_t setTo(const char* other, size_t numChars);
@@ -173,13 +76,14 @@ public:
status_t appendFormat(const char* fmt, ...)
__attribute__((format (printf, 2, 3)));
+ status_t appendFormatV(const char* fmt, va_list args);
// Note that this function takes O(N) time to calculate the value.
// No cache value is stored.
size_t getUtf32Length() const;
int32_t getUtf32At(size_t index,
size_t *next_index) const;
- size_t getUtf32(char32_t* dst, size_t dst_len) const;
+ void getUtf32(char32_t* dst) const;
inline String8& operator=(const String8& other);
inline String8& operator=(const char* other);
@@ -330,6 +234,10 @@ inline int strictly_order_type(const String8& lhs, const String8& rhs)
return compare_type(lhs, rhs) < 0;
}
+inline const String8 String8::empty() {
+ return String8();
+}
+
inline const char* String8::string() const
{
return mString;
@@ -345,6 +253,11 @@ inline size_t String8::size() const
return length();
}
+inline bool String8::isEmpty() const
+{
+ return length() == 0;
+}
+
inline size_t String8::bytes() const
{
return SharedBuffer::sizeFromData(mString)-1;
diff --git a/include/utils/StrongPointer.h b/include/utils/StrongPointer.h
new file mode 100644
index 0000000000..49fa3a8d6f
--- /dev/null
+++ b/include/utils/StrongPointer.h
@@ -0,0 +1,220 @@
+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_STRONG_POINTER_H
+#define ANDROID_STRONG_POINTER_H
+
+#include <cutils/atomic.h>
+
+#include <stdint.h>
+#include <sys/types.h>
+#include <stdlib.h>
+
+// ---------------------------------------------------------------------------
+namespace android {
+
+class TextOutput;
+TextOutput& printStrongPointer(TextOutput& to, const void* val);
+
+template<typename T> class wp;
+
+// ---------------------------------------------------------------------------
+
+#define COMPARE(_op_) \
+inline bool operator _op_ (const sp<T>& o) const { \
+ return m_ptr _op_ o.m_ptr; \
+} \
+inline bool operator _op_ (const T* o) const { \
+ return m_ptr _op_ o; \
+} \
+template<typename U> \
+inline bool operator _op_ (const sp<U>& o) const { \
+ return m_ptr _op_ o.m_ptr; \
+} \
+template<typename U> \
+inline bool operator _op_ (const U* o) const { \
+ return m_ptr _op_ o; \
+} \
+inline bool operator _op_ (const wp<T>& o) const { \
+ return m_ptr _op_ o.m_ptr; \
+} \
+template<typename U> \
+inline bool operator _op_ (const wp<U>& o) const { \
+ return m_ptr _op_ o.m_ptr; \
+}
+
+// ---------------------------------------------------------------------------
+
+template <typename T>
+class sp
+{
+public:
+ inline sp() : m_ptr(0) { }
+
+ sp(T* other);
+ sp(const sp<T>& other);
+ template<typename U> sp(U* other);
+ template<typename U> sp(const sp<U>& other);
+
+ ~sp();
+
+ // Assignment
+
+ sp& operator = (T* other);
+ sp& operator = (const sp<T>& other);
+
+ template<typename U> sp& operator = (const sp<U>& other);
+ template<typename U> sp& operator = (U* other);
+
+ //! Special optimization for use by ProcessState (and nobody else).
+ void force_set(T* other);
+
+ // Reset
+
+ void clear();
+
+ // Accessors
+
+ inline T& operator* () const { return *m_ptr; }
+ inline T* operator-> () const { return m_ptr; }
+ inline T* get() const { return m_ptr; }
+
+ // Operators
+
+ COMPARE(==)
+ COMPARE(!=)
+ COMPARE(>)
+ COMPARE(<)
+ COMPARE(<=)
+ COMPARE(>=)
+
+private:
+ template<typename Y> friend class sp;
+ template<typename Y> friend class wp;
+ void set_pointer(T* ptr);
+ T* m_ptr;
+};
+
+#undef COMPARE
+
+template <typename T>
+TextOutput& operator<<(TextOutput& to, const sp<T>& val);
+
+// ---------------------------------------------------------------------------
+// No user serviceable parts below here.
+
+template<typename T>
+sp<T>::sp(T* other)
+: m_ptr(other)
+ {
+ if (other) other->incStrong(this);
+ }
+
+template<typename T>
+sp<T>::sp(const sp<T>& other)
+: m_ptr(other.m_ptr)
+ {
+ if (m_ptr) m_ptr->incStrong(this);
+ }
+
+template<typename T> template<typename U>
+sp<T>::sp(U* other) : m_ptr(other)
+{
+ if (other) ((T*)other)->incStrong(this);
+}
+
+template<typename T> template<typename U>
+sp<T>::sp(const sp<U>& other)
+: m_ptr(other.m_ptr)
+ {
+ if (m_ptr) m_ptr->incStrong(this);
+ }
+
+template<typename T>
+sp<T>::~sp()
+{
+ if (m_ptr) m_ptr->decStrong(this);
+}
+
+template<typename T>
+sp<T>& sp<T>::operator = (const sp<T>& other) {
+ T* otherPtr(other.m_ptr);
+ if (otherPtr) otherPtr->incStrong(this);
+ if (m_ptr) m_ptr->decStrong(this);
+ m_ptr = otherPtr;
+ return *this;
+}
+
+template<typename T>
+sp<T>& sp<T>::operator = (T* other)
+{
+ if (other) other->incStrong(this);
+ if (m_ptr) m_ptr->decStrong(this);
+ m_ptr = other;
+ return *this;
+}
+
+template<typename T> template<typename U>
+sp<T>& sp<T>::operator = (const sp<U>& other)
+{
+ T* otherPtr(other.m_ptr);
+ if (otherPtr) otherPtr->incStrong(this);
+ if (m_ptr) m_ptr->decStrong(this);
+ m_ptr = otherPtr;
+ return *this;
+}
+
+template<typename T> template<typename U>
+sp<T>& sp<T>::operator = (U* other)
+{
+ if (other) ((T*)other)->incStrong(this);
+ if (m_ptr) m_ptr->decStrong(this);
+ m_ptr = other;
+ return *this;
+}
+
+template<typename T>
+void sp<T>::force_set(T* other)
+{
+ other->forceIncStrong(this);
+ m_ptr = other;
+}
+
+template<typename T>
+void sp<T>::clear()
+{
+ if (m_ptr) {
+ m_ptr->decStrong(this);
+ m_ptr = 0;
+ }
+}
+
+template<typename T>
+void sp<T>::set_pointer(T* ptr) {
+ m_ptr = ptr;
+}
+
+template <typename T>
+inline TextOutput& operator<<(TextOutput& to, const sp<T>& val)
+{
+ return printStrongPointer(to, val.get());
+}
+
+}; // namespace android
+
+// ---------------------------------------------------------------------------
+
+#endif // ANDROID_STRONG_POINTER_H
diff --git a/include/utils/Tokenizer.h b/include/utils/Tokenizer.h
new file mode 100644
index 0000000000..c7db5fb9e0
--- /dev/null
+++ b/include/utils/Tokenizer.h
@@ -0,0 +1,125 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UTILS_TOKENIZER_H
+#define _UTILS_TOKENIZER_H
+
+#include <assert.h>
+#include <utils/Errors.h>
+#include <utils/FileMap.h>
+#include <utils/String8.h>
+
+namespace android {
+
+/**
+ * A simple tokenizer for loading and parsing ASCII text files line by line.
+ */
+class Tokenizer {
+ Tokenizer(const String8& filename, FileMap* fileMap, char* buffer, size_t length);
+
+public:
+ ~Tokenizer();
+
+ /**
+ * Opens a file and maps it into memory.
+ *
+ * Returns NO_ERROR and a tokenizer for the file, if successful.
+ * Otherwise returns an error and sets outTokenizer to NULL.
+ */
+ static status_t open(const String8& filename, Tokenizer** outTokenizer);
+
+ /**
+ * Returns true if at the end of the file.
+ */
+ inline bool isEof() const { return mCurrent == getEnd(); }
+
+ /**
+ * Returns true if at the end of the line or end of the file.
+ */
+ inline bool isEol() const { return isEof() || *mCurrent == '\n'; }
+
+ /**
+ * Gets the name of the file.
+ */
+ inline String8 getFilename() const { return mFilename; }
+
+ /**
+ * Gets a 1-based line number index for the current position.
+ */
+ inline int32_t getLineNumber() const { return mLineNumber; }
+
+ /**
+ * Formats a location string consisting of the filename and current line number.
+ * Returns a string like "MyFile.txt:33".
+ */
+ String8 getLocation() const;
+
+ /**
+ * Gets the character at the current position.
+ * Returns null at end of file.
+ */
+ inline char peekChar() const { return isEof() ? '\0' : *mCurrent; }
+
+ /**
+ * Gets the remainder of the current line as a string, excluding the newline character.
+ */
+ String8 peekRemainderOfLine() const;
+
+ /**
+ * Gets the character at the current position and advances past it.
+ * Returns null at end of file.
+ */
+ inline char nextChar() { return isEof() ? '\0' : *(mCurrent++); }
+
+ /**
+ * Gets the next token on this line stopping at the specified delimiters
+ * or the end of the line whichever comes first and advances past it.
+ * Also stops at embedded nulls.
+ * Returns the token or an empty string if the current character is a delimiter
+ * or is at the end of the line.
+ */
+ String8 nextToken(const char* delimiters);
+
+ /**
+ * Advances to the next line.
+ * Does nothing if already at the end of the file.
+ */
+ void nextLine();
+
+ /**
+ * Skips over the specified delimiters in the line.
+ * Also skips embedded nulls.
+ */
+ void skipDelimiters(const char* delimiters);
+
+private:
+ Tokenizer(const Tokenizer& other); // not copyable
+
+ String8 mFilename;
+ FileMap* mFileMap;
+ char* mBuffer;
+ size_t mLength;
+
+ const char* mCurrent;
+ int32_t mLineNumber;
+
+ inline const char* getEnd() const { return mBuffer + mLength; }
+
+};
+
+} // namespace android
+
+#endif // _UTILS_TOKENIZER_H
diff --git a/include/utils/TypeHelpers.h b/include/utils/TypeHelpers.h
index 2ff2749ba3..a1663f30e5 100644
--- a/include/utils/TypeHelpers.h
+++ b/include/utils/TypeHelpers.h
@@ -37,18 +37,6 @@ template <typename T> struct trait_trivial_move { enum { value = false }; };
template <typename T> struct trait_pointer { enum { value = false }; };
template <typename T> struct trait_pointer<T*> { enum { value = true }; };
-// sp<> can be trivially moved
-template <typename T> class sp;
-template <typename T> struct trait_trivial_move< sp<T> >{
- enum { value = true };
-};
-
-// wp<> can be trivially moved
-template <typename T> class wp;
-template <typename T> struct trait_trivial_move< wp<T> >{
- enum { value = true };
-};
-
template <typename TYPE>
struct traits {
enum {
@@ -217,7 +205,6 @@ void move_backward_type(TYPE* d, const TYPE* s, size_t n = 1) {
}
}
-
// ---------------------------------------------------------------------------
/*
diff --git a/include/utils/Unicode.h b/include/utils/Unicode.h
new file mode 100644
index 0000000000..6afb291f4a
--- /dev/null
+++ b/include/utils/Unicode.h
@@ -0,0 +1,161 @@
+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UNICODE_H
+#define ANDROID_UNICODE_H
+
+#include <sys/types.h>
+#include <stdint.h>
+
+extern "C" {
+
+typedef uint32_t char32_t;
+typedef uint16_t char16_t;
+
+// Standard string functions on char16_t strings.
+int strcmp16(const char16_t *, const char16_t *);
+int strncmp16(const char16_t *s1, const char16_t *s2, size_t n);
+size_t strlen16(const char16_t *);
+size_t strnlen16(const char16_t *, size_t);
+char16_t *strcpy16(char16_t *, const char16_t *);
+char16_t *strncpy16(char16_t *, const char16_t *, size_t);
+
+// Version of comparison that supports embedded nulls.
+// This is different than strncmp() because we don't stop
+// at a nul character and consider the strings to be different
+// if the lengths are different (thus we need to supply the
+// lengths of both strings). This can also be used when
+// your string is not nul-terminated as it will have the
+// equivalent result as strcmp16 (unlike strncmp16).
+int strzcmp16(const char16_t *s1, size_t n1, const char16_t *s2, size_t n2);
+
+// Version of strzcmp16 for comparing strings in different endianness.
+int strzcmp16_h_n(const char16_t *s1H, size_t n1, const char16_t *s2N, size_t n2);
+
+// Standard string functions on char32_t strings.
+size_t strlen32(const char32_t *);
+size_t strnlen32(const char32_t *, size_t);
+
+/**
+ * Measure the length of a UTF-32 string in UTF-8. If the string is invalid
+ * such as containing a surrogate character, -1 will be returned.
+ */
+ssize_t utf32_to_utf8_length(const char32_t *src, size_t src_len);
+
+/**
+ * Stores a UTF-8 string converted from "src" in "dst", if "dst_length" is not
+ * large enough to store the string, the part of the "src" string is stored
+ * into "dst" as much as possible. See the examples for more detail.
+ * Returns the size actually used for storing the string.
+ * dst" is not null-terminated when dst_len is fully used (like strncpy).
+ *
+ * Example 1
+ * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
+ * "src_len" == 2
+ * "dst_len" >= 7
+ * ->
+ * Returned value == 6
+ * "dst" becomes \xE3\x81\x82\xE3\x81\x84\0
+ * (note that "dst" is null-terminated)
+ *
+ * Example 2
+ * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
+ * "src_len" == 2
+ * "dst_len" == 5
+ * ->
+ * Returned value == 3
+ * "dst" becomes \xE3\x81\x82\0
+ * (note that "dst" is null-terminated, but \u3044 is not stored in "dst"
+ * since "dst" does not have enough size to store the character)
+ *
+ * Example 3
+ * "src" == \u3042\u3044 (\xE3\x81\x82\xE3\x81\x84)
+ * "src_len" == 2
+ * "dst_len" == 6
+ * ->
+ * Returned value == 6
+ * "dst" becomes \xE3\x81\x82\xE3\x81\x84
+ * (note that "dst" is NOT null-terminated, like strncpy)
+ */
+void utf32_to_utf8(const char32_t* src, size_t src_len, char* dst);
+
+/**
+ * Returns the unicode value at "index".
+ * Returns -1 when the index is invalid (equals to or more than "src_len").
+ * If returned value is positive, it is able to be converted to char32_t, which
+ * is unsigned. Then, if "next_index" is not NULL, the next index to be used is
+ * stored in "next_index". "next_index" can be NULL.
+ */
+int32_t utf32_from_utf8_at(const char *src, size_t src_len, size_t index, size_t *next_index);
+
+
+/**
+ * Returns the UTF-8 length of UTF-16 string "src".
+ */
+ssize_t utf16_to_utf8_length(const char16_t *src, size_t src_len);
+
+/**
+ * Converts a UTF-16 string to UTF-8. The destination buffer must be large
+ * enough to fit the UTF-16 as measured by utf16_to_utf8_length with an added
+ * NULL terminator.
+ */
+void utf16_to_utf8(const char16_t* src, size_t src_len, char* dst);
+
+/**
+ * Returns the length of "src" when "src" is valid UTF-8 string.
+ * Returns 0 if src is NULL or 0-length string. Returns -1 when the source
+ * is an invalid string.
+ *
+ * This function should be used to determine whether "src" is valid UTF-8
+ * characters with valid unicode codepoints. "src" must be null-terminated.
+ *
+ * If you are going to use other utf8_to_... functions defined in this header
+ * with string which may not be valid UTF-8 with valid codepoint (form 0 to
+ * 0x10FFFF), you should use this function before calling others, since the
+ * other functions do not check whether the string is valid UTF-8 or not.
+ *
+ * If you do not care whether "src" is valid UTF-8 or not, you should use
+ * strlen() as usual, which should be much faster.
+ */
+ssize_t utf8_length(const char *src);
+
+/**
+ * Measure the length of a UTF-32 string.
+ */
+size_t utf8_to_utf32_length(const char *src, size_t src_len);
+
+/**
+ * Stores a UTF-32 string converted from "src" in "dst". "dst" must be large
+ * enough to store the entire converted string as measured by
+ * utf8_to_utf32_length plus space for a NULL terminator.
+ */
+void utf8_to_utf32(const char* src, size_t src_len, char32_t* dst);
+
+/**
+ * Returns the UTF-16 length of UTF-8 string "src".
+ */
+ssize_t utf8_to_utf16_length(const uint8_t* src, size_t srcLen);
+
+/**
+ * Convert UTF-8 to UTF-16 including surrogate pairs. The destination buffer
+ * must be large enough to hold the result as measured by utf8_to_utf16_length
+ * plus an added NULL terminator.
+ */
+void utf8_to_utf16(const uint8_t* src, size_t srcLen, char16_t* dst);
+
+}
+
+#endif
diff --git a/include/utils/ZipFileCRO.h b/include/utils/ZipFileCRO.h
index e38bf669d7..3e42a958bf 100644
--- a/include/utils/ZipFileCRO.h
+++ b/include/utils/ZipFileCRO.h
@@ -24,6 +24,8 @@
#include <stdlib.h>
#include <unistd.h>
+#include <utils/Compat.h>
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -48,7 +50,7 @@ extern ZipEntryCRO ZipFileCRO_findEntryByName(ZipFileCRO zip,
extern bool ZipFileCRO_getEntryInfo(ZipFileCRO zip, ZipEntryCRO entry,
int* pMethod, size_t* pUncompLen,
- size_t* pCompLen, off_t* pOffset, long* pModWhen, long* pCrc32);
+ size_t* pCompLen, off64_t* pOffset, long* pModWhen, long* pCrc32);
extern bool ZipFileCRO_uncompressEntry(ZipFileCRO zip, ZipEntryCRO entry, int fd);
diff --git a/include/utils/ZipFileRO.h b/include/utils/ZipFileRO.h
index 3c1f3caf2e..3a999797b4 100644
--- a/include/utils/ZipFileRO.h
+++ b/include/utils/ZipFileRO.h
@@ -30,6 +30,7 @@
#ifndef __LIBS_ZIPFILERO_H
#define __LIBS_ZIPFILERO_H
+#include <utils/Compat.h>
#include <utils/Errors.h>
#include <utils/FileMap.h>
#include <utils/threads.h>
@@ -128,7 +129,7 @@ public:
* appears to be bad.
*/
bool getEntryInfo(ZipEntryRO entry, int* pMethod, size_t* pUncompLen,
- size_t* pCompLen, off_t* pOffset, long* pModWhen, long* pCrc32) const;
+ size_t* pCompLen, off64_t* pOffset, long* pModWhen, long* pCrc32) const;
/*
* Create a new FileMap object that maps a subset of the archive. For
@@ -231,7 +232,7 @@ private:
int mNumEntries;
/* CD directory offset in the Zip archive */
- off_t mDirectoryOffset;
+ off64_t mDirectoryOffset;
/*
* We know how many entries are in the Zip archive, so we have a
diff --git a/include/utils/threads.h b/include/utils/threads.h
index 1bcfaede67..41e5766a04 100644
--- a/include/utils/threads.h
+++ b/include/utils/threads.h
@@ -527,9 +527,10 @@ private:
static int _threadLoop(void* user);
const bool mCanCallJava;
thread_id_t mThread;
- Mutex mLock;
+ mutable Mutex mLock;
Condition mThreadExitedCondition;
status_t mStatus;
+ // note that all accesses of mExitPending and mRunning need to hold mLock
volatile bool mExitPending;
volatile bool mRunning;
sp<Thread> mHoldSelf;